Stellarium
Stellarium
Fichier de configuration
Les configurations au lacement de Stellarium sont initialisées par la lecture du fichier config.ini qui se trouve dans le répertoire utilisateur\user.
Ce fichier peut être édité (par le Notepad entre autre) et changé. La syntaxe des lignes pour chaque identificateur doit rigoureusement suivre les options du tableau ci-dessous.
Exemple :
Début du fichier
[main]
version
= 0.9.1
[video]
fullscreen
screen_w
screen_h
= true
= 1430
= 850
pour avoir au départ un écran non pleine fenêtre, il faut mettre
fullscreen
= false
Bien réécrire le fichier en mode texte.
Section
[video]
ID
fullscreen
Type
boolean
Description
if true, Stellarium will start up in full-screen mode. If false, Stellarium will start in windowed mode
[video]
screen_w
integer
sets the display width (value in pixels, e.g. 1024)
[video]
screen_h
integer
sets the display height (value in pixels, e.g.768)
[video]
bbp_mode
integer
Sets the number of bits per pixel. Values: 16(?), 24(?), 32
[video]
horizontal_offset
integer
view-port horizontal offset
[video]
vertical_offset
integer
view-port vertical offset
[video]
distorter
string
This is used when the spheric mirror display mode is activated. Values include none and
fisheye_to_spheric_mirror
[video]
minimum_fps
integer
sets the minimum number of frames per second to display at.
[video]
maximum_fps
integer
sets the maximum number of frames per second to display at. This is useful to reduce power consumption in
laptops.
[projection]
type
string
sets projection mode. Values: perspective,fisheye, stereographic, fisheye_to_spheric_mirror
[projection]
viewport
string
how the view-port Values: looks.maximized, disk
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[spheric_mirror]
distorter_max_fov
float
Set the maximum field of view for the spheric mirror distorter in degrees. Typica value, 180
[spheric_mirror]
flag_use_ext_framebuff
er_object
boolean
Some video hardware incorrectly claims to support some GL extension, GL_FRAMEBUFFER_EXT. If,
when using the spheric mirror distorter the frame rate drops to a very low value (e.g. 0.1 FPS), set this
parameter to false to tell Stellarium ignore the claim of the video driver that it can use this extension
[spheric_mirror]
flip_horz
boolean
Flip the projection horizontally
[spheric_mirror]
flip_vert
boolean
Flip the projection vertically
[spheric_mirror]
projector_gamma
float
This parameter controls the properties of the spheric mirror projection mode
[spheric_mirror]
projector_position_x
float
This parameter controls the properties of the spheric mirror projection mode
[spheric_mirror]
projector_position_y
float
This parameter controls the properties of the spheric mirror projection mode
[spheric_mirror]
projector_position_z
float
This parameter controls the properties of the spheric mirror projection mode
[spheric_mirror]
mirror_position_x
float
This parameter controls the properties of the spheric mirror projection mode
[spheric_mirror]
mirror_position_y
float
This parameter controls the properties of the spheric mirror projection mode
[spheric_mirror]
mirror_position_z
float
This parameter controls the properties of the spheric mirror projection mode
[spheric_mirror]
mirror_radius
float
This parameter controls the properties of the spheric mirror projection mode
[spheric_mirror]
dome_radius
float
This parameter controls the properties of the spheric mirror projection mode
[spheric_mirror]
zenith_y
float
This parameter controls the properties of the spheric mirror projection mode
[spheric_mirror]
scaling_factor
float
This parameter controls the properties of the spheric mirror projection mode
[localization]
sky_culture
string
sets the sky culture to use. Valid val-ues are defined in the second column of data/skycultures.fab. Value
western, polynesian, egyptian, chinese, lakota, navajo, inuit, korean, norse, tupi. The sky culture affects the
constellations
[localization]
sky_locale
string
Sets langauge used for names of objects in the sky (e.g. planets). The value is a short locale code, e.g. en, de,
en_GB
[localization]
app_locale
string
Sets langauge used for Stellarium’s user interface. The value is a short locale code, e.g. en, de, en_GB
[stars]
star_scale
float
multiplies the size of the stars. Typical value: 1.1
[stars]
star_mag_scale
float
multiplies the magnitude of the stars (higher values mean stars appear brighter). Typical value: 1.3
[stars]
star_twinkle_amount
float
sets the amount of twinkling. Typical value: 0.3
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[stars]
max_mag_star_name
float
sets the magnitude of the stars whose labels will be shown
[stars]
flag_star_twinkle
bool
set to false to turn star twinkling off, true to allow twinkling.
[stars]
flag_point_star
bool
set to false to draw stars at a size that corre-sponds to their brightness. When set to true all stars are drawn at
single pixel size
[stars]
mag_converter_mag_shi
ft
float
sets the global limiting magnitude, indepen-dent of the current field of view
Section
ID
Type
Description
[stars]
mag_converter_max_sc
aled_60deg_mag float
sets the limiting
magnitude for field
of view = 60
degrees
[stars]
mag_converter_max_fo
v
float
sets the maximum field of view for which the magnitude conversion routine is used
[stars]
mag_converter_min_fov
float
sets the maximum field of view for which the
magnitude
conversion routine
is used
[gui]
flag_menu
bool
set to false to hide the menu
[gui]
flag_help
bool
set to true to show help on start-up
[gui]
flag_infos
bool
set to true to show info on start-up
[gui]
flag_show_topbar
bool
set to true to show the info bar at top of the screen
[gui]
flag_show_time
bool
set to false to hide time
[gui]
flag_show_date
bool
set to false to hide date
[gui]
flag_show_appname
bool
set to true to show the application name in the top bar
[gui]
flag_show_selected_obj
ect_infobool
set to false if you
don’t want info
about the selected
object
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[gui]
base_font_size
int(?)
sets the font size. Typical value: 15
[gui]
base_font_name
string
Selects the font, e.g. DejaVuSans.ttf set to false if you don’t want to see at how many frames per second
Stellarium is rendering
[gui]
flag_show_fov
bool
set to false if you don’t want to see how many degrees your field of view is
[gui]
flag_show_script_bar
bool
set to true if you want to have access to thescript bar
[gui]
mouse_cursor_timeout
float
set to 0 if you want to keep the mouse cursor visible at all times. on-0 values mean the cursor will be hidden
after that many seconds of inactivity
[gui]
flag_script_allow_ui
bool
when set to false the normal movement controls will be disabled when a script is playing true enables them
[gui]
flag_show_flip_buttons
bool
enables/disables display of the image flipping buttons in the main toolbar (see section 5.14)
[gui]
day_key_mode
string
Specifies the amount of time which is added and subtracted when the [ ] -and = keys are pressed -calendar
days, or sidereal days. This option only makes sense for Digitalis planetariums. Values: calendar or sidereal
[color]
[night_color]
[chart_color]
azimuthal_color
float R,G,B
sets the colour of the azimuthal grid in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]
[night_color]
[chart_color]
gui_base_color
float R,G,B
these three numbers determine the colour of the interface in RGB values, where 1 is the maximum, e.g.
1.0,1.0,1.0 for white
[color]
[night_color]
[chart_color]
gui_text_color
float R,G,B
these three numbers determine the colour of the text in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0
for white
[color]
[night_color]
[chart_color]
equatorial_color
float R,G,B
sets the colour of the equatorial grid in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]
[night_color]
[chart_color]
equator_color
float R,G,B
sets the colour of the equatorial line in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]
[night_color]
[chart_color]
ecliptic_color
float R,G,B
sets the colour of the ecliptic line in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
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[color]
[night_color]
[chart_color]
meridian_color
float R,G,B
sets the colour of the meridian line in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]
[night_color]
[chart_color]
const_lines_color
float R,G,B
sets the colour of the constellation lines in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]
[night_color]
[chart_color]
const_names_color
float R,G,B
sets the colour of the constellation names in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]
[night_color]
[chart_color]
const_boundary_color
float R,G,B
sets the colour of the constellation boundaries in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for
white
[color]
[night_color]
[chart_color]
nebula_label_color
float R,G,B
sets the colour of the nebula labels in RGB values, where "1" is the maximum, e.g. 1.0,1.0,1.0 for white
[color]
[night_color]
[chart_color]
nebula_circle_color
float R,G,B
sets the colour of the circle of the nebula labels in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for
white
[color]
[night_color]
[chart_color]
star_label_color
float R,G,B
sets the colour of the star labels in RGB values, where 1 is the maximum, e.g 1.0,1.0,1.0 for white
[color]
[night_color]
[chart_color]
star_circle_color
float R,G,B
sets the colour of the circle of the star labels in RGB values, where 1 is the 1.0,1.0,1.0 for white maximum,
e.g.
[color]
[night_color]
[chart_color]
cardinal_color
float R,G,B
sets the colour of the cardinal points in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]
[night_color]
[chart_color]
planet_names_color
float R,G,B
sets the colour of the planet names in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]
[night_color]
[chart_color]
planet_orbits_color
float R,G,B
sets the colour of the planet orbits in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
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[color]
[night_color]
[chart_color]
object_trails_color
float R,G,B
sets the colour of the planet trails in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]
[night_color]
[chart_color]
chart_color
float R,G,B
sets the colour of the chart in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]
telescope_circle_color
floar R,G,B
sets the colour of the telescope location indicator. RGB values, where 1 is the maximum, -e.g. 1.0,1.0,1.0 for
white sets the colour of the telescope location indicator. RGB values, where 1 is the maximum, -e.g.
1.0,1.0,1.0
[color]
telescope_label_color
floar R,G,B
sets the colour of the telescope location label. RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for
white
[tui]
flag_enable_tui_menu
bool
enables or disables the TUI menu
[tui]
flag_show_gravity_ui
bool
[color][night_color][chart_color]
[tui]
flag_show_tui_datetime
bool
set to true if you want to see a date and timelabel suited for dome projections
[tui]
flag_show_tui_short_ob
j_info
bool
set to true if you want to see object info suited for dome projections
[navigation]
preset_sky_time
float
preset sky time used by the dome version. Unit is Julian Day. Typical value: 2451514.250011573
[navigation]
startup_time_mode
string
set the start-up time mode, can be actual (start with current real world time), or Preset (start at time defined
by preset_sky_time)
[navigation]
flag_enable_zoom_keys
bool
set to false if you want to disable the zoom keys
[navigation]
flag_manual_zoom
bool
set to false for normal zoom behaviour as decribed in this guide. When set to true, the auto zoom feature only
moves in a small amount and must be pressed many times
[navigation]
flag_enable_move_keys
bool
set to false if you want to disable the arrow keys
[navigation]
flag_enable_move_mou
se
bool
doesn’t seem to do very much
[navigation]
init_fov
float
initial field of view, in degrees, typical value: 60
[navigation]
init_view_pos
floats
initial viewing direction. This is a vector with x,y,z-coordinates. x being N-S (S +ve), y being E-W (E +ve),
z +ve). Thus to look South at the horizon use being up-down (up 1,0,0. To look Northwest and up at 45N,
use -1,-1,1 and so on.
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[navigation]
auto_move_duration
float
duration for the program to move to point at an object when the space bar is pressed. Typical value: 1.4
[navigation]
mouse_zoom
float
Sets the mouse zoom amount (mouse-wheel)
[navigation]
move_speed
float
Sets the speed of movement
[navigation]
zoom_speed
float
Sets the zoom speed
[navigation]
viewing_mode
string
if set to horizon, the viewing mode simulate an alt/azi mount, if set to equatorial, the viewing mode simulates
an equatorial mount
[navigation]
flag_manual_zoom
bool
set to true if you want to auto-zoom in incrementally.
[landscape]
flag_langscape
bool
set to false if you don’t want to see the landscape at all
[landscape]
flag_fog
bool
set to false if you don’t want to see fog on start-up
[landscape]
flag_atmosphere
bool
set to false if you don’t want to see atmosphere on start-up
[landscape]
flag_landscape_sets_loc
ation
bool
set to true if you want Stellarium to modify the observer location when a new landscape is selected (changes
planet and longitude/latitude/altitude if that data is available in the landscape.ini file)
[viewing]
atmosphere_fade_durati
on
float
sets the time it takes for the atmosphere to fade when de-selected
[viewing]
flag_constellation_draw
ing
bool
set to true if you want to see the constellation line drawing on start-up
[viewing]
flag_constellation_name
bool
set to true if you want to see the constellation names on start-up
[viewing]
flag_constellation_art
bool
set to true if you want to see the constellation art on start-up
[viewing]
flag_constellation_boun
daries
bool
set to true if you want to see the constellation boundaries on start-up
[viewing]
flag_constellation_isolat
e_selected
bool
when set to true, constallation lines, boundaries and art will be limited to the constellation of the selected one
of the constellation lines. star, if that star is ”on”
[viewing]
flag_constellation_pick
bool
set to true if you only want to see the line drawing, art and name of the selected constellation star
[viewing]
flag_azimutal_grid
bool
set to true if you want to see the azimuthal grid on start-up
[viewing]
flag_equatorial_grid
bool
set to true if you want to see the equatorial grid on start-up
[viewing]
flag_equator_line
bool
set to true if you want to see the equator line on start-up
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[viewing]
flag_ecliptic_line
bool
set to true if you want to see the ecliptic line on start-up
[viewing]
flag_meridian_line
bool
set to true if you want to see the meridian line on start-up
[viewing]
flag_cardinal_points
bool
set to false if you don’t want to see the cardinal points
[viewing]
flag_gravity_labels
bool
set to true if you want labels to undergo gravity (top side of text points toward zenith). Useful with dome
projection.
[viewing]
flag_moon_scaled
bool
change to false if you want to see the real moon size on start-up
[viewing]
moon_scale
float
sets the moon scale factor, to correlate to our perception of the moon’s size. Typical value: 4
[viewing]
constellation_art_intensi
ty
float
constellation art images. Typical value: 0.5
[viewing]
constellation_art_fade_d
uration
float
sets the amount of time the constellation art takes to fade in or out, in seconds. Typical value: 1.5
[viewing]
flag_chart
bool
enable chart mode on startup
[viewing]
flag_night
bool
enable night mode on startup
[viewing]
light_pollution_luminan
ce
float
sets the level of the light pollution simulation
[astro]
flag_stars
bool
set to false to hide the stars on start-up
[astro]
flag_star_name
bool
set to false to hide the star labels on start-up
[astro]
flag_planets
bool
set to false to hide the planet labels on start-up
[astro]
flag_planets_hints
bool
set to false to hide the planet hints on start-up (names and circular highlights)
[astro]
flag_planets_orbits
bool
set to true to show the planet orbits on start-up
[astro]
flag_light_travel_time
bool
set to true to improve accuracy in the movement of the planets by compensating for the time it takes for light
to travel. This has an impact on performance.
[astro]
flag_object_trails
bool
turns on and off drawing of object trails (which show the movement of the planets over time)
[astro]
flag_nebula
bool
set to false to hide the nebulae on start-up
[astro]
flag_nebula_name
bool
set to true to show the nebula labels on start-up
[astro]
flag_nebula_long_name
bool
start-up set to true to show the nebula long labels on
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[astro]
flag_nebula_display_no
_texture
bool
set to true to supress displaying of nebula textures
[astro]
flag_milky_way
bool
set to false to hide the Milky Way
[astro]
milky_way_intensity
float
sets the relative brightness with which the milky way is drawn. Typical value: 1 to 10
[astro]
max_mag_nebula_name
float
sets the magnitude of the nebulae whose name is shown. Typical value: 8
[astro]
nebula_scale
float
sets how much to scale nebulae. a setting of 1 will display nebulae at normal size
[astro]
flag_bright_nebulae
bool
set to true to increase nebulae brightness to enhance viewing (less realistic)
[astro]
flag_nebula_ngc
bool
enables/disables display of all NGC objects
[astro]
flag_telescopes
bool
enables telescope control (if set to true stellarium will attempt to connect to a telescope server according to
the values in the [telescopes] section of the config file
[astro]
flag_telescopes_name
bool
enables/disables name labels on telescope indicators
[telescopes]
(telescope number)
string
In this section the ID is the number of the telescope and the value is a colon separated list of parameters:
name, protocol, host-name, port number, delay
[telescopes]
x_ocular_y
float
Set the size of a field-of-view marker circle for telescope number x. More than one marker can be defined for
each telescope by using values 1, 2, ... for y.
[init_location]
name
string
sets your location’s name. This is an arbitrary string, For example, Paris
[init_location]
latitude
DMS
sets the latitude coordinate of the observer. Value is in degrees, minutes, seconds. Positive degree values
mean North negative South. e.g. +55d14’30.00"
[init_location]
longitude
DMS
sets the longitude coordinate of the observer. Value is in degrees, minutes, seconds. Positive degree values
mean East / negative West. e.g. -01d37’6.00"
/[init_location]
altitude
float
observer’s altitude above mean sea level in meters, e.g. 53
[init_location]
landscape_name
string
sets the landscape you see. Other options are garching, guereins, trees, moon, ocean, hurricane, hogerielen
[init_location]
time_zone
string
sets the time zone. Valid values: system_default, or some region/location combination, e.g.
Pacific/Marquesas
[init_location]
time_display_format
string
set the time display format mode: can be system_default, 24h or 12h.
[init_location]
date_display_format
string
set the date display format mode: can be system_default, mddyyyy, ddmmyyyy or yyyymmdd (ISO8601).
[init_location]
home_planet
string
name of solar system body on which to start stellarium. This may be set at runtime from the TUI menu.
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[files]
removable_media_path
string
Path to removable media (CD/DVD). This is usually only used in Digitalis planetarium products.
[files]
scripts_can_write_files
bool
Some scripting commands will cause files to be written. Unless this option is set to true, hese scripting
commands will fail.
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