fretboard (zones) menu
FRETBOARD (ZONES) MENU
Up
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Softkey#1
Softkey#2
ZONE# 1:
KEYS :Fret
TUNING/ TRANS
EDIT
Softkey#5
MIDI
Softkey#6
Softkey#3
LOW: i: 0
Softkey#4
HIGH: vi: 24
SCAN-MODE
AFTERPRESS
Softkey#7
Softkey#8
Every Song-Preset must have at least one active zone.
Keys: (Off/Tap/Fret/Chord/Pad) A Fretboard Zone may be set up in several ways.
Off: The Zone is disabled entirely.
Tap: Notes are played by simply tapping the keys on the fingerboard.
Fret: Notes are played by fretting them in the fingerboard and strumming or picking the Right-Hand Triggers. This is the way a real guitar works.
Chord: Each key in the Zone can play an entire chord. When “Chord” is set, six
“Keymaps” are active to cover the entire fingerboard.
Refer to the section on the Multi-Harp mode for more details about setting up
chords.
Pad: A fingerboard Zone may be created such that the keys in the Zone will perform the settings for the PADS in listed in the SENSORS menu. This allows
some extra features, such as sequence playback, to be performed directly from
the fingerboard.
Low/High Zone boundaries: The area of a Fretboard Zone is defined by diagonal corner points like a window on a computer screen.
Low: Select this and press a note on the fingerboard to select the lowest note for the
zone that you are creating. The string and fret numbers will appear on the screen. Example: “i:0” denotes String#1, Fret#0 (open-string). “iv:6” would denote String#4, Fret
#6.
Fretboard menu cont. >
Fretboard cont.High: Select this and press a note on the fingerboard to select the highest note for the
zone that you are creating. The string and fret numbers will appear on the screen.
Key/Trans: selects a menu for zone transposition, Unison tuning select and fixedvelocity/touch-sensing for the current zone.
MIDI: selects the MIDI setup menu. This is where you select the channel and patch
number.
Scan-mode: This selects the Scan-Mode menu where you can setup how notes are
played from the fingerboard.
Afterpress: Selects the Fretboard Afterpressure menu.
Usually a Zone is set up to play notes but not always. A Zone may be silenced but still
have Program Change messages and Volume messages assigned as well as all of the
other settings. For example, you might want to send patch changes to your rack-EFX
boxes, lighting controller, or other hardware that has no knowledge of Notes. When the
Song is selected the Program Changes will be sent.
TO CREATE A ZONE:
Select the ZONE menu with the soft-key. Select a zone number. (Keep the numbers in
sequence for clarity’s sake.) Using the soft-keys, select the “Low” and “High” fields
and use the fingerboard to enter the note boundaries for the zone. Make sure the “Low”
note is lower than the “High” note. To assign a zone to just string six alone, the low note
and high note would be “vi-0” and “vi-24”. Experiment with this feature to discover its
versatility.
As a convenience, after entering a LOW zone boundary, the cursor will advance to the
HIGH boundary automatically.
If you want to play notes from this zone turn the “Notes” ON. If you wish to send only
patch change information from this zone, turn the “Notes” OFF. By sending only patch
changes from a zone you can setup effects units or other devices that do not receive
note data at the time this Song is selected.
Select the KEY/TRANS menu and the MIDI menu to complete the zone setup and don’t
forget to save your changes when you’re finished by “WRITE”ing this Song to a USER
location (Songs 17-Max-Song#).
FRETBOARD>TUNING/TRANS #1 menu
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EDIT
Softkey#1
Softkey#2
Softkey#3
ZONE# 1
MAP: 1
TUNINGS
Curve:1
VELOC: TOUCH
INVERT: Off
Softkey#5
Softkey#6
Softkey#7
Softkey#4
MORE>
Softkey#8
ZONE#: Softkey#1 selects the Zone you wish to edit
MAP #: Each Zone may be assigned a “Keymap” that contains a Note-number for
every key on the Fretboard. Ordinarily, the Map would simply reflect a Guitar-tuning,
however it could be edited in many ways for any other tuning, (including tunings adjacent frets for other than ½ step relationships.) Also multiple maps may be layered to
play Chords from individual keys. Refer to the Multi-Harp instructions for more information on this.
Curve#: Set the number for a velocity-response curve assigned for this Zone. There are
16 edit-able curves in the global pool of curves for the Ztar.
Key velocity [TOUCH or FIXED]: Selects fixed-velocity or touch-sensing for the selected zone. You may not have more than one non-fixed velocity curve active in a song;
however, you may mix up fixed and non-fixed zones in one song.
Invert [On/Off]: When Touch-Sensing is active you may choose to “INVERT” the velocity response for this zone. Velocity crossfades between voices may be created by
layering one zone with a normal velocity response and a Zone playing the same pitch
on a different channel/voice with an inverted response. A heavy touch will play one
voice. A soft touch will play the other. A medium touch plays both. Use the response
curves in your sound module to fine-tune this effect.
MORE> : Selects the Tuning/ Transposition Menu #2
FRETBOARD>TUNING/TRANS menu #2
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Softkey#1
Softkey#2
ZONE# 1
Solo:Off
Softkey#3
Unison:Off
Softkey#4
Transp: 0
MORE>
EDIT
Softkey#5
Softkey#6
Softkey#7
Softkey#8
Solo[ On/Off]: When SOLO is ON in a multi-Zone setup, only the selected Zone will
play while the others are muted. This allows you to easily audition changes to single
Zones.
Unison[On/Off]: When ON, sets all of the keys in the selected zone to the same MIDI
note-number or pitch value. Use this to create drum roll effects. This will let you pick a
single drum from a master drum patch. (Use the joystick here for an interesting effect.)
When Unison is OFF, the fingerboard-zone responds normally, using the assigned Tuning. When Unison=On, “UniNote#:__” appears at the upper-right to allow setting the
fixed pitch for this UnisonZone.
Transpose: Use this parameter to alter the base pitch of this zone by half-steps. With
this field selected, use the Data buttons or the joystick to change the value and hear the
results of your transposition. “TRANSP” appears when UNISON is OFF.
MORE> : Selects the Tuning/ Transposition Menu #1
FRETBOARD>TUNING/TRANS> TUNINGS menu
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EDIT
Softkey#1
MAP: 1
Softkey#5
Softkey#2
Softkey#3
Softkey#4
TUNING>
PRESETS
EDIT
CHORDS
GENERATE
EDIT
Softkey#6
Softkey#7
Softkey#8
This menu allows several ways for programming the fingerboard notes.
Map[1-8]: The fingerboard uses keymaps to store tunings. We provide eight available
maps for each Song-preset, although in most cases you will only need one map to hold
just a single tuning. Set the Map# here that you wish to edit, or the base-map # if you
are creating chords.
TUNINGS cont. >
> TUNINGS cont.
Tuning>Presets: Selects the Tuning-Preset screen
Tuning>Edit: Selects the Keymap-Edit screen.
FRETBOARD>TUNING/TRANS> TUNINGS>PRESETS
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EDIT
Softkey#1
Softkey#2
MAP: 1
EDIT Preset:
E2 /
Softkey#5
A2
/
D3
Softkey#6
/
Softkey#3
Softkey#4
Preset Off
RT/LEFT
G3 /
Softkey#7
B3
/
E4
Softkey#8
Map#[1-8] Select the Map#
EDIT Preset: Softkey#2 opens the Keymap-Edit screen which allows programming of
individual keys.
Preset [Off/Guitar/LowD/ DADGAD:/ Fourths/ 6-string(bass) / Fifths/ Open E Major/
Open A9/ Octaves]: Press Softkey#3 to scroll through the list of pre-programmed
tunings.
RIGHT/LEFT:
Press this button to change the instrument’s tuning for Right-hand or Left-hand players.
The Bottom Line shows the Open-String Notes.
To change an open-string tuning:
Press the soft-key nearest the String number you want to change. Soft-keys #6 and #7
each control two string numbers. Alternate between the two strings by pressing the key
twice. Alternatively, you can tap the fingerboard string in the TRIGGERS-OFF modes
and the menu-cursor will ‘chase’ to the string you’re touching. Or, in the TRIGGERS-ON
modes, you can pluck a Trigger to select the string.
Now simply use the Data Up/Down keys or the joystick to adjust the open-string note
anywhere within the entire MIDI note-range. If you hold a note while you’re doing this
you can hear it change.
A keymap is a table that assigns a MIDI note number to each
key on the fretboard
Each Ztar Song preset has 8 keymaps available to it, though
for most situations, like playing a guitar tuning, you will only
need one keymap.
KEYMAPS
The Chords-Mode in the Ztar uses 6 keymaps on the fretboard. Each key holds a chord with up to 6 notes, and when
you strum the String Triggers, each Trigger plays the note
from just one of the maps. When you generate a chord, all 6
maps are programmed for the keys you selected.
A Keymap is assigned to a Zone. It is possible to have each
map hold a different guitar tuning, and you can then switch
tunings by enabling/disabling Zones.
Keymaps are great for programming Drums!
EDIT-KEYMAP Screen
Up
Softkey#1
Softkey#2
Softkey#3
Softkey#4
MAP:1
i: 41 / F2
ii: 46 / A2
iii: 51 / D3
FRET 1
iv: 56 / G#3
v: 60 / C4
vi: 65 / F4
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EDIT
Softkey#5
Softkey#6
Softkey#7
Softkey#8
You can edit the note-assignments for one keymap at a time.
The display shows one fret at a time for all six strings. The fret-number is shown in the
bottom-left corner of the screen. The string numbers are in Roman numerals
Use softkey#5 and the UP/DN keys to select frets 0 (Open-string) through 24.
Use the softkeys to select a string-number for this fret so that you can set the MIDI
channel and note-number. Press the softkey to toggle between the Channel and Note
fields.
Touch a key and you will see the cursor highlight that note on the screen. You can then
change the note-number (0-127).
When you have the map created as you like it, press “WRITE” to save the KeyMap back
to its current Song-location.
Using the fingerboard as a DJ/VJ tool for triggering a
lots o’ samples!
fI you want to program 144 unique notes on the fingerboard, you will create a second Zone and set it to a second MIDI channel to reach the notes beyond #128.
You can still use just one keymap if you like.
If you want to program the maximum number of notes per Song-preset, you can
program all eight Maps with 128 unique Note-numbers. Each keymap is then assigned to a different Zone with a different MIDI channel. Select the different
Zones to pull up the different keymaps. One way to select the individual Zones is
to assign a group of eight separate keys, each key to eight new Zones, say 9-16,
with MIDI channels matching the first eight Zones. While holding one of the new
single-key Zones, press the SOLO hotkey and desired Zone and Map will expand
to fill the fingerboard. Press SOLO again to revert the fingerboard.
FRETBOARD> AFTERPRESSURE menu
This menu sets the After Pressure parameters for the fingerboard. When Afterpressure
is enabled you can press the fingerboard keys with increased pressure to activate either
PolyKeyAfterpressure or Channel Afterpressure.
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Softkey#1
FRETBOARD
ChPrs
EDIT
Softkey#5
Softkey#2
Softkey#3
AFTERTOUCH
Softkey#4
Pressure: Off
Threshold: 0
Sensitivity: 0
Curve: 1
Softkey#6
Softkey#7
Softkey#8
Pressure-Enable: softkey #4 toggles pressure On/off for the selected zone.
Pressure-Type: softkey#5 toggles between PolyKey pressure and Channel Pressure
for the selected Zone.
Threshold: set the lowest pressure level that will initiate an Afterpressure response. By
setting the Threshold value to a point above your normal firm key-strike-force you can
then press in harder to initiate the aftertouch. If the Threshold is too low, the pressure
will be applied when you first hit the key.
Sensitivity: increase this number to make the aftertouch more responsive.
Curve: the fingerboard afterpressure may have a response curve independent of velocity. By setting up a curve that begins the lowest MIDI-pressure value at the Thresholdforce, you can scale the Afterpressure above the MIDI velocity of the Key-strike.
FRETBOARD MIDI MENU
Up
Dn
EDIT
Softkey#1
Softkey#2
Softkey#3
ZONE#: 1
P&V SEND: N
Channel 1:L
Patch: 1
CC#0: 0
CC#32: 0
Softkey#5
Softkey#6
Softkey#7
Softkey#4
SEND
Softkey#8
Patch and Volume Send Enable: You may choose to enable Patch and Volume
changes sent to the MIDI channel for the selected Zone by using the PAT +/-hotkeys.
Or, disable the P/V sends when you’re controlling all of your Program Changes from an
external sequencer or controller and don’t want to disturb the settings when pressing
the onboard PAT+/- keys or selecting the saved SONG. The menu’s SEND function will
operate regardless of this setting.
Note: You may decide to send a single program change from a separate zone that has
notes disabled. This could go out to an external MIDI mapper or to a separate program
change receive channel in a synth module that would then assert a group of program
changes in a multi-channel setup.
Channel: You may set the Zone’s MIDI channel to #1-16 for the Left, Right, or Both
MIDI output ports. IF you have a second MIDI Output Port installed on your instrument,
this is the Right-side MIDI Port and becomes your channels 17-32. Press the softkey #3
to toggle between the Channel# and the Port-select fields. You may also set the Port
assignment to NONE to disable all MIDI output from this Zone.
Note: Either the Right or Left channel (or both) must be selected. If NONE is selected
there will be no output and the Program Change will not be sent on Song-select nor will
you hear any notes. If you select “R” and do not have a second MIDI Output port installed, the instrument may lockup when you play a few notes.
SEND: Press this to send out your programmed Patch, Bank, and Volume settings.
Patch: Sets the Program Change number 1-127 for the selected Zone. This number is
sent when the saved SONG is selected.
CC#0: Sets the Bank-number Most Significant byte or MSB. Refer to your synth documentation for the proper settings.
< FRETBOARD MIDI cont.
CC#32: Sets the Bank-number Least Significant byte or LSB. Refer to your synth documentation for the proper settings.
Volume: Sets the base volume for this Zone when the saved Song is selected.
Pre-setting and sending a Program Change with Bank Select
Modern synthesizers are commonly filled with more than 128 patches or programs, the
limit that can be addressed with a single ProgramChange command. In order to access
these higher-numbered patches MIDI provides two Bank Select messages, ContinuousController #0 (Most Significant byte or MSB ) and CC#32 (Least Significant Byte or
LSB). You need to enter data values for CC0 and CC32 which you will find by looking in
the back of your synthesizer manual. Every manufacturer uses a different set of numbers to select their bank-system.
For instance in the Korg Wavestation SR, if you wanted Patch 21/ Rom Bank5, you
would send these three bytes from the FRETBOARD/MIDI menu: “PGM: 21, CC0: 0,
CC32: 3” .
Yamaha DB50 note: When setting a Program Change number, the setting in the Ztar
will be one less than the number called out in the Yamaha manual.
To program the same Program and Bank select messages to issue from a Pad or Sensor just by striking the Pad, in the SENSOR/ EVENTS menu do this:
set the Sensor Mode = EVENTS
Set the Play-function= ALL
Set Event1 = ControlChange, CC0, 0.
Set Event2 = ControlChange, CC32, 3
Set Event3 = ProgramChange, 21
Refer to SENSOR-MENU for more information.
FRETBOARD SCAN-MODE menu
What is a TRIGGER-MODE?
Simple really. There are just two basic states
for the fingerboard notes. They are played by
strumming the Triggers like a Guitar or just
by tapping the fingerboard itself, like a keyboard. When the Triggers are ON, the front
panel LED is lit, and this is ‘Picking’ mode for
this ZONE. When the Triggers are OFF and
the LED is OFF, you have a Tapping-mode
set for the selected ZONE.
Because the Trigger-Mode setting can be
made for each ZONE individually, this means
that you may strum or tap selected areas of
the fingerboard. By layering both a Tapping
mode and a Strum-mode on the same keys,
and assigning different MIDI channels to the
various layers, you can have at least two
Up
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EDIT
Softkey#1
Softkey#2
ZONE# 1
SUSTAIN: Off
SCAN: GUITAR
HAMMERS
Softkey#5
Softkey#6
Softkey#3
CAPTURE: Off
Softkey#4
SOLO: Off
SPECIAL
Softkey#7
Softkey#8
Scan [Guitar/ Poly]: Toggle to switch Modes.
The Ztar’s internal computer scans the fingerboard in two basic modes. When set to
“Guitar” the fingerboard sounds only the highest note played on a string. When set to
“Polyphonic” the fingerboard can sound all of the notes played on a string at any time.
Hammers: Selects the Hammer-on and PullOff menu screen.
Cont>
< SCAN-MODE menu cont.
(Auto)Sustain Mode (String Triggers only):
When enabled the feature is best described this way: Fret a chord, strum the Triggers to
hear the chord. Now release both hands from the instrument and the notes will sustain.
You can then re-fret the fingerboard but no notes will be either muted or added until you
Strum the Triggers again. There are no hammer-ons or muting from the fingerboard in
this mode.
(Fingerboard)Sustain Mode (KeyTriggers only):
When dis-abled and Triggers are ON, fingerboard notes will only sound when the KeyTriggers are held down, much like the playing of a piano keyboard. When enabled, the
notes may be sustained normally from the fingerboard.
Capture: When set, this allows you to “capture” a fretted chord with the right-hand TriggerPads. You may then release the frets without losing the notes. This function does not
perform with StringTriggers installed.
Solo: Disables all the zones in the currently selected Song but for the current zone selected so that you may hear it by itself.
FRETBOARD\SCAN-MODE\HAMMER-MENU
Hammer-ons affect the way the Ztar fingerboard simulates the experience of real strings. By adjusting the following settings you can match the touch of your right and left hands with the response of your synth’s programs.
In Guitar Mode a hammered note will mute the note below it on that string.
In Poly Mode a hammered note will be added to the notes below it on that string.
You can adjust the force from your fretting hand to hammer, or tap, or mute notes.
Up
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EDIT
Softkey#1
ZONE 1
Softkey#2
HammerOn: Y es
Hammer– Level: 0
Decay: 0
Softkey#5
Softkey#6
Softkey#3
Pull Off: Yes
Softkey#4
Open Pull Off: No
Hammer-Pick-Delay:
Softkey#7
0
Softkey#8
Hammer On [ Yes/No]: When “Yes” this enables Hammer-ons
Pull-off [Yes/No]: When “Yes” this enables Pull. This can effect your style of playing.
HammerLevel: Set a number here from 0-255. In GUITAR-mode, when a fret is pressed with a
force below this number, the string will mute. When the fret is pressed with a force above this
number a Hammer-on will play.
When the Hammer-Level is set to 0 and Hammers are enabled, fretting the fingerboard after
plucking the StringTrigger will always play the hammer-on and will never mute the string. When
Hmr-Lvl is set to 255, fretting the fingerboard after plucking will always mute the string. The
proper level for your touch will let you mute the string with a light touch and hammer-on with a
firmer touch.
When Hammers are OFF, a light touch will mute and a firm touch will do nothing.
OpenPull: This enables or disables PullOffs to the Open-strings. Disabling this can help to
clean up fast picking techniques.
Decay: This sets the decay-time for this “Virtual-String”. When a new note is triggered, the ini-
tial velocity level is the triggered-note or, the velocity of any new hammered-note. As the
"string" decays the velocity of the next pulloff note will decrease as the “String-vibration” decreases until the timeout of the "string-vibration". At the timeout point the
Velocity = Zero, and a pulloff will not trigger a new note (silence, you'll hear nothing, nada, no pulloff).
However, you can still continue to hammer-on the newly fretted note if you wish. -cont-
-Hammer/ Plucked-string Decay contUse the following table to relate the Decay Time to the numbers you set in the menu screen.
The number you entered is divided into 10 to provide a convenient range of values. 1000 msec
(milliseconds) = 1 second.
Up
Softkey#1
ZONE# 1
Softkey#2
Keys: Tap
Softkey#3
Softkey#4
st
1 Pad: TP1
Dn
FINGERBOARD MASK:
EDIT
Softkey#5
0
Softkey#6
Decay
-
THRESHHOLD: 24
Softkey#7
Softkey#8
Hammer-Pick-Delay [0-255]:
When picking fretted notes, most people fret slightly ahead of the pick which can cause doublenotes with a fast MIDI fingerboard like the zTar.
The Pick Delay is used to set up whether you want to hear the hammered-note or the picked
note. This is done by setting a delay-time to allow the pick to be sensed before sending the
note. The idea is to eliminate what is commonly called “double-triggering” if your real intention is
to play only one note. Set the lowest number here that satisfies your ear.
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