Adobe Creative Suite 6 Production Premium Reviewer`s Guide

Adobe Creative Suite 6 Production Premium Reviewer`s Guide
Adobe Creative Suite 6 Production Premium Reviewer’s Guide
Adobe® Creative Suite® 6 Production Premium
Master the art of post-production, from planning to playback
Adobe Creative Suite 6 Production Premium software is the high-performance toolset with
everything you need to create productions for virtually any screen. You’ll experience
amazing performance and powerful workflow improvements from preproduction to post.
You’ll also gain new tools for logging and ingesting file-based media as well as professional
color grading controls. Deeply integrated and extraordinarily efficient, CS6 Production
Premium gives you tools that help your work flow.
Adobe Creative Suite 6 Production
Premium combines:
Adobe Premiere® Pro CS6
Adobe After Effects® CS6
Adobe Photoshop® CS6 Extended
Adobe Audition® CS6
Adobe SpeedGrade™ CS6
Adobe Prelude™ CS6
Adobe Illustrator® CS6
Adobe Encore® CS6
Adobe Flash® Professional CS6
Additional components:
Adobe Dynamic Link
Adobe Media Encoder CS6
Adobe Bridge CS6
Adobe CS6 Production Premium presents a sleek, fresh new editing environment in Adobe Premiere® Pro
software, putting your media front and center, allowing you to focus on the editing process, and serving
as the hub of your production workflow. Adobe After Effects® software is faster and more responsive
than ever before thanks to a powerful new caching system called Global Performance Cache, while new
3D advancements such as the 3D Camera Tracker and 3D Ray-traced engine introduce a new creative
dimension. Freely iterate creative ideas with the new Content-Aware tools in Adobe Photoshop®
Extended software, using the new GPU-enhanced Adobe Mercury Graphics Engine. New Production
Premium components include Adobe Prelude™ software for logging and ingest; and Adobe SpeedGrade™
software, which offers a state-of-the-art approach to color grading. Adobe Audition® software adds
dozens of enhanced audio editing features and new support for control surfaces. Adobe Illustrator®
software is faster due to native 64-bit performance, and better integrated with After Effects. Adobe’s
professional video tools are best in class, offering the ability to deliver virtually any kind of video content
with efficiency and creative control.
Adobe CS6 Production Premium combines these powerful performance-optimized tools that unleash
your imagination without getting in your way. Do your best work, using an intuitive workflow that closely
integrates the best-in-class tools needed to bring projects of any size and scope to completion.
The hub of your post-production workflow,
Adobe Premiere Pro CS6 features a refined
professional interface, designed by and for
editors. Extraneous interface elements have
been eliminated to place footage and the
editing process front and center.
All source images © 2010-2011 Mattel, Inc. All rights reserved.
Top new features
•Sleek Adobe Premiere Pro user
interface (Page 2)
•Creative enhancements in Adobe
Premiere Pro (Page 4)
•Global Performance Cache in After
Effects (Page 5)
•New creative tools in After Effects
(Page 6)
•Photoshop imaging magic (Page 8)
•The perfect look with Adobe
SpeedGrade (Page 10)
•Faster audio editing in Audition
(Page 11)
•Logging and ingest in Adobe
Prelude (Page 12)
•Stabilized footage without rolling
shutter (Page 13)
•Expanded GPU-accelerated
performance (Page 14)
With Adobe Creative Suite 6 Production Premium, you can:
Work without interruption. Editing in Adobe Premiere Pro is more efficient, with more than 50 of
the top user-requested improvements, including a sleek new interface that puts the focus on your
media and offers streamlined trimming controls. Global Performance Cache dramatically improves
Adobe After Effects by preserving previews whenever possible, so you spend less time rendering.
Jump-start your edits by importing rough cuts into Adobe Premiere Pro, complete with markers
and associated metadata from Adobe Prelude CS6. And the Mercury Playback engine is now more
powerful, with support for Open CL and NVIDIA® Maximus™ configurations in Adobe Premiere Pro.
Final output is more efficient than ever thanks to 64-bit Adobe Encore and faster rendering in
Adobe Media Encoder.
Let concepts flow. Immerse yourself in the editorial process with new features like adjustment
layers, improved multicam support, and the GPU-accelerated Warp Stabilizer in Adobe Premiere
Pro CS6 that help you transform footage into compelling stories. Use new tools such as 3D tracking
and extruded text and shape layers in After Effects. Freely exchange projects and assets between
Adobe Premiere Pro and After Effects using faster-than-ever Dynamic Link. You’ll also get powerful
new integration when using two important new tools: Adobe Prelude for on-set ingest, logging,
and rough cuts; and SpeedGrade, which introduces powerful, dedicated tools for GPU-accelerated
32-bit-per-channel color finishing. Work more quickly with blazing-fast interactions in key
Photoshop editing tools thanks to the new Adobe Mercury Graphics Engine. Edit audio efficiently
and precisely in Audition.
Who uses Adobe Creative Suite 6 Production Premium?
Everything you need,
everywhere you work
You can get all of the components
of Production Premium—and
much more—as part of an Adobe
Creative Cloud™ membership. Adobe
Creative Cloud* is a creative hub
where you can explore, create, share,
and deliver your work using any of
the Adobe Creative Suite desktop
tools, plus Adobe Muse™ and other
new applications. New Internetbased services* enable creation of
high-impact content experiences for
delivery across screens and devices—
from interactive websites to stunning
digital magazines. Adobe Creative
Cloud redefines creativity, offering
immediate and ongoing access
to industry-defining tools and
innovative technologies. Learn more
at www.creativecloud.com.
Post-production professionals produce broadcast content and advertisements, short and long
format feature films, music videos, documentaries, and event or corporate videos. Large-scale
post-production facilities, small boutique motion graphics houses, in-house video departments,
and solo videographers all require a wide variety of tools to get the job done right. Their focus is on
staying relevant and profitable and providing unique results with predominantly off-the-shelf
solutions. They seek recognition for producing creative, innovative work, and thus require tools
that allow them bring their vision to life with ease and efficiency.
Broadcast professionals deliver episodic, talk, and documentary series as well as sports, news, and
magazine-style segments, either as in-house staff or outsourced post-production businesses. They
require tools that are efficient and streamlined for quick turnaround. In these businesses, it is no
longer sufficient to produce a few minutes of news content each day; it is now crucial to be first on
the web with up-to-date information and follow up with in-depth coverage on primary shows as
well as on the web. Broadcasters now face an unprecedented amount of source media, and seek to
avoid an assembly-line approach forcing creative individuals into predefined tasks. With robust
integration and a rich partner ecosystem, the tools in Production Premium support collaboration
across all major portions of the production pipeline.
Top new features of Adobe Creative Suite 6 Production Premium
Adobe CS6 Production Premium offers a complete creative toolset for a huge range of workflows.
This document highlights only a handful of the newest key features, which support fast-turn
production pipelines such as broadcast news as well as projects such as commercials and feature
films that require deep refinement and polish. The key difference in this release is that the industrystandard After Effects and Photoshop are now paired with an editorial pipeline that is second to
none, a color finishing solution whose workflow and results match those of tools costing much
more, and tools for powerful, timesaving video ingest, audio editing, and final output for a wide
range of formats.
Sleek Adobe Premiere Pro CS6 user interface
Dramatic changes to the user interface in Adobe Premiere Pro CS6 help you work faster by letting
you focus on your media and the creative process. Gone are user-interface elements that occupy
space without contributing useful data, allowing you to maintain focus on the media itself.
Adobe Creative Suite CS6 Production Premium Reviewer’s Guide
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More signal, less noise
Supported NVIDIA® and AMD
graphics cards
The list of graphics cards that are
compatible with Adobe Premiere Pro
CS6 is updated on a regular basis.
For an up-to-date list of supported
cards, see www.adobe.com/
go/64bitsupport. For graphics card
system requirements and compatibility, see www.NVIDIA.com. Mobile
Mac workflows can take advantage of
GPU-accelerated performance thanks
to new support for AMD™ Radeon HD
6750M and AMD Radeon HD 6770M
graphics cards with a minimum of
1GB VRAM that are available on
MacBook Pro computers running OS
X v10.7.
Adobe Premiere Pro CS6 dedicates more screen real estate to keeping images front and center and
noise and clutter out of the way. A new default 2-up workspace contains fewer extraneous
interface elements and minimizes gray space so that you can focus on your content. The Source
monitor and Program monitor appear side by side at the top of the screen, with only the most
essential controls displayed. The user interface can be fully customized, with a preset included so
it’s easy to return to the familiar CS5.5 layout as well. If you are a keyboard-driven pro, you can
minimize the controls even further, reconfiguring each monitor panel’s button bar and
repositioning or even hiding the transport controls.
The new Project panel lets you see more of your media by displaying resizable 16:9 thumbnails of
your clips. You can select and scrub these thumbnails using the clip playhead or standard J-K-L or
spacebar keyboard shortcuts. Another alternative is to hover your mouse over a clip and scrub
through it by simply moving the mouse from side to side, without even clicking. Then, begin the
editing process right in the Project panel by setting initial In and Out points using standard I and O
keyboard shortcuts. New usage icons in the corner of each thumbnail let you see at a glance
whether video or audio has been used, as well as where and how many times each clip is used.
All source images © 2010-2011 Mattel, Inc. All rights reserved.
Editors using Adobe Premiere Pro CS6 can begin the editing process right in the Project panel. Hover-scrub for fast previews,
or select a clip and use J-K-L shortcut keys to preview each clip, or I and O shortcuts to set preliminary In and Out points, and
begin assembling a cut before you’ve even created a timeline.
Like the Project panel, the Media Browser panel in Adobe Premiere Pro CS6 now lets you scale clip
thumbnails, providing immediate visual access—even before adding these clips to your project.
Use the same hover-scrubbing and J-K-L shortcuts as in the Project panel. Simply drag and drop
from the Media Browser to the Project tab once you’ve found the right clip.
The Audio Mixer in Adobe Premiere Pro CS6 now strongly resembles the multichannel mixer in
Adobe Audition, and much of the functionality is consistent as well. Double-clicking a fader returns
it to 0dB, and the mixer includes separate decibel-level scales for meters and faders. The panel also
includes buttons to solo each audio channel. The Audio Meter panel displays audio levels from
Source Monitor playback with a separate bar for each channel. A new contextual menu provides
options including the ability to reset the peak level indicators, show valleys at low amplitude
points, show LED-style meters, change the displayed decibel range, and choose between dynamic
peak indicators that update every three seconds or static peak indicators that hold the loudest
peak until reset or until playback is restarted.
Playback is available on a wider number of devices thanks to Adobe Mercury Transmit, which
allows Adobe Premiere Pro to interface with a wide range of post-production monitoring, capture,
and playback solutions. With the new uninterrupted playback feature in Adobe Premiere Pro CS6,
the enhanced Mercury Playback Engine supports real-time effects adjustments during playback.
Adobe Creative Suite CS6 Production Premium Reviewer’s Guide
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Resize panels to adjust your workspace, adjust effect parameters, correct color, trim footage, mix
audio, or add motion effects to achieve exactly the look you want—even check your email—all in
real time while your footage is playing, whether on external devices or full screen with new cinema
display mode.
Adobe Premiere Pro is designed by editors to allow full focus on the craft of editing. Not only does
the application have an improved appearance, it provides an environment in which very little
stands between you, the story being created, and the elements that contribute to it.
Creative enhancements in Adobe Premiere Pro CS6
Try it!
The Adobe Premiere Pro CS6
Reviewer’s Guide includes stepby-step instructions for using these
powerful new features for yourself.
Meeting demanding production schedules requires high-performance, intuitive tools and smooth
day-to-day editing workflows. In addition to the major user-interface overhaul introduced earlier,
Adobe Premiere Pro CS6 includes powerful new features and keyboard-driven editing
enhancements for handling a broad range of common tasks.
Dynamic timeline trimming
Adobe Premiere Pro CS6 gives you a number of nearly effortless options for quickly selecting and
shifting edit points, including dynamic trimming via standard J-K-L keyboard shortcuts. Ripple,
Roll, and regular trims can be performed in the timeline by dragging edit points with the mouse,
using keyboard shortcuts, using the numeric keypad with Plus and Minus keys on the numeric
keypad, or entering Dynamic Trimming mode and using J-K-L keyboard shortcuts to dynamically
trim your clips at the point where you stop playback. The J-K-L keys fit naturally under the fingers
of the right hand, where they and the I-O keys remain readily available for rapid review and cutting,
no mouse required.
Adjustment layers
Just as in After Effects and Photoshop, you can now easily and quickly apply one effect to multiple
underlying tracks using adjustment layers. These layers hold effects that are then applied only to
frames that are positioned below them in the editorial stack. Add a mask to the adjustment layer,
and it affects only areas of the frame revealed within the mask.
Expanded multicam editing
Adobe Premiere Pro CS6 offers expanded and redesigned multicam support, which allows you to
work more efficiently with as many cameras as you have on your shoot. You can easily view as
many clips as your system can handle that are synched together in a single window.
In Adobe Premiere Pro CS6, the process of creating a multicam sequence has been greatly
simplified, and enabling more than four multicam angles is easy and straightforward. Select your
multicam clips in the Project panel, right-click on the selected items, and from the context menu
Adobe Premiere Pro adjusts the multicam
grid to accommodate the cameras in your
shoot, allowing you to choose individual
camera angles—even in real time—
simply by clicking on each frame as the
sequence is played back.
All source images © 2010-2011 Mattel, Inc. All rights reserved.
Adobe Creative Suite CS6 Production Premium Reviewer’s Guide
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choose Create Multi-Camera Source Sequence, specifying whether to use timecode, In points, Out
points, or clip markers as the sync references.
You can then create an edit by playing back footage in the Multi-Camera Monitor, switching
camera angles via mouse click or keyboard shortcut, thus recording the result in a multi-camera
target sequence. Adobe Premiere Pro CS6 includes convenient keyboard shortcuts, assigned by
default, for the first nine cameras, with 16 assignable keyboard shortcuts in all. If you need to create
more than 16 keyboard shortcuts, no problem—Adobe Premiere Pro CS6 lets you create
customized keyboard shortcuts and store shortcut sets with ease.
More intuitive Three-Way Color Corrector
Redesigned to help you better manage the color in your shots, the Three-Way Color Corrector
effect makes precise color work directly inside Adobe Premiere Pro CS6 easier. Key elements in the
interface of this effect have been enhanced and repositioned, exposing essential controls the
moment you apply the Three-Way Color Corrector to a clip. Color wheels are now located at the
top, and the Master color wheel has been replaced with a Master checkbox to sync them together.
Each color wheel includes an Eyedropper tool and an independent reset button. Clicking and
dragging the interior portion of a color wheel adjusts the hue/gain control; clicking and dragging
the exterior ring of each wheel adjusts hue angle. Input Levels and Output Levels sliders act as
master level controls, and Saturation controls are independently accessible in all ranges.
The Three-Way Color Corrector effect is also GPU-accelerated, so a supported graphics card can
supply results in real time. OpenCL-based AMD Radeon HD 6750M and AMD Radeon HD 6770M
graphics cards with a minimum of 1GB VRAM available with certain Apple MacBook Pro
computers running OS X v10.7 bring improved mobile workflows to Mac users. And thanks to the
enhanced Mercury Playback Engine, the new Uninterrupted Playback feature lets you make color
corrections while your footage plays.
Adobe SpeedGrade integration
Adobe Premiere Pro CS6 offers integration with Adobe SpeedGrade CS6. Using the new Send To
SpeedGrade command, you can send completed sequences directly to SpeedGrade as an XMLbased IRCP project and rendered DPX sequence for each clip. This process is designed for
workflows in which grading happens after picture lock. In SpeedGrade, a completely revamped
user interface logically guides you step by step through the color correction and creative workflow.
Alternatively, you can import an edit decision list (EDL) to SpeedGrade and work with a broader
range of source formats.
Try it!
The Adobe After Effects CS6
Reviewer’s Guide includes step by
step instructions for using these
powerful new features for yourself.
Global Performance Cache in After Effects CS6
After Effects is now optimized to help you create more in less time. With the new Global
Performance Cache, your previews are saved and ready when you are—no more waiting for the
application to catch up. This revolution “under the hood” makes After Effects faster and more
responsive than ever before by taking full advantage of the power of your computer’s hardware.
The Global Performance Cache feature comprises a set of inter-related technologies: a global RAM
cache, a persistent disk cache, and a new graphics pipeline.
Global RAM cache
After Effects CS6 slices up your work into discrete chunks, each of which is rendered and stored
individually—any frame of a composition or layer inside an After Effects project that is the same as
a previously rendered and cached frame does not need to be re-rendered. This means you can
make changes to one layer without disrupting the overall cache. This in turn dramatically reduces
the rendering required to see updates, because only the changed frames of affected layers need to
be re-rendered. You can also try something and undo it without penalty, with the prior cache
immediately restored.
Reusable frames are recognized anywhere on the timeline, including when using loop expressions,
time remapping, or copying and pasting keyframes—not just on adjacent frames. Reusable frames
are also recognized on duplicated layers or even in whole duplicated compositions.
Adobe Creative Suite CS6 Production Premium Reviewer’s Guide
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Time savings from Global RAM Cache can vary widely, depending on how you like to work. In
testing, it is not uncommon to see a 5–15x speed increase for timeline changes that previously
would have required a full re-render.
The user sets limits for the RAM and disk caches in After Effects preferences.
These caches are most effective when
allocated a sizeable amount of space; for
the Disk Cache location, a fast attached
drive, such as an SSD or array, is ideal if
available, although impressive results
can be achieved on more ordinary
hardware. The default Maximum Disk
Cache Size setting is adjusted so as not
to use up all available disk space.
Persistent disk cache
With After Effects CS6, it no longer matters if you quit After Effects and open another project. As
soon as you revisit a given composition, its cache is still available for instantaneous playback and
immediate rendering, because cached frames are automatically saved in the After Effects disk
cache when you close a project. You can also render and cache a composition’s work area to disk
in the background while you continue to work.
After Effects calculates if a frame cached to RAM would take less time to retrieve from disk than to
render again, and if so, the frame is copied to a special user-defined disk cache. Upon opening a
project, the disk cache is scanned to locate pre-rendered frames matching those in the project, and
they are immediately made available for re-use. You can freely open and close projects with no
effective time penalty.
Frames shared by multiple individual projects are available for re-use in all applicable projects. The
same instantaneous playback is even available via Dynamic Link in the Adobe Premiere Pro
timeline, whether or not the composition is pre-cached in After Effects, and without After Effects
needing to be open.
Updated graphics pipeline
After Effects CS6 makes newly optimized use of OpenGL and the video card in your computer to
present images onscreen. This results in faster interactivity, a more highly responsive work
environment, and a smoother, more immediate user experience.
Playback of RAM-cached frames is improved, particularly at large viewer sizes (useful when
working with high-definition image formats on large displays). User-interface elements such as
bounding box handles, masks, motion tracker points, and motion paths are more interactive, and
overlays such as guides and grids, custom user interfaces for effects, and interactions like brush size
adjustments display seamlessly in real time. Based on early tests of After Effects CS6 performed by
NVIDIA and depending on hardware configuration, many of these functions have been accelerated
by a factor of 1.5 to 2.5—with some (such as grids, guides, and rulers) up to 16 times faster.
New creative tools in After Effects
Industry-standard After Effects CS6 introduces new foundational 3D capabilities that free you from
previously rigid constraints; these include 3D tracking and fully ray-traced, extruded text and
shapes. The inclusion of the 3D Camera Tracker in After Effects CS6 may lead to it becoming a
virtual production necessity, even for studios and artists that have never previously attempted to
incorporate 3D tracking into their work. The addition of true 3D extruded shapes, text, and
Illustrator shapes has the potential to transform the look of motion graphics projects everywhere.
3D Camera Tracker
The new 3D Camera Tracker re-creates the actual motion of the camera that captured the scene. It
then allows the After Effects artists to place new objects in that scene simply by placing them at the
appropriate 3D coordinates, something previously possible only with the use of specialized
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third-party software. 2D tracking of individual points, long available in After Effects, is appropriate
to match an object to a particular background detail, and planar tracking in mocha AE allows
matching of an entire surface—these approaches still have a role to play, but the 3D Camera
Tracker dramatically expands the types of tracking you can do, and do easily.
Advanced 3D Tracking Options
There are special options, as well,
for shots that are designed to work
with 3D tracking in specific ways. If
you know whether the zoom was
fixed or variable on the shot, you can
specify that; you can even enter a
precise angle of view (zoom setting)
to match the one from your camera,
which can often be found in the
metadata automatically created with
contemporary electronic cameras,
including DSLRs. If you know that a
prominent object moves around the
frame and should not be tracked, you
can create a soft mask of that object
in a nested composition (typically
with the use of another automated
tool, the Roto Brush) invert it, precompose, and only the areas outside
that mask are tracked.
3D Camera Tracker is notable for its ease of use, speed, and direct integration into the After Effects
workflow, and it will no doubt lead to an explosion of motion graphics and visual-effects shots
featuring objects tracked into a dynamic scene with full perspective and parallax. It even allows you
to plan the way you capture a scene differently, by virtually guaranteeing that you can easily match
objects into a scene even when the camera perspective changes due to ordinary panning and
tracking. After Effects thus offers you additional options to push your work in new directions. The
3D Camera Tracker is simple to use. Select the source clip that contains the original camera motion
and choose Track Camera from the Animation menu. The clip is analyzed automatically, and you
can continue working while the track is completed in the background.
All source images © 2010-2011 Mattel, Inc. All rights reserved.
When the automated 3D camera tracking process is completed, a number of brightly colored x-shaped icons appear in the
scene, locked to visible details and scaled proportionally to depth. Dozens of points are created automatically, with no need
for expertise on your part as to how to set them; any points that don’t contribute to a good track can be selected and deleted.
Much of the time, once automatic analysis is complete, you can simply click on Create Camera and
make immediate use of the resulting animated 3D camera. This camera contains Position,
Orientation, and, if applicable, Zoom keyframes that match the motion, rotation, and changes in
zoom of the original shot. Thereafter, any 3D layer aligns with the motion of the scene without itself
requiring any keyframes.
The job of positioning objects is made simpler by the ability to select a tracked point or set of 3D
solved points and create text, a solid, a null object, or a shadow catcher and light aligned with the
position, scale, and angle of those points. With multiple points, you can even create multiple text
layers, nulls, or solids in a single operation, which has huge implications for the range of motion
graphics you can create; imagine dozens of text phrases, each locked to a location in a moving
frame, without the need to individually track any of them.
It is now feasible to extensively include what were previously specialized, high-end techniques—
even in video productions with a tight turnaround. No longer is it necessary to lock off the camera
in order to match the motion of the shot with After Effects elements.
Fully ray-traced, extruded text and shapes
Accompanying a true 3D tracker is the addition of fully three-dimensional layers in After Effects.
Although the application has long offered a true 3D compositing environment, After Effects layers
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have always been limited to two dimensions. After Effects CS6 introduces a new ray-traced 3D
rendering engine, allowing you to simply and quickly design fully ray-traced, geometric text and
shape layers in 3D space.
Ray-traced render acceleration
Ray tracing adds realism to 3D image
generation by simulating the way that
light interacts with objects. It enables
you to simulate a wide variety of
optical effects, such as reflection of
environment layers and refraction
(the bending of light through translucent materials). Ray-traced renders
are a key component of feature-filmquality visual effects and 3D graphics.
After Effects CS6 renders ray-traced
3D images using your computer’s
CPU, employing all of its physical
cores. It may also take advantage of
NVIDIA OptiX™ for highly accelerated rendering. OptiX requires
a supported NVIDIA GPU and
1024MB+ MB of texture memory.
See www.adobe.com/products/
aftereffects/tech-specs.html for a
current list of supported GPUs.
Using a qualified NVIDIA graphics
card greatly accelerates rendering of ray-traced 3D compositions.
Based on tests of an early prerelease version of After Effects CS6 performed by NVIDIA, their Quadro®
graphics cards deliver impressive
results. Compared to CPU-only
rendering using a high-end six-core
Intel® i7 3960X processor running
at 3.3 GHz, installing an entry-level
NVIDIA Quadro 2000 improves
performance by over a factor of ten,
while a top-of-the-line Maximus
system powered by a Quadro 6000 and Tesla™ C2075 is over 50 times
faster. Results will vary depending on
your specific projects and hardware
configuration, but these preliminary
results give an indication of the
benefits of GPU acceleration of raytraced rendering in After Effects CS6.
All source images © 2010-2011 Mattel, Inc. All rights reserved.
Take a solid or text layer and enable 3D, with ray-traced 3D enabled in the Advanced tab of Composition Settings; you can
then give that layer depth, and then add and customize bevels to give the edges extra naturalism. The camera motion path
shown in the left panel above is the result of 3D-tracking this shot in which the camera cranes across the hood.
Need a 3D logo or other extruded shape or text to look as natural as it would coming from a
dedicated 3D animation program? After Effects CS6 now has a Create Shapes From Vector Layer
command to convert any Illustrator vector-based artwork—including AI and EPS files—into After
Effects shape layers. Use it with the ray-traced 3D engine and a host of new properties in the
Material Options category to create reflections and translucency, allowing the object to appear
glassy or metallic. You can make any layer in the composition an Environment layer that will be
reflected in the object, as if surrounding it.
You can also create a Shadow Catcher object by setting a layer’s Accepts Shadows option to Only,
or let the 3D Camera Tracker do this for you by using a selected set of automatically tracked points
to create a new plane with the Create Shadow Catcher command. 3D shapes integrate well with the
camera tracker, allowing you to embed a 3D title, logo, or object that you create in After Effects into
a dynamic scene as if it were there when you shot it.
A CUDA-enabled NVIDIA graphics card is essential to gain maximum render performance at full
quality. Ray-tracing calculates many times faster on these GPUs than on an unequipped system
that must instead only rely on the core processor. 3D in After Effects generates an identical result
regardless of hardware, but the best experience is on a system with graphics acceleration.
In the past, each time that After Effects has added a major feature that lets artists produce images
that were never before possible in the application, the result has been a shift in motion graphics
and visual effects worldwide, with the style of television commercials and title sequences, to name
just a couple of likely targets, directly influenced. After Effects CS6 adds substantial performance
gains, and the most significant new 3D features since the 3D camera was added to After Effects.
Photoshop imaging magic
Make the most of your hardware investment and save significant time as you work, thanks to the
new Mercury Graphics Engine, which speeds up a wide range of image processing tasks,
particularly noticeable when working with large images. Work with state-of-the-art tools including
new content-aware tools and lens-aware adjustments. The new Adobe Mercury Graphics Engine
delivers unprecedented speed—up to 100x when performing certain functions—and
responsiveness for a fluid feel as you work. See real-time results—even when working with large
images—when editing with key tools such as Liquify, Puppet Warp, Transform, and a redesigned
Crop tool. Create the look you want with intuitive new blur tools and painting capabilities. Use new
Adobe Creative Suite CS6 Production Premium Reviewer’s Guide
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and enhanced design capabilities—including type styles, layer search, and dashed line creation—
to finalize work in fewer steps.
New content-aware tools
Try it!
The Adobe Photoshop CS6/
Photoshop CS6 Extended Reviewer’s
Guide includes step by step instructions for using these powerful new
features for yourself.
Retouch, repair, and rework images with astonishing ease, control, and precision with two new
additions to your retouching toolkit—a Content-Aware mode for the Patch tool and the ContentAware Move tool. You can remove or move selected elements within your image, and then let the
sophisticated content-aware technology in Photoshop magically fill, patch, extend, or recompose
your image. This avoids tedious retouching work for better looking composites in less time.
The Content-Aware mode in the Patch tool gives you greater control when repairing images by
letting you first choose the sample area from which to create your patch, and then adjust how the
patch is applied. With the Content-Aware Move tool, you can move or extend a selected object to
another area of your image, and then watch as the tool automatically recomposes and blends the
object. New Adaption options give you more precise control over how the patch is blended with
the image and how much of the patch surround is included in the process.
All-new Crop tool
Change the format of your images faster and with greater precision using the all-new, GPUaccelerated Crop tool. The tool’s modern design has multiple overlays, including Golden Ratio,
Golden Spiral, Diagonal, Triangle, Grid, and Rule Of Thirds, to guide your crops and help you ensure
that key image elements are positioned at the focal point of your layouts.
Changing to a different format after applying a crop is much simpler with the nondestructive Crop
tool. All the pixels of the original photo are retained even after the crop has been applied, allowing
you to reshape your photos in multiple ways with no fear of discarding crucial image content.
The Crop tool in Photoshop has been
redesigned to be more interactive,
nondestructive and informative
during the crop process. It makes
maximum use of system GPU for
smooth, speedy interactions.
All source images © 2010-2011 Mattel, Inc. All rights reserved.
Lens-aware adjustments
Quickly straighten objects that appear curved in panoramas or photos shot with fish-eye or
wide-angle lenses. The new Lens-Aware Adjustments filter uses the physical characteristics of
individual lenses to automatically correct and straighten curved objects in the image. Fine-tune the
adjustments further with new on-canvas tools that let you identify which key objects in the scene
to straighten and align vertically or horizontally.
New blur effects
Quickly create three distinct lens-blur effects using a simple new interface with intuitive, on-image
controls. Custom lens effects, such as tilt-shift lens effects in which you have full control over what
areas are in or out of frame, are easy to create. Pivot the Blur Ring to adjust the blur amount, drag
the pin to reposition the center of the effect, and move the blur boundaries to mark the blur start
and end points. All such blur actions are previewed live with the Adobe Mercury Graphics Engine.
Adobe Creative Suite CS6 Production Premium Reviewer’s Guide
9
The perfect look with Adobe SpeedGrade
Bring professional grading into your productions with Adobe SpeedGrade CS6 and the new
Lumetri™ Deep Color Engine. Now part of Adobe Creative Suite, SpeedGrade CS6 opens up the full
dynamic range of your footage, giving you the power to push your storytelling further. The
comprehensive tools and color-centric capabilities of SpeedGrade CS6 allow users to create
beautiful and consistent finished results, thanks to real-time GPU-based grading that processes
moving images entirely in 32-bit float.
The color grading and finishing process has become a key part of high-quality visual storytelling,
from Hollywood feature films and commercials down to YouTube videos. Few professional
productions are distributed without a thorough color treatment, as the grading and finishing
process can dramatically transform the whole mood and tone of an edited piece, whether for a
documentary or an action spectacle.
SpeedGrade is a dedicated color-grading application with the latitude and subtlety required to
finish any project at the highest professional level, thus raising production values. You can use
control surfaces, color look-up-tables (LUTs), a precise high-dynamic-range 32-bit-per-channel
grading environment, and a user interface that has everything you need, logically and uniquely
arranged to keep you focused on creating final, conformed color output.
SpeedGrade includes broad format support of RAW, HDR, and stereoscopic footage, along with
standards such as DPX and OpenEXR. You can work on an individual source clip or an entire edit.
You can render the final directly from SpeedGrade or export .Look files with LUT information that
can be applied in After Effects or Photoshop.
All source images © 2010-2011 Mattel, Inc. All rights reserved.
Video pros who use CS6 Production Premium have an advanced color grading system that is integrated with their everyday
tools. SpeedGrade CS6 supports many grading panels, providing users with tactile control and real-time feedback for
anything from commercials and documentaries to feature films. A trackball or mouse can be just as effective as a more
expensive panel to get great results.
Try it!
The Adobe SpeedGrade CS6 Reviewer’s Guide includes step by step
instructions for using these powerful
new features for yourself.
This flexible pipeline allows you to integrate the color grading process into a variety of workflows.
You can send projects directly from Adobe Premiere Pro to SpeedGrade CS6, or open EDLs in
SpeedGrade to conform source material. Whole productions have standardized around a single
.Look file as an overall starting point applied to every shot; in many ways this is the digital
equivalent of standardizing a project around a particular film stock and chemical development
process, with more flexibility (and of course no metals and chemicals).
SpeedGrade is a major addition to Adobe Creative Suite. If you are an editor or a colorist, you now
have a cost-effective professional grading tool that’s part of a complete and highly versatile
post-production suite. If you’re an artist who has previously accomplished color correction and
grading through other means, you now have a powerful new method to transform your images and
create a compelling final result.
Adobe Creative Suite CS6 Production Premium Reviewer’s Guide
10
Faster audio editing in Audition
Edit audio with greater precision and complete projects faster. Adobe Audition CS6 is the perfect
tool for high-performance cross-platform editing, mixing, and sound design for video, radio,
games, and more. It includes new features for editing and sound design such as real-time clip
stretching, and automatic (and manual) pitch correction, support for control surfaces, recordable
track automation, clip grouping with group suspend, and HD video. New Automatic Speech
Alignment makes it possible to match re-recorded dialogue perfectly, whether or not the
re-recorded timing matches the original. There are also dozens of timesaving audio-editing
enhancements, including preview edits with Skip Selection playback mode, new precise entry of
envelope keyframe values, and fast clip-spotting with start or end-time entry.
Try it!
The Adobe Audition CS6 Reviewer’s
Guide includes step by step instructions for using these powerful new
features for yourself.
Real-time clip stretching
Now you can drag clips to match the length you need instantly. With Stretch mode enabled, you
can stretch or compress a clip or group in real time during playback, and immediately hear the
results using Realtime mode. You can also choose to render stretched clips to hear higher quality
output. Three modes of stretch are available: Monophonic is for single-note melodies on isolated
instruments or speech, polyphonic works for material with multiple instruments or sound sources,
and varispeed allows you to adjust pitch as you stretch or compress, as with analog tools.
Automatic speech alignment
Designed to align overdub dialogue quickly with existing production
audio, the new Automatic Speech Alignment feature does much more than merely align initial
transients. With it, you can record dialogue for overdubs without regard to timing. Each word is
matched to the production audio source, so mouth movements just match up. It’s fast and easy,
and helps dramatically reduce the time you’ll spend doing ADR.
Powerful pitch controls
Control pitch precisely, using both automatic and manual approaches, to tune that note or sound
precisely. Automatic pitch correction is a real-time effect in both Waveform and Multitrack views.
As a track effect, its parameters are automatable and controllable from external control surfaces.
Make audio conform to major, minor, or chromatic scale types, with selectable tonic pitch.
Clip grouping
Automatic pitch correction analyzes a
specified track—an off-key vocal, for
example—and compares it with the
tracks with which it should be tuned,
as well as the intended key, making
micro-corrections throughout the clip.
You can see the corrections in the
Effect panel as well as the spectral
pitch display.
Stay organized and work more efficiently on edited stems. Easily group clips in the Multitrack
Editor by Shift-clicking to group clips in a single track, or across multiple tracks. Once grouped, clips
can be moved and muted together, and with Stretching enabled, they can be stretched in time as
though they were a single large clip. Plus, you can temporarily suspend a group to work on just a
Adobe Creative Suite CS6 Production Premium Reviewer’s Guide
11
single clip within it, or easily remove a clip from a group while leaving the rest of the group intact.
As a result, managing complex sessions is faster and easier.
Skip Selection
Get an idea of how cuts sound before you commit to them using the Skip Selection feature. When
enabled, Skip Selection bypasses all selected audio on playback, which lets you hear exactly how
the edit will sound once you’ve made the actual cuts. In the Waveform Editor or the Multitrack
Editor, just click the Skip Selection button next to the transport controls.
Control surface support with parameter automation
Mix your sessions interactively with professional control surfaces. Adobe Audition CS6 adds
support for both EUCON-based Avid Artist series and Mackie MCU series; third-party iOS and
Android™ apps that support the Mackie protocol can also be used. Plus, Adobe Audition now
supports standard automation recording modes (write, latch, and touch), so you can easily adjust
levels, panning, and track effect parameters.
This Adobe Audition overview just skims the surface; there are literally dozens of other features,
including CD burning, added to this release. Overall, Adobe Audition CS6 helps you deliver audio
projects faster with a familiar Adobe user interface.
Logging and ingest in Adobe Prelude
The rise of file-based cameras has caused a proliferation of image-gathering devices on set, leading
to a dramatic increase in shooting ratios and total raw material gathered in a typical professional
shoot. New Adobe Prelude CS6 is designed to address the difficulty of finding the proverbial needle
in the haystack, providing a sensible workflow for logging and transferring file-based media. With
flexible ingest tools and the ability to assemble rough cuts that pass easily to Adobe Premiere Pro,
Prelude solves a pressing production problem for medium- and large-scale shoots of all kinds,
especially for major broadcasters who retain an extensive database of source material.
Try it!
The Adobe Prelude CS6 Reviewer’s
Guide includes step by step instructions for using these powerful new
features for yourself.
Simply attach a drive or card containing source footage to your system, and Prelude presents you
with scalable thumbnails of all clips. You can search and label the clips according to specific
characteristics, and mark all footage or a subset for ingest.
Upon ingest, you can transcode and rename clips, copying them to a new location, or you can work
with them as-is from the original location. Once ingested, you can add markers which are
temporally searchable, including In and Out points for the usable portion of a long clip. Prelude
supports custom integration into MAMs (media asset managers), which are typically in use in
media and entertainment companies.
Metadata can be used to
define subclips, which are
then assembled into rough
cuts. These in turn can be sent
to Adobe Premiere Pro to be
refined into a final cut.
Prelude markers and
metadata are also particularly
useful to large media and
entertainment companies,
(where shooting ratios can
easily exceed an original-tousable-footage ratio of 100:1)
to mark up the usable,
notable. or even newsworthy
sections of a long clip. The
marker data is displayed in an
Adobe Premiere Pro sequence
or preview.
All source images © 2010-2011 Mattel, Inc. All rights reserved.
The Prelude timeline allows you to create a rough cut by placing subclips in
sequence. You can select good takes and shape a story while the best shots to
create it are fresh in your mind, and export the result to become a starting point in
Adobe Premiere Pro, where you can trim and shape the final edit.
Adobe Creative Suite CS6 Production Premium Reviewer’s Guide
12
Prelude provides a single place to get started and stay organized following a shoot day, so that the
process of distributing takes to be edited in Adobe Premiere Pro is well managed.
Stabilized footage without rolling shutter
The proliferation of small-format cameras that are capable of producing incredibly high-quality HD
video has in turn enhanced the need to stabilize shaky, uneven handheld footage. There are now
two solutions for the problems that are the inevitable result of this process: one that stabilizes the
motion (and eliminates rolling shutter in the process), called Warp Stabilizer, and an entirely new
one called Rolling Shutter Repair, that eliminates motion artifacts without changing any motion.
Warp Stabilizer—introduced in Adobe After Effects CS5.5 and now available directly as a GPUaccelerated effect in Adobe Premiere Pro CS6—provides an innovative solution that makes
handheld footage look as if it were shot with a complicated, expensive camera rig. It removes
motion artifacts that could otherwise ruin the stabilization process, by compensating for parallax
pixel by pixel, as needed.
Building on the Warp Stabilizer technology, the new Rolling Shutter Repair effect added to Adobe
Premiere Pro CS6 and After Effects CS6 corrects distortion artifacts that result from heavy motion
in footage captured with a CMOS imaging sensor. The effect corrects wobble (also known as the
“jello-cam effect”) caused by high frequency motion and which makes shots quiver unnaturally;
skew, where images appear to bend diagonally due to heavy horizontal motion; and smear
artifacts, which occur when objects move at the same rate that the camera reads the frame.
Even on a long, complicated shot, neither Warp Stabilizer nor Rolling Shutter Repair slows you
down, because they work in the background to analyze and stabilize the shot, while allowing you
to continue working with no decrease in performance. And because Warp Stabilizer has been
optimized to leverage GPU acceleration in Adobe Premiere Pro, users with a qualified graphics card
experience even better performance.
Expanded GPU-accelerated performance
Get support for MacBook Pro OpenCL GPUs and NVIDIA Maximus configurations with the Mercury
Playback Engine in Adobe Premiere Pro CS6. Plus, take advantage of new GPU acceleration in
Photoshop CS6, SpeedGrade CS6, and After Effects CS6.
The enhanced Mercury Playback Engine in Adobe Premiere Pro CS6 continues to provide
astounding performance, with or without a supported NVIDIA GPU card. New support for OpenCL
extends the Mercury Playback Engine acceleration to users of certain MacBook Pro models.
Additionally, support for NVIDIA Maximus dual-GPU configurations delivers even more extreme
performance for tackling the most demanding workflows. NVIDIA Maximus-powered workstations
combine the capabilities of NVIDIA Quadro GPUs and the tremendous parallel processing power of
NVIDIA Tesla GPUs, maximizing real-time interactivity, thus allowing you to explore more new
ideas in less time, still with the use of a standard desktop computer.
And Creative Suite GPU acceleration goes well beyond Adobe Premiere Pro. After Effects CS6 is
engineered to take advantage of NVIDIA OptiX™ for highly accelerated rendering. OptiX requires a
supported NVIDIA GPU; it provides faster playback of cached frames; improved performance with
large-format images and extruded and ray-traced 3D objects; faster manipulation of bounding box
handles, masks, motion tracker points, and motion paths; and faster overall interface performance.
The Mercury Graphics Engine in Photoshop leverages the GPU to deliver blazing speed to key
tools, including Liquify and Puppet Warp, as well as constantly used tools like Crop and Transform.
You can work with huge source images with no noticeable difference in responsiveness than with
much smaller images.
The Lumetri Deep Color Engine at the heart of SpeedGrade is a GPU-accelerated, 32-bit floatingpoint image-processing technology, which is essential when working with High Dynamic Range
content. You can make dramatic, truly non-destructive adjustments to images, never pushing
blacks or whites beyond the point of no return, in real time. You can work directly with RAW files
for maximum latitude, and work in both linear and logarithmic color spaces. With the Lumetri Deep
Color Engine you can also combine and refine .Look files, effects, and new grading layers without
having to “bake in” any color decisions until final rendering.
Adobe Creative Suite CS6 Production Premium Reviewer’s Guide
13
Still using Production Premium CS5?
If you’re still using Creative Suite Production Premium CS5, upgrading to CS6 brings you a number
of essential features introduced in Production Premium CS5.5.
• Mercury Playback Engine support for CUDA-enabled laptops in Adobe Premiere Pro. Note this
support was for Windows® laptop users; specific Mac laptops are added in CS6 with Open CL
support (above).
• Warp Stabilizer in After Effects. Smooth a bumpy camera move or lock a shot automatically in
After Effects with the same toolset available in Adobe Premiere Pro.
• Camera Lens Blur in After Effects. Create soft-focus effects with Camera Lens Blur. Set iris shape,
blade curvature, and diffraction fringe for beautiful bokeh and precise depth-of-field control.
• Stereoscopic 3D workflow improvements in After Effects.
• Native Mac OS Support in Audition. Record, mix, edit, and master your audio with a powerful
cross-platform audio toolset: Adobe Audition runs natively on Mac OS X v10.6.8 and v10.7 as
well as Windows.
• Native multichannel 5.1 surround sound in Audition. Craft sound mixes in this super-fast,
cross-platform application—and take your audio to a whole new level of control.
• Round trip Audition workflow with Adobe Premiere Pro. Get a fast, flexible roundtrip audio
workflow. Pass individual audio clips, multitrack mixes, or complete video sequences between
Adobe Premiere Pro and Audition.
• Fast, reliable encoding for multiple devices, smartphones, tablets, and televisions with Adobe
Media Encoder. Use intuitive presets and contextual menus to set up sequences once for
multiple formats, and batch encode while you keep editing.
Still using Production Premium CS4 or earlier?
Users of earlier versions of Creative Suite Production Premium can take advantage of the many key
new features added to later releases:
• Mercury Playback Engine in Adobe Premiere Pro. Get amazing performance from the 64-bit
Mercury Playback Engine on desktops and laptops, with optional GPU-acceleration support.
Adobe Premiere Pro CS6 adds accelerated support for MacBook Pro OpenCL-based GPUs and
NVIDIA Maximus dual-GPU configurations.
• Native 64-bit support. Power your production workflow with native 64-bit Adobe Premiere Pro,
After Effects, Photoshop Extended, SpeedGrade, Illustrator, and Adobe Media Encoder software.
• Script-to-edit workflow. Accelerate your editing workflow by directly importing Adobe Story
scripts, complete with metadata like scene and character details, into Adobe Premiere Pro.
Simplify clip selection with Speech Search and metadata.
• Roto Brush tool in After Effects. Isolate moving foreground elements from their backgrounds in
fewer steps using the Roto Brush in After Effects, automatically creating transparency around
foreground elements.
• mocha for After Effects. Handle even the trickiest tracking jobs with the 2D planar tracking tools
in mocha for After Effects (English UI only), with tracking masks and variable feather via mocha
shape.
• Mixer Brush, Bristle Tips, and Content-aware Fill in Photoshop. Magically remove objects with
Content-Aware Fill in Photoshop Extended. Paint with lifelike brush strokes.
• Perspective drawing and enhanced multiple artboards in Adobe Illustrator. Automatically
generate 1-, 2-, or 3-point linear perspective grids in Illustrator, with controls for horizon lines,
vanishing points, and automatic conforming of artwork. A new Artboards panel allows you to add
artboards, reorder them in the Artboards panel, rearrange them, and create duplicate artboards.
Adobe Creative Suite CS6 Production Premium Reviewer’s Guide
14
About Adobe Systems Incorporated
Adobe is changing the world through digital experiences. For more information, visit www.adobe.com.
System requirements
Mac OS
Windows
•Multicore Intel processor with 64-bit support
•Intel Core™2 Duo or AMD Phenom® II processor with 64bit support; Intel Core i7 processor required for Adobe
SpeedGrade
•Mac OS X v10.6.8 or v10.7
•4GB of RAM (8GB recommended)
•10.5GB of available hard-disk space for installation;
additional free space required during installation
(cannot install on a volume that uses a case-sensitive
file system or on removable flash storage devices)
•Additional disk space required for disk cache, preview
files, and other working files; 10GB recommended
•1280x900 display with 16-bit color and 512MB
of VRAM; 1680x1050 display required and
second professionally calibrated viewing display
recommended for Adobe Speedgrade
•OpenGL 2.0–capable system
•7200 RPM hard drive (multiple fast disk drives,
preferably RAID 0 configured, recommended)
•DVD-ROM drive compatible with dual-layer DVDs
(SuperDrive for burning DVDs; Blu-ray burner for
creating Blu-ray Disc media)
•Java™ Runtime Environment 1.6
•QuickTime 7.6.6 software required for QuickTime and
multimedia features
•Optional: Adobe-certified GPU card for GPUaccelerated performance in Adobe Premiere Pro; visit
www.adobe.com/go/premiere_systemreqs for the latest
list of supported cards
•Optional: Adobe-certified GPU card for GPUaccelerated ray-traced 3D renderer in Adobe After
Effects; visit www.adobe.com/go/
aftereffects_systemreqs for the latest list of supported
cards
•Optional: Tangent CP200 family or Tangent Wave
control surface for Speedgrade
•This software will not operate without activation.
Broadband Internet connection and registration
are required for software activation, validation of
subscriptions, and access to online services.* Phone
activation is not available.
•Microsoft® Windows® 7 with Service Pack 1 (64 bit)
• 4GB of RAM (8GB recommended)
•10.5GB of available hard-disk space for installation;
additional free space required during installation
(cannot install on removable flash storage devices)
•Additional disk space required for disk cache, preview
files, and other working files; 10GB recommended
•1280x900 display with 16-bit color and 512MB of
VRAM; 1680x1050 display required and second
professionally calibrated viewing display recommended
for Speedgrade
•OpenGL 2.0–capable system
• 7200 RPM hard drive (multiple fast disk drives,
preferably RAID 0 configured, recommended)
•Sound card compatible with ASIO protocol or Microsoft
WDM/MME
• DVD-ROM drive compatible with dual-layer DVDs
(DVD+-R burner for burning DVDs; Blu-ray burner for
creating Blu-ray Disc media)
• Java™ Runtime Environment 1.6 •QuickTime 7.6.6 software required for QuickTime and
multimedia features
•Optional: Adobe-certified GPU card for GPUaccelerated performance in Adobe Premiere Pro; visit
www.adobe.com/go/premiere_systemreqs for the latest
list of supported cards
•Optional: Adobe-certified GPU card for GPUaccelerated ray-traced 3D renderer in Adobe After
Effects; visit www.adobe.com/go/aftereffects_systemreqs
for the latest list of supported cards
•Optional: Tangent CP200 family or Tangent Wave
control surface for Speedgrade
•Optional: For SDI output, NVIDIA Quadro SDI Output
card required for Speedgrade
• This software will not operate without activation.
Broadband Internet connection and registration
are required for software activation, validation of
subscriptions, and access to online services.* Phone
activation is not available.
Expected release date
Second quarter 2012
For more information
For updates to system requirements and more detailed information about video hardware compatibility, visit www.
adobe.com/go/production_systemreqs.
Product details:
www.adobe.com/production
Adobe Systems Incorporated
345 Park Avenue
San Jose, CA 95110-2704
USA
www.adobe.com
* Internet connection required. Adobe online services, including the Adobe Creative Cloud service, are available only
to users 13 and older and require agreement to additional terms and Adobe’s online privacy policy. The applications
and online services are not available in all countries or languages, may require user registration and may be subject to
change or discontinuation without notice. Additional fees or subscription charges may apply.
© 2012 Adobe Systems Incorporated. All rights reserved.
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