Flybrix Building and Flying Instructions: Basic Quad, Octo

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Flybrix Building and Flying Instructions: Basic Quad, Octo | Manualzz

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Flybrix Building and Flying Instructions:

Basic Quad, Octo & Hexo Designs

JC-2 Controller

Version 1.4.1 March 2017

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Build More, Learn More

1.

2.

Start with the Quad.

Learn the basics of building, connecting motors and flying.

Try the Octo next.

Take what you’ve learned from the quad build, apply your know-how to the octo build.

3.

Level up to the Hexo.

Now that you’re almost a pro, give the

Hex build a shot. Use the software to change motor specs to fly your Hexo build.

Table of Contents

3. Introduction

4. Getting Started

5. Safety

6. Building a quadcopter

14. Flying

20. Troubleshooting

21. Configuration Software

22. Building an octocopter

36. Building a hexocopter

45. Games

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Introduction

Flybrix is designed for experimentation, creativity and learning. Trial and error is the heart and soul of this kit. Why? That’s where the “a-ha” moments happen, that’s where the learning happens, that’s where the lines between fun and education get blurred. Flybrix is all about providing a safe, fun, sometimes silly platform for asking and answering “how” and “why” questions that take us on the journey of understanding how things work.

In this manual is the first build (the basic quadcopter) of 3 designs that take you on a learning arc that introduces all the aspects of your Flybrix kit. The Octocopter is the next build and finally the Hexocopter.

If you happen to get turned around in the process, we’re here for you! Visit the forum on flybrix.com, or email [email protected] for help.

Taking to the skies: Once you’ve built your airframe, it’s time to fly! Ask anyone who flies drones, quads, hexo, and octocopters. They’ll tell you flying is “a thing”.

It takes practice to do well. Some people even go to special piloting schools to learn how to do it! Flybrix is the perfect platform to learn how to become an ace pilot because the drones you build are small, light and they collapse on hard crashes. And, they go back together in a jiffy. The designs we’ve given you are stable, balanced frames that fly well. Experiment with flying these designs first to get a feel for how to fly Flybrix. Or not… You do you!

Exploring more: Once you’re ready, take your kit to the next level by visiting the user forum on flybrix.com. You’ll see other ways to use the parts you already have, plus see some exciting new ones, learn how to tweak your airframes, share schematics, and meet the Flybrix community. On the last page of these instructions we have a few game ideas that are fun to play, even with just two people!

Leveling up: Download the Flybrix Chrome extension from the Chrome Web

Store for access to our code, configuration tools, community, and more! The

Configurator visualizes the data that comes off your Flybrix and your controller.

Features like: sensor feedback, balance, thrust levels, motor positioning, battery output etc. When you start getting into new designs with different motor placements and adding motors, The Configurator will be your go-to in order to get your airframes adjusted to get them flying.

We love feedback! Email [email protected] with any feedback you think could help us improve the product.

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Getting Started: know your kit

LEGO Bricks & Minifig

Tweezer

Binding Cord

Flight Control Board

Receiver*

Propellers

Propeller Wrench

Battery

USB Cord

Motors Boom-Arms

* If you ordered a kit that includes the R/C Controller, you will have the receiver board and joystick controller in your kit.

Battery Charger

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Getting Started: Know Your Kit

LEGO Bag: There are enough bricks in this kit to build a quadcopter, hexocopter and octocopter, plus several extra bricks to use for tweaking your design. Get creative later on by adding your own LEGO bricks! The color of your LEGO bricks will most likely be different from the instruction pictures. It’s important to reference shape and size of LEGO while you’re building, not color matching.

RC Controller*: You’ll use the controller to fly your airframes. Take off the bubble wrap, and it’s ready to go. The controller uses four AA batteries and they’re already inside.

Battery:

Pay close attention to the way the battery connector is keyed.

It’s dangerous to plug the battery in backwards to both the charger and the flight board.

The battery has one side of the connector plain plastic and the other side has metal connection points.

Connect the battery with the plain plastic side up.

Properly connected battery!

Here are some additional resources so you can read up on battery safety: http://www.rchelicopterfun.com/rc-lipo-batteries.html http://thedronegirl.com/2015/02/07/lipo-battery/ http://www.towerhobbies.com/help/ama_lipo/ http://www.rcgroups.com/forums/showthread.php?t=209187

Propeller wrench: Use this wrench to pop your propellers off to avoid damage to your motors.

Receiver, Binding Cord: These components are used when you’re flying with an external RC controller. The receiver attaches to the flight control board and the biding cord is used to bind the controller to the flight control boar and receiver. We’ll cover this further in the flight instructions.

BEFORE YOU START BUILDING... UPDATE YOUR FIRMWARE. We are constantly updating the software and firmware that improve the Flybrix experience.

https://flybrix.com/pages/upgrading-your-firmware

Let’s Build a Quadcopter!

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1.

Attach (4) Boom-Arms to (2) 1x8 bricks.

*Notice the next few instruction pictures are in black and white. That’s to remind you that the colors of your LEGO bricks don’t matter. Use the shapes of your LEGO as your reference for which bricks to use.

2.

Front

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3.

Front

Back

Attach the flight control board.

*The “front” of your airframe is where the cables attach to the flight control board. Orientation is important when you’re building!

Back

Attach (1) 2x4 brick to the back of your airframe below the battery connector cords, with one row of the brick sticking out past the 1x8 bricks.

Attach (1) 1x4 brick to the front of your airframe, flush with the 1x8 bricks.

Design check-In

Front

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4.

Front

Back Back

Attach (1) 1x4 brick to the top of the flight board.

If you have an RC Controller, take a look at your flight control board and notice where these 3 pins are located for the next step. If you’re using the app to fly your airframe, these pins don’t matter.

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5.

Only if you are using an RC controller to fly your quad.

Front

6.

Back

Front

Back

Line up the 3 pins on your receiver board with the 3 holes on your flight control board and attach the two boards by pushing them together.

This illustration is meant to show where the R415x connects to your board. Before you fly for the first time, you’ll remove this board and go through a pairing sequence (later on in the instructions) for now you can keep your R415x attached.

Attach (1) tail fin.

Attach the flat brick that comes with your battery. It has velcro on it.

7.

Front

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8.

Front

Back

Colors and placement really matter in the next few steps! Take two motors that have black and white cables coming off the bottom. Gently push the motors into the Boom Arms from the bottom to the top. Push them in so they’re about even with the bottom edge of the Boom Arms.

Back

Now, get two more motors that have the red and blue cables coming off the bottom. Gently push the motors into the Boom Arms from the bottom to the top. Push them in so they’re about even with the bottom edge of the Boom Arms.

* The difference between the red/blue motors and the black/white motors is that the red/blue motors spin clockwise and the white/black ones spin counter clockwise. This is important for generating lift.

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Design Check-in

9. Pay attention to this step, it can be tricky!

Front

B

A

A B

Back

Time to add the props!

One color goes in the front and one color goes in the back. Notice the red ones are in the back and the white ones are in the front.

Each propeller has a very small label on it. The circle in the picture shows about where the label is located. The props are labeled A and

B. A props and B props are shaped differently. They match up with the direction the motors spin in order to push the air in the right direction to generate lift. B props go on the black/white motors and the A props go on the red/blue -- always.

It’s time to take a look at your motor connectors. On the very ends you can see white marks. These marks will be used to line up the pins on these connectors and your flight control board. Lining up these white marks with marks on your flight control board takes a good set of eyes and attention to detail.

Design Check-in

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10.

Back Front

In the next step, we’ll show you how to connect your motors. For right now, take a look at your airframe and find the 4 white marks on both sides of the edge of your flight control board that you’ll use to line up your motor connector pins. The red arrows show you where the white marks are on the flight control board. The dotted line shows you how to match up the marks on the flight control board and the motor connectors. *NOTE The white marks on the motor connectors are on the opposite side of the motors, so it may be that to get the correct alignment, the white marks on your motor connectors face inward, toward the board.

Let’s get the motors connected! One by one, wrap each motor cable around the boom arm a few times so it stays out of the way of the spinning props and connect the motor pins to the flight board. For your quad to fly, the motors need to be connected to the correct ports on the flight control board. One way is to connect the motor to the ports closest to it in each corner of the flight control board. Line up the white marks and gently push the motor connector into the port. Another way to check to make sure you have the right ports is to find the numbers on the ports on the opposite edge of the motor ports from the white marks. Use ports 0 and 6 on one side and 1 and 7 on the other.

Now, attach your pilot and windshield. If you’re a beginning pilot, its easeir to fly with less weight on the quad. You can leave off the minifig and the windshield if you like.

11.

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12.

Connect your battery to the cable attached to the flight control board.

Remember battery safety! Plugging in the battery the wrong way can heat up and short circuit your flight control board.

For a reminder, click here.

Now stick your battery with the velcro side down to the brick with the veclro tab.

If your battery is properly charged, the LEDs on the flight control board should be blinking. If not, it’s time to charge your battery!

Once your battery is connected go to the flybrix app to get airborne.

The instructions are easy as 1, 2, 3!

If you’re using an RC controller, find the orange LED that is under the receiver board. It’s a bit hard to see since it shines from beneath the receiver board. This light tells you that the boards are connected properly and you are set up to start the flying sequence with your controller.

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Before You Fly: Overview

The app mimics the controls of an external joystick transmitter, so knowing how an external controller works, applies to how the app controls work as well.

Learning how to fly starts with understanding how your controller works. Flying takes practice to master. There are many resources available online that help explain further how to fly. Here’s one of our video picks.

If you’re new to being a pilot, be patient with yourself as you learn, flying a quadcopter is not like a toy that has one joystick, for example a toy helicopter. Flying multirotors are much more involved. Stick with it, you’ll get it!

Here are some terms that can get you started:

Thrust creates a force that lifts your airframe up off the ground.

Pitch creates a torque that tilts the nose of your airframe either up toward the sky or down toward the ground.

Roll creates a torque that tilts your airframe side to side. Imagine wings on an airplane, they can tilt back and forth toward the ground or toward the sky.

Yaw creates a torque that spins your airframe while remaining flat in the sky with no tilting either forward, backward, or side to side.

Thrust

Pitch

Yaw

Yaw

Roll

Roll

Thrust

Pitch

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Know Your Joystick Controller

JC-2 Joystick Transmitter Controller

8. Transmitter LED indicator

6. Thrust Trim (+/-) buttons

4. Pitch Trim (+/-) buttons

1. Left Stick - Thrust /Yaw control

5. Yaw Trim (+/-) buttons

2. Right Stick Pitch/Roll control

7. On/Off switch

3. Roll/Trim buttons

1

Part

Left Stick

Function

Controls Thrust and Yaw. Pushing stick forward will increase thrust and generate lift. Pushing stick left or right will create yaw torque and cause CCW or

CW rotation of your airframe.

2

3

4

5

Right Stick

Roll Trim

Pitch Trim

Yaw Trim

Controls pitch and roll. Pushing stick forward will rotate the nose down and move the airframe forward. Pushing the stick left will rotate the left side of the airframe down and move the airframe to the left.

PRESS IN AND RELEASE TO CHANGE BETWEEN

EXPERT AND BEGINNER MODES

Adjusts the roll level when the right stick is in the neutral position. Use to compensate for drifting left or right.

Adjusts the pitch level when the right stick is in the neutral position. Use to compensate for drifting forward or backward.

Adjusts the yaw level when the left stick is in the neutral position. Use to compensate for unintentional CW or CCW rotation.

6 Thrust Trim Adds a small bit of bias to the thrust level.

7 On/Off

Switch

Slide up to turn the joystick transmitter ON. Slide down to turn it off.

Basic Stick Controls

Backward

Left Right

Forward

“Forward or Backward”

“push the left stick forward or backward”

“Left or Right”

“push the left stick left or right”

“In”

“push the right stick in”

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Transmitter (joystick controller) LED indicator codes

Solid green - paired and sending data in beginner mode

Blinking red - looking for receiver board

Blinking green / orange - paired and sending data in expert mode

Blinking green / red - calibration mode

Know your receiver board

Receiver Board (Top View)

Receiver LED indicator light

Receiver Board (Bottom View)

Antenna

Pins

Receiver board LED indicator codes

Solid green - paired and receiving data

Blinking off / orange - looking for transmitter

Solid orange - weak signal

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Getting ready to fly: Attaching the receiver board to the flight control board

1.

2.

Insert the pins on the receiver board into the ports on the top of the flight control board.

PROPERLY ATTACHED RECIEVER BOARD

Once the flight control board is plugged into the battery, the reciever board indicator LED will blink yellow/orange. This means the receiver is looking for a signal from your transmitter (aka your joystick controller).

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Taking Flight

We suggest reading all the way through these instructions before beginning.

There are 3 things you need to do to with either the app or the joystick controller to fly:

Pairing (aka binding) the reciever board it to the flight control board - that ensures the flight control board, reciver board and your joystick controller are

“talking”.

Arming - which means props are able to spin.

Disarming - stopping props from spinning.

If you’re flying with the app, go ahead and follow the 1, 2, 3 steps on the homescreen to get airborne. It may be handy however, to read through the external controller instructions to better understand how the app operates.!

1. Pairing the receiver board to the transmitter

(joystick controller)

Every time your transmitter is turned on, it will look for the receiver.

With the receiver installed and the flight board attached to a charged battery the receiver will blink off/ orange.

Put the left stick all the way forward (throttle off) and turn on the transmitter while holding it within about 1 foot from the receiver board. You will hear one beep and the transmitter LED indicator will turn solid green. The receiver indicator will also turn solid green.

Now the receiver board is paired to the transmitter.

Troubleshooting this step:

* If the transmitter is too far away from the receiver, you will not hear a beep and the transmitter LED will continue to flash red.

** If the left joystick is not all the way forward when pairing, the reciever will refuse to bind and will instead reset itself and flash yellow/orange. Put the left stick all the way forward and cycle the power on the transmitter.

2. Arming the motors

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3. Taking flight

-

To arm the motors, push the left stick all the way forward (throttle off) and hold down the “Throttle Trim Button” (-) until you hear a beep. You will see the flight control board complete the arming sequence. Once the arming sequence is complete, you’ll see the lights on the flight control board flashing blue in a double pulse pattern.

To take off, increase the throttle by pushing the left stick backward.

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4. Disarming the motors

(stop motors from spinning)

-

Once you land or crash, it’s somewhat important to stop your motors from spinning

(it will help avoid your motors from burning out if they’re attempting to spin, but are stuck etc.)

To disarm or stop your motors from spinning, press and hold down the “throttle trim

(-) button until you hear a beep.

Flying Tips / Troubleshooting

If you’ve flown drones before, you’ll be able to fly your airframe just like a ready-tofly drone.

Flybrix is about experimenting and learning through trial and error. Here are some tips and tricks for flying.

Take off from a flat surface.

Every time your airframe turns on before you fly, the flight control board calibrates to what it believes is “flat”, if you take off from an uneven surface, the motors auto-tune in flight to keep your airframe level. This means if you take off with a right tilt for example, your airframe will vere right.

It’s also important to remember when you build your airframes, make sure they have a flat bottom.

Throttle-up

for a clean takeoff rather than letting your airframe sit on the ground with the motors spinning and gently increasing the throttle. After a few tries, you’ll get a feel for how much to throttle-up for a clean takeoff.

Controls misbehaving?

For example, if you’re trying to bank right using your roll controls and your airframe goes left... Make sure your airframe is facing with the battery connector leads on the flight control board facing you. If you have the cords pointing away from you, the controls are flipped and you’re flying like it’s

“opposite day”.

Erratic flight?

This is a little tricky, because erratic flight can be caused by a number of things, like piloting skill, the weight and balance of your builds etc. But let’s say you’ve built an airframe according to the instructions we gave you as an example. You shouldn’t experience erratic flight. Check to make sure your battery is fully charged and your software is completely up-to date. (We’re making improvements all the time).

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All motors aren’t spinning at takeoff?

Check your motor connections to ensure they’re plugged in properly. It’s easy to miss one pin either not plugged in, or the white marks on the flight control board and the white marks on your motors not matching-up.

Drifting?

If your airframe consistently drifts in one direction, you can adjust the transmitter settings to compensate for the drift.

Each stick axis has a corresponding pair of trim adjustment buttons. The transmitter will beep quietly when you adjust the trim up or down.

A single louder beep will sound when the trim has been returned to the neutral position.

Losing radio signal?

If the receiver board loses the transmitter signal, the receiver indicator LED will change from green to orange. If the signal is lost for more than one second, the receiver will reset and begin to blink off / orange.

You can reconnect the transmitter to the receiver by cycling the power on your transmitter (joystick controller).

Recalibrating your transmitter.

You can completely reset your transmitter controls by holding both sticks all the way LEFT and BACK while turning your transmitter ON. Then, move each stick in a complete circle several times. Finally, hold down any trim adjustment button.

The transmitter LED indicator will return to pairing mode and blink red to indicate a successful recalibration.

Still need support?

Send us a note at support@flybrix.

com. We can troubleshoot with you and step you through getting flying…we’re here to help sort it out.

FOR ADVANCED USERS

MOTOR CONFIGURATION SOFTWARE:

Visit the Google Chrome Store to get the Flybrix Extension Configuration Software to adjust more settings on your airframe, for example fine motor tuning. You can also go to our GitHub (GitHub/Flybrix) to access the open source code.

FLYBRIX BETA ZONE IN THE FLIGHT CONTROL APP

If you hit the Flybrix logo in the upper right hand of the flight control app, you’ll be able to access the BETA ZONE features. In the BETA ZONE, we’re testing out new features and giving access to more live flight and sensor data.

Please note, the BETA ZONE does not have fully supported instructions, it’s still in

BETA, so it’s more about experimentation and exploration.

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Octocopter Instructions

1.

Start with the Quad.

Learn the basics of building, connecting motors and flying.

2.

Try the Octo now!

Take what you’ve learned from the quad build, apply your know-how to the octo build.

3.

Level up to the Hexo.

Now that you’re almost a pro, give the

Hex build a shot. Use the software to change motor specs to fly your Hexo build.

1.

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2.

Start with the 4x4 brick with the open center. The steps with black and white pictures indicate that the colors of your LEGO bricks don’t matter.

Use the shape and size as your guide for which pieces to use.

Attach (2) 1x4 bricks without the center knobs.

3.

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4.

Attach (4) hinged bricks as shown. Attach (4) 1x4 bricks on the hinge pieces. The 1x4s are almost perpendicular to the 1x4 bricks missing the middle knobs.

5.

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6.

Attach (4) 1x8 bricks to the hinges.

Attach (4) 1x1 knobs to the 1x8 bricks on the 3rd knob from the center of your airframe.

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8.

7.

B

A

A

B

A

A

B

A B

B

A

B

Attach (4) boom-arms.

If your motors and propellers are already attached to your boom arms, that’s fine. Keep them attached then make sure to follow the red/blue

& black / white motor placements with your full boom arm motor and prop setup. (these should be the same as your quadcopter build).

Attach (4) boom-arms.

Again, if your motors and props are already installed into your motor arms, then attach them paying attention to the red/blue & black/white positioning.

9.

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10.

Attach (4) 1x4 bricks. One side of the 1x4 bricks attaches to the 1x1 knobs, the other side attaches directly to the boom-arm.

Attach (8) 1x1 knobs.

11.

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12.

Attach (2) 1x4 bricks.

Time to insert the motors to your boom-arms if you haven’t already done

this in steps 7 & 8 on page 26 Notice we popped back to a color im-

age. That’s because colors matter in this step. Pay attention to the color of the motor wires to install your motors properly. Remember from your quadcopter build to gently push motors into the boom-arms from the bottom. Level motor bottoms with the bottom of the boom-arm. It’s fine to have your props attached from this step forward if you have some boom-arms and motors assembled already from your quad build. *reminder, A props go on the blue/red motors and B props go on black/white motors.

13.

Front

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14.

Front

Back

Attach the flight control board with the battery connection cords between red/blue & black/white motors as indicated.

Back

Attach (4) 1x3 bricks to the 1x1 knobs.

15.

Front

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16.

Front

Back

Attach (1) 1x4 brick across the flight control board (onto the 1x3 bricks).

Back

Attach the fin and the flat battery holder brick with the affixed velcro.

17.

Front

Back

Attach (2) 1x6 bricks

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18.

Front

Back

Attach (1) 2x4 brick. The battery connection cords should be covered a little bit by the 2x4 brick.

Design Check-in

Front

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19.

Skip this step if you’re using the app to fly your octocopter.

Front

Back

Here’s another view of your airframe.

Back

Attach your RC receiver. If you forgot how to do this, get a refreseher from the quadcopter instructions on page 8.

Go to page 8

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Design Check-in

20.

Back

Front

Notice the airframe orientation has changed. The airframe “front” is always the side of the board with the leads. Attach the windshield and your minifig pilot. If you want him to sit down, take off his legs (yes, that’s how Flybrix pilots fly, with no legs!)

Now that you’re about to connect your motors, take a quick look at your flight control board as a refresher.

- The boxes show you the numbers on the motor ports that you’ll use to connect your motors.

- The arrows show you the white marks on the board that you use to align the white marks on the motors.

If you want to brush up a bit more, go to page 12 of the quadcopter building instructions.

Go to page 12

21.

Back

Port 4

Port 6

Port 7

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22.

Back

A

Port 5

Port 2

Port 3

Front

Port 0

Port 1

Wrap your motor wires a few times around the boom-arms before you connect the motors. If you want your airframe to look neater, feed the cables under the 1x6 bricks on the sides of the airframe before you connect the motors.

Connect the motors to the ports indicated on the flight control board.

B A

B

B

A

A

B

Front

Attach your propellers to the motors. Be careful not to press them down on the motor pins too hard. It can damage the motor.

Propellers are labeled A and B. The blue circle shows you where the propeller motor is labeled. Notice that props marked A go on the red/blue motors and the props marked B go on the black and white motors. The colors of the propellers don’t matter.

23.

Back

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You’re Ready to Fly!

To fly using the app, follow the 1, 2, 3 steps and you’re airborne!

If you’re using an RC controller, follow the pairing sequence you used for the quadcopter.

If you need a refresher, go to page 15.

Front

Attach the battery to the brick with the velcro.

Plug in the battery.

If the LEDs don’t start flashing once your battery is plugged in, make sure it’s fully charged.

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Hexocopter Instructions

1.

Start with the Quad.

Learn the basics of building, connecting motors and flying.

2.

Try the Octo now!

Take what you’ve learned from the quad build, apply your know-how to the octo build.

3.

Level up to the Hexo.

Now that you’re almost a pro, give the

Hex build a shot. Use the software to change motor specs to fly your Hexo build.

1.

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2.

Start building your base with (2) 1x4 bricks, (2) 1x1 knobs, and (2) 1x4 bricks without center knobs.

*Again, these instructions are in black and white to remind you to use shape references not colors to identify which bricks to use in your build.

Situate your base pieces plus (2) 1x8 bricks.

3.

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4.

Attach your base pieces and 1x8 bricks with (1) 1x12 brick.

Two knobs in the middle between your 1x8s and one knob overlap on each side of your base pieces.

Attach (2) 1x1 knobs.

5.

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6.

Attach (4) hinges.

There should be one free knob between the hinges and the 1x12.

Attach (4) 1x1 knobs.

These knobs are in a 4x6 pattern and are used to attach the flight control board.

7.

Front

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8.

Front

Back

Attach the flight control board.

Back

Attach (1) 1x4 brick and (1) 2x4 brick.

9.

Front

Port 1

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Port 0

10.

Front

Port 3

Port 2

Port 7

Port 8

Back

Attach (6) motor arms and motors.

Color of your motor leads and port placement is important in this step!

Back

Attach battery support brick with velcro.

Attach (1) tail fin.

11.

Front

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Design Check-in

Front

Back

Attach (1) 2x4 brick (below the flight control board leads).

Back

Notice the airframe has been flipped around to show the flight control board leads in the front.

12.

Back

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Skip this step if you fly using the app.

Back

Front

Attach your pilot and the windshield on the 2x4 brick with the motor leads right behind the pilot.

Front

Attach the R415x receiver board if it’s not already attached to your flight control board. If you forgot how to attach it, refer to pages 8 & 9 (quad building instructions).

13.

Back

A

B

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14.

Back

B A

A B

Front

Here’s where your previous build experience pays off! Attach the props in the same pattern you’ve used before. A props go on the black and white motors and the B props go on the red and blue. This will always be the case since the way the motors spin (clockwise and counterclockwise) require motor shapes that match the direction the props spin to give your airframe lift.

Front

Attach your battery and connect the leads from the flight control board to the battery leads... You’re ready to fly!

To fly with the app it’s easy... Follow the steps 1, 2, 3 and you’re airborne!

If you’re using the RC controller to fly the hex build, you need to use the app. The reason is because of the new motor configurations and the port usage. We pre-programmed the flight board to automatically fly quads and octos out of the box. The hexo requires changing airframe configuration settings in the app.

To fly with the RC controller, follow the app steps 1 &2. Then disconnect the bluetooth and use your controller like you did with the quad and octo. If you need a reminder on how to pair with your RC controller, refer to pages 14 & 15.

*reminder, from now on, once you’ve changed the airframe configuration in the app to the hexo, you will have to use the app to select your new airframe configuration before you go back to flying octocopters or quadcopters. The flight control board needs to be reminded of how many motors and what ports are in use every time you change airframe configurations, even if you use your rc controller to fly.

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Flybrix Game Ideas

Here are a few simple thought-starters for new ways to play and learn with Flybrix. These are games that are just silly, fun things that we’ve used to structure play with Flybrix — They’ve been tried with kids as young as 7 up to adults. You can play them with 2 people or more! Find more games at Flybrix.com.

“The Black Box Design Challenge”

The goal of this challenge is to see and show how people can come up with wildly different airframe designs using the same LEGO pieces. This challenge requires more LEGO than come in the kit.

Everyone in the challenge gets the same number and shapes of LEGO. If you’re getting fancy, weigh your bricks to come in at around 50 grams or so. That way when you attach the motors, PCB and battery, you’ll be able to fly your design.

Create the “black box” by blocking off what others can see you and the other challengers are building. We’ve been known to grab things that are handy like standing up books or using a shoe box for black box privacy barriers.

Build your airframe in secret. When the challengers are done, have a show and tell! Like a traditional art critique, talk about the advantages, disadvantages of each person’s design. Ask questions from the challengers why they made the decisions they did, and have the group comment on what they like, don’t like or areas they could improve… Then of course see if the designs fly!

“Pass the Potato”

Don’t ask where the name of this came from. We just made it up.

The goal of this challenge is to spur collaboration and cooperation.

Everyone in the challenge sits in a circle or around a table etc. Put a big pile of LEGO in the center.

Set a timer for interval timing. Experiment with how much time works for your group.

The first interval, everyone goes for the pile of LEGO and starts to build an airframe. Buzz! Time’s up… Pass your work-in-progress airframe to the right. Then start the next interval. Everyone has a new airframe to add-to. Time’s up… Pass the airframe to the right. You get the picture. At the end, pass the airframes back to the person who started with it. Let them see how other people riffed on their design and where it ended up. Now, it’s tine to see if they fly. Add the motors, flight control board and battery! Maybe they fliy, maybe they don’t. It gets more silly and exciting when the time is tight!

You can rev on this game in a number of ways, Perhaps most of the airframes don’t fly for various reasons. Go through the pass the potato process again with the wonky designs with the directive of changing the airframe to make it possible for them to fly. Rapid problem solving can be really fun when you’re optimizing for flight.

This challenge gets to be particularly hilarious when you try to sabotage each other by making design decisions that would never fly because - physics. Being handed a complete wreck of a design and figuring out how to make it work is pretty fun. Loads of lulz with this particular game.

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“Battle Bricks”

This is a game designed to practice controlled flying and strategic building. Of course you don’t have to make a battle out of it, but it’s sometimes fun to see who dominates!

Pairs of players create their airframes, whatever design they want to make that flies. People quickly learn how to build to sustain hits and defend their motors.

When players airframes are ready, tie equal length strings to the bottom of the flyers (out of the way of the motors, of course) There are hook LEGO pieces that work really well for attaching the leash.

On the other side of the leash, attach a weight that the airframe can’t lift off the ground. You can even tie the strings to table legs, or chair backs, jars etc. Whatever is handy.

Now that the flight is constrained, players can practice maneuvering their airframes to attack or retreat and battle each other in the air. The challenger who’s airframe stays flying the longest wins.

“Cross the Line”

This is a relay game designed to test challengers piloting, building and problem solving skills. There are a range of variations of this game to accommodate fewer players or a limited number of kits.

Setup: Two teams. Each challenger builds their airframes. There is a line or starting area as a starting point for challengers. Depending on how challenging you want to make it, there’s another line or a target on the floor a distance away from the starting point. (*hint, really light simple designs may fly faster and be reconstructed quicker in the event of a crash)

Once each challenger completes a successful landing— and you can determine what a successful landing is. Is it crossing the line and landing in a pile of LEGO? Or is it landing with the airframe fully in tact?

The object is for each team member to pilot their airframe effectively from the starting point and land it past the opposite line or in the target before the other team.

Here are some other ideas for how to make this challenge your own!

• Only one controller per team so binding and arming are part of the challenge.

• Limits on the number of batteries each team can use. So once there’s a successful landing the battery has to be shuttled back to the next challenge. Game ends when batteries are dead.

• One “Fix it person” Say a challenger crashes before they hit the target, another team member is the only one who can reconstruct or rejigger the airframe build in a hurry to get their teammate back in the air to try again.

• Time it. The number of successful landings in a certain amount of time wins.

• Divide and conquer. Maybe you have a particularly good pilot, and another talented fix-it person, and really fast builder, and a fast runner? Let the teams decide who is in what role to maximize the number of successful landings etc.

You get the idea. Riff on what you want to optimize for. Cooperation, teamwork, specialization? Even with two people you can set this game up to accomplish “all time records” and see if you can beat your last scores.

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