MEGATOUCH MAXX TO FORCE CONVERSION INSTRUCTIONS

MEGATOUCH MAXX TO FORCE CONVERSION INSTRUCTIONS

MEG A

T

OUCH MAXX

INSTR UCTIONS

Visit the Merit Entertainment Web Site http://www.meritgames.com

PM0550-08

Table of Contents

MAXX to FORCE Conversion

Conversion Instructions ........... p. 1

Motherboard Illustrations .......... p. 2-3

Power Supply Illustrations ....... p. 4-5

MAXX Classic, Blue MAXX, and Converted XL Countertop Games

Initial Steps ................................. p. 6

Electronics Removal ................. p. 6

Electronics Tray Installation ..... p. 7

Power Supply Removal ............ p. 8

Touchscreen Controller

Removal and Installation ........... p. 8

Power Supply Installation ......... p. 8

Coupler Installation .................... p. 9

Connections .............................. p. 10

Security Key Installation ........... p. 10

Boot-Up and Testing ................. p. 10

Adhering Decals and Labels .... p. 11

Illustrations ................................ p. 12

MAXX Select and Slim MAXX Games

Initial Steps ................................. p. 15

Electronics Tray Removal ........ p. 15

Power Supply Removal ............ p. 16

Touchscreen Controller

Removal and Installation ........... p. 16

Electronics Tray Installation ..... p. 16

Power Supply Installation ......... p. 17

Coupler Installation .................... p. 17

Connections .............................. p. 18

Security Key Installation ........... p. 18

Boot-Up and Testing ................. p. 19

Adhering Decals and Labels .... p. 19

Illustrations ................................ p. 20

XL Countertop Games

Initial Steps ................................. p. 22

CD-ROM Removal ...................... p. 22

Electronics Removal ................. p. 22

Power Supply Removal ............ p. 23

Electronics Tray Installation ..... p. 23

Touchscreen Controller

Removal and Installation ........... p. 24

Power Supply Installation ......... p. 24

Coupler Installation .................... p. 25

Connections .............................. p. 25

Security Key Installation ........... p. 26

Boot-Up and Testing ................. p. 26

Adhering Decals and Labels .... p. 27

Illustrations ................................ p. 28

MAXX Upright with Wooden Shelf

Initial Steps ................................. p. 30

Electronics Removal ................. p. 30

Power Supply Removal ............ p. 30

Electronics Tray Installation ..... p. 31

MAXX Upright with Sliding Metal Shelf

Initial Steps ................................. p. 32

Electronics Tray Removal ........ p. 32

Power Supply Removal ............ p. 32

Electronics Tray Installation ..... p. 33

MAXX Upright with Rolling Metal Shelf

Initial Steps ................................. p. 34

Electronics Tray Removal ........ p. 34

Power Supply Removal ............ p. 34

Electronics Tray Installation ..... p. 34

All MAXX Upright Illustrations ... p. 35

Blue MAXX Upright, XL Elephant Ear, XL

Cabaret, Converted XL to MAXX

Elephant Ear and Cabaret

CD-ROM Removal ...................... p. 36

Electronics Removal ................. p. 37

Electronics Tray Installation ..... p. 37

Power Supply Removal ............ p. 37

Illustrations ................................ p. 38

FORCE Motherboard and I/O board

Illustrations ................................ p. 45

Software License Agreements

English ....................................... p. 48

French ....................................... p. 50

German ...................................... p. 52

All Upright Games

Touchscreen Controller

Removal and Installation ........... p. 39

Power Supply Installation ......... p. 39

Coupler Installation .................... p. 40

Connections .............................. p. 41

Security Key Installation ........... p. 41

Boot-Up and Testing ................. p. 42

Adhering Decals and Labels .... p. 42

Illustrations ................................ p. 43

© 2007 Merit Entertainment

Megatouch, MAXX,

and

FORCE

are registered trademarks of Merit Entertainment

Reproduction of this manual, in any form or by any means, is strictly forbidden without the written permission of Merit Entertainment

COPYRIGHT © 2007 MERIT ENTERTAINMENT

MAXX to FORCE Conversion Instructions

IMPORTANT!!!

You MUST have a Microtouch Touchscreen to complete this upgrade. If you have an ELO Touchscreen, you must purchase a new touchscreen from an authorized Merit distributor. ELO Touchscreens can be identified by the

SILVER COLOR, METAL COATED CASING of the controller.

WARNING: Do not enable Hi-Resolution on games that are converted from MAXX to FORCE. The monitors in these games are not designed for Hi-Resolution and will adversely affect the display.

NOTE: THIS INSTALLATION SHOULD ONLY BE PERFORMED BY A

QUALIFIED SERVICE TECHNICIAN.

CONTENTS:

SA3526-XX

SA0333-01

SB0448-01

SB0447-01

SB0449-02

SA0252-02

SA0335-02

SB0450-01

SB0451-01

EC9840-10

SB0452-XX

GL3100-6X

GL3100-63

PM0306-05

PM9998-02

PM8928-81

SA7297-13

EC0072-04

HW8811

HW4201

CN4451-01

CN4452-01

MW0358-01

EC0098-02

HW3151

EC0072-10

HW4393

HW3201

HW4394-02

HW3162

HW6039

CN4453-01

HW8859-01

1

1

6

3

2

1

1

1

1

1

1

1

2

2

2

1

1

1

1

1

2

1

1

1

1

1

1

3

1

2

2

8

2

FORCE 2007 SECURITY KEY

POWER SUPPLY ASSEMBLY

DC POWER HARNESS ASSEMBLY

DC CABLE

DC EXTENSION HARNESS

AC POWER HARNESS

UPRIGHT AC HARNESS

I/O ADAPTER HARNESS heavy

I/O ADAPTER HARNESS mini

TOUCHSCREEN CONTROLLER

FORCE 2007.5 HARD DRIVE & MOTHERBOARD MODULE

CLASSIC LEFT & RIGHT SIDE DECAL - FORCE 2006

FORCE 2007 OVAL DECAL

MAXX<FORCE UPGRADE LABEL

SERIAL NUMBER TAG

FORCE 2007 SIGN

MAGNETIC SIGN HOLDER

ETHERNET CABLE

TIE WRAP, 11/16BDL,LOOSE

6-32x.25L PAN/PHL SMSCR

ETHERNET COUPLER

PHONE COUPLER

COUPLER RETAINING BRACKET

MODEM CABLE, 62.00L

6-32 NYLON THUMBNUT

ETHERNET LINE/PATCH CORD

8-32x.50L PAN/PHL SMSCR

8-32 KEPNUT

STOP NUT

HEX STANDOFF

DESCRIPTION

8x.75L SHEET METAL SCREW

CROSSOVER COUPLER, RJ45, 10BT

ADHESIVE-BACKED WIRE TIE DOWN

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 1

COPYRIGHT © 2007 MERIT ENTERTAINMENT

ATTENTION:

OBSERVE PRECAUTIONS FOR HANDLING ELECTROSTATIC DEVICES

Motherboard Handling Precautions

Before handling any boards, observe the following procedures:

• Remove any static charge from your body by touching a grounded piece of metal on the game. Failure to ground yourself before performing an upgrade may result in damage to your system and may prevent you from performing a successful upgrade.

• Use a ground strap when handling the boards.

• When plugging in connectors to the board, make sure the connector is inserted straight onto the header and that the connector covers all header pins.

Do not connect any peripheral device to the board if the power is still connected to the peripheral or if power is already applied to the board.

• Prevent electro-static discharge by storing the boards in the anti-static bags in which they are shipped.

POWER SUPPLY

CONNECTOR

MOTHERBOARD CONNECTIONS

HARD DRIVE

CONNECTOR

CENTRONICS

CONNECTOR

TOUCHSCREEN

CONTROLLER

CONNECTOR

COMM BOARD

CONNECTOR

SECURITY

KEY

MONITOR

SIGNAL

CONNECTOR

SPEAKER

CONNECTOR

COIN & I/O

HARNESS

FIGURE 1 - TELCO 586 MOTHERBOARD WITH SA10047 I/O BOARD

2 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

POWER SUPPLY

CONNECTOR

(OBSCURED)

KEYBOARD

CONNECTOR

TOUCHSCREEN

CONTROLLER

CONNECTOR

COPYRIGHT © 2007 MERIT ENTERTAINMENT

MOTHERBOARD CONNECTIONS CONTINUED

HARD DRIVE

CONNECTOR

MOUNTING

SCREW

LOCATION

(2 PLACES)

CMOS

BATTERY

RISER

CARD

SECURITY KEY

CONNECTOR

MONITOR

SIGNAL

CONNECTOR

I/O BOARD

PRINTER

CONNECTOR

(OPTIONAL)

SPEAKER

CONNECTOR

FIGURE 2 - ITOX/MITSUBISHI MOTHERBOARD WITH SA10051 I/O BOARD

STANDOFF SECURING

SUPPORT BRACKET

TO MOTHERBOARD

ETHERNET

CONNECTOR

TOUCHSCREEN

CONTROLLER

CONNECTOR

DC POWER

HARNESS

HARD DRIVE

CONNECTOR

STANDOFF

SECURING

SUPPORT

BRACKET TO

AUDIO BOARD

SUPPORT

BRACKETS

AUDIO

BOARD

RISER CARD

SECURITY KEY

I/O BOARD

MONITOR

SIGNAL

CONNECTOR

I/O CONNECTOR

SPEAKER

CONNECTOR

PRINTER

CONNECTOR

(OPTIONAL)

FIGURE 3 - UNICORN MOTHERBOARD WITH SA10051 I/O BOARD

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 3

COPYRIGHT © 2007 MERIT ENTERTAINMENT

POWER SUPPLIES USED IN MAXX AND XL GAMES

FIGURE 4 - PC / AT POWER SUPPLY - GlobTek ST-230WHF

Used in:

Full MAXX

MAXX Classic and Blue MAXX

MAXX Upright and Blue MAXX Upright

XL games

FIGURE 5 - EOS POWER SUPPLY - EOS VTL100-4000

Used in:

MAXX Elite and EZ MAXX

MAXX Select and Slim MAXX

4 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

COPYRIGHT © 2007 MERIT ENTERTAINMENT

POWER SUPPLIES USED IN MAXX AND XL GAMES

FIGURE 6 - ATX POWER SUPPLY - Mini-GlobTek AT145-S/GPS145

Used in:

MAXX Classic and Blue MAXX

MAXX Elite and EZ MAXX

MAXX Select and Slim MAXX

MAXX Upright

Converted XL games

FIGURE 7 - ATX POWER SUPPLY - Enhance SFX-1211J

Used in:

MAXX Classic and Blue MAXX

MAXX Elite and EZ MAXX

MAXX Select and Slim MAXX

MAXX Upright

Converted XL games

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 5

COPYRIGHT © 2007 MERIT ENTERTAINMENT

MAXX CLASSIC, BLUE MAXX, AND CONVERTED XL

COUNTERTOP GAMES

Initial Steps

NOTE: Read the Motherboard Handling

Precautions before proceeding (see

Page 2).

1.

Turn off and unplug the game. Wait 5 minutes for CRT to discharge before proceeding.

2.

Unlock and open the rear door.

NOTE: During this upgrade we highly recommend that you clean any dirt or dust inside the game, particularly on the cooling fans. Keeping the game cool and clean will maintain and prolong performance.

3.

Remove and set aside the coin box.

Electronics Removal

NOTE: Cut tie wraps as necessary.

4.

Use Figures 1-3 to determine what kind of motherboard is in your game. Using the Figure, disconnect the following from your motherboard assembly:

- Touchscreen controller connector

- Centronics connector

- Hard drive ribbon cable

- VGA video connector

- I/O connector

- Speaker connector

- DC power harness

5.

Carefully disconnect any remaining harness connections to the I/O board.

6.

7.

Disconnect any remaining harnesses connected to the electronics tray.

MAXX games

: Remove the 2 nuts from the back of the motherboard assembly and remove the motherboard.

Converted XL games

: Remove the

2 mounting screws and spacers securing the motherboard assembly, then remove the motherboard.

XL games

: Remove the 2 hexnuts and spacers securing the motherboard assembly, then remove the motherboard.

8.

9.

Remove the plastic motherboard guide(s) that held the bottom of the motherboard on the metal lip in the game. They will be permanently removed.

Disconnect the liquid drain tube from the gutter at the rear door hinge. It is located opposite the power supply.

This will be reconnected later. See

Figure 8.

10. Remove the screw or 2 hexnuts securing the hard drive mounting plate to the game chassis.

See Figure 8.

11. Disconnect the 4-pin power connector from its mating connector, keep this

6 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

COPYRIGHT © 2007 MERIT ENTERTAINMENT cable connected to the hard drive. See

Figure 8.

screws or nuts. If the screws do not correctly line up with the slots, carefully loosen the screws and move them for correct alignment.

12. Remove the hard drive and cables from the game.

Electronics Tray Installation

13. To properly install the new FORCE electronics tray, you will need to remove the hard drive, I/O board, and motherboard from the tray. Release the clamp on the hard drive supporting the IDE ribbon cable and the other clamp attaching the two IDE ribbon cables.

XL games ONLY

: Behind the metal display frame, loosely secure a locknuts on each pressed stud. Slide the

FORCE electronics tray onto the studs.

Place another hexnut in front of the board on each stud. Tighten the nuts so that no more than 2 threads of the screws are showing beyong the outermost hexnut. This will prevent damage to the motherboard.

14. Remove the IDE ribbon cable and DC power connector from the hard drive.

15. Remove the 3 screws securing the hard drive assembly, then remove the assembly.

20. Secure the bottom of the tray to the chassis by installing one supplied screw through each of the two slots at the bottom (see Figure 12). Make sure the bottom of the screw is facing down, then secure the screws with the 2 supplied hexnuts.

16. Disconnect the J5, J6, J14, J15, J16, and J18 connectors from the I/O board. See Figure 31.

NOTE: Take note of the location of all disconnected harnesses. You will need to reconnect ALL of the harnesses.

17. Remove the 4 screws securing the new I/O board to the motherboard on the FORCE electronics tray, then remove the I/O board. See Figure 31.

21. Using the existing 4 hexnut standoffs and 2 screws, remount the motherboard to its position on the electronics tray, then reconnect any removed connections. See Figure 30.

Make sure that the screws securing the electronics tray are not contacting the underside of the motherboard.

18. Remove the 4 hexnut standoffs (located where the I/O board was mounted) and 2 screws securing the new motherboard to the FORCE electronics tray, then remove the motherboard. If necessary, remove any connections.

22. Using the 4 existing screws, remount the I/O board to its position on the electronics tray, then reconnect the J5, J6,

J14, J15, J16, and J18 connectors to the I/O board. See Figure 31.

23. Connect the 6-pin speaker harness in the game to the J12 location on the

I/O board. See Figure 31.

19. Install the FORCE electronics tray on the 2 standoffs or threaded studs where the old motherboard was mounted (see Figure 12). Secure the board to the chassis with the two

24. Using the 3 existing screws, remount the hard drive assembly to its position on the electronics tray. Then, reconnect IDE ribbon cable and DC power connector to the hard drive.

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 7

25. Secure the ribbon cable from the hard drive in the cable clamp on the hard drive. then, reattach the clamp joining the two IDE ribbon cables.

Power Supply Removal

26. Disconnect the main DC power supply harness from from all points in the game. Be sure to remember what is disconnected, as you will need to reconnect many of the points later.

27. Remove the two nuts securing the power cord retention bracket, remove the bracket and disconnect the line cord from the power supply. See Figure 8.

28. Remove the two hexnuts securing the right side of the power supply bracket to the bottom of the game (see Figure

8).

29. Using the access holes in the lower right side of the power supply bracket, loosen the remaining two hexnuts securing the power supply bracket and slide the bracket out of the game. See

Figure 8.

30. Unfasten the 4 screws securing the power supply to the mounting bracket and remove the power supply. See

Figure 8.

31. Disconnect the fast-on connectors to the switch and all remaining power supply harnesses.

Touchscreen Controller Removal

32. Remove the 2 screws securing the touchscreen controller.

33. Disconnect the 4-pin, orange and gray power connector coming from the touchscreen controller.

COPYRIGHT © 2007 MERIT ENTERTAINMENT

34. Detach the touchscreen controller cable from the underside of the controller and remove the touchscreen controller.

Touchscreen Controller

Installation

35. Verify that the DC power cable of the touchscreen is

NOT

connected to the

DC power harness.

36. Using a DVM in the resistance mode, check for continuity (resistance less than 2 ohms) between the metal game chassis and pin #8 of the Microtouch connector. See Figure 32 for location.

If continuity is found, locate the ground ring on the touchscreen cable near the touchscreen glass. Cut the ground ring to remove it.

NOTE:

Do not cut the ground at the power connector end of the cable. Then insulate the exposed wire.

WARNING!!! Do not proceed with touchscreen controller installation until no continuity is found.

Check the continuity again. If no continuity is found, continue with the installation process.

37. Plug the wire from the touchscreen glass into the underside of the supplied controller.

38. Secure the new controller to the game with the existing two screws.

39. Reconnect the 4-pin, orange and gray power connector to the 4-pin mating connector on the provided SA0448-

01 harness.

Power Supply Installation

40.

If your game had an ATX power supply:

Remove the provided supply from the adapter bracket and install the power supply in the same orientation

8 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

COPYRIGHT © 2007 MERIT ENTERTAINMENT as the old supply using the same screws. See Figure 8.

If your game had a EOS or PC power supply:

Using the existing screws, install the new power supply (with adapter bracket) in the mounting bracket. It should be installed in the same orientation as the old supply.

See Figure 8.

41. Connect connector

D

on the new DC power supply harness assembly

(SB0448-01) to the 20-pin connector on SB0453-01, located on the electronics tray.

42. Connect connector

A

of the DC power harness (SB0448-01) to the 20-pin mating connector on the power supply.

43.

EOS power supply only:

Plug the monitor and bill acceptor (if applicable) AC power into the SB0335-01 harness in the power supply mounting frame.

Reconnect the switch using the harness included in the new power supply frame. The connector on the blue wire (labeled G) should connect to tab

1. The white wire (L) should be connected to tab 2. The brown wire (H) should be connected to tab 3. The black wire (K) should be connected to tab 4. See Figure 33. If required, an

SB0447-01 is included in the kit and can provide additional DC connections.

Also reconnect the ground wire (labeled D) to the stud next to the power supply mounting bracket.

Modem & Ethernet Coupler

Installation

NOTE: IF YOUR GAME ALREADY HAS

COUPLERS INSTALLED, SKIP TO STEP

50.

44. Using Figure 9 and the earlier removed power supply bracket, determine the type of game that you have:

If your game has a horizontally oriented

U-bolt on the power entry assembly see Figure 10 -

MAXX A.

If your game has a vertically oriented

U-bolt and circuit breaker on the power entry assembly like the drawing on the right, see Figure 11 -

MAXX B.

45. Locate the metal cover plate covering the two access holes on the inside of the power entry assembly (secured to the assembly by the nylon thumbnuts).

Some models do not have the metal cover plate. If you have a model that was previously set up for linking games you will have an RS 485 com board instead.

46. Remove the thumbnuts securing the cover plate or the RS 485 com board.

47.

MAXX A:

Secure the supplied coupler retention bracket (MW0358-01) with the thumbnuts. Orient the supplied, snap-in Ethernet coupler and insert it into the lower access hole in the coupler retention bracket. Then orient the supplied, snap-in phone coupler and insert it into the upper access hole in the coupler retention bracket. See Figure 10.

MAXX B:

Orient the supplied, snap-in

Ethernet coupler and insert it into the right access hole. Then orient the supplied, snap-in phone coupler and insert it into the left access hole. See

Figure 11.

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 9

COPYRIGHT © 2007 MERIT ENTERTAINMENT

48. Connect one end of the supplied

Ethernet cable (EC0072-10) to the inside of the Ethernet coupler. Connect the other end to the Ethernet port on the motherboard (see Figure 30).

49. Connect the mating connector on the supplied modem cable (EC0098-02) to the phone coupler. If you have installed a modem or if your electronics tray came with a modem, connect the other end of the harness to the mating 2-pin connector on the modem, otherwise tie wrap the cable to keep it out of the way.

50. Reinstall the power supply assembly on the two hexnuts located on the left side of the chassis. Tighten the nuts to secure the side of the bracket.

Then, secure the bottom of the assembly with two additional hexnuts.

Route the line cord under the power cord retention bracket and secure the bracket with the nut. See Figure 8.

Connections

51. Visually inspect and verify that the microprocessor heatsink/fan clip (located on the motherboard) is installed properly.

DO NOT REMOVE the heatsink/fan to check the installation!

52. Visually inspect the memory DIMMs on the motherboard to make sure they are properly mounted.

53. Attach the following connections to the new motherboard. See Figure 30 for assistance:

- VGA video connector

- Touchscreen controller connector

54. Connect the USB cable from the I/O board (USB-B) to the motherboard

(USB-A). See Figures 30 and 31.

55.

If your original I/O board was the

SA10047 or SA10023 XL series board:

Connect the SB0450-01 adapter harness to your existing I/O connector.

Connect the other end of the harness to J1, J2, and J11 on the I/O board.

See Figure 30. Pass a supplied tie wrap through the two mated connectors and tighten. See Figure

34.

If your original I/O board was the

SA10051 series board:

Connect the

SB0451-01 I/O adapter harness to your existing I/O connector. Connect the other end of the harness to J1, J2, and J11 on the I/O board. See Figure

30. Pass a supplied tie wrap through the mated connectors and tighten.

See Figure 34.

56. Reconnect the liquid drain tube (see

Figure 8).

Security Key Installation

57. Locate the security key socket on the

I/O board. See Figure 31.

58. Carefully secure the supplied security key under the metal arm.

Boot-Up and Testing

59. Reinstall the coin box.

60. Reconnect the liquid drain tube. See

Figure 12.

61. Carefully close the back door of the game. Verify that the door closes without contacting or hitting any internal components or wiring.

10 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

62. Reopen the door, then plug in the game and turn the power switch on.

WARN-

ING! Do not touch or reach into the area exposed by the open rear cover. This is open for visual observation ONLY. While visually observing, make sure that the cooling fans are unobstructed and operating properly.

63. The game may take 1 to 1.5 minutes to complete the boot process. After the booting process is complete, turn off the game.

64. Locate DIP switch #6 on the I/O board

(see Figure 31) and set it to the down position. After setting the DIP switch, turn the power switch of the game to

ON.

This will activate the hardware auto-detect and establish the correct hardware configuration of the game.

Follow the directions on the screen.

65. Once the game menu appears, press the

SETUP

button located in the coin box area of the game to access the

Main Menu.

66. Touch the

Diagnostics

button, then complete the video, I/O and touchscreen tests to verify proper upgrade installation. Also verify coin/bill inputs, audio output, touchscreen operation and gameplay.

NOTE: If your game is accepting bills, but not giving credit for them, your bill acceptor input may be on channel

3. To correct this, enter the Coin-In

Menu and enable channel 3.

67. Once all game functions have been tested, close and lock the CPU section. Verify that the game continues to function properly. Upon verification, any extra parts from removal or installation may be discarded.

COPYRIGHT © 2007 MERIT ENTERTAINMENT

Adhering Decals and Labels

68. Remove the existing decals from the side of the game (remove any adhesive residue with an adhesive remover).

NOTE: Make sure not to get any adhesive removing solvents or solutions on the touchscreen or new decals, as they may cause damage.

69. When you are finished removing any excess adhesive from the game, wipe the surfaces with alcohol solvent. The surfaces must be clean for the new decals to adhere properly.

70. Partially peel the backing from the top edge of one of the provided full side decals. Center the decal on the side of the game and apply. Repeat the same step for the other side of the game.

71. Adhere the supplied conversion label

(PM0306-05 reading

“Notice: This game has been ‘upgraded’ using

Merit Industries’ MAXX to FORCE conversion kits...”

) to the interior side of the cabinet surface where it is visible when servicing the game.

72. It is very important to install the kit serial number label on the game. This serial number must be provided along with the game serial number for service or parts replacement. It will also be required for parts warranties. Locate the metal plate with the game serial number (on the side of the game) and place the kit serial number label next to the serial number plate.

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 11

BOLT LOCK

DOOR ASSY

TOP COVER

COPYRIGHT © 2007 MERIT ENTERTAINMENT

Blue/Classic MAXX

LOCK

COTTER PIN

LIQUID DRAIN TUBE

TOUCHSCREEN

CONTROLLER

CENTRONICS ASSY

IDE RIBBON CABLE

4-PIN POWER CONNECTOR

LIQUID DRAIN TUBE

MAIN HARNESS

I/O BOARD

SCREWS SECURING

OWER SUPPLY

SCREWS

SECURING

POWER SUPPLY

ATX BRACKET

SPLY BRKT.

POWER SUPPLY

POWER SUPPLY

SCREWS SECURING

POWER SUPPLY

TO MOUNTING BRACKET

POWER CORD

RETENTION BRACKET

HARD DRIVE

SCREW

(OR 2 HEXNUTS)

SECURING

HARD DRIVE

DETAIL VIEW

FIGURE 8 - BLUE/CLASSIC MAXX CPU SECTION

POWER SUPPLY

SPLY BRKT.

TWO HEXNUTS SECURING

POWER SUPPLY ASSEMBLY

TO BOTTOM OF GAME

TWO HEXNUTS SECURING

POWER SUPPLY

ASSEMBLY TO CHASSIS

(4 PLACES)

12 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

COPYRIGHT © 2007 MERIT ENTERTAINMENT

MAXX A - THE COUPLER RETENTION

BRACKET IS REQUIRED FOR THIS ASSEM-

BLY

MAXX B - THIS ASSEMBLY DOES NOT RE-

QUIRE THE COUPLER RETENTION BRACKET

FIGURE 9 - BLUE MAXX/MAXX CLASSIC - POWER ENTRY ASSEMBLIES

PHONE

COUPLER

ETHERNET

COUPLER

FIGURE 10 - BLUE MAXX/MAXX CLASSIC

COUPLER RETENTION BRACKET

INSTALLATION (MAXX A GAMES)

PHONE

COUPLER

ETHERNET

COUPLER

FIGURE 11 - BLUE MAXX/MAXX CLASSIC

COUPLER RETENTION BRACKET IS NOT RE-

QUIRED (MAXX B GAMES)

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 13

COPYRIGHT © 2007 MERIT ENTERTAINMENT

STANDOFFS TO

MOUNT NEW

ELECTRONICS

TRAY

SLOTS ON

BOTTOM OF NEW

ELECTRONICS

TRAY

FIGURE 12 - SUPPLIED ELECTRONICS TRAY MOUNTED IN GAME

14 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

COPYRIGHT © 2007 MERIT ENTERTAINMENT

MAXX SELECT AND SLIM MAXX GAMES

Initial Steps

NOTE: Read the Motherboard Handling

Precautions before proceeding (see

Page 2).

1.

Turn off and unplug the game. Wait 5 minutes for CRT to discharge before proceeding.

2.

3.

Unlock and remove the rear door of the game cabinet.

There are two lock latches or thumb screws inside the rear of the game.

See Figure 13. Remove the thumbscrews or undo the latches.

4.

Pull back on the lid until it is removed from the game.

NOTE: During this upgrade, we highly recommend that you clean any dirt or dust inside the game, particularly on the cooling fans. Keeping the game cool and clean will maintain and prolong performance.

5.

Remove and set aside the coin box.

6.

7.

Lift the spring loaded pin and slide the

CPU shelf (see Figure 13) into its service position.

Unclamp the 4-pin connector on the hard drive.

Electronics Tray Removal

CAUTION!

Take care not to damage the monitor neck while completing these procedures.

NOTE: Cut tie wraps as necessary.

8.

Use Figures 1-3 to determine what kind of motherboard is in your game. Using the Figure, disconnect the following from your motherboard assembly:

- Touchscreen controller connector

- VGA video connector

- I/O connector

- Speaker connector

- DC power harness

NOTE: Take note of the location of all disconnected harnesses. You will need to reconnect many of the harnesses.

9.

Carefully disconnect any remaining harness connections to the I/O board.

10. Disconnect all remaining harnesses connected to the CPU shelf.

11. Remove the CPU shelf.

NOTE: If the shelf guides in the game are missing or damaged, two replacement guides have been included in the kit.

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 15

COPYRIGHT © 2007 MERIT ENTERTAINMENT

Power Supply Removal

CAUTION: MAKE SURE THE GAME IS

DISCONNECTED FROM THE POWER

SOURCE

.

12. Disconnect the main DC power supply connector.

Touchscreen Controller

Installation

17. Verify that the DC power cable of the touchscreen is

NOT

connected to the

DC power harness.

18. Using a DVM in the resistance mode, check for continuity (resistance less than 2 ohms) between the metal game chassis and pin #8 of the Microtouch connector. See Figure 32 for location.

13. Determine which power supply is in your game and follow the appropriate instructions. See Figures 4-7.

EOS Power Supply (used on the original Slim MAXX countertop):

Disconnect the remaining connections to the power supply. Remove the 2 screws securing the metal power supply mounting plate to the game, then remove the power supply and metal mounting plate.

ATX Power Supply (used on the later Slim MAXX countertop and all Select MAXX countertop):

Disconnect the AC plug from the bottom of the existing ATX power supply.

Remove the original power supply from the game by removing the 2 screws that hold the metal power supply mounting plate in place. Remove the power supply and mounting plate.

Touchscreen Controller Removal

14. Remove the 2 screws securing the touchscreen controller. See Figure 13.

If continuity is found, locate the ground ring on the touchscreen cable near the touchscreen glass. Cut the ground ring to remove it.

NOTE:

Do not cut the ground at the power connector end of the cable. Then insulate the exposed wire.

WARNING!!! Do not proceed with touchscreen controller installation until no continuity is found.

Check the continuity again. If no continuity is found, continue with the installation process.

19. Plug the wire from the touchscreen glass into the underside of the controller.

20. Secure the new controller to the game with the existing hardware.

21. Reconnect the 2-pin, orange and gray power connector to the 2-pin, black and yellow connector.

15. Disconnect the 4-pin, orange and gray power connector coming from the touchscreen controller.

16. Detach the touchscreen controller cable from the underside of the controller and remove the touchscreen controller.

Electronics Tray Installation

22. Slide the new FORCE electronics tray into the side plastic guides. Make sure the lock latch is facing the bottom left corner when you are facing the back of the game. Do not completely install the tray at this time.

16 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

COPYRIGHT © 2007 MERIT ENTERTAINMENT

Power Supply Installation

Former ATX Power Supply Harnessing ONLY:

23. Remove the provded power supply from the metal adapter bracket and install the power supply in the original mounting bracket in the same orientation as the old supply using the same screws.

24. Connect connector

D

on the new

SB0448-01 DC power supply harness assembly to the 20-pin connector on

SB0453-01, located on the electronics tray.

25. Connect the

A

connector of the DC power harness SB0448-01 to the 20pin mating connector on the power supply.

26. Attach SA0209-02 to connector

C

.

Former EOS and PC Power Supply Harnessing ONLY:

27. Using the existing screws, install the new power supply assembly in the same position as the removed assembly.

28. Connect connector

D

on the new

SB0448-01 DC power supply harness assembly to the 20-pin connector on

SB0453-01, located on the electronics tray.

29. Connect the

A

connector of the DC power harness SB0448-01 to the 20pin mating connector on the power supply.

30. Plug the monitor and bill acceptor (if applicable) AC power into the new harness.

31. Attach SA0209-02 to connector

C

.

32. Reconnect the switch using the harness included in the new power supply frame. The connector on the blue wire (labeled G) should connect to tab

1. The white wire (L) should be connected to tab 2. The brown wire (H) should be connected to tab 3. The black wire (K) should be connected to tab 4. See Figure 33. If required, an SB0447-01 is included in the kit and can provide additional DC connections.

If required, an SB0447-01 is included in the kit and can provide additional DC connections.

33. Reconnect the ground wire (labeled

D) on the harness included in the new power supply frame.

Modem & Ethernet Coupler

Installation

NOTE: IF YOUR GAME ALREADY HAS

COUPLERS INSTALLED, SKIP TO STEP

40.

34. Determine the type of game that you have:

If your game has vertically oritented access holes on the power entry assembly, see MAXX A

-

Figure 15.

If your game has horizontally oriented access holes on the power entry assembly, see MAXX B -

Figure 16

.

35. Locate the metal cover plate covering the two access holes on the inside of the power supply bracket, secured to the assembly by the nylon thumbnuts.

Some models do not have the metal cover plate. If you have a model that was previously set up for linking games you will have an RS 485 com board instead.

36. Remove the thumbnuts securing the cover plate or the RS 485 com board.

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 17

If you have the com board, you must also remove the two cables plugged into the board and disconnect the gray ribbon cable from the com 2 serial port on the motherboard assembly.

37.

MAXX A:

Secure the coupler retention bracket with the thumbnuts. Orient the supplied, snap-in Ethernet coupler and insert it into the right access hole in the coupler retention bracket.

Then orient the supplied, snap-in phone coupler and insert it into the left access hole in the coupler retention bracket. See Figure 15.

MAXX B:

Orient the supplied, snap-in

Ethernet coupler and insert it into the upper access hole. Then orient the supplied, snap-in phone coupler and insert it into the lower access hole.

See Figure 16.

38. Connect one end of the supplied

Ethernet cable (EC0072-10) to the inside of the Ethernet coupler. Connect the other end to the Ethernet port on the motherboard (see Figure 30).

39. Connect the mating connector on the supplied modem cable (EC0098-02) to the phone coupler. If you have installed a modem or if your electronics tray came with a modem, connect the other end of the harness to the mating 2-pin connector on the modem, otherwise tie wrap the cable to keep it out of the way.

COPYRIGHT © 2007 MERIT ENTERTAINMENT

41. Visually inspect the memory DIMMs on the motherboard to make sure they are properly mounted.

42. Attach the following connections to the new motherboard. See Figure 30 for assistance:

- VGA connector

- Touchscreen controller connector

43. Connect the USB cable from the I/O board (USB-B) to the motherboard

(USB-A). See Figures 30 and 31.

44.

If your original I/O board was the

SA10047 or SA10023 XL series board:

Connect the SB0450-01 adapter harness to your existing I/O connector.

Connect the other end of the harness to J1, J2, and J11 on the I/O board.

See Figure 30. Pass a supplied tie wrap through the two mated connectors and tighten. See Figure

34.

If your original I/O board was the

SA10051 series board:

Connect the

SB0451-01 I/O adapter harness to your existing I/O connector. Connect the other end of the harness to J1, J2, and J11 on the I/O board. See Figure

30. Pass a supplied tie wrap through the mated connectors and tighten. See

Figure 34.

45. Connect the 6-pin speaker harness in the game to the J12 location on the

I/O board. See Figure 31.

Connections

40. Visually inspect and verify that the microprocessor heatsink/fan clip (located on the motherboard) is installed properly.

DO NOT REMOVE the heatsink/fan to check the installation!

Security Key Installation

46. Locate the security key socket on the

I/O board. See Figure 31.

47. Carefully secure the supplied security key under the metal arm.

18 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

COPYRIGHT © 2007 MERIT ENTERTAINMENT

Boot-Up and Testing

48. Slide the electronics tray completely into the game.

49. Replace the lid on the game securing it with the thumbscrews or lock latches

(see Figure 13).

50. Carefully close the back door of the game. Verify that the door closes without contacting or hitting any internal components or wiring.

51. Reopen the door, then plug in the game and turn the power switch on.

WARN-

ING! Do not touch or reach into the area exposed by the open rear cover. This is open for visual observation ONLY. While visually observing, make sure that the cooling fans are unobstructed and operating properly.

52. The game may take 1 to 1.5 minutes to complete the boot process. After the boot up is complete, turn off the game.

53. Locate DIP switch #6 on the I/O board

(see Figure 31) and set it to the down position. After setting the DIP switch, turn the power switch of the game to

ON.

This will activate the hardware auto-detect and establish the correct hardware configuration of the game.

Follow the directions on the screen.

54. Once the game menu appears, press the

SETUP

button located in the coin box area of the game to access the

Main Menu.

55. Touch the

Diagnostics

button, then complete the video, I/O and touchscreen tests to verify proper upgrade installation. Also verify coin/bill inputs, audio output, touchscreen operation and gameplay.

NOTE: If your game is accepting bills, but not giving credit for them, your bill acceptor input may be on channel

3. To correct this, enter the Coin-In

Menu and enable channel 3.

56. Once all game functions have been tested, close and lock the CPU section. Verify that the game continues to function properly. Upon verification, any extra parts from removal or installation may be discarded.

57. Reinstall the coin box.

Adhering Decals and Labels

58. Remove the existing decals from the side of the game (remove any residue with an adhesive remover).

NOTE: Make sure not to get any adhesive removing solvents or solutions on the touchscreen or decals, as they may cause damage.

59. When you are finished removing any excess adhesive from the game, wipe the surfaces with alcohol solvent. The surfaces must be clean for the new decals to adhere properly.

60. Partially peel the backing from the edge of one of the provided oval side decals. Center the decal on the side of the game and apply. Repeat the same step for the other side of the game.

61. Adhere the supplied conversion label

(PM0306-05 reading

“Notice: This game has been ‘upgraded’ using

Merit Industries’ MAXX to FORCE conversion kits...”

) to the interior side of the cabinet surface where it is visible when servicing the game.

62. It is very important to install the kit serial number label on the game. This serial number must be provided along with the game serial number for service or parts replacement. It will also be required for parts warranties. Locate the metal plate with the game serial number (on the side of the game) and place the kit serial number label next to the serial number plate.

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 19

THUMBSCREW OR

LOCK LATCH

SECURING LID

(2 PLACES)

COPYRIGHT © 2007 MERIT ENTERTAINMENT

SPRING-LOADED

PIN SECURING

CPU SHELF

FIGURE 13 - MAXX SELECT/SLIM MAXX - CPU SECTION

SCREWS

SECURING

TOUCHSCREEN

CONTROLLER

THUMBSCREW

OR LOCK LATCH

SECURING LID

(2 PLACES)

MOTHERBOARD

LID ASSY.

T/S CONTROLLER

POWER

SUPPLY

SPEAKER

FIGURE 14 - MAXX SELECT/SLIM MAXX - CPU SECTION

20 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

COPYRIGHT © 2007 MERIT ENTERTAINMENT

PHONE

COUPLER

ETHERNET

COUPLER

FIGURE 15 - MAXX SELECT/SLIM MAXX - COUPLER INSTALLATION

(VERTICAL ORIENTATION OF ACCESS HOLES)

ETHERNET

COUPLER

PHONE

COUPLER

FIGURE 16 - MAXX SELECT/SLIM MAXX - COUPLER INSTALLATION

(HORIZONTAL ORIENTATION OF ACCESS HOLES)

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 21

COPYRIGHT © 2007 MERIT ENTERTAINMENT

XL Countertop

Initial Steps

1.

Unlock and open the CD-ROM access door, located on the right side of the game. Remove the CD from the CD-

ROM drive, then close the door.

2.

3.

4.

Turn off and unplug the game. Wait 5 minutes for CRT to discharge before proceeding.

Unlock and remove the coin box or coin box/bill acceptor assembly.

Unlock and open the rear door of the game cabinet.

CD-ROM Removal

NOTE: It is not necessary to completely remove the CD-ROM drive. If you do not wish to remove the drive, skip Step

8.

5.

Remove the ribbon cable on the CD-

ROM player from the cable clamp and disconnect it from the IDE-1 location on the motherboard. See Figure 21.

NOTE: When disconnecting the ribbon cable, carefully disconnect the cable by grasping the connector and not the cable itself

.

6.

Disconnect the 4-pin CD player extension harness from the main power harness.

7.

Remove the 2 screws securing the

CD-ROM to the CD-ROM mounting bracket and remove the assembly from the game.

Electronics Removal

8.

Disconnect the fan power connector and ground strap. See Figure 21.

9.

Remove the plastic motherboard guides located on the shelf below the motherboard assembly.

10. Using Figures 1-3, determine the type of motherboard in your game. Use the figure as a guide to disconnect the following from the motherboard:

- RS 485 com board ribbon cable (You will only have this cable if you were linking games - this will be permanently removed.)

- CPU fan power connector (This will not be reconnected. The connector can be identified by tracing the wire from the CPU fan.)

- Touchscreen controller connector

- Centronics connector

- VGA video connector

- I/O connector

- Speaker connector

- DC power harness

NOTE: Take note of the location of all disconnected harnesses. You will need to reconnect many of the harnesses.

22 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

COPYRIGHT © 2007 MERIT ENTERTAINMENT

11. Carefully disconnect any remaining harness connections to the I/O board.

12. Disconnect any remaining harnesses connected to the electronics tray.

13. Remove the 2 hexnuts securing the motherboard to the shelf mounting plate, then remove the motherboard.

21. Remove the 3 nuts securing the cover plate or the RS 485 com board, then remove the plate or com board and the

3 spacers. This assembly will be permanently removed.

22. Remove the 4 screws securing the power supply to the mounting bracket and remove the power supply from the bracket.

Power Supply Removal

CAUTION: MAKE SURE THE GAME IS

DISCONNECTED FROM ITS POWER

SOURCE.

14. Remove the DC harness from the cable clamps on the top of the motherboard mounting frame.

15. Disconnect the main DC power harness from the power supply.

16. Use the holes on the opposite side of the power supply mounting bracket to loosen the 2 nuts fastening the bracket to the chassis, then remove the third nut located on the outside of the bracket. Then remove the nut connecting the ground wire. See Figure 22.

17. Slide the power supply assembly forward, lift it over the nuts, and remove it from the game.

18. Disconnect the wires from the switch attached to the power supply mounting bracket.

19. Locate the RS 485 com board on the inside of the power entry assembly

(secured to the assembly with 3 nuts).

NOTE: If you do not have a model that was previously set up for linking games, you may have a metal cover plate covering the two access holes on the inside of the power entry assembly instead.

20. Disconnect the com board ribbon cable and power connector.

Electronics Tray Installation

23. To properly install the new FORCE electronics tray, you will need to remove the hard drive, I/O board, and motherboard from the tray.

24. Release the clamp on the hard drive supporting the IDE ribbon cable and the other clamp attaching the two IDE ribbon cables.

25. Remove the IDE ribbon cable and DC power connector from the hard drive.

26. Remove the 3 screws securing the hard drive assembly, then carefully remove the assembly.

27. Disconnect the J5, J6, J14, J15, J16, and J18 connectors from the I/O board.

NOTE: Take note of the location of all disconnected harnesses. You will need to reconnect ALL of the harnesses.

28. Remove the 4 screws securing the new I/O board to the FORCE electronics tray, then remove the I/O board.

29. Remove the 4 hexnut standoffs and 2 screws securing the new motherboard to the FORCE electronics tray, then remove the motherboard.

If necessary, remove any connections.

30. Behind the metal display frame, loosely secure a hexnut on each pressed stud.

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 23

COPYRIGHT © 2007 MERIT ENTERTAINMENT

Slide the FORCE electronics tray onto the studs. Place another hexnut in front of the board on each stud. Tighten the nuts so that no more than 2 threads of the screws are showing. This will prevent damage to the motherboard.

31. On the bottom of the installed electronics tray, there are 2 slots. Install 1 supplied screw through each of the slots, ensuring the bottom of the screw is facing down, then secure the screws with the 2 supplied hexnuts.

32. Using the existing 4 hexnut standoffs and 2 screws, remount the motherboard to its position on the electronics tray, then reconnect any removed connections.

33. Using the 4 existing screws, remount the I/O board to its position on the electronics tray, then reconnect the J5, J6,

J14, J15, J16, and J18 connectors to the I/O board.

34. Using the 3 existing screws, remount the hard drive assembly to its position on the electronics tray, then reattach the clamp joining the two IDE ribbon cables.

35. Reconnect the IDE ribbon cable and

DC power connector to the hard drive.

Touchscreen Controller Removal

36. Remove the 2 screws securing the touchscreen controller. See Figure 20.

37. Disconnect the 4-pin, orange and gray power connector coming from the touchscreen controller.

38. Detach the touchscreen controller cable from the underside of the controller and remove the touchscreen controller.

Touchscreen Controller

Installation

39. Verify that the DC power cable of the touchscreen is

NOT

connected to the

DC power harness.

40. Using a DVM in the resistance mode, check for continuity (resistance less than 2 ohms) between the metal game chassis and pin #8 of the Microtouch connector. See Figure 32 for location.

If continuity is found, locate the ground ring on the touchscreen cable near the touchscreen glass. Cut the ground ring to remove it.

NOTE:

Do not cut the ground at the power connector end of the cable. Then insulate the exposed wire.

WARNING!!! Do not proceed with touchscreen controller installation until no continuity is found.

Check the continuity again. If no continuity is found, continue with the installation process.

41. Plug the wire from the touchscreen glass into the underside of the controller.

42. Secure the new controller to the game with the existing hardware.

43. Reconnect the 4-pin orange and gray power connector to the mating 4-pin connector.

Power Supply Installation

44. Using the existing screws, install the new power supply assembly to the same position as the removed assembly.

45. Connect connector

D

on the new DC power supply harness assembly

(SB0448-01) to the 20-pin connector on SB0453-01, located on the electronics tray.

24 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

COPYRIGHT © 2007 MERIT ENTERTAINMENT

46. Connect the

A

connector of the DC power harness SB0448-01 to the 20pin mating connector on the power supply.

47. Plug the monitor and bill acceptor (if applicable) AC power into the SA0335-

01 harness in the power supply frame

.

48. Reconnect the switch using the harness included in the new power supply frame. The connector on the blue wire (labeled G) should connect to tab

1. The white wire (L) should be connected to tab 2. The brown wire (H) should be connected to tab 3. The black wire (K) should be connected to tab 4. See Figure 33. If required, an SB0447-01 is included in the kit and can provide additional DC connections.

49. Reconnect the ground wire (labeled

D) to the stud next to the power supply mounting bracket.

Modem & Ethernet Coupler

Installation

NOTE: IF YOUR GAME ALREADY HAS

COUPLERS INSTALLED, SKIP TO STEP

55.

50. Locate the metal cover plate secured to the assembly by the nylon thumbnuts.

Some models do not have the metal cover plate. If you have a model that was previously set up for linking games you will have an RS 485 com board.

51. Remove the thumbnuts securing the cover plate or the RS 485 com board.

If you have the com board, you must also remove the two cables plugged into the board and disconnect the gray ribbon cable from the com 2 serial port on the motherboard assembly.

52. Secure the coupler retention bracket with the thumbnuts. Orient the supplied, snap-in Ethernet coupler and insert it into the lower access hole in the coupler retention bracket. Then orient the supplied, snap-in phone coupler and insert it into the upper access hole in the coupler retention bracket.

See Figure 22.

53. Connect one end of the supplied

Ethernet cable (EC0072-10) to the inside of the Ethernet coupler. Connect the other end to the Ethernet port on the motherboard (see Figure 30).

54. Connect the mating connector on the supplied modem cable (EC0098-02) to the phone coupler. If you have installed a modem or if your electronics tray came with a modem, connect the other end of the harness to the mating 2-pin connector on the modem, otherwise tie wrap the cable to keep it out of the way.

Connections

55. Visually inspect and verify that the microprocessor heatsink/fan clip (located on the motherboard) is installed properly.

DO NOT REMOVE the heatsink/fan to check the installation!

56. Visually inspect the memory DIMMs on the motherboard to make sure they are properly mounted.

57. Attach the following connections to the new motherboard. See Figure 30 for assistance:

- VGA video connector

- Touchscreen controller connector

58. Connect the USB cable from the I/O board (USB-B) to the motherboard

(USB-A). See Figures 30 and 31.

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 25

59.

If your original I/O board was the

SA10047 or SA10023 XL series board:

Connect the SB0450-01 adapter harness to your existing I/O connector.

Connect the other end of the harness to J1, J2, and J11 on the I/O board.

See Figure 30. Pass a supplied tie wrap through the two mated connectors and tighten. See Figure

34.

If your original I/O board was the

SA10051 series board:

Connect the

SB0451-01 I/O adapter harness to your existing I/O connector. Connect the other end of the harness to J1, J2, and J11 on the I/O board. See Figure

30. Pass a supplied tie wrap through the mated connectors and tighten.

See Figure 34.

60. Connect the 6-pin speaker harness in the game to the J12 location on the

I/O board. See Figure 31.

Security Key Installation

61. Locate the security key socket on the

I/O board.

62. Carefully secure the supplied security key under the metal arm.

Boot-Up and Testing

63. Carefully close the back door of the game. Verify that the door closes without pinching or hitting any internal components or wiring.

64. Reopen the door, then plug in the game and turn the power switch on.

WARN-

ING! Do not touch or reach into the area exposed by the open rear cover. This is open for visual observation ONLY. While visually observing, make sure that the cooling fans are unobstructed and operating properly.

COPYRIGHT © 2007 MERIT ENTERTAINMENT

65. The game may take 1 to 1.5 minutes to complete the boot process. After the booting process is complete, turn off the game.

66. Locate DIP switch #6 on the I/O board

(see Figure 31) and set it to the down position. After setting the DIP switch, turn the power switch of the game to

ON.

This will activate the hardware auto-detect and establish the correct hardware configuration of the game.

Follow the directions on the screen.

67. Once the game menu appears, press the

SETUP

button located in the coin box area of the game to access the

Main Menu.

68. Touch the

Diagnostics

button, then complete the video, I/O and touchscreen tests to verify proper upgrade installation. Also verify coin/bill inputs, audio output, touchscreen operation and gameplay.

NOTE: If your game is accepting bills, but not giving credit for them, your bill acceptor input may be on channel

3. To correct this, enter the Coin-In

Menu and enable channel 3.

69. Visually inspect all of the cooling fans in the game to verify that they are all unobstructed and operating properly.

70. Once all game functions have been tested, close and lock the CPU section. Verify that the game continues to function properly. Upon verification, any extra parts from removal or installation may be discarded.

26 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

COPYRIGHT © 2007 MERIT ENTERTAINMENT

Adhering Decals and Labels

71. Remove the existing decals from the side of the game (remove any adhesive residue with an adhesive remover).

NOTE: Make sure not to get any adhesive removing solvents or solutions on the touchscreen or decals, as they may cause damage.

72. When you are finished removing any excess adhesive from the game, wipe the surfaces with alcohol solvent. The surfaces must be clean for the new decals to adhere properly.

73. Partially peel the backing from the top edge of one of the provided full side decals. Center the decal on the side of the game and apply. Repeat the same step for the other side of the game.

74. Adhere the supplied conversion label

(PM0306-05 reading

“Notice: This game has been ‘upgraded’ using

Merit Industries’ MAXX to FORCE conversion kits...”

) to the interior side of the cabinet surface where it is visible when servicing the game.

75. It is very important to install the kit serial number label on the game. This serial number must be provided along with the game serial number for service or parts replacement. It will also be required for parts warranties. Locate the metal plate with the game serial number (on the side of the game) and place the kit serial number label next to the serial number plate.

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 27

CLEAR DRAINAGE

TUBING

SPRING-LOADED

LEVER

COPYRIGHT © 2007 MERIT ENTERTAINMENT

XL Countertop

FAN POWER

CONNECTOR

GROUND

STRAP

CD-ROM PLAYER

TOUCHSCREEN

CONTROLLER

CD-ROM

RIBBON CABLE

RIBBON

CABLE CLAMP

MONITOR SIGNAL

CONNECTOR

FIGURE 21 - INTERNAL VIEW WITH MONITOR ASSEMBLY REMOVED

28 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

COPYRIGHT © 2007 MERIT ENTERTAINMENT

COUPLER

RETENTION

BRACKET

PHONE

COUPLER

ETHERNET

COUPLER

ACCESS

HOLES

FIGURE 22 - POWER ENTRY ASSEMBLY

MOUNTING

HOLES

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 29

COPYRIGHT © 2007 MERIT ENTERTAINMENT

MAXX Upright with Wood Shelf

Initial Steps

NOTE: Read the Motherboard Handling Precautions before proceeding

(see Page 2).

1.

Turn off and unplug the game. Wait 5 minutes for CRT to discharge before proceeding.

2.

Open the front bezel and slide the CPU shelf into its service position.

NOTE: During this upgrade, we highly recommend that you clean any dirt or dust inside the game, particularly on the cooling fans. Keeping the game cool and clean will maintain and prolong performance.

Electronics Removal

3.

Use Figures 1-3 to determine what kind of motherboard is in your game. Using the Figure, disconnect the following from the motherboard:

- Centronics connector

- Hard drive ribbon cable

- Touchscreen controller connector

- VGA video connector

- I/O connector

- Speaker/audio connector

- DC power harness

NOTE: Take note of the location of all disconnected harnesses. You will need to reconnect many of the points.

4.

Carefully disconnect any remaining harness connections to the I/O board.

5.

6.

7.

8.

Remove the 1 screws and nuts securing the hard drive to the 2 metal brackets.

To remove the hard drive, disconnect the 4-pin power connector from its mating connector. Keep the cable connected to the hard drive. Remove the hard drive.

Disconnect any remaining harnesses connected to the electronics tray.

Remove the motherboard and I/O board from the game.

9.

Remove the 2 screws securing the centronics connector and remove the connector from the bracket.

Power Supply Removal

CAUTION: MAKE SURE THE GAME IS

DISCONNECTED FROM THE POWER

SOURCE

.

10. Disconnect the AC and DC harnesses from the power supply. Remove the the 2 screws and 2 nuts securing the power supply and remove it from the game.

11. Remove the 8-12 screws securing the electronics tray, then remove the tray.

30 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

COPYRIGHT © 2007 MERIT ENTERTAINMENT

Electronics Tray Installation

12. To properly install the new FORCE electronics tray, you will need to remove the hard drive, I/O board, and motherboard from the tray. Release the clamp on the hard drive supporting the IDE ribbon cable and the other clamp attaching the two IDE ribbon cables.

13. Remove the IDE ribbon cable and DC power connector from the hard drive.

14. Remove the 3 screws securing the hard drive assembly, then remove the assembly.

15. Disconnect the J5, J6, J14, J15, J16, and J18 connectors from the I/O board. See Figure 31.

NOTE: Take note of the location of all disconnected harnesses. You will need to reconnect ALL of the harnesses.

16. Remove the 4 screws securing the new I/O board to the motherboard on the FORCE electronics tray, then remove the I/O board. See Figure 31.

17. Remove the 4 hexnut standoffs (located where the I/O board was mounted) and 2 screws securing the new motherboard to the FORCE electronics tray, then remove the motherboard. If necessary, remove any connections.

18. Place the electronics tray on the wooden shelf, positioning the tray to provide space for the motherboard connections.

19. Use the provided sheet metal screws to secure the new electronics tray to the wooden shelf. Two holes are located on both short sides of the tray.

20. Using the existing 4 hexnut standoffs and 2 screws, remount the motherboard to its position on the electronics tray, then reconnect any removed connections. See Figure 30.

Make sure that the screws securing the electronics tray are not contacting the underside of the motherboard.

21. Using the 4 existing screws, remount the I/O board to its position on the electronics tray, then reconnect the J5, J6,

J14, J15, J16, and J18 connectors to the I/O board. See Figure 31.

22. Reconnect the 6-pin speaker harness in the game to the J12 location on the

I/O board.

23. Using the 3 existing screws, remount the hard drive assembly to its position on the electronics tray. Then, reconnect IDE ribbon cable and DC power connector to the hard drive.

24. Secure the ribbon cable from the hard drive in the cable clamp on the hard drive. then, reattach the clamp joining the two IDE ribbon cables.

25. Mount the grounding wire to the threaded standoff (next to the centronics connector on the tray). The other end will be connected to the AC power ground at the power supply, once it is installed.

26. Continue to the

All Uprights

section of this manual on page 46.

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 31

COPYRIGHT © 2007 MERIT ENTERTAINMENT

MAXX Upright with Sliding Metal Shelf

Initial Steps

NOTE: Read the Motherboard Handling Precautions before proceeding

(see Page 2).

1.

Turn off and unplug the game. Wait 5 minutes for CRT to discharge before proceeding.

2.

3.

Unlock and open the rear door. Remove it from the game cabinet.

Unlock and open the front bezel on the cabinet.

4.

Slide the CPU shelf out of the game.

NOTE: During this upgrade procedure we highly recommend that you clean any dirt or dust inside the game, particularly on the cooling fans. Keeping the game cool and clean will maintain and prolong performance.

Electronics Tray Removal

5.

Disconnect harnesses from the game to the I/O board.

6.

7.

Disconnect the cables connected to the motherboard.

Disconnect any remaining harnesses connected to the electronics tray.

8.

Remove the screw securing the electronics tray, lift the metal plunger and slide the tray out of the game.

NOTE: If the plastic guides are damaged or missing, two new guides are included in the kit.

Power Supply Removal

CAUTION: MAKE SURE THE GAME IS

DISCONNECTED FROM THE POWER

SOURCE

.

9.

Disconnect the AC and DC harnesses from the power supply harness.

10. Determine which power supply is in your game and follow the appropriate instructions. See Figures 4-7.

EOS Power Supply:

Disconnect the remaining connections to the power supply. Remove the 4 screws and nuts mounting the metal plate to the game, then remove the power supply and metal mounting tray.

ATX Power Supply:

Disconnect the remaining connections to the power supply. Remove the original power supply from the game by removing the

2 screws and nuts that hold the metal plate in place.

32 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

COPYRIGHT © 2007 MERIT ENTERTAINMENT

Electronics Tray Installation

11. Insert the new FORCE electronics tray into the side slide guides. Fasten the lock latch and then secure with the existing screws. Make sure that the lock latch engages, securing the tray in place.

12. Continue to the

All Uprights

section of this manual on page 46.

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 33

COPYRIGHT © 2007 MERIT ENTERTAINMENT

MAXX Upright with Rolling Metal Shelf

Initial Steps

NOTE: Read the Motherboard Handling Precautions before proceeding

(see Page 2).

1.

Turn off and unplug the game. Wait 5 minutes for CRT to discharge before proceeding.

2.

Unlock and lift the bezel.

NOTE: During this upgrade, we highly recommend that you clean any dirt or dust inside the game, particularly on the cooling fans. Keeping the game cool and clean will maintain and prolong performance.

3.

Slide the electronics tray shelf up and out of the game.

Electronics Tray Removal

4.

Disconnect harnesses from the game to the I/O board.

5.

6.

7.

8.

Disconnect the cables connected to the motherboard.

Disconnect any remaining harnesses connected to the electronics tray.

Remove the 2 screws securing the electronics tray.

Lift the lock latch and carefully slide the electronics tray out and remove from the game.

Power Supply Removal

9.

Disconnect the AC and DC harness from the power supply harness.

10.

ATX Power Supply:

Disconnect the

AC plug from the bottom of the existing ATX power supply. Remove the original power supply from the game by removing the 3 screws and nuts that hold it in place.

Electronics Tray Installation

11. Insert the new FORCE electronics tray in the same orientation as the removed tray.

12. Using the lock latch, secure the tray in place.

13. Secure the tray with the 2 existing screws.

14. Continue to the

All Uprights

section of this manual on page 46.

34 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

COPYRIGHT © 2007 MERIT ENTERTAINMENT

SCREWS AND

SHOULDER

WASHERS

FASTENING

HARD DRIVE

TO MOUNTING

PLATE

(4 PLACES)

SCREW AND

WASHER

FASTENING

HARD DRIVE

MOUNTING

PLATE TO

CPU TRAY

FIGURE 23 - MAXX UPRIGHT - CLOSEUP OF HARD DRIVE

GROMMET

POWER

CONNECTOR

HARD DRIVE

RIBBON

CABLE

HARD-DRIVE

I/O BOARD

MONITOR SIGNAL

CABLE

TOUCHSCREEN

CONTROLLER

CABLE CONNECTOR

CONTRONICS RIBBON

CABLE CONNECTOR

POWER SUPPLY

FIGURE 24 - MAXX UPRIGHT - ELECTRONICS TRAY

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 35

COPYRIGHT © 2007 MERIT ENTERTAINMENT

Blue MAXX Upright

XL Elephant Ear Front-Load & Rear-Load Upright, XL Cabaret

Converted XL to MAXX Elephant Ear Front Load, Rear Load &

Cabaret

CD-ROM Removal (for XL games)

1.

Access the CD-ROM drive, then remove the CD from the drive.

2.

3.

Unlock and open the CPU section door.

Slide the CPU shelf into its service position.

NOTE: During this upgrade, we highly recommend that you clean any dirt or dust inside the game, particularly on the cooling fans. Keeping the game cool and clean will maintain and prolong performance.

4.

If a safety screen is in your game, remove the 5 nuts securing the safety screen around the electronics assembly and loosen the ground wire. Then remove the screen.

5.

Turn off and unplug the game. Wait 5 minutes for CRT to discharge before proceeding.

Front load games ONLY:

Disconnect the CD-ROM ribbon cable from the IDE-

1 location on the motherboard.

6.

7.

8.

Disconnect the 4-pin power connector on the CD-ROM and remove the CD-

ROM from the game.

Rear load games ONLY:

Open the coin mech door and locate the two screws securing the CD player to the metalwork. Loosen the power supply from its mounting by removing the screw securing the front edge of the metalwork to the wooden shelf.

Gently push the power supply aside to access the metalwork behind it. (You may need to disconnect the line cord from the power supply and/or cable clamp to the right of the power supply in order to slide the power supply to the right.)

Remove the remaining screw (located behind the power supply) securing the

CD player to the metalwork. Remove the CD-ROM from the game. See Figure 25.

Both games

: Remove the CD-ROM drive from the game.

36 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

COPYRIGHT © 2007 MERIT ENTERTAINMENT

Electronics Removal

NOTE: Read the Motherboard Handling Precautions before proceeding

(see Page 2).

9.

Use Figures 1-3 to determine what kind of motherboard is in your game. Using the Figure, disconnect the following from the motherboard:

- RS 485 com board ribbon cable (You will only have this cable if you were linking games - this will be permanently removed.)

- Touchscreen controller connector

- I/O connectors

- Speaker/audio connector

- DC power harness

- Fan power connector

NOTE: Take note of the location of all disconnected harnesses. You will need to reconnect many of the points.

10. Carefully disconnect any remaining harnesses to the I/O board.

11. Disconnect any remaining harnesses connected to the electronics tray.

12. Remove the 2 hexnuts securing the motherboard to the shelf mounting plate and remove the motherboard.

13.

Blue MAXX only

: Disconnect the 4pin power connector and the ribbon cable from their mating connecetors keeping these cables connected to the hard drive. Then, remove the 4 screws securing the hard drive and remove the hard drive.

Electronics Tray Installation

14. Place the new FORCE electronics tray on the wooden shelf, positioning the tray to provide space for the motherboard connections.

15. Use the existing screws (or provided screws) to secure the new electronics tray to the wooden shelf.

16. Connect the grounding wire from the new electronics shelf. Route and connect the wire to the AC power ground at the terminal block.

Power Supply Removal

17. Disconnect the following power supply connections:

- Bill acceptor power connector (if applicable) and monitor power connector.

- AC harness from the switch on the power supply mounting bracket

- AC plug from the power supply

- Main DC power supply harness

- Connections running from the power supply to the terminal board (if applicable)

18. Disconnect any remaining connections to the power supply.

19. Continue to the

All Uprights

section of this manual on page 46.

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 37

COPYRIGHT © 2007 MERIT ENTERTAINMENT

Cabaret and Upright

(Front Access)

UPRIGHT

Upright

(Rear Access)

MOTHERBOARD

& I/O BOARD

ASSEMBLY

CD-ROM

CABARET

CD-ROM PLAYER

MOUNTING SCREW

LOCATIONS

FIGURE 25- CD-ROM HARDWARE LOCATION

38 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

COPYRIGHT © 2007 MERIT ENTERTAINMENT

All Uprights

Touchscreen Controller Removal

1.

2.

Unlock and open the rear door to access the touchscreen controller.

See Figure 26 for touchscreen controller location. Remove the 2 screws securing the touchscreen controller to the game.

3.

4.

Disconnect the 4-pin, orange and gray power connector coming from the touchscreen controller.

Detach the touchscreen controller cable from the underside of the controller.

5.

Remove the touchscreen controller.

Touchscreen Controller

Installation

6.

Verify that the DC power cable of the touchscreen is

NOT

connected to the

DC power harness.

7.

Using a DVM in the resistance mode, check for continuity (resistance less than 2 ohms) between the metal game chassis and pin #8 of the Microtouch connector. See Figure 32 for location.

8.

9.

If continuity is found, locate the ground ring on the touchscreen cable near the touchscreen glass. Cut the ground ring to remove it.

NOTE:

Do not cut the ground at the power connector end of the cable. Then insulate the exposed wire.

WARNING!!! Do not proceed with touchscreen controller installation until no continuity is found.

Check the continuity again. If no continuity is found, continue with the installation process.

Plug the wire from the touchscreen glass into the underside of the controller.

Route the new touchscreen controller cable under the picture tube and away from the flyback transformer. See Figure 26.

10. Plug the wire from the touchscreen glass into the underside of the controller.

11. Secure the new controller to the game with the existing hardware.

12. Reconnect the 4-pin orange and gray power connector to the mating 4-pin connector.

13. See Figures 4-7 to determine which type of power supply was in your game, then follow the appropriate instructions.

Power Supply Installation -

Former EOS Power Supply ONLY

14. Remove the SA0266-01 harness from the supplied power supply assembly.

Also disconnect the harness from the circuit breaker and power filter. This harness will not be used.

15. Unlock and remove the rear door.

16. Disconnect the AC wires connected to the back of the power entry and replace these wires with the provided

SA0252-02 harness. As you are replacing the wires, make sure to remove and replace the same color wire in the same location.

17. Following the existing game harness, replace the harness with the SA0252-

02 harness making sure to connect all ground connections removed from the bolt on the metal plate.

18. Replace the 4-pin connector from the existing harness going to the switch with the 4-pin connector on the new harness.

19. Remove the old harness from the game.

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 39

COPYRIGHT © 2007 MERIT ENTERTAINMENT

20. Connect the supplied SA0252-02 harness to the 3-pin connector, SA0266-

01 (right-angle AC harness).

21. Plug the AC plug from SA0226-01 into the provided power supply.

22. Connect the supplied SB0449-02 to the power supply. Connect the other end of the harness to the connector labeled

A

on the supplied DC power harness (SB0448-01). Route the harness using cable clamps in the game.

23. Connect connector

D

on the new DC power supply harness assembly

(SB0448-01) to the 20-pin connector on SB0453-01, located on the electronics tray.

24. Within the rear of the game, install the new power supply assembly to the side and bottom walls of the game using the 3 provide wood screws.

NOTE: To enable the shelf to extend and retract, It is VERY important to have sufficient slack in the main DC wiring (SB0449-02). Adjust the location of the power supply (in the bottom of the cabinet) to allow free movement of the DC harness and shelf.

Power Supply Installation -

Former PC and ATX Power Supply ONLY

25.

If your game had a PC power supply

:

Using the existing screws, install the new power supply (with adapter bracket) in the game. It should be installed in the same orientation as the old supply.

NOTE: If there were spacers on the mounting screws, make sure they are replaced on the screws, then place the new power supply assembly over the mounting screws and secure.

26.

If your game had an ATX power supply:

Remove the provided supply from the adapter bracket and install the power supply in the same orientation as the old supply using the same screws.

27. Connect connector

D

on the new DC power supply harness assembly

(SB0448-01) to the 20-pin connector on SB0453-01, located on the electronics tray.

28. Connect the

A

connector of DC power harness SB0448 to the power supply.

29. Plug the monitor and bill acceptor (if applicable) AC power into the SB0448-

01 harness.

30.

I

f your game had a PC power supply

:

Reconnect the switch using the harness included in the new power supply frame. The connector on the blue wire (labeled G) should connect to tab 1. The white wire (L) should be connected to tab 2. The brown wire

(H) should be connected to tab 3. The black wire (K) should be connected to tab 4. See Figure 33. If required, an SB0447-01 is included in the kit and can provide additional DC connections.

Reconnect the ground wire.

Modem & Ethernet Coupler

Installation

NOTE: IF YOUR GAME ALREADY HAS

COUPLERS INSTALLED, SKIP TO STEP

37.

31. Using Figure 26, determine the type of game that you have:

If the power entry assembly on your game looks like A, with the line filter horizontally oriented and without the circuit breaker, your game requires the use of the coupler retention bracket supplied in this kit. Follow instructions for A games.

If the power entry assembly on your game looks like B, with the line filter vertically oriented and the circuit

40 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

breaker on the back, your game does not require the bracket. Follow instructions for B games.

32. Locate the metal cover plate secured to the assembly by the nylon thumbnuts. Some of these models do not have the metal cover plate. If you have a model that was previously set up for linking games you will have an

RS 483 com board instead.

33. Remove the thumbnuts securing the cover plate or the RS 485 com board.

34.

A games

: Secure the provided coupler retention bracket with 2 thumbnuts. Then orient the supplied, snap-in Ethernet coupler and insert it into the left access hole in the coupler retention bracket and the phone coupler in the right. See Figure 28.

B games

: Orient the supplied, snapin Ethernet coupler and insert it into the left access hole. Then, orient the supplied, snap-in phone coupler and insert it into the right access hole. See

Figure 29.

35. Connect one end of the supplied

Ethernet cable (EC0072-10) to the inside of the Ethernet coupler. Connect the other end to the Ethernet port on the motherboard (see Figure 30).

36. Connect the mating connector on the supplied modem cable (EC0098-02) to the phone coupler. If you have installed a modem or if your electronics tray came with one, connect the other end of the harness to the mating 2-pin connector on the modem, otherwise tie wrap the cable to keep it out of the way.

Connections

37. Visually inspect and verify that the microprocessor heatsink/fan clip (located on the motherboard) is installed

COPYRIGHT © 2007 MERIT ENTERTAINMENT properly.

DO NOT REMOVE the heatsink/fan to check the installation!

38. Visually inspect the memory DIMMs on the motherboard to make sure they are properly mounted.

39. Reconnect the VGA connector to the motherboard. See Figure 30.

40. Reconnect the touchscreen controller connector to the motherboard. See

Figure 30.

41. Connect the USB cable from the I/O board (USB-B) to the motherboard

(USB-A). See Figures 30 and 31.

42. Reconnect the 6-pin speaker harness in the game to the J12 location on the

I/O board.

43.

If your original I/O board was the

SA10047 or SA10023 XL series board:

Connect the SB0450-01 adapter harness to your existing I/O connector.

Connect the other end of the harness to J1, J2, and J11 on the I/O board. See

Figure 30. Pass a supplied tie wrap through the two mated connectors and tighten. See Figure 34.

If your original I/O board was the

SA10051 series board:

Connect the

SB0451-01 I/O adapter harness to your existing I/O connector. Connect the other end of the harness to J1, J2, and J11 on the I/O board. See Figure

30. Pass a supplied tie wrap through the mated connectors and tighten.

See Figure 34.

44. Connect the speaker/audio plug to J15 on the I/O board. See Figure 31.

Security Key Installation

45. Locate the security key socket on the

I/O board. See Figure 31.

46. Carefully secure the supplied security key under the metal arm.

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 41

COPYRIGHT © 2007 MERIT ENTERTAINMENT

Boot-Up and Testing

47. Carefully slide the tray assembly back into the game and shut the CPU door

(if applicable).

48. Carefully close the back door of the game. Verify that the door closes without contacting or hitting any internal components or wiring.

49. Reopen the door, then plug in the game and turn the power switch on.

WARN-

ING! Do not touch or reach into the area exposed by the open rear cover. This is open for visual observation ONLY. While visually observing, make sure that the cooling fans are unobstructed and operating properly.

50. The game may take 1 to 1.5 minutes to complete the boot process. After the booting process is complete, turn off the game.

51. Locate DIP switch #6 on the I/O board

(see Figure 31) and set it to the down position. After setting the DIP switch, turn the power switch of the game to

ON.

This will activate the hardware auto-detect and establish the correct hardware configuration of the game.

Follow the directions on the screen.

52. Once the game menu appears, press the

SETUP

button located in the coin box area of the game to access the

Main Menu.

53. Touch the

Diagnostics

button, then complete the video, I/O and touchscreen tests to verify proper upgrade installation. Also verify coin/bill inputs, audio output, touchscreen operation and gameplay.

NOTE: If your game is accepting bills, but not giving credit for them, your bill acceptor input may be on channel

3. To correct this, enter the Coin-In

Menu and enable channel 3.

54. Once all game functions have been tested, close and lock the CPU section and any other doors. Verify that the game continues to function properly.

Upon verification, extra parts from removal or installation may be discarded.

55. Close and lock the back door.

Adhering Decals and Labels

56. Remove the existing decals from the side of the game (remove any adhesive residue with an adhesive remover).

NOTE: Make sure not to get any adhesive removing solvents or solutions on the touchscreen or decals, as they may cause damage.

57. When you are finished removing any excess adhesive from the game, wipe the surfaces with alcohol solvent. The surfaces must be clean for the new decals to adhere properly.

58. Partially peel the backing from the top edge of one of the provided oval decals .

Center the decal on the side of the game and apply. Repeat the same step for the other side of the game.

59. Adhere the supplied conversion label

(PM0306-05) reading (

“Notice: This game has been ‘upgraded’ using

Merit Industries’ MAXX to FORCE conversion kits...”

) to the interior side of the cabinet surface where it is visible when servicing the game.

60. It is very important to install the kit serial number label on the game. This serial number must be provided along with the game serial number for service or parts replacement. It will also be required for parts warranties. Locate the metal plate with the game serial number (on the back of the game) and place the kit serial number label next to the serial number plate.

42 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

COPYRIGHT © 2007 MERIT ENTERTAINMENT

HIGH VOLTAGE

WIRE

FLYBACK

TRANSFORMER

TOUCHSCREEN

CONTROLLER

FIGURE 26 - UPRIGHT - TOUCHSCREEN CONTROLLER LOCATION

A GAME - THE COUPLER RETENTION

BRACKET IS REQUIRED

B GAME - THE COUPLER RETENTION

BRACKET IS NOT REQUIRED

FIGURE 27 - UPRIGHT - POWER ENTRY ASSEMBLIES

COUPLER RETENTION BRACKET INSTALLATION

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 43

COPYRIGHT © 2007 MERIT ENTERTAINMENT

ETHERNET COUPLER

PHONE COUPLER

FIGURE 28 - MAXX UPRIGHT - POWER ENTRY ASSEMBLY

COUPLER RETENTION BRACKET INSTALLATION

(MAXX A GAMES)

PHONE COUPLER

ETHERNET COUPLER

FIGURE 29 - MAXX UPRIGHT - POWER ENTRY ASSEMBLY

COUPLER RETENTION BRACKET IS NOT REQUIRED

(MAXX B GAMES)

44 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

COPYRIGHT © 2007 MERIT ENTERTAINMENT

FORCE MOTHERBOARD AND I/O CONNECTIONS

HARD DRIVE

CONNECTION

(PRIMARY IDE)

CENTRONICS

CONNECTION

(SECONDARY IDE)

MOTHERBOARD

POWER

TOP VIEW OF MOTHERBOARD

ETHERNET

USB CONNECTION

TOUCHSCREEN

CONTROLLER

VGA

VIDEO

AUDIO OUT

FIGURE 30 - ECS FORCE MOTHERBOARD DRAWING

J6

POWER

CONNECTOR

J15

AUDIO/SPEAKER

CONNECTOR

I/O BOARD CONNECTIONS

J14

WATCHDOG

TIMER

J18

MODEM

SECURITY

KEY J16 MODEM AUDIO

CALIBRATE

SETUP

J11 REMOTE

CALIBRATE/SETUP

J5 USB

CONNECTOR

SCREWS

SECURING

I/O BOARD

(BOTH SIDES)

DIP SWITCH

BANK

J3

MECHANICAL MECH

J1

ELECTRONIC MECH

J2

J19

METER 2

METER 1

JP7

J8

SMILEY BILL

ACCEPTOR

FIGURE 31 - FORCE I/O BOARD DRAWING

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 45

COPYRIGHT © 2007 MERIT ENTERTAINMENT

FIGURE 32 - TOUCHSCREEN CONNECTOR

ON

OFF

ON

BLACK

("K")

BROWN

("H")

OFF

WHITE

("L")

BLUE

("G")

BLACK

("K")

("L")

WHITE

BROWN

("H")

("G")

BLUE

FIGURE 33 - WIRING THE SWITCH

46 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

COPYRIGHT © 2007 MERIT ENTERTAINMENT

TIE WRAP

FIGURE 34 - TIE WRAP CONNECTING TWO CABLES

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 47

COPYRIGHT © 2007 MERIT ENTERTAINMENT

Merit Industries, Inc. Software License Agreement

Merit Industries, Inc. (“Licensor”) is willing to license the enclosed software to you only if you accept all of the terms in this license agreement (“Agreement”).

Ownership of the Software

1.

The enclosed Merit® product, which may include but is not limited to the Megatouch® software program (“Software”) and the accompanying written materials are owned by Licensor and are protected by United States copyright laws, patent laws and other intellectual property laws, by laws of other nations, and by international treaties.

Restrictions on Use and Transfer

2.

If this Software package contains multiple media types (such as CDs, flash cards, hard drives, etc), then you may use only the type of media appropriate for your

Machine. You may not use the other media types on another Machine, or transfer, or assign them to another user except as part of the permanent transfer of the Software and all written materials (as provided for below in paragraph 4).

3.

You may make one copy of the software for backup purposes only. You may not copy or make backup copies of any software security key or software security device under any circumstances.

4.

5.

6.

7.

You may permanently transfer the right to use the Software and accompanying written materials (including the most recent update and all prior versions) if you retain no copies and the transferee agrees in writing to be bound by the terms of this

Agreement. Such a transfer of this license to another party immediately terminates your license. You may not otherwise transfer or assign the right to use the Software, except as stated in this paragraph.

You may not operate or allow the operation of the Software at locations where the operation of such Software does not comply with all local, state, and other governmental body laws and regulations. You agree to not use or permit the use of the Software in violation of any U.S. Federal, state, or local laws or regulations or any foreign law or regulation, including laws regarding gaming, gambling or intellectual property rights in or concerning the Software.

You may not modify, adapt, translate, reverse engineer, decompile, disassemble the

Software or create derivative works from the Software or any component thereof; nor may you remove, modify or hide or otherwise make unreadable or non-viewable any notice, legend, advice, watermark or other designation contained on the Software, component thereof, or output therefrom.

You agree that the Software and the authorship, systems, ideas, inventions methods of operation, documentation and other information contained therein, and all versions, modifications and adaptations thereto are proprietary intellectual properties of Licensor and are protected by civil and criminal law, and by copyright, trade secret, trademark and the patent laws of the United States and other countries.

Limited Warranty

8.

Licensor warrants, solely for your benefit, that the Software will function in material conformity, with its accompanying documentation for a period outlined in Licensor’s standard product warranty period after your receipt of the Software.

Licensor’s Obligations Under Warranty

9.

Licensor’s sole obligation under the aforesaid warranty shall be to utilize commercially reasonable efforts to correct or modify such portion of the Software as to make it materially conform with the applicable documentation.

48 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

COPYRIGHT © 2007 MERIT ENTERTAINMENT

Grant Of License

10. Licensor grants to you a limited, non-exclusive license to distribute and/or use one copy of the Software on a single Merit (“Machine”) accompanied by a single licensor factory authorized security key. Licensor reserves the right to update versions of the software and the content to the Machine as deemed appropriate by the Licensor.

You are entrusted to maintain and protect your single licensor factory authorized security key, password, or other identification from being utilized by any third party, and you agree to be responsible for any use of the Software provided herein by a third party utilizing your identification. Licensor maintains the right to immediately terminate your License for reasons related to misuse or other non-conformity with the rules expressed herein. While Licensor does not routinely inspect Machines,

Licensor also reserves the right to inspect or audit the Software from time to time in

Licensor’s sole discretion. To the extent that Licensor’s access to the Software requires that Licensor also gain access to a Machine in which the Software is installed, you agree to promptly provide Licensor, when requested, with permission and aid in Licensor gaining access to the Machine.

Disclaimers

11. EXCEPT AS PROVIDED IN THE SECTION ENTITLED “LIMITED WARRANTY”, LICENSOR

MAKES NO OTHER PROMISES, REPRESENTATIONS OR WARRANTIES, WHETHER

EXPRESSED OR IMPLIED, REGARDING OR RELATING TO THE SOFTWARE OR

CONTENT THEREIN OR TO ANY OTHER MATERIAL FURNISHED OR PROVIDED TO

YOU PURSUANT TO THIS AGREEMENT OR OTHERWISE AND LICENSOR SPECIFICALLY

DISCLAIMS ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A

PARTICULAR PURPOSE WITH RESPECT TO SAID MATERIALS OR THE USE THEREOF.

TO THE MAXIMUM EXTENT ALLOWABLE BY LAW THE UNIFORM COMMERCIAL CODE

OR OTHER UNIFORM LAWS SHALL NOT APPLY TO THIS AGREEMENT.

Limitation on Liability

12. IN NO EVENT SHALL LICENSOR BE LIABLE UNDER ANY CLAIM, DEMAND OR ACTION

ARISING OUT OF OR RELATING TO THE SOFTWARE, ITS USE, INSTALLATION OR

LICENSOR’S PERFORMANCE OR LACK THEREOF UNDER THIS AGREEMENT FOR

ANY SPECIAL, INDIRECT, INCIDENTAL, EXEMPLARY OR CONSEQUENTIAL DAMAGES,

WHETHER OR NOT LICENSOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH

CLAIM, DEMAND OR ACTION. IN ADDITION, WITHOUT LIMITING THE FOREGOING, IN

ALL EVENTS THE REMEDIES AVAILABLE TO YOU SHALL BE LIMITED TO THE AMOUNT

PAID BY YOU TO LICENSOR FOR THE SOFTWARE.

13. IN NO EVENT WILL LICENSOR BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY

LOSS OF PROFITS, LOST SAVINGS, OR OTHER INCIDENTAL OR CONSEQUENTIAL

DAMAGES ARISING OUT OF YOUR USE, MISUSE, BREACH OF THIS AGREEMENT OR

INABILITY TO USE THE SOFTWARE.

General

14. The validity and construction of this Agreement and of the rights and obligations herein shall be determined and governed by the laws of the State of New York. By accepting the terms of this Agreement, you acknowledge and accept that the courts of New

York, New York shall have exclusive jurisdiction and venue regarding any disputes arising with regard to this Agreement or arising out of activity or misuse of the

Software.

15. Merit, in its sole discretion, may assign this agreement or any of its rights and obligations hereunder.

16. If you have any questions concerning this Agreement or wish to contact Licensor for any reason, please write: Merit Industries, Inc., 2525 State Road, Bensalem, PA

19020, USA.

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 49

COPYRIGHT © 2007 MERIT ENTERTAINMENT

Contrat de licence de logiciel de Merit Industries, Inc.

Merit Industries, Inc. (ci-après le "Concédant") est disposé à vous accorder la licence d'utilisation du logiciel ci-inclus, à condition que vous vous engagiez à respecter tous les termes, clauses et conditions du présent contrat de licence (Contrat).

Droit de Propriété

1.

Le produit Merit ci-joint contenant, mais ne s'y limitant pas, le logiciel Megatouch™ (ci-après le

"logiciel") et toute la documentation écrite, restent la propriété du Concédant et sont protégés par : les lois de droits d'auteur des Etats-Unis, les lois s'appliquant aux brevets déposés et à la propriété intellectuelle, ainsi que par celles des autres pays et les traités internationaux.

Restriction d'Utilisation et Transfert

2.

Si le présent logiciel comprend plusieurs types de composants (tels que CD-ROM, cartes flash, disques durs, etc), vous ne pouvez utilisez que ceux qui conviennent à votre appareil.

Il est strictement interdit de les utiliser sur un autre appareil, les transférer -ou les céder à un autre utilisateur, sauf en cas de transfert permanent du logiciel et de toute la documentation

écrite (comme indiqué ci-dessous au paragraphe 4).

3.

Il est interdit de copier le logiciel, à l'exception d'une copie de sauvegarde. Il est aussi interdit de reproduire -ou faire des copies de sauvegarde des programmes de clé de sécurité ou autres fichiers de sécurité, quelles que soient les circonstances.

4.

5.

6.

Vous pouvez céder en permanence à un tiers -le droit d'utiliser le LOGICIEL et toute la documentation écrite l'accompagnant, (ainsi que la plus récente mise à jour et toutes autres anciennes versions) seulement si vous n'en gardez aucune copie, et si le cessionnaire s'engage, par écrit, à respecter les termes, clauses et conditions du présent Contrat. Cette cession à un tiers met fin à votre licence immédiatement. Autrement, vous n'avez pas la permission de transférer ou d'accorder à un tiers le droit d'utiliser le présent logiciel, excepté que tel que décrit dans le présent paragraphe.

Il est interdit d'utiliser le présent logiciel ou de permettre son utilisation dans des emplacements où l'utilisation du présent logiciel n'est pas conforme aux lois et réglementations locales, nationales ou réglementations d'autres organismes gouvernementaux. Vous acceptez de ne pas utiliser ou d'autoriser l'utilisation du logiciel d'une manière enfreignant les lois ou regulations s'appliquant à la propriété intellectuelle et au jeu, en vigueur aux Etats-Unis ou dans les autres pays du monde, y compris les lois de l'ensemble du logiciel.

Il est interdit de modifier, adapter, traduire, démonter, décompiler, désassembler le logiciel ou créer du matériel dérivé du logiciel ou de tout composant de celui-ci ; vous ne pouvez pas enlever, modifier ou cacher ou rendre illisible ou non-visible toute instruction, légende, information ou filigrane ou autre désignation qui apparaît dans le logiciel, composant dudit logiciel ou résultant dudit logiciel.

7.

Vous convenez que le logiciel et les droits d'auteur, les systèmes, les idées, les inventions, les méthodes d'utilisation, la documentation et autre information incluse, ainsi que toutes les versions, modifications et adaptations qui s'y rattachent sont les propriétés intellectuelles du

Concédant et sont protégées par le droit civil et pénal et par le droit d'auteur, le secret commercial, la marque déposée et le brevet aux Etats-Unis et dans les autres pays du monde.

Limite de Garantie

8.

Le Concédant garantit seulement à votre intention, que le logiciel permettra une utilisation conforme, avec la documentation l'accompagnant, pendant la période de temps indiquée dans la période de garantie du produit standard du Concédant, à compter de la date de livraison du logiciel.

Responsabilité du Concédant aux termes de la Garantie

9.

La seule obligation du Concédant aux termes de la garantie susmentionnée sera de faire tous les efforts commercialement raisonnables pour corriger ou modifier la partie du logiciel pour le rendre matériellement conforme aux spécifications de la documentation.

50 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

COPYRIGHT © 2007 MERIT ENTERTAINMENT

Concession de Licence

10. Le Concédant vous accorde le droit d'utiliser une seule copie par appareil Merit (ci-après

"Appareil") accompagné d'une seule clé de sécurité autorisée en usine et fournie par le

Concédant. Le Concédant se réserve le droit de mise à jour des versions du logiciel et du contenu de l'Appareil, quand il juge nécessaire de le faire. Il vous appartient également d'empêcher que les mots de passe ou autres codes et la clé de sécurité soient utilisés par un tiers. Vous acceptez d'assumer la responsabilité dans le cas de l'utilisation du logiciel par un tiers. Le Concédant se réserve le droit de résilier votre contrat de licence à tout moment dans l'éventualité d'une utilisation non-conforme aux clauses stipulées. Bien que le Concédant ne contrôle pas les appareils périodiquement, il se réserve toutefois le droit de contrôler le logiciel

à tout moment et sans préavis de sa part. De surcroît, dans l'éventualité où le logiciel n'est accessible qu'à travers la machine dans laquelle il est installé, le licencié s'engage à donner libre accès au Concédant, ou ses représentants, à la machine et dans les plus brefs délais.

Exclusion de toute autre garantie

11. EXCEPTE COMME PREVU DANS LA SECTION INTITULEE "LIMITE DE GARANTIE", LE CONCEDANT

N'ASSURE AUCUNE AUTRE GARANTIE DE QUELQUE NATURE ET A QUELQUE TITRE QUE CE

SOIT, EXPLICITE OU IMPLICITE, EN RAPPORT AVEC LE LOGICIEL ET LES COMPOSANTS QUI

L'ACCOMPAGNENT OU, LE CAS ECHEANT, TOUT SUPPORT OU MATERIEL FOURNI

CONFORMEMENT AU PRESENT CONTRATEN PARTICULIER, LE CONCEDANT NE PEUT

DONNER AUCUNE GARANTIE, DE QUELQUE NATURE QUE CE SOIT, POUR LA

COMMERCIALISATION DE TOUS LES PRODUITS EN RAPPORT AVEC LE LOGICIEL OU AVEC

L'UTILISATION DE CELUI-CI. DANS LA MESURE OU CELA EST PERMIS PAR LA LOI, LE CODE

UNIFORME COMMERCIAL OU AUTRE LOI UNIFORME NE S'APPLIQUE PAS AU PRESENT

CONTRAT.

Limite de Responsabilité

12. LE CONCEDANT NE SERA EN AUCUN CAS RESPONSABLE DE TOUTE RECLAMATION,

DEMANDE OU ACTION RESULTANT DE OU EN RAPPORT AVEC LE LOGICIEL, SON UTILISATION

OU SON INSTALLATION, OU LA PERFORMANCE OU MANQUE DE PERFORMANCE DU

CONCEDANT EN VERTU DU PRESENT CONTRAT POUR TOUS DOMMAGES D'UNE NATURE

QUI N'EST PAS PRESUMEE PAR LA LOI ET QUI DOIVENT ETRE EXPRESSEMENT PROUVES,

DOMMAGE INDIRECTS, DOMMAGES-INTERETS POUR PREJUDICE MORAL, QUE LE

CONCEDANT AIT ETE AVISE OU NON DE LA POSSIBILITE D'UNE TELLE RECLAMATION,

DEMANDE OU ACTION. DE PLUS, SANS LIMITER CE QUI PRECEDE, LES DEDOMMAGEMENTS

A VOTRE DISPOSITION SERONT LIMITES AU MONTANT QUE VOUS AUREZ PAYE AU

CONCEDANT POUR LE LOGICIEL.

13. LE CONCEDANT NE SERA EN AUCUN CAS RESPONSIBLE : D'UNE RUPTURE DE CONTRAT,

DES DOMMAGES, Y COMPRIS TOUTE PERTE DE PROFIT, PERTES D'ECONOMIE OU TOUS

AUTRES DOMMAGES INDIRECTS OU DOMMAGES-INTERETS ACCESSOIRES DECOULANT

DE LA MAUVAISE UTILISATION OU DE L'IMPOSSIBILITE D'UTILISATION DU LOGICIEL.

Dispositions Générales

14. La validité et la construction du présent Contrat et les droits et obligations ci-inclus seront déterminés et régis par les lois de l'état de New York aux États-Unis. En acceptant les dispositions du présent contrat, vous acceptez également que tous litiges ou revendications relatives seront réglés par voie d'arbitrage par un tribunal de l'état de New York, aux Etats-

Unis.

15. Merit Industries se réserve le droit de transférer le présent Contrat à un tiers ainsi que ses droits et obligations ci-après.

16. Pour toutes questions concernant le présent Contrat -ou si vous désirez contacter le Concédant pour une raison quelconque, veuillez écrire à : Merit Industries, Inc., 2525 State Road, Bensalem,

PA 19020, Etats-Unis.

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 51

COPYRIGHT © 2007 MERIT ENTERTAINMENT

Merit Industries, Inc. Softwarelizenzabkommen

Merit Industries, Inc. („Lizenzgeber”) ist nur dann bereit Ihnen eine Lizenz für die beiliegende

Software zu erteilen, wenn Sie alle Bestimmungen dieses Lizenzabkommens (“Abkommen”) akzeptieren.

Eigentumsvorbehalt der Software

1.

Das beiliegende Merit®-Produkt, welches das Megatouch® Softwareprogramm („Software”) beinhalten kann, aber nicht darauf beschränkt ist, und die schriftlichen Unterlagen sind Eigentum des Lizenzgebers und sind durch die Gesetze der Vereinigten Staaten und anderer Länder und durch internationale Verträge urheberrechtlich geschützt.

Beschränkungen im Gebrauch und Transfer

2.

Sollte diese Softwarelieferung mehrere Medien enthalten (z.B. CD, Karten, Festplatten usw.), dürfen Sie nur die für Ihre Maschine angebrachte Medienart verwenden. Die anderen

Medienarten dürfen nicht auf anderen Maschinen verwendet werden oder an Dritte

übergeben werden, abgesehen von einem endgültigen Transfer der Software und aller schriftlichen Unterlagen (wie im untenstehenden Paragraphen 4 beschrieben).

3.

4.

Sie dürfen nur eine Sicherungskopie der Software herstellen. Unter keinen Umständen dürfen Sie einen Softwaresicherungsschlüssel oder Sicherungsmaßnahmen kopieren oder davon Sicherungskopien herstellen.

Sie dürfen das Nutzungsrecht für die Software und die schriftlichen Unterlagen (einschließlich der aktuellen Version und aller vorhergehenden Versionen) an Dritte übertragen, wenn Sie keine Kopie behalten und wenn der Empfänger die Bestimmungen dieses Abkommens in schriftlicher Form akzeptiert. Bei einem solchen Transfer der Lizenz an Dritte erlischt Ihre

Lizenz umgehend. Abgesehen von den Bestimmungen dieses Paragraphen sind alle anderen

Transfers oder Übertragungen der Nutzungsrechte für diese Software unerlaubt.

5.

6.

Sie dürfen die Software nicht benutzen oder eine Nutzung gestatten, wenn eine solche Nutzung der Software irgendwelche Gesetze und Verordnungen der kommunalen oder staatlichen Behörden verletzen würde. Sie verpflichten sich die

Software nicht so zu nutzen oder nutzen zu lassen, dass sie damit gegen staatliche,

Bundes- oder Lokalgesetze oder Bestimmungen der USA oder gegen ausländische

Gesetze oder Bestimmungen, einschliesslich aller Gesetze bezüglich Glücksspiels,

Spielens oder geistigen Eigentumrechts der Software, verstossen.

Es ist Ihnen nicht gestattet, die Software abzuändern, zu verändern, zu übersetzen, rückumzuwandeln, zu dekompilieren oder zu zerlegen, oder aus der Software oder eines

Teils davon andere Werke abzuleiten. Sie dürfen auch aus der Software, einem Bestandteil der Software oder aus den Datenausgaben der Software keine Hinweise, Bemerkungen,

Ratschläge, Wasserzeichen oder andere Markierungen entfernen, verändern, verbergen oder auf andere Art unlesbar machen.

7.

Sie akzeptieren, dass die Software und die Urheberschaft, die Systeme, die Ideen,

Erfindungen, die Arbeitsweisen, die Dokumentation und alle anderen darin enthaltenen

Informationen und alle Versionen, Veränderungen, und Bearbeitungen davon das geistige

Eigentum des Lizenzgebers sind, und dass sie durch Straf- und Zivilgesetzgebung und durch die Copyright-, Geschäftsgeheimnis-, Warenzeichen- und die Patentgesetze der

Vereinigten Staaten und anderer Länder geschützt sind.

Beschränkte Garantie

8.

Der Lizenzgeber garantiert zu Ihren Gunsten, dass die Software für die angegebene normale Garantiezeit des Lizenzgebers nach Ihrer Annahme der Software in erheblicher

Übereinstimmung mit der beiliegenden Dokumentation laufen wird.

Verpflichtung des Lizenzgebers im Rahmen der Garantie

9.

Die ausschließliche Pflicht des Lizenzgebers im Rahmen der vorstehenden Garantie besteht darin, alle geschäftlich vertretbaren Schritte zu unternehmen, um Teile der Software zu berichtigen oder abzuändern, bis sie mit der beiliegenden Dokumentation erheblich

übereinstimmen.

52 MEGATOUCH MAXX TO FORCE CONVERSION PM0550-08

COPYRIGHT © 2007 MERIT ENTERTAINMENT

Übertragung der Lizenz

10. Der Lizenzgeber gewährt Ihnen eine beschränkte, nicht-ausschliessbare Lizenz zur

Vertreibung und/oder Benutzung einer Kopie der Software auf einem einzelnen Merit™ („Gerät”) mit einem einzelnen werksmäßig gestatteten Sicherungsschlüssel. Der Lizenzgeber behält sich das Recht vor, nach eigenem Ermessen die Software und den Inhalt der Maschine zu verbessern. Sie sind dafür verantwortlich ihren individuellen, vom Lizenzgeber werksmäßig gestatteten Sicherheitsschlüssel, ihr Passwort oder anderweitigen Identifikationsmechanismus instandzuhalten und abzusichern gegen die Nutzung durch eine dritte Partei, und sie akzeptieren die Verantwortung für jegliche Nutzung der besagten Software durch eine dritte Partei mithilfe ihresIdentifikationsmechanismus . Obwohl der Lizenzgeber nicht regelmässig Maschinen inspiziert, behält sich der Lizenzgeber das Recht vor, ihre Lizenz umgehend zu kündigen aus

Gründen des Missbrauchs oder bei Nichtbefolgung der Bestimmungen in diesem Vertrag. Der

Lizenzgeber behält sich ebenfalls das Recht vor, die Software von Zeit zu Zeit nach eigenem

Ermessen zu inspizieren oder zu überprüfen. Im Falle, dass der Lizenzgeber Zugang zu dem

Gerät wünscht, in dem besagte Software installiert ist, erklären Sie sich bereit, dass sie dem

Lizenzgeber, wenn nötig, Erlaubnis und Hilfe beim Zugang zum Gerät verschaffen.

Beschränkungen

11. ABGESEHEN VON DEN BESTIMMUNGEN DES PARAGRAPHEN „BESCHRÄNKTE GARANTIE"

GIBT DER LIZENZGEBER KEINE SONSTIGEN VERSPRECHEN, VERPFLICHTUNGEN ODER

GARANTIEN, OB AUSDRÜCKLICH ODER STILLSCHWEIGEND, FÜR DIE SOFTWARE ODER

IHRE BESTANDTEILE ODER FÜR ALLE ANDEREN MATERIALIEN, DIE IHNEN IM RAHMEN DIESES

ABKOMMENS ZUR VERFÜGUNG GESTELLT ODER ÜBERLASSEN WERDEN, UND DER

LIZENZGEBER LEHNT AUSDRÜCKLICH ALLE ANSPRÜCHE AUF MARKTFÄHIGKEIT UND

EIGNUNG DER BESAGTEN MATERIALIEN FÜR DEN GEWÖHNLICHEN GEBRAUCH AB. SOWEIT

GESETZESMÄSSIG ZUGELASSEN, SOLLEN DIE HANDELSRECHTLICHE GESETZGEBUNG

AUS DEM UNIFORM COMMERCIAL CODE ODER ANDERE GESETZE AUF DIESES ABKOMMEN

NICHT ANWENDBAR SEIN.

Haftungsbeschränkung

12. DER LIZENZGEBER HAT KEINERLEI HAFTUNG BEI EINEM ANSPRUCH, EINER FORDERUNG

ODER EINER KLAGE, DIE AUF NUTZUNG DER SOFTWARE, DEREN INSTALLIERUNG, DER

LEISTUNG DES LIZENZGEBERS ODER DESSEN VERSAGEN IM RAHMEN DIESES ABKOMMENS

FÜR JEGLICHE FOLGE-, INDIREKTE, SONDER- ODER NEBENSCHÄDEN BERUHEN, SELBST

WENN DER LIZENZGEBER AUF DIE MÖGLICHKEIT EINES SOLCHEN ANSPRUCHES, EINER

FORDERUNG ODER EINER KLAGE HINGEWIESEN WURDE. WEITERHIN UND OHNE

BESCHRÄNKUNG DES LETZTEN SATZES, DÜRFEN IN ALLEN FÄLLEN DIE IHNEN ZUR

VERFÜGUNG STEHENDEN ABHILFEN DIE VON IHNEN FÜR DIE SOFTWARE AN DEN

LIZENZGEBER GEZAHLTE SUMME NICHT ÜBERSCHREITEN.

13. DER LIZENZGEBER HAT IN KEINEM FALL EINE HAFTUNG IHNEN GEGENÜBER FÜR SCHÄDEN,

EINSCHLIESSLICH ETWAIGER GEWINNVERLUSTE, NICHT REALISIERTER EINSPARUNGEN

ODER ANDERER NEBEN- ODER FOLGESCHÄDEN, DIE AUS IHRER VERWENDUNG,

MISSBRAUCH, VERLETZUNG DIESES ABKOMMENS ODER GEBRAUCHSUNFÄHIGKEIT DER

SOFTWARE ENTSTEHEN.

Allgemein

14. Die Rechtsgültigkeit und Provisionen dieses Abkommens und der darin enthaltenen Rechte und

Pflichten werden durch die Gesetze des Staates von New York bestimmt. Sollten sie diese

Vereinbarungen annehmen, dann akzeptieren Sie, dass der ausschliessliche Erfüllungsort und Gerichtsstand bei den Gerichten von New York im Staat New York liegen hinsichtlich aller

Streitigkeiten, die diesen Vertrag betreffen, oder die durch Leistung oder Missbrauch der besagten Software entstehen.

15. Merit kann nach eigenem Ermessen dieses Abkommen oder jedes der darin enthaltenen

Rechte und Pflichten an Dritte abtreten.

16. Bei Rückfragen über dieses Abkommen oder wenn Sie den Lizenzgeber aus einem anderen

Grund kontaktieren wollen, bitte schreiben an: Merit Industries, Inc., 2525 State Road, Bensalem,

PA 19020, USA.

PM0550-08 MEGATOUCH MAXX TO FORCE CONVERSION 53

NOTES:

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Please read the enclosed license agreement. Operation of this game constitutes acceptance of the Merit Software License Agreement.

Veuillez lire le contrat de licence d’utilisation ci-inclus. Si vous utilisez ce jeu, vous vous engagez à respecter les termes et conditions du contrat de licence d’utilisation du logiciel de Merit.

Bitte beiliegendes Lizenzabkommen durchlesen. Das Merit Software

Lizenzabkommen tritt in Kraft, sobald dieses Spiel verwendet wird.

MAXX TO FORCE CONVERSION INSTRUCTIONS

PM0550-08

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