Defenders on the line
INVASION GAMES
Defenders on the line
2 teams of 4 – the playing area has a score line at each end. The team with the ball
aims to pass or dribble the ball (basketball style) over their opponents’ scoreline.
Teams are allowed 3 minutes possession.
What to do
SKILL
FOCUS
Team with the ball
> Maintain possession for 3 minutes and
cross their scoreline as many times as
possible. After 3 minutes, possession
changes. Vary the time to suit the group.
> After scoring, the ball is thrown from the
goal-line to a team-mate. Defenders must
stay back 3 metres until the ball is in play.
Scoring
> Players in possession catch and run
or dribble the ball across their own
scoreline – score 2 points.
> Score as many points as possible
in 3 minutes.
> Defenders (team without the ball) can tag
attackers and receive one point – but
attackers keep the ball for their 3 minutes.
Team without the ball
> Try to intercept the ball or tag a player
with the ball.
Ball out-of-court
> Possession is maintained but the ball
is taken from the sideline.
CATCHING
BOUNCING
DEFENDING
KICKING
THROWING
> Form 2 teams of 4 (see Form a group for
forming teams).
CONTENT
DESCRIPTIONS
Variations
© 2015 AUSTRALIAN SPORTS COMMISSION
Note – No contact between players (except for tagging).
Ball cannot be taken out of the hands of a player.
LEARNING INTENTION Defenders on the line links to
activities requiring defending, marking and teamwork.
It can lead on to invasion games such as basketball,
football codes, handball, hockey, netball, softcrosse/
lacrosse, touch.
SPORTING SCHOOLS
ACPMP063
> Indoor or outdoor playing area (netball
or basketball size – this can vary with
the size and skill of the players)
> Medium-sized ball
> 4 bibs or alternative to
distinguish players
> Harder variation – hockey or softcrosse
sticks; soccer balls or footballs
ACPMP045
1 Divide the court into two – allow a maximum
of 3 players per team in each half.
2 3 hoops for the scoring zone – the ball must
be bounced or placed in one of the hoops.
3 Players must take turns to score.
What you need
Defenders on the line
change it…
COACHING · HOW TO SCORE · PLAYING AREA · NUMBER OF PLAYERS · GAME RULES · EQUIPMENT · INCLUSION · TIME
Coaching
> Ask the players for ideas to promote
inclusion.
> If players become fatigued, use rest times
between games to discuss options.
Game rules
> 3 hoops scoring zone.
Ask the players – ‘How can you maintain
quick scoring with the smaller targets?’
Equipment
> Use different balls – vary size,
shape and hardness.
> Use equipment to send the ball
e.g. hockey sticks or softcrosse
sticks and an appropriate ball.
> Kicking – the ball may be
kicked instead of thrown.
Playing area
> Everyone scores – players take it in turn
to score.
Ask the players – ‘How can you work
as a team to enable each player to
score in a set order?’
> Change the team size – try different
combinations: 3 v 4, 4 v 5 etc. (This can
be a good way to promote inclusion.)
> Dribble with feet – using this as an indoor
option helps to contain the ball.
> Promote inclusion by
creating ‘exclusion
zones’ where only
designated players
are allowed.
> Experiment with
different-sized playing areas.
> Divide the court into 2 halves – allow a
maximum of 3 players per team in each half.
Safety
> Ensure adequate space for the number
of players. If a kicking version is played,
there should be enough space between
designated playing areas.
> If a hockey stick is used, it should
not be raised above waist height.
> For the kicking version,
start with a soft/slow ball.
> No physical contact
except for tagging –
between knees and
shoulders only.
> Players should have done
space/player awareness
activities before playing.
See All in tag and Look out for others!.
ASK THE PLAYERS
Attackers (team with ball)
> ‘Is it better to dribble or pass the ball
to score quickly?’
> ‘When is it worth risking the long pass?’
> ‘Where can you position yourself in
relation to the ball carrier and your
team-mates so that you can assist?’
Defenders (team without the ball)
> ‘Is it better to go for the intercept
or protect the scoring zone?’
> ‘How can you work together to stop
a pass from getting through?’
> ‘Is it better to pressure the thrower
or the receiver? Why?’
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