00-WK2 Cov•2LANG
Owner’s manual
English
CAUTION
RISK OF ELECTRIC SHOCK
DO NOT OPEN
CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK,
DO NOT REMOVE COVER (OR BACK). NO USERSERVICEABLE PARTS INSIDE. REFER SERVICING TO
QUALIFIED SERVICE PERSONNEL.
The lightning flash with arrowhead symbol, within an equilateral triangle, is intended to alert the user to the presence
of uninsulated “dangerous voltage” within the product’s
enclosure that may be of sufficient magnitude to constitute
a risk of electric shock to persons.
The exclamation mark within an equilateral triangle is intended to alert the user to the presence of important
operating and maintenance (servicing) instructions in the
literature accompanying the product.
IMPORTANT SAFETY INSTRUCTIONS
INSTRUCTIONS PERTAINING TO A RISK OF FIRE, ELECTRIC SHOCK
OR INJURY TO PERSONS
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Read all the instructions (Safety, Installation and FCC if applicable) before using the product.
Do not use this product near water (example, near a swimming pool, spa, tub, sink or wet basement) and do not expose to rain.
This product should be used only with a cart or stand that is recommended by the manufacturer, or should be used with the components supplied.
If this product requires assembly before being played, take special care to follow the assembly instructions found at the back of the manual.
This product, whether alone or in combination with an amplifier and headphones or speakers, may be capable of producing sound levels that
could cause permanent hearing loss. Do not operate for long periods of time at a high volume level or at a level that is uncomfortable. If you
experience any hearing loss or ringing in the ears, you should consult an audiologist.
WARNING: Do not place this product or any other objects on the power cord, or place it in a position where one could walk on, trip over or roll
anything over power or connecting cords of any kind.
This product should be located so that its location does not interfere with its proper ventilation.
This product should be located away from heat sources such as radiators, heat registers, or other products that produce heat.
This product should be connected to a power supply only of the type described in the operating instructions or as marked on the product.
This product may be equipped with a polarised line plug (one blade wider than the other). This is a safety feature. If you are unable to insert
the plug into the wall outlet, contact an electrician to replace your obsolete outlet. Do not defeat the safety purpose of the plug.
The power supply cord of the product should be unplugged from the outlet when left unused for long periods of time.
Care should be taken so that objects do not fall and liquids are not spilled into the enclosure through openings.
This product should be serviced by qualified service personnel when:
a)
the power supply cord or the plug has been damaged; or
b)
objects have fallen, or liquid has been spilled into the product; or
c)
the product has been exposed to rain; or
d)
the product does not appear to operate normally or exhibits marked changes in performance; or
e)
the product has been dropped, or the enclosure damaged.
Do not attempt to service the product beyond that described in the user-maintenance instructions. All servicing should be referred to qualified
service personnel.
Some products may have benches and/or accessory mounting fixtures that are either supplied as part of the product or as optional accessories.
Please ensure that benches are correctly assembled and stable and any optional fixtures (where applicable) are well secured before use.
Electromagnetic Interference (RFI) This electronic product utilises digital sample wave processing technology (S.W.P.) that may adversely
affect radio/TV reception. Read the FCC note on the inside back cover of the owner’s manual for additional information.
General user maintenance
• Clean the outer surface of your instrument using a soft, clean, slightly damp cloth and polish with a soft, dry cloth.
• Never use industrial cleaners, detergents, abrasive cleansers, waxes, solvents or polishes as they may damage the instrument finish.
• Always turn off the power supply after use and never turn the unit on and off repeatedly in quick succession as this places an undue
load on the electronic components.
SAVE THESE INSTRUCTIONS
Sito Internet Generalmusic: http://www.generalmusic.com
The information in this publication has been carefully prepared and checked. The manufacturers however decline all liability for
eventual errors. All rights are reserved. This publication may not be copied, photocopied or reproduced in part or in whole without
prior written consent from Generalmusic S.p.A. Generalmusic reserves the right to apply any aesthetic, design or function
modifications it considers necessary to any of its products without prior notice. Generalmusic declines all liability for damage
to property or persons resulting from improper use of the instrument.
Copyright Generalmusic © 1998. All rights reserved.
Products and brand names that are referred to in this publication (Apple, IBM, Macintosh, MS-DOS, Windows, OS2, Windows
95) may either be trademarks and/or registered trademarks of their respective owners.
Contents
The Owner’s Manual ....................................................................................
Specifications ...............................................................................................
Important information ...................................................................................
Important preliminary notes ..........................................................................
How to update your instrument ....................................................................
SYSTEM RESET .........................................................................................
Front Panel WK2 ..........................................................................................
Rear Panel WK2 (Connections) ...................................................................
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• 1 Get started .................................................................................................. 8
Powering up and preliminary operations ...................................................... 8
POWER ON/OFF ......................................................................................... 8
Select Performances and play keyboard sounds ......................................... 9
Select Styles and play with automatic accompaniments ............................ 10
Play the Programmable Pads .................................................................... 10
Play using the Pitch/Modulation ball .......................................................... 11
Play with Effects or bypass them ............................................................... 11
Play with headphones ................................................................................ 11
Play with the pedals ................................................................................... 12
Regulate the general Effect volumes ......................................................... 12
Transpose the instrument (Semitones) ...................................................... 12
Demo .......................................................................................................... 13
How to listen to the Demo Styles ............................................................... 13
Song Play - Direct from Disk ...................................................................... 13
• 2 Basic concepts ........................................................................................... 14
Style, Song Style and Song .......................................................................
Style and RealTime modes (Style accompaniments off)............................
STYLE LOCK and SINGLE TOUCH PLAY buttons ...................................
Song Style mode ........................................................................................
Song mode .................................................................................................
Performance ...............................................................................................
Tracks .........................................................................................................
Sounds .......................................................................................................
ROM-Sounds .............................................................................................
Drumkits .....................................................................................................
Samples .....................................................................................................
Connections ...............................................................................................
Power .........................................................................................................
Output: Right/mono – left ..........................................................................
Input: Right/mono – left .............................................................................
Vocal processor (OPTIONAL): Mic/Line + Gain ........................................
Midi .............................................................................................................
Pedals ........................................................................................................
Computer ...................................................................................................
Video interface ...........................................................................................
Headphones ...............................................................................................
Music Stand ...............................................................................................
The Display ................................................................................................
Data Entry ..................................................................................................
Inserting Alphanumeric data .......................................................................
Enter / Escape ............................................................................................
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Contents i
• 3 Sounds & Performances ............................................................................ 22
The Sounds and tracks ..............................................................................
The 3 Real Time Keyboard tracks (Upper 1, Upper 2, Lower) ...................
Sounds & The keyboard mode ...................................................................
Full mode ...................................................................................................
Split mode ..................................................................................................
Selecting Sounds .......................................................................................
You can select Sounds using one of the following methods: .....................
To select Keyboard Sounds .......................................................................
BANK 1, 2, 3 and 4 ...................................................................................
Selecting Performances .............................................................................
How to program the Performances ............................................................
The Performance parameters ....................................................................
Store Performance .....................................................................................
Save changes to a different Performance (or create a new one) ...............
The Performance name .............................................................................
To Restore the original Performance settings ............................................
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• 4 The Styles ................................................................................................ 30
About THE WK2 Styles ..............................................................................
Selecting Styles ..........................................................................................
Recall a Style using the Direct Style Memory buttons ...............................
Recall a Style by selecting the Performances ............................................
Total cancellation of the user style (CLEAR) ..............................................
The Style controls ......................................................................................
START / STOP ...........................................................................................
Key Start ....................................................................................................
Intro ............................................................................................................
Ending ........................................................................................................
VAR 1, VAR 2, VAR 3, VAR 4 .....................................................................
FILL A, FILL, FILL B ...................................................................................
Tap Tempo (also FILL B) ............................................................................
Fade In/Out ................................................................................................
The Arranger section ..................................................................................
Arrange On/Off ...........................................................................................
Arrange Memory ........................................................................................
Lower Memory ...........................................................................................
Bass To Lowest ..........................................................................................
The Style Tempo ........................................................................................
Tempo Lock ................................................................................................
Saving the Tempo to a Performance ..........................................................
Saving the TEMPO IN one of the 16 DIRECT STYLE MEMORY slots ......
The Split Point ............................................................................................
Setting a new split point .............................................................................
Chord Lock (ChoLock) ...............................................................................
Maintaining the chord notes (chord lock) ...................................................
Arrange Mode ............................................................................................
Fingered 1 ..................................................................................................
Fingered 2 ..................................................................................................
One finger ..................................................................................................
FreeStyle ....................................................................................................
Single Touch Play, Store Performance/Performance Recall,
Style/Tempo Lock .................................................................................
Single Touch Play .......................................................................................
PERFORMANCE RECALL / Store Performance .......................................
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ii Contents
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Style/Tempo Lock .......................................................................................
The Utility section .......................................................................................
Metronome .................................................................................................
Sustain .......................................................................................................
Harmony .....................................................................................................
VOCAL P (optional) ....................................................................................
Reverb ........................................................................................................
Chorus ........................................................................................................
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• 5 Disk & Hard Disk....................................................................................... 42
Floppy Disk ................................................................................................
The Hard Disk ............................................................................................
The Floppy Disk and Hard Disk functions ..................................................
Incorporated functions ................................................................................
What is a MIDI file? ....................................................................................
General MIDI (GM) .....................................................................................
GMX format ................................................................................................
Loading Songs and MIDI files ....................................................................
Loading Styles ............................................................................................
Loading Performances ...............................................................................
Loading Samples .......................................................................................
Loading Song Styles ..................................................................................
Load operations .........................................................................................
The Load procedure ...................................................................................
Floppy disk .................................................................................................
Recognising files with extensions ..............................................................
HARD DISK ................................................................................................
Save operations .........................................................................................
The Save procedure ...................................................................................
Floppy disk .................................................................................................
HARD DISK ................................................................................................
Saving MIDI Files .......................................................................................
Saving Song Styles ....................................................................................
Delete .........................................................................................................
Disk ............................................................................................................
HARD DISK ................................................................................................
Disk Formatting procedures .......................................................................
Format 720 Kb ...........................................................................................
Format 1.44 Mb ..........................................................................................
Floppy disk Formatting procedure ..............................................................
Hard disk partition formatting procedure ....................................................
Creating a new partition (New Part) ...........................................................
Utility ..........................................................................................................
COPY .........................................................................................................
HARD DISK PROTECT .............................................................................
HARD DISK FORMAT ................................................................................
General disk handling information ..............................................................
Inserting a Disk into the drive .....................................................................
Ejecting a Floppy Disk ................................................................................
The Write Protect Tab ................................................................................
Handling Floppy Disks ...............................................................................
Back-up copies ...........................................................................................
Disk Drive Head Cleaning ..........................................................................
Precautions to observe when using WK2 disks with a computer ...............
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Contents iii
• 6 Songs ....................................................................................................... 56
What is a Song? .........................................................................................
The Song Performance ..............................................................................
Selecting and playing back Songs .............................................................
To select a Song .........................................................................................
Song Playback ...........................................................................................
FF / REW ...................................................................................................
CANCELLATION of a SONG (CLEAR function) ........................................
Melody off ...................................................................................................
Play All Songs ............................................................................................
Play a Song with a track in Real Time........................................................
Displaying lyrics .........................................................................................
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• 7 Song Styles .............................................................................................. 60
Song Style Performances ..........................................................................
To select and playback a Song Style .........................................................
Select a Song Style ....................................................................................
Play a Song Style in real time ....................................................................
Song Style Recording ................................................................................
Entering the Song Style Record mode .......................................................
Listen to the Song Style playback ..............................................................
Clear Song Style (User Song / Style) .........................................................
Song Style name ........................................................................................
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• 8 Digital Signal Processor ............................................................................ 64
Reverb ........................................................................................................
Chorus ........................................................................................................
Assigning the effect types ..........................................................................
How to select the effect types ....................................................................
Deactivating (bypassing) the effects ..........................................................
Regulating the Send levels ........................................................................
Revsend .....................................................................................................
Chosend .....................................................................................................
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• 9 MIDI ........................................................................................................ 66
What is MIDI? .............................................................................................
The Computer port .....................................................................................
Tracks and MIDI channels..........................................................................
MIDI Connection rules ................................................................................
Assigning MIDI channels ............................................................................
MIDI Lock ...................................................................................................
The Common Channel ...............................................................................
CHORD CHANNEL ....................................................................................
MIDI Numeration ........................................................................................
Principal MIDI applications .........................................................................
Piloting an expander (or other keyboard) with WK2 ...................................
Piloting WK2 from a MIDI accordion ..........................................................
Using the WK2 in Song Mode with a computer (or external sequencer) ...
Piloting WK2 with a Master Keyboard ........................................................
SYSTEM EXCLUSIVE (Generalmusic system exclusive) .........................
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• 10 Sampling / Vocal Processor & Programmable Pads .................................. 75
Digital Audio Sampler .................................................................................
Regulating the Mic/Line signal ...................................................................
Sampling procedure and selection of the sample ......................................
The Sample Edit parameters .....................................................................
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iv Contents
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Reverb ........................................................................................................
Chorus ........................................................................................................
Volume .......................................................................................................
Pan .............................................................................................................
Tuning ........................................................................................................
Cancelling samples ....................................................................................
Programmable Pads Assign .......................................................................
The WK2 Pads ...........................................................................................
VOCAL PROCESSOR (Vocal harmonizer) ................................................
Activation of the vocal processor ...............................................................
VOCAL PROCESSOR EDIT .....................................................................
PRESET .....................................................................................................
PADS (Vocal P active) ................................................................................
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• 11 MIDI/General ........................................................................................ 81
MIDI Dump procedure ................................................................................ 83
To receive the data ..................................................................................... 83
• Reference section
Technical specifications WK2 .............................................................. Ref. 2
Index ..................................................................................................... Ref. 3
• Appendix
Sound table WK2 ..................................................................................... A. 1
Style, Song, Performance tables .............................................................. A. 3
Reverb table ............................................................................................. A. 4
Chorus table ............................................................................................. A. 4
Drumkit table ............................................................................................ A. 5
Recognised chords- examples in the key of C ......................................... A. 8
MIDI Implementation chart ....................................................................... A. 9
Recognised Control Change messages (MIDI Controllers) ................... A. 10
Control Changes on the track ................................................................ A. 10
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Contents v
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vi Contents
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Introduction
Congratulations and thank you for having purchased Generalmusic’s WK2 Multimedia workstation. This instrument is the successful result of the
combination of extraordinary sound quality, automatic accompaniments and an easy-to-operate user interface.
MULTIMEDIA WORKSTATION
WK2 is workstation with multimedia features that can render music making fun. With WK2 you can sing following the lyrics projected on a television
(or other video projection device), connect a microphone or musical instrument to the MIC o LINE inputs of the Vocal Processor (optional) and sample
the signals, processing them with the powerful on-board digital effects processors.
THE OWNER’S MANUAL
Ton ensure long, trouble-free operation, please read this manual carefully. It helps to understand how WK2 operates, saving much time.
The manual is divided into several User Guides. At the end is the Appendix with various tables and MIDI specifications.
Specifications
•
Polyphony & multitimbricity
WK2 is 32 note polyphonic (maximum), 16 part multi-timbral in Song mode and 8 part multi-timbral in Style mode. Each part is assigned to a
track. In Real Time mode, 3 tracks (maximum) are assigned to the keyboard.
•
Sound Generation
The WK2 sound generation uses PCM and Wavetable technology. The Sounds are based on elaborated sampled waveforms. The instrument’s
32 oscillators generate “single” (32-note polyphonic) or “layer” sounds (16 note polyphonic).
•
ROM Sounds
The WK2’s ROM (Read Only Memory) contains 444 Sounds including 17 Drumkits.
•
Sample-RAM
The battery-backed Sample-RAM can contain Samples captured by sampling them or loaded from disk. By installing the optional Vocal Processor card, it is possible to sample sounds fed into the Mic/Line inputs.
•
Digital Signal Processor
WK2 features two on-board Digital Signal Processors, controlled in real time, which enrich the sounds with effects (reverbs and modulations).
Two different effects (1 Reverb and 1 Modulation/Delay) can be assigned and memorised to each Performance.
•
Sequencer
The on-board Sequencer allows you to record Song Styles (real time recording method), to playback Songs and to play with Styles. Userprogrammed sequence data are conserved in the battery-backed System-RAM.
•
Preload, Play Direct from Disk
The Preload function automatically loads Songs in WK, PK, CD or SMF format into memory while the sequencer is in play or while you play in
real time. The Play Direct from Disk feature allows you to play a WK, PK, CD or SMF Song directly from disk without first loading all the data
into memory. This is particularly useful for Songs and Midi files that are larger in terms of memory than the available Sequencer memory.
•
Automatic Accompaniments
WK2 features 96 ROM Styles which provide automatic accompaniments for the three real time keyboard sections (Upper 1, Upper 2, Lower).
Each Style has 4 Variations consisting of Basic, Intro, Fill and Ending patterns, totalling 40 different patterns. The WK2 memory can house up to
8 disk-based Styles (User Styles).
•
Direct Style Memory and Direct Sound Memory
WK2 allows you to select and memorise 16 Styles and 16 Sound combinations in the direct access memory locations for quick access during
play, useful for LIVE performances!
•
Disk Drive and Hard Disk
The Disk Drive is a device that permits the transfer of useful data to and from Disks, allowing you to build a library of Songs, Styles, Performances
and Samples. The disk drive can read and write onto WK2 format 3.5” floppy disks with a capacity of 720 Kbytes (2DD type) and 1.4 Mbytes
(2HD type). Other formats recognised are Ms-Dos (1.44 Mb) and Atari ST/Falcon (720 kb), both used for the exchange of MIDI Files. The onboard Hard Disk is a high-speed access device devised to store large amounts of data (Songs, Styles, Performances and Samples) without
having to use a large number of floppy disks. The Hard Disk can also be partitioned into several sections.
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Introduction 1
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having to use a large number of floppy disks. The Hard Disk can also be partitioned into 512 sections (it’s like having 512 floppy disks incorporated in the keyboard!).
•
Karaoke
The instrument’s incorporated Video Interface allows you to use WK2 in Karaoke style: the Song or MIDI File lyrics can be projected onto a
Television screen (or other video device). The AVI can be configured for different video standards (Europe and USA). To read lyrics, the “TV”
option must be enabled (ON) in the MIDI/GENERAL page and the supplied RGB/SCART cable must be connected to the television set (set to AV
mode).
•
Vocal Processor (optional)
The Vocal Processor allows you to sing (or play) through the WK2’s internal amplification using the instrument’s internal digital effects. The signal
fed into the Mic/Line inputs can also be processed by the Vocal Processor in order to add vocal harmonies to your performance.. With the Vocal
Processor it is also possible to sample the signal fed into the Mic/Line input.
•
Updateable Operating System from floppy disk
Since the WK2 operating system resides in a flash ROM, it is possible to load updates from floppy disk which can add new functions to the
instrument.
•
Multitasking operating system
The WK2 operating system allows you to perform different functions simultaneously, such as loading a file while the sequencer is in playback, or
formatting a disk while you play.
•
MIDI
Thanks to the fully implemented MIDI features, WK2 can act as a Master controlling device, or as a 16 part multi-timbral slave device, regardless
of the current playing mode.
•
Direct Connection to a computer
As an alternative to the MIDI Interface; the Computer jack permits the connection of computers (Mac, PC or Atari) not fitted with a MIDI interface
to WK2 via a single serial cable. The communication speeds can also be configured to suit your specific computer system.
IMPORTANT INFORMATION
1. The WK2 should contain the following items from the factory:
a) Instrument;
b) one floppy disk containing the operating system;
c) one demonstration floppy disk;
d) Music stand;
e) Owner’s manual;
f) Power cord;
g) RGB/SCART cable;
h) Warranty certificate;
i) list of Generalmusic distributors
2. When contacting your retailer or authorised Generalmusic technical assistance centre, always quote the model name and serial number of your
instrument.
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2 Introduction
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Important preliminary notes
Observe these important preliminary notes before getting into your instrument
AVOID PLACING DISKS ON TOP OF THE SPEAKERS
Do not place floppy disks on top of speakers, near magnets, telephones, or other sources of
electromagnetic fields. The disk contents could be damaged.
HOW TO UPDATE YOUR INSTRUMENT
To implement new functions in your instrument, you can update your instrument as described below.
1. Before turning on the WK2, insert the floppy disk containing the latest release of the
Generalmusic Operating System.
2. Turn on the instrument. The message “Load OS?” appears in the display.
3. Press ENTER to confirm (pressing ESCAPE cancels the operation).
4. After pressing ENTER, the display shows the message “Loading!”.
5. When the operation is complete, WK2 is ready to play.
NB. To check the date of the Operating System, select the last page of the MIDI/GENERAL
functions.
SYSTEM RESET
To restore the instrument’s factory set status (default settings), proceed as described below:
•
Simultaneously press and hold the UPPER 1 selector button (located to the right of the
display) together with the PADS buttons 2, 3 and 4. The display shows the message
“SysRESET” for a few seconds the sets ready for playing.
WARNING
The Reset operation irremediably cancels all user-programmed data contained in the instrument’s RAM.
RECHARGEABLE, BACK-UP BATTERY
The WK2 is fitted with a Ni-Cd rechargeable battery to retain data while the instrument is off.
The battery is recharged while the instrument is turned on (not just plugged in !). When the
instrument is turned off, data is conserved in memory for appriximately 30 days. If the
battery discharges after not using the instrument for a long period of time, leave the instrument on for at least 8/10 hours to recharge it completely.
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Introduction 3
Front Panel WK2
1. POWER ON/OFF:. Push button to turn the instrument on
and off.
2. VOLUME. Regulates the overall volume of the entire instrument (speakers, headphones and the stereo Right/M-Left outputs).
1
3. STYLE/SONG. Numeric selection keypad to select the Styles
(00-95), User Styles (96-103), Song Styles (104-110) and Songs
(111-117) by specifying the corresponding Program change
number using the STYLE / SONG lists as a reference. Three
digit selections are specified by pressing the + 100 button followed by the remaining two digits.
3
2
4
4. DIRECT STYLE MEMORY. Each of the 16 memory buttons
of this section memorise a preferred Style selected from the
ROM or User banks (the User Style must be loaded to memory)
for a rapid recall. The overall memorised status of both direct
memory sections can be stored to floppy disk or hard disk for
future loading.
30
5. CURSOR/PAGE. Navigational arrows: the CURSOR [ ] and
[ ] buttons select the functions listed in the MENU to the left of
the display. The currently selected function is indicated by the
arrowhead in the display which points to the name of the function. The PAGE [ ] and [ ] buttons pass from function page to
another.
6. MELODY OFF. This button turns off the melody of a Song in
playback, useful if a singer wants to sing along with the backing,
or if you want to play the melody yourself.
31
keyboard below the split point. LOWER MEMORY, the Sound assigned to
the Lower keyboard section continues playing (display indicator on) or
stops playing (display indicator off) after releasing the keys from the keyboard below the split point. BASS TO LOWEST, when on (LED on), the Bass
track of the Style auto accompaniment follows the lowest left note of the
chord played, allowing real time changes of the bass accompaniment
according to the lowest note played. When OFF, the bass track follows
the programmed pattern of the Style, regardless of the chord inversion
played.
7. DEMO. Gains access to the demonstration Songs. After pressing the
buttons, use the buttons F1…F8 to select the individual demo songs.
Button F9 chains the 8 demo songs into a single melody.
8. SINGLE TOUCH PLAY. When On (display indicator on) ROM StylePerformance sounds are assigned to all the tracks when you select the
Styles. The ARRANGE ON/OFF and ARRANGE MEMORY functions are also automatically activated. In this mode, the 9 Function buttons F1 … F9 also
recall nine different Single Touch Play ROM panel settings which differ
according to the Style. When OFF (display indicator off), selecting Styles
recalls sounds for the accompaniment tracks (Drum, Bass, Acc 1, 2, 3)
while those of the keyboard tracks remain unchanged.
12. VARIATION 1, 2, 3, 4: These buttons allow you to change the current Style Variation (the display indicator illuminates then goes off. The
current variation (1, 2, 3 or 4) is indicated by the corresponding LED
which turns on.
9. RECALL/STORE PERFORMANCE. A twin action button: RECALL
press the button then use the Function buttons 1…9 to recall Performances from the current Performance Group. Other Performance Groups
are selected with the +/– buttons of the right numeric keypad. STORE
PERFORMANCE: press and hold the button to activate the Store Performance function which allows you to save your settings to the Performances and change the Performance name.
13. FADE IN/OUT, FILL IN A, FILL IN, FILL IN B/TAP. . Fade In/Out:
Starts and stops a Style with a gradual increase or decrease of volume.
Starting requires pressing the Start button. During the fade cycle, the
corresponding display indicator turns on. FILL IN A [ ] (Fill-to-previousvariation): recalls a Fill pattern (display indicator turns on) then passes
to the previous Style Variation. FILL IN [ ] (Fill-to-current-variation): recalls a Fill pattern then continues with the same Style variation. FILL IN B
[ ] (Fill-to-next-variation): - pressed during Style play (display indicator
turns on), it recalls a Fill pattern then passes to the next variation. TAP sets the Style playing speed by tapping on the button and starts the Style
automatically.
10. FUNCTION BUTTONS F1 … F9 (S.T.PLAY/PERFORMANCE).
These buttons select Demo Songs, Performances, Single Touch Play
settings and the tracks of the current Style, Song Style or Song, depending on the current status of the instrument. In Song mode the two rows
of numbers under the buttons correspond to the 16 Song Tracks which
are selected with the buttons F1 … F8. Button F9 toggles between
tracks 01-08 and 09-16.
14. START/STOP, INTRO, ENDING, KEY START/CONTINUE. START/
STOP starts and stops the playback of a Style. INTRO places the introduction of a Style on “standby” before Style start. ENDING (the corresponding display indicator turns on). KEY START synchronises the start of a
Style with a note (or chord) pressed on the lower keyboard area. Pressing CONTINUE restarts the Song Style or Song from the current stop point.
11. ARRANGER. 4 functions which control the Styles.: ARRANGE ON/
OFF enables (LED On) or disables (LED Off) the Style arrangements.
ARRANGE MEMORY, the Style arrangements continue playing (display indicator on) or stop (display indicator off) after releasing the keys from the
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4 Front/Rear Panel
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15. TEMPO/DATA DIAL, ENTER, ESCAPE. TEMPO/DATA DIAL: in Song,
Song Style and Style modes, the Dial is active for Tempo changes. When
the instrument is set to one of the edit modes, the Dial operates as a data
entry device . Enter confirms specified data in edit situations. ESCAPE
cancels specified data and/or escapes an edit situation.
16. OCTAVE –/+. A Track octave transposer which transposes the selected track over the maximum range of ±2 octaves. Pressing both +
and – buttons at the same time cancels the setting.
17. TRANSPOSE b / #. Raises (#) or lowers (b) the pitch of the instrument as a whole in semitone steps, over a range of ±12 semitones.
Pressing both buttons at the same time resets to 0.
18. STYLE/TEMPO LOCK. STYLE LOCK: when on (corresponding display indicator on), selecting Performances recalls keyboard sounds only
without changing Style. When off (display indicator off), selecting Performances recalls keyboard and accompaniments sounds and changes
Style. TEMPO LOCK: when selected (flashing indicator shown in the display), the current Tempo setting is locked for all Style changes. When off
(flashing stops), each Style recalls memorised Tempo data.
19. PLAY ALL SONGS. If a Song or MIDI File disk is inserted in the disk
drive, this buttons triggers the playback of all the Songs or MIDI Files
directly from disk, playing them back one after the other as a medley.
This function can also be used to listen to all the Songs or MIDI files in a
partition of the Hard Disk.
20. DISPLAY. A coloured, backlit, LCD (Liquid Crystal Display) of the
multi-function type that simultaneously displays and provides access to
several parameters. The user interface displays the current situation of
the instrument at all times, showing the On/Off status of several panel
buttons with the corresponding display indicator. The surrounding markings also form part of the display area (explained in detail afterwards).
21. UPPER 1, UPPER 2, LOWER. These buttons activate (LED on) or
Mute (LED off) the respective keyboard sections.
22. FLOPPY DISK. ENTERS THE DISK OPERATING FUNCTIONS
(LOAD, SAVE, Delete, Format) which allow the transfer of files to and
from floppy disk.
23. HARD DISK. Enters the Hard Disk operating functions (Load, Save,
Delete, Format and Utility) which allow you to organise the Hard Disk
data.
24. SOUND. Numeric selection keypad to select the Sounds (00-127),
including the Drumkits of banks 2, 3 and 4, by specifying the corresponding Program change number using the SOUND lists as a reference.
Three digit selections are specified by pressing the + 100 button followed by the remaining two digits. The Sound Banks (1, 2, 3 and 4) are
selected in cyclic order by simultaneously pressing the + and – buttons.
25. PROGRAMMABLE PADS/VOCAL P. 4 buttons which provide
sounds or samples that can be played in real time in any mode. All
buttons are assignable (samples or percussive sounds). VOCAL PROCESSOR: when working with the Vocal Processor, each pads gains access to
a related function (Track Mute [Pad1], Equal/Mic [Pad2], Edit [Pad3] and
Vocal Mute [Pad4]);
26. DIRECT SOUND MEMORY. Each of the 16 memory buttons of this
section can memorise a preferred configuration of the Upper 1, Upper 2
and Lower sections (including Sound and Effects assignments, Volume
settings, etc.) for quick and easy selection during your live performances.
The overall memorised status of both direct memory sections can be
stored to floppy disk or hard disk for future loading.
27. SEQUENCER. Two buttons dedicated to the recording and playback of Song Styles and to the playback of Songs. RECORD automati○
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Front/Rear Panel 5
cally sets the sequencer for Song Style recording. Holding the button
pressed for a few seconds gains access to the Clear function which allows you to cancel recording errors and parts not wanted (all, chord, etc.)
PLAY/STOP starts and stops the Song Style recording and playback and
the playback of Songs.
29. SAMPLING (RECORD, SAMPLES). RECORD ACTIVATES THE SAMPLING
or a
musical instrument connected to the Mic/Line jack of the Vocal Processor interface. SAMPLES gains access to the SAMPLES bank (disk-based
Samples can be loaded to the Sample bank even if the Vocal Processor
is not installed).
PROCESS, ALLOWING YOU RECORD YOUR VOICE (THROUGH A MICROPhone)
28. UTILITY. 6 useful functions which affect the instrument in several
different ways. METRONOME activates/deactivates the metronome in playback and record mode. SUSTAIN applies the sustain effect to the three
keyboard sections (Upper 1, 2 and Lower). HARMONY enables/disables
the melody harmony function according to the current Harmony Type.
VOCAL P: gains access to the Vocal Processor functions. Reverb activates/deactivates the Reverb effect processor. CHORUS activates/deactivates the Chorus effect processor (delay/modulations). Holding down
the VOCAL P, HARMONY, REVERB and CHORUS buttons gains access to the
edit of the corresponding function.
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6 Front/Rear Panel
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30. PITCH/MODULATION BALL. This physical controller is preset for
PITCH BEND (horizontal movements) and MODULATION (vertical movements)
which affect the Performance tracks enabled for one or both effects.
31. HEADPHONES. Jacks for headphones connection (optional). Connecting a pair of stereo headphones to the left jack automatically exclude
the internal speakers (for silent playing). connecting to the right jack
does not affect the internal speaker system.
32. DISK DRIVE. The Disk Drive is situated to the left of the instrument,
under the keyboard. This device works with 3.5" DD disks and 2HD
disks.
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Rear Panel WK2 (Connections)
MIDI
PEDAL
RGB
2
1
3
S VHS
DAMPER
PEDAL
INPUT
VOLUME
COMPUTER
THRU
OUT
IN
VOLUME
RIGHT/M
OUTPUT
LEFT
RIGHT/M
LEFT
5
4
RGB
S VHS
DAMPER
PEDAL
7
6
MIDI
PEDAL
INPUT
VOLUME
COMPUTER
THRU
OUT
IN
1. VOCAL PROCESSOR (optional). A Mic/Line interface installed by
sliding the unit into the corresponding back-panel location. The Vocal
Processor allows you to play through the instrument and add vocal harmonies to your playing (or to your voice), processes the signals fed into
the Mic/Line jacks with the internal effects and allows you to sample the
signals.
2. VIDEO INTERFACE. An Interface with RGB and S-VHS ports which
allows you to project song lyrics on a domestic television or RGB monitor. A video cable is supplied as a standard accessory.
3. PEDAL (Damper, Pedal, Volume). Jacks for the connection of Switch
action pedals (Damper, Pedal) and a continuous action pedal (Volume).
The DAMPER pedal (optional) allows you to sustain the notes played,
the PEDAL pedal (optional) allows you to control various functions (Switch
UP1/2, Start/Stop, Fill A, Fill IN, Fill B, Intro, Ending), the VOLUME pedal
(optional) allows you to control the overall volume or section volume.
VOLUME
8
OUTPUT
LEFT
RIGHT/M
LEFT
RIGHT/M
5. MIDI: A MIDI interface consisting of MIDI IN, MIDI OUT and MIDI
THRU ports to communicate with other external devices fitted with a
MIDI interface (keyboards, computers, etc.). MIDI cables are not supplied with the instrument.
When using WK2 on its own, these ports do not require to be connected.
6. INPUT (RIGHT/MONO - LEFT). Audio input jacks to allow external
instruments to play through the internal amplification of the WK2. The
input level can be controlled with the appropriate potentiometer.
7. OUTPUT (RIGHT/MONO - LEFT). Stereo audio outputs to allows
WK2 to play through an external amplification system (mixer, powered
speakers, etc.).
8. AC POWER CONNECTOR. Connect the supplied power cord to
this connector and the other end to a suitable outlet.
4. COMPUTER. Serial port which permits WK2 to be connected directly
to a computer (Apple Macintosh or IBM PC and compatibles). Data
interchange between WK2 and PC or Mac requires appropriate setting
in the MIDI/General functions .
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Front/Rear Panel 7
• 1 Get started
In this chapter, you’ll find step by step instructions on some basic functions that will help you
get to know your instrument right away.
Powering up and preliminary operations
POWER ON/OFF
The power switch (located on the left lateral panel) turns the keyboard on and off.
Insert one end of the power chord into the rear-panel mains socket, and the other end
into a suitable wall outlet.
Be sure that the local AC mains voltage matches the voltage specified on the instrument’s name plate.
Play on the keyboard and change the sounds
1. Play on the keyboard.
Piano
You will hear the “Piano” sound play across the full keyboard extension.
The group of Keyboard Activators (Upper 2, Upper 1, Lower) shows Upper 1 selected
(LED on), indicating that the UPPER 1 keyboard section is active to play.
The Upper 2 and Lower keyboard sections are also enabled for activation.
2. Press UPPER 2.
A second sound is introduced, layered with the first.
Piano
Polysynth
Pressing a single note on the keyboard plays two sounds simultaneously.
3. Press LOWER and play with both hands.
Piano
Polysynth
HaloPad
A third sound is introduced and the keyboard is now divided with a Split Point at note
B3. The LOWER keyboard plays over the range C2 - B3. The UPPER 1 and UPPER
2 sections are assigned to the range C4 - C7.
4. Adjust the overall volume.
Use the VOLUME sliding control (slider) to adjust the general volume of the instrument.
A comfortable level is about two thirds of the maximum course of the slider.
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8 Owner’s manual
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Select Performances and play keyboard sounds
1. Set the instrument to PERFORMANCE mode by pressing the [] and [] CURSOR buttons as many
times as necessary until the arrowhead in the display appears next to the “PERF” function in the
MENU list .
A quicker method is by pressing the Performance Recall button.
2. Select a Performance.
Use the Function buttons F1…F9 to select one of the 9 Performances belonging to the
first group.
3. Play on the keyboard.
The selected Performance recalls a different sound combination. The keyboard mode
may also change (Split or Full mode). The sound combination and keyboard mode will
depend on the selected Performance.
The Performances can:
• recall combinations of up to 3 keyboard sounds;
• recall different panel settings;
• recall different Styles.
What happens when Performances are selected is discussed in detail afterwards.
4. Change the sounds.
Using the group of 16 direct access buttons on the right (Direct Sound Memory), you
can quickly recall as many sound combinations as there are buttons. You can also save
your preferred sound combinations to the same memory slots. Assign your sounds to
the Real keyboard sections using the right selection keypad then hold down one of the
direct access memory buttons for a few seconds: your programmed combination is
saved to the memory button.
The 16 Direct Sound Memory buttons can:
• recall sound combinations relating to the keyboard sections (up to 3 sections of the
keyboard);
• recall different panel settings;
ATTENTION: The sound group names pertaining to the 16 Direct Sound Memory
buttons serve as a further indication in addition to the numerical recall, to help
remember the location of a preferred Sound. For example, the sound “Nylon”
can be saved to the Guitar group button and so on....
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Get started 9
Select Styles and play with automatic accompaniments
A Style will already be selected but you can select another Style in the following manner:
1. Press SINGLE TOUCH PLAY.
The S.T.PLAY function on the right of the display turns on. Also activated are the ARRANGE ON/OFF button (panel LED on) and ARR MEM function (display indicator on
the right).
2. Select a Style by specifying the corresponding number on the STYLE/SONG numeric keypad to
the left of the display.
3. Press START/STOP (the big red button under the display).
The Drum accompaniment (drum track) starts to play.
4. Play a chord with the left hand (below split point B3) and a melody with the right.
You’ll hear a fully orchestrated arrangement start to play together with the melody of the
keyboard sound(s).
The combination of sounds that play will depend on the Style selected.
You can change the combination of keyboard sounds by intervening on the keyboard
activators (Upper 2, Upper 1 and Lower).
Styles are discussed in detail in the relative chapter afterwards.
5. Use the Direct Style Memory buttons to change style.
Using the group of 16 direct access buttons on the left (Direct Style Memory), you can
quickly recall as many Styles as there are buttons. To save your preferred ROM Style
to the memory slots, recall the Style using the left selection keypad then hold down one
of the direct access memory buttons for a few seconds.
Play the Programmable Pads
• Strike the Pads freely.
While you play keyboard sounds, you can add additional sounds in real time by striking
the PADS.
Each PAD provides a different sound (a sample or a percussive instrument).
N.B.: the Pads also gain access to the Vocal Processor functions, provided that the
Vocal Processor unit is installed. To use the Pads, therefore, be sure that the Vocal
Processor indicator is not enabled (display indicator pointing to Vocal P).
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10 Owner’s manual
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Play using the Pitch/Modulation ball
MODULATION
While you play, you can apply Pitch Bend and Modulation to the keyboard sounds by using
the Pitch/Modulation ball located to the left of the keyboard.
• To obtain Pitch Bend, move the ball Up or Down.
To obtain Modulation, move the ball in Left/Right directions.
Pitch Bend is a “glide” (or glissato) effect which simulates the effect that certain instruments can produce (trombone, guitar, violin, etc.).
PITGCH BEND
Modulation is an effect which simulates the natural vibrato of such instruments as the
violin, cello, human voice, etc..
Play with Effects or bypass them
One or both effects (REVERB and CHORUS) will be active (shown by the corresponding
display indicators), according to how the current Performance is programmed (in Style or
RealTime modes).
You can temporarily modify the way in which a Performance or Style is processed by changing
the On/Off configuration of the REVERB and CHORUS panel buttons.
When the corresponding display indicator is on, the sounds of the current Performance are
being processed by the effect; when the display indicator is off, the effect is bypassed.
Bypass
1. To bypass an effect, press the corresponding panel button.
The corresponding display indicator goes off, indicating that the current Performance is
not processed by the relative effect.
To activate an effect
2. Press the corresponding panel button.
The corresponding display indicator turns on to show that the current Performance is
processed by the relative effect.
22 Reverbs (Reverb) and 22 Modulation/Delays (Chorus) are available in the WK2.
Play with headphones
• Plug a set of headphones into one of the rear panel HEADPHONES jacks.
You can play and listen in total silence over the headphones without disturbing others in
the same room by plugging into the left Headphone jack (the instrument’s speakers are
automatically excluded). Plugging into the right headphone jack does not affect the
internal speakers.
Use the Volume slider to regulate the headphone volume.
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Get started 11
Play with the pedals
If you have purchased the optional Generalmusic pedals (volume pedal and footswitch type
pedals), plug them into the jacks on the rear connections panel: Damper, Pedal and Volume.
PEDAL
DAMPER
PEDAL
VOLUME
The configuration of the pedals is as follows:
• Damper = Damper (sustain)
• Pedal
mable)
= Switch Upper 1/2, Start/Stop, Fill<, Fill, Fill>, Intro, Ending (program-
• Volume
= Master Volume or Section volume programmable)
Regulate the general Effect volumes
Hall 1>
It is possible to regulate the general effect volumes to suit the surroundings.
Although each Performance recalls appropriate effect volume and mixer settings for each
track, a general setting can be applied to render the General Effect Volume more or less
intense with a single command.
1. Press the cursor buttons as many times as necessary until the arrowhead in the display appears
next to the “REVERB” or “CHORUS” functions in the MENU list.
I00 Hall 2 >
2. Press the PAGE buttons repeatedly to scroll through the 22 Reverb or Chorus effects.
The General Effect Level, shown next to the selected effect, can be regulated with the
DIAL or the + and – buttons of the right hand numeric keypad.
If you store the new settings to the current Performance (with the Store Performance
command), they remain in memory (RAM) after turning off the instrument.
I20 Hall 2 >
Transpose the instrument (Semitones)
If you are playing a difficult tune that requires the use of several black keys, or a tune that is
too high or too low for a singer or another instrument, you can transpose WK2 to play the
tune in an easier key.
The TRANSPOSE b/# buttons allow real time semitone adjustments (transpositions) of the
overall pitch (range ± 12 semitones (12 semitones = 1 octave).
1. Press either TRANSPOSE b or TRANSPOSE #.
The current status of the keyboard transposition is shown at the centre of the display for
about 3 seconds under the TRANSPOSE section in the central part of the display (00
= standard pitch).
TRANSPOSE
2. Press TRANSPOSE b to lower the pitch or TRANSPOSE # to raise the pitch.
Every time you press TRANSPOSE b, the display shows a decrease of one semitone.
TRANSPOSE
Every time you press TRANSPOSE #, the display shows an increase of one semitone.
TRANSPOSE
Holding either button pressed changes the value continually until the maximum transpose value of +12 or –12 is reached.
0
Clear the keyboard transpose setting
3 To clear the transpose setting, press both TRANSPOSE buttons simultaneously.
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The display returns to the normal setting (00).
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12 Owner’s manual
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Note: Pressing both Transpose buttons at the same time
also provides a PANIC function.
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Demo
How to listen to the Demo Styles
At any moment you can listen to the automatic playback of your WK2 to get an idea of what
the instrument is capable of doing.
1. Press the DEMO button.
2. Select one of the first 8 buttons under the display (F1…F8).
Each button corresponds to a Demo Song. Press button F9 to listen to all the Demo
Songs chained into a medley.
The Demo Song starts to play.
3. To stop the Demo Song, press the same Function button, or the DEMO to escape Demo mode.
SONG PLAY - DIRECT FROM DISK
WK2 can play a Song in GMX, WK2, PK7, WK3, CD or Standard MIDI File [SMF] format
directly from disk, without loading the data to memory beforehand.
Have a WK2, PK7, WK3, CD or SMF format Song disk ready.
1. Insert the disk into the disk drive.
Refer to the section “General Disk handling information” in the Disk chapter for information regarding the precautions to take when inserting and extracting floppy disks from
the drive.
2. Press the DISK button.
The DISK icon illuminates and the arrowhead to the right of the display points to the
LOAD function in the list of the DISK functions.
The display shows the first available file type and relative extension contained in the
disk.
3. Rotate the DIAL (or use the +/– buttons) to scroll through all the files present on disk, until the
display shows the file that you want to listen to.
NewYork
4. Press PLAY/STOP or START/STOP to start the playback directly from disk.
The message “Wait!!” appears for a few seconds then playback begins.
5. To stop the “direct” playback at any time, press STOP or START/STOP.
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Note 1: It is possible to abort the Direct play function during the “WAIT!” period by pressing ESCAPE.
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Note 2: how to load Songs into memory is discussed in the
“Disk 1 Hard Disk” chapter.
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Get started 13
• 2 Basic concepts
In this chapter, you’ll find information regarding the principal elements that make WK2 work,
including useful information which will help you to understand the structure of the instrument.
To gain access to the functions, as well as following the instructions outlined below, it is also
possible to follow a shorter and more direct route: by holding down the corresponding
function button for about 2 seconds, WK2 enters automatically into the edit of the function.
This method allows rapid interventions and shortens your editing times.
Style, Song Style and Song
The WK2 operating modes are:
Style/RealTime mode:
to play with the accompaniments or use WK2 as a conventional keyboard. To activate this mode, select one of the 16 Direct Style Memory
buttons, or one of the 63 PERFORMANCES or a STYLE (from the Style selection
keypad). WK2 powers up in this mode every time it is turned on.
Song Style mode: to record the keyboard sounds with accompaniments and create 8
track Songs. To activate this mode, move the arrowhead to the left of the display with
the cursor [ ] and [ ] buttons until it points to the SONG menu function, or specify the
corresponding SONG STYLE number (104-110) on the STYLE/SONG numeric keypad.
Song mode:
to play disk-based Songs loaded into memory. To activate this
mode, move the arrowhead to the left of the display with the cursor [ ] and [ ] buttons
until it points to the SONG menu function, or select the SONG by specifying the corresponding number (101-117) on the STYLE/SONG numeric keypad.
STYLE AND REALTIME MODES (STYLE ACCOMPANIMENTS OFF)
Style and Real Time modes have a Performance in common.
Styles can play up to 8 (5+3) tracks simultaneously while Real Time up to 3. Both modes
have identical Performance editing tasks.
Style/RealTime Performances are always divided into two parts:
the first 5 tracks are dedicated to the auto-accompaniment;
the remaining 3 are assigned to the keyboard sections (Upper 1, Upper 2, Lower) which
play in real time.
Sounds and accompaniments can be recalled by:
selecting a Style (by specifying the corresponding number on the Style/Song selection
keypad or by using the Direct Style Memory buttons);
or
selecting a Performance (by moving the arrowhead to the PERF menu function, or
pressing the Performance Recall button, and selecting a Performance with the function
buttons F1…F9 under the display).
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14 Owner’s Manual
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STYLE LOCK and SINGLE TOUCH PLAY buttons
The sounds that are recalled by selecting Performances or Styles are governed by the
status of the SINGLE TOUCH PLAY and STYLE LOCK functions.
SINGLE TOUCH PLAY ACTIVE (display indicator on):
Selecting a Style recalls the sounds of the auto accompaniment
tracks and relative patterns, as well as the appropriate keyboard
sounds for the selected Style. Memorised Tempo data is also recalled (if Tempo Lock is off).
STYLE+REALTIME
ON
SINGLE TOUCH PLAY OFF (display indicator off):
OFF
Selecting a Style recalls the accompaniment sounds, the Style
patterns and Tempo data without changing the keyboard sounds.
STYLE
STYLE LOCK ACTIVE (display indicator on):
When you select a Performance, the Style remains unchanged.
Only the keyboard sounds are recalled but not those of the accompaniment tracks.
PERFORMANCE
OFF
PERFORMANCE
STYLE LOCK OFF (display indicator off):
Selecting a Performance recalls the Style, the Variation, Effects
and the Tempo. Also changed are the sounds for the keyboard
and the accompaniments (provided that the recalled Style Performance contains a different configuration of sounds).
ON
STYLE + REALTIME
PERFORMANCE
REALTIME
SONG STYLE MODE
Song Styles are 8 track (max.) Songs created by recording the
keyboard sounds with Style auto accompaniments. The chords
that trigger the Styles are captured by the sequencer in the CHORD
track. Up to 3 keyboard sections can be recorded. Song Styles
are excellent providers of backing tracks for singers or solo instruments.
Up to 7 Song Styles can reside in the WK2 memory (recorded or loaded from disk).
SONG MODE
A Song is a representation of a multi-timbral performance (16 tracks), as if you were listening to a full orchestra. WK2 can load and playback songs in the following formats GMX,
PK7, WK3, CD or Standard MIDI Files (SMF) recorded with sequencers of other manufacturers.
Up to 7 Songs can be stored in the WK2 memory (memory permitting).
Via MIDI, WK2 can be exploited as a 16 part multi-timbral sound generator.
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Basic concepts 15
Performance
A Performance is a combination of sounds and settings. Performances can store the current status of the panel buttons and information pertaining to the parts that make up a
Performance to play in real time and with Styles. Performances memorise effect settings,
the status of the controllers (pedals, Pitch/Modulation ball), the pads configuration, the MIDI
channel configuration, the status of the tracks (On/Off), the Tempo setting and more. By
selecting a Performance, all the settings memorised to the Performance are recalled in a
single step.
There are 63 programmable Performances available to choose from, giving you a variety of
possibilities of setting the WK2 to your liking with the least number of operations. In addition, in ROM (non-programmable) there are as many Style-Performances as there are ROM
Styles, which you can recall at the touch of a button using the SINGLE TOUCH PLAY
function..
RealTime Performances
63 user-programmable Performances are arranged in 7 PERFORMANCE GROUPS. Performances recall combinations of the keyboard sounds, panel settings, Style, Variation and
Tempo. Press the PERFORMANCE RECALL button to quickly access the Performances
(select them with the F1…F9 buttons). Hold down the same button to activate the STORE
PERFORMANCE command, which allows you to save the panel situation to the current
Performance.
Style Performance
96 default non-programmable Performances are associated to the ROM Styles which are
permanently stored in the instrument’s Read Only Memory. The default Style Performances are recalled when Styles are selected with the SINGLE TOUCH PLAY function selected (display indicator on). Style Performances recall sounds for the accompaniments
and keyboard sections.
Single Touch Play settings
Single Touch Play settings are additional “Performances” which are recalled by using the
function buttons F1…F9 when the SINGLE TOUCH PLAY function is active (display indicator selected). In this condition, as well as being able to select the ROM Styles using the
Style / Song selection keypad, you can also recall up to 9 preset real time keyboard settings
(combinations of the Upper 1, Upper 2 and Lower sounds) which depend on the current
Style. The possibilities are, therefore, endless when you consider that there are 96 ROM
Styles, each with 10* Single Touch Play settings (960 preset settings!).
Song Style Performance
Song Style Performances (non-programmable) are associated to the Song Styles which
are stored in appropriate memory locations as indicated in the Song / Style lists at the top of
the instrument’s control panel. The Song Style Performances recall sounds associated to
the accompaniment tracks and keyboard tracks used in the recording.
Song Performance
Every Song loaded or played from disk is associated to a specific Song Performance which
is automatically recalled by selecting the Song (111-117).
The Performances via MIDI?.........
Via MIDI, the Performances are a source of 16 Sounds, regardless of the status of the
instrument.
It is possible to modify the 16 Performance tracks using the Page buttons to the left of the
display, but only when the arrowhead does not show the Perf function selected. If you are
playing in real time or with the Styles, the configuration of tracks 10-16 does not influence
either playing mode (track 9 is used by the Pads), but if you are programming WK2 for use
as a multi-timbral slave device, all 16 tracks are taken into consideration.
Selecting Sounds and Performances via MIDI is discussed in a later chapter.
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16 Owner’s Manual
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* N.B. Activating Single Touch Play recalls the memorised
S.T.Play setting of the current Style. Using the 9 function
buttons recalls a further 9 settings of the current Style, totalling 10 settings for each Style.
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Tracks
A Track is the smallest part of a Performance and each type of Performance contains a
number of tracks that correspond to the playing mode to which the Performance is associated.
A sound can be assigned to each track; the display always shows the sounds assigned to
the keyboard sections (Upper 1, Upper 2, Lower). It is also possible to see the sounds
assigned to all the tracks of the current Performance. The Tracks are divided into two
groups: 01-08 and 09-16. If the display arrowhead shows the Song function selected, the
function button F9 allows you to switch from the track set 01-08 to 09-16.
112 33 05 24 49 109 48 61
The Sounds assigned to the tracks are displayed as Program Change numbers. The bar
graphs shown directly under the Program Change numbers represent the track Volume
levels.
01
The status (ON or OFF) of the Upper 1, Upper 2 and Lower tracks can be changed by
intervening directly on the corresponding section activators (Upper 1, Upper 2, Lower). The
ON/OFF status of all the other tracks of the Performance (except the real time tracks) is
changed by pressing the corresponding function buttons repeatedly (provided that the PERF
function is not shown selected with the arrowhead). The ON/OFF status of the tracks is
shown by the track name (e.g. ‘Drum’) which is displayed when ON or cancels when OFF.
Sounds
The WK2 sounds fall in two categories:
• ROM-Sounds
• Drumkits
• Samples
ROM-SOUNDS
The WK2 contains 444 sample-based ROM Sounds (including 17 Drumkits).
The Sample Ram allows you to load one or more samples in memory, to increase the sound
potential of the instrument.
DRUMKITS
Drumkits assign a different percussive sound to each note of the keyboard. Banks 2 and 3
of the PERCUSSIVE Sound Group contain 16 Drumkits. Bank 4 contains a special drumkit
(location 112) configured with some extra special sounds (DrumSFX).
SAMPLES
The WK2 can load samples in WK2, PK7, WK3 and CD formats. Press the SAMPLES
panel button to recall a Sample; the display shows the first available sample in memory. By
using the – and + buttons of the right numeric selection keypad, you can scroll through all
the Samples available.
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Basic concepts 17
Connections
This section takes a brief look at the types of connections that can be achieved using the
rear-panel sockets.
POWER
Connect this socket to a suitable AC voltage supply by means of the power cord.
OUTPUT: RIGHT/MONO – LEFT
The rear-panel Stereo Right/Mono-Left output jacks allows the WK2 to be connected to an
external amplification system (keyboard amplifier, domestic stereo system, mixing console,
etc.). The signal is delivered processed by the instrument’s internal effects processor.
For stereo reproduction, connect two jack cables to the Left and, Right jacks. For Mono
reproduction, connect to the Right/Mono jack To exclude the instrument’s internal amplification and use the audio outputs only, insert a jack into the headphones socket. Connecting the Right/M-Left jacks to external amplification equipment does not exclude the internal
speakers.
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INPUT: RIGHT/MONO – LEFT
The Right/Mono-Left jacks allow you to play external instruments through the WK2 internal
amplification system. For Stereo instruments, connect both jacks via suitable audio cables.
For Mono instruments, connect to the Right/Mono jack only. The input signal volume can be
controlled with the small knob situated next to the inputs.
VOCAL PROCESSOR (OPTIONAL): MIC/LINE + GAIN
The Mic and Line jacks are sampling inputs which are situated on the optional Vocal Processor module.
You can connect a Microphone to the Mic jack in order to sample the signal and process it
with the Vocal Processor.
The impedance of the Line jack is more suitable for signals sourced from electronic musical
instruments and Hi-Fi. The Line input is also used for sampling.
The captured samples are stored in the Sample-RAM.
The Vocal Processor is fitted with a twin Gain control to regulate the level of the input
signal before entering the system. The smaller inner knob controls the Mic signal while the
larger outer knob controls the Line signal. The On/Off status of the microphone input as well
as various associated Vocal Processor functions are selected with the Pads when the Vocal
P. function is active (display arrowhead shown on near the Vocal P indicator).
MIDI
WK2 is fitted with a standard MIDI interface consisting of a MIDI IN, a MIDI OUT and a MIDI
THRU port for MIDI connections. Detailed information regarding MIDI applications are
found in the dedicated chapter further ahead.
Below follow brief instructions on the principal MIDI connections possible.
•
WK2 piloting another instrument.
Connect the WK2 MIDI OUT to the MIDI IN of the other instrument.
•
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WK2 piloted by a master keyboard.
Connect the WK2 MIDI IN to the MIDI OUT of the master keyboard. For the master
keyboard to simulate the WK2 keyboard, set it to transmit on the same channel as the
WK2 Common Channel, setting all other channels to off.
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18 Owner’s Manual
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WARNING - Be sure to turn down the volume of the external amplification system before connecting audio cables.
Inserting jacks into the connectors can cause noise which
may damage the speakers of the amplification system.
WK2
EXPANDER
MIDI OUT
MIDI IN
MK
WK2
MIDI OUT
MIDI IN
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•
•
Connecting several MIDI instruments in series.
WK2
EXPANDER
The MIDI THRU port allows the connection of several MIDI instrument in series.
MIDI THRU
MIDI IN
WK2
COMPUTER
MIDI OUT
MIDI IN
MIDI IN
MIDI OUT
Recording Songs on a computer or external sequencer.
Connect the WK2 MIDI IN to the MIDI OUT of the external device, the WK2 MIDI OUT
to the MIDI IN of the external device. Set the Upper 1 track for Local Off operation (in
EDIT/GENERAL) in order to send WK2 keyboard data to its own internal sound engine
via the computer/sequencer.
PEDALS
Connect the optional pedals (Volume, Damper and Pedal) to the corresponding pedal connectors.
The default configuration of the pedals and the relative Control Change messages generated are as follows:
DAMPER: Damper (generates CC64);
VOLUME: Master Volume (generates CC07 on the Common Channel);
PEDAL:
Switch Upper 1/Upper 2.
COMPUTER
The WK2 can be connected directly to a computer by means of the COMPUTER connector.
WK2
This connection is alternative to MIDI; both types of communication are not permitted at the
same time.
COMP.
Types of computer connection
CH. 1...16
Macintosh and compatibles. Connect to the MAC Modem port via a standard serial cable
(DB8-DB8). Programme the sequencer to communicate with WK2.
PC IBM and compatibles. Connect to the PC Serial port via standard DB8-DB9, DB8DB25 cables. Select the appropriate communication velocity in the WK2 to communicate
with the PC (see EDIT/GENERAL chapter).
CH. 1
COMPUTER
RS-232/
MODEM
VIDEO INTERFACE
The Video RGB and S-VHS outputs allow you to connect the instrument to an external
monitor or domestic television set in order to project Song Lyrics onto the monitor. Set a
domestic TV to operate in AV mode.
The WK2 is set to communicate with the European Video standard (PAL). For the U.S.A.,
the Video standard must be set to NTSC (see the EDIT/MIDI chapter).
HEADPHONES
Two headphones jacks are available on the back panel of the instrument which accept a
standard pair of stereo headphones.
Plugging the headphones into the left HEADPHONES jack excludes the internal speakers
to allow private listening. The right headphones jack does not exclude the internal speaker
system if used.
MUSIC STAND
WK2 is supplied with a music stand which is attached by inserting it into appropriate holes
on the rear panel.
N.B. A different stand can be adapted to the double holes.
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Basic concepts 19
The Display
The WK2 has a large, coloured (three colours) backlit liquid crystal display of the multifunction
type which simplifies all your operations. This user interface is divided into 6 zones:
1
000 G.Piano
000 0 C
VARIATION
FILL-IN A
FILL-IN B
INTRO
A
ENDING
FADE
MEASURE
B
OCTAVE
DRUMS
RECORD
112
BASS
ACC. 1
ACC. 2
ACC. 3
CHORD
SUSTAIN
REC
LOWER
3
MELODY OFF
2) Indicators (left)
Indicators which show the on/off status of the corresponding panel buttons.
3) Central zone
This large area is further subdivided into several smaller zones:
• the ON/OFF status, the Sound number and volume level (bar graph) of the accompaniment tracks and real time keyboard tracks;
• the type of chord played with the left hand for the accompaniment;
• the Metronome on/off status;
• the Tempo setting and relative beat monitor;
• the use of the Floppy Disk or Hard Disk;
• the overall Transpose setting;
• the sequencer measure counter;
• the values relating to the functions;
• the names of the Sounds, Style, Performance, Song Style, Songs, Functions, etc..
4) Indicators (right)
Indicators which show the on/off status of the corresponding functions.
5) Mode
Names of the 3 real time keyboard sections selected with the corresponding buttons to the
right (Upper 1, Upper 2, Lower). A LED indicator near the button shows which section is
selected. The on/off status of the keyboard sections determine how the keyboard sounds
are combined and set the keyboard modes (Full or Split).
6) Disk
List of functions which are selected with the cursor buttons after activating the DISK or
HARD DISK button (press ENTER to open the partition).
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5
REVERB
REC
REC
UPPER 2 UPPER 1
61
01
CHORUS
ARR. MEM.
LOW. MEM.
1
2
3
4
STYLE LOCK
This is a list of functions which are accessed by means of the cursor [ ] and [ ] buttons..
A flashing arrow indicates the environment which you can select using the Page buttons [ ]
and [ ] The movement of the arrowhead is cyclic: once it reaches the top or bottom, it
continues its course by appearing at the other extreme end of the list.
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TOUCH
S. T. PLAY
DISK
1) Menu (left)
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4
HARMONY
33 05 24 49 101 48
PAUSE
20 Owner’s Manual
TEMPO
TRANSPOSE
PLAY
2
METRONOME
6
Data Entry
Numeric value insertion, function and parameter selection is carried out as follows.
After selecting a function with the corresponding arrowhead, it is possible to:
-
change Page (where two or more pages are present) with the PAGE buttons,
-
enter data (change parameter values) with the DIAL or the + / – buttons of the right
numeric selection keypad.
For example: to assign a different Sound to a track, first select the track with the corresponding function button (F1 … F9). The selected track starts to flash in the track display zone,
indicating that it is ready to accept a modification (in this case, the PERF function must not
be selected and the SINGLE TOUCH PLAY function must be off).
Several panel buttons, if held pressed for about 2 seconds, gain direct access to the modification of the parameters of the selected function. These buttons are:
STORE PERFORMANCE, STYLE/TEMPO LOCK, ARRANGE ON/OFF, HARMONY,
REVERB, CHORUS, RECORD (Sequencer mode).
INSERTING ALPHANUMERIC DATA
In name writing situations (Performances, Song Styles, Disk or Hard Disk Save operations,
the keyboard activates as a source of alphanumeric data. Each note of the keyboard corresponds to a letter of the alphabet or a number.
Up to 7 characters can be entered for a name (8 characters in FD and HD mode).
The following illustration shows the configuration of the alphanumeric data of the keyboard.
The notes on the extreme left provide some word processing functions:
• D2:
CAPS - Toggles between Capitals On and Capitals Off.
• D#2:INS/OVER - Toggles between Insert and Overwrite. Insert inserts a character
between two entries. Overwrite cancels a character at the cursor
position. By default, the status of this parameter is in Overwrite mode.
• E2:
SPACE - inserts a space
• F2:
DELETE - cancels an entry at the flashing cursor position.
• G2:
<— (BACKSPACE) - cancels the previous entry.
Use the + and – buttons of the Sound numeric selection keypad to move the flashing cursor
in left-right directions.
Press ESCAPE to close the page.
Press STORE PERFORMANCE then ENTER to store the new name to the Performance.
ENTER / ESCAPE
ENTER confirms an operation and the values assigned to modified parameters. In some
function pages, Enter confirms a parameter value and executes an operation (for example,
a Load operation in the Disk environment). Enter also gains entry to the Disk or MIDI
environment.
ESCAPE cancels a selected operation or the values assigned to a selected parameter.
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Basic concepts 21
• 3 Sounds & Performances
THE SOUNDS AND TRACKS
A Sound is assigned to each track of a Performance.
48 6I
0I
THE 3 REAL TIME KEYBOARD TRACKS (UPPER 1, UPPER 2, LOWER)
At all times the display shows the tracks of both the accompaniment sections as well as the
keyboard sections (unless the instrument is set to a mode which deactivates one or more
tracks).
The Real Time keyboard sections correspond to the Upper 1, Upper 2 and Lower tracks
(tracks 9, 8 and 7 respectively).
SOUNDS & THE KEYBOARD MODE
The keyboard sounds can be configured in several different ways by means of the keyboard activators LOWER, UPPER 2, UPPER 1 located to the right of the display.
Each button has its own On/Off LED indicator.
The configuration of these three keyboard activators also determines the keyboard mode:
FULL and SPLIT.
FULL MODE
Full Mode is operative when the Upper 1 and/or Upper 2 keyboard sections are active to
play over the whole keyboard range with the Lower section disabled. In this case, you will
be able to play either with a single Sound or with two layered Sounds, across the entire
keyboard range.
If, therefore, you wish to play in Full mode, simply cancel the LOWER keyboard activator as
well as the ARRANGE ON/OFF button.
This action automatically assigns one or both Upper sections to the entire keyboard extension and cancels the split (if ARRANGE ON/OFF is off).
When you play with Styles (the ARRANGE ON/OFF button selected), the accompaniment
tracks recognise the current Split Point; the keyboard zone to the left of this point is corresponds to the LOWER section.
------------------------------- FULL KEYBOARD --------------------------(Upper 1, Upper 2)
If the LOWER section is off, (LED off), the lower keyboard is disconnected for the assigned
keyboard sound and does not play.
The UPPER 1 and UPPER 2 sections can be activated/deactivated at will to introduce or
cancel the keyboard sounds as required.
SPLIT MODE
Split Mode corresponds to the situation when the keyboard is divided into two parts, allowing you to play two (or three) different sounds simultaneously: one on the left (Lower) and
one (or two) on the right (Upper 1 and/or Upper 2).
When you play in real time, you can activate Split Mode simply by pressing the LOWER
button (LED on). This splits the keyboard and assigns the Lower sound to the left keyboard
area and the Upper sounds to the right. This configuration becomes standard for the instrument until changed again.
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22 Owner’s Manual
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SPLIT KEYBOARD
--------- Lower -------- ------------------ Upper 1 &/or Upper 2 -------------
To recap, the possible situations are as follows:
When ARRANGE ON/OFF is off (LED off, accompaniments off)
a) UPPER 1 only on: Sound of track 9 across the entire keyboard;
b) UPPER 2 only on: Sound of track 8 across the entire keyboard;
c) UPPER 1 and 2 both on: Sound 8 and 9 layered across the entire keyboard;
d) UPPER 1 and LOWER on: Sound of track 7 on the left split and Sound of track 9 on
the right;
e) UPPER 1 and LOWER on: Sound of track 7 on the left split and Sound of track 8 on
the right;
f) UPPER 1, UPPER 2, LOWER all on: Sound of track 7 on the left split, layered Sounds
of tracks 8 and 9 on the right.
Activating ARRANGE ON/OFF (LED on, accompaniments active) automatically sets to Split
Mode. If LOWER is currently off, the sound of the left split will be mute; if on, the Sound of
track 7 will be active to play. The Upper 1 and Upper 2 tracks continue to operate as
described above.
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Sounds & Performances 23
Selecting Sounds
YOU CAN SELECT SOUNDS USING ONE OF THE FOLLOWING METHODS:
•
Assigning a Sound to a real time keyboard section (Upper 1, Upper 2, Lower) by specifying its corresponding number on the right selection keypad;
Recalling a sound combination for the keyboard sections using the Direct Sound Memory
buttons;
Selecting a Performance containing a sound combination as well as other performance
parameters.
Recalling a Single Touch Play setting using one of the 9 function buttons (F1 … F9)
while SINGLE TOUCH PLAY is active (display indicator on).
•
•
•
TO SELECT KEYBOARD SOUNDS
To assign a Sound to a Keyboard section, you must first select the section using either the
relative activators (Upper 1, Upper 2, Lower) or the corresponding function buttons (F9, F8,
F7).
Only one section at a time can be in an enabled state.
1. Press one of the section selectors to the right of the display, or use the corresponding Function
buttons (F7…F9).
The arrowhead to the right of the display shows which section is selected and the
display shows the assigned sound.
00 PIANO 1
2. Specify the corresponding Sound number on the SOUNDS selection keypad.
To select a Sound with a number greater than 99, first press the 100+ button to specify
the hundreds, then specify the two remaining digits. For example, referring to the
SOUNDS tables on the top right of the control panel, select Sound n. 100 BRIGHTNESS: press 100+ then press ‘0’ twice to specify 100.
3. Play on the keyboard and listen to the Sound recalled.
Repeat the operation to listen to other sounds.
The sound shown in the display is always the one assigned to the section indicated by
the right arrowhead.
4. Any sound combination can be memorised to one of the 16 direct access memory locations.
Configure the Real Time keyboard sections as preferred and hold down one of the
Direct Sound Memory buttons for a few seconds to save the current sound combination
for future recall.
BANK 1, 2, 3 AND 4
The WK2 Sounds are organised in SOUND BANKS which are accessed by pressing the
both + and – buttons of the right hand selection keypad at the same time.
Banks 1, 2 and 3 each contain 128 Sounds; those of Bank 1 are General MIDI compatible.
Bank 4 houses a further 60 Sounds which can be selected by activating Bank 4 and selecting them in increasing or decreasing order using the + / – buttons of the right hand selection
keypad. Bank 1, 2 and 3 sounds are GMX compatible (GMX is an extended GeneralMIDI
standard implemented by Generalmusic).
The WK2 Drumkits are in Banks 2, 3 and 4 (112-119). You can choose between 17 Drumkits;
the relative drum maps appear in the Appendix. Bank 4 contains an additional Drumkit
(DrumSFX). To assign a Drumkit to one of the keyboard sections, use the same operation
as described for the Sound assignment. Remember however, to select BANK 2 or BANK 3
with the –/+ buttons of the Sound selection keypad before specifying the relative Drumkit
Program Change number (112 - 119). The current BANK number is shown in the display
zone in the extreme bottom right hand corner.
SAMPLES, when in RAM, reside in a special bank which is accessed by pressing the
SAMPLES button. The Samples are assigned to a selected (flashing) track with the + and
– buttons of the right hand selection keypad.
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24 Owner’s Manual
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49 SL STRIN
Selecting Performances
Select a Performance when you want to change the entire keyboard sound combination,
not just a single sound. The Performances can also change the Sound combination of the
Styles (refer to the Style chapter for more details).
Use the following procedure to select a Performance:
1. Press the PERFORMANCE RECALL button to gain access to the Performances, or use the cursor []
or [] buttons to move the left arrowhead of the display next to the PERF menu function.
2. Select one of the 9 Performances of the current Group with the corresponding Function buttons
(F1 … F9) under the display (Group 1 is automatically recalled by default).
3. To select a different Performance Group (7 Groups), use the + and – buttons of the right hand
selection keypad.
The Performance Group number is shown in the 3 digit display in the top left hand
corner (G01, G02, etc.). The current Performance name is appears at the top centre of
the 8 digit display.
G.Piano>
G02 OscarCl>
In Performance mode, the Dial controls the Tempo setting.
G07 Empty>
Selecting Performances and Style Lock
As the Performances are associated to the Styles, each time you select a Performance, you
also recall the Style to which it is associated.
If you prefer to select Performances without changing the Style auto accompaniment patterns, activate the STYLE LOCK function.
How to program the Performances
The WK2 contains 63 user-programmable Performances which you can modify to suit your
needs.
Performance programming tasks are a simple matter and they offer the possibility of recalling preferred Sound combinations, Styles and panel settings.
Here is a list of Performance programming tasks which can be carried out to modify a
Performance. It is important to remember that the instrument MUST NOT be set to PERF
mode - the left arrowhead of the display MUST NOT indicate the PERF menu function.
05
1) Assign sounds to the tracks.
Select a track with the corresponding function button (F1…F9) under the display, and
recall a Sound using the procedure already described. The DIAL also controls the track
volume.
2) Change the ON/OFF status of the Real Time keyboard tracks.
Activate or deactivate the keyboard sections UPPER 1, UPPER 2 and LOWER.
05
05
3) Change the ON/OFF status of the accompaniment tracks (Drum, Bass, Acc1
Acc2, Acc3).
Press the corresponding function button repeatedly to obtain the OFF status. It is not
possible to change the ON/OFF status of the real time keyboard tracks with the corresponding function buttons (F7…F9) - see point 2 above. The ON/OFF status of a track
can be seen at a glance by the corresponding name (for example ‘Drum’) which appears if ON or cancels if OFF.
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Sounds & Performances 25
4) Modify the volume of the tracks.
When a track is shown flashing and the assigned Sound appears in the 8 digit display
zone, you can modify the volume level by rotating the DIAL.
05
5) Transpose the tracks in steps of a semitone or octave.
When a track is enabled for a change (flashing), the OCTAVE +/– buttons allow you to
increase or decrease the Octave setting of the track by one or two octaves. To obtain
semitone changes for a track, rotate the DIAL or use the + and – buttons of the right
selection keypad (with the TRANSP page selected).
05
6) Modify the effects.
The ON/OFF status of the REVERB and CHORUS functions, the corresponding effect
types and the relative general effect volume settings can be saved to the current Performance.
When the track is enabled (flashing), it is possible to modify all the parameters described
above. Use the PAGE [ ] and [ ] buttons to gain access to the performance parameters;
05
THE PERFORMANCE PARAMETERS
- VOLUME : (00/127) determines the track volume level.
- REVSEND: (00/15) the value determines the amount of Reverb effect applied to the
track.
- CHOSEND: (00/15) the value determines the amount of Chorus effect (modulation/
delays) applied to the track.
Volume >
RevSend>
ChoSend>
Transp.>
- TRANSP: (-24/+24) determines the transposition (up or down) to apply to the track.
- DETUNE: (-63/+63) determines the fine tuning to apply to the track. Each step is
equivalent to 1/64th of a semitone.
- PAN : 00/31 right, 00 centre, 00/-31 left) determines the position of the sound within
the stereo panorama (left, right or centre).
An anti-clockwise rotation of the Dial sets the PAN to mute; in this situation the sound is
not delivered either left or right; if the effects are active on the track, you will only hear
the processed sound.
In the case of a Drumkit (which contains incorporated pan settings), the display will
show the ‘PAN lock’ setting: in this case, PAN will be deactivated for the Drumkit.
- VOL_PED: (ON/OFF) enables or disables the track for the action of the optional Volume Pedal (connected to the rear panel jack).
27 Detune >
Pan
>
Pan Mute
Pan Lock
Vol_Ped>
Damper >
- DAMPER: (ON/OFF) enables or disables the track for the action of the optional Damper
pedal (sustain effect).
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- PITCH/M: (ON/OFF) enables or disables the track for the action of the Pitch/Modulation bass.
Pitch
>
PitchRg>
- PITCHRG: (00/12) determines the Pitch excursion for the bender. With the 00 setting,
the Pitch ball does not affect the track; any value above 00 indicates the pitch excursion
expressed in semitones (example, 12 = one octave).
EditSND<
- EDITSND: (ON/OFF) if a disk-based Song, in WK3 format, is loaded into memory, it
may contain one or more edited sounds; the ON setting (default) allows you to listen to
the edited sounds in playback, while the OFF setting recalls the sounds in their original
form without the memorised modifications.
All the modifications can be carried out using the DIAL or the + and – buttons of the right
hand selection keypad.
You can escape from an edit page at any time without losing your temporary modifications.
If you decide to change Performance, however, you must save the modifications, otherwise
they will be lost if you select either another Performance or the same one again.
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Sounds & Performances 27
Store Performance
The STORE PERFORMANCE button allows you to memorise the current panel setting to
the Performance at any moment. Be sure to use the STORE PERFORMANCE function
after carrying out one of the operations described in the previous paragraph; in this way you
will “photograph” the current panel situation at all times.
Confirm or cancel the Store Performance operation with ENTER or ESCAPE.
The PERFORMANCE RECALL/STORE PERFORMANCE button also gains direct access
to the Performance mode; the arrowhead positions itself automatically next to the PERF
menu function.
Even if you program all the available Performances with new settings, the original factory
settings can be restored at any time with the RESTORE function (remember to save your
programmed Performances to disk before using restore). Saving Performances to Floppy
Disk or Hard Disk is explained in the Disk & Hard Disk chapter.
If you modify the first Performance of the 63 available, every time you turn on the WK2, it will
power up to the programmed setting.
You can also choose not to store your programmed Performances to disk by taking advantage of the battery-backed RAM which retains data after power down. Bear in mind, however, that if the batteries loose their charge, all your programmed data stored in memory will
be irremediably cancelled.
To recap, to memorise a Performance, you should
1) Hold down the STORE PERFORMANCE button for a few seconds.
GrandPN?
2) Confirm the display confirmation request (?) with ENTER.
Hint: When you select a STYLE with SINGLE TOUCH PLAY active, the original
factory set Performance associated to the Style is recalled, which you can modify and
save to another Performance.
SAVE CHANGES TO A DIFFERENT PERFORMANCE (OR CREATE A NEW ONE)
To save the Performance to a location other than the current position, use the following
procedure:
1. Hold down the STORE PERFORMANCE button for a few seconds.
2. Rotate the Dial to select a different Performance.
GrandPN?
The 3 Digit display area will show the selected Performance number (e.g. P01).
3. Press ENTER to confirm.
The Performance will be memorised to the selected location.
THE PERFORMANCE NAME
To change the name of a Performance:
1. Check that the arrowhead to the left of the display is next to the PERF menu function.
2. Press the PAGE [ ] or [ ] to pass to the name page.
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3. Change the Performance name using the keys of the keyboard.
GrandPN?
4. hold down the STORE PERFORMANCE button for a few seconds until the display shows the
question mark “?” next to the Performance name.
5. Press ENTER to confirm the operation and save the Performance with the new name.
TO RESTORE THE ORIGINAL PERFORMANCE SETTINGS
The INIT function (see MIDI/GENERAL) cancels all modifications applied to the Performances and restores the original factory settings (ROM).
1. Press the Cursor [ ] and [ ] buttons as many times as necessary until the arrowhead is next
to the MIDI/GENERAL menu function.
2. Press the PAGE [ ] and [ ] buttons as many time as necessary until the INIT page is reached.
InitALL>
3. Rotate the DIAL or use the +/– buttons of the right hand selection keypad to select the element
to restore.
- INIT ALL cancels all programmed data contained in RAM.
- INIT PFM cancels all programmed Performances in RAM.
- INIT SEQ cancels all sequence data.
- INIT SMP cancels all samples.
4. Press ENTER to confirm and automatically restore the original settings.
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Sounds & Performances 29
• 4 The Styles
You can enjoy playing the keyboard sounds in real time while WK2 takes care of the accompaniment, as if you were playing with a band of musicians. The automatic arrangements
are provided by the WK2 Styles.
This chapter describes the automatic arrangements of the Styles, how to select them and
how to store them to the Performances.
The tracks contain several programmable parameters:: sound, volume, pan, transpose,
detune, reverb, chorus, pitch bend, pedal volume and damper.
The arrangement patterns are fixed for the ROM Styles; in the USER Style locations (96103), it is possible to load disk-based Styles in the following formats: WK2, PK7, WK3 and
CD.
IMPORTANT: If the disk-based User Style contains less than 4 Variations (e.g. only 2), after
loading the Styles, be sure that the Variation indicator in the display indicates either Variation 1 or 2. This is to prevent total silence at Style Start.
ABOUT THE WK2 STYLES
Styles are a collection of musical patterns representing many types of music, ranging from
rock and pop to traditional and Latin music.
Each Style has 4 Variations, 4 Intros, 4 Fills and 4 Endings. A Style, therefore, provides a
complete range of musical structures with which you can whatever type of music you prefer.
Styles provide automatic accompaniments that are triggered by chord information received
from the keyboard and the accompaniment patterns change to suit the current chord.
Each Style consists of 8 tracks: the first 5 are engaged by the sequencer for the auto
accompaniments, and the remaining 3 belong to the real time keyboard sections. The 5
accompaniment tracks are divided as follows: track 1 Drums (drum sets), track 2 BASS,
tracks 3, 4 and 5 correspond to ACC1, ACC2, ACC3 respectively (accompaniments 1, 2
and 3).
The WK2 contains 96 permanent Styles in ROM and can house an additional 8 disk-based
USER Styles in RAM.
The Styles are arranged in groups of 8, as shown in the Style tables on the top of the
instrument panel (STYLE / SONG).
Selecting Styles
1. Press the SINGLE TOUCH PLAY button (the corresponding display indicator turns on).
With the S.T.PLAY function on, whatever Style you select will always be the ROM version, allowing you to draw information directly from the internal memory, eliminating all
the operations carried out on the panel.
The S.T.PLAY button also automatically activates the ARRANGE ON/OFF and ARRANGE MEMORY functions (in the ARRANGER panel section - the ARR. MEM display indicator also turns on).
2. Specify the number corresponding to the desired STYLE on the left hand selection keypad.
The WK2 sets automatically to Style mode.
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II2
33 05 24 49 I09 48
6I
0I
3. If you want to change the Sound assigned to one or more tracks, first check that the PERF menu
function is not selected and that the S.T. PLAY function is off, then press the corresponding
function button (F1 … F9) to enable the track (flashing).
05
While the track is flashing, you can change sound by specifying the corresponding
number on the right hand selection keypad.
If you also want to modify the track volume level, rotate the DIAL.
4. Press START/STOP to start the Style.
Obviously these operations can also be performed during Style play; in this case, the
selected Style will start at the next measure.
Recall a Style using the Direct Style Memory buttons
A quick and easy way of recalling a Style is by pressing one of the Direct Style Memory
buttons.
You can save your most frequently used Styles in the 16 available locations simply by
selecting the Style, then holding down one of the Direct Style Memory buttons for a few
seconds. The displayed Style name disappears for an instant, then reappears again.
The memory button stores the memorised Style until you decided to save a different Style to
the same location
The configuration of the direct access buttons (Style and Sound) can be saved to floppy
disk or Hard disk using the Save Performance operation.
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IMPORTANT: The Style group names pertaining to the 16
Direct Style Memory buttons serve as a further indication
in addition to the numerical recall, to help remember the
location of a preferred Style. For example, the Style “FUNK
BEAT” can be memorised to the FUNK Group and so on....
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Recall a Style by selecting the Performances
Each Performance memorises a Style that is recalled when the Performance is selected. In
fact, whenever you use the STORE PERFORMANCE operation, the current panel configuration is memorised, including the current Style Variation and Tempo.
It is possible, therefore, to recall a Style and relative Variation by selecting a Performance,
provided that the STYLE LOCK button is not active (off).
1. If STYLE LOCK is on, turn it off (corresponding display indicator off).
2. If the Performance function is not active, press PERFORMANCE RECALL, or move the arrowhead
with the cursor buttons until it appears near the PERF menu function.
The name of the first Performance of the first group is shown in the display. The 3 digit
display area shows Group number (e.g. G01: GrandPN).
NB. The letter “G” in the 3 digit display area stands for Group.
GrandPN>
3. Select one of the 9 Performances of the current Group using the function buttons F1 … F9.
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Styles 31
4. Change Performance Group by pressing the + or – buttons of the right hand selection keypad.
If you rotate the Dial, the Tempo will change.
Recalling a Performance by selecting a Style automatically deactivates the SINGLE
TOUCH PLAY function and configures the WK2 to the status memorised in the selected Performance.
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If TEMPO LOCK is off, selecting the Performance also changes the Tempo.
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5. Press START/STOP to start the Style.
TOTAL CANCELLATION OF THE USER STYLE (CLEAR)
In User Style mode, only total cancellation of the Style location (96 - 103) is permitted. For
this application, first be sure that one or more styles are present in memory, then select a
User Style and carry out the CLEAR operation by holding down the RECORD button in the
sequence and confirming twice with ENTER.
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Note: To select the next or previous Style, use the + or –
buttons of the same selection keypad. If TEMPO LOCK is
off, the memorised Style tempo is also recalled.
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The Style controls
The next few paragraphs explain buttons dedicated to the control of the Styles.
START / STOP
Starts or stops the Style auto accompaniment.
In Song Style record mode, this button triggers the auto accompaniments; the Song Style
recording is started with the PLAY/STOP button.
While the Style (or Song) is playing, the display shows 4 Tempo monitoring signals under
the Metronome icon which monitor the playback Tempo.
METRONOME
TEMPO
I20
Before pressing START/STOP you can preset one of either INTRO, FILL or ENDING to
play as an Introduction to the Style.
KEY START
This function synchronises the start of the automatic accompaniments with a note pressed
on the lower split keyboard without having to use START/STOP. If you are using Free/Style,
you can key-start a Style by playing a chord anywhere on the keyboard.
METRONOME
TEMPO
I20
KEY START can be deactivated by:
•
pressing ENDING and allow the Style to run freely to the end.
•
pressing KEY START once more.
KEY START cannot be deactivated by:
•
pressing START/STOP while the accompaniment is playing.
•
pressing INTRO, FILL or ENDING before starting the accompaniment.
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Note 1: When KEY START is selected, the 4 Tempo indicators under the word TEMPO start to flash.
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Note 2: The Continue function does not operate in STYLE
mode. Refer to the SONG STYLES chapter for an explanation.
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The KEY START function can be activated or deactivated during Style play.
INTRO
Plays an introductory sequence of one or two measures. After pressing INTRO (the corresponding display indicator turns on), press START/STOP to start the Style with the Intro.
INTRO can also play as a Fill In if pressed during Style play.
ENDING
Stops a Style accompaniment with an ending (“coda”). The corresponding display indicator
turns on when ending is selected.
If you preset ENDING before Style start, it plays as an Introduction.
Styles 33
VAR 1, VAR 2, VAR 3, VAR 4
These buttons control 4 different Variations of the same Style.
Before starting the accompaniment, you can decide choose the starting Variation for the
current Style. During Style play, you can switch from one variation to another by pressing
the desired button.
Each Variation also has an associated INTRO, FILL and ENDING.
Every time you change Variation, the corresponding display indicator turns on then turns off
when the variation enters its full cycle.
The same occurs if the Variation change is effected with the Fills.
FILL A, FILL, FILL B
These buttons trigger a Fill In, or break of the current variation.
FILL A plays the fill then breaks into the previous variation.
FILL plays the fill then continues with the current variation.
FILL B plays the fill then breaks into the next variation.
The Fills are normally one or two measures long. If you hold down a Fill button, the relative
patterns repeats continually until you release the button.
You can also preset a Fill before Style start in order to use it as an Introduction.
When you use either FILL A or FILL B, the corresponding display indicators also activate.
TAP TEMPO (ALSO FILL B)
With the accompaniment off, beat time on the button.
The Tempo established by the tapping on the button is displayed and the accompaniment
starts automatically.
The number of time that you tap the button to establish the Tempo is associated to the
current Time Signature, i.e. four times for 4/4, three times for 3/4 and so on.
As an audio indication, the time is tapped out with the sound of drumsticks.
FADE IN/OUT
FADE IN/OUT fades the accompaniment with a gradual increase or decrease of volume.
TEMPO
Press the button before starting the accompaniment. Start the Style and you’ll hear the
accompaniment volume gradually increase during the course of 4 measures.
If you press FADE IN/OUT while the Style is playing; the volume of the accompaniment
decreases gradually to total silence and the Style stops automatically.
During the Fade cycle, the corresponding display indicator remains on.
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34 Owner’s Manual
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1 2 3
The Arranger section
This section contains buttons which enables the more important functions tied to Style
playing.
ARRANGE ON/OFF
When ARRANGE ON/OFF is on (LED on), all the accompaniment tracks are enabled for
play. If this button is off, only the Drum track will play after the start.
ARRANGE MEMORY
When ARRANGE MEMORY is on (corresponding display indicator on), releasing your left
hand from the keyboard causes the bass and accompaniment sounds to continue playing.
When off, releasing your left hand causes the accompaniment to stop.
LOWER MEMORY
When LOWER MEMORY is on (corresponding display indicator on), releasing your left
hand from the keyboard causes the sound of the Lower keyboard section (if active) to
continue playing until you play other notes.
When off, releasing your left hand will cause the Lower sound to stop playing.
The Lower Memory function is useful to hold ‘pad’ sounds without using a Damper pedal
(which may be of more use to the right hand).
BASS TO LOWEST
If BASS TO LOWEST is on (LED on), the bass part of the auto accompaniment plays
around the lowest note of the current chord. If you play a different inversion of the same
chord, the lowest note also changes resulting in a different bass note.
If this function is off (LED off), the bass will follow the original programmed pattern of the
Style.
Bass to Lowest permits real time changes to the otherwise fixed bass pattern of a Style, by
playing different chord inversions.
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Styles 35
The Style Tempo
TEMPO
The Tempo of a Style can be changed by rotating the DIAL (TEMPO/DATA), either before or
after starting the Style and regardless of the status of the TEMPO LOCK button.
TEMPO
Important: Use the DIAL with care: in certain situations, this control may affect other parameters; for example, if a Style track is flashing, the Dial will change the relative Volume.
The current tempo can be saved to a Performance. This provides you with another possibility of setting the Tempo. To recap, you can:
TEMPO
a) select the Style with Single Touch Play active to recall the original Tempo setting
stored in ROM,
b) recall a Style using the Direct Style Memory buttons where the previously memorised
Style was saved with a different Tempo setting;
c) select a Performance to recall a previously memorised Tempo setting.
d) lock the current Tempo setting for all Style changes by activating the Tempo Lock
function.
TEMPO LOCK
The TEMPO LOCK function locks the current Style Tempo allowing you to recall Styles
without changing the Tempo, regardless of the status of the Single Touch Play button.
Nevertheless, it is always possible to change the Tempo in real time by rotating the DIAL.
The activation of TEMPO LOCK is shown in the display with the alternate flashing of the
Tempo setting and the word “LOC”.
When Tempo Lock is on, the Tempo setting remains fixed for all subsequent Style and
Performance selections.
When TEMPO LOCK is off, the selection of a Style or a Performance recalls the memorised
Tempo setting.
TEMPO
TEMPO
LOC
SAVING THE TEMPO TO A PERFORMANCE
To save the current Tempo setting to a Performance, carry out the following procedure:
G.Piano?
1. Select a Performance which you intend to use to save a new Tempo setting.
2. Rotate the DIAL to set the new Tempo.
3. Press and hold the STORE PERFORMANCE button for a few seconds.
4. Press ENTER to confirm the request shown in the display (“?”).
The save operation can also be carried out while the Style is playing.
SAVING THE TEMPO IN ONE OF THE 16 DIRECT STYLE MEMORY SLOTS
To save the Tempo to one of the Style direct access memory locations:
1. Select the Style whose Tempo you wish to change.
2. Rotate the DIAL to set the new Tempo.
3. Hold down one of the direct access memory buttons for a few seconds.
4. The flashing display inscription confirms the completion of the memorisation.
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The Split Point
The Split corresponds to the point which divides the keyboard into two parts, left (lower) and
right (upper). The Split point can be set to any note of the keyboard, allowing you to modify
the keyboard extension dedicated to the recognition of the chords that trigger the auto
accompaniments.
By changing the Split point, you automatically modify the extensions of the LOWER and
UPPER keyboard sections.
Split
SETTING A NEW SPLIT POINT
1 Press the Cursor buttons as many times as necessary until the arrowhead is next to the SPLIT
menu function.
>
Splt=B3
The display shows the word “SPLIT” in large letters.
2. Press PAGE+ to pass to the page which shows the current Split setting.
Default setting: Key = B3.
3. Select the new Split point either by, rotating the DIAL, using the +/– buttons of the right hand
selection keypad, or by playing the note on the keyboard.
4. Press ENTER to confirm the new setting and escape the Split function.
Pressing ESCAPE exits the function without memorising the new setting.
Splt=C4
The new split point remains in memory after power down, or until a new setting is programmed.
The setting is general for the entire instrument.
Chord Lock (ChoLock)
The Chord Lock function; when active (On,), allows you to lock the current chord notes even
after key release, avoiding sudden lapses in the accompaniment, caused be inadvertently
touching unwanted notes during a chord change. When off, whatever notes are pressed
even after releasing the keys are recognised as a chord change. The last setting remains in
memory after power down.
The Chord Lock function follows the Split page and is selected with the Page button when
the WK2 is set to Split mode.
MAINTAINING THE CHORD NOTES (CHORD LOCK)
1 Press the Cursor buttons as many times as necessary until the arrowhead is next to the SPLIT
menu function.
Split
>
The display shows the word “SPLIT” in large letters.
ChoLock
2. Press PAGE+ twice to pass to the “ChoLock” page.
3. Use the DIAL or the + and – buttons of the right selection keypad to toggle between the ON and
OFF setting.
ON = Chord Lock enabled. The current chord is locked even after key release. Pressing other notes does not affect the locked chord.
OFF = Chord Lock disabled. The original chord recognition system is restored. If you
press other notes in the lower split area after key release; a chord will be recognised
according to the current recognition setting (one finger, fingered, free, etc.).
ChoLock
Note: The default Chord Lock setting is ON. At any moment, you can decide to change
the setting according to your Style playing needs.
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Styles 37
Arrange Mode
The WK2 has 4 different Chord recognition modes which trigger the automatic accompaniment in various different ways: FINGERED 1, FINGERED 2, ONE FINGER and FREESTYLE.
Finger1>
FINGERED 1
At least three notes are needed for the chords to be recognised.
FINGERED 2
Finger2>
The chord will play according to the actual notes pressed. A three note chord will trigger the
full accompaniment. With one or two notes, the chord will be recognised but the notes
played of the accompaniment will be limited to those actually played.
ONE FINGER
OneFing>
A single note played below the Split Point
is recognised as the root of a major chord.
•
To obtain a minor chord play the root
and the minor third (e.g. C and Eb).
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For a diminished, play the root and
the diminished fifth (C + Gb above or
below C).
•
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C7
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C dim
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For a major 7th, play the root and the
augmented seventh (C + B above or
below C).
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C ○min○
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For a seventh chord play the root and
the seventh (C + Bb above or below
C).
C (maj)
C maj7
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FREESTYLE
FreeSty<
A three note chord is recognised anywhere on the keyboard, even if played above the
current split point. If you play one or two notes, the chord is not recognised and the accompaniment does not change.
This chord recognition option allows you to play your melody anywhere along the keyboard
with the Upper 1 and /or Upper 2 keyboard sounds. Selecting FreeStyle disables the Lower
keyboard section, if active.
Use the following procedure to select the desired chord recognition option:
1. Press the Cursor buttons as many times as necessary until the arrowhead is next to the ARR.
MODE menu function.
The display shows the current chord recognition mode in large letters.
2. Press the PAGE buttons repeatedly to scroll through the options until the one desired is shown.
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Note: If you hold down the Arrange Mode button for a few
seconds, you enter directly into the chord recognition selection pages. The new Arrange Mode setting remains in
memory even after power down and can be memorised to
the Performance.
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Single Touch Play, Store Performance/Performance Recall,
Style/Tempo Lock
SINGLE TOUCH PLAY
The SINGLE TOUCH PLAY button assigns the factory set sounds stored in ROM to all the
tracks (accompaniment as well as keyboard) for each Style/ In addition, this button activates the ARRANGE ON/OFF button (LED on) and the ARRANGE MEMORY function
(corresponding display indicator on).
When SINGLE TOUCH PLAY is off, selecting Styles recalls only the Style accompaniment
sections without changing the keyboard sounds.
The ON/OFF status of the SINGLE TOUCH PLAY button is shown in the display by the
corresponding indicator (S.T.PLAY).
With SINGLE TOUCH PLAY on, the function buttons (F1 … F9) also recall 9 “Single Touch
Play” panel settings for the Real Time keyboard sections.
Single Touch Play settings
Each ROM Style is associated to 9 different possibilities, for a total of 864 situations, in
addition to the 96 basic configurations (one for each Style).
PERFORMANCE RECALL / STORE PERFORMANCE
This twin action button allows you select Performances, and to save all modifications to the
current Performance or to a different one.
GrandPN?
As already explained, a Performance memorises various parameters that you can change
at will.
If you hold down the STORE PERFORMANCE for a few seconds then reply to the Performance store confirmation request (“?”) with ENTER, all the modifications carried out up to that
moment are memorised to the PERFORMANCE.
If you want to maintain the ‘old’ Performance as well as the new one, rotate the DIAL before
pressing ENTER, and select a different location.
The Performance number appears in the 3 digit display area only after activating the STORE
PERFORMANCE command.
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Note: In SONG and SONG STYLE modes, pressing
STORE PERFORMANCE only displays the number of the
selected destination (without showing the letter “P”).
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The PERFORMANCE RECALL / STORE PERFORMANCE button also allows quick access to the PERFORMANCE function.
If you press and hold this button for about 2 seconds, the arrowhead goes directly next to
the “PERF” menu function and sets the instrument to Performance mode (without using the
cursor buttons).
STYLE/TEMPO LOCK
The STYLE LOCK function allows you to select Performances without changing the current
Style.
With STYLE LOCK active (corresponding display indicator on), you can pass from one
Performance to another without changing the Style.
If you hold down this button for about 2 seconds, the TEMPO LOCK function activates (as
already explained).
TEMPO LOCK and STYLE LOCK can both be active at the same time.
TEMPO
TEMPO
LOC
Activation of the TEMPO LOCK function is displayed by the alternate flashing of the Tempo
setting with the word ‘LOC’. This function maintains the current Tempo setting for all Style
and Performance changes. When off, selecting a Style or Performance also recalls the
memorised tempo setting.
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Styles 39
The Utility section
The UTILITY section, on the right of the control panel, consists of 6 buttons:
METRONOME, SUSTAIN, HARMONY, VOCAL P, REVERB and CHORUS.
METRONOME
This button activates the Metronome in Play and Record situations.
When active, the corresponding icon turns on in the display.
METRONOME
TEMPO
I20
SUSTAIN
This is a general control which activates the sustain effect on all three Real Time keyboard
sections, independent of the Damper pedal.
If you want to sustain the Sounds of the UPPER 1, UPPER 2 and LOWER sections, activate this function.
HARMONY
Enables or disables the HARMONY function, a feature which can orchestrate your playing,
making simple one-note melodies sound as if they are being played by a full orchestra. The
corresponding display indicator turns on when HARMONY is active.
The structure of the automatic harmony is based on the current Harmony Type setting and
operates only when the keyboard is split.
By holding down the HARMONY button for about 2 seconds, the display shows the currently selected Harmony Type.
With the PAGE buttons, you can select the Harmony type that best suits the kind of music
that you are playing.
The types of Harmony available are divided into two categories, according to whether the
Harmony depends on the notes played with the left hand or not.
Harmony types that depend on the notes played below the split point:
Closed
: The notes played on the left hand are added to the melody note exactly
as played. The harmonising chord is a closed (or tight) position (notes
fall within the same octave).
Open 1
: same as close but with an open chord (notes spread over 2 octaves).
Open 2
: similar to Open 1 but with the notes played on the left hand randomly
assigned to the right.
Block
: transforms the melody note into a full four or five note chord, each note
in perfect harmony.
Harmony types that are independent of the notes played below the split point:
Octave 1 : doubles the note of the right hand by playing an octave higher. No left
hand chord required.
Oscar
: doubles the note of the right hand with a note two octaves below. No
left hand chord required. This structure is based on the harmony
typically used by the jazz musician Oscar Peterson.
Jazz
: adds two notes above the note played by the right hand, at intervals of
a fourth and a minor seventh. No left hand chord required.
Rock
: creates a three note chord consisting of the melody note, a fifth interval
and an octave interval (e.g. C-G-C’). No left hand chord required.
VOCAL P (OPTIONAL)
This button gains access to the Vocal Processor, provided this optional device is installed in
your instrument. The Vocal Processor module is installed by sliding the small unit into the
appropriate slot at the back panel.
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Closed >
If the Vocal Processor is not installed, pressing this button prompts the display message
“DISABLED”.
If the Vocal Processor is installed, press this button to gain access to the relative functions
which allow you add vocal harmonies to your voice. In this mode, the PADS operate as
function selectors for the various Vocal Processor functions and do not play sounds (as
described in the Programmable Pads section of the manual).
REVERB
The WK2 has two internal multi-effect signal processors which affect the sections independently.
The first is the REVERB processor, which is activated by the corresponding button.
Pressing the REVERB button turns the corresponding display indicator on or off, activating/
deactivating the relative processor.
By holding the button pressed for about 2 seconds, the display shows the currently selected
Reverb type in large letters, which you can change with the Page buttons.
I00 Hall 1 >
Each effect selected also displays its associated general volume level.
CHORUS
The CHORUS processor is activated by the corresponding button.
Pressing the CHORUS button turns the corresponding display indicator on or off, activating/
deactivating the relative processor.
By holding the button pressed for about 2 seconds, the display shows the currently selected
Chorus type in large letters, which you can change with the Page buttons.
Each effect selected also displays its associated general volume level.
I00 Chorus1>
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Note: The CHORUS processor contains modulations and
various delay/echo effects. Also present is the ROTARY
effect which can be changed from SLOW to FAST and vice
versa, using the ENTER and ESCAPE buttons (only in the
principal play modes such as Sound, Perf, Style, Song,
etc.).
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Styles 41
• 5 Disk & Hard Disk
Working with a hard disk and floppy disks provides you with a means of building a library of
Sounds, Samples, Performances, Styles, Songs and Song Style that can be loaded into the
WK2 RAM at any time.
This chapter introduces you to the concepts of Files, Hard Disks, Floppy Disks and RAM
Memory, explains the principal functions by showing you how load and save Songs, Styles,
Performances, Samples and MIDI Files and other files compatible files.
Floppy Disk
If this is the first time you are using floppy disks, you are recommended to refer to the pages
at the end of this chapter which discuss disk handling precautions, how to insert and extract
disks and other general information.
Floppy Disk formats
WK2 handles 3.5" HD and 3.5" DD disks. These are of the most commonly used type,
available in office stationer’s, supermarkets and computer outlets.
WK2 is able to read data stored on disks in one of the following formats: GMX, WK, PK,
MIDI FILE, MS-DOS, Atari ST/Falcon, and Generalmusic CD Series disks.
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WK2 is not able read Song, Style and Sound data in non-Generalmusic instrument
formats. The exclusive format of musical instruments adopted by one manufacturer is
incompatible with instruments of other manufacturers. To exchange Songs with instruments of other manufacturers, the Song must be saved as MIDI file format data to an MSDOS formatted disk.
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Files
Data is stored on disks in the form of files. Files identify Songs, Song Styles, Performances,
Styles and Samples.
File Types and extensions
The types of File encountered when working in the Disk environment are identified by a
name (which appears in the 8 digit display area) and an extension (shown in the 3 digit
display area) which identifies the type of file.
In file types that include SONGS in the PK, WK, STYLES and ALL formats, the extension is
not displayed. The extensions of all other recognised file types are listed in the paragraph
explaining the LOAD function afterwards.
The Hard Disk
The Hard Disk (HD) is a large internal memory incorporated in the WK2 capable of storing
files (Songs, Midi Files, Performances, Styles, Song Styles and Samples). You can think of
the Hard Disk as being a large number of virtual floppy disks (partitions) which can be
accessed at high speed. The load and save operations are very similar to the same functions found in the Floppy Disk mode. The owner’s manual refers to the Hard Disk “Partition”
as the equivalent of the term “Floppy disk” to differentiate between the two devices.
Access to the Hard Disk
Press the HARD DISK button to gain access to the HARD DISK, then use the DIAL, or the
+/– buttons of the right hand numeric keypad, or specify a partition number on the same
keypad, followed by ENTER.
When the partition is open, use the Dial (or +/– buttons) as navigational tools and work as
if you were using a normal floppy disk. The Hard Disk functions are identical to those used
in the Floppy Disk (LOAD, SAVE, DELETE, FORMAT and UTILITY).
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Note: WK4 Songs disks saved as MIDI Files are recognised only if WK4 data conforms to the GMX format, a
General MIDI extension exclusive to Generalmusic which
renders the first three banks of all WK and PK Series units
fully compatible.
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THE FLOPPY DISK AND HARD DISK FUNCTIONS
Any file handling operation concerning the transfer of data to and from the main memory
takes place in the «Disk mode» pages, entered by pressing the DISK button.
The principal disk operations are spread across 4 pages.
1. LOAD
Loads data to RAM or HARD DISK
2. SAVE
Saves data from RAM to Floppy Disk or a Hard disk partition
3. DELETE
Cancels files from Floppy disk or a Hard disk partition.
4. FORMAT
Formatting procedure and total
cancellation of a Floppy disk or Hard disk partition
5. UTILITY
Copy functions for single files and for entire Hard Disk partitions, Hard Disk
protection and formatting.
INCORPORATED FUNCTIONS
In addition to the principal functions described above, the Disk/Hard Disk section incorporates three additional functions within the main disk operating structure: Preload, Play direct from disk and Slow/Fast load.
Preload (background loading): The Preload operation loads disk or hard disk based
data to the WK2 memory while the sequencer is playing without stopping it. «Preload»
loads to the first available free destination.
Play direct from Disk or Hard Disk: this function allows you to play a Song or MidiFile
directly from disk or Hard disk without loading the data to RAM, useful for Songs or
MidiFiles that are larger than the available space in the instrument’s memory.
Slow/Fast Load: You can choose to set the Slow or Fast loading option from disk or
Hard disk partition at will. The SLOW option allows background song loading, and does
not lock the machine during loading operations. The FAST option allows faster loading
times, but does not permit background loading and locks the machine during loading
procedures. To set the FAST option, press the DISK or HARD DISK button (the display’s DISK or HARD DISK icon starts to flash). To set the SLOW option, press DISK or
HARD DISK again and the relative icon stops flashing.
To escape from DISK or HARD DISK mode, press ESCAPE.
NOTE: Access to the Floppy Disk or Hard Disk is not permitted during a “DIRECT
FROM DISK” song playback operation.
WHAT IS A MIDI FILE?
A Standard MIDI File (SMF) is a storage format created to maintain data compatibility among
different devices complying with the Standard MIDI File format. This format allows Songs to
be exchanged between different instruments and computers. If a Song is saved as a MIDI
file on an MS-DOS disk, you can be certain that all the most recent generation of instruments and any computers will be able to load and read that Song.
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NOTE
FORMAT 0: all the tracks are mixed onto a single track.
FORMAT 1: all the tracks remain separate (multi-track).
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WK2 reads format 0 and 1 MIDI files , and saves MIDI files in format 0.
GENERAL MIDI (GM)
To facilitate compatibility between different makes of instruments, MIDI files should be in
General MIDI standard, a common platform for sounds and they way they are selected.
General MIDI stipulates common standards regarding the listing of sounds, Program Change
numbers for sound selection, the percussive sound configuration in the Drumkits, the assignment of MIDI channel 10 to the drumkit track, a minimum polyphony (24) and a maximum number of tracks (16).
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Disk & Hard Disk 43
In the WK2, Sound Banks 1 and Drumkit Bank 2 are fully GM compatible. WK2 recognises
GM compatible MIDI Files, thanks to a messages contained in the MIDI File (General MIDI
ON). If this message is not detected, sounds that differ to a Drumkit may be assigned to
MIDI channel 10.
To ensure correct loading of GM compatible MIDI files that do not contain the “General MIDI
ON” flag, set the General MIDI parameter to ON in the «Edit MIDI» pages. WK2 can save
GM compatible MIDI Files when the General MIDI parameter is set to ON.
GMX FORMAT
The GMX format is an extension of General MIDI specifically created by Generalmusic
which renders the first three sound banks of all WK Series instruments completely compatible.
LOADING SONGS AND MIDI FILES
Up to 7 locations are available in RAM (111-117) to load Songs and MidiFiles. The locations
are accessed by moving the display arrowhead next to the SONG menu function and specifying the relative number on the left hand selection keypad.
It is also possible to select a SONG location by specifying the relative Song number (111117) directly, without first positioning the arrowhead.
WK2 can also load Songs from CD Series, WK3 and PK7 Songs disks.
LOADING STYLES
Up to 8 locations are available in RAM to load disk-based USER Styles (96-103).
WK2 can also load Styles from CD Series, WK3 and PK7 Styles disks.
LOADING PERFORMANCES
Up to 63 locations, divided into 7 Groups of 9, are available in RAM to load Performances.
The Performance locations are accessed with the + and – buttons of the right hand selection keypad (provided that the display arrowhead is NOT positioned next to the PERF menu
function). As well as the Performance settings, the contents of the Direct Style Memory and
Direct Sound Memory buttons is also loaded.
WK2 can also load Performances from WK3 and PK7 disks.
LOADING SAMPLES
Samples are loaded directly to the battery-backed Sample RAM.
WK2 can also load Samples from CD Series, WK3 and PK7 disks.
LOADING SONG STYLES
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44 Owner’s Manual
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Note: The Sampling function is enabled only if WK2 is
fitted with the optional Vocal Processor card. Without this
kit, it is only possible to load Samples into RAM from disk
or Hard disk.
Song Styles can only be loaded into memory using the «Load All» procedure, as this kind of
file exploits various different sections of the instrument at the same time. Only WK2 Song
Styles are compatible.
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Load operations
Disk or Partition data can be loaded into the WK2 RAM using one of the following methods:
•
as single elements (Load Song, Load Style, Load MidiFile);
•
as a set of files corresponding to Groups (Load Styles, Load Performance (Performance Groups], Load Samples);
•
as an “ALL” file, all the data contained in the disk previously loaded with the ALL procedure.
The WK and PK Songs and MidiFiles can be played directly from disk or Hard disk
partition without loading the data to memory beforehand.
The Load procedure
FLOPPY DISK
1. Insert the floppy disk into the disk drive and press the FLOPPY DISK button.
The DISK icon in the display either starts to flash, or remains on according to the SLOW
or FAST setting, and the right display arrowhead is shown next to the LOAD menu
function.
NewYork
The display shows the name of the first file available on disk.
Depending on the type of file shown, the 3 or 8 digit display area shows the relative
extension (Mid, PerfoPWK, SamplSWK, etc.). In the case of WK or PK Song files, no
extension appears.
2. Select the desired file by rotating the DIAL, or using the + and – buttons of the right hand
selection keypad.
Note : If, at this point, you press the PLAY/STOP or START/STOP button, the Song will
start to play directly from the floppy disk. See page 13 in the Getting Started chapter.
3. Press ENTER.
The drive starts running and the file is loaded to the first available location in memory.
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RECOGNISING FILES WITH EXTENSIONS
All files, except Songs in WK and PK format, STYLE and ALL files, are recognised by their
extensions.
For MIDI Files and single User STYLES, the 3 digit display area shows the extension
‘Mid’ and ‘U01-U08’ respectively.
For SAMPLES and PERFORMANCES, the 8 digit display area shows the extension in
the form “SamplSWK” and “PerfoPWK”.
For CD files, the 3 digit display area shows the extension ‘Cd’, while the 8 digit display
area shows the file name with one of the three possible extensions: SNG, STY, SMP.
WK2 is compatible with CD SONG, STYLE and SAMPLE files, but not CD SONG
STYLES.
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Note: If you selected to load using the FAST option, the
instrument is temporarily disabled until loading is complete.
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NewYork
U0I NewYork
SamplSWK
PerfoPWK
NwYrkSNG
8BeatSTY
PianoSMP
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Disk & Hard Disk 45
The floppy disk may contain the following file types: SONGS, MIDI FILE, STYLES,
PERFORMANCES and SAMPLES.
NewYork
To load all the Styles as a group, once you have entered Disk mode, press the PAGE
button. The word STYLES will appear in the display. Press ENTER to start the loading
procedure.
STYLES
To load all the files present on disk, press PAGE again. The word ALL will appear in
the display. Press ENTER to start the loading procedure.
ALL
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NB. in order for the ALL procedure to load correctly, you
must first save the files to disk with SAVE ALL after having
loaded them to RAM one at a time.
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To listen to the Songs loaded to memory, specify the relative number (111-117) on the
left hand selection keypad and press PLAY/STOP to start the playback.
To play a User Style loaded to memory, select the User Style (96-103) by specifying the
relative number on the left hand selection keypad, press SINGLE TOUCH PLAY and
start the Style as you would start a normal ROM Style.
HARD DISK
1. Press the HARD DISK button.
The HARD DISK display icon activates.
The name of the first partition is displayed together with the corresponding number
(shown in the 3 digit display).
Part.01
2. Rotate the DIAL to scroll through the Hard disk partitions in alphabetical order.
You can pass directly to the partition required by specifying the relative number on the
right hand selection keypad. It is also possible to scroll with the + / – buttons of the
keypad.
3. Once you have selected the desired partition, press ENTER to gain access.
The partition’s directory is displayed.
4. Using the DIAL or the + / keypad buttons, select the desired file to load.
5. Press ENTER.
The file loads to memory.
The Direct from Hard Disk function operates in exactly the same manner as the Floppy Disk
operation.
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46 Owner’s Manual
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Save operations
Even though the RAM saves your programmed data when the instrument is turned off, you
are recommended to save a copy of your data to Floppy disk or Hard disk. The RAM should
be seen as a work area which can constantly be updated and not as a data storage media.
WK2 data can be saved using one of the following methods:
•
as single elements (Song, Style, MidiFile);
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as a set of files corresponding to Groups (Styles, Performance, Samples);
•
as an “ALL” operation, i.e. all data present in RAM.
In order to save a single element, you can choose to save with the same name, or specify a
different one. To save Performance and Samples files, and the Styles and ALL formats, the
name is not required.
The Save procedure
FLOPPY DISK
1. Have newly formatted disk or a used disk ready and insert it in the drive.
If the disk is write protected, remove the protection.
2. Press the FLOPPY DISK button and, with the cursor buttons, move the right display arrowhead
next to the SAVE disk menu function.
SONG
The display shows the first page relating to the SONG file type.
3. Use the PAGE buttons to select the desired file type (Song, Midifile, Style, Styles, Perf, Sample,
ALL).
4. After selecting the file type (e.g. SONG), press ENTER.
SONG
The display shows the name of the first Song contained in the instrument’s RAM.
5. Rotate the DIAL or use the right + / – keypad buttons to select the Song you wish to save.
NewYork
6. After selecting the Song, press ENTER.
The display shows a small flashing black circle as an indication that the file is ready to
be saved to disk.
7. If you want to write a different name for the Song, use the keyboard as already described for
alphanumeric entry in the first chapter.
If you want to save with the same name, proceed to the next step.
SURE?
OverWrt?
8. Press ENTER.
The display shows the message SURE?, or OverWrt? (the latter only if the disk you are
saving to contains a file with the same name).
If necessary, write a different name to avoid overwriting the existing file with the same
name.
9. Press ENTER to save the file to disk.
Note: If the disk drive contains an unformatted disk, pressing SAVE prompts the message “UNFORMAT”.
If the disk is protected, pressing SAVE prompts the message, “PROTECTED”.
If the disk is damaged, pressing SAVE prompts the message “CORRUPTED”.
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Disk & Hard Disk 47
HARD DISK
1. Press the HARD DISK button.
The HARD DISK display icon activates.
The name of the first partition is displayed together with the corresponding number
(shown in the 3 digit display).
Part.01
2. Rotate the DIAL to scroll through the Hard disk partitions in alphabetical order.
You can pass directly to the partition required by specifying the relative number on the
right hand selection keypad. It is also possible to scroll with the + / – buttons of the
keypad.
3. Once you have selected the desired partition to save to, press ENTER to gain access.
4. Move the right display arrowhead next to the SAVE menu function using the cursor buttons.
5. Using the PAGE buttons, select the file type that you wish to save (SONG, MIDI F, STYLE, STYLES,
etc.).
MidiFile
6. Press ENTER.
7. Rotate the DIAL to select the single file to save (Song, MIDIF, Style, etc.).
8. Confirm all the confirmation requests that follow with ENTER to save the file to Hard Disk.
SAVING MIDI FILES
If you your Songs to play on instruments of other manufacturers, or on computers, you must
save them as MIDI Files on Ms-Dos or Atari format disks. WK2 saves format 0 MIDI Files.
To save General MIDI (GM) compatible MIDI Files, be sure that General MIDI parameter is
set to ON (see the MIDI/GENERAL chapter). Performance track parameters are converted
to the corresponding MIDI controllers (Bank Select MSB and LSB, Program Change, Volume, Pan, Control Change 91 and 93 for the Effects).
If the Song also contains a Lyrics track, this is converted into Lyric events, and the resulting
file takes the form of a Karaoke MidiFile.
All WK2 Songs saved as MIDI Files conform to the GMX format, to maintain compatibility
with all instruments of the WK Series instruments with an on-board Disk Drive.
SAVING SONG STYLES
Song Styles can only be saved to disk using the “Save All” procedure. This type of file
utilises several different sections of the instrument at the same time, therefore, “Save All” is
the only suitable procedure available.
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48 Owner’s Manual
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Delete
The Delete function allows the cancellation of a single file from a floppy disk or Hard Disk
partition.
DISK
1. Insert a the floppy disk that contains the file to erase into the drive.
2. Press the FLOPPY DISK button then move the right display arrowhead next to the DELETE disk
menu function with the cursor buttons.
3. Rotate the DIAL until the name of the file you wish to cancel is displayed.
NewYork
4. Press ENTER twice to cancel the file.
After a short period, the file on disk is cancelled.
HARD DISK
1. Press the H DISK button and rotate the DIAL until the partition you wish to work on is displayed.
Part.01
2. Press ENTER.
3. Move the right display arrowhead next to the DELETE disk menu function with the cursor buttons.
4. Rotate the DIAL until the name of the file you wish to cancel is displayed.
NewYork
5. Press ENTER twice to cancel the file.
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Disk & Hard Disk 49
Disk Formatting procedures
To be able to read and write data to disks, they must be of a format that WK2 can recognise
before being used. If you try to use a disk of an incompatible format, the drive prompts an
appropriate message inviting you to retry with another disk.
Two formatting operations are available.
FORMAT 720 KB
This operation formats a 3.5” DD floppy disk in MS-DOS/Atari ST format (capacity 720
kilobytes).
FORMAT 1.44 MB
This operation formats a 3.5” HD floppy disk for WK2 use with a capacity of 1.44 Megabytes. The format is completely compatible with the standard MS-DOS format to permit the
exchange of files with the WK and PK Series instruments, computers running MS-DOS,
Windows, OS/2, Macintosh, some models of Atari and Amiga.
The formatting process can be carried out regardless of the current mode. For example,
you can format a disk while you are playing a Style.
FLOPPY DISK FORMATTING PROCEDURE
Formatting tasks are carried out in the last page of the Disk functions. If you are formatting
a used disk, remember that the format process cancels all data present on the disk.
1. Insert a new (or used) disk (HD or DD type) into the drive and press the DISK button.
2. Move the right display arrowhead next to the FORMAT function with the cursor buttons.
1.44Mb?>
3. If necessary, use the Page buttons to pass to the next page to select the procedure “720Kb?”
720 Kb?<
4 . Press ENTER twice to start the formatting procedure.
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50 Owner’s Manual
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HARD DISK PARTITION FORMATTING PROCEDURE
This operation allows you to cancel all data contained in a partition and, as a result, eliminate the partition from the HD directory.
Part.01
1. Press HARD DISK and rotate the DIAL to select the desired partition.
2 Press ENTER.
3 Move the right display arrows next to the FORMAT menu function with the cursor buttons.
The display shows the message “DelPart?” as a request of confirmation of the formatting process.
4 Press ENTER to confirm the request then press ENTER once again to complete the operation.
DelPart?
CREATING A NEW PARTITION (NEW PART)
On the right hand selection keypad, the button “+100/NEW” allows you to create a new
partition when you are working with the Hard disk.
1. Press the HARD DISK button.
2. Press the “+100/NEW” button.
The display requests confirmation with the message: “New Part?”.
NewPart?
3. Confirm with ENTER.
4. At this point, you can insert a name for the new partition.
Use the keyboard to write the name. Up to 8 characters can be used.
5. Press ENTER.
SURE?
The display requests confirmation of the operation with the message: “SURE ? “.
6. Press ENTER again.
After a short instant, the new Hard Disk partition will be created.
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Disk & Hard Disk 51
Utility
The Utility page contains useful file handling functions both for Floppy disk as well as Hard
disk.
The following is a list of utility functions available
COPY
Part.01
Use this function to cope files and partitions.
To copy a file from a partition to a floppy disk, proceed as follows:
1. Press the HARD DISK button.
2. Select the desired partition by rotating the DIAL (or using the +/– buttons of the right hand
selection keypad).
3. Press ENTER.
4. Move the right display arrowhead next to the UTILITY menu function.
CpyFile
The display will show the message: “CpyFile”.
6. Press ENTER then rotate the DIAL to select the file you wish to copy.
7. Once you have selected the file required, press ENTER.
The display shows three destination options to choose from:
Copy to floppy disk;
Copy to a new Partition;
Copy to an existing Partition.
8. Select the destination to copy to (in this case Floppy disk) with the DIAL.
Be sure that a floppy disk is inserted in the disk drive.
9. Press ENTER to confirm and start the copy procedure.
After a short period, the procedure goes to completion.
To copy a file from a floppy disk to a Hard disk partition, proceed as follows:
1. Insert the Floppy containing the desired file into the disk drive and press the FLOPPY DISK
button.
The display shows the name of the first file present on disk (names appear in alphabetical order).
2. Move the right display arrowhead to the UTILITY menu function.
The display shows the message: “CpyFile”.
3. Press ENTER.
Now select the file to copy by rotating the DIAL.
4. Once the file has been selected, press ENTER.
The display shows the Hard disk partitions (in alphabetical order).
5. Select the destination partition by rotating the DIAL.
6. Press ENTER to confirm and start the copy procedure.
After a short period, the procedure goes to completion.
To copy the entire contents of a floppy disk to a Hard disk partition, proceed as follows:
1. Insert the floppy disk you are working with into the disk drive and press the FLOPPY DISK
button.
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2. Move the right display arrowhead next to the UTILITY menu function with the cursor buttons.
3. Choose between the options “Copy144” or “Copy720” with the Page buttons, depending on the
floppy disk inserted in the drive.
4. Press ENTER.
5. Select the destination partition using the DIAL or right hand selection keypad.
6. Press ENTER to confirm the operation.
To copy the entire contents of a partition to a floppy disk, proceed as follows:
1. Insert the floppy disk you are working with into the disk drive and press the HARD DISK button.
2. Select the partition being copied with the DIAL.
3. Press ENTER.
4. Move the right display arrowhead next to the UTILITY menu function with the cursor buttons.
5. Choose between the options “Copy144” or “Copy720” with the Page buttons, depending on the
floppy disk inserted in the drive.
Be sure that the floppy disk you are copying to is of the correct capacity. Bear in mind
that the capacity of a Hard disk partition is automatically formatted to 1.44 Mb. If you are
in doubt, always use 1.44 Mb floppies.
6. Press ENTER.
7. Select the destination (in this case Floppy disk) with the Dial (or the +/– buttons of the right
hand selection keypad).
8. Press ENTER twice to confirm and start the copy procedure.
To copy the entire contents of a partition to another partition, use the same method as
described above, selecting the destination partition in point 7 (either NewPart, or an existing
destination that you wish to overwrite)
HARD DISK PROTECT
This option protects the Hard Disk from accidental operations that could irremediably erase
one or more files.
Once you reach the Protection page with the Page buttons (refer to the COPY operation),
you can change the ON/OFF status of the protection option using the DIAL.
When ON, the Hard Disk is protected and no SAVE, DELETE or FORMAT operations can
be performed.
When OFF, the Hard Disk is no longer protected, allowing you to perform Save, Delete and
Format operations.
Be sure of the status of the Hard Disk protection option when you are working with the Hard
disk.
HARD DISK FORMAT
You can format the WK2 Hard Disk completely, eliminating all files present in all partitions as
well as all the partitions themselves.
Use the Page buttons to select the FORMAT HD option and press ENTER.
A confirmation request is displayed: “SURE?”.
Before confirming with ENTER a second time, be absolutely sure that the you are not about
to cancel important data. The FORMAT HD option irremediably cancels all data present on
Hard Disk.
Be sure of the status of the Hard Disk protection option when you are working with the Hard
disk.
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Disk & Hard Disk 53
General disk handling information
If you’re new to working with floppy disks are not sure as to how you should handle these
delicate accessories, read this section for some useful information.
INSERTING A DISK INTO THE DRIVE
Floppy disks must be inserted into the disk drive label side up and shutter first. Push the
disk firmly in until it “clicks” into place.
Avoid forcing a disk into the drive and hold the disk straight while inserting it.
EJECTING A FLOPPY DISK
Before ejecting a disk, make sure that the disk drive operating LED is off and that the WK2
display is not currently showing a disk operating message.
To extract the disk, press the eject button and remove the disk.
THE WRITE PROTECT TAB
Floppy disks contain a write protect tab which allows you to protect valuable data from being
accidentally overwritten.
To prevent writing data to disk and so avoid accidental erasure, slide the tab fully down to
“open” the window.
To permit writing data to disk, slide the tab fully up to “close” the window.
Disk not protected
Use a pen or other pointed object to set the tab as shown.
HANDLING FLOPPY DISKS
When handling floppy disks, certain precautions should be taken to avoid damage and/or
data loss.
•
Do not open the metal protection shutter or touch the surface of a disk
•
Do not transport WK2 with a floppy disk inserted in the disk drive. Vibrations may cause
the disk drive head to scratch the disk, rendering it unusable.
•
Do not store or place floppy disks in close proximity of television sets, computer monitors, loudspeakers, power transformers, or other devices that are potential sources of
magnetic fields. Doing so may render the disk unusable.
•
Do not store or place floppy disks in locations subject to extremes of temperature and
humidity, direct sunlight, or excessive dust and dirt.
•
Do not place objects on top of a floppy disk.
•
Return disks to their protective cases after use.
BACK-UP COPIES
It is advisable to keep back-up copies of all your floppy disks. “Back-up” is technical jargon
for “a second copy” of a disk. Back-up copies of your data stored in a safe place are
extremely important, to safeguard against the loss or damage to the originals, or against the
loss of data contained in the instrument.
To copy data from one disk to another, you always need to go through the RAM first, loading
the original to RAM then saving it to the destination back-up floppy disk.
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54 Owner’s Manual
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Disk protected
DISK DRIVE HEAD CLEANING
After a prolonged period of use, disk save and load errors may become frequent due mainly
to dirty disk drive heads, indicating that the disk drive head may need cleaning. This can be
done using a good-quality fluid-type head cleaning kit for 3.5 inch (double-sided) disk drives.
Do not use a cleaning kit intended for single-sided disk drives.
1. Moisten the cleaning disk with cleaning fluid.
2. Insert the cleaning disk into the disk drive.
3. Execute a load function. An error message will appear. This is normal.
4. After approximately 10 seconds, eject the disk.
NB. Do not use the disk drive for about 5 minutes.
PRECAUTIONS TO OBSERVE WHEN USING WK2 DISKS WITH A COMPUTER
As occurs with the MS-DOS operating system, WK2 assigns file names not longer than 8
characters, plus an identifying extension of three characters.
In the Macintosh, OS/2 and Windows 95 systems, a file name can be longer. When a name
is modified on these types of computers, the following rules should be observed:
•
do not change the file extension because it identifies the file type and therefore, the
relative structure.
•
do not write names longer that 8 characters.
Furthermore, owing to some limitations of the MS-DOS and Atari systems (which other
systems do not have), it is essential to bear in mind the following advice:
•
do not insert spaces within a file name (e.g.: «MY FILE»). MS-DOS is not able to
recognise file names containing spaces. To separate a name into two parts while retaining the MS-DOS compatibility, you must proceed as follows:
separate two parts by the “underscore” symbol (e.g.: «MY_FILE»).
•
do not assign two files the same name, one with uppercase letters and the other with
lowercase (e.g. «MYFILE» and «myfile»). MS-DOS and Atari make no distinctions
between uppercase and lowercase characters.
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Disk & Hard Disk 55
• 6 Songs
WHAT IS A SONG?
A Song is a multitrack recording of several instrumental parts, each corresponding to a
track.
Songs can be loaded from disk in the following formats: GMX, WK2, PK, CD and Standard
MIDI File (SMF 0 or 1).
Tracks contain “MIDI events”; these correspond to several different types of MIDI messages. These messages are divided into Note, Pitch Bend and Program Change messages, and a series of Control Change messages which control aspects such as Bank
change for the sounds, the Sustain pedal, Volume, the Pan and several other parameters.
The MIDI events captured by the tracks are not actual sounds, but messages which communicate with the WK2 internal sound generator, or with an external expander controlled by
WK2. A Song is none other than a list of MIDI events for each track.
THE SONG PERFORMANCE
A WK2 Song is governed by its associated Song-Performance. When a disk-based Song is
loaded, or saved as a MIDI File format, all the parameters of the associated Performance
are in each track into the corresponding MIDI messages (Program Change, Pan, Volume,
effects).
Selecting and playing back Songs
WK2 can store up to 7 Songs in the SONG Group of the USER 111 – 171 section (memory
permitting).
TO SELECT A SONG
Refer to the DISK chapter for explanations regarding how to load Songs and MIDI Files to
memory from Floppy Disk or Hard Disk.
• Specify the number corresponding to the desired Song (111-117).
For example: to select Song 112, first specify the hundreds with the 100+ button, then
enter the next two digits ‘1’ and ‘2’.
The arrowhead to the left of the display will move automatically to the SONG menu
function.
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SONG PLAYBACK
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If you select a Song contained in memory, play it back using the following method.
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1. After selecting the Song, press PLAY/STOP to start the playback.
During the playback, the Tempo display indicators monitor the Tempo and the measure
counter shows the current song position.
2. Rotate the DIAL (TEMPO/DATA) if you want to change the playback speed (Tempo).
TEMPO
The DIAL is active for Tempo changes during playback.
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Note2: When you load a Song to memory, the destination
selected corresponds to the next available location and the
procedure is cyclic. For example, if Song location 111 is
already occupied, the next loading destination will take place
at location 112. When all locations are occupied, the procedure starts from the beginning and selects location 111,
cancelling the song previously loaded.
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56 Owner’s Manual
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3. Press PLAY/STOP or START/STOP to stop the playback.
The Song stops at a precise point (see the Measure counter).
4. Press KEY START/CONTINUE to start the song from the point it was stopped.
5. Press STOP then PLAY to start the Song from the starting point.
If you want to playback a Song or SMF File directly from disk without loading the data to
RAM, refer to the Direct from Disk method explained in the Disk chapter.
FF / REW
If a Song is in memory, it is possible to use the FF/REW buttons, located in the left hand
selection keypad. These two buttons allow you to advance or ‘rewind’ the Song measure by
measure, providing a useful means of “studying” the Song in all its parts from any point of
the song you desire, without having to take it back to the beginning every time.
·
To advance at high speed, hold down the FF>> button and release it when you want to
stop at a desired point.
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To “rewind” the Song at high speed, hold down the REW<< button and release it when
you want reach the desired stop point.
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To go directly to a specific measure, hold down both FF and REW buttons and specify
the required measure number using the numeric keys of the keyboard (the last two
higher octaves). The number appears in an entry zone which activates when both FF/
REW buttons are pressed. Press ENTER to confirm the number and pass to the specified measure.
To listen to the Song playback from any stop points, use the KEY START/CONTINUE button: if you use PLAY/STOP, the song returns to beginning (measure 1). During playback,
you use the FF>> and REW<< buttons freely.
>>
<<
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NOTE: The FF / REW (Fast forward/Rewind) function
can be used when SONGS and/or MIDI FILES reside in
the WK2 memory.
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The FF / REW function cannot be used in DIRECT FROM
DISK/PLAY ALL SONG and SONG STYLE modes.
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NOTE: The FF/REW buttons can only be used on Songs residing in memory: they are
disabled in SONG STYLE mode and when playing back Songs using the DIRECT FROM
DISK method.
CANCELLATION OF A SONG (CLEAR FUNCTION)
If you are not satisfied with how a track of a Song or MIDI File plays, you can cancel the
track using the instructions explained in the Song Style chapter, under the CLEAR function.
After selecting the Song (111 - 117), it is possible to cancel the entire song file (ALL), the
tempo (TEMPO), the Common track (COMMON), any of the 16 tracks that you select with
the Dial.
MELODY OFF
The MELODY OFF function allows you to listen to the Song playback without the melody,
useful for a singer to sing along with the backing, or to play along with the song.
Press MELODY OFF to cancel the playback of the melody - the corresponding display
indicator turns on to show the activation of the function.
PLAY ALL SONGS
This function allows you to playback all the Songs or MIDI Files present in a Disk or Hard
Disk Partition without at first loading all the data to memory.
After inserting the disk in the drive, or selecting a Hard Disk Partition and pressing ENTER,
simply press the PLAY ALL SONGS button to start the playback.
Songs 57
PLAY A SONG WITH A TRACK IN REAL TIME
Most of the Songs that you load into your WK2 will most probably have all the tracks engaged by the sequencer. You can check this at a glance by looking at the status of the
tracks in the display. If they are all on, including tracks 09-16 (use function button F9 toggle
between tracks [01-08] and [09-16], you’ll find that there are no free tracks to play along with
the Song during playback.
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If one or more tracks are off, this indicates that they are not engaged by the sequencer.
If you want to play along with your Song, you can either:
•
A) disengage one of the tracks used by the Song, or
•
B) activate one of the tracks not used by the Song.
A. Disengage one of the tracks used by the Sequencer
1. Select a Song and press PLAY/STOP to start the playback.
Check which tracks are not engaged for the Song.
2. Press one of the function buttons corresponding to an engaged track.
The Volume bars start to flash, indicating that the track is active.
3. Press the same function button corresponding to the activated track a second time.
The sound number of the track is cancelled and the track stops playing.
4. Press the same function button once more.
The track’s sound number starts to flash. The corresponding track is disengaged from
the sequencer and is active to play in real time.
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5. Play on the keyboard.
You’ll hear the sound that was previously assigned to the sequencer track. Now you
can play along with the Song.
6. To re-engage the track to the sequencer, press the same function button.
The track turns on, it is re-engaged by the sequencer and starts to play the recorded
notes of the Song.
B. Activate one of the tracks not used by the Song.
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1. Press twice the function button corresponding to a track not used by the Song (off).
The track starts to flash.
2. Play on the keyboard.
You’ll hear the sound currently assigned to the activated track.
3. Press the same button again to deactivate the track.
The turns is deactivated for play.
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58 Owner’s Manual
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Displaying lyrics
If your Song or MIDI File contains a Lyrics track, an external monitor can show the lyrics in
playback, allowing you to sing along with the Song.
AV
In public venues, the lyrics can be projected onto an external colour monitor for the audience to sing along with (Karaoke application).
To display lyrics on an external monitor or domestic TV
1 Connect the RGB or S-VHS connector to a domestic TV or monitor.
WK2 is set by default to communicate with video systems confirming to the PAL standard. For USA systems which use the NTSC standard, set the “Video Select Mode”
parameter to NTSC found in the «MIDI/GENERAL» functions. If your TV set is fitted
with the S-VHS socket, use the WK2 S-VHS connector. Refer to the MIDI/GENERAL
chapter for full details.
S-VHS
RGB
VIDEO
TV text
See also the section entitled “Connections” in the Basic Concepts chapter 2.
2. Go to page 7 of the MIDI/GENERAL functions and set the “TV text” option to ON to enable the
connection between the keyboard and the TV set.
Use the DIAL or the +/– buttons of the right selection keypad to toggle between the On
and Off status.
3. Tune the TV to the AV channel.
To select the AV channel, consult the owner’s manual of the television set. Computer
monitors or studio videos normally operate in AV mode.
4. Select a Song.
5. Press PLAY/STOP to start the playback.
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Songs 59
• 7 Song Styles
A Song Style is an 8-track Song created by recording a Style (Rom or User) with the keyboard tracks (Upper 1, Upper 2, Lower). Song Styles capture the chords that trigger the
Style accompaniment patterns on a “Chords track” and you can choose to record one or
more keyboard tracks according to your requirements. During the recording, you can exploit the Intro, Fill and Ending patterns and change Style at will. In practice, what you
normally do in real time with a Style is captured by the sequencer in Song Style Record
mode to create a Song Style.
Up to 8 tracks are engaged by the Sequencer to record a Song Style: 5 associated to the
accompaniment patterns (Drum, Bass, Acc3, Acc2, Acc1) and 3 to the keyboard tracks
(Upper 1, Upper 2, Lower).
Disk-based Song Styles in WK2 format only can be loaded to the RAM using the Load All
procedure.
In many other respects, Song Styles are similar to Song, except that they do not contain a
Lyrics track.
SONG STYLE PERFORMANCES
A Song Style is governed by a single associated Song Style Performance, which determines how the Song Style plays. This simplifies Song Style recording, because all the
information necessary to record and playback are housed in the Song Style Performance
without having to set parameters while recording. When you record a Song Style, it is best
to programme the associated Song Style Performance beforehand.
A Song Style cannot be saved as a MIDI file, only as an ALL data package.
To select and playback a Song Style
WK2 can memorise up to 7 Song Styles to the locations numbered from 104 - 110 (USER
section).
SELECT A SONG STYLE
Refer to the DISK chapter for explanations regarding how to load Song Styles to WK2
memory from disk.
1. Specify the number corresponding to the desired Song Style on the left hand selection keypad.
The left display arrowhead moves automatically next to the SONG menu function.
2. Press PLAY/STOP to start the Song Style playback.
3. To stop the Song Style playback at any moment, press the STOP button.
NB. Pressing the START/STOP button starts the last selected Style, while the PLAY/
STOP button starts the last selected Song, or has no effect is the relative location is
empty.
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60 Owner’s manual
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Play a Song Style in real time
In almost all cases, the Song Styles will have all tracks engaged by the sequencer. You can
check this at a glance by looking at the status of the tracks in the display. If they are all on,
this means that they are all used by the sequencer.
If one or more tracks are off, this indicates that they are not engaged by the sequencer. If
you want to play along with the Song Style during playback with one of the keyboard tracks,
you can either:
•
A) disengage one of the keyboard tracks used by the Song Style, or
•
B) activate a keyboard track not engaged by the Song Style.
Note: the accompaniment tracks can only be deactivated - they cannot be used for real
time playing.
The two above possibilities are fully explained in the SONG chapter.
During the Song Style playback, it is possible to gain access to the keyboard tracks (UPPER 1, UPPER 2, LOWER) using the corresponding activators or function buttons (F7, F8,
F9).
Song Style Recording
Song Styles offer an excellent means of preparing backings for a soloist. For example, you
can record two keyboard tracks (Upper 2 & Lower) with accompaniments, then use Upper
1 to play the melody in real time with the Song Style in playback.
Song Styles record all panel interventions made during the recording: changes of Style, use
of the Intro, Fills, Endings, Fade In/Out, activation/deactivation of the effects, Harmony On/
Off and more. The events generated by the panel interventions are recorded in the COMMON track.
The COMMON and CHORDS tracks activate automatically when you enter Song Style
Record mode.
Before recording a Song Style, it is convenient to completely erase the sequencer memory
in order to exploit the total RAM capacity but more importantly, to be able to save the Song
Style without unwanted elements. As the Song Style is saved as an ALL data set, therefore,
whatever is contained in RAM will also form part of the Song Style; better, therefore, if the
Song Style is recorded with a clean, empty RAM to start with.
To clear the RAM of all the contents, refer to the CLEAR function towards the end of this
chapter. Use the Clear option “InitSEQ” (this will retain all your Performances and Samples).
ENTERING THE SONG STYLE RECORD MODE
1. Press the RECORD button: the first free Song Style location is automatically set up for the recording.
At this point, if you press PLAY/STOP the sequencer starts to record and allows you to
record the real time tracks without the accompaniment.
While you play, the WK2 records the panel situation and all the operations that you
carry out.
The CHORD track is automatically activated only if empty. The keyboard tracks are
recorded only if their relative indicators are shown on in the display.
You can decide to start without or with the auto accompaniment.
Recording
If you have already started recording the keyboard tracks without the accompaniment, you
can continue by introducing the accompaniments as follows.
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Song Styles 61
2. Press INTRO if you want to trigger the accompaniments with an introduction.
As an alternative, you can use the Fill or Ending as an intro. You can also use the Fade
In to bring in the accompaniments with a gradual increase of volume.
3. Press START/STOP to start the auto accompaniments.
4. Start playing.
5. Now proceed as you would with a normal Style.
• Use the Fills;
• Change Variation;
• Change Style;
• Play the Pads;
• Adjust the Volumes;
• Use the pedals (Volume and/or Damper);
• Change the sounds etc......
6. When you want to end your Song Style, you can either:
• Stop the Sequencer with PLAY/STOP
or;
• Stop the Sequencer with an ENDING.
LISTEN TO THE SONG STYLE PLAYBACK
1. When you have finished recording the Song Style, press RECORD or ESCAPE to escape the
Sequencer.
2. Press PLAY/STOP to start the playback.
3. If a keyboard track is not engaged by the sequencer, you can use it to play along with the Song
Style.
NOTE: The FF>> and REW<< buttons are not enabled in Song Style mode. Refer to
the Song chapter for an explanation of their use.
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Clear Song Style (User Song / Style)
If the Song Style is not to your satisfaction, it is possible to intervene by cancelling some
parameters by means of the CLEAR function . The CLEAR function is incorporated within
the RECORD operations.
Clear >
• Hold down the RECORD button for a few seconds to gain access to the CLEAR function.
The display shows several Clear options which you can now select with the PAGE
buttons.
1. ALL: clears (initialises) all the recorded events of the SONG STYLE except the last
programmed Performance. In practice, only the recorded sequences are cancelled
from the last recorded Song Style.
2. CHORD: When the CHORD track is empty, the word CHORD in the display starts to
flash (indicating that it is ready to record chord events). The Chord track can be recorded only the first time; if you want to record the chord track again (to cancel wrong
events), you must clear the entire track with Clear CHORD.
3. LOWER: Cancels track 7.
4 UPPER 2: Cancels track 8.
5. UPPER 1: Cancels track 9.
6. PAD: Cancels all Pad events.
All
>
Chord
>
Lower
Upper2
Upper1
Pads
Tempo
Common
>
>
>
>
>
<
7. TEMPO: Cancels all Tempo events captured in the Tempo track.
8. COMMON: The Common track records all events generated by the panel interventions
effected during the recording (changes of Var, Fill, etc.). Clear Common cancels all
these type of events from the recording.
To cancel, it is sufficient to select the desired event type with the PAGE buttons, press
ENTER once and confirm again with ENTER.
Your recorded Song Styles remain intact in memory even after power down. Nevertheless,
to avoid unwanted cancellation, it is better to save them to disk or Hard Disk (using the Save
All command) for future use.
It is also possible to carry out the CLEAR operation on USER SONGS and USER STYLES.
SONG STYLE NAME
To assign a new name to your Song Style, first enter into Song Style Record mode.
Use the Page buttons to enable the name write function and follow the procedure described
in the paragraph ‘The Performance Name’ on page XX.
Important: to listen to Songs or Song Styles, the arrowhead must be shown next to the
SONG menu function. In any case, the SONG function is automatically selected every time
you press the PLAY/STOP button.
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Song Styles 63
• 8 Digital Signal Processor
WK2 allows you to route the Performances (Style/RealTime, Song Style and Song Performances) to the on-board multi-effects processor which renders the overall sound more
realistic.
The Digital Signal Processor section consists of two units which process the Performances
with Reverbs and Delay/Modulation effects.
Each processor has an effects Send control to independently regulate the level (volume) of
the effect for each track of the current Performance.
The buttons which control the DSP are in the UTILITY section:
REVERB
When active (corresponding display indicator on), the current Performance is processed
the type of reverb effect assigned to the Reverb DSP unit. The overall processed (‘wet’)
sound can be heard over the internal speakers and delivered from the stereo Left and Right
outputs.
When deactivated, (display indicator off), the sound is not processed by the DSP (delivered
‘dry’).
CHORUS
When active (corresponding display indicator on), the current Performance is processed
the type of modulating effect assigned to the Chorus DSP unit. The overall processed (‘wet’)
sound can be heard over the internal speakers and delivered from the stereo Left and Right
outputs.
When deactivated, (display indicator off), the sound is not processed by the DSP (delivered
‘dry’).
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NB. To change the Rotary effect from Slow to Fast and
vice versa, use the ENTER or ESCAPE buttons.
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Assigning the effect types
Regardless of the current mode (Style/Real Time, Song Style, Song mode), the method
used to select and assign the effects to the current Performance is identical.
I00 Hall 1 >
HOW TO SELECT THE EFFECT TYPES
1. Press the Cursor buttons as many times as necessary until the left display arrowhead is next to
the REVERB or CHORUS menu function.
The display shows the effect type currently selected to the Performance.
2. Use the PAGE buttons to assign a different effect type to the selected DSP.
I00 Chorus1>
I00 Hall 2 >
This operation allows you to scroll through the 22 effects available in both DSP units.
You can select an effect in both DSP units.
You can also change the general effect volume with the DIAL or the + and – buttons of
the right selection keypad.
3. You can escape from the current effect function by moving the arrowhead, or by pressing
ESCAPE.
The selected effect type(s) are now assigned to the current Performance.
4. Press STORE PERFORMANCE and confirm with ENTER to save the changes to the current Performance.
If you select a different Performance, or reselect the same Performance without saving
the changes, the newly assigned effects will be lost and the original settings will be
restored.
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I00 Chorus2>
DEACTIVATING (BYPASSING) THE EFFECTS
While playing, you can bypass one or both effect types assigned to the current Performance.
• By pressing the REVERB or CHORUS button, you can toggle between the ON and OFF status.
The corresponding display indicator responds by turning on or off accordingly.
Regulating the Send levels
Each track of the current Performance can be independently adjusted for the amount of
Reverb or Effect applied.
REVSEND
Controls the REVERB level for each track of the current Performance.
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CHOSEND
Controls the CHORUS level for each track of the current Performance.
1. Select the Track whose effect level you wish to change (the Performance mode must not be
selected and the Single Touch Play button must be off).
The corresponding Track indicator starts to flash and the assigned Sound is shown in
the 8 digit display area.
RevSend>
2. Press the PAGE button as many times as necessary until the REVsend page is shown.
ChoSend>
The value shown can be modified within the range 00 … 15, and indicates the amount
of effect applied to the track.
3. Modify the send value with the DIAL (Tempo/Data) or the + or – buttons of the Sound selection
keypad.
4. Press ESCAPE to exit the function.
5. Press STORE PERFORMANCE and confirm with ENTER to save the changes to the current Performance.
To memorise a sound configuration with effects in the 16 Direct Sound Memory buttons
1. First set up the sound combination required including the effects settings.
2. Press and hold down one of the 16 Direct Sound Memory buttons and wait an instant
until the display confirms the completion of the operation.
3. Repeat the operation for the other Direct Sound Memory buttons.
Every time you select a Direct Sound Memory button, the sound and effects combination recalled will be the one previously memorised in the selected button, unless the
combination is recalled while the sequencer in play.
If, at this point, you recall a Style using either the selection keypad method or the Direct
Style Memory buttons, the effects associated to the sounds will be those recalled by the
ROM Style. This avoids listening to the Style patterns with too many undesired effects/
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Digital Signal Processor 65
• 9 MIDI
WHAT IS MIDI?
MIDI is the abbreviation for “Musical Instrument Digital Interface”, a standard interface used
for communication between electronic musical instruments and computers.
This chapter discusses some of the more common MIDI applications for the WK2 on a
general basis.
WK2 is equipped with a standard MIDI interface consisting of a MIDI IN, MIDI OUT and
MIDI THRU ports.
To use WK2 as a stand alone instrument, it is not necessary to connect the MIDI ports.
MIDI
With MIDI it is possible to:
• use WK2 to pilot another musical instrument;
• connect WK2 to an external sequencer (computer) to programme Songs and Styles;
• control WK2 with a master keyboard or other controlling device (guitar controller, wind
controller, drum pads...).
THRU
OUT
IN
THE COMPUTER PORT
The COMPUTER port allows two-way communication between the instrument and a computer without the need of a MIDI interface. The communication takes place via a single
serial cable.
When the COMPUTER port is in use, the MIDI ports are disabled.
If you have a computer capable of directing MIDI data to the serial port (specified as RS232
in IBM PCs and compatibles, MODEM in Apple Macintosh computers), you can substitute
the two MIDI cables with the single serial cable.
The connection via the COMPUTER port allows the control of 16 MIDI channels, as for the
standard MIDI interface.
Tracks and MIDI channels
Regardless of the current operating mode, WK2 can receive MIDI data on 16 simultaneous
MIDI channels. In transmission, WK2 can send MIDI data on 16 MIDI channels only in
Song mode.
You can assign any MIDI channel (from 1…16) to each track. A track can also be excluded
from MIDI by assigning the “Off” status.
In Song mode, the factory set MIDI configuration of the associated Performance is the
following:
Song track
MIDI channel
1...16
1...16
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In Style/RealTime and Song Style modes, the MIDI configuration of the ROM Performances is the following:
Style track
MIDI channel
Drum
F1
10
Bass
F2
2
Acc1
F3
3
Acc2
F4
4
Acc3
F5
5
Lower
F7
6
Upper2
F8
7
Upper1
F9
8
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Note: Via MIDI, WK2 is able to receive on 16 channels
regardless of the current mode.
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MIDI CONNECTION RULES
•
An instrument which pilots another instrument is called the master, while an instrument
that is piloted by a controlling device is called the slave.
•
The MIDI OUT of the master instrument is connected to the MIDI IN of the slave instrument.
•
To programme Songs on an external sequencer, the MIDI OUT of WK2 is connected to
the MIDI IN of the sequencer; the MIDI OUT of the sequencer is connected to the MIDI
IN of WK2.
•
Do not connect the same MIDI port between two instruments.
When you connect external MIDI devices, the tracks of the external devices and those
of the WK2 must be tuned to the same MIDI channels.
ASSIGNING MIDI CHANNELS
The MIDI channel configurations of each Performance are freely programmable and can be
memorised with the STORE PERFORMANCE function.
The procedure for channel assignments is explained in the MIDI/GENERAL chapter.
The MIDI channels are independently programmable for each track.
MIDI LOCK
If you enable MIDI LOCK (set to ON in MIDI/GENERAL) before programming the MIDI
channel configuration of a Performance, the current configuration will remain fixed for all
other Performances. All the other configurations associated to other Performances will be
overridden.
The last programmed configuration will remain memorised after power down, provided that
the Store Performance operation is carried out using the first Performance as the destination (the first Performance corresponds to the power-up Performance).
THE COMMON CHANNEL
The Common Channel is primarily used for the sending and receiving Performance messages. A Program Change message received on this channel will not change one of the
individual sounds on the keyboard, it will be interpreted as a Performance Change message.
The two main uses of the Common channel are:
•
to simulate the entire WK2 keyboard with a master keyboard. The master keyboard
must transmit on the same channel as the WK2 Common Channel.
•
to dedicate a special track in a sequencer or other instrument for the selection and
control of WK2 Styles, Performances, Songs and Effects. In the external sequencer, a
track is reserved for the control data which is transmitted on the same MIDI channel
assigned to the WK2 Common Channel.
The track assigned to the Common Channel cannot be used to transmit note data as occurs
for the “normal” tracks.
CHORD CHANNEL
The Chord Channel is reserved for the connection of a MIDI accordion. The Chord channel
is used to receive chord information from the MIDI accordion and to control the automatic
accompaniments of the WK2.
Use the standard MIDI channel assignment procedure to assign the Chord channel. Press
ESCAPE to return to the main menu. Hold down STORE PERFORMANCE the press
ENTER to memorise the MIDI configuration to the current Performance.
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Midi 67
Note: a correct setting of the Common and Chord channel is essential to ensure full compatibility with a MIDI accordion ( see also “ Piloting WK2 with a MIDI Accordion” on page 69).
MIDI NUMERATION
The numeration of MIDI data usually adopts the system 0-127. Some instruments adopt
the system 1-128. When you use devices that adopt a different numeric system, you must
remember to apply the appropriate conversion between one system and the other.
Principal MIDI applications
PILOTING AN EXPANDER (OR OTHER KEYBOARD) WITH WK2
If you want to pilot another keyboard or expander using WK2 as the Master
controlling device, carry out the connection as described below.
MIDI
MIDI
• Connect the WK2 MIDI OUT port to the expander’s MIDI IN port.
THRU
OUT
IN
THRU
OUT
IN
Set WK2 to operate in Real time mode in order to be able to play at least
three sounds at the same time (Upper 1, Upper 2 and Lower keyboard sections). In Song mode, only one track is made available for real time use.
With this setup, the MIDI messages generated by the WK2 keyboard travel
from the WK2 MIDI OUT port to the expander’s MIDI IN port. If you remembered to match the MIDI channels of both devices, you will hear sounds from both devices.
If you want to listen to the expander’s sounds only and exclude the WK2 sounds, you can
either regulate the WK2 track volumes to zero level, or you can set the WK2 tracks for
“Local off” operation (in «MIDI/GENERAL»).
If you save a Performance with all the track volume levels set to zero, you will be able to
listen to the expander sounds only.
By using the Local On/Off parameter and setting the keyboard tracks to “Off” (using buttons
F7, F8 and F9), the keyboard is disconnected from the internal sound generator, but the
keyboard messages are still transmitted via the MIDI OUT, allowing you to hear the expander sounds only.
Preparation
MIDI
MIDI
1. Connect the WK2 MIDI OUT to the expander’s MIDI IN.
THRU
2. Select a Performance then the track you wish to program
OUT
WK2
IN
THRU
OUT
IN
Expander
NB. Program the track as required, assigning sounds, setting volumes and pan, effects,
etc.
3. Move the display arrowhead next to the MIDI/GENERAL menu function, then press the PAGE
button as many times as necessary until the display shows the “MidiENT” page.
The MIDI channels of the WK2 sections must match those of the expander. (Alternatively, consult the expander’s owner’s manual to programme the expander’s sections to
match those of the WK2).
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MidiENT>
4 Press ENTER to activate the CHANNEL function.
CHANNEL
5. Press ENTER once again and the display shows the first track with correspondingly assigned MIDI
channel.
Use the DIAL to assign the MIDI channel assignment.
C0I Track 01
Use the + and – buttons of the right hand selection keypad to select the 16 tracks one
after the other.
C0I Track 01
C02 Track 02
After track 16, the display shows the COMMON track with correspondingly assigned
MIDI channel followed by the CHORD track and associated channel.
You can quickly select the desired track with the corresponding Function buttons.
CI6 Track 16
CI6 Common
6. Press ESCAPE to exit the «MIDI/GENERAL» function.
Hold down the STORE PERFORMANCE button then press ENTER to store the changes
to the current Performance.
If you don’t store the changes, they will lost when you select a different Performance, or
re-select the same one.
7. Play on the WK2 keyboard to send data to the external expander.
You will hear WK2 sounds play together with the expander’s sounds.
PILOTING WK2 FROM A MIDI ACCORDION
Connect the accordion’s MIDI OUT port to the WK2 MIDI IN then proceed as explained
below to control WK2 from the accordion:
MidiLck
1. Enable MIDI LOCK (set to ON in MIDI/GENERAL - refer to the Midi/General chapter for specific
information).
C02 CHORD
2. Set the CHORD channel of WK2 to the same channel as the accordion’s chord section (MIDI
accordions generally use channel 2 for the Chord section).
3. Configure the MIDI channels of the WK2 tracks using the table shown below (Midi Accordion
settings).
COMMON
OneFing>
4 . Set the COMMON channel to OFF
5. Be sure that WK2’s Chord Recognition mode is set to operate in ONE FINGER mode (see ARRANGE MODE).
5. Extend the SPLIT Point setting to its maximum setting for the chords (see SPLIT).
NOTE: If you want to hear the WK2 sounds together with the accordion melody section,
assign the UPPER 1 (or UPPER 1 and UPPER 2) sections the same MIDI channel as the
accordions right hand section (generally, MIDI accordions use channels 1 and/or 4 for the
right hand).
You can memorise your configurations for accordion use in one or more of the 63 Performances available and save the entire set of Performances to Floppy Disk or Hard Disk.
MIDI accordion settings
DRUM= Ch 10
LOWER= Ch 2
BASS= Ch 3
UPPER2= Ch 1
ACC1= Ch 5
UPPER1= Ch 1
Acc2= Ch 6
COMMON= OFF
Acc3= Ch 7
CHORD= 2
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Midi 69
USING THE WK2 IN SONG MODE WITH A COMPUTER (OR EXTERNAL
SEQUENCER)
If you prefer to use a computer software sequencer to record your Songs in order to exploit
some of the advanced editing functions, proceed with the following general instructions.
The idea is to use the WK2 keyboard to generate the MIDI messages to send to the computer’s sequencer.
•
Connect the WK2 MIDI OUT port to the sequencer’s MIDI IN port.
•
Connect the Sequencer’s MIDI OUT port to the WK2 MIDI IN port.
MIDI
MIDI
In this setup (Song mode) and with the correctly assigned MIDI channels, the MIDI messages generated by the WK2 keyboard are sent from the WK2 MIDI OUT, received by the
MIDI IN of the computer’s MIDI interface and recorded by the sequencer. When you launch
the Play command in the sequencer, the MIDI messages are sent via the computer’s MIDI
OUT port and received at the WK2 MIDI IN.
Via MIDI, you can send messages from the computer and perform all the operations that
you would normally carry out on the WK2 control panel. You can change sounds, set
volumes and pan levels, select and control the effects, etc..
When you send messages to WK2 to select Sounds, the Sound selection message must
be received on the MIDI channel assigned to the track to which the Sound is assigned. To
select WK2 Sounds, first send a Control Change 00 message (Bank Select) followed by a
Program Change (PC) message. The Sound table, with corresponding MIDI selection
messages is listed in the Appendix.
To use the setup above, it is recommended to set the WK2 track used as the generator of
keyboard data for “Local Off” operation.
Set the computer sequencer to retransmit (echo) to the WK2 all the MIDI messages received. The sequencer parameter that controls this function may have a different name
depending on the software in use. Some common names are “echo on”, “echo back”,
“patch thru”, “soft thru”, etc.
By setting the track used to send data to the computer for “Local Off” operation, you disconnect communications between the WK2 keyboard and its sound generator. Consequently,
WK2 acts as a separate MIDI keyboard and independent sound generator. The echoing
function of the sequencer allows you to play the WK2 sound generator from the WK2
keyboard.
With the sequencer’s echoing function turned on and the WK2 Local Off parameter also set
to ON, two notes will be played by the WK2 sound generator for every single note generated by its keyboard.
The Computer port
You can use the COMPUTER port via a single serial cable instead of the MIDI IN and MIDI
OUT ports. The COMPUTER port disables the MIDI ports if connected.
Apple Macintosh
The Macintosh (or compatible) must communicate at the velocity of 1 MHz. Consult the
owner’s manual of the sequencer software for relevant information.
Use the standard Macintosh serial cable. Connect one end of the cable to the WK2 and the
other to the MODEM port of the Macintosh.
Set the COMPUTER parameter in «Midi/General» to MAC.».
PC IBM
The IBM-PC (or compatible) can communicate at the velocity of 31250 baud (PC1) or 38400
baud (PC2).
Use standard serial cables DB8-DB9, DB8-DB25, or the optional Generalmusic cable to
connect the WK2 and the PC’s serial port.
Set the COMPUTER parameter in «MIDI/GENERAL» to PC1 or PC2 as required.
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THRU
OUT
WK2
IN
THRU
OUT
Computer
IN
PILOTING WK2 WITH A MASTER KEYBOARD
Master keyboards are generally mute instruments (without sound generators) and require
external sound sources to produce sounds. The WK2 sound generator can operate as an
external slave sound source for a master keyboard.
The Master keyboard must transmit MIDI messages on the same MIDI channel as the WK2
Common channel.
All Bank Select (CC00) and Program Change (PC) messages normally used to select WK2
sounds and transmitted on the Common channel are interpreted as Performance Change,
Style Change, Song Style Change or Song Change messages.
If you want to pilot the WK2 as well as other instruments with the master keyboard, connect
the MIDI IN of the expander to the MIDI THRU of the WK2.
Selecting Styles via MIDI Common
To select a Style from the master keyboard, you must send two control change messages
relating to the Bank Select (CC00: value 32) and (CC32: value 0) followed by a Program
Change (PC) message with the values shown in the following table:
Internal Style ROM (00-95)
CC00
CC32
PC
Style
32
0
0-7
00-07 (8 BEAT)
32
0
8-15
08-15 (16 BEAT)
32
0
16-23
16-23 (ROCK)
32
0
24-31
24-31 (FUNK)
32
0
32-39
32-39 (DANCE 1)
32
0
40-47
40-47 (DANCE 2)
32
0
48-55
48-55 (JAZZ)
32
0
56-63
56-63 (US TRAD)
32
0
64-71
64-71 (TRAD 1)
32
0
72-79
72-79 (TRAD 2)
32
0
80-87
80-87 (LATIN 1)
32
0
88-95
88-95 (LATIN 2)
User Style RAM (96 - 103 )
CC00
CC32
PC
Style
44
0
0-7
96-103
Controlling Styles via MIDI Common
The Style controls can be simulated by sending Control Change 80 or 81 messages to WK2
via the Common Channel with the values shown in the following table.
If the master keyboard has programmable buttons, it is possible to assign them some control messages and control all directly from the master.
Style control
Value CC80 (One Shot commands - single function)
Fill ><
00
Fill <
01
Fill >
02
Intro
08
Ending
16
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Midi 71
Var 1+2+3+4
24-27
Key Start
40
Fade In/Out
59
Rotary
61
Tempo increment
66
Tempo decrement
67
Next Performance
68
Previous Performance
69
Style control
Value
CC81
(On/Off
commands
CC81: 0–63 = OFF, 64…127 = On
Fill ><
00
64
Fill <
01
65
Fill >
02
66
Intro
08
72
Ending
16
80
Harmony ON/OFF
32
96
Arrange ON/OFF 33
97
Arrange Memory ON/OFF
37
101
Lower Memory ON/OFF
38
102
48
112
Key Start ON/OFF
40
Single Touch Play ON/OFF
Style Lock ON/OFF
51
115
Fade In ON/OFF
59
123
Fade Out ON/OFF
61
function)
113
60
Rotary ON/OFF
twin
104
49
Tempo Lock ON/OFF
-
124
125
Selecting the Effects via MIDI COMMON
To select the Effects from a Master Keyboard or computer via the Common channel, you
must send two Control Change messages relating to the Effect change: CC16: 0 … 64,
CC48: nn (number of the effect) with the values shown in the table listed in the Appendix.
Note: Control Change 16 with value 0 selects the REVERB DSP, while with value 64 selects the CHORUS DSP.
Control Change 48 must always be followed by the number of the effect required
Selecting Songs, Song Styles or Performances via MIDI Common
To select a Song, Song Style or Performance from the master keyboard, send a Bank
Select (CC00) and Program Change (PC) message via the Common channel with the
values shown in the following tables:
Song RAM (111-117)
CC00
CC32
PC
56
0
1-7
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Song Style RAM (104-110)
CC00
CC32
PC
62
0
1-7
Performance RAM (0-63)
CC00
CC32
PC
48
0
1-63
Selecting the sound banks VIA MIDI ( Bk 1, 2, 3, 5, 6 )
CC 00 - vv (vv=bank value)
PC 1 -128
The WK2 Sound banks (selected via MIDI using the CC00 + bank value message) consist
of 5, organised as follows:
Bk 1, 2, 3 correspond to the GMX sound map (Generalmusic standard);
Bk 5 corresponds to the SAMPLES (1 … 8);
Bk 6 corresponds to an extension of the WK2 sound map (00 … 59 + 1 Kit of effects at
location 112).
Other “invisible” banks are also present (cannot be selected) but nevertheless essential for
the internal structure of the instrument to render it fully compatible with other Generalmusic
instruments.
Additional MIDI parameters
WK2 offers a set of additional MIDI parameters which render the instrument more flexible.
The parameters are accessed by entering the MIDI/GENERAL function:
•
General MIDI ON/OFF
•
Channel Lock
These additional MIDI parameters are explained in the “MIDI/GENERAL” chapter.
Note: Via MIDI, WK2 is recognised as a 16 part multi-timbral instrument, regardless of the
current playing mode.
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Midi 73
SYSTEM EXCLUSIVE (Generalmusic system exclusive)
Via MIDI, WK2 is able to recognise several different System Exclusive messages that control various parameters of the instrument: effects, master tune, master transpose.
The relative SysEx strings for the parameters in question are as follows:
REVERB CHANGE
F0,2F,30,01,00,00,00,13,00,vv,F7
(vv= from 00h to 15h)
REVERB LEVEL
F0,2F,30,01,00,00,00,13,01,vv,F7
(vv= from 00h to 7Fh)
Note: The reverb volume selected from the instrument panel must be set to its maximum setting (127)
REVERB TIME
F0,2F,30,01,00,00,00,13,02,vv,F7
(vv= from 00h to 7Fh)
CHORUS CHANGE
F0,2F,30,01,00,00,00,13,05,vv,F7
(vv= from 00h to 15h)
CHORUS LEVEL
F0,2F,30,01,00,00,00,13,06,vv,F7
(vv= from 00h to 7Fh)
CHORUS RATE
F0,2F,30,01,00,00,00,13,07,vv,F7
(vv= from 00h to 7Fh)
CHORUS DEPTH
F0,2F,30,01,00,00,00,13,08,vv,F7
(vv= from 00h to 7Fh)
MASTER TUNE
F0,2F,30,01,00,00,00,07,00,vv,F7
(vv= standard value 40h + / - 40h )
MASTER TRANSPOSE F0,2F,30,01,00,00,00,09,02,vv,F7
(vv= standard value 18h + / - 18 h semitones)
IMPORTANT: All the numbers within the SysEx string must be expressed as “HEXADECIMAL” codes. Specific midi channels are not required for system exclusive messages.
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• 10 Sampling / Vocal Processor
& Programmable Pads
DIGITAL AUDIO SAMPLER
If you have fitted your WK2 with the optional Vocal Processor, you will have a digital
audio sampler at your disposal.
If the Vocal Processor is not installed, when you press the RECORD button next to the
SAMPLING inscription), the display will show the message “DISABLED”.
At any instant, it is possible to gain access to the Samples memory bank, but sampling
operations are only permitted if the instrument is supplied with, or has been upgraded
with the optional Vocal Processor module.
Note: Disk-based Samples can be loaded to the Samples bank via Songs disks of
previous series instruments, such as WK3 (songs which incorporate Samples) or previous series CD Samples disks.
WK2 fitted with the Vocal Processor is able to sample two types of signal through the
MIC / LINE inputs:
• Microphone signals (MIC) from a microphone.
• Line signals (LINE) from a musical instrument, tape recorder, CD, etc.;
Regardless of the presence or absence of the Vocal Processor, you will be able to
configure the Programmable Pads and memorise the configuration to the Performances.
About the WK2 Sampler
WK2 (fitted with the Vocal Processor) incorporates a Sampler with the following technical characteristics:
• Sampling resolution :
16 bit
• Sampling time :
approx. 6 seconds
REGULATING THE MIC/LINE SIGNAL
A singer (or musical instrument) can exploit WK2’s internal amplification system by plugging into the Mic/Line inputs of the Vocal Processor. The signal is fed to the instrument’s
main mix and processed by means of specific controls then sent to the outputs (speakers and stereo outputs).
1. Plug a Microphone or audio cable into the Mic jack (or an instrument to the Line jack.
2. Regulate the level of the signal with small twin GAIN control.
The twin knob independently controls the Mic and Line signals
At this point, you are ready to either sample the signal or activate the vocal Processor
(vocal harmonizer).
Sampling
SAMPLING PROCEDURE AND SELECTION OF THE SAMPLE
1. Press the red RECORD button.
The display shows the flashing word “Sampling”.
2. Speak into the microphone.
If you do something wrong during the flashing “Sampling” phase, press RECORD
again and repeat the operation.
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Sampling 75
3. Press the SAMPLES button and assign the Sample to a keyboard track using the normal
sound assignment procedure already explained.
Your sample is memorised directly to the SAMPLES group. To select Samples via
MIDI, refer to the MIDI chapter, or use the Appendix tables.
The SAMPLES group corresponds to the battery-backed Sample RAM which maintains data after turning the instrument off. To safeguard your sample against cancellation, save your Samples to Floppy disk or Hard Disk using the procedures explained in the Disk chapter.
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NB. A floppy disk or Hard Disk partition can contain only 1
file of samples.
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Every time you carry out a sampling operation, the entire RAM available for sampling is utilised (approx. 100 Ksamples).
The Sample Edit parameters
Once captured, the Sample can be edited by means of specific editing parameters. As
soon as you have sampled, the PAGE buttons are enabled for the change of page
relating to the sample edit functions.
The DIAL modifies the value of the parameters shown in the 3 digit display area.
REVERB
Allows you to control the amount of Reverb applied to the sample.
The Reverb effect applied depends on the Reverb Type selected in the Reverb DSP
unit.
Reverb >
The amount of Reverb applied can vary from 0 (sample with no effect) to 15 (sample
with maximum effect).
NB. Check that the REVERB display indicator is shown selected to hear the changes
applied to the parameter.
Assignable values: 0 … 15.
CHORUS
Allows you to control the amount of Chorus (or other modulation effect) applied to the
sample.
Chorus >
The amount of Chorus effect applied can vary from 0 (sample with no effect) to 15
(sample with maximum effect).
NB. Check that the CHORUS display indicator is shown is selected to hear the changes
applied to the parameter.
Assignable values: 0 … 15.
I6 Volume >
VOLUME
Determines the general volume of the sample.
00 Pan
Assignable values: 0 ... 16.
>
PAN
Determines the position of the sample within the stereo panorama.
Assignable values: L31 (all to the left) … 00 (centre) … R31 (all to the right), Mute (does
not play).
Note: The MUTE setting produces some interesting effects when you listen to the Sample with the REVERB and CHORUS effects active.
00 Tuning <
TUNING
Applies a fine tune to the sample, up to one semitone above or below the actual pitch.
Assignable values: -8 … 0 … +8
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Cancelling samples
You can clear the Sample-RAM of all Samples with the INITSmp function found in the
MIDI/GENERAL pages.
1. Move the arrowhead next to the MIDI/GENERAL menu function.
2. Press the PAGE buttons as many times as necessary until you reach the INIT page, showing
the default ALL option.
InitALL>
3. Use the DIAL or the + / – buttons of the right hand selection keypad to select the INITSmp
option.
InitSMP
4. Press ENTER to confirm, or ESCAPE to cancel the operation and exit the function.
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Sampling 77
Programmable Pads Assign
THE WK2 PADS
It is possible to assign the following to the 4 PADS:
- Samples.
- individual percussive sounds from the Drumkits.
The Pads assign procedure
08
1. Assign a DRUMKIT or a SAMPLE to one of the real time tracks (Upper 1 or UPPER 2).
You can programme the effect, volume, etc., using the track edit pages as already
explained.
2. Press and HOLD the PAD button to which you wish to assign a Sound.
3. While still holding the Pad, press the key on the keyboard corresponding to the Sound you
wish to associate to the PAD.
4. Repeat the procedure for other PADS.
The resulting configuration will remain
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5. Hold down STORE PERFORMANCE then press ENTER to store the PADS configuration to the
current Performance.
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It is important to remember that the PADS are also used in Vocal Processor procedures, therefore, it is essential that the instrument is not currently set to Vocal Processor mode when you want to use the Pads to play the Sounds/Samples assigned
to them.
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Note: If the 4 PADS have been configured with certain note
numbers of a Drumkit (e.g. C2, F4, D2, C6), when you make
a sound change with a Sample or a different Drumkit, the
note numbers remain those memorised in the Performance
until changed again.
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VOCAL PROCESSOR (Vocal harmonizer)
If your WK2 has been installed with the optional Vocal Processor, you will have access
to a digital vocal harmonizer. If the Vocal Processor is not installed, when you press the
VOCAL P. button, the display will show the message “DISABLED”.
After activating the Vocal Processor, it is possible to select the incorporated presets and
access various edit functions associated to the Vocal P. using the 4 PADS buttons.
The WK2 fitted with the Vocal Processor, is able to add vocal harmonies to your
voice automatically (up to 4 voices) with 16 bit resolution.
To control the level of the microphone signal at the input stage, refer to the paragraph “Regulating the Mic/Line signal“ outlined on page XX.
ACTIVATION OF THE VOCAL PROCESSOR
The Vocal Processor operates alternately to the SAMPLING function. If you wish to add
vocal harmonies to your voice, be sure that the instrument is not set for SAMPLING
operations.
1. Be sure that the VOCAL PROCESSOR module is correctly installed.
The small module must be inserted in the appropriate slot at the back of the panel.
2. Press the VOCAL P. button
The display shows an arrowhead next to the VOCAL P. inscription to indicate the
activation of the function.
3. Assign the track that you wish to associate to the Vocal Processor by pressing PAD 3 (Edit),
then using the +/– buttons of the right hand selection keypad to select the track.
It is best to use either of the keyboard tracks (Upper 1, Upper 2 or Lower), or in Song
mode, track 5.
4. Play and hold one or more notes on the keyboard and sing or speak into the microphone.
You will hear a harmonisation effect consisting of one or more voices that will depend on the current Vocal P preset.
NOTE: To activate the Vocal P. after loading a Song or MIDI File, it is sufficient to press
the Vocal P button and sing into the microphone with the song in play. If the harmonised
effect cannot be heard, check that the song track associated to the Vocal P (usually
track 5) corresponds to the track set in the Edit section (pad 3 - track 05).
VOCAL PROCESSOR EDIT
It is possible to change Preset and edit some of the VOCAL PROCESSOR parameters
using the 4 PADS which have inscriptions that are valid when the Vocal P. function is
currently being used.
PRESET
Hold down the VOCAL P. button for a few seconds to display the current Preset assigned to the function.
Use the PAGE buttons to select a different Preset.
To memorise a preferred preset together with other associated settings (track number,
Vocal volume etc...), save the settings to any of the 63 available Performances (hold
Store Performance then press Enter).
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Sampling 79
PADS (VOCAL P ACTIVE)
Pad1 (Track Mute)
Press PAD 1 to instantly deactivate the notes of the track that play together with the
harmonised voices. This allows you to listen to the harmonised effect of the Vocal P.
alone.
Pad2 (Equal/Mic)
Press PAD 2, then using the function buttons F1…F9, select the functions associated to
the equaliser, microphone volume e line input level, effect sends level (Reverb and
Chorus). Use the Dial or the + / – buttons of the right hand selection keypad to vary the
parameter values.
Pad3 (Edit)
Press PAD 3, then use the + / – buttons of the right hand selection keypad to select the
track to associate to the Vocal, and use the Dial to change the volume of the Vocal
effect.
Pad4 (Vocal Mute)
Press PAD 4 to instantly deactivate the notes of the Vocal which play together with the
associated track. This allows you to listen to the keyboard notes only. This also allows
you to use the microphone normally without the harmonised vocal effects.
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• 11 MIDI/General
To activate this function, press the Cursor buttons as many times as necessary until the
arrowhead to the left of the display is shown next to the MIDI/GENERAL menu function.
Once activated, use the PAGE buttons to select the MIDI/GENERAL parameters one
after the other.
PED Pedal >
The parameters contained in this section are:
- Pedal: This page allows you to assign a function to the pedal inserted in the appropriate jack on the instrument’s back panel.
Use the DIAL or the +/– buttons of the right hand keypad to select the function that
can be controlled by the pedal.
1. Sw Up1/2: activates and deactivates the Upper 1 and Upper 2 sections.
This is useful to alternate between the two sections to change sound without
interrupting your playing.
PED SwUp1/2
PED St/Stop
PED FillA
PED Fill
PED FillB
PED Intro
PED Ending
VOL Pedal >
2. St/Stp: starts and stops the automatic accompaniments of the Styles.
3. Fill IN A: executes Fill IN A.
4. Fill IN: executes a Fill IN.
5. Fill IN B: executes Fill IN B.
6. Intro: plays an introduction associated to the current Variation.
7. Ending: plays an ending of the current Variation.
- Vol Ped: (ALL/SEC); this parameter determines whether the Volume pedal connected to the rear-panel jack controls the general volume of the instrument ‘ALL) or
single sections (SEC). Use the DIAL or the + and – buttons of the right hand keypad
to switch from ALL to SEC.
- Tuning: (-63/+63); this parameter shows the current general tuning status. Use the
DIAL or the + and – buttons of the Sound selection keypad to tune the instrument. The
value of 00 corresponds to the standard Equal tuning, based on A = 440 Hz.
OO Tuning >
- KeyTouch: (00-127); the 3 digit display area shows a value between 0 and 127,
corresponding to the current velocity sensitivity setting for the keyboard. Use the
DIAL or the + and – buttons of the right hand keypad to change the keyboard’s touch
sensitivity.
I27 KeyTch >
- Serial: when you connect the WK2 to a computer via a serial cable, you must
configure this parameter for the type of computer used (PC1, PC2, MAC).
Serial >
TV=PAL >
TV text
- TV=PAL: enables the video standard according to the television used. You
can choose between PAL (Europe) or NTSC (U.S.A.).
- TV text: enables the WK2 for the projection of Song lyrics onto an external
monitor or domestic TV set connected to the instruments RGB or S-VHS
ports. Use the DIAL or the + and – buttons of the right hand keypad to select
the required setting.
Important: If you do not connect the serial port, set this parameter to OFF (default),
otherwise the MIDI interface will remain disabled for use.
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Midi/General 81
- MidiENT: this page contains 7 sub-pages associated to the MIDI function.
MidiENT>
Press ENTER to gain access to the MIDI programming tasks and select the
required parameter with the + / – buttons of the right hand keypad: Channel,
Local, Internal, G.Midi, Start/Stop, Chn.Lock and Dump.
After selecting the CHANNEL and LOCAL functions, press ENTER once more
to gain access to the relative parameters. Once terminated, press ESCAPE
to exit the function and return to the selection of the remaining MIDI functions.
The CHANNEL and LOCAL settings can be memorised to the Performances.
CHANNEL
- Channel: use this parameter to assign a MIDI channel to each track as required.
To activate this parameter (which relates to the individual tracks), press ENTER.
The 3 digit display shows the number of the track (e.g. 01 = track n. 1).
Select the tracks with the + or – buttons.
C0I Track 01
Rotate the DIAL to assign a MIDI channel to the track or to set the Off status.
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Note: Press the F9 button to select the other 8 tracks (9 16).
Another way of instantly selecting a track is to press the corresponding
function button (F1 … F9).
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CI6 Common
C02 CHORD
After track 16, the +/– buttons select the Common track, then the Chord track,
both displayed with the associated channel number. Use the Dial to assign a
different MIDI channel to the Common and Chord track (the Chord track is
useful for MIDI accordions - refer to the relevant paragraph in the MIDI
chapter).
After setting the MIDI channels, press ESCAPE to exit the CHANNEL function
and return to the selection of the MIDI functions. Using the +/– buttons of the
right hand keypad, the next function displayed is LOCAL. Press ENTER to
gain access to the Local function.
- Local: by means of the LOCAL ON/OFF function, you can decide whether or not
each track of the WK2 controls the internal sound generator. It is possible to independently disconnect each track from the internal sound engine.
Once accessed with ENTER, the 8 digit display shows the number of the
selected track. Rotate the DIAL to change the ON/OFF status of the Local
parameter and select the tracks with the + or – buttons of the right hand
keypad.
LOCAL
Track 01
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Another way of instantly selecting a track is to press the corresponding
function button (F1 … F9).
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Once you have set your Local requirements, press ESCAPE to exit the Local
function and return to the selection of the MIDI functions with the +/– buttons
of the right hand keypad.
- Internal: when the WK2 sequencer is active, it depends on the internal CLOCK,
an internal device which synchronizes the Style, Song and Song Style tempo.
If you want to deactivate the internal CLOCK, the WK2 Tempo will correspond
to that set by an external device (computer, sequencer) connected via MIDI to
WK2. In this case, select the option “External” with the DIAL.
- G.Midi: by setting this General MIDI function to ON, the WK2 becomes compatible
with all MIDI files that are loaded into memory.
Internal
External
G.Midi
If you want to communicate via MIDI with non General MIDI instruments, it is
best to set the General MIDI parameter to OFF. Use the DIAL to toggle
between the ON and OFF status.
- Start/Stop: activating the START/STOP function allows the WK2 to be started by
an external device (computer, sequencer). Use the DIAL to toggle between ON and
OFF.
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Note: Press the F9 button to select the other 8 tracks (9 16).
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St/Stop
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- ChnLock: (ON/OFF) the CHANNEL LOCK parameters locks the MIDI channel
configuration of the current Performance for the entire instrument, overriding the
individual settings of all the other Performances. To use this function, first set the
ChnLock parameter to ON, then modify the MIDI channels. Using this method the
programmed setting remains intact and applies to the entire instrument. Use the
DIAL to toggle between ON and OFF.
Chn/Lock
If you want the instrument to power up with a ChannelLock setting, store the
ChannelLock setting to the first Performance.
- Dump: the DUMP function transmits all the data contained in the internal memory
of via MIDI to an external MIDI device. This is a second possibility of safeguarding
your programmed data.
Dump
For a detailed explanation of the MIDI Dump procedure, turn to the next page.
InitALL>
- InitALL: this parameter allows you to initialize your WK2 in order to restore the
default (factory-set) conditions.
InitPFM
InitSEQ
You can also restore a portion of the original memory by initializing the
Performances (PFM), the Sequencer (SEQ), or the Samples (SMP).
Rotate the DIAL to select the element that requires initialising, the press
ENTER twice to complete the procedure.
15-06-98
- rEL XX_XX_XX (DATE): This function (Release date) corresponds to the last page
of the MIDI/GENERAL section. Selecting this page shows the release date of the
last loaded WK2 operating system.
- Press ESCAPE to exit the current mode.
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Midi/General 83
MIDI DUMP PROCEDURE
To dump the instrument’s internal data to an external device (data filer, computer,
sequencer, etc.), proceed as follows:
1) Connect the WK2 MIDI OUT port to the MIDI IN port of the external device.
MIDI
MIDI
THRU
OUT
IN
THRU
WK2
OUT
IN
Computer
DumpALL
DumpSEQ
DumpPFM
2) Select the DUMP parameter with the + or – buttons of the right hand keypad and select
the type of data that you intend to transfer by rotating the DIAL (ALL, SEQ, PERF).
3) Start the recording procedure in the external device.
4) Press ENTER twice.
TO RECEIVE THE DATA
To receive the data (that was dumped on a previous occasion), connect the MIDI OUT
of the external device to the MIDI IN of the WK2 and send the data. The WK2 configures
itself automatically to receive the MIDI DUMP.
THRU
OUT
WK2
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MIDI
MIDI
IN
THRU
OUT
IN
Computer
Reference
Section
• Technical Specifications
• Index
Technical Specifications WK2
Keyboard :
Display :
Control buttons :
61 notes (C2 - C7) - velocity sensitive, aftertouch via MIDI.
Large multi-function coloured backlit LCD display.
4 cursor, enter, escape, dial, + / – buttons .
2 independent numeric keypads (style/song - sound).
2 (16 + 16) direct access sections (Direct Sound Memory, Direct Style Memory).
3 real time sections (lower, upper 2, upper 1).
444 PCM sounds including 17 drumkits.
up to 32 notes.
programmable split.
track edit (up to 16 tracks), on/off, volume, reverb/chorus send, transpose, octave, detune, pan,
volume pedal, damper, pitch bend/modulation, pitch bend range.
22 reverb types + 22 chorus types (modulation/delay/echo).
8 harmony types.
general sustain (lower, upper 2, upper 1).
automatic demonstration (8 demo songs).
96 styles x 4 variations (drum, bass, acc 1, acc 2, acc 3).
arrange on/off, arrange memory, lower memory, bass to lowest,
4 chord recognition modes (one finger, fingered 1, fingered 2, free style).
start/stop, intro, ending, fill in <, fill in <>, fill in >/tap tempo,
key start/continue, fade in/out, play/stop, record, clear, tempo.
volume slider, transpose, tuning, metronome,
touch sensitivity, style/tempo lock.
trackball - programmable bender controller (+ /– 12 semitones), Modulation.
10 settings of lower, upper 2, upper 1 combinations for 96 Styles (960 settings total).
63 performances of programmable panel settings (RAM), Store Performance.
4 programmable pads.
7 song style, 7 user song, 8 user style (16 track player).
5 tracks for recording (lower, upper 2, upper 1, pads, chord) for song style.
load, save, delete, format, utility.
direct from disk, play all songs, pre-load.
total compatibility with GMX, WK3, PK7, CD, MIDI FILE+Lyrics formats.
Sub-divided into partitions (virtual floppy disks), load, save, delete, format, utility.
direct from disk, play all songs, pre-load.
digital sampling (mic/line) with edit possibility (record, sample).
processor for microphone input (voice signal) for harmonising effects.
karaoke function on external monitor (pal/ntsc).
computer port (pc1, pc2, mac)
16 MIDI channels (programmable), common, chord, 16 tracks local on/off, external clock,
general midi on/off, midi start/stop, channel lock, dump.
2 headphones, damper, programmable pedal, volume pedal, computer, midi in/out/thru,
right/mono - left audio outputs, video out (RGB / S-VHS).
15 W + 15 W, 2 way, 4 speakers.
1100 mm x 150 mm x 390 mm (length x height x depth).
14 Kg.
owner’s manual, 1 floppy disk containing the operating system, 1 demonstration disk, music stand,
power cord, RGB/SCART video cable, warranty certificate, list of Generalmusic distributors.
Vocal Processor (mic/line input + 2 gain) for sampling and Harmonizer function, volume pedal,
single footswitch, multi-footswitch, metal stand, carrying bag.
Modes :
Sounds :
Polyphony :
Split :
Edit :
Digital Effects :
Harmony :
Sustain :
Demo :
Automatic Styles :
Arranger :
Sequencer controls :
General controls :
Pitch bend/Modulation:
Single Touch Play :
Performance :
Pads :
Sequencer :
Disk :
Hard Disk
Sampling/Vocal Processor :
Optional harmonizer :
Karaoke :
Computer :
Midi :
Auxiliary jacks:
Amplification :
Dimensions :
Weight :
Supplied accessories :
Optional accessories :
Note: the specifications are subject to change without prior notice.
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Ref. 2
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Index
A
E
Access to the Hard Disk 42
Accordion 69
Activation of the vocal processor 79
Alphanumeric data 21
Amount of Chorus effect 26
Apple Macintosh 70
Arrange Memory 35
Arrange Mode 38
Arrange On/Off 35
Arranger section 35
Edit 80
Effect types 64
Effects 11
Ending 33
Enter / Escape 21
Equal/Mic 80
Extensions 42
B
Back-up copies 54
BANK 1, 2, 3 and 4 24
Bass To Lowest 35
Bypass 11
C
Cancellation of a Song 57
Cancelling samples 77
Change the sounds 8
Channel Lock 83
Chord 61
Chord Channel 67
Chord Lock (ChoLock) 37
Chord recognition modes 38
Chorus 11, 64
Clear function 57
Clear Song Style (User Song / Style) 63
Common Channel 67
Computer 19
Computer port 66, 70
Connections 7
Copy 52
Creating a new partition (New Part) 51
D
Damper 12, 19
Data Entry 21
Deactivating (bypassing) the effects 65
Delay 64
Delete 49
Demo 13
Digital Audio Sampler 75
Digital Signal Processor 64
Direct Access buttons 9
Direct Sound Memory 9
Direct Style Memory 31
Disk Formatting procedures 50
Disk handling information 54
Display 20
Displaying lyrics 59
Drumkits 17
Dump 83
F
Fade In/Out 34
FF / REW 57
Files 42
Fine tuning 26
Fingered 1 38
Fingered 2 38
Floppy Disk 42, 45
Floppy Disk formats 42
Format 1.44 Mb 50
Format 720 Kb 50
FreeStyle 38
Front Panel WK2 4
Full mode 22
G
General 81
General Effect volumes 12
GMX format 44
H
Hard Disk 42
Harmony 40
Headphones 11, 19
I
Initialize 83
Intro 33
K
Key Start 33
Keyboard mode 22
Keyboard tracks 22
L
Line jack 18
Listen to the Demo Styles 13
Listen to the Song Style playback 62
Load operations 45
Load procedure 45
Local 82
Lower 22
Lower Memory 35
Lyrics track 59
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Index 3
Right/Mono-Left input jacks 18
Right/Mono-Left output jacks 18
Rom-Sounds 17
M
Macintosh and compatibles 19
Master Volume 19
Melody off 57
Metronome 40
Mic jack 18
MIDI 18, 66, 81
MIDI applications 68
MIDI channels 66
MIDI events 56
MIDI file 43
MIDI Numeration 68
Modulation 11, 64
Multi-effects 64
Music Stand 19
S
S-VHS 19
Sample Edit parameters 76
Samples 17
Sampling procedure 75
Save operations 47
Save procedure 47
Saving MIDI Files 48
Saving the Tempo to a Performance 36
Select a Song 56
Select and playback a Song Style 60
Select Keyboard Sounds 24
Select Performances 9, 25
Select the effect types 64
Selecting Sounds 24
Selecting Styles 30
Selection of the sample 75
Send levels 65
Serial 81
Single Touch Play 10, 15
Single Touch Play settings 16
Slow/Fast Load 43
SMF 43
Song 13
Song mode 14, 15
Song Performance 16, 56
Song Playback 56
Song Style mode 14, 15
Song Style Performance 16
Song Style Performances 60
Song Style Recording 61
Song Styles 60
Songs 56
Sounds 17, 22, 24
Specifications 1
Split mode 22
Split Point 37
Standard MIDI File 43
Standard MIDI interface 18
Start / Stop 33
Store Performance 28, 39
Style Lock button 15
Style Performance 16
Style Tempo 36
Style/RealTime mode 14
Style/RealTime Performances 14
Style/Tempo Lock 39
Styles (WK2) 30
Sustain 40
Switch Upper 1/Upper 2 19
System Exclusive 74
System Reset 3
N
New split point 37
O
One finger 38
Orchestrate your playing 40
P
Pan 26
Partition formatting procedure 51
PC IBM 70
PC IBM and compatibles 19
Pedal 12
Pedals 12, 19
Performance 16, 25
Performance name 28
Performance parameters 26
Performance Recall 39
Piloting an expander with WK2 68
Piloting WK2 from a MIDI accordion 69
Pitch Bend 11
Pitch/Modulation ball 11
Play All Songs 57
Play direct from Disk or Hard Disk 43
Play / Stop 60, 61
Powezr On/Off 8
Powering up 8
Preliminary operations 8
Preload 43
Preset 79
Program the Performances 25
Programmable Pads 10, 78
Programmable Pads Assign 78
R
RealTime Performances 16
Rear Panel WK2 7
Reccord 61
Reference Section Ref. 1
Regulating the Mic/Line signal 75
Restore the original Performance settings 29
Reverb 11, 64
Reverb effect applied to the track 26
Reverbs 64
RGB 19
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4 Reference
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T
Tap Tempo 34
Technical Specifications WK2 Ref. 2
Tempo Lock 36, 39
Track Mute 80
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Track volume level 26
Tracks 17, 22
Transpose 12
Tuning status 81
U
Update your instrument 3
Upper 1 22
Upper 2, 22
Utility 52
Utility section 40
V
Variation 34
Velocity sensitivity setting 81
Video interface 19
Vocal harmonizer 79
Vocal Mute 80
Vocal Processor 18, 40, 75, 79
Vocal Processor Edit 79
Volume 12
Volume Pedal 26
W
WK2 in Song Mode with a computer(or external
sequencer) 70
WK2 sounds 17
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Index 5
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6 Reference
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Appendix
Appendice
Appendix
Anhang
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A
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WK2 Sounds table (GM - GMX - Sample)
Bk 1 (Rom)
PIANO group
00
Piano1
01
Piano2
02
Piano3
03
HonkyTonk2
04
E.Piano1*
05
E.Piano2*
06
Harpsichor
07
Clavinet
CHROMATIC group
08
Celesta2
09
Glockenspl
10
MusicBox
11
Vibraphone
12
Marimba
13
Xylophone
14
TubularBel
15
Santur
ORGAN group
16
Organ1 2
17
Organ2
18
Organ3
19
ChurchOrg12
20
ReedOrgan
21
Musette2
22
Harmonica
23
Bandoneon
GUITAR group
24
NylonGtr
25
SteelGtr
26
JazzGtr1
27
CleanGtr
28
MutedGtr
29
Overdrive
30
DistGtr
31
HarmonxGtr
BASS group
32
AcoustcBs1
33
FingeredBs
34
PickBass
35
Fretless
36
SlapBass1
37
SlapBass2
38
SynBass1
39
SynBass2
STRINGS group
40
Violin
41
Viola
42
Cello
43
Contrabass
44
TremoloStr
45
Pizzicato
46
Harp
47
Timpani
ENSEMBLE group
48
Strings
49
SlwStrings
50
SynStrg1
51
SynStrg2
52
Choir
53
VoxOoh
54
SynVox
55
OrchHits2
Bk 2 (Rom)
Bk 3 (Rom)
Bk 5 (SMP - RAM)
PianoMk1
PianoW2
E.G.Piano12
DetPiano2
ThinRhodx2
E.Piano32
Harpsich22
SynClav
PickPiano2
Pianoctave2
E.G.Piano22
Western2
E.Piano4
E.Piano5
Harpsich3
WowClav
0
1
2
3
4
5
6
7
CelestaPlk2
GlockVibes2
WineGls12
Vibes2
Marimba22
Xylophone2
SoftBell2
BarChimes
ToyPiano2
GlockChoir2
MusicBell
SynVibes
Mallet
XyloTribal2
Oohlalaa
Climbing2
16’1’Draw2
16’8’5’Drw
SwOrgan*
Church22
PipeOrgan2
Accord1
Blusette
Cassotto
Organ1WX2
JazzOrgan32
SynOrg12
Organ3WX2
Organ42
Accord22
WestHarmon
OrganLfo2
SoloGtr
12StrGtr2
OctJzGtr2
ElGuitar1
Muted2
WhaGtr1
FuzzGtr
SlowHarmx2
VocalGtr2
SteelGtr1
Hawaiian
ChorusGtr2
Dyn.Muted*
5thOverdr2
HeavyGt2
HarmGtr32
AcoustcBs2
Dyn.Fingrd*
Dyn.Bass2*
AcidBass1
Dyn.Bass3*
WXBass2
SynBass3
SynBass4
AcousticBs3
Dyn.Bass1*
PckBass22
Flanged
SlapSynBs2
StopBass
TecknoBass2
RaveBass2
SlowViolin
BowedViola
SlowCello
BowedBass
OctTremolo2
OctPizz2
HarpDelay2
TimpaniEFX2
ViolinOrch2
ViolaPad2
CelloEns2
Staccato
Plectra
EchoPizz
Spacehar2
Dyn.Orch I’I*
StereoStrg2
StrgOrch2
SynStrg32
SynStrg42
VoiceUuh2
VoiceAah2
SkatVoices*
Rave2
StrgGlock2
St.SlwStrg
SynStrg52
Strings3
SlowUuh
SlowAah2
Vocoder2
Dyn.St.Hit
Bk 1 (Rom)
Bk 2 (Rom)
BRASS group
56
Trumpet
FlugelAttk
57
Trombone
Trombone3
58
Tuba
ShortTuba
59
MutedTrp1
MutedTrp2
60
FrenchHorn
Dyn.FrHorn*
61
Brass
Brass22
62
SynBrass12
SynBras22
2
63
SynBrass2
SlowHorn2
REED group
64
Soprano
Soprano2
65
SoftSax
SaxNoise2
66
TenorSax
OctaveSax2
67
BaritonSax
BaritDet2
68
Oboe
OboeChiff2
69
EnglisHorn2
EngHorn22
70
Bassoon
Bassoon2
71
Clarinet
ClarSolo
PIPE group
72
Piccolo
HardFlute12
73
Flute
Dyn.Flute1*
74
Recorder2
HardFlute22
75
PanFlute
PanFlute2
76
BottleBlow
BottleNois
77
Shakuhachi2 Shakupad2
78
Whistle
Whistle1WX
79
Ocarina
OcarinaPan2
SYN LEAD group
80
SquareWave2 Pulse12
81
SawWave
ObxFilter2
2
82
SynCalliop
Azimut2
2
83
ChiffLead
Chopper2
84
Charang
Jump2
85
SoloVox
FiltRes12
86
5thSawWave2Decay12
87
BassLead
Obx22
SYN PAD group
88
Fantasia2
NewAge2
89
WarmPad
Obx12
90
Polysynth2
Fantasy22
91
SpaceVoice
VocBells2
2
92
BowedGlass Prophet12
93
MetalPad2
Bright22
94
HaloPad2
Slave2
95
SweepPad
Machiner2
SYN SFX group
96
IceRain2
Noiseres
97
Soundtrack2 MoonWind2
98
Crystal
Wind2
2
99
Atmosphere Arp26000
100
Brightness
WithGas2
101
Goblin
Resonance2
102
EchoDrops
Synthex12
103
StarTheme2
StarTheme22
ETHNIC group
104
Sitar
SitarDet2
105
Banjo
BanjoOct2
106
Shamisen
ShamSitar2
107
Koto
Kanoun2
108
Kalimba
ShrtKalimb
109
Bagpipe
BagpipeEns2
110
Fiddle
Hukin
111
Shanai
BacktoWS2
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Bk 3 (Rom)
Bk 5 (SMP - RAM)
FlugelHorn
WowTromb2
WowTuba
Dyn.MtTrp*
TotoHorns2
BrassRips
SyntHorn2
AttkHorn2
SoprFilter
SoftFilt
TenFilter
BariFilter
OboeFilter
HornFilter
BassoonFlt
ClarFilter
HardFlt22
DynHiFlute2
Bubbler
Dyn.Pan
Tube
ShakuVoice2
Whistle3WX2
OcarinaSyn2
Pulse22
Lyle2
SynLead12
Digital2
SoundTrk2
FiltRes22
Decay22
Obx32
PPG2
AnlgPad2
Fantasy32
Angels2
Prophet22
Analogic2
Atmosphere2
Decay32
BigRoom
Slope2
SynLead22
GlockAthm2
PopUp2
NoGravity2
Synthex22
PowerBad2
SynSitar2
EthnicGtr2
SynSham
TrpClarin
SaxTrumpt
BrassEns2
FiddleBell2
VoiceSpect
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Appendix A•1
Bk 1 (Rom)
PERCUSSIVE group
112
TinkleBell2
113
Agogo
114
SteelDrums2
115
Woodblock
116
Taiko
117
Melo.Tom1
118
SynthDrum
119
ReverseCym
SFX group
120
GtFretNois
121
BreathNois
122
Seashore2
123
Bird
124
Telephone1
125
Helicopter2
126
Applause
127
GunShot
Sounds without a suffix
Sounds with suffix 2
Sounds with suffix *
Sounds with suffix D
=
=
=
=
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Bk 2 (Rom)
Bk 3 (Rom)
Dk_Stand.1D
Dk_RoomD
Dk_PowerD
Dk_Elect.D
Dk_HouseD
Dk_Jazz1D
Dk_BrushD
Dk_OrchD
Dk_Stand.2D
Dk_WSD
Dk_Std.1WXD
Dk_DanceD
Dk_TechnoD
Dk_Jazz2D
Dk_M1D
Dk_SY77D
Gtr.WhaWha
Zapp
TickTack
Scratch1
Telephone2
SynPerc32
HeartBeat
Explosion2
GtrNoise
KeyClick
Drop
Water
Door
Clackson2
PickScrape
Bomb
○
Bk 5 (SMP - RAM)
ROM Bk 4 flashing (midi Bank 6)
00
DetuneEP1 2
01
DetuneEP2 2
02
CpHarpsy 2
03
ChurcBel 2
04
DetnOrg1 2
05
DetnOrg2 2
06
ChurOrg2 2
07
ItAccord
08
Ukulele
09
12StGuit 2
10
Mandolin
11
HawGuitr
12
ChoGuitr 2
13
FnkGuitr
14
FbkGuitr
15
GuitarFb
16
S.Bass3
17
S.Bass4 2
18
Orchestr 2
19
S.Strng3 2
20
BrassTr2 2
21
S.Brass3 2
22
S.Brass4 2
23
TaisKoto 2
24
Castanet
25
ConcerBd
26
MeloTom2
27
808_Tom
28
GtCutNse
29
StrnSlap
30
Rain 2
31
Thunder
32
Wind
33
Stream
34
Bubble 2
35
Dog
36
Horse
37
Telephon
38
DoorCrak
39
Door
40
Scratch
41
WdChimes
42
CarEngin
43
Car Stop 2
44
Car Pass 2
45
CarCrash
46
Siren
47
Train
48
Jetplane 2
49
Starship 2
50
BurstNse 2
51
Laughing 2
52
Screamin 2
53
Punch
54
Heart Bt
55
FootStep
56
MachiGun
57
LaserGun 2
58
Explosin 2
112
DrumSFX
Single
Layer
Switch
Drumkit
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A•2 Appendix
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Style - Song - Performance - Effect tables (Via Common))
† = travels on the MIDI Common channel only
ROM STYLES†
User Styles†
ROM STYLES†
CC00 CC32 PC
CC00 CC32 PC
CC00 CC32 PC User Style 1-8
32
32
44
00
00-95 Style
8 BEAT
00
00-95 Style
00
96-103
JAZZ
96
User Style 1
00
8BtSTAND
48
SWING
97
User Style 2
01
8BtBALLAD
49
MID SWING
98
User Style 3
02
8BtFOLK
50
SLOW SWING
99
User Style 4
03
8BtHIT
51
BIG BAND 1
100
User Style 5
04
8BtMEDIUM
52
BIG BAND 2
101
User Style 6
05
8BtFUNKY
53
DIXIELAND
102
User Style 7
06
8BtMODERN
54
BROADWAY
103
User Style 8
07
8BtSWING
55
FOXTROT
08
16BtSTAND
56
BLUES
CC00 CC32 PC Song Style 1-7
09
16BtBALLAD
57
SLOW BLUES
62
10
16BtFOLK
58
GOSPEL
104
Song Style 1
11
16BtPOP
59
WESTERN
105
Song Style 2
12
16BtFUNKY
60
R&B
106
Song Style 3
13
16BtHIT
61
BLUE GRASS
107
Song Style 4
14
16BtMEDIUM
62
COUNTRY
108
Song Style 5
15
16BtSWING
63
MARCH USA
109
Song Style 6
110
Song Style 7
16 BEAT
U.S. TRAD
ROCK
Song Styles†
00
TRAD 1
104-110
16
HARDROCK
64
SLOW WALZ
17
SLOWROCK1
65
WIENER W
18
SLOWROCK2
66
FRENCH W
CC00 CC32 PC Song 1-7
19
6/8BALLAD
67
ROMAGNA
56
20
BOOGIEW
68
MAZURKA
111
Song 1
21
ROCKn ‘ ROLL
69
POLKA
112
Song 2
22
SHUFFLE 1
70
BOEHMISH
113
Song 3
23
SHUFFLE 2
71
ITALY MARCH
114
Song 4
115
Song 5
FUNK
Songs†
00
TRAD 2
111-117
24
FUNKY FUN
72
PASO DOBLE
116
Song 6
25
FUNKY ELECT
73
GERM POLKA
117
Song 7
26
FUNKY POP
74
TARANTELLA
27
FUNKY STAND
75
BAJON
28
ACID FUNK
76
HULLY GULLY
CC00 CC32 PC Performance 1-63
29
FUNKY BEAT
77
TWIST
48
30
FUNKY SOUL
78
CHARLESTON
31
FUNKY SWING
79
REGGAE
32
HEAVY DANCE
80
BOSSA
33
DISCO HIT
81
SOFT BOSSA
34
PIANO DANCE
82
SAMBA
35
DOWN BEAT
83
DISCO SAMBA
36
FAST DANCE
84
CHA CHA CHA
37
DISCO FUN
85
TANGO
38
PULSIN
86
RHUMBA
39
HOUSE
87
BEGUINE
MAMBO
DANCE1
Performances¥
00
00-62
00-62
Performance 1-63
LATIN 1
DANCE2
LATIN 2
40
TECNO MEREN
88
41
70’ DISCO
89
SALSA
42
DIGITAL
90
MERENGUE
43
CLASSIC DISCO
91
MENEAITO
44
BAKER POP
92
GIPSY
45
RAP
93
FAST RHUMBA
46
EURO POP
94
CUMBIA
47
PARTY POP
95
CALYPSO
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Appendix A•3
Reverb table
Chorus table
Reverb†
Chorus†
CC16 - vv (vv=0)
CC16 - vv (vv=64)
CC48 - nn (nn=reverb number)
00
Hall 1
CC48 - nn (nn=effect number)
00
Mono Delay 1
01
Hall 2
01
Mono Delay 2
02
Hall 3
08
Stereo Delay 1
08
Warm Hall
09
Stereo Delay 2
09
Long Hall
16
Multitap Delay 1
10
Stereo Concert
17
Multitap Delay 2
16
Chamber
24
Ping-pong
32
Studio Room 1
25
Panmix
40
Studio Room 2
28
Dubbing
41
Studio Room 3
32
Chorus 1
48
Club Room 1
33
Chorus 2
56
Club Room 2
36
ChorusDelay 1
57
Club Room 3
37
ChorusDelay 2
64
Vocal
40
Ensemble 1
65
Metal Vocal
41
Ensemble 2
72
Plate 1
48
Phaser 1
73
Plate 2
49
Phaser 2
80
Church
56
Flanger 1
88
Mountains
57
Flanger 2
89
Falling
60
FlangerDelay 1
104
Early 1
61
FlangerDelay 2
105
Early 2
96
Rotary
† = travels on the MIDI Common channel only
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A•4 Appendix
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DRUMKIT TABLES
25
26
27
28
29
30
31
32
33
34
35
C2 36
37
38
39
40
41
42
43
44
45
46
47
C3 48
49
50
51
52
53
54
55
56
57
58
59
C4 60
61
62
63
64
65
66
67
68
69
70
71
C5 72
73
74
75
76
77
78
79
80
81
82
83
C6 84
85
86
87
88
DK_STAND1 113-2
ROLLSNARE
FINGERSNAP
ZAPP
GunShot
SCRATCH2
SCRATCH1
STICK
SQCLICK
HOUSERIM
MUTBELL
BDSTD2
BDSTD1
RIMSHOT1
SDSTD1
HOUSECLAP
SDSTD4
TOMLOW
HHCLO1S
TOMLOW
HHPEDAL
TOMLOW
HHOPEN2
TOMLOW
TOMHIGH
CRASH
TOMHIGH
RIDECYM
CHINA
RIDECUP
TAMBSLP
SPLASH
COWBELL
CRASH
VIBRASLAP
RIDECYM
CONGASLAP
BONGOLOW
CONGAHSLAP
CONGAHIGH
CONGALOW
TIMBALES
TIMBLOW
AGOGO
AGOGO
CABASA
MARACAS
WHISTLE
WHISTLE
GUIROSHORT
GUIROLONG
CLAVES
WOODBLOCK
WOODBLOCK
QUICAHIGH
QUICALOW
TRIANSHORT
TRIANLONG
SHAKER
JINGLEBELL
WINDCHIMES
CASTANETS
MTSURDO
OPSURDO
DK_ROOM 114-2
<
<
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<
<
<
<
<
<
<
BDROOM1
BDROOM1
<
SDROOM1
<
SDROOM2
TOMROOM
HHTGHT1
TOMROOM
<
TOMROOM
<
TOMROOM
TOMROOM
<
TOMROOM
<
<
<
<
<
<
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<
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<
<
<
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<
DK_POWER 115-2
<
<
<
<
<
<
<
<
<
<
BDELECT1
BDROOM1
<
SDROOM2
<
SDSTD3
<
HHTGHT1
<
<
<
<
<
<
<
<
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<
<
<
<
<
<
DK_ELECT. 116-2
<
<
<
<
<
<
<
<
<
<
BDELECT1
BDELECT1
<
SDELECT
<
SDROOM1
TOMELEC
<
TOMELEC
<
TOMELEC
HHOPEN1
TOMELEC
TOMELEC
<
TOMELEC
<
ReverseCym
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
DK_HOUSE 117-2
<
<
<
<
<
<
<
<
<
<
BDHOUSE2
BDHOUSE
HOUSERIM
<
<
HOUSESD2
HOUSETCON
HOUSEHH
HOUSETCON
HOUSEHH
HOUSETCON
HOUSERIDE
HOUSETCON
HOUSETCON
HOUSERIDE
HOUSETCON
<
<
<
<
<
HOUSECOWB
<
<
<
<
<
HOUSETCON
HOUSETCON
HOUSETCON
<
<
<
<
<
VOXHHCL
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
DK_JAZZ 118-2
<
<
<
<
<
<
<
<
<
<
<
BDJAZZ
<
SDJAZZ3
<
SDSTD3
TOMJAZZ
HHTGHT1
TOMJAZZ
<
TOMJAZZ
HHOPEN1
TOMJAZZ
TOMJAZZ
<
TOMJAZZ
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
DK_SFX 112-4 (Bk6 via MIDI)
HIGH Q
SLAP
SCRATCH PUSH
SCRATCH PULL
STICKS
SQUARE CLICK
METRO CLICK
METRO BELL
GUIT FRET N
GUIT CUT N UP
GUIT CUT N DW
STRING SLAP
FL.KEY CLICK
LAUGHING
SCREAMIN
PUNCH
HEART BT
FOOTSTEP1
FOOTSTEP2
APPLAUSE
DOOR CRAK
DOOR
SCRATCH
WIND CHIMES
CAR-ENGINE
CAR-STOP
CAR-PASS
CAR-CRASH
SIREN
TRAIN
JETPLANE
HELICOPTER
STARSHIP
GUN SHOT
MACHINE GUN
LASER GUN
EXPLOSION
DOG
HORSE
BIRDS
RAIN
THUNDER
WIND
SEASHORE
STREAM
BUBBLE
89
90
91
92
93
94
95
C7 96
97
98
99
100
101
102
103
104
105
106
107
C8 108
“<“ = as DK_STAND1 113-2
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
Appendix A•5
Drumkit tables
DK_BRUSH 119-2
<
<
<
<
<
<
<
<
<
<
<
BDJAZZ
<
BRUSHTAP
BRUSHSLP
BRUSREV
TOMBRUSH
HHTGHT1
TOMBRUSH
<
TOMBRUSH
<
TOMBRUSH
TOMBRUSH
<
TOMBRUSH
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
25
26
27
28
29
30
31
32
33
34
35
C2 36
37
38
39
40
41
42
43
44
45
46
47
C3 48
49
50
51
52
53
54
55
56
57
58
59
C4 60
61
62
63
64
65
66
67
68
69
70
71
C5 72
73
74
75
76
77
78
79
80
81
82
83
C6 84
85
86
87
88
DK_ORCH. 120-2
<
<
HHTGHT1
HHPEDAL
HHOPEN2
RIDECYM
<
<
<
<
BDSTD3
BDORCH
<
SDORCH
CASTANETS
SDORCH
TIMPANI
TIMPANI
TIMPANI
TIMPANI
TIMPANI
TIMPANI
TIMPANI
TIMPANI
TIMPANI
TIMPANI
TIMPANI
TIMPANI
TIMPANI
<
<
<
<
<
CRASHORCH
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
Applause
89
DK_STAND.2 113-3
<
<
<
<
<
<
<
<
<
<
BDSTD3
<
<
SDSTD4
<
SDSTD3
<
HHCLO2
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
DK_WS 114-3
BDPOWER
SDELECT
SDROOM2
SDSTD3
TOMHIGH
TOMHIGH
CABASA
<
TAMBSLP
<
COWBELL
RIMSHOT2
BDJAZZ
BRUSRIG
DYNSDJAZZ
BRUSHTAP
TOMJAZZ
TOMJAZZ
HHCLO1S
TOMJAZZ
HHPEDAL
WOODBLOCK
HHOPEN2
HOUSCLAP
BDSTD1
RIDECYM
SDSTD1
RIDECUP
TOMROOM
TOMROOM
SPLASH
TOMROOM
CRASH
VIBRASLAP
CHINA
FINGERSNAP
BONGOLOW
BONGOLOW
CONGASLAP
CONGAHIGH
CONGALOW
GUIROLONG
QUICALOW
TIMBALES
TIMBALES
AGOGO
TRIANLONG
WHISTLE
BDHOUSE1
NOISEPERC
HOUSSD1
VOICES1
VOICES 3
VOICES2
VOXHHCL
VOICES2
VOXHHCL
VOXTIP
VOXTAP
CLAKSON
DOLLYVOX
TAMBSLP
ROLLSNARE
SDORCH
HHCLO1S
CLAVES
CONGALOW
QUICAHIGH
AGOGO
STICK
STICK
STICK
STICK
90
91
92
93
94
95
C7 96
97
98
99
100
101
102
103
104
105
106
107
C8 108
“<“ = as DK_STAND1 113-2
○
○
○
○
○
○
○
○
○
○
○
A•6 Appendix
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
DK_STD.1WX 115-3 DK_DANCE 116-3
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
BDELECT1
BDELECT1
BDROOM1
BDELECT1
<
<
SDROOM2
SDELECT
<
<
SDSTD3
SDROOM1
<
TOMELEC
HHTGHT1
<
<
TOMELEC
<
<
<
TOMELEC
<
HHOPEN1
<
TOMELEC
<
TOMELEC
<
<
<
TOMELEC
<
<
<
ReverseCym
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
Drumkit tables
25
26
27
28
29
30
31
32
33
34
35
C2 36
37
38
39
40
41
42
43
44
45
46
47
C3 48
49
50
51
52
53
54
55
56
57
58
59
C4 60
61
62
63
64
65
66
67
68
69
70
71
C5 72
73
74
75
76
77
78
79
80
81
82
83
C6 84
85
86
87
88
DK_TECHNO 117-3
<
<
<
<
<
<
<
<
<
BDTEKNO
BDJAZZ
HOUSERIM
HOUSSD1
<
HOUSESD2
HOUSETCON
HHCLO2
HOUSETCON
HHTGHT1
HOUSETCON
HOUSERIDE
HOUSETCON
HOUSETCON
HHOPEN2
HOUSETCON
ReverseCym
<
<
<
<
HOUSECOWB
<
<
<
<
<
HOUSETCON
HOUSETCON
HOUSETCON
DYNSDJAZZ
SDJAZZ2
<
<
<
VOXHHCL
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
89
90
91
92
93
94
95
C7 96
97
DK_JAZZ2 118-3
<
<
<
<
<
<
<
<
<
<
<
BDJAZZ
RIMSHOT2
SDJAZZ3
<
DYNSDJAZZ
TOMJAZZ
HHTGHT1
TOMJAZZ
<
TOMJAZZ
HHOPEN1
TOMJAZZ
TOMJAZZ
<
TOMJAZZ
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
DK_M1 119-3
DK_SY77. 120-3
<
BDROOM1
BDELECT1
BDHOUSE1
BDPOWER
SDSTD1
SDORCH
SDSTD3
HOUSSD1
SDROOM2
RIMSHOT1
SDROOM2
TOMLOW
TOMROOM
TOMLOW
TOMROOM
TOMHIGH
HHCLO1S
HOUSEHH
HHPEDAL
HOUSERIDE
HHOPEN2
TAMBOURINE
HOUSEHH
CRASH
CHINA
RIDECYM
RIDECUP
CABASA
VOXHHCL
HOUSCLAP
BONGOLOW
BONGOLOW
DARBKLOW
DARBKHIGH
CONGALOW
CONGAHIGH
TIMBALES
TRIANSHORT
TIMBALES
TRIANLONG
NOISEPERC
NOISEPERC
DOOR
NOISEPERC
SDSTD2
ROLLSNARE
SDSTD3
BDSTD2
BDROOM1
BDELECT1
BDPOWER
TOMLOW
TOMLOW
TOMHIGH
TOMHIGH
BDHOUSE1
BDSTD2
SDSTD1
TOMROOM
TOMROOM
SDSTD3
TOMROOM
RIMSHOT1
SDELECT
TOMROOM
HOUSECLAP
COWBELL
CABASA
HHCLO1S
TAMBOURINE
HHOPEN2
CRASH
ROLLSNARE
RIDECYM
RIDECUP
TubularBel
TubularBel
TubularBel
KITCHEN
KITCHEN
DARBKLOW
DARBKHIGH
BreathNois
BreathNois
VIBRASLAP
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
98
99
100
101
102
103
104
105
106
107
C8 108
“<“ = as DK_STAND1 113-2
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
Appendix A•7
Recognized chords - example in the key of C
C
Cm
1. C
9. Cm
17. Cb5
C6
Cm6
10. Cm6
2. C6
Cm7
11. Cm7
7
Cm7b5
4. CM7b5
12. Cm7b5
Cadd9
22. C7b9
15. CmM7
Caug
16. Cdim
○
○
○
○
○
○
○
○
23. C7aug
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
Csus4
24. Csus4
The notes in brackets can be ignored
○
C7aug
Cdim
8. Caug
○
C7b9
CmM7
7. C69
○
21. C79
14. Cm9
C69
○
C79
Cm9
6. CM79
○
20. C7b5
13. Cmadd9
CM79
○
C7b5
Cmadd9
5. Cadd9
○
C7sus4
19. C7sus4
CM7b5
A•8 Appendix
C7
18. C7
CM7
3. CM
Cb5
○
MIDI Implementation Chart
Manufacturer: Generalmusic S.p.A.
Function
Basic
Channel
Mode
Note
Number
Velocity
After
Touch
Pit/Mod
Control
Change
Program
Change
System Exclusive
System
Common
System
Real Time
Aux
Messages
Notes
Default
Changed
Default
Messages
Altered
True voice
Note ON
Note OFF
Key’s
Ch’s
Model: WK2
Transmitted
1-16
1-16
Mode 3
X
*****
0-127
*****
o
o
x
x
o
0,32
Bank change
4
Foot controller
6,38
Data Entry
7
Volume
10
Pan
11
Expression Contr.
18,50†
Oriental control
64
Damper Pedal
66
Sustain
67
Soft pedal
91
Reverb depth
93
Chorus depth
98-99
NRPN
100,101 RPN
Version: 1.00
Recognised
1-16
1-16
Mode 3
X
X
0-127
0-127
0-127
*****
o
Song Position
x
Song Select
x
Tune
x
Clock
o
Commands
o
Active sensing
o
All Suond Off
o
Reset All Contr.
o
Local ON OFF
o
All Note Off
o
† These messages travel on the Common channel only
Remarks
1 MIDI IN; 1 THRU; OUT
EXTRA COMMON/CHORD CH.
true voice on banks 1 - 2 - 3 - 5 - 6
depend on selected sound
o
o
x
o
o
0,32
Bank change
1
Modulation
4
Foot controller
6,38
Data Entry
7
Volume
10
Pan
11
Expression Controller
16,48† Effects selection
18,50† Oriental control
64
Damper Pedal
66
Sustain
67
Soft pedal
72
Attack time
73
Release time
74
Filter 1 cut-off freq.
91
Reverb depth
93
Chorus depth
98,99
NRPN
100,101 RPN
Cntrl 50 (ONE SHOT):
0†
Fill Equal-Plus-Minus
8†
Intro
16†
End
24-27† Variations 1-2-3-4
40†
Key start
59†
Fade
61†
Rotary slow/fast
66,67† Tempo inc. dec.
68,69† Performance inc. dec.
Bank change recognised on
common channel, only in reception:
Bank
P.change
32-43†
44-47†
48-55†
56-61†
62†
0-95
0-15
0-63
0-6
0-6
Internal styles.
Prog.Styles
Real time Perf.
Songs
Song Styles
Cntrl 51
ON [0,63] OFF[64,127]
0†
Fill Equal-Plus-Minus
8†
Intro
16†
End
32†
Harmony
33†
Arrange
37†
Arrange Memory
38†
Lower Memory
40†
Key start
48†
Single touch play
49†
Style Lock
51†
Tempo Lock
59,60
Fade in-out
61†
Rotary (OFF=slow)
0-127
True number
Mode 1 OMNI ON - POLY
Mode 3 ONMI OFF - POLY
o
x
x
x
o
o
o
o
o
o
o
Start, Stop
Continue
o: YES x: NO
Mode 2 OMNI ON - MONO
Mode 4 OMNI OFF - MONO
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
Appendix A•9
RECOGNIZED CONTROL CHANGE MESSAGES (MIDI
CONTROLLERS)
CONTROL CHANGE ON TRACKS
CC00,32
Bank change.
A ControlChange message activates a Controlller, determined by
the first ControlChange value.
CC01
Modulation.
CC06,38
Data Entry.
CC07
Main Volume.
CC10
Pan (panorama).
CC11
Expression.
CC16,48†
Effects selection
CC17,49†
Effects volume
CC18,50†
General Purpose (Tuning control)
CC32
BankSelect LSB.
CC64
Damper pedal.
CC66
Sostenuto (sustain) pedal.
CC67
Soft pedal.
CC71
Resonance.
CC72
Release Time.
CC73
Attack Time.
CC74
Filter Cutoff Frequency.
CC80
One Shot control
CC81
On/Off control
CC91
Effect 1 send (E1, reverb depth).
CC93
Effect 2 send (E2, chorus depth).
CC98,99
NRPN
The ControlChange consists of three parts:
•
status byte - (status) determines the status of the ControlChange
message.
•
data byte 1 - (value 1) MIDI Controller activated by the
ControlChange message. This is the number by which the
ControlChanges are identified in the following tables.
data byte 2 - (value 2) value of the activated MIDI Controller.
•
CC100-101 RPN
○
○
○
○
○
○
○
○
○
○
○
○
A•10 Appendix
○
○
○
○
○
○
○
○
○
○
○
○
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○
○
○
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○
○
FEDERAL COMMUNICATIONS COMMISSION
Note: This equipment has been tested and found to comply with the limits for a Class B
digital device, pursuant to Part 15 of FCC Rules. These limits are designed to provide
reasonable protection against harmful interference in a residential installation. This
equipment generates, uses, and can radiate radio frequency energy and, if not installed
and used in accordance with the instructions, may cause harmful interference to radio
communications. However, there is no guarantee that interference will not occur in a
particular installation. If this instrument does cause harmful interference to radio or
television reception, which can be determined by turning the instrument off and on, the
user is encouraged to try to correct the interference by one or more of the following
measures:
- Reorient or relocate the receiving antenna.
- Increase the separation between the equipment and the receiver.
- Connect the equipment into an outlet on a circuit different from that to which the receiver
is connected.
- Consult the dealer or an experienced radio/TV technician for help.
CAUTION:
Changes or modifications to this product not expressly approved by the
manufacturer could void the user’s authority to operate this product.
GENERALMUSIC Code 271211
Specifications are subject to change without prior notice.
Specifiche soggette a cambiamento senza preavviso.
Les spécifications sont sujettes à modifications sans préavis.
Änderungen -auch ohne Vorankündigung- sind vorbehalten.
PRINTED IN ITALY
Sales Division: I -47048 S.Giovanni in Marignano (RN) - Italy – Via delle Rose, 12 – tel. +39 541 959511 – fax +39 541 957404 – telex 550555 GMUSIC I
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