Deal With It Instructions Pagesize
How to Play
DEAL
WITH IT!
It’s easy. Match numbers and/or colors. Just be sure to mind the rules...
- SETUP Players are dealt 7 cards each. An additional card is dealt face-up for each player. This begins a “stack”. The top card on
every player’s stack make up the active rules of the game.
Hand
(7)
6
DEAL
DEAL
DEAL
WITH
IT!DEAL
WITH
IT!DEAL
WITH
IT!DEAL
WITH
IT!DEAL
WITH
IT! IT!
WITH
Stack
(1)
At the start of
every turn, everyone
passes their hand to
the left!
WITH IT!
Come on!
When dealing a stack card, every effect applies from the beginning. You might begin in another seat, or start skipped!
After all cards are dealt, the player to the left of the dealer starts their turn.
- GAME PLAY Try to be the first to run out of cards in hand. Players play one card per turn on any player’s stack. To play, match the color (red on red) or
number (1 on 1). Each card played brings new rules.
Some rules alter the matches that can be played. Green 9 states that “instead of matching numbers, stack owner must play the next number
up”. This means that if you would normally play a 4 on a 4, you instead play a 5 on a 4. This takes the place of a normal number match.
If you can’t play, you draw until you can. If you can play at least one card, you must. You can’t undo draws.
At the start of
every turn, everyone
passes their hand to
the left!
Come on!
At the start of
every turn, everyone
passes their hand to
the left!
Come on!
Instead of number
matching, stack owner
must play the next number
up! Play “1” on “9”.
Bam!
Stack owner can’t
play yellow cards or
“3” cards.
Oh no!
Legal!
Color
Match!
Illegal!
No Match!
At the start of
every turn, everyone
passes their hand to
the left!
Come on!
If this is active when any
special card is played, stack
owner adds this stack to
their hand! A card is drawn
to start a new stack.
Oh no he didn’t!
1
7
Stack Owner can’t
play blue or green
cards!
No one can play
a “1” card while this
is on top
of any stack!
What did I do to deserve this?!
Legal!
Number
Match!
Illegal!
Card Rule!
What did I do to deserve this?!
If you catch someone breaking a rule, call them out! They must undo that action and draw a card. If you catch someone breaking a rule after
the next card has been played, you’re too late! Deal with it!
- ACTION ODER “When played on” comes before rule change, and card effects come after.
Example:
Blue 5 (active): “Any card played on this card causes everyone to discard that many cards.”
Blue 1 (playing): “Stack owner can’t play odd numbers.”
When Blue 1 is played, Blue 1 is no longer in hand. Players choose one card in hand to discard. Then Blue 1 is active.
If a card causes seat switching, that happens immediately and turn ends. Play resumes from player that would normally have
- ENDING THE GAME The winner is the first person to end their turn with no cards in hand. If a player’s last card is played and the rules cause
that player to draw cards, he is not the winner and play continues. If you play your last card and are forced to swap
hands, play continues, as you did not end a turn with no cards in hand.
If there comes a time when there are no cards to draw, and the game forces card drawing, the game ends in a draw.
The game also ends in a draw if two or more people run out of cards in hand at the same time (for example, a card
requires two people with 5 cards to discard 7 cards each).
- CARDS FAQ Q. Yellow 5 - Can I pick a silent animal?
A. You can! That player just wouldn’t have to make any sound...
Q. Yellow 9 - Further explanation?
A. Example: one stack has a Yellow 9; another has a Blue 2. You have two Green 2 cards. On your turn, you may play both
on the Blue 2 for free, before your regular card play. Make sure to let everyone know you’re playing bonus cards. As soon
as the Yellow 9 is covered, the effect is gone.
Q. Does Blue 2 copy Skips?
A. Yes! As it comes in, it takes its effect from whatever is to the left. Skips and “when played” effects are no exception!
Q. Green 3 - What do I get to ignore?
A. Anything that a card would make you do! Let’s say you have Green 3 out, and someone else has ”no one can play odd
numbers”. You can play odd numbers. Someone’s going to switch seats with you? Politely make them choose another
player. Everyone draws a card? Not you. You can’t be Green-5-skipped.
Q. I don’t like X rule! Can I change it?
A. Quite frankly, this is your game. You and your friends can decide how you want to play the game. House rules are always
encouraged. Try playing where every card affects everyone instead, or play with multiple stacks per player!
Skip cards are special cards with no numeric value. They must be played on the
same color or another Skip card. Any number of matching color can be played
on them, and vice versa.
Wildcards are special cards that act as any value. Any card can be played on a Wildcard
and vice versa.
Y
B
FI
D
U R
E A U
Y
N
O
T
- Deck Contents 2 Sets of Yellow Number Cards 1-9
2 Sets of Green Number Cards 1-9
2 Sets of Blue Number Cards 1-9
2 Sets of Red Number Cards 1-9
8 Skips (2 of each color) - Special
10 Wildcards - Special
© 2016
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