scavengers - Portal Games

scavengers - Portal Games
SCAVENGERS
STATE PACK 01
BACKGROUND
In every city there are ruins. To many, these are just rubble and
dirt. For the Scavengers, these ruins are so much more: you can
hide in them and use them as shelter. You can search them for
food, clothing, and valuable items.
Can you harness the skills of the Scavengers and lead your
Faction to triumph?
To play with the Scavengers State Pack use the
following rules:
SETUP CHANGES
Set up the base game as usual with the following changes and
additions:
3.Shuffle all 44 cards of the Scavenger set together with the 88
cards of the Base Set. This creates your Deck for this game.
5. Sort out the Yellow Connection cards and create an additional
face-down pile – place it next to the Red and Blue piles.
NEW COMPONENTS
8.Each player must leave some room next to his Faction
board for his Personal Discard pile. When discarding the
2 cards from the starting hand, these now go into each
player’s Personal Discard pile (instead of the central
discard pile). Therefore, each player starts the game with
2 cards already in their Personal Discard pile.
50 new cards, comprised of:
FRONT
FRONT
NEW RULES
BACK
BACK
Follow the rules of the base game with the following changes
and additions:
1. LOOKOUT PHASE
44 Scavengers cards
(with the Scavengers
set identifier)
6 Yellow Connection cards
(to use with this set)
NEW GAME MECHANISMS
IN THE SCAVENGERS
PERSONAL DISCARD PILES
Instead of a central discard pile, where all Locations discarded
during play would go, each player now has their own face-up
Personal Discard pile when playing with this set. These allow for
a new way of interacting, as these Personal Discard piles can be
accessed by other players!
ICON MATCHING
The Location Type icons have an additional meaning now. You
will refer to them when activating some new card effects in this
expansion.
YELLOW CONNECTION CARDS
The Yellow Connection cards form a new
pile of Connection cards all players have
access to. You can take and play these
cards just like you would do with the Blue
and Red Connection cards.
You will find the details of these new mechanisms in the
next section.
PLAYING WITH THIS STATE PACK
The Scavengers State Pack is a new set of cards you can use
during your games of 51st State: Complete Master Set.
• Also reveal the top card of the Yellow Connection card pile.
• During the Lookout phase, 1 card will be left over after each
drafting round. When the left-over card is discarded, put it
in the current Starting Player’s Personal Discard pile.
3. ACTION PHASE
• Whenever you have to discard a card from your hand
or your State (for example when you Raze or Develop
a Location), that card goes to your Personal Discard pile
(instead of a central discard pile).
TAKE OR PLAY A CONNECTION CARD
There is a new Yellow Connection card pile available. As with
the Red and Blue piles, you can either discard 2 to draw
the top card of the Yellow Connection card pile, or play a
Yellow Connection card from your hand.
4. CLEANUP PHASE
• Also discard the top card of the Yellow Connection card
pile, if it was not taken during the round.
NEW CARD EFFECTS
THE
SYMBOL
The symbol in a card’s effect text is shorthand for “the top card
of another player’s Personal Discard pile” . You can choose which
player’s discard pile you target each time you resolve this effect.
As a lone symbol in the Spoils area, (Open) Production, Building
Bonus, Deal, a card effect, or simply noted as 1 , it has an
additional meaning:
You may draw the top card of any other player’s Personal
Discard pile and add it to your hand. You may never take a card
from your own Personal Discard pile, and you may never choose
your own Personal Discard pile as the target of a card effect.
NOTE: Even if all other players‘ Personal Discard piles are empty,
you may never access your own Personal Discard pile.
SCAVENGERS
STATE PACK 01
ICON MATCHING
REBUILDING RUINS
There are now card effects that instruct you to gain or spend
Goods depending on matching icons.
When you’re instructed to rebuild a Ruins, you flip the card
back to its front. At this moment, the card ceases to be a Ruins
and becomes a Location again. Check if you have to re-orient
the position of the Location in your State at this time (for
example if you had gained this Ruins), according to Managing
Your Locations, p. 5 of the Master Set rulebook. The Location
immediately becomes active again, and as usual Production
Locations immediately produce again as well.
CARD CLARIFICATION
Each Type icon in the game is now linked to a Good:
Pony Express – the Resources come from the general supply.
On each Ruin (up to 3) you can place 1 Resource of any Type
(each can be different).
Demolition Mike and Demolition Tommy – when you use any
of these cards, take the Goods from the the Spoils area as well as
the Deal. Then, flip the target card face down. It is now a Ruins.
–1
–1
–1
–1
CREDITS
–1
GAME DESIGN: Ignacy Trzewiczek, Joanna Kijanka
–1
ILLUSTRATIONS: Piotr Foksowicz, Mateusz Bielski,
Piotr Cieśliński, Tomasz Górnicki, Michał Oracz,
Daniel Grzeszkiewicz, Michał Sztuka
– 1 (if gained - from the draw pile;
if spent - from you hand)
–1
token
–1
RULEBOOK: Joanna Kijanka
GRAPHIC DESIGN: Maciej Mutwil
– no effect
When a card instructs you to choose an icon on a , you may
choose any 1 of the icons on the top card of any other player’s
Personal Discard pile. Then check the chart above to see which
Good matches that icon.
EXAMPLE: Scarlett has the Scouring the Ruins card in her
card.
State, which says, “ACTION: Choose 1 icon on a
Spend the matching Good to gain 1 .” Thankfully, Megan
has the School on top of her Personal Discard pile. Scarlett
symbol on that card to spend 1 and gain
chooses the
1 . That was easy pickings!
GAINING RUINS
To gain a Ruins (for example via a Production card), you draw
a card from the Deck and place it face-down in your State (you
do not have to care about where in your State you place this
card). You may look at the front of any of your Ruins to check
what card it is.
© 2017 PORTAL GAMES Sp. z o.o. ul. Św. Urbana 15,
44-100 Gliwice, Poland. All rights reserved.
Reprinting and publishing of game rules, game components
or illustrations without the permission of Portal Games is
prohibited.
REPLACEMENT SERVICE: This game is a quality product.
It has been assembled with great care. However, if your copy
should lack anything, please accept our apologies and
contact us for replacement: [email protected]
We wish you many happy hours with this game.
Your Portal Games Team.
www.portalgames.pl
www.facebook.com/portalpublishing
www.twitter.com/trzewik
Portal Games 2017
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