game instructions

```Each domino is divided into two parts, or ends, each containing a set
of spots. A double domino contains matching ends (6-6, 5-5, etc.).
Doubles are laid crosswise. The open ends of the double are counted
until another domino is played on it. From that point forward, the
open ends of the double are not counted, play continues clockwise
until a player runs out of dominoes, ending the hand. If a player
cannot play he must draw one domino from the pile. One domino
must remain in the pile. If a player cannot play and cannot draw from
the pile, he must pass, play continues until one person plays all of
their dominoes or no one can make a play, thus ending the hand.
Scoring: One point for each multiple of five (5 – one point, 10 – two
points, 15 is three points, etc.). No points are awarded if the sum of the
open ends do not add up to a multiple of five. One point for every five
spots left on the opponents hand is awarded to the player winning
the hand. If the hand is a stalemate, the player with the least number
of spots in their hand wins the hand, and is awarded the points. The
first player to reach 61 points wins the game. Several hands may be
needed.
Domino Games (solo play)
BINGO
No. of Players: 1
Equipment: 1 Set of Dominoes
Object: Remove all dominoes from play.
Play: Turn all the dominoes face down, shuffle them well and arrange
them all in one long row, side by side. Now turn them all face up in
order. Starting from the leftmost end of the row, begin counting from
0 to 12, touching a domino as you speak each number. Add the pips
(spots) on each domino as you do so, and if they match the number
you speak , you may remove it from the line. When you reach 12 start
counting from 0 again, and when you get to the end of the row close
up all the gaps and continue counting from the leftmost end of the
row.
DOMINO PATIENCE
No of Players: 1
Equipment: 1 Set of Dominoes
Play: This is the same as Domino Patience except that there is the
additional rule that you are never allowed to have more than five
dominoes in your hand at any one time. If you have five unplayable
dominoes in you hand you have lost.
Object: Play all of the dominoes from your hand.
KNOCK-OUT
Play: Shuffle the dominoes face down and draw five. Turn these five
face up and play one of them. Now match either end of your first
domino with another from your hand. Continue to play to either end.
Whenever you find that you are left only with dominoes in your hand
that will not fit on either end, you must draw an extra domino from
those still face down, and continue doing this until you pick one that
you can play.
No. of Players: 1
Equipment: 1 Set of Dominoes
FIVE COLUMNS
Object: “Knock Out” all the dominoes.
Play: Turn all the dominoes face down, shuffle them well, and arrange
them end to end in one long line. Keeping them in the same position,
turn them all face up. If there are any dominoes whose ends match
where they touch, you may ‘knock’ them out of line and close up gap.
Carry on doing this as long as you can.
No. of Players: 1
Equipment: 1 Set of Dominoes
TWELVE TO GO
Play: Shuffle the dominoes face down. Draw three of them and place
them face up. These three are your reserve. Leaving the other twentyfive dominoes face down, arrange them in five columns with five
dominoes in each column. Turn them all face up, keeping them in the
same positions.
The domino at the bottom of each column and the three in reserve
are all available for play. If the pips (spots) on any two available
dominoes add up to twelve, you may remove that pair of dominoes
and move them to a discard pile. Discarding a domino from the
bottom of a column makes the domino above it available for play.
When the last domino from a column is discarded, the bottom
domino from any other column may be moved into its place.
FIVE’S THE LIMIT
No. of Players: 1
Equipment: 1 Set of Dominoes
No. of Players: 1
Equipment: 1 Set of Dominoes
Play: Shuffle the dominoes face down and draw six of them. Place
them face up in front of you. The remaining twenty-two dominoes
form the stock: put them to one side for the moment.
If, in the six dominoes you have chosen, there are any two dominoes,
which between them have a total of twelve pips, you may discard
them. For Example, the 6-2 and the 3-1 or the double-six and the
double-blank. Put any discarded dominoes into a waste pile and
replace them from the stock so that you always have six dominoes in
front of you. If you cannot discard from the six dominoes in you hand,
the game is over.
GAME
INSTRUCTIONS
All Fives
All Sevens
Bergen
Blind
Block and Draw Dominoes
Five Up
Bingo
Domino Patience
Five Columns
Five's The Limit
Knock-Out
Twelve To Go
Domino Games
Play: Shuffle all the dominoes, face down.
ALL FIVES
For two players draw, seven dominoes each. For three or four players,
draw five each. The player with the highest double plays first with that
double. Play continues in a clockwise direction with players placing
one domino end to end only. A domino may only be played if the two
ends matched up add up to seven. Example: two played against a five;
one played against a six, etc.
No. of Players: 2-4
Equipment: 1 Set of Dominoes
This variation of Block and Draw Dominoes only scores if the ends add
up to a multiple of five. Each domino is divided into two parts, or ends,
each containing a set of spots. A double domino contains matching
ends (6-6, 5-5, etc.).
To begin play, shuffle the dominoes and each player draws dominoes,
(7 dominoes if 2 players, 5 if 3 or 4 players). The player with the highest
double domino goes first, then play continues to the left. Each player
plays a domino by matching the ends of the same suit (1’s, 2’s 3’s etc.)
and trying to make the open ends add up to a multiple of five. Double
Dominoes are laid crosswise and count as the total value (double
three is six points). When a player cannot follow suit, the player draws
from the pile of remaining dominoes until they can make a play.
The first player to get rid of all their dominoes ends the hand.
Players keep track of the points that are scored during the hand and
the player that goes out of dominoes first also gets the points from
the dominoes left in the other players hands. Count the total number
of spots in each hand and round to the nearest five. For example, if
total spots equal seven then round to five points, if total spots equal
eight then round to ten points. If the total spots equal twenty-one
then the first out player receives twenty points. The first player to 100
points wins.
ALL SEVENS
No. of Players: 2-4
Equipment: 1 Set of Dominoes, Paper to Keep Score
The first player to reach either 50 or 100 points is considered the
winner. Each domino is divided into two parts, or ends, each
containing a set of spots. A double domino contains matching ends
(6-6, 5-5, etc.).
There are special dominoes that may be used as wilds and may be
played at any time. The wilds are the dominoes that add up to 7; 6-1,
5-2, etc, and the double blank. These are the only dominoes that can
unblock an end that has a blank.
Players may draw a domino from the pile even if they have a playable
domino. Players who cannot play must draw from the pile until they
draw a playable domino or there are no dominoes left in the pile to be
drawn. Two dominoes must be left in the pile. The hand is ended
when a player is able to play all of their hand, or play is blocked and
the player with the lowest spot total remaining in their hand is the
winner for that round.
Scoring: The winner is awarded the spot total of the opponents
hand(s). If a hand is blocked, the winner is awarded the opponents
total spots minus the remaining total of spots on the winners hand.
Play continues until one player goes out. The first player to 15 points is
the winner.
BLIND DOMINOES
No. of Players: 2-5
Equipment: 1 Set of Dominoes
This is the simplest of all the domino games. Shuffle the dominoes
and each player draws one domino until all the dominoes are evenly
distributed. Players place their dominoes face down in a row. The
youngest player starts by placing the first domino from their row face
up on the table. Players then continue by turning over the first
domino from their row face up. If that domino matches suit of the
ends, of the dominoes already face up on the table, then the domino
is played and the same player turns up his next domino. If the domino
does not match, then the domino is placed face down at the bottom
of the player row. His turn is now over and play continues to the next
player.
Each domino is divided into two parts, or ends, each containing a set
of spots. A double domino contains matching ends (6-6, 5-5, etc.)
The second player then tries to match one of his dominoes to one
end or side of the double. For example, if the first domino played is a
double four, the second player may add any one of his dominoes
containing four-spots on one end. The next player may play to the
double four, or he may try to match the end of the second domino
played. Blanks match other blanks. Only one domino may be played
at each turn; dominoes are placed lengthwise rather than at right
angles except in the case of a double.
If a player cannot match the spots at any open end of a row, he must
draw from the extra dominoes until he is able to do so. Should he
draw the last domino and still not be able to play, he passes and then
tries again on his next turn. A player must play a domino if he is able
to do so. Doubles are always placed crosswise to the end they match,
thereby giving two new directions in which to place dominoes.
Play continues until one player has used all of his dominoes or until
no one can play. If no further plays can be made, and all dominoes
have been drawn, the player with no dominoes, or with the least
number of points (spots) on his remaining dominoes wins the round.
He subtracts the total of his points from the total of each of his
opponents points and scores the balance of points from each.
Rounds continue until one player scores 100 points. The game is won
by the first person to score 100 or more points.
The first player to get rid of all their dominoes wins.
Players match ends of the dominoes but may play to either end or to
either side of a double.
BERGEN
No. of Players: 2-4
Equipment: 1 Set of Dominoes
This is a variation of Block and Draw Dominoes in which players try to
have the open end suits the same. Shuffle the dominoes and draw six
dominoes each. Each domino is divided into two parts, or ends, each
containing a set of spots. A double domino contains matching ends
(6-6, 5-5, etc.). The player with the lowest double domino starts and
also scores, since both open ends are the same suit. Play continues to
the left with each player matching suit to one of the ends. If the player
does not have a domino that matches suit then they draw one
domino from the pile of remaining dominoes. A player scores two
points for making a two ends match and three points for making
three ends match.
BLOCK AND DRAW DOMINOES
No. of Players: 2-4
Equipment: 1 Set of Dominoes
Before play begins, all dominoes are turned face down and mixed.
Each player draws five dominoes and stands them on edge before
him so that his opponents cannot see his domino faces. The
remaining dominoes become the draw pile. Play moves to the left.
Each domino is divided into two parts, or ends, each containing a set
of spots. A double domino contains matching ends (6-6, 5-5, etc.), and
the player who draws the highest double domino places it in the
center of the table to begin the game. If no double was drawn, all
dominoes are returned to the draw pile, reshuffled, and redrawn.
FIVE UP
No. of players: 2, 3 or 4
Equipment: 1 Set of Dominoes, Paper to Keep Score
Object: To be the first player to score 61 points
Play: Place all dominoes face down and shuffle them. Draw one
domino per player to determine the first player (highest total spots
plays first). Each player draws five dominoes. The first player places
any domino he chooses. Players take turns laying down a domino,
matching the ends by suit, and trying to make the open ends add up
to multiples of five.
```