NFHS and FIBA Rule Differences (Ver 10 - Apr

NFHS and FIBA Rule Differences (Ver 10 - Apr
NFHS and FIBA Rule Differences (Ver 10 - Apr 2013)
Please note that this table highlights differences so not all points pertinent to a rule are covered if there are no differences between the rule sets.
For examples: When a player is considered to have begun the act of shooting is the same in both rule sets therefore are not listed or there are
common situations for correctable errors that aren’t listed.
NFHS
FIBA
Act of Shooting
Considered in the act of shooting until 1
foot returns to floor
Considered in the act of shooting until both
feet return to floor
Adding player to score sheet
after game begins
Allowed with technical foul charged to
team
Not permitted by rule*
*Note: OBA modification: allowed with no
penalty
Alternating Possession Arrow
Set to the team that doesn’t first gain
control of the ball including a throw-in
(i.e. after a technical foul to start game or
ball tapped out-of-bounds to one team
without on-court possession after tap)
Set to the team that does not gain control of
the live ball on the playing court after the
jump ball will be entitled to the first
alternating possession
Artificial Noisemakers
Not permitted
No rule
Backcourt /Frontcourt (Player
Status)
Non-dribbler enters the frontcourt when he
/ she is no longer touching the backcourt
Non-dribbler enters the frontcourt when both
feet are completely touching frontcourt
Backcourt Count
•
•
•
10 seconds
Starts on player control on inbound
New count after any play stoppage
•
•
•
•
•
New count begins when the ball
achieves backcourt status (touches the
court or player) if the ball legally
returns to backcourt without loss of
team control
•
8 seconds
Starts on player touching on inbound
New count on defensive foul
Count resumes with time remaining on
any out-of-bounds, held ball,
cancellation of equal penalties, double
foul and offensive injury
New Count begins when the offensive
player gains control of ball if the ball
legally returns to back court without
loss of control
Basket
Team basket is one trying to score into
Team basket is one a team is defending
Basket Interference
•
Neither team may touch ball within
imaginary cylinder
Causing backboard to vibrate to
prevent goal is a technical foul
•
•
Both teams may touch the ball after it
touches rim
Causing backboard to vibrate to prevent
goal is a violation
28 feet from end line to a maximum
14 feet from end line

5 meters from centre line to end line
•
Bench Area/Coaching Box

1

Loss of coaching box privileges after
a direct or indirect technical foul to
coach – must sit

No loss of coaching box - no
requirement to sit after a technical foul
Blocked Shot
Player returning to floor without losing
control of ball is a held ball
Player returning to floor without losing
control of ball is a travel
Bleeding / Injured Player
May stay if a timeout is taken by player’s
team and player is ready to play at end of
timeout
May stay if a timeout is taken by either team
and player is ready to play at end of timeout
Blood on Uniform
Uniform has to changed if it has excessive
blood on it
No rule
Bonus / Penalty
Bonus 1+1 on 7th team foul and 2 throws
on 10th team foul of each half
2 Throw penalty starting on 5th team foul
each period
Cancelled free throw, field
goal or dead ball enters basket
Throw-in on end line
Throw-in FT line extended
Closely Guarded






Only in frontcourt
Dribbling or holding the ball
Opponent within six (6) feet

Coach(es) Standing


Only the head coach may stand to
coach
•
Loss of coaching box privileges after
a direct or indirect technical foul to
coach – must sit
•
•
•
Backcourt and frontcourt
Holding the ball
Opponent within one (1) meter playing
active defense
Note: OBA w/o shot clock apply NFHS
closely guarded rule
Either the head coach or assistant
allowed to stand to coach
Only one at a time
Only the head coach is allowed to
address the officials
No requirement to sit after a technical
Concussion
Remove player from game who exhibits
signs, symptoms or behaviour consistent
with concussion
No rule
Correctable Errors
•
•
•
FT’s shot at wrong basket – cancel
activity and re-shoot
FTs shot by wrong player – cancel
activity and re-shoot
•
•
FT’s at wrong basket is not a
correctable error– count FT’s and
correct direction of play
FT shot by wrong player – cancel FT’s
and award ball to opponent at FT line
extended
Failure to award merited FT’s and team
scores = ignore error
2
Default
Game can continue with 1 player if
officials believe that team can win
Game is defaulted if a team has fewer than 2
players on the court
Delay of game
•
•
•
•
•
•
•
Double Foul
Point of Interruption – throw-in at spot
closest to where ball was
Point of Infraction – throw-in at spot closest
to the foul
Disqualified Player
•
20 seconds to replace
•
Must be replaced within 30 seconds
•
Warning horn at 5 seconds (15
seconds before the 20 seconds ends)
Team may not huddle
•
•
No warning horn
Team may huddle
•
Resumption of play procedure
Warning
Technical foul
No resumption of play procedure
Warning
Charging additional time-out
Technical foul
Dribbling out-of-bounds
A dribbler is considered in player control
of the ball and if steps out of bounds while
dribbling it is a violation
No violation if dribbler steps out of bounds
while dribbling but does not contact the ball
while out-of-bounds and has in-bounds
status when next contacts the ball
Dunking in warm-up
Not permitted – technical foul
Permitted
Note: though dunking is legal, hanging on
the rim is not
End of Game/official’s
jurisdiction

Ends when the crew of officials leave
the visual confines of the court
Can assess fouls while still in the
visual confines of the court

Ends when Referee signs the score sheet

no assessment of fouls after time
expires, report any activity
4 minutes
Start with jump ball
1 additional TO per period and all
unused TOs from game
•
•
•
5 minutes
Start with AP
Only 1 TO each period

Extra Period (Overtime)
•
•
•
Note: OBA Modifications:
•
•
U10 – 3 minutes
U11-U19 – 4 minutes
Excessively
Swinging Elbows without
contact
Violation
Technical foul
Falling to Floor
Illegal for a player in control of ball to fall
to the floor
Legal for player in control of the ball to fall
to floor
3
Fighting
Head coach only may assist in restoring
order if beckoned by an official
Head coach or assistant may assist in
restoring order
Free Throws
•
Max 6 players (2 offensive) in lane
spaces
Bottom 2 spaces must be occupied by
defense – other open spots may be
taken by opponent
Violation on offense enforced
immediately. Delayed violation
against defense – ignore if FT
successful.
Double violation involving shooter
and opponent – AP arrow
•
•
•
•
•
•
Violation by either team (except
shooter) ignored if FT successful
•
Double violation involving shooter and
opponent – shooter violation penalized
10 seconds to release ball
Players can’t enter until ball hits ring
•
•
•
It’s a violation for anyone in lane
spaces or shooter to fake to cause
opponent(s) to violate
•
5 seconds to release ball
Players on lane can enter on release;
shooter and players behind arc can’t
enter until ball hits rim
Only shooter can’t fake

4 quarters of 8 minutes each

FIBA - 4 periods of 10 minutes
•
Game Timing
•
Max 5 players (2 offensive) in lane
spaces
Spaces are exclusive but don’t have to
be occupied
OBA Age Modifications



U10 – eight (8) periods of three (3)
minutes
U11 and U12 - eight (8) periods of four
(4) minutes
U13-U19 – four (4) periods of eight (8)
minutes
Goaltending
Ball touched in downward flight, above
ring level with chance of entering the
basket whether or not it has touched the
backboard or not
Ball touched in downward flight, above ring
with chance of entering the basket or a ball
touched above level of ring after it has
touched the
Backboard
Guarding a player without the
ball
Time and distance need not be more than 2
strides
Time and distance are solely dependent on
speed of opponent and requirement can
exceed two strides
Held ball


two opponents in-bounds both hands on
ball trying to get possession and one
player steps out-of-bounds – held ball
situation and ball awarded based on AP
arrow

two opponents in frontcourt both hands
on ball trying to get possession and
player of team in control steps on

two players in-bounds both hands on
ball trying to get possession and one
player steps out-of-bounds - player
stepping out-of-bounds has caused
ball to go out-of-bounds and ball
awarded to opponents
two opponents both hands on ball
trying to get possession in frontcourt
and player of team in control steps on
4
division line or into backcourt –
violation and ball awarded to
opponents
Intentional Foul (NFHS)
/Unsportsmanlike Foul
(FIBA)
•
If on an attempt for goal
• Basket not scored: 2 or 3 shots +
possession at spot of foul
• Basket scored: 2 FT’s +
possession at spot of foul
division line or into backcourt - held
ball situation and ball awarded
according to AP arrow
•
•
•
If on an attempt for goal
• Basket not scored: 2 or 3 shots +
possession at center line
• Basket scored: 1 FT and possession
at center line
Foul by the defense on throw-in during
last 2 minutes is unsportsmanlike if ball
still in hands of player throwing in or at
their disposal.
Foul on player dribbling to basket with
a clear-path is unsportsmanlike
Interval of Play/Intermission
All team members are considered bench
personnel.
All team members entitled to play are
considered to be players.
Jump Ball
•
To start game and all overtime periods.
AP for rest of game.
Players may NOT move onto or
around the circle until the ball leaves
the official’s hand.
•
Religious and medic alert medals not
considered jewelry
Religious medal can be taped and
worn under uniform
Medic alert medal must be taped and
may be visible
Not permitted:
 Finger, hand wrist, elbow or forearm
guards, casts or braces made of leather,
plastic, pliable (soft) plastic, metal or
any other hard substance even if
covered with soft padding
 Objects that could cut or cause
abrasions (fingernails must be closely
cut)
 Head gear, hair accessories and jewelry
•
Jewelry



•
To start game only. AP for rest of game
including overtime.
Players may move onto or around circle
prior to toss.
Knee Braces
Permitted
 unaltered from manufacturer’s
original design and production
 properly padded if pose a safety
hazard in opinion of officials
Permitted w/o covering if there are no sharp
protruding edges
Last Second Shot



Numbers (legal)
0.4 seconds or more to catch and
shoot (0.3 or less – tap or directly
dunk only)
Fouled simultaneously with signal to
end game while shooting only shoot
foul shots if have effect on final score
0,1,2,3,4,5,00,10,11,12,13,14,15
20,21,22.23.24.25.30,31,32,33,34,35

0.3 seconds or more to catch and shoot
(0.2 or 0.1 – tap or directly dunk only)
Shoot free throws if fouled
simultaneously with signal to end game
while shooting


4,5,6,7,8,9,10,11,12,13,14,15
National Federations can approve any
5
40,41.42,43,44,45,50,51,52,53,54,55
(Can’t have 0 and 00 at same time)
other number with maximum 2 digits
Note: OBA accepts all NFHS and 2 digit
numbers w/o penalty
Out of bounds


Ball is considered out-of-bounds
when it passes over a rectangular
backboard
two players in bounds both hands on
ball trying to get possession and one
player steps out-of-bounds - player
stepping out-of-bounds has caused
ball to go out-of-bounds and ball
awarded to opponents

Legal for the ball to pass over the
backboard in either direction

two opponents in bounds both hands on
ball trying to get possession and one
player steps out-of-bounds – held ball
situation and ball awarded based on AP
arrow
Personal Foul
Contact during a live ball
Contact by a player against an opponent
while ball is live or dead during playing ime
Player Control Foul
Includes airborne shooter (cancel made
FG)
Does not include airborne shooter after
release on a try (count FG if made and
penalize pushing foul)
Pre-game duties of referee
Meet with coaches and captains.
Verify with head coach:
 Team uniform and equipment is legal
and will be worn correctly
 All participants will exhibit sporting
behaviour
No requirement for same
Resumption of Play Procedure
Results in a violation rather than technical
foul for initial delay when a team does not
make a player for throw-in available or
following a time-out or intermission
No such procedure; warn if initial delay is
excessive and assess a technical foul if
repeated
Returned to backcourt
(see Backcourt / Frontcourt
Status of Player)


Lifting foot in backcourt while
straddling the division line and in
control of the ball and touching down
again in backcourt while in control of
ball is legal i.e. Offensive player catches
pass form backcourt straddling the
division line, lifts foot in backcourt to
pivot and puts it back down again in
backcourt – legal

two opponents in frontcourt both hands
on ball trying to get possession and
player of team in control steps on
division line or into backcourt - held
ball situation and ball awarded
according to AP arrow

Lifting foot in backcourt while
straddling the division line and in
control of the ball (unless while
dribbling) gives the ball frontcourt
status and touching down again in
backcourt while in control of ball is a
violation i.e. Offensive player catches
pass form backcourt straddling the
division line, lifts foot in backcourt to
pivot and puts it back down again in
backcourt – ball returned to backcourt
two opponents in frontcourt both
hands on ball trying to get possession
and player of team in control steps on
division line or into backcourt - player
has caused ball to be returned to
backcourt and ball awarded to
opponents
6
Shot Clock
None
•
•
•
•
•
24 Seconds
On a throw-in, clock begins when
touched by player on court
If horn sounds, delay whistle – if no rim
and defense gets immediate control, no
whistle – play on
Reset in backcourt goes to 24
Reset in frontcourt goes to 14 if below
14, no reset if 14 or more remaining
Shooting Foul Simultaneous
with horn to end game
Do not shoot free throws unless effects
outcome of game
Shoot free throws no matter what the score
Slapping backboard
If intentional is a technical foul
If intentional
 and it is deemed to prevent the ball from
entering the basket then it is a violation
and count the goal
 could be deemed technical if considered
to be taunting, intimidating or other
Start of Game

Can start with a throw-in if there is a
technical foul before the game
Non-jumpers not allowed to move
onto and off of the restraining circle
and exchange spots along the circle

Always start with a jump ball

Non-jumpers allowed to move onto and
off of the restraining circle and
exchange spots along the circle
On free throws – Before last attempt
or after last free throw if successful
Subs must report before 15 sec
warning horn
Substitution opportunity does not
exist after made basket and clock is
still running
A substitute entering the game can
leave/be substituted after a live ball
phase but before the clock runs ie.
shooting free throw(s) for an injured
player if final throw is successful or
technical foul throws
All substitutions have to be beckoned
in by officials
20 sec to replace disqualified player

On free throws: before first attempt or
after last successful FT
Subs can report after warning horn

Substitutions








Substitution opportunity exists for team
scored upon in last two minutes

Sub entering & player leaving game
can’t leave / return until the game clock
has started/stopped (runs)

Substitutes don’t have to be beckoned in
by officials if reported to table during a
time out/interval of play
Disqualified player must be replaced
within 30 seconds

Team Followers/Spectators
Fouls may be assessed for a team’s
supporters that interfere with the proper
conduct of the game
No rule
Technical Fouls


Player not on score sheet can be added
Player not on score sheet can not play –
7
at expense of Technical Foul

Technical foul for admin. errors (i.e.
wrong #)
Direct to Coach count towards bonus

Coach loses coaching box privileges
after 1st direct or indirect technical
Payer technical fouls are contact &
non-contact fouls during a dead ball
OR non-contact fouls during a live
ball
2 technical fouls on a player results in
disqualification

Player off the bench can come on to
shoot technical foul throws and then
leave game
Team personnel leaving team bench
area for unauthorized reason is direct
technical to coach

Violation to throw over the backboard
Thrower can move back and forth for
the 5 seconds as long as one foot stays
over the designated 3 ft wide area
Defense can touch ball if in hands of
thrower if broken the out-of-bounds
play


Legal to throw over the backboard
Thrower can move a total of 1 metre
laterally

Defender may touch the ball on outof-bounds side of boundary line once
the thrower releases it
Contacting thrower out-of-bounds is
intentional foul

Defense can’t touch ball if in hands of
thrower even if broken the out-ofbounds play
Warning for touching the ball in hands
of thrower 1st occurrence
Defender can’t touch ball until it is on
in-bounds side of boundary line even
after thrower releases
Could be a common or an
unsportsmanlike foul

Can inbound to front or back court


No rule for advancing the ball



2x30 sec & 3x60 sec – used anytime
Requested by player or coach while
team has player control or ball is dead



Time out between FTs can be granted
Play resumes if both teams ready to
play
Overtime – 1 extra 60 sec per OT
period – all unused timeouts carry






Throw-ins





Time-outs
OBA exception: added to sheet w/o
penalty
No technical foul for admin. errors (i.e.
wrong #)
Coach “C” type or Bench “B” type
don’t count towards team total for
penalty
Coach doesn’t lose coaching box
privileges for either of above
Player “P” type technical fouls are noncontact fouls during a live or dead ball











Technical fouls on players count as
fouls towards the 5 personal fouls for
disqualification and team total for
penalty
Player coming off bench to shoot
technical free throws must stay in game
for a clock running phase
Team personnel leaving bench area for
unauthorized reason is a “B” type
technical
Can’t throw from frontcourt to
backcourt
Advanced to frontcourt throw-in line (3point line extended if no throw-in line
exists) if team in control calls T.O. in
last 2 minutes in their backcourt
2x60 sec in 1st half & 3x60 sec in 2nd
half – no carryover
Must be requested at scorer’s table by
coach or assistant coach – granted on
next stoppage or if scored upon
No Time Out between FT’s
Teams must stay in huddle for 50
seconds
Overtime – 1x60 sec per OT period – no
8


over
Excessive TO request results in a
team technical foul and granting the
TO
Team can be granted a TO in-between
quarters and/or extra period (s) Note:
cannot be granted extra TO granted
for that extra period until that period
has started
timeouts carry over

Excessive TO request is ignored

Official may assess a TO to a team for
delaying coming onto court after a TO
TOs not permitted during intervals of
play

Travelling
Illegal for a player in control of ball to fall
to the floor
Legal for player in control of the ball to fall
to floor
Uniform worn improperly
Player directed to leave the game and be
substituted
Instruct player to correct. If player doesn’t
comply could be warned and a technical foul
issued if non-compliance continues
9
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