FIBA Oceania Level 1 Score table Officials Education Manual

FIBA Oceania Level 1 Score table Officials Education Manual
FIBA Oceania Level 1
Score table Officials
Education Manual
c/judy/oceania/ publications/scoretable and stats/scorebench/FO scorebench education manual.doc
INTRODUCTION
The FIBA Oceania Level 1 Scoretable Education Manual contains all the information and sample forms
that are required for the successful presentation of the course.
The level 1 course is the minimum requirement for officials to complete if they are working benches on
the South Pacific Games, Oceania Youth Tournament and the Oceania Senior Tournament.
The examination is an open-book exam, with the participants encouraged to use the rule book to ensure
the correctness of their answers.
Certificates should be handed out at the completion of the course, and participant names and results
should be forwarded to the FIBA Oceania office for compilation.
EQUIPMENT REQUIRED

FIBA Rule Book

White Board and overhead projector or Data Projector

Pens and pencils

FIBA scoresheet and summary sheets

Score bench – with foul bats and team foul indicators

Electronic visuals

24 second clock and controls

FIBA Oceania Scoretable Certificate

FIBA Oceania registration forms
HANDOUTS

Using the FIBA Scoresheet & summary sheet – these documents will need to be printed from the
accompanying MSExcel file “Sheets to accompany workbook” – This includes incomplete and
completed scoresheets and summary sheets for the game simulation exercise.

Referee signals sheets – included in booklet

FIBA articles from the rule book specific to score bench knowledge – included in booklet
COURSE TIME

Presenters should allow 4 hours for the theory component, at times convenient to participants.

Practical sessions as required to monitor and assess performance
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MODULES 1 - 5:
MODULE 1:
MODULE 2:
Introduction to Score tables
Rule Knowledge
Code Of Conduct
Status of the Ball, Time Outs
Referee Signals
Substitutions, Alternating Possession
Pre and Post Game Duties
MODULE 3:
MODULE 4:
Roles of Score table officials
Using the Scoresheet
Duties of:
Summary Sheet
Chairperson
Game simulation practice
Scorer
Assistant scorer
MODULE 5:
Timekeeper
Workshop & examination
24 second operator
MODULE 1:
At the completion of this module the scoretable official will be able to:

Understand the competencies required to be a Scoretable Official

Appreciate
-
Correctness
-
Concentration
-
Communication
-
Co-operation

Understand the “Code of Conduct” for Scoretable Officials.

Be able to recognise Referees Signals.
Content:

Discussion on the 4 C’s of scoretable

Discussion on the Code of Conduct for scoretable officials

Explanation and practice of refereeing hand signals
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FIBA Oceania Level 1 Scoretable
Try this Quick Quiz
NAME: _________________________________
1.
How many people sit on an official FIBA scorebench? ___________________________________
2.
Name these people? _____________________________________________________________
_________________________________________________________________________________
3.
How do you record a 3 point shot on the scoresheet?
4.
Who can stop a game of basketball? _________________________________________________
5.
Can a team be granted a timeout after a successful basket? Explain fully ___________________
_________________________________________________________________________________
_________________________________________________________________________________
6.
If the scoresheet and the visuals are different, which is the official record? ___________________
7.
How and who indicates the starting 5 on the scoresheet: _________________________________
__________________________________________________________________________________
__________________________________________________________________________________
8.
When does the 24 second clock start? _______________________________________________
__________________________________________________________________________________
9.
Who is the bench official who communicates with the referees? ____________________________
__________________________________________________________________________________
10. When, and by whom, should the summary sheet be completed? ___________________________
__________________________________________________________________________________
FIBA Oceania Level 1 Scoretable Education Manual
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FIBA Oceania Level 1 Scoretable
Introductory Quick Quiz ANSWERS
NAME: WITH ANSWER SHEET
1.
How many people sit on an official FIBA scorebench? 5
2.
Name these people? Chairperson, scorer, assistant scorer/visuals, timekeeper, 24 second operator
3.
How do you record a 3 point shot on the scoresheet?
4.
Who can stop a game of basketball? Referees, and in very unusual circumstances, the chairperson.
(Shooting penalty not given by referees, 5 fouls,
5.
Can a team be granted a timeout after a successful basket? Explain fully: Only the team inbounding the
ball can request a timeout. However, in the last 2 minutes of the game or last 2 minutes of any overtime
period, the ball is returned to play, after the timeout, from the half way line, rather than the base line.
6.
If the scoresheet and the visuals are different, which is the official record? The scoresheet is the official
record the game.
7.
How and who indicates the starting 5 on the scoresheet: Team A coach first, with a cross; then team B
coach. Team A coach is shown the Team B starting five. When the game commences, the scorer shall circle
the X for the starting 5.
8. When does the 24 second clock start? When a team gains control of the ball.
9. Who is the bench official who communicates with the referees? The Chairperson
11. When, and by whom, should the summary sheet be completed?
The summary sheet should be completed at the end of the game, by the scorer and the chairperson. With
experienced scoretable officials, and if time permits, it is acceptable to do the first half scores during the half
time break.
FIBA Oceania Level 1 Scoretable Education Manual
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COMPETENCIES OF SCORETABLE OFFICIALS
The keys to being successful on the Scoretable are:
Correctness
- Rule Knowledge
Concentration
- Personal Ability
Communication
- Team Work
Co-operation
- Professionalism
Without these four key elements, the scoretable will not work. You are an assistant to the referee; and
form the ‘third’ team at the game – the officials’ team.

Scoretable officials must know the official referee signals. It is suggested that hand signals are
practised in front of a mirror.

If the game is in quarters, then the pen colour used in the first quarter is used in the third
quarter; and the pen colour used in the second quarter is used in the fourth quarter and any
overtime periods.

Because the timing and game regulations are different for various competition, there should
always be a written set of these on the scoretable to ensure correctness.
THE SCORETABLE OFFICIALS’
CODE OF CONDUCT

All Officials should be accredited and, where applicable, registered before being rostered.

Officials must be in the designate uniform on representative games and above.

Officials must not barrack from the scoretable, or show reaction to the game situation. They
must not offer comments to referees who are officiating.

No food, drink, mobile phones or pagers must be on the scoretable

Officials must be at the venue 45 minutes prior to game starting time and at the scoretable at
least 30 minutes prior to the commencement of the game.

It is advisable for all scoretable offficials to carry their own set of multi coloured pens.

Personal foul bats must be used.

The scoretable shall remain supervised during all intervals. Officials are not to leave the
scoretable at half time until the scoresheet and summary sheet is completed. Officials are not to
leave the scoretable at full time until the scoresheet and summary sheet has been completed and
signed off.

The chairperson will help the scorer to complete the summary sheet.

Officials will conduct themselves in a professional manner, they will not volunteer statements
to the press and they will not become involved with the behaviour of others. All communications
with players, coaches, referees and administrators shall be in a courteous manner.
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ACTIVITY:
Please complete the following question and answer quiz – printed in the participant’s manual.
1. If you were the bench Chairperson, what action would you take in the following situations:
Officials on your bench were cheering/making comments about the refereeing? ________
_________________________________________________________________
_________________________________________________________________
_________________________________________________________________
_________________________________________________________________
Officials have lollies and drinks on the score bench? _______________________________
_________________________________________________________________
_________________________________________________________________
_________________________________________________________________
_________________________________________________________________
_________________________________________________________________
Officials are making errors in their duties? _______________________________________
_________________________________________________________________
_________________________________________________________________
_________________________________________________________________
_________________________________________________________________
_________________________________________________________________
Officials are impolite to players and coaches? _____________________________________
_________________________________________________________________
_________________________________________________________________
_________________________________________________________________
_________________________________________________________________
_________________________________________________________________
FIBA Oceania Level 1 Scoretable Education Manual
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REFEREE SIGNALS


The hand signals illustrated in these rules are the only official signals.
It is important that the table officials are also familiar with these signals.
I.
SCORING
II.
CLOCK- RELATED
III.
ADMINISTRATIVE
FIBA Oceania Level 1 Scoretable Education Manual
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FIBA Oceania Level 1 Scoretable Education Manual
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FIBA Oceania Level 1 Scoretable Education Manual
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ACTIVITY:
With a partner, practice each of these referee signals – check with the signals shown in the workbook
to ensure correctness:
a.
Three point attempt
b.
Three point successful
c.
Time In
d.
Charged Time Out
e.
Substitution
f.
Communication between refs and bench officials
g.
Illegal dribble
h.
Jump ball situation
i.
Direction of possession arrow following jump ball call
j.
Deliberate foot ball
k.
Player number 5
l.
Player number
m.
Player number 14
n.
Player number 33
o.
Illegal use of hands
p.
Charging foul
q.
Holding foul
r.
Technical foul
s.
Unsportsmanlike foul
t.
Disqualifying foul
u.
Two free throws awarded
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MODULE 1.2:
At the completion of this module the scoretable official will be able to:

Have a good basic understanding of the Rules of Basketball

Understand the pre and post-game requirements of scoretable officials.
Content:
List & discuss the rules pertaining to the scoretable.
 Articles to be known by scoretable officials

Status of the ball – alive/dead

Charged time-outs

Substitutions

Alternating possession

Pre-game duties

Post-game duties
ARTICLES TO BE KNOWN BY SCORETABLE OFFICIALS
Article 1.
Definitions
Article 6.
Captains: Duties and
Powers
Article 3.
Technical Equipment
Article 7.
Coaches: Duties and
Powers
Article 4.
Teams
Article 8.
Playing time, tied
scores, extra periods
Article 10.
Status of Ball
Article 12.
Jump Ball
Article 14.
Control of Ball
Article 17
Throw-in
Article 18.
Charged Time-out
Article 19.
Substitutions
Article 21.
Game lost by default
Article 22.
Violations
Article 29.
Twenty-four seconds
Article 32.
Fouls
Article 37.
Disqualifying Fouls
Article 34.
Personal Fouls
Article 38.
Technical Fouls
Article 42.
Fouls in Special
Situations
Article 46.
Referees: Duties and
Powers
Article 50.
24-Second Operator:
Duties
Article 35.
Double Fouls
Article 39.
Fighting
Article 16.
Goal – When made and
value
Article 20.
Game lost by Forfeit
Article 31.
Goal tending ball
interference
Article 36.
Unsportsmanlike Fouls
Article 40.
Five Fouls by a Player
Article 43.
Free Throws
Article 44.
Correctable Errors
Article 47.
Officials: Time and
Place for Decisions
Article 48.
Scorer & Assistant
Scorer: Duties
Article 41.
Team Fouls – Penalty Rule
Article 45.
Table Officials and
Commissioner
Article 49.
Timekeeper: Duties
FIBA Oceania Level 1 Scoretable Education Manual
Article 5.
Players Injury
Article 9.
Beginning of Game
13
STATUS OF THE BALL
Article 19
This rule affects throws-ins, substitutions, time-outs, free throws, jump balls and correctable errors. It is
important that scoretable officials pay careful attention to the status of the ball before sounding the horn
to gain the attention of the floor officials.
Ball Becomes Live (Article 10.2):
The ball becomes live when:
 During the Jump Ball, the ball is legally tapped by a jumper.

During a free throw, the ball is at the disposal of the free throw shooter.

During a throw-in, the ball is at the disposal of a player for the throw-in.
Ball Becomes Dead (Article 10.3):
The ball becomes dead when:
 An Official blows his whistle.

Any field goal or free throw is made.

The game clock signal sounds for the end of the period.

The 24-Second Operator’s signal is sounded while a team is in control of the ball.
CHARGED TIME-OUT
Article 18
Time-outs may be granted:
 On any whistle.

For the non-scoring team, if a field goal is scored.

When the last or only free throw is successful either team may be granted the request for a
charged time-out.

When a free throw is followed by a throw-in at the centre line extended, opposite the
scorer’s table, either team may be granted the request for a charged time-out.
A time-out opportunity begins when:
 The ball becomes dead, the game clock is stopped and the referee has ended his
communication with the scoretable.

For the non-scoring team, if a field goal is scored.
A time-out opportunity ends when:
 The ball is at the disposal of a player out of bounds for the throw-in.

When the last or only free throw is successful, the ball is at the disposal of a player out of
bounds for a throw-in.

When a free throw is followed by a throw-in at the centre line extended, opposite the
scorer’s table, the opportunity for a charged time-out ends when the ball is at the disposal of a
player out of bounds for a throw-in.
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Procedure for Time-outs:

Only a coach or assistant coach has the right to request a charged time-out.

Each team may be granted two time-outs anytime during the first half; three at any time
during the second half and one anytime during each extra period. The chairman should let the
coach know when he has used all his time-outs for a half.

Unused charged time-outs may not be carried over to the next half or extra period.

There are no restrictions on when the request for a time-out is made. Whenever an official
interrupts the game there is a time-out opportunity for both teams

The Chairperson must inform the Timekeeper that a time-out has been requested.

Sound the signal to notify the Floor Officials there is a Time-out after the Referee has
completed the foul sequence and after any substitution.

A charged time-out request may be cancelled only before the scorekeepers signal has
sounded for such a request.

If a field goal is scored and the non scoring team has requested a charged time-out, the
chairperson shall sound the horn as soon as the ball passes through the basket and the
timekeeper shall immediately stop the game clock.
o
NOTE: Continue to sound the horn if the referees do not react.
o
Do not restart the clock. This also applies to time-outs (out-of-bounds) if the horn was
first sounded before the time-out opportunity ends.

If a time-out is granted during the last two minutes of the fourth quarter or extra period to
the non-scoring team or the team that has been awarded the possession of the ball, in its own
back court, the throw-in at the end of the time-out shall be administered at the centre line
extended. The player taking the throw-in shall be entitled to pass the ball to a team mate on any
part of the court.

Time-out for coaches to talk to the referee is requested in the normal manner but indicating
the coaches desire to speak to the referee.

When the Time-out is granted, inform the referee of the Coach’s request. It is the referee’s
decision whether the time-out is charged to the team or not.

After goal interference time-outs may be charged to the non-scoring team.
ACTIVITY:
The black team requests a timeout. A foul is called on red 5 – holding foul. With a partner, go through
the procedure of alerting the referee to the timeout:
______________________________________________________________________________________
______________________________________________________________________________________
______________________________________________________________________________________
______________________________________________________________________________________
_____________________________________________________________________________________
FIBA Oceania Level 1 Scoretable Education Manual
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SUBSTITUTIONS
Article 19
Substitution opportunity begins when:
 The ball becomes dead, the game clock is stopped and the official has ended his
communication with the scoretable.

For the non scoring team when a field goal is scored in the last two minutes of the fourth
period or the last two minutes of each extra period,

When the last or only free throw is successful either team may be granted a substitution.
There is no restriction on the number of substitutions that may be affected by either team.

When a free throw is followed by a throw-in at the centre line extended, opposite the
scorer’s table, either team may be granted a substitution. There is no restriction on the number
of substitutions that may be affected by either team.

When a violation is called for goal interference the whistle is blown by the officials and the
game clock is stopped. This is a substitution opportunity for teams before the ball is thrown in
from the baseline after the score. In the last two minutes of the fourth quarter or any extra
period only the team with the throw-in is permitted to have a substitution.
Substitution opportunity ends when:
 The ball is at the disposal of a player out of bounds for the throw-in.

When the last or only free throw is successful, the opportunity for a substitution ends when
the ball is at the disposal of a player out of bounds for a throw-in.

When a free throw is followed by a throw-in at the centre line extended, opposite the
scorer’s table, the opportunity for a substitution ends when the ball is at the disposal of a player
out of bounds for a throw-in.
Procedure for Substitutions:

Scoretable Officials are to use commonsense in the application of these rules as there is no
sanction for a failure to report. The important factor here is to avoid having players on court that
are not eligible to play.

Only a substitute has the right to request a substitution.
He shall go to the scorer’s table and ask clearly, making the proper signal with his hands or by
sitting on the substitution chair. He must be ready to play.

Sound the signal to notify the Floor Officials there is a Substitution after the Referee has
completed the foul sequence.

Requests for a substitution may be cancelled before the signal has sounded for such a
request.

Substitutions shall be completed as quickly as possible.
FIBA Oceania Level 1 Scoretable Education Manual
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
It is essential that all substitutes report to the Scoretable. This also applies to the substitution
of injured, disqualified or fouled out players.

Ask players for the number of the player they are replacing; however do not insist it be given.

Substitutes must report to the scoretable during time-outs, during quarter and three quarter
time and any interval of play before commencing any extra period. For this purpose ONLY, half
time is not taken as an interval of play.

Scoretable officials are to acknowledge all substitutes that report during time-outs and
intervals of play.

In a jump ball, the jumper may not be substituted (unless injured, disqualified or fouled out).

Any number of substitutions may be made at any one time except when substituting the
shooter or person in a jump ball.

Substitutions must wait for permission to enter the court.

There are no time limits but delays should not be allowed.

30 seconds is allowed for the substitution of a player who has committed his fifth personal
foul or has been disqualified.

A player who has become a substitute and a substitute who has become a player cannot
respectively re-enter or leave the game until the ball becomes dead again, after a clock-running
phase.

A substitute shall not be permitted to the scoring team when the game clock is stopped
following a field goal in the last two minutes of the fourth period and each extra period unless an
official has interrupted the game or the non-scoring team has been granted a substitution.
ACTIVITY:
The black team requests a substitution. A shooting foul called on red 5 – 2 shots to 6 black foul. With a
partner, go through the procedure of alerting the referee to the substitution.
______________________________________________________________________________________
______________________________________________________________________________________
______________________________________________________________________________________
______________________________________________________________________________________
______________________________________________________________________________________
______________________________________________________________________________________
_________________________________________________________________________________
_________________________________________________________________________________
_________________________________________________________________________________
FIBA Oceania Level 1 Scoretable Education Manual
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ALTERNATING POSSESSION
Article 12.4

Alternating possession is a method of causing the ball to become live with a throw-in rather
than a jump ball.
Alternating possession:
Begins when:
 The ball is at the disposal of a player for the throw-in.
Ends when:

The ball touches or is legally touched by a player on the court.

The throw-in team commits a violation.

A live ball lodges on the basket support during a throw-in.
Procedures:
 In all jump ball situations teams will alternate possession of the ball for a throw-in.

The team that does not gain control of the live ball on the court after the jump ball which
began the first period will start the alternating possession.

The team entitled to the next alternating possession at the end of any period shall start the
next period with a throw-in at the centre line extended.

The team entitled to the possession throw in will be indicated by the possession arrow in the
direction of the opponent’s basket.

The direction of the arrow is reversed immediately the alternating possession throw-in ends.

Under the alternating possession rules, team B is entitled to a throw-in. An official or
scorekeeper makes an error and the ball is given to Team A. Once the ball has been touched by a
player on court the error cannot be corrected. Team B does not lose its alternating possession
throw-in opportunity as a result of the error and is entitled to possession when the next situation
occurs.

A violation by a team during its alternating possession throw-in causes that team to lose the
alternating possession throw-in. The arrow will be reversed immediately.

A foul by either team before the beginning of a period other than the first period, or during
the alternating possession throw-in, does not cause the throw-in team to lose the alternating
possession throw-in.

At half time the possession arrow will need to be changed to reflect the change of ends by
the teams. The change to the arrow should be made in the presence of the officials when they
come to the scoretable at the end of the second quarter.
FIBA Oceania Level 1 Scoretable Education Manual
18
PRE-GAME
DUTIES AND RESPONSIBILITIES
For representative games and above, all Scoretable Officials duties commence 30 minutes prior to the
commencement of the game; therefore they must be at the venue 45 minutes prior to the game starting
time.

All equipment must be checked prior to warm-up

The Scorer fills in the Scoresheet with the names and numbers of all players.

The names of the Coach and Assistant Coach are also entered onto the Scoresheet.
At Least 10 Minutes Prior To the Commencement of the Game:

The chairperson takes the scoresheet to the home team coach (first named) and has the
coach check that the players are all recorded with their correct numbers.

The coach then marks the captain (CAP), any player with contact lenses (CL), and the starting
five with an X. The coach is then asked to initial the sheet, beside his name, as being correct.

The chairperson then goes to the visiting coach for the same information.

As a matter of courtesy the home coach is then shown the starting five for the opposition. No
changes can be made without permission of the referee.

The scorer should check that the players who enter the court at the commencement of the
game are the starting five players marked on the scoresheet.
POST-GAME
DUTIES AND RESPONSIBILITIES

At the end of the game all Scoretable Officials must remain at the Scoretable until the
Scoresheet has been signed, evaluations if applicable have been completed.

The Scorer must be given assistance to finish the summary sheet where applicable.
ACTIVITY:
1. The coach of team A wants to change her starting 5. What is the only reason she can do this?
___________________________________________________________________________________
___________________________________________________________________________________
2. What does C.L stand for? __________________________________________________________
3. Why does the captain need to be identified? __________________________________________
FIBA Oceania Level 1 Scoretable Education Manual
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MODULE 1.3
At the completion of this module the scoretable official will be able to:

Understand each of the positions on the Scoretable and after hands-on-training, be able to
pass the evaluations.
Content:

Seating positions on the scorebench.

Roles and responsibilities of the chairperson.

Roles and responsibilities of the scorer.

Roles and responsibilities of the assistant scorer (visuals operator).

Roles and responsibilities of the timekeeper.

Roles and responsibilities of the 24 second operator.
SEATING POSITIONS ON THE SCOREBENCH

It is most important that the scoretable officials sit in the designated positions to ensure
smooth communication.

The chairperson (or commissioner in this diagram) should always sit in the centre of the
bench, and should wear a different coloured shirt to the rest of the bench. This allows the
referees, players and coaches to easily identify the chairperson.
FIBA Oceania Level 1 Scoretable Education Manual
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THE CHAIRPERSON

Responsible for communicating with the Floor Officials

Responsible for communication on the Scoretable

Ensure fouls and scores are recorded

Administer Subs and Charged time-outs

Set the Alternating Possession Indicator as per the Basketball Rules
Communication:
Chairperson to Floor Officials:
Fouls:
 Indicate if a basket is counted or cancelled (after the referee has indicated to bench)

Give the number of the player who committed the foul (after the referee has indicated to
bench

Indicate the number of free throws awarded (if applicable)
The order for calls will be:
 Points count to Colour/ Number......or cancel as the case may be.

Foul is on Colour/Number

One shot to come.

Sound signal.

Sub on Colour/number…..signal…Do not indicate the type of foul.
Chairperson to Scorer:
 Foul – Colour – Player number – (shooter – free throws)
 Points scored – Colour – Player number
SCORER
Article 48

Pre Game Duties:
o Fill in the scoresheet
o Blank name spaces are ruled through.

At least 10 minutes prior to the commencement of the game the coaches of both teams
(home coach followed by visiting coach) are asked to check and sign the scoresheet. Coaches
must check player’s names and numbers, mark the starting five (x), captain (CAP) and any player
with contact lenses (CL). If a chairperson is rostered then they will take on this duty.

Use two different colour pens, one for the first and third period and one for the second and
fourth period.

Indicate when a player enters the game for the first time by placing a cross against his name
in the team list.
FIBA Oceania Level 1 Scoretable Education Manual
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
Use personal foul markers (foul bats) to indicate player fouls. This is normally performed by
the scorer, but assistance can be given by the assistant scorer.

Use the team foul indicators (bonus lights) to show when a team has reached 4 team fouls in
each period. If a chairperson is rostered then they will take on this duty
Communication:
1. Scorer to Chairperson:
 When a player has been charged with two unsportsmanlike fouls

A player has five fouls.

A team has 4 fouls in a period.

A coach has used his time-outs for a half.

There are any discrepancies.

When a coach has been charged with two personal technical fouls (C2) or three bench
technical fouls.
2. Scorer to Assistant scorer:
 Call the running scores as per the Scoresheet

Call the fouls to the Assistant Scorer eg: 1st personal 2nd team.

At time outs and intervals of play check scoresheet to visual board.
ASSISTANT SCORER
Article 48
To give an accurate score of the game for players, coaches and spectators.

Communicate with Scorer to ensure accuracy

Call scores to scorer (repeat scores or yes)

Call fouls to scorer (1st personal 2nd team or yes.)

Change the visual board in the following order:
 Team Score; Player Foul; Team Foul; Player Score

Watch for requests for time-out and substitutions.

Assist with display of personal foul bats if required.
Communication
Assistant Scorer to Scorer:

Reply to information given by Scorer (repeat scores & fouls)
FIBA Oceania Level 1 Scoretable Education Manual
22
TIMEKEEPER
Article 49

Use pre game to check clock.

Accurately measure playing time, time-outs and intervals of play.

Stop and start the clock as per the rule book or local Association by-laws.
Clock stops:
 On all whistles.

During free throws.

Time-out is requested and opponent scores a field basket. The clock is not stopped when a
basket is scored (except when a time-out is requested).

When a field goal is scored in the last two minutes of the fourth period and in the last two
minutes of any extra period.
Clock Starts:
 During a jump ball when ball is legally tapped by a jumper.

Out of bounds when the ball touches or is touched by player on court.

After free throws
o
Successful - same as out of bounds
o
Unsuccessful - touches a player on the court, e.g. rebounder.

Be aware of the rules relating to playing time for the competition at hand. As there are many
local variations, it is best to check.

If a time-out has been requested before, as or after a shot for goal is made, make sure, if the
clock is to be stopped, it is turned off as the ball goes through the ring (make sure it goes
through). If the referees do not hear then keep the game clock turned off and continue to sound
the signal until they react.
Communication
Timekeeper to Floor Officials:
 Sound signal before the first and third periods at three (3) minutes and again at one minute
thirty seconds (90 seconds) remaining until the beginning of the period.

Sound signal before the second, fourth and each extra period when thirty (30) seconds
remain until the beginning of the period.

Time the time-out. This is done on a stopwatch. Sound signal when 50 seconds of the
charged time-out has elapsed and sounding signal when the time-out is ended. (60 seconds).

Notify the teams and officials at least three minutes before the third period is to start.

Replacement of players with five fouls or disqualified players is also timed.
seconds.
This is 30
Timekeeper to 24 second operator:
 Call 10 seconds, then count down aloud the last 5 seconds (5.4.3.2.1.0) when a 24 second
violation is imminent.
FIBA Oceania Level 1 Scoretable Education Manual
23
TWENTY- FOUR SECOND OPERATOR
Article 29 & 50

Operate the 24- second clock as per the rule book.

Always check the equipment before the game.

Notify the Floor Officials if the 24-second clock sounds and is not heard by them.

The first action/reaction of the 24 second operator should always, without exception, be to
stop and hold the 24 second clock.

This clock should have an OFF/ON toggle switch and a reset button, which resets to 24seconds when pressed.

The 24-second clock is not started until a player of that team is in control of a live ball on the
court.

When a player gains control of a live ball on the court, the count shall not stop until:

A whistle sounds for a foul or violation.

A shot for goal strikes the ring or enters the basket.

The opponents gain control

The mere touching of the ball by an opponent does not start a new 24-second period if the
same team remains in control of the ball.

The 24 second clock is stopped, but not reset to 24 when the same team that previously had
control is awarded the ball for a throw-in as a result of:

A ball having gone out of bounds

A player of the same team having been injured.

A jump ball situation which results in the offensive team regaining possession.

A double foul.

A cancellation of equal penalties against the teams.

If there is to be a new 24-second period and there is less than 24-seconds remaining on the
game clock, the 24-second clock shall not be re-started. If the shot clock has expired, the last 10
seconds of the period must be counted by the 24 second operator by calling 10 and then counting
aloud from 5, 4, 3, 2, 1, and 0. The shot clock takes priority if it is still running

If the ball is knocked out of the hands of a player and no one picks it up the 24-second clock
will continue to run.

A signal by the referee of a circular motion above the head (signal no. 9) means the 24seconds clock is to be reset.
 Should the team in control of the ball fail to shoot within the 24-seconds a siren shall be
sounded.
FIBA Oceania Level 1 Scoretable Education Manual
24

When a shot for a field goal is attempted near the end of the 24 second period and the signal
sounds while the ball is in the air:

If the ball enters the basket, no violation has occurred, the signal shall be disregarded and the
goal shall count.

If the ball touches the ring but does not enter the basket, no violation has occurred, the signal
shall be disregarded and the game shall continue.

If the ball hits the backboard (not the ring) or misses the ring, a violation has occurred unless
the opponents have gained immediate and clear control of the ball, in which case the signal shall
be disregarded and the game shall continue.
Communication
24 second operator to Timekeeper:

If the shot clock has expired, the last 10 seconds of the period must be counted by the 24
second operator by calling 10 and then counting aloud from 5, 4, 3, 2, 1, and 0. The shot clock
takes priority if it is still running
ACTIVITY:
1. What are the basic roles of the chairperson?
________________________________________________________________________________
________________________________________________________________________________
________________________________________________________________________________
2. What are the basic roles of the scorer?
________________________________________________________________________________
________________________________________________________________________________
________________________________________________________________________________
3. What are the basic roles of the assistant scorer?
________________________________________________________________________________
________________________________________________________________________________
________________________________________________________________________________
4. What are the basic roles of the timekeeper?
________________________________________________________________________________
________________________________________________________________________________
________________________________________________________________________________
5. What are the basic roles of the 24 second operator?
________________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
FIBA Oceania Level 1 Scoretable Education Manual
25
MODULE 1.4
At the completion of this module the scoretable official will be able to:

Successfully and correctly complete the FIBA Basketball Scoresheet.

Successfully and correctly complete the summary sheet.
Content:

Discuss the correct filling out of the scoresheet

Discuss the correct filling out of the summary sheet

Discuss the need for all competitions in every Oceania federation to use the FIBA scoresheet
in local and representative competition
Using the FIBA Scoresheet
The Scoresheet:
The Scoresheet is the record of the game. Full attention must be given to this throughout the game. The
scoresheet records the fouls committed, baskets scored, timeouts taken and player in. The scoresheet is
the official record of the game. Scorebench officials must communicate with each other to ensure the
scoresheet and the visuals are always the same.
Before the game:
At least 20 minutes before the beginning of the game, the scorer shall prepare the scoresheet
They shall enter:
 The information required at the top of the scoresheet if this has not already been completed. The
first team on the draw is team A on the scoresheet, and the second mentioned team on the draw
is team B.

The name of the competition.

The number of the game.

The date, the time and the place of the game.

The names of the referee and umpire(s).

If this information has already been done for you, the chairperson should check it is correct,
and bring any errors to the attention of the competition administrator

Using the list provided by the coach or his representative, enter the names of the members of
each team,

Players numbers and surname and initials all in UPPERCASE LETTERS.

Enter the teams coach and assistant coach in UPPERCASE LETTERS.

If a team presents fewer than twelve players, the scorer shall draw a line through the spaces of
the players who are not participating.
FIBA Oceania Level 1 Scoretable Education Manual
26
Using the FIBA Scoresheet
Pre-Game:
 First named Team is the A team.
 Second named Team is the B team.
 Fill in Date, Time, Court
 Fill in names of Teams, and player’s names
and numbers – in numerical order.
 Player’s name all in upper case.
 If a team presents fewer than 12 players,
draw a line through the remaining spaces for
the number, name etc.
End of Each Period:
At the ends of each period, circle (‘O’) the last
score for both teams. Using one thick line
underlining both the score and the number of
the player who scored those points.
Enter score of that period in the designated box
at the bottom of the scoresheet.
Rule a vertical line at the end of player’s fouls for
the 1st, 2nd and 3rd period.
Place 2 parallel lines = for unused time-outs of
each half.
Post-Game:
At the end of the game, circle (“O”) the score for
both teams using thick lines = underline both the
score and the number of the player who scored
those points. Draw a diagonal line to the bottom
of the column (running score).
Place 2 parallel lines = through unused time-outs
and team fouls.
Place 1 line through unused player, coach and
assistant coach foul boxes.
Enter the final score and the name of the
winning team.
All Scoretable Officials shall print their name in
upper case on the scoresheet.
Scoring:
2 Points scored by Number 6.
3 points scored by number 7
1 Free throw made to number 8.
Missed free throws are NOT recorded.
Fouls:
Personal fouls are recorded beside the player’s
number & in the Team Foul boxes.
P
P1
P2
P3
Personal Foul – Side Ball
Personal Foul – One Free Throw
Personal Foul – Two Free Throws
Personal Foul – Three Free Throws
T2
Technical Foul against a Player – Two free
throws and mid court possession.
U
Unsportsmanlike Foul - Number of Free
Throws as directed by the referee and mid
court possession.
Disqualifying Foul – Number of Free
Throws as directed by the referee and mid
court possession.
***Coach Technical Fouls and Bench Technical
Fouls are recorded against the coach and are
NOT Team Fouls.
Bench Technical Foul - Two Free
B2
And mid court possession
– recorded against the coach.
D
C2
Coach Technical Foul – Two Free Throws
and mid court possession – recorded
against the coach
Team Fouls are recorded in the boxes below the
Teams Name.
1st Quarter
2nd Quarter
X
X
X
X
X
=
X
=
At the end of each quarter: place 2 parallel lines
= in unused team foul boxes
Time-outs:
Time-outs are recorded in the boxes below the
team’s name. One set of boxes per half and
extra time if required. Record the time in the
game when the timeout is taken – clock reads
9.35 – 1st minute of play – record “1”
1st Half
X
=
nd
2 Half
X
X
X
At the end of each half or extra period, unused
time-outs shall have 2 parallel lines = drawn
inside the boxes.
GAME SIMULATION
FOR LEVEL ONE
GAME:
CARTOONS V ACTORS
PLACE:
THE HOLLYWOOD STADIUM
DATE:
TODAY
TIME:
7.00pm HOURS
REFEREE:
STEPHEN SPEILBERG
UMPIRE (1 & 2):MEG RYAN; DEMI MOORE
TEAM ‘A’
TEAM ‘B’
CARTOONS (GOLD)
4
CAPTAIN HOOK
5
WILEY ROADRUNNER
6
MICKEY MOUSE
7
DONALD DUCK
8
SYLVESTER CAT
9
PRETTY PRECIOUS
10 TWEETIE BIRD
11 GOOFY GOON
(CAP)
12 CHICKEN LITTLE
13 WILEY COYOTE
ACTORS (BLACK)
4 CLARK GABLE
5 ERROL FLYNN
6 HUMPHREY BOGART (CL)
7 RAYMOND BURR
(CAP)
8 CARY GRANT
9 ROCK HUDSON
10 JOHN WAYNE
11 MICKEY ROONEY
12 YUL BRYNNER
13 GEORGE BURNS
COACH: WALT DISNEY
COACH: TOM CRUISE
ASST COACH: MEL BLANC
ASST COACH: MEL GIBSON
STARTING FIVE: 4, 5, 7, 11, 13
STARTING FIVE: 4, 6, 7, 8, 9.
START OF GAME
Starting Five
Gold 4, 5, 7, 11, 13
Foul Black 6
2 points Gold 11
2 Points Black 9
2 Points Gold 13
2 points Black 9
Foul Gold13
Foul Black 7
Side Ball
2 Points Black 6
2 Points Gold 11
Foul Gold 11
Foul Black 7
Side Ball
2 shots Gold 7
1pt Gold 7
2nd missed
Black 4, 6, 7, 8, 9
1st personal 1st team
2
0
2
2
4
2
4
4
1st personal 1st team
1st personal 2nd team
5
4
5
7
2 shots Black 4
1pt Black 4
2nd missed
Side Ball
6
6
1st personal 2nd team
7
7
2nd personal 3rd team
Foul Gold 13
Foul Gold 7
2 Points Gold 4
TIME-OUT BLACK
2 Points Gold 7
2 Points Gold 7
2 Points Black 4
2 Points Gold 7
Foul Black 5
2 points Gold 5
Foul Gold 4
Side Ball
2 shots Black 6
1pt Black 6
1pt Black 6
Clock reads 7.35
Foul Black 8
1 shot to come
Sub Black 5 in
1pt Gold 7
Team control
2 shots Black 5
Both missed
2 Points Black 5
2 Points Black 9
Foul Black 5
END OF 1ST QUARTER
3 Points Black 6
2 Points Gold 7
2 Points Gold 7
Foul Black 5
2nd personal 3rd team
1st personal 4th team
7
8
7
9
9
9
SCORE 9.........9
11
9
1st personal 4th team
12
9
14
9
14
11
16
11
1st personal & over
18
11
1st personal & over
18
18
2 shots Gold 13
1pt Gold 13
1pt Gold 13
SCORE GOLD 20....
13
15
2nd personal & over
19
15
20
15
BLACK 15
20
18
22
18
24
18
rd
3 personal 1st team
Sub Gold 8 in
Black 13 in
2 Points Gold 8
2 Points Black 13
2 Points Black 9
2 Points Gold 11
Foul Gold 6
2 Points Black 9
2 Points Gold 6
2 Points Gold 6
Foul Black 12
3 Points Black 5
2 Points Gold 8
Foul Gold 8
Foul Black 9
2 points Gold 6
Foul Black 13
1 shot to come
Black 12 in
1pt Gold 11
Side Ball
2 shots Gold 8
1pt Gold 8
2nd miss
Side Ball
2 shots Gold 4
1pt Gold 4
2nd miss
26
18
26
20
26
22
28
22
1st personal 2nd team
Sub Gold 6 In
29
22
st
1 personal 1st team
29
24
31
24
33
24
1st personal 3rd team
34
24
34
27
36
27
1st personal 2nd team
1st personal 4th team
37
27
39
FIBA Oceania Level 1 Scoretable Education Manual
27
29
END OF 2nd QUARTER
FIRST HALF...SCORE
GOLD 39
2 Points Gold 6
2 Points Black 5
Foul Gold 6
2 Points Gold 13
2 Points Black 5
Foul Gold 8
TIME OUT BLACK
2 points Black 9
2 Points Gold 13
2 Points Black 9
Foul Black 5
Foul Black 13
Foul Gold 7
2 Points Black 13
Foul Gold 12
BLACK 27.
Foul Black 9
1 shot to come
Side Ball
Clock reads 5.25
SCORE GOLD 44
Foul Gold 6
1 shot to come
1pt Black 9
Side Ball
2 shots Gold 7
Sub Gold 12 in
Both missed
Side Ball
Team control
Sub Black 10 in
2 Points Gold 13
Foul Black 10
2 Points Gold 13
2 Points Black 7
2 Points Gold 12
Foul Gold 13
2 Points Gold 6
2 Points Black 7
2 Points Black 7
Foul Black 8
3 Points Gold 11
Foul Black 6
TIME OUT GOLD
Foul Black 4
2 Points Black 6
Foul Black 4
41
27
41
29
nd
2 personal 1st team
43
29
2nd personal 1st team
1pt Gold 13
44
29
44
31
nd
2 personal 2nd team
BLACK 31
44
33
3rd personal 3rd team
44
34
46
34
46
36
4th personal 2nd team
2nd personal 3rd team
2nd personal 4th team
46
38
st
1 personal & over
48
Side Ball
Foul Gold 6
1 shot to come
1pt Black 7
2 shots Black 10
Sub 7 Black in
Both missed
Team control
2 shots Gold 11
Both missed
Clock reads 4.25
SCORE GOLD 57
Sub 4 Black in
2 shots Gold 6
Both missed
2 shots Gold 13
1pt Gold 13
2nd missed
38
1st personal 4th team
50
38
50
40
4th personal & over
50
41
52
41
3rd personal & over
54
41
54
43
54
45
2nd personal & over
57
45
2nd personal & over
BLACK 45
1st personal & over
57
47
2nd personal & over
58
47
FIBA Oceania Level 1 Scoretable Education Manual
30
Foul Black 4
2 Points Gold 5
Foul Black 8
END OF 3RD QUARTER
Foul Gold 7
Foul Black 7
2 shots…Gold 11
1pt Gold 11
1pt Gold 11
2 shots Gold 6
1pt Gold 6
1pt Gold 6
SCORE GOLD 64
2 shots Black 6
Both missed
2 shots Gold 13
1pt Gold 13
2nd missed
2 Points Black 6
Foul Black 6
2 shots Gold 5
1pt Gold 5
1pt Gold 5
2 shots Black 6
1pt Black 6
1pt Black 6
2 shots Black 9
1pt Black 9
1pt Black 9
Foul Gold 13
Foul Gold 11
2 Points Gold 13
Foul Gold 5
2 shots Black 5
Both miss
2 Points Gold 6
Unsportsmanlike Foul Black 10
3rd personal & over
59
47
60
47
62
47
rd
3 personal & over
63
47
64
47
BLACK 47
3rd personal 1st team
3rd personal 1st team
65
47
65
49
3rd personal 2nd team
66
49
67
49
4th personal 2nd team
67
50
67
51
2nd personal 3rd team
67
52
67
53
69
53
st
1 personal 4th team
71
53
nd
2 personal 3rd team
2 shots Gold 11
Sub Black 11 in
1pt Gold 11
1pt Gold 11
72
53
73
53
3 Points Black 11
73
56
Foul Black 11
2 shots Gold 5
1st personal 4th team
1pt Gold 5
74
56
1pt Gold 5
75
56
2 points Gold 5
77
56
Unsportsmanlike. Foul Black 10
2 shots Gold 8
& Over
nd
(2 Unsportsmanlike Foul – Black 10 disqualified) Check sheet for correct entry.
Technical Foul Black Coach
3 Points Black 6
2 Points Gold 7
GAME FINISH SCORE:
Sub Black 5 in
1pt Gold 8
2 shots Gold 5
1pt Gold 5
1pt Gold 5
GOLD 82
78
56
79
56
80
56
80
59
82
59
BLACK 59
FIBA Oceania Level 1 Scoretable Education Manual
31
MODULE 1.5
At the completion and passing of this examination, the scoretable official will be able to:

Work at any position on the basketball scoretable at a domestic or junior representative
game.

Be eligible to attend the next available Level 2 Scoretable Course after 6 months of regular,
practical experience.

This examination is an open book exam. Participants should use their FIBA rulebook and their
course workbook to ensure they know the correct answers to questions.

Where it is thought appropriate by the presenter, the examination can be used as the study
mechanism during the clinics.
FIBA Oceania Level 1 Scoretable Education Manual
32
FIBA OCEANIA LEVEL ONE SCORETABLE
THEORY EXAM
THIS IS AN OPEN BOOK EXAM - THE PASS MARK IS 86%
NAME:
ADDRESS
TELEPHONE HOME
WORK
MOBILE
EMAIL
DATE OF EXAM
HOME ASSOCIATION
YEAR OF BIRTH (OPTIONAL) _________________
RESULT
SUPERVISOR’S SIGNATURE
NAME
FIBA Oceania Level 1 Scoretable Education Manual
33
SCORERS AND TIMEKEEPERS
THEORY EXAM - LEVEL 1
SECTION A: Each question is worth TWO (2) marks
True or False
1. The correct signal by the Scoretable chairperson to acknowledge a three point basket is one arm
raised to full height with three fingers extended.
2. The game clock starts on a jump ball when it is legally tapped by a player.
3. The game clock stops for a time-out after a basket as the ball passes through the net.
4. A player is allowed five personal fouls before he must leave the game.
5. If a player receives a technical foul he must leave the court and game.
6. A Coach has 60 seconds to replace a player who has been fouled out of the game.
7. A coach is allowed to make a request for a substitution.
8. A coach is allowed to change his mind on a request for a time-out after the referee has been
signalled.
9. A Player from the Red team requests a substitution after the last and successful free throw. This is
permitted.
10. When a foul is called, the personal foul is put on the scoreboard first before the team foul.
11. A charged time-out is one minute.
12. The game clock is started when the ball is touched by the first player on court following a throw in
from out of bounds.
13. The referee calls a disqualifying foul on Red 4. This is Red 4’s third foul, Red 4 may continue in the
game.
14. The Red Team may have a substitution following a foul by either team.
15. The alternating possession arrow is changed at half time when the referee comes to the Scoretable at
the end of the period.
16. There is a double foul. A foul should be recorded against each player.
17. On the jump ball that begins the 1st period the Red team established control of the live ball on court.
The arrow shall point in the direction that the Blue team is shooting.
18. The Scorer should sound the signal at the next dead ball following the discovery of an error, to bring
the matter to the referee’s attention.
19. A player is injured; the team doctor comes onto the court to attend the player. The injured player
must be substituted.
20. An official tosses the ball for the opening jump ball. Immediately after
the ball is touched by the
jumpers a held ball occurs between Red 5 and Blue 5. Another jump ball is called.
FIBA Oceania Level 1 Scoretable Education Manual
34
21. When a coach has 2 coach technical fouls they must leave the vicinity of the court.
22. During the jump ball Red 5 commits a violation. The ball is awarded to Blue 6. The alternating arrow
shall be set for Red team.
23. The referee calls an unsportsmanlike foul on Red 4 he may continue to play in the game.
24. The ball becomes live for all periods other than the first by a throw in as shown by the alternating
possession arrow.
25. If a player accidentally scores in the wrong basket the points are awarded to the court captain of the
opposing team.
26. Either team may be granted substitutions on any foul.
27. Red 4 is awarded free throws but cannot take them because of injury and is substituted. The red
captain may designate any red player to take the free throws.
28. Once the official enters the circle to administer a jump ball neither team is permitted a time-out.
29. The coach requests a substitution. The score table should tell him to send the player to the
Scoretable.
30. During half time, Red 10 and Red 5 are given technical fouls. These fouls count towards team fouls in
the second half.
31. A player is considered to have control of the ball when that player is either holding the ball or
dribbling the ball.
32. Two important aspects of good team work are communication and concentration.
33. Substitutes legally become players when the referee beckons them onto the court.
34. The Red team requests their first time-out which is granted, after 50 seconds the Blue team requests
a time-out. This should be signalled immediately.
35. A playing coach receives a disqualifying foul for rough play. The coach is permitted to stay on the
bench and coach the team
36. A player with blood on his singlet may change his number during the game providing he reports it to
the referee and the Scorer.
37. On a shot for goal the ball enters the basket but remains in the basket rather than passing through it.
This goal shall count.
38. A playing coach is given a technical foul during the warm up for hanging on the ring. The foul is
recorded against the coach.
39. Red 5’s final free throw is not successful. The game clock shall be started as soon as the ball is
touched by a player on court.
40. If the 24-second clock is running and the defence deflects the ball, the 24-second operator must reset
the clock to a new 24 seconds.
FIBA Oceania Level 1 Scoretable Education Manual
35
SECTION B: Each question is worth ONE (1) mark
State the meaning of the referee signal described below and demonstrated by your examiner if
required.
41.
Two fingers flagged from the wrist.
42.
Scissor-like action with arms, once across chest.
43.
Both fists rotated around each other.
44.
Both hands with thumbs up.
45.
Referee shows seven fingers to the Scorer.
46.
Index finger forming a “T” in the palm.
47.
Arms crossed at forearms.
48.
Clenched fist striking open palm.
49.
Two fingers pointing to free throw line.
50.
Clenched fist, arm raised, whistle blown.
SECTION C: Each question is worth ONE (1) marks per unit.
This section relates to the scoresheet .
You will need to draw the required boxes, and record all the actions for the referee’s call.
Example: Mark all team fouls and time-outs
Red 6 shoots a field basket just inside the foul shot line.
6
2
What would the scoresheet entry be for the following?
51.
Before the game started a technical foul was awarded against No 6 Blue for hanging on the ring.
52.
No 7 Red takes the shots, the first is good, the second misses.
53.
A three point goal is scored by number 10 Red.
54.
A time-out is called by Blue Coach
55.
A foul is called on Red 10 with two free throws being called.
56.
A 2 point shot was made by No 8 Red
57.
During the half time break, the Red coach abuses the referee, a technical foul is called.
58.
A technical foul is called on player No 5 Red.
59.
An unsportsmanlike foul is called on No 8 Blue.
60.
A technical foul is called on the Assistant Coach for the blue team.
FIBA Oceania Level 1 Scoretable Education Manual
36
Name:
SECTION A – 2 marks
1
11
2
12
3
13
21
31
22
32
23
33
4
14
24
34
5
15
25
35
26
36
6
16
7
17
8
18
9
19
10
20
27
37
28
29
30
38
39
40
SECTION B – 1 mark
41
42
43
44
45
46
47
48
49
50
FIBA Oceania Level 1 Scoretable Education Manual
37
SECTION C – 1 mark
51
52
53
54
55
56
57
58
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FIBA Oceania Level 1 Scoretable Education Manual
38
ANSWER SHEET
LEVEL 1
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24.
25.
26.
27.
28.
29.
30.
31.
32.
33.
34.
35.
36.
37.
38.
39.
40.
Section 1 – True/False questions 1 to 40 (2 marks each)
True
Manual
True.
Art 10.2
True
Art 49.2
True.
Art 40
False
Art 38
False
Art 19.3.6
False
Art 19.3.1
False
Art 18.3.2
True
Art 19
True
Manual
True
Art 18.2.1
True
Art 49.2
False
Art 37.2.2
True
Art 19.2.2
True
Art 12
True
Art 35.2.1
True
Art 12.4.3
True
Art 48.4
True
Art 5.3
True The jump will between Red 5 and Blue 5
Art 12.3
True
Art B 8.3.3
True
Art 12 Casebook
True
Art 36.2.1
True
Art 12.4
True
Art 16.2.2
True
Art 19
False
Art 5.7
True
Art 18.2.3
True.
Art 19.3.1
True
Art 38.4.1
True
Art 14.1
True
Handbook
True the referee must beckon the player on
Art 4.2.3
True
Art 18
False, a disqualifying foul means must leave court
Art 37.2.2
True, blood rule, torn top or other reason.
Art 5.6
True
Art 16.1.1
False, when warming up he is a player.
Art 4
This is also recorded as a team foul.
True, game clock operations
Art 49.2
False, control must be gained
Art 50.3
FIBA Oceania Level 1 Scoretable Education Manual
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41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
Section B – 1 mark each
Two Points Scored
Cancel the score
Travel Violation
Jump Ball
Foul on Player number 7
Charged time-out
Substitution
Foul Charging with the ball
Number of Free Throws Awarded
Foul to be called Stop the Clock
Section C – 1 mark each
The foul (T2) is recorded on the player & team
The made basket is recorded with a filled circle
over the new score and the players number beside
it
A diagonal line in the new score, the players
number recorded in the space and circled
This is recorded with an X in the space provided
This is recorded with a P2
A diagonal line in the new score, with the players
number
This is recorded as a C2 This is not a team foul
This is recorded as a T1
This is recorded as a U2
This is recorded on the Coach as a B2. This is not a
team foul.
FIBA Oceania Level 1 Scoretable Education Manual
Signal 2
Signal 5
Signal 14
Signal 24
Signal 28
Signal 12
Signal 10
Signal 42
Signal 48 – 50
Signal 7
Art 51
B.10.3
B.11.1
B.7.1
B.8.3.1
B.10.3
B.8.3.3
B.8.3.2
B.8.3.5
B.8.3.4
40
Commissioners Sheet for Score Table
Team A:
Team B:
T/Fouls
Time
Outs
1
1
1
1
2
2
2
2
3
3
3
3
4
4
4
2nd
1st:
:
4
T/Fouls
Time
Outs
1
1
1
1
2
2
2
2
1st:
IN
Fouls
1
2
I
N
NO:
Points by Quarters
O/T
O/T
2
O/T
2
O/T
2
O/T
2
O/T
2
O/T
2
O/T
2
O/T
2
O/T
2
O/T
2
O/T
1
2
5
6
1
2
3
4
5
6
1
2
3
4
5
6
1
2
3
4
5
6
1
2
3
4
5
6
1
2
3
4
5
6
1
2
3
4
5
6
1
2
3
4
5
6
1
2
3
4
5
6
Total
4 5 6
Coach
Ass. C
4
3
1 2 3
4
3
Total
4 5 6
1
2
3
1 2 3
4
1
Total
4 5 6
1
6
3
1 2 3
4
5
Total
4 5 6
1
4
3
1 2 3
4
3
Total
4 5 6
1
2
3
1 2 3
4
1
Total
4 5 6
1
6
3
1 2 3
4
5
Total
4 5 6
1
4
3
1 2 3
4
3
Total
4 5 6
1
2
3
1 2 3
4
1
Total
4 5 6
1
6
3
1 2 3
4
5
Total
4 5 6
1
4
3
1 2 3
4
3
Total
4 5 6
1
2
3
1 2 3
4
1
Total
2
Coach
Ass. C
3
3
4
4
4
4
Points by Quarters
Fouls
4 5 6
1
3
:
3
1 2 3
4
3
\\judy\d\oceania\forms\2006_commissioner's sheet.doc
POS
S>
NO:
3
2nd
1
2
3
4
O/T
Total
1
2
3
4
O/T
Total
1
2
3
4
O/T
Total
1
2
3
4
O/T
1
2
3
4
O/T
Total
1
2
3
4
O/T
Total
1
2
3
4
O/T
Total
1
2
3
4
O/T
Total
1
2
3
4
O/T
Total
1
2
3
4
O/T
Total
1
2
3
4
O/T
Total
1
2
3
4
O/T
Total
1
2
3
1
2
3
4
5
6
7
8
9
10
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
71
72
73
74
75
76
77
78
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80
81
82
83
84
85
86
87
88
89
90
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
91
92
93
94
95
96
97
98
99
100
FIBA Oceania Level 1 Scoretable Education Manual
41
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