Say the Ten Fact Players: 2 Materials: ten-frame cards Player one holds up the ten-frame, and the partner says the tens fact. For a card with 7 dots, the response is “Seven and three is ten.” Ten Frame Flash Cards Directions are attached to the flash cards. Addition Go Fish Materials: Go Fish cards Goal: The player with the most pairs that total ten wins. 1. Shuffle cards and deal five cards to each player. 2. Place the rest of the cards face down to make a Go Fish pile. 3. Cards are paired in order to make sums of ten. 4. Players take turns asking for a number that when added to one of their cards will create a ten. 5. If a player does not have the card that one of the players requests, he or she is told to “Go Fish” and the player must choose a card from the pile. 6. Players take turns until all cards have been paired up. 7. The player with the most pairs wins. Questions to ask your child while playing? How many more do you need to make ten? How did you figure that out? What number sentence or equation shows what you did? Addition Top-It Materials: deck of cards 0 - 9 1. Mix up the cards and put the deck number side down in a pile. 2. Decide who goes first. 3. Each player turns over 2 cards and calls out the sum. The player with the highest sum wins the round and takes all the cards. 4. In case of a tie, each player turns over two more cards and calls out the sum. The player with the highest sum then takes all the cards from both rounds. 5. The game ends when not enough cards are left for each player to have another turn. The player with the most cards wins. Option: Play the next game where the player with the lowest sum takes all the cards. If 2 numbers are drawn and the player doesn't automatically know the sum, stop and discuss how the sum could be figured without counting on. The goal is for your child to develop connections to facts they know, so all facts to ten become automatic. Five Makes Ten Materials: a deck of cards with the face cards and tens removed Deal each player 5 cards and place the other cards down in a pile. Each player tries to make equations that equal 10. A player who has 2 cards whose sum is 10, puts down those two cards. If a player can’t make 10, he or she draws one card from the pile. If a sum of 10 still cannot be made, the player loses a turn and draws another card from the pile on his or her next turn. Players continue until all cards have been drawn. The player with the most equations wins the round. Recording the equations is recommended. Players can use each card only once in the same equation. Option: Play the next game using 2 or more cards to equal 10 or add and subtract the numbers drawn to total 10. Triangle Flash Cards Included in materials Facts to Ten Game Directions and game board included in materials.
* Your assessment is very important for improving the work of artificial intelligence, which forms the content of this project