AC/DC Pro Operation and Parts Manual

AC/DC Pro Operation and Parts Manual
AC/DC
SERVICE AND OPERATION MANUAL
WARNING
IMPORTANT HEALTH WARNING: PHOTOSENSITIVE SEIZURES - A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns. Even people with no history of seizures of epilepsy may have an undiagnosed condition that can cause “photosensitive epileptic seizures”
due to certain visual images, flashing lights or patterns. Symptoms can include light-headedness, altered vision, eye or face twitching, jerking or shaking of arms or legs,
disorientation, confusion, momentary loss of awareness, and loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects.
IMMEDIATELY STOP PLAYING AND CONSULT A DOCTOR IF YOU EXPERIENCE ANY OF THESE SYMPTOMS.
Stern Pinball machines are assembled in Elk Grove Village, Illinois, USA; each pinball machine has unique characteristics that make it a one-of-a-kind American-made
product. Each machine will have variations in appearance resulting from differences in the machine’s particular wood parts, individual silk screened art and mechanical
assemblies. Stern Pinball has inspected each game element to ensure it meets our quality standards.
The AC/DC mark and logo are owned by LEIDSEPLEIN PRESSE B.V. Used by Stern Pinball, Inc. with permission, all rights reserved.
Games configured for North America operate on 60 cycle electricity only. These games will not operate in countries with 50 cycle electricity (Europe UK, Australia).
MANUAL #780-50M5-00
AC/DC PRO #500-55C0-01
1-800-KICKERS - parts.service@sternpinball.com
www.sternpinball.com - facebook.com/sternpinball

TABLE OF CONTENTS
1. Setup and Moving................................... 3
1.1
1.2
1.3
1.4
1.5
1.6
1.7
1.8
1.9
1.10
1.11
1.12
1.13
1.14
First-Time Setup Instructions................................ 3
Adjustments Menu................................................ 6
Transporting the Game......................................... 8
Maintenance......................................................... 9
Maintenance Kits.................................................. 9
Common Parts...................................................... 9
Updating Game Code for the S.A.M. System..... 10
Fuses and Cabinet Switches.............................. 11
Service Switch & CPU DIP Switch Settings........ 12
Diagnostic Aids................................................... 13
CPU DIP Switch Settings.................................... 13
Switch Locations................................................ 15
Lamp Locations.................................................. 17
Coil Locations..................................................... 19
2.1
2.2
2.3
2.4
Service Menu Introduction.................................. 20
Service Menu Icon Tree...................................... 21
Problem/Solution Table....................................... 23
Diagnostics Menu............................................... 24
3.1
3.2
3.3
3.4
3.5
3.6
3.7
Backbox Parts.................................................... 32
Speaker Panel Parts........................................... 32
Cabinet Parts...................................................... 33
Playfield Top - Main Assem. & Switches............. 34
Playfield Bottom - Main Assem. and Switches... 35
Playfield - Rubber Parts...................................... 36
Rubber Size Chart............................................... 36
4.1
4.2
4.3
4.4
4.5
4.6
4.7
4.8
4.9
4.10
Ball Shooter Assembly........................................ 37
Auto Launch Assembly....................................... 37
Flipper Assembly, Left......................................... 38
Flipper Assembly, Right...................................... 38
Pop Bumper Assembly....................................... 39
Slingshot Assembly............................................ 40
4-Ball Trough Assembly...................................... 40
Cannon Motor & Switch...................................... 41
AC/DC Cannon................................................... 41
Front Molding Assembly..................................... 42
2. Service Menu System........................... 20
4.11
4.12
4.13
4.14
4.15
4.16
4.17
4.18
4.19
Vertical Up-Kicker............................................... 42
Left Ramp Assembly........................................... 43
Right Ramp Assembly........................................ 43
Detonator Assembly........................................... 44
Electric Ball Gate............................................... 44
Swinging Bell Assembly...................................... 45
Riveted Bell Bracket Assembly........................... 45
Bell Shaft Assembly............................................ 45
Back Panel Assembly......................................... 46
5.1
5.2
5.3
5.4
Backbox Wiring................................................... 47
Playfield Wiring................................................... 50
Cabinet and Coin Door Wiring............................ 52
Printed Circuit Boards......................................... 55
6.1
6.2
6.3
Game Dimensions............................................... 82
Warranty.............................................................. 83
Warnings, Compliance, and Legal Notices......... 83
5. Schematics, Wiring & PCBs................. 47
6. Specifications........................................ 82
3. Parts Identification & Location............ 32
4. Major Assemblies.................................. 37
2
AC/DC PRO MANUAL 500-55C0-01
SETUP AND MOVING
1. SETUP AND MOVING
1.1 FIRST-TIME
SETUP INSTRUCTIONS
Your brand new Stern Pinball Machine is
carefully packed for safety and security.
For your safety, exercise caution and use
the correct tools and sufficient help when
setting up your new game.
2
2
CAUTION: AT LEAST TWO (2)
PEOPLE ARE REQUIRED TO
MOVE AND MANEUVER THE
GAME. USE PROPER MOVING
EQUIPMENT AND EXTREME
CARE WHILE HANDLING. STERN
PINBALL MACHINES WEIGH
OVER 250LBS BOXED.
TOOLS REQUIRED
•
•
•
•
5/8” Socket Wrench
Utility Knife
Snips
An Assistant
5
7
5
7
1
6
1. Locate the side labeled “TRUCK
THIS SIDE ONLY”. The bottom of
the game faces this side.
2. Open the top box flaps by pulling
hard in an upward motion on each
flap. If the flaps are taped, cut the
tape first, taking care to avoid the
box staples.
8
8
3. Remove the four (4) foam pieces
and two (2) narrow box tubes
which contain the four (4) identical
legs with levelers.
4. DO NOT CUT STRAPPING YET.
Keep backbox secured in the
down position.
5. With the utility knife, carefully cut
down the left and right corners of
the box.
6. Let the face fall forward and
remove the entire side by carefully
cutting the bottom.
7. With the game still in its folded position, use a ⅝” wrench to loosen
and remove the 2 leg bolts on each
side of the front cabinet. Ensure
the leg levelers are screwed all the
way into the legs.
15
14
9
11
14
11
8. Install front legs using the bolts
removed from the cabinet. Secure
tightly.
9. Have someone help you carefully set
the game down on the front legs.
10. Set aside the open box.
11. With a ⅝” socket wrench, loosen
and remove the 2 leg bolts on
each side of the rear cabinet, 4
total.
AC/DC PRO MANUAL 500-55C0-01
12. Using supports or two people,
prop the rear of the cabinet up.
13. Ensure the rear leg levelers are
screwed all the way into the legs.
14. Install rear legs using the 4 bolts
removed from step 11.
3
SETUP AND MOVING
FIRST-TIME SETUP CONTINUED
21
17
19
15. Cut nylon strapping and remove
protective strap corner guards.
16. Locate the factory keys, either on
the shooter rod or taped to the
playfield glass.
17. Using snips, cut the tie-wrap securing the keys if required. One set of
keys is for the front coin door, the
other set of keys is for accessing
components in the backbox.
18. Open the front coin door.
19. Reach into the game and remove
the retaining clip at the rear of the
cash box.
20. Remove the cash box lid by sliding
it toward you.
21. Store the backbox keys, if desired,
on the metal hook located in the
coin door.
22. Locate and remove the pinballs,
plumb bob, and backbox bolts
from the cash box.
23. Replace the cash box lid and
retaining clip for future use.
25
27
26
24. Locate the two (2) backbox bolts in
the cash box.
25. Carefully raise backbox to upright
position while ensuring that cables
are not pinched.
26. Use the ⅝” wrench to Install the
two (2) backbox bolts to secure the
backbox as indicated on the back
of the cabinet.
4
27. Reach inside the cabinet and hold
and move the yellow top molding
lock handle to the left.
28. Remove the front top molding.
29. Remove the playfield glass by
sliding it toward you and carefully
place it in a safe location.
Remove all playfield shipping
tie downs, shipping blocks, and
packing foam, and follow any
game-specific unpacking instructions included in the playfield, if
present.
CAUTION: PLAYFIELD GLASS IS MADE FROM HIGH-STRENGTH TEMPERED
GLASS. TEMPERED GLASS IS SENSITIVE TO EXTREME TEMPERATURE SHIFTS
AND CORNER NICKS, WHICH CAN CAUSE THE GLASS TO FAIL CATASTROPHICALLY. TAKE CARE TO STORE THE GLASS ON A SOFT, ROOM-TEMPERATURE
SURFACE AND PREVENT THE CORNERS FROM BEING DAMAGED.
AC/DC PRO MANUAL 500-55C0-01
SETUP AND MOVING
FIRST-TIME SETUP CONTINUED
30. If pinballs were already installed into the lower ball
trough, remove them before lifting the playfield.
31. Grasp the lower arch between the flippers, and firmly
but gently pull directly up to raise the playfield 8 to 12
inches.
32. While holding the playfield up, pull the playfield toward
you until the two playfield supports are over the front
edge of the cabinet.
33. Rest the playfield on the front edge of the cabinet.
34. Raise the playfield and rest it against the backbox.
35. Visually inspect all cabinet cables and connector terminations; ensure no wires or cables are pinched and that
cable harnesses are not pulled tight.
36. Locate the plumb bob in the parts bag in the cash box.
37. Slide plumb bob onto the hanger wire. Note: the vertical
position of the plumb bob affects tilt sensitivity - higher
makes the game more sensitive to tilting.
38. Tighten the thumb screw finger-tight.
39. Install the correct number of pinballs. Refer to the decal
on the lock down assembly for the correct number of
pinballs.
LOCATING, LEVELING, AND FINAL SETUP
1. Select a location that is indoors, out of direct sunlight,
and climate controlled. Excessive moisture/humidity
can cause long-term damage to your game.
2. Adjust the front or rear levelers as necessary to position
the playfield level bubble, located on the front right of
the playfield next to the shooter lane, to float between
the two (2) black lines. This will place the playfield at the
recommended 6.5° pitch. Playfield angles greater than
6.5° can be achieved by turning out the rear leg leveler(s) for increased difficulty and faster gameplay.
3. Use a pinball to roll down the center of the playfield for
side-to-side leveling, or use an external bubble level,
digital level, or smartphone level app.
4. Plug into a grounded outlet and check for proper operation through DIAGNOSTICS.
5. Check the coin door: With the door closed, insert coins
to verify proper operation.
6. Play game: Check for satisfactory operation and adjust
game volume (push the Red Buttons inside the Coin
Door).
7. If desired, perform any game diagnostics, game adjustments, and pricing settings at this time.
AC/DC PRO MANUAL 500-55C0-01
5
SETUP AND MOVING
1.2 ADJUSTMENTS MENU
STANDARD ADJUSTMENTS
Perform the below steps to review the adjustments.
Enter the Service Menu, then enter the Standard Adjustments
Menu.
Press SELECT. Press BACK to exit or escape at any time.
Press [>]. Go to the ADJ icon. Press SELECT.
Go to the S.P.I. icon. Press SELECT.
ID
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
6
Adjustment Name
REPLAY TYPE
REPLAY PERCENTAGE
REPLAY AWARD
REPLAY LEVELS
AUTO REPLAY START
DYNAMIC REPLAY START
REPLAY LEVEL #1
REPLAY LEVEL #2
REPLAY LEVEL #3
REPLAY LEVEL #4
REPLAY BOOST
SPECIAL LIMIT
SPECIAL PERCENTAGE
SPECIAL AWARD
FREE GAME LIMIT
EXTRA BALL LIMIT
EXTRA BALL PERCENTAGE
GAME PRICING
MATCH PERCENTAGE
MATCH AWARD
BALLS PER GAME
TILT WARNINGS
CREDIT LIMIT
ALLOW HIGH SCORES
HIGH SCORE AWARD
GRAND CHAMPION AWARDS
HIGH SCORE #1 AWARDS
HIGH SCORE #2 AWARDS
HIGH SCORE #3 AWARDS
HIGH SCORE #4 AWARDS
GRAND CHAMPION SCORE
HIGH SCORE #1
HIGH SCORE #2
Default Setting
AUTO
10%
CREDIT
1
20,000,000
60,000,000
15,000,000
30,000,000
45,000,000
60,000,000
YES
1
10%
CREDIT
5
5
25%
USA 11
9%
CREDIT
3
2
30
YES
CREDIT
1
1
0
0
0
75,000,000
55,000,000
40,000,000
STANDARD ADJUSTMENT #1 appears with the adjustment
name flashing. While the adjustment name is flashing press [<]
[>] to move between adjustments.
To change the adjustment setting press SELECT. While the adjustment setting is flashing, press [<] [>] repeatedly until the desired setting appears. Press the SELECT button to “install” the
change. The adjustment comment (bottom line) will indicate if
the factory default setting is selected or will display INSTALLED
if the change is not a factory default setting.
ID
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
Adjustment Name
HIGH SCORE #3
HIGH SCORE #4
HSTD INITIALS
HSTD RESET COUNT
FREE PLAY
LANGUAGE
PLAYER LANGUAGE SELECT
CUSTOM MESSAGE
FLASH LAMP POWER
COIL PUSLE POWER
KNOCKER VOLUME
GAME RESTART
BILL VALIDATOR
MUSIC VOLUME
BALL SAVE TIME
TIMED PLUNGER
FLIPPER BALL LAUNCH
COINDOOR BALL SAVER
COMPETITION MODE
CONSOLATION BALL
FAST BOOT
Q24 OPTION
TICKET DISPENSER
PLAYER COMPETITION
TEAM SCORES
LOCATION ID
GAME ID
TIME FORMAT
COIN INPUT DELAY
LOST BALL RECOVERY
COIN DOOR DISABLE TILT
AC/DC PRO MANUAL 500-55C0-01
Default Setting
30,000,000
25,000,000
3 INITIALS
2000
NO
ENGLISH
YES
ON
NORMAL
NORMAL
NORMAL
YES
NO
1
0:05
OFF
OFF
NO
NO
YES
YES
COIN METER
NO
YES
NO
0
0
12-HOUR
30
YES
NO
SETUP AND MOVING
FEATURE ADJUSTMENTS
Each table has feature adjustments specific to the characteristics of that game. To access feature adjustments enter the
Service Menu and then enter the Adjustments Menu.
Press SELECT to access the Service Menu. Press BACK to exit
or escape at any time.
Press [>]. Go to the ADJ icon. Press SELECT.
Go to the game icon. Press SELECT.
FEATURE ADJUSTMENT #1 appears with the adjustment name
flashing. With the adjustment name flashing press [<] [>] to
move between adjustments. Feature adjustments are changed
similarly to standard adjustments using the SELECT button to
choose options and the [<] [>] buttons to cycle through available settings.
AC/DC PRO MANUAL 500-55C0-01
7
SETUP AND MOVING
1.3 TRANSPORTING THE GAME
When transporting the game, such as in the back of a truck or with a hand truck, the
game’s backbox must be secured to prevent damage to the side rails.
1. SECURE THE BACKBOX
1. Ensure that the pinballs are removed from the playfield, and secure any free-moving mechanisms
that may get damaged in transport
TOOLS REQUIRED
• STRAP (500LB OR GREATER)
• AN ASSISTANT
• HAND TRUCK
CAUTION
NEVER TRANSPORT THE GAME
IN A MOVING VEHICLE WITH THE
BACKBOX RAISED! TWO PEOPLE
ARE REQUIRED TO REMOVE THE
LEGS!
2. REMOVE THE LEGS AND
STAND UP
3
2
6
4
2. Remove the backbox securing
bolts
3. Carefully lower the backbox onto
the side rails. Use a piece of cardboard or suitable padding between
the backbox and the game.
4. Securely strap the back box to the
game
5. The game may be transported with
the legs on. If the legs must be removed, follow the remaining steps.
6. Remove the legs, rear legs first. Use
a stool or a friend to support the
rear of the game.
7. Rest the rear of the game on the
ground.
8
9
8. Stand the game up on its back.
8
9. Remove the front two legs.
AC/DC PRO MANUAL 500-55C0-01
10. Secure all loose parts and transport with a hand truck in the
upright position.
SETUP AND MOVING
1.4 MAINTENANCE
REGULAR MAINTENANCE - (MONTHLY/500
GAMES)
• Remove the playfield glass
• Enter the software diagnostics menu, start lamp test, then
clean and wax the playfield.
◊ While cleaning the playfield, identify and repair malfunctioning
lights, loose parts, cracked plastics and worn rubber parts.
• While in diagnostics, enter the switch test (Select the "SW"
Icon, then "TEST" Icon).
◊ Use a pinball to actuate all switches and verify the correct
switch registers with the switch test.
◊ The game will play a sound to confirm the switch.
• Lift the playfield and inspect all assemblies for loose parts,
broken wires or excessive wear. Look at the bottom of the
cabinet for any parts that may have worked loose, then find
the source.
• Check all coin door mechanisms and bill acceptor (if installed)
for proper operation
• Play the game to ensure all coils and features are working
• Check the playfield to ensure it is level and set to the proper
pitch using the bubble level on the right side wood rail.
• Check game audits: Replay % and Ball Time and note abnormal values which can indicate problems.
• Ensure game volume is set appropriately for the location.
• Clean both sides of the playfield glass and reinstall.
• Check and clean pinballs and replace if excessively worn or
scuffed. Dirty pinballs accelerate game wear.
OVERHAUL MAINTENANCE (5000 GAMES)
• Verify latest game software is installed
• Check flippers for excessive wear. Excessive flipper sloppiness (vertical or horizontal) or weakness indicates a flipper
rebuild is required.
• Clean machine inside and out and check leg levelers for free
operation.
• Visual check for loose or broken playfield and cabinet parts
and repair as necessary.
• Electrical check: Plug into grounded outlet and check for
proper operation through DIAGNOSTICS.
• Replace worn or dirty rubbers.
• Replace pinballs.
• Check all playfield switches with a pinball.
• Check all settings (refer to manual for factory settings).
• Check coin door: With door closed, insert coins to verify
proper operation.
• Check for proper adjustment of the plumb bob tilt.
• Play game: Check for satisfactory operation.
COMMON PINBALL TOOLS
•
•
•
•
•
•
•
•
•
•
•
Common nut drivers (¼”, 5/16”, 11/32", ⅜”)
Phillips screwdriver
Standard Allen wrench/Hex key set
⅝” Socket with ratchet
Adjustable wrench (5/8" & 9/16")
6" Torpedo Level (or use a pinball
Flashlight or headlamp
Soldering Iron (60w with flat tip), lead-free solder
Wire cutter
Wire stripper
Long nose (“needle nose”) pliers
1.5 MAINTENANCE KITS
Description
AC/DC Pro Maintenance Kit
Part Number
502-6002-C0
8 oz pinball playfield wax (Novus # 2) (675-0003-01)
Standard Pinball (260-5000-00)
Cleaning Cloth
All Playfield Rubber Rings
Spare Fuses
AC/DC Pro Deluxe Maintenance Kit
502-6003-C0
All standard kit items, plus:
Flipper rebuild kits, Left and Right (500-6307-10,-00)
AC/DC Pro Playfield Plastics Set
AC/DC Pro Playfield Decals Set
AC/DC Pro Backbox Decal Left
AC/DC Pro Backbox Decal Right
AC/DC Pro Cabinet Decal Left
AC/DC Pro Cabinet Decal Right
AC/DC Pro Cabinet Decal Front
AC/DC Pro Playfield, Bare
AC/DC Pro Playfield, Populated
AC/DC Pro Translite
Pinballs (4)
830-6151-XX
820-7000-XX
820-8353-XX
820-66C0-01
820-66C0-02
820-66C0-03
820-66C0-04
820-66C0-05
830-5100-M5
505-6004-C0
830-52C0-00
260-5000-00
1.6 COMMON PARTS
Description
8 oz Pinball Playfield wax (Novus # 2)
Standard Pinball, 1-1/16 in
Flipper Rebuild Kit Left (Standard)
Flipper Base Plate Kit Left
Flipper Rebuild Kit Right
Flipper Base Plate Kit Right
AC/DC PRO MANUAL 500-55C0-01
Part Number
675-0003-01
260-5000-00
500-6307-10
515-6617-01
500-6307-00
515-6617-00
9
SETUP AND MOVING
1.7 UPDATING GAME CODE FOR THE S.A.M. SYSTEM
Game code is subject to change. Update this game with the latest code downloaded from our website, from another game, or order
from your local distributor.
Upon powering up, the display will describe the version of code installed in your game. When directed to do so (via Service Bulletin or
website announcment) you will need to update your code with the boot flash EPROM installed, here’s how:
STEP 1
Open the backbox and locate the 8-position DIP switch (SW1 on
the CPI/Sound board)
STEP 2
Switch DIP switch #8 to ‘ON’ (Boot flash EPROM must be installed)
STEP 3
Press the white reset button (S1 RESET on the CPU/Sound
board) or power cycle the game OFF/ON (ON/OFF switch is
located on the outside of the cabinet bottom, front right).
Green Button
Press to escape
back (or exit)
STEP 4
Using the 4-button service switch set (inside the coin door):
4A: Press [SELECT] to begin.
4B: With the “UPDT” icon highlighted, press [SELECT].
4C: Insert the memory stick (with the latest files) into the USB
port.
4D: If more than one file is present on the memory stick, press [<]
or [>] to locate your file. Press [SELECT] to update.
4E: Follow on-screen prompts.
CPU/SOUND BOARD (S.A.M. SYSTEM)
10
AC/DC PRO MANUAL 500-55C0-01
Red Buttons
Press to move <Left, Right>.
Press to - Decrease or +
Increase values or to change
settings.
SETUP AND MOVING
FOR PROPER OPERATION OF THIS PINBALL GAME, <4> PINBALLS MUST BE
INSTALLED IN THE 4-BALL TROUGH!
1.8 FUSES AND CABINET SWITCHES
AC/DC PRO MANUAL 500-55C0-01
11
SETUP AND MOVING
1.9 SERVICE SWITCH & CPU DIP SWITCH SETTINGS
SERVICE SWITCH X4 SET OVERVIEW
Open the coin door to access the service switch X4 set.
The fours buttons (inside the coin door) have dual functions
depending on if you have entered the Service Menu or not.
FUNCTIONS IN GAME OR ATTRACT MODE
EXAMPLE
To enter the Service Menu, then enter the Switch Test Menu via
the Diagnostics Menu, perform the below steps.
STEP 1
Press [Select].
Green Button
Press for
Service
Credit(s).
Red Buttons
Press for Volume
Adjustment
- for less (quieter)
+ for more (louder)
Black Button
Press for
Service Menu
entry.
STEP 2
With the “DIAG” icon hightlighted, press [Select].
STEP 3
With the “SW” icon highlighted, press [Select].
FUNCTIONS IN THE SERVICE MENU
STEP 4
With the “TEST” icon highlighted, press [Select].
Press any switch. If wired correctly, the information in the display
will match the information in the Switch Matrix.
Green Button Red Buttons
Press to Escape Press to move
Back (or Exit). < Left , Right >
Press to - Decrease
or + Increase
values or to change
settings.
12
Black Button
Press to Enter
Select (or
‘OK’).
Press [<] or [>] to move left or right through the menus.
Press [Back] to get back a menu, exit, or escape at any time.
AC/DC PRO MANUAL 500-55C0-01
SETUP AND MOVING
1.10DIAGNOSTIC AIDS
This audible/visual alert display is shown when the 50V/20V power is
disabled (by opening the coin door). Pull out the interlock switch only while
in the service menu for coil, switch, or play testing when the coin door is
required to stay open for service button use! Pulling out the power interlock
switch or pressing the ‘escape’ green [BACK] button will remove the alert
display. Initial display presentation is accompanied by 3 audible tones (the
bright display warning will go dim after approximately 30 seconds).
This alert display is shown momentarily during game mode or powering up
to alert the operator of a device malfunction (device or mechanism doesn’t
energize or is energized repeatedly). OPERATOR ALERT! works by monitoring any switch activated device that has the potential to trap a ball when
disabled (e.g. in the shooter lane, scoop, or eject holes, etc.). This alert
can also appear if a switch associated with a device (e.g. ball trough, auto
plunger, etc.) is stuck closed (caused by a switch jam or stuck ball); the
game will activate the device a predetermined number of times and if the problem is still detected, this device or switch will be
noted in Switch Alerts and/or Technical Alerts.
Upon entering the service menu, if an asterisk “ * ” is displayed after the
words “SERVICE MENU”, the game has detected possible fualty devices,
switched, and/or missing pinballs. Press either of the red buttons (shortcut to the technical alerts menu) or continue into the service menu (press
the black button again), select the “DIAG” icon and “TECH” icon or the
technical alerts information.
1.11CPU DIP SWITCH SETTINGS
AC/DC PRO MANUAL 500-55C0-01
13
SETUP AND MOVING
J6-P9
J6-P8
J6-P7
J6-P6
J6-P5
J6-P3
J6-P2
J6-P1
J12-P9
J12-P8
J12-P7
J12-P6
J12-P4
J12-P3
J12-P2
J12-P1
SWITCH MATRIX GRID [ #1 – #64 ] {Switch Locations : next page}
11
02
03
06
07
08
09
12
13
14
15
16
05
04
10
CPU/ 01
IC-U22A IC-U22B IC-U22C IC-U22D IC-U16A IC-U16B IC-U16C IC-U16D IC-U36A IC-U36B IC-U36C IC-U36D IC-U40A IC-U40B IC-U40C IC-U40D
Sound RETURN
RETURN RETURN RETURN RETURN RETURN RETURN RETURN RETURN RETURN RETURN RETURN RETURN RETURN RETURN RETURN
Board WHT-BRN WHT-RED WHT-ORG WHT-YEL WHT-GRN WHT-BLU WHT-VIO WHT-GRY TAN-BLK TAN-RED TAN-ORG TAN-YEL TAN-GRN TAN-BLU TAN-VIO TAN-WHT
SW. # 1 SW. # 2 SW. # 3 SW. # 4 SW. # 5 SW. # 6 SW. # 7 SW. # 8 SW. # 9 SW. # 10 SW. # 11 SW. # 12 SW. # 13 SW. # 14 SW. # 15 SW. # 16
LEFT
SLINGSHOT
RIGHT
SLINGSHOT
RIGHT
RIGHT
RETURN
LEFT
RIGHT BOTTOM
LANE OUTLANE BUMPER BUMPER BUMPER
SW. # 17 SW. # 18 SW. # 19 SW. # 20 SW. # 21 SW. # 22 SW. # 23 SW. # 24 SW. # 25 SW. # 26 SW. # 27 SW. # 28 SW. # 29 SW. # 30 SW. # 31 SW. # 32
01
C
TOURNAC
AC
AC
Q1
START
MENT
ENTER
BUTTON
START
DRIVE
CABINET
CABINET
D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. »
GRN-BRN «180-520
-00 180-520 -00 180-520 -00 180-520 -00 180-520 -00 180-520 -00 180-520 -00 180-520 -00 180-520 -00 180-520 -00 180-520 -00 180-520 -00 180-5087-00 180-5087-00 180-51 -00 180-5174-00
J1-P1 below playfield below playfield below playfield below playfield below playfield below playfield above playfield below playfield below playfield below playfield below playfield below playfield
e playfield
In Cabinet
playfield In Cabinet
(4-BALL) (VUK OPTO) (STACK OPTO)
(4-BALL)
LEFT
TROUGH TROUGH TROUGH TROUGH SHOOTER LEFT
RETURN
#2
#3
LANE OUTLANE LANE
JAM
#1 (R)
« D.O.T.S. » « D.O.T.S. » TRANS. / REC. TRANS. / REC. « D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. »
180-5119-02 180-5119-02 TX 515-0173-00 TX 515-0173-00 180-515 -01 500- 227-0
500-6227-03 180-5054-00 180-5054-00 500-6227-03 500-6227-03 180-5015-04 180-5015-04 180-5015-04
below playfield below playfield RX 515-0174-00 RX 515-0174-00 below playfield below playfield below playfield 2 per Asm.
2 per Asm. below playfield below playfield below playfield below playfield below playfield
SW. # 33 SW. # 34 SW. # 35 SW. # 36 SW. # 37 SW. # 38 SW. # 39 SW. # 40 SW. # 41 SW. # 42 SW. # 43 SW. # 44 SW. # 45 SW. # 46 SW. # 47 SW. # 48
02
(4-BALL)
Q2
NOT
TROUGH
USED
#4 (L)
DRIVE
USED « D.O.T.S. »
GRN-RED NOT
180-5119-02 180-5119-02
J1-P3
Below P/F below playfield
IC-U2
IC-U2
IC-U2
IC-U2
IC-U2
IC-U4
PNK
Pink
IC-U4
RED
Red
IC-U4
TAN
Tan
IC-U4
VIO
Violet
IC-U4
WHT
White
IC-U4
YEL
Yellow
180-5218-00
In Cabinet
ORG
Orange
IC-U4
180-5119-02 520-5292-00
below playfield below playfield
FIRE
CANNON CANNON
NOT
BUTTON
MARK
HOME
USED
D.O.T.S. »
« D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « CABINET
SW. # 49 SW. # 50 SW. # 51 SW. # 52 SW. # 53 SW. # 54 SW. # 55 SW. # 56 SW. # 57 SW. # 58 SW. # 59 SW. # 60 SW. # 61 SW. # 62 SW. # 63 SW. # 64
CENTER
03
R.
L
CANNON
NOT
NOT
NOT
Q3
ENTER
USED
USED
USED
DRIVE
D.O.T.S. » « D.O.T.S. » « D.O.T.S. »
« D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. »
GRN-ORG «180-5087-00
500- 22 -0
180-5208-00 180-5208-00 180-520 -00 500- 227-03 500- 227-0
180-508 -00 180-5208-00 180-508 -00 180-508 -00 180-5119-02
500- 22 -0
J1-P4
playfield below playfield below playfield below playfield below playfield below playfield below playfield below playfield below playfield above playfield above playfield above playfield
below playfield
04
« FOR MORE ABOUT DIODE ON TERMINAL STRIPS « D.O.T.S. », SEE SECTION 5, CHAPTER 2, PAGES 102 – 103. »
BLK
BLU
BLK
BRN
GRY
LGN
GRN
Black
Blue
Black
Brown
Gray
Light Grn.
Green
Wire Color Abbreviations used:
IC-U2
Dedicated Switches [ #D-1 – #D-32 ] {Dedicated Switch Locations : next page}
IC-U2
180-5204-00
Coin Door
180-5204-00
Coin Door
180-5204-00
Coin Door
180-0000-00
a/b playfield
FIFTH
COIN
SLOT
IF USED
180-0000-00
a/b playfield
R. (IGHT) RIGHT
NOT
NOT
FLIPPER FLIPPER
NOT
NOT
USED
USED
BUTTON
E.O.S.
USED
USED
NOT USED NOT USED NOT USED NOT USED NOT USED NOT USED
180-5160-01 180-5160-01 500- 890-01 180-5149-00 500-6889-01 180-5149-00 180-5160-01 180-5149-00
Cabinet Side Cabinet Side Cabinet Side Flipper Asm. Cabinet Side Flipper Asm. Cabinet Side Flipper Asm.
LEFT
L. (EFT)
NOT
NOT
NOT
FLIPPER FLIPPER
USED
USED
USED
E.O.S.
BUTTON
NOT USED NOT USED NOT USED NOT USED NOT USED
SW. D-1 SW. D-2 SW. D-3 SW. D-4 SW. D-5 SW. D-6 SW. D-7 SW. D-8 SW. D-9 SW. D-10 SW. D-11 SW. D-12 SW. D-13 SW. D-14 SW. D-15 SW. D-16
PNK-BRN PNK-RED PNK-ORG PNK-YEL PNK-GRN PNK-BLU PNK-VIO PNK-GRY GRY-BRN GRY-RED GRY-ORG GRY-YEL GRY-GRN GRY-BLU GRY-VIO GRY-BLK
J2-P2
J2-P3
J2-P4
J2-P6
J2-P7
J2-P8
J2-P9
J2-P10
J3-P1
J3-P2
J3-P4
J3-P5
J3-P6
J3-P7
J3-P8
J3-P9
IC-U2
IC-U4
NOT
NOT
NOT
Q4 NOT
NOT
NOT
NOT
NOT
NOT
NOT
NOT
USED
USED
USED
USED
USED
USED
USED
USED
USED
USED
USED
DRIVE
D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. » « D.O.T.S. »
« D.O.T.S. »
GRN-YEL « D.O.T.S. » « D.O.T.S. » «180-0000-00
180-0000-00
180-0000-00 180-0000-00
180-508 -00 180-0000-00
J1-P5
a / b playfield a / b playfield
a / b playfield a / b playfield
playfield a / b playfield
CPU/SND
Board
180-5204-00
Coin Door
GROUND
LEFT
CENTER
FOURTH
RIGHT
(BLK)
COIN
COIN
COIN
COIN
J2-P1/11
SLOT
SLOT
SLOT
SLOT
& J3-P10
NOT USED NOT USED NOT USED NOT USED
180-5119-02
Below P/F
TICKET
NOTCH
IF USED
X
X
X
X
DIP
DIP
DIP
DIP
DIP
SELECT
BACK
MINUS
DIP
DIP
DIP
PLUS
NOT
SWITCH SWITCH SWITCH SWITCH SWITCH SWITCH SWITCH SWITCH
(GREEN
(< / – RED
(BLACK
(+ / > RED
USED
BUTTON)
BUTTON)
BUTTON) POSITION POSITION POSITION POSITION POSITION POSITION POSITION POSITION
BUTTON)
NOT USED NOT USED NOT USED NOT USED NOT USED
#7
#5
#6
#8
#4
#1
#2
#3
180-0000-00 180-5192-04 180-5192-02 180-5192-02 180-5192-00 ON / OFF ON / OFF ON / OFF ON / OFF ON / OFF ON / OFF ON / OFF ON / OFF
Coin Door
Coin Door
Coin Door
Coin Door
a/b playfield
IC-41
IC-41
IC-41
IC-41
IC-41
IC-41
IC-41
CPU/SND IC-41 LGN
-RED LGN-ORG LGN-YEL LGN-BLK LGN-BLU LGN-VIO LGN-GRY
CPU/SOUND BD. SW1 DIP SWITCH (located between Connectors J3/J13)
Board LGN-BRN
J13-P1
J13-P3
J13-P4
J13-P5
J13-P6
J13-P7
J13-P8
J13-P9
SW. D-17 SW. D-18 SW. D-19 SW. D-20 SW. D-21 SW. D-22 SW. D-23 SW. D-24 SW. D-25 SW. D-26 SW. D-27 SW. D-28 SW. D-29 SW. D-30 SW. D-31 SW. D-32
502-5032-00
Optional Kit
GROUND
TILT
(BLK) PENDULUM SLAM
TILT
J13-P10 (PLUMB BOB)
OPTIONAL
AC/DC PRO MANUAL 500-55C0-01
14
SETUP AND MOVING
1.12SWITCH LOCATIONS
Switch Menu: Switch, Active, Single, & Service
AC/DC PRO MANUAL 500-55C0-01
15
SETUP AND MOVING
I/O
Power
Driver
Board
01
IC-U17
18VDC
02
03
IC-U15
18VDC
04
IC-U14
18VDC
05
IC-U13
18VDC
06
07
-5
# 15
-
08
#8
IC-U10
18VDC
YEL-GRY
J13-P1
# 24
# 16
112-503 -08
RI HT
OUTLANE
« D.O.T.S. »
# 7 LED
IC-U11
18VDC
« D.O.T.S. »
RI HT
RETURN LANE
YEL-VIO
J13-P3
[ C. = CENTER ] [ L. = LEFT ] [ R. = RIGHT ]
# 14
-
# 6 LED
IC-U12
18VDC
LAMP MATRIX GRID [ #1 – #80 ] {Lamp Locations : next page}
IC-U16
18VDC
# 12 LED
NOT
USED
# 23 LED
NOT
USED
# 22 LED
T.N. T.
# 39 LED
# 32
# 40
112-5033-08
# 48
112-5033-08
TUNES N
STUFF
112-5033-08 « D.O.T.S. »
RO C K
# 31 LED
112-5033-08 « D.O.T.S. »
112-5033-08
T. N. T.
# 38 LED
# 47 LED
112-5033-08 « D.O.T.S. »
RI HT
TOP LANE
112-5033-08 « D.O.T.S. »
R O CK
# 30 LED
112-5033-08 « D.O.T.S. »
T. N.T.
-5
YEL-BLU
J13-P4
# 5 LED
YEL-GRN
J13-P5
# 4 LED
YEL-BLK
J13-P6
# 3 LED
YEL-ORG
J13-P7
# 11 LED
LEFT
RETURN LANE
# 2 LED
YEL-RED
J13-P8
LEFT
OUTLANE
# 1 LED
YEL-BRN
J13-P9
TOURNAMENT
START BUTTON
112-5033-08 « D.O.T.S. »
START
BUTTON
112-5033-08 « D.O.T.S. »
01
LED
Q33
GROUND
112-5033-08 « D.O.T.S. »
# 13
112-5033-08 « D.O.T.S. »
A C DC
# 21 LED
112-5033-08
# 29 LED
# 37 LED
# 46 LED
112-5033-08 « D.O.T.S. »
CENTER
TOP LANE
112-5033-08 « D.O.T.S. »
R OCK
112-503 -08 « D.O.T.S. »
L. RAMP
STANDUP R
# 20 LED
112-5033-08 « D.O.T.S. »
A C DC
# 19 LED
112-5033-08 « D.O.T.S. »
AC DC
# 10 LED
112-5033-08 OPTIONAL
# 9 LED
RED-BRN
J12-P1 « D.O.T.S. »
AC D C
# 18 LED
112-5033-08 « D.O.T.S. »
L. RAMP ARROW
WHT. NOTE
# 28 LED
112-5033-08 « D.O.T.S. »
# 36 LED
# 45 LED
112-5033-08 « D.O.T.S. »
LEFT
TOP LANE
112-5033-08 « D.O.T.S. »
R. LOOP ARROW R. LOOP ARROW
WHT. NOTE
RED HORNS
# 27 LED
112-503 -08 « D.O.T.S. »
L. RAMP
STANDUP L
112-5033-08 « D.O.T.S. »
L. LOOP ARROW
WHT. NOTE
# 17 LED
AC D C
NOT
USED
« D.O.T.S. »
TRA BALL
# 35 LED
112-5033-08 « D.O.T.S. »
# 44 LED
112-5033-08 « D.O.T.S. »
BELL ARROW
WHT. NOTE
# 43 LED
NOT
USED
112-5033-08 « D.O.T.S. »
02
LED
Q34
GROUND
RED-BLK
J12-P2 « D.O.T.S. »
03
Q35
GROUND
RED-ORG
J12-P3
# 42 LED
# 56
112-5033-08
ROCK
A AIN
112-5033-08 « D.O.T.S. »
CANNON
CHAOS
112-5033-08 « D.O.T.S. »
CANNON
OLLE
112-5033-08 « D.O.T.S. »
CANNON
FODDER
112-5033-08 « D.O.T.S. »
WHOLE LOTTA
LED Clear
# 55 #555
ROCK N ROLL
# 54 LED
#555 Clear
HI HWA TO
# 53 LED
OU SHOOK ME
# 52 LED
L. LOOP ARROW
112-5033-08 « D.O.T.S. »
SUPER
# 51 LED
ALBUM
MULTIBALL
112-5033-08 « D.O.T.S. »
BELL ARROW
RED HORNS
# 34 LED
112-5033-08 « D.O.T.S. »
WHT. NOTE
# 33 LED
SUPER
# 50 LED
SUPER
LANES
112-5033-08 « D.O.T.S. »
SPECIAL
112-5033-08 « D.O.T.S. »
NOTE
04
# 25 LED
# 26 LED
LED
Q36
T.N.T. ARROW R. RAMP ARROW
E
GROUND
WHT.
RED-YEL
J12-P4 « D.O.T.S. »
ROC K
05
LED
Q37
GROUND
# 41 LED
# 49 LED
112-5033-08 « D.O.T.S. »
SUPER
ETS
112-5033-08 « D.O.T.S. »
AM
RED-GRN
J12-P5 « D.O.T.S. »
06
LED
Q38
GROUND
TOUR
TAR
MULTIBALL
RED-BLU
J12-P6 « D.O.T.S. » 112-5033-08 « D.O.T.S. »
07
LED
Q39
GROUND
UKEBO
# 57 LED
# 65 LED
UKEBO
# 58
# 66 LED
THUNDERSTRUCK
# 74
NOT
USED
# 59 LED
LEFT
BUMPER
# 60 LED
-0
-
RIGHT
BUMPER
BRN
Brown
# 61 LED
-0
«
BOTTOM
BUMPER
-
# 62 LED
# 63 LED
# 64
# 72
112-503 -08
R. RAMP
STANDUP
« D.O.T.S. »
WHT
White
# 80
YEL
Yellow
NOT
USED
112-503 -08
LET THERE
BE ROCK
« D.O.T.S. »
# 71 LED
-5 33-
FIRE
BUTTON
-0 « D.O.T.S. »
VIO
Violet
# 79 #555 Clear
112-5034-0
HELL AIN'T A BAD
PLACE TO BE
# 70 LED
T.N.T.
« D.O.T.S. »
RED
Red
NOT
USED
# 78 #555 Clear
112-5034-0
ORG
Orange
NOT
USED
GRN
Green
# 69 LED
# 77
112-5034-0
GRY
Gray
NOT
USED
« D.O.T.S. »
FOR THOSE
ABOUT TO ROCK
# 68 LED
BLU
Blue
# 76
112-5034-0
WAR
MACHINE
BLK
BLK
Black
Black
NOT
USED
« D.O.T.S. »
# 67 LED
# 75
112-5034-0
BACK IN
BLACK
112-5034-0 « D.O.T.S. »
NOT
USED
-
ROSIE
RED HORNS ALL NI HT LON
HELL
TRAIN
LOOPS
MULTIBALL
COMBOS
RED-VIO
-08 « D.O.T.S. » 112-503
165-5002-00
165-5002-00
-08
J12-P8 « D.O.T.S. » 112-5033-08 « D.O.T.S. » 112-5033-08 « D.O.T.S. » 112-5033-08 « D.O.T.S. » 112-5033-08 « D.O.T.S. » 112-503 -08 « D.O.T.S. » 112-503 -08 « D.O.T.S. » 112-503
08
LED
Q40
GROUND
HELLS
HORN L
HORN R
RED-GRY
J12-P9 « D.O.T.S. » 112-503 -0 « D.O.T.S. » 112-503 -0
09
LED
Q41
GROUND
# 73
NOT
USED
BELLS
RED-WHT
J12-P10 « D.O.T.S. » 112-503 -08 « D.O.T.S. »
« D.O.T.S. »
10
#555 Clear
Q42
NOT
GROUND
USED
RED
J12-P11
Wire Color Abbreviations used:
AC/DC PRO MANUAL 500-55C0-01
16
SETUP AND MOVING
1.13LAMP LOCATIONS
Lamp Menu: One, All, Row, Column, & Ordered
LED
AC/DC PRO MANUAL 500-55C0-01
17
SETUP AND MOVING
Drive
Driver
Transistor Ouput PCB
Power Line
Color
Power Line
Connection
Power
Drive Transistor
D.T. Control
Voltage Control Line Color Line Connect
#1
TROUGH UP-KICKER
Q1
YEL-VIO
J10-P9/10 50VDC
BRN-BLK
J8-P1
26-1200
#2
AUTO LAUNCH
Q2
YEL-VIO
J10-P9/10 50VDC
BRN-RED
J8-P3
23-8000
#3
CANNON EJECT
Q3
YEL-VIO
J10-P9/10 50VDC
BRN-ORG
J8-P4
23-8000
#4
RIGHT RAMP DIVERTER
Q4
YEL-VIO
J10-P9/10 50VDC
BRN-YEL
J8-P5
0
32-1800
515-6595-01-ND
#5
RIGHT CONTROL GATE
YEL-VIO
J10-P9/10 20VDC
BRN-GRN
J8-P6
090-5060-01-ND
I/O
Power
Q5 Driver
#6
Q6
BRN-BLU
J8-P7
#7
Q7
BRN-VIO
J8-P8
BRN-GRY
J8-P9
#8
SHAKER MOTOR (OPTIONAL)
#9
LEFT POP BUMPER
Q8
Drive
Driver
Transistor Ouput PCB
RED-WHT
Power Line
Color
J17-P7
Power Line
Connection
50VDC
Power
Drive Transistor
D.T. Control
Voltage Control Line Color Line Connect
090-5044-ND
090-5001-ND
090-5001-ND
32-1250
S. Motor Kit
502-5027-00
Coil GA-Turn
or Bulb Type
Q9
YEL-VIO
J10-P9/10 50VDC
BLU-BRN
J9-P1
26-1200
#10 RIGHT POP BUMPER
Q10
YEL-VIO
J10-P9/10 50VDC
BLU-RED
J9-P2
26-1200
#11 BOTTOM POP BUMPER
Q11
YEL-VIO
J10-P9/10 50VDC
BLU-ORG
J9-P4
26-1200
YEL-VIO
J10-P9/10 50VDC
BLU-YEL
J9-P5
23-8000
YEL-VIO
J10-P9/10 50VDC
BLU-GRN
J9-P6
26-1200
YEL-VIO
J10-P9/10 50VDC
BLU-BLK
J9-P7
22-1200
GRY-YEL~3A
Fuse~RED-YEL J10-P6/7 50VDC
BLU-YEL~3A
Fuse~RED-YEL J10-P6/7 50VDC
ORG-GRY
J9-P8
22-1080
ORG-VIO
J9-P9
22-1080
#13 LEFT SLINGSHOT
I/O
Q12
Power
Q13 Driver
#14 RIGHT SLINGSHOT
Q14
#15 LEFT FLIPPER (50v RED/YEL)
Q15
#16 RIGHT FLIPPER (50v RED/YEL)
Q16
#12 TOP EJECT
Drive
Driver
Transistor Ouput PCB
#17 TRAIN FLASHER
Q17
#18
#19
Power Line
Color
Power Line
Connection
ORANGE
J6-P10
Power
Drive Transistor
D.T. Control
Voltage Control Line Color Line Connect
090-5044-ND
090-5044-ND
090-5044-ND
090-5001-ND
090-5044-ND
090-5044-ND
090-5032-ND
090-5032-ND
Coil GA-Turn
or Bulb Type
LED0
VIO-BRN
J7-P2
Q18
VIO-RED
J7-P3
0
Q19
VIO-ORG
J7-P4
0
20VDC
113-5034-08
ORANGE
J6-P10
20VDC
VIO-YEL
J7-P6
113-5034-08
#21 LEFT SIDE FLASHER
I/O
Q20
Power
Q21 Driver
ORANGE
J6-P10
20VDC
VIO-GRN
J7-P7
113-5034-08
#22 BACK PANEL FLASHER
Q22
ORANGE
J6-P10
20VDC
VIO-BLU
J7-P8
113-5034-08
#23 TOP EJECT FLASHER
Q23
ORANGE
J6-P10
20VDC
VIO-BLK
J7-P9
113-5034-08
#24 OPTIONAL (e.g. COIN METER)
Q24
#20 LEFT RAMP FLASHER
Coil Note:
LED
LED
LED
LED
Optional
5VDC
-ND means ’No Diode’. -00B or -00T can be used for coil replacements, but the diode must be removed. Call for more info.
Drive
Driver
Transistor Ouput PCB
RED
J16-P4-8
5VDC
VIO-GRY
J7-P10
Power Line
Color
Power Line
Connection
Power
Drive Transistor
D.T. Control
Voltage Control Line Color Line Connect
ORANGE
J6-P10
Coil GA-Turn
or Bulb Type
LED
#25 POP BUMPERS FLASH
Q25
#26 BELL ARROW FLASHER
Q26
ORANGE
J6-P10
20VDC
BLK-RED
J6-P2
113-5034-08
#27 LEFT RAMP LEFT SIDE FLASHER
Q27
ORANGE
J6-P10
20VDC
BLK-ORG
J6-P3
112-5041-08
#28 LEFT RAMP RIGHT SIDE FLASHER
Q28
ORANGE
J6-P10
20DC
BLK-YEL
J6-P4
112-5041-08
ORANGE
J6-P10
20VDC
BLK-GRN
J6-P5
112-5041-08
20VDC
BLK-BRN
J6-P1
113-5034-08
LED
LED
#29 RIGHT RAMP RIGHT SIDE FLASHER
I/O
Power
Q29 Driver
#30 RIGHT RAMP FLASHER
Q30
ORANGE
J6-P10
20VDC
BLK-BLU
J6-P6
113-5034-08
#31 RIGHT SIDE FLASHER
Q31
ORANGE
J6-P10
20VDC
BLK-VIO
J6-P7
113-5034-08
#32 CANNON MOTOR
Q32
ORANGE
J6-P10
20VDC
BLK-GRY
J6-P8
Note: In Test Flash Lamps Menu ("Flash" Icon), only Flashers are tested in numeric order. This Game: Q21, Q23, Q25 – Q31
Drive
Driver
Trans. Ouput PCB
#33 AUX 1: TICKET ADVANCE (ENABLE)
#34 AUX 2: TICKET METER
#35 AUX 3: SWITCHED GROUND
18
Coil GA-Turn
or Bulb Type
Q1
Aux.
Q2
Driver
Q3
Power Line
Color
Power Line
Connection
RED
J16-P4-8
RED
J16-P4-8
GRY-RED
J16-P3
AC/DC PRO MANUAL 500-55C0-01
Power
Drive Transistor
D.T. Control
Voltage Control Line Color Line Connect
5VDC
WHITE
J2-P3
BROWN
J2-P4
12VDC
BLK-WHT
J2-P7
1K RES.
PULL-UP
LED
LED
LED
LED
MOTOR
041-5111-00
Coil GA-Turn
or Bulb Type
Ticket
Dispenser
Ticket
Meter
Ticket
Dispenser
SETUP AND MOVING
1.14COIL LOCATIONS
Coil Menu: Single Coild & Cycling Coil
AC/DC PRO MANUAL 500-55C0-01
19
SERVICE MENU SYSTEM
2. SERVICE MENU SYSTEM
2.1 SERVICE MENU INTRODUCTION
Important: The switch bracket holds the playfield power interlock. It is located just inside the coin door frame.
The button switch for the playfield power interlock switch must be pulled out for electro-mechanical device
testing or diagnostic purposes (this is required). If this button is pushed in, the playfield power is disabled
while the coin door is open.
HOW TO USE THIS SECTION
This section will cover all functions available in the service menu in a step-by-step process. This section is
divided into chapters which coincide with the main menu (will also provide more detailed information). The
previous and following pages in this chapter will instruct the operator on how to move through the menus. It’s
simple, easy, and fun to use!
After powering up, push down the black “select” button to begin. Looking at the display you will momentarily
see “SERVICE MENU” followed by the main menu.
Use the red [</-] and [+/>] buttons to move the selected icon left or right, and the black “select” button to
activate the selected icon.
The main menu now appears with the “DIAG” icon (go to diagnostics menu) highlighted.
As the operator views the menu screen(s), the “More” [</>] symbols indicates that there are more icons to
select in each direction. The icon selected will blink. Pushing the black “select” button will select the icon
and the menu screen will change to the menu selected. Press the green “back” button to move backwards
through the menu levels. Press the green “back” button repeatedly or select the “QUIT” icon to completely
exit out of the service menu mode.
View the service menu icon tree on the next pages for a complete overview of all menus used in this
system. The “HELP” icon provides an explanation of the icon usage or any other information in the menu
where the ”HELP” icon was selected (when available).
DIAG: Go to diagnostics menu | AUD: GO to audits menu | ADJ: Go to adjustments menu | UTIL: Go to
utilities menu (Installs, Custom MSG. Custom Pricing, Set Time, Reset, & USB) | TOUR: Go to tournament
menu (Start Tournament, View Tournament Data, Sign Messages)
Use both the manual and the display to help customize, troubleshoot, and/or diagnose faults, if any.
20
AC/DC PRO MANUAL 500-55C0-01
AC/DC PRO MANUAL 500-55C0-01
SWITCH
ALERTS
ACTIVE
SWITCH
TEST
SWITCH
TEST
GO TO
LAMP
MENU
STANDARD FEATURE
ADJUST- ADJUSTMENTS
MENTS
*
CYCLING
COIL
TEST
CYCLING
FLASH
LAMP
TEST
BEGIN
BURN
IN
FLASH LAMPS MENU
SINGLE
FLASH
LAMP
TEST
SOUND/
TECHNICIAN KNTOECSKTER SPEAKER
TEST
ALERTS
COIL MENU
SINGLE
COIL
TEST
GAMEBALL
SPECIFIC TROUGH
TESTS
TEST
*
DIAGNOSTICS MENU
DUMP
AUDITS
TO USB
SINGLE
LAMP
TEST
DOT
MATRIX
TEST
ROW
LAMPS
TEST
TOURNAMENT MENU
COLUMN ORDERED
LAMPS
LAMPS
TEST
TEST
... MENUS CONTINUED
RETURN
EXIT
DISPLAY
SERVICE
TO ...
HELP
[ MENU ]
MENU
SCREEN
VIEW
TOURSIGN
START
STOP
TOURTOUR- TOURNA- NAMENT MESSXAGES
NAMENT NAMENT MENTXDATA AUDITS
A-B
LAMP MENU
ALL
LAMPS
TEST
CONTINUED
NEXT PAGE.
These non-selectable Icons
appear in the selected Menu
only when there are MORE
Icons to the LEFT or to the
RIGHT available for selection.
EXIT THE SERVICE MENU BY SELECTING THIS ICON
IN ANY MENU AND RETURN TO THE ATTRACT MODE.
UTILITIES MENU
GO TO
GO TO
TO
EXIT
ADJUST- UTGIO
LITIES NTAOMUERN-T SERVICE
MENTS
M
E
N
U
M
ENU
MENU
MENU
MAIN MENU
ADJUSTMENTS MENU
GO TO
AUDITS
MENU
CONTINUATION OF
SUB-MENUS.
SWITCH MENU
GO TO
FLASH
LAMPS
MENU
*
GO TO
COIL
MENU
*
GO TO
SWITCH
MENU
*
EARNINGS STANDARD FEATURE NTAOMUERN-T
AUDITS AUDITS
AUDITS
AUDITS
AUDITS MENU
OPERATION WITH THE COIN DOOR OPEN.
*XPWUHLELNOEUNTTTEHREINPGOTWHEERNINOTTEERDLMOECNKUSSW, YITOCUHMFUOSRT
GO TO
DIAGNOSTICS
MENU
SERVICE MENU SYSTEM
2.2 SERVICE MENU
ICON TREE
Spider-Man™ Pinball Service Menu Icon Tree
21
22
AC/DC PRO MANUAL 500-55C0-01
IIN
NES
STTSA
ALLLL
EA
A
SY
Y
XX
GO TO
RESETS
MENU
GO TO
USB
MENU
IIN
NS
STTA
ALLMLL
M
ME
EXD
DXIIU
UM
IIN
NHS
STTRA
ALLLL
HA
A
RD
D
XX
INSTALL
EXTRA
HARD
IIN
ST
N
TA
AL
LL
L
33--SB
BXA
AXL
LL
L
RESET MENU
GO TO
GO TO
TO
EXIT
ADJUST- UTGIO
LITIES NTAOMUERN-T SERVICE
MENTS
M
E
N
U
M
ENU
MENU
MENU
MAIN MENU
These non-selectable Icons
appear in the selected Menu
only when there are MORE
Icons to the LEFT or to the
RIGHT available for selection.
TO UPDATE GAME CODE, MOVE DIP SWITCH #8 TO 'ON' (on
CPU/SND PCB). PERFORM CPU / SND PCB RESET PRESS THE
WHITE BUTTON. FOLLOW ON-SCREEN PROMPTS (REVIEW
INSIDE COVER).
... MENUS CONTINUED
RETURN
EXIT
DISPLAY
SERVICE
TO ...
HELP
[ MENU ]
MENU
SCREEN
USB MENU
DUMP
DATE BTAOCUKSUBP
TO USB UPA
ME
MEMORY G
ORY
CODE MSETMIC
STICK
K
NOTE: Depending on Game Type, Version, selections made, Dip Switch settings, location and/or areas,
some Icons may appear non-functional or may not appear at all. Some Icons change depending on
selections (e.g. Selecting and activating the "STRT" Icon [ Start Tournament ] will be replaced with the
"STOP" Icon [ Stop Tournament ] ). In displays where changes can be made or to perform a function,
remember, use the GREEN Button to go [ BACK ], exit or escape, the RED Buttons to [ < / – ] DECREASE
/ [ + / > ] INCREASE a value or setting, and the BLACK Button to [ SELECT ] next or as 'OK' / 'ENTER'.
EXIT THE SERVICE MENU BY SELECTING THIS ICON
IN ANY MENU AND RETURN TO THE ATTRACT MODE.
STALL INS
IIN
ST
TALLLL
STALL INSTALL IIN
N
NOS
SVTTEA
TA
AL
ALLLTLLY IN
LL
L INSTAELTLI- DIIN
ADD-A- FIN
55--SB
AS
CTTA
ORY
RECXTOR'S HOME N
BXA
AXL
LL
L COTMIOPN
CUT
PLAY NOVXEXLTY BALL FACXTXORY
RESET
RESET
RESET
ET
RESET FARCETSO
GRAND
HIGH
GAME
RY
AUDITS CHAMPION SCORES CREDITS SETTINGS
SET
DATE /
TIME
GO TO
AUDITS
MENU
SEE PREVIOUS PAGE.
GO TO
DIAGNOSTICS
MENU
I N S TA L L S M E N U
Note: Press [ SELECT ] to Install; Press [ BACK ] to cancel. After selection of any of the Install Icons, the request is installed and
returns to the Install Menu. The last icon activated before exiting this menu will supercede any previous Icon selected in the group.
INSTALL
EXTRA
EASY
RESET
COIN
AUDITS
ENTER
SET
GO TO
INSTALLS CUSTOM CUSTOM
MENU MESSAGE PRICING
UTILITIES MENU
For more detailed information on the Menus and,
Sub-Menus, review Section 3, Chapters 2-–6 .
Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 6
SERVICE MENU SYSTEM
SERVICE MENU
ICON TREE CONTINUED
Spider-Man™ Pinball Service Menu Icon Tree Continued
CONTINUATION OF
SUB-MENUS.
SERVICE MENU SYSTEM
2.3 PROBLEM/SOLUTION TABLE
In the main menu and in all sub-menus (where the “QUIT” icon is present), if the “QUIT” icon is selected and activated, or the
green “BACK” button is pressed repeatedly (depending on which sub-menu you are in), the service menu session will be exited
and returned to the attract mode.
Turning the game on/off will start the power-up routine. Upon power-up, the display will indicate the country, file version, and
language(s) installed. Language/Country change via DIP switch.
Problem
Will not enter the service menu after depressing the black [SELECT] button.
All the service buttons appear to be nonfunctional.
Solution
• Check the service switches [Green, Red, Red, Black] for loose connections or bad ground.
• Check the associated wiring harness to/from the CPU/sound board, connector J13.
• Check the CPU/sound board for possible failure
• Check the service switches wiring harness for poor or no connection and/or broken wires.
The green button in the attract mode will not
enter the service credits menu to add service
credits.
• Check to make sure the game is not in Free Play. If the game is set to Free Play, adding service credits is not
required.
• Check the service switches wiring harness for poor or no connection and/or broken wires.
The display “blanks out”.
• Check the dot matrix display for loose wiring harnesses, for poor or no connection, and/or broken wires.
• Check F1 (3/4A fuse) on the display power supply board.
• Check for stuck switches on either of the red buttons.
Icons scroll along continuously in the main
menu.
The start and flipper buttons do not select or
activate icons in the switch test menu.
• This is normal. These switches are deactivated as they are part of the switch test.
Can’t move slection of the icons with the left
and/or right flipper buttons.
• Check the flipper buttons for loose connections or bad grounding.
• This is normal only in diagnostics switch & active switch tests
Some icons appear to be non-funtional in the
menu or missing.
• Some functionality of the service menu may not have been completed during development. If absent, it should
only be a non-critical function such as the “HELP” icon, which will explain the usage of icons. When completed,
a software update will correct the problem. Software updates are announced via Service Bulletins and on our
website (http://www.sternpinball.com/service-bulletins)
In the coil test menu, the coils and flashlamps • Ensure the power interlock switch is pulled out.
do not fire after pressing the black “SELECT”
button.
In the service menu, the volume cannot be
adjusted with either of the red buttons.
• The volume adjustment can only be made when in the attract mode.
In the service menu, the display seems to
lock up or the help display appears to be
non-functional
• If you cannot clear the situation by exiting back one menu, exit completely out of the service menu and reenter. If the problem persists, call technical support for additional help.
AC/DC PRO MANUAL 500-55C0-01
23
SERVICE MENU SYSTEM
2.4 DIAGNOSTICS MENU
To initiate, from the main menu select the “DIAG” icon. The diagnostics menu provides the tests for switches, coils, flash lamps,
lamps, sounds, and dots in the dot matrix display. Each feature may be tested manually or automatically after entering the service
menu. The [CYCLING COIL TEST]/[FLASH LAMP TEST] may be used for a quick verification of automatic test functions. The
[SWITCH TEST] / [SINGLE COIL TEST] / [SINGLE LAMP TEST] / [ALL LAMP TEST] / [ROW LAMPS TEST] / [COLUMN LAMPS
TEST] / [FLASH LAMP TEST] may be used for troubleshooting.
All diagnostics menu icons and their usages are explained throughout this chapter in the same order as seen in the dot matrix
display. Note: Depending on the game type, version, selections made, DIP switch settings, location and/or areas, some icons
may appear non-functional or may not appear at all. Some icons change depending on selection (e.g. Selecting and activating
the “STRT” icon [Start Tournament] will be replaced with the “STOP” icon [Stop Tournament]). Icons and/or functions, order, and
operation are subject to change.
Important: Upon power-up (game CPU reset) or opening the coin door, watch the display for any alerts.
This audible/visual alert display is shown when the 50v/20v power is disabled (by opening the coin door). Pull out the interlock switch only while in
the service menu for coil or switch testing & burn-in when the coin door is
required to stay open for service button use. Pulling out the power interlock
switch or pressing the ‘escape’ green [BACK] button will remove the alert
display. Initial display presentation is accompanied by 3 audible tones (the
bright display warning will go dim after approximately 30 seconds).
This alert display is shown momentarily during game mode or power-up to
alert the operator of a device malfunction (device or mechanism doesn’t
energize or is energized repeatedly). Operator Alert works by monitoring any
switch activated device that has the potential to trap a ball when disabled
(e.g. in the shooter lane, scoop, or eject holes, etc.). This alert can also appear if a switch associated with a device (e.g. ball trough, auto plunger, etc.)
is stuck closed (caused by a switch jam or stuck ball); the game will activate
the device a predetermined number of times and if the problem is still detected, this device will be noted in Switch Alerts and/or Technical Alerts.
Upon entering the service menu, if an asterisk “ * ” is displayed after the
words “SERVICE MENU”, the game had detected possible faulty devices,
switches, and/or missing pinballs. Press either of the red buttons (short-cut
to the technician alerts menu) or continue into the service menu (press the
black button again), select the “DIAG” icon and “TECH” icon for the technician alerts information.
CAUTION! Remove all pinballs from the ball trough prior to lifting the playfield to its full upright position for servicing. Pull out the
power interlock switch for operation. To eject pinballs, select the “DIAG” icon from the main menu to enter the diagnostics menu.
Select the “CLR” icon to enter the ball trough test menu. Press the black [SELECT] buttons. To return to the diagnostics menu,
press the green [BACK] button. This feature is also useful to retrieve a pinball for game testing in switch or coil tests.
24
AC/DC PRO MANUAL 500-55C0-01
SERVICE MENU SYSTEM
SWITCH MENU
To initiate, from the diagnostics menu, select the “SW” icon. Switches are configured in a 4 x 16 matrix of rows [Switch
Drives] and columns [Switch Returns] with up to 64 possible switches. Dedicated switches are configured in a 2 x 16
matrix of rows [Dedicated Switch Drives/Ground] and columns [Dedicated Switch Returns] with up to 32 possible dedicated switches (includes the 8 DIP switch positions). The switch test menu consists of three (3) parts: Switch & Active
Switch Tests and Switch Alerts to test all switches.
Reminder: The flipper & start buttons (part of switch tests) are temporarily disabled as service navigation buttons during these
test(s) so they can be tested and shown on-screen. Pressing the green [BACK] button (dedicated switch D-21), light green-black /
black (GND), will exit the switch test or active switch test.
SWITCH TEST
To initiate, from the switch menu, select the “TEST” icon. Ensure the power interlock switch is pulled out if testing with the coin door open and the
activation of coils is required. Upon entering switch test, you will notice
that some switches are already indicated as closed. In the examples, the
4-ball trough switches #18, #19, #20, & #21 are shown closed (pinballs at rest in the
ball trough), along with the flipper E.O.S. dedicated switches D-10 & D-12 (End-ofStroke switches are ‘normally closed’). If the game has more flippers with E.O.S.
dedicated siwtches, CPU DIP switch setting other than 1-8 OFF or switches stuck
closed, more dots will be indicated (enter active switch test to reveal the names).
In Switch Test, close each switch and observe the display (switch closure is accompanied by a short audible tone). In the example, the black [SELECT] button dedicated switch D-24 is pressed. The dot matrix display will light up (highlight) the corresponding dot in the on-screen matrix, display the switch name, switch number, and
the switch drive/return wire colors. When not closing a switch, the display indicates
NONE and the last switch number closure. For the switch matrix grid and dedicated
switch grid, escape out of this test and enter Active Switch Test (described below)
to view the names of the switches closed. Note: Pressing the green [BACK] button
(Ded. Switch D-21), Lt. green-black / black (GND), will exit the switch test.
CAUTION! Coil mechanism when activated has fast moving parts! While performing
Switch Test with the coin door closed or open (with the power interlock switch pulled
out), do not use your finger to test switches which are associtaed with a coil mechanism such as a vertical up-kicker (hole with a switch), slingshots, bumpers, etc.
ACTIVE SWITCH TEST
To initiate, from the switch menu select the “ACT” icon. In Active Switch
Test, if any switches are stuck closed (or normally closed from the
pressence of pinball(s) as in the ball trough), the display will flash the corresponding dot(s) in the on-screen matrix, display the name, and display
the switch drive/return wire colors. If more than one switch is closed, the switch
information will change with each switch. This cycle continues until all switches are
cleared or until Active Switch Test is exited. In the example, the black [SELECT]
button dedicated switch D-24 is pressed and held down. The display will cycle and
flash each dot, naming each switch which is closed. To determine the switch number, compare the highlighted dot to the same position in the switch matrix grid.
SWITCH ALERTS
To initiate, from the switch menu, select the “ALRT” icon. In Switch Alerts Menu, possible inoperable
switches are marked with an “X” (Out of Service). Mark switches “IN” or “OUT OF SERVICE” by pressing the black button while the intended switch is highlighted and change with either of the red buttons.
Switches which are determined as “OUT OF SERVICE” by the game or manually, will be automatically
marked as “IN SERVICE” as soon as the game determines a valid switch closure (after adjusting, fixing or replacing the switch, then testing/actuating the switch). Note: A factory reset will also put the switch back “IN SERVICE”
in which the game will need to redetermine if the switch should be marked “OUT OF SERVICE”.
AC/DC PRO MANUAL 500-55C0-01
25
SERVICE MENU SYSTEM
COIL MENU
To initiate, from the diagnostics menu select the “COIL” icon. Coils #01 - #16 are typically high current coils (although
low current coils may be used in these positions & will be noted). Coils #17 - #32 are typically low current coils. Flash
lamps are typically used in positions #25 - #32 (although flash lamps may be used in any position and will be noted).
Auxilliary coils may be used in positions #33 - #35.
Remember, use the green button to go [BACK], exit, or escape, the red buttons to [</-] GO BACK [+/>] GO FORWARD, and the
black button to [SELECT] ENERGIZE the coil (solenoid) or flash lamp.
SINGLE COIL TEST
To initiate, from the coil menu select the “TEST” icon. Ensure the
power interlock switch is pulled out if testing with the coin door
open. Upon entering single coil test, you will notice the #1 coil is
shown. The dot matrix display will indicate the coil or flash lamp name, coil
(solenoid), or flash lamp number and the coil or flash lamp power line / drive
transistor control line wire colors. To determine the “pin-outs” from the I/O
power driver board, the coil voltage gauge-turns or lamp type, view the coil
detailed chart table.
CYCLING COIL TEST
To initiate, from the coil menu select the “CYC” icon. Ensure the
power interlock switch is pulled out if testing with the coin door
open. The test pulses each regular coil or flash lamp sequentially (cycling) on the playfield and in the backbox (if coils or flash
lamps are used). The dot matrix display indicates the same information you
will find in Single Coil Test.
FLASH LAMPS MENU
To initiate, from the diagnostics menu select the “FLASH” icon. The two tests allows the technician to easily spot
any burned-out flash lamps and replace them. Unlike Single Coil Test, which tests all coils (solenoids) including flash
lamps, Single and Cycling Flash Lamp Tests test only the flash lamps used in the game. Flash lamps are typically used
in positions #25 - #32 (although flash lamps may be used in any position and will be noted).
Remember, use the green button to go [BACK], exit, or escape, the red buttons to [</-] GO BACK [+/>] GO FORWARD, and the
black button to [SELECT] ENERGIZE the flash lamp.
SINGLE FLASH LAMP TEST
To initiate, from the flash lamps menu select the “TEST” icon.
Ensure the power interlock switch is pulled out if testing with the
coin door open. Upon entering Single Flash Lamp Test you will
notice the first flash lamp is shown. The dot matrix display will indicate the flash lamp name, flash lamp number, and the flash lamp power line
/ drive transistor control line wire colors. To determine the “pin-outs” from the
I/O Power Driver Board or lamp type, view the coil detailed chart table.
CYCLING FLASH LAMP TEST
To initiate, from the flash lamps menu, select the “CYC” icon. Ensure the power interlock switch is pulled out if testing
with the coin door open. The test pulses each flash lamp sequentially (cycling) on the playfield and in the backbox (if
flash lamps are used). The dot matrix display indicates the same information you will find in Single Flash Lamp Test.
26
AC/DC PRO MANUAL 500-55C0-01
SERVICE MENU SYSTEM
LAMP MENU
To initiate, from the diagnostics menu select the “LAMP” icon. Controlled lamps are configured in an 8 x 10 matrix of
rows [Lamp Returns / Ground] and columns [Lamp Drives / 18VDC] with up to 80 lamps possible. The lamp test menu
consists of five (5) parts: Single Lamp Test, Test All Lamps, Row Lamp Test, Column Lamps Test, and Ordered Lamps
Test to test all lamps.
Remember, use the green button to go [BACK], exit, or escape, the red buttons to [</-] GO BACK/LEFT [+/>] GO FORWARD/
RIGHT, and the black button to [SELECT] next or as “OK / ENTER”.
SINGLE LAMP TEST
To initiate, from the lamp menu select the “ONE” icon. As each
lamp is selected, the lamp will light at its location on the playfield
as well as the dot matrix display. Upon entering Single Lamp Test,
you will notice the #1 lamp is shown. The dot matrix display will
light up (highlight) the corresponding dot in the on-screen matrix, display the lamp name, lamp number and the lamp return/drive
wire colors.
ALL LAMPS TEST
To initiate, from the lamp menu select the “ALL” icon. Upon
entering All Lamps Test, you will notice the dot matrix display
is flashing “ALL LAMPS ON” and the lamps on the playfield will
be lit, alternating between rows in the lamp matrix grid. The dot
matrix display will light up (highlight) all of the dots in the on-screen matrix.
ROW LAMPS TEST
To initiate, from the lamp menu select the “ROW” icon. As each
lamp row is selected, the lamps in the row will light on the playfield as well as the dot matrix display. Upon entering Row Lamps
Test, you will notice that the #1 lamp row is shown. The dot matrix
display will light up (highlight) the corresponding row of dots in the on-screen matrix, display the lamp row number, the lamp
return wire colors, the I/O PCB connector, and transistor number.
COLUMN LAMPS TEST
To initiate, from the lamp menu select the “COL” icon. As each
lamp column is selected, the lamps in the column will light on the
playfield as well as the dot matrix display. Upon entering Column
Lamps Test, you will notice that the #1 lamp column is shown. The dot matrix
display will light up (highlight) the corresponding row of dots in the on-screen matrix, display the lamp column number, the lamp
drive (18VDC) wire colors, the I/O PCB connector, and IC number.
ORDERED LAMPS TEST
To initiate, from the lamp menu select the “ORD” icon. If required, this icon will appear in the lamp menu. Identical to Single
Lamp Test, however, the lamps lit are not in the lamp matrix
numeric order, but ordered and arranged in seperate localized
grouping(s) for easier lamp checking.
AC/DC PRO MANUAL 500-55C0-01
27
SERVICE MENU SYSTEM
GAME SPECIFIC TESTS
To initiate, from the diagnostics menu select the “GAME” icon. Ensure the power interlock switch is pulled out when testing with
the coin door open. The menu is provided to allow the technician a simple method of testing game specific coils and/or switches,
if required.
BALL TROUGH TEST
To initiate, from the diagnostics menu select the “CLR” icon. Ensure the power interlock switch is pulled out if testing
with the coin door open. The menu is provided to allow the technician a simple method of removing the balls from the
trough and also to test functionality of the trough, ensuring proper trough operation. Upon entering Ball Trough Test,
you will notice that four switches are already indicated as closed. In the example, the 4-ball trough switches #18, #19, #20, & #21
are shown closed (pinballs at rest in the ball trough). To return to the diagnostics menu, press the green [BACK] button.
Press the black [SELECT] button to eject the ball in the first position Switch
#21 (VUK OPTO Trough #1 (R)). Simultaneously, the dot matrix display and
the playfield will eject the ball to the trough up-kicker, eject from the trough
up-kicker into the shooter lane momentarily closing switch #23 (shooter
lane), and is ejected onto the playfield where the technician can easily
retrieve the pinball or allow the ball(s) to to re-enter the trough to continue
Ball Trough Test. The dot matrix display indicates switch #18 (4-ball trough #4 (L)) as open as the remaining three (3) pinballs shift
over one (1) position to the right. If the technician allows the rejected pinball to re-enter the ball trough, the dot martix display
will indicate switch #18 as closed. Reminder: Switch #22 is the stacking OPTO switch ; if more than five (5) pinballs are used the
additional switches will be noted. In this game four (4) pinballs are used and required for proper operation.
CAUTION! Continuous use of the above test may overheat the trough up-kicker coil.
28
AC/DC PRO MANUAL 500-55C0-01
SERVICE MENU SYSTEM
TECHNICIAN ALERTS
To initiate, from the diagnostics menu select the “TECH” icon.
This menu is provided to show any switch problems and/or
missing pinballs. If this icon is not blinking, there are no technician
alerts. If upon entering the service menu the display indicated an
asterisk [*] and “USE -/+ TO VIEW TECH. ALERTS”, alerts are present (the
above “TECH” icon will also blink).
After selecting this icon, the display will indicate the alert(s). If there are 2
alerts present, the display will indicate (1/2) with the 1st alert on display.
Press the red [+/>] button to view the second alert (2/2). The second number
in the parenthesis after the slash indicates how many alerts total are present.
To return to the diagnostics menu, press the green [BACK] button.
Note on Switch Detection: During gameplay, activation of switches are continuously monitored. For a switch to be determined
as inoperable, or “OUT OF SERVICE”, up to twenty games or so must be played for a switch to be automatically marked as “OUT
OF SERVICE”. In programming, if a switch is determined to be faulty, gameplay is compensated. Switches noted as “OUT OF
SERVICE” are determined to be stuck closed or open depending on switch usage. Free up the switch actuator, adjust, or replace
if necessary. Performing a valid switch closure will put the switch back “IN SERVICE”.
Determination of switch usage can be checked in Audits. Find the associated audit with the switch in question and check usage;
compare the numbers to commonly used switches. After any switch is checked and repaired or replaced, it’s suggested to test
the switch in the Switch Test or Single Coil Test where the associated coil to the switch can be tested as well. After correcting the
problem, the switch will be marked “IN SERVICE” and the switch is again monitored as specified above. Only you can determine
if a switch marked “OUT OF SERVICE” is actually inoperable or if it is just not getting actuated during gameplay.
Note on Pinball Detection: While in the technician alerts menu, if the following is displayed, the game has detected one (1) or more pinball(s) missing
and has compensated for the last pinball(s) to provide normal gameplay.
During gameplay a pinball can get trapped or stuck. If after approximately
15 seconds of inactivity or “no scoring”, Ball Search is started. Note: If the
pinball is in the plunger lane or “held” on the flipper, no ball search will be performed. The game will perform one ball search in an
attempt to “find” or free-up the pinball.
If the games does not see a switch closure (indicating the pinball has not been found), the dot matrix display may indicate [LOCATING PINBALLS PLEASE WAIT...], during which Ball Search will continue until the timer runs out (this feature will not happen
if the game is in Competition Mode. Ball Search will continue until the pinball is found, unstuck and/or replaced manually). The
display will momentarily acknowledge the missing pinball(s). The game will provide another pinball into play and will compensate
for the lost pinball. Gameplay will appear normal.
Note: This detection and compensation will happen with every pinball if each suffers the same fate of a ball trap. If all balls get
trapped, the game cannot be played or started until the situation is rectified.
Important: Determine where the pinball is! Do not add pinball(s) until it is determined the pinball(s) are indeed missing and not
just stuck. The most common places for a pinball to be stuck is in device holes (ejects and VUKs) or ball troughs. Determine that
all devices are functioning properly. Check around plastic pieces and ramps to see if pinballs have gotten jammed or stuck.
When the found pinball or a replacement pinball is added to the ball trough, the technician alert will immediately clear and will
then indicate any remaining alerts (if present) or “NO TECHNICIAN ALERTS”.
Enter the Ball Trough Test to cycle the pinballs and to check proper switch and coil operation. If a pinball was added, and the
originally stuck pinball has freed itself at a later time, the game will not operate correctly.
Note on Device Malfunction: While in the technician alerts menu, if the
following is displayed, the game has detected a “device malfunction”. Check
the device indicated (coil and/or switch).
AC/DC PRO MANUAL 500-55C0-01
29
SERVICE MENU SYSTEM
KNOCKER TEST
To initiate, from the diagnostics menu select the “KNO-CKER” icon. The digitally remastered “knocker” is sounded.
The knocker sound is used to alert the player if they have recieved a special replay or a credit from the Match Award
feature. Press the black [SELECT] button to activate the knocker. To return to the diagnostics menu, press the green
[BACK] button.
SOUND/SPEAKER TEST
To initiate, from the diagnostics menu select the “SPKR” icon.
This system produces true digital stereo sound from backbox and
cabinet speakers or “mono” on the cabinet speaker (when used
by itself). This menu is provided to allow the technician a simple
method of testing the speakers if rewired or replaced.
Upon entering the Sound/Speaker Test, you will notice the dot matrix display
indicating the first option of available music and/or sound(s) in this test. Press
the red [+/>] button to cycle through the available music and/or sounds and
press the black [SELECT] button to play the option shown in the dot matrix
display. Press the green [BACK] button to exit.
SPEAKER PHASE TESTING
Connections to each of the speakers are polarized and
each must be connected appropriately for the best
sound quality. If one speaker has the positive and negative connections reversed with respect to the other, bass
frequencies will not be produced properly and the overall
sound quality will be poor. To test for proper speaker
phasing, use the Sound/Speaker Test to cycle though
the available music and sound. If the sound is not
balanced or doesn’t sound correct, check the speaker
wiring.
1. Check each speaker for polarity markings. If the speakers have polarity markings, verify the backbox speaker RED-BLK wires
and the cabinet speaker YEL-BLK wire(s) are connected to the negative (-) terminal.
2. Disconnect the speaker output connector J10 (AUDIO) from the CPU/sound PCB (in the backbox) and connect a 1.5v battery
across each speaker pair one at a time while observing the speakers.
3. Make sure the positive (+) battery terminal is connected to the positive lead [J10, Pin-2, CH A+] (RED-WHT) or [J10, Pin-4,
CH B+] (YEL-WHT) each time. As the connection is made, check speaker cone movement; proper connections are indicated by
outward movement.
BEGIN BURN-IN
To initiate, from the diagnostics menu select the “BURN” icon. After selecting this icon, the burn-in test will start. Ensure the power interlock switch is pulled out if testing with the coin door open (required for coil function). Upon entering Burn-In Test, the game will exercise all CPU I/O functions: Dot Matrix Display Test, Coil Cycling Testing, All Lamps
Test, and Sound/Speaker Test. Press the green [BACK] button to pause and to view cumulative burn-in minutes. Press the green
[BACK] button again to return to the diagnostic menu.
30
AC/DC PRO MANUAL 500-55C0-01
SERVICE MENU SYSTEM
DOT MATRIX TEST
To initiate, from the diagnostics menu select the “DOT TEST” icon. After selecting this icon the dot matrix test immediately begins. The dot matrix display will immediately and continuously illuminate and cycle each of the 5 tests for 1
pass each. To retrun to the diagnostics menu, press the green [BACK] button.
Illuminates 1 vertical column of dots,
turning it off & illuminating the next column,
until each column has been individually lit,
while the other columns are off.
Illuminates 1 horizontal row of dots, turning it off &
illuminating the next row, until each row has been
individually lit, while the other rows are off.
Illuminates all the dots,
Illuminates all the dots,
except for one column
from left to right.
except for one row
from top to bottom.
Illuminates 1 vertical column of dots ,
turning it off & illuminating the next column,
until each column has been individually lit,
while the other columns are off.
Illuminates all the dots alternating even & odd
in both the rows and columns .
,
AC/DC PRO MANUAL 500-55C0-01
31
PARTS IDENTIFICATION & LOCATION
3. PARTS IDENTIFICATION & LOCATION
3.1 BACKBOX PARTS
4
ITEM NO.
PART NUMBER
1
515-9696-00
SPEAKER PANEL BILL PRO & PREMIUM
1
2
520-5052-15
LED DISPLAY
1
3
254-5000-09
NYLON SPACER - BLACK - 3/8 OD X .175 ID X 1/4"
6
600-5006-12
GND CABLE - 12" LONG (NOT SHOWN)
1
031-5004-02
SPEAKER
2
14
3
5
5
515-9696-00
520-5052-15
254-5000-09
600-5006-12
031-5004-02
545-7849-00
820-8024-00
545-7856-00
240-5005-00
535-8081-01
240-5104-00
2
DESCRIPTION
QTY.
3
545-7849-00
DISPLAY LENS
7
820-8024-00
DECAL: SPEAKER PANEL, BILL PRO & PREMIUM
1
8
545-7856-00
FISCHE PAPER: LED DISPLAY
1
9
240-5005-00
6-32 NYLON STOP NUT
6
10
535-8081-01
SPEAKER GRILL
2
11
240-5104-00
8-32 KEPS NUT
4
12
040-5000-03
1/4" CABLE CLAMP
3
13
545-7877-00
FISCHE PAPER
1
14
036-5260-33
14 PIN RIBBON (NOT SHOWN)
1
15
036-5452-02
2 SPKR IN SERIES (NOT SHOWN)
1
16
036-5520-00
LED DISPLAY 5V (NOT SHOWN)
1
6
6
PART NUMBER
9
EXTERNAL
DESCRIPTION
1
8-32 KEPS NUT
4
1/4" CABLE CLAMP
3
545-7877-00
FISCHE PAPER
1
036-5260-33
14 PIN RIBBON (NOT SHOWN)
1
036-5452-02
2 SPKR IN SERIES (NOT SHOWN)
1
036-5520-00
LED DISPLAY 5V (NOT SHOWN)
1
ATTACH GROUND STRAP
TO THIS STUD
Qty
1
1
2
1
1
1
1
10
8
1
11
Part Number
515-9695-01
1
525-5831-05-17
525-5831-06-17
077-5214-01
535-7739-00
535-7739-01
520-5249-00
10
520-5337-01
355-5168-00
7
5
10
9
5
2
11
ID
1
2
3
Part Number
515-9743-01
520-5052-15
254-5000-09
4
5
6
7
8
9
10
11
12
13
14
15
600-5006-12
031-5004-02
545-7849-00
820-8347-C0
240-5005-00
535-8081-01
240-5104-00
040-5000-03
545-7877-00
036-5260-33
036-5452-02
036-5520-00
13
ATTACH SPEAKER FILTER
TO THIS STUD
32
Qty
1
1
1
2
1
1
1
1
1
ATTACH SPEAKER FILTER
TO THIS STUD
3
1
Description
Backbox, Black
Side Panel - Left
Side Panel - Right
Fluorescent Bub Socket
Fluorescent Lamp Mount Bracket - Left
Fluorescent Lamp Mount Bracket - Right
I/O Board
CPU Board
Backbox Lock, 5/8 in
13
6
12
3
2
5
2
12
ATTACH GROUND STRAP
TO THIS STUD
8
6
5
ID
31
2
3
4
5
6
7
8
9
6
9
3.2 SPEAKER PANEL PARTS
10
4
INTERNAL
IDLED DISPLAY
Part Number
Description
1
1 NYLON830-52M5-00
SPACER - BLACK - 3/8 ODTranslite
X .175 ID XArt
1/4"
6
- 12" LONG (NOT SHOWN)
1
2 GND CABLE
660-5038-02
Backglass
SPEAKER
2
5
3
545-5018-14
Plastic Extrusion 18-1/8"
DISPLAY LENS
1
4 DECAL:545-5018-15
Channel 26" 1
SPEAKER PANEL, BILL PROGlass
& PREMIUM
5 FISCHE545-6313-01
Glass Life Channel 26"
PAPER: LED DISPLAY
1
STOP NUT
6 6-32 NYLON
820-66C0-01
Decal Backbox Left 6
SPEAKER GRILL
2
7
820-66C0-02
Decal Backbox Right
040-5000-03
8
4
1
7
QTY.
SPEAKER PANEL BILL PRO & PREMIUM
7
AC/DC PRO MANUAL 500-55C0-01
Description
Speaker Panel
LED Display
Nylon Spacer - Black - 3/8 OD X .175
ID X 1/4"
GND Cable - 12" Long (Not Shown)
Speaker (Shld.) 4"
Display Lens
Speaker Panel Decal -ACDC
6-32 Nylon Stop Nut
Speaker Grill
8-32 Keps Nut
1/4" Cable Clamp
Fische Paper
14 Pin Ribbon (Not Shown)
2 Spkr in Series (Not Shown)
LED Display 5v (Not Shown)
Qty
1
1
6
1
2
1
1
6
2
4
3
1
1
1
1
27
20
12
23
18
32
16
PARTS IDENTIFICATION & LOCATION
5
3.3 CABINET PARTS
20
14
9
7
24
8
12
10
3
2
9
11
31
21
19
8
32
25
33
24
10
27
3
2
21
19
23
13
18
32
16
1
29
25
5
24
30
27
23
7
17
4
24
11
14
15
30
15
16
31
5
31
14
18
32
ID
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
17
Part Number
525-5832-00
535-5989-00
535-5990-00
500-6881-00
500-7238-00
535-7999-00
535-7999-01
254-5042-00
242-5084-00
231-5072-00
545-5017-00
545-9802-00
535-7297-02
500-6146-00-07
13
535-5027-01
500-5026-36
29
501-5018-172
180-5160-01
545-5072-03
545-5072-02
031-5007-01
545-5090-00
535-5013-03
535-7562-00
7
Description
24
STANDARD CABINET
SLIDE & PIVOT BRACKET - LEFT SIDE
SLIDE & PIVOT BRACKET
- RIGHT SIDE
11
LOCK DOWN NU STYLE ASSEMBLY
FRONT MOLDING ASSMEMBLY
PIVOT HINGE, LEFT
PIVOT HINGE, RIGHT
SPACER NUT, HEX, 1/2"OD, 1/4-20
WASHER, 1/2" I.D., 3/16" THK
1/4-20 X 1/2" CARRIAGE BOLT
PLASTIC CHANNEL
17
30
GLASS REAR EXTRUSION
SIDE ARMOR
BALL SHOOTER ASSEMBLY
PLUNGER SUPPORT PLATE, NOTCHED
1
FLIPPER
BUTTON ASSY (Yellow)
COIN DOOR 2-CHUTE NO EMBOSS
FLIPPER SWITCH, Single
GRILL - SPEAKER / VENT
GRILL - SPEAKER / VENT
SPEAKER, CABINET 8" ROUND, 4 OHM
CASH BOX - PLASTIC
CASH BOX COVER
CASH BOX LOCK BRACKET
4
Qty
1
1
1
1
1
1
1
13
2
2
29
2
2
1
2
28
1 6
25
1
26
2
27
1
28
26
2
29
1
30
2
31
1
32
1
33
1
1
13
13
28
6
1
26
535-7772-00
500-5921-50
516-0007-00
820-66C0-03
820-66C0-04
820-66C0-05
660-5001-00
500-6388-44-LED
500-6587-06-TL
820-66C0-XX
AC/DC PRO MANUAL 500-55C0-01
HAIR PIN CLIP
LEG ASSEMBLY - BLACK
TILT ASSEMBLY
DECAL, CABINET LEFT
DECAL, CABINET RIGHT
DECAL, CABINET FRONT
PLAYFIELD GLASS
START BUTTON
TOURNAMENT BUTTON
Cabinet Decal Replacement Set, Speaker
Panel Decal Not Included
1
4
1
1
1
1
1
1
1
33
PARTS IDENTIFICATION & LOCATION
3.4 PLAYFIELD TOP - MAIN ASSEM. & SWITCHES
ID
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Part Number
545-5995-02
755-51C5-12-Y
755-5400-11-Y
545-5409-01
550-5031-06
550-5031-02
535-0026-00
515-7649-00
510-5148-01
510-5147-01
535-5269-03
535-5307-03
511-5096-01
545-6845-00
515-6596-01
500-9874-00
535-8385-00
Description
Arch (Black Metal)
Instruction Card
Coin Card USA 10 Default
Light Reflector
Light Cover w/ tabs (Yellow)
Light Cover w/ tabs (Red)
Spinner Bracket
Spinner
Left Ramp w/ Flap
Right Ramp w/ Flap
1-Way Gate Bracket
1-Way Gate Wire
Electric Gate
Jukebox Cover
Diverter Assembly
Bell Assembly
Playfield Hangers
Qty
1
1
1
2
1
1
1
1
1
1
1
1
1
1
1
1
2
12
11
10
14
9
8
7
13
4
5
6
4
2
15
34
AC/DC PRO MANUAL 500-55C0-01
1
3
15
PARTS IDENTIFICATION & LOCATION
3.5 PLAYFIELD BOTTOM - MAIN ASSEM. AND SWITCHES
ID
1
2
3
Part Number
500-5329-03
535-5988-01
535-8964-00
Description
Pivot Pin Slide Bracket
Edge Slide Bracket
Back Panel Support Bracket
Qty
2
2
2
1
1
2
2
3
AC/DC PRO MANUAL 500-55C0-01
3
35
PARTS IDENTIFICATION & LOCATION
3.6 PLAYFIELD - RUBBER PARTS
1
3
5
8
ID
1
2
3
4
5
6
7
8
Qty
4
3
3
1
1
1
2
11
Size (ID) Size (OD)
3/16"
5/16"
3/4"
1"
1-1/4"
1-1/2"
2-1/2"
7/16"
Durometer
50
50
50
50
50
50
50
50
Color
Black
Black
Black
Black
Black
Black
Black
Black
Part Number
545-5348-01
545-5348-02
545-5348-04
545-5348-05
545-5348-06
545-5348-07
545-5348-09
545-5348-17
Color
Black
Red
Black
Black
Part Number
545-5276-00
545-5277-22
545-5105-00
545-5428-00
Figure 3.6.2. Rubber o-ring part numbers and usage. ID: Inner
Diamter, OD: Outer Diameter, Durometer: Higher number is firmer,
less bounce, and more durable.
2
8
RUBBER O-RINGS
3
ID
11
12
13
14
4
8
Qty
1
2
7
2
Description
Plunger Tip
Flipper Rubber
Bumper Pad (Sub assemblies)
Bumper Pad (Flippers)
Figure 3.6.3. Other rubber part numbers and usage
3.7 RUBBER SIZE CHART
3-1/2”
8
8
3”
2-3/4”
2-1/2”
2”
1-3/4”
6
1-1/2”
3
1-1/4”
1”
3/4”
8
7
7
12
8
12
11
5/16”
7/16”
3/16”
3/8”
Figure 3.6.1. Rubber o-ring part locations
Figure 3.7.1. Rubber ring inner diameter sizing tool. Hold ring up
to chart and read largest size on inside of ring. Dimensions are Inner Diameter (ID) unless otherwise noted as Outer Diamter (OD).
36
AC/DC PRO MANUAL 500-55C0-01
MAJOR ASSEMBLIES
4. MAJOR ASSEMBLIES
4.2 AUTO LAUNCH ASSEMBLY
500-9818-00
4.1 BALL SHOOTER ASSEMBLY
500-6146-00-07
3
7
2
1
2
8
9
5
6
14
9
13
7
4
12
17
1
11
4
9
5
11
10
7
6
18
ID
1
2
3
4
5
6
7
Part Number
535-5067-02
266-5001-07
242-5014-00
515-6557-00
266-5010-00
270-5012-00
545-5276-00
Description
Housing Assembly
Compressed Spring (Long) - Orange
Washer 3/8 ID x 5/8 OD x 1/16
Rod Assembly
Compressed Spring (Short)
Retaining Ring, 3/8"
Rubber Tip
10
Qty
1
1
3
1
1
1
1
16
7
3
6
2
8
17
ID
1
24
3
4
5
63
7
8
9
10
11
12
13
14
15
16
17
18
Part Number
515-9689-00
535-0728-00
270-5001-00
545-5352-00
090-5001-ND
545-5411-00
266-5020-00
530-7834-00
232-5300-00
530-7835-00
545-5423-00
237-5937-02
535-6539-00
180-5157-01
545-6268-00
535-0762-00
515-6304-03
545-0762-00
AC/DC PRO MANUAL 500-55C0-01
Description
MAIN BRKT: AUTO-PLUNGER
11
KICKER ARM, AUTO-PLUNGER
RETAINING E-RING, 3/16" SHAFT OD
10NYLINER, 3/16" SHAFT
7 COIL - 23-800, NO DIODE
COIL SLEEVE
6 COMPRESSION SPRING-CONICAL
PIN: KICKER ARM, AUTO-PLUNGER
SCREW, 8-32 X 1/4" PPH SEMS
PIVOT, AUTO-PLUNGER
NYLINER, 1/4" SHAFT, 4L1-FF
SCREW, 2-56 X 1/2" HWH MS
SWITCH BODY PROTECT PLATE
SHOOTER SWITCH - SHORT ARM
FISCHE PAPER
COIL BRACKET-AUTOPLUNGER
PLUNGER / LINK ASSEMBLY
FISCHE PAPER: AUTO-LAUNCHER
QTY
1
1
1
1
1
1
1
1
4
1
1
2
1
1
1
1
1
1
17
37
MAJOR ASSEMBLIES
4.3 FLIPPER ASSEMBLY, LEFT
4.4 FLIPPER ASSEMBLY, RIGHT
500-6543-12-ND
500-6543-02-ND
2
1
1
4
3
3
2
5
5
6
4
6
8
8
7
7
9
9
13
13
13
12
11
ID Part Number
1 515-6617-01
2
3
4*
5
6
7
8
9
10
11
12
13
14
38
515-6308-01
180-5149-00
090-5032-ND
269-5002-00
535-7354-00
265-5035-00
535-7356-00
545-5388-00
545-5070-00
545-5428-00
237-6144-00
515-7203-01
515-5133-08-06
500-6307-10
13
10
12
14
Description
FLIPPER BASE PLATE LEFT KIT W/ BRACKET
MOUNT HARDWARE
COIL STOP BRACKET
SWITCH - END OF STROKE N/C
COIL
SPRING WASHER
SWITCH RETURN SPRING BRACKET
SPRING FLIPPER RETURN
COIL SUPPORT BRACKET
COIL SLEEVE, FLIPPER
FLIPPER BAT BUSHING
FLIPPER BUMPER PAD
SET SCREW #10-32 x 3/4" SOCKET
PLUNGER/CRANK ASSEMBLY, LEFT
FLIPPER BAT AND SHAFT*
FLIPPER REBUILD KIT, LEFT
* Refer to game rubber chart for flipper rubber
color and part number.
14
Qty
1
ID Part Number
1 515-6617-00
1
1
1
1
1
1
1
1
1
1
2
1
1
2
3
4
5
6
7
8
9
10
11
12
13
14
515-6308-01
180-5149-00
090-5032-ND
269-5002-00
535-7354-00
265-5035-00
535-7356-00
545-5388-00
545-5070-00
545-5428-00
237-6144-00
515-7203-00
515-5133-08-06
500-6307-00
AC/DC PRO MANUAL 500-55C0-01
12
10
12
11
Description
FLIPPER BASE PLATE RIGHT KIT W/ BRACKET
MOUNTING HARDWARE
COIL STOP BRACKET
SWITCH - END OF STROKE N/C
COIL
SPRING WASHER
SWITCH RETURN SPRING BRACKET
SPRING FLIPPER RETURN
COIL SUPPORT BRACKET
COIL SLEEVE, FLIPPER
FLIPPER BAT BUSHING
FLIPPER BUMPER PAD
SET SCREW #10-32 x 3/4" SOCKET
PLUNGER/CRANK ASSEMBLY
FLIPPER BAT AND SHAFT*
FLIPPER REBUILD KIT, RIGHT
* Refer to game rubber chart for flipper rubber
color and part number.
Qty
1
1
1
1
1
1
1
1
1
1
1
2
1
1
MAJOR ASSEMBLIES
4.5 POP BUMPER ASSEMBLY
516-6784-XX
1
20
19
10
18
14
17
12
2
11
15
8
3
16
9
7
4
13
5
6
ID
1
2
3
4
5
6
Part Number
520-5307-03
545-5197-00
515-5085-00
545-5607-00
266-5048-00
545-5195-00
Description
POP BUMPER LED MODULE
BUMPER BODY
RING AND ROD ASSY
BUMPER SKIRT
BUMPER SKIRT COMP SPRING
BUMPER BASE
Qty
1
1
1
1
1
1
Part Number
515-6459-01L
515-6459-04-ND
Description
BUMPER/RING TOP ASSY, W/ LED 1
BUMPER BOTTOM ASSY, NO DIODE
Qty
1
1
ID
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Description
POP BUMPER SWITCH ASSY-2 - LUG-LEFT
6-32 NYLON STOP NUT
COIL - 26-1200
#6-32 X 1/4" SHWH SWAGE ZN
#6-32 NYLON STOP NUT
METAL YOKE STOP
* 8 X 1/2 SLT
PLUNGER, POP BUMPER
COMPRESSION SPRING, POP BUMPER
COIL SLEEVE
COIL BRACKET POP BUMPER ASSY
FIBER YOKE
METAL YOKE
#6-32 x 1-3/16" SPIRAL FIN SHANK SCREW
Qty
1
3
1
2
2
1
6
1
1
1
1
1
1
3
Part Number
500-9934-01
240-5005-00
090-5044-ND
237-5976-01
240-5005-00
535-7347-00
234-5101-00
530-5348-00
266-5047-00
545-5031-00
515-5939-00
545-5609-00
535-7346-00
237-5957-00
AC/DC PRO MANUAL 500-55C0-01
39
MAJOR ASSEMBLIES
4.6 SLINGSHOT ASSEMBLY
4.7 4-BALL TROUGH ASSEMBLY
500-5849-01-ND
9
500-6318-24-ND
8
9
8
8
8
1
9
5
2
5
8
6
3
3
4
4
1
ID
1
2
3
4
5
6
7
8
9
40
Part Number
515-5339-01
535-5203-03
090-5001-ND
545-5031-00
515-5338-00
266-5020-00
180-5054-00
535-5045-00
515-5340-01
Description
SLINGSHOT BRACKET ASSEMBLY
COIL RETAINING BRACKET
COIL, 23-800 [NO DIODE]
COIL SLEEVE
PLUNGER & LINK ASSEMBLY
COMPRESSION (RETURN) SPRING
SLINGSHOT STACK (BLADE) SWITCH
SWITCH BODY PROTECT PLATE
RIVETED ARM & TIP ASSEMBLY
Qty
1
1
1
1
1
1
2
2
1
ID
1
Part Number
515-6580-01
2
3
4
5
6
7
8
9
535-7330-01
535-5203-03
090-5044-ND
545-5076-01
515-7309-01
266-5020-00
545-5105-00
180-5119-02
10
11
12
13
AP-A
AP-B
535-6539-00
535-7801-00
515-0173-00
515-0174-00
535-7329-01
260-5000-00
AC/DC PRO MANUAL 500-55C0-01
Description
BALL TROUGH OUTHOLE MOUNTING
BRACKET
COIL MOUNTING BRACKET
COIL RETAINING BRACKET
COIL, 26-1200 [NO DIODE]
COIL SLEEVE (SHORT)
STEEL & NYLON PLUNGER ASM. (3.57")
COMPRESSION (RETURN) SPRING
RUBBER BUMPER (GROMMET)
MICRO SWITCH (ROLLER ACTUATOR,
LITE-FORCE)
SWITCH BODY PROTECT PLATE
TROUGH BALL GUIDE PLATE
DUAL OPTO TRANS BOARD ASSEMBLY
DUAL OPTO REC BOARD ASSEMBLY
BALL TROUGH ENTER/EXIT SCOOP
STEEL BALLS (1-1/16")
Qty
1
1
1
1
1
1
1
1
3
3
1
1
1
1
4
MAJOR ASSEMBLIES
4.8 CANNON MOTOR & SWITCH
4.9 AC/DC CANNON
500-7213-00
ID
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
99*
Part Number
515-7781-00
511-6968-00
237-5909-00
242-5072-01
515-7777-00
237-6092-00
545-7280-00
270-5002-00
510-5152-00
520-5292-00
254-5062-02
237-5979-00
242-5008-00
180-5010-04
535-6539-00
237-5806-00
240-5301-00
112-5003-00
242-5002-00
237-5976-02
036-5573-18-C7
Description
BRACKER, CANNON MOTOR
MOTOR & CONN ASSY, 24 VDC, 12 RPM
SCREW, 4-40 X 1/4" PPH SEMS
NYLON WASHER .252 ID X .472 OD
CRANK ASSEMBLY, CANNON
SET SCREW, 10-32 X 5/16, SOCKET CUP PT
CONNECTOR ARM, CANNON
RETAINING RING - 1/4"
RIVET ASSEM, CANNON DRIVEN
OPTO INTERRUPTOR BOARD - IDLER DISC
SPACER, #4 ID, 3/16" OD X .125"
SCREW, 4-40 X 3/8", PPH TF (ZINC)
WASHER, 1/4" ID X 1/2" OD X 1/16" THICK
MICRO-SWITCH
SWITCH BODY PROTECT PLATE
SCREW, 2-56 X 1/2" PPH MS ZINC
2-56 HEX NUT
DIODE - 1N4004
#4 FLAT WASHER - 5/16" OD
SCREW, 6-32 X 3/8 HWH SWAGE
CABLE CANNON MOTOR SW
511-5096-01
Qty
1
1
2
1
1
1
1
2
1
1
2
2
2
1
2
2
2
1
2
1
1
ID
1
2
3
4
5
6
Part Number
515-9598-00
515-7779-00
535-5203-03
232-5300-00
515-7318-00
500-7053-00
7
8
9
10
11
12
13
14
15
16
17
99*
545-5076-01
266-5020-00
545-5105-00
232-5301-00
180-5119-02
535-6539-00
237-5937-02
112-5003-00
040-5000-03
232-5302-00
240-5102-00
036-5573-21-C7
AC/DC PRO MANUAL 500-55C0-01
Description
WELDMENT, CANNON BRACKET
WELDMENT, CANNON SHAFT
COIL RETAINING BRACKET
SCREW, 8-32 X 1/4" PPH SEMS
PLUNGER ASSEMBLY
ASSEMBLY 23-800 COIL & CONN FLEX
WIRE
COIL SLEEVE
COMPRESSION SPRING-CONICAL
RUBBER BUMPER
SCREW, 8-32 X 3/8" PPH SEMS
MICRO-SWITCH - LIGHT ACTUATION
SWITCH BODY PROTECT PLATE
SCREW, 2-56 X 1/2" HWH MS
DIODE - 1N4004
1/4" CABLE CLAMP
SCREW, 8-32 X 1/2" PPH MS SEMS
8-32 NYLON LOCK NUT
CABLE CANNON FIRE SW
Qty
1
1
1
2
1
1
1
1
1
4
1
1
2
1
1
1
1
1
41
MAJOR ASSEMBLIES
4.10FRONT MOLDING ASSEMBLY
500-7238-00
ID
1
Part Number
500-7235-03-00
2
3
4
5
6
7
545-7292-10
515-7791-00
545-7291-00
240-5003-01
240-5102-00
242-5005-00
42
Description
FRONT MOLDING ASSEMBLY, LATCHED
-W/CENTER BUTTON
TOP BUTTON SPACER-MOLDED
BUTTON ASSY - CLEAR
TOP BUTTON BAR
PAL NUT
# 8-32 NYLON LOCK NUT
#8 WASHER
4.11VERTICAL UP-KICKER
500-7078-01
Qty
1
1
1
1
1
2
2
ID
1
2
3
4
5
6
7
8
SH-8
SH-7
9
Part Number
535-9590-03
090-5001-ND
515-5941-01
545-5076-01
545-5105-00
180-5209-00
535-5203-03
535-6539-00
237-5937-02
232-5300-00
266-5020-00
AC/DC PRO MANUAL 500-55C0-01
Description
VUK BRACKET - R.H. - NO ACTUATOR
COIL - 23-800, NO DIODE
PLUNGER ASSEMBLY
COIL SLEEVE
RUBBER BUMPER
SUB MINIATURE SWITCH - SIM. ROLLER
COIL RETAINING BRACKET
SWITCH BODY PROTECT PLATE
SCREW, 2-56 X 1/2" HWH MS
SCREW, 8-32 X 1/4" PPH SEMS
COMPRESSION SPRING-CONICAL
Qty
1
1
1
1
1
1
1
1
2
2
1
MAJOR ASSEMBLIES
4.13RIGHT RAMP ASSEMBLY
4.12LEFT RAMP ASSEMBLY
500-7209-01
500-7208-01
ID
1
2
3
4
5
6
7
8
9
10
11
12
13
Part Number
Description
510-5147-01
RIVET ASSY, LEFT RAMP, ACDC PRO
515-6556-03-GE R/U SWITCH ASSEMBLY -03 W/ GENERIC
CABLE
515-6556-02-GE R/U SWITCH ASSEMBLY -02 W/ GENERIC
CABLE
232-5202-00
SCREW, 6-32 X 1/2" PPH MS SEMS
240-5005-00
6-32 NYLON STOP NUT
545-5105-00
RUBBER BUMPER
550-5031-06
MINI MARS W/ EARS - YELLOW SB
511-5241-00
FLASH LAMP ASSY, GENERIC
510-5163-06
RIVETED ASSY, BUTY #6, ACDC PRO
511-5241-01
ASSY FLASH LAMP
830-6151-64
BUTYRATE #64, ACDC PRO
242-5001-00
#6 WASHER
830-6151-66
BUTYRATE #66, ACDC PRO
Qty
1
1
1
12
12
1
1
1
1
1
1
3
1
ID
1
2
Part Number
510-5148-01
515-6556-02-GE
3
4
5
6
7
8
9
10
11
12
13
14
15
16
232-5202-00
240-5005-00
545-5105-00
550-5031-02
511-5241-00
515-6596-01-GE
232-5302-00
240-5102-00
510-5163-05
511-5240-01
510-5163-41
237-5976-01
830-6151-65
242-5001-00
AC/DC PRO MANUAL 500-55C0-01
Description
RIVET ASSY, RT RAMP, ACDC PRO
R/U SWITCH ASSEMBLY -02 W/ GENERIC
CABLE
SCREW, 6-32 X 1/2" PPH MS SEMS
6-32 NYLON STOP NUT
RUBBER BUMPER
MINI MARS W/ EARS - RED SB
FLASH LAMP ASSY, RIGHT
COIL/BRKT/CABLE ASSY, RIGHT
SCREW, 8-32 X 1/2" PPH MS SEMS
8-32 NYLON LOCK NUT
RIVETED ASSY, BUTY #5, ACDC PRO
ASSY VIO GI SPOTLIGHT
RIVET ASSY, BUTY #41, ACDC PRO
SCREW, 6-32 X 1/4 HWH SWAGE
BUTYRATE 365, ACDC PRO
#6 WASHER
Qty
1
2
10
10
1
1
1
1
2
2
1
1
1
2
1
1
43
MAJOR ASSEMBLIES
4.15ELECTRIC BALL GATE
4.14DETONATOR ASSEMBLY
511-5096-01
500-7225-01
5
4
3
8
1
RING
8
PIN
7
6
2
ID
1
2
3
4
5
6
7
8
9
10
11
12
13
14
44
Part Number
525-5815-00
830-6151-28
830-6151-25
830-6151-24
830-6151-26
830-6151-27
234-5000-00
530-7762-01
237-5863-00
242-5002-00
511-6962-00
237-6169-00
036-5579-00
036-5579-01
Description
BLACK, DETONATOR, ACDC PRO
BUTY #28, DET TOP, ACDC PRO
BUTY #25, DET FRONT, ACDC PRO
BUTY #24, DET LEFT, ACDC PRO
BUTY #26, DET RIGHT, ACDC PRO
BUTY #27, DET BACK, ACDC PRO
SCREW, #6 X 3/8" HWH
PLUNGER, DETONATOR, ACDC PRO
SCREW, 4-40 X 3/4 PRH
#4 FLAT WASHER - 5/16" OD
ASSEMBLY, DET HANDLE, ACDC
SCREW, 4-40 X 1/4 PPH MS
CABLE, DET RED WIRE, ACDC
CABLE, DET BLACK WIRE, ACDC
Qty
1
1
1
1
1
1
9
1
1
1
1
1
1
1
ID
1
2
Part Number
535-0134-00
090-5060-01-ND
3
4
5
6
7
8
535-9577-00
242-5005-00
240-5102-00
535-5372-00
535-9682-00
530-5702-01
AC/DC PRO MANUAL 500-55C0-01
Description
BRACKET, ELEC GATE, BK. PANEL MNT
MINI-COIL W/CORE, ND - 32-1250,
YELLOW
COVER, ELECTRIC GATE
#8 WASHER
8-32 NYLON LOCK NUT
REBOUND HINGE PIN
GATE - ELECTRIC (MAGNET)
CLEVIS PIN W/ RING, 3/16"D X 1-1/2"
Qty
1
1
1
1
1
1
1
1
MAJOR ASSEMBLIES
4.16SWINGING BELL ASSEMBLY
500-9874-00
4
4.17RIVETED BELL BRACKET
ASSEMBLY
ITEM # QTY
PART #
DESCRIPTION
1
1 535-0900-00 PIVOT BRACKET, SWINGING BELL, AC/DC PRO
2
1 545-7283-00 MOLDED BELL, GRINDER
3
2 249-5003-00 RIVET - 1/8 X 1/4
4
1 830-6151-38 BUTYRATE #38, BELL TOP, GRINDER PRO
5
2 ITEM
249-5001-00
3/16
# QTY RIVET
PART-#1/8 XDESCRIPTION
1
1 535-0899-00 FRAME, SWINGING BELL, AC/DC PRO
1
2
1 530-7880-00 PIVOT SHAFT, SWINGING BELL, AC/DC PRO
3
1 511-7553-00 ASSEMBLY, BELL/SHAFT, AC/DC PRO
4
2 242-5091-00 WASHER, 1/2 X 17/64 X .03 - DT
5
2 270-5002-00 RETAINING RING - 1/4"
6
1 535-0898-00 MTG. BRACKET, SWINGING BELL, AC/DC PRO
7
2 232-5201-00 SCREW, 6-32 X 3/8" PPH MS SEMS
8
1 535-9648-01 BUMPER HOLDER - FASTENED
5
9
2 237-6197-00 SCREW, 4-40 X 3/16 PFH U/C 18-8 SS
10
1 535-1181-00 PENDULUM LIMITER - SWING BELL
510-7487-00
2
3
5
4
8
3
7 LOCTITE 243
1
2
RIVETED ASSY, BELL
6
ID
1
10
9 LOCTITE 243
ID
1
2
3
4
5
6
7
8
9
10
Part Number
535-0899-00
530-7880-00
511-7553-00
242-5091-00
270-5002-00
535-0898-00
232-5201-00
535-9648-01
237-6197-00
535-1181-00
Description
FRAME, SWINGING BELL, AC/DC PRO
PIVOT SHAFT, SWINGING BELL, AC/DC PRO
ASSEMBLY, BELL/SHAFT, AC/DC PRO
WASHER, 1/2 X 17/64 X .03 - DT
RETAINING RING - 1/4"
MTG. BRACKET, SWINGING BELL, AC/DC PRO
SCREW, 6-32 X 3/8" PPH MS SEMS
BUMPER HOLDER - FASTENED
SCREW, 4-40 X 3/16 PFH U/C 18-8 SS
PENDULUM LIMITER - SWING BELL
2
3
4
5
Qty
1
1
1
2
ITEM # QTY
1
1
2
2
1
3
1
1
4
2
5
1
2
6
2
1
2
1
Part Number
535-0900-00
Description
PIVOT BRACKET, SWINGING BELL, AC/DC
ASSEMBLY, SWINGING
PRO BELL, AC/DC PRO
500-9874-00 BELL, AC/DC
545-7283-00
MOLDED
249-5003-00
RIVET - 1/8 X 1/4
830-6151-38
BUTYRATE #38, BELL TOP, AC/DC PRO
249-5001-00
RIVET - 1/8 X 3/16
Qty
1
1
2
1
2
4.18BELL SHAFT ASSEMBLY
511-7553-00
PART #
510-7487-00
530-7756-01
260-5013-00
242-5003-00
240-5206-00
545-5423-00
DESCRIPTION
RIVETED ASSY, BELL/BRKT, AC/DC PRO
CLAPPER ROD, SWINGING BELL, AC/DC PRO
BALL, CARBON, THREADED
#10 FLAT WASHER - 1/2" O.D. X .062 THICK
#10-24 NYLON LOCK NUT
NYLINER, 1/4" SHAFT, 4L1-FF
6
510-748
5
4
4
2
3 LOCTITE 243
1
ASSEMBLY, BELL/SHAFT, AC/DC P
ID
1
2
Part Number
510-7487-00
530-7756-01
3
4
5
6
260-5013-00
242-5003-00
240-5206-00
545-5423-00
AC/DC PRO MANUAL 500-55C0-01
Description
RIVETED ASSY, BELL/BRKT, AC/DC PRO
CLAPPER ROD, SWINGING BELL, AC/DC
PRO
BALL, CARBON, THREADED
#10 FLAT WASHER - 1/2" O.D. X .062 THICK
#10-24 NYLON LOCK NUT
NYLINER, 1/4" SHAFT, 4L1-FF
Qty
1
1
511-7553-00
1
2
1
2
45
MAJOR ASSEMBLIES
4.19BACK PANEL ASSEMBLY
500-7207-01
ID
1
2
3
4
5
Part Number
525-5713-01
519-5000-00-HF
535-8964-00
234-5101-00
519-5106-00-HF
6
7
8
9
10
11
12
13
14
15
16
234-5001-02
040-5000-03
511-5096-01
240-5101-00
232-5302-00
545-6845-00
535-8941-04
232-5201-00
240-5005-00
830-6151-32
820-7000-12
46
Description
BACK PANEL, ACDC PRO
SOCKET & BULB ASSY, CLEAR
BRACKET - BACK PANEL SUPPORT
SCREW, #8 X 1/2" SLT HWH AB ZINC
SOCKET/#89 BULB ASSY - RVSR MNT
- HEAVY FIL
SCREW, #6 X 1/2" HWH
1/4" CABLE CLAMP
ASSY, ELEC GATE RIGHT, RAIL MT
8-32 T-NUT
SCREW, 8-32 X 1/2" PPH MS SEMS
JUKEBOX COVER, ACDC
BRACKER - PLASTIC MTG
SCREW, 6-32 X 3/8" PPH MS SEMS
6-32 NYLON STOP NUT
BUTY #32, BACK PANEL, ACDC PRO
DECAL #12, BACK PANEL LEFT, ACDC
Qty
1
7
2
4
1
18
4
1
2
2
1
2
2
2
1
1
17
820-7000-14
18
19
820-7000-13
519-5008-00-HF
20
519-5008-02-HF
21
22
23
234-5000-00
040-5000-06
254-5000-14
24
25
96*
232-5004-00
237-5833-00
036-5639-15-C5
97*
98*
99*
600-5003-00
631-5000-00
036-5639-04-C5
AC/DC PRO MANUAL 500-55C0-01
DECAL #14, BACK PANEL CENTER,
ACDC
DECAL #13, BACK PANEL RIGHT, ACDC
SOCKET/BULB/DIODE, CLEAR - HEAVY
FIL
SOCKET/BULB/DIODE, RED - HEAVY
FIL
SCREW, #6 X 3/8" HWH
1/2" CABLE CLAMP
NYLON SPACER - BLACK - 3/8 OD X
.175 ID X 5/8"
SCREW, #6 X 1 PPH AB ZINC
SCREW, #4 X 5/8" PFH - BLACK
BACK PANEL LAMPS CABLE ASSEMBLY
BRAIDED WIRE - 20GA.
STAPLE - 5/16
BACK PANEL ASSEMBLY
1
1
12
2
4
1
1
1
9
1
3 FT
18
1
SCHEMATICS, WIRING & PCBS
5. SCHEMATICS, WIRING & PCBS
5.1 BACKBOX WIRING
COILS DETAILED CHART TABLE
Drive
Driver
Transistor Ouput PCB
Power Line
Color
Power Line
Connection
Power
Drive Transistor
D.T. Control
Voltage Control Line Color Line Connect
Coil GA-Turn
or Bulb Type
#1
TROUGH UP-KICKER
Q1
YEL-VIO
J10-P9/10 50VDC
BRN-BLK
J8-P1
26-1200
#2
AUTO LAUNCH
Q2
YEL-VIO
J10-P9/10 50VDC
BRN-RED
J8-P3
23-8000
#3
CANNON EJECT
Q3
YEL-VIO
J10-P9/10 50VDC
BRN-ORG
J8-P4
23-8000
#4
RIGHT RAMP DIVERTER
Q4
YEL-VIO
J10-P9/10 50VDC
BRN-YEL
J8-P5
515-6595-01-ND
#5
RIGHT CONTROL GATE
YEL-VIO
J10-P9/10 20VDC
BRN-GRN
J8-P6
090-5060-01-ND
BRN-BLU
J8-P7
#6
Q6
#7
#8
I/O
Power
Q5 Driver
Q7
SHAKER MOTOR (OPTIONAL)
RED-WHT
Q8
Drive
Driver
Transistor Ouput PCB
Power Line
Color
J17-P7
Power Line
Connection
50VDC
BRN-VIO
J8-P8
BRN-GRY
J8-P9
Power
Drive Transistor
D.T. Control
Voltage Control Line Color Line Connect
090-5044-ND
090-5001-ND
090-5001-ND
0
32-1800
32-1250
S. Motor Kit
502-5027-00
Coil GA-Turn
or Bulb Type
Q9
YEL-VIO
J10-P9/10 50VDC
BLU-BRN
J9-P1
26-1200
#10 RIGHT POP BUMPER
Q10
YEL-VIO
J10-P9/10 50VDC
BLU-RED
J9-P2
26-1200
#11 BOTTOM POP BUMPER
Q11
YEL-VIO
J10-P9/10 50VDC
BLU-ORG
J9-P4
26-1200
Q12
YEL-VIO
J10-P9/10 50VDC
BLU-YEL
J9-P5
23-8000
YEL-VIO
J10-P9/10 50VDC
BLU-GRN
J9-P6
26-1200
YEL-VIO
J10-P9/10 50VDC
BLU-BLK
J9-P7
22-1200
GRY-YEL~3A
Fuse~RED-YEL J10-P6/7 50VDC
BLU-YEL~3A
Fuse~RED-YEL J10-P6/7 50VDC
ORG-GRY
J9-P8
22-1080
ORG-VIO
J9-P9
22-1080
#9
LEFT POP BUMPER
#13 LEFT SLINGSHOT
I/O
Power
Q13 Driver
#14 RIGHT SLINGSHOT
Q14
#15 LEFT FLIPPER (50v RED/YEL)
Q15
#16 RIGHT FLIPPER (50v RED/YEL)
Q16
#12 TOP EJECT
Drive
Driver
Transistor Ouput PCB
#17 TRAIN FLASHER
Q17
#18
#19
Power Line
Color
Power Line
Connection
ORANGE
J6-P10
Power
Drive Transistor
D.T. Control
Voltage Control Line Color Line Connect
090-5044-ND
090-5044-ND
090-5044-ND
090-5001-ND
090-5044-ND
090-5044-ND
090-5032-ND
090-5032-ND
Coil GA-Turn
or Bulb Type
LED0
VIO-BRN
J7-P2
Q18
VIO-RED
J7-P3
Q19
VIO-ORG
J7-P4
0
LED
20VDC
113-5034-08
0
ORANGE
J6-P10
20VDC
VIO-YEL
J7-P6
113-5034-08
#21 LEFT SIDE FLASHER
I/O
Q20
Power
Q21 Driver
ORANGE
J6-P10
20VDC
VIO-GRN
J7-P7
113-5034-08
#22 BACK PANEL FLASHER
Q22
ORANGE
J6-P10
20VDC
VIO-BLU
J7-P8
113-5034-08
#23 TOP EJECT FLASHER
Q23
#24 OPTIONAL (e.g. COIN METER)
Q24
#20 LEFT RAMP FLASHER
Coil Note:
ORANGE
J6-P10
20VDC
VIO-BLK
J7-P9
LED
LED
LED
113-5034-08
Optional
5VDC
-ND means ’No Diode’. -00B or -00T can be used for coil replacements, but the diode must be removed. Call for more info.
Drive
Driver
Transistor Ouput PCB
RED
J16-P4-8
5VDC
VIO-GRY
J7-P10
Power Line
Color
Power Line
Connection
Power
Drive Transistor
D.T. Control
Voltage Control Line Color Line Connect
Coil GA-Turn
or Bulb Type
LED
#25 POP BUMPERS FLASH
Q25
ORANGE
J6-P10
20VDC
BLK-BRN
J6-P1
113-5034-08
#26 BELL ARROW FLASHER
Q26
ORANGE
J6-P10
20VDC
BLK-RED
J6-P2
113-5034-08
#27 LEFT RAMP LEFT SIDE FLASHER
Q27
ORANGE
J6-P10
20VDC
BLK-ORG
J6-P3
112-5041-08
#28 LEFT RAMP RIGHT SIDE FLASHER
Q28
ORANGE
J6-P10
20DC
BLK-YEL
J6-P4
112-5041-08
ORANGE
J6-P10
20VDC
BLK-GRN
J6-P5
112-5041-08
LED
LED
#29 RIGHT RAMP RIGHT SIDE FLASHER
I/O
Power
Q29 Driver
#30 RIGHT RAMP FLASHER
Q30
ORANGE
J6-P10
20VDC
BLK-BLU
J6-P6
113-5034-08
#31 RIGHT SIDE FLASHER
Q31
ORANGE
J6-P10
20VDC
BLK-VIO
J6-P7
113-5034-08
#32 CANNON MOTOR
Q32
ORANGE
J6-P10
20VDC
BLK-GRY
J6-P8
Note: In Test Flash Lamps Menu ("Flash" Icon), only Flashers are tested in numeric order. This Game: Q21, Q23, Q25 – Q31
Drive
Driver
Trans. Ouput PCB
#33 AUX 1: TICKET ADVANCE (ENABLE)
Q1
#34 AUX 2: TICKET METER
Q2
#35 AUX 3: SWITCHED GROUND
Q3
Aux.
Driver
Power Line
Color
Power Line
Connection
RED
J16-P4-8
RED
J16-P4-8
GRY-RED
J16-P3
Power
Drive Transistor
D.T. Control
Voltage Control Line Color Line Connect
5VDC
WHITE
J2-P3
BROWN
J2-P4
12VDC
BLK-WHT
J2-P7
1K RES.
PULL-UP
AC/DC PRO MANUAL 500-55C0-01
LED
LED
LED
LED
MOTOR
041-5111-00
Coil GA-Turn
or Bulb Type
Ticket
Dispenser
Ticket
Meter
Ticket
Dispenser
47
SCHEMATICS, WIRING & PCBS
BOX I/O POWER DRIVER BOARD DETAILED
WIRING DIAGRAM
+20V
Q25
+20V
Q27
J17-P9
I/O PCB
BRIDGE 4
BLU-WHT
CONTROLLED
LAMPS
J13-P10
I/O PCB
8A
SLO-BLO
+18VDC
F9 2
J17-P8
I/O PCB
BLUE
–
+
BRDG4
3
1
+13VAC
BLU-WHT
FROM
TRANSFORMER
4
LAMP
COLUMS
FROM
TRANSFORMER
Q17
J7
J7 Q17-Q24,
J6 Q25-Q32:
TIP122
(110-0067-00)
+20V
Q19
+20V
Q21
+20V
Q23
J10
3A
F7
8
HIGH
POWER
SLO-BLO
7
+50VDC
6
HIGH
POWER
5
50VDC
MAGNET(S)
or SPECIAL
APPLICATION
Flippers
RED-YEL
BLACK
GROUND
+24VAC
4
[ 3 KEY ]
2
+24VAC
1
J11
1
+48VAC
2
+48VAC
BLK-YEL
48
3
+50V
Q3
+50V
Q5
+50V
Q7
+50V
Q9
BRIDGE 1
DB3501
24VAC MOTOR or
SPECIAL APP.
3A
SLO-BLO
F5
50VDC COILS /
FLIPPERS
AC VOLTAGES
3
2
YEL-BLK
BLK-ORG
BRDG1
50VDC HIGH
CURRENT
COILS
SEE
+Q15-Q16
UNDER
PLAYFIELD
3A FLIPPER
FUSES
F6
YEL-BLK
HIGH
POWER
1
4A
VIO-YEL
J11
J9
9
4
+
+50VDC
SLO-BLO
HIGH CURRENT SOLENOIDS
10
YEL-VIO
HIGH
POWER
50VDC COILS
–
+50VDC
J8
VOLTAGE OUTPUTS
HIGH CURRENT SOLENOIDS
Q1
F8
4
5
6
7
8
J7
+50V
J10
3
1
+20V
4
J8 Q1-Q8,
J9 Q9-Q16:
STP22NE10L
(110-0106-00)
2
[ 9 KEY ]
LOW CURRENT SOLENOIDS
WHT-RED
+20V
1
10
–
+
BRDG2
3
1
FROM
TRANSFORMER
+20V
Q30
LOW
CURRENT
F10 2
+16VAC
+20V
Q28
Q32
SLO-BLO
J17-P7
I/O PCB
+20V
+20VDC
DB3501
RED-WHT
Q29
Q26
ORG or BRN
20VDC LOW
CURRENT
5A COILS
+16VAC
+20V
Q31
J6-P10 or J7-P1
I/O PCB
BRIDGE 2
J17-P6
I/O PCB
J6
FROM
TRANSFORMER
FLASH LAMPS
DB3501
+13VAC
J6
+20V
7A
+50V
Q11
+50V
Q13
+50V
Q15
+20V
Q18
+20V
Q20
+20V
Q22
+20V
Q24
3
4
[ 5 KEY ]
6
7
8
9
10
J8
+50V
Q2
+50V
Q4
+50V
Q6
+50V
Q8
1
[ 2 KEY ]
3
4
5
6
7
8
9
J9
+50V
Q10
1
2
[ 3 KEY ]
+50V
Q12
+50V
Q14
+50V
Q16
SLO-BLO
2
4
5
6
7
8
9
Note:
Coil Diodes (1N4004) are integrated
on the I/O Power Driver PC Board.
AC/DC PRO MANUAL 500-55C0-01
SCHEMATICS, WIRING & PCBS
BACKBOX BOARD LAYOUT WIRING DIAGRAM
J14
2 3
J11
AC VOLTAGES
5.7VAC G.I.s FROM
TRANSFROMER
YELLOW
YELLOW
YELLOW
1
5 6
YEL-WHT
YEL-WHT
YEL-WHT
VIOLET
GREEN
YELLOW
BRN-WHT
KEY
WHT-VIO
WHT-GRN
WHT-YEL
WHT-BRN
+18VDC
BLUE
YEL-BRN
YEL-RED
YEL-ORG
YEL-BLK
YEL-GRN
YEL-BLU
YEL-VIO
KEY
YEL-GRY
VOLTAGE OUTPUTS
1 2 3 4 5 6 7 8 9 10
J10
7
8
9
4
5
6
J17
3
1
2
POWER FROM THE
TRANSFORMER
POWER OUT
J16
When connecting any
20
Ribbon Cable, always
ensure the " Red Line "
side of the ribbon cable J1
goes to the Pin-1 side
of any Dual 0.1" Header
2
Connector.
19
1
RED
BLACK
TAN-BLK
TAN-RED
TAN-ORG
TAN-YEL
KEY
TAN-GRN
TAN-BLU
TAN-VIO
TAN-WHT
BLACK
WHT-BRN
WHT-RED
WHT-ORG
WHT-YEL
WHT-GRN
KEY
WHT-BLU
WHT-VIO
WHT-GRY
BLACK
LT GRN-GRY
LT GRN-VIO
LT GRN-BLU
LT GRN-BLK
LT GRN-YEL
LT GRN-ORG
LT GRN-RED
KEY
LT GRN-BRN
2
19
J9
1
J12
J11
POWER
SW1
DIP
SWITCH
1 2 3 4 5 6
GRY-WHT +12V
BLK Ground
BLK Ground
BLK-WHT -12V
BLK Ground
RED +5V
COIN CELL
BATTERY
(CR2430 3V)
J10
AUDIO
1 2 3 4
RED-BLK CH ARED-WHT CH A+
YEL-BLK CH BYEL-WHT CH B+
12 11 10 9 8 7 6 5 4 3 2 1
J1
SWITCH STROBES
14-PIN RIBBON
CABLE TO
DOT DISPLAY
P2
CPU/SOUND PC BOARD
(S.A.M. System)
520-5337-01
J2
DEDICATED SWITCHES
10 9 8 7 6 5 4 3 2 1
MOVE TO 'ON'
POSITION
TO UPDATE
DIP SW. 8
8
ON
7
6
J3
5
DEDICATED SWITCHES
4
3
2
1
Reset
Button
COL 13
COL 14
COL 15
COL 16
SWITCH RETURNS
Ground
COL 9
COL 10
COL 11
COL 12
10
9
8
7
6
5
4
3
2
1
J6
SW D=17
Ground
SW D=24
SW D=23
SW D=22
SW D=21
SW D=20
SW D=19
SW D=18
COL 6
COL 7
COL 8
SWITCH RETURNS
Ground
COL 1
COL 2
COL 3
COL 4
COL 5
10
9
8
7
6
5
4
3
2
1
10
9
8
7
6
5
4
3
2
1
J13
DED. SWITCHES
OFF
9 8 7 6 5 4 3 2 1
J15
J7
J8
J5
J4
49
AC/DC PRO MANUAL 500-55C0-01
CONNECT THE
20-PIN RIBBON
CABLE TO I/O J1
J3
1
2
3
4
5
6
7
8
9
10
11
12
AUXILLIARY
INPUT
BROWN
ORANGE
YELLOW
GREEN
BLU E
VIOLET
GREY
PINK
BRN-WHT
GRN-WHT
BLU-WHT
PNK-WHT
J2
1
2
3
4
5
6
7
8
9
10
AUXILLIAR
OUTPUT
ORG-BRN
ORG-RED
ORG-BLK
KEY
ORG-YEL
ORG-GRN
ORG-BLU
ORG-VIO
ORG-GRY
ORG-WHT
J6
FLASH LAMPS
10 9 8 7 6 5 4 3 2 1
Boot FLASH EPROM
Ground
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
audio
I/O POWER DRIVER PC BOARD
(S.A.M. System)
520-5249-00
LOW CURRENT
SOLENOIDS
USB
PORT
XILINX JTAG PROCESSOR
DISPLAY
4
9
8
7
6
5
4
3
2
1
J15
G.I.s
10
9
8
7
6
5
4
3
2
1
J13
10 9 8 7 6 5 4 3 2 1
J7
HIGH CURRENT
SOLENOIDS
J8
9 8 7 6 5 4 3 2 1
J9
HIGH CURRENT
SOLENOIDS
LAMP COMLUMS
18V
9 8 7 6 5 4 3 2 1
J12
LAMP ROWS GROUND
ROW 1
SERIAL PORT
For the latest boot Flash EPROM code or
game code for your USB Memory Stick,
visit http://www.sternpinball.com/GAME-code.shtml
ROW 8
ROW 7
ROW 6
ROW 5
ROW 4
ROW 3
ROW 2
GRN-GRY
GRN-VIO
GRN-BLU
GRN-BLK
GRN-YEL
GRN-ORG
GRN-RED
KEY
GRN-BRN
SW D-3
SW D-2
SW D-1
Ground
GRY 19VAC
RED 8VAC
VIO-GRY
VIO-BLK
VIO-BLU
VIO-GRN
VIO-YEL
KEY
VIO-ORG
VIO-RED
VIO-BRN
BROWN
Ground
SW D-8
SW D-7
SW D-6
SW D-5
SW D-4
N.U.
BLACK
PNK-GRY
PNK-VIO
PNK-BLU
PNK-GRN
PNK-YEL
KEY
PNK-ORG
PNK-RED
PNK-BRN
BLACK
9 BLU-WHT
BLU-WHT
8
RED-WHT
7 WHT
-RED
BRN-GRY
BRN-VIO
BRN-BLU
BRN-GRN
BRN-YEL
BRN-ORG
BRN-RED
KEY
BRN-BLK
SW D-10
SW D-9
GND
GND
+50VDC
+50VDC
+50VDC
+50VDC
+50VDC
BLK
BLK
RED-YEL
RED-YEL
VIO-YEL
YEL-VIO
YEL-VIO
ORG-VIO
ORG-GRY
BLU-BLK
BLU-GRN
BLU-YEL
BLU-ORG
KEY
BLU-RED
BLU-BRN
Ground
SW D-16
SW D-15
SW D-14
SW D-13
SW D-12
SW D-11
BLACK
GRY-BLK
GRY-VIO
GRY-BLU
GRY-GRN
GRY-YEL
GRY-ORG
KEY
GRY-RED
GRY-BRN
Important:
+20VDC
YEL-BLK 24VAC
BLK GND
KEY
12 11 10 9 8 7 6 5 4 3 2 1
+20VDC
13VAC
13VAC
16VAC
16VAC
6
GND
5 GRY-WHT
RED 8VAC
4 GRY-GRN 19VAC
3
2
1
-12VDC
-12VDC
+12VDC
+ 5VDC
+ 5VDC
+ 5VDC
+ 5VDC
+ 5VDC
Ground
Ground
Ground
Ground
Ground
BLK-WHT
GRY-WHT
GRY-RED
RED
RED
RED
RED
RED
BLK
BLK
BLK
BLK
BLK
KEY
BLK
ORANGE
KEY
BLK-GRY
BLK-VIO
BLK-BLU
BLK-GRN
BLK-YEL
BLK-ORG
BLK-RED
BLK-BRN
BLK-YEL 48VAC
BLK-ORG 48VAC
YEL-BLK 24VAC
3
2
1
GENERAL ILLUMINATION
N.C.
RED
RED-WHT
RED-GRY
RED-VIO
KEY
RED-BLU
RED-GRN
RED-YEL
RED-ORG
RED-BLK
RED-BRN
SCHEMATICS, WIRING & PCBS
5.2 PLAYFIELD WIRING
GENERAL ILLUMINATION CIRCUIT DETAILED
WIRING DIAGRAM
50
AC/DC PRO MANUAL 500-55C0-01
SCHEMATICS, WIRING & PCBS
3-FIPPER
CIRCUIT
WIRING
3 – Flipper Circuit
Wiring
DiagramDIAGRAM
Partial View CPU/Sound
PCB (520-5246-00)
IC-U4
IC-U4
IC-U4
IC-U4
IC-U4
IC-U4
Ground
4
5
6
7
8
9
10
LEFT
FLIPPER
BUTTON
N.O.
SW. D-90
ON CABINET
INSIDE LEFT
DOUBLE-STACK
GRY-ORG
GRY-YEL
GRY-GRN
GRY-BLU
GRY-VIO
GRY-BLK
N.O.
SW. D-11
DEDICATED
SWITCH
GND
(Black)
N.C.
N.C.
DEDICATED
SWITCH
GND
(Black)
DEDICATED
SWITCH
UPPER LEFT
FLIPPER
E.O.S.
N.C.
SW. D-12
ON RIGHT FLIPPER
ASSEMBLY
GND
(Black)
SW. D-15
ON CABINET
INSIDE UPR. RIGHT
DOUBLE-STACK
RIGHT
FLIPPER
E.O.S.
SW. D-10
DEDICATED
SWITCH
N.O.
SW. D-13
GND
(Black)
ON LEFT FLIPPER
ASSEMBLY
GND
(Black)
UPPER RIGHT
FLIPPER
BUTTON
ON CABINET
INSIDE UPR. LEFT
DOUBLE-STACK
LEFT
FLIPPER
E.O.S.
NOTE:
N.C. = Normally Closed
N.O. = Normally Open
E.O.S. = End-of-Stroke
TECHNICAL
OVERVIEW
UPPER LEFT
FLIPPER
BUTTON
ON CABINET
INSIDE RIGHT
DOUBLE-STACK
DEDICATED
SWITCH
GND
(Black)
GRY-RED
RIGHT
FLIPPER
BUTTON
BLACK
IC-U4
2
GRY-BRN
DEDICATED SWITCHES
[ 3 KEY ]
1
J3
J3
IC-U4
Dedicated Switch IC
Source Number : LVC245A
N.O.
The outside left flipper button located on the
cabinet operates both the left flipper & upper
left flipper, if used. The outside right flipper
button located on the cabinet operates both
the right flipper & upper right flipper, if used.
Right & Left Buttons: These switches are double-stacked. Pressing half-way down operates
the lower flippers (respectively); pressing full
down operates both the lower flipper & upper
flippers (respectively) simultaneously.
CPU/Sound PCB
UPPER RIGHT
FLIPPER
E.O.S.
N.C.
SW. D-14
ON LEFT FLIPPER
ASSEMBLY
DEDICATED
SWITCH
DEDICATED
SWITCH
GND
(Black)
SW. D-16
ON RIGHT FLIPPER
ASSEMBLY
GND
(Black)
DEDICATED
SWITCH
Our flipper system used one supply voltage (+50VDC) for both kick & hold. Once the game CPU detects a flipper cabinet switch
closure (during gameplay) it applies a 40msec pulse to the gate of the flipper drive transistor (STP22NE10L). If it continues to
detect a flipper cabinet switch closure (the player holding the button in) it will continue to pulse the flpper drive transistor 1msec
every 12msecs for the duration of the hold cycle.
J10
The E.O.S (End-Of-Stroke) switch serves the same function as before as
it prevents foldback when the player has the flipper energized to capture
balls. The E.O.S. Dedicated Switch is a normally closed switch which opens
approximately 1/16” when the flipper is
Partial View I/O
I/O POWER DRIVER PCB
energized. The game CPU will detect a
Power Driver PCB
switch closure if the flipper bat is forced back
(520-5249-00)
J9
by a high velocity shot or rebound on the
1
MOS FET
2
IC Source Number :
playfield and will apply another 40msec pulse
STP22NE10L
[ 3 KEY ]
of 50VDC to the coil.
+50VDC
9
8
7
+50VDC
6
HIGH
POWER
5
RED-YEL
Flippers
4
[ 3 KEY ]
2
1
BLACK
GROUND
J9
J10
10
HIGH CURRENT SOLENOIDS
VOLTAGE OUTPUTS
Q13
+50VDC
Q15
4
5
+50VDC
Q14
+50VDC
Q16
RED-YEL 50VDC
6
7
8
9
BLU-GRN
23-1100
#13 Upper PF Left
3A
Flipper
GRY-YEL SLO-BLO
BLU-BLK
22-1080
#14 Upper Right
Flipper
BLU-YEL
ORG-GRY
22-1080
#15 (Lower)
3A
Left Flipper GRY-YEL SLO-BLO
ORG-VIO
22-1080
#16 (Lower) Right
Flipper
BLU-YEL
3A
SLO-BLO
3A
SLO-BLO
Q13-Q16: These Coil Fuses are located
under the playfield NEAR the assembly,
see Section 5, Chapter 2, Playfield Wiring.
Note:
Coil Diodes (1N4004)
are integrated on the I/O
Power Driver PC Board.
RED-YEL 50VDC
AC/DC PRO MANUAL 500-55C0-01
51
SCHEMATICS, WIRING & PCBS
5.3 CABINET AND COIN DOOR WIRING
TRANSFORMER POWER WIRING DIAGRAM
6
BLU-WHT
3
5
JUMPER
GRN
WHT
GROUND
1F1 FUSE
Domestic =
8A 250V Slo-Blo
Fuse
International =
5A 250V Slo-Blo
Fuse
GRY-GRN
9
1 115VAC
1V1 VARISTER
Dom. = 130V
Int'l = 275V
GRY-WHT
2
2
4
BLU-WHT
8
WHT-RED
7
WHT-RED
Domestic = WHT 115VAC
International = BLU 220VAC
(N)eutral
LINE
CORD
GRN (to (E)arth Ground)
SERVICE OUTLET
(Domestic / International)
Note: Not All International Games
have or require a Service Outlet.
Domestic = BLK 115VAC
International. = BRN 220VAC
YEL-BLK
BLK-ORG
1
6
5
4
9
8
1
115
VOLTS
BLAC K
7
2
3
WHITE
7
1
5
6
7
2
1
6
5
4
9
8
7
3
2
1
6
5
4
9
8
7
3
2
1
6
5
4
9
8
7
BLAC K
YEL
YEL-WHT
230
VOLTS
3
9
6
8
5
2
4
1
WHITE
7
BLU
11
8
13VAC
F9 8A S.B.
TO BRIDGE 4
FOR +18VDC
CONTROL LAMPS
9
16VAC
6
16VAC
F10 5A S.B.
TO BRIDGE 2
FOR +20VDC
COILS / FLASHERS
7
8VAC
1
8VAC
F11 4A S.B.
TO BRIDGE 5
FOR +5VDC
LOGIC POWER
4
I/O J11
3
48VAC
15
F6 3A S.B.
24VAC
1
12
48VAC
2
88VAC
8
F13 5A S.B.
3
13VAC
24VAC
F5 7A S.B.
2
TO BRIDGE 1
FOR +50VDC
COILS / FLIPPERS
DPS CN1
1
TO DISPLAY POWER
SUPPLY PC BOARD
3
100VAC
F1 3/4A S.B.
2
1F/M3
1
I/O J14
1
3
2
3
2
F1, F2, F3, F4 5A S.B. (all)
FOR GENERAL
ILLUMINATION
(G.I.s) +5.7VAC
5.7VAC
4
4
5
6
5
6
+5.7VAC
1F/M4
WHT
BLK
BALLAST
CU45Z-W 1/2" Core
JAPAN or
LOW LINE VOLTAGE
100VAC / 105VAC
WH I TE
6
BLU
W HI T E
BLAC K
7
19VAC
120VAC
BLAC K
206
VOLTS
10
TO BRIDGE 3
FOR AUDIO
ALL FUSES RATED 250V SLO-BLO DO NOT OVERFUSE
FRONT
VIEW
218
VOLTS
9
F12 5A S.B.
5
1
BLK-RED
4
9-PIN CONN.
BACK VIEW
black & white wires from
the POWER BOX, cabinet bottom.
INTERNATIONAL or
HIGH LINE VOLTAGE
230VAC / 218VAC / 206VAC
WHT
8
9
3
WHT-GRN
4
4
14
BLK-YEL
I/O J17
2
19VAC
5
13
HOT (L)oad
N. AMERICA LINE VOLTAGE
110VAC / 120VAC
2
RED
RED
Jumper Configurations for Voltage Variations
3
1F/M2
3
GRY
3
2
1
6
5
4
9
8
7
120V 50/60Hz 13W (UL)
SPI Nr.: 010-5015-00
BLK-WHT
100/105
VOLTS
BLACK
WHI TE
STARTER
FLUOR. FS2 LIGHT
SPI Nr.: 165-5011-01
BLK
FLUORESCENT TUBE 24"
RED
(F20T9CW)
SPI Nr.: 165-5061-00
FLUORESCENT TUBE, STARTER & BALLAST
LOCATED IN THE BACKBOX
52
TO I/O POWER DRIVER BOARD
WHT
RF1
TO
DOLLAR BILL$
VALIDATOR
1
TO I/O POWER DRIVER BOARD
I/0
120V / 240V
50 Hz / 60 Hz
BLK
BLK
JUMPER
ON/OFF
LINE
FILTER
DOMESTIC
CONFIGURATION 1T1
1F/M1
AC/DC PRO MANUAL 500-55C0-01
WHT
SCHEMATICS, WIRING & PCBS
CABINET WIRING DIAGRAM
Ground
J3
10
IC-U4
8
IC-U4
7
IC-U4
6
IC-U4
5
IC-U4
4
IC-U4
2
IC-U4
[ 3 KEY ]
1
GRY-BLK
SW. D-15
UPR. RIGHT FLIPPER BUTTON
SW. D-11
RIGHT FLIPPER BUTTON
GRY-VIO
N.C.
UPPER RIGHT FLIPPER E.O.S.
N.C.
GRY-GRN
NORMALLY OPEN -1
SW. D-16
GRY-BLU
20VDC
COILS
SW. D-12
RIGHT FLIPPER E.O.S.
N.C.
NORMALLY OPEN -2
SW. D-10
GRY-ORG
N.O.
SW. D-13
(location : inside Coin Door)
SW. 0D-9
RED-WHT
GND
(Black)
SHAKER MOTOR PCB
520-5065-00
INSIDE CABINET LEFT SIDE WHEN INSTALLED
BLACK
N.O.
LT. GRN-ORG
LT. GRN-BRN
N.O.
SW. D-17
TILT PENDULUM
(PLUMB BOB)
SW. D-19
OPTIONAL
TICKET NOTCH
(IF USED)
GND
(Black)
+5VDC RED
VIO-GRY
GND
(Black)
J16
4
–
8
J7
10
Q24 OPTIONAL COIL
~ e.g. Coin or Tix Meter ~
YEL-WHT
I/O POWER DRIVER PCB
7
(location : Coin Door)
YEL-BLK
RED-WHT
BACKBOX
LEFT
SPEAKER
BACKBOX
RIGHT
SPEAKER
(loc. : under Right Flip. Button)
POWER SOURCE CONNECTOR
TOURNAMENT
BUTTON
LAMP 2
BLK
(GND)
TOURNAMENT
BUTTON
+5VDC RED
J16
+12VDC GRY-RED
4
–
8
3
SW. 15
POWER OUT
CABINET
BOTTOM
SPEAKER
RED-BLK
J16
1
7
BRN-BLU
J16+J7
OUT B [+]
J8
POWER OUT / LOW CUR.
2
[ Q6 ] BRN-BLU
5
J8
(OUT B –)
4
6
F2
3
F3
OUT A [+]
2.5A
4
250V SLO-BLO
J10
2.5A SPARE
AUDIO
J10
(OUT A–)
1
250V SLO-BLO
IC-U41
2
[ 3 KEY ]
HIGH CURRENT SOLENOIDS
D3
4
J1
1
1N5404
IC-U41
LVC245A
DEDICATED SWITCHES
J13
D2
1
(loc. : under Left Flip. Button)
10
1N5404
2
order 502-5027-00 SM Kit
J13
CPU/Sound PCB
3
RED
Q6 SHAKER MOTOR
R1
[ 4 KEY ]
OHMITE
20J1ROE
5
BLU
10 10W
RED
BLUE
J2
OPTIONAL
Ground
3
48VAC BLK-YEL
TRANSFORMER
LEFT FLIPPER BUTTON
Upper Left or Right
Double-Stack Dedicated
Switch(es), if equiped.
(location : cabinet inside,
below flipper button(s))
+12VDC
J11
COIL POWER INTERLOCK SWITCH
UPPER LEFT FLIPPER BUTTON
N.O.
7
COMMON - 2
50VDC
COILS
LEFT FLIPPER E.O.S.
GRY-BRN
48VAC BLK-YEL
UPPER LEFT FLIPPER E.O.S.
N.C.
J17
COMMON - 1
16VAC WHT-RED
TRANSFORMER
N.O.
SW. D-14
GRY-YEL
GRY-RED
16VAC RED-WHT
J17+J11
9
BLACK
N.O.
PWR. XFRMR / AC VOLTAGES
DEDICATED SWITCHES
Dedicated Switch IC Source Number : LVC245A
J3
IC-U4
N.O.
BLACK
N.O.
1
YEL-RED
DIODE IN
CONNECTOR
TAN-VIO
TAN-WHT
2-LUG DIODE
TERMINAL STRIP
N.O.
ORG-BRN
SW. 16
START BUTTON
LAMP 1
START BUTTON
CPU/Sound PCB
J13
YEL-BRN
RED-BRN
J12
8
9
1
J13+J12
2
GRN-BRN
LAMP COL. 18V / LAMP ROWS
J12
ORG-BRN
TAN-VIO
GRN-BRN
YEL-RED
J1+J12
SWITCH DRIVES / SW. RETURNS
J1
1
I/O POWER DRIVER PCB
AC/DC PRO MANUAL 500-55C0-01
53
SCHEMATICS, WIRING & PCBS
COIN DOOR WIRING DIAGRAM
SW. 0D-2
PNK-RED
9-PIN
MOLEX
BLOCK
CONN.
US TYPICAL 25¢ 2-SLOT COIN DOOR +5V
USES CABLE WIRING HARNESS
RED
036-5509-25
BLACK
ALT. BILL ACCEPTOR
(location : Coin Door)
(location : Cabinet)
COIN SLOT SWITCHES & G.I.s
IC-U2
3
IC-U2
2
Ground
1
J13
D . S . I C S o u r c e N r. : L V C 2 4 5 A
CPU/Sound PCB
J13
DEDICATED SWITCHES
Ground
10
IC-U41
9
IC-U41
8
IC-U41
7
IC-U41
6
IC-U41
1
12-PIN
MOLEX
BLOCK
CONN.
PNK-RED
PNK-BRN
BLACK
1
4
7
2
5
8
3
BLACK
6
9
10
12
LT. GRN-GRY
LT. GRN-VIO
LT. GRN-BLU
LT. GRN-BLK
LT. GRN-BRN
SW. 0D-4
4TH COIN SLOT
SW. 0D-3
RIGHT COIN SLOT
PNK-BRN
4
7
2
5
8
6
3
+110VAC ( HOT )
5TH COIN SLOT
PNK-ORG
1
+110VAC NUETRAL
BLACK
SW. 0D-5
PNK-YEL
PNK-ORG
2
WHITE
10
SW. 0D-1
LEFT COIN SLOT
WHT-GRN
YEL-WHT
1
YELLOW
2
N/C
3
BLACK
12
9
4
BLACK
LT. GRN-GRY
GREEN
SELECT BUTTON ( BLACK )
SW. D-23
+ / > BUTTON ( RED )
LT. GRN-BLU
SW. D-22
< / – BUTTON ( RED )
LT. GRN-BLK
LT. GRN-RED
BLACK
7
6
+12VDC J16
GRY-RED
3
SW. D-24
LT. GRN-VIO
J15
Note: If a +20VDC
BROWN ( I/O J7-P1 ),
is connected to Pin-3
of the Coin Door 4-Pin
Flat Connector and a
C120 is required, see
the Electronic Coin Mech.
PCB Wiring below.
SW. D-21
BACK BUTTON ( GREEN )
SW. D-18
SLAM TILT (OPTIONAL)
1-SLOT COIN DOOR WITH C120 CAPABILITIES (NO INTERFACE COIN MECH PCB REQUIRED)
USES CABLE WIRING HARNESS
036-5509-31A (+12VDC GRY-RED)
036-5509-31B (ICT/KAL ONLY) / 036-5509-31C (ODA ONLY) / 036-5509-31D (SPAIN ONLY)
NON-US NON-C120 2-SLOT COIN DOOR
NON-US NON-C120 3-SLOT COIN DOOR
USES CABLE WIRING HARNESS
USES CABLE WIRING HARNESS
IF YOUR GAME HAS AN ELECTRONIC COIN MECH. INTERFACE PC BOARD ( 520-5193-00 ):
1-SLOT COIN DOOR USE WITH C120 CAPABILITIES REQUIRING PCB 520-5193-00
USES CABLE WIRING HARNESS
#555 G.I. BULB
(location : Coin Door)
WHT-GRN
GND 2
3
4
to 12-PIN MOLEX BLOCK CONNECTOR
KEY
SW DRV 1
PNK-BRN (P-3) SW. D-1 CPU J2-P2 LEFT COIN SLOT
5 PNK-RED (P-2) SW. D-2 CPU J2-P3 CENTER COIN SLOT
6 PNK-ORG (P-1) SW. D-3 CPU J2-P4 RIGHT COIN SLOT
7
SW. D-1
SW. D-2
SW. D-3
1 2 3 4 5 6 7 8 9 10
Red Stripe 1
5 4 3 2 1
9
CN2
2
10
YEL-WHT
1
YELLOW
2
+20VDC BROWN
3
BLACK
BROWN +20VDC
BLK
GND
Ded.
Switch
CN3
CN1
+20VDC 1
+12VDC
RED
ELECTROIC COIN MECHANISM
INTERFACE PCB
520-5193-00
036-5509-31 (S.A.M. SYSTEM)
4
1
4
7
2
5
8
2
6
9
12
to COIN MECH
RIBBON CABLE, Pins 1-10 corresponds
to the Coin Mech. Conn. Pins 1-10
PNK-GRN (P-5) SW. D-5 CPU J2-P7 5TH COIN SLOT
PNK-YEL (P-6) SW. D-4 CPU J2-P6 4TH COIN SLOT
BLACK
10
NOT SHOWN ARE THE WIRES FOR
PINS 4, 6, 7, 8, 9 & 10 (SERVICE BUTTONS
& OPTIONAL SLAM TILT); THEY ARE
IDENTICAL TO ABOVE 12-PIN MOLEX
BLOCK CONNECTOR
AC/DC PRO MANUAL 500-55C0-01
7
6
+20VDC J7
BROWN
1
IF YOUR GAME HAS A
+20VDC BROWN WIRE TO
THE 4-PIN CONNECTOR, THE
CABLE WIRING HARNESS IS
036-5509-31. PLEASE NOTE: IF THE WIRE IS NOT
BROWN BUT +12VDC GRY-RED INSTEAD, USE CABLE
WIRING HARNESS 036-5509-31A, AND DO NOT USE THE
ELECTRONIC COIN MECH INTERFACE PCB 520-5193-00.
~ WIRING CONFIGURATION WILL VARY ACCORDING TO COUNTRY ~
54
GREEN
J15
LOW CURRENT / GEN. ILLUM.
036-5509-33
036-5509-32
I/O POWER DRIVER PCB
4
1
J16+J15
IC-U2
PNK-GRN
PNK-YEL
[ 5 KEY ]
TO POWER BOX IN CABINET
POWER OUT / GEN. ILLUM.
6
PNK-GRN
BLACK
IC-U2
9-PIN
MOLEX
BLOCK
CONN.
WHT-BLK
BLACK
7
BLK-WHT
(location : Coin Door)
IC-U2
BLACK
4-BUTTONS FOR SERVICE MENU
11
D . S . I C S o u r c e N r. : L V C 2 4 5 A
Ground
DEDICATED SWITCHES
J2
J2
BLACK
PNK-RED
#555 G.I. BULBS
(location : Coin Door)
SW. 0D-2
TO CENTER COIN SLOT
/ DOLLAR BILL ACCEPTOR
or VALIDATOR (OPTIONAL)
SCHEMATICS, WIRING & PCBS
5.4 PRINTED CIRCUIT BOARDS
TROUGH UP-KICKER DUAL OPTO PCBS
THEORY OF OP. & SCHEMATIC
As light from the Transmitter LED1 falls on the Receiver LED1, it generates a Positive Bias Voltage (0.7v to 15.v) which is applied
to the Gate (G) of Q1 (Fet 2N5460) turning Q1 off. When Q1 is held off, no current flows through Q2’s (2N3906) Base (B). With no
base current, Q2 is off and acts as an open switch, When the light is interrupted (blocked) R1 (Rec. Bd.) bleeds the gate voltage
off of Q1 allowing it to conduct, switching Q2 on, which acts as a closed switch. The LED2 (Trans/Rec) Circuit operates identical
as the LED1 Circuit.
TLRH180P
10M
R3
LED 1
10K
LED 1
10K
R3
TLRH180P
R2
A
B
A
B
Te s t
Point
Te s t
PTe
o i sntt
Point
Te s t
Point
180
TLRH180P
R6
10K
520-5174-00
Receiver
= Emitting Light
520-5174-00 (REC)
LED2
520-5174-00
REC
LED2
520-5174-00
REC
R4
2A 7
105
00-4715-025
CER
R4 R2
R1
R2
Q2
105
562
MGE3
2A 7
2A 7
MGE3
1B1
1B1
LED1
562
MGE3
MGE3
2A 7
1B1
R5
00-4715-025
CER
R5
R1
LED1
LED1
LED1
515-0173-00
PART NUMBER
520-5173-00
0515-0173-00
45-5111-02
1520-5173-00
65-5052-00
102415--5501611
7- 0 2
0
515-0174-00
165-5052-00
520-5174-00
121-5067-00
0515-0174-00
45-5111-03
1520-5174-00
65-5052-00
101405--55010161-003
111605--05008562--0000
12
11
0-508026-00
12
11
0- 5
00 8 3
6- 0 0
112211-501812--0000
513201--55300883--0020
514251--55501181-00
530-5308-02
545-5518-00
(Switch Col/
Drive -)
Boards Actual Size
Front Side
Back Side
(LEDs & 2-Pin Connector)
(Solder / Surface Mounts)
Front Side
Back Side
(LEDs & 2-Pin Connector)
(Solder / Surface Mounts)
ITEM
QTY
PART NUMBER REF-DESIGNATOR
A+C
ITEM& D 1QTY
A
1
A-1 & D 11
A+C
A
2
2
A
1
A
21
A--31
B+C
A-2& D 12
B A-3
12
B-1 & D 11
B+C
21
BB-2
B
21
B--31
B
22
B--42
B-53
2
B-64
2
B
22
B--75
C B-6
32/per
D B-7
32/per
C
3/per
D
3/per
(Switch Col/
2 Drive
GRN/XXX
-)
= Emitting Light
1B1
R1
2 GRN/XXX
C
520-5174-00 (REC)
520-5173-00
TRANS
R1
R2
B
(Switch Row/
Return +)
Boards Actual Size
520-5173-00
TRANS
LED2
R2
CN1
D
S
G
Q3
D
2N5460
S
Q3
2N5460
(Screened Text Printed Larger for Clarity)
00-3715-025
SNART
CN1
4.7K
G
(Screened Text Printed Larger for Clarity)
520-5173-00
(TRANS)
LED2
00-3715-025
SNART
B
Q2
520-5173-00
COMPONENT LAYOUT
& PARTS (TRANS)
Te s t
Point
R5
3 Return
+)
WHT/XXX
E
Q4
E
2N3906
Q4
C
2N3906
R6
TROUGH UP-KICKER DUAL OPTO PCBS
Te s t
Point
(Switch Row/
R5
4.7K
R6
Q1
GND
A
10K
520-5174-00
A
Receiver
3 WHT/XXX
Q1
520-5173-00
Transmitter
520-5173-00
Transmitter
1
R6
S=Source
B=Base E=Emitter C=Collector
G=Gate D=Drain
S=Source
B=Base E=Emitter C=Collector
R3
TLRH180P
1
10M
C
R3
GND
LED 2
10M
B
103
LED 2
BLK
LED 2
R4
TLRH180P
TLRH180P
BLK
R4
D
S
G
Q1
D
2N5460
S
Q1
2N5460
G=Gate D=Drain
(Switch Row/
Return +)
103
180
LED 2
B
103
R2
R2
4.7K
G
103
TLRH180P
4.7K
Q4
R1
180
10M
Q4
R1
TLRH180P
+)
1 Return
WHT/XXX
E
Q2
E
2N3906
Q2
C
2N3906
Q3
LED 1
R1
180
(Switch Row/
R2
Q3
LED 1
R1
CN1
1 WHT/XXX
562
RED
2
CN1
Te s t
Point
562
RED
CN1
2
Te s t
Point
105
+5v
B
B
CN1
105
+5v
CN1
Front Side
Back Side
CN1
(LEDs & 3-Pin Connector)
(Solder / Surface Mounts)
Front Side
Back Side
(LEDs & 3-Pin Connector)
(Solder / Surface Mounts)
DESCRIPTION
Dual-OPTO
Transmitter
PCB Assembly (Item A PCB + Items
DI)ON
REF-DESIGN
ATOR
DESCCR&
IPT
Dual-OPTO Transmitter PCB
(includes Items A-1 – A-3)
C
N1
2X, .15C6&
" RDt.) Angle (26-60-5020) Conn.
Dual-OPTO
Transmitter PCB Assembly (Item A PCB + Items
LDual-OPTO
ED1, LED2 Transmitter PCB
L(includes
ED TLRHItems
180PA-1
Br)ight Red)
( Ult–raA-3
R
128X0, .15R6e" sRistt.oAr nSgM
, 1/8W (CCRoCnW
C1N,1R2
leT(26-60-5020)
n. )
Dual-OPTO
LED1, LED2Receiver PCB Assembly (Item B PCB + Items
LEC
D&
TLDR)H180P ( Ultra Bright Red)
Receiver
PCB
(includes
Items
B-1
–
B-7
)
Dual-OPTO
R1, R2
180 Resistor SMT, 1/8W (CRCW)
C
N1
3X,C.1&
56D" )Right Angle (26-60-5030) Conn.
Dual-OPTO
Receiver PCB Assembly (Item B PCB + Items
LDual-OPTO
ED1, LED2 Receiver PCB
L(includes
ED TLRHItems
180PB-1
Br)ight Red )
(Ult–raB-7
Q
1
,
Q
3
2
N
5
4
6
raig
nh
sitsA
tonrg(lP
FET SOTC-o
2n
3n
).
CN1
3X, .1506, "TR
e -(26-60-5030)
2N3906
Q
2,DQ
sto(U
r ltra Bright Red)
LE
14
, LED2
LED TL,RTHra1n8s0iP
R
120NM
/8EW
Q11,, R
Q43
5460R, eTsriasntosrisStoMr T(,P1-F
T (SCORTC-2W3))
Replacement Part:
R
42N3906
.7K R
Q22,, R
Q54
,e
TsraisntsoirsS
toM
r T, 1/8W (CRCW)
LED TLRH180P
R31, R64
1
0
K
R
e
s
i
s
t
o
r
S
M
T
,
1
/
8
W
((CCRRCCW
M
R
e
s
i
s
t
o
r
S
M
T
,
1
/
8
W
W))
Replacement
Part:
(T1-3/4 GaAIAs)
O
CeBsiB
TuTb, e1/S
erRCW)
R2, R5
4.P7TKO PR
stroarssSM
8p
Wac(C
LED
TLRH180P
SPI
Part
N
1
:
O
me(C
t RCW)
R3, R6
10PKTO PRCeB
sisRtourbb
SeMr TG
, r1o/m
8W
(T1-3/4
GaAIAs)
165-5052-00
OPTO PCB Brass Tube Spacer
SPI Part N1:
O P TO P C B R u b b e r G r o m m e t
165-5052-00
AC/DC PRO MANUAL 500-55C0-01
55
SCHEMATICS, WIRING & PCBS
OPTO TROUBLESHOOTING
1. VOLT METER TEST (INDICATES NORMAL OPERATING CONDITION):
A. OPEN OPTO (Light Falling on LED) = SWITCH OPEN. Place meter leads across points A and B on the LED1 Circuit (Refer to
Schematic Drawing on previous page, 520-5174-00 Receiver Side). It should read approximately 0.8 - 1.2v DC. The LED2 Circuit
operates the same.
B. CLOSED OPTO (Ligth Blocked) = SWITCH CLOSED. Place meter leads across points A and B on the LED1 Circuit (Refer to
Schematic Drawing on previous page, 520-5174-00 Receiver Side). It should read approximately 0.0 - 0.1v DC. The LED2 Circuit
operates the same.
2. OSCILLOSCOPE TEST (INDICATES NORMAL OPERATING OCNDITION):
A. OPEN OPTO (Light Falling on LED) = SWITCH OPEN. Place Scope lead at Pin-1
of OPTO Rec. Board with Scope Grounded (see schematic). The Scope should display a steady +5v as shown in Fig. A, Wave Form Diagram.
B. CLOSED OPTO (Ligth Blocked) = SWITCH CLOSED. Place Scope lead at Pin-1
of OPTO Rec. Board with Scope Grounded (see schematic). The scope should display a Pulse Stream indicating Q2 has switched “On” as shown in Fig. B, Wave Form
Diagram. This is your switch drive pulse.
3. BENCH TEST (SEE FIG. C):
Please Note: To perform this test you must use a spare 560 Ω PullUp Resistor, SPI No:121-5047-00
Disconnect the OPTO Transmitter/Receiver Board from the circuit.
Connect one side of a 560 Ω Pull-Up Resistor to Pin-1 of the OPTO
Receiver Bd. and the other side of the resistor to a 5v DC source.
Connect Pin-2 to GND. Connect a +5v DC source to Pin-1 of the
Transmitter & GND to Pin-2. Align with the Receiver OPTO approximately 3” distance. Using you Volt-Meter or an Oscilloscope,
monitor Pin-1 while BLOCKING and UNBLOCKING the BEAM
from the Trans. The output will be approximately +5v DC when the
BEAM IS NOT BLOCKED and approximately 0v when the BEAM IS
BLOCKED.
TROUGH DUAL OPTO BOARDS ALIGNMENT/TEST FOR LED1
When a working OPTO is installed and connected in a game, the transmitter should light (LED1 lower & LED2 upper) when the
power is switched on. With the playfield in Service Position #1 (playfield lifted up in the half-way position resting on the prop rod
or edge slide support brackets) and the game on, the LED lights should show up as BRIGHT RED RINGS through the back of the
Reciever Board around the Recievers LED1 & LED2 (see Fig.1). Testing only LED1: With the game in Switch Test Mode, lifting the
Trough Plunger with a fingertip should block the BEAM and cause the Switch Position to trigger (see Fig. 2). View Fig. 2a & 2b (on
the next page) for a sectional view of the Light Path (note alignment) and what happens as a ball breaks the light beam.
56
AC/DC PRO MANUAL 500-55C0-01
SCHEMATICS, WIRING & PCBS
SECTIONAL VIEW FROM RIGHT (FIG. 2A & 2B)
TROUGH DUAL OPTO BOARDS ALIGNMENT/TEST FOR LED2
When a working OPTO is installed and connected in a game, the transmitter should light (LED1 lower & LED2 upper) when the
power is switched on. With the playfield in Service Position #1 (playfield lifted up and resting on the Playfield Support Slide Brackets) and the game on, the LED lights should show up as BRIGHT RED RINGS through the back of the Receiver Board around the
Receivers LED1 & LED2 (see Fig. 1, previous page). Testing only LED2: TO PERFORM THIS TEST, A PINBALL MUST BE IN THE
BALL TROUGH. With the game in Switch Test Mode, lifting the Trough Plunger with a finger tip should block the BEAM on LED2
and cause the Switch Position to trigger (see Fig. 3). View Fig. 3a & 3b for a sectional view of the Light Path (note alignment) and
what happens as a “double stacked” ball scenario breaks the light beam.
IMPORTANT
If replacement of LED is required, insure that it is mounted correctly before and after
soldering (See Fig. 4a/4b).
AC/DC PRO MANUAL 500-55C0-01
57
SCHEMATICS, WIRING & PCBS
I/O POWER DRIVER PCB S.A.M. SYSTEM SCHEMATIC (SHEET 1 OF 4)
58
AC/DC PRO MANUAL 500-55C0-01
SCHEMATICS, WIRING & PCBS
I/O POWER DRIVER PCB S.A.M. SYSTEM SCHEMATIC (SHEET 1 OF 4)
AC/DC PRO MANUAL 500-55C0-01
59
SCHEMATICS, WIRING & PCBS
I/O POWER DRIVER PCB S.A.M. SYSTEM SCHEMATIC (SHEET 2 OF 4)
60
AC/DC PRO MANUAL 500-55C0-01
SCHEMATICS, WIRING & PCBS
I/O POWER DRIVER PCB S.A.M. SYSTEM SCHEMATIC (SHEET 2 OF 4)
AC/DC PRO MANUAL 500-55C0-01
61
SCHEMATICS, WIRING & PCBS
I/O POWER DRIVER PCB S.A.M. SYSTEM SCHEMATIC (SHEET 3 OF 4)
62
AC/DC PRO MANUAL 500-55C0-01
SCHEMATICS, WIRING & PCBS
I/O POWER DRIVER PCB S.A.M. SYSTEM SCHEMATIC (SHEET 3 OF 4)
AC/DC PRO MANUAL 500-55C0-01
63
SCHEMATICS, WIRING & PCBS
I/O POWER DRIVER PCB S.A.M. SYSTEM SCHEMATIC (SHEET 4 OF 4)
64
AC/DC PRO MANUAL 500-55C0-01
SCHEMATICS, WIRING & PCBS
I/O POWER DRIVER PCB S.A.M. SYSTEM SCHEMATIC (SHEET 4 OF 4)
AC/DC PRO MANUAL 500-55C0-01
65
SCHEMATICS, WIRING & PCBS
I/O POWER DRIVER PCB S.A.M. SYSTEM COMPONENT LAYOUT
66
AC/DC PRO MANUAL 500-55C0-01
SCHEMATICS, WIRING & PCBS
I/O POWER DRIVER PCB S.A.M. SYSTEM PARTS
Item
1
2
Qty
1
1
22
SPI Part Number (MFG P.N.)
520-5249-00
121-6001-00
(101-0001807)
121-6002-00
(101-0001820)
3
12
121-6020-00
(101-0001827)
4
5
1
20
121-6003-00
121-6022-00
(101-0001845)
(101-0001905)
6
7
2
16
121-6004-00
121-6005-00
(101-0001943)
(101-0001849)
8
9
10
11
12
13
14
15
2
3
8
9
8
1
8
16
121-6006-00
121-6007-00
121-6013-00
121-6008-00
121-6014-00
121-6015-00
121-6009-00
121-6010-00
(101-0002012)
(101-0002031)
(101-0002035)
(101-0002046)
(101-0002065)
(101-0002071)
(101-0002108)
(101-0002116)
16
17
18
19
4
10
8
16
121-6016-00
121-6011-00
121-6012-00
121-6013-00
(101-0002126)
(101-002296)
(101-0002473)
(101-0002378)
20
16
125-6001-00
(121-0000056)
21
25
125-6002-00
(121-0000096)
22
18
125-6003-00
(121-0004236)
23
13
125-6004-00
(121-0005318)
24
25
26
27
28
29
1
1
1
1
5
34
125-5032-00
125-5034-00
125-5029-01
125-6022-00
125-5036-01
112-6001-01
(131-0003773)
(131-0003864)
(133-0003741)
(134-0003846)
(134-0004000)
(183-0004374)
30
31
32
5
10
16
112-5000-00
110-0088-01
110-0106-00
(187-0004700)
(203-0003591)
(203-0003592)
33
8
110-0089-00
(203-0003597)
34
35
2
16
110-0069-01
110-0067-00
(211-0003589)
(213-0003565)
36
37
3
1
100-6003-00
100-6000-00
(221-0000972)
(221-0011253)
Ref-Designator
I/O Power Driver PCB (S.A.M. System), Rev. A
R9
R86, R87, R88, R90, R91, R92, R93, R102, R104, R106,
R108, R110, R112, R114, R116, R118, R120, R122, R124,
R126, R146
R21, R94, R95, R101, R103, R105, R107, R109, R111,
R113, R115, R144
R2
R7, R8, R10, R11, R12, R13, R18, R19, R98, R100, R150,
R152, R154, R156, R158, R160, R162, R164, R166, R167
R6, R145
R55, R57, R59, R61, R63, R65, R67, R69, R71, R73, R75,
R77, R79, R81, R83, R85
R3, R149
R1, R4, R5
R151, R153, R155, R157, R159, R161, R163, R165
R96, R97, R99, R117, R119, R121, R123, R125, R148
R129, R131, R133, R135, R137, R139, R141, R143
R20
R128, R130, R132, R134, R136, R138, R140, R142
R54, R56, R58, R60, R62, R64, R66, R68, R70, R72, R74,
R76, R78, R80, R82, R84
R14, R15, R16, R17
R28, R29, R30, R31, R32, R33, R34, R35, R36, R37
R22, R23, R24, R25, R26, R27, R168, R169
R38, R39, R40, R41, R42, R43, R44, R45, R46, R47, R48,
R49, R50, R51, R52, R53
C2, C66, C67, C68, C69, C70, C71, C72, C73, C74, C75,
C76, C77, C78, C79, C80
C13, C14, C15, C16, C17, C18, C19, C20, C21, C30
,C31, C32, C33, C34, C35, C36, C37, C59, C60, C61,
C62, C63, C64, C65, C81
C7, C12, C38, C39, C40, C41, C42, C43, C44, C45, C46,
C47, C48, C49, C50, C51, C52, C53
C22, C23, C24, C25, C26, C27, C28, C29, C54, C55,
C56, C57, C58
C1
C5
C10
C11
C3, C4, C6, C8, C9
D1, D2, D3, D4, D5, D6, D7, D8, D9, D10, D11, D12, D13,
D14, D15, D16, D17, D18, D19, D20, D21, D22, D23, D24,
D25, D26, D27, D28, D29, D30, D31, D32, D49, D74
BRDG1, BRDG2, BRDG3, BRDG4, BRDG5
Q33, Q34, Q35, Q36, Q37, Q38, Q39, Q40, Q41, Q42
Q1, Q2, Q3, Q4, Q5, Q6, Q7, Q8, Q9, Q10, Q11, Q12,
Q13, Q14, Q15, Q16
U10, U11, U12, U13, U14, U15, U16, U17
Q44, Q45
Q17, Q18, Q19, Q20, Q21, Q22, Q23, Q24, Q25, Q26,
Q27, Q28, Q29, Q30, Q31, Q32
U18, U22, U24
U23
AC/DC PRO MANUAL 500-55C0-01
Description
(Includes Items 1-67)
Resistor SM 0805 Film 1.5KΩ 1/10W 5%
Resistor SM 0805 Film 100Ω 1/10W 5%
Resistor SM 0805 Film 10KΩ 1/10W 5%
Resistor SM 0805 Film 120Ω 1/10W 5%
Resistor SM 0805 Film 1KΩ 1/10W 5%
Resistor SM 0805 Film 220Ω 1/10W 5%
Resistor SM 0805 Film 22KΩ 1/10W 5%
Resistor SM 0805 Film 330Ω 1/10W 5%
Resistor SM 0805 Film 390Ω 1/10W 5%
Resistor SM 0805 Film 39KΩ 1/10W 5%
Resistor SM 0805 Film 4.7KΩ 1/10W 5%
Resistor SM 0805 Film 47Ω 1/10W 5%
Resistor SM 0805 Film 47KΩ 1/10W 5%
Resistor SM 0805 Film 6.8KΩ 1/10W 5%
Resistor SM 0805 Film 620Ω 1/10W 5%
Resistor SM 0805 Film 680Ω 1/10W 5%
Resistor SM 1206 Film 22KΩ 1/10W 5%
Resistor SM 1206 Film 8.2KΩ 1/10W 5%
Resistor SM 1206 Film 39KΩ 1/10W 5%
Capacitor SM 0805 Cer. .1UF 50V 10% X7R
Capacitor SM 0805 Cer. 470PF 50V 5% NPO
Capacitor SM 0805 Cer. .01UF 50V 10% X7R
Capacitor SM 0805 Cer. 22PF 100V 5% NPO
Capacitor Tht. Radial Alum. 100UF 25V 20%
Capacitor Tht. Radial Alum. 4700UF 35V 20%
Capacitor Tht. Disc Cer. .1UF 500V 20%
Capacitor Tht. Radial Alum. 330UF 160V 20%
Cap. Tht. Rad. Al. 15000UF 35V 20% Snap-In
Diode Tht. DO-41 1N4004 400V 1A
Bridge Tht. Fullwave 100V 35A MB-35
Fet Tht. TO-220 STP20NE06L NFet 60V 20A
Fet Tht. TO-220 20N10L NFet 100V 20A
Fet Tht. PENTAWAT VN02N NFet HighSide
26V 6A
Trans. SM SOT-23 MMST3904 NPN 40V 0.2A
Transistor Tht. TO-220 TIP122 NPN 100V 5A
I.C. SM SOIC 74HC245 Oct. Bus. Xcvr.
I.C. SM SOIC DS1832S. SO-8
67
SCHEMATICS, WIRING & PCBS
I/O POWER DRIVER PCB S.A.M. SYSTEM PARTS CONTINUED
Item
38
39
Qty
8
2
SPI Part Number (MFG P.N.)
100-5056-00
(221-0001287)
100-6001-00
(221-0003728)
Ref-Designator
U2, U3, U4, U5, U6, U7, U9, U21
U19, U20
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
1
1
5
1
2
1
1
1
1
3
2
2
7
1
1
1
1
5
13
1
100-6002-00
100-0356-00
045045045045045045045045200-5000-08
200-5000-06
200-5000-01
200-5000-03
200-5000-05
121-5039-00
165-6000-00
165-6001-00
165-6002-00
190-5002-00
(221-0011135)
(225-0003582)
(315-0003427)
(315-0006910)
(315-0003430)
(315-0003432)
(315-0003503)
(315-0003504)
(315-0003505)
(315-0003821)
(407-0003117)
(407-0003118)
(407-0003119)
(407-0003121)
(407-0003122)
(415-0004788)
(425-0006913)
(425-0007753)
(425-0007755)
(448-0004778)
U8
U1
J2, J6, J7, J10, J13
J1
J3, J12
J16
J11
J14
J17
J8, J9, J15
F6, F8
F7, F11
F1, F2, F3, F4, F10, F12, F13
F5
F9
POT1
L18
L4, L6, L8, L16, L19
L1, L2, L3, L5, L7, L9, L10, L11, L12, L15, L17
RLY1
60
61
62
63
64
65
66
67
1
1
1
4
26
4
2
5
127-5001-00
127-5001-02
127-5001-04
240-5008-00
205-0004-00
237-5504-00
254-5007-02
254-5007-05
(461-0003520)
(461-0003534)
(579103B00000G)
(503-0004469)
(503-0004667)
(504-0004610)
(507-0004544)
(507-0004547)
for BRDG 4, BRDG 5
for U1
for U1 on TO-3 LM338 5A Adj. Volt. Reg.
2 pcs. for U1 1pc. each for BRDG 4 & 5
2 pcs. each for F1 - F13
2 pcs. for U1 1 pc. each for BRDG 4 & 5
for BRDG 4 & 5 (Mfg. .169" I.D. X 9/32" O.D. X 1/4")
for BRDG 1, 2, & 3 and for Mounting Holes
68
AC/DC PRO MANUAL 500-55C0-01
Description
I.C. SM SOIC 74HCT273 Oct. D F-F
I.C. SM SO 74LS138D Hex Inverter; 3-8 DC/
DMX
I.C. SM SOIC 74LS74AD SOIC-14
I.C. Tht. TO-3 LM338 5A Adjust. Voltage Reg.
Con. Tht. Hdr. 10 Pin, 1 Row .156"
Con. Tht. Hdr. 20 Pin, 2 Row .1"
Con. Tht. Hdr. 12 Pin, 1 Row .156"
Con. Tht. Hdr. 15 Pin, 1 Row .156"
Con. Tht. Pwr. 3 Pin, 1 Row .25"
Con. Tht. Pwr. 6 Pin, 2 Row .25"
Con. Tht. Pwr. 9 Pin, 3 Row .25"
Con. Tht. Hdr. 9 Pin, 1 Row .156"
Fuse 3 Amp 250V Slo-Blo (Glass, Tht. 3AG)
Fuse 4 Amp 250V Slo-Blo (Glass, Tht. 3AG)
Fuse 5 Amp 250V Slo-Blo (Glass, Tht. 3AG)
Fuse 7 Amp 250V Slo-Blo (Glass, Tht. 3AG)
Fuse 8 Amp 250V Slo-Blo (GLass, Th. 3AG)
Potiento THT 50Ω Single Top Adjust. Trimr.
LED SM Yellow 0805 LED
LED SM Green Ultrabright Top
LED SM Red Ultrabirght Top 0805 LED
Relay Tht. GW DPDT10A DC24 2400VA PC
MNT
Heatsink, Sq. Finned Ba TO-220 Avid 531102
Heatsink All Large Finned Alum. TO-3
Heatsink, Circular Finned (Mfg. Aavid)
#6-32 Keps Nut
Fuseclip with End Stops (+Ears)
#6-32 X 3/4" PPH MS (Zinc) Screw
1/4" Slf. Rtn. Spacer White
5/16" Slf. Rtn. Spacer White
SCHEMATICS, WIRING & PCBS
CPU/SOUND PCB S.A.M. SYSTEM SCHEMATIC (SHEET 1 OF 5)
5
NCS0
NCS1
NCS2
NCS3
[3,4] A0/NLB
A1
A2
A3
A4
A5
A6
A7
VDDIO
A15
A16
A17
A18
A19
A20
VDDIO
C70
C71
47PF
100nF
AT91R4008
VDDCO RE
VDDIO
A21
A22
A23
AT91R40008
PQFP100
P21/
TXD1/
NTRI
P20/SCK1
P19
P18
P17
P16
P15/RXD0
P14/TXD0
P13/SCK0
P12/FIQ
GND
P11/IRQ2
P10/IRQ1
VDDIO
VDDCORE
P9/IRQ0
P8/TIOB2
P7/TIOA2
P6/TCLK2
P5/TIOB1
P4/TIOA1
P3/TCLK1
GND
GND
P2/TIOB0
R208
100K
75
74
73
72
71
70
69
68
67
66
65
64
63
62
61
60
59
58
57
56
55
54
53
52
51
TXD1 [5]
R65
10K
+3.3V
+3.3V
P18
P17
P16
RXD0 [5]
TXD0 [5]
R64
100K
IN T
1
P10/I RQ1
2
C43
100nF
Y1
OE
4
VCC
IR Q0 [4]
R69
3
GND OUT
40.000MHz
MCKI
33
+3.3V
MD [6]
MC [6]
ML [6]
+4.5V
R68
100K
R223
10K
P10/
IRQ1
C110
R86
3.3K
VDDIO
D0
D1
D2
D3
D4
C
A0/NLB
GND
A1
A2
A3
A4
A5
A6
A7
VDDIO
A8
A9
A10
A11
A12
A13
A14
GND
GND
A15
A16
A17
A18
A19
P28/A20/CS7
P24 [3]
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
A8
A9
A10
A11
A12
A13
A14
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
P29/A21/CS6
VDDCORE
V DDIO
P30/A22/CS5
P31/A23/CS4
D0
D1
D2
D3
D4
GND
D5
D6
D7
D8
D9
D10
D11
VD DIO
D12
D13
D14
D15
P 0 / T C LK 0
P1/TIOA0
[3,4] A[20 :1]
NWDOVF
NRSTCPU +3.3V
NUB
RXD1
100
99
98
97
96
95
94
93
92
91
90
89
88
87
86
85
84
83
82
81
80
79
78
77
76
U8
P23 [4]
C 61
100nF
47 PF
47PF
C 62
100nF
P24
VDDIO
[5]
47PF
VDDCORE
NWE
NRD/
NOE
VDDIO
0.01 UF
2D1
3D1
4D1
5 D1
C69
P25 [ 3 , 4]
P24 [4]
P23
MCKI
C56
TCK
TD O
TD I
TMS
C54
P27/NCS3
P26/NCS2
NCS1
NCS0
NWAIT
VDDI O
VDDCORE
NWRO/NW E
NRD/NOE
TCK
TDO
TDI
TMS
GND
GND
P25/MCKO
P24/BMS
P23
MCKI
VDDI O
NWDOVF
NRST
GND
NWR1/NUB
P22/RXD1
100K
C55
NWAIT [4]
P25 [4]
1 00nF
R67
D
3
4
+3.3V
VDDIO
D5
D6
D7
D8
D9
0 D1
1D1
VDDCORE
D1 2
D1 3
D1 4
D1 5
C53
C52
47PF
100nF
VDDIO
C74
C75
C64
C63
47PF
100nF
47PF
100nF
R 73
R 72
R 71
R 70
R 80
R 81
R 78
R 79
VDDCORE
100K
100K
100K
100K
D8
D9
D1 0
D1 1
100K
100K
100K
100K
C48
100nF
VDDIO
R 76
R 77
R 74
R 75
C49
47PF
D4
D5
D6
D7
C51
100nF
R 84
R 85
R 82
R 83
C50
47PF
100K
100K
100K
100K
VDDIO
D0
D1
D2
D3
VDDCORE
100K
100K
100K
100K
[3 ,4] D[15:0]
+3.3V
B1
TP11
3
VIN
VOUT
D25
2
SMT4148
1
B
ADJ
LM317T
R215
220
C256
2.2 UF
R216
470
Y2
2
R213
220
R214
220
1
2
3
3
32.768KHz
4
U43
VCC2
VCC1
X1
SCLK
X2
I/O
GND
D26
SMT4148
RST
30
BRAM
22
CE2
CE1
D0
D1
D2
D3
D4
D5
D6
D7
13
14
15
17
18
19
20
21
+12V
RESET#
NC
WE
OE
1
29 RAMW
24 NR D/NOE
128K X 8 RAM
3
R225
10K
1
2
[ 2,3 ]
Q10
MMBF170
5 P16
+5V
+3.3V
A5
A4
A3
A2
A1
U13_ CS
D0
D1
D2
D3
+3.3V
D4
D5
D6
D7
NW E
A16
A15
A14
A13
A17
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
U13
A0
A1
A2
A3
A4
CS#
I/O0
I/O1
I/O2
I/O3
VDD
VSS
I/O4
I/O5
I/O6
I/O7
WE#
A5
A6
A7
A8
A9
A17
A16
A15
OE#
BHE#
BLE#
I/O15
I/O14
I/O13
I/O12
VSS
VDD
I/O11
I/O10
I/O9
I/O8
NC
A14
A13
A12
A11
A10
44
43
42
41
40
39
38
37
36
35
34
33
32
31
30
29
28
27
26
25
24
23
C65
0.1 UF
A6
A7
A8
NR D/NOE
NU B
A0/NLB
D1 5
D1 4
D1 3
D1 2
+3.3V
C219
0.1 UF
A0
A1
A2
A3
A4
A5
A6
A7
A8
A9
A10
A11
A12
A13
A14
A15
A16
A17
A18
X2_D0
X2_D1
X2_D2
X2_D3
+3.3V
D1 1
D1 0
D9
D8
A9
A10
A11
A12
A18
VPP
D0
D1
D2
D3
D4
D5
D6
D7
CS
OE
27C040
1
A19
13
14
15
17
18
19
20
21
D0
D1
D2
D3
D4
D5
D6
D7
EPROM
22
24
NRD/NOE
C220
0.1 UF
X2_A5
X2_A4
X2_A3
X2_A2
X2_A1
X2_D4
X2_D5
X2_D6
X2_D 7
X2_NWE
X2_A16
X2_A15
X2_A14
X2_A13
IDT71V416YS
5
A0/NLB 12
A1
11
A2
10
A3
9
A4
8
A5
7
A6
6
A7
5
A8
27
A9
26
A10
23
A11
25
A12
4
A13
28
A14
29
A15
3
A16
2
A17
30
A18
31
16
C89
0.1 UF
D0
D1
D2
D3
D4
D5
D6
D7
I DT71V416YS
SOJ44
32
VCC
A0
A1
A2
A3
A4
A5
A6
A7
A8
A9
A10
A11
A12
A13
A14
A15
A16
GND
12
11
10
9
8
7
6
5
27
26
23
25
4
28
3
31
2
+3.3V
C255
0.22F
C77
0.1 UF
16
A
A0/N LB
A1
A2
A3
A4
A5
A6
A7
A8
A9
A10
A11
A12
A13
A14
A15
A16
U11
6 P17
C174
0.1 UF
SMT4148
100K
7 P18
DS1302
D28
R66
8
U9
32
+3.3V
VCC
24mmBAT
U54
0
PLACE
SHORTING
TRACE
BETWEEN
2 PADS
OF 0 OHM
RESISTOR
SMT4148
4
+12V
+5V
R212
D24
100
GND
R211
1
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
U48
A4
A3
A2
A1
A0
CS#
I/O0
I/O1
I/O2
I/O3
VDD
VSS
I/O4
I/O5
I/O6
I/O7
WE#
A15
A14
A13
A12
NC
I DT71V016SA
SOJ44
2
1
KEYSTONE 105
24mm COIN CELL
A5
A6
A7
OE#
BHE#
BLE#
I/O15
I/O14
I/O13
I/O12
VSS
VDD
I/O11
I/O10
I/O9
I/O8
NC
A8
A9
A10
A11
NC
44
43
42
41
40
39
38
37
36
35
34
33
32
31
30
29
28
27
26
25
24
23
X2_A6
X2_A7
X2_A8
X2_NR D/ NOE
X2_NUB
X2_A0/ NLB
X2_D15
X2_D14
X2_D13
X2_D12
+3.3V X2_D11
X2_D10
X2_D9
X2_D8
X2_A9
X2_A10
X2_A11
X2_A12
IDT71V016SA
4
AC/DC PRO MANUAL 500-55C0-01
3
69
SCHEMATICS, WIRING & PCBS
CPU/SOUND PCB S.A.M. SYSTEM SCHEMATIC (SHEET 1 OF 5)
2
1
+3.3V
TEST POINTS
C45
C44
C40
C42
C67
C68
C47
C202
C203
C204
C205
C206
C207
C208
C209
0.1UF
0.1UF
0.1UF
0.1UF
0.1UF
0.1UF
0.1UF
0.1UF
0.1UF
0.1UF
0.1UF
0.1UF
0.1UF
0.1UF
0.1UF
0.1UF
+3.3V
+3.3V
COLLATCH_B
D5
D6
D7
D0
D1
D2
Z6
XTDI
Z7
XTMS
XTCK
D3
D4
D4
P24
D3
D2
D1
D0
D1 5
D1 4
D1 3
D1 2
D1 1
D1 0
D9
A21
D8
A4
A5
A6
A7
A8
A9
A10
A11
A12
A13
A14
A15
A16
Z2
X2_A5
MCKI
X2_D8
X2_D7
X2_A4
X2_A3
X2_A2
X2_A1
Z4
X2_A16
X2_A15
XTDA
X2_D9
X2_D6
X2_D10
X2_D5
X2_D11
X2_D4
X2_D12
X2_D3
X2_D13
X2_D2
X2_A14
X2_A13
X2_A6
X2_D14
X2_D1
X2_D15
X2_D0
A14
X2_A7
X2_A8
X2_A12
X2_A11
X2_A10
X2_A9
SWM
BCKIN
A0/N LB
XTDA
Z1
XTMS
XTCK
NR D/NOE
NW E
LRC IN
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
I/O1
NC1
I/O/GTS1
I/O/GTS2
VCC1
I/O2
NC2
I/O3
I/O4
I/O5
I/O6
I/O7
I/O8
I/O9
I/O10
I/O11
I/O12
I/O13
NC3
I/O14
GND1
I/O/GCK1
I/O/GCK2
GND2
I/O15
VCC2
I/O/GCK3
I/O16
I/O17
I/O18
GND3
I/O19
I/O20
NC5
I/O21
I/O22
I/O23
VCC3
I/O24
I/O25
I/O26
I/O27
NC6
GND4
TDI
NC7
TMS
TCK
I/O28
I/O29
XC95144XL
XC95144XL
C88
10PF
C87
10PF
R116
1K
C175
0.1 UF
R28
10K
C176
0.1 UF
1
TDI 3
TMS
TCK
TCK
TDI
TMS
C84
10PF
5
7
9
TDO 11 13
NRSTJTAG 15
NRSTJTAG
C85
10PF
+3.3V
17
19
C86
10PF
4
6
8
10
12
14
16
18
20
2
18
DE
17
ROWDATA
16
ROWC LK
COLLATCH_A 15
14
PIXCLK
13
SDATA
COLLATCH_B 12
11
B1
B2
B3
B4
B5
B6
B7
B8
2x10
PROCESSOR
JTAG
DIN [6]
WF 0
GF 0
FF1
Z6
WF 1
+3.3V
GF1
FF3
FF2
A15
Z7
A16
R54
330
XTDO
IOSTB [3]
USB [4]
BCKIN
LRC IN
MPIN
74HCT245
0.1UF
0.1UF
C243
0.1UF FF2
FF1
A16
A15
A14
A13
A12
A11
A10
+3.3V
A9
A20
A21
WF 0
R195
RESET#
10K
A22
1
P10/IRQ1
A19
1X2
A18
A8
A7
A6
A5
A4
A3
A2
27
28
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
U44
A24
A23
NC
A22
A16
A15
BYTE#
A14
VSS
A13
DQ15/A-1
A12
DQ7
A11
DQ14
A10
DQ6
A9
DQ13
A8
DQ5
A19
DQ12
A20
DQ4
WE#
VCC
RESET#
DQ11
A21
DQ3
WP#/ACC
DQ10
RY/BY#
DQ2
A18
DQ9
A17
DQ1
A7
DQ8
A6
DQ0
A5
OE#
A4
VSS
A3
CE#
A2
A1
A0
NC
NC
NC
VIO
56
FF3
54
53
52
51
50
49
48
47
46
45
44
43
42
41
40
39
38
37
36
35
34
33
32
31
55 A17
BYTE#
29
D15
D7
D14
D6
D13
D5
D12
D4
D11
D3
D10
D2
D9
D1
D8
D0
GF0
A1
FF2
1
FF1
2
A16
3
A15
4
A14
5
A13
6
A12
7
8
C210 A11
A10
9
100nF A9
10
A20 11
A21 12
WF1 13
RESET# 14
A22 15
VPEN 16
P10/IRQ1 17
A19 18
A18 19
A8
20
A7
21
A6
22
A5
23
A4
24
A3
25
A2
26
27
28
30
S29GL128N
U45
A24
A23
NC
A22
A16
A15
BYTE#
A14
VSS
A13
DQ15/A-1
A12
DQ7
A11
DQ14
A10
DQ6
A9
DQ13
A8
DQ5
A19
DQ12
A20
DQ4
WE#
VCC
RESET#
DQ11
A21
DQ3
WP#/ACC
DQ10
RY/BY#
DQ2
A18
DQ9
A17
DQ1
A7
DQ8
A6
DQ0
A5
OE#
A4
VSS
A3
CE#
A2
A1
A0
NC
NC
NC
VIO
S 29GL128N
TSOP56
C212
S29GL128NS
TSOP56
C211
+3.3V
A1
A2
A3
A4
A5
A6
A7
A8
OE
DIR
2
3
4
5
6
7
8
9
2
FF3
56
54
53
52
51
50
49
48
47
46
45
44
43
42
41
40
39
38
37
36
35
34
33
32
31
29
MPIN [3]
C213
C214
C244
0.1UF
0.1UF
0.1UF
D11
D3
D10
D2
D9
D1
D8
D0
GF1
A1
30
2
4
6
8
10
12
14
B
2x7
+3.3V
R194
10K
VPEN
A17
BYTE#
D15
D7
D14
D6
D13
D5
D12
D4
J5
R193
10K
55
BYTE#
+3.3V
+3.3V
C177
0.1 UF
R96
1K
R95
1K
+3.3V
R94
1K
XILINX
JTAG
J8
1
2
3
4
5
6
XTCK
XTDO
XTDI
XTMS
1X6
STERN PINBALL, INC.
CPU / Sound PCB (S.A.M. System)
S29GL128N
AC/DC PRO MANUAL 500-55C0-01
C
LEDRED+ YG
1
1
3
5
7
9
11
13
19
1
+3.3V
2
LED3
RED
YG
BCKIN [6]
LRCIN [6]
BRESET#
[4]
Z2
Z3
A19
LED_STAT
NRSTCPU
RAMW
R224
330
3
4
Z5
IOSTB
+3.3V
JP1
70
BRAM
SDATA
DIN
A23
A22
A20
0.1UF
+3.3V
2
EPROM
C257
U55
J7
NCS0
NCS1
NCS2
NCS3
NW DOVF
+5V
GND
TDO
R115
1K
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
+3.3V
+3.3V
R114
1K
VCC4
I/O30
I/O31
I/O32
I/O33
I/O34
VCC5
I/O35
I/O36
I/O37
I/O38
GND5
I/O39
I/O40
I/O41
I/O42
I/O43
I/O44
GND6
I/O45
I/O46
I/O47
I/O
I/O48
GND7
I/O49
I/O50
I/O51
I/O52
I/O
I/O53
I/O54
TDO
GND8
I/O55
I/O56
I/O57
VCC6
I/O58
I/O59
I/O60
I/O61
I/O62
I/O63
I/O64
I/O65
I/O66
VCC7
I/O/GSR
GND9
47 PF C2 64
A19
DE
ROWDATA
ROWC LK
TP18 COL
LATCH_A
PIXCLK
D7
Z4
D6
D5
NR D/NOE
NUB
A1
A2
A3
47 PF C2 65
A20
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
47 PF C2 59
MCKI
NW E
VCC4
I/O30
I/O31
I/O32
I/O33
I/O34
VCC5
I/O35
I/O36
I/O37
I/O38
GND5
I/O39
I/O40
I/O41
I/O42
I/O43
I/O44
GND6
I/O45
I/O46
I/O47
NC8
I/O48
GND7
I/O49
I/O50
I/O51
I/O52
NC9
I/O53
I/O54
TDO
GND8
I/O55
I/O56
I/O57
VCC6
I/O58
I/O59
I/O60
I/O61
I/O62
I/O63
I/O64
I/O65
I/O66
VCC7
I/O/GSR
GND9
20
X2_A0/ NLB
Z1
X2_NWE
X2_NUB
X2_NR D/ NOE
DS W
D PSW
SWSTB
A21
A22
A23
A17
A18
Z3
NCS3
I/O1
I/O
I/O/GTS1
I/O/GTS2
VCC1
I/O2
NC2
I/O3
I/O4
I/O5
I/O6
I/O7
I/O8
I/O9
I/O10
I/O11
I/O12
I/O13
NC3
I/O14
GND1
I/O/GCK1
I/O/GCK2
GND2
I/O15
VCC2
I/O/GCK3
I/O16
I/O17
I/O18
GND3
I/O19
I/O20
NC5
I/O21
I/O22
I/O23
VCC3
I/O24
I/O25
I/O26
I/O27
I/O
GND4
TDI
I/O
TMS
TCK
I/O28
I/O29
VCC
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
10
IN T
U13_ CS
SC KI
Z5
RESET#
MCKI
INT
IR Q0
NCS0
NCS1
D
NCS2
NCS3
SWSTB [3]
DPSW [3]
DSW
[3]
SWM [3]
SCKI [6]
RESET# [ 3,5]
IOPORT [3]
IORESET [3]
U42
47 PF C2 63
U7
47 PF C2 60
+3.3V
+3.3V
3
TP3 TP4 TP5 TP6 TP7 TP8 TP9TP10
C46
47 PF C2 62
+3.3V
47 PF C2 61
3
1
A
SCHEMATICS, WIRING & PCBS
CPU/SOUND PCB S.A.M. SYSTEM SCHEMATIC (SHEET 2 OF 5)
5
3
4
+3.3V
C121
0.1 UF
U25
47 PF
47 PF
47 PF
47 PF
47 PF
47PF
C 14
C 13
C 12
C 11
C 10
C9
47 PF
47 PF
47 PF
C1 17
C1 19
C1 22
47 PF
47 PF
47 PF
C1 26
C1 06
47 PF
C1 48
C1 47
47 PF
47 PF
C1 16
C1 45
47 PF
C1 18
2x10
+3.3V
U14
D0
D1
D2
D3
D4
D5
D6
D7
J2
1
2
3
4
5
6
7
8
9
10
11
12
2
3
4
5
6
7
8
9
B0
B1
B2
B3
B4
B5
B6
B7
A0
A1
A2
A3
A4
A5
A6
A7
1
DIR
19
OE
18
17
16
15
14
13
12
11
20
VCC
10
GND
R 11 9
R102
R103
R120
R100
R98
R99
R101
C78
0.1 UF
10K
10K
10K
10K
10K
10K
10K
10K
+3.3V
+4.5V
U22A
U22B
U22C
U22D
U15A
U15B
U15C
U15D
+3.3V
74LVC245
SWM [2]
5
1K
47 PF
47 PF
47PF
C19
C18
C17
47 PF
47 PF
47 PF
C200
C201
1
2
3
4
5
6
7
8
9
10
KEY PIN 2
1K
R81
1K
R80
1K
R79
1K
1K
R77
R78
J13
2
3
4
5
6
7
8
9
A0
A1
A2
A3
A4
A5
A6
A7
1
DIR
19
OE
B0
B1
B2
B3
B4
B5
B6
B7
18
17
16
15
14
13
12
11
20
VCC
10
GND
10K
10K
10K
10K
10K
10K
10K
10K
47 PF
C20
U36
D8
D9
D10
D11
D12
D13
D14
D15
R159
R160
R161
R162
R163
R164
R165
R166
47 PF
47 PF
C22
C21
KEY PIN 3
1K
R20
1K
1K
1K
1K
R21
R22
R23
1K
47 PF
47 PF
C24
1K
C199
DPSW
47 PF
74LVC245
+3.3V
C198
20
VCC
10
GND
C184
0.1 UF
1X10
39K
39K
39K
39K
39K
39K
39K
39K
R183
R184
R185
R186
R187
R188
R189
R190
47 PF
1
DIR
19
OE
B0
B1
B2
B3
B4
B5
B6
B7
18
17
16
15
14
13
12
11
47 PF
A0
A1
A2
A3
A4
A5
A6
A7
R24
R26
U41
+3.3V
+3.3V
+4.5V
C197
2
3
4
5
6
7
8
9
R25
1K
D0
+3.3V
D1
D2
D3
C185
D4
0.1 UF
D5
D6
D7
1
2
3
4
5
6
7
8
9
10
+3.3V
R76
SW DIP8
+3.3V
[2] P24
16
15
14
13
12
11
10
9
C196
DPSW
20
10
1
2
3
4
5
6
7
8
47 PF
VCC
GND
74LVC245
18
17
16
15
14
13
12
11
SW1
C23
74LVC245
1K
B0
B1
B2
B3
B4
B5
B6
B7
DIR
OE
+3.3V
R75
A0
A1
A2
A3
A4
A5
A6
A7
20
VCC
10
GND
J3
39K
39K
39K
39K
39K
39K
39K
39K
DSW
U5
R5 5
R5 6
R5 7
R5 8
R5 9
R6 0
R6 1
0.1 UF
R46
R47
R48
R49
R50
R51
R52
R53
C195
1
DIR
19
OE
1K
1K
1K
1K
1K
1K
1K
C31
18
17
16
15
14
13
12
11
B0
B1
B2
B3
B4
B5
B6
B7
A0
A1
A2
A3
A4
A5
A6
A7
47 PF
2
3
4
5
6
7
8
9
C194
+3.3V
+3.3V
A
C173
100 UF
KEY PIN 5
4. 7K
U4
+3.3V
1
19
9
1X12
C27
0.1UF
D8
D9
D10
D11
C29
D12
0.1 UF
D13
D14
D15
B
2
3
4
5
6
7
8
9
11
13
15
17
19
+4.5V
R45
3.3K
D8
D9
D10
D11
D12
D13
D14
D15
47 PF
+3.3V
R 17
1K
1K
1K
R9
R 10
1K
R 12
R 11
1K
1K
R 13
R 14
1K
1K
DSW
MPIN
47 PF
+3.3V
74LVC245
47 PF
20
10
39K
39K
39K
39K
39K
39K
39K
39K
4.7K
47 PF
20
VCC
10
GND
1
DIR
19
OE
R 16
R35
R36
R39
R40
R41
R42
R43
R44
R19
18
17
16
15
14
13
12
11
C 15
B0
B1
B2
B3
B4
B5
B6
B7
A0
A1
A2
A3
A4
A5
A6
A7
C 16
2
3
4
5
6
7
8
9
R 15
C26
0.1 UF
U2
D0
D1
D2
D3
D4
D5
D6
D7
DL4004
C1 46
VCC
GND
D10
+5V
+3.3V
12
14
16
18
20
1
3
5
7
18
17
16
15
14
13
12
11
74LVC245
C
C1 49
DIR
OE
47 PF
1
19
+3.3V
10
C123
0.1 UF
B0
B1
B2
B3
B4
B5
B6
B7
A0
A1
A2
A3
A4
A5
A6
A7
47 PF
IOPORT
+3.3V
U26
2
3
4
5
6
7
8
9
NWE [2,4 ]
IOPORT
C1 24
[2]
74LVC245
1
19
C1 20
Q9
2N3904
R134
10K
DIR
OE
J9
2
4
6
8
47 PF
IORESET
VCC
GND
2
3
4
5
6
7
8
9
R18
1K
20
10
A0
A1
A2
A3
A4
A5
A6
A7
1K
R133
A0/NLB
A1
A2
A3
A4
IOSTB
RESET#
A9
+3.3V
B0
B1
B2
B3
B4
B5
B6
B7
R82
[2]
[2,4]
[2,4]
[2,4]
[2,4]
[2,4]
[2]
[2,5]
[2]
18
17
16
15
14
13
12
11
47 PF
D
D0
D1
D2
D3
D4
D5
D6
D7
C1 27
D0
D1
D2
D3
D4
D5
D6
D7
D8
D9
D10
D11
D12
D13
D14
D15
C1 25
[2,4] D [15:0]
U35A
U35B
U35C
U35D
U40A
U40B
U40C
U40D
+3.3V
74LVC245
SWM [2]
1X10
4
AC/DC PRO MANUAL 500-55C0-01
3
71
SCHEMATICS, WIRING & PCBS
CPU/SOUND PCB S.A.M. SYSTEM SCHEMATIC (SHEET 2 OF 5)
1K
1K
1K
1K
1K
R6
R7
R8
1K
1K
R3
1K
R2
C25
R4
1
+4.5V
R5
2
+3.3V
R1
3
0.1 UF
+3.3V
GND
R29
1K
Q1
2N3904
R30
1K
J1
Q2
2N3904
1
2
3
4
5
6
7
8
9
KEY
PIN 2
2
5
6
9
12
15
16
19
10
R31
1K
Q3
2N3904
R32
1K
Q4
2N3904
R33
1K
Q5
2N3904
R34
1K
Q6
2N3904
R37
1K
Q7
2N3904
R38
1K
Q8
2N3904
1X9
SWITCH
COLUMNS
5
+4.5V
3
13
U22D
+4.5V
3
1
5
3
13
C
72
1K
1K
1K
1K
R109
R107
R105
1K
R 11 3
0.1 UF
0.1 UF
0.1 UF
0.1 UF
C82
C81
C80
C79
12 VLM339
+4.5V
3
1
V+
7
B
1K
1K
1K
1K
1K
1K
1K
R153
R154
R155
R156
R157
R158
0.1 UF
0.1 UF
0.1 UF
0.1 UF
0.1 UF
0.1 UF
C3
C4
C5
C6
C7
C8
0.1 UF
0.1 UF
220
R171
8 VREF
+4.5V
3
13
V+
11
D
10
SMT4148
D13
SMT4148
D14
SMT4148
SMT4148
D17
220
SMT4148
J12
10
9
8
7
6
5
4
3
2
1
1X10
SWITCH
ROWS
A
D18
220
SMT4148
STERN PINBALL, INC.
CPU / Sound PCB (S.A.M. System)
12 VLM339
AC/DC PRO MANUAL 500-55C0-01
D12
SMT4148
R174
2
SMT4148
D16
220
R173
6
D11
D15
220
12 VLM339
9
12 VLM339
R 111
1K
1K
R124
0.1 UF
R170
R172
U40D
3
10
220
0.1 UF
U40C
V+
D
0.1 UF
3
R169
11
4 VREF
U40B
14
1X10
SWITCH
ROWS
SMT4148
220
5
12 VLM339
+4.5V
V+
C193
A
0.1 UF
R168
+4.5V
0.1 UF
U40A
C
D1
220
220
0.1 UF
2
V+
R167
C191
3
6
12 VLM339
8 VREF
U35D
+4.5V
7
B
0.1 UF
U35A
U35B
U35C
U35D
U40A
U40B
U40C
U40D
C
V+
9
12 VLM339
10
9
8
7
6
5
4
3
2
1
B
C190
U35C
V+
SMT4148
R152
3
1
0.1 UF
3
14
SMT4148
1K
+4.5V
U35B
+4.5V
SMT4148
D2
220
R151
12 VLM339
D5
J6
+4.5V
4 VREF
0.1 UF
A
10
SMT4148
12 VLM339
C188
U35A
V+
11
D
C189
3
V+
C103
3
13
C83
+4.5V
SMT4148
D7
SMT4148
R104
12 VLM339
8 VREF
U15D
2
6
9
12 VLM339
+4.5V
B
SMT4148
D8
D3
220
R106
0.1 UF
C
7
0.1 UF
14
U15C
V+
V+
D9
D4
220
R108
4 VREF
U15B
3
220
R110
5
12 VLM339
+4.5V
220
R112
C105
A
10
C104
U15A
V+
D
12 VLM339
0.1 UF
3
2
R123
11
C186
+4.5V
V+
220
C192
12 VLM339
220
R125
8 VREF
C187
U22A
U22B
U22C
U22D
U15A
U15B
U15C
U15D
C
R127
9
VREF
U22C
V+
6
12 VLM339
VREF
3
14
7
B
VREF
+4.5V
V+
1K
U22B
R128
3
1
VREF
12 VLM339
+4.5V
R126
+4.5V
4 VREF
VREF
22UF
A
VREF
U22A
V+
VREF
C102
3
2
VREF
+4.5V
R122
3.3K
C1
VREF
C2
74LV273
R121
3.3K
D
KEY PIN 4
+4.5V
20
1
KEY PIN 5
U1
RESET# 1
11 (MR#)CLR# VCC
[2] SWSTB
CP
D0 3
1Q(Q0)
D1 4 (D0)1D
2Q(Q1)
D2 7 (D1)2D
3Q(Q2)
D3 8 (D2)3D
4Q(Q3)
D4 13 (D3)4D
5Q(Q4)
D5 14 (D4)5D
6Q(Q5)
D6 17 (D5)6D
(D6)7D
7Q(Q6)
D7 18
(D7)8D
8Q(Q7)
SCHEMATICS, WIRING & PCBS
CPU/SOUND PCB S.A.M. SYSTEM SCHEMATIC (SHEET 3 OF 5)
5
+3.3V
D
[2,3 ]
A[ 20: 1]
[2,3 ]
A0/NLB
3
4
DC LK
A7
A6
A5
A4
A3
A2
A1
+3.3V
1
11
3
4
7
8
13
14
17
18
C258
U6
(D0)1D
(D1)2D
(D2)3D
(D3)4D
(D4)5D
(D5)6D
(D6)7D
(D7)8D
0.1 UF
20
VCC
(MR#)CLR#
CP
1
2
3
4
5
6
7
8
9
10
11
12
2
5
6
9
12
15
16
19
1Q(Q0)
2Q(Q1)
3Q(Q2)
4Q(Q3)
5Q(Q4)
6Q(Q5)
7Q(Q6)
8Q(Q7)
USB
[2]
[2] NRD/NOE
[2,3 ]
NW E
IRQ0
[2]
10
GND
74LV273
14
C
16
17
[2]
P25
[2] NWAIT
+3.3V
DECOUPLING CAPACITORS
PLACE NEXT TO VDD PINS
C221
4. 7UF
C222
0.1 UF
C223
0.1 UF
C224
0.1 UF
C252
0.1 UF
C253
0.1 UF
15UH
J15
HOST
USB +V
TYPE A
DD+
6
C254
0.1 UF
C241
C178
0.1 UF
4.7UF
1
[2] BRESET#
2
DATA–
R129
33
USB_DM
3
DATA+
R130
33
USB_DP
4
RPD_EN
S
R11 7
15K
R11 8
15K
5
S
GND
C96
470PF
+5V
L3
B
C95
2.2UF
A
5
4
AC/DC PRO MANUAL 500-55C0-01
3
73
SCHEMATICS, WIRING & PCBS
CPU/SOUND PCB S.A.M. SYSTEM SCHEMATIC (SHEET 3 OF 5)
3
2
1
[2,3 ] D[ 15: 0]
+3.3V
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
A7
A6
A5
A4
A3
A2
A1
A0
CS_N
OE_N
WE_N
INTR_OUT
VSS
VEXT1
VDD
SYS_CLK
WAIT_N
DREQ_N
DACK_N
CPCLK
DISCHARGE
EN
LOW_CUR
PUMP_EN
SESS_LOW
D1 1
D1 2
D1 3
D1 4
D1 5
+3.3V
VDD
D20
D21
D22
D23
D24
D25
D26
D27
VDD
VEXT3
VSS
D28
D29
D30
D31
WAKEUP_EN
BWIDTH[0]
TP4
RCV_DATA
DCLK
TP5
SO
SCK
VSS
AT43USB380
PQFP100
75
74
73
72
71
70
69
68
67
66
65
64
63
62
61
60
59
58
57
56
55
54
53
52
51
C101
C107
470PF
2.2UF
C
P23 [2]
DCLK
R218
+3.3V
1K
+3.3V
AT43USB380
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
VSS
SESS_VLD
SESS_HIGH
SESS_END
ID
TP0
TP1
CLK_SEL
VSS
XTAL1
XTAL2
LFT
VEXT2
VDD
VSS
DM
DP
TP2
TP3
RPD_EN
RPU_EN
RESET_N
SI
CS
VDD
R91
10K
D
D0
D1
D2
D3
D4
VSS
D5
D6
D7
D8
D9
D10
VSS
VDD
D11
D12
D13
D14
D15
BWIDTH[1]
D16
D17
D18
D19
VSS
U49
100
99
98
97
96
95
94
93
92
91
90
89
88
87
86
85
84
83
82
81
80
79
78
77
76
D0
D1
D2
D3
D4
D5
D6
D7
D8
D9
D1 0
+3.3V
R27
0
B
+3.3V
R92
R62
0
100K
USB_DM
USB_DP
RPD_EN
TP12
1
C30
22PF
3
74
Y3
A
R93
2
6.000MHz
330
C66
C97
22PF
.033UF
C98
C99
C100
.033 UF
470PF
2. 2UF
2
AC/DC PRO MANUAL 500-55C0-01
STERN PINBALL, INC.
CPU / Sound PCB (S.A.M. System)
1
SCHEMATICS, WIRING & PCBS
CPU/SOUND PCB S.A.M. SYSTEM SCHEMATIC (SHEET 4 OF 5)
5
3
4
+5V
TP1
VDDIO
+3.3V
+3.3V
U34
3
R147
100
VIN
VOUT
D
1
2
ADJ
LT1086
LED1
LED-GRN
C171
C172
0.1 UF
100 UF
TP2
VD DCORE
VDDCORE
3
1.0 UF
4
+3.3V
C182
0.1 UF
C
TP13
C1-
GND
C1+
C2+
VIN
SHDN/SS
C59
8
C2-
VOUT
2
C60
C58
10UF
C57
1.0 UF
U3
1
C28
7
1.0 UF
6
5
+3.3V
LT1503
10UF
L5
L4
+5V
C92
C247
0.1 UF
47 UF
C248
FB095_3712
FB095_3712
0.1 UF
TP14
L6
L7
–12V_IN
FB095_3712
+12V_IN
–12V
B
C91
C249
0.1 UF
47 UF
C250
FB095_3712
J11
+5V_IN
1
2
3
4
5
6
0.1 UF
TP15
1X6
POWER IN
L9
L8
+12V
C90
C293
0.1 UF
47 UF
C251
FB095_3712
FB095_3712
0.1 UF
GROUND POSTS
MH2
ZG2
MH8
1
1
2
2
1
2
1
2
ZG3
5
MH7
A
ZG5
1
1
2
2
ZG6
5
5
3
4
3
4
5
4
3
MH3
4
Mount ing Hole
MOUNTING
HOLES
Mounting Hole
0.235 with Vias
ZG7
MH1
ZG8
FID1
ZG9
FIDUCIALS
FID2
FID3
TH1
TOOLING HOLES
TH2
TH3
1
2
1
2
FID4
5
FID5
FID6
FID7
Mounting Hole
4
AC/DC PRO MANUAL 500-55C0-01
MH4
1
1
2
2
5
5
3
4
3
4
Mounting Hole
0.235 with Vias
MH5
1
1
2
2
5
ZG1 0
1
2
1
2
Mounting Hole
0.235 with Vias
Mounting Hole
ZG4
3
5
3
4
3
MH6
1
2
1
2
4
Mounting Hole
0.235 with Vias
Mount ing Hole
3
75
SCHEMATICS, WIRING & PCBS
CPU/SOUND PCB S.A.M. SYSTEM SCHEMATIC (SHEET 4 OF 5)
3
2
1
+3.3V
R148
100
LED2
+3.3V
C168
0.1 UF
LED-YEL
U32
VCC
RESET#
2
D
RESET# [2, 3]
C167
0.01 UF
DS1233
1
4
3
GND
GND
+3.3V
S1
1
4
3
2
SPST520
C
+5V
U52
0.1 UF
C1C2+
C39
0.1 UF
[2]
[2]
[2]
[2]
C2-
TXD0
RXD0
TXD1
RXD1
1
C37
V+
V-
C+
3
4
C1C2+
5
C2-
11
12
10
9
T1IN
R1OUT
T2IN
R2OUT
T1OUT
R1IN
T2OUT
R2IN
VCC
GND
2
6
0.1 UF
V+
V-
14
13
7
8
16
15
SP232ACN
5
0.1 UF
9
4
8
3
7
2
6
1
RS232_TD0
+5V
RS232_R D0
C72
10UF
J4
SERIAL A
C41
DE9P
C34
C36
C38
C35
22PF
22PF
22PF
22PF
B
10
11
C1+
C33
+5V
C1+
1
C1C2+
3
4
C2-
5
TXD0
RXD0
TXD1
RXD1
11
12
10
9
RS232_TD1
RS232_R D1
U53
V+
V-
C+
C1C2+
C2T1IN
R1OUT
T2IN
R2OUT
T1OUT
R1IN
T2OUT
R2IN
VCC
GND
2
6
14
13
7
8
16
1
2
5
6
V+
V-
3
4
J14
L2
1 2 3 4 5 6
R88
3.3K
FB-0805
6MOD6
PHONE
JACK
RS232_TD0
RS232_R D0
RS232_TD1
RS232_R D1
+5V
A
STERN PINBALL, INC.
CPU / Sound PCB (S.A.M. System)
15
SP232ACT
3
76
2
AC/DC PRO MANUAL 500-55C0-01
1
SCHEMATICS, WIRING & PCBS
CPU/SOUND PCB S.A.M. SYSTEM SCHEMATIC (SHEET 5 OF 5)
5
[2] BCKIN
[2] DIN
[2] LRCIN
R220
47
1
R221
47
2
R222
47
3
4
D
+5 AUD
3
4
5
6
C165
7
10UF
8
U16
SCK
BCK
ML
DATA
MC
LRCK
MD
DGND
NC
ZEROL/NA
VCC
ZEROR/OA
VOUTL
VCOM
VOUTR
AGND
16
15
14
13
[2]
MC
[2]
ML
[2]
SC KI [2]
12
11
10
9
C166
10UF
PCM1755
C76
C94
47
R219
MD
C162
R90
100K
R89
100K
R146
10UF
10UF
680PF
10K
R143
R145
10K
10K
10K
R142
C160
680PF
C
C163
1500PF
R139
TP16
1
R144
C159
R141
10K
2
3
1500PF
4
U30
V+
OUTA
-INA
OUTB
+INA
-INB
V-
+INB
10K
8
10K
+5 AUD
C161
TP17
0.01 UF
7
6
5
OPA2353
C108
C109
470PF
470PF
B
R137
+12V
1
IN
2
A
GN D
U33
5
OUT
10K
L1
3
LM340T-5.0
+5 AUD
C169
C170
0.1 UF
10UF
FB-0805
4
AC/DC PRO MANUAL 500-55C0-01
3
77
SCHEMATICS, WIRING & PCBS
CPU/SOUND PCB S.A.M. SYSTEM SCHEMATIC (SHEET 5 OF 5)
3
2
1
D
47K
C225
10 UF
C226
C32
100 UF
U50
C227
D19
0.1 UF
VIN
+VS
VIN
-VS
5
OUT
3
+12V
22K
R198
1
R209
470
R200
22K
2
C
4
TDA2030A
D20
DL4004
680PF
R199
C228
R201
1.0
DL4004
22UF
-12V
C229
R63
47K
100 UF
C230
C231
C232
0.1 UF
0.1 UF
0.1 UF
J10
1
2
3
4
1X4
C73
680PF
C234
100 UF
C235
0.1 UF
10 UF
5
+VS
D21
U51
1
1
22K
R203
VIN
+12V
C233
VIN
-VS
0
OUT
3
R20 2
R204
470
R205
22K
B
2
4
TDA2030A
D22
DL4004
C236
R206
1.0
DL4004
22UF
-12V
C237
100 UF
C238
C239
C240
0.1 UF
0.1 UF
0.1 UF
A
STERN PINBALL, INC.
CPU / Sound PCB (S.A.M. System)
3
78
2
AC/DC PRO MANUAL 500-55C0-01
1
SCHEMATICS, WIRING & PCBS
CPU/SOUND PCB S.A.M. SYSTEM COMPONENT LAYOUT
AC/DC PRO MANUAL 500-55C0-01
79
SCHEMATICS, WIRING & PCBS
CPU/SOUND PCB S.A.M. SYSTEM COMPONENT PARTS
Item Qty SPI Part Number (MFG. P.N.)
Ref-Designator
Description (SM = Surface Mount)
1
R27, R202, R212
Resistor SM 0805 0.0Ω 1/10W 5%
-
1
520-5246-00
2
2
121-6108-00
3
3
24
121-6017-00
(101-0001790)
121-6001-00
(101-0001807)
(101-0001792)
4
3
121-6002-00
(101-0001820)
6
33
121-6020-00
(101-0001827)
7
2
121-6021-00
(101-0001880)
9
19
121-6004-00
(101-0001943)
10
4
121-6005-00
(101-0001849)
12
3
121-6024-00
(101-0002009)
5
8
11
13
14
24
47
5
2
24
121-6019-00
121-6022-00
121-6023-00
121-6006-00
121-6013-00
(101-0001823)
(101-0001905)
(101-0001889)
(101-0002012)
(101-0002035)
15
2
121-6008-00
(101-0002046)
17
3
121-6025-00
(101-0002067)
16
18
19
4
1
99
121-6014-00
121-6015-00
125-6001-00
(101-0002065)
(101-0002071)
(121-0000056)
20
3
125-6013-00
(121-0000077)
22
7
125-6002-00
(121-0000096)
21
1
125-6014-00
(121-0000086)
23
3
125-6015-00
(121-0000269)
25
49
125-6016-00
(121-0004245)
24
11
125-6003-00
(121-0005236)
26
4
125-6017-00
(121-0005317)
28
2
125-6005-00
(121-0006113)
27
29
30
31
32
33
34
35
36
37
38
80
6
2
10
1
4
6
3
1
6
2
1
125-6004-00
125-6006-00
125-6007-00
125-6018-00
125-6009-00
125-6019-00
125-6020-00
125-6010-00
125-6011-00
125-6012-00
125-6021-00
(121-0005318)
(121-0007394)
(121-0007853)
(121-0010097)
(121-0010493)
(134-0005415)
(134-0007336)
(139-0006487)
(161-0004959)
(161-0007286)
(161-0009686)
CPU/Sound PCB (S.A.M. System), Rev. G
R201, R206
R9, R10, R11, R12, R13, R14, R15, R16, R18, R20, R21, R22, R23,
R24, R25, R26, R175, R176, R177, R178, R179, R180, R181, R182
R147, R148, R211
R64, R66, R67, R68, R70, R71, R72, R73, R74, R75, R76, R77, R78,
R79, R80, R81, R82, R83, R84, R85, R89, R90, R92, R208
(Includes Items 1-90)
Resistor SM 0805 1.0Ω 1/10W 5%
Resistor SM 0805 1.5KΩ 1/10W 5%
Resistor SM 0805 Film 100Ω 1/10W 5%
Resistor SM 0805 100KΩ 1/10W 5%
R28, R65, R91, R98, R99, R100, R101, R102, R103, R119, R120, R134, Resistor SM 0805 Film 10KΩ 1/10W 5%
R137, R139, R141, R142, R143, R144, R145, R146, R159, R160, R161,
R162, R163, R164, R165, R166, R193, R194, R195, R223, R225
R117, R118
Resistor SM 0805 15KΩ 1/10W 5%
Resistor SM 0805 1KΩ 1/10W 5%
R1, R2, R3, R4, R5, R6, R7, R8, R29, R30, R31, R32, R33, R34, R37,
R38, R55, R56, R57, R58, R59, R60, R61, R94, R95, R96, R105, R107,
R109, R111, R113, R114, R115, R116, R124, R126, R128, R133, R151,
R152, R153, R154, R155, R156, R157, R158, R218, LED2
R104, R106, R108, R110, R112, R123, R125, R127, R167, R168, R169, Resistor SM 0805 Film 220Ω 1/10W 5%
R170, R171, R172, R173, R174, R213, R214, R215
R198, R200, R203, R205
Resistor SM 0805 Film 22KΩ 1/10W 5%
R69, R129, R130
Resistor SM 0805 33Ω 1/10W 5%
R45, R86, R88, R121, R122
R54, R93
R35, R36, R39, R40, R41, R42, R43, R44, R46, R47, R48, R49, R50,
R51, R52, R53, R183, R184, R185, R186, R187, R188, R190
Resistor SM 0805 3.3KΩ 1/10W 5%
Resistor SM 0805 Film 330Ω 1/10W 5%
Resistor SM 0805 Film 39KΩ 1/10W 5%
R17, R19
Resistor SM 0805 Film 4.7KΩ 1/10W 5%
R199, R204, R216
Resistor SM 0805 470Ω 1/10W 5%
R219, R220, R221, R222
R209
C25, C26, C27, C29, C31, C33, C37, C39, C40, C41, C42, C43, C44,
C45, C46, C47, C48, C51, C52, C54, C62, C64, C65, C67, C68, C69,
C71, C75, C77, C78, C79, C80, C81, C82, C83, C89, C90, C91, C92,
C103, C104, C105, C121, C123, C168, C169, C171, C174, C175,
C176, C177, C182, C184, C185, C186, C187, C188, C189, C190,
C191, C192, C193, C202, C203, C204, C205, C206, C207, C208,
C209, C210, C211, C212, C213, C214, C219, C220, C222, C223,
C224, C227, C230, C231, C232, C235, C238, C239, C240, C241,
C243, C244, C248, C250, C251, C252, C253, C254, C257, C258
C28, C57, C60
C97
Resistor SM 0805 Film 47Ω 1/10W 5%
Resistor SM 0805 Film 47KΩ 1/10W 5%
Capacitor SM 0805 Cer. .1UF 50V 10% X7R
Capacitor SM 0805 Cer. 1UF 10V 10% X7R
Capacitor SM 0805 Cer. 3300PF 50V 5% X7R
C259, C260, C261, C262, C263, C264, C265 Rev. G as Mods on back Capacitor SM 0805 Cer. 470PF 50V 5% NPO
of PCB, Rev. H in place (FCC Caps Plasma Ribbon Cable)
C102, C228, C236
C1, C2, C3, C4, C5, C6, C7, C8, C110, C161, C167
Capacitor SM Case D Tant 22UF 25V 20%
Capacitor SM 0805 Cer. .01UF 50V 10% X7R
C9, C10, C11, C12, C13, C14, C15, C16, C17, C18, C19, C20, C21,
Capacitor SM 0805 Cer. 47PF 50V 5% NPO
C22, C23, C24, C49, C50, C53, C56, C61, C63, C70, C74, C106, C116,
C117, C118, C119, C120, C122, C124, C125, C126, C127, C145,
C146, C147, C148, C149, C194, C195, C196, C197, C198, C199,
C200, C201
C95, C100, C107, C256
Capacitor SM Case A Tant 2.2UF 16V 10%
C178, C221
Capacitor SM1206 Cer. 4.7PF 16V 20% Y5V
C30, C34, C35, C36, C38, C66
C159, C163
C58, C59, C72, C76, C94, C165, C166, C170, C225, C233
C98
C32, C73, C160, C162
C172, C173, C226, C229, C234, C237
C93, C247, C249
C225
L4, L5, L6, L7, L8, L9
L1, L2
L3
Capacitor SM 0805 Cer. 22PF 100V 5% NPP
Capacitor SM 603 Cer. 1500PF 25V 10% X7R
Capacitor SM Case C Tant 10UF 16V 20%
Cap. SM 805 Cer. .033UF 50V +80/-20% Y5V
Capacitor SM 805 Cer. 680PF 50V 5% NPO
Capacitor Tht. Radial Alum. 100UF 35V 20%
Capacitor Tht. Radial Alum. 47UF 35V 20%
Capacitor Tht. .22UF 5.5V, Gold, SD, Vert
Ind.-SM Ferrite 100Ω 1234 Smt.
Ind.-SM Ferrite 805 Bead 600Ω 100Mhz 25%
500mA
Ind.-SM EP Inductor15uH 1100mA 20%
AC/DC PRO MANUAL 500-55C0-01
SCHEMATICS, WIRING & PCBS
CPU/SOUND PCB S.A.M. SYSTEM COMPONENT PARTS CONTINUED
Item Qty SPI Part Number (MFG. P.N.)
39
20
112-6000-00
(181-0004347)
Ref-Designator
Description (SM = Surface Mount)
40
5
112-6001-00
(181-0004478)
D10, D19, D20, D21, D22
Diode SM MELF Dl4004 400V 1.0A
42
9
110-0069-00
(213-0003546)
Q1, Q2, Q3, Q4, Q5, Q6, Q7, Q8, Q9
Transistor Tht. TO-92 2N3904 NPN 40V 0.2A
41
43
44
45
46
47
48
49
50
51
52A
1
1
8
1
4
1
1
1
1
1
1
110-6000-00
124-6000-00
100-6004-00
100-5048-00
100-6005-00
100-6006-00
100-6008-00
100-6009-00
100-6007-00
100-6018-00
100-6016-00
(201-0006808)
(213-0005687)
(221-0001000)
(221-0003716)
(221-0003718)
(221-0005249)
(221-0006578)
(221-0006914)
(221-0006919)
(221-0006940)
(221-0007056)
52B
1
100-6017-00
(221-0007056)
53
1
124-6001-00
(221-0007298)
55
1
100-6013-00
(221-0010736)
54
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
1
1
1
1
1
1
2
1
1
2
1
1
1
4
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
100-6012-00
100-6014-00
100-6010-00
100-6011-00
100-6015-00
124-6002-00
100-5016-20
124-6003-00
077-5217-00
n/a
045-
045-
045-
045-
045-
045-
045-
045-
045-
045-
045-
045-
140-6000-00
140-6001-00
140-6002-00
515-
000-0644-01
165-6003-00
165-6004-00
182-5002-00
(221-0010735)
(221-0010738)
(221-0010978)
(221-0010981)
(221-0011102)
(225-0003581)
(225-0003635)
(225-0006921)
(301-0004285)
(303-0005944)
(315-0003511)
(315-0004096)
(315-0004121)
(315-0004122)
(315-0004124)
(315-0006776)
(315-0006910)
(315-0009252)
(315-0009520)
(315-0009626)
(315-0009627)
(315-0010979)
(401-0007295)
(401-0010737)
(403-0005489)
(421-0010979)
(421-0010980)
(425-0005320)
(425-0010803)
(450-0004750)
D1, D2, D3, D4, D5, D7, D8, D9, D11, D12, D13, D14, D15, D16, D17,
D18, D24, D25, D26, D28
Q10
U34
U2, U4, U5, U14, U25, U26, U36, U41
U55
U15, U22, U35, U40
U43
U52
U7 (must be programmed) XC95144XL program for U7 (I.C.-SM TQFP
CPLD 144 Macro Cell 3.3V)
U42 (must be programmed) XC95144XL program for U42 (I.C.-SM
TQFP CPLD 144 Mac. Cell 3.3V)
I.C.-SM QFP-L AT43 USB380 Processor USB 2.0
U16
I.C.-SM SSOP PCM1755 24-Bit Audio DAC 16-PI
U13
I.C.-SM SOJ IDT71V416S15Y SOJ-44
U44
I.C.-SM TSOP S29GL256N11 256MB Flash
U1
I.C.-SM SOIC 74LV273 SOIC-20
U54
U50, U51
U33
SU9
TP1, TP2
JP1
J11
J3, J6, J12, J13
J8
J14
Test Pt. All Test Point, White, Miniature
Con.-Tht. Header 2 Pin, 1 Row, VT, Tin, .1"
Con.-Tht. Header 9 Pin, 1 Row, VT, Tin, .156"
Con.-Tht. Hdr. 10 Pin, 1 Row, VT, Tin, .156"
Con.-Tht. Header 6 Pin, 1 Row, VT, Tin, .1"
Con.-Tht. Hdr. 12 Pin, 1 Row, VT, Tin, .156"
J15
Con.Tht. 4 Pos. USB Recpt, VT, WHT/BLK
J4
Con.-Tht. D-Sub 9 Pos, VT, w/lock & Hex Sc.
J5
Con.-Tht. Hdr. 14 Pin, 2 Row, VT, Gold, .1" Shrou.
Y2
XTAL.-SM 32.768MHz CI 12.5 FSR327
Y3
XTAL.-SM 600MHz 20PF
Y1
Osc.-SM SO 400MHz 5V Tristate CMOS
B1
Battery (Coin Cell 24.5mm) Holder with clip
for B1
Coin Cell 3V 265maH 24X3 mm (CR2430)
LED1
LED SM Green 0805 LED
LED3
LED SM Dual Red/Green 1210 Top
SW1
8-Position DIP Switch
100ma
4
237-5909-01
(504-0004604)
for Heatsinks U33, U34, U50, U51
(507-0004547)
Socket DIP/SIP 32-Pin, Tin, .6, DIP
Con.-Tht. Header 4 Pin, 1 Row, VT, Tin, .156"
J2
88
254-5007-05
I.C-Tht TO-220 LM340T 5V 1A Volt Regulator
Con.-Tht. Header 20 Pin, 2 Row, VT, Tin, .1"
J10
for U33, U34
4
I.C.-Tht Pantawat TDA2030 18W Amplifier
Con.-Tht. Hdr. 6 Pos. Phone Jack, Vertical
J9
(461-0003520)
90
I.C.-Tht TO-220 LM317T Adjustable Volt Reg.
Con.-Tht. Header 6 Pin, 1 Row, VT, Tin, .156"
J11
127-5001-00
(503-0004457)
I.C.-SM SOJ IDT71V016SA15Y SOJ-44
I.C.-SM SOIC CY62128 SRAM 128Kx8 3V LP SO32
2
240-5318-00
I.C.-SM SOIC DS1302 Time Keeper
U49
86
4
I.C.-SM SO LM339 Quad Diff. Comparator
I.C.-SM SOIC LT1503CS8-1.8
U11
S1
89
I.C.-SM SOIC 74HCT245DW Octal Line Xvr. W/3S
U3
(450-0004752)
(461-0003528)
I.C.-SM SO 74LVC245 Oct. Bus Xcvr,
I.C.-SM OPA2353 Dual CMOS O/A MSOP-8
U48
182-5001-00
127-5001-01
Tran. Tht. TO-220 LT1806 3.3V 1.5A Volt Reg.
I.C.-SM SOT-223 DS1233A2-15 Reset
U30
1
2
Fet-SM SOT-23 MMBF170 N-Chnnl. Fet
I.C.-SM SOIC SP232A SO-16
U32
85
87
Diode SM miniMELFDL/LL4148 100V 500mW
for U50, U51
for Heatsinks U33, U34, U50, U51
for Mntg. Holes (Mfg. .169" I.D. X 9/32" O.D. X 5/16")
AC/DC PRO MANUAL 500-55C0-01
Spst. 16 Pin X8 Slide 5VDC
White Push-Button Reset Switch Spst. 4 Pin Momentary 24VDC 50ma
Heatsink All Vert Mount Ba TO-220
Heatsink All Vert Mount Ba TO-220
#4-40 X 3/8" PPH MS Sems (Zinc) Screw
#4-40 Keps Nut
5/16" Slf. Rtn. Spacer White
81
SPECIFICATIONS
6. SPECIFICATIONS
500-55C0-01
SPECIFICATIONS, MECHANICAL, GAME SETUP SPECIFICATIONS, ENVIRONMENT
Specification
Weight
Max dimensions, leg levelers extended (h, w, d)
Minimum game dimensions (h, w, d)
Minimum room dimensions per game (h, w, d)
Imperial
210 lbs
78 x 27.75 x 57 in
Metric
96 kg
198 x 70.5 x 145 cm
76 x 27.75 x 57 in
193 x 70.5 x 145 cm
80 x 36 x 84 in
203 x 91 cm x 214 cm
• (h, w, d) = height, width, depth.
SPECIFICATIONS, MECHANICAL, BOXED
Specification
Weight, boxed (without
pallet)
Box dimensions (h, w, d)
Minimum dimensions (h,
w, d)
Imperial
230 lbs
Metric
105 kg
56.5 x 31 x 31 in
76 x 26 x 57 in
144 x 79 x 79 cm
193 x 66 x 145 cm
Temperature, Operating
Temperature, Storage
Relative Humidity, Operating
Relative Humidity, Storage
6.1 GAME DIMENSIONS
SPECIFICATIONS, ELECTRICAL
Line Voltage, Nominal
Line Voltage Range
Line Frequency *
Line Power, Current attract mode
Line Power, Current nominal
Line Power, Current peak, <100 ms
North America 120VAC
120 VAC
90 VAC - 250 VAC
60 Hz
70 W, 0.6 A @ 120
VAC
360 W, 3 A @ 120 VAC
540 W, 4.5 A @ 120
VAC
International - 240VAC
240 VAC
90 VAC - 250 VAC
50 Hz, 60 Hz
70 W, 0.3 A @ 240 VAC
360 W, 1.5 A @ 240 VAC
540 W, 2.25 A @ 240 VAC
* NOTE: Games designed for 60hz operation (e.g. North America games) will not function correctly on 50hz power and vice
versa.
WARNING: Overloading electrical supply circuits is dangerous.
Do not overload circuits. To calculate the maximum number of
games for a circuit, check circuit amperage rating and divide
by the game Nominal Line Power Current rating for your line
voltage. For example, a 15A 120V household circuit, 15/3 A
(nominal current) = 5 games maximum.
82
Maximum
104℉ / 40 ℃
104℉ / 40 ℃
95% non-condensing
95% non-condensing
• (a) "The appliance has to be placed in a horizontal position."
• (b) "This appliance is not to be cleaned by a Water Jet."
• (i) "Do not locate this appliance in an area where a Water
Jet is used."
• (ii) "Do not clean this appliance with a Water Jet."
• (b) If the supply cord is damaged, it must be replaced in
order to avoid a hazard.
• (h, w, d) = height, width, depth.
Specification
Minimum
32 ℉ / 0 ℃
32 ℉ / 0 ℃
5%
5%
AC/DC PRO MANUAL 500-55C0-01
SPECIFICATIONS
6.2 WARRANTY
500-55C0-01
Stern Pinball machines are assembled in Elk Grove Village, Illinois, USA; each
pinball machine has unique characteristics that make it a one-of-a-kind American-made product. Each machine will have variations in appearance resulting
from differences in the machine’s particular wood parts, individual silk screened
art and mechanical assemblies. Stern Pinball has inspected each game element
to insure it meets stringent quality and playability standards.
PARTS SUBSTITUTIONS
STERN PINBALL INC LIMITED WARRANTY
For safety and reliability, substitute parts and equipment modifications are not recommended and may void any and all warranties. Use of Non-Stern Pinball Inc Parts or Modifications of game
circuitry may adversely affect game play or game safety. Transport
pinball machines with hinged backbox in the down position only!
Always take great care when servicing any game. Always ready the
service manual before replacing or servicing components. Substitutions of parts
or equipment modifications may void FCC type acceptance.
Stern Pinball Inc (‘SELLER’) warrants only to the initial purchaser of its products
that the items listed below are free from defects in material and workmanship
under normal use and service for the warranty period specified:
Always disconnect the line voltage before servicing. Some parts may remain
energized when unplugged. Take great caution when serving any electrical
components.
• Printed circuit boards (game logic): 2 months
• Dot Matrix Display boards: 9 months
No other parts of seller’s product are warranted.
Warranty periods are effective from the initial date of shipment
from seller to its authorized distributors.
Seller’s sole liability shall be, at its option, to repair or replace
products which are returned to seller during the warranty periods specified, provided:
FCC CLASS A SUBPART J COMPLIANCE
This equipment has been tested and found to comply with the limits for a Class A
digital device, pursuant to part 15 of the FCC Rules. These limits are designed to
provide reasonable protection against harmful interference when the equipment
is operated in a commercial environment. This equipment generates, uses, and
can radiate radio frequency energy and, if not installed and used in accordance
with the instruction manual, may cause harmful interference to radio communications. Operation of this equipment in a residential area is likely to cause harmful
interference in which case the user will be required to correct
the interference at his own expense.
1. Seller is notified promptly upon discovery by purchaser
that stated products are defective.
2. Such products are properly packaged and then returned freight prepaid, to seller’s plant.
RF INTERFERENCE NOTICE
The cable harness placements, ground strap routing, and
other shielding have been designed to keep RF radiation and
conduction within levels accepted by FCC rules. To maintain
these levels, factory harness position, shielding, and ground
straps must be installed in their factory locations should they
become disconnected during maintenance.
This warranty does not apply to any parts damaged during shipment and/or due
to improper handling, or due to improper installation or usage, or alteration. In
no event shall the seller be liable for any anticipated profits, loss of profits, loss
of use, accidental or consequential damages, or any other losses incurred by the
customer in connection with the purchase of a Stern Pinball Inc Product.
COPYRIGHT AND INTELLECTUAL PROPERTY
WARRANTY DISCLAIMER
NOTICE
Except as specifically provided in a written contract between seller and purchaser, there are no other warranties, express or implied, including any implied
warranties of merchantability or fitness for a particular purpose.
This document and the data disclosed herein or herewith is not to be reproduced
(Except where noted), used, or otherwise disclosed in whole or in part to anyone
without written consent of Stern Pinball Inc.
Products in this manual, the company name and devices and the design of the
manual itself are protected by federal patents (and patents pending), design
registrations, trademarks, and copyrights. Action will be taken in the event of
infringement or imitation. The right is reserved to change specifications without
prior notice.
6.3 WARNINGS, COMPLIANCE,
AND LEGAL NOTICES
500-55C0-01
PHOTOSENSITIVE SEIZURES HEALTH WARNING
A very small percentage of people may experience a seizure when
exposed to certain visual images, including flashing lights or patterns. Even people with no history of seizures of epilepsy may have
an undiagnosed condition that can cause “photosensitive epileptic
seizures” due to certain visual images, flashing lights or patterns.
Symptoms can include light-headedness, altered vision, eye or face twitching,
jerking or shaking of arms or legs, disorientation, confusion, momentary loss of
awareness, and loss of consciousness or convulsions that can lead to injury from
falling down or striking nearby objects.
IMMEDIATELY STOP PLAYING AND CONSULT A DOCTOR IF YOU EXPERIENCE
ANY OF THESE SYMPTOMS.
AC/DC PRO MANUAL 500-55C0-01
83
1-800-KICKERS
PARTS.SERVICE@STERNPINBALL.COM
WWW.STERNPINBALL.COM
FACEBOOK.COM/STERNPINBALL
AC/DC PRO #500-55C0-01
MANUAL #780-50M5-00
*780-50M5-00*
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