White paper - Sony Mobile

White paper - Sony Mobile

White paper

December 2013

Sony Z Ultra Google Play edition

C6806

Note: Screen images are simulated.

White paper | Sony Z Ultra Google Play edition

Purpose of this document

Sony™ product White papers are intended to give an overview of a product and provide details in relevant areas of technology.

Document history

Version

December 2013 First released version Version

1

Sony Mobile Developer World

For the latest technical documentation and development tools, go to www.sonymobile.com/developer.

This White paper is published by:

Sony Mobile Communications AB,

SE-221 88 Lund, Sweden www.sonymobile.com

© Sony Mobile Communications AB, 2009-2013.

All rights reserved. You are hereby granted a license to download and/or print a copy of this document.

Any rights not expressly granted herein are reserved.

First released version (December 2013)

Publication number: 1273-1293.1

This document is published by Sony Mobile

Communications AB, without any warranty*.

Improvements and changes to this text necessitated by typographical errors, inaccuracies of current information or improvements to programs and/or equipment may be made by Sony Mobile Communications

AB at any time and without notice. Such changes will, however, be incorporated into new editions of this document. Printed versions are to be regarded as temporary reference copies only.

*All implied warranties, including without limitation the implied warranties of merchantability or fitness for a particular purpose, are excluded. In no event shall Sony or its licensors be liable for incidental or consequential damages of any nature, including but not limited to lost profits or commercial loss, arising out of the use of the information in this document.

2 December 2013

White paper | Sony Z Ultra Google Play edition

Table of contents

Product overview ..........................................................................................................2

Sony Z Ultra Google Play edition – Big screen. Big entertainment. ......................2

Facts – dimensions, weight, performance and networks ......................................3

Categorised feature list ..........................................................................................5

Technologies in detail ...................................................................................................7

Device-to-device communications (local) .............................................................7

Bluetooth® wireless technology .........................................................................7

Wi-Fi® .................................................................................................................8

Messaging .............................................................................................................9

MMS (Multimedia Messaging Service)................................................................9

Email ...................................................................................................................9

Positioning – location based services .................................................................10

Provisioning (OMA CP) ........................................................................................10

Multimedia (audio, image and video) ...................................................................11

Synchronisation (EAS, Google Sync™) ...............................................................13

Web browser .......................................................................................................13

Memory in Android™ devices .............................................................................14

Trademarks and acknowledgements ..................................................................18

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White paper | Sony Z Ultra Google Play edition

Product overview

Sony Z Ultra Google Play edition – Big screen. Big entertainment.

• 6.4” HD Triluminos™ Display for mobile powered by X-Reality™ for mobile engine

• Ultra slim, waterproof and dust-resistant

• LTE & Qualcomm Snapdragon™ 800 quad-core 2.2 GHz processor

• Write with any pencil

Ultra large display

Sony Z Ultra Google Play edition is a smartphone to incorporate Triluminous™ Display for mobile, for a wider palette of rich natural colours. This breakthrough technology includes X-Reality™ for mobile, Sony’s intelligent display technology which analyses each image to optimise colours, sharpness and contrast for vivid image quality whilst the super resolution feature reproduces lacking pixels for the sharpest videos.

Ultra entertainment

Watch movies, play games, read books and browse the web – with the Sony Z Ultra Google Play edition’s extra-large HD screen. The superb sound quality of Sony’s ClearAudio+ and xLoud™ enhancement offers an exceptional hearing experience.

Ultra business

Besides entertaining, the Sony Z Ultra Google Play edition is an ideal business partner. The super responsive screen is compatible with a stylus or even an ordinary pencil. You’ll always be ready to record your best ideas the moment they hit you.

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White paper | Sony Z Ultra Google Play edition

Facts – dimensions, weight, performance and networks

Operating system

Processor

GPU

Size

Weight

Available colours

SIM card

Main screen

Colours

Resolution

Size (diagonal)

Scratch-resistant

Input mechanisms

Text input

Touch screen

Touch gesture

Memory

RAM

Flash memory

Expansion slot

Camera

Camera resolution

Digital zoom

Video recording

Front Camera

Sensors

Accelerometer

Proximity sensor

Ambient light sensor

Magnetometer

Google™ Android™ 4.4 (KitKat)

2.2 GHz Qualcomm MSM8974 Quad Core

Adreno 330

179.4x92.2x6.5 mm

212 grams

Black

Micro SIM

16,777,216 colour TFT

1920x1080 pixels

6.4 inches

Shatterproof sheet on scratch-resistant glass

On-screen QWERTY keyboard

Capacitive

Yes – multi-touch, up to 10 fingers supported

Yes

Yes

Yes

Yes

2 GB

Up to 16 GB* microSD™ card, up to 64 GB (SDXC supported)

8 MP

16x

Yes – HD 1080p

Yes – HD 1080p for video chat and 2 MP for camera capture

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White paper | Sony Z Ultra Google Play edition

Gyroscope

Networks

C6806

Yes

UMTS HSPA+ 850 (Band V), 900 (Band VIII), 1700 (Band IV),

1900 (Band II), 2100 (Band I) MHz

GSM GPRS/EDGE 850, 900, 1800, 1900 MHz

LTE (Bands I, II, IV, V, VII, VIII, XVII)

Data transfer speeds

GSM GPRS

GSM EDGE

HSUPA (upload)

HSDPA (download)

LTE (upload)

LTE (download)

Talk time (GSM)

Standby time (GSM)

Talk time (UMTS)

Standby time (UMTS)

Standby time (LTE)

Music listening time

Video playback time

Battery (Embedded)

Up to 107 kbps

Up to 296 kbps

Cat 6, up to 5.8 Mbps

Cat 24, up to 42 Mbps

Cat 4, up to 50 Mbps

Cat 4, up to 150 Mbps

Up to 14 hours**

Up to 780 hours**

Up to 16 hours**

Up to 770 hours**

Up to 690 hours**

Up to 50 hours**

Up to 7.0 hours**

3050 mAh typical

3000 mAh minimum

* Memory comprises approximately 5 GB of firmware plus 11 GB of “Internal storage” for music, pictures

and movies, and downloaded applications and their data. For more details about memory, See “Memory in

Android™ devices” on page 14.

** Values are according to GSM Association Battery Life Measurement Technique as performed in controlled laboratory conditions. Actual time may vary.

NOTE: Battery performance may vary depending on network conditions and configurations, and phone usage.

NOTE: All performance metrics are measured under laboratory conditions.

4 December 2013

Categorised feature list

White paper | Sony Z Ultra Google Play edition

Camera

8 megapixel camera

16x digital zoom

Auto focus

HDR for pictures

Face detection

Front-facing camera (2 MP 1080p)

Geotagging

HD video recording (1080p)

Picture Effect

Sony Exmor RS® for mobile

Image sensor

Sweep Panorama

Touch focus

White balance

Music

3D Surround Sound (VPT)

Bluetooth® stereo (aptX®, A2DP)

ClearAudio+

Clear Bass

Clear Phase™

Clear stereo

Dynamic normalizer

Music tones (MP3/AAC) xLoud™ Experience

Internet

Bookmarks

Google Chrome™

Google Play™

Google™ search

Google Voice™ Search*

Google Maps™ for Mobile with

Street view*

Pan & zoom

Communication

Call list

Hangouts

Noise suppression

Polyphonic ringtones

Speakerphone

Messaging

Conversations

Email

Google Mail™

Instant messaging

Multimedia messaging (MMS)

Predictive text input

Sound recorder

Text messaging (SMS)

Design

Auto rotation

Fast boot mode with graphics

Full recovery mode

Gesture input

IPX5 and IPX8 (Waterproof) &

IP5X (Dust-resistant)

On-screen QWERTY keyboard

Pen input with stylus

Triluminous™ Display for mobile

Touchscreen

X-Reality™ for mobile

Wallpaper

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White paper | Sony Z Ultra Google Play edition

Entertainment

3D games

Google Wallet™

Media browser

Motion gaming

Video streaming

YouTube™

Organiser

Airplane mode

Alarm clock

Calculator

Calendar

Contacts

Connectivity

3.5 mm audio jack (CTIA) aGPS*

Bluetooth® 4.0 wireless technology

GLONASS

MHL support

Media Transfer Protocol support

Micro USB support

Native USB tethering

NFC

Synchronisation via Google™

USB charging

USB High speed 2.0 support

Wi-Fi®

Wi-Fi® Hotspot functionality

* This service is not available in all markets.

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White paper | Sony Z Ultra Google Play edition

Technologies in detail

NOTE: The information outlined below is general and levels of compliance to standards and specifications may vary between products and markets. For more information, contact Sony Mobile Developer World or your Sony contact person where applicable.

Device-to-device communications (local)

Bluetooth® wireless technology

Bluetooth® profiles supported Advanced Audio Distribution Profile v1.2

Advanced Audio Distribution Profile v1.2 (A2DP)

Audio/Video Remote Control Profile v1.3

Device Identification Profile v1.3

Generic Attribute Profile Client/Server over LE

Handsfree Profile v1.6 (Wide band speech)

Headset Profile v1.2

Health Device Profile v1.1

Human Interface Device Profile, Host role v1.1

Messaging Access Profile v1.0

Object Push Profile v1.1

Personal Area Networking Profile v1.0

Phonebook Access Profile v1.1

Proximity Monitor Profile over LE v1.0

Serial Port Profile v1.1

Version 4.0

Core version and supported core features

Other supported features

Connectable devices aptX® CD quality audio streaming over Bluetooth®

Products support at least one of the Bluetooth® profiles above.

Bluetooth® 4.0 accessories generally require installation of a supporting application.

More information: www.sonymobile.com/developer www.bluetooth.com

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White paper | Sony Z Ultra Google Play edition

Wi-Fi®

Supported standards

Connectable devices

Frequency band

Data transfer rate

Encryption

Power save

QoS

IEEE 802.11a/b/g/n/ac and Wi-Fi®

Wi-Fi Direct, Wi-Fi Protected Setup

Wi-Fi® access points

Wi-Fi Direct compatible devices

2.4 GHz/5 GHz

Up to 325 Mbit/s

Shared Authentication

EAP-SIM

EAP-AKA

EAP-TLS

EAP-TTLS/MSCHAPv2

PEAPv0/EAP-MSCHAPv2

PEAPv1/EAP-GTC

WPA Personal and WPA2 Personal

WPA Enterprise and WPA2 Enterprise

WEP 64 bit, WEP 128 bit, TKIP and CCMP (AES)

WMM-UAPSD

WMM

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White paper | Sony Z Ultra Google Play edition

Messaging

MMS (Multimedia Messaging Service)

According to OMA Multimedia Messaging Service v1.0 + SMIL

Email

Bearer type (IP)

Character sets

Protocols

Push email

Secure email

HTML mail

GPRS, EGPRS, UMTS

BIG5 Traditional Chinese

GB18030

ISO-2022-JP Japanese

ISO-8859-1

ISO-8859-2 Eastern Europe

ISO-8859-5 Cyrillic

ISO-8859-7 Greek

ISO-8859-9 Turkish

ISO 8859-11

KOI8-R Cyrillic

Shift_JIS Japanese

US-ASCII

UTF-16

UTF-8

Windows® 874

Windows® 1251 Cyrillic

Windows® 1252

Windows® 1254 Turkish

Windows® 1258 Vietnamese

POP3 and IMAP4

Microsoft® Exchange ActiveSync® (EAS)

SSL/TLS, both port methods (POPS/IMAPS) and

STARTTLS

Yes (read only)

More information: www.sonymobile.com/developer www.openmobilealliance.org

9 December 2013

White paper | Sony Z Ultra Google Play edition

Positioning – location based services

Supported standards:

• OMA Secure User Plane Location (SUPL) v1.0 & v2.0

• 3GPP™ Control Plane location (incl. Emergency location)

• Qualcomm® GPSOneXtra™

Supported satellite systems:

• GPS

• GLONASS

NOTE: GPS and GLONASS are used together to calculate the position. Positioning is more robust and accurate in most conditions if both systems are active. The benefits of using GLONASS are automatically available for all applications using the Satellite Positioning API (referred to "GPS Provider" in Android terminology).

Provisioning (OMA CP)

OMA CP version 1.1

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White paper | Sony Z Ultra Google Play edition

Multimedia (audio, image and video)

Audio Playback Decoder format

MP3

AAC (AAC-LC, AAC+, eAAC+)

AMR-NB, AMR-WB

MIDI

PCM

Supported in file format

MP3 (.mp3)

3GPP (.3gp, 3gpp), MP4 (.mp4,

.m4a), ADTS (.aac)

3GPP (.3gp, .3gpp), MP4 (.mp4,

.m4a), AMR (.amr, .awb)

SMF (.mid), XMF (.xmf), Mobile

XMF (.mxmf), OTA (.ota), RTTTL

(.rtttl), RTX (.rtx), iMelody (imy)

WAV (.wav)

Audio Recording

Image Playback

Image Capture

Vorbis

FLAC

Encoder format

AMR (AMR-NB, AMR-WB)

AAC

Decoder format

Windows bitmap

GIF

JPEG

PNG

Wireless Bitmap

WebP

Encoder format

JPEG

OGG (.ogg)

FLAC (.flac)

Supported in file format

3GPP (.3gp, 3gpp), MP4 (.mp4,

.m4a),

AMR (.amr)

3GPP (.3gp, 3gpp), MP4 (.mp4,

.m4a)

Supported in file format

BMP (.bmp)

GIF (.gif)

JPEG (.jpg, .jpeg)

PNG (.png)

WBMP (.wbmp)

WebP (.webp)

Supported in file format

JPEG (.jpg)

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White paper | Sony Z Ultra Google Play edition

Video Playback

Video Recording

Audio/Video Streaming

DRM

Decoder format

MPEG-4

H.264

H.263

VP8

Encoder format

H.264

H.263

MPEG-4

Streaming transport

DRM (Digital Rights Management) – features the rights and copy protection of downloaded content

Supported in file format

3GPP (.3gp, .3gpp), MP4 (.mp4,

.m4v)

Matroska (.mkv), AVI (.avi), Xvid

(.xvid)

3GPP (.3gp, .3gpp), MP4 (.mp4,

.m4v)

Matroska (.mkv), MPEG2-TS

(.ts)

3GPP (.3gp, .3gpp), MP4 (.mp4,

.m4v)

Webm (.webm, .mkv)

Supported in file format

3GPP (.3gp, 3gpp), MP4 (.mp4,

.m4a)

3GPP (.3gp, 3gpp), MP4 (.mp4,

.m4a)

3GPP (.3gp, 3gpp), MP4 (.mp4,

.m4a)

RTSP

HTTP progressive download

HLS

Widevine Level 1

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White paper | Sony Z Ultra Google Play edition

Synchronisation (EAS, Google Sync™)

OMA Data Synchronisation protocol versions 1.1.2 and 1.2

OMA Data Formats: vCard 2.1, vCalendar 1.0

Microsoft® Exchange ActiveSync® protocol version 2.5

Microsoft® Exchange ActiveSync® protocol version 12

Microsoft® Exchange ActiveSync® protocol version 12.1

Microsoft® Exchange ActiveSync® protocol version 14

Microsoft® Exchange ActiveSync® protocol version 14.1

Google Sync™

Related information: www.sonymobile.com/developer

Web browser

Google Chrome™ for Android™ is pre-installed.

Related information: https://play.google.com/store/apps/details?id=com.android.chrome

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White paper | Sony Z Ultra Google Play edition

Memory in Android™ devices

To use Android devices efficiently, users should be aware of the different types of device memory. This knowledge is important in order to understand, for example, where music, photos and videos are saved; how many apps can be downloaded from Google Play™; and how photos can be copied to a PC.

The below information is also of interest to developers who want to optimise their programs to make the best possible use of the resources in the device.

Generally, all Android devices share the same basic memory setup. What differs is how much memory is available to you via the different types of memory, and whether your device uses an external SD card or an internal memory chip. Any information specific to the particular device model described in this White

Paper is noted as such.

Types of memory

The types of memory described and numbered below are consistent with the terminology used in Sony mobile device menus:

1. Dynamic Memory (also known as RAM) is used by applications that run when the device is turned on.

The amount of Dynamic Memory influences how many applications and operating system services can run at the same time. The Android operating system automatically closes applications and services that are not being used.

However, such automatic functionality has limits. For example, if a lower amount of free RAM is available to applications after a new release of the operating system (due to increased capabilities in the system), device speed will eventually be impacted. This is the main reason that a device cannot be indefinitely upgraded to newer releases of Android™.

If you experience problems with RAM, for example, if the device runs slower than usual or if the Home application restarts frequently when you leave an application, you should minimise the use of apps that run all the time. Such apps could include, for example, applications that frequently download social networking service updates. You could also consider using a static wallpaper instead of a live wallpaper.

To see which apps and services are currently active, go to Settings > Apps > Running. You should have at least 50 MB, and ideally 100 MB or more, of free RAM to avoid slowdowns and application restarts.

You should also be aware that if you update the device to a later Android release, the load on the builtin Dynamic Memory will increase due to the addition of more features, as mentioned above. As a result, the device may run slower after an update.

The Sony Z Ultra Google Play edition has about 2 GB of RAM available to the Android OS and applications, of which about 200 MB is already used out of the box.

2. System Memory (also known as “System partition” or “/system”) is used for the Android OS and for most applications that are pre-loaded from the factory. This type of memory is normally locked, and can only be changed through a firmware upgrade. There is usually some free space available in this section of memory. However, since it is locked, you cannot save apps, photos or any other content to this memory. System Memory is reserved for future firmware upgrades, which almost always need more memory than the original firmware. You cannot see or influence the use of this memory.

3. Internal Storage is memory used as” working” memory. It can be compared to the C: drive on a PC or to the startup disk on a Mac.

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White paper | Sony Z Ultra Google Play edition

This type of memory is used to store all application downloaded from the Google Play™ Store (and other sources) as well as their settings and data (such as emails, messages and calendar events, for example). All applications have an allocated area which no other applications can access and where the application data can be stored.

Some game applications also store content such as game music and game level information outside their own designated area. In most cases, an application can choose to save its data in a location of its own choosing (outside the protected application settings area). Generally, such content is not deleted when an application is uninstalled; it must be removed manually by connecting the device to a computer with a USB cable, or by using a file manager application.

Internal Storage is also used for all user content added, for example, as a result of the user taking photos with the camera, downloading media files, and performing file transfers. Typical user content includes:

• photos

• movies

• music

• downloaded documents (as email attachments, for example)

Internal Storage will tend to fill up as a result of normal usage. Examples of such usage are the saving of data by applications; the downloading and installation of new applications; the downloading of free or paid content; and the shooting of pictures and movies. Therefore, the larger this memory is from the start, the more applications you can download and use, and the more pictures and movies you can shoot.

If the Internal Storage starts to get full, the device slows down, and in some cases it might no longer be possible to install more apps. You should always ensure that you have at least 100 MB of free Internal

Storage. If not, you should consider removing some apps that you seldom use, or move content that you do not frequently access to safe storage.

You can see approximately how much Internal Storage is free in Settings > Storage >Internal

Storage. You can also view more detail about how much memory is used by applications in Settings

> Applications. In the Sony Z Ultra Google Play edition, about 11 GB of Internal Storage is available out of the box.

Please note that in Sony Mobile 2013 products, “Internal Storage” is now the combination of what was previously known as “Device Memory” or “Phone Memory” (for applications and their data – also previously known as “/data”) and “Internal Storage” (for user’s content – also previously known as “/ sdcard”). The reason for this change is to make the use of available memory more flexible, and also to enable the optional encryption of user’s content.

Memory card slot

In some products you may find both a large internal memory and a memory card reader slot. However, on the current Android platform, the card reader slot does not work in the same manner in a device with a large internal memory as it does in a device with ONLY a memory card slot.

Generally, since most applications expect only a single location for storage, such applications will not generally allow you to SAVE anything to the memory card (i.e., they do not offer the option to choose a storage location). However, some applications (for instance, the Sony Mobile “Camera” application) may actually allow you to do so. Other applications, for example, backup applications such as the Sony Mobile

“Memory” application, will by definition be configured to copy content from the Internal Storage to the external SD card.

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White paper | Sony Z Ultra Google Play edition

On the other hand, when it comes to reading from an external SD Card, you will be able to access content

(for example, videos, photos and music) on a memory card inserted in this slot without any special consideration since the Android system searches all available memory for content. Therefore, such products may be regarded as supporting a fourth type of memory, called “External Card” or “SD Card”.

4. SD Card (known as “/sdcard1” from a programmer’s point of view) is the name for the removable SD memory card in all 2013 Sony Mobile products. As described above, this External Card memory is generally more limited in that any application can read from it, but many applications cannot save to this card. Only a few applications, including backup applications and file manger applications, have the capability to save to this card.

Backing up data to different memory types

Generally, you should not save photos, videos and other personal content solely on the internal memory of a device. If something should happen with the hardware, or if the device is lost or stolen, the data stored on the device’s internal memory is gone forever.

In a device where an SD card reader is the main memory, it is relatively easy to take the card out and copy all content to a PC or Mac, or to an entertainment device with a memory card slot. In a product featuring

Internal Storage as the main memory, it is not possible to physically remove the memory. Instead, any critical or high-value content must either be copied to an external SD card by a special backup application, transferred to remote storage over a network (mobile or Wi-Fi), or to a computer via a USB cable.

To facilitate the transfer of data via a cable, the Sony Z Ultra Google Play edition supports the Microsoft standard, Media Transfer Protocol (MTP), which makes it possible to easily transfer content back and forth between your device and a Windows PC. For Apple Mac computers, a special application called

Sony Bridge for Mac is available with built-in support for MTP. This application can be downloaded from the Sony Z Ultra Google Play edition Support page.

Note that you do not need to back up or make a copy of applications that you have downloaded from the

Google Play™ Store. They can normally be downloaded again after you have set up your Google account to work in a new device (or in a device where the memory has been completely erased).

Note 1:

As noted above, some Android devices, including Sony Mobile devices from 2012 and Sony Ericsson devices from 2011 and earlier, do not use a single “Internal Storage” for both applications (and their data) and user content. Instead, these devices use either an external SD card for user content, or a corresponding area of internal memory to reproduce the functionality of an SD card. In such devices, there is a fixed limit between the application area (“/data”) and the user content area (“/sdcard”), with the result that user content can build up and reach this limit. The consequence of such a limit being reached, for example, for the camera application, would be that no new pictures could be taken even if there was still a considerable amount of free space in the application area (or in the user content area). In such an instance, the download and installation of new applications would also not be possible, even if there was enough free memory in the content area.

Note 2:

Some devices with integrated storage have abandoned the distinction between the application area and the content area when it comes to a Factory Data Reset. As a result, there is no option in such devices to perform a Factory Data Reset and preserve content. In such devices, all content is mandatorily and completely deleted from the device when a reset is performed.

In contrast, Sony Mobile’s memory integration solution makes it possible to preserve user content in this situation. Therefore, when performing a Factory Data Reset, the default action will still be to only remove applications and their data, and an option box must be checked if all content is to be removed as well (as might be desirable when selling the device second-hand, for instance).

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White paper | Sony Z Ultra Google Play edition

Note 3:

For a developer, it is important to note that from a programming point of view the location names used to refer to the different memory areas described in Note 1 are still valid, i.e., the area used for applications (“/ data”) is still present, as is the area used for content (“/sdcard”).

In reality, “sdcard” is a so-called “symbolic link” to “/data/media”. However, from inside an Android application, “/sdcard” can still be used. For example, you can use “sdcard/DCIM/100Android” to find all camera images. The continued use of “/sdcard” to access the content area ensures compatibility across different products and Android releases in this regard.

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White paper | Sony Z Ultra Google Play edition

Trademarks and acknowledgements

All product and company names mentioned herein are the trademarks or registered trademarks of their respective owners. Any rights not expressly granted herein are reserved. All other trademarks are property of their respective owners.

Visit www.sonymobile.com for more information.

18 December 2013

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