Five Hundred Rules - Iowa State University

Five Hundred Rules
Intramural Sports
Iowa State University
PLAYERS:
Four-handed partnership with partners sitting across from each other.
CARDS:
A pack of 45 cards created by discarding the twos and threes from a
regular deck of 52, then add the joker.
The joker is always the highest trump. The jack of the trump suit is the secondhighest trump and is called the right bower. The jack of the other suit of the same
color as the trump suit is the third-highest trump and is called the left bower. Thus
If spades are trump, the rank of trump is: joker, J ♠, J ♣, A, K, Q, 10, 9, 8, 7, 6, 5, 4.
In non trump suits, the rank is A (high) K, Q, J (if it is not the left bower), 10, 9, 8, 7, 6,
5, 4.
DEAL:
Players take turns drawing from the top of the deck until one draws a jack. That player
becomes the first dealer. Each player is dealt 10 cards and the 5 remaining cards are
called the middle (widow or kitty). Dealing goes 3 each – 3 to the middle – 2 each – 2
to the middle – 3 each – 2 each.
BIDDING:
Bidding begins with the player on the dealer’s left. Each player has one chance to bid,
either passing or making a bid higher than any preceding bid. Each bid must name a
suit and a number of tricks, such as “seven hearts” or “eight no-trump”. Only the first
two bidders are allowed to bid 6…if their partners don’t bid higher than 6, the cards are
re-dealt by the same dealer. “Six no-trump”….usually means a person has the joker.
If you have no aces, jacks, queens, kings or joker, then at your turn to bid you may
announce “no ace – no face”, which is a proposal to abandon the deal. Partner may
agree or disagree. If partner agrees, the cards are thrown in and re-dealt – the
bidder’s opponents have no say in the matter. If partner disagrees, the bidding and
play continue, but the team which said “no ace – no face” are not allowed to play nullo.
“Nullo” is only allowed if both teams agree before the game starts. If one team does
not want to use nullo then it will not be allowed. A nullo bid is an offer to lose every
trick at no-trump. The nullo bidder plays alone and the bidder’s partner puts his hand
face down on the table. The value of the bid is 250. We do not play “double nullo”,
“grand nullo”, “open-face” or “give me your best card”.
If all players pass, the deal is thrown in and the cards are re-dealt by the same dealer.
Otherwise the highest bid becomes the contract.
TOURNAMENT: All teams will play a minimum of 2 rounds.
“Round” – you play the best 2 of 3
games to 500 against an opponent. A game shall have a maximum of 6 hands that
are played out – a re-deal does not count as a hand. Starting with the 2nd round,
teams who lose will be eliminated. In the first round we will play 2 games with a
maximum of 4 hands per game and a 45 minute time limit. Beginning with the 2nd
round we will play the best 2 out of 3 with a maximum of 6 hands per game.
A bid is higher than a preceding bid if it has a higher scoring value in the following
table:
Number of Tricks
Suit
7
8
9
10
No-trump
Hearts
Diamonds
Clubs
Nullo
Spades
PLAY:
220
200
180
160
140
320
300
280
260
250
240
420
400
380
360
520
500
480
460
340
440
The high bidder takes the middle into their hand and discards five cards face down.
He/she then makes the opening lead.
The hands are played out in tricks. A player must follow suit led, if able; if unable to
follow suit, he/she may play any card. The highest trump in a trick wins it, or the
highest card of the suit led when no trump are present. The winner of a trick leads for
the next trick.
With no-trump, the joker is the sole trump card. It wins any trick that it is played on.
However, the joker cannot be played onto a trick unless the player is void of the suit
led. When the joker is led, its owner specifies its suit and the other players must follow
suit, if able.
SCORING:
If the contracting (bidding) team wins at least as many tricks as were bid, it scores the
value of the bid according to the bid table. However, if the team wins all ten tricks, it
scores either the bid or 250 points (whichever is greater). If the contracting team is set
(fails to make the bid), the value of the bid is deducted from its score. Thus a team
can have a negative score. Regardless of whether the bid was made or not, the
opposing team scores 10 points for each trick they took. If both teams reach 500 or
more in the same deal – the contracting team wins the game. A team who reaches
minus 500 or worse loses the game.
MISDEAL:
The same dealer re-deals if a card is exposed or hands have the wrong number of
cards. If a player bids lower than a previous bid, the opponents may ask for a re-deal.
EXPOSED CARD: There is no penalty for exposing a card to an opponent. However, if the player
exposes a card to his/her partner, the card must be left face up on the table and be
played at the first legal chance.
REVOKE:
Failure to follow suit when able is a revoke. A revoke may be corrected at any time
before the next lead; otherwise it stands as established. When a revoke is corrected
in time, the offending card is treated as exposed. If it is an established revoke by the
bidding team, their bid is defeated. If the offender was not the bidding team, then the
bid is scored as made with the opponents not scoring.