Reference Manual
This Reference Manual explains advanced features of Genos that are not explained in the Owner’s Manual.
Please read the Owner’s Manual first, before reading this Reference Manual.
Manual Development Group
© 2017 Yamaha Corporation
Published 11/2017 PO-B0
v1.10
EN
Contents
Function List
4
1
6
2
3
4
5
6
7
8
Styles
Style Types (Characteristics) ............................................................................................................................6
Registering Files to the Favorite Tab ................................................................................................................7
Changing the Chord Fingering Type .................................................................................................................8
Using the Chord Tutor Function ........................................................................................................................9
Turning Each Channel of the Style On/Off ......................................................................................................10
Style Playback Related Settings .....................................................................................................................11
Adjusting the Tempo .......................................................................................................................................12
Creating/Editing Styles (Style Creator)............................................................................................................13
Voices
27
Voice Part Setup Display.................................................................................................................................27
Voice Selection Display-related Settings.........................................................................................................29
Voice Types (Characteristics) .........................................................................................................................30
Registering Files to the Favorite Tab ..............................................................................................................32
Metronome Settings ........................................................................................................................................32
Keyboard/Joystick-related Settings .................................................................................................................33
Keyboard Part-related Settings (Voice Setting)...............................................................................................35
Transposing the Pitch in Semitones................................................................................................................36
Fine-tuning the Pitch (Tuning) .........................................................................................................................37
Making Detailed Settings for Harmony/Arpeggio ............................................................................................38
Editing Voices (Voice Edit) ..............................................................................................................................40
Editing Organ Flutes Voices (Voice Edit) ........................................................................................................44
Editing Ensemble Voices (Voice Edit) .............................................................................................................46
Multi Pads
52
Creating a Multi Pad via MIDI (Multi Pad Creator—MIDI Multi Pad Recording)..............................................52
Creating a Multi Pad with Audio files (Multi Pad Creator—Audio Link Multi Pad) ...........................................54
Editing Multi Pads............................................................................................................................................56
Song Playback
57
Creating a Song List for Playback ...................................................................................................................57
Using Repeat Playback Mode .........................................................................................................................58
Editing Music Notation (Score) Settings..........................................................................................................59
Displaying Lyrics and Setting Up the Display..................................................................................................61
Displaying Text and Setting Up the Display ....................................................................................................62
Using the Auto Accompaniment Features with MIDI Song Playback..............................................................63
Turning Each Channel of a MIDI Song On/Off ................................................................................................64
Song Playback Related Settings .....................................................................................................................65
MIDI Song Recording/Editing
67
Overview of MIDI Song Recording ..................................................................................................................67
Recording Each Channel Individually (Realtime Recording)...........................................................................69
Re-recording a Specific Section—Punch In/Out (Realtime Recording) ..........................................................71
Recording Panel Setups to a Song .................................................................................................................73
Editing Channel Events of Existing Song Data ...............................................................................................74
Step Recording/Editing Songs (Step Edit) ......................................................................................................77
Audio Multi Recording
86
Recording Your Performance by Audio Multi Recording.................................................................................86
Converting a file (Import/Export) .....................................................................................................................90
Editing the Recorded Data (Multi Track Audio file) .........................................................................................91
Re-recording the Multi Track Audio File ..........................................................................................................94
Registration Memory
100
Disabling Recall of Specific Items (Registration Freeze) ..............................................................................100
Calling Up Registration Memory Numbers in Order (Registration Sequence) ..............................................101
Searching for a Registration Memory Bank File............................................................................................103
Playlist
105
Importing Music Finder Records to the Playlist .............................................................................................105
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Genos Reference Manual
9
Microphone
107
Making the Microphone Settings (Mic Setting)..............................................................................................107
Editing the Vocal Harmony Type (Vocal Harmony).......................................................................................110
Editing the Synth Vocoder Types (Vocal Harmony) ......................................................................................114
10 Mixer
116
11 Controller Function Settings
Contents
Editing Filter Parameters (Filter) ...................................................................................................................116
Editing EQ Parameters (EQ) .........................................................................................................................117
Editing Effect Parameters (Effect) .................................................................................................................119
Editing Effect Parameters (Chorus/Reverb) ..................................................................................................121
Editing Pan/Volume Settings (Pan/Volume)..................................................................................................121
Editing Master Compressor Settings (Compressor)......................................................................................122
Block Diagram ...............................................................................................................................................124
125
Assigning Specific Functions to the Pedals and Panel Buttons (Assignable) ...............................................125
Editing the Assign Types of the Live Control Knobs and Sliders (Live Control)............................................129
12 MIDI Settings
132
Basic Procedure for MIDI Settings ................................................................................................................132
System—MIDI System Settings ....................................................................................................................134
Transmit—MIDI Transmit Channel Settings..................................................................................................135
Receive—MIDI Receive Channel Settings....................................................................................................136
On Bass Note—Setting the Bass Note for Style Playback via MIDI..............................................................137
Chord Detect—Settings the Chord for Style Playback via MIDI....................................................................137
External Controller—MIDI Controller Setting.................................................................................................138
13 Network Settings
142
Wireless LAN Settings...................................................................................................................................142
Making the Time Settings..............................................................................................................................144
14 Utility
145
Speaker/Connectivity ....................................................................................................................................145
Display/Touch Screen ...................................................................................................................................146
Parameter Lock .............................................................................................................................................146
Storage—Formatting the Drive......................................................................................................................146
System ..........................................................................................................................................................147
Factory Reset/Backup ...................................................................................................................................147
15 Expansion Pack Related Operations
149
Installing the Expansion Pack Data from the USB Flash Drive .....................................................................149
Saving the Instrument Info File to the USB Flash Drive ................................................................................150
16 Connections
151
Accessing the User Drive of Genos from the Computer (USB Storage Mode) .............................................151
Selecting the Output Destination of Each Sound (Line Out) .........................................................................152
Index
153
Using the PDF manual
• To quickly jump to items and topics of interest, click on the desired items in the “Bookmarks” index to the left of
the main display window. (Click the “Bookmarks” tab to open the index if it is not displayed.)
• Click the page numbers that appear in this manual to go directly to the corresponding page.
• Select “Find” or “Search” from the Adobe Reader “Edit” menu and enter a keyword to locate related information in
the document. The names and positions of menu items may vary according to the version of Adobe Reader being
used.
• The illustrations and LCD screens as shown in this manual are for instructional purposes only, and may appear somewhat different
from those on your instrument. Note that all display examples shown in this manual are in English.
• The “Data List” and “iPhone/iPad Connection Manual” documents can be downloaded from the Yamaha website:
http://download.yamaha.com/
• The company names and product names in this manual are the trademarks or registered trademarks of their respective companies.
Genos Reference Manual
3
Function List
This section simply and very briefly explains what you can do in the displays called up by pressing the buttons
on the panel, or by touching each icon on the Menu display.
For more information, refer to the page indicated below or the Owner’s Manual. The “” mark indicates that the
function is described in the Owner’s Manual.
Displays accessible by the panel buttons
Display
Pages
Owner’s
Manual
-

-

-

27
-
57
105
68, 86



-

For selecting Multi Pads.
56

REGISTRATION BANK [-]
and [+]
For selecting Registration Memory Banks.
101

[MEMORY]
For registering the current panel settings.
-

Pages
Owner’s
Manual
116

10, 64
-
152
-
59
61
62
107



110, 114

38

8

101
-
100
-
12

32
129


125

Button to access
Home
[HOME]
Menu
[MENU]
Style Selection
[STYLE]
Voice Part Setup
[VOICE]
Song Player
Playlist
Song Recording
[SONG]
[PLAYLIST]
[RECORDING]
VOICE SELECT
[LEFT]–[RIGHT 3]
MULTI PAD CONTROL
[SELECT]
Voice Selection
Multi Pad
Selection
Registration
Memory Bank
Selection
Registration
Memory window
Description
Portal of the instrument’s display structure, which provides at-aglance information on all current settings.
By touching each of the icons, you can call up the menus for the
various functions listed below.
For selecting Style files.
For confirming the current Voice settings, and making Voice-related
settings such as Effects.
For controlling Song playback.
For selecting and editing Playlists, and managing your repertoire.
For recording your performance.
For assigning Voices to each of the keyboard parts.
Menu display functions
Menu
Mixer
Channel On/Off
Line Out
Score
Lyrics
Text Viewer
Mic Setting
Vocal Harmony
Kbd Harmony/Arp
Split & Fingering
Regist Sequence
Regist Freeze
Tempo
Metronome
Live Control
Assignable
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Genos Reference Manual
Description
For adjusting the parameters of each part, such as volume, pan, and EQ. It also
allows you to adjust overall sound controls, such as Master Compressor and
Master EQ.
For turning on and off the each channel of the Style, and MIDI Song.
Determines which jack is used to output each part and each drum & percussion
instrument.
For displaying the music notation (score) of the current MIDI Song.
For displaying the lyrics of the current Song.
For displaying text files created on your computer.
Makes settings for the microphone sound.
For adding Vocal Harmony effects to your singing. You can edit the Vocal
Harmony and save as your original harmony.
For adding the Harmony/Arpeggio effect to the right-hand section of the keyboard.
Parameters such as Harmony/Arpeggio type can be set.
For setting the Split Point or change the Chord Fingering type and Chord
Detection area.
Determines the order for calling up Registration Memory settings when using the
pedal.
Determines the item(s) that remain unchanged even when you call up panel
setups from the Registration Memory.
For adjusting the tempo of MIDI Song, Style or Metronome. The same operation
as using the TEMPO [-]/[+] and [TAP TEMPO] buttons can be done on the display.
For making settings of the metronome and the [TAP TEMPO] button.
Determines the functions assigned to the Live Control knobs & sliders.
Determines the functions assigned to the pedals, assignable buttons, and the
shortcuts on the Home display.
Menu
Panel Lock
Demo
Voice Edit
Style Creator
Song Recording
Voice Setting
Style Setting
Song Setting
Chord Tutor
Tuning
Transpose
Keyboard/Joystick
Expansion
MIDI
Utility
Time
Wireless LAN*
For locking the panel settings. When the panel settings are locked, nothing
happens even when pressing any panel buttons.
For calling up the Demo display.
For editing the preset Voices to create your own Voices. The display differs
depending on whether an Organ Flutes Voice or another kind of Voice is selected.
For creating a Style by editing the preset Style, or by recording Style channels
one by one.
For recording your performance. (This is same as the [RECORDING] button on
the panel.)
For creating a Multi Pad by editing an existing preset Multi Pad, or by recording a
new one.
Determines the detailed settings of the keyboard parts, such as the pitch for each
part, Voice Set filter, and Super Articulation Voice related settings.
For making Style playback related settings such as OTS Link timing, Dynamics
Control, etc.
For making Song playback related settings such as Guide function, Channel
settings, etc.
Indicates how to play chords that correspond to the specified chord names.
For fine-tuning the pitch of the entire instrument, and setting the scale type.
For transposing the pitch of the entire sound in semitones, or just the sound of the
keyboard or MIDI Song.
Determines the Touch Response of the keyboard and Joystick-related settings.
For installing Expansion Packs for adding extra contents downloaded from the
website or created on your own by using the Yamaha Expansion Manager.
For making MIDI-related settings.
For making global settings, managing the USB flash drives, initializing the
instrument to the factory default, or backing up the data stored in the instrument,
etc.
For making settings of the time shown on the Home display.
For making settings for connecting the instrument to a smart device such as iPad
via the wireless LAN function.
Pages
Owner’s
Manual
-

40, 44,
46

13
-
67

52, 54
-
35
-
11
-
65
-
9
37
-
36

33
-
149
-
132
-
145

144
-
142
-
-
Function List
M.Pad Creator
Description
* This icon appears only when the wireless LAN function is included.
Genos Reference Manual
5
1
Styles
Contents
Style Types (Characteristics) ............................................................................ 6
Registering Files to the Favorite Tab ............................................................... 7
• Removing Files from the Favorite Tab......................................................... 7
Changing the Chord Fingering Type ............................................................... 8
Using the Chord Tutor Function ...................................................................... 9
Turning Each Channel of the Style On/Off ................................................... 10
Style Playback Related Settings ..................................................................... 11
• Setting......................................................................................................... 11
• Change Behavior ........................................................................................ 12
Adjusting the Tempo........................................................................................ 12
Creating/Editing Styles (Style Creator) ......................................................... 13
• Style Data Structure—Consisting of Source Patterns ................................ 13
• Basic Procedure for Creating a Style ......................................................... 14
• Realtime Recording.................................................................................... 15
• Step Recording ........................................................................................... 18
• Assembly—Assigning the Source Pattern to Each Channel ...................... 19
• Channel Edit ............................................................................................... 19
• SFF Edit—Making Style File Format Settings .......................................... 21
• Editing the Rhythm Part of a Style (Drum Setup)...................................... 25
Style Types (Characteristics)
The particular type of Style is indicated the upper left of the Style name in the Style Selection display. The defining
characteristics of these Styles and their performance advantages are described below.
Session
For information on these types, refer to “Style Characteristics” in the Owner’s Manual.
Free Play
DJ
+Audio
The Audio Styles (+Audio) have been specially produced by adding audio recordings of studio
musicians playing in various recording studios worldwide. This adds all the natural feel, ambience
and warmth to the drums and percussion of the Style, giving your performance greater expressive
potential. Specifically, it retains the subtle nuances and grooves that are difficult to reproduce using
the preset drum/percussion kit. Yamaha Time Stretch Technology allows the audio to follow your
tempo changes without changing pitch, so everything stays in perfect sync.
Audio Styles can be played back and controlled by this instrument; however, by default the data is
not included on this instrument. Audio Styles or Expansion Packs that contain Audio Styles may be
available at the Yamaha website.
NOTE
• If the tempo is set to over 160% of the default, the audio part is muted.
• Keep in mind that the Audio Styles may take more time to load than others, and that they may have certain restrictions and
differ in the specific functions that can be handled.
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Genos Reference Manual
Registering Files to the Favorite Tab
You can call up your favorite or often used preset Styles or Voices quickly by registering them to the Favorite tab on
the File Selection display.
1
In the File Selection display, select the desired category in the Preset tab.
2
Touch
(File) to call up the “File Edit” window.
1
2
Styles
3
3
Touch [Favorite] to call up the display for selecting the files.
4
Select the desired files for registering to the Favorite tab.
5
5
Touch [Favorite] to actually register the files to the Favorite tab.
The selected files are shown on the Favorite tab.
Removing Files from the Favorite Tab
1
In the Favorite tab of the File Selection display, touch
window.
2
Touch [Favorite] to call up the display for selecting the files.
3
Select the files which you want to remove from the Favorite tab.
(File) to call up the “File Edit”
4
4
Touch [Clear] to actually remove the files from the Favorite tab.
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7
Changing the Chord Fingering Type
The Chord Fingering type determines how chords are specified for Style Playback. You can select the desired type on
the display called up via [MENU]  [Split & Fingering].
Single Finger
Makes it simple to produce orchestrated accompaniment using major, seventh, minor and minorseventh chords by pressing only one, two or three keys on the Chord section of the keyboard.
C
Cm
Major chord
Press the root key only.
Minor chord
Simultaneously press
the root key and a black
key to its left.
C7
Cm 7
Seventh chord
Simultaneously press the
root key and a while key to
its left.
Minor Seventh chord
Simultaneously press the root
key and both a white and black
key to its left.
Multi Finger
Automatically detects Single Finger or Fingered chord fingerings, so you can use either type of fingering without having to switch fingering types.
Fingered
Lets you specify the chord by pressing the notes making up a chord in the left hand section of the
keyboard when ACMP is turned on or the Left part is turned on. For information on which notes to
press for each chord, refer to the Data List (Chord Types Recognized in the Fingered Mode) downloadable from Yamaha Manual Library, or use the Chord Tutor function as described in the next
section.
Fingered On Bass
Accepts the same fingerings as Fingered; however, the lowest note played in the Chord section of
the keyboard is used as the bass note, allowing you to play “on bass” chords. (In the Fingered type,
the root of the chord is always used as the bass note.)
Full Keyboard
Detects chords in the entire key range. Chords are detected in a way similar to Fingered, even if you
split the notes between your left and right hands—for example, playing a bass note with your left
hand and a chord with your right, or by playing a chord with your left hand and a melody note with
your right.
AI Fingered
Basically the same as Fingered, with the exception that less than three notes can be played to indicate the chords (based on the previously played chord, etc.).
AI Full Keyboard
This type is similar to Full Keyboard, with the exception that less than three notes can be played to
indicate the chords (based on the previously played chord, etc.). 9th, 11th and 13th chords cannot
be played.
NOTE
• “AI” stands for “Artificial Intelligence.”
• When the chord detection area is set to “Upper,” only “Fingered*” is available. This type is basically same as “Fingered,” except that “1+5,” “1+8” and Chord Cancel are
not available.
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Genos Reference Manual
Using the Chord Tutor Function
The Chord Tutor function lets you can see which notes to press for specifying the chord. If you know a chord name but
don’t know how to play it, use this function.
This function can be used on the display called up via [MENU]  [Chord Tutor].
1
Styles
Root
Lets you select the desired chord root.
Type
Lets you select the desired chord type.
The notes you need to play are shown in the display.
NOTE
• Although this function shows how to play a chord only in case of “Fingered,” the indication is useful also when a type other than “Single Finger” is selected.
• Depending on the chord, some notes will be omitted.
Genos Reference Manual
9
Turning Each Channel of the Style On/Off
You can add variations and change the feeling of a Style by selectively turning channels on/off as the Style plays.
Style channels
Each Style contains the channels listed below.
• Rhythm 1/2: These are the basic parts of the Style, containing the drum and percussion rhythm patterns.
• Bass: The bass part uses various appropriate instrument sounds to match the Style.
• Chord 1/2: These are the rhythmic chord backing, commonly consisting of piano or guitar Voices.
• Pad: This part is used for sustained instruments such as strings, organ, choir, etc.
• Phrase 1/2: These parts are used for punchy brass stabs, arpeggiated chords, and other extras that make the accompaniment more interesting.
• Audio: This is an audio part of the Audio Style.
Style channels can be turned on or off on the display called up via [MENU]  [Channel On/Off].
If you want to play back only one particular channel (solo playback), touch and hold the desired channel name until it
turns purple. To cancel solo, simply touch the (purple) channel name again.
NOTE
You can also turn the channels on/off on the Mixer display.
To change the Voice for each channel:
Touch the instrument icon below the desired channel to call up the Voice Selection display, then select the desired
Voice.
NOTE
The Voice of the Audio part of the Audio Style cannot be changed.
NOTE
You can save the settings here to Registration Memory. For details, refer to the Owner’s Manual.
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Genos Reference Manual
Style Playback Related Settings
You can make a variety of settings for Style Playback, on the display called up via [MENU]  [Style Setting].
1
Styles
Setting
Dynamics Control
This determines how the Style playback volume changes depending on the playing strength.
• Off: The volume is kept the same regardless of playing strength.
• Narrow: The volume changes over a narrow range.
• Medium: The volume changes over a medium range.
• Wide: The volume changes over a wide range.
Display Tempo
Turns on or off the tempo indication for each Style on the Style Selection display.
Stop ACMP
When the [ACMP] button is turned on and the [SYNC START] button is off, you can play chords in
the chord section of the keyboard with the Style stopped, and still hear the accompaniment chord.
In this condition—called “Stop Accompaniment”—any valid chord fingerings are recognized and
the chord root/type are shown in the Style area of the Home display. Here, you can determine
whether the chord played in the chord section will sound or not in the Stop Accompaniment status.
• Off: The chord played in the chord section will not sound.
• Style: The chord played in the chord section will sound via the Voices for the Pad channel and the
Bass channel of the selected Style.
• Fixed: The chord played in the chord section will sound via the specified Pad/Bass chan-
nels’ Voices, regardless of the selected Style.
NOTE
When the selected Style contains MegaVoices, unexpected sounds may result when this is set to “Style.”
NOTE
When you record a Song, the chord detected by playing the Stop Accompaniment can be recorded regardless of the setting
here. Please note that both the sounding Voice and chord data is recorded when set to “Style,” and only the chord data is
recorded when set to “Off” or “Fixed.”
OTS Link Timing
This applies to the OTS Link function. This parameter determines the timing in which the One
Touch Settings change with the MAIN VARIATION [A]–[D] change. (The [OTS LINK] button
must be on.)
• Real Time: One Touch Setting is immediately called up when you press a MAIN VARIATION
button.
• Next Bar: One Touch Setting is called up at the next measure, after you press a MAIN VARIATION button.
Synchro Stop Window
This determines how long you can hold a chord before the Synchro Stop function is automatically
cancelled. When the [SYNC STOP] button is turned on and this is set to a value other than “Off,”
the Synchro Stop function is automatically cancelled if you hold a chord for longer than the time set
here. This conveniently resets Style playback control to normal, letting you release the keys and
still have the Style play. In other words, if you release the keys more quickly than the time set here,
the Synchro Stop function works.
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11
Change Behavior
Section Set
Determines the default section that is automatically called up when selecting different Styles (when
Style playback is stopped). When set to “Off” and Style playback is stopped, the active section is
maintained even if the different Style is selected. When any of the MAIN A–D sections is not
included in the Style data, the nearest section is automatically selected. For example, when MAIN
D is not contained in the selected Style, MAIN C will be called up.
Tempo
This determines whether the tempo changes or not when you change the Style.
• Lock: Regardless of playback status, the tempo setting of the previous Style is maintained.
• Hold: While the Style is playing back, the tempo setting of the previous Style is maintained.
While the Style is stopped, the tempo changes to that of the default tempo of the selected Style.
• Reset: Regardless of playback status, the tempo changes to that of the default tempo for the
selected Style.
Part On/Off
This determines whether the Style Channel on/off status changes or not when you change the Style.
• Lock: Regardless of playback status, the Channel on/off status of the previous Style is maintained.
• Hold: While the Style is playing back, the Channel on/off status of the previous Style is maintained. While the Style is stopping, all Channels of the selected Style are set to on.
• Reset: Regardless of playback status, all Channels of the selected Style are set to on.
Adjusting the Tempo
You can adjust the tempo of Style, MIDI Song and metronome, on the display called up via [MENU]  [Tempo].
q
w
e
r
q
Indicates the tempo value during playback of the metronome, Style and MIDI Song. The tempo can be changed by using
the Data dial, the [DEC]/[INC] buttons or the TEMPO [-]/[+] buttons.
When you select an Audio Style (page 6), the upper limit of the tempo will be shown below the tempo value in this way:
Audio: ** max. The Audio part is muted if the tempo is over the upper limit.
w
Equivalent to the [TAP TEMPO] button on the panel.
e
Indicates the tempo value of the current MIDI Song. The Song will be started at this tempo.
r
Indicates the tempo value of the current Style. The Style will be started at this tempo.
NOTE
The tempo value of an Audio Song is set via the Time Stretch function. Refer to the Owner’s Manual.
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Genos Reference Manual
Creating/Editing Styles (Style Creator)
The Style Creator function lets you create your original Style by recording the rhythm pattern via the keyboard and
using already-recorded Style data. Basically, select a preset Style that is closest to the type you want to create, then
record the rhythm pattern, bass line, chord backing, or phrase (referred to as “Source Pattern” in the Style Creator) for
each channel of each Section.
NOTE
Editing of Audio Styles is not available on firmware version 1.10 or before. It will be available in a future version upgrade.
1
Style Data Structure—Consisting of Source Patterns
Styles
A Style is made up of the different Sections (Intro, Main, Ending, etc.) and each Section has eight separate channels,
each of which is referred to as a “Source Pattern.” With the Style Creator feature, you can create a Style by separately
recording the Source Pattern for each channel, or by importing pattern data from other existing Styles.
Ending 3
Ending 2
Intro
Fill In
Main B
Main A
Used as is when selecting an Audio Style as starting
data. This cannot be edited or deleted.
Audio Part
Rhythm 1
Recording or copying from another Style
Rhythm 2
Recording or copying from another Style
Bass
Recording or copying from another Style
Chord 1
Recording or copying from another Style
Chord 2
Recording or copying from another Style
Pad
Recording or copying from another Style
Phrase 1
Recording or copying from another Style
Phrase 2
Recording or copying from another Style
Creating a Source Pattern
for each channel separately
Limitations on the Audio part:
• If you select an Audio Style as starting data, the Audio part will be used as is. The Audio part cannot be deleted,
edited or created from scratch.
• The created Style containing the Audio part can be used only via an instrument that supports Audio Styles as well
as the SFF GE format.
• The Audio part cannot be copied from another Style or Section in the “Assembly” display (page 19). If you want to
use a specific Audio part, make sure to select the corresponding Audio Style before calling up the Style Creator
display.
Genos Reference Manual
13
Basic Procedure for Creating a Style
1
Select the desired Style to be used as the basis for the new Style.
2
Call up the Style Creator display via [MENU]  [Style Creator].
3
On the “Basic” display, select the desired Section.
As necessary, make the following settings.
• If you want to create a Style entirely from scratch, touch [Initialize Style] to make the current Style empty.
• If you initialize the Style, set the “Pattern Length” (measure amount of the Source Pattern). After inputting the
value, touch [Execute] to actually enter the changes. Note that if an Audio Style is selected as starting data,
changing the pattern length deletes the corresponding Audio part.
• Set the overall parameters such as “Tempo” and “Beat.” The settings here commonly applies to all Sections.
After setting the Beat, touch [Execute] to actually enter the changes.
4
Create the Source Pattern for each channel.
• Realtime Recording (page 15)
Lets you record the Style by simply playing the keyboard.
• Step Recording (page 18)
Lets you enter each note individually.
• Style Assembly (page 19)
Lets you copy various patterns from other preset Styles or Styles you have already created.
5
Edit the already recorded channel data.
• Channel Edit (page 19)
Lets you edit the MIDI data of the already recorded channels.
• SFF Edit (page 21)
Lets you edit the SFF (Style File Format) related parameters of the already recorded channels other than Rhythm
channels.
• Drum Setup (page 25)
Lets you edit the rhythm part of the Style, such as changing the sounds of the individual instruments.
6
Repeat steps 3–5 as desired.
7
Touch
(Save) to save the created Style.
NOTICE
The created Style will be lost if
you change to another Style or
turn off the power to the instrument without carrying out the
Save operation.
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Genos Reference Manual
Realtime Recording
The explanations here apply to step 4 of the Basic Procedure on page 14. In the “Rec Channel” display, you can create
the channel data via the Realtime Recording.
Realtime Recording Characteristics in the Style Creator
• Loop Recording
Style playback repeats the rhythm patterns of several measures in a “loop,” and Style recording is also done using
loops. For example, if you start recording with a two-measure Main section, the two measures are repeatedly
recorded. Notes that you record will play back from the next repetition (loop), letting you record while hearing
previously recorded material.
• Overdub Recording
This method records new material to a channel already containing recorded data, without deleting the original data.
In Style recording, the recorded data is not deleted, except when using functions such as “Clear Drum Inst”
(page 16) “Delete” (pages 16, 17) and “Remove Event” (page 20). For example, if you start recording with a twomeasure Main section, the two measures are repeated many times. Notes that you record will play back from the
next repetition, letting you overdub new material to the loop while hearing previously recorded material. When
creating a Style based on an existing internal Style, overdub recording is applied only to the rhythm channels. For
all other channels (except rhythm), you need to delete the original data before recording.
1
Styles
1
2
Turns playback of
Audio Part on/off
 Recording Rhythm Channels 1–2
If you select an Audio Style as starting data:
Playback of the Audio part can be turned on or off, but it cannot be edited or deleted. Note that the rhythm pattern of
this part will be used in the new Style you intend to create. If you want to create a rhythm phrase in addition to the
Audio part, follow the steps below.
1
On the “Rec Channel” display, touch and hold the desired channel until it turns red.
The selected channel becomes the Recording target no matter whether the channel already contains data or not. If
recorded data is already included, you should record the additional notes to the selected channel as Overdub
Recording.
2
If necessary, select a Voice, and then practice the rhythm pattern to be recorded.
Touch the instrument icon (illustration) to call up the Voice Selection display then select the desired Voice such as
a Drum Kit. After selecting, close the Voice Selection display to return to the Style Creator display. With the
selected Voice, practice the rhythm pattern to be recorded.
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15
Available Voices for recording
For the Rhythm 1 channel, any except Organ Flutes Voices can be used for recording.
For the Rhythm 2 channel, only Drum/SFX kits can be used for recording.
NOTE
For information on which key to play for each Drum/SFX sound, refer to the “Drum/SFX Kit List” in the Data List on the website.
3
Press the STYLE CONTROL [START/STOP] button to start recording.
Since already recorded data plays back, turn each channel on or off by touching the channel on the “Rec Channel”
display as desired. If you selected an Audio Style as starting data, turn the Audio part on or off by touching the
[Audio] channel.
If necessary, delete a channel by touching [Delete] located under the desired channel.
4
As soon as loop playback returns to the first beat in the first measure, start playing the
rhythm pattern to be recorded.
If the rhythm is difficult to play all at once, you can break it down into isolated parts, such as in this example:
Loop 1st round
Bass Drum
Loop 2nd round
Snare Drum
Bass Drum
Loop 3rd round
Hi-Hat
Snare Drum
Bass Drum
Deleting mistakenly recorded notes
If you make a mistake or play any wrong notes, you can delete those specific notes. Touch [Clear Drum Inst] to
call up a message, then press the corresponding key on the keyboard while the message is shown. After deleting
the desired drum instrument, touch [Exit] to close the message.
5
Press the [START/STOP] button to stop playback.
If you want to add more notes, press the [START/STOP] button again to continue recording.
6
16
Touch and hold the Recording channel for a while (until the button changes color) to exit from the Recording mode.
Genos Reference Manual
NOTICE
The edited Style will be lost if you
change to another Style or turn off
the power to the instrument without carrying out the Save operation (step 7 on page 14).
 Recording Bass, Chord 1–2, Pad and Phrase 1–2
1 On the “Rec Channel” display, touch and hold the desired channel until it turns red.
If the selected channel already contains data, a confirmation message appears, prompting you whether or not to
delete the existing data of the selected channel. Touch [Yes] to delete data and the selected channel is specified as
Record target. Note that channel data other than the Rhythm channels of the preset Style cannot be overdubbed.
2
1
Styles
If necessary, select a Voice, and then practice the bass line, chord backing, or phrase to
be recorded.
Touch the instrument icon (illustration) to call up the Voice Selection display then select the desired Voice. After
selecting, close the Voice Selection display to return to the Style Creator display. With the selected Voice, practice
the phrase or chord backing to be recorded.
Available Voices for recording
Any except for the Organ Flutes/Drum kit/SFX kit Voices can be used for recording.
• Record a phrase in CM7 which will play appropriate notes as change chords during performance
Rules when recording a Main or Fill-in
With the default initial settings, the Source Root/Chord is set to CM7. This means that you should record a
Source Pattern which is to be triggered by specifying CM7 during normal performance. Record a bass line,
phrase or chord backing which you want to hear when CM7 is specified. Specifically, see the rules below.
• Use only the CM7 scale tones when recording the Bass and Phrase channels (i.e., C, D, E, G, A, and B).
• Use only the chord tones when recording the Chord and Pad channels (i.e., C, E, G, and B).
C R C
C R C
C = Chord note
C, R = Recommended note
If you observe these rules, Style playback notes are appropriately converted depending on the chord changes you
make during your performance.
Rules when recording an Intro or Ending
These Sections are designed assuming that the chord is not changed during playback. This is why you need not
observe the rules for Main and Fill-In Sections described above, and you can make the chord progression in
recording. However, follow the rules below since the Source Root/Chord is set to CM7 by default.
• When recording the Intro, make sure that the recorded phrase leads properly into a C scale.
• When recording the Ending, make sure that the recorded phrase begins with or properly follows a C scale.
• Set the Source Root/Chord if necessary
Although the default Source Root/Chord is set to CM7 as described above, you can change this to any desired
one in which you can play easily. Call up the “SFF Edit” display, set the Source Root and Chord to the favorite
or desired Root and Chord type. Keep in mind that when you change the Source Chord from the default CM7 to
another chord, the chord notes and recommended notes will also change. For details, refer to page 22.
3
Press the STYLE CONTROL [START/STOP] button to start recording.
With the already recorded data playing back, turn each channel on or off by touching the channel in the “Rec
Channel” display as desired. If you selected an Audio Style as starting data, turn the Audio part on or off by touching the [Audio] channel.
If necessary, delete a channel by touching [Delete] located under the desired channel.
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17
4
As soon as loop playback returns to the first beat in the first measure, start playing the
bass line, chord backing or phrase to be recorded.
5
Press the [START/STOP] button to stop playback.
If you want to add more notes, press the [START/STOP] button again to continue recording.
• To hear the playback sound of the already recorded channels with another Source Chord/Root:
1) Call up the “SFF Edit” display, then set the “Target Ch” at the top of the display to “Rhythm1” or
“Rhythm2.”
2) Press the STYLE CONTROL [START/STOP] button to start playback.
3) Touch [Play Root/Chord] to call up the operation display.
4) On the display, set the “Play Root/Chord” to the desired Chord root and Chord type.
This operation lets you hear how the Source Pattern is played back via chord changes during normal performance.
6
Touch and hold the Recording channel for a while (until the button changes color) to exit from the Recording mode.
NOTICE
The edited Style will be lost if you
change to another Style or turn off
the power to the instrument without carrying out the Save operation (step 7 on page 14).
Step Recording
The explanations here apply to step 4 of the Basic Procedure on page 14. In the Step Recording (Step Edit) display
called up by touching
(Step Edit) at the top of the display, you can record or edit notes one by one. This Step
Recording procedure is essentially the same as that for MIDI Song Multi Recording (page 77) with the exception of
the points listed below:
• In the Song recording, the “End” mark position can be changed freely; in the Style Creator, it cannot be changed.
This is because the length of the Style is fixed for all channels as you set in the “Basic” display (page 14). For example, if you create a Style of four measures length, the “End” mark position is automatically set to the end of fourth
measure, and cannot be changed in the Style Edit display.
• Recording channels can be changed in the Song recording’s Edit display; however, they cannot be changed in the
Style Creator. Select the Recording channel in the “Rec channel” display.
• In the Style Creator, Chord, Lyrics, and System Exclusive data cannot be entered. The Channel data can be entered
and System Exclusive data can be edited (delete, copy or move).
NOTE
If you select an Audio Style as starting data, the Audio part will be used as is. The Audio part cannot be deleted, edited or created from scratch.
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Genos Reference Manual
Assembly—Assigning the Source Pattern to Each Channel
The explanations here apply to step 4 of the Basic Procedure on page 14. The “Assembly” display shows that each
channel data of the current Section has been copied from which Style, which Section, and which channel. For each
channel, touch the Style name, Section name, or Channel name as necessary to select the desired one.
1
Styles
NOTE
• An Audio part cannot be copied from another Style. If you want to use a specific Audio part, make sure to select the corresponding Audio Style before calling up the Style
Creator display.
• If you select an Audio Style as starting data, the Audio part cannot be replaced with different data.
NOTICE
The edited Style will be lost if you change to another Style or turn off the power to the instrument without carrying out the Save operation (step 7
on page 14).
Channel Edit
The explanations here apply to step 5 of the Basic Procedure on page 14. The “Channel Edit” display lets you edit the
already recorded channel data. Select the Target channel then edit the desired parameters.
After editing the desired parameter, touch [Execute] to actually enter the edits for each setup window. When execution
is completed, this button changes to [Undo], letting you restore the original data if you are not satisfied with the
results. The Undo function only has one level; only the previous operation can be undone.
NOTE
If you select an Audio Style as starting data, the Audio part will be used as is. The Audio part cannot be deleted, edited or created from scratch.
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19
Target Ch
Select the target channel to be edited. All items with the exception of the “Groove” are to be applied to the channel specified here.
Groove
This lets you add swing to the music or change the “feel” of the beat by making subtle shifts in the timing
(clock) of the Style. The Groove settings are applied to all channels of the selected Section.
Dynamics
Quantize
Original Beat
Specifies the beats to which Groove timing is to be applied. In other words, if “8 Beat” is
selected, Groove timing is applied to the 8th notes; if “12 Beat” is selected, Groove timing is
applied to 8th-note triplets.
Beat Converter
Actually changes the timing of the beats (specified in the “Original Beat” parameter above)
to the selected value. For example, when Original Beat is set to “8 Beat” and Beat Converter
is set to “12,” all 8th notes in the section are shifted to 8th-note triplet timing. The “16A” and
“16B” Beat Converter which appear when Original Beat is set to “12 Beat” are variations on
a basic 16th-note setting.
Swing
Produces a “swing” feel by shifting the timing of the back beats, depending on the “Original
Beat” parameter above. For example, if the specified Original Beat value is “8 Beat”, the
Swing parameter will selectively delay the 2nd, 4th, 6th, and 8th beats of each measure to
create a swing feel. The settings “A” through “E” produce different degrees of swing, with
“A” being the most subtle and “E” being the most pronounced.
Fine
Selects a variety of Groove “templates” to be applied to the selected section. The “Push” settings cause certain beats to be played early, while “Heavy” settings delay the timing of certain beats. The numbered settings (2, 3, 4, 5) determine which beats are to be affected. All
beats up to the specified beat—but not including the first beat—will be played early or
delayed (for example, the 2nd and 3rd beats, if “3” is selected). In all cases, “A” types produce minimum effect, “B” types produce medium effect, and “C” types produce maximum
effect.
This changes the velocity/volume (or accent) of certain notes in the Style playback. The Dynamics settings can
be applied to each channel individually or all channels of the selected Style.
Accent Type
Determines the type of accent applied—in other words, which notes are emphasized.
Strength
Determines how strongly the selected Accent Type (above) will be applied. The higher the
value, the stronger the effect
Expand/
Compress
Expands or compresses the range of velocity values. Values higher than 100% expand the
dynamic range, while values lower than 100% compress it.
Boost/Cut
Boosts or cuts all velocity values. Values above 100% boost the overall velocity, while values
below 100% reduce it.
Apply To All
Channels
When set to “On,” the settings in this display will be applied to all the channels of the current
Section.
When set to “Off,” the settings in this display will be applied to the channel specified at the
“Target Ch” in the “Channel Edit” display.
Same as in MIDI Multi Recording (page 75), with the exception of the two additional available parameters
below.
Eighth notes with swing
Sixteenth notes with swing
Velocity
Boosts or cuts the velocity of all notes in the specified channel, according to the percentage specified here.
Bar Copy
This function allows data to be copied from one measure or group of measures to another location within the
specified channel.
Source Top
Specifies the first (Source Top) and last (Source Last) measures in the region to be copied.
Source Last
Destination
Specifies the first measure of the destination location, to which the data is to be copied.
Bar Clear
This function clears all data from the specified range of measures within the selected channel.
Remove Event
This function lets you remove specific events from the selected channel.
NOTICE
The edited Style will be lost if you change to another Style or turn off the power to the instrument without carrying out the Save operation (step 7
on page 14).
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Genos Reference Manual
SFF Edit—Making Style File Format Settings
The explanations here apply to step 5 of the Basic Procedure on page 14. The Style File Format (SFF) combines all of
Yamaha’s Style playback know-how into a single unified format. Setting the SFF related parameters determines how
the original notes are converted to the actual sounded notes based on the chord you specify in the Chord area of the
keyboard. The conversion flow is shown below.
Source Pattern settings
• Source Root/Play Root
• Source Chord/Play Chord
Determines what key and what chord type are used for playing.
Set these parameters
before recording.
1
Styles
Chord changes during normal performance
Note Conversion from the Source Pattern
• NTR (Conversion via the Chord Root change) …page 22
• NTT (Conversion via the Chord Type change) … page 22
Octave Setting of the Converted Notes
• High Key (Upper octave limit of the Note Transposition)
• Note Limit (Note range between the highest and lowest notes)
Set these parameters
after recording.
Others
• RTR (How the note pitch changes in response to chord changes)
Actual Sounded Notes
The parameters shown above can be set in the “SFF Edit” display.
NOTE
If you select an Audio Style as starting data, the Audio part will be used as is. The Audio part cannot be deleted, edited or created from scratch.
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21
Target Ch
Select the target channel to be edited.
Source Root/
Chord
(Play Root/
Chord)
These settings determine the original key of the Source Pattern (i.e., the key used when recording the pattern to
the channel other than the Rhythm channels). If you set “Fm7” here, specifying “Fm7” in the Chord section of
the keyboard will play back the originally recorded data (Source Pattern). The default setting is “CM7” (Source
Root = C and Source Chord = M7). Depending on the selected chord type specified here, the playable notes
(scale notes and chord notes) differ. When “Initialize Style” is executed in the “Basic” display, the default setting of CM7 is automatically selected.
Playable notes when Source Root is C:
C6
CMaj
CM 7 #11
CM 7
CM 7 (9)
C add9
C 6 (9)
C
C R C
C R
C R C
C C R
Cm
Caug
R C R
Cm 7 (11)
C R
C
C
C R
C 7 b5
C
C C
C
C C C
C
C
C
C R C
C R
C C
C 1+5
C
C
C
R C
C 7 sus4
C
C
C 7 (b13)
C
C
C C
C
C R
C
C
C C R
C
R C
C R
C 7 (b9)
C
C R C
C
C C
R
C C C
Cm 7 (9)
C7
C
R
C R C
Cm add9
R
C R
C
C R
R C
C
C 7 (13)
C 1+8
C 7 aug
C
R C
C C C
C R
Cdim 7
C
C
C R C
C
R C
Cdim
C 7 #11
C
CM 7 aug
C R C R
C
C 7 (9)
C R C
C
C
C C C
Cm 7 b5
C
R C C
CmM 7 (9)
R C
C R C
Cm 7
C
C R
C C
C R C
C
R C
CmM 7
C
C R C
Cm 6
C R
C R C
C R C
C C
C 7 (#9)
R
C
C
C
C
C C
C R C
C
C
R
C
C
Csus 2
Csus 4
R C C
R C
C R C
C
C
C
C R
C C
C C R
C R
C = Chord notes
C, R = Recommended notes
IMPORTANT
Make sure to set the parameters here before recording. If you change the settings after recording, the recorded Source
Pattern cannot be converted to the appropriate notes when changing the chord during your keyboard performance.
NOTE
When the parameters for the selected Target Ch are set to NTR: Root Fixed, NTT Type: Bypass, or NTT Bass: Off, the parameters here are
changed to “Play Root” and “Play Chord,” respectively. In this case, you can change chords and hear the resulting sound for all channels.
NOTE
The settings here are not applied when NTR is set to “Guitar.”
NTR/NTT
(Note Transposition Rule/
Note Transposition Table)
The parameters here determine how the notes in the Source Pattern are converted according to the chord changes
during your keyboard performance.
NTR
Selects the Note Transposition Rule which determines how the notes in the Source Pattern are
transposed according to the Chord Root change.
Root Trans
Root Fixed
Guitar
NTT Type
When the root note is transposed, the interval
between notes is maintained. For example, the notes
C3, E3 and G3 in the key of C become F3, A3 and
C4 when they are transposed to F. Use this setting
for channels that contain melody lines.
The note is kept as close as possible to the previous
note range. For example, the notes C3, E3 and G3 in
the key of C become C3, F3 and A3 when they are
transposed to F. Use this setting for channels that
contain chord parts.
When playing
a C major
chord.
When playing
an F major
chord.
When playing
a C major
chord.
When playing
an F major
chord.
This is exclusively for transposing guitar accompaniment. Notes are transposed to
approximate the chords played with natural guitar fingering.
Selects the Note Transposition Table which determines how the notes in the Source Pattern are
transposed according to the Chord Type change.
When NTR is set to “Root Trans” or “Root Fixed”:
Bypass
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Genos Reference Manual
When NTR is set to Root Fixed, the transposition table used does not do any note
conversion. When NTR is set to Root Trans, the table used only converts the notes
by maintaining the pitch relationship between notes.
NTR/NTT
(Note Transposition Rule/
Note Transposition Table)
NTT Type
Suitable for melody line transposition. Use this for melody channels such as
“Phrase1” and “Phrase2.”
Chord
Suitable for chordal parts transposition. Use this for the “Chord1” and “Chord2”
channels, especially when they contain piano or guitar-like chordal parts.
Melodic
Minor
When the played chord changes from a major to a minor chord, this table lowers
the third interval in the scale by a semitone. When the chord changes from a minor
to a major chord, the minor third interval is raised by a semitone. Other notes are
not changed. Use this for melody channels of Sections which respond only to
major/minor chords, such as Intros and Endings.
Melodic
Minor 5th
In addition to the Melodic Minor transposition above, augmented and diminished
chords affect the 5th note of the Source Pattern.
Harmonic
Minor
When the played chord changes from a major to a minor chord, this table lowers
the third and sixth intervals in the scale by a semitone. When the chord changes
from a minor to a major chord, the minor third and flatted sixth intervals are raised
by a semitone. Other notes are not changed. Use this for chord channels of Sections which respond only to major/minor chords, such as Intros and Endings.
Harmonic
Minor 5th
In addition to the Harmonic Minor transposition above, augmented and diminished chords affect the 5th note of the Source pattern.
Natural
Minor
When the played chord changes from a major to a minor chord, this table lowers
the third, sixth and seventh intervals in the scale by a semitone. When the chord
changes from a minor to a major chord, the minor third, flatted sixth and flatted
seventh intervals are raised by a semitone. Other notes are not changed. Use this
for chord channels of Sections which respond only to a major/minor chord such as
Intros and Endings.
Natural
Minor 5th
In addition to the Natural Minor transposition above, augmented and diminished
chords affect the 5th note of the Source pattern.
Dorian
When the played chord changes from a major to a minor chord, this table lowers
the third and seventh intervals in the scale by a semitone. When the chord changes
from a minor to a major chord, the minor third and flatted seventh intervals are
raised by a semitone. Other notes are not changed. Use this for chord channels of
Sections which respond only to a major/minor chord such as Intros and Endings.
Dorian 5th
In addition to the Dorian transposition above, augmented and diminished chords
affect the 5th note of the Source pattern.
1
Styles
Melody
When NTR is set to “Guitar”:
NTT Bass
All Purpose
This table covers both strummed and arpeggio-played sounds.
Stroke
Suitable for strumming sounds of the guitar. Some notes may sound as if they are
muted—this is the normal condition when chords are played on guitar by strumming.
Arpeggio
Suitable for arpeggio-played sound of the guitar, resulting in beautiful four-note
arpeggio sounds.
The channel for which this is set to “On” will be played back by the bass root note, when the onbass chord is recognized by the instrument. When NTR is set to Guitar and this parameter is set
to “On,” only the note which is assigned to bass will be played back by the bass root note.
NTR/NTT Settings for the Rhythm Channels
Since the Rhythm channels should not be affected by Chord change, make sure to make the following settings.
• NTR = Root Fixed
• NTT = Bypass
• NTT Bass = Off
With the above settings, the “Source Root” and “Source Chord” parameters are changed to “Play Root” and
“Play Chord,” respectively.
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23
High Key/Note
Limit
Adjusts the Octave of the notes converted via the NTT and NTR.
High Key
This sets the highest key (upper octave limit) of the note transposition for the
chord root change. Any notes calculated to be higher than the highest key are
transposed down to the next lowest octave. This setting is available only when the
NTR parameter (page 22) is set to “Root Trans.”
Example—When the highest key is F.
Root changes
Notes played
Note Limit Low
Note Limit High
These set the note range (highest and lowest notes) for Voices recorded to the
Style channels. By judicious setting of this range, you can ensure that the Voices
sound as realistic as possible—in other words, that no notes outside the natural
range are sounded (e.g., high bass sounds or low piccolo sounds).
Example—When the lowest note is C3 and the highest is D4.
Root changes
Notes played
High Limit
Low Limit
RTR (Retrigger
Rule)
These settings determine whether notes stop sounding or not and how they change pitch in response to chord
changes.
Stop
The notes stop sounding.
Pitch Shift
The pitch of the note will bend without a new attack to match the type of the new
chord.
Pitch Shift to Root
The pitch of the note will bend without a new attack to match the root of the new
chord. However, the octave of the new note remains the same.
Retrigger
The note is retriggered with a new attack at a new pitch corresponding to the next
chord.
Retrigger To Root
The note is retriggered with a new attack at the root note of the next chord. However, the octave of the new note remains the same.
NOTICE
The edited Style will be lost if you change to another Style or turn off the power to the instrument without carrying out the Save operation (step 7
on page 14).
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Genos Reference Manual
Editing the Rhythm Part of a Style (Drum Setup)
The explanations here apply to step 5 of the Basic Procedure on page 14. The Rhythm parts of a preset Style consist of
a preset Drum Kit, and each drum sound is assigned to a separate note. You may want to change the sound and the
note assignments, or make more detailed settings such as volume balance, effect, etc. By using the Drum Setup
function of the Style Creator, you can edit the Rhythm part of a Style and save it as an original Style.
1
On the “Rec Channel” display, touch and hold the desired
Rhythm channel until it turns red.
NOTE
If the different drum sounds are
assigned to each section of the selected
channel, the sounds are set to that of the
current section in order to use the Drum
Setup function.
1
Styles
4
5
1
2
2
Touch [Drum Setup] to call up the “Drum Setup” window.
3
If necessary, press the STYLE CONTROL [START/STOP] button to start playback of the
rhythm part.
The sounds played back are indicated on the display keyboard, letting you to check the note to edit.
4
Select the note to be edited by touching the display.
NOTE
You can also select the note by pressing
the note on the keyboard.
5
Select the desired Kit, Category and Instrument (in that order).
6
If necessary, make detailed settings.
Level
For adjusting the volume level.
Pan
Determines the stereo position.
Pitch
For fine tuning of the pitch in cent increments.
NOTE
In musical terms a “cent” is 1/100th of a semitone. (100 cents equal one semitone.)
Cutoff
Determines the cutoff frequency or effective frequency range of the filter. Higher values
result in a brighter sound.
Resonance
Determines the emphasis given to the cutoff frequency (resonance), set in Filter Cutoff
above. Higher values result in a more pronounced effect.
Attack
Determines how quickly the sound reaches its maximum level after the key is played. The
higher the value, the quicker the attack.
Decay 1
Determines how quickly the sound reaches its sustain level (a slightly lower level than maximum). The higher the value, the quicker the decay.
Decay 2
Determines how quickly the sound decays to silence after the key is released. The higher the
value, the quicker the decay.
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Genos Reference Manual
25
Alt Group
Determines the Alternate Group. Any instruments in the same group number cannot sound
at the same time. Playing any instrument within a numbered group will immediately stop the
sound of any other instrument in the same group of the same number. If this is set to 0, the
instruments in the group can sound at the same time.
Reverb
For adjusting the reverb depth.
Chorus
For adjusting the chorus depth.
Variation
For adjusting the variation effect (DSP1) depth.
When the “Connection” parameter is set to “Insertion” on the Mixing Console display and
this rhythm channel is selected as the assign part, this parameter affects as below.
• When Variation Send is set to 0: No effects are applied to the instrument (Insertion Off).
• When Variation Send is set to 1–127: Effects are applied to the instrument (Insertion
On).
Rcv Note Off
Determines whether note-off messages are received or not.
Key Assign
Determines the Key Assign mode. This parameter is effective only when the kit’s XG
parameter “SAME NOTE NUMBER KEY ON ASSIGN” (see the Data List on the website)
is set to “INST.”
• Single: Each successive playing of the same sound results in the previous being cut off or
muted.
• Multi: Each sound continues to its full decay, even when played successively multiple
times.
7
Press the [EXIT] button to close the “Drum Setup” window.
NOTICE
The edited Style will be lost if you
change to another Style or turn off
the power to the instrument without carrying out the Save operation (step 7 on page 14).
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Genos Reference Manual
2
Voices
Contents
Voice Part Setup Display ................................................................................. 27
Voice Selection Display-related Settings ........................................................ 29
Voice Types (Characteristics) ......................................................................... 30
Registering Files to the Favorite Tab ............................................................. 32
Metronome Settings ......................................................................................... 32
• Metronome ................................................................................................. 32
• Tap Tempo .................................................................................................. 32
Keyboard/Joystick-related Settings ............................................................... 33
• Setting the Touch Response of the Keyboard............................................. 33
• Making the Joystick Settings...................................................................... 34
Keyboard Part-related Settings (Voice Setting) ............................................ 35
• Tune ............................................................................................................ 35
• Voice Set Filter ........................................................................................... 35
• S.Art2/Arpeggio ......................................................................................... 35
Transposing the Pitch in Semitones ............................................................... 36
Fine-tuning the Pitch (Tuning) ....................................................................... 37
• Master Tune—Fine Tuning the Pitch of the Entire Instrument.................. 37
• Scale Tune—Selecting or Creating a Temperament................................... 37
Making Detailed Settings for Harmony/Arpeggio ........................................ 38
Editing Voices (Voice Edit).............................................................................. 40
• Editable Parameters in the Voice Edit display............................................ 41
Editing Organ Flutes Voices (Voice Edit) ...................................................... 44
Editing Ensemble Voices (Voice Edit) ............................................................ 46
• Editable Parameters in the Ensemble Voice Edit Display .......................... 46
2
Voices
Voice Part Setup Display
The Voice Part Setup display is called up by pressing the [VOICE] button, and provides easy-to-understand indication
of the current settings of each keyboard part (or each Ensemble part for Ensemble Voices), and lets you make
important settings for the Voices, including EQ and effects.
q
w
e
r
Genos Reference Manual
27
q
Voice
Indicates the current Voice and the on/off status of the part. Touching the Voice name calls up the
Voice Selection display for the corresponding part. Touching the Part icon turns the part on/off.
When an Organ Flutes Voice is selected, you can call up the Voice Edit display (page 44) for the
part by touching
(Organ Flutes) shown here.
When a Super Articulation (S.Art/S.Art2), Revo Drums or Revo SFX Voice is selected, the following icons appear, indicating when the effects are available and how to use them.
: Press the [ART. 1] button.
: Press the [ART. 2] button.
: Press the [ART. 3] button.
: Move the joystick upward.
: Add pressure to a key after the note is played.
: Move the joystick horizontally to bend the pitch. When the multiple keys are pressed, only
one note’s pitch bends.
: Press any key repeatedly to switch among the sounds (waveforms).
: Play keys in legato fashion.
: While holding down one key, press another key and release it to play trills.
: Both legato and trills can be applied. See above.
: Press the key strongly.
: Press the key strongly while moving the joystick upward.
: Press the key strongly while holding down the [ART.1] button.
w
Mono/Poly
Determines whether the Voice is played monophonically or polyphonically.
Octave
Determines the range of the pitch change in octaves, over two octaves up or down for each keyboard part.
EQ
Indicates the EQ settings adjusted in the Mixer display (page 117). Touching here calls up the
Mixer display.
Pan
Adjusts the stereo position (pan), or volume for each part. The settings here are equivalent to those
in the Mixer display (page 121).
Volume
e
Insertion Effect
Indicates the current Insertion Effect type for the part and the on/off status of the effect. Touching
“On” or “Off” turns the Insertion Effects on or off. Touching another area here calls up the Insertion
Effect setting display (page 120) for the corresponding part.
r
Effect Depth (Ins/
Cho/Rev)
Indicates the depth of the Insertion Effect, Chorus, and Reverb for the part which can be adjusted in
the Mixer display (pages 119, 121). Touching here calls up the Effect page of the Mixer display.
To store the Voice Part Setup:
If you want to store the settings on the Voice Part Setup display, use the Registration Memory. Press the [MEMORY]
button in the REGISTRATION MEMORY section, then checkmark “Voice” and press one of the REGISTRATION
MEMORY [1]–[10] buttons to register the Voice settings.
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Genos Reference Manual
Voice Selection Display-related Settings
On the pop-up window called up by touching
settings.
Category
(Menu) on the Voice Selection display, you can make the following
Determines how the Voice category page is opened when a Voice category is selected.
• Open & Select: Opens the page with the previously selected Voice in the Voice category automatically selected.
• Open Only: Opens the page with the currently selected Voice.
Voice Number
Determines whether or not the Voice bank and number are shown in the Voice Selection display.
This is useful when you want to check which bank select MSB/LSB values and program change
number you need to specify when selecting the Voice from an external MIDI device.
2
NOTE
The numbers displayed here start from “1.” Accordingly the actual MIDI program change numbers are one lower, since that
number system starts from “0.”
Voices
NOTE
The [Voice Edit], [Mixer] and [Voice Setting] menus are the same as those in the Menu display called up via the [MENU] button.
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29
Voice Types (Characteristics)
The defining characteristics of the particular Voice type and their performance advantages are described below. To see
the type of each Voice, refer to the Voice List in the Data List on the website. Only the types marked by “*” in the list
below are indicated at the upper left of the Voice name in the Voice Selection display.
30
S.Art (Super Articulation)*
These Voices provide many benefits with great playability and expressive control in real time.
For example, with the Saxophone Voice, if you play a C and then a D in a very legato way, you will
hear the note change seamlessly, as though a saxophone player played it in a single breath.
Similarly with the Concert Guitar Voice, if you play a C note and then the E just above in a very
legato but firm way, the pitch slides up from C to E. Depending on how you play, other effects such
as “shaking” or breath noises (for the Trumpet Voice), or finger noises (for the Guitar Voice) are
produced.
S.Art2 (Super
Articulation2)*
For wind instrument Voices and string instrument Voices, a special technology called AEM
(page 31) has been used, which features detailed samples of special expressive techniques used on
those specific instruments—to bend or slide into notes, to “join” different notes together, or to add
expressive nuances at the end of a note, etc. You can add these articulations by playing legato or
non-legato, or by jumping in pitch by around an octave.
For example, using the Clarinet Voice, if you hold a C note and play the Bb above, you’ll hear a
glissando up to the Bb. Some “note off” effects are also produced automatically when you hold a
note for over a certain time. Each S.Art2 Voice has its own default vibrato setting, so that when you
select a S.Art2 Voice, the appropriate vibrato is applied regardless of the joystick position. You can
adjust the vibrato by moving the joystick vertically.
For details on how the articulations are added, refer to the “S. Arts Voice Effect Assignment List” in
the Data List on the website.
Live
These acoustic instrument sounds were sampled in stereo, to produce a truly authentic, rich
sound—full of atmosphere and ambience.
Cool
These Voices use sophisticated programming to capture the dynamic textures and subtle nuances of
electric instruments.
Sweet
These acoustic instrument sounds also benefit from Yamaha’s sophisticated technology—and feature a finely detailed and natural sound.
Drums
Various drum and percussion sounds are assigned to individual keys, letting you play the sounds
from the keyboard.
SFX
Various special effect sounds and percussion sounds are assigned to individual keys, letting you
play the sounds from the keyboard.
Live Drums
These are high-quality drum sounds that take full advantage of Stereo Sampling and Dynamic Sampling.
Live SFX
These are various high-quality special effect sounds and percussion sounds that take full advantage
of Stereo Sampling and Dynamic Sampling.
Revo Drums*
These Voices recreate the natural sound of real drums by producing different instrument sound samples (or waveforms), when playing the same key multiple times.
Revo SFX*
These Voices recreate the natural sound of real percussion instruments by producing different sound
samples (or waveforms), when playing the same key multiple times.
Organ Flutes*
These authentic organ Voices let you adjust the various footages and craft your own original organ
sounds. See page 44 for details.
Genos Reference Manual
MegaVoice*
These Voices make special use of velocity switching. Each velocity range (the measure of your
playing strength) has a completely different sound.
For example, a guitar MegaVoice includes the sounds of various performance techniques. In conventional instruments, different Voices having those sounds would be called up via MIDI and
played in combination to achieve the desired effect. However, now with MegaVoices, a convincing
guitar part can be played with just a single Voice, using specific velocity values to play the desired
sounds. Because of the complex nature of these Voices and the precise velocities need to play the
sounds, they’re not intended for playing from the keyboard. They are, however, very useful and
convenient when creating MIDI data—especially when you want to avoid using several different
Voices just for a single instrument part.
NOTE
To find and call up the “MegaVoice” folder, touch
selected), and then select page 2.
(Up) at the bottom right of the Voice Selection display (when Preset is
2
NOTE
Voices
• S.Art, S.Art2 and Mega Voices are not compatible with other instrument models. For this reason, any Song or Style you’ve created on this instrument using these Voices
will not sound properly when played back on the instruments which do not have these types of Voices.
• S.Art, S.Art2 and Mega Voices sound differently depending on keyboard range, velocity, touch, etc. Hence, if you turn on the [HARMONY/ARPEGGIO] button, change the
transpose setting or change the Voice Edit parameters, unexpected or undesired sounds may result.
NOTE
The characteristics of S.Art2 Voices (default vibrato setting and articulation effects applied by the [ART] buttons) are effective for real-time performance; however, these
effects may not be completely reproduced when you play back a MIDI Song which has been recorded using S.Art2 Voices.
For a list of preset Voices of this instrument, refer to the “Voice List” in the Data List on the website.
NOTE
To find and call up the “Legacy” folder, touch
(Up) at the bottom right of the Voice Selection display (when Preset is selected), and then select page 2. This folder contains previous Yamaha keyboards’ Voices (such as the Tyros series) for data compatibility with other models.
Converting the Voices of a MIDI Song to MegaVoices (MEGAEnhancer)
MEGAEnhancer is a software program that converts XG/GM song data (Standard MIDI File) to song data specially
enhanced to be played back using an instrument or tone generator containing MegaVoices. With the use of the
sophisticated MegaVoices, MEGAEnhancer automatically makes conventional song files with guitar, bass, and other
parts sound much more realistic and authentic. MEGAEnhancer can be downloaded from the Yamaha website.
http://download.yamaha.com/
AEM Technology
When you play the piano, pressing a “C” key produces a definite and relatively fixed C note. When you play a wind
instrument, however, a single fingering may produce several different sounds depending on the breath strength, the
note length, the adding of trills or bend effects, and other performance techniques. Also, when playing two notes continuously—for example “C” and “D”—these two notes will be smoothly joined, and not sound independent as they
would on a piano.
AEM (Articulation Element Modeling) is the technology for simulating this characteristic of instruments. During
performance, the most appropriate sound samples are selected in sequence in real time, from huge quantities of sampled data. They are smoothly joined and sounded—as would naturally occur on an actual acoustic instrument.
This technology to smoothly join different samples enables the application of realistic vibrato. Conventionally on
electronic musical instruments, vibrato is applied by moving the pitch periodically. AEM technology goes much further by analyzing and disaggregating the sampled vibrato waves, and smoothly joins the disaggregated data in real
time during your performance. If you move the joystick vertically (Y: Modulation) when you play the S.Art2 Voice
(using AEM technology), you can also control the depth of the vibrato, and still maintain remarkable realism.
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31
Registering Files to the Favorite Tab
The procedure of registering your favorite preset Voices to the Favorite Tab is same as that of Styles. For instructions,
refer to page 7.
Metronome Settings
You can make metronome and Tap Tempo settings on the display called up via [MENU]  [Metronome].
Metronome
On/Off
For turning the metronome on or off.
Volume
Determines the volume of the metronome sound.
Bell Sound
Determines whether a bell accent is sounded or not at the first beat of each measure.
Time Signature
Determines the time signature of the metronome sound.
Tap Tempo
32
Volume
Adjusts the volume of the sound triggered when the [TAP TEMPO] button is pressed.
Sound
Selects the percussion instrument for the sound triggered when the [TAP TEMPO] button is
pressed.
Genos Reference Manual
Keyboard/Joystick-related Settings
Setting the Touch Response of the Keyboard
Touch Response determines how the sound responds to your playing strength. The selected Touch Response type
becomes the common setting for all Voices.
You can make the settings on the display called up via [MENU]  [Keyboard/Joystick]  [Keyboard].
2
Voices
NOTE
Some Voices are purposely designed without Touch Response, in order to emulate the true characteristics of the actual instrument (for example, conventional organs, which
have no Touch Response).
Initial Touch
Touch Curve
Determines the Initial Touch response type. Make sure to enter checkmarks to the boxes of the
desired keyboard parts.
• Normal: Standard Touch Response.
• Easy 1: Easily produces both high and low volume depending on your playing strength.
• Easy 2: Produces higher volume (than Easy 1) with moderate playing strength and is easy to control. Best for novice players.
• Soft 1: Produces high volume with moderate playing strength. Lower volume is harder to be produced.
• Soft 2: Produces high volume even with light playing strength. Best for players with a light touch.
• Hard 1: Requires moderately strong playing for higher volume.
• Hard 2: Requires strong playing to produce high volume. Best for players with a heavy touch.
Fixed Velocity
Determines the fixed volume level when the Touch Response is set to off. The volume of the keyboard parts without checkmarks stays fixed regardless of your playing strength.
After Touch
Touch Curve
Determines the After Touch response type. Make sure to enter checkmarks to the boxes of the
desired keyboard parts.
• Soft: Allows you to produce relatively large changes with very light After Touch pressure.
• Medium: Produces a fairly standard After Touch response.
• Hard: Relatively strong After Touch pressure is needed to produce changes.
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33
Making the Joystick Settings
You can set whether the effects controlled by the joystick will be applied independently to each keyboard part or not
from the display called up via [MENU]  [Keyboard/Joystick]  [Joystick].
34
Modulation (+), (-)
Determines the keyboard parts to which the modulation effects are applied when moving the joystick in a vertical direction. Enter the checkmarks to the desired part.
Pitch Bend Range
Determines the pitch bend range for each keyboard part which is affected by moving the joystick in
a horizontal direction. The range is from “0” to “12” with each step corresponding to one semitone.
Genos Reference Manual
Keyboard Part-related Settings (Voice Setting)
This section covers the keyboard part settings and other Voice related settings which
can be set on the display called up via [MENU]  [Voice Setting].
NOTE
The display can also be called up from
[Menu] on the Voice Selection display.
2
Voices
Tune
Lets you adjust the pitch related parameters for each keyboard part.
Tuning
Determines the pitch of each keyboard part.
Octave
Determines the range of the pitch change in octaves, over two octaves up or down for each keyboard part.
Portamento Time
Portamento is a function that creates a smooth transition in pitch from the first note played on the
keyboard to the next. The Portamento Time determines the pitch transition time. Higher values
result in a longer pitch change time. Setting this to “0” results in no effect. This parameter is available for keyboard parts which are set to “Mono” (page 41).
Voice Set Filter
Each Voice is linked to its default Voice Set parameter settings, equivalent to those in the Voice Edit display (page 40)
for the Voices other than the Organ Flutes Voices. Although usually these settings are automatically called up by
selecting a Voice, you can also disable this feature. For example, if you want to change the Voice yet keep the same
Harmony effect, remove the checkmark of “Keyboard Harmony/Arpeggio.”
S.Art2/Arpeggio
S.Art2 Auto Articulation
Determines whether articulation is added to S.Art2 Voices automatically for these
respective key timings:
• Head: When the first key is pressed.
• Joint: When the key is pressed or released while holding down other key(s).
• Tail: When the last key is released.
NOTE
This affects not only S.Art2 Voices of
your keyboard performance, but also the
S.Art2 Voices in Songs or Styles.
Arpeggio
Quantize
Determines the timing of the Arpeggio Quantize function. Arpeggio playback is synchronized with
Song or Style playback, and any slight imperfections are corrected in this timing.
Hold
Turns on or off the Arpeggio Hold function. When this is set to “On”, turning the [HARMONY/
ARPEGGIO] button on makes Arpeggio playback continue even after the note has been released.
To stop playback, press the [HARMONY/ARPEGGIO] button again.
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35
Transposing the Pitch in Semitones
You can transpose the overall pitch of the instrument (the keyboard sound, Style playback, MIDI Song playback, and
so on) in semitone steps.
The operation display can be called up via [MENU]  [Transpose].
Master
Transposes the pitch of the entire sound, with the exception of the Audio Song and input sound
from a microphone or the AUX IN jacks.
Keyboard
Transposing the keyboard pitch including the chord root for triggering Style playback.
Song
Transposes the pitch of the MIDI Song.
NOTE
You can also transpose the pitch by using the TRANSPOSE [-]/[+] buttons.
NOTE
The pitch of an Audio Song is adjusted via the Pitch Shift function. Refer to the Owner’s Manual.
NOTE
Transpose is not applied to the Drum Kits and SFX Kits Voice.
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Genos Reference Manual
Fine-tuning the Pitch (Tuning)
Master Tune—Fine Tuning the Pitch of the Entire Instrument
You can fine-tune the pitch of the entire instrument in 0.2 Hz steps —useful when you play Genos along with other
instruments or CD music. Please note that the Tune function does not affect the Drum Kit or SFX Kit Voices and
Audio Songs.
The operation display can be called up via [MENU]  [Tuning]  [Master Tune].
2
Voices
To restore the default initial setting (440.0 Hz), touch and hold down the setting value for a while.
Scale Tune—Selecting or Creating a Temperament
You can select various scales for playing in custom tunings for specific historical periods or music genres.
The operation display can be called up via [MENU]  [Tuning]  [Scale Tune].
1
2
Keyboard parts
1
Select the desired Scale type (temperament).
Type
• Equal: The pitch range of each octave is divided equally into twelve parts, with each half-step evenly
spaced in pitch. This is the most commonly used tuning in music today.
• Pure Major, Pure Minor: These tunings preserve the pure mathematical intervals of each scale, especially for triad chords (root, third, fifth). You can hear this best in actual vocal harmonies—such as
choirs and a cappella singing.
• Pythagorean: This scale was devised by the famous Greek philosopher and is created from a series of
perfect fifths, which are collapsed into a single octave. The 3rd in this tuning are slightly unstable, but
the 4th and 5th are beautiful and suitable for some leads.
• Mean-Tone: This scale was created as an improvement on the Pythagorean scale, by making the major
third interval more “in tune.” It was especially popular from the 16th century to the 18th century.
Handel, among others, used this scale.
• Werckmeister, Kirnberger: This composite scale combines the Werckmeister and Kirnberger systems,
which were themselves improvements on the mean-tone and Pythagorean scales. The main feature of
this scale is that each key has its own unique character. The scale was used extensively during the
time of Bach and Beethoven, and even now it is often used when performing period music on the
harpsichord.
• Arabic1, Arabic2: Use these tunings when playing Arabic music.
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Genos Reference Manual
37
2
Change the following settings as necessary.
Base Note
Determines the base note for each scale. When the base note is changed, the pitch of the keyboard is
transposed, yet maintains the original pitch relationship between the notes.
Tune [cent]
Touch the desired note to be tuned and tune it in cents.
The boxes at the upper and lower side of the keyboard illustration lets you easily lower the pitches of the
desired note by 50 cents.
If you edit this parameter, “(Edited)” is shown at the right of “Type” in step 1.
NOTE
In musical terms a “cent” is 1/100th of a semitone. (100 cents equal one semitone.)
Bypass
(Keyboard
parts)
Turning this on resets the Scale Tune setting to 0 temporarily, letting you hear the
sound for comparison purposes.
Checkmark the part to which the Scale Tune setting is applied.
To store the Scale Tune settings:
If you want to store the Scale Tune settings, use the Registration Memory. Press the [MEMORY] button in the
REGISTRATION MEMORY section, then checkmark “Scale Tune” and press one of the REGISTRATION
MEMORY [1]–[10] buttons to register the Scale Tune settings.
Making Detailed Settings for Harmony/Arpeggio
You can make various settings for the Keyboard Harmony and Arpeggio functions, including volume level.
The operation display can be called up via [MENU]  [Kbd Harmony/Arp].
1
Select the desired Harmony/Arpeggio category and type.
2
2
Touch
(Setting) to call up the detailed settings window.
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38
Genos Reference Manual
3
Make various Harmony/Arpeggio settings as desired.
When any one of the Arpeggio types is selected, only the parameters indicated by “*” in the list below can be set.
None of the parameters in the list below are available when the Harmony category “Multi Assign” type is selected.
Volume*
Determines the volume level of the Harmony/Arpeggio notes generated by the Harmony/
Arpeggio function.
NOTE
When you are using certain Voices, such as Organ Voices, in which the “Touch Sensitivity Depth” is set to 0 in the
Voice Edit display (page 41), the volume does not change.
Speed
This parameter is only available when the “Echo” category (Echo, Tremolo, or Trill) is
selected. It determines the speed of the Echo, Tremolo, and Trill effects.
Assign*
Determines the keyboard part to which the effect is assigned.
• Auto: Applies the effect to the part (Right 1–3) for which PART ON/OFF is on. If the Harmony/Echo category is selected, the parts are prioritized in the following order: Right 1,
Right 2, Right 3 (when all parts are on).
2
Voices
• Multi: This parameter is available when the Harmony/Echo category is selected. When
multiple parts are on, the note played on the keyboard is sounded by the Right 1 part and
the harmony sounds (effect) are divided to Right 1 and the other parts. When only one
part is on, the note played on the keyboard and effect are sounded by that part.
• Right 1, Right 2, Right 3: Applies the effect to the selected part (Right 1, Right 2 or Right
3).
NOTE
When the “Harmony” category is selected, the keyboard part which is set to Mono and Legato type is selected
(page 41) for the Voice is regarded as off. For example, when Right 1 is set to Legato (Mono) and Right 2 is set to
Poly, and both parts are turned on, turning the [HARMONY/ARPEGGIO] button on applies the Harmony effect only
to the Right 2 part.
Chord Note Only
This parameter is only available when the “Harmony” category is selected. When this is set
to “On,” the Harmony effect is applied only to the note (played in the right-hand section of
the keyboard) that belongs to a chord played in the chord section of the keyboard.
Minimum Velocity
It determines the lowest velocity value at which the Harmony, Echo, Tremolo, or Trill note
will sound. This allows you to selectively apply the harmony by your playing strength, letting you create harmony accents in the melody. The harmony effect is applied when you
play the key strongly (above the set value).
NOTE
The settings for the Arpeggio Quantize function and the Arpeggio Hold function can be made on the display called up via [MENU]  [Voice Setting]  [S.Art2/
Arpeggio] (page 35).
Genos Reference Manual
39
Editing Voices (Voice Edit)
The Voice Edit feature allows you to create your own Voices by editing some parameters of the existing Voices. Once
you’ve created a Voice, you can save it as a file to internal memory (User drive) or external devices for future recall.
This section covers the editing of Voices other than Organ Flutes Voices and Ensemble Voices, since they have
different editing methods than described here. For instructions on editing the Organ Flutes Voices, see page 44. For
instructions on editing the Ensemble Voices, see page 46.
1
Select the desired Voice (other than an Organ Flutes Voice/Ensemble Voice).
2
On the Voice Selection display, touch
Edit] to call up the Voice Edit display.
3
(Menu) then [Voice
NOTE
The display can also be called up via
[MENU]  [Voice Edit].
Select the desired parameter then edit the value.
For information about the editable parameters, refer to pages 41–43.
By touching
(Compare) repeatedly, you can compare the sound of the edited Voice with the original
(unedited) Voice.
4
Touch
(Save) to save the edited Voice.
NOTICE
The settings will be lost if you
select another Voice or turn the
power to the instrument off without carrying out the Save operation.
NOTE
Disabling Automatic Selection of Voice Sets (Effects, etc.)
Each Voice is linked to its default Voice Set parameter settings, equivalent to those in
the Voice Edit display. Although usually these settings are automatically called up
when a Voice is selected, you can also disable this feature by making appropriate settings in the “Voice Set Filter” display. Refer to page 35, for details.
40
Genos Reference Manual
If you want to edit another Voice, touch
the Voice name at the top of the Voice
Edit display to select the keyboard part.
Or, press one of the VOICE SELECT buttons to select the part to which the
desired Voice is assigned, confirm the
Voice name at the top of the Voice Edit
display, make the edits as desired, then
carry out the Save operation.
Editable Parameters in the Voice Edit display
Common
Volume
Adjusts the volume of the current edited Voice.
Touch Sensitivity
Depth
Offset
Adjusts the touch sensitivity (velocity sensitivity), or how greatly the volume responds to
your playing strength.
Touch Sensitivity Depth
Changes to velocity curve according to
Velocity Depth (with Offset set to 64)
Touch Sensitivity Offset
Changes to velocity curve according
to Velocity
Actual Velocity for
tone generator
Actual Velocity for
tone generator
Offset = 96 (+64)
Offset = 127 (+127)
Depth = 127 (twice)
127
127
Depth = 64 (normal)
64
2
Offset = 64 (normal)
64
Depth = 32 (half)
Depends
on offset
Offset = 32 (-64)
Voices
Depth = 0
0
64
127
Received Velocity
(Actual KeyOn speed)
0
Depends
on offset
64
127
Received Velocity
(Actual KeyOn speed)
Offset = 0 (-127)
• Depth: Determines the velocity sensitivity, or how much the level of the Voice changes in
response to your playing strength (velocity).
• Offset: Determines the amount by which received velocities are adjusted for the actual
velocity effect.
Part Octave
Mono
Right
Left
Shifts the octave range of the edited Voice up or down in octaves. When the edited Voice is
used as any of the Right 1–3 parts, the Right 1/Right 2/Right 3 parameter is available; when
the edited Voice is used as the Left part, the Left parameter is available.
Mono/Poly
Determines whether the edited Voice is played monophonically or polyphonically.
Mono Type
Determines the behavior of the notes of decaying sounds, such as a guitar, when they are
played with legato with the edited Voice set to “Mono” above.
• Normal: The next note sounds after the previous note is stopped.
• Legato: The sound of the previously played note is maintained and only the pitch changes
to that of the next note.
NOTE
This parameter is unavailable for Super Articulation Voices and Drum/SFX Kit Voices, and behaves the same as the
“Normal” setting when these Voices are selected.
NOTE
When Legato is selected, the behavior (other than what is described here) may be different from Normal, depending
on the panel settings.
Portamento
Time
Determines the portamento time (pitch transition time) when the edited Voice is set to
“Mono” above.
NOTE
Portamento is a function that creates a smooth transition in pitch from the first note played on the keyboard to the
next.
Panel Sustain
Determines the sustain level applied to the edited Voice when the [SUSTAIN] button on the panel is turned on.
Kbd Harmony/
Arpeggio
Basically the same as in the display called up via [MENU]  [Kbd Harmony/Arp], except that
(Setting) is
located at a different position. Refer to the Owner’s Manual and “Making Detailed Settings for Harmony/Arpeggio” on page 38.
Genos Reference Manual
41
Controller
Modulation
(+), Modulation (-)
After Touch
The joystick can be used to modulate the parameters below as well as the pitch (vibrato). Here, you can set the
degree to which the joystick modulates each of the following parameters.
Filter
Determines the degree to which the joystick modulates the Filter Cutoff
Frequency. For details about the filter, see below.
Amplitude
Determines the degree to which the joystick modulates the amplitude (volume).
LFO Pitch
Determines the degree to which the joystick modulates the pitch, or the vibrato effect.
LFO Filter
Determines the degree to which the joystick modulates the Filter modulation, or the wah
effect.
LFO Amplitude
Determines the degree to which the joystick modulates the amplitude, or the tremolo effect.
After Touch can be used to modulate the parameters below. Here, you can set the degree to which After Touch
modulates each of the following parameters.
Filter
Determines the degree to which After Touch modulates the Filter Cutoff Frequency.
Amplitude
Determines the degree to which After Touch modulates the amplitude (volume).
LFO Pitch
Determines the degree to which After Touch modulates the pitch, or the vibrato effect.
LFO Filter
Determines the degree to which After Touch modulates the Filter modulation, or the wah
effect.
LFO Amplitude
Determines the degree to which After Touch modulates the amplitude, or the tremolo effect.
Sound
Filter
Filter is a processor that changes the timbre or tone of a sound by either blocking or passing a specific frequency
range. The parameters below determine the overall timbre of the sound by boosting or cutting a certain frequency range. In addition to making the sound either brighter or mellower, Filter can be used to produce electronic, synthesizer-like effects.
Cutoff
Determines the cutoff frequency or effective frequency range of the filter (see diagram). Higher
values result in a brighter sound.
Volume
Cutoff Frequency
These frequencies are
“passed” by the filter.
Resonance
Determines the emphasis given to the cutoff frequency (resonance), set in Cutoff above (see diagram). Higher values result in a more
pronounced effect.
Cutoff
range
Frequency
(pitch)
Volume
Resonance
Frequency (pitch)
42
Genos Reference Manual
EG
The EG (Envelope Generator) settings determine how the level of
the sound changes in time. This lets you reproduce many sound
characteristics of natural acoustic instruments—such as the quick
attack and decay of percussion sounds, or the long release of a
sustained piano tone.
Level
Sustain
Level
Attack
Decay
Key on
Attack
Time
Release
Key off
Determines how quickly the sound reaches its maximum level after the key is played. The
lower the value, the quicker the attack.
NOTE
Some Voices (such as Piano and E. Piano Voices) may not affected by the setting here.
Determines how quickly the sound reaches its sustain level (a slightly lower level than maximum). The lower the value, the quicker the decay
Release
Determines how quickly the sound decays to silence after the key is released. The lower the
value, the quicker the decay.
Vibrato is a quavering, vibrating sound effect that is produced by
regularly modulating the pitch of the Voice.
2
Voices
Vibrato
Decay
Pitch
Speed
Depth
Delay
Time
Depth
Determines the intensity of the Vibrato effect. Higher settings result in a more pronounced
Vibrato.
Speed
Determines the speed of the Vibrato effect.
Delay
Determines the amount of time that elapses between the playing of a key and the start of the
Vibrato effect. Higher settings increase the delay of the Vibrato onset.
On/Off
Turns the Insertion Effects on or off.
Type
Selects the Insertion Effect type. Select the Category then select the Type. You can adjust the
detailed parameters by touching
(Setting) and save them. Refer to “Editing and Saving
the Effect Settings” (page 120) for details.
Depth
Adjusts the Insertion Effect depth.
Effect
Insertion Effect
Reverb Depth
Adjusts the Reverb depth.
Chorus Depth
Adjusts the Chorus depth.
EQ
Determines the Frequency and Gain of the EQ bands. For information about EQ, refer to page 117.
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43
Editing Organ Flutes Voices (Voice Edit)
The Organ Flutes Voices can be edited by adjusting the footage levers, adding the attack sound, applying effect and
equalizer, etc.
There are three organ types, and each organ type has its own display, which beautifully recreates the actual appearance
of an actual instrument. Each type provides realistic, intuitive control over the sound with special footage levers, tabs
and switches—letting you adjust the sound with much the same feel as on an actual instrument.
Vintage
1
Home
Euro
Select the desired Organ Flutes Voice.
Touch [Organ] in the sub categories, then select the desired Organ Flutes Voice.
2
3
On the Voice Selection display, touch
Edit] to call up the Voice Edit display.
(Menu) then [Voice
The Voice Edit display for the Organ
Flutes Voices can also be called up by
touching the Organ Flutes icon at lower
right of the Organ Flutes Voice name in
the Home display or the Voice Part
Setup display. It can also be called up
via [MENU]  [Voice Edit].
Select the desired parameter then edit the value.
q
w
e
r
NOTE
NOTE
When the Voice Edit display for an
Organ Flutes Voice is called up, the
Assign Types for the Live Control sliders are automatically changed, allowing
you to control the footages by using the
sliders.
t
y
The parameters indicated by “*” are available only for the Vintage and Home type. The type of the selected Organ
Flutes Voice can be distinguished by the Voice Edit display design as described above.
q
Volume
Adjusts the overall volume of the Organ Flutes.
w
Rotary/Tremolo*
Alternately switches the Rotary Speaker speed between “Slow” and “Fast.” This parameter
is available only when an effect (page 43) which contains “Rotary” in its name is applied.
e
Vibrato*
Turns on or off the vibrato, and adjusts its depth and speed.
r
Response
Affects both the attack and release (page 43) portion of the sound, increasing or decreasing
the response time of the initial swell and release, based on the Footage controls. The higher
the value, the slower the swell and release.
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44
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4
t
Attack
Selects “First” or “Each” as the Attack mode and adjusts the Attack length of the sound.
In the First mode, attack (percussive sound) is applied only to the first notes played and held
simultaneously; while the first notes are held, any subsequently played notes have no attack
applied. In the Each mode, attack is applied equally to all notes. The Attack length produces
a longer or shorter decay immediately after the initial attack. The longer the value, the longer the decay time.
y
Footage
Determines the basic sound of the organ flutes.
As necessary, touch
(Effect) then set the parameters related to the Effects and EQ.
The parameters are same as those in the Effect display and EQ display of the previous chapter “Editing Voices
(Voice Edit)” (page 43).
5
Touch
(Save) to save the created Organ Flutes Voice.
NOTICE
2
Voices
The settings will be lost if you
select another Voice or turn the
power to the instrument off without carrying out the Save operation.
NOTE
If you want to edit another Voice, touch
the Voice name at the top of the Voice
Edit display to select the keyboard part.
Or, press one of the VOICE SELECT buttons to select the part to which the
desired Voice is assigned, confirm the
Voice name at the top of the Voice Edit
display, make the edits as desired, then
carry out the Save operation.
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45
Editing Ensemble Voices (Voice Edit)
In addition to enjoying the presets, you can create your original Ensemble Voice by editing various parameters as
described here. These relevant parameters determine which note is played by each part, which preset Voice is used
with each Part, when sounds are actually produced, and how the pitch envelope is produced. These settings result in a
highly realistic ensemble sound, as if acoustic instruments were played by real artists.
1
Select the desired Ensemble Voice.
Touch [Ensemble] in the sub categories, then select the desired Ensemble Voice.
2
3
On the Voice Selection display, touch
Edit] to call up the Voice Edit display.
(Menu) then [Voice
NOTE
The Voice Edit display for the Ensemble
Voices can also be called up by touching the icon at upper right of the Voice
name in the Home display, or via
[MENU]  [Voice Edit].
Select the desired parameter then edit the value.
For information about the editable parameters, refer to pages 46–51.
4
Touch
(Save) to save the edited Voice.
NOTICE
The settings will be lost if you
select another Voice or turn the
power to the instrument off without carrying out the Save operation.
NOTE
If you want to edit another Voice, press
any one of the VOICE SELECT buttons
to select an Ensemble Voice, then return
to the Voice Edit display, make the edits
as desired and carry out the Save operation.
Editable Parameters in the Ensemble Voice Edit Display
Assign/Harmony
Orange: Active keys
Gray: Ignored keys
Octave
Key Assign Status (page 47)
Filter 1
Key off retrigger
Filter 2 Assign
(Assignment)
46
Key Assign
Type
Determines the Key Assignment type. This is applied commonly to all Voice parts.
For details, refer to the Ensemble Voice Key Assign Type List on page 48.
Keyboard Harmony
On/Off
Turns Keyboard Harmony on or off.
Type
Same as in the display called up via [MENU]  [Kbd Harmony/Arp]. See “Using Keyboard
Harmony” in the Owner’s Manual. Only those Harmony types which can be effectively used
for Ensemble Voices are available.
Genos Reference Manual
Ensemble Voice Key Assignment Structure
Each Part monitors all the pressed notes and plays the appropriate notes according to the settings you made.
For details about the settings, refer to the Ensemble Voice Key Assign Status List below. You can conveniently call
up the settings for all parts at once. The current setting of each Part (Key Assignment Status) is displayed at the bottom of its own keyboard figure (see above) on the screen.
Part 4
Part 3
Part 2
All Notes
Part 1
Filter 1
2
Filter 2
Voices
Assign
 Ensemble Voice Key Assign Status List (Indication only)
Parameter
On-screen
display
Full name
Description
Filter 1/
Filter 2
F*D
First * in
Descending
The highest * notes (“*” indicates the number of
notes) are selected from the input notes and sent to
the next stage.
*=2
The *th highest note and any higher notes do not
sound, but all lower notes are selected from the input
notes and sent to the next stage.
*=2
A*D
F*A
After *-th in
Descending
First * in
Ascending
The lowest * notes are selected from the input notes
and sent to the next stage.
*=2
A*A
Assign
Key off
retrigger
After *-th in
Ascending
The *th lowest note and any lower notes do not
sound, but all higher notes are selected from the input
notes and sent to the next stage.
*=2
THRU
Through
All input notes are sent as is to the next stage.
HI
Highest
Of the notes remaining after Filter 2, the highest is selected.
LO
Lowest
Of the notes remaining after Filter 2, the lowest is selected.
EA
Earliest
Of the notes remaining after Filter 2, the one input first of all is selected.
LA
Latest
Of the notes remaining after Filter 2, the one input last of all is selected.
RTG
Retrigger
Key Assign is updated whenever some of the keys are released (and notes satisfying all applicable conditions are played).
(Not displayed)
-
Whenever keys are released, the corresponding voices simply stop playing and
are not reassigned. However, when you play in legato, notes will be retriggered
regardless of whether Key off retrigger is off or on (Yes or No in the next list).
* Indicates an integer of 1 or higher.
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47
 Ensemble Voice Key Assign Type List
Key Assign Type
Description
Key off
retrigger
(*3)
Unison1 - latest
This setting results in complete unison. If one key is played, all four parts will produce the
same note. If multiple keys are played, the unison note will be selected based on the last one
played.
Yes
Part 1
Part 2
Part 3
Part 4
Unison2 - highest
and lowest
This setting produces unison or a two-note harmony. If one key is played, all four parts will
produce the same note; however, if two or more are played, the parts will be split between the
lowest and highest.
Yes
Part 1
Part 2
Part 3
Part 4
4 Part Divide1 retrigger
4 Part Divide1
This setting is suitable for closed chords. If one key is played, all four parts will produce a
sound. If two or more keys are played, the parts will be divided among the various notes of
the chord.
Part 1
Part 2
Part 3
Part 4
4 Part Divide2 retrigger
4 Part Divide2
Part 1
Part 2
Part 3
Part 4
Part 1
Part 1
Part 2
Part 1
Part 2
Part 3
Part 1
Part 2
Part 3
Part 4
The more keys played, the greater the number of parts that produce a sound, with priority
given to lower parts. For example, Part 4 is played for one key, Part 4 and Part 3 are played
for two keys, and so on.
4 Part
Incremental2
Part 4
3 Part Divide1 retrigger
Part 1
Part 2
Part 3
Part 4
Part 3
Part 4
Part 2
Part 3
Part 4
Part 1
Part 2
Part 3
Part 4
This setting produces a three-note ensemble for closed chords. (*1)
3 Part Divide1
3 Part Divide2 retrigger
This setting produces a three-note ensemble for open chords. (*1)
Yes
No
Yes
No
Yes
Yes
No
Three-note version of an ensemble with priority given to higher parts. For example, Parts 1 &
4 are played for one key, Parts 1 & 4 and Part 2 are played for two keys, and so on. (*1)
3 Part
Incremental1
48
No
No
3 Part Divide2
3 Part
Incremental1 retrigger
Yes
Part 1
Part 3
Part 2
Part 4
The more keys played, the greater the number of parts that produce a sound, with priority
given to higher parts. For example, Part 1 is played for one key, Part 1 and Part 2 are played
for two keys, and so on.
4 Part
Incremental1
4 Part
Incremental2 retrigger
Part 1
Part 2
Part 3
Part 4
No
Part 1
Part 2
Part 3
Part 4
This setting is suitable for open chords. If one key is played, all four parts will produce a
sound. If two or more keys are played, the parts will be divided among the various notes of
the chord.
Part 1
Part 2
Part 3
Part 4
4 Part
Incremental1 retrigger
Part 1
Part 3
Part 2
Part 4
Yes
Genos Reference Manual
Yes
No
3 Part
Incremental2 retrigger
Three-note version of an ensemble with priority given to lower parts. For example, Part 3 is
played for one key, Part 3 and Part 2 are played for two keys, and so on. (*1)
3 Part
Incremental2
2 Part Divide1 retrigger
No
This setting produces a two-note ensemble for closed chords. (*2)
Yes
2 Part Divide1
2 Part
Incremental1 retrigger
No
Two-note version of an ensemble with priority given to higher parts. For example, Parts 1 &
3 are played for one key, and Parts 1 & 3 and Parts 2 & 4 are played for two keys. (*2)
2 Part
Incremental1
Yes
No
Two-note version of an ensemble with priority given to lower parts. For example, Parts 2 & 4
are played for one key, and Parts 1 & 3 and Parts 2 & 4 are played for two keys. (*2)
2 Part
Incremental2
2
Yes
Voices
2 Part
Incremental2 retrigger
Yes
No
*1: In three-voice ensembles, Part 4 moves in the same way as Part 1.
*2: In two-voice ensembles, Part 3 moves in the same way as Part 1; Part 4 moves in the same way as Part 2.
*3: With ensemble types that support key off retriggering, whenever a part stops playing because the corresponding key is released, it will be
reassigned based on the keys still held down and will play the appropriate note.
Pan/Volume
Part On/Off
Turns each Ensemble part on or off. The Part 1–4 settings correspond to the PART ON/OFF
[LEFT], [RIGHT 1-3] buttons.
Voice
Allows you to re-select the Voices for each Ensemble part.
NOTE
Only the recommended Voices that are suitable for Ensemble Voices can be selected.
Pan
Determines the stereo position of the selected part.
Volume
Determines the volume of each part, giving you fine control over the balance of all the parts. These
parameters correspond to the Left and Right 1–3 parameters of the Pan/Volume tab in the Mixer
display (page 121).
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49
Tune/Effect
Part On/Off
Turns each Ensemble part on or off. The Part 1–4 settings correspond to the PART ON/OFF
[LEFT], [RIGHT 1-3] buttons.
Voice
Allows you to re-select the Voices for each Ensemble part.
NOTE
Only the recommended Voices that are suitable for Ensemble Voices can be selected.
Tuning
Determines the pitch of each Ensemble part in cents.
NOTE
In musical terms, a “cent” is 1/100th of a semitone. (100 cents equal one semitone.)
50
Octave
Determines the range of the pitch change in octaves, over two octaves up or down for each keyboard part. The value set here is added to the setting made via the OCTAVE [-]/[+] buttons.
Reverb Depth
Adjusts the Reverb depth.
Vibrato Sensitivity
Determines the intensity of the Vibrato effect. Higher settings result in a more pronounced Vibrato.
Genos Reference Manual
Humanize
2
Turns each Ensemble part on or off. The Part 1–4 settings correspond to the PART ON/OFF
[LEFT], [RIGHT 1-3] buttons.
Voice
Allows you to re-select the Voices for each Ensemble part.
Voices
Part On/Off
NOTE
Only the recommended Voices that are suitable for Ensemble Voices can be selected.
Determines the delay time between the moment a note is pressed and the actual sound for each part
is produced.
Pitch Range
Determines the pitch vibration (pitch range) when the sound is being produced. The higher the
value, the greater the pitch range.
Attack Pitch Range
Determines the actual pitch envelope immediately after the sound is produced. The higher the
value, the greater the pitch range.
Attack Pitch Adjust Time
Determines the time between the moment the sound is produced and the moment the pitch envelope
reaches the correct value.
Pitch Change Range
Timing
While a note is held
Attack Pitch Range
Time
Attack Pitch Adjust Time
Pitch Range
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51
3
Multi Pads
Contents
Creating a Multi Pad via MIDI (Multi Pad Creator—MIDI Multi Pad
Recording) ........................................................................................................ 52
• Multi Pad—Realtime Recording via MIDI ................................................ 52
• Multi Pad—Step Recording via MIDI ....................................................... 54
Creating a Multi Pad with Audio files (Multi Pad Creator—Audio Link
Multi Pad)......................................................................................................... 54
• Playing the Audio Link Multi Pads............................................................ 55
Editing Multi Pads ........................................................................................... 56
Creating a Multi Pad via MIDI (Multi Pad Creator—MIDI Multi Pad
Recording)
This feature lets you create your original Multi Pad phrases, and also allows you to edit existing Multi Pad phrases to
create your own. As with MIDI Song recording, MIDI Multi Pad Recording features Realtime Recording and Step
Recording. However, with MIDI Multi Pad Recording, each Multi Pad consists of only one channel and convenient
functions such as Punch In/Out are not available.
Multi Pad—Realtime Recording via MIDI
Before starting operation, note the following points:
• Since only the Right 1 part performance will be recorded as a Multi Pad phrase, you should select the desired Voice
for the Right 1 part beforehand.
• The Super Articulation Voices and the Organ Flutes Voices cannot be used for Multi Pad Recording. If one of these
Voices is set for the Right 1 part, it will be replaced with the Grand Piano Voice when recording.
• Since recording can be done along with and synchronized to Style playback, you should select the desired Style
beforehand. However, keep in mind that the Style is not recorded.
1
If you want to create a new Multi Pad in an existing Bank, select the desired Multi Pad
Bank via the MULTI PAD CONTROL [SELECT] button.
If you want to create a new Multi Pad in an empty new Bank, this step is unnecessary.
2
Call up the operation display via [MENU]  [M.Pad Creator]  [MIDI Multi Pad Recording].
14 3 12
2
4
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6
10 11
3
If you want to create a new Multi Pad in an empty new Bank, touch
4
Touch to select a particular Multi Pad for recording.
5
If necessary, select the desired Voice via the VOICE SELECT [RIGHT 1] button.
(New).
After selecting the Voice, press the [EXIT] button to return to the previous display.
6
7
Touch [] (Rec) to enter recording standby status for the Multi
Pad selected in step 4.
NOTE
To cancel the recording, touch []
(Rec) again before going on step 7.
Play the keyboard to start recording.
To ensure that your recording will be in sync with the tempo, touch [Metronome] to turn on the metronome.
If you want to insert silence before the actual phrase, press the STYLE CONTROL [START/STOP] to start both
the Recording and rhythm playback (of the current Style). Keep in mind that the rhythm part of the current Style
plays back during recording although it is not recorded.
3
Recommended notes for the Chord Match phrase
C R C
8
C R C
Multi Pads
If you intend to create a Chord Match phrase, use the notes of C, D, E, G, A and B, or in other words, play the
phrase in the key of C major. This ensures that the phrase will stay harmonically constant and match whichever
chord you play in the left hand section of the keyboard.
C = Chord note
C, R = Recommended note
Stop recording.
Press the MULTI PAD CONTROL [STOP] button or the STYLE CONTROL [START/STOP] button to stop
recording when you’ve finished playing the phrase.
9
10
Listen back to your newly recorded phrase, by pressing the appropriate MULTI PAD
CONTROL [1]–[4] button. To re-record the phrase, repeat steps 6–8.
Touch Repeat [On]/[Off] for each pad to turn it on or off.
If the Repeat parameter is on for the selected pad, playback of the corresponding pad will continue until the
MULTI PAD CONTROL [STOP] button is pressed. When you press a Multi Pad for which Repeat is turned on
during Song or Style playback, playback will start and repeat in sync with the beat.
If the Repeat parameter is off for the selected pad, playback will simply play back once and end automatically as
soon as the end of the phrase is reached.
11
Touch Chord Match [On]/[Off] for each pad to turn it on or off.
If the Chord Match parameter is on for the selected pad, the corresponding pad is played back according to the
chord specified in the chord section of the keyboard generated by turning the [ACMP] on, or specified in the LEFT
part of the keyboard generated by turning the [LEFT] on (when the [ACMP] is off).
12
Touch
13
If you want to record other Multi Pads, repeat steps 4–12.
14
Touch
(Save) to save the Multi Pad, then save the Multi Pad
data as a Bank containing a set of four Pads.
(Rename), then enter the desired name for each Multi Pad.
NOTICE
The edited Multi Pad data will be
lost if you select another Multi
Pad Bank or turn off the power to
the instrument without carrying
out the Save operation.
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53
Multi Pad—Step Recording via MIDI
Step Recording can be carried out in the Step Edit page. After selecting a Multi Pad in step 4 on page 53, touch
(Step Edit) to call up the Step Edit page.
The Step Edit page indicates the Event list, which lets you record notes with absolutely precise timing. This Step
Recording procedure is essentially the same as that for MIDI Song Recording (page 77), with the exception of the
following point:
• In the Multi Pad Creator, only channel events and System Exclusive messages can be entered. Chord and Lyrics
events are not available. You can switch between the two types of Event Lists by touching [Ch]/[SysEx].
Creating a Multi Pad with Audio files (Multi Pad Creator—Audio Link
Multi Pad)
You can create a new Multi Pad by making the links with audio files (WAV format:
44.1 kHz sample rate, 16 bit resolution) in the User drive and USB flash drive to each
of the Multi Pad. The audio files (WAV) can be data you’ve recorded on this
instrument as well as commercially available ones. Multi Pads to which audio files
have been linked are called Audio Link Multi Pads. The new Audio Link Multi Pads
can be saved to the User drive or USB flash drive.
1
2
If you want to use the audio files (WAV) in the USB flash drive,
connect the USB flash drive containing the data to the [USB TO
DEVICE] terminal.
Call up the operation display via [MENU]  [M.Pad Creator] 
[Audio Link Multi Pad].
NOTE
An audio file cannot be linked to a MIDI
Multi Pad.
NOTE
Before using a USB flash drive, be sure
to read “Connecting USB Devices” in
the Owner’s Manual.
NOTE
The display can also be called up from
[Menu] on the Multi Pad Selection display.
8
2
3
7
NOTE
If an Audio Link Multi Pad has been selected when you call up the Audio Link Multi Pad display, the links made for the selected Pad appear. In order to create a new
Pad, make sure to touch [New]. Otherwise, you are simply re- selecting the link in the selected Pad.
3
Touch to select the desired Pad.
The Audio File Selection display appears.
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54
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4
Select the desired audio file.
To confirm the information of the selected audio file
By touching
(Menu) then [Song Information] on the File Selection display, you can confirm the information (title name, bit rate and sample rate, etc.).
5
Press the [EXIT] button to return to the Audio Link Multi Pad display.
6
If you want to link other audio files to other pads, repeat steps 3 to 5.
7
If desired, adjust the volume level of each audio file by touching the Audio Level slider.
By pressing the desired MULTI PAD CONTROL [1]–[4] button, you can adjust the volume while playing back the
Multi Pad phrase.
8
NOTICE
3
The setting will be lost if you
select another Audio Link Multi
Pad or turn the power to the
instrument off without carrying
out the Save operation.
Multi Pads
9
Touch
(Save) to save the Multi Pad, then save the Audio
Link Multi Pad data as a Bank containing a set of four Pads.
Press the MULTI PAD CONTROL [SELECT] button to check the new Audio Link Multi Pad
in the Multi Pad Bank Selection display.
The newly created Audio Link Multi Pad is marked with “Audio Link” above the file name.
If you want to change the Link setting:
Select the desired Audio Link Multi Pad, then carry out the same operations as steps 2 to 9.
Playing the Audio Link Multi Pads
You can play the Multi Pad to which the audio file is assigned by selecting them in the User or USB drive of the Multi
Pad Bank Selection display. Although you can play via the same operations as the Multi Pad which has no links with
audio files, note the following limitations.
•
•
•
•
Make sure to connect the USB flash drive including the corresponding audio files.
Automatic repeat playback is not available.
Only one Pad can be played back at once.
Chord Match cannot be applied.
NOTE
Audio files (WAV) take a slightly longer time than MIDI files to load.
Genos Reference Manual
55
Editing Multi Pads
You can manage (rename, copy, paste and delete) your created Multi Pad Bank and each of the Multi Pads belonging
to the Bank. For instructions on managing the Multi Pad Bank file, refer to “Basic Operations” in the Owner’s
Manual. This section covers how to manage each Multi Pad.
1
Select the Multi Pad Bank containing the Multi Pad to be edited.
Press the MULTI PAD CONTROL [SELECT] button to call up the Multi Pad
Bank Selection display, then select the desired Multi Pad Bank.
2
On the Multi Pad Bank Selection display, touch
up the Multi Pad Edit window.
3
Select a particular Multi Pad to be edited.
4
Edit the selected Pad.
NOTE
If you select a Preset Multi Pad Bank
then edit the Multi Pads, save your edits
to User drive as a User Bank.
(Menu) then [Multi Pad Edit] to call
Rename
Changes the name of each Multi Pad.
Copy
Copies the selected Multi Pad (see below).
Paste
Pastes the copied Multi Pad.
Delete
Deletes the selected Multi Pad.
Copying the Multi Pad
1 Select the Multi Pad to be copied in step 4 above.
2 Touch [Copy].
The selected Multi Pad is copied to the clipboard.
3 Select the destination location.
If you want to copy the selected Pad to another bank, select the desired bank on the Multi Pad Bank
Selection display, call up the Multi Pad Edit window via
(Menu), then select the destination.
4 Touch [Paste] to carry out the Copy operation.
NOTE
MIDI and Audio pads cannot be exist in the same bank.
5
Save the current Bank containing the edited Multi Pads.
Press the [EXIT] button to call up the confirmation window, touch [Save] to call up the User drive, then touch
[Save here] to carry out the Save operation. For details, refer to “Basic Operations” in the Owner’s Manual.
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4
Song Playback
Contents
Creating a Song List for Playback ................................................................. 57
Using Repeat Playback Mode ......................................................................... 58
Editing Music Notation (Score) Settings........................................................ 59
• Play Setting ................................................................................................ 59
• View Setting ............................................................................................... 60
• Detail Setting.............................................................................................. 60
Displaying Lyrics and Setting Up the Display............................................... 61
Displaying Text and Setting Up the Display .................................................. 62
Using the Auto Accompaniment Features with MIDI Song Playback........ 63
Turning Each Channel of a MIDI Song On/Off............................................ 64
Song Playback Related Settings ..................................................................... 65
• Guide—Keyboard and Vocal Practice Using the Guide Function ............. 65
• Part Ch ........................................................................................................ 66
• Lyrics .......................................................................................................... 66
• Play............................................................................................................. 66
4
Song Playback
Creating a Song List for Playback
By adding your favorite Songs to the Song List, you can arrange desired Songs to be played back continuously, in
whatever order you specify.
1
Press the [SONG] button to call up the Song Player display.
Make sure that Song List mode is selected.
2
Touch
(New) to create a new Song List.
2
5
3
6
3
Touch [Add Song] to call up the Song Selection display.
4
Touch the desired Song names to add the selected Song(s) to the Song List.
If you want to add all Songs in the selected folder, touch [Select All].
5
Touch [Add to Song List] to add to the list.
The selected Songs are shown on the Song Player display.
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6
If necessary, edit the Song List.
• Delete: Delete the selected Song from the list.
• Up: Move the selected Song up in the list.
• Down: Move the selected Song down in the list.
7
Touch
(Save) to save the Song List.
NOTICE
The created Song List will be lost
if you select another Song List or
turn off the power to the instrument without carrying out the
Save operation.
Using Repeat Playback Mode
From the Song Player display called up via the [SONG] button, you can set how playback of the current Song is
repeated.
Dual Player mode
Turns the Single Repeat mode on or off. When turned on, the selected Song plays
back repeatedly.
Song List mode
Touching here switches the Repeat mode.
•
(Off): The Repeat mode is off. All Songs in the selected Song List play back
once, and playback stops automatically at the end of the last Song in the list.
•
(All Repeat): All Songs in the selected Song List play back repeatedly.
•
(Single Repeat): Only the selected Song plays back repeatedly.
Turning
(Shuffle) on shuffles the order of the Songs in the selected Song List.
Turning it off resets to the original order.
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Genos Reference Manual
Editing Music Notation (Score) Settings
Select a MIDI Song in the Dual Player mode of the Song Player display, and then touch [Score] to call up the music
notation of the current MIDI Song. You can change the notation indication as desired to suit your personal
preferences.
q
w
e
r
Indicates the name of the current Song. Also, the tempo value is shown at the right end. If you want to change the Song,
touch the Song name to call up the Song Selection display.
w
Lets you set the parameters related to playback Parts of the MIDI Song. For details, refer to “Play Setting” (page 59).
e
Lets you set the notation indication parameters, including notation size, chord display, etc. For details, refer to “View Setting” (page 60).
r
Lets you set more detailed parameters related to the notation indication. Refer to “Detail Setting” (page 60).
4
Song Playback
q
NOTE
The Score display can also be called up via [MENU]  [Score].
Play Setting
From the display called up via
Song.
(Play Setting), you can set the parameters related to playback of the current MIDI
Extra
Turns playback of all Channels on or off, except for those assigned to the Left and Right Hand Parts
described below.
Left
Turns playback on or off for the Left Hand Part, to which you can assign the desired channel on the
Song Setting display (page 66).
Right
Turns playback on or off for the Right Hand Part, to which you can assign the desired channel on
the Song Setting display (page 66).
Guide
Turns the Guide function on or off. For details, refer to page 65.
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59
View Setting
From the display called up via
(View Setting), you can set the parameters related to the view of the notation.
Size
Changes the size of the notation.
Left
Turns indication of the left-hand notation on or off. If an “-” indication appears at this parameter
and is unavailable, go to the “Detail Setting” display (page 60), then set the Left Ch to any channel
except “Auto.” Or, on the display called up via [MENU]  [Song Setting]  [Part Ch], then set the
Left to any channel except “Off ” (page 66).
NOTE
Both Right (below) and Left cannot be turned off at the same time.
Right
Turns indication of the right-hand notation on or off.
NOTE
Both Right and Left (above) cannot be turned off at the same time.
Chord
Turns indication of the chords on or off. If the current Song does not contain chord data, no chord
information is shown even if this is checked.
Lyrics
Turns indication of the Lyrics on or off. If the current Song does not contain lyrics data, no lyrics
are shown even if this is checked. If the Song contains Pedal events, touching here switches
between “Lyrics” and “Pedal.” When “Pedal” is checked, Pedal events are shown instead of Lyrics
on the display.
Note
Turns indication of the Note names on or off. When this is checked, each note name is shown at the
left side of each note. If the Song contains Fingering events, touching here switches between
“Note” and “Fingering.” When “Fingering” is checked, Fingering events are shown instead of Note
names on the display.
Color
When this is checked, the notes in the display appear in identifying colors (C: red, D: yellow, E:
green, F: orange, G: blue, A: purple, and B: gray).
Detail Setting
From the display called up via
Right Ch
Left Ch
(Detail Setting), you can set more detailed parameters.
Determines which MIDI channel in the MIDI Song data is used for the right-hand/left-hand part.
This setting returns to “Auto” when a different Song is selected.
• Auto: The MIDI channels in the MIDI Song data for the right- and left-hand parts are assigned
automatically — setting each part to the channel which has been specified at the Part Ch
(page 66) on the Song Setting display.
• 1–16: Assigns a specified MIDI channel (1–16) to each of the right- and left-hand parts.
• Off (Left Ch only): No channel assignment. This disables display of the left-hand notation.
Key Signature
Lets you enter the Key Signature at the current stopped position of the MIDI Song. This setting is
useful for Songs you’ve recorded with key changes, so the key signature changes are properly
reflected in the notation.
Quantize
This gives you control over the note resolution in the notation, letting you shift or correct the timing
of all displayed notes so that they line up to a particular note value. Make sure to select the smallest
note value used in the Song.
Note Name
Selects the type of the note name indicated at the left of the note in the notation from among the following three types. The settings here are available when the Note parameter in “View Setting” is
checked.
• A, B, C: Note names are indicated as letters (C, D, E, F, G, A, B).
• Fixed Do: Note names are indicated in solfeggio and differ depending on the selected language.
• Movable Do: Note names are indicated in solfeggio according to the scale intervals, and as such
are relative to the key. The root note is indicated as Do. For example, in the key of G major the
root note of “Sol” would be indicated as “Do.” As with “Fixed Do,” the indication differs
depending on the selected language.
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Displaying Lyrics and Setting Up the Display
Not only MIDI Songs, but also Audio Songs can show lyrics, if the particular Song contains compatible lyrics data.
1
2
Select a Song in the Dual Player mode of the Song Player display.
Touch [Lyrics] to call up the Lyrics display.
NOTE
If the Song contains compatible lyrics data, the lyrics are shown on the display.
While the Song is playing back, the color of the lyrics changes, indicating the current position.
3
The Lyrics display can also be called up
via [MENU]  [Lyrics].
NOTE
If the lyrics are garbled or unreadable,
you can probably remedy this by changing the Lyrics Language setting on the
display called up via [MENU]  [Song
Setting]  [Lyrics].
If necessary, make the desired settings.
4
w
e
r
Song Playback
q
t
q
Indicates the name of the current Song. If you want to change the Song, touch the Song name here to call up the Song
Selection display.
For MIDI Songs, the current measure number is shown at the right end. For Audio Songs, the elapsed time is shown at the
right end.
w
Indicates the current page and the entire page. If you want to look through the entire lyrics, touch [<] or [>] when Song is
stopped.
NOTE
Depending on the Song, the pages cannot be changed by touching [<]/[>].
e
• MIDI Song: Lets you set the parameters related to playback Parts of the MIDI Song. For details, refer to “Play Setting”
(page 59).
• Audio Song: Lets you turn the Vocal Cancel function on or off. For details, refer to the Owner’s Manual.
r
Allows you to change the background picture of the Lyrics display and Text display.
As well as various pictures provided in the Preset tab, you can select an original picture file (a bitmap file with no greater
than 800 x 480 pixels) in the USB flash drive. The original picture file can be copied from the USB flash drive to the internal User memory.
NOTE
The setting here is applied also to the Text display.
t
Lets you switch the Lyrics display between the Song A and B.
Priority of Lyrics data of an Audio Song (MP3 file)
When showing the lyrics data of an Audio Song (MP3 file), only one type of data (according to the priority order
below) is shown:
1)
2)
3)
4)
5)
CDG file (*.cdg) with the same name of the MP3 file in the same folder.
Lyrics in the MP3 file with the LYRICSBEGIN tag.
Lyrics in the MP3 file with the SLT/SYLT tag.
Lyrics in the MP3 file with the ULT/USLT tag.
Text file (*.txt) with the same name of the MP3 file in the same folder.
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Displaying Text and Setting Up the Display
You can view the text file (.txt) created by using a computer on the instrument’s display. This feature enables various
useful possibilities, such as the showing of lyrics, chord names, and text notes.
1
2
In the Dual Player mode of the Song Player display, touch [Text]
to call up the Text display.
NOTE
The Text display can also be called up
via [MENU]  [Text Viewer].
Touch the bottom left corner on the display to call up the Text File Selection display.
2
q
w
e
r
On the File Selection display, you can select a text file in the USB flash drive or text data copied to the internal
User memory.
3
Select the desired text file, and close the File Selection display
to show the text in the display.
If the text extends over several pages, you can scroll through the entire text by
touching [<] or [>], which are shown at the right and left of the page.
4
NOTE
• Line breaks are not automatically
entered in the instrument. If a sentence is not displayed in its entirety
because of limitations in the screen
space, enter line breaks manually on
your computer by using a text editor,
etc. beforehand.
• Information about Text File selection
can be memorized to the Registration
Memory. For details, refer to the
Owner’s Manual.
If necessary, make the desired settings.
q
Clears the text from the display. This operation does not delete the text file itself, but simply leaves the display empty of any
text file.
w
Lets you set the parameters related to playback Parts of the MIDI Song. For details, refer to “Play Setting” (page 59).
e
Allows you to change the background picture of the Lyrics display and Text display.
As well as various pictures provided in the Preset tab, you can select your original picture file (a bitmap file with no greater
than 800 x 480 pixels) in the USB flash drive. Your original picture file can be copied from the USB flash drive to the internal User memory.
NOTE
The setting here is applied also to the Lyrics display.
r
Lets you select the font size or type. “Small,” “Medium,” or “Large” keeps each character at the same width, and is suitable
for displaying lyrics with chord names above, etc. “Proportional Small,” “Proportional Medium,” and “Proportional Large”
are suitable for displaying lyrics without chord names or explanatory notes.
NOTE
If the text is garbled or unreadable, you can probably remedy this by changing the System Language setting on the display called up via [MENU]  [Utility]  [System].
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Genos Reference Manual
Using the Auto Accompaniment Features with MIDI Song Playback
When playing back a MIDI Song and a Style at the same time, channels 9-16 in the Song data are replaced with Style
channels—allowing you to play the accompaniment parts of the Song yourself. Try playing chords along with the
Song playback as shown in the instructions below.
1
Select a Style.
2
Select a MIDI Song.
3
In the Dual Player mode of the Song Player display, touch
synchronized start of the Song.
(Synchro Start) to enable
4
Press the [ACMP] button to turn on the auto accompaniment function, then press the
STYLE CONTROL [SYNC START] button to enable synchronized start of the accompaniment.
5
Press the STYLE CONTROL [START/STOP] button or play
chords in the chord section.
The Song and Style starts playing. When you play chords, turning on “Chord” on
the Score display (page 60) allows you to see the chord information.
Song Playback
4
NOTE
When playing back a Song and a Style
at the same time, the tempo value set in
the Song is automatically used.
NOTE
When the Song playback is stopped, Style playback is also stopped at the same
time.
The Style Retrigger function (page 130)
cannot be used during Song playback.
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63
Turning Each Channel of a MIDI Song On/Off
A MIDI Song consists of 16 separate channels. You can independently turn each channel of the selected Song
playback on or off on the display called up via [MENU]  [Channel On/Off].
If you want to play back only one particular channel (solo playback), touch and hold the desired channel until it turns
purple. To cancel solo, simply touch the (purple) channel again.
NOTE
Usually, each part is recorded to the following channels.
• Channels 1−4: keyboard parts (Right 1, Left, Right 2, Right 3)
• Channels 5−8: Multi Pad parts
• Channels 9−16: Style parts
NOTE
You can also turn the channels on/off on the Mixer display.
To change the Voice for each channel:
Touch the instrument icon below the desired channel to call up the Voice Selection display, then select the desired
Voice.
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Genos Reference Manual
Song Playback Related Settings
You can make a variety of settings for Song Playback, on the display called up via [MENU]  [Song Setting].
NOTE
The display can also be called up from [Menu] on the Song Player or the Song Selection display.
4
Song Playback
Guide—Keyboard and Vocal Practice Using the Guide Function
With the Guide function, the instrument indicates the timing you need to play notes in the Score display for ease in
learning. Also, when you sing along with a MIDI Song playback using a connected microphone, the instrument
automatically adjusts the timing of the MIDI Song playback to match your vocal performance.
1
Select a MIDI Song and call up the Score display (page 59).
2
Make Guide settings on the display called up via [MENU]  [Song Setting]  [Guide].
On/Off
Turn this on to use the Guide function.
It can also be turned on/off from the “Play Setting” window of the Score display (page 59).
Type
Lets you select the Guide type.
Guide menu for keyboard practice
• Follow Lights: When this is selected, Song playback pauses, waiting for you to play the
notes correctly. When you play the correct notes, Song playback continues. Follow
Lights was developed for the Yamaha Clavinova series. This function is used for practicing purposes, with built-in lamps on the keyboard indicating the notes to be played. Even
though Genos does not have these lamps, you can use the same function by following the
indications in the displayed notation with the Song Score function.
• Any Key: With this function, you can play the melody of a Song just by pressing a single
key (any key is OK) in time with the rhythm. Song playback pauses and waits for you to
play any key. Simply play a key on the keyboard in time with the music and Song playback continues.
• Your Tempo: The same as Follow Lights, except that Song playback matches the speed at
which you play.
Guide menu for singing
• Karao-Key: This function lets you control the Song playback timing with just one finger,
while you sing along. This is useful for singing to your own performance. Song playback
pauses, waiting for you to sing. Simply play any key on the keyboard (playing the keyboard produces no sound) and Song playback continues.
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65
3
Return to the Score display by pressing the [EXIT] button repeatedly, if necessary.
4
Press the SONG [>/o] (PLAY/PAUSE) button to start playback.
Practice playing the keyboard or singing, along with the Guide type selected in step 2.
5
Play the keyboard along with Song playback.
NOTE
The Guide settings can be saved as a
part of Song data (page 73). When you
select the saved Song the next time, the
corresponding Guide settings will also
be called up.
Part Ch
Right
Determines which channel is assigned to the right-hand part.
Left
Determines which channel is assigned to the left-hand part.
Auto Set
When set to “On,” this automatically sets the proper MIDI channels for the right- and left hand parts
pre-programmed in the commercially available Song data. Normally, this should be set to “On.”
Lyrics
Language
Determines the language of the displayed lyrics.
• Auto: When the language is specified in the Song data, the lyrics are displayed accordingly. When
the language is not specified in the Song data, the lyrics language is regarded as “International”
below.
• International: Handles the displayed lyrics as a western language.
• Japanese: Handles the displayed lyrics as Japanese.
Play
Phrase Mark Repeat
Phrase Mark is a pre-programmed part of some Song data, which specifies a certain location (set of
measures) in the Song. When this is “On,” the section corresponding to the specified Phrase Mark
number is repeatedly played back. This parameter is available only when the MIDI Song containing
Phrase Mark settings is selected.
Quick Start
On some commercially available MIDI Song data, certain settings related to the MIDI Song (such
as Voice selection, volume, etc.) are recorded to the first measure, before the actual note data. When
Quick Start is set to “On,” the instrument reads all initial non-note data of the Song at the highest
possible speed, then automatically switches to the appropriate tempo at the first note. This allows
you to start playback as quickly as possible, with a minimum pause for reading of data.
MIDI Song Fast Forward
Type
Determines the fast forward type of when pressing [NEXT] (
) during MIDI Song playback.
• Jump: Pressing [NEXT] (
) once instantly sets the playback position to the next measure
without sounding. Holding [NEXT] (
) scrolls forward continuously.
• Scrub: Pressing and holding [NEXT] (
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Genos Reference Manual
) plays and sounds the MIDI Song at high speed.
5
MIDI Song Recording/Editing
Contents
Overview of MIDI Song Recording................................................................ 67
Recording Each Channel Individually (Realtime Recording)..................... 69
Re-recording a Specific Section—Punch In/Out (Realtime Recording) ..... 71
Recording Panel Setups to a Song .................................................................. 73
Editing Channel Events of Existing Song Data............................................. 74
• Function Details ......................................................................................... 75
Step Recording/Editing Songs (Step Edit)..................................................... 77
• Basic Procedure for Step Recording/Editing ............................................. 77
• Recording Melodies via Step Recording.................................................... 78
• Recording Chord/Section Change Events via Step Recording .................. 81
• Editing Specific MIDI Events of the Recorded Data ................................. 83
• Editing Song Position Markers................................................................... 85
Overview of MIDI Song Recording
5
MIDI Song Recording/Editing
The Owner’s Manual covers how to create an original MIDI Song by recording your keyboard performance without
specifying channels (called “Quick Recording”). This Reference Manual shows how to create an original Song by
recording your keyboard performance to a specified channel or by entering notes one by one (called “Multi
Recording”) and how to improve an already created Song by editing the detailed parameters.
 Realtime Recording and Step Recording
When creating a MIDI Song, these two Recording methods are available. With Realtime Recording, this instrument
records the performance data as it is played. With Step Recording, you can compose your performance by “writing” it
down one event at a time.
 MIDI Song Data Structure
A MIDI Song consists of 16 MIDI channels. You can create data of a MIDI Song by recording your performance to a
specific channel or channels in realtime, or by executing the Step Recording.
Song
Recording Part
(Default settings)
Keyboard Performance
 Realtime Recording:
Channel 1
Right 1
Channel 2
Left
Channel 3
Right 2
Channel 4
Right 3
Channel 5
Multi Pad 1
Channel 6
Multi Pad 2
Channel 7
Multi Pad 3
Multi Pad playback
Channel 8
Multi Pad 4
By default, Multi Pad playback will be recorded to MIDI channels 5–8.
Channel 9
Rhythm 1
 Step Recording:
Channel 10
Rhythm 2
Multi Pad playback events cannot be input via Step Recording.
By default, your keyboard performance will be recorded to MIDI channels 1–4.
If you use an Ensemble Voice when recording, the performances of Parts 1, 2, 3 and
4 will be recorded to Channels 2, 1, 3, and 4 respectively.
 Step Recording:
Without specifying the keyboard part, you can input the melodies or notes on the
music notation sheet one by one to the desired channel.
 Realtime Recording:
Channel 11
Bass
Style playback
Channel 12
Chord 1
 Realtime Recording:
Channel 13
Chord 2
Channel 14
Pad
Channel 15
Phrase 1
Channel 16
Phrase 2
By default, Style playback will be recorded to MIDI channels 9–16.
 Step Recording:
After inputting the Chord change/Section change events, touch [Expand] to actually
record the note data to MIDI channels 9–16.
System Exclusive
Lyrics
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67
NOTE
Audio data such as the rhythm channels created via the audio data of Audio Link Multi Pad and Audio Songs cannot be recorded to the MIDI Songs.
 MIDI Multi Recording Display Structure
The MIDI Multi Recording display is the portal display for Multi Recording and can be called up via [RECORDING]
 MIDI [Multi Recording].
u q w e r t
o
i
y
!0
!1
!2
q
Save
For saving the edited Song.
w
Step Edit
For creating or editing a Song via Step Recording. For details, see page 77.
e
Setup
For selecting the panel setups to be recorded to the top position of the Song. For details, see
page 73.
r
New
For calling up a blank Song.
t
Menu
For calling up the Mixer display or setting the playback volume of the currently recorded Song for
adjusting the balance when recording other channels.
y
Song name
Indicates the current Song name. Touching this calls up the Song Selection display for selecting a
MIDI Song.
u
Bar. Beat
Indicates the current measure number and the beat.
i
Rec Mode
Indicates the Recording Mode (page 71), which can be set from the display called up by touching
here.
o
Metronome
For turning the metronome on/off.
!0
Channels
For specifying the channels to be edited.
!1
Song Control
For controlling Song playback or recording.
!2
Functions
For editing channel events. For details, see page 74.
NOTE
The MIDI Multi Recording display can also be called up via [MENU]  [Song Recording]  MIDI [Multi Recording].
NOTE
Entering the Recording mode resets the MIDI Song selection in the Song Player display and a MIDI Song cannot be selected.
NOTE
The Style Retrigger function (page 130) cannot be used when you are overdubbing to existing data.
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Genos Reference Manual
Recording Each Channel Individually (Realtime Recording)
With MIDI Recording, you can create a MIDI Song consisting of 16 channels by recording your performance to each
channel one by one. In recording a piano piece, for example, you can record the right-hand part to channel 1 then
record the left-hand part to channel 2, allowing you create a complete piece which may be difficult to play live with
both hands together. To record a performance with Style playback, for example, record the Style playback to channels
9–16, then record melodies to channel 1 while listening to the already recorded Style playback. In this way, you can
create an entire Song which would otherwise be difficult, or even impossible, to play live.
1
Call up the MIDI Multi Recording display via [RECORDING]  MIDI [Multi Recording].
A blank Song for recording is automatically set, and the Song name on the Multi Recording display is set to “New
Song.”
2
3
5
MIDI Song Recording/Editing
2
If you want to re-record an existing Song, select the desired Song by touching the Song
name, and then press the [EXIT] button to return to the Multi Recording display.
If you want to record from scratch, skip this step.
3
Touch the instrument icon of the target channel to call up the
part setting window, and then specify the part for recording.
Touching [OK] automatically turns [Rec] on of the target channel, and sets it to
recording standby status.
NOTICE
Previously recorded data will be
overwritten if you set [Rec] to on
for those channels which already
have recorded data.
NOTE
If you want to cancel recording, touch
[] (Rec) in the display before going on
to step 4, then press the [EXIT] button to
exit from the Recording mode.
If you want to turn the other channels on or off while recording, touch the channel number of the desired channel.
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4
Play the keyboard to start recording.
You can also start recording by touching [] (Rec) or [>/o] (Play/Pause).
When recording to the Song which has recorded data, you can turn already recorded channels on or off by touching
the channel number.
5
After you finish your performance, touch [] (Stop) to stop recording.
6
To hear the recorded performance, touch [>/o] (Play/Pause).
7
Record your performance to another Channel by repeating steps 3–6.
8
Touch
(Save) to save the recorded performance.
NOTICE
The recorded Song will be lost if
you change to another Song or
you turn the power off without carrying out the Save operation.
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Re-recording a Specific Section—Punch In/Out (Realtime Recording)
When re-recording a specific section of an already-recorded MIDI Song, use the Punch In/Out function. In this
method, only the data between the Punch In point and the Punch Out point is overwritten with the newly recorded
data. Keep in mind that the notes before and after the Punch In/Out points are not recorded over, and you will hear
them play back normally to guide you in the Punch In/Out timing.
1
On the MIDI Multi Recording display, select a Song to be re-recorded, and then press the
[EXIT] button to return to the Multi Recording display.
2
1
Touch [Start/Stop] to call up the operation display.
3
Set various parameters, such as how the Recording starts/
stops and the Punch In/Out position.
Rec Start
5
MIDI Song Recording/Editing
2
NOTE
The parameters here cannot be set while
recording.
Determines the recording start behavior.
• Normal: Overwrite recording starts when Song playback is started via the [>/o] (Play/
Pause) on the MIDI Multi Recording display or when you play the keyboard in the Synchro Standby mode.
• First Key On: The Song plays back normally, then starts overwrite recording as soon as
you play the keyboard.
• Punch In At: The Song plays back normally up to the beginning of the beginning of the
“Bar” (measure) specified here, then starts overwrite recording at that point.
Rec Stop
Determines the recording stop behavior, or how data is handled after recording is stopped.
• Replace All: This deletes all data after the point at which recording is stopped.
• Punch Out: The Song position at which recording is stopped is regarded as the Punch Out
point. This setting maintains all data after the point at which recording is stopped.
• Punch Out At: Actual overwrite recording continues until the beginning of the “Bar”
(measure) specified here, at which point recording stops and normal playback continues.
This setting maintains all data after the point at which recording is stopped.
Pedal Punch In/Out
When this is set to “On,” you can use Foot Pedal 2 to control the Punch In and Punch Out
points. While a Song is playing back, pressing (and holding) Foot Pedal 2 instantly enables
Punch In recording, while releasing the pedal stops recording (Punch Out). You can press
and release Foot Pedal 2 as often as you want during playback. Note that the current function
assignment of the center pedal is cancelled when the Pedal Punch In/Out function is set to
“On.”
NOTE
Pedal Punch In/Out operation may be reversed depending on the particular pedal you’ve connected to the
instrument. If necessary, change the pedal polarity to reverse the control (page 125).
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71
4
On the MIDI Multi Recording display, touch [Rec] corresponding to the desired channel
for re-recording to turn it on.
5
Touch [>/o] (Play/Pause) to start recording.
At the Punch In point specified in step 3, play the keyboard to start actual recording. At the Punch Out point specified in step 3, stop playing the keyboard.
6
Touch
(Save) to save the recorded performance.
NOTICE
The recorded Song data will be
lost if you select another Song or
turn the power to the instrument
off without carrying out the Save
operation.
 Examples of re-recording with various Punch In/Out settings
This instrument features several different ways you use the Punch In/Out function. The illustrations below indicate a
variety of situations in which selected measures in an eight-measure phrase are re-recorded.
Rec Start setting
Rec Stop setting
Original data
1
2
3
4
5
Start overwrite recording *1
Normal
Replace All
1
2
3
4
5
1
2
3
4
5
1
2
Play back
original data
First Key On
Replace All
1
First Key On
Punch Out
1
2
1
2
1
2
2
1
Punch In At=003
Punch Out At=006
1
3
3
3
3
2
3
2
3
*1 To avoid overwriting measures 1–2, start recording from measure 3.
*2 To stop recording, touch [] (Rec) at the end of measure 5.
Genos Reference Manual
6
7
4
4
4
4
4
6
5
8
7
8
Deleted
Stop recording *2
5
6
7
8
Stop overwrite recording/play original data
5
6
7
8
Stop recording *2
5
Deleted
Stop recording *2
5
Start overwrite recording
Previously recorded data
Newly recorded data
Deleted data
72
4
Start overwrite recording
Play back
original data
Deleted
Stop recording *2
Start overwrite recording
Play back
original data
Punch In At=003
Punch Out
5
Play the keyboard to start
overwrite recording
Play back
original data
Punch In At=003
Replace All
4
Play the keyboard to start
overwrite recording
Play back
original data
First Key On
Punch Out At=006
3
Play the keyboard to start
overwrite recording
Play back
original data
8
Stop overwrite recording/play original data
Start overwrite recording *1
Normal
Punch Out At=006
7
Stop recording *2
Start overwrite recording *1
Normal
Punch Out
6
Stop recording *2
6
7
8
Stop overwrite recording/play original data
5
6
7
8
Recording Panel Setups to a Song
The current settings of the Mixer display and other panel settings can be recorded to the top position of the Song as the
Setup data. The Mixer and panel settings recorded here are automatically recalled when the Song starts.
1
On the MIDI Multi Recording display, select a Song for recording the Setup data, and
then press the [EXIT] button to return to the Multi Recording display.
6
3
1
2
Touch [] (Stop) to move the Song position to the top of the Song.
3
Touch
4
Checkmark the items of playback features and functions that you wish to automatically
be called up along with the selected Song.
5
Touch [Execute] to record the data, and then touch [Close].
6
Touch
5
MIDI Song Recording/Editing
2
(Setup) to call up the Setup window.
(Save) to carry out the Save operation.
NOTICE
The edited Song data will be lost
if you select another Song or turn
off the power to the instrument
without carrying out the Save
operation.
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Editing Channel Events of Existing Song Data
The functions shown at the bottom right of the MIDI Multi Recording let you correct or convert the specific portion of
the existing Song data.
1
On the MIDI Multi Recording display, select a Song to be edited, and then press the
[EXIT] button to return to the Multi Recording display.
4
1
3
2
2
Touch the desired function and edit the parameters.
To exit from the function and select another function, touch the function again.
For details of the functions and available settings, see page 75.
3
Touch [Execute] for the current function to actually enter the edits.
When execution is completed, this button changes to [Undo], letting you restore the original data if you are not satisfied with the results. The Undo function only has one level; only the previous operation can be undone.
4
Touch
(Save) to carry out the Save operation.
NOTICE
The edited Song data will be lost
if you select another Song or turn
the power to the instrument off
without carrying out the Save
operation.
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Genos Reference Manual
Function Details
Quantize
The Quantize function allows you to align the timing of all the notes in a channel. For example, if you record the
musical phrase shown below, you may not play it with absolute precision, and your performance may have been
slightly ahead of or behind the precise timing. Quantize is a convenient way of correcting for this.
Touch the [Select] below the instrument icon for the channel to be quantized, and then edit the parameters.
Size
Selects the quantize size (resolution). For optimum results, you should set the Quantize size to the
shortest note value in the channel. For example, if eighth notes are the shortest in the channel, you
should use eighth note as the Quantize size.
After 1/8 note quantization
Quarter-note length
Settings:
1/4 note
1/8 note
1/16 note
1/32 note
1/16 note+
1/8 note triplet*
1/4 note
triplet
1/8 note
triplet
1/16 note
triplet
1/8 note+
1/8 note triplet*
1/16 note+
1/16 note triplet*
5
MIDI Song Recording/Editing
The three Quantize settings marked with asterisks (*) are exceptionally convenient, since they allow
you to quantize two different note values at the same time. For example, when the straight eighth
notes and eighth notes triplet are contained in the same channel, if you quantize by the straight
eighth notes, all notes in the channel are quantized to straight eighth notes—completely eliminating
any triplet feel. However, if you use the eighth note + eighth note triplet setting, both the straight
and triplet notes will be quantized correctly.
Strength
Determines how strongly the notes will be quantized. A setting of 100% produces exact timing. If a
value less than 100% is selected, notes will be moved toward the specified quantization beats
according to the specified percentage. Applying less than 100% quantization lets you preserve
some of the “human” feel in the recording.
Quarter-note length
Original data
(assuming 4/4 meter)
Quantizing
strength =100
Quantizing
strength =50
Delete
You can delete the data of the specified channel in the Song. Touch [Delete] and turn it on for the desired channel
whose data you wish to delete, then touch [Execute] to actually delete the data.
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Mix
This function lets you mix the data of two channels and place the results in a different channel. Touch one of the menu
items below, and then touch the instrument icon or the box below for the desired channel.
Source 1
Determines the MIDI channel (1–16) to be mixed. All MIDI events of the channel specified here
are copied to the destination channel.
Source 2
Determines the MIDI channel (1–16) to be mixed. Only note events of the channel specified here
are copied to the destination channel.
Destination
Determines the channel into which the mix results will be placed.
Copy
This function lets you copy the data from one channel to another. Touch one of the menu items below, and then touch
the instrument icon or the box below for the desired channel.
Source
Determines the MIDI channel (1–16) to be copied. All MIDI events of the channel specified here
are copied to the destination channel.
Destination
Determines the channel into which the copy results will be placed.
Transpose
This allows you to transpose the recorded data of individual channels up or down by a maximum of two octaves in
semitone increments. Touch the box below the instrument icon for the channel to be transposed, then edit the value. If
you want to transpose all channels simultaneously, use the menu below.
All +
Increases the Transpose value for all channels by 1.
All -
Decreases the Transpose value for all channels by 1.
NOTE
Make sure not to transpose channels 9 and 10. In general, Drum kits are assigned to these channels. If you transpose the channels of Drum kits, the instruments assigned
to each key will be changed.
NOTE
If you want to listen to the data as currently edited, play it back before touching [Execute]. Touching [Execute] transposes the pitch, and also resets the value to 0 allowing
you to further transpose, if necessary.
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Genos Reference Manual
Step Recording/Editing Songs (Step Edit)
This section shows how to create a new Song or edit an existing Song with the Step Edit feature.
Basic Procedure for Step Recording/Editing
This section covers the basic procedure for Step Recording.
1
Call up the MIDI Multi Recording display via [RECORDING]  MIDI [Multi Recording].
A blank Song for recording is automatically set, and the Song name on the Multi Recording display is set to
“NewSong.” If you want to re-record an existing Song, select the desired Song by touching the Song name.
2
Touch
(Step Edit) at the top of this display to call up the
Step Edit display.
5 2
NOTE
To return to the MIDI Multi Recording
display, touch [StepEdit] on the Step
Edit display.
3
5
MIDI Song Recording/Editing
3
Touch [Ch1] at the top left of this display to select the Recording Target channel.
• If you want to record the keyboard performance, select one of “Ch1”–“Ch8.” If you do not intend to use Style
playback for the Song, “Ch9”–“Ch16” can be selected.
• If you want to edit the System Exclusive data, select “SysEx.”
• If you want to edit Lyrics, select “Lyrics.”
• If you want to record Style playback (Chord change and Section change events), select “Chord.”
4
According to your selection in step 3, carry out Step Recording or data edits.
• When one of “Ch1”–“Ch16” is selected:
For instructions on editing already recorded data, refer to page 83.
For instructions on inputting melodies via Step Recording, touch [Step Rec] at the bottom left of the display then
refer to page 78.
• When “SysEx” is selected:
Edit the already recorded data, following the explanations on page 83. Step Recording is not available.
• When “Lyrics” is selected:
Edit the already recorded data, following the explanations on page 83. Step Recording is not available.
• When “Chord” is selected:
For instructions on editing already recorded data, refer to page 83.
For instructions on inputting Chord/Section Change events for Style playback via Step Recording, touch [Step
Rec] then refer to page 81.
5
Touch
(Save) to save the created Song.
NOTICE
The created Song data will be lost
if you select another Song or turn
off the power to the instrument
without carrying out the Save
operation.
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77
Recording Melodies via Step Recording
The explanations here apply when one of “Ch1”–“Ch16” is selected in step 4 on page 77. With [Step Rec] turned on at
the bottom left of the display, you can input the notes one by one, using the controls below.
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q
t
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u
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!0
Control Names and Functions
q
Event List
Indicates events such as note and Voice selection which have been input. For details, refer to
page 83.
w
Song Position
(Measure: Beat:
Clock)
Indicates the current Song position. Events such as note and Voice selection you have input are
recorded at the position indicated here. You can change the current position (Measure: Beat:
Clock*) by using the Data dial.
* Clock: Smallest unit for the Song position and note length. A quarter note consists of 1920 clocks.
e
>/o (Play/Pause)
Plays back or pauses the current Song.
r
 (Stop)
Stops the current Song to return to the top of the Song.
t
Cursor
Lets you move the cursor position.
y
Step Rec
Turning this on shows the Step Recording display, and turning it off shows the Step Edit display.
u
Velocity
Determines the velocity (loudness) of the note to be entered. The velocity value can be specified
within a range from 1 to 127. The higher the velocity value, the louder the sound becomes.
• Kbd.Vel: Actual resulting velocity
78
•
: 127
•
: 111
•
: 95
•
: 79
•
: 63
•
: 47
•
: 31
•
: 15
i
Length
Determines the gate time (note length) of the note to be entered.
Tenuto
:
99%
Normal
:
80%
Staccato
:
40%
Staccatissimo :
20%
Manual: For freely setting the gate time. Touch “Manual” and close the pop-up window by touching “OK,” then set the gate time to any desired percentage by using the Data dial.
o
Note Type, Note
Indication
Touching [Note Type] repeatedly will alternate the type of the note indications at right in order: normal, dotted, and triplet. Select one of three types, then select (turn on) one of the note indications
with which the next note is input. If you touch the selected note indication (which is turned on)
again, a rest will be input with the corresponding length.
!0
Delete
Deletes the selected data.
Genos Reference Manual
Example of Step Recording—Melodies
1
2
3
4
* The numbers shown in the illustration correspond to
the following operation step numbers.
NOTE
The illustration given here is just a sample. Since the music score (called up via [MENU]  [Score]) is generated from recorded MIDI data, it may not appear exactly the
same as shown above. Non-note musical performance symbols will not be shown in the Score display, even if you’ve entered them.
This section describes the instructions on inputting the melodies of the above notation via the Step Recording. Before
starting, note the following points:
• To input the note with the tie in step 4, you need to operate without releasing the key. Proceed with the operations,
reading the instructions carefully.
• Before inputting notes as described below, select the desired Voice by pressing the [VOICE] button to call up the
Voice Selection display. Even if it has already been selected, you need to re-select the same Voice to input the Voice
number to the Event List. Keep in mind that only note and Voice selection events can be input with Step Recording.
5
NOTE
The [VOICE] button functions differently on the Step Edit display; it is not used here to call up the Voice Part Setup display.
MIDI Song Recording/Editing
1
Enter the first and second notes with a slur.
1-1 Touch [Velocity] to select “ .”
1-2 Touch [Length] to select “99% (Tenuto).”
1-3 Touch [Note Type] once or twice to call up the dotted note type.
1-4 Touch the dotted quarter-note length ( ) to turn it on.
1-5 Press the C3 key.
With the operations above, the first note has been entered. Next, enter the second note.
1-6 Touch [Note Type] once or twice to call up the normal note indications.
1-7 Touch the eighth-note length ( ) to turn it on.
1-8 Press the D3 key.
The first and second notes are entered with a slur.
2
Enter the next notes with staccato.
2-1 Touch [Length] to select “40% (Staccato).”
2-2 Touch the quarter-note length ( ) to turn it on.
2-3 Play the keys E3 and F3 in order.
The first measure has been completed.
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79
3
Enter a quarter-note rest.
Touch the quarter-note ( ), that has been turned on, just once to input a quarter-note rest.
Be careful not to touch the same note (which is turned on) several times. Doing so results in multiple rest being
input for the corresponding times. Rests are not actually indicated as such in the Event List, but you can confirm
whether any have been input or not by checking the Song Position.
4
Enter the next notes and apply a tie.
4-1 Touch [Velocity] to select “ .”
4-2 Touch [Length] to select “80% (Normal).”
4-3 While holding G3 key on the keyboard, touch quarter-note ( ).
Do not release the G3 key yet. Keep holding it while executing the following steps.
4-4 While holding the G3 key, press the C4 key.
Do not release the G3 and C4 keys yet. Keep holding the notes while executing the following step.
4-5 While holding the keys G3 and C4, touch half-note ( ).
After touching half-note ( ), release the keys.
The second measure has been completed.
5
80
Touch [] (Stop) to return to the top of the Song, then listen to the newly entered Song
by touching [>/o] (Play/Pause).
Genos Reference Manual
Recording Chord/Section Change Events via Step Recording
The explanations here apply when “Chord” is selected in step 4 on page 77. With [Step Rec] turned on at the bottom
left of the display, you can input the Chord/Section Change events for Style playback one by one.
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u
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NOTE
The Audio part of an Audio Style cannot be recorded.
Control Names and Functions
Event List
Indicates events such as Chord and Section changes which have been input. For details, refer to
page 83.
w
Song Position
(Measure: Beat:
Clock)
Indicates the current Song position. Events such as Chord and Section change you have input are
recorded at the position indicated here. You can change the current position (Measure: Beat:
Clock*) by using the Data dial.
5
MIDI Song Recording/Editing
q
* Clock: Smallest unit for the Song position and note length. A quarter note consists of 1920 clocks.
e
>/o (Play/Pause)
Plays back or pauses the current Song.
r
 (Stop)
Stops the current Song to return to the top of the Song.
t
Cursor
Lets you move the cursor position.
y
Step Rec
Turning this on shows the Step Recording display, and turning it off shows the Step Edit display.
u
Note Indications
Select one of the four note lengths for inputting the next event.
i
Delete
Deletes the selected data.
Example of Step Recording—Chord/Section Events
C
1
2
3
MAIN A
BREAK
MAIN B
F
G
F
G7
C
* The numbers shown in the illustration correspond to
the following operation step numbers.
These instructions show how to input the Chord/Section change events of the above notation via Step Recording.
Before starting, note the following points:
• Turn off the STYLE CONTROL [AUTO FILL IN] button on the panel.
• Select a conventional 4-beat Style.
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81
1
Enter the chords for the Main A section.
1-1 Press the MAIN VARIATION [A] button.
1-2 Touch the half-note length ( ) to turn it on.
1-3 Play the chords C, F and G in the chord section of the keyboard.
C
1-1
F
G
1-2
2
Enter the chords for the Break section.
2-1 Press the [BREAK] button.
2-2 Touch the quarter-note length ( ) to turn it on.
2-3 Play the chords F and G7 in the chord section of the keyboard.
1-3
NOTE
To enter fill-ins, turn the [AUTO FILL IN]
button to on, and simply press the
desired MAIN VARIATION [A]–[D] button.
2-1
F
G7
2-3
2-2
3
Enter the chords for the Main B section.
3-1 Press the MAIN VARIATION [B] button.
3-2 Touch the whole-note length ( ) to turn it on.
3-3 Play the chord C in the chord section of the keyboard.
3-1
C
3-3
3-2
The Chord and Section change events are now entered.
4
Touch [] (Stop) to return to the top of the Song, then listen to the newly entered Song
by touching [>/o] (Play/Pause).
5
6
Touch and turn off [Step Rec] to call up the Step Edit display.
Touch [Expand] at the upper left of the Step Edit display to convert the Chord/Section
change events to the Song data.
With the operations above (steps 1–3), only Chord and Section change events are recorded, meaning that the actual
Song data has not been created and the Style part can produce no sound even if you start Song playback after exiting from the MIDI Multi Recording display. Accordingly, make sure to execute the Expand function after you finish inputting. If you have not finished inputting, save the Song to maintain the recorded events then continue
inputting additional events as desired in the future.
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Genos Reference Manual
Editing Specific MIDI Events of the Recorded Data
The explanations here apply to step 4 on page 77. From the Step Edit display, you can edit specific MIDI events, such
as Note data and Voice selection, which have been created via Realtime Recording or Step Recording.
q
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q
Editing Target
o
!0
!1
!2
!3
!4
Specifies the Editing Target.
• Ch 1–Ch 16: When one of these is selected, you can edit the channel data.
• SysEx: Lets you edit System Exclusive data which applies to all channels.
5
• Lyrics: Lets you edit Lyrics data.
• Chord: Lets you edit Chord/Section change events for Style playback.
Expand
This is shown only when “Chord” is selected above, and lets you convert the Chord/Section change
events you input in the Step Recording display to actual sounded note data. Make sure to execute this
function when finalizing Song data. If you exit from the MIDI Multi Recording display without executing this function, starting Song playback produces no sound of the Style part.
e
Event List
In this area, the events of the Song data are listed and can be edited. Each line shows one event. Each
event can be selected by using the Cursor buttons (u) on the display, and can be edited by using the
Data dial.
Indicates the Song position
(measure: beat: clock) of the
corresponding event.
Indicates the event
type.
MIDI Song Recording/Editing
w
Indicates the event value
or detail.
Depending on the Editing Target above (q), the listed and editable events differ as described below.
 When the Editing Target is set to one of “Ch1”–“Ch16”:
Note
An individual note within a Song. Includes the note name which corresponds
to the key which was played, plus a velocity value based on how hard the key is
played, and the gate time value (the length of a note).
Ctrl (Control
Change)
Settings to control the Voice, such as volume, pan, filter and effect depth
(edited via the Mixer), etc.
Prog (Program
Change)
MIDI program change number for selecting a Voice.
P.Bnd (Pitch
Bend)
Data for changing the pitch of a Voice continuously.
A.T. (After Touch)
This event is generated when pressure is applied to a key after the key is
pressed.
 When the Editing Target is set to “SysEx”:
ScBar (Score Start
Bar)
Determines the top measure number as the starting point of the Song data.
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83
Tempo
Determines the tempo value.
Time (Time
signature)
Determines the time signature.
Key (Key
signature)
Determines the key signature, as well as the major/minor setting, for the music
score shown on the display.
XGPrm (XG
parameters)
Allows you to make various detailed changes to the XG parameters. Refer to
the Data List (MIDI Data Format) on the website.
Sys/Ex. (System
Exclusive)
Displays the System Exclusive data in the Song. Keep in mind that you cannot
create new data or change the contents of the data here; however, you can
delete, cut, copy, and paste the data.
Meta (Meta event)
Displays the SMF meta events in the Song. Keep in mind that you cannot create new data or change the contents of the data here; however, you can delete,
cut, copy, and paste the data.
 When the Editing Target is set to “Lyrics”:
Name
Allows you to enter the Song name.
Lyrics
Allows you to enter lyrics.
Code
• CR: Enters a line break in the lyrics text.
• LF: Clears the currently displayed lyrics and displays the next set of lyrics.
 When the Editing Target is set to “Chord”:
r
Style
Style name
Tempo
Tempo setting
Chord
Chord root, Chord type, On Bass Chord
Sect (Section)
Style Section (Intro, Main, Fill In, Break, Ending)
OnOff
On/off status for each part (channel) of the Style
CH.Vol (Channel
Volume)
Volume for each part (channel) of the Style
S.Vol (Style
volume)
Overall volume of the Style
Song Position
(Measure: Beat:
Clock)
Indicates the current Song position. The events you input are recorded at the position indicated here.
You can change the current position (Measure: Beat: Clock*) by using the Data dial.
t
>/o (Play/Pause)
Plays back or pauses the current Song.
y
 (Stop)
Stops the current Song to return to the top of the Song.
u
Cursor
Lets you move the cursor position.
i
Step Rec
Turning this on shows the Step Recording display, and turning it off shows the Step Edit display.
o
Event Filter
Calls up the Event Filter window, letting you select only the events you wish to be shown in the event
list.
* Clock: Smallest unit for the Song position and note length. A quarter note consists of 1920 clocks.
: Checkmark all items.
: Remove checkmarks from all items.
: Invert checked/unchecked for all items.
84
!0
Multi Select
After turning this on, use the Cursor buttons (u) on the display to select multiple events.
!1
Cut/Copy/Paste
Use these when you want to copy or move the selected events.
!2
Insert
Adds a new event.
!3
Delete
Deletes the selected events.
!4
Cancel
Cancels editing and restores the original value.
Genos Reference Manual
Editing Song Position Markers
This section covers two additional Marker-related features and details. For basic information on using the Markers for
jump playback and loop playback, refer to the Owner’s Manual.
 Jump Markers
The Markers explained in the Owner’s Manual are also called “Jump Markers.” In the Event List of the System
Exclusive data (page 83), they are indicated as “SPJ-01”–“SPJ-04.” In the Event List, they can be moved freely to
other positions and can even copied to create identical Marker numbers at other positions. When the same Marker
number is contained at different locations in the Song, the latest occurring one is used as a “Loop End Marker”
(below).
 Loop End Marker
Loop End Markers can be used for putting additional Markers in Song data, providing even greater versatility.
Creating a Loop End Marker is done within the Event List (and not on the Song Player display), by simply copying
one “SPJ” Jump Marker event to another position in the Song.
The examples below show how Loop End Markers can be used in Song playback on the Song Player display.
Example 1
Copied within
the Event List.
Top of the
song
[SPJ-01]
Copied event becomes
Loop End Marker
[SPJ-01]
(1)
[SPJ-02]
[SPJ-03]
[SPJ-04]
End of the
song
5
(2)
MIDI Song Recording/Editing
(1) If the Song is playing back between the two SPJ-01 points, turning on [Loop] will result in a playback loop
between those points.
(2) If the Song is playing back between the second SPJ-01 and SPJ-02 and [Loop] is turned on, playback jumps back
to the first SPJ-01 and loops between two SPJ-01 points.
Example 2
Copied event becomes
Loop End Marker
Copied within
the Event List.
Top of the
song
(2)
[SPJ-01]
[SPJ-02]
(2)
[SPJ-01]
(1)
[SPJ-03]
[SPJ-04]
End of the
song
(3)
(1) If the Song is playing back between SPJ-02 and the second SPJ-01, turning on
[Loop] will result in a playback loop between those points.
(2) If [Loop] is turned on while the Song is playing back between the top of the Song
and SPJ-02, playback will loop between SPJ-01 and SPJ-02.
(3) If the Song is playing back between the second SPJ-01 and SPJ-03 and [Loop] is
turned on, playback jumps back to SPJ-02 and loops between SPJ-02 and the
second SPJ-01 (Loop End Marker).
In the examples above, the actual data of the Loop End Marker is identical to the event
it was copied from—only the location of the copied Marker provides it with this
different function.
In Song playback, the markers formatted as “SPJ-xxxxx” (xxxxx: any character
except 01–04 and any number of letters is OK) are handled as Loop End Markers.
Since the Event List in the MIDI Multi Recording function does not let you freely
name Markers, the instructions above are recommended for creating new Markers.
However, with sequence software on a computer, you can create new Markers and
assign appropriate names to them. By naming Markers in this way, you can easily
distinguish between Loop End Markers and Jump Markers in the Event List.
NOTE
Loop playback problems may occur if
successive Markers are too close to one
another.
NOTE
When the effect settings of the jump
destination (the position you’re jumping
to) differ from those at the jump source,
glitches or drop-outs in the sound may
result. This is because of limitations in
the effect processors of this instrument.
NOTE
When using the Guide function
(page 65) with jump playback, keep in
mind that the Guide indication may not
be able to stay in time with the jumps.
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Audio Multi Recording
Contents
Recording Your Performance with Audio Multi Recording ........................ 86
• Audio Multi Recording Display Structure ................................................. 87
• Basic Procedure of Audio Multi Recording ............................................... 88
Converting a file (Import/Export) .................................................................. 90
• Import—Converting a WAV/MP3 File to a Multi Track Audio File (.aud)... 90
• Export—Converting a Multi Track Audio File (.aud) to a WAV File ........ 90
Editing the Recorded Data (Multi Track Audio file) .................................... 91
• Selecting a Multi Track Audio File (.aud).................................................. 91
• Normalize a Track ...................................................................................... 91
• Deleting a Track ......................................................................................... 91
• Adjusting the Volume Balance of Playback ............................................... 92
• Setting the Start/End Points of Recording and Playback ........................... 92
Re-recording a Multi Track Audio File ......................................................... 94
• Normal Recording—Replacing or Overdubbing the Entire Data .............. 94
• Punch In/Out Recording—Replace or Overdub a Certain Range of the Data... 96
• Bounce Recording—Merge Main and Sub Tracks to the Main Track....... 99
Recording Your Performance with Audio Multi Recording
With Audio Multi Recording, you can record your performance several times to create a complete song. For example,
1) record your keyboard performance to the Main track, and then 2) record your vocal via the microphone to the Sub
track.
Multi Track Audio file formats that can be used:
Mode
Audio Multi Recording
(Recording and playback)
86
File extension
Available
location
.aud (Genos original: 44.1 kHz sample rate, 16 bit resolution, ste- Internal User
reo)
drive
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Various recording
methods (Bounce,
Punch In/Out, etc.)
Yes
Audio Multi Recording Display Structure
The Audio Multi Recording display can be called up via [RECORDING]  Audio [Multi Recording].
r
t
q w
y
e
o
!1
u
!2
!3
i
!0
New
For calling up a new blank Multi Track Audio file.
w
Menu
For calling up the functions, or setting related parameters.
• Calling up the Mixer display.
• Adjusting overall volume of Multi Track Audio file playback temporarily (page 92).
• Calling up functions for file conversion (Import /Export).
e
File name
Indicates the current file name. Touching this calls up the Multi Track Audio file selection display
for selecting a file.
r
Audio Position
Indicates the current position of recording/playback. Touching this calls up the setting display.
t
Start/End Point
Indicates the Start Point and End Point of recording/playback. Touching this calls up the Start/End
Point setting display.
y
Metronome
For turning the metronome on/off.
u
Rec Monitor/Slider
For checking and adjusting the level of recording input.
i
Main/Sub Tracks
Control
For checking and adjusting the volume of each track (page 92), and specifying the recording destination (page 88).
o
Rec Mode
Indicates the recording mode
!0
Recording/Playback Control
For controlling recording or playback.
!1
Undo/Redo
For cancelling/restoring the previous operation. For details, see page 89.
!2
Delete
For deleting a track. For details, see page 91.
!3
Normalize
For normalizing a track. For details, see page 91.
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Audio Multi Recording
q
87
Basic Procedure of Audio Multi Recording
This section covers the basic procedure of Audio Multi Recording. The operation steps can be summarized as follows:
1) Record your keyboard performance to the Main track, 2) record your vocal sound to the Sub track.
NOTE
Up to 80 minutes can be recorded continuously in a single recording operation.
1
Make the necessary settings such as Voice/Style selection and the microphone connection (if you want to record vocals).
2
Call up the Audio Multi Recording display via [RECORDING]  Audio [Multi Recording].
3
Touch
(New) on the display.
NOTICE
This operation will create a new empty Multi Track Audio file named
“Audio_M_***.aud.”
4
The data is automatically saved in
the internal User drive, but you
may want to back up your data
from time to time. Copying is the
easiest way to do this. However,
since copying within a folder in
the User drive is not possible, you
need to create a new folder. For
details on file management, refer
to the Owner’s Manual.
Record to the Main track.
4-1
4-2, 4-3, 4-4, 4-5
Indicates the track
selected as destination.
4-1 Make sure the Main track is selected as destination.
If the Main track is not selected, touch [Rec] corresponding to the slider of “Main” to turn it on.
4-2
4-3
4-4
4-5
88
Touch [] (Rec) to enable recording.
Touch [>/o] (Play/Pause) to start recording.
When your performance is finished, touch [] (Stop) to stop recording.
To hear your new recording, touch [>/o] (Play/Pause).
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Undo/Redo
If you’ve made a mistake or you’re not completely satisfied with your performance, you can use the Undo
function to erase the take and try again.
1 Touch [Undo] on the display.
The latest recording that you made is cancelled. If you want to restore the operation, touch [Redo] before
going to Step 2.
2 Start again with Step 4 in “Basic Procedure of Audio Multi Recording.”
Next, let’s record your singing to the Sub track. You can record your vocals while listening to playback of the Main track.
5
Practice the part (sing into the microphone) to check the level
and adjust the recording volume on the “Monitor” meter and
the corresponding slider on the display.
Adjust so that the volume doesn’t constantly go into the “red” and light up the
indicator. If it does, you may have to turn the microphone input level down a little.
6
Record to the Sub track.
6-1 Touch [Rec] corresponding to the slider of “Sub” to turn it on.
The Sub track is selected as destination.
NOTE
• Press the [DEC] and [INC] buttons
simultaneously to instantly reset the
recording volume to 90.
• If you call up a different display, press
the [RECORDING] button to return to
the Multi Track Recorder display.
NOTE
Make sure that the “Rec Mode” on the
display is set to “Normal” here.
6
Audio Multi Recording
6-2 [] (Rec) to enable recording.
6-3 Touch [>/o] (Play/Pause) to start recording.
Immediately after this operation, start singing along with the Main track playback.
6-4 When your performance is finished, touch [] (Stop) to stop recording.
6-5 To hear your new recording, touch [>/o] (Play/Pause).
Adjusting the Volume Balance between the Main and Sub tracks
On the meters and sliders corresponding “Main” and “Sub” on the display, you can adjust the playback volume of Main
and Sub tracks separately. By touching [Main]/[Sub] to turn it off, you can also mute the Main/Sub tracks.
7
Press the [EXIT] button to exit from the Audio Multi Recording
display.
At this point, the recorded data have not been processed with the Export operation
(converting a Multi Track Audio file to a WAV file). If Export is necessary, refer to
the “Export—Converting a Multi Track Audio File (.aud) to a WAV File” on
page 90.
NOTE
The Multi Track Audio file (.aud) can be
played back only on the Genos. It can be
converted to WAV file format by using
the Export function.
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Converting a file (Import/Export)
Import—Converting a WAV/MP3 File to a Multi Track Audio File (.aud)
You can convert an audio file (.wav/.mp3), such as commercially available samples, loops, sound effects, etc., to a
Multi Track Audio file (.aud)—allowing you to work with the two tracks or use the various recording methods of the
instrument (Bounce, Punch In/Out, etc.).
1
Connect the USB flash memory containing the audio file to the USB TO DEVICE terminal.
2
Call up the Audio Multi Recording display via [RECORDING]  Audio [Multi Recording].
3
Touch
(Menu) then touch [Import].
The Song Selection display is called up, for selecting an audio file to be imported.
4
Select the desired file by touching, then touch [OK] to actually
import it.
The audio file (.wav/.mp3) is converted to Multi Track Audio file (.aud) format
and loaded to the Main track. When completed, operation automatically returns to
the Audio Multi Recording display, and the imported file is automatically selected.
You can now use various recording methods with the file. For example, to record
the Sub track, execute the same operations from Step 6 in “Basic Procedure of
Audio Multi Recording” on page 89.
NOTE
The time necessary to convert to a Multi
Track Audio file depends on the size of
the audio file (.wav/.mp3).
NOTICE
If the same file name already
exists, a message appears
prompting you to overwrite.
Touching [Yes] converts the file
and overwrites the Main track.
The data of the Sub track will be
deleted.
Export—Converting a Multi Track Audio File (.aud) to a WAV File
You can convert a Genos Multi Track Audio file (.aud) to an audio file (.wav)—allowing you to play the file back on
devices other than Genos, and also play it back on the Genos from the USB flash drive.
NOTICE
If you want to save the file to a USB flash drive, connect the USB flash drive to the [USB TO DEVICE] terminal.
1
Call up the Audio Multi Recording display via [RECORDING]  Audio [Multi Recording].
2
Touch the File name area (page 87) to call up the Multi Track Audio Selection display.
3
Select the desired file by touching it, then press the [EXIT] button to return to the Audio
Multi Recording display.
4
Touch
(Menu) then touch [Export].
The Song Selection display is called up, for selecting where the exported audio file
is to be saved.
5
NOTE
If the selected Multi Track Audio file is
empty, [Export] is not available.
Select the location to which you want to save the exported file, then touch [Save here].
The Character Entry window is called up.
6
Enter the name, then touch [OK] to start export.
The Multi Track Audio file (.aud) is converted to an audio file (.wav). When completed, operation automatically
returns to the Audio Multi Recording display.
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Editing the Recorded Data (Multi Track Audio file)
You can edit the data which is recorded in Audio Multi Recording.
NOTICE
The data is automatically saved in the internal User drive, but you may want to back up your data before editing. Copying is the easiest way to do
this. However, since copying within a folder in the User drive is not possible, you need to create a new folder. For details on file management,
refer to the Owner’s Manual.
Selecting a Multi Track Audio File (.aud)
1
Call up the Audio Multi Recording display via [RECORDING]  Audio [Multi Recording].
2
Touch the File name area (page 87) to call up the Multi Track Audio Selection display.
3
Select the desired file by touching, then press the [EXIT] button to return to the Audio
Multi Recording display.
Normalize a Track
Normalize raises the volume of the recorded audio to the optimum level. Use this to make the recorded audio as loud
as possible, without distortion. Technically, this operation scans the recorded file for the highest level, then raises the
volume of the entire file so that the highest peak is set to the maximum, non-distorting level. Normalization is
calculated for the loudest signal found in either channel of the stereo recording and the same gain is applied to both
channels.
To select the desired file, execute Steps 1–3 in “Selecting a Multi Track Audio File (.aud)”
above.
2
Touch [Normalize] to call up the operation popup window.
3
Touch [Main]/[Sub] to select the track to be normalized, then touch [OK].
Audio Multi Recording
1
6
The selected track is normalized. To cancel the operation and return the track to before normalized, touch [Undo]
before executing any other operation except playback.
Deleting a Track
1
To select the desired file, execute Steps 1–3 in “Selecting a Multi Track Audio File (.aud)”
above.
2
Touch [Delete] to call up the operation popup window.
3
Touch [Main]/[Sub] to select the track to be deleted, then touch [OK].
The selected track is deleted. To cancel the operation and leave the track intact, touch [Undo] before executing any
other operation except playback.
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Adjusting the Volume Balance of Playback
You can independently adjust the playback volume of Main and Sub tracks by using the meters and sliders
corresponding to [Main]/[Sub] on the display. By touching [Main]/[Sub] to turn each off, you can also mute the Main/
Sub tracks.
NOTE
The playback volume of each track is saved to the Multi Track Audio file, and affects when you re-record the tracks, or export the file.
Adjusting the Overall Playback Volume of the Multi Track Audio File Temporarily
To control overall playback volume of the Multi Track Audio file for temporarily adjusting
the balance with the other input sounds (a microphone, the sound of Style playback, etc.),
touch [Menu] on the Audio Multi Recording display, then adjust the “Volume” parameter.
This parameter is not saved to the Multi Track Audio file.
Setting the Start/End Points of Recording and Playback
This function lets you set the Start and End points for the Multi Track Audio file. This action is non-destructive; it
does not actually delete any data from the start or end of the file. The Start and End points are saved to the Multi Track
Audio file, and affects when playback, re-recording, and export.
1
To select the desired file, execute Steps 1–3 in “Selecting a Multi Track Audio File (.aud)”
on page 91.
2
Touch “Start/End Point” area on the display to call up the operation display.
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3
Specify the Start/End points.
3-1 Adjust the playback position to the desired Start point.
To adjust the playback position, touch [>/o]/[]/[<<]/[>>] on the display, use the Data dial, or press the
[DEC]/[INC] buttons.
To adjust the point while listening to the playback of around the point, use the Nudge function. For details,
see “Using the Nudge Function” below.
3-2 Touch [Set] corresponding to “Start” to specify the Start point.
3-3 Adjust the playback position to the desired End point.
Execute the same operations as Step 3-1.
3-4 Touch [Set] corresponding to “End” to specify the End point.
The Start/End points are specified on the display, but they are not yet actually entered to the file.
4
Touch [Audition] to check the specified playback range.
The audio file is played back in the specified range, and you can check the range by listening.
To discard the specified Start/End points and exit the operation display, touch [Cancel]. To change the specified
points, execute from the Step 3 again.
5
Touch [OK] to actually set the Start/End points to the file.
Now the Start/End points are actually entered, and are saved to the Multi Track Audio file.
Using the Nudge Function—Adjusting the Position while Listening to Playback
By using the Nudge function, you can listen to the playback around the position while moving the playback position
slightly (even in millisecond units).
To use the Nudge function, touch
or
6
to turn it on.
Audio Multi Recording
: Loop playback of the range beginning 500 milliseconds before and up to the current playback position.
: Loop playback of the range beginning at the current playback position and up to 500 milliseconds after.
To adjust the playback position while using the Nudge function, touch [<<]]/[>>] on the display, use the Data dial,
or press the [DEC]/[INC] buttons.
To turn off the Nudge function, touch
or
so that both items are turned off.
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Re-recording a Multi Track Audio File
Multi Track Audio data you’ve created can be re-recorded in the following three ways.
• Normal: Replace or Overdub the entire data ............................................................................................ See below
• Punch In/Out (*): Replace or Overdub a certain range of the data ...................................................... See page 96
• Bounce: Merge the Main and Sub tracks to the Main track .................................................................. See page 99
* Punch In/Out recording features three different modes depending on how you trigger recording: Manual Punch In/Out, Pedal Punch In/Out, and
Auto Punch In/Out.
NOTE
Re-recording of the data repeatedly will result in deterioration of the sound quality.
NOTICE
The data is automatically saved in the internal User drive, but you may want to back up your data before editing. Copying is the easiest way to do
this. However, since copying within a folder in the User drive is not possible, you need to create a new folder. For details on file management,
refer to the Owner’s Manual.
Normal Recording—Replacing or Overdubbing the Entire Data
You can replace the entire audio data of a track by Normal recording or mix the audio data with the previous one by
Normal recording with the overdubbing enabled. Normal recording with the overdub method does not add any tracks
but simply mixes the new recording to the existing data. After stopping recording, any data following the stop point
will be erased.
NOTE
If you intend to overdub parts onto the track, it’s best to keep the first recording simple. For example, you may record just a rhythm pattern (such as by playing back a Style)
or a simple bass riff over which you can add other parts.
1
To select the desired file, execute Steps 1–3 in “Selecting a Multi Track Audio File (.aud)”
on page 91.
2
Select the desired track to be re-recorded, by touching [Rec] corresponding to the track.
3
Set the recording mode.
3-1 Set the parameter “Rec Mode” to “Normal”.
3-2 Set the “Overdub” checkbox off/on.
• Off: Simply replace the entire data on the track.
• On: Mix the new recording to the existing data on the track.
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4
Practice the part while checking and adjusting the volume settings for recording.
 When “Overdub” is off:
Practice the part while checking the level and adjusting the recording volume with
the “Monitor” meter/slider.
 When “Overdub” is on:
Play back the recorded track and practice the part that you want to overdub while
the track is playing. Adjust the Main and Sub track playback volumes (page 92),
and adjust the recording volume using the “Monitor” meter/slider. The volume
balance set here affects when recording.
5
Touch [] (Rec) to enable recording.
6
Touch [>/o] (Play/Pause) to start recording.
Play the keyboard (or sing, etc.) and record your performance.
7
NOTE
Before practicing the part and adjusting
the volume, make any necessary settings such as Voice selection, etc. If you
wish to record a keyboard-played Voice
from the instrument, select the desired
Voice. If you wish to record your singing or an external instrument, connect a
microphone or instrument and make the
appropriate settings.
NOTE
The playback sound of the other track
(not selected as the destination of
recording) is not recorded to the track.
When finished recording, touch [] (Stop).
After stopping recording, the data after the stop point of the track will be erased, even if Overdub is enabled.
8
To hear your new recording, touch [>/o] (Play/Pause).
If you’ve made a mistake or you’re not completely satisfied with your performance, you can undo the Normal recording result at this time. To do this, touch
[] (Stop) to stop playback, then touch [Undo].
NOTE
The Audio Multi Recording function
automatically reduces the level of the
previous track by a certain, slight
amount to accommodate the new
recording. This is done to minimize
possible distortion. You can use the
Normalize effect to maximize the volume
of the overall sound. For details, see
page 91.
Audio Multi Recording
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95
Punch In/Out Recording—Replace or Overdub a Certain Range of the
Data
This method of recording can only be used on an existing recording. It allows you to re-record over a specific part of
the already-recorded material. You can replace the original part with the new recording by Punch In/Out recording, or
keeping the original and mixing it with the new by Punch In/Out recording with the overdub enabled. This lets you
either correct a mistake in the recording or overdub new parts onto the original recording.
Keep in mind that sections before and after the Punch In/Out section of the track are not recorded over and remain as
the original data—but they play back normally to guide you in and out of the recording.
NOTE
When you re-recording the file by Punch In/Out method, we recommend re-recording only one range at one time. This is because the Undo/Redo function can undo/redo
only one range that was recorded immediately before.
Original Data
Start Recording
Re-recorded Data
Punch In
Original Data
Punch Out
Stop Recording
1
To select the desired file, execute Steps 1–3 in “Selecting a Multi Track Audio File (.aud)”
on page 91.
2
Select the desired track to be re-recorded, by touching [Rec] corresponding to the track.
3
Set the recording mode.
3-1 Set the parameter “Rec Mode”.
Select the desired Punch In/Out mode, according to how you want to trigger recording.
• Manual Punch In/Out: This lets you manually execute Punch In/Out recording by operating on the display.
• Pedal Punch In/Out: This lets you manually execute Punch In/Out recording by using a connected footswitch to the ASSIGNABLE FOOT PEDAL 2 jack.
• Auto Punch In/Out: This lets you automate Punch In/Out recording, by specifying the recording range in
advance (see below).
3-2 Set the “Overdub” checkbox off/on.
• Off: Replace a certain range of the data on the track.
• On: Mix the new recording to the existing data in a certain range on the track.
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Specifying the Recording Range in Auto Punch In/Out Mode
If you select “Auto Punch In/Out” as the “Rec Mode,” specify the recording range and practice the recording
by using the Rehearsal function.
1 Touch the “In/Out” area on the display to call up the operation display.
2 Specify the Punch In/Out points.
NOTE
The smallest possible range of the Auto Punch In/Out recording is 100 milliseconds.
2-1 Adjust the playback position to the desired Punch In point.
To adjust the playback position, touch [>/o]/[]/[<<]/[>>] on the display, use the Data dial, or
press the [DEC]/[INC] buttons.
To adjust the point while listening to the playback, use the Nudge function in the same way as
when setting the Start/End points. For details, see “Using the Nudge Function” (page 93).
6
2-2 Touch [Set] corresponding to “In” to specify the Punch In point.
2-3 Adjust the playback position to the desired Punch Out point.
Audio Multi Recording
Execute the same operations as in Step 2-1.
2-4 Touch [Set] corresponding to “Out” to specify the Punch Out point.
When the In/Out points are specified, they are immediately saved to the file.
3 Use the Rehearsal function to practice the recording beforehand.
3-1 Touch [Rehearsal] to turn it on.
3-2 Touch [] (Rec), then touch [>/o] (Play/Pause) on the display.
The Multi Track Audio is played back repeatedly starting four seconds before the punch in point to
four seconds after the punch out point. Play the keyboard or sing the desired part in practice.
In this rehearsal function, recording is not actually executed.
3-3 Touch [] (Stop) to exit the Rehearsal function.
NOTE
Repeat playback of the rehearsal function is automatically stopped after playing back 99 times.
4 Touch [Close] to return to the Audio Multi Recording display.
NOTE
When the Rehearsal function is not used, you can also actually execute Auto Punch In/Out recording on the Punch In/Out Point display.
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4
Record the specific part of the track using the one of the methods you have selected in Step 3.
 Manual Punch In/Out:
4-1 Touch [] (Rec) to engage the record mode.
4-2 Touch [>/o] (Play/Pause) to start record mode playback.
4-3 Touch [] again to start actual recording (Punch In).
4-4 When finished playing, touch [>/o] (Play/Pause) to stop recording (Punch
Out).
The playback pauses and the actual recording of one range finishes.
NOTE
The playback sound of the other track
(not selected as the destination of
recording) is not recorded to the track.
NOTE
We recommend re-recording only one
range at one time. This is because the
Undo/Redo function can undo/redo
only one range that was recorded immediately before.
4-5 Touch [] (Stop) on the display to exit the record mode.
 Pedal Punch In/Out:
The point at which you press the footswitch (of the ASSIGNABLE FOOT PEDAL 2 jack) is the Punch In point
and the point at which you release the pedal is the Punch Out point.
4-1
4-2
4-3
4-4
Touch [] (Rec) to engage the record mode.
Touch [>/o] (Play/Pause) to start record mode playback.
Press and hold the footswitch to start actual recording (Punch In).
When finished playing, release the footswitch to stop recording (Punch Out).
The playback pauses and the actual recording of one range finishes.
4-5 Touch [] (Stop) on the display to exit the record mode.
 Auto Punch In/Out:
4-1 Touch [] (Rec) to engage the record mode.
4-2 Touch [>/o] (Play/Pause) to start record mode playback.
Playback starts from four seconds before the Punch In point, then the actual recording is automatically starts
and stops at the specified Punch In/Out points. Playback automatically stops four seconds after the Punch
Out point.
5
To hear your new recording, touch [>/o] (Play/Pause).
If you’ve made a mistake or you’re not completely satisfied with your performance, undo the Punch In/Out operation by touching [Undo] on the display.
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Bounce Recording—Merge Main and Sub Tracks to the Main Track
You can mix all data from the Main and Sub tracks to one track (Main track) by Bounce recording. This method
allows you to empty the Sub track, making it available for recording of another part to the Sub track by Normal
recording.
1
To select the desired file, execute Steps 1–3 in “Selecting a Multi Track Audio File (.aud)”
on page 91.
2
Set the parameter “Rec Mode” to “Bounce.”
NOTE
When the “Rec Mode” is set to
“Bounce,” the selected track is automatically changed to Main.
3
Playback the audio while checking and adjusting the volume settings for recording.
Playback the recorded tracks, and adjust the Main and Sub track playback volumes (page 92), and adjust the
recording volume using the “Monitor” meter/slider. The volume balance set here affects when recording.
4
Touch [] (Rec) then touch [Yes] to proceed.
If you do not want to delete the recorded data of the Sub track, touch [No] instead of [Yes] above.
5
Touch [>/o] (Play/Pause) to start Bounce recording.
All data in the Main and Sub tracks are mixed and recorded to the Main track.
When playback of the Main and Sub tracks is finished, Bounce recording automatically stops.
6
NOTE
If you sing or play the keyboard during
Bounce recording, your performance is
also recorded to the Main track.
6
To hear your new recording, touch [>/o] (Play/Pause).
The Sub track is now empty, allowing you to record another part to the Sub track by the Normal recording.
Audio Multi Recording
If you did not delete the recorded data of the Sub track in Step 4, the data of Sub track is recorded to both Main and
Sub tracks. To avoid duplicate playback of the data, mute the Sub track playback by touching [Sub] on the display
to turn it off.
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7
Registration Memory
Contents
Disabling Recall of Specific Items (Registration Freeze) ........................... 100
Calling Up Registration Memory Numbers in Order (Registration
Sequence) ........................................................................................................ 101
Searching for a Registration Memory Bank File ........................................ 103
• Adding Tags on Registration Memory Bank for Search .......................... 104
Disabling Recall of Specific Items (Registration Freeze)
Registration Memory lets you recall all the panel setups you made with a single button press. However, there may be
times that you want certain items to remain the same, even when switching Registration Memory setups. For example,
you may want to switch Voice settings while keeping the same Style. This is where the Freeze function comes in
handy. It lets you maintain the settings of certain items and leave them unchanged, even when selecting other
Registration Memory buttons.
The operation display can be called up via [MENU]  [Regist Freeze].
2
1
1
Enter the checkmark of the item or group to be “frozen.”
Refer to the Data List (Parameter Chart) on the website for details on which parameters belong to the Freeze
group.
2
Set the Registration Freeze to “On.”
NOTE
The Registration Freeze function can
also be turned on/off by pressing the
[FREEZE] button.
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Calling Up Registration Memory Numbers in Order (Registration
Sequence)
For changing the panel setup quickly during a live performance, this instrument features the Registration Sequence
which lets you call up the ten setups in any order you specify, by simply using the ASSIGNABLE buttons or the pedal
as you play.
1
If you intend to use a pedal or pedals to switch the Registration Memory number, connect the optional pedals to the appropriate ASSIGNABLE FOOT PEDAL jacks.
For instructions, refer to the Owner’s Manual.
2
Press the REGIST BANK [-] and [+] buttons simultaneously to call up the Registration
Bank Selection display.
3
Select the desired Registration Memory Bank to create a sequence.
4
Call up the Registration Sequence display via [MENU]  [Regist Sequence].
8
5
Indicates the Registration
Memory numbers, in the order
of the current Registration
Sequence.
9
Current Registration
Bank name
7
6
If you intend to use a pedal to switch the Registration Memory
number, specify here how the pedal will be used.
The pedal assigned to “Regist +” will be used for advancing through the sequence.
The pedal assigned to “Regist -” will be used for reversing through the sequence.
If you intend to use the ASSIGNABLE button to switch the Registration Memory
number, assign “Registration Memory +” or “Registration Memory -” in the display called up via [MENU]  [Assignable] (page 125).
6
NOTE
You can also assign the other functions
to the pedal—Punch In/Out of Song
(page 71) and the function set in the
Assignable display (page 125). If you
assign multiple functions to the pedal,
the priority is: Punch In/Out of Song 
Registration Sequence  the function
set in the Assignable display.
Registration Memory
5
7
Program a Sequence order in which the Registration Memory numbers are to be called
up.
Basically, press the desired Registration Memory number button on the panel, then touch [Insert] to enter the
selected number.
|<, <, >, >|
Moves the cursor.
NOTE
If you want to move the cursor directly to an already entered number, touch the desired number.
Replace
Replaces the number of the cursor location with the currently selected Registration Memory
number.
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Genos Reference Manual
101
7
Insert
Inserts the number of the currently selected Registration Memory number before the cursor
position.
Delete
Deletes the number at the cursor position.
Clear
Deletes all numbers in the sequence.
Select the action that will result when the Registration Sequence reaches the end.
• Stop: Pressing the ASSIGNABLE button or the “advance” pedal has no effect. The sequence is “stopped.”
• Top: The sequence starts again at the beginning.
• Next: The sequence automatically moves to the beginning of the next Bank in the same folder of the Registration Bank Selection display.
8
Set the Registration Sequence to “On.”
The Registration Sequence programmed here is shown in the Registration Memory Bank area of the Home display.
Press the ASSIGNABLE button or the pedal to check whether or not the Registration Memory number is called up
in the order as programmed.
9
102
Touch
(Save) to call up the File Selection display, then save
the sequence program as a Registration Memory Bank file.
Genos Reference Manual
NOTICE
Settings in the Registration
Sequence display will be lost if
you select another Registration
Bank without carrying out the
Save operation.
Searching for a Registration Memory Bank File
You can quickly find desired Registration Memory Bank files from a large number of files by using the Search
function.
1
Call up the operation display by touching
tion display.
2
Touch the search box to call up the Character Entry window.
(Search) on the Registration Bank Selec-
2
4
3
Enter the file name or the folder name (or just a part of it) to start searching.
If you want to enter multiple words, insert a space between each word.
After the search is complete, the resulting list appears. If you want to clear the result, touch [Clear].
4
If you want to narrow the search, touch
box.
(Filter) and enter the search options in the
To clear each search query, touch [Clear]. To clear all, touch [All Clear].
Touching
(Filter) again returns to the search result.
5
Registration Memory
• Tag: Enter tags (page 104) to the box, or select tags from the list by touching [Existing Tag List]. If you want to
enter multiple tags to the box, insert a space between each tag.
• Song: Enter the Song name.
• Style: Enter the Style name.
• Style Tempo: Enter the tempo range.
7
Select the desired Registration Memory Bank file from the search result.
Touching [OK] closes the result display and calls up the selected Bank from the result. Touching [Cancel] closes
the result display and returns to the previously selected Bank.
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103
Adding Tags on Registration Memory Bank for Search
The tags of Registration Memory Banks help you to quickly find desired files when searching.
1
Select the desired Registration Memory Bank file to which you want to add tags.
2
On the Registration Bank Selection display, touch
Edit] to call up the operation display.
3
Touch [New Tag] to enter the desired text on the Character Entry window.
(Menu) then [Regist Bank Tag
Existing tag list
If you have already added any tags to another Registration Memory Bank file, existing tags appear in the list, and
can be selected by entering checkmarks. It may take some time for the list to be shown.
4
104
Touch
(Save) to register the tag information to the Registration Memory Bank file.
Genos Reference Manual
8
Playlist
Contents
Importing Music Finder Records to the Playlist ........................................ 105
Importing Music Finder Records to the Playlist
By importing Music Finder Records used on previous Yamaha keyboards (such as the Tyros series), you can use the
Records on the Playlist of Genos, just like using the Music Finder function on those other instruments.
For details on using Music Finder, refer to the Owner’s Manual of the Yamaha keyboard which contains your desired
Music Finder Records.
1
Connect the USB flash drive which contains the Music Finder file (***.mfd) to the [USB
TO DEVICE] terminal of Genos.
2
On the Playlist display, touch the Playlist file name to call up the Playlist File Selection
display.
Playlist
8
3
Select the desired Music Finder file to call up a confirmation message.
4
Touch [Yes] to start importing.
NOTICE
The imported Music Finder Records will be converted to Registration Memory
Bank files and saved to a folder (with the same name as the imported file) in the
User drive of this instrument.
At the same time, a Playlist of the converted Registration Memory Bank files (with
the same name as the imported file) will be created in the USB flash drive. The
Music Finder settings are registered to the Registration Memory number [1] for
each Bank.
If a folder with the same name as
the Music Finder file already
exists, the Registration Memory
Bank file with the same name in
that folder will be overwritten by
the importing data. To avoid overwriting important data, change
the folder name or the Music
Finder file name.
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Genos Reference Manual
105
5
Turn the [OTS LINK] button on to enable to use of the imported Records in the same way
as the original Music Finder function.
6
Touch the Record name on the Playlist display and load the settings contained in the
Music Finder data.
Searching for Records
Since Music Finder data is saved to Registration Memory, you can search for Records on the Registration Bank
Selection display. The keyword and genre of the Music Finder are saved as tag information.
106
Genos Reference Manual
9
Microphone
Contents
Making the Microphone Settings (Mic Setting) .......................................... 107
• Saving/Calling up the Microphone Settings............................................. 109
Editing the Vocal Harmony Type (Vocal Harmony)................................... 110
Editing the Synth Vocoder Types (Vocal Harmony)................................... 114
Making the Microphone Settings (Mic Setting)
This section lets you set parameters for various Effects that are applied to the microphone sound. You should make
both “Vocal” and “Talk” settings—“Vocal,” for your singing performance, and “Talk,” for making announcements
between songs, for example.
The operation display can be called up via [MENU]  [Mic Setting].
NOTE
These settings allow you to adjust EQ, Noise Gate and Compressor when “Vocal” is selected. To adjust Pan and Reverb/Chorus settings for your singing voice, use the
Mixer settings (page 121).
When “Vocal” is selected:
When “Talk” is selected:
q
q
w
r
w
y
e
y
e
u
t
q
Microphone
On/Off
Microphone
r
i
9
t
Turns the microphone sound on or off. When set to On, the microphone sound will be input to the instrument.
NOTE
The setting here is equivalent to that in the Vocal Harmony display (page 110).
w
Vocal/Talk
Switch
When you sing into the microphone for your performance, set this to “Vocal.” When you talk normally or
need to make announcements between songs of your performance, set this to “Talk.” This lets you
instantly change the microphone settings depending on the situation. Setting to “Talk” is equivalent to
turning on the [TALK] button on the panel.
e
Volume
Adjustment
Adjusts the input volume of the microphone sound. The input level is shown at the right.
NOTE
The setting here is equivalent to that in the Vocal Harmony display (page 110).
r
3 Band EQ
EQ (Equalizer) is a processor that divides the frequency spectrum into multiple bands which can be
boosted or cut as required to tailor the overall frequency response. The instrument features a three-band
(Low, Mid and High) digital equalizer function for the microphone sound. For each of three bands, you
can adjust the center frequency (Hz) and level (dB) via the corresponding knobs on the display.
Genos Reference Manual
107
t
y
u
Noise Gate
Compressor
Pitch Detect
(only when
“Vocal” is
selected)
This effect mutes the input signal when the input from the microphone falls below a specified level. This
effectively cuts off extraneous noise, allowing the desired signal (vocal, etc.) to pass.
On/Off
Turns Noise Gate on or off.
Threshold
Adjusts the input level above which the gate begins to open.
This effect holds down the output when the input signal from the microphone exceeds a specified level.
This is especially useful for smoothing out vocals that have widely varying dynamics. It effectively “compresses” the signal, making loud parts softer, or vice versa.
On/Off
Turns Compressor on or off.
Threshold
Adjusts the input level above which compression begins to be applied.
Ratio
Adjusts the compression ratio. Higher ratios result in a more compressed sound, with a
reduced dynamic range.
Out
Adjusts the final output level.
Lets you set how the pitch of the microphone sound during performance is detected.
Voice
Range
Set this to obtain the most natural vocal harmony, depending on your voice.
• Bass: Designed to enhance lower voices. This setting is also appropriate for growling and
shouting.
• Alto/Tenor: Designed to enhance mid-range voices.
• Soprano: Designed to enhance higher voices. This setting is also appropriate for singing
close to the microphone.
• All Range: Designed to enhance vocalists having a wide range, from Bass to Soprano.
Response
Adjusts the response speed of the Vocal Harmony effect, or how quickly harmonies are generated in response to your voice.
NOTE
When one or both of “Lead Pitch Detect Speed” and “Harm Pitch Detect Speed” parameters of Vocal Harmony
(page 113) are set to “as Mic Setting,” this parameter is effective. In other settings, the setting of the Vocal Harmony’s Pitch Detect Response is effective.
Background
Noise Cut
i
Talk Mixing
(only when
“Talk” is
selected)
This allows you to filter out noises that would interfere with the pitch detection. A setting of
“Thru” turns the noise filter off.
Lets you make settings for talking or making announcements between songs during a performance.
Pan
Determines the stereo pan position of the microphone sound.
Reverb
Determines the depth of the reverb effects applied to the microphone sound.
Chorus
Determines the depth of the chorus effects applied to the microphone sound.
Level
Reduction
Determines the amount of reduction to be applied to the overall sound (excepting the microphone input)—allowing you to effectively adjust the balance between your voice and the
overall instrument sound.
NOTICE
The settings here are lost if you turn off the power without carrying out the Save operation.
108
Genos Reference Manual
Saving/Calling up the Microphone Settings
All the microphone settings can be saved as a single file by touching
(Save) on the Mic Setting display. Up to ten
files can be saved to the User memory of this instrument. For ease in future recall, you should assign a sufficiently
descriptive name or one that matches your performance.
To call up the microphone settings, touch the setting name at left of
(Save) then select the desired file.
NOTE
If you want to save the microphone settings to a USB flash drive, save as a User Effect file. To do this, on the display called up via [MENU]  [Utility]  [Factory Reset/
Backup]  page 2/2, touch [Save] of “User Effect” to carry out the Save operation (page 148).
Microphone
9
Genos Reference Manual
109
Editing the Vocal Harmony Type (Vocal Harmony)
By editing the parameters of the preset Vocal Harmony type, you can create your original Vocal Harmony type.
The operation display can be called up via [MENU]  [Vocal Harmony].
1
Touch the Vocal Harmony name to call up the Vocal Harmony Selection display.
2
Touch [Vocal Harmony], and then select the desired Vocal Harmony type.
3
Depending on the selected Vocal Harmony type, edit the relevant settings as desired.
When the Mode (w) is set to “Chordal”:
q
e
w
NOTE
Check that the microphone is properly
connected (see the Owner’s Manual)
and the settings are adjusted correctly
(see the Reference Manual, page 107)
before setting the Vocal Harmony
parameters here.
When the Mode (w) is set to “Vocoder” or “Vocoder-Mono”:
t
q
r
w
t
y
u i
o
!0 !1
!2 !3
y
u i
o
!0 !1
!2
!3
Harmony
Lets you edit the Vocal Harmony parameters.
q
Harmony On/
Off
Turns Vocal Harmony on or off. This is equivalent to the [VOCAL HARMONY] button on the
panel.
w
Mode
Although one of the three following Modes is automatically selected when a Vocal Harmony type
is selected, you can change the Mode.
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110
Genos Reference Manual
Chordal
The harmony notes are determined by the following three chord types: chords
played in the chord section of the keyboard (with the [ACMP] button turned on),
chords played in the left hand section of the keyboard (with the Left part turned
on), and chords contained in Song data for controlling the harmony. (Not available if the Song does not contain any chord data.)
Vocoder
The microphone sound is output via the notes you play on the keyboard or via the
Song playback notes.
VocoderMono
Basically the same as the Vocoder. In this mode, only single-note melodies or
lines can be played back (with last-note priority).
e
(When the Mode is set to “Chordal”)
Chord Source
Determines which data or event of a Song will be used for chord detection.
• Off: Detects no chord from the Song data.
• XF: Chord data defined via XF will be used.
• 1–16: Detects a chord from notes of the MIDI channel specified here.
NOTE
The Vocal Harmony may not work properly regardless of the setting here depending on the Song data, since the selected
Song may contain no chord data or insufficient note data for chord detection.
Type
Determines how the harmony notes are applied to the microphone sound by selecting one of the
Chordal Types. Almost all Types apply the harmony notes based on the chord specified via the left
hand section of the keyboard, chord section of the keyboard, or the Song data, with the exception
of the following two Types.
• ScaleDiatonic: This generates harmony notes based on the Key Root and Key Type specified in
the Harmony Assign display (u), meaning that the harmony notes do not depend on the chord
but match the diatonic scale of the current song’s key signature.
• Parallel: This adds a note to the lead note (microphone sound) with the interval specified at y,
regardless of the chord.
NOTE
“Abv” in the Chordal Type List means that the harmony notes are generated above the lead note (microphone sound) while
“Blw” means that the harmony notes are generated below the lead note.
For more information about the Chordal Types, refer to the Data List (Vocal Harmony Parameter
List) on the website.
r
(When the Mode is set to “Vocoder” or “Vocoder -Mono”)
When set to one of 1–16, note data (played from a Song on this instrument or the connected computer) of the corresponding channel is used to control the harmony. When set to “Off,” Song data
control over harmony is turned off.
Part
When set to “Mute,” the channel selected above (to control Harmony) is muted (turned off) during
Song playback, allowing you to disable control via specific channels as desired.
Keyboard
• Off: Keyboard control over harmony is turned off.
• Upper: Notes played to the right of the Split Point (Left) control the harmony.
• Lower: Notes played to the left of the Split Point (Left) control the harmony.
Microphone
Song Ch
NOTE
When the settings of both keyboard performance and Song data are applied, those settings are merged to control the harmony.
t
Balance
9
Lets you set the balance between the lead vocal (the microphone sound) and Vocal Harmony
sound. Raising this value increases the volume of the Vocal Harmony and decreases that of the lead
vocal. When this is set to L<H63 (L: Lead Vocal, H: Vocal Harmony), only the Vocal Harmony is
output; when it is set to L63>H, only the lead vocal is output.
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Genos Reference Manual
111
y
Balance
adjustment
for each Lead
note and Harmony note
The following parameters can be adjusted for each Lead note (microphone sound) and Harmony
note.
• Transpose: Lets you shift the pitch for each Harmony note and Lead note. The range for all notes
is the same; however, the lead note can only be adjusted in octaves.
When the Chordal Type is set to “ScaleDiatonic,” this parameter changes to Degree, letting you
shift the pitch in degree from -3 octaves (-22 scale degrees) – Unison (1 scale degree) – +3 octaves
(+22 scale degrees).
• Detune: Determines the fine pitch setting for each Harmony note from -50 cents to +50 cents.
• Formant: Determines the formant setting for each Harmony note. The higher the value, the more
“feminine” the harmony voice becomes. The lower the value, the more “masculine” the voice.
• Pan: Determines the pan position setting for each Harmony note. Setting each Harmony note to a
different pan position, with the Lead vocal at center, for example, results in a naturally wide
stereo sound.
• Volume: Determines the volume setting for each Harmony note. Use this to adjust the relative
level balance among the Lead vocal and the Harmony notes.
NOTE
When Pitch Correct Mode (u) is set to OFF the Lead part is not available for the Transpose, Detune and Formant parameters.
NOTE
The Transpose values of the Harmonies are available only when the Mode (w) is set to “Chordal.”
u
Harmony
Assign
Lets you set how the Harmony notes are assigned or voiced to the Lead note (microphone sound).
For details, refer to the Data List (Vocal Harmony Parameter List) on the website.
 When the Harmony mode is set to “Chordal”
• Session Table: Determines how the harmonies will be voiced, or what type of chord will be used
in creating the harmonies, according to different musical styles.
NOTE
This parameter is available only when the Chordal Type is set to something other than “ScaleDiatonic” or “Parallel.”
• Key Root, Key Type: When the Chordal Type (e) is set to “ScaleDiatonic,” this parameter is
available. Harmony notes based on the settings here do not depend on the chord but match the
diatonic scale of the current song’s key signature.
 When the Harmony mode is set to “Vocoder” or “Vocoder-Mono”
• Transpose Mode: Determines the amount by which the harmony parts are transposed. A setting
of “0” results in no transposition, while the “Auto” setting results in automatic transposition.
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112
Genos Reference Manual
u
Detail Setting
• Pitch Correct Mode: Corrects the pitch of the Lead note (microphone sound). “Off ” does not
correct while “Hard” corrects the pitch most accurately.
• Humanize: This setting allows you to make the Vocal Harmony sounds more natural and less
“electronic,” by introducing slight time discrepancies between the Lead and Harmony notes.
Off: No Humanize effect.
1: The Humanize effect is applied to the Harmony to create a more natural feel, with an authentic-sounding widening effect, giving the impression of more people singing.
2: The Humanize effect is applied to the Harmony to produce a more distinct groove. Even
faster passages retain their rhythmic essence.
3: The Humanize effect is applied to the Harmony to reflect the way in which the lead vocalist
and back chorus interact, with the lead vocal out front, and the timing slightly relaxed.
• Lead Pitch Detect Speed, Harm Pitch Detect Speed: Determines how fast the pitch of the Lead
note and the harmony notes are detected in response to the signal via the microphone. “1”
responds most slowly, “4” is standard, “15” responds most quickly, and “as Mic Setting” gives
priority to the speed specified at the Pitch Detect “Response” of the Mic Setting display
(page 108).
• Harmony Effect: Determines the Effect type applied to the Harmony notes added to the Lead
note.
• Harmony Stability: Determines the stability degree to which the Harmony is applied to the Lead
note. When set to “Stable,” this has a relatively stable sound with little harmony motion. When
set to “Dynamic,” this tends to add harmony with motion according to the input sound.
• Lead Vibrato Depth: This specifies the vibrato depth of the lead sound.
• Harm Vibrato Depth: This specifies the vibrato depth of the harmony sound.
• Vibrato Speed: This specifies the vibrato speed of both the lead and harmony sounds.
• Vibrato Delay: This specifies the vibrato delay of both the lead and harmony sounds.
For more information about the parameters of Detail Settings, refer to Data List (Vocal Harmony
Parameter List) on the website.
Effect
Lets you edit the parameters related to the Effects applied to the Vocal Harmony notes.
Effect On/Off
Turns on or off the Effects applied to the Vocal Harmony notes.
o
Type
Selects the Effect type applied to the Vocal Harmony notes. You can edit also the detailed
parameters of the selected type. For details, refer to the Data List (“Vocal Effect Type List”
for the Vocal Harmony Effect types, and “Vocal Harmony Parameter List” for the Vocal Harmony Effect parameters) on the website.
!0
Lead
Adjusts the Effect depth applied to the Lead note.
!1
Harmony
Adjusts the Effect depth applied to the Harmony notes.
!2
Reverb
Adjusts the Reverb depth applied to the microphone sound. This setting is equivalent to that
in the Mixer display (page 121).
!3
Chorus
Adjusts the Chorus depth applied to the microphone sound. This setting is equivalent to that
in the Mixer display (page 121).
Touch
(Save), then save the edits as an original Vocal Harmony type.
A sum total of sixty types (Vocal Harmony and Synth Vocoder types) can be
saved. For ease in future recall, you should assign a descriptive name that matches
the settings.
Microphone
4
i
9
NOTICE
The settings here are lost if you
turn off the power without carrying out the Save operation.
NOTE
If you want to save the Vocal Harmony
settings to a USB flash drive, save as a
User Effect file. To do this, on the display called up via [MENU]  [Utility]
 [Factory Reset/Backup]  page 2/2,
touch [Save] of “User Effect” to carry
out the Save operation (page 148).
Genos Reference Manual
113
Editing the Synth Vocoder Types (Vocal Harmony)
By editing the parameters of the preset Synth Vocoder type, you can create your original Synth Vocoder type.
The operation display can be called up via [MENU]  [Vocal Harmony].
1
Touch the Vocal Harmony name to call up the Vocal Harmony Selection display.
2
Touch [Synth Vocoder], and then select the desired Synth Vocoder type.
3
Depending on the selected Synth Vocoder type, edit the relevant settings as desired.
q
wert
y
!0
!1
i o
u
!2
NOTE
Check that the microphone is properly
connected (see the Owner’s Manual)
and the settings are adjusted correctly
(see the Reference Manual, page 107)
before setting the Synth Vocoder
parameters here.
!3
Harmony
Lets you edit the Synth Vocoder parameters.
q
Harmony On/
Off
Turns Synth Vocoder on or off. This is equivalent to the [VOCAL HARMONY] button on the
panel.
w
Carrier
Selects the musical instrument sound used as the source (Carrier) for the Synth Vocoder. (The Carrier serves as the basic sound over which the vocal characteristics are applied.)
e
Song Ch
When set to one of 1–16, note data (played from a Song on this instrument or the connected computer) of the corresponding channel is used to control the harmony. When set to “Off,” Song data
control over harmony is turned off.
r
Part
When set to “Mute,” the channel selected above (to control Harmony) is muted (turned off) during
Song playback, allowing you to disable control via specific channels as desired.
t
Keyboard
• Off: Keyboard control over harmony is turned off.
• Upper: Notes played to the right of the Split Point (Left) control the harmony.
• Lower: Notes played to the left of the Split Point (Left) control the harmony.
NOTE
When the settings of both keyboard performance and Song data are applied, those settings are merged to control the harmony.
y
Vocoder
• Attack: Determines the attack time of the Synth Vocoder sound. The higher the value, the slower
the attack.
• Release: Determines the release time of the Synth Vocoder sound. The higher the value, the
slower the decay.
u
Formant
• Shift: Determines the amount (in BPF) by which the cutoff frequency value of the BPFs (for the
Inst Input) is shifted. This parameter can be used to change the character of the Vocoder sound.
• Offset: Adjusts the cutoff frequencies of all BPFs (for the Inst Input) finely. This parameter can
be used to finely change the character of the Vocoder sound.
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114
Genos Reference Manual
i
Detail Setting
Carrier
• Volume: Determines the level of the Carrier for the Synth Vocoder sound.
• Noise: Determines the noise level which is input to the Synth Vocoder. This can
be used to emphasize sibilant and plosive sounds, and make the speech-like
characteristics more pronounced.
• Octave: Determines the octave setting of the Carrier for the Synth Vocoder
sound.
HPF (High
Pass Filter)
• Freq (Frequency): Determines the HPF cutoff frequency for the microphone
input sound. Setting this to a low value results in a minimally processed input
sound—in other words, close to the original. Setting this to higher values
emphasizes the higher frequency consonant and sibilant sounds (making
words easier to understand).
• Level: Determines the level of the microphone sound output from the HPF.
BPF1–10
(Band Pass
Filter)
Determines each output gain of the BPF 1–10 for the Inst Input (keyboard performance sound). The BPF 1 corresponds to the lowest Formant while the BPF 10
corresponds to the highest Formant.
NOTE
Feedback (howling) may result depending on the setup settings. Be careful especially when you
increase values
Effect
Lets you edit the parameters related to the Effects applied to the Synth Vocoder notes.
Effect On/Off
Turns on or off the Effects applied to the Synth Vocoder notes.
!0
Type
Selects the Effect type applied to the Synth Vocoder notes. You can edit also the detailed
parameters of the selected type. For details, refer to the Data List (“Vocal Effect Type List” for
the Synth Vocoder Effect types, and “Vocal Harmony Parameter List” for the Synth Vocoder
Effect parameters) on the website.
!1
Depth
Adjusts the Effect depth applied to the overall Synth Vocoder sound.
!2
Reverb
Adjusts the Reverb depth applied to the microphone sound. This setting is equivalent to that in
the Mixer display (page 121).
!3
Chorus
Adjusts the Chorus depth applied to the microphone sound. This setting is equivalent to that in
the Mixer display (page 121).
Touch
(Save), then save the edits as an original Synth
Vocoder type.
A sum total of sixty types (Synth Vocoder and Vocal Harmony types) can be
saved. For ease in future recall, you should assign a descriptive name that matches
the settings.
Microphone
4
o
NOTICE
9
The settings here are lost if you
turn off the power without carrying out the Save operation.
NOTE
If you want to save the Synth Vocoder
settings to a USB flash drive, save as a
User Effect file. To do this, on the display called up via [MENU]  [Utility]
 [Factory Reset/Backup]  page 2/2,
touch [Save] of “User Effect” to carry
out the Save operation (page 148).
Genos Reference Manual
115
10
Mixer
Contents
Editing Filter Parameters (Filter) ................................................................ 116
Editing EQ Parameters (EQ)........................................................................ 117
Editing Effect Parameters (Effect)............................................................... 119
• Editing and Saving the Effect settings...................................................... 120
Editing Effect Parameters (Chorus/Reverb) ............................................... 121
• Editing and Saving the Chorus/Reverb settings ....................................... 121
Editing Pan/Volume Settings (Pan/Volume) ................................................ 121
Editing Master Compressor Settings (Compressor)................................... 122
Block Diagram ............................................................................................... 124
The Owner’s Manual covers the basic procedure of using the Mixer function. This Reference Manual provides more
detailed information on each display (or function) of the Mixer display called up via [MENU]  [Mixer].
The “Panel1”–“Song9-16” Part Selection tabs at the top of the Mixer display let you adjust the sound for each
corresponding part, while “Master” lets you make overall sound adjustments for the entire instrument.
NOTE
When an Audio Song is selected, you cannot set the parameters related to the Song part or channels.
NOTE
Knobs and sliders appear on the setting displays only when the relevant parameters are available.
For a visual indication of the signal flow and configuration of the Mixer, refer to the Block Diagram on page 124.
Editing Filter Parameters (Filter)
This function modifies the tonal characteristics (brightness, etc.) of the sound by cutting the output of a specific
frequency portion of the sound. This is not available when you select “Master” from among the tabs at the top of the
Mixer display.
116
Resonance
Allows you to adjust the Resonance effect (page 42) for each part. This can be used in combination
with the “Cutoff” parameter to add further character to the sound.
Cutoff
Determines the brightness of the sound for each part by adjusting the cutoff frequency (page 42).
Genos Reference Manual
Editing EQ Parameters (EQ)
Equalizer (also called “EQ”) is a sound processor that divides the frequency spectrum into multiple bands that can be
boosted or cut as required to tailor the overall frequency response. The “Panel1”–“Song9-16” Part Selection tabs at the
top of the Mixer display let you adjust the EQ for each corresponding part, while “Master” lets you make overall EQ
adjustments for the entire instrument.
Part EQ (when one of the “Panel1”–“Song9-16” tabs is selected)
High
Boosts or cuts the high EQ band for each part.
Low
Boosts or cuts the low EQ band for each part.
Master EQ (When the “Master” tab is Selected)
This instrument possesses a high-quality eight-band digital EQ. With this function, a final effect—tone control—can
be applied to the output of your instrument. You can select one of the five preset EQ types in the “Master” display. You
can even create your own custom EQ settings by adjusting the frequency bands, and save the settings to one of two
User Master EQ types.
NOTE
Master EQ cannot be applied to an Audio Song, the audio input via the AUX IN jacks, or the metronome sound.
Mixer
Gain
Bandwidth (also called “Shape” or “Q”)
0
Frequency
8 bands (default) → 80Hz
10
250Hz 500Hz 630Hz 800Hz 1.0kHz 4.0kHz 8.0kHz
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117
1
4
2
3
1
Select the desired EQ type to be edited.
•
•
•
•
Flat: Flat EQ settings. The gain of each frequency is set to 0dB.
Mellow: Soft and mellow EQ settings in which high-frequency bands are reduced slightly.
Bright: EQ setting for boosting the level of the high frequencies, making the sound brighter.
Loudness: Clear EQ settings in which both the low- and high-frequency sounds are emphasized. This is a good
match with up-tempo music.
• Powerful: Powerful EQ settings in which all frequency sounds are emphasized. This can be used to boost the
music for parties, etc.
• User1/2: Your own custom EQ settings saved in step 4.
2
Adjust the Q (bandwidth) and the Center Frequency of each band.
The available Frequency range is different for each band. The higher the value of Q, the narrower the bandwidth.
3
Adjust the Gain level to boost or cut each of the eight bands as desired.
4
Touch
(Save) to save the settings as a User Master EQ type.
Up to two EQ types can be created and saved.
NOTICE
The settings will be lost if you
turn the power to the instrument
off without carrying out the Save
operation.
NOTE
If you want to save the Master EQ settings to the USB flash drive, save as a
User Effect file. To do this, from the display called up via [MENU]  [Utility]
 [Factory Reset/Backup]  page 2/2,
touch [Save] of “User Effect” to carry
out the Save operation (page 148).
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Editing Effect Parameters (Effect)
This instrument features the following Effect Blocks.
• System Effect (Chorus, Reverb): These Effects are applied to the entire sound of this instrument. For each part,
you can adjust the depth of the System Effect. This can be set on the “Chorus/Reverb” display (page 121).
• Insertion Effect 1–28: These Effects are applied only to a specific part. For each of these Effects, select an Effect
type specifically for the desired part (for example, Distortion, which would be applied only to the Guitar part).
• Variation Effect: This Block can be used both as System Effects and Insertion Effects, and you can switch between
them.
This section covers the settings related to the Insertion Effects and Variation Effect on the Effect display. This display
is not available when the “Master” tab is selected at the top of the Mixer display.
Insertion Effect
Lets you assign the desired Insertion Effect Type for each part by touching the area above each
knob. You can adjust the degree to which each Effect is applied by using the knobs.
If you want to assign each of the Insertion Effects to a specific Part and select an Effect Type, touch
[Assign Part Setting] at the upper right of this area and make necessary settings in the window.
The assignable Parts for each Insertion Effect are as follows:
• Insertion Effect 1–19: Keyboard Parts, Song channels 1–16
• Insertion Effect 20: Microphone, Song channels 1–16
• Insertion Effect 21–28: Style Parts (except the Audio Part of the Audio Style)
Variation Effect
NOTE
This is not available when the “Panel1” or the “Panel2” tab is selected at the top of the Mixer display.
Genos Reference Manual
Mixer
Touch [Insertion] or [System] to switch the Effect Connection between the Insertion Effect and
System Effect, then touch the right end of this line to select the desired Effect type.
When “System” is selected, this Effect is applied to all parts of the Song and Style as the System
Effect. When “Insertion” is selected, this Effect is applied only to the specified Song/Style part.
To adjust the degree to which the Effect is applied, use the knob of each part.
10
119
Editing and Saving the Effect settings
You can edit the settings of the System Effects (Chorus, Reverb), Insertion Effects and Variation Effect. The edits can
be saved as a User Effect type.
1
From the Mixer display, touch the Effect type name to call up the Effect setting display.
2
Select the Effect Category and Type, and then adjust the parameter value by using the
controllers in the display.
3
If necessary, touch [Detail] to call up the Effect Parameter display to make additional settings.
The available parameters differ depending on the Effect type.
4
Touch
(Save) to save the settings as a User Effect type.
Up to three Effect types can be stored for each of the Reverb, Chorus and Variation
Effect Blocks while up to ten Effect types can be stored for the Insertion Effect
Blocks.
NOTE
Parameters that are grayed out cannot
be edited.
NOTICE
The settings will be lost if you
turn the power to the instrument
off without carrying out the Save
operation.
NOTE
If you want to save the Effect settings to
a USB flash drive, save as a User Effect
file. To do this, from the display called
up via [MENU]  [Utility]  [Factory
Reset/Backup]  page 2/2, touch
[Save] of “User Effect” to carry out the
Save operation (page 148).
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Genos Reference Manual
Editing Effect Parameters (Chorus/Reverb)
As described in the previous section, Chorus and Reverb are System Effects which are applied to the entire sound of
the instrument. They are not available when the “Master” tab is selected at the top of the Mixer display.
Chorus
Touch the Chorus type name at the top right of this row to select the desired Chorus type. After
selecting, return to the Mixer display then use each knob to adjust the Chorus depth for each part.
Reverb
Touch the Reverb type name at the top right of this row to select the desired Reverb type. After
selecting, return to the Mixer display then use each knob to adjust the Reverb depth for each part.
NOTE
For details about the Chorus and Reverb types, refer to the Data List (Effect Type List) on the website.
Editing and Saving the Chorus/Reverb settings
Same as the operation on the “Effect” display (page 119).
Editing Pan/Volume Settings (Pan/Volume)
Mixer
You can adjust the Pan (stereo position of the sound) and Volume for each Part. This display is not available when the
“Master” tab is selected at the top of the Mixer display.
10
q
w
q
Pan
Determines the stereo position of each part (channel).
w
Volume
Determines the level of each part or channel, giving you fine control over the balance of all the
parts.
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121
Editing Master Compressor Settings (Compressor)
Compressor is an effect commonly used to limit and compress the dynamics (softness/loudness) of an audio signal.
For signals that vary widely in dynamics, such as vocals and guitar parts, it “squeezes” the dynamic range, effectively
making soft sounds louder and loud sounds softer. When used with gain to boost the overall level, this creates a more
powerful, more consistently high-level sound.
This instrument features a Master Compressor which is applied to the entire sound of this instrument. Although preset
Master Compressor settings are provided, you can also create and save your original Master Compressor presets by
adjusting the related parameters. This display is available only when the “Master” tab is selected at the top of the
Mixer display.
NOTE
Master Compressor cannot be applied to an Audio Song, the audio input via the AUX IN jacks, or the metronome sound.
1
2
4
3
1
Set the Compressor to “On.”
2
Select the Master Compressor type to be edited.
• Natural: Natural Compressor settings in which the effect is moderately pronounced.
• Rich: Rich Compressor settings in which the instrument’s characteristics are optimally brought out. This is good
for enhancing acoustic instruments, jazz music, etc.
• Punchy: Highly exaggerated Compressor settings. This is good for enhancing rock music.
• Electronic: Compressor settings in which the electronic dance music’s characteristics are optimally brought out.
• Loud: Powerful Compressor settings. This is good for enhancing energetic music such as rock or gospel music.
• User1–5: Your own custom Compressor settings saved in step 4.
3
Edit the parameters related to the Master Compressor.
Compression
Parameters such as Threshold, Ratio and Soft Knee (which are available on commonly used
compressors) are all changed together at the same time, letting you moderately compress the
sound.
Texture
Adds natural characteristics to the effect. The higher the value, the lighter it becomes.
NOTE
It may be easier to hear the changes when used in combination with “Compression” and “Output.”
Output
Determines the output level.
The indication “GR” shows the Gain Reduction (compressed level) while “Output” shows the output level according to the instrument sound in real time.
NEXT PAGE
122
Genos Reference Manual
4
Touch
(Save) to save the settings as a User Master Compressor type.
Up to five Master Compressor types can be created and saved.
NOTICE
The settings will be lost if you
turn the power to the instrument
off without carrying out the Save
operation.
NOTE
If you want to save the Master Compressor settings to a USB flash drive,
save them as a User Effect file. To do
this, from the display called up via
[MENU]  [Utility]  [Factory Reset/
Backup]  page 2/2, touch [Save] of
“User Effect” to carry out the Save operation (page 148).
Mixer
10
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123
124
Genos Reference Manual
Part EQ
Part EQ
Part EQ
Part EQ
Right2
Right3
Left
Song Ch 1
Aux In
Audio Song
Audio Link Multi Pad
Multi Pad
Mic
Part EQ
Talk
Vocal
Part EQ
Part EQ
Style Rhythm 1
䠖
䠖
䠖
Style Phrase 2
Style Audio
Part EQ
Song Ch 16
䠖
䠖
䠖
PartEQ
Right1
Vocal
Harmon
Vocal
Effect
Ins. 1-19
Ins. 21-28
Song Ch 1-16, Mic
Ins. 20
Insertion Effect
Connection = System
Variation
Connection = Insertion
Variation Effect
Variation
Depth
Variation
Variation
Return
Level
Chorus
Return
Level
Chorus Depth
Chorus
System Effect
Reverb
Reverb Depth
Reverb
Return
Level
Master
Master
Sub Out
Main /Aux Out
Block Diagram
11
Controller Function Settings
Contents
Assigning Specific Functions to the Pedals and Panel Buttons (Assignable)
......................................................................................................................... 125
• Assignable Functions ............................................................................... 126
Editing the Assign Types of the Live Control Knobs and Sliders (Live Control).................................................................................................................. 129
• Assignable Functions ............................................................................... 129
11
You can assign various functions to foot pedals connected to the ASSIGNABLE FOOT PEDAL jack, as well as the
ASSIGNABLE buttons and the [ROTARY SP/ASSIGNABLE] button.
The operation display can be called up via [MENU]  [Assignable].
Controller Function Settings
Assigning Specific Functions to the Pedals and Panel Buttons (Assignable)
1
3
1
Touch to select the desired pedal or button.
Touching it again calls up the function list.
2
Select the function for the pedal or button.
For information about each function, refer to pages 126–128.
3
Make necessary settings of the selected function shown at the
bottom of the display.
4
If necessary, set the polarity of the pedal by touching
(Menu).
NOTE
As described in the Owner’s Manual,
shortcuts can also be assigned to the
ASSIGNABLE buttons.
NOTE
You can also assign other functions to
the pedal—Punch In/Out of Song
(page 71) and Registration Sequence
(page 101). If you assign multiple functions to the pedal, the priority is: Punch
In/Out of Song  Registration
Sequence  Functions assigned here
Depending on the pedal you’ve connected to the instrument, it may work in the
opposite way (i.e., pressing it has no effect, but releasing it does). If such a case
occurs, use this setting to reverse the polarity.
Genos Reference Manual
125
Assignable Functions
In the list below, “P” indicates the pedals, “A” indicates the ASSIGNABLE buttons, and “R” indicates the [ROTARY
SP/ASSIGNABLE] button. The functions marked by “” are available for the corresponding pedals or buttons.
For functions indicated with “*”, use only the foot controller; proper operation cannot be done with a Footswitch.
P
A
R
Functions


-
Articulation 1–3
When you use a Super Articulation Voice that has an effect assigned to the pedal/footswitch, you can enable the effect by pressing the pedal/footswitch. You can turn this
function on or off for each keyboard part at the bottom of this display.

-
-
Volume*
Controls the volume by using a foot controller. You can turn this function on or off for
each part at the bottom of this display.

-
-
Sustain
Controls the sustain. When you press and hold the pedal, all notes played on the keyboard have a longer sustain. Releasing the pedal immediately stops (damps) any sustained notes. You can turn this function on or off for each keyboard part at the bottom of
this display.

-
-
Sostenuto
Controls the Sostenuto effect. If you play a note or chord on the keyboard and press the
pedal while holding the note(s), the notes will sustain as long as the pedal is held. However, all subsequent notes will not sustain. This makes it possible to sustain a chord, for
example, while other notes are played staccato. You can turn this function on or off for
each keyboard part at the bottom of this display.
NOTE
This function will not affect any of the Organ Flutes and only some of the Super Articulation Voices.

-
-
Soft
Controls the Soft effect. Pressing this pedal reduces the volume and changes the timbre
of the notes you play. This is effective only for certain appropriate Voices. You can turn
this function on or off for each keyboard part at the bottom of this display.

-
-
Glide
When the pedal is pressed, the pitch changes, and then returns to normal pitch when the
pedal is released. You can turn this function on or off for each keyboard part, and make
the following settings at the bottom of this display.
• Up/Down: Determines whether the pitch change goes up (is raised) or down (is lowered).
• Range: Determines the range of the pitch change, in semitones.
• On Speed: Determines the speed of the pitch change when the pedal is pressed.
• Off Speed: Determines the speed of the pitch change when the pedal is released.



Mono/Poly
Switches whether the Voice is played monophonically or polyphonically. You can turn
this function on or off for each keyboard part at the bottom of this display.

-
-
Portamento
The portamento effect (a smooth slide between notes) can be produced while the pedal
is pressed. Portamento is produced when notes are played legato style (i.e., a note is
played while the preceding note is still held). The portamento time can also be adjusted
from the Voice Edit display (page 41). You can turn this function on or off for each keyboard part at the bottom of this display.
NOTE
This function affects only certain Voices, especially synth lead and some bass Voices. It will not affect any of
the Organ Flutes, Super Articulation 2 Voices and only some of the Super Articulation Voices, even if the function has been assigned to the Foot Pedals.

-
-
Pitch Bend*
Allows you to bend the pitch of notes up or down by using the pedal. You can turn this
function on or off for each keyboard part, and make the following settings at the bottom
of this display.
• Up/Down: Determines whether the pitch change goes up (is raised) or down (is lowered).
• Range: Determines the range of the pitch change, in semitones.
126

-
-
Modulation (+), (-)*
Applies vibrato and other effects to notes played on the keyboard. You can turn this
function on or off for each keyboard part at the bottom of this display.



Modulation (+), (-) Alt
This is a slight variation on Modulation above, in which the effects (waveform) can be
alternately turned on/off by each press of the pedal/footswitch. You can turn this function on or off for each keyboard part at the bottom of this display.
Genos Reference Manual
P
A
R
Functions



Insertion Effect On/Off
Turns the Insertion Effects (page 119) on or off. You can turn this function on or off for
each keyboard part at the bottom of this display.

-
-
Pedal Control (Wah)
Applies the wah effect to notes played on the keyboard. You can turn this function on or
off for each keyboard part at the bottom of this display.
NOTE
The effect can be applied only to specific Voices.


Organ Rotary Slow/Fast
Switches the Rotary Speaker speed (page 44) between “Slow” and “Fast.” You can turn
this function on or off for each keyboard part at the bottom of this display.


-
Kbd Harmony/
Arpeggio On/Off
Same as the [HARMONY/ARPEGGIO] button.

-
-
Arpeggio Hold
While the pedal is pressed, Arpeggio playback continues even after you release the keyboard, and then Arpeggio stops when the pedal is released. Make sure that any one of
the Arpeggio type is selected and the [HARMONY/ARPEGGIO] button is turned on.


-
Right 1–3, Left Part
On/Off
Turns the Right 1, 2, 3 or Left Part on/off.


-
Left Hold On/Off
Same as the [LEFT HOLD] button.


-
Style Start/Stop
Same as the STYLE CONTROL [START/STOP] button.


-
Synchro Start
Same as the [SYNC START] button.


-
Synchro Stop
Same as the [SYNC STOP] button.


-
Intro 1–3
Same as the INTRO [I]–[III] buttons.


-
Main A–D
Same as the MAIN VARIATION [A]–[D] buttons.


-
Fill Down
Plays a fill-in, which is automatically followed by the Main section of the button on the
immediate left.


-
Fill Self
Plays a fill-in.


-
Fill Break
Plays a break.


-
Fill Up
Plays a fill-in, which is automatically followed by the Main section of the button on the
immediate right.


-
Ending 1–3
Same as the ENDING/rit. [I]–[III] buttons.

-
-
Half Bar Fill In
While the pedal is pressed, the “Half bar fill-in” function is turned on and changing sections of a Style at the first beat of the current section starts the next section from the
middle with automatic fill-in.



Fade In/Out
Turns the Fade In /Fade Out function of Style/MIDI Song playback on/off. The following parameters can be set at the bottom of this display.
• Fade In Time: Determines the time it takes for the Style/Song volume to fade in, or go
from minimum to maximum (range of 0–20.0 seconds).
11
Controller Function Settings

• Fade Out Time: Determines the time it takes for the Style/Song volume to fade out, or
go from maximum to minimum (range of 0–20.0 seconds).
• Fade Out Hold Time: Determines the time the volume is held at 0 following the fade
out (range of 0–5.0 seconds).


-
Fingered/Fingered On
Bass
The pedal alternately switches between the “Fingered” and “Fingered On Bass” modes
(page 8).

-
-
Bass Hold
While the pedal is pressed, the Style bass note will be held even if the chord is changed
during Style playback. If the fingering is set to “AI Full Keyboard,” the function does
not work.


-
Song A Play/Pause
Same as the [>/o] (PLAY/PAUSE) button for Song A.


-
Song B Play/Pause
Same as the [>/o] (PLAY/PAUSE) button for Song B.


-
Metronome On/Off
Turns the metronome on or off.


-
VH Harmony On/Off
Switches “Harmony” in the Vocal Harmony display on and off (page 110).
Genos Reference Manual
127
P
A
R
Functions


-
VH Effect On/Off
Switches “Effect” in the Vocal Harmony display on and off (page 113).


-
Talk On/Off
Same as the [TALK] button.


-
Score Page +/-
While the Song is stopped, you can turn to the next/previous score page (one page at a
time).


-
Lyrics Page +/-
While the Song is stopped, you can turn to the next/previous lyrics page (one page at a
time).


-
Text Viewer Page +/-
You can turn to the next/previous text page (one page at a time).
-

-
Registration Memory
+/-
Same as the REGIST BANK [+]/[-] buttons.
NOTE
If you want to use a pedal to switch the Registration Memory, use the Registration Sequence function
(page 101).


-
One Touch Setting +/-
Calls up the next/previous One Touch Setting.

-
-
Percussion
The pedal plays a percussion instrument selected at the bottom of this display (or in the
window called up by touching “Kit” “Category” or “Instrument”). In the Drum Kit
Instrument Selection window, you can also use the keyboard to select an instrument.
NOTE
When you select the percussion instrument by pressing a key on the keyboard, the velocity with which you
press the key determines the percussion volume.
128


-
Tap Tempo
Same as the [TAP TEMPO] button.
-


No Assign
No function is assigned.
Genos Reference Manual
Editing the Assign Types of the Live Control Knobs and Sliders (Live Control)
The setups of functions for Live Control knobs or sliders (called “Assign Types”) can be changed as desired from a
variety of options.
The operation display can be called up via [MENU]  [Live Control].
Knob Assign Type 1
Knob Assign Type 2
Slider Assign Type 1
Slider Assign Type 2
1
Touch to select the desired knob or slider.
Touching it again calls up the function list.
2
Select the function for the knob or slider.
NOTE
The “Balance” Slider Assign Type cannot be edited; it always used to control
the volume balance between the parts.
Controller Function Settings
Knob Assign Type 3
11
For information about each function, refer to pages 129–131.
3
Make necessary settings of the selected function shown at the bottom of the display.
If you want to change the function name that appears on the Live Control view (sub display), touch [Rename] and
enter the desired name. Up to nine characters can be used.
Touching [Reset Value] allows you to reset all value settings for the functions assigned to each knob and slider to
the factory default.
Assignable Functions
Volume
Adjusts the volume of the selected parts or channels. You can turn this function on or off for each
part or channel at the bottom of this display.
Balance
Adjusts the volume balance between parts A and B. You can select which parts belong to A or B in
the pop-up window called up via [Balance Setting] at the bottom of this display.
Pan
Determines the stereo position of the selected parts. You can turn this function on or off for each
keyboard part at the bottom of this display.
Reverb
Adjusts the Reverb depth of the selected parts. You can turn this function on or off for each part at
the bottom of this display.
Chorus
Adjusts the Chorus depth of the selected parts. You can turn this function on or off for each part at
the bottom of this display.
Rev&Cho
(Reverb & Chorus)
Adjusts both Reverb and Chorus depth of the selected parts. You can turn this function on or off for
each part at the bottom of this display.
EQHighG
(EQ High Gain)
Boosts or attenuates the high EQ band for the selected parts. You can turn this function on or off for
each keyboard part at the bottom of this display.
EQLowG
(EQ Low Gain)
Boosts or attenuates the low EQ band for the selected parts. You can turn this function on or off for
each keyboard part at the bottom of this display.
Cutoff
Adjusts the cutoff frequency of the filter for the selected parts. You can turn this function on or off
for each part at the bottom of this display.
Resonance
Adjusts the resonance of the filter for the selected parts. You can turn this function on or off for
each part at the bottom of this display.
Genos Reference Manual
129
Cut&Reso
(Cutoff & Resonance)
Adjusts the cutoff frequency and resonance of the filter for the selected parts. You can turn this
function on or off for each part at the bottom of this display.
Attack
Adjusts the length of time until the selected parts reach their maximum level after the key is played.
You can turn this function on or off for each keyboard part at the bottom of this display.
NOTE
Some Voices (such as Piano and E. Piano Voices) may not affected by the setting here.
Release
Adjusts the length of time until the selected parts decay to silence after the key is released. You can
turn this function on or off for each keyboard part at the bottom of this display.
Atk&Rel
(Attack & Release)
Adjusts both the Attack and Release time of the selected parts. You can turn this function on or off
for each keyboard part at the bottom of this display.
Mod(+), Mod(-)
(Modulation (+),
Modulation(-))
Applies vibrato and other effects to notes played on the keyboard. You can turn this function on or
off for each keyboard part at the bottom of this display.
Tuning
Determines the pitch of the selected keyboard parts. You can turn this function on or off for each
keyboard part at the bottom of this display.
Octave
Determines the range of the pitch change in octave for the selected keyboard parts. You can turn
this function on or off for each keyboard part at the bottom of this display.
PBRange
(Pitch Bend Range)
Determines the pitch bend range (page 34) for the selected keyboard parts. You can turn this function on or off for each keyboard part at the bottom of this display.
PortaTime
(Portamento Time)
Determines the portamento time (page 35) for the selected keyboard parts. You can turn this function on or off for each keyboard part at the bottom of this display.
HrmArpVol
(Kbd Harmony/Arpeggio
Volume)
Adjusts the volume of the Keyboard Harmony or Arpeggio function.
ArpVel
(Arpeggio Velocity)
Adjusts the velocity of each note of Arpeggio. The value shown in the Live Control view is indicated as a percentage of the default value for each Arpeggio type.
ArpGateT
(Arpeggio Gate Time)
Adjusts the length of each note of Arpeggio. The value shown in the Live Control view is indicated
as a percentage of the default value for each Arpeggio type.
ArpUnitM
(Arpeggio Unit Multiply)
Adjust the speed of Arpeggio. The value shown in the Live Control view is indicated as a percentage of the default value for each Arpeggio type.
RtgRate
(Style Retrigger Rate)
Adjusts the Style Retrigger length. This is shown as 1, 2, 4, 8, 16 or 32 on the Live Control view,
indicating the note lengths. The first part of the current Style is repeated in the specified length.
RtgOnOff
(Style Retrigger On/Off)
Turns the Style Retrigger function on/off. When set to on, a specific length of the first part of the
current Style is repeated when the chord is played.
NOTE
• The Style Retrigger function is applied only to the Main section of the Style.
130
RtgOff&Rt
(Style Retrigger On/Off &
Rate)
Turns the Style Retrigger function on/off and adjusts its length. Rotating the knob to the left-most
turns the function off; rotating it to the right turns the function on and decreases the length.
StyMuteA
(Style Track Mute A)
Turns playback of the Style channels on/off. Rotating the knob to the left-most position (or moving
the slider to the bottom) turns on only the Rhythm 2 channel, and the other channels are turned off.
By rotating the knob clockwise (or moving the slider upward) from that position, channels are
turned on in the order of Rhythm 1, Bass, Chord 1, Chord 2, Pad, Phrase 1, Phrase 2, and all channels are turned on when the knob reaches to the right-most position (or the slider reaches to the top
position).
StyMuteB
(Style Track Mute B)
Turns playback of the Style channels on/off. Rotating the knob to the left-most position (or moving
the slider to the bottom) turns on only the Chord 1 channel, and the other channels are turned off.
By rotating the knob clockwise (or moving the slider upward) from that position, channels are
turned on in the order of Chord 2, Pad, Bass, Phrase 1, Phrase 2, Rhythm 1, Rhythm 2, and all channels are turned on when the knob reaches to the right-most position (or the slider reaches to the top
position).
VHBalance
(VH Harmony Balance)
Sets the balance between the lead vocal and Vocal Harmony sound. For details, refer to Harmony
“Balance” on page 112.
Genos Reference Manual
VHEffect
(VH Effect To Lead)
Adjusts the Vocal Harmony Effect depth applied to the Lead note.
Tempo
(Master Tempo)
Changes the tempo of the currently selected Style or Song. The available tempo range differs
depending on the selected Style/Song.
--(No Assign)
No function is assigned.
11
Controller Function Settings
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12
MIDI Settings
Contents
Basic Procedure for MIDI Settings .............................................................. 132
System—MIDI System Settings.................................................................... 134
Transmit—MIDI Transmit Channel Settings ............................................. 135
Receive—MIDI Receive Channel Settings................................................... 136
On Bass Note—Setting the Bass Note for Style Playback via MIDI ......... 137
Chord Detect—Settings the Chord for Style Playback via MIDI ............. 137
External Controller—MIDI Controller Setting .......................................... 138
• Functions that Respond to Continuous Value Input ................................. 139
• Functions that Respond to On/Off Input .................................................. 140
Basic Procedure for MIDI Settings
In this section, you can make MIDI-related settings for the instrument. This instrument gives you a set of ten preprogrammed templates that let you instantly and easily reconfigure the instrument to match your particular MIDI
application or external device. Also, you can edit the pre-programmed templates and save up to ten of your original
templates.
The operation display can be called up via [MENU]  [MIDI].
1
1
3
Touch the box (shown at top of the display), then select a pre-programmed MIDI template.
If you have already created an original MIDI template and saved it to User memory (in steps 2 and 3 below), you
can also select that template from User memory.
For details on the pre-programmed MIDI templates, see page 133.
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132
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2
If desired, edit the MIDI parameters based on the MIDI template selected in step 1 in the
relevant setting display.
•
•
•
•
System: Lets you set the MIDI System related parameters. .............................................................page 134
Transmit: Lets you set the MIDI Transmission related parameters. ................................................page 135
Receive: Lets you set the MIDI Reception related parameters. ........................................................page 136
On Bass Note: Lets you select the MIDI channels of which the MIDI data coming from
the external MIDI device will be used for detecting the bass note for Style playback.
.........................................................................................................................................................page 137
• Chord Detect: Lets you select the MIDI channels of which the MIDI data coming from
the external MIDI device will be used for detecting the chord type for Style playback.
.........................................................................................................................................................page 137
• External Controller: Lets you select the function assigned to the connected MIDI Controller. ....page 138
3
When you’ve finished editing in each display, touch
(Save)
to save the MIDI settings as your original MIDI template.
NOTE
12
MIDI Settings
Your original MIDI templates can be
saved as a single file to a USB flash
drive. On the display called up via
[MENU]  [Utility]  [Factory Reset/
Backup]  page 2/2, touch [Save] of
“MIDI” to carry out the Save operation
(page 148).
 Pre-programmed MIDI Templates
All Parts
Transmits all parts including the keyboard parts (Main, Layer and Left), with the exception
of Song parts.
KBD & STYLE
Basically the same as “All Parts” with the exception of how keyboard parts are managed.
The right-hand parts are handled as “Upper” instead of Main and Layer, and the left-hand
part is handled as “Lower.”
Master KBD1, KBD2
(Master Keyboard)
In this setting, the instrument functions as a “master” keyboard, playing and controlling one
or more connected tone generators or other devices (such as a computer/sequencer).
Master KBD1 transmits AT (After Touch) messages, while Master KBD2 does not
(page 135).
Clock Ext.A
(Clock External)
Playback or recording (Song, Style, etc.) synchronizes with an external MIDI clock via the
MIDI A port instead of the instrument’s internal clock. This template should be used when
you wish to have tempo (synchronization) be controlled from the connected MIDI device.
MIDI Accord1
(MIDI Accordion 1)
MIDI accordions allow you to transmit MIDI data and play connected tone generators from
the keyboard and bass/chord buttons of the accordion. This template lets you control the
keyboard performance and Style playback from a MIDI Accordion.
MIDI Accord2
(MIDI Accordion 2)
Basically the same as “MIDI Accord1” above, with the exception that the chord/bass notes
you play with your left hand on a MIDI Accordion are recognized also as MIDI note events.
MIDI Pedal1
MIDI pedal units allow you play connected tone generators with your feet (especially convenient for playing single note bass parts). This template lets you play/control the chord root in
Style playback with a MIDI pedal unit.
MIDI Pedal2
This template lets you play the bass part for Style playback by using a MIDI pedal unit.
MIDI OFF
No MIDI signals are sent or received.
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133
System—MIDI System Settings
The explanations here apply when you call up “System” display in step 2 on page 133.
Clock
Determines whether the instrument is controlled by its own internal clock (“Internal”) or a
MIDI clock (“MIDI A,” “MIDI B,” “USB1,” “USB2,” and “Wireless LAN”) received from
an external device. “Internal” is the normal Clock setting when the instrument is being used
alone or as a master keyboard to control external devices. If you are using the instrument with
an external sequencer, MIDI computer, or other MIDI device, and you want to synchronize it
to that device, set this parameter to the appropriate setting: “MIDI A,” “MIDI B,” “USB1,”
“USB2,” or “Wireless LAN.” In this case, make sure that the external device is connected
properly (e.g., to the instrument’s MIDI IN terminal), and that it is properly transmitting a
MIDI clock signal. When this is set for control by an external device (“MIDI A,” “MIDI B,”
“USB1,” “USB2,” or “Wireless LAN”), the Tempo is indicated as “EXT.” in the Tempo display.
NOTE
If the Clock is set other than “Internal,” the Style, Song, Metronome and Tempo cannot be controlled by the buttons
on this instrument.
NOTE
“Wireless LAN” is shown only if the wireless LAN function is included. The wireless LAN function may not be
included depending on your area.
134
Transmit Clock
Turns MIDI clock (F8) transmission on or off. When set to “Off,” no MIDI clock or Start/
Stop data is transmitted even if a Song or Style is played back.
Transpose MIDI Input
Determines whether or not the instrument’s transpose setting is applied to the note events
received from the external device via MIDI.
Start/Stop
Determines whether incoming FA (start) and FC (stop) messages affect Song or Style playback.
Local Control
Turns the Local Control for each part on or off. When Local Control is set to “On,” the keyboard of the instrument controls its own (local) internal tone generator, allowing the internal
Voices to be played directly from the keyboard. If you set Local to “Off,” the keyboard and
controllers are internally disconnected from the instrument’s tone generator section so that no
sound is output when you play the keyboard or use the controllers. For example, this allows
you to use an external MIDI sequencer to play the instrument’s internal Voices, and use the
instrument keyboard to record notes to the external sequencer and/or play an external tone
generator.
System
Exclusive
Message
Transmit
Determines whether MIDI System Exclusive messages are transmitted (On) or not (Off) from
this instrument.
Receive
Determines whether MIDI System Exclusive messages are recognized (On) or not (Off) by
this instrument.
Chord System
Exclusive
Message
Transmit
Determines whether MIDI chord exclusive data (chord detect. root and type) are transmitted
(On) or not (Off) from this instrument.
Receive
Determines whether MIDI chord exclusive data (chord detect. root and type) are recognized
(On) or not (Off) by this instrument.
Genos Reference Manual
Transmit—MIDI Transmit Channel Settings
The explanations here apply when you call up the “Transmit” display in step 2 on page 133. This determines which
MIDI channel is used for each part when MIDI data is transmitted from this instrument.
1
Lets you alternate between two pages.
2
12
1
For each Part, select the MIDI Transmit Channel with which the
MIDI data of the corresponding Part is to be transmitted.
With the exception of the two parts below, the configuration of the parts is the
same as those already explained elsewhere in the Owner’s Manual.
• Upper: A keyboard part played on the right side of the keyboard from the Split
Point for the Voices (RIGHT 1, 2, and 3).
• Lower: A keyboard part played on the left side of the keyboard from the Split
Point for the Voices. This is not affected by the on/off status of the [ACMP]
button.
2
NOTE
If the same transmit channel is assigned
to several different parts, the transmitted
MIDI messages are merged to a single
channel—resulting in unexpected
sounds and possible glitches in the
connected MIDI device.
MIDI Settings
The dots corresponding to each channel (1–16) flash briefly whenever
any data is transmitted on the channel(s).
NOTE
Preset Songs cannot be transmitted
even if the proper Song channels 1–16
are set to be transmitted.
Touch [>] to call up the other page, and then select which MIDI messages are to be
transmitted for each Part.
The following MIDI messages can be set on the Transmit/Receive display.
• Note (Note events) ....................................... page 83
• CC (Control Change) ................................... page 83
• PC (Program Change) .................................. page 83
• PB (Pitch Bend) ........................................... page 83
• AT (After Touch).......................................... page 83
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135
Receive—MIDI Receive Channel Settings
The explanations here apply when you call up the “Receive” display in step 2 on page 133. This determines which
Part is used for each MIDI channel when the MIDI data is recognized by this instrument.
Lets you alternate between two pages.
1
2
The dots corresponding to each channel (1–16) flash briefly whenever
any data is received on the channel(s).
1
For each Channel, select the Part which is to handle the MIDI data of the corresponding
channel received from the external MIDI device.
When connecting via USB, MIDI data of 32 channels (16 channels x 2 Ports) can be handled by this instrument.
With the exception of the two parts below, the configuration of the parts is the same as those already explained
elsewhere in the Owner’s Manual.
• Keyboard: The received note messages control the instrument’s keyboard performance.
• Extra Part 1–5: These five parts are specially reserved for receiving and playing MIDI data. Normally, these
parts are not used by the instrument itself.
2
Touch [>] to call up the other page then select which MIDI messages are to be received
for each Channel.
MIDI transmission/reception via the USB terminal, Wireless LAN, and MIDI terminals
The relationship between the MIDI terminals, Wireless LAN and the [USB TO HOST] terminal which can be used
for transmitting/receiving 32 channels (16 channels x 2 ports) of the MIDI messages is as follows:
 MIDI reception
MIDI A IN
terminal
 MIDI transmission
USB
connector
MIDI B IN
terminal
Wireless
LAN
MIDI A OUT
terminal
USB
connector
MIDI B OUT
terminal
Wireless
LAN
Port handling
USB1
Merge
MIDI A 01–16
USB2
Merge
MIDI B 01–16
NOTE
The wireless LAN function may not be included depending on your area.
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Genos Reference Manual
MIDI A 01–16
MIDI B 01–16
On Bass Note—Setting the Bass Note for Style Playback via MIDI
The explanations here apply when you call up “On Bass Note” display in step 2 on page 133. The settings here let you
determine the bass note for Style playback, based on the note messages received via MIDI. The note on/off messages
received at the channel(s) set to on are recognized as the bass notes of the chords for Style playback. The bass note
will be detected regardless of the [ACMP] or Split Point settings. When several channels are simultaneously set to on,
the bass note is detected from merged MIDI data received over the channels.
12
MIDI Settings
Touch the desired channel number to enter the checkmark. Touch the same location again to remove the checkmark.
Chord Detect—Settings the Chord for Style Playback via MIDI
The explanations here apply when you call up “Chord Detect” display in step 2 on page 133. The settings here let you
determine the chord type for Style playback, based on the note messages received via MIDI. The note on/off messages
received at the channel(s) set to on are recognized as the notes for detecting chords in Style playback. The chords to be
detected depend on the fingering type. The chord types will be detected regardless of the [ACMP] or split point
settings. When several channels are simultaneously set to on, the chord type is detected from merged MIDI data
received over the channels.
Touch the desired channel number to enter the checkmark. Touch the same location again to remove the checkmark.
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137
External Controller—MIDI Controller Setting
The explanations here apply when you call up the “External Controller” display in step 2 on page 133.
By connecting an appropriate external MIDI device (such as a MIDI foot controller, computer, sequencer or master
keyboard) to Genos, you can conveniently control a wide range of operations and functions by MIDI messages
(control change messages and note on/off messages) from the device—for changing settings and controlling the sound
while you perform live. Different functions can be assigned to each of the messages.
Make sure to set the appropriate MIDI port and channel in this display for control by the external MIDI device.
Transmitting note messages
External
MIDI device
MIDI OUT
MIDI IN
Transmitting control
change messages
1
Select the function assigned to each control change number or note number.
2
3
1
On this display, two types of settings (below) can be made:
• CC#7, 1, 2, 3, 4
The MIDI device sends a control change message to Genos, and Genos determines how it responds to (or, which
parameter is changed by) that control change number.
You also need to select the part to which the assigned function is applied.
• Other items (e.g., CC#0/C#-1)
The MIDI device sends a note on/off message to Genos, and Genos determines how it responds to (or, which function is executed by) that note number.
The same function can also be executed by sending the control change number corresponding to the note number
as shown in the display. For example, the control change number 0 corresponds to the note number C#-1. Control
change numbers 0–63 are regarded as Off, and 64–127 are regarded as On.
About the functions which can be assigned, refer to pages 139–141.
2
Select the MIDI port which is to be used to communicate with the external MIDI device.
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Genos Reference Manual
3
Select the MIDI channel which is to be used to communicate with the external MIDI
device.
Connect the MIDI OUT terminal of the external MIDI device to the MIDI IN terminal of
Genos according to the setting above by using a MIDI cable.
4
External MIDI device
MIDI OUT
MIDI IN
12
Make necessary settings on the external MIDI device.
6
Operate the external MIDI device to confirm whether you can properly control Genos
from the external MIDI device as set in step 4.
MIDI Settings
5
Keep in mind that the following two settings on the External Controller display are for saving not to the external
MIDI device but to Genos as a MIDI template (page 133).
• Note number/Genos function assignment pairs
• Control change number/Genos parameter change assignment pairs
Functions that Respond to Continuous Value Input
These functions can be applied to the selected keyboard parts (Right 1–3, Left) or Style parts.
NOTE
The functions indicated by “*” are not effective for Style parts.
No Assign
No function is assigned.
Modulation
Sends Modulation messages (CC#1).
Breath Controller*
Sends Breath Controller messages (CC#2).
Foot Controller*
Sends Foot Controller messages (CC#4).
Portamento Time*
Sends Portamento Time messages (CC#5).
Volume
Sends Volume messages (CC#7).
Pan
Sends Pan messages (CC#10).
Expression
Sends Expression messages (CC#11).
Sustain*
Sends Sustain messages (CC#64).
Portamento Switch*
Sends Portamento Switch messages (CC#65).
Soft*
Sends Soft messages (CC#67).
Resonance
Sends Resonance messages (CC#71).
Release Time
Sends Release Time messages (CC#72).
Attack Time
Sends Attack messages (CC#73).
Cutoff
Sends Cutoff messages (CC#74).
Reverb Send
Sends Reverb messages (CC#91).
Chorus Send
Sends Chorus messages (CC#93).
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139
Functions that Respond to On/Off Input
140
No Assign
No function is assigned.
Sustain
Sends Sustain on/off messages for the keyboard parts.
Sostenuto
Sends Sostenuto on/off messages for the keyboard parts.
Soft
Sends Soft on/off messages for the keyboard parts.
Portamento
Sends Portamento on/off messages for the keyboard parts.
Modulation (Alt) Right 1–3, Left
Applies modulation effects to the part, in which the effects (waveform) are alternately turned
on/off by each on/off message.
Articulation 1/2/3 Right 1–3, Left
Applies the Super Articulation 1, 2 or 3 effect to the part.
Effect Right 1–3, Left, Mic
Turns the Insertion Effect applied to the part on/off.
Kbd Harmony/Arpeggio On/Off
Same as the [HARMONY/ARPEGGIO] button.
VH Harmony On/Off
Switches “Harmony” in the Vocal Harmony display on and off (page 110)
VH Effect On/Off
Switches “Effect” in the Vocal Harmony display on and off (page 113).
Talk
Same as the [TALK] button.
Score Page +, -
While the Song is stopped, this lets you turn to the next/previous score page (one page at a
time).
Lyrics Page +, -
While the Song is stopped, this lets you turn to the next/previous lyrics page (one page at a
time).
Text Viewer Page +, -
Turns to the next/previous text page (one page at a time).
Song A Play/Pause
Same as the [>/o] (PLAY/PAUSE) button for Song A.
Song B Play/Pause
Same as the [>/o] (PLAY/PAUSE) button for Song B.
Style Start/Stop
Same as the STYLE CONTROL [START/STOP] button.
Tap Tempo
Same as the [TAP TEMPO] button.
Synchro Start
Same as the [SYNC START] button.
Synchro Stop
Same as the [SYNC STOP] button.
Intro 1–3
Same as the INTRO [I]–[III] buttons.
Main A–D
Same as the MAIN VARIATION [A]–[D] buttons.
Fill Down
Plays a fill-in, which is automatically followed by the Main section of the button on the immediate left.
Fill Self
Plays a fill-in.
Fill Break
Plays a break.
Fill Up
Plays a fill-in, which is automatically followed by the Main section of the button on the immediate right.
Ending 1–3
Same as the ENDING/rit. [I]–[III] buttons.
Fade In/Out
Turns the Fade In /Fade Out function of Style/MIDI Song playback on/off.
Fingered/Fingered On Bass
Alternately switches between the “Fingered” and “Fingered On Bass” modes (page 8).
Bass Hold
Lets you hold the Style bass note even if the chord is changed during Style playback.
Percussion 1–3
Plays a percussion instrument.
Right 1–3, Left Part On/Off
Same as the PART ON/OFF buttons.
One Touch Setting +, -
Selects the next or previous One Touch Setting number.
One Touch Setting 1–4
Same as the ONE TOUCH SETTING [1]–[4] buttons.
Regist Sequence +, -
Advances or reverses the Registration Sequence.
Regist 1–10
Same as the REGISTRATION MEMORY [1]–[10] buttons.
Genos Reference Manual
Transpose +, -
Same as the TRANSPOSE [+], [-] buttons.
Multi Pad 1–4, Stop
Same as the MULTI PAD CONTROL [1]–[4] and [STOP] buttons.
Song Control SP 1–4, Loop
Same as the Song Position Markers [1]–[4] and [Loop] in the Song Player display.
12
MIDI Settings
Genos Reference Manual
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13
Network Settings
Contents
Wireless LAN Settings................................................................................... 142
• Infrastructure Mode.................................................................................. 142
• Access Point Mode................................................................................... 143
Making the Time Settings ............................................................................. 144
Wireless LAN Settings
Depending on your area, the wireless LAN function is included and the setting display can be called up via [MENU]
 [Wireless LAN].
By making wireless LAN settings, you can connect Genos with an iPhone/iPad via a wireless network. For general
operating instructions, refer to the “iPhone/iPad Connection Manual” on the website. This section covers only
operations that are specific to Genos. For information about the compatible smart devices and application tools, access
the following page:
https://www.yamaha.com/kbdapps/
Infrastructure Mode
q
w
q
Networks
e
r
t
y
Connecting to a network listed on the display:
From the Networks listed on the display, select the desired one. For a network having a lock icon
( ), you need to enter the password and touch [Connect]; for a network without a lock icon, you
can connect the network only by selecting it.
Manual Setup:
Touch [Other] displayed at the very end of the list to call up the Manual Setup display, for making
SSID, security, and password settings. After entering them, touch [Connect] on the Manual Setup
display to connect to the network.
w
142
Update Networks
Genos Reference Manual
Updates the Network List on the display.
e
Connect by WPS
Connects this instrument to the network via WPS. After touching [Yes] in the window appeared by
touching here, press the WPS button of the desired wireless LAN access point within two minutes.
NOTE
Make sure that your access point supports WPS. About the confirmation and changes in the access point settings, refer to the
manual of the access point.
r
Initialize
Initializes the connection setup to the default factory status.
t
Detail
Lets you set detailed parameters such as the static IP address. After setting, touch [OK].
y
Mode
Switches to the Access Point mode.
When the connection is done successfully, “Connected” is shown at the top of the display, and one of the icons shown
below appears indicating the signal strength.
Strong
13
Weak
If the connection is lost, call up the Wireless LAN display via [MENU]  [Wireless LAN].
Network Settings
When Genos is in infrastructure mode and the network is set, the wireless LAN is automatically re-connected only in
the following cases.
• When turning on the instrument
• While the Wireless LAN display is shown
• While the Time display is shown
Access Point Mode
q
w
e
q
Initialize
Initializes the connection setup to the default factory status.
w
Detail
Sets the detailed parameters.
• 1/3 page: Sets the SSID, security, password, and channel.
• 2/3 page: Sets the IP address and other related parameters.
• 3/3 page: Enters the Host name or shows MAC address, etc.
e
Mode
Switches to the Infrastructure mode.
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143
Making the Time Settings
You can set the date and time on the display called up via [MENU]  [Time]. The time is shown at the upper-right
corner of the Home display.
q
w
e
r
t
q
Date
Sets the date.
w
Time
Sets the time.
e
Set Automatically
If you enter a checkmark here, the date and time are set automatically when the instrument is connected to the network.
This is available only if the wireless LAN function is included and the wireless LAN mode setting is
set to Infrastructure mode (page 142).
r
Time Zone
Selects the time zone.
t
Daylight Saving
Time
Turns daylight-saving time on or off.
When Genos is in infrastructure mode (in wireless LAN settings), the connection status is shown at the top of the
display, the same as in the Wireless LAN display.
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14
Utility
Contents
Speaker/Connectivity..................................................................................... 145
Display/Touch Screen .................................................................................... 146
Parameter Lock.............................................................................................. 146
Storage—Formatting the Drive .................................................................... 146
System ............................................................................................................. 147
Factory Reset/Backup.................................................................................... 147
• Factory Reset—Restoring the Factory Programmed Settings.................. 147
• Backup/Restore—Saving and Recalling All Data and Settings as a Single
File............................................................................................................ 148
• Setup Files—Saving and Loading ............................................................ 148
14
Utility
This section covers the general settings that affect the entire instrument, as well as detailed settings for specific
functions. It also explains data reset functions and storage media control, such as disk formatting.
The operation display can be called up via [MENU]  [Utility].
Speaker/Connectivity
Speaker
Determines how the sound is output to the connected optional GNS-MS01 speakers.
• Headphone Switch: Speaker sounds normally, but is cut off when headphones are inserted to the
[PHONES] jack.
• On: Speaker sound is always on.
• Off: Speaker sound is off. You can only hear the instrument sound via the headphones or an external device connected to the AUX OUT jacks.
Digital Out Level
Adjusts the output volume level from the [DIGITAL OUT] jack.
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145
Display/Touch Screen
Display
Time Stamp
Determines whether the time stamp of a file is shown on the User tab of the File Selection
display or not.
NOTE
The time can be set on the display called up via [MENU]  [Time]. For details, refer to page 144.
Touch Screen
Brightness
Pop-up Display
Time
Determines the time that elapses before the pop-up windows close. Pop-up windows appear
when you press buttons such as TEMPO, TRANSPOSE or UPPER OCTAVE, etc. When
“Hold” is selected here, the pop-up window is shown until you touch [×].
Transition
Effect
Turns on or off the Transition Effect which is applied when the display is changed.
Sound
Determines whether or not touching the display will trigger the click sound.
Calibration
Lets you calibrate the display when it does not respond properly to your touching. (Normally,
you do not need this operation, since it is calibrated by factory default.) Touch here to call up
the Calibration display, and then touch the center of the plus marks (+) in order.
LED
Adjusts the brightness of the lighting buttons.
Parameter Lock
This function is used to “lock” specific parameters (effect, split point, etc.) to make them selectable only via the panel
control—in other words, instead of being changed via Registration Memory, One Touch Setting, Playlist, or Song and
sequence data.
To lock the desired parameter group, touch the corresponding box to enter the checkmark. To unlock the parameter,
touch the box again.
NOTE
For details on which parameters belong to each group, refer to the Data List (Parameter Chart) on the website.
Storage—Formatting the Drive
This lets you execute the Format operation or check the memory capacity (approximate value) of the internal User
drive or the USB flash drive connected to the [USB TO DEVICE] terminal
To format the internal User drive or the connected USB flash drive, touch the name of the desired drive to be formatted
in the device list, then touch [Format].
NOTICE
The Format operation deletes any previously existing data. Make sure that the User drive or the USB flash drive you are formatting does not contain important data. Proceed with caution, especially when connecting multiple USB flash drives.
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Genos Reference Manual
System
Indicates the firmware version of this instrument.
Yamaha may from time to time update firmware of the product without notice for improvement in
functions and usability. To take full advantage of this instrument, we recommend that you upgrade
your instrument to the latest version. The latest firmware can be downloaded from the website
below:
http://download.yamaha.com/
Hardware ID
Indicates the hardware ID of this instrument.
Legal Notices
Touch here to call up the legal notices.
Copyright
Touch here to call up copyright information.
Language
Determines the language used in the display for menu names and messages. Touch this setting to
call up the language list, then select the desired one.
Owner Name
Lets you input your name which appears in the opening display (called up when the power is turned
on). Touch here to call up the Character Entry window, then input your name.
Auto Power Saving
Lets you set the amount of time that elapses before the Auto Power Saving function decreases
brightness of the Live Control view (sub display). Touch this to call up the list of settings, then
select the desired one. To disable Auto Power Saving, select “Disabled” here.
Auto Power Off
Lets you set the amount of time that elapses before the power is turned off by the Auto Power Off
function. Touch this to call up the list of settings, then select the desired one. To disable Auto Power
Off, select “Disabled” here.
14
Utility
Version
Factory Reset/Backup
Factory Reset—Restoring the Factory Programmed Settings
On page 1/2, checkmark the boxes of the desired parameters then touch [Factory Reset] to initialize the settings of the
parameters which are checkmarked.
System
Restores the System Setup parameters to the original factory settings. Refer to “Parameter Chart” in
the Data List for details about which parameters belong to the System Setup.
MIDI
Restores the MIDI settings including the MIDI templates saved in the internal User memory to the
original factory status.
User Effect
Restores the User Effect settings including the following data to the original factory settings.
• User Effect types (page 120)
• User Master EQ types (page 117)
• User Master Compressor types (page 122)
• User Vocal Harmony/Synth Vocoder types (pages 110, 114)
• User microphone settings (page 107)
Registration
Turns off all the REGISTRATION MEMORY [1]–[10] lamps, indicating that no Registration
Memory Bank is selected although all the Bank files are maintained. In this status, you can create
Registration Memory setups from the current panel settings.
Favorite
Removes all Styles or Voices from the Favorite tab (page 7) on the File Selection display.
Live Control
Restores all settings in the Live Control display (page 129) to the original factory settings.
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Backup/Restore—Saving and Recalling All Data and Settings as a Single File
On page 2/2, you can back up all data saved in the User drive (except Expansion Voices/Styles) and all settings of the
instrument to a USB flash drive as a single file named “Genos.bup.”
Before calling up the display, you need to make all desired settings on the instrument.
Touching [Backup] saves the backup file to the root directory of the USB flash drive.
Touching [Restore] calls up the backup file and all data and settings are replaced.
If you want to include audio files, enter a checkmark to the “Include Audio files” beforehand.
NOTE
• Before using a USB flash drive, be sure to read “Connecting USB Devices” in the Owner’s Manual.
• The [USB TO DEVICE] terminal underneath the instrument cannot be used when backing up or restoring the data.
NOTE
• You can back up User data such as Voice, Song, Style, and Registration Memory by copying them individually to a USB flash drive on the File Selection display.
• If the total size of the target data for backup exceeds 1.9 GB (excluding Audio files), the backup function is not available. If this happens, back up the User data by copying
the items individually.
NOTICE
Completing the backup/restore operation may take a few minutes. Do not turn off the power during backup or restoring. If you turn off the power
during backup or restoring, data may be lost or damaged.
Setup Files—Saving and Loading
For the items below, you can save your original settings to the User drive or the USB flash drive as a single file for
future recall. If you want to save the setup file to the USB flash drive, make sure to connect the USB flash drive to the
[USB TO DEVICE] terminal beforehand.
NOTE
Before using a USB flash drive, be sure to read “Connecting USB Devices” in the Owner’s Manual.
1
Make desired settings on the instrument, then call up page 2/2 of the Factory Reset/
Backup display.
2
Touch [Save] of the desired item.
System
Parameters set on the various displays such as “Utility” are handled as a single System Setup
file. Refer to the Data List (Parameter Chart) on the website for details on which parameters
belong to System Setup.
MIDI
The MIDI settings including the MIDI templates on the internal User memory are handled
as a single MIDI Setup file.
User Effect
The User Effect settings including the following data can be managed as a single file.
• User Effect types (page 120)
• User Master EQ types (page 117)
• User Master Compressor types (page 122)
• User Vocal Harmony/Synth Vocoder types (pages 110, 114)
• User microphone settings (page 107)
3
Select the desired destination to save the Setup file, then touch [Save Here].
Assign the name if necessary, then touch [OK] to save the file.
To call up the setup file:
Touch [Load] of the desired item, then select the desired file.
You can restore the factory programmed status by selecting the Setup file in the “Preset” tab.
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15
Expansion Pack Related Operations
Contents
Installing the Expansion Pack Data from the USB Flash Drive ................ 149
Saving the Instrument Info File to the USB Flash Drive............................ 150
Installing Expansion Packs lets you add a variety of optional Voices and Styles to the “Expansion” folder in the User
drive. This section covers the operations which may be necessary to add new contents to the instrument.
Installing the Expansion Pack Data from the USB Flash Drive
The file which contains the bundled Expansion Packs (“***.ppi” or “***.cpi”) to be installed to the instrument is
referred to as “Pack Installation file.” Only one Pack Installation file can be installed to the instrument. If you want to
install multiple Expansion Packs, bundle the packs together on your computer by using the “Yamaha Expansion
Manager” software. For information on how to use the software, refer to the accompanying manual.
NOTICE
NOTE
If an Expansion Pack already exists, you can overwrite it with the new one on step 4 below. You do not need to delete the existing data in advance.
1
Connect the USB flash drive in which the desired Pack Installation file (“***.ppi” or
“***.cpi”) is saved to the [USB TO DEVICE] terminal.
2
Call up the operation display via [MENU]  [Expansion].
3
Touch [Pack Installation] to call up the File Selection display.
4
Select the desired Pack Installation file.
5
Follow the on-display instructions.
15
Expansion Pack Related Operations
You will need to restart the instrument after installation has been completed. Make sure to save all data currently being edited beforehand, otherwise it will be lost.
This installs the selected Pack data to the “Expansion” folder in the User drive.
NOTE
If you want to delete the Expansion Pack data from the instrument, format the User drive (page 146). Note that doing so will delete all other data in the User drive.
Song, Style or Registration Memory containing Expansion Voices or Styles
Song, Style or Registration Memory containing any Expansion Voices or Styles will not sound properly or cannot be
called up, if the Expansion Pack data does not exist in the instrument.
We recommend that you write down the name of the Expansion Pack when you create the data (Song, Style or Registration Memory) using Expansion Voices or Styles, so that you can easily find and install the Expansion Pack when
necessary.
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Saving the Instrument Info File to the USB Flash Drive
If you use the “Yamaha Expansion Manager” software to manage the Pack data, you may need to retrieve the
Instrument Info file from the instrument as described below. For information on how to use the software, refer to the
accompanying manual.
1
Connect the USB flash drive to the [USB TO DEVICE] terminal.
2
Call up the operation display via [MENU]  [Expansion].
3
Touch [Export Instrument Info].
4
Follow the on-display instructions.
NOTE
Before using a USB flash drive, be sure
to read “Connecting USB Devices” in
the Owner’s Manual.
This saves the Instrument Info file to the root directory in the USB flash drive. The saved file is named
“Genos_InstrumentInfo.n27.”
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16
Connections
Contents
Accessing the User Drive of Genos from the Computer (USB Storage Mode) ..... 151
Selecting the Output Destination of Each Sound (Line Out)..................... 152
Accessing the User Drive of Genos from the Computer (USB Storage
Mode)
When the instrument is in the USB Storage Mode, Wave files and Song files can be transferred between the User drive
of Genos and the computer. When the instrument is NOT in the USB Storage Mode, the USB connection can be used
for MIDI control. The USB interface does not directly handle audio signals.
NOTE
The USB Storage Mode can be used with Windows 7/8.1/10 or Mac OS 10.9/10.10/10.11.
NOTICE
Execute the following before entering/exiting the USB Storage Mode.
• Close all application programs.
• If the instrument is NOT in the USB Storage Mode, make sure that data is not being transmitted from Genos.
• If the instrument is in the USB Storage Mode, make sure that no file reading or writing operation is in progress.
• If the instrument is in the USB Storage Mode, safely remove the Genos icon from the Windows taskbar.
Turn the computer’s power on.
Turn the Genos’s power on while holding the [PLAYLIST] button to enter the USB Storage Mode.
Connections
1
2
16
The SIGNAL lamp on the panel flashes in green while in the USB Storage Mode.
NOTE
You cannot operate the instrument while in the USB Storage Mode.
3
Manage files/folders in the User drive of Genos by using the computer.
NOTICE
• Do not format the User drive or change the volume label from a computer when accessing the drive via the USB Storage Mode. If you do
this, the drive may not be able to be used to play or record the Audio Songs.
• Do not access the AUDIOREC.ROOT folder containing the audio files that you have recorded. If you access the folder or make changes to
it (moving the folder or copying some files in the folder, etc.), your important data will be deleted or damaged.
4
To exit the USB Storage Mode, turn the power of Genos off.
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151
Selecting the Output Destination of Each Sound (Line Out)
You can assign any desired part or drum/percussion instrument sound to any of the LINE OUT jacks, for independent
output.
The operation display can be called up via [MENU]  [Line Out].
Panel page
Drum&Percussion page
q
r
t
w
q
y
e
w
r
t
y
q
Panel, Drum&Percussion
Switches the displayed page: Panel parts or Drum & Percussion instruments.
w
Sub3–4, AUX Out
Switches the displayed menu: Sub3–4 or AUX Out. This also actually switches the role of the
LINE OUT SUB 3–4 jacks or AUX OUT jacks accordingly.
e
Depends on Part
(Drum&Percussion page
only)
When this is checked, the selected drum instrument will be output via the jacks set from the
Panel page.
r
Main ([L/L+R, R])
When this is checked, the selected part/drum instruments will be output from the LINE OUT
MAIN jacks, PHONES jacks, and optional speaker.
t
Sub1–Sub4 ([L], [R])
When one of these columns (jacks) is checked, the selected part/drum instruments will be
output from only the selected SUB jack(s).
NOTE
Only the Insertion Effect and Vocal Harmony effects can be applied to the sound output from the SUB jacks. The
System Effect (Chorus, Reverb, and when the Variation Effect is set to “System”) will not be applied.
y
152
AUX Out ([L, R])
Genos Reference Manual
This is automatically checked, when “Main” is checked. The selected part/drum instruments
will be output from the AUX OUT jacks.
Index
A
Access Point Mode............................... 143
AEM Technology .................................... 31
After Touch ....................................... 33, 42
Arpeggio ........................................... 35, 38
Arpeggio Hold................................. 35, 127
Arpeggio Quantize.................................. 35
Articulation............................................ 126
Assembly ................................................ 19
Assignable ............................................ 125
Attack........................................ 43, 45, 130
Audio Link Multi Pad............................... 54
Audio Multi Recording ............................ 87
Audio Style ............................................... 6
Auto Accompaniment ............................. 63
Auto Power Off ..................................... 147
Auto Power Saving ............................... 147
B
Backup.................................................. 148
Balance................................................. 129
Block Diagram ...................................... 124
Bounce (Audio Multi Recording)............. 94
C
D
Decay ..................................................... 43
Delete ..................................................... 75
Digital Out............................................. 145
Display.................................................. 146
Drum Setup ............................................ 25
Dynamics................................................ 20
Dynamics Control ................................... 11
E
Effect ...................................... 50, 119, 121
EG (Envelope Generator)....................... 43
Ensemble Voice...................................... 46
Ensemble Voice Key Assign Status List... 47
Ensemble Voice Key Assign Type List ... 48
Ensemble Voice Key Assignment
Structure ............................................. 47
EQ ........................................................ 129
EQ (Equalizer) ...................................... 117
F
Factory Reset........................................147
Fade In/Out ...........................................127
Favorite .....................................................7
Filter ................................................42, 116
Footage...................................................45
Format...................................................146
Freeze...................................................100
Function List..............................................4
G
Glide......................................................126
Groove ....................................................20
Guide ......................................................65
H
Half Bar Fill In .......................................127
Harmony .................................................38
High Key .................................................24
Humanize................................................51
I
Import......................................................90
Infrastructure Mode...............................142
Initial Touch.............................................33
Insertion Effect ........................43, 119, 127
Instrument Info ......................................150
J
Joystick .............................................34, 42
K
Key Assign Type .....................................46
Keyboard Harmony .................................46
Keyboard Setting ....................................33
L
Language ..............................................147
Line Out ................................................152
Live Control ...........................................129
Local Control .........................................134
Lyrics.......................................................61
M
Master Compressor ..............................122
Master EQ .............................................117
Master Tune............................................37
MEGAEnhancer ......................................31
MegaVoice ..............................................31
Metronome ............................................. 32
Mic Setting............................................ 107
Microphone........................................... 107
MIDI ...................................................... 132
MIDI Multi Pad Recording....................... 52
MIDI Multi Recording .............................. 68
MIDI Song............................................... 57
MIDI Song Recording ............................. 67
Mix .......................................................... 76
Mixer..................................................... 116
Modulation ........................ 34, 42, 126, 130
Mono............................................... 41, 126
Multi Pad................................................. 52
Multi Pad Creator.............................. 52, 54
Multi Track Audio File ....................... 86, 91
Music Finder ......................................... 105
N
Network ................................................ 142
Normal (Audio Multi Recording) ............. 94
Normalize ............................................... 91
Note Limit ............................................... 24
NTR (Note Transposition Rule) .............. 22
NTT (Note Transposition Table) ............. 22
O
Octave ............................................ 35, 130
On Bass Note ....................................... 137
One Touch Setting................................ 128
Organ Flutes........................................... 44
OTS Link Timing..................................... 11
Overdub (Audio Multi Recording) ..... 94, 96
P
Index
Channel ............................................ 10, 64
Channel Edit ........................................... 19
Channel Event ........................................ 74
Chord Detect ........................................ 137
Chord Fingering Type............................... 8
Chord Match ........................................... 53
Chord Tutor .............................................. 9
Chorus .......................................... 121, 129
Clock..................................................... 134
Compressor .......................................... 122
Converting .............................................. 90
Copy ....................................................... 76
Cutoff ...................................... 42, 116, 129
Equalizer (EQ) ......................................117
Expansion Pack ....................................149
Export......................................................90
External Controller ................................138
Pack Installation File............................. 149
Pan ......................................... 49, 121, 129
Panel Setup ............................................ 73
Parameter Lock .................................... 146
Part EQ................................................. 117
Percussion............................................ 128
Phrase Mark Repeat............................... 66
Pitch.................................................. 36, 37
Pitch Bend ............................................ 126
Pitch Bend Range........................... 34, 130
Play Root/Chord ..................................... 22
Playback Setting (Song) ......................... 65
Playback Setting (Style) ......................... 11
Playlist .................................................. 105
Poly................................................. 41, 126
Portamento ........................................... 126
Portamento Time ...................... 35, 41, 130
Punch In Out (Audio Multi Recording) .... 94
Punch In/Out (MIDI Song) ...................... 71
Q
Quantize ..................................... 20, 35, 75
Quick Start.............................................. 66
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153
R
Realtime Recording (MIDI Song)............ 69
Realtime Recording (Multi Pad).............. 52
Realtime Recording (Style)..................... 15
Receive Channel .................................. 136
Recording (MIDI Song)........................... 67
Redo ....................................................... 89
Registration Freeze .............................. 100
Registration Memory ............................ 100
Registration Sequence ......................... 101
Release .......................................... 43, 130
Repeat Playback .................................... 58
Re-recording........................................... 71
Resonance ............................. 42, 116, 129
Restore ................................................. 148
Reverb .......................................... 121, 129
Rotary ............................................. 44, 127
RTR (Retrigger Rule).............................. 24
S
S.Art2 Auto Articulation .......................... 35
Scale Tune ............................................. 37
Score ...................................................... 59
Setup File ............................................. 148
SFF Edit.................................................. 21
Soft ....................................................... 126
Song ....................................................... 57
Song List................................................. 57
Song Position Marker ............................. 85
Song Recording...................................... 67
Song Setting ........................................... 65
Sostenuto ............................................. 126
Source Pattern........................................ 13
Source Root/Chord................................. 22
Speaker ................................................ 145
Start/End Points...................................... 92
Step Edit (MIDI Song)............................. 77
Step Recording (MIDI Song) .................. 77
Step Recording (Multi Pad) .................... 54
Step Recording (Style) ........................... 18
Stop ACMP............................................. 11
Storage ................................................. 146
Style.......................................................... 6
Style Creator........................................... 13
Style Retrigger...................................... 130
Style Setting ........................................... 11
Sustain.................................................. 126
Synchro Stop Window ............................ 11
Synth Vocoder ...................................... 114
System.................................................. 147
System Effect ....................................... 121
System Exclusive Message.................. 134
T
Tag (Registration Memory)................... 104
Tap Tempo ............................................. 32
Tempo ............................................ 12, 131
Text......................................................... 62
Time...................................................... 144
Touch Response .................................... 33
Touch Screen ....................................... 146
Touch Sensitivity .................................... 41
Transmit Channel ................................. 135
Transpose......................................... 36, 76
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Genos Reference Manual
Tremolo...................................................44
Tuning .................................35, 37, 50, 130
U
Undo .......................................................89
USB Storage Mode ...............................151
Utility .....................................................145
V
Variation Effect......................................119
Velocity ...................................................20
Version..................................................147
Vibrato...............................................43, 44
Vocal Harmony .....................................110
Voice .......................................................27
Voice Edit....................................40, 44, 46
Voice Part Setup .....................................27
Voice Set.................................................40
Voice Set Filter........................................35
Voice Setting...........................................35
Volume............................49, 121, 126, 129
Volume Balance (Audio Multi Recording)...92
W
Wireless LAN ........................................142