Daytona Manual - Sega Amusements

DAYTONA CHAMPIONSHIP USA
2nd PRINTING
MAY 2017
OWNER'S MANUAL
Sega Amusements International Limited.
42 Barwell Business Park, Leatherhead Road, Chessington, Surrey, KT9 2NY. United Kingdom.
Telephone: +44 (0) 208 391 8090 Facsimile:
+44 (0) 208 391 8099
mailbox@sega.co.uk
segaarcade.com
© SEGA
Errors and omissions excepted (E&OE)
+81-3-6871-7672
420-0028-01K
Sega Games Co,. Ltd.
1-2-12, Haneda, Ota-ku, Tokyo, 144-8531. Japan.
Telephone: +81-3-5736-7111
Facsimile:
sega-games.co.jp
IMPORTANT
• Before using this product, read this manual carefully to understand the
contents herein stated.
• After reading this manual, be sure to keep it near the product or in a
convenient place for easy reference when necessary.
BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING:
To maintain safety:
To ensure the safe operation of this product, be sure to read the following before usage.
The following instructions are intended for the users, operators and the personnel in charge of the operation of the
product. After carefully reading and sufficiently understanding the warning displays and cautions, handle the product
appropriately. Be sure to keep this manual close to the product or in a convenient place for future reference.
Herein, explanations which require special attention are enclosed with dual lines. Depending on
the potentially hazardous degrees, the terms of DANGER, WARNING, CAUTION, etc. are used. Be sure to
understand the contents of the displays before reading the text.
Indicates that mishandling the product by disregarding this pictograph will
cause severe injury or death.
Indicates that mishandling the product by disregarding this warning will cause a
potentially hazardous situation which can result in death or serious injury.
Indicates that mishandling the product by disregarding this caution will cause a
slight hazardous situation which can
result in personal injury and/or material damage.
For the safe usage of the product, the following pictographs are used:
Indicates "HANDLE WITH CARE." In order to protect the human body and equipment, this display is attached to places where the Owner's Manual, Serviceman Manual and/or Service Manual should be referred
to.
•
Perform work in accordance with the instructions herein stated. Instructions for work are explained
by paying attention to the aspect of accident prevention. Failing to perform work as per the instructions
can cause accidents. In the case where only those who have technical expertise should perform the work
to avoid hazardous situation, the instructions herein state that the site maintenance personnel should
perform such work.
•
Be sure to turn off the power before working on the machine. To prevent an electric shock, be sure
to turn off the power before carrying out any work that requires direct contact with the interior of the
product. If the work is to be performed in the power-on status, the Instruction Manual herein always states
to that effect.
•
Be sure to ground the Earth Terminal. (This is not required in the case where a power cord with earth is
used.)
•
This product is equipped with the Earth Terminal. When installing the product, connect the Earth
Terminal to the "accurately grounded indoor earth terminal" by using an earth wire. Unless the product is
grounded appropriately, the user can be subject to an electric shock. After performing repair, etc. for the
control equipment, ensure that the Earth Wire is firmly connected to the control equipment.
•
Ensure that the Power Supply used is equipped with an Earth Leakage Breaker. This product does
not incorporate the Earth Leakage Breaker. Using a power supply which is not equipped with the Earth
Leakage Breaker can cause a fire when earth leakage occurs.
•
Be sure to use fuses which meet the specified rating. (Only for the machines which use fuses.)
Using fuses exceeding the specified rating can cause a fire and an electric shock. (Only for the machines
which use fuses.)Using fuses exceeding the specified rating can cause a fire and an electric shock.
•
Specification changes (removal of equipment, conversion and addition) not designated by SEGA are
not allowed. The parts of the product include warning labels for safety, covers for personal protection, etc. It
is very hazardous to operate the product by removing parts and/or modifying the circuits. Should doors, lids
and protective parts be damaged or lost, refrain from operating the product, and contact where the product was
purchased from or the office herein stated. SEGA shall not be held responsible for any accidents, compensation
for damage to a third party, resulting from the specifications not designated by SEGA.
•
Ensure that the product meets the requirements of appropriate electrical specifications. Before installing the
product, check for electrical specifications. SEGA products have a nameplate on which electrical specifications
are described. Ensure that the product is compatible with the power supply voltage and frequency requirements
of the location. Using any electrical specifications different from the designated specifications can cause a fire
and an electric shock.
•
Install and operate the product in places where appropriate lighting is available, allowing warning labels to be
clearly read. To ensure safety for the customers, labels and printed instructions describing potentially hazardous
situations are applied to places where accidents can be caused. Ensure that where the product is operated has
sufficient lighting allowing the warnings to be read. If any label is peeled off, apply it again immediately. Please
place an order with where the product was purchased from or the office herein stated.
•
When handling the monitor, be very careful. (Applies only to products with monitors.) Some of the monitor
parts are subject to high tension voltage. Even after turning off the power, some portions are still subject to
high tension voltage sometimes. Monitor repair and replacement should be performed only by those technical
personnel who have knowledge of electricity and technical expertise.
•
Be sure to adjust the monitor properly. (Applies only to products with monitors.) Do not operate the product
leaving on-screen flickering or blurring as it is. Using the product with the monitor not properly adjusted may
cause dizziness or a headache to an operator, a player, or the customers.
•
When transporting or reselling this product, be sure to attach this manual to the product.
•
In the case where commercially available monitors and printers are used in this product, only the contents
relating to this product are explained herein. Some commercially available equipment has functions and
reactions not stated in this manual. Read this manual together with the specific instruction manual of such
equipment.
Descriptions herein contained may be subject to improvement changes without notice.
The contents described herein are fully prepared with due care. However, should any question arise or errors be
found, please contact SEGA.
•
•
INSPECTIONS IMMEDIATELY AFTER TRANSPORTING THE PRODUCT TO THE LOCATION
Normally, at the time of shipment, SEGA products are in a status allowing for usage immediately after transporting
to the location. Nevertheless, an irregular situation may occur during transportation. Before turning on the power,
check the following points to ensure that the product has been transported in a satisfactory status.
•
Are there any dented portions or defects (cuts, etc.) on the external surfaces of the cabinet?
•
Are casters and adjusters damaged?
•
Do the power supply voltage and frequency requirements meet with those of the location?
•
Are all wiring connectors correctly and securely connected? Unless connected in the correct way, connector
connections can not be made accurately. Do not insert connectors forcibly.
•
Do power cables have cuts and dents?
•
Are all accessories available?
•
Can all doors and lids be opened with the accessory keys? Can doors and lids be firmly closed?
TABLE OF CONTENTS
INTRODUCTIONvi
1
HANDLING PRECAUTIONS
1
2
PRECAUTIONS REGARDING INSTALLATION LOCATION
4
2-1 LIMITATIONS OF USAGE
2-2 OPERATION AREA
2-3 OPERATION AREA - MULTIPLE CABINETS
3
PRECAUTIONS REGARDING PRODUCT OPERATION
3-1 BEFORE OPERATION 3-2 DURING OPERATION (PAYING ATTENTION TO CUSTOMERS)
4
PARTS DESCRIPTION
5ACCESSORIES
6
ASSEMBLY AND INSTALLATION
6-1 UNPACKING THE CABINETS
6-2 ATTACHING THE BILLBOARD W/MONITOR
6-3 JOINING THE CABINETS
6-4 INSTALLING MULTIPLE CABINETS
6-5 LINKING THE CABINETS (COMMUNICATION)
6-6 APPLYING POWER
7
PRECAUTIONS WHEN MOVING
7-1 MOVING THE MACHINE
8
9
GAME DESCRIPTION
EXPLANATION OF TEST AND DATA DISPLAY
9-1 SWITCH UNIT
9-2 TEST MODE
10
VIDEO DISPLAY
10-1 GENERAL DESCRIPTION
10-2 CLEANING THE SCREEN
10-3 ADJUSTMENT METHOD
11
CONTROL UNITS
11-1 CONTROLLER - EXPLODED DIAGRAM
11-2 BRAKE AND ACCELERATOR UNIT
11-3 ADJUSTING/REPLACING THE VOLUME POT
11-4 GREASING
11-5 SHIFT LEVER
iv
5
6
7
9
9
12
14
15
17
20
23
26
29
30
31
34
35
37
48
49
50
71
71
72
73
77
79
80
82
83
84
12
ACTIVE BILLBOARD
12-1 ACTIVE COMPONENTS - SERIAL LED
12-2 ACTIVE COMPONENTS - SECONDARY DISPLAY
13
COIN HANDLING
13-1 CLEANING THE COIN SELECTOR
13-2 FAULT FINDING
13-3 ADJUSTING THE PRICE OF PLAY (EXCEL)
13-4 ADJUSTING THE PRICE COMMON (USA)
14
15
LAMPS AND LIGHTING
91
91
94
95
96
99
99
100
102
104
106
109
110
14-8 HEADREST LIGHTING
14-9 BILLBOARD LIGHTING
113
114
PERIODIC INSPECTION
TROUBLESHOOTING & ERROR CODES
GAME BOARD
17-1 HOW TO REMOVE GAME BOARD
16-2 GAME BOARD CONNECTORS
18
19
87
89
14-1 COIN DOOR LAMP
14-2 START/VIEW BUTTON PANEL
14-3 CONTROL PANEL DIALS
14-4 FOOTWELL LIGHTING
14-5 ENGINE LIGHTING UPPER
14-6 ENGINE LIGHTING LOWER
14-7 SEAT BACK LIGHTING
15-1 GREASING
16
17
86
DESIGN RELATED PARTS
PARTS LIST
TOP ASSY DAYTONA CHAMPIONSHIP USA (DA-0000UK)
ASSY MONITOR CABI (DA-1000UK)
ASSY 46" LED AUO MONITOR
ASSY CONTROL PANEL
ASSY CONTROL PANEL (DA-2000UK)
ASSY AC UNIT (DA1080UK)
ASSY FAN (SND-1340UK)
ASSY GAME BD (DA-4500UK)
ASSY ELEC BD (DA-4600UK)
ASSY SW UNIT (DA-1320UK)
ASSY SW UNIT COVER (DA-1330UK)
ASSY CAMERA MODULE (DA-1350UK)
ASSY COIN CHUTE TOWER (DA-0300UK)
ASSY EXCEL & METER UNIT (DA-0320UK)
115
117
118
123
124
126
127
128
129
130
132
133
134
136
137
138
139
140
141
142
143
144
v
ASSY SEAT CABI EXT (DA-3500UK)
ASSY SEAT BASE EXT (DA-3600UK)
ASSY SEAT BASE EXT (DA-3600UK)
ASSY ENGINE SUB (DA-3350UK)
ASSY ADJUSTABLE SEAT EXT (DA-3700UK)
ASSY ADJUSTABLE SEAT EXT (DA-3700UK)
ASSY ADJUSTABLE SEAT EXT (DA-3700UK)
ASSY INSTALLATION KIT (DA-INST-STD)
ASSY BILLBOARD W/MON (DA-0800UK)
ASSY BILLBOARD W/MON (DA-0800UK)
vi
20
WIRE COLOUR CODE TABLE
21
SCHEMATIC DIAGRAMS
145
146
147
148
....149
150
151
152
153
154
155
(1 OF 3)
156
INTRODUCTION
This manual is intended to provide detailed descriptions together with all necessary information covering the general
operation of electronic assemblies, electromechanical, servicing control, spare parts, etc. for the product,
"DAYTONA CHAMPIONSHIP USA”
This manual is intended for the owners, personnel managers in charge of operation of this product.
Operate the product after carefully reading and sufficiently understanding the instructions.
Use of this product is unlikely to cause physical injuries or damage to property. However, points that require special
attention are indicated by bold text, the words "STOP, IMPORTANT or CAUTION” and the symbols below.
INTRODUCTION
In the unlikely event that the product does not function correctly, DO NOT allow anyone other than a technician
to touch the internal system. Turn off the power to the machine, making sure to unplug the electrical cord from the
outlet, and contact the office listed below or the point-of-purchase for this product.
Indicates important information that, if ignored, may result in the mishandling
of the product and cause faulty operation or damage to the product.
Indicates a warning or caution that, if ignored, may result in the mishandling
of the product and cause faulty operation or damage to the product.
Sega Amusements International Limited.
42 Barwell Business Park, Leatherhead Road, Chessington, Surrey, KT9 2NY. United Kingdom.
European Sales:
+44 (0) 208 391 8090 Facsimile:
+44 (0) 208 391 8099
email: mailbox@sega.co.uk
Web: http://www.segaarcade.com
Sega Games Co., Ltd.
1-2-12. Haneda, Ota-ku, Tokyo. 144-8531 JAPAN
Telephone: +81-3-5736 7111
Facsimile:
+81-3-6871-7672
Play It! Amusements, inc.
252 Beinoris Drive, Wood Dale, IL. 60191, USA
Part Sales:
+00 (1) 847-364-9787 ext 102
Tech Support:
+00 (1) 847-364-9787 ext 103/113
Sega Total Solutions
42 Barwell Business Park, Leatherhead Road, Chessington, Surrey, KT9 2NY. United Kingdom.
Part Sales:
+44 (0) 208 391 8060 Facsimile:
+44 (0) 208 391 8096
vii
Definition of 'Site Maintenance Personnel or Other Qualified Individuals
INTRODUCTION
Servicing and maintenance work of the contents herein stated should be
performed by the SERVICEMAN stipulated as per IEC Standard. Those who do not
have technical expertise and knowledge other than the SERVICEMAN are not
allowed to perform the work herein stated. Executing aforementioned work by
such non-technical personnel can cause serious accidents that may endanger
life.
Parts replacement, maintenance inspections and troubleshooting should be carried out by site maintenance personnel
or other qualified professionals. This manual includes directions for potentially dangerous procedures which should
only be carried out by professionals with the appropriate specialised knowledge.
The site maintenance personnel or other qualified professionals mentioned in this manual are defined as follows:
Site maintenance personnel:
Individuals with experience in maintaining amusement equipment, vending machines, etc., working under the
supervision of the owner/operator of this product to maintain machines within amusement facilities or similar
premises by carrying out everyday procedures such as assembly, maintenance inspections, and replacement of units/
expendable parts.
Activities to be carried out by site maintenance personnel:
Amusement equipment/vending machine assembly, maintenance inspection and replacement of units/expendable
parts.
Other qualified professionals:
Persons employed by amusement equipment manufacturers, or involved in design, production, testing or
maintenance of amusement equipment. The individual should have either graduated from technical school or hold
similar qualifications in electrical/electronics/mechanical engineering.
Activities to be carried out by other qualified professionals:
Amusement equipment/vending machine assembly, repair/adjustment of electrical/electronic/mechanical parts.
SPECIFICATIONS
Installed Dimensions & Specifications per Cabinet
Machine Dimensions:
1.15m (45.2in.) [Width] x 1.83m (72.5in.) [Depth]
Machine Height:
2.41m (94.9in.)
Machine Weight:
330kg (727.5lb) Approx
Installed Rating:
AC240V - 1.5A
AC120V - 3A
354W
50/60Hz
50/60Hz
His mojo ecam odyssey
viii
Waste of Electrical and Electronic Equipment (WEEE) Statement.
The WEEE (Waste of Electrical and Electronic Equipment) directive places an obligation on all EU based
manufacturers and importers of Electrical and Electronic Equipment to take back products at the end of their
useful life. Sega Amusements Europe Ltd accepts its responsibility to finance the cost of treatment and recovery of
redundant WEEE in the United Kingdom in accordance with the specified WEEE recycling requirements.
For more information about where you can send your waste equipment for recycling contact your local authority
office.
For non-UK users contact your local authority office for information on the recycling of Waste Electrical and
Electronic Equipment.
INTRODUCTION
The symbol shown below will be on all products manufactured from 13th August 2005, which indicates this product
must NOT be disposed of with other normal waste. Instead, it is the user’s responsibility to dispose of their waste
equipment by arranging to return it to a designated UK collection point for the correct recycling of waste electrical
and electronic equipment.
Battery Recycling Statement.
The EC Directive on Batteries and Accumulators (2006/66/EC) aims to minimise the impact of batteries on
the environment and encourage the recovery of the materials they contain. To achieve increased collection and
recycling of waste batteries, the Directive places ‘producer responsibility’ obligations on manufacturers and
importers of portable, industrial and automotive batteries.
The symbol shown below will be on all equipment fitted with batteries from 26th September 2008 and indicates
they must NOT be disposed of with other normal waste. Instead, it is the user’s responsibility to dispose of used
batteries by arranging to return them to a designated collection point for the correct recycling.
For more information about where you can send your waste batteries for recycling contact your local authority
office.
REGISTERED IN ENGLAND REGISTERED NO. 1711515
REGISTERED OFFICE: BLOCK C 42 BARWELL BUSINESS PARK, CHESSINGTON, SURREY KT9 2NY
ix
Photosensitive Epilepsy
INTRODUCTION
For about 3 percent of people with epilepsy, exposure to flashing lights at certain
intensities or to certain visual patterns can trigger seizures. This condition is known
as photosensitive epilepsy. Please be sure to warn players and spectators by
applying the Epilepsy warning in the language suitable for point of operation.
At the time of shipment, the factory places an English version of the Epilepsy Warning label near the screen. This
provides a place for either the player or spectator to read comfortably.
When shipping the product to a location where English is not the first spoken language, place the epilepsy label for
the locations language beside the English version.
Additional version in the language of location.
English version pre-applied
STICKER SHEET C EPILEPSY MULTI
440-CS0186UKUK (1)
Multilingual caution label - epilepsy seizure
(English version fitted as standard)
x
1 HANDLING PRECAUTIONS
When installing or inspecting the machine, be very careful of the following points and pay attention to ensure that
the player can enjoy the game safely.
Non-compliance with the following points or inappropriate handling running counter to the cautionary matters
herein stated can cause personal injury or damage to the machine.
1
● To avoid an electric shock or short circuit, do not plug in or unplug quickly.
● To avoid an electric shock, do not plug in or unplug with a wet hand.
● Do not expose power cords or earth wires on the surface, (floor, passage, etc.).
If exposed, the power cords and earth wires are susceptible to damage. Damaged cords and wires can cause an electric shock or short circuit.
HANDLING PRECAUTIONS
● Before performing work, be sure to turn the power off. Performing the work
without turning the power off can cause an electric shock or short circuit. In the
case work should be performed in the status of power on, this manual always
states to that effect.
● To avoid causing a fire or an electric shock, do not put things on or damage
the power cords.
● When or after installing the product, do not unnecessarily pull the power cord. If
damaged, the power cord can cause a fire or an electric shock.
● In case the power cord is damaged, ask for a replacement through where the
product was purchased from or the office herein stated. Using the cord as is
damaged can cause fire, an electric shock or leakage.
● Be sure to perform grounding appropriately. Inappropriate grounding can
cause an electric shock.
● Be sure to use fuses meeting the specified rating. Using fuses exceeding the
specified rating can cause a fire or an electric shock.
● Be sure that connections such as IC BD are made properly. Insufficient insertion
can cause an electric shock.
● Specification changes, removal of equipment, conversion and/or addition, not
designated by SEGA are not permitted.
- Failure to observe this may cause a fire or an electric shock. Non-compliance with this instruction can have a bad influence upon physical conditions
of the players or the onlookers, or result in injury during play.
- SEGA shall not be held responsible for damage, compensation for damage
to a third party, caused by specification changes not designated by SEGA.
● Do not perform any work or change parts not listed in this manual. Doing so
may lead to an accident.
If you need to perform any work not listed in this manual, request work from the
office indicated in this manual or the point of purchase, or inquires for details.
● Be sure to perform periodic maintenance inspections herein stated.
1
● For the IC board circuit inspections, only the logic tester is allowed. The use of a
multiple-purpose tester is not permitted, so be careful in this regard.
1
HANDLING PRECAUTIONS
2
● Static electricity from your body may damage some electronics devices on the
IC board. Before handling the IC board, touch a grounded metallic surface so
that the static electricity can be discharged.
● Some parts are not designed and manufactured specifically for this game machine. The manufacturers may discontinue, or change the specifications of such
general-purpose parts. If this is the case, SEGA cannot repair or replace a failed
game machine whether or not a warranty period has expired.
CONCERNING THE STICKER DISPLAY
CONCERNING WARNING DISPLAYS
This SEGA product has stickers attached describing
the product manufacture No. (Serial No.) and Electrical
Specifications. It also has a Sticker describing where to
contact for repair and for purchasing parts.
When inquiring about or asking for repairs, mention
the Serial No. and Name of Machine indicated on
the Sticker. The Serial Number indicates the product
register. Identical machines could have different
parts depending on the date of production. Also,
improvements and modifications might have been made
after the publication of this manual. In order to ensure
you order the correct parts, mention the Serial No. when
contacting the applicable places.
This SEGA product has warning displays on stickers,
labels and/or printed instructions adhered/attached to or
incorporated in the places where a potentially hazardous
situation could arise. The warning displays are intended
for accident prevention for customers and for avoiding
hazardous situations relating to maintenance and
servicing work. Some portions of the cabinet contain
high voltage and may cause accidents if touched. When
performing maintenance, be very careful of the warning
displays. It is especially important that any complex
repair and replacement work not mentioned herein
should be performed by those technical personnel who
have knowledge of electricity and technical expertise.
In order to prevent accidents, caution any customer
ignoring the warnings to cease and desist immediately.
CAUTION & WARNING LABEL LOCATIONS
440-CS0186UK
440-DS0010UK
440-CS0010UK
440-DS0010UK
1
HANDLING PRECAUTIONS
440-CS0010UK
440-WS0002UK
440-CS0010UK
440-DS0010UK
440-WS0010UK
440-CS0010UK
01 fig. 01
3
2 PRECAUTIONS REGARDING INSTALLATION LOCATION
2
PRECAUTIONS REGARDING INSTALLATION LOCATION
4
This product is an indoor game machine. Do not install it outside. Even indoors,
avoid installing in places mentioned below so as not to cause a fire, electric
shock, injury and/or malfunction.
- Places subject to rain or water leakage, or places subject to high humidity in
the proximity of an indoor swimming pool and/or shower, etc.
- Places subject to direct sunlight, or places subject to high temperatures in the
proximity of heating units, etc.
- Places filled with inflammable gas or vicinity of highly inflammable/volatile
chemicals or hazardous matter.
- Dusty places.
- Sloped surfaces.
- Places subject to any type of violent impact.
- Vicinity of anti-disaster facilities such as fire exits and fire extinguishers.
- The operating (ambient) temperature range is not from 5°C to 30°C.
- Places near water or spray from water such as a Jet Wash or Swimming Pool.
2-1 LIMITATIONS OF USAGE
● This product requires a breaker and earth mechanism as part of the location
facilities. Using the product without these can cause a fire and electric shock.
● Ensure that the indoor wiring for the power supply is rated at 15 A or higher (AC
single phase 100 V ~ 120 V area), and 7 A or higher (AC 220 V ~ 240 V area).
Non-compliance with the Electrical Specifications can cause a fire and electric
shock.
● Be sure that the ring main has a rating of 32A (AC220V ~ 240V area) and
● Be sure to use an independent power supply equipped with an earth leakage
breaker. Using a power supply without an earth leakage breaker can cause an
outbreak of fire if a power surge occurs.
● Putting many loads on one electrical outlet can cause generation of heat and
a fire resulting from overload.
● When using an extension cord, ensure that the cord is rated at 15 A or higher (AC
100 V ~ 120 V area) and 7 A or higher (AC 220 V ~ 240 V area). Using a cord
rated lower than the specified rating can cause a fire and electric shock.
2
PRECAUTIONS REGARDING INSTALLATION LOCATION
● Be sure to check the Electrical Specifications. Ensure that this product is compatible with the location’s power supply, voltage, and frequency requirements.
A plate describing Electrical Specifications is attached to the product. Noncompliance with the Electrical Specifications can cause a fire and electric
shock.
5
2-2 OPERATION AREA
2
PRECAUTIONS REGARDING INSTALLATION LOCATION
● For the operation of a single machine, secure a minimum area of 2.1m (82.6in)
(W) x 2.3m (90.5in) (D). If the machine rolls during play it could lead to serious
injury. You must secure a equal or greater than the space specified in this
document.
● Be sure to provide sufficient space specified in this manual. Do not allow
objects to block the ventilation ports. It can cause generation of heat and a
fire.
● SEGA shall not be held responsible for damage or compensation for damage
to a third party, resulting from the failure to observe this instruction.
● If the machine does not fit through the entryway to the installation location, do
not disassemble it without first consulting the instructions. If the machine still
does not fit through the entryway after following the procedures in this manual,
contact your retailer or the office listed in this manual.
To install this product, the entrance must be at least 1.05 m in width and 2.06 m in
height.
Secure an area of no less than 2.1m (82.6in) x 2.3m (90.5in) for operation taking
into consideration the safety of the players and spectators of this game.
2-2 fig. 01
6
0.15m (5.9in)
2.3m (90.5in)
2.1m (82.6in)
2-3 OPERATION AREA - MULTIPLE CABINETS
To install this product, the entrance must be at least 1.05 m in width and 2.06 m in
height.
When installing multiple cabinets, make sure the rules are followed below.
1.
2.
3.
Keep a distance of no greater than 5mm (3/16in) between each Monitor Cabinet.
Keep a distance of a minimum of 0.5m either side of the end cabinets.
Keep a minimum distance of 0.15m at the rear of the cabinet for ventilation.
Two cabinet formation. (Twin)
3.3m (129in)
2.3m (90.5in)
0.15m (5.9in)
Four cabinet formation.
0.5m (19.7in)
0.005m (3/16in)
2
PRECAUTIONS REGARDING INSTALLATION LOCATION
Secure an area of no less than 3.3m (129in) x 2.3m (90.5in) for operation of the
TWIN cabinet, taking into consideration the safety of the players and spectators of
this game.
2-2 fig. 02
5.56m (218.9in)
2.3m (90.5in)
0.15m (5.9in)
0.5m (19.7in)
0.005m (3/16in)
2-2 fig. 03
7
Eight cabinet formation.
2.3m (90.5in)
1
HANDLING PRECAUTIONS
11.13m (438.2in)
0.005m (3/16in)
8
0.15m (5.9in)
2-2 fig. 04
0.5m (19.7in)
3 PRECAUTIONS REGARDING PRODUCT OPERATION
To avoid injury and trouble, be sure to pay attention to the behavior of visitors and players.
3-1 BEFORE OPERATION
3
● To ensure maximum safety for the players and the customers, ensure that where
the product is operated has sufficient lighting to allow any warnings to be read.
Operation under insufficient lighting can cause bodily contact with each other,
hitting accident, and/or trouble between customers.
● Be sure to perform appropriate adjustment of the monitor. For operation of this
machine, do not leave monitor’s flickering or deviation as is. Failure to observe
this can have a bad influence upon the players’ or the customers’ physical
conditions.
● It is suggested to ensure a space allowing the players who feel sick while
playing the game to take a rest.
● Check if all of the adjusters are in contact with the surface. If they are not, the
Cabinet can move and cause an accident.
PRECAUTIONS REGARDING PRODUCT OPERATION
In order to avoid accidents, check the following before starting the operation:
03-1 fig. 01
15CM
Ensure that all of the 8 adjusters are in contact with the floor.
Provide a gap at the back of the cabinet ot no less tahn 15cm.
9
● Do not put any heavy item on this product. Placing any heavy item on the
product can cause a falling down accident or parts damage.
● Do not climb on the product. Climbing on the product can cause falling down
accidents. To check the top portion of the product, use a step ladder.
3
PRECAUTIONS REGARDING PRODUCT OPERATION
● When using a stepladder or stool while working, do not hold onto the billboard
by any electrical components. Hold the Billboard in these areas may cause
damage, electronic component failure or personal safety issues.
● To avoid electric shock, check to see if door & cover parts are damaged or
omitted.
● To avoid electric shock, short circuit and/or parts damage, do not put the
following items on or in the periphery of the product.
[Flower vases, flowerpots, cups, water tanks, cosmetics, and receptacles/
containers/vessels containing chemicals and water.]
● To avoid injury, be sure to provide sufficient space by considering the crowd
situation at the installation location. Insufficient installation space can cause
customers to bump into each other, causing trouble.
● Every day when cleaning the Control (Steering Wheel), inspect the hoop and
buttons and make sure that there are no scratches or cracks in the surface, and
that the fastening screws are not loose. If the game is played with scratches,
cracks or loose screws, it can cause injuries to the player or to people nearby.
Ensure that there are no loose fixings
Clean the controller daily
Ensure that there are no loose fixings
03-1 fig. 02
Clean the Shifter knob daily
● When you clean the cabinet each day, always make sure that there is nothing
placed on the seats and that they are not damp or wet.
To ensure customers enjoy playing the game, clean the Control Unit regularly. If
there is any dirt buildup, the hoop may become slippery or tacky resulting in an
unpleasant experience for the player.
10
DURING OPERATION (PATRON CONDUCT)
To avoid injury and unacceptable behavior, be sure to constantly give careful attention to the behavior and manner
of the spectators and players alike..
To avoid injury and accidents, those who fall under the following categories
are not allowed to play the game.
• Those who have high blood pressure or a heart problem.
• Those who have experienced muscle convulsion or loss of consciousness
when playing video game, etc.
• Those who have a trouble in the neck and or spinal cord.
• Intoxicated persons.
• Pregnant women or those who are in the likelihood of pregnancy.
• Persons susceptible to motion sickness.
• Persons whose act runs counter to the product’s warning displays.
A player who has never been adversely affected by light stimulus might
experience dizziness or headache depending on his physical condition when
playing the game.
Instruct those who feel sick during play to have a medical examination.
To avoid injury resulting from falling down and electric shock due to spilled
drinks, instruct the player not to place heavy items or drinks on the product.
To avoid electric shock and short circuit, do not allow patrons to put hands and
fingers or extraneous matter in the openings of the product or small openings
in or around the doors.
3
PRECAUTIONS REGARDING PRODUCT OPERATION
• Those who need assistance such as the use of an apparatus when
walking.
To avoid injury resulting from falling down, immediately stop patron’s leaning
against or climbing on the product, etc.
To avoid electric shock and short circuit, do not allow patrons to unplug the
power plug without a justifiable reason.
Players should be warned not to place children on their lap whilst playing the
game. Doing so may cause the child or part of the child to become trapped
within the working of the machine. i.e. Controller, Seat, Pedals.
Never have more than 1 player playing the game at any one time.
Having two or more people playing this game at the same time
may result in injuries.
03-1 fig. 03
11
3-2 DURING OPERATION (PAYING ATTENTION TO CUSTOMERS)
To avoid injury and trouble, be sure to pay attention to the behavior of visitors and players.
3
● For safety reasons, do not allow any of the following people to play the game.
PRECAUTIONS REGARDING PRODUCT OPERATION
- Those who require supporting devices, etc., to walk.
- Those who have high blood pressure or a heart problem.
- Those who have experienced muscle convulsion or loss of consciousness
when playing video games, etc.
- Those who have neck or spinal cord problems.
- Intoxicated persons.
- Pregnant women.
- Persons susceptible to motion sickness.
- Persons who disregard the product’s warning displays.
● Even players who have never been adversely affected by light stimulus might
experience dizziness or headache depending on their physical condition when
playing the game. Small children are especially likely to experience these
symptoms. Caution guardians of small children to keep watch on their children
during play.
● Instruct those who feel sick during play to have a medical examination.
● To avoid injury from falls and electric shocks due to spilled drinks, instruct the
player not to place heavy items or drinks on the product.
● To avoid electric shocks and short circuits, do not allow customers to put
hands and fingers or extraneous matter in the openings of the product or small
openings in or around the doors.
● To avoid falls and resulting injury, stop the customer from leaning against or
climbing on the product, etc.
● To avoid electric shock and short circuit, do not allow customers to unplug the
power plug without a justifiable reason.
12
● Immediately stop such violent acts as hitting and kicking the product. Such
violent acts can cause parts damage or falling down, resulting in injury due to
fragments and falling down.
● Two or more players must never be allowed to play using a single Control Unit.
Playing in such a way could lead to physical injuries.
● Players should be instructed to adjust the seat by moving it forward or
backward to fit their body size before playing the game. Playing the game in
an unnatural position can lead to unforeseen accidents.
● Persons other than the player should not be allowed to touch the controls
during play. They may brush against or collide with the controls or the player,
possibly resulting in accidents.
● Player should be informed/instructed to consider their environment before
adjusting the seat.
3
PRECAUTIONS REGARDING PRODUCT OPERATION
● Players should be warned not to place personal effects or other objects on the
base of the machine. If the safety sensor fails to detect these items, the motion
of the machine may cause them to fly out and strike other patrons.
03-2 fig. 01
13
4 PARTS DESCRIPTION
Billboard
4
Billboard Display
PART DESCRIPTIONS
Control Panel
Main Display
Display Cabi
04 fig. 01
Seat Cabi
Engine Compartment
Coin Tower
Head Rest
Seat
Seat Back
04 fig. 02
Billboard Door
Main door
CPU Compartment
Mains SW
04 fig. 03
14
5 ACCESSORIES
Confirm that the accessories listed on this page are present when setting up the product.
Accessories marked “Spare” in the note column are consumable items but included as spares.
STICKER SHEET C EPILEPSY MULTI
440-CS0186UKUK (1)
Multilingual caution label - epilepsy seizure
(English version fitted as standard)
Please see “Introduction” section of this manual for
label positioning.
5
ACCESSORIES
OWNER’S and SEVICE MANUAL
420-0023-01UK (1)
This manual
05 fig. 01
POWER CABLE
LM1227 (1) <UK>
LM1246 (1) <European>
LM1550 (1) <America>
For installation, see chapter 6
05 fig. 05
Network (Lan) Cable
(2m)
For linking a twinned cabinet for
network play.
05 fig. 02
KEY
(2)
For the cashbox door
(Attached to the Steering Wheel
at time of shipment)
05 fig. 06
05 fig. 03
MASTER KEY
220-5575UK (4)
For opening/closing the doors
(Packaged with this manual, in the box supplied with
the product)
05 fig. 04
15
The parts listed in Table 5b are needed to finalise the installation. These are traditionally parts that are applied by the
customer at location. Please take a moment to check the contents. If for some reason some the parts are not present
then please call your local office along with the machine serial number to arrange for the relevant parts to be sent to
you. (PLEASE NOTE THAT SOME ITEMS ARE ALREADY FITTED TO LOCATION TO AID INSTALL)
1
HANDLING PRECAUTIONS
DA-0300UK
ASSY COIN CHUTE TOWER (1)
(fitted)
05 fig. 08
DA-0500UK
ASSY BILLBOARD W/MON (1)
DA-0006UK
SEAT JOINT R (1)
05 fig. 07
DA-0004UK
SEAT JOINT R (1)
DA-0002UK
SEAT JOINT MIDDLE (1)
DA-0005UK
SASH JOINT L (1)
05 fig. 09
TABLE 5a
16
DA-0003UK
SEAT JOINT L (1)
Qty
**1
**2
**3
**4
**5
**6
**7
PART NUMBER
DA-0300UK
DA-0500UK
DA-0002UK
DA-0003UK
DA-0004UK
DA-0005UK
DA-0006UK
DESCRIPTION
ASSY COIN CHUTE TOWER (fitted)
ASSY BILLBOARD W/MON
SASH JOINT MID
BRKT JOINT INNER L
BRKT JOINT INNER R
SASH JOINT L
SASH JOINT R
QTY
1
1
1
1
1
1
1
**201
**202
**203
**204
**205
**206
**207
**208
**209
**210
029-B00840-0B
060-S00800-0B
068-852216-0B
050-U00800
029-B00616-0B
060-S00600-0B
068-652016-0B
029-B00425
068-441616
029-B00850-0B
M8X40 SKT BH BLK
M8 WSHR SPR BLK
M8 WSHR 22OD FLT BLK
M8 NUT NYLOK PAS
M6X16 SKT BH BLK
M6 WSHR SPR BLK
M6 WSHR 20OD FLT BLK
M4X25 SKT BH PAS
M4 WSHR 16OD FLT PAS
M8X50 SKT BH BLK
5
11
11
2
5
5
5
16
16
8
6 ASSEMBLY AND INSTALLATION
● Perform assembly work by following the procedure herein stated. Failure to
comply with the instructions can cause electric shock.
● When assembling, more than one person is required. Depending on the assembly
work, there are some cases in which working by one person alone can cause
personal injury or parts damage.
● Ensure that connectors are properly connected. Improper connections can
cause electric shock.
● Be careful not to damage the wires. Damaged wires may cause electric shock
or short circuit or present a risk of fire.
● This work should be carried out by site maintenance personnel or other qualified
professionals. Work performed by non-technical personnel can cause a severe
accident such as electric shock. Failing to comply with this instruction can
cause a severe accident such as electric shock to the player during operation.
If no one with proper technological expertise is available, request service from
the office indicated in this document or the point of purchase so as to ensure
safety.
6
ASSEMBLY AND INSTALLATION
● Perform assembling as per this manual. Since this is a complex machine, incorrect
assembling can cause an electric shock, machine damage and/or improper
functioning as per specified performance.
● Provide sufficient space so that assembling can be performed. Performing work
in places with narrow space or low ceiling may cause an accident and assembly
work to be difficult.
● To perform work safely and avoid serious accident such as the cabinet falling
down, do not perform work in places where step-like grade differences, a ditch,
or slope exist.
● Do not leave power cords or ground wires exposed in areas of heavy foot traffic.
Doing so may cause them to become damaged, possibly resulting in electric
shock and/or short circuits. When laying wiring across the floor, always use
safety covers to protect the wires. (Wiring diameter: power cable - approx. φ 8)
● Have a flashlight or another supplementary lighting unit available while working.
With indoor lighting alone, the cabinet interior may be too dark. Working without
proper lighting can lead to accidents. It also hinders proper work performance.
● The cabinet has ventilation ports. Be sure not to block them. If they are blocked,
heat can build up, leading to fire. This can also accelerate wearing of parts and
malfunctions.
● Secure ample ventilation space around the cabinet. If heat builds up, there
could be accidents associated with heat or smoke generation.
● This product does not use any connectors other than those connected to and
used by the game board when it leaves the factory. Do not needlessly connect
wires to unused connectors. This could lead to overheating, generation of
smoke and burn related injuries.
17
● Handle molded parts with care. Excessive weight or pressure may cause them
to break and the broken pieces may cause injury.
6
● To perform the operation safely and accurately you must use a safe, steady
footstool or stepladder. Working without this may lead to a fall and possible
injury.
ASSEMBLY AND INSTALLATION
● Attempting to forcefully connect the incorrect connector or connecting a connector at the wrong angle or facing may damage the connector and could
lead to overheating and burn related injuries.
● When attaching or removing doors or lids, be careful that your hand or finger
does not get caught in anything.
● Be very careful when handling LCD screen. The screen can be damaged easily
and cannot be repaired once damaged. Such damage can only be repaired
by completely replacing the screen.
● Be careful not to damage parts surfaces. In some cases, if such surfaces are
damaged, the part must be replaced; it cannot be reinforced or repaired.
The assembly of this product is performed in the following 12 steps.
18
6.1
UNPACKING THE CABINET.
6.2
ATTACHING THE BILLBOARD WITH MONITOR.
6.3
JOINING THE CABINETS.
6.4
INSTALLING MULTIPLE CABINETS
6.5
LINKING THE CABINETS (COMMUNICATION).
6.6
APPLYING THE POWER
Tools Required for Assembly Operation
- Philips screwdriver (for M4, M6 screws)
6
- A tourch or any additional lighting
Locking Step Ladders -
ASSEMBLY AND INSTALLATION
- Hex Drive for (M4, M6 & M8 screws)
24mm
- A wrench or 24mm Spanner.
- Machine Keys (Supplied)
- Lifting equipment capable of lifting a
weight of 250kg
19
6-1 UNPACKING THE CABINETS
6
ASSEMBLY AND INSTALLATION
● Be very careful when removing the Monitor and Seat cabinets from the pallet.
Use only hydraulics lifting equipment such as a fork lift. Some parts weigh in
excess of 200Kgs. DO NOT attempt to remove the machine from the pallet by
hand. Doing so may result in serious personal injury and/or damage to the
cabinet and its components.
● There are 2 “LIFTING POINTS” highlighted on the lower front and rear parts of the
machine by a symbol. Always use these points when lifting.
Display Cabinet
This product is delivered as 3 individual components. 2 x Pallets for the two ASSY DISPLAY CABINETS and a single pallet
for both ASSY SEATS. Take care when removing the machine from it’s pallet. Only use appropriate lifting equipment such as a
Fork Truck or similar lifting equipment. DO NOT attempt to remove by hand. Removing this product from its pallet by hand can
cause severe injury and/or damage to the product and surrounding area.
The plastic outer covering is specially designed to fix the cabinet to the pallet. Once the
plastic covering is removed, the machine will no longer be held securely to the pallet.
Remove the cabinet from it’s pallet by approaching it from the rear. Using lifting
equipment, carefully lift the machine up enough so that the pallet can be dragged from
beneath it.
Fork/Lift here
6-1 fig. 01
6-1 fig. 03
20
6-1 fig. 02
6-1 fig. 04
Seat Cabinet
The ASSY SEAT CABI are packed as pairs along with the INSTALLATION KIT. Like the DISPLAY CABI, the ASSY SEAT
CABI’s are attached to the pallet by means of a strong clear bag which is shrunk down to fit the contents within. Using a blade or
scissors, carefully cut away the bag, from around the top edge of the pallet, taking care not to damage its contents.
6
Cutting point
Pallet
6-1 fig. 05
ASSEMBLY AND INSTALLATION
Bag
Using (2) people, carefully lift and remove the INSTALLATION KIT which rests across the top of the SEATS.
DO NOT attempt to remove the INSTALLATION KIT single-handedly. Removing the Installation Kit single-handedly may
result in either damage to components and/or personal injury.
Installation Kit
Assy Seat Cabi
6-1 fig. 06
Remove the ASSY SEATS from the pallet using adequate lifting equipment. Failing to us such equipment may result in damage
to components or personal injury.
HEAVY!
6-1 fig. 07
21
Installation components
Carefully unpack and check the contents of the INSTALLATION BOX. If any of the contents are missing or damaged then
please contact you nearest SEGA office or Distributor as soon as possible. Contact numbers are found in the Introduction section
of this manual.
Assy Billboard W/monitor x2
DA-0800UK
6
ASSEMBLY AND INSTALLATION
Panel “A” Frame Under (SET)
DA-3425UK
BRKT Billboard Support x2
DA-0807UK
6-1 fig. 08
The remaining components required for installation are located within the footwell of the display cabinet. This Manaul, Power
leads and Network cables are found in the Cash Box
Sash Joint R
DA-0006UK
Sash Joint L
DA-0005UK
Sash Joint Mid
DA-0002UK
This Manual
420-0028UK
6-1 fig. 09
Assy Lan cable 100cm
600-7269-100UK
BRKT Joint Inner L
DA-0003UK
BRKT Joint Inner R
DA-0004UK
6-1 fig. 10
22
Mains Lead US
LM1500UK
Mains Lead EU
LM1246
Mains Lead UK
LM1227
6-2 ATTACHING THE BILLBOARD W/MONITOR
● Handle molded parts with care. Excessive weight or pressure may cause them
to break and the broken pieces may cause injury.
● When working at height, always use either a stool or stepladder. Have another
person stabilise the equipment before stepping onto it to begin the work. Failure
to secure either ladders or stool may cause in an accident and result in injury
and/or damage to the machine.
Make sure you provide enough space to work safely. Please refer to the “Installation Precautions” section found
earlier in this manual. Take care when unpacking the ASSY BILLBOARD. There are fragile components attached
to the base and framework.
1
6
ASSEMBLY AND INSTALLATION
● Some aspects of this operation may require two people to ensure that the work
is carried out safely. Do not begin to carry out this work if no more than one
person is available.
Remove the (5) M4x16 fixings which are fitted in situ for transit. Fit the SUPPORT BRKT (DA-0807UK
into location and secure using the (5) M4x16 fixings previously removed.
ASSY BILLBOARD
(DA-0800UK)
FIG. 6-2a
M4X16 SKT BH PAS (5)
(029-B00416)
SUPPORT BKT
(DA-0807UK)
M4 WSHR 16OD FLT PAS (5)
(068-441616)
6-2 fig. 01
2
Remove the M4x30 Pozi Machine Screws from the upper door on the ASSY MONITOR CABI.
M4x16 SKT CAP SCR
Upper Door
6-2 fig. 03
23
3
Locate and remove the (5) M6 SOCKET CAP BOLTS and WASHERS.
M6X16 SKT BT BLK (5)
(029-B00616-0B)
M6 WSHR SPR BLK (5)
(060-S00600-0B)
6
ASSEMBLY AND INSTALLATION
M6 WSHR 20OD FLT BLK (5)
(068-652016-0B)
6-2 fig. 04
4
Using 2 people, carefully raise the ASSY BILLBOARD into position. For safety, use a step or ladders to
prevent over reaching. Take care not to trap any wires when offering the Billboard to the cabinet.
HEAVY!
6-2 fig. 05
5
6-2 fig. 06
Once the ASSY BILLBOARD is latched in place. Secure from the top and rear using the (5) M6 SOCKET
CAP BOLTS removed from Step 3.
M6X16 SKT BT BLK (5)
(029-B00616-0B)
M6 WSHR SPR BLK (5)
(060-S00600-0B)
M6 WSHR 20OD FLT BLK (5)
(068-652016-0B)
6-2 fig. 07
24
6
Connect the Harnesses. 1x Monitor PWR, 1x Monitor DVI, 1x Serial LED, 1x LED PWR.
BILLBD MONITOR PWR
6
LED PWR & DATA
7
VIDEO SIGNAL (DVI)
ASSEMBLY AND INSTALLATION
6-2 fig. 08
Once all harnesses have been connected and made secure within their routers. Fix down the upper Door
removed from Step 2.
M4x16 SKT CAP SCR
Upper Door
6-2 fig. 09
25
6-3 JOINING THE CABINETS
It is important that a suitable location is secured to enable installation to be carried out safely.
Please refer the beginning of this manual for Operational Area.
6
1
Making sure that the castors come into contact with the floor, carefully place and align both front and rear
cabinets into position. Follow the guidelines in the OPERATIONAL AREA in the beginning of this manual.
ASSEMBLY AND INSTALLATION
Display/Front cabinet
6-3 fig. 01
Seat/Rear cabinet
2
Locate and remove the (8) M8X50 fixings fitted to the (2) JOINT BKTS. At the Display Cabinet, place and
fit the (2) INNER JOINT BKTS (DA-0003UK & DA-0004UK) into the positions shown, taking note of the
orientation. Secure using the M8x50 SKT BH PAS and WASHERS.
INNER JOINT
6-3 fig. 02
Fit loosley using 2x M8x50
M8X50 SKT BH PAS (4)
(029-B000850)
M8 WSHR SPR PAS (4)
(060-S00800)
M8 WSHR 22OD FLT PAS (4)
(068-852216)
26
INNER JOINT L BKT
DA-0003UK
6-3 fig. 03
INNER JOINT R BKT
DA-0004UK
It is important that care is taken when joining the two cabinets together. Take care as not to trap any wires.
1
Connect the harnesses between the Assy Seat Cabi and the Assy Monitor Cabi.
6
6-3 fig. 04
4
Carefully push the ASSY SEAT CABI up towards the ASSY DISPLAY CABI taking care not to trap any
harnesses.
6-3 fig. 05
5
ASSEMBLY AND INSTALLATION
LED and WOOFER Harness
6-3 fig. 06
Using the 2 sets of (4) M8 fixings removed from Step 2. Fit and secure the Assy Seat Cabi to the Assy
Monitor Cabi from both sides.
M8X50 SKT BH PAS (4)
(029-B000850)
M8 WSHR SPR PAS (4)
(060-S00800)
M8 WSHR 22OD FLT PAS (4)
(068-852216)
6-3 fig. 07
27
6
Remove the (7) M4x25 BUTTON HD machine screws from around the edges of the footwell. There are 14
in total (7 left side and 7 right ride).
6
ASSEMBLY AND INSTALLATION
(14) M4x25 SKT BH PAS
(029-B004025)
6-3 fig. 08
7
Place both SASH JOINT L and SASH JOINT R into position and secure using the 10 fixings (5 each side)
removed from Step 6.
SASH JOINT R
(DA-0006UK)
SASH JOINT L
(DA-0005UK)
6-3 fig. 09
8
Place the SASH JOIN MID into location and secure using the remaining (4) fixings removed from Step 6.
SASH JOINT MID
(DA-0002UK)
6-3 fig. 10
28
6-4 INSTALLING MULTIPLE CABINETS
It is important that a suitable location is secured to enable installation to be carried out safely.
Please refer the beginning of this manual for Operational Area.
For this exercises we will show the procedures for installing (2) cabinets. This will reflect the procedures for
installing 4, 6 or 8 cabinets.
Carefully place (2) car units into position. Follow the guidelines in the OPERATIONAL AREA in the
beginning of this manual.
0.15m (5.9in)
Cab 1
Cab 2
0.005m (3/16in)
6
ASSEMBLY AND INSTALLATION
1
6-4 fig. 01
Each cabinet has it own dedicated mains power input. Only use the power leads
supplied with this machine. When connecting 4 or more cabinets together, please
refrain from using Multi-socket extension cables. DO NOT place more than 2 units
in a single Multi-socket extension cable (Not supplied). Connecting more than
2 units in a single power extension cable may overload the circuit and cause
possible electrical damage or even fire.
To Power Outlet
To Power Outlet
Car 1
Car 1
6-4 fig. 02
Car 2
Car 2
6-4 fig. 03
Car 3
29
6-5 LINKING THE CABINETS (COMMUNICATION)
When installing two or more cabinets it is recommended that they be linked together via a Network cable (supplied)
to encourage multiple play, whereby players race together in the same race.
6
ASSEMBLY AND INSTALLATION
When powering the machine on for the first time, be sure NOT to have the network
cables connected. Having the network cables connected when powering up for
the first time will cause a network malfunction and incorrect IP addresses will be
assigned.
1
Make sure the ASSY BILLBOARD is fitted and all connections made. (See the beginning of this chapter).
2
Apply power to the cabinet and enter the TEST menu using the TEST SW located behind the panel above
the display glass.
3
Select NETWORK SETTINGS > CABINET ID. Assign ID 1 to the first cabinet, ID 2 to the second cabinet
and so on.
4
5
6
Select NETWORK SETTINGS > TOTAL LINKED CABINETS. Assign the number of total cabinets to be
linked in the network.
Confirm changes. The Game BD and BILLBOARD will reboot. Repeat steps 1 to 5 until all cabinets within
the network are assigned identification.
Using the Lan Cables (Supplied) connect each cabinet to the network port situated on the AC Bracket. The
example below shows a typical set up.
COMMUNICATION PORTS
When connecting two or more cabinets
AC Bracket
Car 3
Car 2
Car 1
6-5 fig. 01
A maximum of 8 cabinets can be linked together.
Car 8
Car 7
6-5 fig. 02
30
Car 6
Car 5
Car 4
Car 3
Car 2
Car 1
6-6 APPLYING POWER
• Use the power supply equipped with an earth leakage breaker. Use of
power supply without such a breaker could result in fire if there is a current
leakage.
• Do not expose the power cord or ground wire. If these are exposed,
customers could stumble over them, for instance, and easily damage
them. Additionally, if these lines are damaged, there could be a risk of
electrical shock or short circuit. Set these lines at locations where they will
not interfere with customer traffic, or attach covers to them.
6
ASSEMBLY AND INSTALLATION
Each cabinet has it own dedicated mains power input. Only use the power
leads supplied with this machine. DO NOT connect more than 2 units in any one
extension power lead. Using power leads not supplied with this product may cause
on overload situation resulting in overheating, power failure or possibly fire hazard.
• After laying out the power cord on the floor, be sure to always protect it.
If the power cord is left exposed, it can easily be damaged, resulting in
electrical shock.
• This product must only be used within the counties that it has been
designed for. If the information within this section does not appear to
match your electrical requirements then please contact the offices where
purchased before applying power.
• Proceed with checks and tasks as indicated in these instructions. If
instructions are not followed, or if tasks and/or checks are neglected, an
electric shock or other very serious accident, even fatal accident, can
occur. Also, customers could be injured while operating the product.
• For safe operation, inspect and check the operation of each part of the
product when turning on the power. If any defects are found, deal with
them immediately. Never operate the product with defects still present.
31
The AC units are attached to the rear of the Assy Monitor Cabinet.
- Main switch
- Inlet for power cable connection
- Network (RJ45) for communication play.
- Fuses and fuse holder
6
ASSEMBLY AND INSTALLATION
1
Confirm that the main switch is at OFF.
INLET
COMMUNICATION PORTS
When connecting two or more cabinets
MAIN SWITCH
FUSE / CIRCUIT PROTECTOR
To Outlet
POWER CORD
Main switch OFF.
2
3
6-6 fig. 01
Fully insert the power cord connector on the side opposite the power plug into the AC unit inlet.
The power cord is laid out indoors. Protect the power cord by attaching wire cover to it.
If ground will be established with a ground wire made available separately, lay out the ground wire indoors
and have it protected.
6-6 fig. 02
32
After starting the initialization operation, wait until the advertising screen is
displayed or until an error screen is displayed due to the detection of an error. If
switches, etc. are inadvertently operated, faults or parts damage may occur.
2
3
4
5
Turn the main switch, located on the rear of the cockpit ON. This sends power throughout the product.
Following the order below, output locations will activate. 1) Billboard LED lights. 2) WINDOWS/SEGA
logo is displayed on LCD screen. 3) Steering Wheel calibrates - moves fully left/right then returns to the
centre position. 4) Inter-cabinet communication check (in case of communication connection setting). 6)
The Game loading Screen appears on screen. 7) Game attract sequence begins
If, after the initialization operation ends, the steering wheel is not at its center position (facing straight
ahead), for example, reengage the power and conduct the initialization operation again. If the problem is
not corrected after repeating the initialization, there is most likely a fault in the volume settings. Enter Test
Mode, and check the settings. For this product, the following data and settings are still saved even if the
power is turned off. Coin numbers represented in fractions (number of coins deposited that are not enough
for one credit) and bonus adder count data are not saved.
6
ASSEMBLY AND INSTALLATION
1
Reinspect the assembly work, paying special attention to the points below. Finally, check that there are no
persons near the ride. Have all the adjusters been properly grounded, and are no casters contacting the floor
surface? Have all power cables been connected correctly? Has the covers/doors been refitted to the cabinet?
Have all fastening bolts and screws been tightened? Have any foreign objects been placed near the seat, or
have any tools or spare screws, etc. been left on or in the product? Have any foreign objects been placed
near the steering wheel?
Once the machine has initialised, enter the TEST screen by engaging the TEST button.
Carry out a routine check to make sure all INPUTS/OUTPUTS are functioning correctly. Please refer to
section 9 of this manual for information on the I/O tests and functionality. .
33
7 PRECAUTIONS WHEN MOVING
7
PRECAUTIONS WHEN MOVING THE MACHINE
● As used in these instructions, the term “moving” refers to moving of the product
within the same building, store or facility. These instructions do not cover
moving between different buildings, areas, stores or facilities, since diverse
factors are involved, not only packaging but also loading onto transport
vehicles, and securing the product in place during transport. To transport the
product to a different building or store, contact the vendor where the product
was purchased or the office indicated in these instructions. Or request that
moving be done for you. This product is made up of parts that are of large
size and heavy weight. Unless work is entrusted to someone with expertise in
packaging and transport of such parts, a serious accident might occur.
● Even when the product is to be moved within the same building, store or facility,
contact the point of purchase or the office indicated in these instructions if
there will be level differences or narrow or low level entrances while moving.
Or request that moving be done for you. Never disassemble the product in any
way not covered in these instructions. Otherwise there could be a fire, electric
shock and/or short circuit.
● Always disconnect the power cable before moving the product. If it is moved
with the power cable connected, the cable could be damaged, causing fire or
electric shock.
● A qualified electrician is required for moving product parts within a store and
for changing indoor wiring. Do not have work performed by anyone who is not
qualified. Otherwise there could be electric shock.
● Have work performed by site maintenance personnel or other qualified
individuals. Do not allow people without proper knowledge and technical
expertise to work on the product. Otherwise there could be an electric shock
or other serious accident. Also, customers could be injured while operating the
product.
● Proceed with checks and tasks as indicated in these instructions. If instructions
are not followed, or if tasks and/or checks are neglected, an electric shock or
other very serious accident, even fatal accident, can occur. Also, customers
could be injured while operating the product.
● Be careful not to damage wiring. Before separating parts that have wiring
connections, disconnect the wiring connections, unravel wire bundles and
undo fastenings. Only after that, remove fasteners (screws, nuts, etc.). If wiring
becomes damaged, there could be an electric shock, short circuit or fire.
34
7-1 MOVING THE MACHINE
● Always disconnect the power cable before moving the product. If it is moved
with the power cable connected, the cable could be damaged, causing fire or
electric shock.
● When crossing a sloped or stepped area, disconnect the Display, Main Cabinet
and Seat Cabinet. If you tilt them while connected together, the connection
points may be damaged and personnel could be injured.
● When lifting the cabinet up steps, you must hold it by the designated handles
or by the bottom surface. Lifting it by any other area may lead to damage or
disfiguring to that part or surrounding parts due to the weight of the cabinet and
could also lead to injury of personnel.
● When tilting the cabinet to move it across a sloped or stepped area, always use
at least two people. Attempting such an operation alone can lead to accident
or injury.
● Do not press the LED screen. The screen can be easily damaged and cannot
be repaired if it is, meaning complete replacement will be necessary.
PRECAUTIONS WHEN MOVING THE MACHINE
● To move the unit over the floor, pull in the adjustors and have the casters
contact the floor. While moving the unit, be careful that the casters do not roll
over the power cord or the ground wire. If cord or wire is damaged, there could
be electrical shocks and/or short circuits.
7
● When moving the components do not push any of the plastic elements or
shaped parts. Do not use them to pull the components along either. This may
damage the parts or the surrounding parts and this could lead to accidents or
injury.
● Do not use the Control Units on the Main Cabinet to push or pull the cabinet.
This may damage or disfigure these parts and lead to malfunctions or injury.
● When moving the cabinet, be sure to push/pull each cabinet lengthways.
Trying to move the cabinet any other way may cause the cabinet to topple
over.
● To work safely and precisely prepare a steady, safety stool or ladder to stand
on. Climbing onto the cabinet or hanging down from it can lead to accidents.
35
7
PRECAUTIONS WHEN MOVING THE MACHINE
● If you need to move components through a narrow or low door and the only
way to get the separated components through is to turn them on their side, or
if a separation method other than those described in this manual is required,
either make a request to the office listed in this document or the place of purchase to perform the operation or contact them regarding how to perform it.
Carelessly turning the components onto their side or separating them in ways
other than those depicted in this manual may lead to irreparable damage.
The machine can be moved over short distances within the same environment without the need to disassemble.
However, when transporting the machine to a different location it is advised that the machine be disassembled into
three individual components. These components are the (1) Display Cabinet Assembly, (2) Seat Cabinet Assembly
and the (3) Assembly Billboard.
For a detailed instruction on how to disassembly the machine into these 3 parts, please refer to Chapter 6 in this
manual and follow the instructions of “Installation” in reverse order.
not to scale
7-1 fig. 01
● When locating the machine to a different location within the same environment,
be sure to raise all leg adjusters. Failing to fully raise all leg adjusters may cause
them to hit the ground and become damaged. If the leg adjusters become
damaged, replace them immediately. Do not locate the machine using
damaged leg adjusters. Locating the machine using damaged leg adjusters will
make the product unstable.
Fully raise ALL leg adjusters when moving
the machine.
7-1 fig. 02
36
8 GAME DESCRIPTION
DAYTONA CHAMPIONSHIP USA
MULTIPLAYER LOBBY (LINKED CABINETS)
WHEN THE MACHINE IS IN CREDIT AND THE START BUTTON IS PRESSED, THE FOLLOWING SCREEN
IS DISPLAYED, INDICATING THE GAME PLAY AVAILABLE.
8
GAME DESCRIPTION
Daytona Championship USA is the latest racing game from legendary arcade machine manufacturer Sega
Amusements. Daytona Championship USA is a re-imagining of the classic arcade racing hit, Daytona USA. This
new release contains 6 action packed tracks, 3 brand new tracks accompanied by 3 beautifully redesigned classic
tracks from the original game. Players will drift, cruise and burn their way against the computer and up to 7 other
real players, with the new billboard system allowing players to see their competitors’ reactions in real time whilst
they are burning rubber around the courses. Daytona Championship USA is the return of the titan of arcade racing.
With improved handling, updated graphical designs and challenging gameplay, Daytona is back.
The first action for the player is to select whether to enter into a Multiplayer or Single Player game. When connected,
the player will automatically be entered in to a Multiplayer lobby, at which point any connected cabinets can join. To
enter a Single Player game by themselves, a player must hold the START button and press down on the accelerator.
If the timer expires and no other players have entered the lobby, the game will automatically enter a Single Player
lobby.
37
Single Player Select Mode
When a cabinet is not linked up to any other cabinets or if no other players join the lobby, if the player inserts credit and
presses the Start button, they will be taken straight to a Single Player game where they are given the option between
QUICK RACE, CHAMPIONSHIP and TOURNAMENT (If enabled in the game settings of the test & service menu).
8
GAME DESCRIPTION
During this selection process, a countdown is displayed in the top right hand corner of the screen. If the player does
not make a selection within this time, the highlighted option will be selected.
To make a selection, turning the steering wheel left and right will highlight the option and pressing the Accelerator
pedal will confirm the player’s choice.
Single Player
Quick Race
This game mode is available in Single and Multiplayer. It allows all 6 tracks to be played in either standard or time
lap mode.
38
Standard Quick Race
On the transmission screen, the player will also be able to choose whether they would like to have a standard quick
race against AI players or compete in time lap mode.
8
GAME DESCRIPTION
Standard Quick Race is the default race type. To select time lap mode, the player must hold the start button and press
down on the accelerator pedal when selecting transmission type (this is also detailed on the screen itself).
Standard Mode is against a number of A.I racers set to the difficulty of choice (difficulty is determined/adjusted by
the operator in the test menu, see section 9-2). The race will finish regardless of where the player finishes in the race.
If the instant rematch setting is on, the player can choose to play the same track again (if they have sufficient credits).
39
Time Lap Mode
Time Lap mode is available in Single Player only. In this mode, only the player will be racing around the track,
competing to set the fastest possible lap time.
8
GAME DESCRIPTION
In both game modes there is a timer at the top of the screen that counts down during the race that lets the player know
how long they have to get to the next check point (the amount of time is determined by difficulty set by the operator).
The player must reach the next check point for the timer to be extended to allow for finishing the race. If the player
does not reach said checkpoint in the allotted time the car will stop and the race will end with the player not placing or
finishing the race. However if the player adds more credits then they will be able to initiate an instant rematch option.
Upon completing the track, if the player receives a high score, they will be prompted to enter a three letter name at
the name entry screen. This will then be displayed on the attract menu when the high scores for the relevant tracks are
displayed.
40
To select a letter, the player turns the steering wheel left and right to highlight a letter and selects their choice by
pressing down on the accelerator pedal. During this time, a countdown timer will appear in the top right hand corner.
If no name is selected before the timer reaches zero or if the start button is pressed, the game will generate a three letter
name for the player automatically.
8
GAME DESCRIPTION
Championship
This game mode is available in Single Player only. It challenges the player to three races, one beginner track, one
advanced track and one expert track. The goal of this game mode is to place in the top three positions to advance to
the next race. If the player fails, they can insert a credit to retry the current race they are on.
Upon completing the third track, if the player receives a high score they will be prompted to enter their name at the
name entry screen. This will then be displayed on the attract menu.
41
Tournament
Tournament is a specific mode that allows the operator to creat a timelimited event that will run between 1 to 30 days.
During the selected time period, players compete for the fastest times on tracks that can determined by the operator
in the test menu.
8
GAME DESCRIPTION
When enabled Tournament provides its own High Score Table with time and dates stamps for scores. These scores
remain on display after the event has expired until the mode is turned off in the test menu.
(see section XX for more details on how to alter Tournament mode).
Track Select
If a player selects Quick Race in Single Player, the track select screen will then display.
To select the track the player would like to play, the steering wheel must be turned left or right and the accelerator
pedal pressed down to confirm (as shown in the bottom right hand corner of the screen). The player can choose from
six tracks:
-
-
-
-
-
Daytona International Speedway (Beginner)
Three-seven Speedway (Beginner)
Lakeside Castle (Advanced)
Dinosaur Canyon (Advanced)
Metro City (Expert)
-
Seaside Street Galaxy (Expert)
The difficulty of each track is labelled on the select screen. During this time, a countdown timer will appear in the top
right hand corner. If no track is selected before the timer reaches zero, the track that is currently highlighted by the
player will be selected automatically.
42
Transmission/Car Select
After selecting a track, the player will be prompted to select either automatic or manual transmission.
8
GAME DESCRIPTION
Automatic is recommended for new players. In this transmission, the player will not be required to change gears as it
will be done for them.
Manual transmission is recommended for more experienced players. This will require the player to change the gears
themselves. There are different stats for each transmission as shown on the right hand side of the screen.
During this time, a countdown timer will appear in the top right hand corner. If no car transmission is selected before
the timer reaches zero, the car transmission that is currently selected by the player will be chosen automatically.
From here, the player will enter the track preview screen, after which the race will begin.
43
Multiplayer
The first action for the player is to select whether to enter into a Multiplayer or Single Player game. When connected,
the player will automatically be entered in to a Multiplayer lobby, at which point any connected cabinets can join.
If players wish, they can enter a single player quick race from the multiplayer lobby by holding the start button and
accelerator together to drop out of the current Multiplayer lobby and in to their own game.
8
Multiplayer Track Select
GAME DESCRIPTION
After all players have entered the lobby, the track select screen will be shown allowing multiple players to vote on
what track they wish to race on. The track with the most amount of votes will be selected.
During this time, a countdown timer will appear in the top right hand corner. If no track is selected before the timer
reaches zero, the track that is currently highlighted by the player will be chosen automatically.
If the votes are tied the track that is the easiest difficulty will be selected automatically.
Multiplayer Transmission Select
After selecting a track, the player will be prompted to select either automatic or manual transmission.
Automatic is recommended for new players. In this transmission, the player will not be required to change gears as it
will be done for them.
Manual transmission is recommended for more experienced players. This will require the player to change the gears
themselves. There are different stats for each transmission as shown on the right hand side.
During this time, a countdown timer will appear in the top right hand corner. If no car transmission is selected before
the timer reaches zero, the car transmission that is currently selected by the player will be chosen automatically.
44
Real Racers Only
This option is only available in multiplayer. This determines whether the AI will be in the race with the players (this is
the default option.) To initiate Real Racers Only, the players must hold the start button while selecting car transmission.
Whether the real racers are on or off is determined by the players voting. The majority option will then be chosen.
HUD (Heads up Display)
This is everything on screen that feeds important in-game information back to the player.
8
GAME DESCRIPTION
The image above represents the standard HUD screen in a single player race. It displays:
-
Lap Number – Indicates the current lap the player is on and how many laps the race is in total
-
Lap Time Counter – Indicates the current lap time as well as any previous lap times
-
Timer – Indicates how much time the player has to reach the next checkpoint. If the timer reaches zero, the
race will end
-
Race Position – Indicates the current ranking of the player in the race (e.g. 10th out of 20 racers)
-
Mini-map – This displays a section of the map surrounding the player. The player car is shown as a blue
arrow, with other players/AI racers as red arrows. Checkpoint markers are denoted with a black line
-
Speedometer – Indicates the speed the player is currently travelling at. If in manual transmission, this displays
the number of the current gear the player is in. The speedometer also has a colour scale of blue, yellow and
red. Blue indicates accelerating (low revs), yellow indicates the need to change gear (the best time to change
gear) and red means the player will stop accelerating as they have reached the maximum revs in that gear
-
Race Banner – This indicates what car is in what position in the race. This is displayed in a scrolling style
from right to left
45
Single Player Time Lap HUD
The Time Lap mode HUD contains all the elements of the standard HUD with some other included features:
8
GAME DESCRIPTION
46
-
Course Record Time – This displays the current record time for a single lap
-
Total Record Time – This displays the player’s current best time for the entire track
-
Your Time – This displays the player’s current lap time
-
Lap Number – Indicates the current lap the player is on and how many laps the race is in total
-
Lap Time Counter – Indicates the current lap time as well as any previous lap times
-
Timer – Indicates how much time the player has to reach the next checkpoint. If the timer reaches zero, the
race will end
-
Mini-map – This displays a section of the map surrounding the player. The player car is shown as a blue
arrow. Checkpoint markers are denoted with a black line
-
Speedometer – Indicates the speed the player is currently travelling at. If in manual transmission, this
displays the number of the current gear the player is in. The speedometer also has a colour scale of blue,
yellow and red. Blue indicates accelerating (low revs), yellow indicates the need to change gear (the best
time to change gear) and red means the player will stop accelerating as they have reached the maximum revs
in that gear
Player Views
While driving in the game, players can select from one of four views. These views can be selected by pressing the
corresponding view buttons 1, 2, 3 and 4 respectively on the cabinet. The views are labelled and shown below:
View 1
8
GAME DESCRIPTION
View 2
View 3
View 4
47
9 EXPLANATION OF TEST AND DATA DISPLAY
Perform tests and data checks periodically by manipulating the TEST Button and SERVICE Button in the cabinet.
Follow the instructions in this chapter to conduct checks when the game machine is first installed, when money is
being collected, or when the game machine does not operate properly.
Shown overleaf are the tests and screens to be used for different problems.
9
EXPLANATION OF TEST AND DATA DISPLAY
48
When installing 2 or more cabinets which are networked together. The GAME
SETTINGS which are adjusted within the first cabinet are reflected throughout
all cabinets within that network.
When changing the game configuration within the TEST MODE, be sure to exit
all screens in the correct manner by choosing exit. DO NOT turn the machine
ON/OFF to resume game. Changes WILL NOT take effect unless the correct
method is used.
9-1 SWITCH UNIT
Never touch places other than those specified. Touching places not specified can
cause electric shock and short circuit accidents.
9
EXPLANATION OF TEST AND DATA DISPLAY
Adjust the sound to the optimum volume, taking into consideration the
environmental requirements of the installation location.
Removing the Coin Meter circuitry renders the game inoperable
SWITCH UNIT
Open the servie panel and the switch unit shown will appear.
The functioning of each SW is as follows:
Lock
9-1 fig.01
Camera Test Button
Service Button
Test Button
Volume Control
9-1 fig. 02
TEST Button (TEST):
For the handling of the Test Button, refer to the
following pages.
SERVICE Button (SERVICE):
Gives credits without registering on the coin meter.
Sound Volume Switch (SOUND VOLUME):
Adjust sound volume for all of the machines’ speakers.
49
9-2 TEST MODE
9
EXPLANATION OF TEST AND DATA DISPLAY
• The details of changes to Test Mode settings are saved when you exit from
Test Mode by selecting EXIT from the system test mode menu. Be careful
because if the power is turned off before that point, changes to the settings
will be lost.
• Entering the Test Mode clears fractional number of coins less than one credit
and bonus adder data.
• Use with the specified settings. If settings other than those specified are used,
inappropriate operations or malfunction may occur.
Test & Service Menu
The test menu is the area where you can perform a variety of tests and change numerous settings to best suit the
customers’ needs and those of your business. It also stores and contains data that will allow you to see when it
is most popular, set up tournaments and check and troubleshoot any errors.. The TEST button and the SERVICE
buttons control navigation of the menu system.
The following options are available from the Test Menu:
9-2 fig.01
The user will use the SERVICE button to select the desired test and the TEST button to activate the test in the left
hand pane of the display.
SYSTEM INFORMATION:
INPUTS: OUTPUTS:
CALIBRATION:
COIN:
SOUND:
SCREEN:
NETWORK:
BOOKKEEPING:
CLOCK: GAME SETTINGS:
LOCALISATION:
BILLBOARD:
EXIT:
50
General Information on installed software and hardware
Test routine for input peripherals
Test routine for output peripherals
Calibration routines for input peripherals
Test routine for coin handling
Test routine for audio outputs
Test routine for display screen
Test routine for Ethernet link
System meters and bookkeeping
System clock setting
Test routine for Game Specific settings
Routine to change in game languages
Test routine for Video Billboard (If fitted)
Leave System Menu and launch game
• When changing the game configuration within the TEST MODE, be sure to
exit all screens in the correct manner by choosing exit. DO NOT turn the machine
ON/OFF to resume game. Changes WILL NOT take effect unless the correct
method is used.
Select ‘System Information’ from the Test Menu to display the System Information menu. This test displays general
system information regarding the hardware configuration and installed software.
EXPLANATION OF TEST AND DATA DISPLAY
System Information
9
9-2 fig.02
GAME NAME:
Name of the installed game.
GAME VERSION:
Version number of installed game.
DISK IMAGE VERSION:
Version number for master disk image.
LAUNCHER VERSION:
Version number for System Launcher.
SHELL VERSION:
Version number for Shell.
IO BOARD F/W VERSION:Displays I/O Board Firmware Revision if valid IO Board is fitted, otherwise displays FAILED.
SECURITY KEY:
Displays Security Key Data or if not present NOT FITTED.
MACHINE ID:
Displays unique machine ID or UNKNOWN SECURITY KEY.
RESET TO FACTORY DEFAULTS: If Test is pressed when this item is highlighted then all settings
are returned to factory defaults and the cabinet will restart
(Requires confirmation).
CLEAR ERROR LOG:
Clears all recorded errors.
LAST ERROR:
Displays Last recorded error with Time & Date stamp or NO
ERRORS. Pressing Test whilst over this item scrolls through the
last 10 errors.
LAST ERROR: Displays Verbose description of current error and troubleshooting advice.
BACK: Exit this test and return to Test & Service Menu.
51
Inputs
Select ‘Input Test’ from the Test Menu to display the Input Test menu. This test is used to test system inputs such as
steering wheels, pedals and switches.
This menu is used to test the System Inputs such as Steering, Pedals and Buttons. To implement the test, press each
devise that is listed and check the results on screen.
9
EXPLANATION OF TEST AND DATA DISPLAY
9-2 fig. 03
STEERING:
0-255 Maximum range
BRAKE:
0-255 Maximum range
ACCELERATOR:
0-255 Maximum range
GEAR SHIFT:
UP, DOWN, 1,2,3,4
- (not in use), START BUTTON:
ON = pressed, OFF = not pressed
VIEW 1:
ON = pressed, OFF = not pressed
VIEW 2:
ON = pressed, OFF = not pressed
VIEW 3:
ON = pressed, OFF = not pressed
VIEW 4:
ON = pressed, OFF = not pressed
TEST:
ON = pressed, OFF = not pressed
SERVICE BUTTON:
ON = pressed, OFF = not pressed
EXIT:
Press TEST and Service simultaneously to exit
To exit this menu you must press the TEST and SERVICE buttons simultaneously.
52
Outputs
Select ‘OUTPUT TEST’ from the Game Test menu to display the Output Test Menu. This test is used to test system
outputs such as lamps or actuators.
Press the SERVICE button to move the cursor to the desired test item.
Press the TEST button to test the selected item.
9
START LAMP:
ON = Lamp ON, OFF = Lamp OFF
VIEW LAMP:
ON = Lamp ON, OFF = Lamp OFF
RED LED:
ON = Lamp ON, OFF = Lamp OFF
GREEN LED:
ON = Lamp ON, OFF = Lamp OFF
S.LED CONTROLLER:
OFF= OFF, ATTRACT, IN GAME, RACE LEADER, CRASH,
OVERTAKE= Test lighting animation
S.LED CONTROLLER ID:
Test Lighting routine specific to cabinet ID
BACK:
Exit this test and return to Test & Service Menu
EXPLANATION OF TEST AND DATA DISPLAY
9-2 fig.04
Please note that turning on more than one LED will change the colour accordingly:
RED and GREEN:
Panel will be YELLOW
RED and BLUE:
Panel will be MAGENTA
GREEN and BLUE:
Panel will be CYAN
RED, GREEN and BLUE:
Panel will be WHITE
The user will use the SERVICE button to select the desired output and the TEST button to change the output status.
EXIT This will exit the menu and turn all lamps and LED’s off.
Move the cursor to EXIT and press the TEST button to return to the TEST MENU screen.
53
Calibration
Select ‘Calibration Test’ from the Test Menu screen to display the Calibration Test menu.
This test is used to calibrate analogue inputs and to test and set steering force feedback. Use the SERVICE button to
move the cursor to the desired test item. Press the TEST button to enter the selected item.
This test is used to test system outputs such as lamps or actuators.
9
EXPLANATION OF TEST AND DATA DISPLAY
9-2 fig. 05
STEERING:
BRAKE:
ACCELERATOR:
STEERING FORCE:
This displays the current Calibration setting for the steering wheel.
Current input value (0-255)
This displays the current Calibration setting for the Brake Pedal.
Current input value (0-255)
This displays the current Calibration setting for the Accelerator Pedal.
Current input value (0-255)
This sets the amount of force feedback used in the steering wheel when
playing the game. There are four options available:
OFF – No steering force will be used
WEAK – Minimal steering force will be used
NORMAL – Normal steering force will be used
STRONG – Maximum steering force will be used.
AUTO CALIBRATE ON/OFF Enables or disables automated calibration of steering at start up.
CALIBRATE STEERING*
CALIBRATE BRAKE*
CALIBRATE ACCELERATOR*
Launches Calibration routine
Launches Calibration routine
Launches Calibration routine
CALIBRATE STEERING ROUTINE* Starts the steering calibration routine. The wheel will automatically be calibrated by turning full left and then full
right. No input is needed from the user once the test has been started. If Auto Calibration has been disabled please
follow the on-screen instructions to manually calibrate
CALIBRATE BRAKE ROUTINE*
Starts the brake calibration routine. The user must follow the on screen prompts to fully depress and then release the
brake pedal for 5 seconds.
CALIBRATE ACCELERATOR ROUTINE*
Starts the accelerator calibration routine. The user must follow the on screen prompts to fully depress and then
release the accelerator pedal for 5 seconds.
BACK
Exit this test and return to Test & Service Menu
.
The user will use the SERVICE button to select the desired item and the TEST button to change the value. Move the
cursor to EXIT and press TEST button to return to the Test menu.
54
Coin Settings
This part of the test menu is used to set credit related parameters. Select COIN from the Test menu to display the
Coin Settings Menu.
Use the SERVICE button to move the cursor to the desired test item.
Press the TEST button to enter the selected item.
9
This text displays the accumulative coins and credits values. Freeplay can be turned on/off by cycling through the
Credit Settings options.
COIN COUNT:
CREDITS:
SERVICE CREDITS:
ENTRY TYPE:
COIN SETTING:
Coin count value from IO board (cannot be reset)
Total number of credits added to system
Total number of Service credits added to system
Payment Method (COIN*\CARD\ SWIPE)
The following coin settings are available:
1 COIN 1 CREDIT*
1 COIN 3 CREDITS
1 COIN 5 CREDITS
2 COINS 1 CREDIT
2 COINS 3 CREDITS
4 COINS 1 CREDIT
2 COINS 2 CREDITS
4 COINS 5 CREDITS 3 COINS 1 CREDIT
2 COINS 1 CREDIT
5 COINS 3 CREDITS
2 COINS 2 CREDITS
4 COINS 4 CREDITS
FREEPLAY
1 COIN 2 CREDITS
1 COIN 4 CREDITS
1 COIN 6 CREDITS
1 COIN 1 CREDIT
3 COINS 1 CREDIT
1 COIN 1 CREDIT
3 COINS 3 CREDITS
5 COINS 1 CREDIT
5 COINS 2 CREDITS
4 COINS 2 CREDITS
1 COIN 1 CREDIT
3 COINS 3 CREDITS
5 COINS 6 CREDITS
BACK:
Exit this test and return to Test & Service Menu. This will save any changes to freeplay on this cabinet only.
EXPLANATION OF TEST AND DATA DISPLAY
9-2 fig.06
Use the TEST button on the EXIT option to return to the System Menu.
55
Sound Settings
This test is used to set audio levels for the game and to test function of the speaker system. Select ‘Sound Settings’
from the test menu to display the Sound Settings Menu.
Use the SERVICE button to move the cursor to the desired test item.
Press the TEST button to enter the selected item.
9
EXPLANATION OF TEST AND DATA DISPLAY
9-2 fig. 07
AUDIO IN ATTRACT:
Volume in attract mode (OFF/LOW/MEDIUM*/HIGH)
PLAY MUSIC:
Play a sample of game music
PLAY EFFECT:
Play a sample of game sound effects
PLAY VOICE:
Play a sample of game voice
MUSIC VOLUME:
Game Music level 00 to 100 (Default 80)
EFFECT VOLUME:
Game Sound Effect level 00 to 100 (Default 100 )
VOICE VOLUME:
Game Voice level 00 to 100 (Default 90 )
TEST MUSIC:
Plays looping music audio
TEST EFFECT:
Plays test sound effect audio
TEST VOICE:
Plays test vocal audio
TEST FRONT SPEAKERS:
Plays music audio with emphasis on front speakers
TEST REAR SPEAKERS:
Plays music audio with emphasis on rear speakers
BACK:
Exit this test and return to Test & Service Menu
The user will use the SERVICE button to select the desired test and the TEST button to activate the test.
Move the cursor to BACK and press the TEST button to return to the Test Menu screen.
56
Screen
This test is used to test the game display is working correctly.
Use the SERVICE button to move the cursor to the desired test item.
Press the TEST button to enter the selected item.
9
Colour Bars:
Selecting this will display the following screen.
9-2 fig. 09
Brightness:
Selecting this will display the following screen.
Grid Alignment:
EXPLANATION OF TEST AND DATA DISPLAY
9-2 fig. 08
9-2 fig. 10
Selecting this will display the following screen.
9-2 fig. 11
57
Network Test
This test is used to test the network link between cabinets (if connected). Select ‘NETWORK’ from the Test menu to
display the Network Test Menu.
9
IMPORTANT NOTES:
In any cabinet configuration on cabinet must be set to ID=1, this is the Server that will control the network operation.
When making changes to “cabinet ID” the cabinet should not be networked to any other cabinets
Once Changes are made “CONFIRM CHANGES” must be selected to commit the change ans restart the cabinet.
EXPLANATION OF TEST AND DATA DISPLAY
Use the SERVICE button to move the cursor to the desired test item.
Press the TEST button to enter the selected item.
9-2 fig . 12
NETWORK STATUS:
OK – SERVER=Connected as server OK CLIENT = Connected as client
ACTIVE CABINETS
(INC THIS ONE):
The total number of cabinets connected or UNKNOWN
TOTAL LINKED CABINETS:
The total number of cabinets networked together. Must be set identically on all connected cabinets. If this value is changed, the user must use CONFIRM CHANGES and the cabinet will restart.
CABINET ID:
ID of cabinet from 1 to 8. If this value is changed, the user must use CONFIRM CHANGES and the cabinet will restart.
CONFIRM CHANGES: The user will be prompted to press TEST again to confirm. If the user presses TEST again, the action is confirmed and the PC will reset. If the user presses SERVICE the action is aborted and settings discarded.
BACK
Exit this test and return to Test & Service Menu
Move the cursor to BACK and press the TEST button to return to the Test Menu screen.
58
Bookkeeping – Screen 1
This test is used to review statistical data from the system. It consists of 7 screens of data. Screen 1 contains an
overview of game play data. Select ‘BOOKKEEPING’ from the Test menu to display the Bookkeeping Test Menu.
9
TOTAL TIME ON:
The total time the cabinet has been switched on, in HH:MM:SS
TOTAL CREDITS IN:
The total number of credits entered
TOTAL CREDIT CONTINUES:
The total number of credits used for continue games
TOTAL SERVICE CREDITS:
The total number of service credits entered
TOTAL SERVICE CONTINUES
The total number of service credits used for continue games
TOTAL PLAYS:
The total number of games played
TOTAL AVERAGE GAME TIME:
The average game time for all games
EXPLANATION OF TEST AND DATA DISPLAY
9-2 fig. 13
BOOKKEEPING LAST CLEARED: The time the bookkeeping meters were last cleared
HIGH SCORES LAST CLEARED:
The time the High Score tables were last cleared
CLEAR HISCORES:
When selected, the user will be prompted to confirm.
If the user confirms (with the TEST button), the hi-score table is reset.
If the user presses SERVICE, then no action is taken.
CLEAR BOOKKEEPING:
When selected (with the TEST button), the user will be prompted
to confirm. If the user confirms, the bookkeeping meters are reset to zero.
If the user presses SERVICE, then no action is taken.
NEXT PAGE:
Proceed to bookkeeping screen #2
EXIT:
Exit to System Menu
Move the cursor to NEXT PAGE and press the TEST button to proceed to bookkeeping screen #2.
Move the cursor to EXIT and press the TEST button to return to the Test Menu.
59
Bookkeeping – Screen 2
This page displays accumulative individual modes and total plays. This is a cumulative total; from the last point in
time that the Bookkeeping was cleared.
9
EXPLANATION OF TEST AND DATA DISPLAY
9-2 fig. 14
TOTAL PLAYS:
The total number of games played
SINGLE PLAYER PLAYS:
The total number of single player games
MULTIPLAYER PLAYS:
The total number of multiplayer games
CHAMPIONSHP PLAYS:
The total number of Championship games
TOURNAMENT PLAYS:
The total number of Tournament games
PARTY MODE PLAYS :
The total number of party mode games*
NEXT PAGE:
Proceed to bookkeeping screen #3
BACK TO MENU:
Return to Test & Service Menu
Move the cursor to NEXT PAGE and press the TEST button to proceed to bookkeeping screen #3.
Move the cursor to EXIT and press the TEST button to return to the Test Menu.
*Feature to be made available via future software update to Deluxe Cabinet
60
Bookkeeping – Screen 3
This page displays total game time and average game times for single and multiplayer modes. This is a
cumulative total from the last point in time that Bookkeeping was cleared. All times are displayed in the format:
HHHH:MM:SS
9
TOTAL AVERAGE GAME TIME:
Total average game time, all modes combined.
AVERAGE GAME TIME SINGLE PLAYER:
Average game time for all single player modes.
AVERAGE GAME TIME MULTPLAYER:
Average game time for all multiplayer modes.
AVERAGE GAME TIME CHAMPIONSHIP:
Average game time for Championship mode.
NEXT PAGE:
Proceed to bookkeeping screen #4
BACK TO MENU:
Return to Test & Service Menu
EXPLANATION OF TEST AND DATA DISPLAY
9-2 fig. 15
Move the cursor to NEXT PAGE and press the TEST button to proceed to bookkeeping screen #4.
Move the cursor to EXIT and press the TEST button to return to the Test Menu.
61
Bookkeeping – Screen 4
This page displays a breakdown of the games on individual days. This is a cumulative total from the last point in
time that the bookkeeping was cleared.
9
EXPLANATION OF TEST AND DATA DISPLAY
9-2 fig. 16
PLAYS ON SUNDAY:
Cumulative count of plays for this day
PLAYS ON MONDAY:
Cumulative count of plays for this day
PLAYS ON TUESDAY:
Cumulative count of plays for this day
PLAYS ON WEDNESDAY:
Cumulative count of plays for this day
PLAYS ON THURSDAY:
Cumulative count of plays for this day
PLAYS ON FRIDAY:
Cumulative count of plays for this day
PLAYS ON SATURDAY:
Cumulative count of plays for this day
NEXT PAGE:
Proceed to bookkeeping screen #5
BACK TO MENU:
Return to Test & Service Menu
Move the cursor to NEXT PAGE and press the TEST button to proceed to bookkeeping screen #5.
Move the cursor to EXIT and press the TEST button to return to the Test Menu.
62
Bookkeeping – Screen 5
This page displays a breakdown of the games into individual hours. This is a cumulative total from the last point in
time that the bookkeeping was cleared.
9
PLAYS XX-XX:
Cumulative count of plays during the specified hour
NEXT PAGE:
Proceed to bookkeeping screen #6
BACK TO MENU:
Return to Test & Service Menu
Each hour is logged separately in 24 hour format therefore:
logs games played between 12am and 1am
logs games played between 1am and 2am….and so on. 23-24 logs games played bewtween 11pm and 12am.
EXPLANATION OF TEST AND DATA DISPLAY
9-2 fig. 17
Move the cursor to NEXT PAGE and press the TEST button to proceed to bookkeeping screen #6.
Move the cursor to EXIT and press the TEST button to return to the Test Menu.
63
Bookkeeping – Screen 6
This page displays a breakdown of the races into individual race tracks. This is a cumulative total from the last point
in time that the bookkeeping was cleared.
9
EXPLANATION OF TEST AND DATA DISPLAY
9-2 fig. 18
TRACK #1 -6:
Cumulative count of plays on the specified track
NEXT PAGE:
Proceed to bookkeeping screen #7
BACK TO MENU:
Return to Test & Service Menu
Move the cursor to NEXT PAGE and press the TEST button to proceed to bookkeeping screen #7.
Move the cursor to EXIT and press the TEST button to return to the Test Menu.
64
Bookkeeping – Screen 7
This page displays a breakdown of the different cars used in all game modes. This is a cumulative total from the last
point in time that the bookkeeping was cleared.
9
CAR #1 -5:
NEXT PAGE:
BACK TO MENU:
Cumulative count of plays using the specified car
Proceed to bookkeeping screen #1
Return to Test & Service Menu
Use the SERVICE button to navigate and the TEST button to action changes to the following options.
Move the cursor to BACK TO MENU and press the TEST button to return to the Test Menu.
EXPLANATION OF TEST AND DATA DISPLAY
0-2 fig. 19
CAR REFERENCE TABLE
CAR 1
9-2 fig. 20
CAR 2
9-2 fig. 21
CAR 3
9-2 fig. 22
CAR 4
9-2 fig. 23
CAR 5
9-2 fig 24
65
Clock Setting
This test is used to set the current time and date of the computer system. Select ‘CLOCK’ from the Test Menu to
enter the Clock Setting screen. When selected, the screen will show fields for YEAR, MONTH, DATE, HOURS,
MINUTES and SECONDS. The SERVICE button is used to select the desired option and the TEST button will
increment the value of that option between specified parameters.
9
EXPLANATION OF TEST AND DATA DISPLAY
9-2 fig 25
CURRENT TIME:
Shows the current time, displayed in 24 hour clock format.
CURRNT DATE:
Shows the Current Date, displayed in the following format
DD/MM/YYYY
YEAR:
Variable from 2016 to 2070
MONTH:
Variable from 01 to 12
DATE: Variable from 1 to 28, 29, 30 or 31 (dependant on MONTH & YEAR)
HOURS:
Variable from 0 to 23
MINUTES:
Variable from 0 to 59
SECONDS:
Variable from 0 to 59
BACK:
Return to Test & Service Menu after adjusting clock to new value.
Use the SERVICE button to navigate and the TEST button to action changes to the following options.
Move the cursor to BACK and press the TEST button to return to the Test Menu.
66
Game Settings 1
This allows game parameters to be viewed and changed. Select GAME SETTINGS from the Test Menu screen to
enter the Game Settings screen.
If more than one cabinet is linked then game settings must be made from Cabinet 1 (player 1) Test & Service Menu
CABINET 2-8 IN LINKED GAME
9
Limited options can be changed when a linked cabinet that is not ID=1
CAMERA ENABLED:
NEXT PAGE:
BACK TO MENU:
Use the player camera in game (YES*/NO)
Proceed to Game Settings screen #1
Return to Test & Service Menu
EXPLANATION OF TEST AND DATA DISPLAY
9-2 fig 26
• When installing 2 of more cabinets which are networked together. The GAME
SETTINGS which are adjusted within the first cabinet are reflected throughout all
cabinets within that network.
67
Single Player/Cabinet 1 in Linked Game
9
EXPLANATION OF TEST AND DATA DISPLAY
9-2 fig 27
DIFFICULTY:
Set the game difficulty (V EASY/EASY/MEDIUM*/HARD/V HARD)
GAME LENGTH:
Set the game length (V SHORT/SHORT/MEDIUM*/LONG/V LONG)
CAMERA ENABLED:
Use the player camera in game (YES*/NO)
INSTANT REMATCH:
Offer instant rematch after multiplayer game (ON*/OFF)
START ON COIN ENTRY:
Game starts as soon as credit is available (YES/NO*)
MENU TIMINGS:
Length of time given to make menu selections (SHORT/MEDIUM*/
LONG)
CAR SELECT:
Is player offered a choice of Cars (CHOOSE/RANDOM/FIXED)
TRACK SELECT:
Is player offered a choice of tracks (CHOOSE/RANDOM/FIXED)
TRANSMISSION SELECT:
Is player offered a choice of transmission (ON*/AUTO ONLY/MANUAL ONLY)
CHAMPIONSHIP MODE:
Is Championship Mode Enabled (YES*/NO)
CHAMPIONSHIP CONTINUE:
Is Championship Continue offered (YES*/NO)
AUTO DRIVE:
Is Auto drive feature enabled (YES/NO*) This will accelerate
automatically if the player does not use the pedal
NEXT PAGE:
Proceed to Game Settings (Advanced)
BACK TO MENU:
Return to Test & Service Menu
* Denotes default values
Use the SERVICE button to navigate and the TEST button to action changes to the following options.
Move the cursor to BACK and press the TEST button to return to the Test Menu. Alternatively highlight NEXT
PAGE and push the TEST button to go to the advanced game settings page.
68
Game Settings (Advanced)
This page allows for advanced game parameters to be viewed and changed. Select GAME SETTINGS from the Test
Menu screen to enter the Game Settings screen. From there highlight NEXT PAGE and push the TEST button to
reached the GAME SETTINGS (ADVANCED) screen.
9
TOURNAMENT MODE:
Enables or Disables Tournament Mode (YES/NO*)
TOURNAMENT DURATION:
Sets the duration of tournament in days (*1-30 days)
TOURNAMENT TYPE:
Define tournament type (CHAMPIONSHIP/CUSTOM*)
CUSTOM TOURNAMENT CAR:
Defines Car for tournament if custom is enabled (1,2,3,4,5, *Choice)
CUSTOM TOURNAMENT TRACK: Defines Track for tournament if custom is enabled (1,2,3,4,5,6, *Choice)
CUSTOM TOURNAMENT TRANS: Defines Transmission for tournament if custom is enabled (MANUAL/
AUTO/ *Choice)
LANGUAGE:
Sets game text language (English*/French/Italian/Spanish/Chinese/
Russian/Turkish/Portuguese)
NEXT PAGE:
Proceed to Game Settings screen #1
BACK TO MENU:
Return to Test & Service Menu
EXPLANATION OF TEST AND DATA DISPLAY
9-2 fig 28
69
Tournament Set Up
Tournament allows an operator to set up a time limited single player event. This can be customised and records
are stored in a unique “Tournament” high score table. Once the time has elapsed the high score table will still
be displayed byut no further record can be set.
To set up a tournament, please make the desired adjustments in the Game settings (advanced) screen as described on
the previous page.
9
EXPLANATION OF TEST AND DATA DISPLAY
Before attempting to change the duration of days for tournament mode, please follow these instructions:
-Turn tournament mode off via “game settings” in the test menu
-Start the game up (let it load to the attract screen)
-Return to the test menu
-Turn the tournament mode back on
-Change duration to whichever amount of days you wish to test
Otherwise the cabinet will not give you the option of tournament mode in the menu.
Use the SERVICE button to navigate and the TEST button to action changes to the following options.
Move the cursor to BACK and press the TEST button to return to the Test Menu.
Localisation
This allows the game language to be selected. On linked cabinets this can only be carried out from Cabinet ID 1.
(Player 1).
9-2 fig 29
70
LANGUAGE:
Select the game language
ENGLISH/FRENCH/ITALIAN/SPANISH/PORTUGESE/RUSSIAN/
TURKISH
CONFIRM CHANGES:
The user will be prompted to press TEST again to confirm. If the user
presses TEST again, the action is confirmed and the PC will reset. If performed on Cabinet 1 of a group of linked cabinets all will be changed and restarted
If SERVICE is pressed the action is aborted and settings discarded.
BACK TO MENU:
Return to Test & Service Menu
10 VIDEO DISPLAY
The LCD display screen is adjusted prior to leaving the factory. Avoid any
unnecessary adjustment.
VIDEO DISPLAY
● If the adjustment method in this manual does not resolve the problem contact
the customer service number in this manual or your supplier.
10
● Do not stick tape, stickers or anything else onto the screen. Any kind of
adhesive may damage the surface of the screen.
10-1 GENERAL DESCRIPTION
This specification applies to the 46.0 inch Color TFT-LCD Module P460HVN02.0. This LCD module has a TFT
active matrix type liquid crystal panel 1,920x1,080 pixels, and diagonal size of 46.0 inch. This module supports
1,920x1080 resolution display. Each pixel is divided into Red, Green and Blue sub-pixels or dots which are arranged
in vertical stripes. Gray scale or the brightness of the sub-pixel color is determined with a 10-bit gray scale signal for
each dot.
The P460HVN02.0 has been designed to apply the 10-bit 2 channel LVDS interface method. The main feature of
P460HVN02.0 would be high brightness, high contrast, wide viewing angle, high color saturation, symmetry narrow
bezel, edge LED backlight and high color depth.
* General Information
Items
Active Screen Size
Display Area
Outline Dimension
Driver Element
Display Colors
Number of Pixels
Pixel Pitch
Pixel Arrangement
Display Operation Mode
Display Orientation
Surface Treatment
Specification
46.0
1018.08(H) x 572.67(V)
1044.08(H) x 598.67(V) x 9.9(D)
a-Si TFT active matrix
10 bit (8bit+FRC), 1073.7M
1,920x1080
0.53025 (H) x 0.53025(W)
RGB vertical stripe
Normally Black
Landscape/Portrait Enable
AG
Unit
Inch
mm
mm
Note
1
Colors
Pixel
mm
Haze = 11%
Note:
(1) Dmax: 26.5mm (Front bezel to Driver cover); Dmin: 9.9mm (Front bezel to Bezel back)
71
10-2 CLEANING THE SCREEN
10
● Since the LCD display screen is susceptible to damage, pay careful attention to
its handling. When cleaning, refrain from using water or volatile chemicals.
VIDEO DISPLAY
● Do not climb onto the control panel. This could lead to injuries, such as bumping your head.
● When reaching across the control panel to clean the screen there is a risk of
hurting your shoulder or arm. Use a mop with a non-feathery, soft, dry cloth
mop head and wipe the surface of the screen.
When the screen surface becomes dirty with dust, etc., clean it by using a soft cloth such as gauze. When water, and
volatile chemicals such as benzene, thinner, etc., spill on the screen surface, it may be subject to damage, therefore,
do not use them.
Also, since the surfaces are susceptible to damage, refrain from rubbing them with a hard material or using a duster.
If the screen is especially dirty, call in a professional cleaner.
10-2 fig. 01
72
10-3 ADJUSTMENT METHOD
All adjustment values are set accurately at the time of shipping from the
factory. Do not readjust these values needlessly or apply adjustments not
specified in this manual. The display may not appear properly if the values
are incorrect.
This sections explains basic control procedures for making adjustments using the buttons on the 'Monitor Adjustment
Board'
VIDEO DISPLAY
CONTROL - ADJUSTMENT PROCEDURE
10
LOCATION
The DISPLAY CONTROL BD is located on the rear of the Display Panel. Remove the Back Door to gain access.
Back Door
Display Panel
10-3 fig. 01
10-3 fig. 02
Video Cont. Bd
10-3 fig. 03
73
Button Names and Functions
10
VIDEO DISPLAY
10-3 Fig. 04
MENU: Turn the Picture Menu display ON and OFF.
SELECT:
Gains entry to the Item selected in the menu. (Highlights in Yellow when selected)
Exits the Item adustment. Any changes made during this operation are actioned.
74
DOWN: Moves the cursor (Black Bar) down to select a menu item.
Decrease the value of, or change, a selected menu item.
UP: Move the cursor (Black Bar) up to select a menu item.
Increase the value of, or change, a selected menu item.
LED:
LED illuminates green: Monitor is operating.
LED flashes red: Power is off.
POWER: Turns the LCD Display ON and OFF. (Usually, it’s not necessary to operate.)
On-Screen Display (OSD)
Press the MENU Button while the OSD is not displayed to bring up the Picture Menu.
On the Picture Menu, it is possible to perform various screen adjustments.
10
VIDEO DISPLAY
10-3 Fig. 05
Use the UP and DOWN Buttons to move the ‘Black Bar’to the item you want to adjust.
After selecting the desired item, pressing the SELECT Button will extend the MENU Screen and allow
adjustments to be changed.
Within each item, press the SELECT Button to exit the adjustment screen. The adjustment values at this time will be
saved simultaneously.
10-3 Fig. 06
The current options are set at : CSM -
Brightness
-
Contrast
-
6500K
100
50
75
On-Screen Display (OSD) <continued>
10
VIDEO DISPLAY
10-3 Fig. 07
Available Settings
CSM (Selects Operation Mode))
Selection availble 6500K - 9300K - USER
BRIGHTNESS (Adjust Brightness)
Adjust screen Brightness. - Values: 0 - 100
(0” being the darkest setting, and “100” being the brightest)
CONTRAST
(Adjust Contrast)
Adjust Contrast level. - Values: 0 - 100
(0” having the least amount of difference between light and dark, and “100” having the most)
OTE : The Red, Green, and Blue adjustments are unavailable in the Mode of Operation selected on the Screen
N
shown in 11-3 Fig. 06. These adjustments can only be made is the CSM option is set to ‘User’.
76
11 CONTROL UNITS
● When working with the product, be sure to turn the power off. Working with the
power on may cause an electric shock or short circuit.
● Do not touch any parts that are not specified in these directions. Touching unspecified locations may lead to electric shock or cause short circuits.
● This work should be performed by site maintenance personnel or other skilled
professionals. Work performed by non-technical personnel can cause a severe
accident such as an electric shock.
11
CONTROL UNIT
● Be careful not to damage the wires. Damaged wires may cause an electric
shock, short circuit or present a risk of fire.
● Exercise due caution in performing soldering procedures. If soldering iron is
handled carelessly, there could be fires or burns.
● Proceed very carefully when heating thermal contraction tube. Careless operations can result in fires or burns.
● When fastening plastic parts, be careful not to tighten screws and nuts excessively. Otherwise parts may be damaged, resulting in injuries from fragments, etc.
● Be careful not to get hand or finger caught when removing or attaching the parts.
● Disconnection and connection of connectors will be performed within the narrow cabinet space. Take due care not to scratch or otherwise injure yourself.
● Take care when carrying the removed Control Units. Such heavy lifting carries a
risk of injury to back or shoulders.
● After the Potentiometer has been replaced, be sure to set the values on the test
mode calibration screen and the input test screen and check variations in the
volume value.
● Handle parts inside the Control Unit very carefully. Be especially careful to avoid
damage, deformation or loss of these parts. If any one of these parts is lost or
defective, it can result in damages and/or faulty operations.
77
• After the unit has been disassembled and reassembled again, check carefully
that the unit has been reassembled correctly.
• Be sure to inspect the outer covers on both gear and brake units.
11
• Assemble so that there is no gap between the L and R covers. If there is a gap
or rattling, the players could get fingers or hands caught, resulting in injury.
CONTROL UNIT
• Once the product has been disassembled, use slack preventive agent. Coat
screws with suitable amounts of this agent and then tighten them. If this agent is
not used, the product might start rattling or come apart.
• Use the slack preventive agent prescribed in these instructions. If any other
agent is used, there could be chemical changes that inhibit the use of screws
and part surfaces could be damaged.
• Be careful not to damage or lose small parts or screws.
• When a part has been replaced, be sure to always make adjustments and
check conditions in Test Mode.
78
QTY
33
32
31
30
29
28
27
26
1
1
2
1
3
1
4
1
5
1
6
2
7
1
8
1
9 ITEM NO.
1
10
1 4
11
2 1
12
3 1
13
4 1
14
5 4
6 2
15
7 2
16
8 1
17
9 4
18
10
19
4
11
20
1
12
21
1
13
22
1
14
23
1
15
24
16 1
25
17 1
26
18 1
27
19 1
28
20 1
21 1
29
22 2
30
23 1
31
24 1
32
25
33
1
PART No
DESCRIPTION
43-0978-00 SCREW, M10 x 40MM HHCS
50-4032-00 SPACER, POT MTG. BRACKET
43-0184-00 SCREW, #10-32 x 3/8" PHPNHD
43-0995-00 #10 FLAT WASHER
43-0232-00 NUT, HEX NYLOCK 1/2-20
43-1059-00 SCREW, #8-32 x 5/8" SHCS
50-4042-10 HARNESS, FOR NEI POT
43-1554-00 STAR WASHER M14 EXTERNAL TOOTH
50-4014-10 SEGA SHAFT 270 DEG ACTIVE WHEEL
1
1
1
1
2
1
1
1
6
19
DA-0125
POTDIE
MTG
BKT
1 50-8145-00
CAST
WHEEL STOP, W/BUMPERS
DA-0126
SPACER
POT MTGM10
BKTRIBBED
4 43-0034-00
LOCKWASHER
”
DA-0127
SCREW
4 43-0035-00
NUT #10-32
HEX M10X 3/8 PHPNHD
DA-0128
#10 STOPPER
FLAT WASHER
1 50-4045-PL
PIE CAM & PLASTIC PULLEY
1 50-4041-90
BELT FOR1/2-20
STEERING WHEEL URETHANE STEEL
DA-0129
NUTTIMING
HEX NYLOCK
” SHCS
1 50-2670-00
5K POT,
NEI X"SENSORCUBE"
DA-0130
SCREW
#8-32
5/8
1
43-0018-00
LOCKWASHER,
INT.
3/8" x 9/16"
DA-0131 HARNESS FOR NEI POT
1 43-0014-00
HEX
NUT 3/8"-24
X 3/32
THK
DA-0132
STAR
WASHER
M14
EXTERNAL
TOOTH
1 50-4018-00 POT. MTG. BRACKET
DA-0133
SEGA SHAFT 270 DEG ACTIVE WHEEL
2
18
DA-0101 KEY SHAFT 4MM X 4MM X 25MM
” SHCS
DA-0102 SCREW #6-32 X 3/8
DA-0103 MOTOR & CONNECTOR ASSY
DA-0104 WHEEL MTG BKT
DA-0105 BEARING HOUSING
DA-0106 BEARING .9843ID X 1.259OD X 1575W
DA-0107 MOTOR MTG BKT
DA-0108 BEARING SPACER
DA-0109 PULLEY 16T ALUMINIUM
QTY. PART NO. DESCRIPTION
” HEX WSHR HD
DA-0110
SCREW
X 3/8
1 50-2092-00
KEY, #8-32
SHAFT 4MM
x 4MM x 25MM
DA-0111
SCREW
M6
X
60MM
HHCS
1 43-1170-00 SCREW, #6-32 x 3/8"
SHCS
DA-0112
5/16
FLAT
WSHR
.06T
ZINC
PLT
1 50-4043-00 MOTOR & CONNECTOR
ASY.
DA-0113
BKT WHEEL
BELT TENSION
1 50-4016-00
MTG. BRACKET
DA-0114
NUTBEARING
10-32 HEX
SEMS ZINC PLT
1 50-8129-00
HOUSING
2 50-8130-00
BEARING,
.9843
ID XHHCS
1.259 OD x .1575 w
DA-0115
SCREW
M10 X
30MM
1 50-8455-00
MOTOR
BRACKET
DA-0116
SCREW
M10MTG.
X 40MM
HHCS
1 50-2659-00
BEARING
SPACER
DA-0117
DIE CAST
WHEEL
STOP W/BUMPERS
1 50-4040-00
PULLEY, 16T, M10
ALUMINUM
DA-0118
LOCKWASHER
RIBBED
4 43-0188-00 SCREW, #8-32 x 3/8" HEX WASHER HD
DA-0119 NUT HEX M10
1 43-0576-00 SCREW, M6 x 60MM HHCS
DA-0120 STOPPER PIE CAM & PLASTIC PULLY
1 90-1208-00 5/16 FLAT WASHER .06T ZINC PLT
DA-0121 TIMING BELT FOR STEERING WHEEL URETHANE STEEL
1 50-2545-00 BRACKET, BELT TENSIONER
DA-0122 5K POT NEI SENSORCUBE
4 42-0093-00 NUT, 10-32 HEX SEMS, ZINC PLTD
” X 9/16
”
DA-0123
LOCKWASHER, INT 3/8
2 43-0117 00 SCREW M10 X 30MM HHCS
” -24 X 3/32 THK
DA-0124 NUT HEX 3/8
11
28
26
27
12
8
24
23
25
5
15
10
7
14
22
31
4
13
9
30
17
16
3
20
21
33
1
2
CONTROL UNIT
ITEM No
32
29
11-1 CONTROLLER - EXPLODED DIAGRAM
The exploded diagram below shows the Active Steering Wheel Assy. Each part is tagged with a part number. Please
quote this number when ordering spare parts.
11
11-1 fig. 01
79
11-2 BRAKE AND ACCELERATOR UNIT
11
CONTROL UNIT
When working with the product, be sure to turn the power off. Working with the power on may cause an electric shock or short circuit. However, the unit must be
switched on when using test mode. Do not touch any part of the unit except those
areas indicated.
Be careful not to damage the wires. Damaged wires may cause an electric shock,
short circuit or present a risk of fire.
This work should be performed by site maintenance personnel or other skilled professionals. Work performed by non-technical personnel can cause a severe accident such as an electric shock.
To prevent accidents while working or while operating the product after it has been installed, be sure not to conduct any procedures other than those given
in this manual. There are cases in which procedures not covered in this manual
require special tools and skills.
If a procedure not given in this manual is required, request service from the office
given in this manual or from the point of purchase.
Be sure to perform volume's move value setting in the Input Test in the Game
Test Mode after replacing or adjusting the Volume.
If the accelerator or brake pedals are not functioning correctly, you may need to adjust the positioning of the volume
or replace it with a new one. In addition, you should apply grease to the gear contacts and spring parts once every
three months.
80
When the accelerator pedal is not being pressed, the accelerator volume should have a value of 30H or less. When
the pedal is being pressed, the value should be C0H or greater.
When the brake pedal is not being pressed, the value should be 35H or less. When the pedal is being pressed, it
should be D0H or more. You can view these values in test mode. Note that the unit must be switched on to use test
mode. Do not touch any part of the unit except those areas indicated when the unit is switch on, as there is a danger
of electrical shock or short-circuit.
For this task, you will need a Phillips-head screwdriver (for M4, M5 screws).
11
1
On the accelerator and brake pedal unit, remove the two truss screws and lift off the front cover.
CONTROL UNIT
Adjusting Procedure
TRUSS SCREW (2), chrome
M4x8
FRONT COVER
11-2 fig. 01
2
Loosen the single screw that secures the potentiobase, and move the base to adjust the volume values.
SCREW (1)
M5x12, w/flat & spring washers
VOLUME
11-2 fig. 02
3
4
5
220-5484
220-5753
POTENTIOBASE
Secure the potentiobase.
Configure the volume values on the INPUT ASSIGNMENTS screen in Game Test Mode.
Check that the values change smoothly in response to pedal input.
81
11-3 ADJUSTING/REPLACING THE VOLUME POT
Replacing the Volume
11
CONTROL UNIT
1
2
Remove power from the cabinet.
Remove the two screws and lift off the potentio cover.
TRUSS SCREW (2), chrome
M4x8
POTENTIO COVER
POTENTIOBASE
11-3 fig. 01
3
4
5
6
82
Detach the connector from the volume to be replaced.
Remove the single screw that secures the potentiobase. (see 11-3 FIG. 01).
Without detaching the volume, remove the potentiobase. (see 11-3 FIG 02).
The wire connected to the volume pot will be reused. Use a tool such as a pair of snips or cutters to remove
the old heatshrink tubes which cover the contacts.
7
Use a soldering iron to melt the solder and seperated the wires from the old volume pot. Be very careful
when using a soldering iron.
11
8
CONTROL UNIT
11-3 fig. 02
If the exposed conductive wire at the end is less than 5mm, use a tool such as a wire stripper or cutter to cut
the wire insulation back to a workable length. Place new sleeving over the wire before resoldering them to
the pot.
9
Once soldered, cover the bare contacts with the sleeving. If heatshrink is used, apply heat from an
appropriate hot air blower to shrink the sleeving tightly over the contacts.
10
Reassemble the pot to the pot bracket by working in reverse order of these instructions. Refer to the POT VOLUME ADJUSTMENT section of this manual.
11-4 GREASING
Use only the specified grease. Using any other kind of grease can result in
damage to parts.
Once every three months, you should apply grease to the gear contacts and spring parts.
Use Grease Mate-brand spray grease (Part No.: 090-0066).
POTENTIOBASE
11-4 fig. 01
83
11-5 SHIFT LEVER
11
● When working with the product, be sure to turn the power off. Working with the
power on may cause an electric shock or short circuit.
CONTROL UNIT
● Be careful not to damage the wires. Damaged wires may cause an electric
shock, short circuit or present a risk of fire.
If the shift lever switch input does not function correctly on the INPUT TEST screen, the switch may need to be replaced. To carry out this maintenance, you must first remove the shift lever unit.
For this task, you will need a tamper proof wrench (for M5 screws), /and a Phillips-head screwdriver (for M4
screws).
11-6 REMOVING THE SHIFT LEVER
1
2
3
4
5
Turn the power OFF
Using the M5 tamper proof wrench remove the four tamper proof screws, 1 located in each of the corner of
the Shift Lever.
Gently lift out the Shift Lever to reveal the wiring harness, locate the plug connecting it to the Control panel
and remove the connection. The Shift Lever can now be extracted.
When re-installing the Shift Lever follow the above instructions in the reverse order. At this time ensure
that the ‘DOWN’ display appears on the upper part of the Shift Lever as shown.
After the Re-installation of the Shift Lever, be sure to check the INPUT TEST in the Game Test mode to
determine it’s correct operation.
11-6 fig. 01
84
11-7 SHIFT SWITCH REPLACEMENT
Follow the instructions below to change the microswitch.
1
3
11
Remove the microswitch
Remove the wiring harness from the old microswitch and re-attach it to the replacement switch in the same
manner
CONTROL UNIT
2
Unscrew and remove the M3x16 Self Tapping Screws which secure the microswitch to the Gear Shift base.
11-7 fig. 01
4
5
Using the M3x16 Self Tapping Screws, refit the replacement microswitch to the Gear Shift base.
The unit is now ready to be refitted into the Control Panel, to do this follow the instructions in reverse order
85
12 ACTIVE BILLBOARD
12
● When working with the product, be sure to turn the power off. Working with the
power on may cause an electric shock or short circuit.
ACTIVE BILLBOARD
● Be careful not to damage the wires. Damaged wires may cause an electric
shock, short circuit or present a risk of fire.
● Do not touch any parts that are not specified in these directions. Touching unspecified locations may lead to electric shock or cause short circuits.
● This work should be performed by site maintenance personnel or other skilled
professionals. Work performed by non-technical personnel can cause a severe
accident such as an electric shock.
● When fastening plastic parts, be careful not to tighten screws and nuts
excessively. Otherwise parts may be damaged, resulting in injuries from
fragments, etc.
● Be careful not to get hand or finger caught when removing or attaching the parts.
● Disconnection and connection of connectors will be performed within the
narrow cabinet space. Take due care not to scratch or otherwise injure yourself.
● Take care when carrying the removed ASSY BILLBOARD. Such heavy lifting
carries a risk of injury to back or shoulders.
• When fastening plastic parts, be careful not to tighten screws or nuts excessively. If these are tightened to excess, parts could be damaged, resulting in injuries
from fragments, etc.
• After the unit has been disassembled and reassembled again, check carefully
that the unit has been reassembled correctly.
86
12-1 ACTIVE COMPONENTS - SERIAL LED
There are a number of components within the Assy Billboard which play an important role within game. Not only is
the Billboard an attract piece but it also contains interactive components which relate to Game/Attract modes.
Serial LEDs
12
ACTIVE BILLBOARD
Colour Video Display
12-1 fig. 01
Serial LED
Static LED
The Serial LEDs positioned around the outer edge of the Billboard play several roles. Generated patterns indicate the
car position (when teamed up in linked play) and also indicate various events throughout the game, including, Race
Leader, Crashing, Overtake, etc.
The Serial LEDs also help to allocate the different car position colours. When a car position is set (Example :Car 1)
then not only will the Serial LEDs illuminate blue but also the Engine compartment and Sear rear. This will give the
overall appearance that the cabinet allocated to Car position 1 is BLUE.
Cabinet allocated to Car 1 will show the Serial LEDs as predominantly RED with a slight ORANGE trace running
though it. Car 2 will show RED with a CYAN trace... and so on. Please see list below of colours and events
displayed by the Serial LED.
CAR NO
BASE COLOUR
HIGHLIGHT COLOUR
1
2
3
4
5
6
7
8
BLUE
RED
GREEN
YELLOW
CYAN
MAGENTA
WHITE
ORANGE
ORANGE
CYAN
WHITE
MAGENTA
RED
GREEN
YELLOW
BLUE
LIGHTING SEQUENCE EVENTS
Reprogrammed lighting sequences are written into the SLED controller software. These sequences are called up by
the Game software during the course of the attract mode/game play.
Atract Mode Game Mode
Crash event
Overtake event
Race leader
Attract mode lighting sequence using cabinet base colour.
Game play lighting sequence using cabinet ID base colour and Highlight colour.
Flash sequence
Flash sequence
Flash sequence
87
The Serial LEDs positioned throughout the cabinet are controlled by a single controller. The “Woo Fly” PCB. This
PCB is situated behind the Control Panel between the Audio Amp and the Steering Motor.
12
ACTIVE BILLBOARD
12-1 fig. 02
Serial LED Controller
(Woo Fly)
Serial LED Driver PCB
Pinout and connections
Con K4
(Input from Game Bd)
DIP SW
(Not Used)
Con K3
(Power)
Controller
LED
(Power)
12-1 fig. 03
Con K1
(From Game Bd)
Con K6
(From Game Bd)
88
Con K2
(From Game Bd)
12-2 ACTIVE COMPONENTS - SECONDARY DISPLAY
The Secondary Display within the Billboard not only provides an attract sequence but also displays “live” game/race
information.
Example Screens
MAIN SCREEN
BILLBOARD
Attract Sequence
12
ACTIVE BILLBOARD
Logo, Attract Sequence +
IMAGES
Tournament dates (If enabled in
Game Settings)
Live camera feeds from all linked
cabinets
In Race
Overtake in race
Crash in race
Live player camera feed, race
position and time.
Overtake animation/player camera
feed(s) or driver graphics(s)
Crash animation/player camera
feed(s) or driver graphics(s)
89
New Race leader
New Race Leader/Player camera
feed
Champion in race
Live player camera feed, race
position and time
Tournament in race
Live player camera feed, race
position and time
12
ACTIVE BILLBOARD
Race over
90
Result Screen
13 COIN HANDLING
This product is supplied with either am electronic coin validator (particular to Europe) or a mechanical coin acceptor
(particular to USA and Asia). Identify which coin acceptor is being used and consult the relevant information within
this section of the manual.
13
If the coin is not rejected when the REJECT button is pressed, open the coin chute door and open the selector gate.
After removing the jammed coin, put a normal coin in and check to see that the selector correctly functions.
13-1 CLEANING THE COIN SELECTOR
COIN HANDLING
Handling the Coin Jam
● Remove and clean smears by using a soft cloth dipped in water or diluted chemical detergent and then squeezed dry.
● Never apply machine oil, etc. to the Coin Selector.
● After cleaning the Coin Selector, insert a regular coin in the normal working status and ensure that the selector correctly functions.
The Coin Selector should be cleaned once every 3 months.
When cleaning, follow the procedure below:
1
2
3
Turn the power for the machine OFF. Open the Coin Chute Door
Remove the Coin Selector from the Coin Chute Door
Open the gate and dust off by using a soft brush (Small soft Paint Brush, etc.)
GATE
13-1 fig. 01
91
CLEANING THE COIN SELECTOR (MECHANICAL).
13
COIN HANDLING
1
Remove and clean smears by using a soft cloth dipped in water or diluted chemical detergent and then
squeezed dry.
2
Remove the CRADLE.. When removing the
retaining ring (E ring) be very careful so as not to
bend the rotary shaft.
3
Remove stain from the rotary shaft and shaft
receiving portions by wiping off with a soft cloth.
etc.
4
CRADLE
13-1 fig. 02
After wiping off as per previous step, further apply a dry cloth to completely dry the Coin Selector.
Coin Insertion Test
Once every month, when performing the Coin SW Test, simultaneously check the following:
Does the Coin Meter count satisfactorily?
Does the coin drop into the cashbox correctly?
Is the coin rejected when inserted while keeping the REJECT Button pressed down?
Insert a coin while keeping
the REJECT Button pressed
down and check if it is
rejected.
13-1 fig. 03
92
CLEANING THE COIN SELECTOR (SR3/NRI) TYPE
1
Remove and clean smears by using a damp soft
cloth dipped in water. DO NOT use any diluted
chemical detergent or cleansing agent as this will
impair the workings of the component.
13
13-01 fig. 04
2
COIN HANDLING
GATE
Open the reject gate to gain access to the rundown
path.
RUNWAY
13-01 fig. 05
3
4
Remove the dirt and stains from the runway by
wiping off with a soft damp cloth.
After wiping off as per previous step, further apply
a dry cloth to completely dry the coin Selector.
13-01 fig. 06
Pictures for illustration purposes only..
Model shown is SR3 Coin validator. Visual differences
between models but process remain the same.
93
13-2 FAULT FINDING
Fault Finding
13
The following information is presented for customers’ guidance in rectifying a fault but does not cover all possible
causes.
All acceptors with electronic faults should be returned to an approved service centre for repair.
COIN HANDLING
SYMPTOM
INVESTIGATE
Connector
Power Supply
Acceptor does not work (all
coins reject)
Inhibit all inputs
Accept gate
Accept channel
Reject gate
LED on rear cover RED
LED on rear cover YELLOW
Power Supply
Poor Acceptance
Coin stick or jam in acceptor.
A true coin type rejects
No accept signal
94
Accept gate
Connector
Coin rundown
Bank Select
Accept channel
Accept gate
Reject gate
Label
Connector
Accept channel
POSSIBLE CAUSE
Poor Contact
Loose Wire
Not switched on
Incorrect voltage
Inadequate current
Rise time too slow
Acceptor Inhibited
Gate not free or dislocated
Obstruction
Not fully closed
EEPROM chksm error
SR Sensor fault
Credit opto fault
Credit sensor blocked
Reject lever pressed
Reinstall power
Voltage less than 10v (Voltage drops
when coil engages)
Gate jam or dislocated
Loose
Dirty
Both banks enabled
Acceptor dirty or may have some
damage
Coin not programmed
Loose or broken wire
Path dirty or obstructed
13-3 ADJUSTING THE PRICE OF PLAY (EXCEL)
• The price of play is determined by the configuration of switches located on
either an EXCEL board or VTS board. The type of board used is determined
by product location. Switch settings for both types of board remain the
same.
13
COIN HANDLING
• SEGA amusement products are fitted with either an EXCEL CREDIT PCB or
a VTS (Volume, Test, Service) PCB. Both these components operate coin
handling in the same way. Only one of these components are fitted.
This product comes equipped with a Money Controls SR3 Coin Acceptor. To adjust the price of play ALL credit
setting are adjusted via the EXCEL CREDIT BOARD.
IMPORTANT!
The CREDIT SETTINGS within the SYSTEM TEST MODE must be set to 1 coin 1 credit to allow the CREDIT
BOARD to function correctly.
The VTS BD has a built in Credit Board. This is controlled by 2 DIL Switches. These allow the operator to select
the price of play, type of coin acceptor and region.
EXCEL Credit Board
Status LED
Credit/Test Button
Coin Counter
DIP SW bank 3
Excel Credit Bd
Located inside the Coin Door
DIP SW bank 1
13-3 fig. 01
DIL SW3 (Regional Settings)
Adjust these switches to specify the type of Coin Acceptor used and currency.
Default = SW1&SW2 ON - NRI in parallel mode, Sterling.
TEST BUTTON
Status LED
CHANNEL 1
DIL SW1 (credit settings)
COIN COUNTER
Provides an unacountable service credit
Flashes when functioning.
To Coin Acceptor (SR3 TYPE.)
Adjust to required price of pay.
Counts Coins - 1 pluse per 0.10 unit.
95
13-4 ADJUSTING THE PRICE COMMON (USA)
13
COIN HANDLING
13-4 fig. 01
DIL SWITCH BANK ONE (5 way SW1)
Item
Price
SW1
1
25cent
OFF
3
50cent
OFF
5
75cent
OFF
9
$1.00
OFF
16
$2.00
ON
SW2
OFF
ON
OFF
OFF
ON
SW3
OFF
OFF
ON
OFF
ON
SW4
OFF
OFF
OFF
ON
ON
SW5
OFF
OFF
OFF
OFF
OFF
DIL SWITCH BANK TWO (6 way SW3)
Type
SW1
SW2
SW3
USA
OFF
OFF
OFF
SW4
OFF
SW5
OFF
SW6
OFF
13-4 Tab. 01
96
QUICK VIEW SETTINGS
SEGA EXCEL CREDIT BOARD PRICE OF PLAY SETTINGS
Play
Price
2
BANK 1
3
£/€/$
1
0.10
2
0.10
4
5
0.50 = 6 plays
3
4
0.20
0.20
0.50 = 3 plays
5
6
7
0.30
0.30
0.30
0.50 = 2 plays
8
8
0.40
0.40
-
9
10
11
0.50
0.50
0.50
-
12
13
0.60
0.60
-
14
15
0.80
0.80
-
16
17
18
1.00
1.00
1.00
-
19
20
1.50
1.50
-
21
22
2.00
2.00
-
23
24
3.00
3.00
-
25
26
5.00
5.00
-
27
28
7.50
7.50
-
29
10.00
No Bonus
No Bonus
1.00 = 6 plays
No Bonus
1.00 = 4 plays
1.00 = 4 plays
No Bonus
1.00 = 3 play
No Bonus
1.00 = 3 plays
1.00 = 2 plays
No Bonus
1.00 = 2 plays
No Bonus
1.50 = 2 plays
No Bonus
2.00 = 2 plays
No Bonus
2.00 = 2 plays
No Bonus
No Bonus
No Bonus
No Bonus
No Bonus
-
OFF
ON
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
2.00 = 12 plays
OFF
ON
ON
ON
OFF
OFF
OFF
OFF
OFF
OFF
2.00 = 8 plays
-
OFF
ON
OFF
OFF
OFF
ON
ON
ON
ON
OFF
OFF
OFF
OFF
OFF
OFF
2.00 = 6 plays
OFF
ON
OFF
OFF
OFF
OFF
ON
ON
OFF
OFF
2.00 = 6 plays
2.00 = 5 plays
OFF
ON
OFF
ON
ON
OFF
OFF
OFF
ON
ON
ON
ON
OFF
OFF
OFF
2.00 = 4 plays
ON
OFF
OFF
ON
ON
ON
ON
ON
OFF
OFF
-
ON
OFF
ON
OFF
ON
OFF
ON
OFF
OFF
ON
2.00 = 3 plays
4.00 = 5 plays
ON
OFF
ON
OFF
ON
ON
OFF
OFF
OFF
OFF
OFF
OFF
ON
ON
ON
OFF
OFF
ON
OFF
ON
OFF
ON
ON
OFF
ON
5.00 = 2 plays
OFF
ON
OFF
OFF
OFF
OFF
ON
ON
ON
ON
10.00 = 3 plays
OFF
ON
ON
ON
OFF
OFF
ON
ON
ON
ON
10.00 = 2 plays
OFF
ON
OFF
OFF
ON
ON
ON
ON
ON
ON
OFF
ON
ON
ON
ON
30
FREE
Free Play
ON
ON
ON
ON
ON
13
COIN HANDLING
1
Bonus adder
5.00 = 3 plays
*All shaded areas are default price of play values with no additional bonuses
13-4 Tab. 02
97
13-4 Tab. 03
98
Set SW 3 on the VTS /Excel board as shown in the table above corresponding to the country required. Set SW 1 according to the option settings found in the relevant Price of Play Settings Table on the following pages. COIN HANDLING
Note: These switch settings are under constant review and may change due to world currency updates. EXCEL REGION SETTING (SW3)
13
14 LAMPS AND LIGHTING
• When working with the product, be sure to turn the power off. Working with the
power on may cause an electric shock or short circuit.
• Be sure to use lamps of the designated rating. Using lamps of undesignated
rating can cause a fire or malfunctioning.
• There is the danger of short circuits or smoke generation due to deterioration
of insulation in lighting fixtures resulting from age deterioration. Check for
anomalies such as the following: Does it smell like something is burning? Is there
socket discoloration? Are any lamps being replaced frequently? Do lamps not
go on properly?
14
LAMPS AND LIGHTING
• You may get burned by a hot fluorescent lamp or other lamps. Pay full attention
to the lamps when performing the work.
The Coin Door Lamp utilises a 12v 1.2w Wedge Bulb. It is important that you
replace this bulb or any other bulb of that of the same voltage and rating.
Failing to observe this caution may result in PCB failure or possible fire hazard.
14-1 COIN DOOR LAMP
Step 1. Open the Coin Door and locate the Lamp Housing
directly behind the Coin Insert Bezel.
Lamp Housing
Step 2.
Hold the Lamp Housing firmly between your index
finger and thumb and gently pull upwards. Do Not try to remove the Lamp Housing whilst holding the bulb as
the bulb may break causing injury.
Step 3. Once the Lamp Housing has been removed, carefully 14-1 fig. 01
hold the bulb between your fingers and pull the Lamp
Housing away.
Do not twist either bulb or Lamp Housing whilst removing the
bulb as this may cause damage to both bulb and or Housing.
Type: Wedge Bulb - 12v, 1.2w
Step 4. Simply push-fit a replacement bulb of the same type and follow these steps in reverse to refit.
14-1 fig. 02
99
14-2 START/VIEW BUTTON PANEL
14
1
2
Turn off the power.
Remove the (4) M4x16 Hex Key machine screws from the START/VIEW Button Panel.
LAMPS AND LIGHTING
MSCR HEX (4)
M4x16
14-2 fig. 01
3
Remove the START/VIEW button panel part way to gain access to the connector. Disconnect the connector
and remove.
Connector
14-2 fig. 02
4
There is a metal clasp fitted at the base of each button. Rotate this metal claps to unlock it, then remove the
printed circuit board from the button plate.
METAL CLASP (4)
BUTTON PLATE
14-2 fig. 03
100
CIRCUIT BD
14-2 fig. 04
5
Carefully press on the lamp and turn it counter clockwise to remove.
LAMP 6.3V, 1W
14
6
LAMPS AND LIGHTING
14-2 fig. 05
Follow these instructions in reverse order to re-assemble and re-fit the START/VIEW Button Panel..
101
14-3 CONTROL PANEL DIALS
14
1
2
Turn off the power.
Remove the (4) M4x16 Hex Key machine screws from the REAR ACCESS PANEL. Remove the ACCESS
PANEL and carefully disconnect the GAME BD.
LAMPS AND LIGHTING
14-3 fig. 01
3
14-3 fig. 02
Remove the (4) M4x16 Hex Key machine screws from the SASH BKT (DA1007UK) situated at the rear of
the cabinet.
MSCR HEX (4)
M4x16
SASH BKT
DA-1007UK
14-3 fig. 03
3
Carefully lower and disconnect the connections going to/from the ASSY GAME BD. Remove the ASSY
GAME BD and place to once side.
ASSY MAIN BD
DA-4500UK
14-3 fig. 04
102
4
Looking through the service access to the back of the CONTROL PANEL you will see the PLATE DIALS
BACK LIT (DA-2015UK). Unscrew the (2) fixings positioned at either end of the PLATE DIALS BACK
LIT, disconnect the harness and remove.
DAIL BKT
DA-2015UK
14
14-3 fig. 05
5
Using a pair of cutters, carefully cut the (2) cable ties. Once removed, peel off the self adhesive LED tape
and discard.
PLATE DIALS BACK LIT
DA-2015UK
ASSY DIALS LED
DA-6004UK
6
LAMPS AND LIGHTING
M4x8 MSCR (2)
010-00408
CABLE TIES (2)
14-3 fig. 06
Replace the ASSY DIALS LED (DA-6004UK). Secure with (2) new cable ties and re-assemble following
these instructions in reverse order.
103
14-4 FOOTWELL LIGHTING
The FOOTWELL LIGHTING provides and ambient coloured lighting effect to the FOOTWELL area. When the
cabinets are joined in a netword, each cabinet is assigned a different colour by means of illuminating various lighting
around the cabinet. The FOOTWELL lighting forms part of this group.
14
LAMPS AND LIGHTING
1
2
Turn off the power.
Locate the Footwell lighting cover positioned beneath the Control Panel.
Footwell LEDs
14-4 fig. 01
3
Remove the (2) M4x25 HEX KEY MSCR located at either end of the FOOTWELL LIGHTING COVER.
Locate the LED strip and carefully peel away from the surface.
COVER FOOTWELL LIGHT
(RD-2118UK)
M4x25
MSCR (2)
14-4 fig. 02
14-4 fig. 03
FLEX STRIP RGB LED 20CM
390-2012-020RGB
14-4 fig. 04
104
Remove
4
Remove the BACK DOOR of the DISPLAY CABINET. Locate and disconnect the connector for the
FOOTWELL LED STRIP.
(3) Carefilly remove the
back door.
*The back door is heavy.
Please take care upon
removal.
(2) Unlock the Back door
using the back door key
(supplied)
14
LAMPS AND LIGHTING
(1) Remove the (2)
M4x30 fixings from the
upper corners of the Back
Door
14-4 fig. 05
14-4 fig. 06
LED Connector
FLEX STRIP RGB LED 20CM
390-2012-020RGB
14-4 fig. 07
5
Carefully pull the LED STRIP through the access hole and discard. Fit a NEW LED STRIP by following
these instructions in reverse order.
105
14-5 ENGINE LIGHTING UPPER
These instructions illustrate the removal of the LED LIGHTING strips positioned on the left hand side of the
cabinet. The process for removing the LED LIGHTING strips positioned on the right hand side of the cabinet are
the same.
14
LAMPS AND LIGHTING
1
2
Turn off the power.
Locate the FRAME WINDOW REAR (DA-3312UK)
FRAME WINDOW REAR
(RD-3312UK)
14-5 fig. 01
3
Remove the (4) M4x16 SKT BH BLK and fitted washers from the four corners of the WINDOW FRAME
REAR. Carefully remove the frame and WINDOW REAR (DA-3311UK)
WINDOW REAR
(DA-3311UK)
WINDOW FRAME REAR
(DA-3312UK)
14-5 fig. 02
4
Remove the (3) M4 FLANG NUTS which secure part of the WINDOW FRAME REAR.
M4 NUT FLG SER PAS
050-F00400
14-5 fig. 03
106
5
Remove the (3) M4x25 SKT BH BLK and fitted washers located on the outside edge of the WINDOW
FRAME SIDE L (DA-3315UK) or WINDOW FRAME SIDE R (DA-3316UK)
WINDOW FRAME SIDE L
DA-3315UK)
14
6
14-5 fig. 04
Once all fixings have been removed, carefully remove the WINDOW FRAME SIDE L and THE WINDOW
SIDE.
LAMPS AND LIGHTING
M4x25 SKY BH BLK
029-B00425-00
WINDOW SIDE
DA-3313UK)
WINDOW FRAME SIDE L
DA-3315UK)
14-5 fig. 05
7
Located the ASSY LED ENGINE UPPER.
ASSY LED ENGINE UPPER
DA-6003UK)
Engine
14-5 fig. 06
107
8
Carefully peel away the LED strip and gently pull on the harness until the connector at the end of the
harness is visible. Disconnect the harness and replace.
Disconnect
14
LAMPS AND LIGHTING
108
14-5 fig. 07
9
Remove the protective covering from the adhesive side of the “NEW” LED strip and carefully adhere into
position. Reconnect the connector and follow these instructions in reverse order to reassemble.
14-6 ENGINE LIGHTING LOWER
1
2
Follow procedures 1 to 6 in section 13-5 ENGINE LIGHTING UPPER.
Locate the LIGHT COVER BASE UPPER (DA-3608UK) and remove the (4) N6x1/2” S/TAP FLG BLK
(012-P03512-FB)
14
LAMPS AND LIGHTING
N6x1/2" S/TAP FLG BLK
(012-P03512-FB)
LIGHT COVER BASE UPPER
(DA-3617UK)
3
14-6 fig. 01
Locate the ASSY LED ENGINE LOWER (DA-6005UK). Carefully peel away the LED strip. Pull gently
upon the harness to reveal the connector. Disconnect the connector and replace. Follow these instructions in
reverse order to reassemble.
14-5 fig. 02
ASSY LED ENGINE LOWER
(DA-6005UK)
14-5 fig. 03
Connector
109
14-7 SEAT BACK LIGHTING
14
1
2
Turn off the power.
Locate the SEAT MOULD REAR
LAMPS AND LIGHTING
Rear Seat Moulding
14-7 fig. 01
3
Remove the (5) M4x16 SKT BH PAS which secure the CLOSING BRKT TOP (DA-3424UK). Remove
CLOSING BRKT TOP (DA-3424UK)
CLOSING BKT TOP
DA-3424UK)
M4X16 SKT BH PAS
(029-B00416)
14-7 fig. 02
4
14-7 fig. 03
Remove the (8) M4x16 SKT BH PAS which secure the SEAT MOULD REAR (DA-3401UK).
M4X16 SKT BH PAS
(029-B00416)
14-7 fig. 04
110
14-7 fig. 05
5
Carefully remove the SEAT MOULD REAR from the rear of the ASSY SEAT. There are (2) locating lugs
at the bottom edge. It may be necessary to manipulate this area to free from location.
14
SEAT MOULD REAR
6
Remove the (4) M4x16 SKT BH BLK and fitted washers from the four corners of the WINDOW FRAME
REAR. Carefully remove the frame and WINDOW REAR (DA-3311UK)
LAMPS AND LIGHTING
14-7 fig. 06
Connector
ASSY SERIAL LED SEAT
(DA-6002UK)
14-7 fig. 07
7
Locate and remove the (12) N8x1/2” S/Tap FLG BLK from the three LED COVER BACK PANELS. Remove
the LED COVER BACK PANELS (DA-3717UK)
N8x1/2" S/Tap FLG BLK
LED COVER BACK PANEL
DA-3717UK
14-7 fig. 08
111
8
Once the covers have been removed, peel away the adhesive backed LED STRIPS.
14
LAMPS AND LIGHTING
14-7 fig 09
9
Apply and secure the replacement ASSY SERIAL LED SEAT by following these instructions in reverse
order.
LED COVER BACK PANEL
DA-3717UK
14-7 fig. 10
112
14-8 HEADREST LIGHTING
1
2
Turn off the power.
Locate the PANEL “A” FRAME (DA-3426UK)
14
LAMPS AND LIGHTING
PANEL A FRAME
(DA-3426UK)
14-8 fig. 01
3
Unsecure and remove the (4) M4x12 SKT BH BLK from the PANEL A FRAME .
M4x12 SKT BH BLK
(029-B00412-0B)
14-8 fig. 02
PANEL A FRAME
(DA-3426UK)
4
Identify which of the LED stirps require replacing. Unclip the header and peel away the adhesive LED strip
from the back to the Seat Headrest. Replace the LED strip taking note on which end to place within the
connector. Follow these instructions in reverse order to reassemble.
LED CONNECTOR
BE-60001UK
14-8 fig. 03
Lever clip gently to open
14-8 fig. 04
113
14-9 BILLBOARD LIGHTING
14
1
2
Turn off the power.
Using steps or ladders and another person, carefully remove the 7 fixings which secure the Billboard Header
into position.
LAMPS AND LIGHTING
Billboard Header
(DA-0505UK)
14-9 fig. 01
3
Locate the LED strip to be changed. There are two lengths within the BILLBOARD.
LED Strip Rigid 12v 700mm
(390-3112-070WUK)
LED Strip Rigid 12v 400mm
(390-3112-040WUK)
14-9 fig. 02
4
Locate the (8) fixings which secure the cover to the Back Panel. Remove fixings using a Phillip screwdriver.
Remove the cover and disconnect the LED harness. Remove the LED Strip and replace.
14-9 fig. 03
Remove the (8) screws positioned
around the LED cover
114
14-9 fig. 04
LED Light Cover Long BB
(DA-0814UK)
15 PERIODIC INSPECTION
● Never use a water jet, etc. to clean the inside and outside of the cabinet. If
wetness occurs for any reason, do not use the product until it has completely
dried.
● Once a year, request the office shown on this manual or the dealer from whom
the product was originally purchased to perform the internal cleaning. Using
the product with accumulated dust in the interior may cause fire or other
accidents. Note that you are liable for the cost of cleaning the interior parts.
15
PERIODIC INSPECTION
● Once a year, check to see if power cords are damaged, the plug is securely
inserted, dust is accumulated between the socket outlet and the power plug,
etc. Using the product with accumulated dust in the interior may cause fire or
electric shock.
● There is the danger of accidents involving electrical short circuits or fire caused
by factors such as the deterioration of insulation in electrical and electronic
equipment over time. Check that there are no abnormalities such as odors from
burning.
When the game is not in use, check the interior at regular intervals and make sure
that nothing has been forgotten or placed on the seats.
● Be careful not to get your fingers caught when opening/closing or attaching/
removing doors, lids and other such parts.
● When working inside the cabinet, you could get caught on parts or scratch
yourself on them. Check the inside of the cabinet and be aware of where the
parts are before performing the work.
115
The items listed below require periodic checks and maintenance to guarantee the performance of this machine and to
ensure safe operation.
Regularly clean all points of direct player contact such as the steering wheel and seat. Make regular inspections to
ensure there is no damage to the surfaces and there are no foreign objects on the parts.
TABLE 15 PERIODIC INSPECTION TABLE
ITEMS
15
CABINET
DESCRIPTION
PERIOD
PERIODIC INSPECTION
Confirm that adjusters contact floor
Daily
Seat check, removal of forgotten / other
items
Daily
Screen cleaning
Weekly
Check screen adjustment
1 month
Exchange of lamp unit
When message is
displayed
Cleaning
As appropriate
Potentiometer Inspection
1 month
Greasing
3 months
Cleaning
As appropriate
Check for loose fixings
3 months
Greasing
3 months
Potentiometer Inspection
1 month
Greasing
3 months
Inspection of coin switch
1 month
Coin insertion test
1 month
Coin Selector cleaning
3 months
Individual tests
1 month
Check of settings
1 month
LAMPS AND LIGHTING
Inspection of lighting fixtures
As appropriate
ELECTRICAL/ELECTRONIC PARTS
Inspection
As appropriate
POWER CABLE
Inspection, Cleaning
1 year
CABINET INTERIOR
Cleaning
1 year
CABINET SURFACES
Cleaning
As appropriate
LCD DISPLAY
CONTROL UNIT
SEAT MECH
ACCEL/BRAKE
COIN SELECTOR
GAME BOARD
Cleaning the Cabinet Surfaces
When the cabinet surfaces become dirty, remove stains with a soft cloth soaked in water or diluted (with water)
chemical detergent and then wrung dry. To avoid damaging the finish, do not use such solvents as thinner, benzene,
etc. (other than ethyl alcohol) or abrasives (bleaching agent and chemical dust-cloth).
Some general-purpose household, kitchen, and furniture cleaning products may contain strong solvents that degrade
plastic parts, coatings, and print. Before using any cleaning product, read the product’s cautionary notes carefully
and test the product first on a small area that is not highly visible.
116
15-1 GREASING
GREASING SEAT RAIL
Move the seat to the rear most position and apply grease to the portion shown in the figure once every 3 months by
using a good quality white lithium grease. After greasing, move the seat a few times forward and backward so as
to allow the grease to be applied all over uniformly. Remove any residue from the protect rubbers and surrounding
area..
15
PERIODIC INSPECTION
Seat Rails
Apply Grease
15-1 fig. 01
GREASING BRAKE&ACCEL
Remove the (4) fixings which secure the front and rear covers. Apply the lubricant to the areas shown. Be sure to
apply a good quality synthetic lubricant. Using a mineral based lubricant may cause damage to plastic parts. Do not
apply lubricant to parts other than those mentioned. Doing so may cause premature deterioration.
Security fixings
Apply Grease
Security fixings
15-1 fig. 02
15-1 fig. 03
117
16 TROUBLESHOOTING & ERROR CODES
16
TROUBLESHOOTING & ERROR CODES
● If an error message is displayed, have the problem looked at by a store
maintenance person or a technician. Unless the problem is addressed by
someone with specialized knowledge or skills, there could be electrical shock,
short circuits or fire. If there are no store maintenance people or technicians,
cut off the power immediately and contact the office shown in this manual or
the dealer from whom the product was originally purchased.
● If problems other than those covered in this manual arise, or if no improvements
can be noted after measures given in this manual have been taken, do not
take measures indiscriminately. Cut off the power immediately and contact the
office shown in this manual or the dealer from whom the product was originally
purchased. Indiscriminate countermeasures could lead to unforeseeable
accidents. They could also result in permanent damages.
● When working with the product, be sure to turn the power off. Working with the
power on may cause an electric shock or short circuit.
● Be careful not to damage the wires. Damaged wires may cause an electric
shock, short circuit or present a risk of fire.
● After the cause of circuit protector activation has been removed, have the
circuit protector re-engaged. If the unit is used continuously as is, there could
be heat generation or fire, depending on the cause of the activation.
● When removing and replacing parts, take due care not to trap or pinch your
fingers.
● The Control Units contain gears, cams and other moving machine parts. Take
due care not to trap or pinch your fingers.
118
TABLE 16 TROUBLESHOOTING TABLE
PROBLEMS
When the main SW is
turned ON, the machine
is not activated.
CAUSE
COUNTERMEASURES
Firmly insert the plug into the outlet.
Incorrect power source/voltage.
Make sure that the power supply/voltage are correct.
The Circuit Protector of the AC
Unit functioned due to momentary overcurrent.
After eliminating the cause of overload, have the
Circuit Protector of the AC Unit restored.
The screen is not adjusted correctly.
Adjust the screen correctly.
The audio level has not been
correctly set with the Hardware
Volume Control.. .
Adjust the Hardware Volume Control until audio
so the game can be heard.
The volume levels within the
Sound Settings in the Test Menu
have not been set correctly.
Enter the Sound Settings menu from the Test
Menu and check that all volume levels are set
to the appropriate levels. Options are available
within this menu to test the volume levels of each
setting to make sure each are correct.
The Control Units (Steering wheel/Foot Pedals)
do not operate correctly.
Due to external or environmental factors the targeting is off.
Perform calibration in TEST Mode.
Volume damaged. (Potentiometer)
Exchange the volume.
The Foot pedals grind
when operated or squeak.
Grease has deteriorated.
Apply grease to the designated grease areas.
The View buttons do not
operating properly.
The Microswitch has damaged
or malfunctioned.
Replace the Microswich.
The connection to the Assy SW
has broken.
Reconnect the connector
The Control Unit motor is set
not to move.
Alter the TEST Mode settings. (See 9.)
Due to overload or other factors,
an error has occurred with the
motor, which has been sensed
by the motor sensor and the motor has been stopped.
Remove the cause of the motor error.
Motor damaged.
Exchange the motor.
The Control Unit makes
a lot of noise when it
vibrates.
Due to a problem with the vibration parts or wear over time, the
internal parts worn.
Replace motor
The START switch does
not operate
Faulty switch or bad connections
Check the connections on the rear of the switch. If
connections are good, replace switch.
No sound output.
Control Unit does not
respond.
16
TROUBLESHOOTING & ERROR CODES
The power is not ON.
119
Linked cabinets will not sync together in the attract mode.
16
TROUBLESHOOTING & ERROR CODES
Cabinets are unable to start a Multiplayer session together.
The Steering Wheel does not work
correctly in the game.
The Pedals do not work correctly in
the game. Vehicles move forward
or backwards with no player input.
No audio can be heard in either
the attract mode, or throughout the
game.
High Score Tables have not been
cleared after attempting to clear
them in the Bookkeeping menu.
120
Network cables are not connected.
econnect the network cables to
R
each cabinet.
The cabinets are using security keys
from different regions
Ensure each cabinet has the same
region which is viewable on the
System Information page. Cabinets
will only link together from the
same region.
Network cables are faulty.
Replace the faulty network cables.
Contact the company from whom
the unit was purchased.
.Network cables are not connected.
Ensure network cables are properly
connected to the cabinets.
Cabinet ID’s are not set up correctly.
he Steering Wheel has not been
T
calibrated correctly.
The Pedals have not been calibrated
correctly.
Go into the Network Settings and
ensure each cabinet has a different
Cabinet ID. Confirm the settings
and then the cabinets will reset
with the new changes saved.
Go into the Calibration Settings in
the Test Menu and select Calibrate
Steering.
Go into the Calibration Settings in
the Test Menu and select Calibrate
Brake and follow the on screen instructions. Once this has been done,
select Calibrate Accelerator and
follow the on screen instructions.
he audio level has not been
T
correctly set with the Hardware
Volume Control..
Adjust the Hardware Volume
Control until audio so the game can
be heard.
The volume levels within the Sound
Settings in the Test Menu have not
been set correctly.
Enter the Sound Settings menu
from the Test Menu and check
that all volume levels are set to
the appropriate levels. Options are
available within this menu to test
the volume levels of each setting to
make sure each are correct.
The high scores have only been
cleared on one cabinet when multiple cabinets are linked together.
When multiple cabinets are linked
together, the high score tables will
only be cleared if the process is
done on all connected machines at
the same time. Each cabinet must
be in the Bookkeeping menu, and
then Clear High Scores should
be selected on each one and then
confirmed. If any cabinets are left
in the attract mode during this,
the high score tables will not be
cleared.
Bad connections
Check that good connections are
made in the camera USB cable and
camera Ext. cable.
Camera faulty
Replace camera.
An error message appears in the
game that says: “IO BOARD NOT
DETECTED”.
The IO USB cable has become
disconnected.
Reconnect the IO USB cable to the
game board and perform a power
cycle.
An error message appears in the
game that says: “SECURITY KEY
NOT DETECTED”.
The security key has become disconnected.
Reconnect the security key to the
game board and perform a power
cycle.
The Camera is not detected/
Operating
16
TROUBLESHOOTING & ERROR CODES
The camera is connected into the
wrong USB port
Make sure the camera is connected
into the USB3 port on the CPU.
(The USB3 port is identified by its
‘blue’ colour). The camera will not
operate in a standard USB port.
121
TABLE 16-1 ERROR MESSAGE TABLE
The game is equiped with an integral fault monitoring system. Each time an identified fault is detected an error message is displayed on screen.
Below is a table showing possible common conditions. Please refer to them as a guide.
If the ERROR Code/Message displayed on screen id not supported by this manual then please contact your Sega
Service Centre for dignostics.
16
TROUBLESHOOTING & ERROR CODES
122
ERROR MESSAGE
DESCRIPTION
TROUBLESHOOTING
Error - No Security Key Found
The system was unable to detect a
valid security key
Check USB Security Key
Error - Incorrect Key Inserted
The system found a security key
but the configuration is not valid for
this product
Check USB Security Key
Error - Security Failure
The system security has detected
security issues with the installed
software
Restore software from recovery
USB stick
Error - I/O BD failure
The I/O Board was not detected on
power up
Check I/O Board, Power supply
and harnessing
Error - I/O BD disconnected
The IO Board was detected on
power up, but has subsequently
been disconnected from the software
Check I/O Board, Power supply
and harnessing
Error - Update Copy Failed
The shell was unable to create main
and backup copies of the game or
during install or update
Check USB Install Media and reapply update or re-install. If still
failing restore software from USB
Recovery stick
Error - Invalid Shell Update
The shell Update on the USB stick
is not a valid update
Check USB Install Media and reapply update
Error - Update Copy Fail
The shell was unable to create main
and backup copies of the game or
during install or update
Check USB Install Media and reapply update or re-install. If still
failing restore software from USB
Recovery stick
Error - No Game Installed
The shell was unable to find a game
on the disk to launch. A game
needs to be installed.
Restore software from USB
Recovery stick
Error - No Shell Installed
Launcher was unable to find a
Shell on the disk to launch. A Shell
needs to be installed.
Restore software from USB
Recovery stick
Game Error
The game was unable to launch
or has terminated abnormally. On
reboot the game will be reinstalled
from back up. If it fails again no
further attempt to launch the game
will be made on subsequent power
cycles.
Restore software from USB
Recovery stick
17 GAME BOARD
• When working with the product, be sure to turn the power off. Working with the
power on may cause an electric shock or short circuit.
• Do not expose the game board, etc. without a good reason. Failure to observe
this can cause electric shock hazard or malfunctioning.
• Do not use this product with connectors other than those that were connected
and used with the game board at the time of shipping. Do not carelessly
connect wires to connectors that were not used at the time of shipping, as this
may cause overheating, smoke or fire damage.
17
GAME BOARD
• Be careful not to damage the wires. Damaged wires may cause electric shock
or short circuit or present a fire risk.
• When returning the game board after making repairs or replacements, make
sure that there are no errors in the connection of connectors. Erroneous
connections can lead to electrical shock, short circuits or fires.
• When connecting a connector, check the direction carefully. Connectors
must be connected in only one direction. If indiscriminate loads are applied in
making connections, the connector or its terminal fixtures could be damaged,
resulting in electrical shock, short circuits or fires.
• In this product, setting changes are made during the test mode. The game
board need not be operated. Use the game board, etc. as is with the same
setting made at the time of shipment so as not to cause electric shock and
malfunctioning.
• Static electricity from your body may damage some electronics devices on the
IC board. Before handling the IC board, touch a grounded metallic surface so
that the static electricity can be discharged.
• When replacing the Game Bd. Remove all external USB devices before
packaging it up and returning it to your Service Center. The replacement Game
BD will not come with these devices fitted.
• When sending the Game Bd for repair, send it complete along with any external
USB devices. Do not send the Game Bd with USB devices connected. Leaving
the USB devices connected may cause damage.
• Make sure the Game BD is packaged in suitable box and protected using a
cushioned filler. Sending the Game BD without suitable packaging may cause
further damage which in turn will incur further repair costs.
123
17-1 HOW TO REMOVE GAME BOARD
The game board located at the rear of the cabinet behind the screen. Each car has it’s own Game Board.
17
GAME BOARD
1
2
3
Turn the power off..
Remove the PANEL ACCESS GAME BD by unscrewing the (4) M4x25 SKT BH PAS Screws located at
each corner,
Carefully disconnect all of the connectors connected to the Game Bd. Please refer to the next section in this
manual, 16.2 Game Board Connectors.
PANEL ACCESS GAME BD
(DA-1004UK)
17-1 fig. 01
4
Locate and remove the (4) M4x25 SKT BH PAS fixings which secure the SASH BACK GAME BD to the
Cabinet.
M4x25 SKT BH PAS
(4)
SASH BACK GAMEBD
DA-1007UK
17-1 fig. 02
124
5
Locate and remove the (4) M4x25 SKT BH PAS fixings which secure the SASH BACK GAME BD to the
Cabinet.
17
GAME BOARD
ASSY MAIN BD
DA-4500UK
17-1 fig. 03
6
Locate and remove the (4) M4x25 SKT BH PAS fixings which secure the SASH BACK GAME BD to the
Cabinet.
ASSY MAIN BD
DA-4500UK
17-1 fir. 04
N8x1/2" S/TAP FLG BLK
012-P00412-FB
17-1 fig. 05
7
Replace the ASSY MAIN BD by following these instructions in reverse order.
125
16-2 GAME BOARD CONNECTORS
There are many connections to be made at the GAME BD. Although similar to a home personal computer in
appearance, there are a few differences. Please be sure that each connection is made in the same position when
disconnecting and reconnecting the Game Bd. Failing to make the same connections may result in malfunction.
17
126
D-sub Controller
Display Port
3.5mm Audio
USB Camera
Network Cable
USB I/O
Software Key
IEC Power
GAME BOARD
17-2 fig. 01
18 DESIGN RELATED PARTS
For the warning display stickers, refer to Section 1.
18
DESIGN RELATED PARTS
127
19 PARTS LIST
DA-0000UK
TOP ASSY DAYTONA REBORN
DA-1000UK
ASSY MONITOR CABI
19
DA-1050UK
ASSY SUB MON CABI
PARTS LIST
DA-1270UK
ASSY 46” LED MONITOR
DA-2000UK
ASSY CONT PANEL
DA-2100UK
ASSY SW PLATE
DA-1080UK
ASSY AC UNIT
SND-1340UK
ASSY FAN
X2
DA-4500UK
ASSY MAIN BD
DA-4600UK
ASSY ELEC BD
DA-1320UK
ASSY SW UNIT
DA-1330UK
ASSY SW UNIT COVER
DA-1350UK
ASSY CAMERA MODULE
DA-3500UK
ASSY SEAT CABI EXT
DA-0300UK
ASSY CCT
DA-0320UK
ASSY EXCEL & METER UNIT
DA-3600UK
ASSY SEAT BASE EXT
DA-3350UK
ASSY ENGINE SUB
DA-3700UK
ASSY ADJUSTABLE SEAT EXT
DA-3750UK
ASSY UPPER SEAT EXT
DA-INST-STD
ASSY INSTALLATION KIT
128
DA-0800UK
ASSY BILLBOARD
1 TOP ASSY DAYTONA CHAMPIONSHIP USA (DA-0000UK)
(D-1/1)
1
401
19
PARTS LIST
105
2
411
410
SEQ
PT NUMBER
DESCRIPTION
REFERENCE
*1
*2
DA-1000UK
DA-3500UK
ASSY MONITOR CABI
ASSY SEAT CABI EXT
1
1
*20
*21
*22
421-7988-91UK
440-WS0100UK
440-DS0010UK
STICKER SERIAL NUMBER UK
LABEL WARNING FORK HERE
LABEL DANGER HI VOLT
2
4
4
*23
*24
*26
LB1046
LB1130
440-CS0010UK
LABEL TESTED FOR ELEC. SAFETY
LABEL WEEE WHEELIE BIN
LABEL CAUTION GENERIC
*105
**1
220-5727-01B
220-5575-280UK
DOOR CASH H.S. STS
LOCK(J9117) 28MM W/O CAM
*401
*410
*411
or
*411
*412
*413
DA-INST-STD
PK0511
PK0512
ASSY INSTALLATION KIT DA STD
PALLET DA MONITOR DX
PALLET DA SEAT DX
PK0513
440-PL0100UK
PK0468
PALLET DA SEAT (DOUBLE) DX
LABEL PACKING
SHRINK WRAP RD STD
MON-1, GAMEBD-1,
QTY
BACK DOORS-2
MON-1, COIN DOOR-1
(101)-1
1
1
2
1
1
1
1
1
2 SEATS
0.5
1
2
129
2 ASSY MONITOR CABI (DA-1000UK)
19
218
108
102
PARTS LIST
201 6
210
203
101
16
210 103
218 106 105
216
211
101
18
208
203
9
1
32
31
203 202 201 3
210
8
2
216 101 19
20
203 202 201
209 203 202 10
4
201
202
203
201 12
5
7
204
205 206 207
26 206 207
219
220
25
104
203 201
203 202 201 17
130
(D-1/2)
13
211
217
24 11
212 203
213
214 215
REFERENCE
14
15
212
213 214 215
ITEM NO PART NO
DESCRIPTION
***1
***2
***3
***4
***5
DA-1050UK
DA-1330UK
DA-1270UK
DA-1080UK
DA-1279UK
ASSY SUB MONITOR CABI
ASSY SWITCH UNIT COVER
ASSY 46 LED AUO MONITOR
AC UNIT
GLASS LED 46 AUO SCREEN PROTECT
or
or
or
DA-1269UK
DA-1289UK
DA-1299UK
GLASS LED 42 AUO SCREEN PROTECT
GLASS LED 43 MAK SCREEN PROTECT
GLASS LED 47 MAK SCREEN PROTECT
1
1
1
***6
***7
***8
***9
SND-1340UK
DA-2000UK
DA-1320UK
DA-1350UK
ASSY FAN
ASSY CONTROL PANEL
ASSY SW UNIT
ASSY CAMERA MODULE
2
1
1
1
***10
***11
***12
***13
***14
***15
DA-4500UK
DA-4600UK
DA-1001UK
DA-1002UK
SPG-2200-01-CN
SPG-2224UK
ASSY MAIN BD
ASSY ELEC BD
SASH FRONT STEP
SASH CHEEK STEP
ASSY ACCEL & BRAKE CHINA
PEDAL GASKET
1
1
2
2
1
1
LOCKED-IN
SLOT-IN
(14)-1
QTY
1
1
1
1
1
2 ASSY MONITOR CABI (DA-1000UK)
(D-2/2)
DA-1003UK
DA-1004UK
DA-1005UK
DA-1006UK
DA-1007UK
DA-1008UK
TFF-1202UK
RD-1218UK
DA-0300UK
DA-1021UK
DA-1022UK
BRKT GLASS RETAIN
PANEL ACCESS GAMEBD
SASH GLASS RETAIN TOP
BRKT CNTRL PNL TOP
SASH BACK GAMEBD
PLATE BLANKING CCT
FOOTREST BASE
COVER FOOTWELL LIGHT
ASSY COIN CHUTE TOWER
STICKER MONITOR CABI LH SIDE
STICKER MONITOR CABI RH SIDE
2
1
1
1
1
1
1
1
1
1
1
***101
***102
***103
***104
***105
***106
***107
***108
OS1230
610-1002-02UK
FN1012
390-2012-020RGB
601-SF110D-05UK
280-A01264-WX
280-A02064-WX
280-L00605-OS
FOAM STRIP 2mm X 10mm
RASPBERRY Pi 3 MODEL B
FAN GUARD METAL 120MM (FG-12)
LED FLX STRIP RGB 12V 20CM
SWITCH 5 PORT SF110D-05
ROUTER TWIST D12 SO6.4 WOOD X
ROUTER TWIST D20 SO6.4 WOOD X
STANDOFF 6.35OD 3.56ID 4.76L
(16)-0.63,(18)-1.07,(19)-1.07
(102)-4
3.4
1
2
1
1
14
9
4
***201
029-B00425
M4X25 SKT BH PAS
(3)-5,(4)-4,(6)-4,(12)-2,(17)-
31
***202
***203
060-S00400
068-441616
M4 WSHR SPR PAS
M4 WSHR 16OD FLT PAS
4,(20)-4,(25)-2
(3)-5,(4)-4,(10)-2,(17)-4,(20)-4
(3)-5,(4)-4,(9)-3,(10)-2,(11)-
19
32
***204
***205
***206
***207
***208
***209
***210
***211
***212
***213
***214
***215
***216
***217
***218
***219
***220
020-F00830-0B
029-B00825-0B
060-S00800-0B
068-852216-0B
050-U00400
000-P00450
029-B00412-0B
068-441616-0B
029-B00840
060-S00800
068-852216
029-B00425-0B
050-F00800
029-B00416-0B
012-P00312
029-B00840-0B
050-U00800
M8X30 SKT CSK BLK
M8X25 SKT BH BLK
M8 WSHR SPR BLK
M8 WSHR 22OD FLT BLK
M4 NUT NYLOK PAS
M4X50 MSCR PAN PAS
M4X12 SKT BH BLK
M4 WSHR 16OD FLT BLK
M8X40 SKT BH PAS
M8 WSHR SPR PAS
M8 WSHR 22OD FLT PAS
M4X25 SKT BH BLK
M8 NUT FLG SER PAS
M4X16 SKT BH BLK
N4X1/2" S/TAP PAN PAS
M8X40 SKT BH BLK
M8 NUT NYLOK PAS
2,(16)-3,(17)-4,(20)-4,(25)-2
(7)-8
(7)-3
(7)-3,(26)-3
(7)-3,(26)-3
(9)-3
(10)-2,(11)-2
(8)-3,(16)-3,(21)-2,(103)-4
(13)-2,(18)-4,(21)-2
(14)-4,(24)-4
(14)-4,(24)-4
(14)-4,(24)-4
(18)-4
(19)-4
(13)-2
(102)-4,(105)-2
(26)-5
(26)-2 (BACK FIXINGS)
8
3
6
6
3
4
19
10
8
8
8
4
4
4
6
5
2
***301
***302
***303
***304
***305
***306
***307
***308
***309
***310
***311
***312
***313
DA-60012UK
DA-60016UK
DA-60025UK
DA-60026UK
BE-6001UK
DA-60022UK
600-7013-100UK
600-7269-0200UK
600-7269-100UK
600-7158-0150UK
600-7015-200UK
600-7141-100UK
600-7017-200UK
WH PEDALS
WH AC TO MONITOR
WH CTRL TO BILLBOARD
WH CTRL TO BASE
ASSY LED CLIP
WH VIDEO BILLBOARD
DVI-HDMI 100CM
ASSY LAN CABLE 200CM
ASSY LAN CABLE 100CM
CA AUDIO RCA 150CM
USB EXTN A-A
CABLE JVS TYPE A-B 100cm
CA DISPLAY PORT MALE-MALE
FOOTWELL
(105)-4
19
PARTS LIST
***16
***17
***18
***19
***20
***21
***24
***25
***26
***31
***32
1
1
1
1
1
1
1
3
1
1
1
1
1
131
3 ASSY 46" LED AUO MONITOR
(D-1/1)
101
206
205
204
2
19
PARTS LIST
104
3
3
103
1 201 202 203
132
ITEM NO PART NO
DESCRIPTION
REFERENCE
****1
****2
****3
***21
***22
DA-1271UK
DA-1272UK
TRF-1210UK
440-WS0002UK
440-DS0010UK
BRKT LCD SUPPORT BASE
BRKT LCD SUPPORT TOP
PNL PRISMA BD DMODUL MNT 55
LABEL WARNING HI VOLT
LABEL DANGER HI VOLT
****101
****102
****103
****104
****105
200-6046-AUO
OS1247
280-A01264-WX
OS1230
280-L00811-OS
46" LCD AUO P460HVN02.1
ALUMINIUM STICKY CLIP ASK-3
ROUTER TWIST D12 SO6.4 WOOD XL
FOAM STRIP 2mm X 10mm
STANDOFF 7.94OD 3.56ID 11.11L
AROUND SCREEN
(LED PCBS)-10
****201
****202
****203
****204
****205
****206
029-B00305
060-S00300-0B
060-F00300-0B
029-B00412
060-S00400
068-441616
M3X5 SKT BH PAS
M3 WSHR SPR BLK
M3 WSHR FORM A FLT BLK
M4X12 SKT BH PAS
M4 WSHR SPR PAS
M4 WSHR 16OD FLT PAS
(1)-4
(1)-4
(1)-4
(2)-2
(2)-2
(2)-2
QTY
2
1
2
1
2
1
2
5
3.3
10
8
8
8
2
2
2
4 ASSY CONTROL PANEL
206
217
26
211
215
205
211
13 22
204
212
205
204
10
205
204
24
210
206
9
5
4
19
PARTS LIST
205
(D-1/3)
204 12
225
212 205 204 32
2
18
226 33
31 11 208
1
107
201
203 221 223
3
216
14 211 215
7
20
23
205
216
205
211
211
222
230
228 105
227 103
227
108
104
101
210
207
110
102
108
227
25
109
6
207
210
224
106
229
133
4 ASSY CONTROL PANEL (DA-2000UK)
19
PARTS LIST
134
(D-2/3)
ITEM NO PART NO
DESCRIPTION
REFERENCE
****1
****2
****3
****4
****5
****6
****7
****9
****10
****11
****12
****13
****14
****18
****20
****22
****23
****24
****26
****31
****32
****33
RNE-2001
RD-2009UK
DA-2022-BUK
DA-2001-01UK
DA-2002UK
DA-2003UK
DA-2005-01UK
DA-2004UK
DA-2006UK
610-0408-01
DA-2100UK
DA-2007UK
DA-2008UK
DA-2009UK
DA-2011UK
DA-2013UK
DA-2014UK
DA-2015UK
DA-2017UK
RND-0222
RND-0223
RND-0224
STEERING WHEEL
HANDLE COLLAR
STEERING EMBLEM
CONTROL PANEL COVER
CTRL PNL SUPP BRKT
BASE CTRL PNL
SHIFT COVER U/D SOJ
SHIFT BRACKET
BRKT CONTROL BUTTON
UP/DOWN SHIFTER AL YL
ASSY SW PLATE
SPEAKER GRILLE L
SPEAKER GRILLE R
PLATE DIALS INNER
PLATE DIALS OUTER
BRKT DIALS SECURE L
BRKT DIALS SECURE R
PLATE DIALS BACK LIT
PLATE COVER CARD READER
PLATE REAR RNE HOOP
PLATE FRONT RNE HOOP
PLATE FRONT UPPER CAP RNE HOOP
****101
****102
****103
****104
****105
****106
****107
****108
****109
****110
RD-2500UK
FR-838-001UK
838-0026UK
838-0031UK
838-0005-UK
130-04030-E
OS1254
OS1011
280-A01264-WX
280-A02064-WX
MECHA 50-0102-07PT W/SEGA SHAFT
MOTOR CONTROL PCB 50-2000-03
SOUND AMP ANALOG IN
LED DRIVER ATMEGA 328
I/O BOARD SAE
SPKR ELIP 4OHM 30W VIS DX4x6P
EDGING C PROFILE PVC TRIM
(1)-0.5m
PCB FEET RICHCO LCBS-L-5-01
(102)-4,(103)-4,(104)-4
ROUTER TWIST D12 SO6.4 WOOD X
ROUTER TWIST D20 SO6.4 WOOD X
****201
020-000820
M8X20 BLT PAS
(1)-1 (USE ANAEROBIC RE-
1
****203
****204
****205
060-S00800
029-B00412
068-441616
M8 WSHR SPR PAS
M4X12 SKT BH PAS
M4 WSHR 16OD FLT PAS
TAINER)
(1)-1
(4)-2,(10)-4,(12)-4,(24)-2
(4)-2,(7)-4,(10)-4,(22)-1,(23)-
1
12
17
****206
****207
****208
****210
****211
****212
****215
****216
****217
****218
****221
029-B00612
029-B00630-0B
029-B00512-0B
060-S00600
050-U00400
060-S00400
060-F00400-0B
029-B00416-0B
029-B00616
068-652016
060-F01600
M6X12 SKT BH PAS
M6X30 SKT BH BLK
M5X12 SKT BH BLK
M6 WSHR SPR PAS
M4 NUT NYLOK PAS
M4 WSHR SPR PAS
M4 WSHR FORM A FLT BLK
M4X16 SKT BH BLK
M6X16 SKT BH PAS
M6 WSHR 20OD FLT PAS
M16 WSHR FORM A FLT PAS
1,(24)-2,(32)-3
(4)-4,(9)-4
(6)-4,(101)-4
(11)-4
(6)-4,(9)-4,(25)-3,(101)-4
(7)-4,(13)-4,(14)-4,(22)-1,(23)-1
(10)-4,(32)-3
(13)-4,(14)-4
(18~20)-2
(26)-2
(4)-4,(6)-4,(25)-3,(101)-4
under (223)
8
8
4
18
14
7
8
2
2
18
2
(FIT OVER SHAFT) check length
(STUCK ON) local?
are we using?
(1)-1
multi? was 4RD-0012UK on proto
QTY
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
2
0.5
12
13
8
4 ASSY CONTROL PANEL (DA-2000UK)
(D-3/3
DESCRIPTION
REFERENCE
****222
****223
****224
****225
****226
****227
****228
****229
****230
029-B00425-0B
068-852515-OB
029-B00625
029-B00408
020-B00308-0B
012-P03506-F
012-P00325
012-P03512-F
050-F00400
M4X25 SKT BH BLK
M8 WSHR 25OD FLT BNP
M6X25 SKT BH PAS
M4X8 SKT BH PAS
M3X8 SKT BH BLK
N6X1/4" S/TAP FLG PAS
N4X1" S/TAP PAN PAS
N6X1/2" S/TAP FLG PAS
M4 NUT FLG SER PAS
(20)-1
(1)-3 SPG-2039 REPLACEMENT
(25)-3
(32)-3
(33)-6
(102)-4,(103)-4,(104)-4
(105)-4
(106)-4
(20)-1
****301
****302
****303
****304
****305
DA-60005UK
DA-60006UK
DA-60008UK
DA-60009UK
DA-6004UK
WH MOTOR CONTROL
WH PARALLEL A
WH SPEAKERS
WH I/O
ASSY DIALS LED
QTY
1
3
6
3
6
12
4
8
1
19
PARTS LIST
ITEM NO PART NO
1
1
1
1
1
135
5 ASSY AC UNIT (DA1080UK)
(D-1/1)
104 201 203
3
19
PARTS LIST
1
2
202
4
107
109
136
102
101
ITEM NO PART NO
DESCRIPTION
***1
***2
***3
***4
DA-1081UK
TFF-0402UK
LB1096
LB1131
PLATE AC
CONN COVER
STICKER PROTECTIVE EARTH
LABEL ON / OFF
***101
***102
***103
***104
***107
***108
***109
***201
***202
***203
EP1302
514-5078-3150
SW1109
EP1419
EP1391
310-5029-D508
LB1126-3150-250
029-B00408
050-F00400
060-S00400
EUROSOCKET FUSED 10A 250VAC
FUSE 3.15 X 20 CERAMIC SB 3150mA
SWITCH ROCKER 250V AC
FILTER SCHAFFNER 2030-16-06
COUPLER INLINE LAN RJ45
HEAT SHRINK SLEEVING 50.8DIA
FUSE LABEL 3.15A 250V
M4X8 SKT BH PAS
M4 NUT FLG SER PAS
M4 WSHR SPR PAS
***301
DA-60001UK
WH AC IN
103
REFERENCE
QTY
1
2
1
1
CLIP-IN
CLIP-IN
CLIP-IN
(101)-4,(103)-6
(104)-2
(2)-4, 2-EARTH
1
2
1
1
2
10
1
2
6
2
1
6 ASSY FAN (SND-1340UK)
(D-1/1)
203 202 201 101
19
PARTS LIST
1
102 204
ITEM NO PART NO
DESCRIPTION
REFERENCE
***1
SND-1341UK
BRKT FAN MTG
1
***101
***102
260-0012-01UK
FN1012
FAN DC 12V RoHS
FAN GUARD METAL 120MM (FG-12)
1
2
***201
***202
***203
***204
***205
020-B00316-0B
060-S00300-0B
060-F00300-0B
050-U00400
OS1098
M3X16 SKT BH BLK
M3 WSHR SPR BLK
M3 WSHR FORM A FLT BLK
M4 NUT NYLOK PAS
CRIMP BELL END SMALL
***301
DB-60030UK
WH LED WHT
(101)-4
(101)-4
(101)-4
(102)-4
QTY
3
3
3
4
2
1
137
7 ASSY GAME BD (DA-4500UK)
(D-1/1)
2
201
202
19
PARTS LIST
1
103
108
138
5
ITEM NO PART NO
DESCRIPTION
REFERENCE
****1
****2
****5
****102
****103
****108
****201
****202
DA-4501UK
610-0010UK
LB1111
WOODEN BASE MAIN BD
ASSY MAIN BOARD
STICKER PLEASE RECYCLE
280-A02064-WX
LB1101
029-B00412
068-441616
ROUTER TWIST D20 SO6.4 WOOD X
GAME BD
STICKER WARNING BATTERY
(2)-4
M4X12 SKT BH PAS
(2)-4
M4 WSHR 16OD FLT PAS
QTY
1
1
1
5
3
1
4
4
8 ASSY ELEC BD (DA-4600UK)
6
(D-1/1)
202 202 202
104 105 106
202
109
19
PARTS LIST
201 108
5
203
204
113
112
1
ITEM NO PART NO
DESCRIPTION
REFERENCE
****1
****5
****6
DA-4601UK
CFB-4003-01UK
440-DS0010UK
WOODEN BASE ELEC BD
EARTH PLATE
LABEL DANGER HI VOLT
****104
****105
****106
****108
****109
****111
****112
****113
400-100-012-01
400-075-024-01
400-075-005-01
838-14551-02UK
400-065-0512-01
OS1011
280-A01264-WX
280-A02064-WX
PSU 12V 100W MW LPS-100-012-01
PSU 24VDC 75W MW LPS-75-24
PSU 5VDC 75W MW LPS-75-05
AC DISTRIBUTION BD
PSU 5V-12V DC 65W MW RPD-65C
PCB FEET RICHCO LCBS-L-5-01
(104)-4,(105)-4,(106)-4,(109)-4
ROUTER TWIST D12 SO6.4 WOOD X
ROUTER TWIST D20 SO6.4 WOOD X
1
1
1
1
1
16
10
8
****201
****202
****203
****204
012-P00325
012-P03506-F
012-P03512-F
050-F00400
N4X1" S/TAP PAN PAS
N6X1/4" S/TAP FLG PAS
N6X1/2" S/TAP FLG PAS
M4 NUT FLG SER PAS
4
16
2
4
****301
****302
****303
****304
DA-60002UK
DA-60003UK
DA-60004UK
DA-60017UK
WH AC DIST
WH AC TO GAMEBOARD
WH DC DIST
WH BASE TO SEAT
(1)-2
(108)-4
(104)-4,(105)-4,(106)-4,(109)-4
(5)-2
(5)-4
QTY
1
1
4
1
1
1
1
139
9 ASSY SW UNIT (DA-1320UK)
1
(D-1/1)
101 201
19
PARTS LIST
3
140
ITEM NO PART NO
DESCRIPTION
REFERENCE
****1
****2
****3
DA-1321UK
BRKT SW MTG
LB1152
STICKER VTS
1
1
1
****101
838-14548-01UK
SW & VOL CTL BD
1
****201
****202
020-B00308-0B
068-441616
M3X8 SKT BH BLK
M4 WSHR 16OD FLT PAS
(101)-3
(2)-4
QTY
3
4
10 ASSY SW UNIT COVER (DA-1330UK)
(D-1/1)
1
101
2
19
PARTS LIST
3
ITEM NO PART NO
DESCRIPTION
REFERENCE
QTY
****1
****2
****3
DA-1322UK
LB1183
DP-1167UK
COVER SW MTG
LABEL DA SWITCH UNIT COVER
TNG LKG UK
1
1
1
****101
220-5575UK
LOCK (J9117)
1
141
11 ASSY CAMERA MODULE (DA-1350UK)
202
102
19
1
(D-1/1)
203
3
PARTS LIST
101
203
2
ITEM NO PART NO
DESCRIPTION
REFERENCE
QTY
****1
****2
****3
DA-1351UK
DA-1352UK
DA-1353UK
BRKT SURROUND
COVER CAMERA
PLATE MTG CAMERA
1
1
1
****101
****102
EP1483
280-0005UK
CAMERA USB130W01MT
HOLDER EDGE PCB SCREW MNT (101)-4
1
4
6MM
****201
****202
****203
142
012-P03506-F
029-B00412-0B
N6X1/4" S/TAP FLG PAS
M4X12 SKT BH BLK
(101)-4
(102)-4
(2)-2,(3)-3
4
4
5
12 ASSY COIN CHUTE TOWER (DA-0300UK)
(D-1/1)
1
8
19
PARTS LIST
2
3
5
4
ITEM NO PART NO
DESCRIPTION
REFERENCE
QTY
***1
***2
***3
***4
***5
***8
DA-0301UK
DA-0320UK
RD--0352UK
DA-0302UK
PP1087
DSD-3104UK
COIN CHUTE TOWER
ASSY EXCEL & METER UNIT
COIN PATH PLATE
CCT BASE CASHBOX
BOX CASH FOR MINI DOOR
BRKT COVER DBA HARNESS
1
1
1
1
1
1
***101
***102
OS1247
220-5374-01
ALUMINIUM STICKY CLIP ASK-3
DOOR DFMD W/FR&LOCK C120 EMEA SPEC
1
1
***103
220-5575UK
UNIV
LOCK (J9117) KEY TO LIKE 22MM W coin door
1
CAM
***201
***204
***207
***208
029-B00412
050-F00400
029-B00816-0B
050-F00800
M4X12 SKT BH PAS
M4 NUT FLG SER PAS
M8X16 SKT BH BLK
M8 NUT FLG SER PAS
(2)-4,(8)-2
(3)-4
(1)-2 HOLE INFILL LHS ONLY
(1)-2 HOLE INFILL LHS
6
4
2
4
ONLY,(4)-2
143
13 ASSY EXCEL & METER UNIT (DA-0320UK)
103
102
(D-1/1)
2
19
PARTS LIST
1
104
144
ITEM NO PART NO
DESCRIPTION
****1
****2
DA-0321UK
LB1165
BRKT BD MTG
STICKER COINS IN
****102
****103
****104
****105
****106
****107
280-L00706-PM
EP1380-01
220-5643UK
OS1247
OS1098
601-0460
STANDOFF 6.4MM HOLE PM
CREDIT BOARD EXCEL
COIN METER SMALL 12V
ALUMINIUM STICKY CLIP ASK-3
CRIMP BELL END SMALL
CABLE TIE NYLON 100MM
****301
DA-60013UK
WH COIN HANDLING
REFERENCE
QTY
1
1
(103)-4
4
1
1
1
2
2
1
15 ASSY SEAT CABI EXT (DA-3500UK)
(D-1/1)
204
203
202
201
2
19
PARTS LIST
211
3
13 205 206
206 205 11
12
1
ITEM NO PART NO
DESCRIPTION
REFERENCE
QTY
***1
***2
***3
DA-3600UK
DA-3700UK
DA-3750UK
ASSY SEAT BASE EXT
ASSY ADJUSTABLE SEAT EXT
ASSY UPPER SEAT EXT
***11
***12
***13
DA-3712UK
DA-3311UK
DA-3312UK
COVER HARNESS
WINDOW REAR
FRAME WINDOW REAR
UNDER (13)
1
1
1
***201
***202
***203
***204
***205
***206
***209
020-F00830-0B
029-B00830-0B
060-S00800-0B
068-852216-0B
029-B00412-0B
068-441616-0B
029-B00425
M8X30 SKT CSK BLK
M8X30 SKT BH BLK
M8 WSHR SPR BLK
M8 WSHR 22OD FLT BLK
M4X12 SKT BH BLK
M4 WSHR 16OD FLT BLK
M4X25 SKT BH PAS
(2)-4
(2)-6
(2)-6
(2)-6
(11)-4,(13)-4
(11)-4,(13)-4
(DA-0002UK)-2,(DA-0005UK)-
4
6
6
6
8
8
6
1
1
1
***210
068-441616
M4 WSHR 16OD FLT PAS
2,(DA-0006UK)-2
(DA-0002UK)-2,(DA-0005UK)- 6
***211
050-F00400
M4 NUT FLG SER PAS
2,(DA-0006UK)-2
(3)-2
2
145
213
212
211
15
3
202
203
205 204 4
201 17
2
201
PARTS LIST
201 7
1
16
211
212
213
13
6 204 205 206 207 208
215
214
9 204 211 213 212
211
14
8
201
146
208 207 206 205 204 5
19
(D-1/2)
16 ASSY SEAT BASE EXT (DA-3600UK)
16 ASSY SEAT BASE EXT (DA-3600UK)
DESCRIPTION
**1
**2
**3
**4
**5
**6
**7
**8
**9
**13
**14
**15
**16
**17
DA-3602UK
DA-3350UK
DA-3303UK
DA-3604UK
DA-3605UK
DA-3606UK
DA-3307UK
DA-3608UK
DA-3609UK
DA-3313UK
DA-3314UK
DA-3315UK
DA-3316UK
DA-3617UK
ASSY SEAT BASE EXT CABI
ASSY ENGINE SUB
BRKT END REAR
BRKT SUPPORT CENTRE U EXT
BRKT SUPPORT L EXT
BRKT SUPPORT R EXT
COVER LED WIDTH
COVER LED SIDE EXT
LID SEAT BASE EXT
WINDOW SIDE
SASH SEAT BASE
FRAME WINDOW SIDE L
FRAME WINDOW SIDE R
LIGHT COVER BASE UPPER
**21
**22
DA-3621UK
DA-3622UK
STICKER SEAT BASE LH SIDE EXT
STICKER SEAT BASE RH SIDE EXT
***101
***102
601-0460
CABLE TIE 100MM
***201
***202
***203
***204
***205
***206
***207
***208
***210
***211
***212
***213
***214
***215
012-P03512-FB
029-B00630-0B
029-B00825
068-652016
050-F00600
029-B00816
060-S00800
068-852216
N6x1/2" S/TAP FLG BLK
M6X30 SKT BH BLK
M8X25 SKT BH PAS
M6 WHSR 20OD FLT PAS
M6 NUT FLG SER PAS
M8X16 SKT BH PAS
M8 WSHR SPR PAS
M8 WSHR 22OD FLT PAS
068-441616-0B
029-B00425-0B
050-F00400
029-B00616
060-S00600
M4 WSHR 16OD FLT BLK
M4X25 SKT BH BLK
M4 NUT FLG SER PAS
M6X16 SKT BH PAS
M6 WSHR SPR PAS
***301
***302
***303
***304
***305
DA-60018UK
DA-6003UK
DA-6005UK
DA-60023UK
BE-6001UK
WH SEAT BASE
ASSY LED ENGINE UPPER
ASSY LED ENGINE LOWER
WH LED CLIP DOUBLE
ASSY LED CLIP
REFERENCE
UNDER (15&16)
QTY
1
1
1
1
1
1
1
2
1
2
1
1
1
2
19
PARTS LIST
ITEM NO PART NO
(D-2/2)
1
1
AROUND WINDOWS
(301)-6
3.8
6
(2)-6,(7)-7,(8)-6,(17)-4
(3)-2
(3)-5
(4)-5,(5)-2,(6)-2,(9)-4
(4)-5,(5)-2,(6)-2
(5)-1,(6)-1
(5)-1,(6)-1
(5)-1,(6)-1
(12)-4
(9)-1,(14)-2,(15)-2,(16)-2
(14)-2,(15)-3,(16)-3
(9)-1,(15)-3,(16)-3
(9)-4
(9)-4
33
2
5
13
9
2
2
2
4
7
8
7
4
4
1
2
2
2
1
147
17 ASSY ENGINE SUB (DA-3350UK)
203 202 201 1
(D-1/1)
204 205 212
19
PARTS LIST
6
2 201 202 203
211 210 5
148
4 206 209
ITEM NO PART NO
DESCRIPTION
***1
***2
***4
***5
***6
DA-3351-01UK
DA-3351-02UK
601-12955-005 TRF-2006UK
DA-3353UK
ENGINE MOULD HALF L
ENGINE MOULD HALF R
GUN MUZZLE COVER UL-HB
PLATE MUZZLE CLOSING
STICKER COWLING LOGO
***201
***202
***203
***204
***205
***206
***209
***210
***211
***212
029-B00625-0B
068-652016-0B
050-F00600
020-0S0812
060-F00800
029-B00416-0B
050-F00400
020-B00308-0B
060-S00300
050-F00800
M6X25 SKT BH BLK
M6 WSHR 20OD FLT BLK
M6 NUT FLG SER PAS
M8X12 SKT CAP STNLS
M8 WSHR FORM A FLT PAS
M4X16 SKT BH BLK
M4 NUT FLG SER PAS
M3X8 SKT BH BLK
M3 WSHR SPR PAS
M8 NUT FLG SER PAS
REFERENCE
QTY
1
1
1
1
2
(1)-1,(2)-1
(1)-2,(2)-2
(1)-1,(2)-1
(1)-8,((2)-8
(1)-16,((2)-16
(4)-4
(4)-4
(5)-3
(5)-3
(1)-8,((2)-8
2
4
2
16
32
4
4
3
3
16
18 ASSY ADJUSTABLE SEAT EXT (DA-3700UK)
223
29
(D-1/2)
31 218 224
202 201 25
19
241 17
44
210
223
242
212 205 203 24
220
238 237 216 103
231 230 34
PARTS LIST
26 208 210
1 201 202
43
13 214 216 236 237 239 240
32 205 210 226 227 228
229 33
23 223
221 220 219 22
20
3
28
27
ITEM NO PART NO
DESCRIPTION
REFERENCE
QTY
***1
***3
DA-3401UK
DA-3702UK
SEAT MOULD REAR
ASSY SEAT SURROUND CABI EXT
1
1
***13
***17
***20
***22
***23
***24
***25
***26
***27
***28
***29
DA-3714UK
DA-3717UK
LMA-9006UK
DA-3421UK
DA-3422UK
DA-3423UK
DA-3424UK
DA-3426UK
DA-3727UK
DA-3728UK
DA-3429XUK
BRKT MOULD REAR BTM RETAIN
LIGHT COVER BACK PANEL
COVER FIXING PATCH
FABRICATION SEAT TOP
BOX LIGHT
STRUT TOP HEADREST SECURE
BRKT CLOSING TOP
PANEL A FRAME
STICKER SEAT CHEEK L EXT
STICKER SEAT CHEEK R EXT
BASE MOUNT HEADREST
1
3
2
1
1
2
1
1
1
1
1
***31
***32
***33
***34
***43
***44
***103
DA-3431UK
DA-3432UK
DV-3026UK
DV-3021UK
DA-3445UK
DA-3446UK
130-020-04080
BACKLIGHT
HEADREST MOULD REAR
BLOCK CLOSING HEADREST REAR
BRKT HOLDER HEADREST
HEADREST
STICKER MOULD REAR BTM
NETTING PROTECTOR
(42)-UNDER
SPEAKER 4 OHM 80W WS 20E
1
1
1
1
1
1
1
149
18 ASSY ADJUSTABLE SEAT EXT (DA-3700UK)
ITEM NO PART NO
19
PARTS LIST
150
DESCRIPTION
(D-2/2)
REFERENCE
QTY
***104
***106
OS1198
601-0460
P CLIP 11MM
CABLE TIE 100MM
(3)-3
WH
3
14
***201
***202
***203
***205
***208
***210
***212
***214
***216
***218
***219
***220
***221
***223
***224
***226
***227
***228
***229
***230
***231
***236
***237
***238
***239
***240
***241
***242
029-B00416
068-441616
029-B00816-0B
068-852216-0B
029-B00412-0B
068-441616-0B
020-F00830-0B
068-652016-0B
029-B00412
068-652016
029-B00825
060-S00800
068-852216
050-F00400
029-B00616
029-B00425-0B
029-B00850-0B
050-C00800-3B
029-B00650-0B
030-000525
068-551616-0B
060-F00400
060-S00400
050-F00800
029-B00616-0B
060-S00600-0B
012-P00412-FB
029-B00416-0B
M4X16 SKT BH PAS
M4 WSHR 16OD FLT PAS
M8X16 SKT BH BLK
M8 WSHR 22OD FLT BLK
M4X12 SKT BH BLK
M4 WSHR 16OD FLT BLK
M8X30 SKT CSK BLK
M6 WSHR 20OD FLT BLK
M4X12 SKT BH PAS
M6 WSHR 20OD FLT PAS
M8X25 SKT BH PAS
M8 WSHR SPR PAS
M8 WSHR 22OD FLT PAS
M4 NUT FLG SER PAS
M6X16 SKT BH PAS
M4X25 SKT BH BLK
M8X50 SKT BH BLK
M8 NUT DOME TYPE 3 B
M6X50 SKT BH BLK
M5X25 BLT PAS
M5 WSHR 16OD FLT BLK
M4 WSHR FORM A FLT PAS
M4 WSHR SPR PAS
M8 NUT FLG SER PAS
M6X16 SKT BH BLK
M6 WSHR SPR BLK
N8x1/2" S/TAP FLG BLK
M4X16 SKT BH BLK
(1)-8,(25)-5
(1)-8,(25)-5
(24)-5
(24)-7,(32)-3
(26)-4
(26)-4,(32)-4,(44)-8
(24)-2
(13)-4
(13-2,(103)-4,(104)-3
(31)-4
(22)-3
(22)-3,(24)-5
(22)-3
(23)-4,(29)-4,(44)-8,(301)-1
(31)-4
(32)-4,(42)-8
(32)-1
(32)-1
(33)-2
(34)-3
(34)-3
(103)-4
(13)-2,(103)-4
(24)-2
(13)-4
(13)-4
(17)-4
(44)-8
13
13
10
17
4
16
4
4
9
4
3
13
3
17
4
12
1
1
2
3
3
4
6
4
4
4
12
8
***301
***302
***303
***304
DA-60019UK
DA-60021UK
DA-6002UK
BE-6001UK
WH SEAT UPPER
WH RGB TRIPLE
ASSY SERIAL LED SEAT
ASSY LED CLIP
1
1
1
3
19 ASSY ADJUSTABLE SEAT EXT (DA-3700UK)
(D-1/2)
205 204 203 2
19
PARTS LIST
7 206
214 213 10
211 207 205 204 6
205 204 203 9
4
8
203
204
205
101
204
206
ITEM NO PART NO
DESCRIPTION
REFERENCE
***2
***4
***6
***7
***8
***9
***10
253-5550UK-21B
DA-3703UK
DA-3405UK
DA-3706UK
DA-3407UK
DA-3408UK
DA-3711UK
PAN SEAT W LOGO SEGA BLACK
SEAT BASE
PROTECT RUBBER
SEAT MOUNT TRAY
RUBBER HOLDER L
RUBBER HOLDER R
TRAY COVER FRONT
1
1
2
1
1
1
1
***101
601-0006UK
SEAT SLIDE COBRA SEATS SUBFR07
1
***203
***204
***205
***206
***207
***211
***213
***214
029-B00816-0B
060-S00800-0B
068-852216-0B
029-B00830-0B
050-U00800
060-F01200
029-B00612-0B
068-652016-0B
M8X16 SKT BH BLK
M8 WSHR SPR BLK
M8 WSHR 22OD FLT BLK
M8X30 SKT BH BLK
M8 NUT NYLOK PAS
M12 WSHR FORM A FLT
M6X12 SKT BH BLK
M6 WSHR 20OD FLT BLK
(2)-6,(8)-1,(9)-1
(2)-6,(7)-4,(8)-1,(9)-1,(101)-4
(2)-6,(6)-1,(8)-1,(9)-1
(7)-4,(101)-4
(6)-1
(6)-2
(10)-3
(10)-3
QTY
8
6
10
8
2
4
3
3
151
20 ASSY INSTALLATION KIT (DA-INST-STD)
19
(D-1/2)
PARTS LIST
ITEM NO PART NO
DESCRIPTION
**2
**3
**4
**5
**6
**7
DA-0800UK
DA-0002UK
DA-0003UK
DA-0004UK
DA-0005UK
DA-0006UK
ASSY BILLBOARD LIT W/MON
SASH JOINT MID
BRKT JOINT INNER L
BRKT JOINT INNER R
SASH JOINT L
SASH JOINT R
1
1
1
1
1
1
**20
**21
***1
***2
***3
***4
***5
***6
***7
***8
440-CS0186UK
DA-3425UK
DA-3425-01UK
DA-3425-02UK
DA-3425-03UK
DA-3425-04UK
DA-3425-05UK
DA-3425-06UK
DA-3425-07UK
DA-3425-08UK
STICKER C EPILEPSY MULTI
INSERT A FRAME UNDER
INSERT A FRAME UNDER NO 1
INSERT A FRAME UNDER NO 2
INSERT A FRAME UNDER NO 3
INSERT A FRAME UNDER NO 4
INSERT A FRAME UNDER NO 5
INSERT A FRAME UNDER NO 6
INSERT A FRAME UNDER NO 7
INSERT A FRAME UNDER NO 8
1
1
1
1
1
1
1
1
1
1
**101
**102
**103
LM1227
LM1246
LM1500UK
UK MAINS LEAD 10A WITH PLUG
EMEA SPEC
EUROLEAD 10A EUROPEAN SOCKET EMEA SPEC
MAINS LEAD USA/IEC
US SPEC
1
1
1
**205
**206
**207
**208
**209
**210
**211
**212
029-B00616-0B
060-S00600-0B
068-652016-0B
029-B00425
068-441616
029-B00850
060-S00800
068-852216
M6X16 SKT BH BLK
M6 WSHR SPR BLK
M6 WSHR 20OD FLT BLK
M4X25 SKT BH PAS
M4 WSHR 16OD FLT PAS
M8X50 SKT BH PAS
M8 WSHR SPR PAS
M8 WSHR 22OD FLT PAS
5
5
5
10
10
8
8
8
**301
**401
**403
**404
**405
**406
600-7269-100UK
ASSY LAN CABLE 100CM
MANUAL DAYTONA
SELF SEAL BAG 9X12.3/4
KEY CHIP RGW GST
OS1019
REFERENCE
(2)-5
(2)-5
(2)-5
(3)-2,(6)-4,(7)-4
(3)-2,(6)-4,(7)-4
(4)-4,(5)-4
(4)-4,(5)-4
(4)-4,(5)-4
This Manual
253-5644-028BG
D E C L A R AT I O N
CONFORMITY DA
152
QTY
1
1
1
1
1
O F1
203
204 203 3
101
206
207
210 14
204
201
2
302
11
301
205
204
7
12
204
209
210
13 204
203
4
5 202 204
9
102
208
8 204 205
6 204 205
PARTS LIST
1
21 ASSY BILLBOARD W/MON (DA-0800UK)
(D-1/2)
19
153
21 ASSY BILLBOARD W/MON (DA-0800UK)
19
PARTS LIST
154
(D-2/2)
ITEM NO PART NO
DESCRIPTION
***1
***2
***3
***4
***5
***6
***7
***8
***9
***11
***12
***13
***14
DA-0801UK
DA-0802UK
DA-0803UK
DA-0804UK
DA-0505UK
DA-0506UK
DA-0807UK
DA-0508UK
DA-0509UK
DA-0812UK
DA-0813UK
DA-0814UK
SSR-1225UK
BB BASE BACK
PANEL EDGE LIT TOP
PANEL EDGE LIT L
PANEL EDGE LIT R
BB HEADER 27 MON
BRKT MTG LED
BRKT SUPPORT BB TOP
BRKT SUPPORT BB BTM
BRKT MTG AD BD
PANEL EDGE LIT BTM
COVER EDGE LIT BTM PL
LIGHT COVER BB LONG
LIGHT COVER CHEEK SHORT
***101
***102
***103
***104
***105
200-6027-AUO
OS1011
OS1230
601-0460
280-0014UK
27" LCD AUO M270HVN02.0
PCB FEET RICHCO LCBS-L-5-01
FOAM STRIP 2mm X 10mm
CABLE TIE 100MM
BLIND HOLE CABLE TIE HOLDER
***201
***202
***203
***204
000-F00416
020-0S0416
029-B00412
068-441616
M4X16 MSCR CSK
M4X16 SKT CAP STNLS
M4X12 SKT BH PAS
M4 WSHR 16OD FLT PAS
(11)-2
(5)-7
(2)-4,(3)-2,(4)-2
(2)-4,(3)-2,(4)-2,(5)-7,(6)-2,(7)-
2
7
8
32
5,(8)-2(,12)-4
(6)-2,(7)-5,(8)-2
(101)-4
(101)-4
(102)-1
(12)-4
(13)-8,(14)-6
13
4
4
8
4
28
***205
***206
***207
***208
***209
***210
029-B00416
020-B00203-0B
060-S00200
020-B00308-0B
029-B00425
012-P03512-FB
M4X16 SKT BH PAS
M2X3 SKT BH BLK
M2 WSHR SPR PAS
M3X8 SKT BH BLK
M4X25 SKT BH PAS
N6x1/2" S/TAP FLG BLK
***301
***302
DA-6001UK
DA-6006UK
ASSY SERIAL LED BILLBOARD
ASSY BILLBOARD RIGID
REFERENCE
under (6)
AD & PSU & OSD BD
(101)-WHs
QTY
1
1
1
1
1
2
1
2
1
1
1
2
2
1
8
0.16
12
7
1
1
20 WIRE COLOUR CODE TABLE
The DC power wire color for this product is different from previous SEGA titles.
Working from the previous wire colors will create a high risk of fire.
A
B
C
D
E
PINK
SKY BLUE
BROWN
PURPLE
LIGHT GREEN
Wires other than those of any of the above 5 single colors will be displayed by 2 alphanumeric characters.
1
2
3
4
5
7
8
9
RED
BLUE
YELLOW
GREEN
WHITE
ORANGE
BLACK
GRAY
WIRE COLOR CODE TABLE
The color codes for the wires used in the diagrams in the following chapter are as follows.
20
If the right-hand side numeral of the code is 0, then the wire will be of a single color shown by the left-hand side
numeral (see the above).
Note 1: If the right-hand side numeral is not 0, that particular wire has a spiral color code. The left-hand side
character shows the base color and the right-hand side one, the spiral color.
<Example> 51………WHITE/RED
RED
WHITE
Note 2: The character following the wire color code indicates the size of the wire.
U: K: L: None: AWG16
AWG18
AWG20
AWG22
155
5V
5V
GND
GND
I/P1
I/P2
I/P3
I/P4
GND
GND
I/P5
I/P 6
I/P7
I/P8
GND
GND
I/P9
I/P10
I/P11
I/P12
GND
GND
I/P13
I/P14
I/P15
O/P1
GND
GND
O/P2
O/P3
O/P4
O/P5
GND
GND
O/P6
O/P7
O/P8
O/P9
GND
GND
O/P10
GND
GND
GND
12V
12V
12V
12V
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
I/O LED
12V LED
5V LED
5V
5V
GND
GND
12V
12V
N/C
GND
GND
N/C
AVCC
N/C
AGND
N/C
A5
AVCC
AVCC
AGND
AGND
A4
A3
AVCC
AVCC
AGND
AGND
A2
A1
AVCC
AVCC
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
5
4
3
2
1
4
3
2
1
1
838-0005- UK
I/O BOARD SAE
N/C
GND 6
MOTOR OUT
24V 3
51
GND 5
NH-04P
2
GND 4
NH-05P
GND
5V
3
+24V
5V
EARTH PLATE
1
3
CFB-4003-01UK
52
838-0026UK
SOUND AMP ANALOG IN
2
2
3
AUDIO R
RCA RED
1
1
KEY
AUDIO L
RCA WHITE
VLR-03V
838-14551-02UK
VLR-04V
VLR-12V
AC DISTRIBUTION BOARD
4
0V
3 GND
3
2
1 3.3V
2 VOL
2
53
WOOFER +
WOOFER -
1
4
2
(L)
IN 0
1
T
514-5078-5000
54
6
(N)
5
5
DATA 4
3
IN 1
USB A
57
4
DATA 3
(L)
2030-16-06
(L)
2
6
3
DATA 2
NOISE FILTER
1
7
2
DATA 1
(E)
(N)
IN 2
DATA 0
3 SPEAKER R +
4 SPEAKER R -
(L)
EP1419
AMP
MNL
IEC INLET
SWITCH
(N)
IN 3
AMP
CST
1 SPEAKER L +
SPEAKER L 2
S W1109
8
LAN
(E)
P / PORT 25 PIN D TYPE
(N)
DIR
FRONT
EP1302
IEC INLET
FR-838-001UK
MOTOR CONT HAPP
50-2000-03
ASSY MAIN BOARD
RD-4500UK
21 SCHEMATIC DIAGRAMS
(1 OF 3)
1
2
3
4
5
6
7
8
9
10
11
12
DVI
VIDEO OUT
1
7
8
25
9
JVS B
24V 1
24V 2
RESET
1
2
MOLEX
3069
(2 of 3)
MLX REC
03-09-1022
TER 02-09-1102
MOTOR
2
10K
1
80K
M
1
38
2
40
3
58
5K Ohm POT
CST
FR-2500UK ASSY
HANDLE MECHA HAPP
C
20
10
40
80
1
A
2
2
80
3
3
C
4
4
P
1
1
A
2
2
20
3
C
WUK
LED STRIP RIGID WHITE
12v
+
KEY
30
89
+
YL
YL
0v
390-2112-
SPG-220-01 ASSY
BRAKE & ACCELLERATOR
C
3
-
P
1
+
C
0v
12v
-
C
P
1
1
2
2
3
3
0V
4
4
COIN SIGNAL
5
5
+12V
6
6
METER OUT
7
7
8
8
9
9
10
10
11
11
12
12
13
13
14
14
+12V
EP1380-01
EXCEL CREDIT BOARD
10W RIBBON CABLE
10
80
220-5643UK
00000
COIN METER
220-5610-01
SR3 COIN MECH
(3 of 3)
390-2112- 070 WUK
LED STRIP RIGID WHITE
390-2112- 040 WUK
LED STRIP RIGID WHITE
390-2112- 070 WUK
LED STRIP RIGID WHITE
390-2112- 040 WUK
LED STRIP RIGID WHITE
+
+
-
1
+
-
2
3
4
+
+
5
6
-
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
1
TEST
2
SERVICE
3
GND
4
VOL 1
5
VOL 2
6
VOL 3
27
USB A
28
29
30
31
32
33
TEST
VOLUME
SERVICE
34
35
36
37
838-14548-01AUK
38
39
SWITCH & VOLUME CONTROL BOARD
40
20
10
40
80
20
10
40
80
20
10
40
80
20
10
40
80
80
40
10
20
20
10
40
80
20
10
40
80
20
10
40
80
- SEGA TOTAL SOLUTIONS 42 Barwell Business Park
Leatherhead Road,
Chessington,
Surrey,
KT9 2NY
United Kingdom
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