ENGLISH - B
EFORE USING THIS PRODUCT, PLEASE VISIT THE SETTINGS MENU ON YOUR PLAYSTATION®4
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HELP & SUPPORT - Please visit eu.playstation.com or refer to the telephone number below:
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Product Support:
http://support.2k.com
Please note that WWE 2K17 online features are scheduled to be
available until May 31, 2018 though we reserve the right to
modify or discontinue online features on 30-days’ notice.
CONTROLLER LAYOUT
Pause
Display Current Target
R Reverse
(Hold) +
Left Stick Run
E Limb Target System
from Front Facelock and
Grounded Opponents
E + A or S or D or F
Q Pick Up Object / Climb
Signature/Finisher
E + D: OMG!
(Tap) Q + Left Stick
Toward Ropes/Apron:
Step On Apron
Irish Whip (Standing)
Pin (Near Grounded
Opponent)
(Hold) Q +
Left Stick Toward
Ropes/Apron:
Enter, Exit Ring
C Wake Up Taunt
V Toggle Signature/Finisher
Z Taunt Crowd
X Taunt Opponent
Control
Superstar
(Tap) Front Facelock/
LS + (Tap) Normal Grapple/ LS
+ (Hold) Strong Grapple
Strike/
Strong Strike (Hold)
Reposition Opponent
N Target Different Opponent
(When Manual Targeting Is Turned ON)
3
GAME CONTROLS
CHAIN WRESTLING
REPOSITION OPPONENT
When you Lock Up in Chain Wrestling, try to gain
the upper hand by choosing a chain hold (F, D
or A). While in a chain hold, use the Right Stick
to find the hot spot. The aggressor can also Strike
(F) or Wrench (S) their opponent.
Use the Right Stick to reposition a downed or
stunned opponent.
GRAPPLING
Normal Grapple:
Left Stick 7/3/1/5 + S
Strong Grapple:
Left Stick 7/3/1/5 + hold S
Turn Opponent Around:
Right Stick 1 or 5
Snapmare to Seated Position:
Right Stick 3
FRONT FACELOCK
Lift Opponent: Right Stick 7
Turn Opponent Over: Right Stick 1/5
Lift Opponent to Seated Position:
Right Stick 3
From Head, Side or Feet you can perform the
following actions:
Grapple: S
Strong Strike: Hold F
Submission: Hold S
Limb Target: E + <A or S or D or F>
Lock Up: To grab an opponent in the Front
Facelock press S without holding a direction on
the Left Stick
SUBMISSIONS
Grapple Attack:
Left Stick 7/3/1/5 + S
As the defender (blue), avoid the attacker’s (red)
slider!
Working Hold:
S while Left Stick is in neutral position
Grab the glowing orb to help put your opponent
away or escape!
Submission: Hold S
Strike: F
Drag Opponent: Use R and move the Left
Stick in any direction
Irish Whip: A
Release Front Facelock: Q
Limb Target: E + <A or S or D or F>
4
DOWNED OPPONENT
Rotate the Right Stick in a circular motion to move
your slider around the submission mini-game.
SUBMISSIONS (ALT.)
An alternate submission mechanic option is
also available in WWE 2K17. If selected, the
attacker and defender must compete to rapidly
press the displayed A/S/D/F button during
submissions.
Pay attention because the button to press will
keep changing over the course of the submission
attempt.
PINFALLS
LADDER
Press the S button when the meter lands in the
target zone to escape.
Run up a ladder and perform a diving attack to an
opponent at ringside. To lean a ladder against the
ropes move Left Stick towards the ropes, hold
E , and press Q .
If you have the Rope Break ability, and you’re
near the ropes, you can press A button when
prompted to perform a manual rope break.
Dirty Pins
If you have the Dirty Pin ability, and your opponent
is lying parallel near the ropes, hold A to perform
a dirty pin!
REVERSALS
R Icon: Normal reversal. This move has a
single reversal. Requires a single reversal stock.
Green R icon: Minor reversal. This move has
a Major reversal. Requires a single reversal stock.
Orange R icon: Major reversal. Last reversal
opportunity for this move. Requires two reversal
stock.
Major Reversals require more reversal stock
but will temporarily weaken your opponent.
OPPONENT STUNNED
IN THE CORNER
Turn Opponent Around:
Right Stick 1/5
ROLL OUT
When you Roll Out, you will remain down at
ringside while the Rollout Meter fills. Once the
meter is filled, you will recover and receive a Buff.
You may press S while the meter is orange to
recover early, but you will receive a Debuff.
TABLE
Damage your opponent using tables to fill their
Table Break meter. Filling your opponent’s
meter unlocks Table Grapples, which can put
them through a table without the use of a Table
Finisher. The Table Break icon indicates when a
Table Grapple can be performed by pressing S.
If the opponent is leaning against a table propped
in the corner, a Running Strike can also put them
through the table.
MANUAL TARGETING
In WWE 2K17, Manual Targeting is enabled by
default. You can switch to another target by
pressing M. Your new Target’s name will briefly
appear above your Superstar’s head.
Lift and Place on Top Of Turnbuckle:
Right Stick 7
Place In Tree Of Woe (Hanging Upside Down
In Corner):
Right Stick 3
OPPONENT STUNNED
AGAINST THE ROPES
Place Opponent Stunned on Middle Rope: Right
Stick 1 or 5
5
GAME SCREEN
1
5
2
3
4
6
1. Reversal Prompt: Time R correctly to counter the opponent’s attack.
2. Health Meter: Track your health as you take damage from your opponent.
3. Stamina Meter: When it’s depleted, you navigate and recover slower, and temporarily lose
the ability to run.
4. Momentum Gauge: Build momentum by executing attacks and taunts. Reach 100% to earn
a Signature and 150% to gain a Finisher.
5. Signature/Finisher: Press D when it appears to perform your Signature/Finisher.
6. Reversals: Shows the number of reversals you have available. These will regenerate over time.
6
WWE CREATIONS
WWE 2K17’s creation suite allows you to personalize your WWE experience with more robust and
powerful options than ever before.
NEW! Custom Video: The user can create their own videos to be used on the Titantron during
an entrance.
NEW! Custom Victory: The user can create their own Face and Heel victory scenes for their
Custom Superstar or any WWE Superstar.
NEW! Highlight Reel: During a match, the user can record any part and implement that
recording into their Custom Video.
Custom Superstars: Create your own Custom Superstar or customize any WWE Superstar on
the roster!
Custom Entrance: Choose from numerous entrance options and have your Superstar come
down the ramp in style.
Custom Move-set: Select from hundreds of moves to give your Superstar the edge to dominate
the ring.
Custom Championship: Create championship titles from strap to plate or even customize
existing WWE titles.
Custom Arena: Design an arena fit for holding the pulse-pounding action of the WWE.
Custom Show: Create your own show brand for play in Exhibition and WWE Universe modes.
Community Creations: Upload your creations online and share with the WWE Universe!
7
8
WWE UNIVERSE MODE
WWE Universe mode offers the ultimate WWE sandbox experience in WWE 2K17. Book matches,
assign Superstars to shows and pay-per-views, create rivalries and alliances or watch them
transpire on their own. Promos and run-ins are now available to the mode, giving Superstars exciting
new possibilities to perform during shows. An updated interface highlights what’s happening for
each show, allowing players to find information about their favorite Superstars and champions. Our
new show presentation creates an authentic WWE experience, letting you play through shows in
WWE Universe just as you would watch them unfold on TV.
9
MYCAREER MODE
An expanded MyCAREER mode lets you pursue the dream of becoming a WWE Superstar like
never before. For the first time, you can start your Custom Superstar off on the main roster or on
NXT. Delivering great matches will help you earn VC to spend on improving your skills, learning
new moves, hiring managers, and other boosts. Putting on five-star matches isn’t enough for
winning over the WWE Universe, however – you will need to build your Superstar’s popularity
by getting strong on the mic and even through pushing your Superstar’s T-shirt sales. With the
new promo feature, you can hype up the arena, interrupt other Superstars’ promos, or berate the
crowd. Become the face or heel you’ve always wanted to be.
Rivalries are now bigger and better, spanning multiple months of pay-per-views. Eclipsing your
rival in the ring and on the mic will earn you great rewards. You can even face your friend’s
Custom Superstars as rivals through the Career Invasion feature. And, of course, The Authority
will make their presence known throughout your career as well. Will you appease to get them to
give you the matches you want, or will you defy them and oblige them to get in your way? And if
securing the title around your waist just doesn’t feel like enough, you can stake out another and
become a double champion!
10
11
WWE 2K17 GAME CREDITS
YUKE’S
PRODUCER/SENIOR VICE PRESIDENT
HIROMI FURUTA
CHIEF TECHNICAL OFFICER
HIROKI UENO
SENIOR CREATIVE DIRECTOR
TAKU CHIHAYA
SENIOR TECHNICAL MANAGEMENT
DIRECTOR
SHINTARO MATSUBARA
SENIOR ART DIRECTORS
YOSHIO TOGIYA
GEORGE K ITO
MAKIO YAMANAKA
SENIOR TECHNICAL DIRECTORS
TAKASHI TAKEZAWA
TAKANORI MORITA
AKITSUGU HIRANO
TECHNICAL DIRECTORS
TSUKASA KATO
HIROSHI FUKUDA
SHUNSUKE HANABUSA
INTERFACE ART DIRECTOR
KAZUNARI NIKE
SENIOR GAME DESIGN DIRECTOR
NAOTO UENO
GAME DESIGN DIRECTOR
SHINSUKE GOTO
ART DIRECTORS
KOJI MAKINO
TAKASHI KOMIYAMA
MASAHIRO NAKATANI
ARI SAWADA
R&D TEAM
SENIOR TECHNICAL DIRECTORS
NOBUYOSHI ONO
HIDEKI SUZUKI
MASAMICHI TAKANO
LEAD PROGRAMMERS
MA WENCHAO
YOSHIRO AOKI
YOUSUKE SAWADA
PROGRAMMERS
KAZUKI IIBOSHI
SENIOR VP/CHIEF CREATIVE OFFICER
NORIFUMI HARA
12
ASSISTANT TECHNICAL DIRECTORS
REIJI SATO
KOJI HAYASHI
JUNICHI TAGUCHI
LEAD PROGRAMMERS
SHOTARO NOTSU
ATSUSHI NARITA
TOSHIAKI ISHIHARA
MASAYUKI MAKITA
TAKAHIRO TANAKA
TAKUYA SUZUKI
TSUBASA ANDO
TAKUYA ISHIBASHI
PROGRAMMERS
KOICHI SATO
KOUSUKE HAYASHI
MASAKI SAITO
KOJI KURI
EMI ISHII
TSUYOSHI KOBAYASHI
TAKUMI HIROKAWA
HIDENORI MASAKI
CHIFUMI UENAKA
RYOUHEI HOSOKAWA
SHINGO SOGABE
YUKI AWAZU
HAO CHENG
KOUSUKE SAITO
HIROSHI KANDA
SOTARO ARAKAWA
SHINYA UENO
YUSUKE KAKUMOTO
JUNYA UEDA
HIDEHIRO BUSHISUE
TAICHI NAGANO
TAKAFUMI YASUDA
YUZURU NAKAMURA
JUNICHI OHTANI
TENMARU TAKASAKI
KAZUHO KANEYA
HARUKA ISOGAI
YUUKI NAKAJIMA
PROGRAM ASSISTANT MANAGER
FUMIO YURUGI
SYSTEM PROGRAM ASSISTANTS
SHINGO YONEDA
TADASHI NAKAMURA
ASSISTANT GAME DESIGN DIRECTORS
TAKURO YAMAMORI
TAKAYOSHI AKASAKA
LEAD GAME DESIGNERS
HIDEKAZU TANAKA
KENJI NAKAMURA
SHINICHI MIYAMOTO
TETSUYA SETA
BRYAN WILLIAMS
GAME DESIGNERS
MIHO WATANABE
DAISUKE OHNO
TATSUYA WATANABE
MAKOTO YANO
AKIHIDE IKE
MIKI KUROIWA
SOUND DESIGNERS
KOTARO TAMURA
CHAN KEAN YI
SENIOR MODELING ARTIST
NOBUYUKI FUKASAWA
LEAD MODELING ARTISTS
KAZUHIRO SAITO
TAKAHIRO BANBA
MODELING ARTISTS
KAZUYUKI ISAYAMA
MIHO HASHIMOTO
JIE WEI
YUKI MATSUMOTO
MASAAKI HASHIMOTO
TAKANORI AKIYAMA
TAMAYO NOGUCHI
YUKIE ABE
MAKO SUZUKI
SYOUHEI KURIYAMA
YUSUKE YAMAZAKI
KYOHEI HOSOMI
YOSUKE YAMAGUCHI
MAYU DEGAWA
KEIKO ZAMA
JUNICHI KOSHINO
MOTOSHI HIRO
TAKAHASHI MASAYA
ISHIMOTO SHOKO
ASSISTANT INTERFACE ART DIRECTOR
SATOSHI KAKUTANI
INTERFACE ARTISTS
MIHO SHIROTA
NAOMI KANEDA
YUZURU HIROKI
TAKUYA KAWAMORITA
YOKO YAMANE
ASSISTANT ANIMATION DIRECTORS
CHIZURU OGURA
MITSUO SHIMIZU
TAKASHI WATANABE
YUKI AKABA.
LEAD ANIMATORS
DAIJIRO KAKINUMA
TATSUYA MAKI
TAKAHIRO OSHIDA
TATSUYA SHIMOZAKI
KAZUYA INOUE
ANIMATORS
TSUYOSHI FUKUHARA
KAZUYUKI MIYAKE
HIROYUKI WADA
YOSHIYUKI IWAI
MANAMI ONE
NAOKI ISHIYAMA
AKIE OKAJI
MADOKA TAIRA
ANJELINA QUIJANO
DAVID ONG
AGGIE CHRISTAKIS
DANIEL KITCHENS
ERIC OLIVER
TRUNG DOAN
MAKOTO NISHIDE
KOHEI GUSHIKEN
NORIMITSU TAKAHASHI
YUJI UNUMA
TETSUSHI OKUBO
TAKAFUMI SHIRATORI
NAOKI SATO
YUKI ENDO
YOSHIYA YAMADA
MAKOTO ISHIKAWA
KAZUKI YAMADA
GIICHI KINOSHITA
SHOTARO KAWAGUCHI
TOSHIHIKO MACHIDA
HIROYUKI TOKUE
MAKOTO ONUMA
MIGAKU ARATA
TATSUO OTAKE
JUNKO MURATA
GAME DEVELOPMENT ASSISTANTS
NAOTO KUGE
MUNECHIKA SUZUKI
JUNICHI HIRAOKA
SAYAKA MORISHIMA
MASATO NOJIRI
QA ASSISTANT DIRECTORS
MASAKI IZUOKA
RYO OHURA
LEAD QA MANAGER
MASAYUKI SONEDA
LEAD TESTERS
TAKAMASA UCHIDA
KINO SAKAGAMI
TESTERS
YURI SHINOZUKA
KASUMI KITAMURA
AKIHIRO NAKAMURA
YUMA HAMAYA
SUGURU AKITA
SHINNOSUKE KONTANI
YUTA SUZUKI
MINA YOSHIJIMA
KAZUKI TAMURA
TRANSLATION MANAGER
DEREK KESSLER
STUDIOFAKE CO.,LTD.
TRANSLATORS
LEO KING
MITSUE OTAKI
OBJECTIVE PHOTOGRAPHERS
SHUN YAMAGUCHI
YOKO SATO
IT SUPPORTS
KENTARO SETO
KOJI TOMITA
KAZUNORI NAKAGAWA
SYUJI MATSUDAIRA
ADMINISTRATION SUPPORTS
YUKINOBU KIMURA
TSUNEHARU SASAKI
JUNKO MIYAMOTO
SATOMI TAKAO
NATSUKO HAGIWARA
LEGAL DEPARTMENTS
KEIKO SAKAGUCHI
YASUYUKI YAMAMOTO
FINANCE DEPARTMENTS
NAOKI HAMA
HIROTOMO TANIGUCHI
SUGARCUT, LLC.
RYU TAKADA
TOSHIJI HAZUMI
AKIHISA SHIOTA
YUICHI ASHIBE
AIKA OKADA
NOBUYUKI BANSYO
AMZY CO., LTD.
KAZUHIRO MATSUDA
KAORU MIZOGUCHI
RYUSUKE WATANABE
TOMOHIRO GOTO
TAKAHIRO HARA
SOUND AMS INC.
MOMO MICHISHITA
KOTARO TAMURA
CHAN KEAN YI
TETSUYA SHIRAKAWA
MUNENORI NAKANO
WOOSUK NA
TAKAFUMI NIWANO
MAKIO ABE
YUTA OGASAWARA
SAYAKA WATANABE
ZHANG TAO
YUICHI ISHIKAWA
NORIKO ISHIMOTO
KEIJI OKAYASU
YU IZWA
ERIKA OSADA
SOSUKE GOTO
MAIKO MIZUSHIMA
HARUNA KANNO
KEI MORITA
YUKI TOKUSE
LAKSHYA DIGITAL PVT. LTD.
KAI GUSHIMA
MAYANK RAJPOOT
KARAN VERMA
SHASHANK SARCAR
SHALINI MATHUR
SURYA PASWAN
JOGA BIR SINGH
DEEPAK RAWAT
HIMANSHU VARSHNEY
MANISH MALIK
UDAY THAKUR
SURENDER SINGH
NARESH PAWAR
SANDEEP SINGH
JAS DHIMAN
MANISH PRASAD
SHUBHAM
DHARMESH SERERIYA
RADHESHYAM
KAUSHIK JAIN
BRIJESH RAJPUT
A. SENDIL KUMAR
CHITRANG BHATI
SAURABH BHANDARI
SAIF AHMAD
VIKRAM HEIRANGKHONGJAM
VARUN KUMAR
ANIL SINGH
ADITYA DWIVEDI
DEVANSHU TYAGI
MIEKO NAKAJIMA
SUNAHO HIRAOKA
NEHA BANSAL
VIKRANT
AMBU MANI
SIDDHANT MOHAN
LALITHA CHANDRAN
SUJANITHA SHANKAR
BHAVNA DHAWAN
ANSHU ALMEIDA
KYOS CO.,LTD.
NAOKO KINO
AYUMU MIURA
13
VIRTUOS LTD.
YANG PEILIN
NGUYEN THI CAM NHUNG
HIROYUKI HASHIGUCHI
RYO NAKAGAWA
TIAN DONG
MENG LINGCHEN
ZHANG LU
MA ZISHAN
LI XUEKE
YUAN SANYUAN
QUOC LICH
THANH TRUC
THIEN KIM
DUC ANH
MINH CONG
HOANG KHOI
THANH THUY
FOG STUDIOS
CHAIRMEN & CEO
ED DILLE
ACCOUNT MANAGER
JEREMIAH CHOW
WINKING ENTERTAINMENT
JACK ZHAO
SAM YU
SUNNY ZHU
ORIGINAL FORCE LTD
CEO
HARLEY ZHAO
PRODUCER
SHIRLEY TANG
PROJECT MANAGER
NANCY CHEN
ASSISTANT PROJECT MANAGER
SHAWN WU
ART DIRECTOR
CHENG LIANG
TEAM LEAD
XIAODONG HAN
LIMITED SLIP STUDIOS, INC.
PROJECT LEAD (ART)
YONGCHUN XIE
LEADS
KEVIN WRIGHT
PROJECT LEAD (TECH)
QIAN WANG
PRODUCTION
CHRIS SANTANGELO
BRAD GARNEAU
QUANLITY CHECK (ART)
YANG ZHANG
YALI GAO
XIUJUAN KONG
MODEL/TEXTURE ARTISTS
ALBERTO TUFINO VELEZ
BRET CHURCH
BUCK WALL
CHRIS LOWREY
ERIC MAKI
KAELIN HINNANT
MINELOADER
DIRECTOR OF ART PRODUCTION
XU ZHEN
ART PRODUCER
WANG WEI
ASSOCIATE PRODUCER
HU HAIJIANG
PROJECT MANAGER
LI NING
ART DIRECTOR
LI NING
ZHAO YAN
14
QUANLITY CHECK (TECH)
YUHUA WANG
LEI LU
ARTIST (ART)
YUMING LI
YIMING LI
LIN XU
PANPAN WANG
QINGHUA GU
XIAOLIAN LI
QIWEI LIU
XIAOCHAO ZHANG
CUNZHAO CHEN
ZHEN ZHANG
XIAOHE SUN
JIXIANG CHENG
CHAOFAN ZHU
FENG CHEN
ZHIQIANG GUO
BIN CHEN
BO WANG
ARTIST (TECH)
SHUNPENG CHEN
LEMON SKY GAMES
& ANIMATION
3D SYSTEMS / GENTLE
GIANT STUDIOS
PAULIE SCHRIER
SHUN KIM
DANIEL STILLEY
GEORGE GEORGY
DIGITAL SCANNING
AND RETOPOLOGY
PIXELGUN STUDIO
CREATIVE DIRECTOR
ANTON DAWSON
EXECUTIVE PRODUCER
MAURICIO BAIOCCHI
CG SUPERVISOR
BRIAN FREISINGER
CG ARTISTS
SUNNY MAHIL
ALISON KELLOM
ADDITIONAL COLLABORATION
COMPANIES
DIGITAL HEARTS CO.,LTD.
G-STYLE CO.,LTD.
CREEK & RIVER CO.,LTD.
IMAGINARYPOWER,INC.
PEACE CO.,LTD.
FORO GRAFICO CO.,LTD.
CREATE VIDEO MEDIA
PROVIDED BY POND5
SPECIAL THANKS
YUKE TANIGUCHI
TATSUHIKO SUGIMOTO
MASAMICHI ITO
ALL YUKE’S STAFF
PUBLISHED BY 2K
2K IS A PUBLISHING LABEL OF
TAKE-TWO INTERACTIVE SOFTWARE, INC.
VISUAL CONCEPTS
DEVELOPMENT TEAM
PRESIDENT
GREG THOMAS
EXECUTIVE PRODUCER
MARK LITTLE
SENIOR PRODUCER
ARNAUD FREY
PRODUCER
ALEXANDER JONES
ASSOCIATE PRODUCER
ANDREW KRENSKY
LICENSOR MANAGER
STEVE ISLAS
PRODUCTION ASSISTANT
DINO ZUCCONI
SENIOR DESIGNER
JASON VANDIVER
DESIGNERS
CRISTO KYRIAZIS
DAVID FRIEDLAND
DEREK DONAHUE
RAMELLE BALLESCA
DESIGNER ASSISTANT
LAURA SCHLATMANN
SENIOR ONLINE ENGINEER
IGOR PEVAC
PRODUCTION INTERN
NATHAN CRAIG
STUDIO AUDIO DIRECTOR, AUDIO
JOEL SIMMONS
AUDIO DIRECTOR, SOUND/AUDIO
VINCE PONTARELLI
AUDIO MANAGER, AUDIO
SEAN CHARLES
LEAD SOUND/AUDIO DESIGNER
JOSH JONES
AUDIO/DIALOGUE SYSTEM DESIGNER
BRYAN SHERRILL
ASSOCIATE AUDIO PRODUCER
PATRICK JARRET
AUDIO TECH AND
ADDITIONAL ENGINEERING
DANIEL GARDOPEE
TODD GUNNERSON
VOICE OVER TALENT
JERRY ”KING” LAWLER
MICHAEL COLE
JOHN LAYFIELD “JBL”
TRIPLE H
PAUL HEYMAN
JASON ALBERT “COACH BLOOM”
LILIAN GARCIA
COMMENTARY WRITERS
BRIAN SHIELDS, PRINCIPAL, MIGHTY PEN
& SWORD, LLC
KEVIN SULLIVAN, SPEED LEMON LLC
PATRICK HEGARTY, HEGARTY CREATIVE
SERVICES LLC
SPECIAL THANKS TO
STEVE ISLAS
RYAN KATZ
VISUAL CONCEPTS
DEVELOPMENT TEAM
SPECIAL THANKS
DREW COMO
DARIN ITO
NOBU TAGUCHI
CELIAN VARINI
JACK LEUNG
CHRIS KALOS
SABINE BLAIR
JOHN FRIAR
BRUNO BUZZETTI
JOSH ATKINS
ROBERT CLARKE
ETIENNE GRUNENWALD
ERIC MASSOUD
2K WWE TEAM EXTERNAL
CONTRACTORS
PHOTOGRAPHER
DAVID KNOX
CREATIVE DIRECTOR
LYNELL JINKS
PHOTOGRAPHER’S ASSISTANT
SHANE BARTLETT
LEAD CHARACTER ARTIST
JONATHAN GREGORY
WRITERS
ANTHONY RIPO
JEREMY BROWN
KEVIN MARSHALL
MICHAEL NOTARILE
PATRICK SKELLY
SCOTT JOHNSON
SENIOR CHARACTER ARTIST
YUKI TAKAHASHI
ANIMATION TEAM LEAD
SHANE MACPHERSON
LEAD ANIMATOR
JESSICA WU
ANIMATORS
BRIAN RUST
DAVID J. YUEN
ERIC STURGEON
GEORGE BANKS
GEORGE FLEITES
HANNAH MARIE ADDINGTON
JEREMIAH STEWART
KAMRON EWING
MATT PEPONIS
PREET UPPAL
RYAN WALKER
THOMAS VAN CISE
WESLEY TREECE
MANAGER, TRANSLATION
YURI TANAKA
TRANSLATORS
AKANE YAMAMOTO
ANNE AWAYA
TOMOMI KOSAKA
EXTERNAL TRANSLATION
SERVICES
EXTERNAL TRANSLATORS
JUNKO KUSUDA
MITSURU SAYO
REIKO FUJIMOTO
DIGITAL HEARTS USA INC.
DAIJI HAMAZAKI
DANIEL CASTILLO
ERIC KWAN
JOHN YAMAMOTO
RYO YAMAGUCHI
SATOMI AIHARA
YOSHIKO TAKENAKA
MOTION CAPTURE TALENT
KENNY LAYNE
BRANDON SILVESTRY
SHAUN RICKER
SANATANA GARRETT
TRACY SHARRER
MICHAEL SHARRER
SCHUYLER ANDREWS
MICHAEL BRENDLI
RYAN CLARK
THEODORE PERKINS
TYSHAUN WHITSON
GREG MARASCIULO
15
USER TESTING MANAGER
FRANCESCA REYES
OPERATIONS MANAGER, CORE TECH
PETER DRISCOLL
UXMAGICIANS INC.
USER RESEARCHER
JONATHAN BONILLAS
SR. ONLINE ARCHITECT
LOUIS EWENS
EXECUTIVE CREATIVE DIRECTOR
ALFONZO “ZO” BURTON
MOTION CAPTURE SUPERVISOR
DAVID WASHBURN
PRINCIPAL TECHNICAL ARTIST
JONATHAN TILDEN
CREATIVE DIRECTOR
JOZIAS DAWSON
MOTION CAPTURE PRODUCTION
ASSISTANT
MARILYN ESCOBAR
SENIOR TECHNICAL ARTIST
KRIS DEMARTINI
MARTIN RUBALCABA
JONATHAN FIGUEROA
MICHAEL HETTINGA
SENIOR UI/UX DESIGNER
KRISTIAN AKERSTROM
ONLINE IMPLEMENTATION
SERVICES
PIXELTAMER.NET
CEO
CARSTEN ORTHBANDT
NETWORK ENGINEER
CHRISTOPH PECH
2K PUBLISHING
PRESIDENT
CHRISTOPH HARTMANN
C.O.O.
DAVID ISMAILER
PRESIDENT, SPORTS DEVELOPMENT
GREG THOMAS
EVP, SPORTS DEVELOPMENT
JEFF THOMAS
2K CREATIVE DEVELOPMENT
VP, CREATIVE DEVELOPMENT
JOSH ATKINS
CREATIVE DIRECTOR
ERIC SIMONICH
SR. DIRECTOR OF CREATIVE
PRODUCTION
JACK SCALICI
SR. MANAGER OF CREATIVE
PRODUCTION
JOSH ORELLANA
CREATIVE PRODUCTION ASSISTANT
CATHY NEELEY
DIRECTOR OF RESEARCH AND
PLANNING
MIKE SALMON
SR. MARKET RESEARCHER
DAVID REES
16
MOTION CAPTURE STAGE MANAGER
ANTHONY TOMINIA
MOTION CAPTURE MEDIA SUPERVISOR
J. MATEO BAKER
MOTION CAPTURE ASSISTANT
DIRECTOR
JENNIE ANTONIO
MOTION CAPTURE STAGE
TECHNICIANS
EMMA CASTLES
JEREMY SCHICHTEL
ALEXANDRA GRANT
CHRISTOPHER BARTON
MOTION CAPTURE
PRODUCTION MANAGER
CHARLES GHISLANDI
MOTION CAPTURE SPECIALISTS
RYAN GIRARD
MICHELLE HILL
JOSE GUTIERREZ
GIL ESPANTO
JEREMY WAGES
MOTION CAPTURE
TECHNICAL MANAGER
NATEON AJELLO
MOTION CAPTURE PIPELINE ENGINEER
CHARLES “AUGGIE” HARRIS III
MOTION CAPTURE AUDIO ASSISTANT
ANDREW HANSON
MOTION CAPTURE
CAMERA OPERATORS
ALAN RICARDEZ
MIKE MONTOYA
CONNOR VICKERS
CODY FLOWERS
BRIAN BISBY
2K CORE TECH
VP, TECHNOLOGY
MARK JAMES
DIRECTOR OF ENGINEERING
DAVID R. SULLIVAN
SENIOR SOFTWARE ENGINEER
MITCHELL FISHER
SOFTWARE ENGINEERS
JACK LIU
JASON HOWARD
2K MARKETING
SVP, MARKETING
SARAH ANDERSON
VP OF INTERNATIONAL MARKETING
MATTHIAS WEHNER
VP OF MARKETING
CHRIS SNYDER
DIRECTOR OF MARKETING
BRYCE YANG
PRODUCT MANAGER
EDIZ BASOL
COMMUNITY MANAGER
BRYAN VORE
MARKETING COORDINATOR
ROBERT HEARON
VP OF COMMUNICATIONS,
THE AMERICAS
RYAN JONES
SR. COMMUNICATIONS MANAGER
JAIME JENSEN
COMMUNICATIONS COORDINATOR
ERICA HEBERT
SR. DIRECTOR,
MARKETING PRODUCTION
JACKIE TRUONG
MANAGER, MARKETING PRODUCTION
HAM NGUYEN
MARKETING PRODUCTION ASSISTANT
NELSON CHAO
PROJECT MANAGER
HEIDI OAS
SR. GRAPHIC DESIGNER
CHRISTOPHER MAAS
DIRECTOR, VIDEO PRODUCTION
KENNY CROSBIE
CUSTOMER SERVICE COORDINATOR
JAMIE NEVES
VIDEO EDITOR/MOTION
GRAPHICS DESIGNERS
MICHAEL REGELEAN
ERIC NEFF
CUSTOMER SERVICE LEAD
CRYSTAL PITTMAN
VIDEO EDITOR
PETER KOEPPEN
ASSOCIATE VIDEO EDITORS
DOUG TYLER
NICK PYLVANAINEN
ART DIRECTOR, WEB
GABE ABARCAR
WEB DIRECTOR
NATE SCHAUMBERG
SR. WEB DESIGNER
KEITH ECHEVARRIA
SR. WEB DEVELOPER
ALEX BEUSCHER
WEB DEVELOPER
GRYPHON MYERS
WEB PRODUCER
TIFFANY NELSON
CHANNEL MARKETING MANAGERS
ANNA NGUYEN
MARC MCCURDY
PARTNER MARKETING SPECIALIST
KELSIE LAHTI
DIRECTOR, PARTNERSHIPS
& LICENSING
JESSICA HOPP
MANAGER, PARTNERSHIPS
& LICENSING
RYAN AYALDE
ASSOCIATE MANAGER,
PARTNERSHIPS & LICENSING
ASHLEY LANDRY
INTERNATIONAL PROJECT MANAGER
BEN KVALO
SR. DIRECTOR OF EVENTS
LESLEY ZINN ABARCAR
EVENTS MANAGER
DAVID ISKRA
DIRECTOR, CUSTOMER SERVICE
IMA SOMERS
CUSTOMER SERVICE MANAGER
DAVID EGGERS
SENIOR CUSTOMER
SERVICE ASSOCIATES
ALICIA NIELSEN
RYOSUKE KUROSAWA
KNOWLEDGE BASE COORDINATOR
MIKE THOMPSON
2K OPERATIONS
SVP, SR.COUNSEL
PETER WELCH
COUNSEL
JUSTYN SANDERFORD
AARON EPSTEIN
VP, PUBLISHING, OPERATIONS
STEVE LUX
DIRECTOR OF LABEL OPERATIONS
RACHEL DIPAOLA
DIRECTOR OF ANALYTICS
MEHMET TURAN
SR. DATA ANALYST
ADAM DOBRIN
SR. ANALYST
TUOMO NIKULAINEN
DIRECTOR OF OPERATIONS
DORIAN REHFIELD
PARTNER MARKETING MANAGER
DAWN EARP
LICENSING/OPERATIONS SPECIALIST
XENIA MUL
OPERATIONS COORDINATOR
AARON HISCOX
2K IT & ONLINE OPERATIONS
SENIOR DIRECTOR, 2K IT
ROB ROUDEBUSH
SR. IT MANAGER
BOB JONES
SR. NETWORK MANAGER
RUSSELL MAINS
SR. SYSTEMS ENGINEER
JON HEYSEK
ONLINE SYSTEMS ENGINEERS
ANDREW BASTIEN
JOSEPH DAVILA
SCOTT DARONE
TIM LYNCH
GRZEGORZ DZIEN
PETER PRIBYLINEC
PETR FIALA
NOC MANAGER
VACLAV DOLEZAL
SECURITY SYSTEMS ENGINEER
LEE RYAN
NETWORK ENGINEER
DON CLAYBROOK
SYSTEMS ADMINISTRATORS
FERNANDO RAMIREZ
TAREQ ABBASSI
SCOTT ALEXANDER
DAVIS KRIEGHOFF
IT ANALYST
MICHAEL CACCIA
2K QUALITY ASSURANCE
SR. VICE PRESIDENT
OF QUALITY ASSURANCE
ALEX PLACHOWSKI
QUALITY ASSURANCE TEST MANAGER
JEREMY FORD
QUALITY ASSURANCE TEST MANAGER
- SUPPORT TEAMS
SCOTT SANFORD
QUALITY ASSURANCE SENIOR LEAD SUPPORT TEAMS
JOSH LAGERSON
PROJECT ASSOCIATE LEAD
MATT NEWHOUSE
LEAD TESTERS - SUPPORT TEAM
CHRIS ADAMS
NATHAN BELL
ASSOCIATE LEAD TESTERS
JOSHUA COLLINS
ZACK GARTNER
JARED SHIPPS
JORDAN WINEINGER
SENIOR TESTERS
CARLOS ANAYA
ASHLEY CAREY
JR DABINETT
DAVID DRAKE
SHAYLEA GALLAGHER
ANDREW GARRETT
JUSTIN HANDLEY
GREG JEFFERSON
ADAM JUNIOR
ROBERT KLEMPNER
17
KRISTINE NACES
MICHELLE PAREDES
JONATHAN VILLARIASA
JUSTIN WOLF
QUALITY ASSURANCE TESTERS
MATTHEW ABOG
JOEL APOSTOL
CHARLENE ARTUZ
STEVEN BARLING
AMANDA BASSETT
SIMEON BLUE-CLOUTIER
TIFFANY CHUNG
LOUIS DELGADO
HUGO DOMINGUEZ
JON EISNAUGLE
CAMERON FIELDER
BRYAN FRITZ
DEMETRI GHAENI
DEREK HAYES
SETH KENT
ETHAN LEE
ZACHARY LITTLE
VANCE LUCIDO
JEN LUNDERS
JAE MAIDMAN
SACHA MOCTEZUMA
SABRINA NEAL
CORY NELSON
BRANDON OWEN
TODD PHILLIPS
DOUGLAS REILLY
LAUREN RISVOLD
DONNIE SANCHEZ
DEVAN SERRATO
JAMES VARGA
SHAVAWN WASHINGTON
ALEXIS WHITE
ROB WILLIAMS
SPECIAL THANKS
LESLIE CULLUM
ALEX BELK
LOUIS NAPOLITANO
JOE BETTIS
DAVID BARKSDALE
RACHEL MCGREW
CHRIS JONES
KRIS JOLLY
JUAN CORRAL
CAM STEED
TRAVIS ALLEN
CANDICE JAVELLONAR
JEREMY RICHARDS
2K CHINA CHENGDU
QUALITY ASSURANCE
QUALITY ASSURANCE DIRECTOR
ZHANG XI KUN
QUALITY ASSURANCE SUPERVISOR
STEVE MANNERS
QUALITY ASSURANCE LEAD
HUANG CHENG
18
QUALITY ASSURANCE
SENIOR TESTERS
DENG JIAN
QUALITY ASSURANCE TESTERS
LU YI
ZHUO YU
WANG PENG TAO
ZHANG YI HAO
ZHANG XIAO PENG
GE XING
WANG YING
SONG QIAN
FAN HAO RAN
WU JIANG QIAO
SPECIAL THANKS
ZHAO HONG WEI
HU XIANG
XIE YA XI
SU WAN QING
LI HUA
ZHANG PEI
DESIGN TEAM
TOM BAKER
JAMES QUINLAN
JAMES CROCKER
EXTERNAL LOCALIZATION GROUP
SYNTHESIS
SPECIAL THANKS
SAJJAD MAJID
2K INTERNATIONAL
QUALITY ASSURANCE
LOCALISATION QA MANAGER
JOSÉ MIÑANA
MASTERING ENGINEER
WAYNE BOYCE
MASTERING TECHNICIAN
ALAN VINCENT
2K INTERNATIONAL
LOCALISATION QA SENIOR LEAD
OSCAR PEREIRA
VP, PUBLISHING OPERATIONS
MURRAY PANNELL
LOCALISATION QA PROJECT LEAD
FLORIAN GENTHON
INTERNATIONAL MARKETING
& COMMUNICATIONS DIRECTOR
JON ROOKE
LOCALISATION QA LEADS
ALBA LOUREIRO
ELMAR SCHUBERT
JOSE OLIVARES
HEAD OF INTERNATIONAL
PRODUCT MARKETING
DAVID HALSE
INTERNATIONAL PRODUCT MANAGER
AURELIEN PALLEGAMAGE
INTERNATIONAL PRODUCT MANAGER
NICOLAS STEMELEN
SNR INTERNATIONAL PR MANAGER
WOUTER VAN VUGT
INTERNATIONAL PR MANAGER
ROISIN DOYLE
INTERNATIONAL COMMUNITY
& SOCIAL MANAGER
IBRAHIM BHATTI
INTERNATIONAL TERRITORY MANAGER
WARNER GUINÉE
2K INTERNATIONAL
PRODUCT DEVELOPMENT
LOCALIZATION & CREATIVE SERVICES
MANAGER
NATHALIE MATHEWS
LEAD PROJECT MANAGER
EMMA LEPEUT
ASSOCIATE LOCALISATION QA LEADS
CRISTINA LA MURA
SENIOR LOCALIZATION
QA TECHNICIANS
CHRISTOPHER FUNKE
ENRICO SETTE
HARALD RASCHEN
JOHANNA COHEN
SERGIO ACCETTURA
LOCALIZATION QA TECHNICIANS
BENNY JOHNSON
CLEMENT MOSCA
DANIEL IM
DAVID SUNG
DIMITRI GERARD
ERNESTO RODRIGUEZ CRUZ
ETIENNE DUMONT
GABRIEL URIARTE
GIAN MARCO ROMANO
GULNARA BIXBY
IRIS LOISON
JAVIER VIDAL
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LUCA MAGNI
MANUEL AGUAYO
MARTIN SCHÜCKER
MATTEO LANTERI
NAMER MERLI
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NORIKO STATON
PABLO MENÉNDEZ
PATRICIA RAMÓN
ROLAND HABERSACK
SAMUEL FRANÇA
SEON HEE C. ANDERSON
SHAWN WILLIAMS-BROWN
SHERIF MAHDY FARRAG
STEFAN ROSSI
STEFANIE SCHWAMBERGER
TIMOTHY COOPER
TONI LÓPEZ
YURY FESECHKA
2K INTERNATIONAL TEAM
AGNÈS ROSIQUE
ALAN MOORE
BEN LAWRENCE
BEN SECCOMBE
BERNARDO HERMOSO
CARLO VOLZ
DAN COOKE
DIANA FREITAG
DOMINIQUE CONNOLLY
JAN STURM
JEAN PAUL HARDY
JESÚS SOTILLO
LIEKE MANDEMAKERS
MATT ROCHE
NATALIE GAUSDEN
OLIVIER TROIT
RICHIE CHURCHILL
SANDRA MELERO
SIMON TURNER
STEFAN EDER
TAKE-TWO INTERNATIONAL
OPERATIONS
ANTHONY DODD
MARTIN ALWAYS
NISHA VERMA
PHIL ANDERTON
DENISA POLCEROVA
ROBERT WILLIS
2K ASIA TEAM
GENERAL MANAGER, ASIA
JASON WONG
ASIA MARKETING DIRECTOR
DIANA TAN
ASIA MARKETING MANAGER
DANIEL TAN
SR. PRODUCT EXECUTIVE
ROHAN ISHWARLAL
PRODUCT EXECUTIVE
SHARON LIM
SENIOR BRAND MANAGER
JASON DOU
JAPAN MARKETING MANAGER
MAHO SAWASHIMA
KOREA MARKETING MANAGER
DINA CHUNG
SENIOR LOCALIZATION MANAGER
YOSUKE YANO
LOCALIZATION COORDINATOR
PIERRE GUIJARRO
LOCALIZATION ASSISTANT
YUSAKU MINAMISAWA
TAKE-TWO ASIA OPERATIONS
EILEEN CHONG
VERONICA KHUAN
CHERMINE TAN
TAKAKO DAVIS
RYOKO HAYASHI
TAKE-TWO ASIA
BUSINESS DEVELOPMENT
ERIK FORD
SYN CHUA
ELLEN HSU
KELVIN AHN
PAUL ADACHI
FUMIKO OKURA
HIDEKATSU TANI
AIKI KIHARA
FRED JOHNSON
KEN TILAKARATNA
ANNA CHOI
JOOKYOUNG HYUN
CYNTHIA LEE
ZACHARY ZAINUDDIN
SPECIAL THANKS
STRAUSS ZELNICK
KARL SLATOFF
LAINIE GOLDSTEIN
DAN EMERSON
JORDAN KATZ
DAVID COX
TAKE-TWO SALES TEAM
TAKE-TWO DIGITAL SALES TEAM
TAKE-TWO CHANNEL MARKETING TEAM
SIOBHAN BOES
HANK DIAMOND
ALAN LEWIS
DANIEL EINZIG
CHRISTOPHER FIUMANO
PEDRAM RAHBARI
JENN KOLBE
2K IS TEAM
GREG GIBSON
TAKE-TWO LEGAL TEAM
DAVID BOUTRY
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RAJESH JOSEPH
GAURAV SINGH
ALEXANDER RANEY
BARRY CHARLETON
JON TITUS
GAIL HAMRICK
TONY MACNEILL
CHRIS BIGELOW
BROOKE GRABRIAN
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CHRISTINA VU
BETSY ROSS
PETE ANDERSON
OLIVER HALL
MARIA ZAMANIEGO
NICHOLAS BUBLITZ
NICOLE HILLENBRAND
DANIELLE WILLIAMS
GWENDOLINE OLIVIERO
ARIEL OWENS-BARHAM
KYRA SIMON
ASHISH POPLI
WALLACE ELTUS
WORLD
WRESTLING
ENTERTAINMENT
EVP OF CONSUMER PRODUCTS
CASEY COLLINS
VP OF INTERACTIVE LICENSING
ED KIANG
DIRECTOR OF GAMES
DAVID WOLDMAN
GLOBAL BRAND
ASSURANCE MANAGER
ASHLEY ZUZIK
SENIOR VICE PRESIDENT, PRODUCTION
CHRIS KAISER
POST AUDIO MIXERS
CHRIS ARGENTO
TIM ROCHE
CHUCK CAVANAUGH
RAY JACKSON
PETER BUCCELLATO
JAMES WIDMAN
JUSTIN MATLEY
VP OF BRANDING & DEVELOPMENT
ROB CINGUINA
SENIOR PRODUCERS
MIKE CALABRESE
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MANAGING PRODUCER
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GAVIN O’SHEA
SENIOR ASSOCIATE PRODUCER
ALEX PIERCE
PRODUCER
PAUL VERBITSKY
19
ASSOCIATE PRODUCERS
KEVIN SUTTON
DIRECTOR OF PHOTOGRAPHY
FRANK VITUCCI
PRODUCTION ASSISTANTS
ALLAURA PAGONO
MATHEW MILLER
MICHAEL SHUPP
TIMOTHY DAYTON
MEGAN FLOYD
JOSE MORENO JR
DAVID WALSH
RACHEL VERRIER
ASSOCIATE PHOTO ARCHIVISTS
JOSHUA TOTTENHAM
JD SESTITO
EDITING
KEN BERCHEM
KEVIN MATTICE
MIKE LEE
SLIM SIMON
CREATIVE DIRECTOR GLOBAL
LICENSING
JOE GIORNO
VICE PRESIDENT, PRODUCTION
AND GRAPHICS
CHRIS SICILIANO
SENIOR DIRECTOR, 3D
KEVIN CALLAHAN
SENIOR DIRECTOR, 2D
DAN ORMSBY
BROADCAST MEDIA MANAGER
ERIC MASSOUD
MATTHEW BRUCATO
KEITH HANSEN
CHRIS GIANNINI
BRENDEN KELLEHER
JOE MARTINDALE
JUNIOR COPYWRITER
STEVE URENA
CREATIVE DIRECTOR
JOHN F JONES II
SENIOR VICE PRESIDENT,
CREATIVE SERVICES
STAN STANSKI
VP, TALENT OPERATIONS
MARK CARRANO
MUSIC
EXECUTIVE SOUNDTRACK PRODUCER
SEAN “DIDDY” COMBS AKA PUFF DADDY
IN CONJUNCTION WITH REVOLT MEDIA
& TV LLC AND BAD BOY ENTERTAINMENT
LLC
MUSIC CREDITS AVAILABLE AT HTTPS://
WWW.2K.COM/WWE2K17/CREDITS
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AMANDA WICKHAM
LEE MAURO
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PRODUCTION MANAGER
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ART DIRECTORS
SOYON YUN
SJ DELUISE
2D SENIOR GRAPHIC DESIGNERS
DIONISIOS EFKARPIDIS
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COREY PETRINI
2D GRAPHIC DESIGNER 1
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2D JUNIOR GRAPHIC DESIGNER
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VICE PRESIDENT,
INTELLECTUAL PROPERTY
LAUREN A. DIENES-MIDDLEN
20
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cheat or utilize any unauthorized robot, spider, or other program in connection with any online features of the Software;
violate any terms, policies, licenses, or code of conduct for any online features of the Software; or
transport, export, or re-export (directly or indirectly) into any country forbidden to receive the Software by any U.S. export laws or regulations or U.S. economic
sanctions or otherwise violate any laws or regulations, or the laws of the country in which the Software was obtained, which may be amended from time to time.
ACCESS TO SPECIAL FEATURES AND/OR SERVICES, INCLUDING DIGITAL COPIES: Software download, redemption of a unique serial code, registration of the
Software, membership in a third-party service and/or membership in a Licensor service (including acceptance of related terms and policies) may be required to
activate the Software, access digital copies of the Software, or access certain un-lockable, downloadable, online, or other special content, services, and/or functions
(collectively, “Special Features”). Access to Special Features is limited to a single User Account (as defined below) per serial code and access to Special Features cannot
be transferred, sold, leased, licensed, rented, converted into convertible virtual currency, or re-registered by another user unless otherwise expressly specified. The
provisions of this paragraph supersede any other term in this Agreement.
TRANSFER OF PRE-RECORDED COPY LICENSE: You may transfer the entire physical copy of pre-recorded Software and accompanying documentation on a
permanent basis to another person as long as you retain no copies (including archival or backup copies) of the Software, accompanying documentation, or any portion
or component of the Software or accompanying documentation, and the recipient agrees to the terms of this Agreement. Transfer of the pre-recorded copy license
may require you to take specific steps, as set forth in the Software documentation. You may not transfer, sell, lease, license, rent, or convert into convertible virtual
currency any Virtual Currency or Virtual Goods except as expressly set forth in this Agreement or with Licensor’s prior written consent. Special Features, including
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content otherwise unavailable without a single-use serial code, are not transferrable to another person under any circumstances, and Special Features may cease
functioning if the original installation copy of the Software is deleted or the pre-recorded copy is unavailable to the user. The Software is intended for private use only.
NOTWITHSTANDING THE FOREGOING, YOU MAY NOT TRANSFER ANY PRE-RELEASE COPIES OF THE SOFTWARE.
TECHNICAL PROTECTIONS: The Software may include measures to control access to the Software, control access to certain features or content, prevent unauthorized
copies, or otherwise attempt to prevent anyone from exceeding the limited rights and licenses granted under this Agreement. Such measures may include incorporating
license management, product activation, and other security technology in the Software and monitoring usage, including, but not limited to, time, date, access, or other
controls, counters, serial numbers, and/or other security devices designed to prevent the unauthorized access, use, and copying of the Software, or any portions or
components thereof, including any violations of this Agreement. Licensor reserves the right to monitor use of the Software at any time. You may not interfere with such
access control measures or attempt to disable or circumvent such security features, and if you do, the Software may not function properly. If the Software permits
access to Special Features, only one copy of the Software may access those Special Features at one time. Additional terms and registration may be required to access
online services and to download Software updates and patches. Only Software subject to a valid license can be used to access online services, including downloading
updates and patches. Except as otherwise prohibited by applicable law, Licensor may limit, suspend, or terminate the license granted hereunder and access to the
Software, including, but not limited to, any related services and products, at any time without notice for any reason whatsoever.
USER CREATED CONTENT: The Software may allow you to create content, including, but not limited to, a gameplay map, scenario, screenshot, car design, item,
or video of your game play. In exchange for use of the Software, and to the extent that your contributions through use of the Software give rise to any copyright
interest, you hereby grant Licensor an exclusive, perpetual, irrevocable, fully transferable, and sub-licensable worldwide right and license to use your contributions
in any way and for any purpose in connection with the Software and related goods and services, including, but not limited to, the rights to reproduce, copy, adapt,
modify, perform, display, publish, broadcast, transmit, or otherwise communicate to the public by any means whether now known or unknown and distribute your
contributions without any further notice or compensation to you of any kind for the whole duration of protection granted to intellectual property rights by applicable
laws and international conventions.
You hereby waive and agree never to assert any moral rights of paternity, publication, reputation, or attribution with respect to Licensor’s and other players’ use
and enjoyment of such assets in connection with the Software and related goods and services under applicable law. This license grant to Licensor, and terms above
regarding any applicable moral rights, will survive any termination of this Agreement.
INTERNET CONNECTION: The Software may require an internet connection to access internet-based features, authenticate the Software, or perform other functions.
USER ACCOUNTS: In order to use the Software or a software feature, or for certain features of the Software to operate properly, you may be required to have and
maintain a valid and active user account with an online service, such as a third-party gaming platform or social network account (“Third-Party Account”), or an
account with Licensor or a Licensor affiliate, as set forth in the Software documentation. If you do not maintain such accounts, then certain features of the Software
may not operate or may cease to function properly, either in whole or in part. The Software may also require you to create a Software-specific user account with
Licensor or a Licensor affiliate (“User Account”) in order to access the Software and its functionality and features. Your User Account log-in may be associated with a
Third-Party Account. You are responsible for all use and the security of your User Accounts and any Third-Party Accounts that you use to access and use the Software.
VIRTUAL CURRENCY AND VIRTUAL GOODS
If the Software allows you to purchase and/or earn though play a license to use Virtual Currency and Virtual Goods, the following additional terms and conditions apply.
VIRTUAL CURRENCY & VIRTUAL GOODS: The Software may enable users to (i) use fictional virtual currency as a medium of exchange exclusively within the Software
(“Virtual Currency” or “VC”) and (ii) gain access to (and certain limited rights to use) virtual goods within the Software (“Virtual Goods” or “VG”). Regardless of the
terminology used, VC and VG represent a limited license right governed by this Agreement. Subject to the terms of and compliance with this Agreement, Licensor
hereby grants you the nonexclusive, non-transferable, non-sublicensable, limited right and license to use VC and VG obtained by you for your personal non-commercial
gameplay exclusively within the Software. Except as otherwise prohibited by applicable law, VC and VG obtained by you are licensed to you, and you hereby acknowledge
that no title or ownership in or to VC and VG is being transferred or assigned hereunder. This Agreement should not be construed as a sale of any rights in VC and VG.
VC and VG do not have an equivalent value in real currency and do not act as a substitute for real currency. You acknowledge and agree that Licensor may revise or
take action that impacts the perceived value of or purchase price for any VC and/or VG at any time except as prohibited by applicable law. VC and VG do not incur fees
for non-use; provided, however, that the license granted hereunder to VC and VG will terminate in accordance with the terms and conditions of this Agreement and
the Software documentation, when Licensor ceases providing the Software, or this Agreement is otherwise terminated. Licensor, in its sole discretion, reserves the
right to charge fees for the right to access or use VC or VG and/or may distribute VC or VG with or without charge.
EARNING & PURCHASING virtual currency and virtual goods: You may have the ability to purchase VC or to earn VC from Licensor for the completion of certain
activities or accomplishments in the Software. For example, Licensor may provide VC or VG upon the completion of an in-game activity, such as attaining a new level,
completing a task, or creating user content. Once obtained, VC and/or VG will be credited to your User Account. You may purchase VC and VG only within the Software,
or through a platform, participating third-party online store, application store, or other store authorized by Licensor (all referred to herein as “Software Store”).
Purchase and use of in-game items or currency through a Software Store are subject to the Software Store’s governing documents, including but not limited to, the
Terms of Service and User Agreement. This online service has been sublicensed to you by the Software Store.GF Licensor may offer discounts or promotions on the
purchase of VC, and such discounts and promotions may be modified or discontinued by Licensor at any time without notice to you. Upon completing an authorized
purchase of VC from an Application Store, the amount of purchased VC will be credited to your User Account.
The Licensor shall establish a maximum amount you may spend to purchase VC per transaction and/or per day, which may vary depending on the associated Software.
Licensor, in its sole discretion, may impose additional limits on the amount of VC you may purchase or use, how you may use VC, and the maximum balance of VC that
may be credited to your User Account. You are solely responsible for all VC purchases made through your User Account regardless of whether or not authorized by you.
BALANCE CALCULATION: You can access and view your available VC and VG in your User Account when logged into your User Account. Licensor reserves the right,
in its sole discretion, to make all calculations regarding the available VC and VG in your User Account. Licensor further reserves the right, in its sole discretion, to
determine the amount of and manner in which VC is credited and debited from your User Account in connection with your purchase of VG or for other purposes. While
Licensor strives to make all such calculations on a consistent and reasonable basis, you hereby acknowledge and agree that Licensor’s determination of the available
VC and VG in your User Account is final, unless you can provide documentation to Licensor that such calculation was or is intentionally incorrect.
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USING VIRTUAL CURRENCY AND VIRTUAL GOODS: All purchased in-game Virtual Currency and/or Virtual Goods may be consumed or lost by players in the course
of gameplay according to the game’s rules applicable to currency and goods, which may vary depending on the associated Software. VC and VG may only be used
within the Software, and Licensor, in its sole discretion, may limit use of VC and/or VG to a single game. The authorized uses and purposes of VC and VG may change
at any time. Your available VC and/or VG as shown in your User Account will be reduced each time you use VC and/or VG within the Software. The use of any VC and/or
VG constitutes a demand against and withdrawal from your available VC and/or VG in your User Account. You must have sufficient available VC and/or VG in your User
Account in order to complete a transaction within the Software. VC and/or VG in your User Account may be reduced without notice upon the occurrence of certain events
related to your use of the Software: For example, you may lose VC or VG upon the loss of a game or the death of your character. You are responsible for all uses of VC
and/or VG made through your User Account, regardless of whether or not authorized by you. You must notify Licensor immediately upon discovering the unauthorized
use of any VC and/or VG made through your User Account by submitting a support request at www.take2games.com/support.
NON-REDEEMABLE: VC and VG may only be redeemed for in-game goods and services. You may not sell, lease, license, or rent VC or VG, convert them into convertible
VC. VC and VG may only be redeemed for in-game goods or services and are not redeemable for any sum of money or monetary value or other goods from Licensor or
any other person or entity at any time, except as expressly provided herein or otherwise required by applicable law. VC and VG have no cash value, and neither Licensor
nor any other person or entity has any obligation to exchange your VC or VG for anything of value, including, but not limited to, real currency.
NO REFUND: All purchases of VC and VG are final and under no circumstances will such purchases be refundable, transferable, or exchangeable. Except as prohibited
by applicable law, Licensor has the absolute right to manage, regulate, control, modify, suspend, and/or eliminate such VC and/or VG as it sees fit in its sole discretion,
and Licensor shall have no liability to you or anyone else for the exercise of such rights.
NO TRANSFERS: Any transferring, trading, selling, or exchanging of any VC or VG to anyone, other than in game play using the Software as expressly authorized
by Licensor (“Unauthorized Transactions”), including, but not limited to, among other users of the Software, is not sanctioned by Licensor and is strictly forbidden.
Licensor reserves the right, in its sole discretion, to terminate, suspend, or modify your User Account and your VC and VG and terminate this Agreement if you engage
in, assist in, or request any Unauthorized Transactions. All users who participate in such activities do so at their own risk and hereby agree to indemnify and hold
harmless Licensor, its partners, licensors, affiliates, contractors, officers, directors, employees, and agents from all damages, losses and expenses arising directly
or indirectly from such actions. You acknowledge that Licensor may request that the applicable Application Store stop, suspend, terminate, discontinue, or reverse
any Unauthorized Transaction, regardless of when such Unauthorized Transaction occurred (or has yet to occur) when it suspects or has evidence of fraud, violations
of this Agreement, violations of any applicable law or regulation, or any intentional act designed to interfere or that otherwise has the effect of or may have the effect
of intervening in any way with the operation of the Software. If we believe or have any reason to suspect that you have engaged in an Unauthorized Transaction, you
further agree that Licensor may, in its sole discretion, restrict your access to your available VC and VG in your User Account or terminate or suspend your User Account
and your rights to any VC, VG, and other items associated with your User Account.
LOCATION: VC is only available to customers in certain locations. You may not purchase or use VC if you are not in an approved location.
SOFTWARE STORE TERMS
This Agreement and the provision of the Software through any Software Store (including the purchase of VC or VG) is subject to the additional terms and conditions
set forth on or in or required by the applicable Software Store and all such applicable terms and conditions are incorporated herein by this reference. Licensor is not
responsible or liable to you for any credit card or bank-related charges or other charges or fees related to your purchase transactions within the Software or through a
Software Store. All such transactions are administered by the Software Store, not Licensor. Licensor expressly disclaims any liability for any such transactions, and
you agree that your sole remedy regarding all transactions is from or through such Software Store.
This Agreement is solely between you and Licensor, and not with any Software Store. You acknowledge that the Software Store has no obligation to furnish any
maintenance or support services to you in connection with the Software. Except for the foregoing, to the maximum extent permitted by applicable law, the Software
Store will have no other warranty obligation whatsoever with respect to the Software. Any claim in connection with the Software related to product liability, a failure
to conform to applicable legal or regulatory requirements, claims under consumer protection or similar legislation or intellectual property infringement are governed
by this Agreement, and the Software Store is not responsible for such claims. You must comply with the Software Store Terms of Service and any other Software
Store applicable rules or policies. The license to the Software is a non-transferable license to use the Software only on an applicable device that you own or control.
You represent that you are not located in any U.S.-embargoed countries or other geographical areas or on the U.S. Treasury Department’s list of Specially Designated
Nationals or the U.S. Department of Commerce Denied Person’s list or Entity List. The Software Store is a third-party beneficiary to this Agreement and may enforce
this Agreement against you.
INFORMATION COLLECTION & USAGE
By installing and using the Software, you consent to the information collection and usage terms set forth in this section and Licensor’s Privacy Policy, including (where
applicable) (i) the transfer of any personal information and other information to Licensor, its affiliates, vendors, and business partners, and to certain other third parties,
such as governmental authorities, in the U.S. and other countries located outside Europe or your home country, including countries that may have lower standards
of privacy protection; (ii) the public display of your data, such as identification of your user-created content or displaying your scores, ranking, achievements, and
other gameplay data on websites and other platforms; (iii) the sharing of your gameplay data with hardware manufacturers, platform hosts, and Licensor’s marketing
partners; and (iv) other uses and disclosures of your personal information or other information as specified in the above-referenced Privacy Policy, as amended from
time to time. If you do not want your information used or shared in this manner, then you should not use the Software.
For the purposes all data privacy issues, including the collection, use, disclosure, and transfer of your personal information and other information, the Privacy Policy
located at www.take2games.com/privacy, as amended from time to time, takes precedence over any other statement in this Agreement.
WARRANTY
LIMITED WARRANTY: Licensor warrants to you (if you are the initial and original purchaser of the Software but not if you obtain the pre-recorded Software and
accompanying documentation as a transfer from the original purchaser) that the original storage medium holding the Software is free from defects in material and
workmanship under normal use and service for 90 days from the date of purchase. Licensor warrants to you that the Software is compatible with a personal computer
meeting the minimum system requirements listed in the Software documentation or that it has been certified by the gaming unit producer as compatible with the
gaming unit for which it has been published. However, due to variations in hardware, software, internet connections, and individual usage, Licensor does not warrant
the performance of the Software on your specific computer or gaming unit. Licensor does not warrant against interference with your enjoyment of the Software; that
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the Software will meet your requirements; that operation of the Software will be uninterrupted or error-free; or that the Software will be compatible with third-party
software or hardware or that any errors in the Software will be corrected. No oral or written advice provided by Licensor or any authorized representative shall create
a warranty. Because some jurisdictions do not allow the exclusion of or limitations on implied warranties or the limitations on the applicable statutory rights of a
consumer, some or all of the above exclusions and limitations may not apply to you.
If for any reason you find a defect in the storage medium or Software during the warranty period, Licensor agrees to replace, free of charge, any Software discovered
to be defective within the warranty period as long as the Software is currently being manufactured by Licensor. If the Software is no longer available, Licensor retains
the right to substitute a similar piece of Software of equal or greater value. This warranty is limited to the storage medium and the Software as originally provided by
Licensor and is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect has arisen through abuse, mistreatment,
or neglect. Any implied warranties prescribed by statute are expressly limited to the 90-day period described above.
Except as set forth above, this warranty is in lieu of all other warranties, whether oral or written, express or implied, including any other warranty of merchantability,
fitness for a particular purpose, or non-infringement, and no other representations or warranties of any kind shall be binding on Licensor.
When returning the Software subject to the limited warranty above, please send the original Software only to Licensor address specified below and include: your
name and return address; a photocopy of your dated sales receipt; and a brief note describing the defect and the system on which you are running the Software.
INDEMNITY
You agree to indemnify, defend, and hold Licensor, its partners, licensors, affiliates, contractors, officers, directors, employees, and agents harmless from all damages,
losses, and expenses arising directly or indirectly from your acts and omissions to act in using the Software pursuant to the terms of the Agreement.
IN NO EVENT WILL LICENSOR BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE, OR MALFUNCTION
OF THE SOFTWARE, INCLUDING, BUT NOT LIMITED TO, DAMAGES TO PROPERTY, LOSS OF GOODWILL, COMPUTER FAILURE OR MALFUNCTION, AND, TO THE
EXTENT PERMITTED BY LAW, DAMAGES FOR PERSONAL INJURIES, PROPERTY DAMAGE, OR LOST PROFITS OR PUNITIVE DAMAGES FROM ANY CAUSES OF ACTION
ARISING OUT OF OR RELATED TO THIS AGREEMENT OR THE SOFTWARE, WHETHER ARISING IN TORT (INCLUDING NEGLIGENCE), CONTRACT, STRICT LIABILITY,
OR OTHERWISE, WHETHER OR NOT LICENSOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. IN NO EVENT SHALL LICENSOR’S LIABILITY FOR ALL
DAMAGES (EXCEPT AS REQUIRED BY APPLICABLE LAW) EXCEED THE ACTUAL PRICE PAID BY YOU FOR USE OF THE SOFTWARE.
IN NO EVENT SHALL LICENSOR’S AGGREGATE LIABILITY FOR ANY AND ALL CLAIMS HEREUNDER BY YOU, REGARDLESS OF THE FORM OF ACTION, EVER EXCEED
THE GREATER OF THE FEES PAID BY YOU TO LICENSOR FOR THE PRECEDING TWELVE (12) MONTH PERIOD FOR ANYTHING RELATING TO THE SOFTWARE OR
US$200, WHICHEVER IS GREATER.
BECAUSE SOME STATES/COUNTRIES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS AND/OR THE EXCLUSION OR LIMITATION OF
LIABILITY FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES, DEATH, OR PERSONAL INJURY RESULTING FROM NEGLIGENCE, FRAUD, OR WILLFUL MISCONDUCT,
THESE LIMITATIONS AND/OR EXCLUSIONS AND ANY EXCLUSION OR LIMITATION OTHERWISE RESULTING FROM THE ABOVE INDEMNITY MAY NOT APPLY TO YOU.
THIS WARRANTY SHALL NOT BE APPLICABLE SOLELY TO THE EXTENT THAT ANY SPECIFIC PROVISION OF THIS WARRANTY IS PROHIBITED BY ANY FEDERAL,
STATE, OR MUNICIPAL LAW, WHICH CANNOT BE PRE-EMPTED. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY HAVE OTHER RIGHTS THAT
VARY FROM JURISDICTION TO JURISDICTION.
WE DO NOT AND CANNOT CONTROL THE FLOW OF DATA TO OR FROM OUR NETWORK AND OTHER PORTIONS OF THE INTERNET, WIRELESS NETWORKS, OR
OTHER THIRD-PARTY NETWORKS. SUCH FLOW DEPENDS IN LARGE PART ON THE PERFORMANCE OF THE INTERNET AND WIRELESS SERVICES PROVIDED OR
CONTROLLED BY THIRD PARTIES. AT TIMES, ACTIONS OR INACTIONS OF SUCH THIRD PARTIES MAY IMPAIR OR DISRUPT YOUR CONNECTIONS TO THE INTERNET,
WIRELESS SERVICES, OR PORTIONS THEREOF. WE CANNOT GUARANTEE THAT SUCH EVENTS WILL NOT OCCUR. ACCORDINGLY, WE DISCLAIM ANY AND ALL
LIABILITY RESULTING FROM OR RELATED TO THIRD-PARTY ACTIONS OR INACTIONS THAT IMPAIR OR DISRUPT YOUR CONNECTIONS TO THE INTERNET, WIRELESS
SERVICES, OR PORTIONS THEREOF OR THE USE OF THE SOFTWARE AND RELATED SERVICES AND PRODUCTS.
TERMINATION
This Agreement is effective until terminated by you or by the Licensor. This Agreement automatically terminates when Licensor ceases to operate the Software servers
(for games exclusively operated online), if Licensor determines or believes your use of the Software involves or may involve fraud or money laundering or any other illicit
activity, or upon your failure to comply with terms and conditions of this Agreement, including, but not limited to, the License Conditions above. You may terminate this
Agreement at any time by (i) requesting Licensor to terminate and delete your User Account that is used to access or use the Software using the method set forth in
the Terms of Service or (ii) destroying and/or deleting any and all copies of all Software in your possession, custody, or control. Deleting the Software from your Game
Platform will not delete the information associated with your User Account, including any VC and VG associated with your User Account. If you reinstall the Software
using the same User Account, then you may still have access to your prior User Account information, including any VC and VGassociated with your User Account. However
except as otherwise prohibited by applicable law, if your User Account is deleted upon termination of this Agreement for any reason, all VC and/or VGassociated with
your User Account will also be deleted, and you will no longer be available for use the Software or any VC or VG associated with your User Account. If this Agreement
terminates due to your violation of this Agreement, Licensor may prohibit you from re-registering or re-accessing the Software. Upon any termination of this Agreement,
you must destroy or return the physical copy of Software to Licensor, as well as permanently destroy all copies of the Software, accompanying documentation,
associated materials, and all of its component parts in your possession or control, including from any client server, computer, gaming unit, or mobile device on which
it has been installed. Upon termination of this Agreement, your rights to use the Software, including any VC or VG associated with your User Account, will terminate
immediately, and you must cease all use of the Software. The termination of this Agreement will not affect our rights or your obligations arising under this Agreement.
U.S. GOVERNMENT RESTRICTED RIGHTS
The Software and documentation have been developed entirely at private expense and are provided as “Commercial Computer Software” or “restricted computer
software.” Use, duplication, or disclosure by the U.S. Government or a U.S. Government subcontractor is subject to the restrictions set forth in subparagraph (c)(1)(ii)
of the Rights in Technical Data and Computer Software clauses in DFARS 252.227-7013 or as set forth in subparagraph (c)(1) and (2) of the Commercial Computer
Software Restricted Rights clauses at FAR 52.227-19, as applicable. The Contractor/Manufacturer is Licensor at the location listed below.
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EQUITABLE REMEDIES
You hereby agree that if the terms of this Agreement are not specifically enforced, Licensor will be irreparably damaged, and therefore you agree that Licensor shall be
entitled, without bond, other security, or proof of damages, to appropriate equitable remedies with respect any of this Agreement, including temporary and permanent
injunctive relief, in addition to any other available remedies.
TAXES AND EXPENSES
You shall be responsible for and shall pay and shall indemnify and hold harmless Licensor and any and all of its affiliates, officers, directors, and employees against all
taxes, duties, and levies of any kind imposed by any governmental entity with respect to the transactions contemplated under the this Agreement, including interest
and penalties thereon (exclusive of taxes on Licensor’s net income), irrespective of whether included in any invoice sent to you at any time by Licensor. You shall provide
copies of any and all exemption certificates to Licensor if you are entitled to any exemption. All expenses and costs incurred by you in connection with your activities
hereunder, if any, are your sole responsibility. You are not entitled to reimbursement from Licensor for any expenses, and will hold Licensor harmless therefrom.
TERMS OF SERVICE
All access to and use of the Software is subject to this Agreement, the applicable Software documentation, Licensor’s Terms of Service, and Licensor’s Privacy
Policy, and all terms and conditions of the Terms of Service are hereby incorporated into this Agreement by this reference. These agreements represent the complete
agreement between you and Licensor relating to use of the Software and related services and products and supersede and replace any prior agreements between you
and Licensor, whether written or oral. To the extent there is a conflict between this Agreement and the Terms of Service, this Agreement shall control.
MISCELLANEOUS
If any provision of this Agreement is held to be unenforceable for any reason, such provision shall be reformed only to the extent necessary to make it enforceable and
the remaining provisions of this Agreement shall not be affected.
GOVERNING LAW
This Agreement shall be construed (without regard to conflicts or choice of law principles) under the laws of the State of New York, as such law is applied to agreements
between New York residents entered into and to be performed within New York, except as governed by federal law. Unless expressly waived by Licensor in writing
for the particular instance or contrary to local law, the sole and exclusive jurisdiction and venue for actions related to the subject matter hereof shall be the state
and federal courts located in Licensor’s principal corporate place of business (New York County, New York, U.S.A.). You and Licensor consent to the jurisdiction
of such courts and agree that process may be served in the manner provided herein for giving of notices or otherwise as allowed by New York state or federal law.
You and Licensor agree that the UN Convention on Contracts for the International Sale of Goods (Vienna, 1980) shall not apply to this Agreement or to any dispute or
transaction arising out of this Agreement.
IF YOU HAVE ANY QUESTIONS CONCERNING THIS AGREEMENT, YOU MAY CONTACT US IN WRITING AT: TAKE-TWO INTERACTIVE SOFTWARE, INC., 622
BROADWAY, NEW YORK, NY 10012.
All other terms and conditions of the EULA apply to your use of the Software.
Executive Soundtrack Producer Sean “Diddy” Combs AKA Puff Daddy in conjunction with Revolt Media & TV LLC and Bad Boy Entertainment LLC.
© 2005-2016 Take-Two Interactive Software and its subsidiaries. All rights reserved. 2K, the 2K logo, and Take-Two Interactive Software are all trademarks and/
or registered trademarks of Take-Two Interactive Software, Inc. All WWE programming, talent names, images, likenesses, slogans, wrestling moves, trademarks,
logos and copyrights are the exclusive property of WWE and its subsidiaries. © 2016 WWE. All Rights Reserved. All other trademarks, logos and copyrights are the
property of their respective owners
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