Roland JUPITER-Xm Synthesizer Reference Manual
Below you will find brief information for synthesizer JUPITER Xm. The JUPITER-Xm integrates the sound engines of 16 Roland classics, including the legendary JUPITER-8, JUNO-106, and JX-8P synthesizers, along with the SH-101, XV-5080, and RD-Piano. In addition, an arpeggiator function based on keyboard performance is included, which can be used for both performance and song creation, and you can also use the vocoder function to add robotic-sounding vocal effects. The JUPITER-Xm is a compact, powerful, and inspiring synthesizer that combines the sounds of your favorite classic synthesizers with modern features in an easy-to-use interface.
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Reference Manual © 2019 Roland Corporation 01 Contents Panel Descriptions . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Settings for the Entire Unit . . . . . . . . . . . . . . . . . . . 33 :: Top Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 :: Making the Power Automatically Turn Off After a Time :: Rear Panel (Connecting Your Equipment) . . . . . . . . . . . . . . . 6 :: Bottom Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 7 Installing the Batteries . . . . . . . . . . . . . . . . . . . . . . . . . . . . :: Turning the JUPITER-Xm On . . . . . . . . . . . . . . . . . . . . . Turning Off the Power . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 7 :: Adjusting the Overall Volume (Master Volume) . . . . . . . . 7 :: Turning the Built-In Speakers On/Off . . . . . . . . . . . . . 7 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 :: An Overview of the JUPITER-Xm . . . . . . . . . . . . . . . . . Selecting a Part or Turning it On/Off ([PART] Button) . . . . . . . . . 9 9 9 9 Assigning the Desired Model or Category to the [1]–[16] Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Switching Scenes ([SCENE] Button) . . . . . . . . . . . . . . . . . . . . . Selecting a Tone ([MODEL BANK] Button) . . . . . . . . . . . . . . . . . . Selecting or Turning On/Off an Oscillator or Partial ([FUNCTION] Button) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Playing a Pattern You Entered ([STEP EDIT] Button) . . . . . . . . . . . MENU Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . WRITE Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . :: Editing Each Step of the Arpeggio Performance (STEP EDIT) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . :: Performing with a Connected Mic (Vocoder) . . . . . . . . . Adjusting the Mic Settings . . . . . . . . . . . . . . . . . . . . . . . . . 11 11 11 12 13 14 14 Editing the Sound (TONE EDIT) . . . . . . . . . . . . . . . . . . 15 :: Basic Editing Operations . . . . . . . . . . . . . . . . . . . . . . . 15 :: Saving a Sound You’ve Created (WRITE) . . . . . . . . . . . . . 15 Correspondence Between Controllers and Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 :: JUPITER-8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operations When Combined with the [SHIFT] Button . . . . . . :: JUNO-106 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operations When Combined with the [SHIFT] Button . . . . . . :: JX-8P . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operations When Combined with the [SHIFT] Button . . . . . . :: SH-101 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 17 19 20 21 22 Operations When Combined with the [SHIFT] Button . . . . . . 24 25 :: XV-5080, RD-PIANO, and Other Tones (Scene Edit) . . . . . 26 :: XV-5080, RD-PIANO, and Other Tones (Tone Edit) . . . . . 27 :: EFFECTS (Common to All Models) . . . . . . . . . . . . . . . . . . . . . 28 List of SHIFT Operations (Shortcuts) . . . . . . . . . . . . . 30 :: COMMON (Common to All Models) . . . . . . . . . . . . . . . . . . . :: RD-PIANO, XV-5080, VOCODER, PR-A, PR-B, PD-C, PR-D, COMMON, JP-X INT, PR-A DRUM, CMN DRUM 2 30 (Scene Edit) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 :: RD-PIANO, XV-5080, PR-A, PR-B, PD-C, PR-D, COMMON, JP-X INT (Tone Edit) . . . . . . . . . . . . . . . . . . . . 31 (Auto Off ) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 :: Returning to the Factory Settings (Factory Reset) . . . . . . 33 :: Editing the System Settings (System) . . . . . . . . . . . . . . . 33 33 Saving the System Settings (System Write) . . . . . . . . . . . . . . . . UTILITY Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 :: BACKUP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 :: RESTORE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 :: USER PATTERN EXPORT . . . . . . . . . . . . . . . . . . . . . . . . 36 :: FACTORY RESET . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 :: Formatting a USB Flash Drive (FORMAT USB MEMORY) . . . 37 Sound Engine Routing Details . . . . . . . . . . . . . . . . 38 Error Messages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Panel Descriptions Top Panel 1 2 3 5 6 4 10 7 9 12 8 11 13 A * Some controllers are not operable in some modes. For details, refer to “Correspondence Between Controllers and Parameters” (p. 16). 1 2 VOLUME 3 OSC [VOLUME] knob [TYPE] knob Adjusts the overall volume. Selects the oscillator waveform. [SL1] [SL2] slider [PITCH] knob Control the parameters that are assigned to the sliders. Adjusts the pitch of the oscillator. [S1] [S2] [S3] buttons [LEVEL] knob Control the parameters that are assigned to the buttons. Adjusts the volume of the oscillator. I-ARPEGGIO [MOD] knob Adjusts the depth of modulation. [TYPE] knob Selects the arpeggio type. [RING] button [RHYTHM] knob Produces a metallic tonal character by multiplying OSC1 and OSC2. Use the [MOD] knob to adjust the amount of change. Selects the type of rhythm. [SYNC] button [TEMPO] knob Sets the tempo of the arpeggio. Creates a complex waveform by forcibly restarting OSC1 in synchronization with the cycle of OSC2. [HOLD] button [XMOD] button Turns the arpeggio hold function on/off. When arpeggio hold is on, the pitch of the last-played key is held. Specifies the amount by which the OSC2 waveform varies the frequency of OSC1. Use the [MOD] knob to adjust the amount of change. [ON/OFF] button Turns the arpeggio function on/off. 4 LFO PLAY DETECTOR [KEYS] button [TYPE] knob When this is on, the arpeggio scale changes according to the keys that you press. Selects the LFO waveform. PLAY DETECTOR [BEAT] button Specifies the LFO’s modulation speed. When this is on, the arpeggio pattern changes according to the timing at which you play the keys. [RATE] knob [FADE TIME] knob Specifies the time from when the tone sounds until the LFO reaches its maximum amplitude. 3 Panel Descriptions [DEPTH] knob 7 This specifies the depth of the LFO. [LEVEL] knob [LFO 2] button There are two LFOs. If you press this button to make it light, the controls of the LFO section make settings for LFO2. When the button is unlit, this section makes settings for LFO1. Adjusts the volume. 8 ENVELOPE [A] [D] [S] [R] knobs DEPTH [PITCH] button DEPTH [FILTER] button A: Attack time D: Decay time S: Sustain level R: Release time If you press this button to make it light, the [DEPTH] knob adjusts the wah depth. [DEPTH] knob If you press this button to make it light, the [DEPTH] knob adjusts the vibrato depth. Used in conjunction with the [PITCH] button and [FILTER] button, this knob specifies the depth of each envelope. If the knob is in the center, no effect is applied. DEPTH [AMP] button If you press this button to make it light, the [DEPTH] knob adjusts the tremolo depth. [PITCH] button 5 If this button is on (lit), the [A] [D] [S] [R] [DEPTH] knobs edit the PITCH envelope. Display Shows various information for the operation. [FILTER] button [1] [2] knob Use these knobs to move the cursor or change a value. If this button is on (lit), the [A] [D] [S] [R] [DEPTH] knobs edit the FILTER envelope. PAGE [<] [>] [ ] [ ] buttons [AMP] button Move the cursor position up/down/left/right. These buttons also switch between screens. If this button is on (lit), the [A] [D] [S] [R] knobs edit the AMP envelope. 9 [EXIT] button Returns you to the previous screen. In some screens, this cancels the operation currently being executed. EFFECTS [MFX] knob Adjusts the MFX depth (individually for each part). * By holding down the [EXIT] button and operating a knob or other controller, you can check its current value. This lets you check a value without modifying the sound. 6 AMP [DRIVE] knob [ENTER] button Adjusts the amount of distortion (for all parts together/valid only for parts whose Part: Output is “DRIVE”). Press this to confirm a value or execute an operation. [REVERB] knob FILTER Adjusts the depth of reverb (individually for each part). [TYPE] knob [CHORUS] knob Specifies the type of filter. Adjusts the amount of chorus (individually for each part). [CUTOFF] knob [DELAY] knob Adjusts the cutoff frequency of the filter. Adjusts the amount of delay (individually for each part). [RESONANCE] knob [DELAY TIME] knob Resonance emphasizes the sound in the region of the filter cutoff frequency. LPF HPF BPF PKG Resonance Adjusts the delay time (for all parts together). 10 Common section [TRANSPOSE] button By holding down this button and using the OCTAVE [DOWN] [UP] buttons you can transpose the pitch of the keyboard in semitone units. OCTAVE [DOWN] [UP] button Cutoff frequency Cut region [KEY FOLLOW] knob [STEP EDIT] button Allows the filter cutoff frequency to vary according to the key that you play. If this knob is turned toward the right, the cutoff rises for higher notes. If it is turned toward the left, the cutoff falls for higher notes. [PART] button VINTAGE FILTER [R] [M] [S] buttons 4 Shift the pitch of the keyboard in units of one octave. If a vintage type model is selected, these buttons change the type of filter. [R] models a Roland filter, and [M] and [S] model the filters of vintage synthesizers made by other manufacturers. Chooses step edit mode (p. 13). Chooses part select mode. [MODEL BANK] button Chooses sound select mode, allowing you to select sounds of the various models. Panel Descriptions 11 MODEL buttons [1]–[16] button A PHONES jack Connect stereo mini-type headphones here. These buttons have various functions depending on the mode. Sound select mode ([MODEL BANK] button) The buttons select tones of the models that are assigned to the buttons. * By holding down the [MODEL BANK] button and pressing one of [1]–[16] buttons, you can specify the model or the Category that is assigned (p. 11). Part select mode ([PART] button) The buttons switch the current part ([1]–[5]) or turn parts on/off ([6]–[10]). * These buttons turn on/off the parts that are played from the keyboard (ZONE EDIT > Kbd Sw). If you want to turn on/off specific parts when an arpeggio is playing, hold down the [SHIFT] button and use the [6]–[10] buttons. Various performance functions are assigned to buttons [11]–[16]. Scene select mode ([SCENE] button) The buttons switch scenes. By holding down the [SHIFT] button and pressing a button, you can switch between scene banks 1–16. Function mode ([FUNCTION] button) The buttons select the oscillator to edit ([1]–[4]) or turn oscillators on/off ([6]–[9]). Buttons [11]–[16] are assigned the same performance functions as in Part Select mode. Step edit mode ([STEP EDIT] button) The buttons edit each step of the arpeggio that you recorded. For details, refer to “Editing Each Step of the Arpeggio Performance (STEP EDIT)” (p. 13) 12 Others [MENU] button The MENU screen appears. [WRITE] button Saves sounds and system settings. [SHIFT] button If you hold down this button and operate a knob, slider, or button, the display shows the corresponding edit screen. * By holding down the [SHIFT] button and operating a knob or other controller, you can jump to the edit screen for that parameter. [SCENE] button Chooses scene select mode. [FUNCTION] button Chooses function mode. 13 Pitch bend/modulation [PITCH] wheel This varies the pitch. Moving the wheel toward yourself lowers the pitch. Moving it away from yourself raises the pitch. When you release your hand from the wheel, it returns to the center. [MOD] wheel This applies vibrato. When the wheel is all the way toward yourself, no effect is applied. Moving the wheel away from yourself increases he effect. The wheel does not move from its position when you release your hand. 5 Panel Descriptions Rear Panel (Connecting Your Equipment) * To prevent malfunction and equipment failure, always turn down the volume, and turn off all the units before making any connections. D E F CTRL jack I AUX IN jack J OUTPUT (BALANCED) jacks PHONES jack Connect an audio device. HOLD jack Expression pedal (EV-5) or Pedal switch (DP series) Mixer Headphones A B C MIDI port G H MIC K OUTPUT jack USB port Connect MIDI devices. Dynamic microphone A Electret microphone Monitor speaker (mono) (Amplifier built-in) [L] switch G This turns the power on/off (p. 7). B USB flash drive Computer MIC [MIC GAIN] knob DC-IN jack Adjusts the volume of the mic input. Connect the included AC adaptor here. MIC IN jack * Fasten the AC adaptor cord into the cord guide on the bottom surface as shown in the illustration. Connect a dynamic microphone or electret condenser microphone (plug-in power system) here. AC Adaptor Pin assignment of MIC IN jack※ 入力端子の場合 TIP: HOT RING: COLD SLEEVE: GND * A condenser microphone (phantom powered) cannot be used. H 2: HOT 1: GND 3: COLD OUTPUT L/R jacks These are output jacks for audio signals. I OUTPUT (BALANCED) L/R jacks ※ 入力端子の場合 TheseTIP:are output jacks for audio HOT 1: GND RING: COLD 2: HOT signals. SLEEVE: GND C D MIDI (OUT/IN) ports J Used for connecting external MIDI devices and for transmission of MIDI messages. K CTRL jack Connect an expression pedal (EV-5; sold separately). * Use only the specified expression pedal. By connecting any other expression pedals, you risk causing malfunction and/or damage to the unit. E HOLD jack Connect a pedal switch (DP series; sold separately). F 6 PHONES jack 3: COLD Pin assignment of OUTPUT (BALANCED) L/R jacks ※ 出力端子の場合 1: GND 2: HOT 3: COLD You can connect a set of headphones here. USB port USB MEMORY port You can connect a USB flash drive here. Connect or disconnect the USB flash drive while the JUPITER-Xm is powered-off. * Never turn off the power or disconnect the USB flash drive during a process, such as while the “Executing…” display is shown. AUX IN jack USB COMPUTER port Connect an external audio device. Use a stereo mini plug for this connection. Use a USB cable to connect this port to a USB port of your computer. This allows the JUPITER-Xm to operate as a USB MIDI device. ※ 出力端子 1: GND 3: COL Panel Descriptions Bottom Panel Turning the JUPITER-Xm On 1. Power-on the equipment in the order of JUPITER-Xm 0 connected devices. L * In order to protect its circuitry, the JUPITER-Xm waits for a while after being powered-on before it begins operating. 2. Switch on power to the connected equipment, and raise the volume to an appropriate level. * The power to this unit will be turned off automatically after a predetermined amount of time has passed since it was last used for playing music, or its buttons or controls were operated (Auto Off function). If you do not want the power to be turned off automatically, disengage the Auto Off function. L Battery compartment & “Making the Power Automatically Turn Off After a Time (Auto Off)” (p. 33) Install eight Ni-MH batteries (AA, HR6). & “Installing the Batteries” (p. 7) 55Unsaved data is lost when the power turns off. Before turning the power off, save the data that you want to keep. Installing the Batteries Eight Ni-MH batteries (AA, HR6) are required to run the JUPITER-Xm on battery power. With these batteries you can expect about 3.5 hours of continuous operation, although this depends on how the JUPITER-Xm is being used. * When turning the unit over, be careful so as to protect the buttons and knobs from damage. Also, handle the unit carefully; do not drop it. * If you handle batteries improperly, you risk explosion and fluid leakage. Make sure that you carefully observe all of the items related to batteries that are listed in “USING THE UNIT SAFELY” and “IMPORTANT NOTES” (leaflet “USING THE UNIT SAFELY” and Owner’s manual. 1. Turn off the power of the JUPITER-Xm. 2. While pressing inward on the tabs of the bottom panel battery compartment cover, remove the cover. 55To restore power, turn the JUPITER-Xm on again. Turning Off the Power 1. Power-off the equipment in the order of the connected devices 0 JUPITER-Xm. Adjusting the Overall Volume (Master Volume) Adjusts the overall volume. 1. Adjust the [VOLUME] knob. Turning the Built-In Speakers On/Off This unit contains built-in stereo speakers. Speaker locations 3. Insert the batteries into the battery compartment, taking care to observe the “+” and “–” polarity. Be sure that the “+” and “-” markings on the batteries are oriented correctly. 1. Press the [MENU] button. 2. Use the [1] knob to select “System,” and then press the [ENTER] button. You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob. 3. Use the [1] knob to select “Speaker Out,” and use the [2] knob to edit the value. Parameter [1] knob 4. Close the battery compartment cover. Speaker Out Value [2] knob Explanation OFF Sound is not output from the speakers. ON Sound is output from the speakers. AUTO “OFF” if headphones are connected, “ON” if headphones are not connected. 7 Introduction Some models can be selected only for PART 1. Scene Tone MFX PAN/EQ PART 2 Tone MFX PAN/EQ PART 3 Tone MFX PAN/EQ PART 4 Tone MFX PAN/EQ PART 5 Tone (Drum Kit) PART 1 I-ARPEGGIO System Scene effect System effect DRIVE REVERB MASTER EQ/COMP CHORUS DELAY MIC NS/COMP PAN/EQ Drum kits can be selected only for PART 5. Speakers Interface Controller Keyboard Tone OUTPUT PHONES Button / knob / slider Pitch bend / modulation USB computer (Audio / MIDI) USB computer (Audio / MIDI) Microphone input AUX input USB flash drive (File) Pedal operation (CTRL / HOLD) MIDI input / output Filter type = VCF HPF VCF * Bluetooth audio supports only input. Audio cannot be output to Bluetooth speakers or headphones. Filter type = TVF OSC TVF Pitch Env LFO 1/2 3Band EQ TVA PAN L#R Model Scene A “model” is a sound engine that reproduces a specific vintage unit or a sound engine that is optimized for specific functionality. Settings for all parts, the I-ARPEGGIO settings, and the scene effect settings are all saved together as a “scene.” For example, there is a model that reproduces the vintage JUPITER-8 synthesizer. Each model is equipped with different unique parameters and effects, and the effect of operating the knobs and other controllers will also differ. This means that you can use a single JUPITER-Xm unit as if you owned a variety of units. A scene stores the entire state of your favorite performance settings, including settings for each part (such as tone number, pan, and volume), settings common to all parts (such as reverb, delay, and chorus), and sequence data for each part. There is a model that reproduces the vintage JUPITER-8 and JUNO-106 synthesizer. It is convenient to save your settings beforehand as scenes, and then switch between these scenes while you perform. You can create tones for each model. You can save a total of 256 scenes, which are organized as 16 scenes × 16 banks. Tone The sound assigned to a part is called a “tone.” For each tone you can make settings such as oscillator, filter, and effects (MFX). The structure and effects of a tone differ depending on the sound engine (model). Part To each of the five parts, you can assign a sound (tone), and specify pan and EQ settings. You can assign a tone to each part and play it. There are five parts. You can assign a synthesizer tone to each part 1–4, and a rhythm tone to part 5. Certain sound engines (models) can be assigned only to part 1. 8 I-Arpeggio Based on an analysis of your keyboard performance, this plays an optimal arpeggio pattern using multiple parts. Simply by selecting a TYPE and RHYTHM, you can use I-ARPEGGIO with a wide variety of settings. When thinking of ideas for a song, you can change the settings while trying out various keyboard performances; when you find a good phrase use the STEP EDIT function to capture and edit it, then import it as MIDI data into the DAW on your computer. Introduction An Overview of the JUPITER-Xm On the JUPITER-Xm, you play or edit the “scene” that you’ve selected. First select a “scene,” and then specify its sound or arpeggio settings. Each scene contains settings such as I-Arpeggio, tones, and MFX. Use the [1]–[16] buttons to switch scenes. The [1]–[16] buttons have multiple functions, as follows. SCENE TOP screen Startup screen Screen that appears when you press the [SCENE] button Screen that appears when you press the [EXIT] button several times <<<<<<<<< Use the cursor [<] [>] buttons to switch screens. >>>>>>>>> ARP PART SCENE TOP ARP COM < SCENE COM SCNE PART SCENE ZONE SCENE PART MFX SCENE EFX CHO SCENE EFX DLY SCENE EFX REV SCENE EFX OD TONE COM TONE PARTIAL1 TONE PARTIAL2 TONE PARTIAL3 TONE PARTIAL4 TONE MFX > Enters the edit screen with a part selected (you can switch parts at any times). For some models, pages are not divided by partial. When you use the cursor buttons to return, you return to the screen where you were before accessing the edit screen. MODEL BANK TOP MODEL BANK TOP screen Screen that appears when you press the [MODEL BANK] button or [PART] button Switching Scenes ([SCENE] Button) Selecting a Tone ([MODEL BANK] Button) The display shows the scene name. Move to the sound select screen for the current part (0 [PART] button). Recalling a scene Use the [1]–[16] buttons to select a model or category, and use knob [2] to select a tone. Turning knob [1] changes the tone number in steps of ten. Press the [1]–[16] buttons. Alternatively, turn knob [2]. Recalling a scene bank With the factory settings, the models indicated by the labels are assigned to buttons [1]–[6] (JUPITER-8/JUNO-106/JX-8P/SH-101/XV-5080/RD-Piano). MEMO For details on the model and category types, refer to the sound list. Hold down the [SHIFT] button and press the [1]–[16] buttons. Selecting a Part or Turning it On/Off Alternatively, turn knob [1]. ([PART] Button) Viewing the scene list Press the [ENTER] button. MEMO 55 Some scenes have tones assigned to them by the factory settings, but all can be rewritten. 55 When you use the PAGE [<] [>] buttons to move from the scene screen to an edit page, the part for editing is selected automatically. 55 You can switch between parts or turn them on/off while you edit in the various pages. You can use the [1]–[10] buttons to select parts or turn them on/off. [1]–[5] button Switch the current part (the part that is affected when you operate panel knobs and screen settings). [6]–[10] button Select the part that you play from the keyboard (KEYBOARD SW 0 “ON”). Only one part can be played from the keyboard. If you press more than one button, only the last-pressed part turns on. [SHIFT] button+ [6]–[10] button Turn on/off the PART SW of each part. If the PART SW is OFF, that part is not heard. This is similar to KEYBOARD SW: OFF, but with the difference that it also applies to arpeggio playback. This means that for example, if the drum performance is being held and played by an arpeggio, you can then press the [PART] button and turn button 9 Introduction [10] on/off to remove or bring back just the drum sound as a performance effect. [14 (PORTAMENTO)] button [11]–[16] buttons Portamento is a function that smoothly varies the pitch between the firstplayed note and the next-played note. The following performance functions are assigned to these buttons. These functions are active when the [PART] or [FUNCTION] button is lit. If this is on, portamento is applied to that sound. (SCENE PART EDIT> Porta Sw) Portamento turns on/off each time you press the [PORTAMENTO] button. MEMO The way in which portamento applies differs depending on the settings of the selected tone. [11 (MONO)] button When on, that sound plays in mono (single notes). (SCENE PART EDIT> Mono/Poly) The mono setting alternates between on (Mono)/off (Poly) each time you press the [11 (MONO)] button. Setting the PORTAMENTO TIME 1. Hold down the [SHIFT] button and press the [14 (PORTAMENTO)] button. The setting screen appears. [12 (UNISON)] button 2. Use knob [2] to set PORTAMENTO TIME. If this is on, that sound plays in unison. (SCENE PART EDIT> Unison Sw) When “unison” is on, the same tone at a slightly different pitch is layered with the part 1 tone, making the sound thicker. Unison alternates on/off each time you press the [12 (UNISON)] button. MEMO The depth of the effect depends on the settings of the tone that’s selected. [15 (SPLIT)] button This lets you split the keyboard. (SCENE ZONE EDIT> Key Rng Low/Key Rng Upp) If this is on, the PART1 sound is assigned to the upper key region (C#4 and higher) and the PART2 sound is assigned to the lower key region (C4 and lower), letting you play a keyboard split. [13 (VELOCITY OFF)] button Split point (C4) If this is on, notes are sounded at a fixed velocity value (which you can set); i.e., velocity is turned off. (SCENE PART EDIT> KBD Velo) The velocity off setting alternates on/off each time you press the [13 (VELOCITY OFF)] button. The fixed velocity value can be specified in SCENE PART EDIT> KBD Fixed Velo. PART 2 PART 1 Split turns on/off each time you press the [15 (SPLIT)] button. If the keyboard does not play sound Here we explain situations in which playing the keyboard does not produce sound even though the KEYBOARD SW is on. 01 When I-ARPEGGIO is on, and ARP PART EDIT: Switch” is ON or KEYSW This part is played by the arpeggio, and cannot be played from the keyboard. To play it from the keyboard, set “ARP PART EDIT: Switch” to “OFF.” How the Keyboard Sw and “ARP PART EDIT: Switch” settings are related OFF ON OFF ARP Not played from Arpeggio performance keyboard (not played from keyboard) ON KBD Playable from keyboard Keyboard Sw ARP Arpeggio performance (not played from keyboard) Not played from keyboard ARP Arpeggio performance (not played from keyboard) ON KEYSW OFF Not played from Not played from Not played from keyboard keyboard keyboard ON KBD Playable from keyboard Keyboard Sw 10 OFF KBD Playable from keyboard The volume of parts whose Keyboard Sw is on is controlled by the controller that is assigned to PART FADE 1/2, so sound might not be heard depending on the setting of the controller. If you want to always play the corresponding part from the keyboard, assign all of the SL1, SL2, and Ctrl settings to something other than PART FADE 1/2. KEYSW I-ARPEGGIO off (I-ARPEGGIO [ON/OFF] button unlit) ARP PART EDIT Switch EDIT COMMON is PART FADE 1/2 Alternatively, if only one Keyboard Sw is on, the PART FADE effect is disabled, and you can play just the corresponding part. I-ARPEGGIO on (I-ARPEGGIO [ON/OFF] button lit) ARP PART EDIT Switch 02 When one of the ASSIGN settings in SCENE KBD Playable from keyboard 03 When Part Sw is off If when the PART button is lit, you hold down the [SHIFT] button and press a [6]–[10] button, the Part Sw turns on/off. If you accidentally turn this off, the corresponding part won’t produce sound. Normally you’ll leave all Part Sw settings on. 04 If a volume or similar setting is lowered In addition to the above situations, the corresponding part will not be heard of one of the volume settings is lowered. Since there are numerous parameters that affect the volume, a simple way to bring back the sound is to clear the settings by switching scenes. In this case, the current scene settings will be lost, so save the scene before you try this. Introduction [16 (DUAL)] button This lets you layer two sounds. (SCENE ZONE EDIT> Key Rng Low/Key Rng Upp) If this is on, the KEYBOARD SW of PART1 and PART2 is on, letting you play the two sounds as a layer. PART 1 PART 2 * The split setting is cleared at this time. Dual turns on/off each time you press the [16 (DUAL)] button. Assigning the Desired Model or Category to the [1]–[16] Buttons By holding down the [MODEL BANK] button and pressing a [1]–[16] button, you can assign a MODEL/CATEGORY/USER to each button. Up to eight models or categories can be assigned to a button. 1. Hold down the [MODEL BANK] button and press the button ([1]–[16]) that you want to assign. 2. Press the PAGE [ ] button. 3. Choose whether you want to assign a model or a category. 4. Press the PAGE [ ] button. 5. Select a model name or a category name to assign it. * Up to eight models or categories can be assigned to a button. * You can’t assign both models and categories to a button simultaneously. 6. If you want to save the setting, execute the System Write operation. & “Saving the System Settings (System Write)” (p. 33) What’s the differences between models and categories? Both refer to attributes of tones. Selecting or Turning On/Off an Oscillator or Partial ([FUNCTION] Button) You can use the [1]–[4] and [6]–[9] buttons to select or turn on/off oscillators or partials without changing the indication in the display. [1]–[4] buttons Select an oscillator or partial of the tone you’re editing. The number of oscillators that can be selected will differ depending on the model. For some models, you can select multiple oscillators or partials by pressing multiple buttons simultaneously, allowing you to edit them together. [6]–[9] buttons Turn the tone’s oscillators or partials on/off. For some models, there is no on/off switch (they are always on), and the sound is adjusted only by increasing or decreasing the OSC LEVEL. Playing a Pattern You Entered ([STEP EDIT] Button) This button selects step edit mode. In this mode, the arpeggio performance stops, and each part can play a step-recorded pattern that you entered. & For details on operation in step edit mode, refer to “Editing Each Step of the Arpeggio Performance (STEP EDIT)” (p. 13). MENU Screen SCENE EDIT Access the SCENE COMMON EDIT screen. This is the same screen as you can access from the SCENE/MODEL BANK top screen by pressing the PAGE [>] button once. To make other SCENE settings, press PAGE [>] several times. “Models” organize tones by their sound engine or tone bank (e.g., JUPITER, PR-A). ARPEGGIO EDIT “Categories” organize tones by the type of instrument or sound (e.g., Ac.PIANO, Synth Lead). Access the ARPEGGIO PART EDIT screen. When you make assignments for a [MODEL BANK] button, you are specifying how you intend to look for tones. This is the same screen as you can access from the SCENE/MODEL BANK top screen by pressing the PAGE [<] button twice. Use the PART buttons to select the part whose arpeggio parameters you want to edit, and then edit the parameters. If you want to make ARPEGGIO COMMON EDIT settings, press the PAGE [>] button once. TONE EDIT Access the TONE COMMON EDIT screen. This is the same screen as you can access from the SCENE/MODEL BANK top screen by pressing the PAGE [>] button nine times. To make other TONE settings, press the PAGE [>] button several times. SYSTEM Edit the SYSTEM parameters. & “Editing the System Settings (System)” (p. 33) UTILITY Execute convenient functions. & “UTILITY Screen” (p. 36) 11 Introduction INFORMATION SCENE INITIALIZE View the software version. Here’s how to initialize the scene settings. WRITE Screen SCENE Here’s how to save the scene settings. If saving is needed, the screen indicates “EDITED.” The first preset tone will be the tone selected for each part. 1. Press the [WRITE] button. The WRITE MENU screen appears. 2. Use the [1] knob or [2] knob to select “SCENE INITIALIZE,” and then press the [ENTER] button. If the PART 1–4 tones are indicated as “EDITED,” and you want to save the complete sound, save the tones first. TONE INITIALIZE 1. Press the [WRITE] button. Here’s how to initialize the tone of the current part. The initialized state differs depending on the model that is selected for that part. The WRITE MENU screen appears. 2. Use the [1] knob or [2] knob to select “SCENE,” and then press the [ENTER] button. 3. Use the [1] knob or [2] knob to select the save-destination, and then press the [ENTER] button. If you want to rename the scene that’s being saved, use the PAGE [<] [>] buttons to move the cursor and use the [2] knob to specify characters. 4. Press the [ENTER] button. A confirmation message appears. 5. To execute, press the [ENTER] button. If you decide to cancel, press the [EXIT] button. PART1–4 TONE Here’s how to save the tone settings of each part. 1. Press the [WRITE] button. The WRITE MENU screen appears. 2. Use the [1] knob or [2] knob to select “PART* TONE” (* is the part to which the tone you’re saving is assigned), and then press the [ENTER] button. 3. Use the [1] knob to select the save-destination, and then press the [ENTER] button. If you want to rename the tone that’s being saved, use the PAGE [<] [>] buttons to move the cursor and use the [2] knob to specify characters. 4. Press the [ENTER] button. A confirmation message appears. 5. To execute, press the [ENTER] button. If you decide to cancel, press the [EXIT] button. SYSTEM Here’s how to save the system settings. 1. In the SYSTEM screen, press the [WRITE] button. The SYSTEM WRITE screen appears. If the WRITE MENU screen appears, use the [1] knob to select “SYSTEM,” and then press the [ENTER] button. 2. To execute, press the [ENTER] button. If you decide to cancel, press the [EXIT] button. 12 You can’t change the model later. You must first select a sound that uses the model you want to edit, and then execute TONE INITIALIZE to initialize it. 1. Press the [WRITE] button. The WRITE MENU screen appears. 2. Use the [1] knob or [2] knob to select “TONE INITIALIZE,” and then press the [ENTER] button. Introduction Editing Each Step of the Arpeggio Performance (STEP EDIT) Based on an analysis of your keyboard performance, this plays an optimal arpeggio pattern using multiple parts (I-Arpeggio). Simply by selecting a TYPE and RHYTHM, you can use I-ARPEGGIO with a wide variety of settings. I-ARPEGGIO Type Arpeggio pattern Part 1 Performance detection Part 2 TYPE 1 TYPE 2 TYPE Rhythm Part 3 Rhythm pattern Part 4 Part 5 (rhythm) RHYTHM 1 RHYTHM 2 RHYTHM Step edit One pattern for each part User pattern PART 1 PART 2 PART 3 PART 4 PART 5 The arpeggio performance is always recorded inside this unit. If you like the performance, you can use the STEP EDIT function to extract and edit it. The edited pattern can be used as a user pattern for the arpeggiator, or used in your computer as MIDI data. You can also create a user pattern from a blank state without using recorded data. 1. Press the [STEP EDIT] button. The arpeggio performance stops, and the STEP EDIT - COPY I-ARPEGGIO screen appears. Initialize: Clears the step data of all parts Current: The current step data Latest: The most recently recorded data (recorded partway) 1 time before: Data recorded one cycle earlier 2 times before: Data recorded two cycles earlier 3 times before: Data recorded three cycles earlier 4 times before: Data recorded four cycles earlier You can use the [S3] button to preview the data. 2. Press the [ENTER] button to enter the STEP EDIT screen shown below. Item Operating the Unit Move between pages PAGE [ ] [ ] buttons Exit step edit and return to the top screen [EXIT] button Select a step 16 buttons Move the note Press a key Specify a step and turn the note on Press one of the 16 buttons + key Turn the currently selected note on/off [ENTER] button Enter a tie Simultaneously press the [1]–[16] buttons of the starting and ending steps Move between parts [PART] button 0 select the current part Erase all data from the currently selected part [S1] button Erase all data of the selected note While holding down a key + [S1] button Erase all data of the selected step One of the 16 buttons + [S1] button * The velocity is input as the value that was most recently specified. 3. To audition the performance, use the [S3] button to play back or stop. * The number of steps and the settings such as grid and shuffle are according to the values specified for the arpeggio. If you want to change these, exit the STEP screen and use the ARP PART EDIT screen to edit them. * You can use the TEMPO knob to change the tempo. * The arpeggio function cannot be used in the STEP EDIT screen. If you want to combine edited step data with the arpeggio function for separate parts, exit the STEP screen, then use ARP PART EDIT => turn SEQ MODE on for separate parts. Operations in STEP EDIT Item Operating the Unit Move left/right between steps [1] knob Edit the value [2] knob Move vertically PAGE [ ] [ ] buttons 4. When you finish editing, save the result as a scene. If you want to use the performance as MIDI data in your computer, use the export function. & “USER PATTERN EXPORT” (p. 36) 13 Introduction Performing with a Connected Mic (Vocoder) The “Vocoder” adds effects to a human voice. If you run your voice through the vocoder, you can give it a toneless, robotic tone. Control the pitch by playing the keyboard. 1. Connect a microphone to the rear panel MIC IN jack. NOTE The JUPITER-Xm supports dynamic microphones and electret condenser microphone (plug-in power system). It does not support condenser microphones. 2. Use the rear panel [MIC GAIN] knob to adjust the volume. Make detailed adjustments to the MIC IN volume after you select the sound. Initially, set the knob to approximately the center position. 3. Select part 1, and then press the [MODEL BANK] button to make it light. 4. Press the [MODEL BANK] button and then press button [15]. Parameter Value Explanation CompAttack 0.1, 1, 2,... 100 [ms] Specifies the time from when the input to the mic compressor exceeds the Comp Thres level until the volume is compressed. CompRelease 10, 10, … 1000 [ms] Specifies the time from when the input to the mic compressor falls below the Comp Thres level until compression is no longer applied. CompThreshold -60–0 [dB] Specifies the level at which the mic compressor starts applying compression. CompRatio 1: 1, 2: 1, …4: 1, 8: 1, 16: 1, 32: 1, INF: 1 Specifies the compression ratio for the mic compressor. CompKnee 0–30 [dB] Smooths the transition until the mic compressor starts to be applied. Higher values produce a smoother transition. CompOutGain -24.0, -23.5, … 0, …, +24.0 [dB] Specifies the output volume of the mic compressor. Rev Send Lev 0–127 Specifies the amount of reverb that is applied to the mic input. Cho Send Lev 0–127 Specifies the amount of chorus that is applied to the mic input. Dly Send Lev 0–127 Specifies the amount of delay that is applied to the mic input. Mic Thru ON/OFF If you want the mic to be cut when the vocoder is off, turn this “OFF.” [1] knob [2] knob 4. If you want to save the setting, execute the System Write operation. & “Saving the System Settings (System Write)” (p. 33) 5. Use knob [1] to select a vocoder sound (two types). 6. While playing the keyboard, vocalize into the microphone. Use the [MIC GAIN] knob to make fine adjustments to the volume. Adjusting the Mic Settings Depending on the environment in which you’re performing, noise from the surroundings might be picked up by the mic, causing the vocoder to not work as you intend. In this case, adjust the microphone sensitivity and the noise suppressor (NS) settings, so that it is less likely to pickup noise. 1. Press the [MENU] button. 2. Use the [1] knob to select “System,” and then press the [ENTER] button. You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob. 3. Use the [1] knob to select a parameter, and use the [2] knob to edit the value. MIC IN parameters Parameter Value [2] knob Explanation Mic In Gain -24.0–+24.0 [dB] Adjusts the input level of the MIC IN jack. Mic Power 0–1 If this is “ON,” plug-in power (5 V) is supplied to the MIC IN jack. NS Switch OFF, ON Switches the noise suppressor on/off. The noise suppressor is a function that suppresses noise during periods of silence. NS Threshold 0–127 Adjusts the volume at which noise suppression starts to be applied. NS Release 0–127 Adjusts the time from when noise suppression starts until the volume reaches 0. CompSwitch OFF, ON Specifies whether the mic compressor (a compressor applied to the mic input) is used (ON) or not used (OFF). [1] knob MIC IN 14 Preventing acoustic feedback Acoustic feedback could be produced depending on the location of microphones relative to built-in speakers (or the external speakers). This can be remedied by: 55Changing the orientation of the microphone(s). 55Relocating microphone(s) at a greater distance from speakers. 55Lowering volume levels. Editing the Sound (TONE EDIT) Basic Editing Operations Selecting the oscillator to edit When the [FUNCTION] button is lit, press a [1]–[4] button. (The [1]–[4] buttons correspond to OSC (oscillator) 1–4 respectively.) The oscillators that can be selected differ depending on the model. Selecting the oscillators that produce sound When the [FUNCTION] button is lit, press a [6]–[9] button. 3. Use the [1] knob to select the save-destination, and then press the [ENTER] button. 4. If you want to rename the tone that’s being saved, use the PAGE [<] [>] buttons to move the cursor and use the [2] knob to specify characters. 5. Press the [ENTER] button. A confirmation screen appears. 6. To execute, press the [ENTER] button. If you decide to cancel, press the [EXIT] button. (The [6]–[9] buttons correspond to OSC (oscillator) 1–4 respectively.) Some oscillators cannot be selected for some models. Switching pages Press a PAGE [<] [>] button. Selecting parameters Turn the [1] knob. Editing a value Turn the [2] knob. OSC (Oscillator) The pitch is determined by the speed at which the waveform repeats. A waveform that takes one second to repeat is said to have a frequency of 1 Hertz (1 Hz). The higher the frequency, the higher the pitch. Conversely, the lower the frequency, the lower the pitch. FILTER The brightness of a sound can be modified by boosting or cutting specific frequency ranges. Boosting the high-frequency range produces a brighter sound, while boosting the low-frequency range produces a darker sound. LFO (Low frequency oscillator) The OSC, FILTER, and AMP can be modulated at a rate specified by the LFO to create vibrato (by modulating the pitch) or tremolo (by modulating the volume). ENVELOPE The OSC, FILTER, and AMP each have an envelope that operates each time you play a key, applying time-varying change to the pitch, tonal character, and volume. Each aspect of the sound is controlled by its own envelope. EFFECTS “Effects” allow you to modify or enhance the sound in various ways, such as by adding reverberation or delaying the sound. Saving a Sound You’ve Created (WRITE) The sound you create will change if you move a knob or select a different tone, and will be lost when you switch off the JUPITER-Xm’s power. When you’ve created a sound you like, you should save it as a user tone. 1. Press the [WRITE] button. The WRITE MENU screen appears. 2. Use the [1] knob or [2] knob to select “PART* TONE” (* is the part to which the tone you’re saving is assigned), and then press the [ENTER] button. 15 Correspondence Between Controllers and Parameters JUPITER-8 9 8 1 2 5 Area LFO Controller AMP 16 11 12 13 3 4 6 17 20 24 7 Area 16 25 29 14 15 Controller Parameter 1 TYPE LFO WAVEFORM 24 A ENV1/2-ATTACK 2 RATE LFO RATE 25 D ENV1/2-DECAY 3 FADE TIME LFO DELAY TIME 26 S ENV1/2-SUSTAIN 4 DEPTH OSC1 MOD/FILTER MOD/AMP MOD2 27 R ENV1/2-RELEASE 5 Pitch Select OSC1 MOD 6 28 DEPTH FILTER Select FILTER MOD PIT ENV DEPTH / FLT ENV DEPTH Not operable if AMP is selected 7 AMP Switch to AMP MOD2 29 Pitch Switch to ENV-1 8 TYPE OSC1 WAVEFORM / OSC2 WAVEFORM FILTER 9 30 Pitch OSC RANGE (ENV-1/2 is set according to the FILTER ENV SELECT status) 10 LEVEL MIXER OSC1/2 31 AMP Switch to ENV-2 32 MONO MONO 11 MOD When XMOD ON: MOD 1<-2 X-MOD DEPTH When SYNC ON: OSC2 FINE TUNE 33 UNISON UNISON 12 MOD 1-2 MODE (SYNC) 34 VELOCITY OFF Not effective SYNC 13 MOD 1-2 MODE (XMOD) 35 PORTAMENTO PORTAMENTO XMOD 14 36 SPLIT SPLIT OSC1 SEL Select OSC1 15 37 DUAL DUAL OSC2 SEL Select OSC2 16 TYPE FILTER SLOPE 17 CUTOFF CUTOFF 18 RESONANCE RESONANCE 19 KEY-F FLT KEY FOLLOW 20 [R] FILTER TYPE 21 [M] FILTER TYPE 22 [S] FILTER TYPE 23 LEVEL AMP LEVEL OSC FILTER Parameter 10 ENV OTHER * For other parameters, refer to “Parameter Guide” (PDF). 18 21 26 30 19 23 22 27 31 28 32 33 34 35 36 37 Correspondence Between Controllers and Parameters Operations When Combined with the [SHIFT] Button Area Controller Condition 1 Condition 2 “TONE EDIT” If “OSC 1” is selected “JP8: OSC1 WAVEFORM” parameter [TYPE] knob “TONE EDIT” If “OSC 2” is selected “JP8: OSC2 WAVEFORM” parameter “TONE EDIT” If “OSC 1” is selected [PITCH] knob If “OSC 2” is selected and OSC [SHIFT] button+ “JP8: OSC1 RANGE” parameter the “OSC2 MODE” parameter is “TONE EDIT” “NORMAL” “JP8: OSC2 RANGE” parameter the “OSC2 MODE” parameter is “TONE EDIT” “LOW FREQ” “JP8: LOW FREQ” parameter “TONE EDIT” If “OSC 1” is selected “JP8: OSC1 LEVEL” parameter [LEVEL] knob “TONE EDIT” If “OSC 2” is selected [MOD] knob [RING] button “TONE EDIT” “JP8: LFO WAVEFORM” parameter “TONE EDIT” “JP8: LFO RATE” parameter “TONE EDIT” “JP8: LFO DELAY TIME” parameter [SHIFT] button+ If “LFO PITCH” is selected If “LFO FILTER” is selected If “LFO AMP” is selected FILTER [SHIFT] button+ [KEY FOLLOW] knob [R] button [M] button [S] button AMP [SHIFT] button+ [LEVEL] knob “TONE EDIT” “JP8: OSC2 FINE TUNE” parameter “TONE EDIT” [FADE TIME] knob [RESONANCE] knob When the “SYNC SWITCH” parameter is “ON” “JP8: SYNC SWITCH” parameter [RATE] knob [CUTOFF] knob “TONE EDIT” “JP8: CROSS MOD” parameter “TONE EDIT” [TYPE] knob [TYPE] knob When the “SYNC SWITCH” parameter is “OFF” “JP8: SYNC SWITCH” parameter [XMOD] button [DEPTH] knob “JP8: OSC2 LEVEL” parameter --- [SYNC] button LFO Jump destination “TONE EDIT” “JP8: LFO MOD” parameter “TONE EDIT” “JP8: FILTER MOD” parameter “TONE EDIT” “JP8: AMP MOD-STEP” parameter “TONE EDIT” “JP8: FILTER SLOPE” parameter “TONE EDIT” “JP8: CUTOFF” parameter “TONE EDIT” “JP8: RESONANCE” parameter “TONE EDIT” “JP8: FLT KEY FOLLOW” parameter “TONE EDIT” “JP8: VINTAGE FLT TYPE” parameter “TONE EDIT” “JP8: VINTAGE FLT TYPE” parameter “TONE EDIT” “JP8: VINTAGE FLT TYPE” parameter “TONE EDIT” “JP8: AMP LEVEL” parameter 17 Correspondence Between Controllers and Parameters Area Controller Condition 1 Condition 2 “TONE EDIT” If “ENV PITCH” is selected [A] knob If “ENV FILTER” is selected and “JP8: ENV1 ATTACK” parameter the “FLT ENV MODE” parameter is “TONE EDIT” “ENV1” “JP8: ENV1 ATTACK” parameter the “FLT ENV MODE” parameter is “TONE EDIT” “ENV2” “JP8: ENV2 ATTACK” parameter “TONE EDIT” If “ENV AMP” is selected “JP8: ENV2 ATTACK” parameter “TONE EDIT” If “ENV PITCH” is selected [D] knob If “ENV FILTER” is selected and “JP8: ENV1 DECAY” parameter the “FLT ENV MODE” parameter is “TONE EDIT” “ENV1” “JP8: ENV1 DECAY” parameter the “FLT ENV MODE” parameter is “TONE EDIT” “ENV2” “JP8: ENV2 DECAY” parameter “TONE EDIT” If “ENV AMP” is selected “JP8: ENV2 DECAY” parameter “TONE EDIT” If “ENV PITCH” is selected ENV [SHIFT] button+ [S] knob If “ENV FILTER” is selected and “JP8: ENV1 SUSTAIN” parameter the “FLT ENV MODE” parameter is “TONE EDIT” “ENV1” “JP8: ENV1 SUSTAIN” parameter the “FLT ENV MODE” parameter is “TONE EDIT” “ENV2” “JP8: ENV2 SUSTAIN” parameter “TONE EDIT” If “ENV AMP” is selected “JP8: ENV2 SUSTAIN” parameter “TONE EDIT” If “ENV PITCH” is selected [R] knob If “ENV FILTER” is selected and If “ENV AMP” is selected If “ENV PITCH” is selected [DEPTH] knob If “ENV FILTER” is selected FUNC 18 [SHIFT] button+ [14 (PORTAMENTO)] button Jump destination “JP8: ENV1 RELEASE” parameter the “FLT ENV MODE” parameter is “TONE EDIT” “ENV1” “JP8: ENV1 RELEASE” parameter the “FLT ENV MODE” parameter is “TONE EDIT” “ENV2” “JP8: ENV2 RELEASE” parameter “TONE EDIT” “JP8: ENV2 RELEASE” parameter “TONE EDIT” “JP8: PIT ENV DEPTH” parameter “TONE EDIT” “JP8: FLT ENV DEPTH” parameter “TONE EDIT” “JP8: PORTA TIME” parameter Correspondence Between Controllers and Parameters JUNO-106 6 7 8 13 16 1 4 Controller LFO 2 Parameter Controller Parameter RATE LFO RATE 20 A ENV-ATTACK 2 FADE TIME LFO DELAY TIME 21 D ENV-DECAY 3 DEPTH OSC LFO MOD / FILTER MOD 22 S ENV-SUSTAIN 4 Pitch Select OSC1 MOD 23 R ENV-RELEASE 5 FILTER Select FILTER MOD 24 DEPTH FLT ENV DEPTH 6 Pitch OSC RANGE 25 FILTER G-AMP 26 AMP ENV F&A 27 MONO MONO 28 UNISON UNISON 29 VELOCITY OFF Not effective LEVEL OSC Select Parameter 21 9 10 11 12 1 7 AMP 20 5 ENV Changes depending on the OSC selection of 9–12. FILTER 3 9 PW LEVEL 10 SAW LEVEL 11 SUB OSC LEVEL 12 NOISE 30 PORTAMENTO PORTAMENTO OTHER 8 MOD PULSE WIDTH 31 SPLIT SPLIT 9 OSC1 SEL OSC1 SEL 32 DUAL DUAL 10 OSC2 SEL OSC2 SEL 11 OSC3 SEL OSC3 SEL 12 OSC4 SEL OSC4 SEL 13 CUTOFF CUTOFF 14 RESONANCE RESONANCE 15 KEY-F FLT KEY FOLLOW 16 [R] FILTER TYPE 17 [M] FILTER TYPE 18 [S] FILTER TYPE 19 LEVEL AMP LEVEL 14 17 22 25 15 19 18 23 26 24 27 28 29 30 31 32 * For other parameters, refer to “Parameter Guide” (PDF). 19 Correspondence Between Controllers and Parameters Operations When Combined with the [SHIFT] Button Area Controller Condition Jump destination [TYPE] knob “TONE EDIT” [PITCH] knob “JU: OSC1 RANGE” parameter If “OSC 1” is selected OSC [SHIFT] button+ If “OSC 2” is selected [LEVEL] knob If “OSC 3” is selected If “OSC 4” is selected “TONE EDIT” “TONE EDIT” “JU: LFO DELAY TIME” parameter [SHIFT] button+ If “LFO PITCH” is selected [DEPTH] knob If “LFO FILTER” is selected [KEY FOLLOW] knob FILTER [SHIFT] button+ [R] button [M] button [S] button AMP [SHIFT] button+ [LEVEL] knob [A] knob [D] knob ENV [SHIFT] button+ [S] knob [R] knob [DEPTH] knob FUNC 20 [SHIFT] button+ [14 (PORTAMENTO)] button “TONE EDIT” “JU: NOISE LEVEL” parameter “JU: LFO RATE” parameter [FADE T] knob [RESONANCE] knob “TONE EDIT” “JU: SUB LEVEL” parameter “JU: PLUSE WIDTH MOD” parameter [RATE] knob [CUTOFF] knob “TONE EDIT” “JU: SAW SWITCH” parameter “TONE EDIT” [MOD] knob LFO “TONE EDIT” “JU: PW SWITCH” parameter “TONE EDIT” “JU: OSC LFO MOD” parameter “TONE EDIT” “JU: FILTER MOD” parameter “TONE EDIT” “JU: CUTOFF” parameter “TONE EDIT” “JU: RESONANCE” parameter “TONE EDIT” “JU: FLT KEY FOLLOW” parameter “TONE EDIT” “JU: VINTAGE FLT TYPE” parameter “TONE EDIT” “JU: VINTAGE FLT TYPE” parameter “TONE EDIT” “JU: VINTAGE FLT TYPE” parameter “TONE EDIT” “JU: AMP LEVEL” parameter “TONE EDIT” “JU: ENV ATTACK” parameter “TONE EDIT” “JU: ENV DECAY” parameter “TONE EDIT” “JU: ENV SUSTAIN” parameter “TONE EDIT” “JU: ENV RELEASE” parameter “TONE EDIT” “JU: FLT ENV DEPTH” parameter “TONE EDIT” “JU: PORTA TIME” parameter Correspondence Between Controllers and Parameters JX-8P 8 7 1 2 5 Area LFO OSC AMP Controller Parameter 9 10 11 12 3 4 15 18 22 6 27 13 14 Area 23 Controller Parameter 1 TYPE LFO WAVEFORM 22 A ENV1/2-ATTACK 2 RATE LFO RATE 23 D ENV1/2-DECAY 3 FADE TIME LFO DELAY TIME 24 S ENV1/2-SUSTAIN 4 DEPTH OSC1 LFO MOD/ OSC2 LFO MOD/ FILTER MOD 25 R ENV1/2-RELEASE 5 Pitch Select OSC MOD 26 DEPTH 6 FILTER Select FILTER MOD OSC1/2 PIT ENV/FLT ENV DEPTH Not operable if AMP is selected 7 TYPE OSC1 WAVEFORM / OSC2 WAVEFORM 27 Pitch 8 Pitch OSC1 COARSE TUNE / OSC2 COARSE TUNE (ENV-1/2 is set depending on the OSC1 ENV SELECT status) 28 FILTER (ENV-1/2 is set depending on the FILTER ENV SELECT status) ENV 9 LEVEL MIXER OSC1/2 10 MOD OSC2 FINE TUNE 29 AMP Switch to ENV-2 11 SYNC MOD 1-2 MODE (SYNC) 30 MONO MONO 12 XMOD MOD 1-2 MODE (XMOD) 31 UNISON UNISON 13 OSC1 SEL Select OSC1 32 VELOCITY OFF VELOCITY OFF 33 PORTAMENTO PORTAMENTO OTHER 14 OSC2 SEL Select OSC2 15 CUTOFF CUTOFF 34 SPLIT SPLIT 16 RESONANCE RESONANCE 35 DUAL DUAL 17 KEY-F FLT KEY FOLLOW 18 [R] FILTER TYPE 19 [M] FILTER TYPE 20 [S] FILTER TYPE 21 LEVEL AMP LEVEL 16 19 24 28 17 21 20 25 29 26 30 31 32 33 34 35 * For other parameters, refer to “Parameter Guide” (PDF). 21 Correspondence Between Controllers and Parameters Operations When Combined with the [SHIFT] Button Area Controller Condition 1 Condition 2 “TONE EDIT” If “OSC 1” is selected “JX8P: OSC1 WAVEFORM” parameter [TYPE] knob “TONE EDIT” If “OSC 2” is selected “JX8P: OSC2 WAVEFORM” parameter “TONE EDIT” If “OSC 1” is selected “JX8P: OSC1 TUNE” parameter [PITCH] knob “TONE EDIT” If “OSC 2” is selected OSC “JX8P: OSC2 TUNE” parameter “TONE EDIT” If “OSC 1” is selected [SHIFT] button+ “JX8P: OSC1 LEVEL” parameter [LEVEL] knob “TONE EDIT” If “OSC 2” is selected “JX8P: OSC2 LEVEL” parameter “TONE EDIT” [MOD] knob “JX8P: OSC2 FINE TUNE” parameter “TONE EDIT” [SYNC] button “JX8P: OSC2 MOD MODE” parameter “TONE EDIT” [XMOD] button “JX8P: OSC2 MOD MODE” parameter “TONE EDIT” [TYPE] knob “JX8P: LFO WAVEFORM” parameter “TONE EDIT” [RATE] knob “JX8P: LFO RATE” parameter “TONE EDIT” [FADE TIME] knob LFO “JX8P: LFO DELAY TIME” parameter [SHIFT] button+ If “OSC 1” is selected and “LFO PITCH” or “LFO FILTER” is selected “JX8P: OSC2 LFO MOD” parameter If “OSC 2” is selected and “LFO FILTER” is selected [RESONANCE] knob [KEY FOLLOW] knob FILTER [SHIFT] button+ [R] button [M] button [S] button AMP 22 [SHIFT] button+ [LEVEL] knob “TONE EDIT” “JX8P: OSC1 LFO MOD” parameter “TONE EDIT” [DEPTH] knob [CUTOFF] knob Jump destination “TONE EDIT” “JX8P: FILTER MOD” parameter “TONE EDIT” “JX8P: CUTOFF” parameter “TONE EDIT” “JX8P: RESONANCE” parameter “TONE EDIT” “JX8P: FLT KEY FOLLOW” parameter “TONE EDIT” “JX8P: VINTAGE FLT TYPE” parameter “TONE EDIT” “JX8P: VINTAGE FLT TYPE” parameter “TONE EDIT” “JX8P: VINTAGE FLT TYPE” parameter “TONE EDIT” “JX8P: AMP LEVEL” parameter Correspondence Between Controllers and Parameters Area Controller Condition 1 If “ENV PITCH” is selected and [A] knob If “ENV FILTER” is selected and Condition 2 Jump destination the “OSC WNV MODE” parameter is “ENV1” “JX8P: ENV1 ATTACK” parameter the “OSC WNV MODE” parameter is “ENV2” “JX8P: ENV2 ATTACK” parameter the “FLT ENV MODE” parameter is “ENV1” “JX8P: ENV1 ATTACK” parameter the “FLT ENV MODE” parameter is “ENV2” “JX8P: ENV2 ATTACK” parameter [D] knob If “ENV FILTER” is selected and If “ENV PITCH” is selected and [SHIFT] button+ [S] knob If “ENV FILTER” is selected and [R] knob If “ENV FILTER” is selected and “JX8P: ENV1 DECAY” parameter the “OSC WNV MODE” parameter is “ENV2” “JX8P: ENV2 DECAY” parameter the “FLT ENV MODE” parameter is “ENV1” “JX8P: ENV1 DECAY” parameter the “FLT ENV MODE” parameter is “ENV2” “JX8P: ENV2 DECAY” parameter “TONE EDIT” “JX8P: ENV1 SUSTAIN” parameter the “OSC WNV MODE” parameter is “ENV2” “JX8P: ENV2 SUSTAIN” parameter the “FLT ENV MODE” parameter is “ENV1” “JX8P: ENV1 SUSTAIN” parameter the “FLT ENV MODE” parameter is “ENV2” “JX8P: ENV2 SUSTAIN” parameter “TONE EDIT” “TONE EDIT” “TONE EDIT” “TONE EDIT” “TONE EDIT” “JX8P: ENV2 SUSTAIN” parameter the “OSC WNV MODE” parameter is “ENV1” “JX8P: ENV1 RELEASE” parameter the “OSC WNV MODE” parameter is “ENV2” “JX8P: ENV2 RELEASE” parameter the “FLT ENV MODE” parameter is “ENV1” “JX8P: ENV1 RELEASE” parameter the “FLT ENV MODE” parameter is “ENV2” “JX8P: ENV2 RELEASE” parameter “TONE EDIT” “TONE EDIT” “TONE EDIT” “TONE EDIT” “TONE EDIT” “JX8P: ENV2 RELEASE” parameter “ENV PITCH” or “ENV FILTER” is selected If “ENV FILTER” is selected [14 (PORTAMENTO)] button “TONE EDIT” the “OSC WNV MODE” parameter is “ENV1” If “OSC 2” is selected and FUNC “TONE EDIT” “TONE EDIT” If “ENV PITCH” is selected [DEPTH] knob “TONE EDIT” “JX8P: ENV2 DECAY” parameter If “ENV AMP” is selected If “OSC 1” is selected and “TONE EDIT” the “OSC WNV MODE” parameter is “ENV1” If “ENV AMP” is selected If “ENV PITCH” is selected and “TONE EDIT” “JX8P: ENV2 ATTACK” parameter If “ENV AMP” is selected ENV “TONE EDIT” “TONE EDIT” If “ENV AMP” is selected If “ENV PITCH” is selected and “TONE EDIT” “TONE EDIT” “JX8P: OSC1 PIT ENV” parameter “TONE EDIT” “JX8P: OSC2 PIT ENV” parameter “TONE EDIT” “JX8P: FLT ENV DEPTH” parameter “TONE EDIT” “JX8P: PORTA TIME” parameter 23 Correspondence Between Controllers and Parameters SH-101 6 7 8 13 16 1 2 4 Area LFO Controller Parameter 3 5 Area LFO WAVEFORM 20 A ENV-ATTACK 2 RATE LFO RATE 21 D ENV-DECAY 3 DEPTH OSC LFO MOD/FILTER MOD 22 S ENV-SUSTAIN 4 Pitch Select OSC1 MOD 23 R ENV-RELEASE 5 FILTER Select FILTER MOD 24 DEPTH FLT ENV DEPTH 6 Pitch OSC RANGE 25 FILTER G-AMP 26 AMP ENV F&A 27 MONO MONO 28 UNISON UNISON 29 VELOCITY OFF Not effective 30 PORTAMENTO PORTAMENTO LEVEL OSC 24 Parameter TYPE 7 AMP Controller 1 Select ENV Parameter 9 PW LEVEL 10 SAW LEVEL 11 SUB OSC LEVEL 12 NOISE 21 9 10 11 12 Changes depending on the OSC selection of 9–12. FILTER 20 OTHER 8 MOD PULSE WIDTH 31 SPLIT SPLIT 9 OSC1 SEL OSC1 SEL 32 DUAL DUAL 10 OSC2 SEL OSC2 SEL 11 OSC3 SEL OSC3 SEL 12 OSC4 SEL OSC4 SEL 13 CUTOFF CUTOFF 14 RESONANCE RESONANCE 15 KEY-F FLT KEY FOLLOW 16 [R] FILTER TYPE 17 [M] FILTER TYPE 18 [S] FILTER TYPE 19 LEVEL AMP LEVEL * For other parameters, refer to “Parameter Guide” (PDF). 14 17 22 25 15 19 18 23 26 24 27 28 29 30 31 32 Correspondence Between Controllers and Parameters Operations When Combined with the [SHIFT] Button Area Controller Condition “TONE EDIT” [PITCH] knob “SH: OSC RANGE” parameter If “OSC 1” is selected If “OSC 2” is selected OSC [SHIFT] button+ [LEVEL] knob If “OSC 3” is selected If “OSC 4” is selected “TONE EDIT” “SH: LFO RATE” parameter If “LFO PITCH” is selected [DEPTH] knob If “LFO FILTER” is selected FILTER [SHIFT] button+ [R] button [M] button [S] button AMP [SHIFT] button+ [LEVEL] knob [A] knob [D] knob ENV [SHIFT] button+ [S] knob [R] knob [DEPTH] knob FUNC [SHIFT] button+ [14 (PORTAMENTO)] button “TONE EDIT” “SH: NOISE LEVEL” parameter “TONE EDIT” [SHIFT] button+ [KEY FOLLOW] knob “TONE EDIT” “SH: SUB OSC LEVEL” parameter “SH: LFO WAVEFORM” parameter [RATE] knob [RESONANCE] knob “TONE EDIT” “SH: SAW LEVEL” parameter “SH: PLUSE WIDTH MOD” parameter [TYPE] knob [CUTOFF] knob “TONE EDIT” “SH: PW LEVEL” parameter “TONE EDIT” [MOD] knob LFO Jump destination “TONE EDIT” “SH: OSC LFO MOD” parameter “TONE EDIT” “SH: FILTER MOD” parameter “TONE EDIT” “SH: CUTOFF” parameter “TONE EDIT” “SH: RESONANCE” parameter “TONE EDIT” “SH: FLT KEY FOLLOW” parameter “TONE EDIT” “SH: VINTAGE FLT TYPE” parameter “TONE EDIT” “SH: VINTAGE FLT TYPE” parameter “TONE EDIT” “SH: VINTAGE FLT TYPE” parameter “TONE EDIT” “SH: AMP LEVEL” parameter “TONE EDIT” “SH: ENV ATTACK” parameter “TONE EDIT” “SH: ENV DECAY” parameter “TONE EDIT” “SH: ENV SUSTAIN” parameter “TONE EDIT” “SH: ENV RELEASE” parameter “TONE EDIT” “SH: FLT ENV DEPTH” parameter “TONE EDIT” “SH: PORTA TIME” parameter 25 Correspondence Between Controllers and Parameters XV-5080, RD-PIANO, and Other Tones (Scene Edit) 5 1 4 Area LFO OSC FILTER AMP ENV OTHER Controller Parameter 1 RATE SCENE PART EDIT > Vib Rate 2 FADE TIME SCENE PART EDIT > Vib Delay 3 DEPTH SCENE PART EDIT > Vib Depth 4 PITCH Always selected. 5 PITCH SCENE PART EDIT > Coarse Tune 6 MOD SCENE PART EDIT > Fine Tune 7 OSC1 SEL OSC1 SEL 8 OSC2 SEL OSC2 SEL 9 OSC3 SEL OSC3 SEL 10 OSC4 SEL OSC4 SEL 11 CUTOFF SCENE PART EDIT > Cutoff 12 RESONANCE SCENE PART EDIT > Resonance 13 LEVEL Part1-4: TONE COMMON EDIT > Level Part5: SCENE PART EDIT > Part Level 14 A SCENE PART EDIT > Attack 15 D SCENE PART EDIT > Decay 16 R SCENE PART EDIT > Release 17 AMP Always selected. 18 MONO SCENE PART EDIT > Mono/Poly 19 UNISON SCENE PART EDIT > Unison Sw 20 VELOCITY OFF SCENE PART EDIT > KBD Velo 21 PORTAMENT SCENE PART EDIT > Porta Sw 22 SPLIT SPLIT 23 DUAL DUAL * For other parameters, refer to “Parameter Guide” (PDF). 26 6 2 11 3 14 7 8 9 10 15 12 13 16 17 18 19 20 21 22 23 Correspondence Between Controllers and Parameters XV-5080, RD-PIANO, and Other Tones (Tone Edit) 10 9 14 15 2 3 4 5 LFO Controller Parameter TYPE TONE EDIT > L1 (/L2) Waveform 2 RATE TONE EDIT > L1 (/L2) Rate 3 FADE TIME DEPTH TONE EDIT > L1 (/L2) Fade Time Control target = PITCH: TONE EDIT > L1 (/L2) Pit Depth Control target = FILTER: TONE EDIT > L1 (/L2) Flt Depth Control target = AMP: TONE EDIT > L1 (/L2) Amp Depth 5 LFO2 Select target LFO 6 Pitch Select LFO DEPTH control target 7 FILTER Select LFO DEPTH control target 8 AMP Select LFO DEPTH control target 9 TYPE OSCType (*1) 10 Pitch TONE EDIT > Coarse Tune 11 LEVEL TONE EDIT > Level MOD Struct = OFF : TONE EDIT > Fine Tune RING: TONE COMMON EDIT > Ring OSC2/4 Lv SYNC: TONE EDIT > Fine Tune XMOD: TONE COMMON EDIT > XMd12/34 Dpth 12 OSC 6 1 4 12 13 1 Area 11 13 RING TONE COMMON EDIT > Struct12/34 = RING 14 SYNC TONE COMMON EDIT > Struct12/34 = SYNC 15 XMOD TONE COMMON EDIT > Struct12/34 = XMOD 16 OSC1 SEL OSC1 SEL 17 OSC2 SEL OSC2 SEL 18 OSC3 SEL OSC3 SEL 19 OSC4 SEL OSC4 SEL 7 FILTER FILTER AMP 21 24 28 8 Area 20 16 17 18 19 Controller Parameter 20 TYPE 21 29 33 22 25 30 34 27 26 31 35 32 36 37 38 39 40 41 Controller Parameter FilterType (*2) 36 MONO SCENE PART EDIT > Mono/Poly CUTOFF TONE EDIT > Cutoff 37 UNISON SCENE PART EDIT > Unison Sw 22 RESONANCE TONE EDIT > Resonance 38 VELOCITY OFF SCENE PART EDIT > KBD Velo 23 KEY-F TONE EDIT > Cutoff Keyf 39 PORTAMENT SCENE PART EDIT > Porta Sw 24 [R] FilterR (*3) 40 SPLIT SPLIT 25 [M] FilterM (*4) 41 DUAL DUAL 26 [S] FilterS (*5) LEVEL Part1-4: TONE COMMON EDIT > Level Part5: SCENE PART EDIT > Part Level A Control target = PITCH: TONE EDIT > Pit Time1 Control target = FILTER: TONE EDIT > Filtr Time1 Control target = AMP: TONE EDIT > Amp Time1 (*2) FilterType Simultaneously modifies TONE EDIT > TVF Type TONE EDIT > Filter Type TONE EDIT > Flt Slope TONE EDIT > VCF Type D Control target = PITCH: TONE EDIT > Pit Time3 Control target = FILTER: TONE EDIT > Filtr Time3 Control target = AMP: TONE EDIT > Amp Time3 (*3) FilterR Switches to TONE EDIT > TVF Type = OFF TONE EDIT > Filter Type = VCF TONE EDIT > Flt Slope = -18 dB/Oct TONE EDIT > VCF Type = JP S Control target = PITCH: TONE EDIT > Pit Lv3 Control target = FILTER: TONE EDIT > Filtr Lv3 Control target = AMP: TONE EDIT > Amp Lv3 (*4) FilterM Switches to TONE EDIT > TVF Type = OFF TONE EDIT > Filter Type = VCF TONE EDIT > Flt Slope = -18 dB/Oct TONE EDIT > VCF Type = MG R Control target = PITCH: TONE EDIT > Pit Time4 Control target = FILTER: TONE EDIT > Filtr Time4 Control target = AMP: TONE EDIT > Amp Time4 (*5) FilterS Switches to TONE EDIT > TVF Type = OFF TONE EDIT > Filter Type = VCF TONE EDIT > Flt Slope = -18 dB/Oct TONE EDIT > VCF Type = P5 32 DEPTH Control target = PITCH: TONE EDIT > Pit Depth Control target = FILTER: TONE EDIT > Filtr Depth Control target = AMP: Not used. 33 Pitch Select ENV control target 34 FILTER Select ENV control target 35 AMP Select ENV control target 27 28 29 30 ENV 31 Area 23 OTHER (*1) OSCType Simultaneously modifies TONE EDIT > OSC Type TONE EDIT > Wav Form 27 Correspondence Between Controllers and Parameters EFFECTS (Common to All Models) Area Controller 1 MFX (*1) 2 DRIVE 3 EFFECTS 4 5 6 MFX Type Parameter SCENE EFFECT: OD > Drive REVERB CHORUS DELAY Frequency Auto Pan SCENE PART EDIT > Output = THRU: SCENE PART EDIT > Cho Send SCENE PART EDIT > Output = DRIVE: SCENE EFFECT: OD > Cho Send Lev DELAY TIME (*2) (*1) The design differs depending on the MFX’s Type. Depending on the Type, the assignments differ according to the state of the MFX parameters. & “MFX assign parameters” (p. 28) (*2) If SYSTEM EFFECT: Dly > Source is SCENE, the following parameter of the SCENE EFFECT: Dly page is assigned; if SYSTEM EFFECT: Dly > Source is SYSTEM, the following parameter of the SYSTEM EFFECT: Dly page is assigned. 55 When Dly Sync=OFF Dly Msec 55 When Dly Sync=ON Dly Note MFX assign parameters MFX Type Speed Ring Mod Condition Assign Parameter Depth Tremolo Rate Sync=OFF Rate Rate Sync=ON Rate Note Slicer Attack Rotary Speed VK Rotary Speed Chorus Depth Flanger Depth StepFlanger Depth Depth Hexa-Chorus Trem Chorus Trm Sync=OFF T.Rate Trm Sync=ON T.Rate Nt Space-D Depth Overdrive Drive Distortion Drive T-Scream Distortion Gt Amp Sim Volume Compressor Attack Limiter Threshold Sustainer Sustain Gate Threshold Delay Balance Mod Delay Balance 3Tap PanDly Balance 4Tap PanDly Balance MultiTapDly Balance Thru Not used. Equalizer Low Gain Spectrum Band1 Isolator High Level Tape Echo Intensity Low Boost Boost Gain LOFI Comp Balance SuperFilter Cutoff Bit Crusher Sample Rate Step Filter Reso PitchShiftr Coarse Enhancer Sens 2V PShifter Auto Wah Depth Humanizer Rate Sync=OFF Rate Rate Sync=ON Rate Note Direct Lv Speaker Sim Phaser 1 Rate Sync=OFF Rate Rate Sync=ON Rate Note Phaser 2 Rate Phaser 3 Speed Step Phaser M StagePhsr 28 Balance Reverse Dly TimeCtrlDly OD->Chorus OD->Flanger Delay Sync=OFF D.Time Delay Sync=ON D.Time Nt P2Coarse Cho Sync=OFF C.Rate Cho Sync=ON C.Rate Nt Flg Sync=OFF F.Rate Flg Sync=ON F.Rate Nt Dly Bal OD->Delay DS->Chorus DS->Flanger 2 3 4 5 6 Assign Parameter Inf Phaser SCENE PART EDIT > Output = THRU: SCENE PART EDIT > Rev Send SCENE PART EDIT > Output = DRIVE: SCENE EFFECT: OD > Rev Send Lev SCENE PART EDIT > Output = THRU: SCENE PART EDIT > Delay Send SCENE PART EDIT > Output = DRIVE: SCENE EFFECT: OD > Dly Send Lev Condition 1 Cho Sync=OFF C.Rate Cho Sync=ON C.Rate Nt Flg Sync=OFF F.Rate Flg Sync=ON F.Rate Nt Rate Sync=OFF Rate Rate Sync=ON Rate Note DS->Delay Dly Bal Rate Sync=OFF Rate OD/DS>T.Wah TWah Sens Rate Sync=ON Rate Note Correspondence Between Controllers and Parameters MFX Type OD/DS>A.Wah Condition Assign Parameter AWah Sync=OFF AWRate AWah Sync=ON AWRate Nt Gt->Chorus C.Rate Gt->Flanger F.Rate Gt->Phaser P.Rate Dly Bal Gt->Delay EP->Tremolo Tremolo Sync=OFF T.Speed Tremolo Sync=ON T.Spd Nt EP->Chorus Cho Depth EP->Flanger Flg Depth EP->Phaser Phs Depth Dly Bal EP->Delay Enhncr->Cho Enhncr->Fl Cho Sync=OFF C.Rate Cho Sync=ON C.Rate Nt Flg Sync=OFF F.Rate Flg Sync=ON F.Rate Nt Enhncr->Dly Dly Bal Chorus->Dly Dly Bal Dly Bal Flanger>Dly Chorus->Fl Flg Sync=OFF F.Rate Flg Sync=ON F.Rate Nt CE-1 Intensity SBF-325 Depth SDD-320 Mode 2Tap PanDly Balance Transient Release Mid-Side EQ M HighG M/S Comp M Thres Fattener Even Level MD Level M/S Delay EP Amp Sim Speed Sync=OFF Speed Speed Sync=ON Speed Nt DJFX Looper Loop Sw BPM Looper Length Saturator Balance W Saturator Drive Fuzz Drive JUNO Chorus Balance MM Filter Tone Dist HMS Distort Phaser 100 Rate Sync=OFF Rate Rate Sync=ON Rate Note 29 List of SHIFT Operations (Shortcuts) The SHIFT functions (shortcuts) for each model are listed below. & JUPITER-8 “Operations When Combined with the [SHIFT] Button” (p. 17) & JUNO-106 “Operations When Combined with the [SHIFT] Button” (p. 20) & JX-8P “Operations When Combined with the [SHIFT] Button” (p. 22) & SH-101 “Operations When Combined with the [SHIFT] Button” (p. 25) COMMON (Common to All Models) Area Controller Condition Jump destination “SCENE COMMON EDIT” [SL1] slider “SL1” parameter “SCENE COMMON EDIT” [SL2] slider VOL [SHIFT] button+ “SL2” parameter “SCENE COMMON EDIT” [S1] button “S1 Func” parameter “SCENE COMMON EDIT” [S2] button “S2 Func” parameter “SCENE COMMON EDIT” [S3] button “S3 Func” parameter “ARP COM EDIT” [TYPE] knob I-ARP [SHIFT] button+ “Type” parameter “ARP COM EDIT” [RHYTHM] knob “Rytm” parameter Changes “BPM” in 0.01 units. [TEMPO] knob “SCENE PART MFX” “TONE MFX” When the “FllwToneMFX” parameter is “ON” “MFX” parameter “SCENE PART MFX” [MFX] knob parameter “SCENE PART MFX” When the “FllwToneMFX” parameter is “OFF” “SCENE EFFECT: OD” [DRIVE] knob [REVERB] knob [CHORUS] knob EFX [SHIFT] button+ [DELAY] knob ** The parameter differs depending on the MFX Type. For details, refer to the explanations of the [MFX] knob assignments for each Type, in the section “EFFECTS (Common to All Models)” of “MFX assign parameters.” “Drive” parameter “SCENE PART EDIT” “SCENE PART EDIT” When the “Output” parameter is “THRU” “Rev Send” parameter “SCENE PART EDIT” “SCENE EFFECT: OD” When the “Output” parameter is “DRIVE” “Rev Send Lev” parameter “SCENE PART EDIT” “SCENE PART EDIT” When the “Output” parameter is “THRU” “Cho Send” parameter “SCENE PART EDIT” “SCENE EFFECT: OD” When the “Output” parameter is “DRIVE” “Cho Send Lev” parameter “SCENE PART EDIT” “SCENE PART EDIT” When the “Output” parameter is “THRU” “Dly Send” parameter “SCENE PART EDIT” “SCENE EFFECT: OD” When the “Output” parameter is “DRIVE” “Dly Send Lev” parameter “SYSTEM EFFECT: Dly” “SYSTEM EFFECT: Dly” When the “Source” parameter is “SYS” and [DELAY TIME] knob When the “Dly Sync” parameter is “OFF” “SYSTEM EFFECT: Dly” When the “Dly Sync” parameter is “ON” “SCENE EFFECT: Dly” “SYSTEM EFFECT: Dly” When the “Source” parameter is “SCENE” and When the “Dly Sync” parameter is “OFF” “SCENE EFFECT: Dly” When the “Dly Sync” parameter is “ON” “SYSTEM EFFECT: Dly” “Dly Msec” parameter “SYSTEM EFFECT: Dly” “Dly Note” parameter “SCENE EFFECT: Dly” “Dly Msec” parameter “SCENE EFFECT: Dly” “Dly Note” parameter RD-PIANO, XV-5080, VOCODER, PR-A, PR-B, PD-C, PR-D, COMMON, JP-X INT, PR-A DRUM, CMN DRUM (Scene Edit) Area Controller [PITCH] knob OSC [SHIFT] button+ [MOD] knob 30 Condition Jump destination “SCENE PART EDIT” “Coarse Tune” parameter “SCENE PART EDIT” “Fine Tune” parameter List of SHIFT Operations (Shortcuts) Area Controller Condition Jump destination “SCENE PART EDIT” [RATE] knob LFO [SHIFT] button+ “Vib Rate” parameter “SCENE PART EDIT” [FADE TIME] knob “Vib Delay” parameter “SCENE PART EDIT” [DEPTH] knob “Vib Depth” parameter “SCENE PART EDIT” [CUTOFF] knob FLT “Cutoff” parameter [SHIFT] button+ “SCENE PART EDIT” [RESONANCE] knob AMP [SHIFT] button+ [LEVEL] knob “Resonance” parameter When the current part is “TONE COMMON EDIT” “1”–”4” “Level” parameter When the current part is “SCENE PART EDIT” “5” “Part Level” parameter “SCENE PART EDIT” [A] knob ENV [SHIFT] button+ “Attack” parameter “SCENE PART EDIT” [D] knob “Decay” parameter “SCENE PART EDIT” [R] knob FUNC [SHIFT] button+ “Release” parameter “TONE COMMON EDIT” [14 (PORTAMENTO)] button “Porta Time” parameter (Only when the “Part” parameter is “1”–“4”) RD-PIANO, XV-5080, PR-A, PR-B, PD-C, PR-D, COMMON, JP-X INT (Tone Edit) Area Controller Condition 1 Condition 2 [TYPE] knob “TONE EDIT” [PITCH] knob Access the screen. “TONE EDIT” [LEVEL] knob OSC [SHIFT] button+ [MOD] knob Access the screen. The “Struct12” parameter is “TONE EDIT” “OFF” Access the screen. The “Struct12” parameter is “TONE EDIT” “SYNC” Access the screen. The “Struct12” parameter is “TONE COMMON EDIT” “RING” “Ring Osc2 Lv” parameter The “Struct12” parameter is “TONE COMMON EDIT” “XMOD” “Xmd12 Depth” parameter “TONE COMMON EDIT” [RING] button “Struct12” parameter “TONE COMMON EDIT” [SYNC] button “Struct12” parameter “TONE COMMON EDIT” [XMOD] button “Struct12” parameter [TYPE] knob Change the value in units of 10. “TONE EDIT” When “LFO 1” is selected Access the screen. [RATE] knob “TONE EDIT” When “LFO 2” is selected Access the screen. “TONE EDIT” When “LFO 1” is selected Access the screen. [FADE TIME] knob “TONE EDIT” When “LFO 2” is selected LFO Jump destination Change the value in units of 10. [SHIFT] button+ When “LFO 1” is selected [DEPTH] knob When “LFO 2” is selected Access the screen. The “Struct12” parameter is “TONE EDIT” “PITCH” Access the screen. The “Struct12” parameter is “TONE EDIT” “FILTER” Access the screen. The “Struct12” parameter is “TONE EDIT” “AMP” Access the screen. The “Struct12” parameter is “TONE EDIT” “PITCH” Access the screen. The “Struct12” parameter is “TONE EDIT” “FILTER” Access the screen. The “Struct12” parameter is “TONE EDIT” “AMP” Access the screen. 31 List of SHIFT Operations (Shortcuts) Area Controller Condition 1 [TYPE] knob [SHIFT] button+ “TONE EDIT” Access the screen. “TONE EDIT” [RESONANCE] knob Access the screen. “TONE EDIT” [KEY FOLLOW] knob AMP [SHIFT] button+ [LEVEL] knob [A] knob [D] knob [S] knob ENV [SHIFT] button+ [R] knob [DEPTH] knob [PITCH] button [FILTER] button [AMP] button FUNC 32 [SHIFT] button+ [14 (PORTAMENTO)] button Jump destination Change the value in units of 10. [CUTOFF] knob FLT Condition 2 Access the screen. When the “Part” parameter is “TONE COMMON EDIT” “1”–“4” “Level” parameter When the “Part” parameter is “SCENE PART EDIT” “5” “Part Level” parameter The target of ENV control is “TONE EDIT” “AMP” Access the screen. The target of ENV control is “TONE EDIT” “FILTER” Access the screen. The target of ENV control is “TONE EDIT” “PITCH” Access the screen. The target of ENV control is “TONE EDIT” “AMP” Access the screen. The target of ENV control is “TONE EDIT” “FILTER” Access the screen. The target of ENV control is “TONE EDIT” “PITCH” Access the screen. The target of ENV control is “TONE EDIT” “AMP” Access the screen. The target of ENV control is “TONE EDIT” “FILTER” Access the screen. The target of ENV control is “TONE EDIT” “PITCH” Access the screen. The target of ENV control is “TONE EDIT” “AMP” Access the screen. The target of ENV control is “TONE EDIT” “FILTER” Access the screen. The target of ENV control is “TONE EDIT” “PITCH” Access the screen. The target of ENV control is “TONE EDIT” “FILTER” Access the screen. The target of ENV control is “TONE EDIT” “PITCH” Access the screen. Set the target of ENV control to “PITCH” Set the target of ENV control to “FILTER” Set the target of ENV control to “AMP” “TONE COMMON EDIT” “Porta Time” parameter Settings for the Entire Unit Making the Power Automatically Turn Off After a Time (Auto Off ) 1. Press the [MENU] button. 2. Use the [1] knob to select “System,” and then press the [ENTER] button. You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob. 3. Use the [1] knob to select “Auto Off” and use the [2] knob to change the setting. If you don’t want the unit to turn off automatically, choose “OFF” setting. Parameter Value Auto Off OFF, 30 [min], 240 [min] [1] knob [2] knob 4. To save the setting, press the [WRITE] button. The save page appears. 5. Press the [ENTER] button. A confirmation message appears. 6. To execute, press the [ENTER] button. If you decide to cancel, press the [EXIT] button. Editing the System Settings (System) 1. Press the [MENU] button. 2. Use the [1] knob to select “System,” and then press the [ENTER] button. You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob. 3. Use the [1] knob to select the parameter and use the [2] knob to change the setting. Saving the System Settings (System Write) 1. Press the [WRITE] button. The system save page appears. If the WRITE MENU screen appears, use the [1] knob to select “SYSTEM,” and then press the [ENTER] button. 2. To execute, press the [ENTER] button. When the operation is completed, the display indicates “Completed.” If you decide to cancel, press the [EXIT] button. System parameter list Parameter [1] knob Value Explanation [2] knob Returning to the Factory Settings GENERAL (Factory Reset) MasterTune 415.3–466.2 [Hz] Adjusts the overall tuning. The displayed value is the frequency of the A4 key (middle A). MasKeyShift -24–24 Shifts the JUPITER-Xm’s overall pitch range in semitone steps. ScaleTuneSw OFF, ON Specifies whether the scene’s SCALE TUNE setting is enabled (ON) or disabled (OFF). USB In Lev 0–127 Adjusts the audio input level of the USB COMPUTER port. USB Out Lev 0–127 Adjusts the audio output level to the USB COMPUTER port. AuxIn/BT InLev 0–127 Adjusts the input level of the AUX IN jack and BT In. Line Out Gain -12–0–+12 [dB] Adjusts the output gain of OUTPUT/PHONES. Speaker Sw OFF, ON, AUTO Specifies whether sound is output from the speakers. The AUTO setting operates as “OFF” when headphones are connected and as “ON” when headphones are not connected. SPOut Gain -12–0 [dB] Adjusts the output gain of the speakers. Auto Off OFF, 30 [min], 240 [min] Specifies whether the unit will turn off automatically after a certain time has elapsed. If you don’t want the unit to turn off automatically, choose “OFF” setting. Here’s how the settings that you edited and saved on the JUPITER-Xm can be returned to their factory-set condition. * When you execute this operation, all saved settings including the sound parameters will be lost. * If you will later need the current settings, be sure to use the backup function (p. 36) to save the current settings before you restore the factory settings. 1. Press the [MENU] button. 2. Use the [1] knob to select “UTILITY,” and then press the [ENTER] button. You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob. 3. Use the [1] knob to select “FACTORY RESET,” and then press the [ENTER] button. A confirmation message appears. If you decide to cancel, press the [EXIT] button. 4. To execute, use the [2] knob to select “OK,” and then press the [ENTER] button. The display indicates “Completed.” 5. Turn the power of the JUPITER-Xm off and then on again. * Never turn off the power or disconnect the USB flash drive during a process, such as while the “Executing…” display is shown. 33 Settings for the Entire Unit Parameter [1] knob Aging Value Explanation OFF, ON, FAST, FIXED Specifies whether the character of the sound (pitch variance) changes according to the varying internal temperature of this unit. This has an effect only on analog synthesizer models. The internal temperature value is shown in the upper right of the top screen of the scene. OFF: The character of the sound is not affected by the temperature. Nor is there a temperature indication in the SCENE screen. ON: The internal temperature starts at the value specified by Aging Init Temp, and changes to the actual temperature (REAL). Although it depends on the temperature difference, the REAL temperature is reached in approximately ten minutes. After reaching the REAL temperature, the setting follows the actual temperature change. FAST: The internal temperature starts at the value specified by Aging Init Temp, and then quickly (in approximately ten seconds) changes to the actual temperature (REAL) when you play the keyboard. After reaching the REAL temperature, the setting follows the actual temperature change. FIXED: The internal temperature is fixed at the value specified by Aging Init Temp, and the character of the sound is maintained at that point. [2] knob Parameter Value Explanation Ctrl Src Sel SYS, SCENE SYS: SysCtrlSrc1–4 are used for tone control. SCENE: The scene’s CtrlSrc1–4 settings are used for tone control. SysCtrlSrc1 SysCtrlSrc2 SysCtrlSrc3 SysCtrlSrc4 OFF, CC01-CC31, CC33CC95, BEND, AFT Specify the MIDI messages that will be used as system controls. Soft Thru OFF, ON If this is ON, MIDI messages that are input from the MIDI IN connector are re-transmitted without change from the MIDI OUT connector. USB-MIDIThru OFF, ON Specifies whether MIDI messages received at the USB COMPUTER port/MIDI IN connector are retransmitted without change from the MIDI OUT connector/USB COMPUTER port (ON) or are not retransmitted (OFF). USB Driver VENDER, GENERIC Specifies the USB driver setting. Remote Kbd OFF, ON Turn this “ON” if you want to use an external MIDI keyboard instead of the JUPITER-Xm’s keyboard. In this case, the MIDI transmit channel of the external MIDI keyboard does not matter. Normally you will leave this “OFF.” Local Sw OFF, ON Turns on/off the connection between the controller section (keyboard, PITCH, MODE, panel buttons and sliders, pedals, etc.) and the internal sound engine. Device ID 17–32 When transmitting and receiving system exclusive messages, the device ID numbers of both devices must match. Tx PC OFF, ON Specifies whether program change messages will be transmitted (ON) or not be transmitted (OFF). Tx Bank OFF, ON Specifies whether bank select messages will be transmitted (ON) or not be transmitted (OFF). Tx Edit OFF, ON Specify whether changes you make in the settings of a program will be transmitted as system exclusive messages (ON), or will not be transmitted (OFF). Rx PC OFF, ON Specifies whether program change messages will be received (ON) or not be received (OFF). Rx Bank OFF, ON Specifies whether bank select messages will be received (ON) or not be received (OFF). Rx Exclusive OFF, ON Specifies whether system exclusive messages will be received (ON) or not be received (OFF). [1] knob [2] knob Aging Init Temp REAL, 0–60 [°C] Specifies the initial internal temperature for Aging. REAL: The internal temperature that is actually measured will be the initial temperature. 0–60: Virtually specifies an initial internal temperature (Celsius). LED On Bright 0–31 Adjusts the brightness when the LEDs are lit. LED OffBright 0–30 When the JUPITER-Xm is operating with the AC adaptor, you can make the LEDs remain dimly lit when off instead of going completely dark. This setting adjusts the LED brightness when off. LCD Contrast 1–10 Adjusts the contrast of the display. OFF, ON Specifies whether the current sound settings are kept while only the phrase is switched (OFF) or both the phrase and the sound settings are switched (ON). Set Drumkit OFF, ON Specifies whether the current sound settings are kept while only the rhythm is switched (OFF) or both the rhythm and the sound settings are switched (ON). Set Tempo OFF, ON Specifies whether the current tempo setting is kept while only the rhythm is switched (OFF) or both the rhythm and the tempo settings are switched (ON). Mic In Gain -24.0–+24.0 [dB] Adjusts the input level of the MIC IN jack. Mic Power 0–1 If this is “ON,” plug-in power (5 V) is supplied to the MIC IN jack. NS Switch OFF, ON Switches the noise suppressor on/off. The noise suppressor is a function that suppresses noise during periods of silence. NS Threshold 0–127 Adjusts the volume at which noise suppression starts to be applied. ARPEGGIO Set Tone SYNC/TEMPO MIDI Tx MIDI Rx MIC IN Tempo 20.00–300.00 Specifies the system tempo. Tempo Src SCENE, SYS When you switch scenes, this setting specifies whether to use the system tempo (SYS) or the tempo stored in the scene (SCENE). Sync Mode MASTER, SLAVE Specifies the synchronization signal according to which the JUPITER-Xm operates. NS Release 0–127 Adjusts the time from when noise suppression starts until the volume reaches 0. Sync Out OFF, MIDI, USB, MIDI/USB Specifies the connector from which MIDI clock messages etc. are output. CompSwitch OFF, ON Specifies whether the mic compressor (a compressor applied to the mic input) is used (ON) or not used (OFF). CompAttack Specifies the time from when the input to the 0.1, 1, 2,... 100 [ms] mic compressor exceeds the Comp Thres level until the volume is compressed. BLUETOOTH Bluetooth Sw OFF, ON Enables (ON) or disables (OFF) Bluetooth communication. Pairing - Executing pairing for Bluetooth audio. CompRelease Bluetooth ID OFF, 1–9 Specifies the number added to the end of this unit’s device name shown in a Bluetoothconnected app. Specifies the time from when the input to the 10, 10,... 1000 [ms] mic compressor falls below the Comp Thres level until compression is no longer applied. CompThreshold -60–0 [dB] Specifies the level at which the mic compressor starts applying compression. CompRatio 1: 1, 2: 1, …4: 1, 8: 1, 16: 1, 32: 1, INF: 1 Specifies the compression ratio for the mic compressor. CompKnee 0–30 [dB] Smooths the transition until the mic compressor starts to be applied. Higher values produce a smoother transition. CompOutGain -24.0, -23.5, … 0, …, +24.0 [dB] Specifies the output volume of the mic compressor. Rev Send Lev 0–127 Specifies the amount of reverb that is applied to the mic input. Cho Send Lev 0–127 Specifies the amount of chorus that is applied to the mic input. MIDI Basic Ch Ctrl Ch 34 1–10 1–16, OFF Specifies the MIDI channel assigned to each part. MIDI channels are assigned consecutively. Specifies the MIDI receive channel on which MIDI messages (program change and bank select) from an external MIDI device can be received to switch programs. If you don’t want programs to be switched from a connected MIDI device, turn this “OFF.” Settings for the Entire Unit Parameter Value Explanation Dly Send Lev 0–127 Specifies the amount of delay that is applied to the mic input. Mic Thru ON/OFF If you want the mic to be cut when the vocoder is off, turn this “OFF.” Velocity REAL, 1–127 Specifies the velocity value that is transmitted when you play the keyboard. Velo Crv LIGHT, MEDIUM, HEAVY Velo Offset [1] knob [2] knob List of functions that can be assigned to the controllers Function CONTROLLER Knob Mode HOLD Func CTRL Func ( ( ( ( Specifies “Strength” for keyboard touch. CC01–31, 32 (OFF), 33–95 ( ( ( ( -10–+9 Adjusts the keyboard velocity curve. AFTERTOUCH ( ( ( ( MONO/POLY DIRECT, CATCH Specifies whether the parameter value corresponding to a controller is immediately updated when you operate that controller (DIRECT) or only after the controller reaches the same position as the parameter’s current value (CATCH). SCENE DOWN SCENE UP TONE DOWN TONE UP PANEL DEC Source SCENE, SYS Specifies whether the functions assigned to these buttons follows the settings of the currently selected scene (SCENE) or the system settings (SYS). S1 Func For the values, refer to Assignable Sheet. Specifies the function assigned to the S1 button. S1 Mode LATCH, MOMENTARY Specifies how the button operates. S2 Func For the values, refer to Assignable Sheet. Specifies the function assigned to the S2 button. DETECT KEYS S2 Mode LATCH, MOMENTARY Specifies how the button operates. UNISON SW BEND MODE PANEL INC CHO SW REV SW DLY SW ARP SW ARP HOLD DETECT BEAT S3 Func For the values, refer to Assignable Sheet. Specifies the function assigned to the S3 button. AUTO TUNING S3 Mode LATCH, MOMENTARY Specifies how the button operates. TAP TEMPO START/STOP SL1/SL2 FUNCTION SCENE, SYS BEND DOWN Specifies whether the function assigned to the SL1 slider follows the setting of the currently selected scene (SCENE) or the system setting (SYS). For the values, refer to Assignable Sheet. Specifies the function assigned to the SL1 slider. SL2 Source SCENE, SYS Specifies whether the function assigned to the SL2 slider follows the setting of the currently selected scene (SCENE) or the system setting (SYS). SL2 For the values, refer to Assignable Sheet. Specifies the function assigned to the SL2 slider. SL1 SL1 Func SL2 Func OFF S1-S3 FUNCTION SL1 Source S1 Func S2 Func S3 Func BEND UP CHO LEVEL REV LEVEL DLY LEVEL ARP SHUFFLE ARP DURATION PART FADE1 PART FADE2 ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( PEDAL FUNCTION Hold Source SCENE, SYS Specifies whether the function assigned to the pedal connected to the HOLD jack follows the setting of the currently selected scene (SCENE) or the system setting (SYS). Hold For the values, refer to Assignable Sheet. Specifies the function assigned to the pedal connected to the HOLD jack. Hold Pole STANDARD, REVERSE Specifies the polarity of the pedal connected to the HOLD jack. Ctrl Source SCENE, SYS Specifies whether the function assigned to the pedal connected to the CTRL jack follows the setting of the currently selected scene (SCENE) or the system setting (SYS). Ctrl For the values, refer to Assignable Sheet. Specifies the function assigned to the pedal connected to the CTRL jack. 35 UTILITY Screen BACKUP Here’s how to back up user data to a USB flash drive. Data that is backed up 55All scene data (including arpeggio settings and step edit data) 55User tone data 55System settings 1. Press the [MENU] button. 2. Use the [1] knob to select “UTILITY,” and then press the [ENTER] button. You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob. 3. Use the [1] knob to select “BACKUP,” and then press the [ENTER] button. The BACKUP screen appears. 4. Use the PAGE [<] [>] buttons to move the cursor, and use the [2] knob to change characters. 5. When you’ve specified the file name, press the [ENTER] button. A confirmation message appears. If you decide to cancel, press the [EXIT] button. 6. To execute, use the [2] knob to select “OK,” and then press the [ENTER] button. When the backup is finished, the screen indicates “Completed!” If a file of the same name exists, a confirmation screen (Overwrite?) asks whether you want to overwrite the existing file. * Never turn off the power or disconnect the USB flash drive during a process, such as while the “Executing…” display is shown. RESTORE Here’s how user data that you backed-up on a USB flash drive can be returned to the JUPITER-Xm. NOTE 55All user data are rewritten when you execute the restore operation. If your JUPITER-Xm contains important data, assign it a different name and back it up to an USB flash drive before you restore. 1. Press the [MENU] button. 2. Use the [1] knob to select “UTILITY,” and then press the [ENTER] button. You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob. 3. Use the [1] knob to select “RESTORE,” and then press the [ENTER] button. 4. Use the [1] knob to select the file that you want to restore. 5. Press the [ENTER] button. A confirmation message appears. If you decide to cancel, press the [EXIT] button. 6. To execute, use the [2] knob to select “OK,” and then press the [ENTER] button. When the restore operation is finished, the screen indicates “Completed. Turn off power.” 7. Turn the power of the JUPITER-Xm off and then on again. * Never turn off the power or disconnect the USB flash drive during a process, such as while the “Executing…” display is shown. 36 USER PATTERN EXPORT Here’s how the step edit pattern of the scene can be exported to a USB flash drive. 1. Press the [MENU] button. 2. Use the [1] knob to select “UTILITY,” and then press the [ENTER] button. You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob. 3. Use the [1] knob to select “USER PATTERN EXPORT,” and then press the [ENTER] button. 4. Use the PAGE [<] [>] buttons to move the cursor, and use the [2] knob to change the character. 5. When you’ve specified the file name, press the [ENTER] button. A confirmation message appears. If you decide to cancel, press the [EXIT] button. 6. To execute, use the [2] knob to select “OK,” and then press the [ENTER] button. The scene is exported to the USB flash drive. * Never turn off the power or disconnect the USB flash drive during a process, such as while the “Executing…” display is shown. About the exported MIDI files 55The SMF format is Format 0. 55A separate file is exported for each part, and “_*” (part number) is appended following the name. The MIDI channels follow the setting of the unit (SYSTEM>Basic Ch setting). 55Only parts that contain user pattern data are exported. 55Sound-related settings are not included. FACTORY RESET Here’s how the settings that you edited and saved on the JUPITER-Xm can be returned to their factory-set condition. * When you execute this operation, all saved settings including the sound parameters will be lost. * If you will later need the current settings, be sure to use the backup function (p. 36) to save the current settings before you restore the factory settings. 1. Press the [MENU] button. 2. Use the [1] knob to select “UTILITY,” and then press the [ENTER] button. You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob. 3. Use the [1] knob to select “FACTORY RESET,” and then press the [ENTER] button. A confirmation message appears. If you decide to cancel, press the [EXIT] button. 4. To execute, use the [2] knob to select “OK,” and then press the [ENTER] button. The display indicates “Completed. Turn off power.” 5. Turn the power of the JUPITER-Xm off and then on again. * Never turn off the power or disconnect the USB flash drive during a process, such as while the “Executing…” display is shown. UTILITY Screen Formatting a USB Flash Drive (FORMAT USB MEMORY) Here's how to format a USB flash drive. 1. Connect the USB flash drive. USB Flash Drive NOTE 55If the USB flash drive contains important data, be aware that this operation erases all data from the drive. 2. Press the [MENU] button. 3. Use the [1] knob to select “UTILITY,” and then press the [ENTER] button. You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob. 4. Use the [1] knob to select “FORMAT USB MEMORY,” and then press the [ENTER] button. A confirmation message appears. If you decide to cancel, press the [EXIT] button. 5. To execute, use the [2] knob to select “OK,” and then press the [ENTER] button. When formatting is complete, the screen indicates “Completed!” * Never turn off the power or disconnect the USB flash drive during a process, such as while the “Executing…” display is shown. 37 Sound Engine Routing Details PART 1 PART 2 PART 3 PART 4 MFX MFX MFX MFX PAN / EQ PAN / EQ PAN / EQ PAN / EQ USB IN 1 OUTPUT THRU DRIVE THRU DRIVE (mute) Scene effect Overdrive Master EQ System effect Master Comp SPEAKER OUTPUT USB OUT Bluetooth Audio/AUX IN USB IN MIX Bluetooth speaker or headphones. Chorus Delay 55Bluetooth audio is only for input. It is not possible to output to a THRU DRIVE (mute) Reverb when you switch sounds, operates on PART 1–4 (the area within the dashed line). However, if the RD or VOCODER model (selectable only for PART 1) is selected, the Tone Remain function does not operate. CHORUS SEND DELAY SEND THRU MIC REVERB SEND MIC DELAY SEND MIC CHORUS SEND DRIVE (mute) OUTPUT REVERB SEND USB IN 2 CHORUS SEND DELAY SEND OUTPUT REVERB SEND USB IN 3 CHORUS SEND DELAY SEND OUTPUT REVERB SEND USB IN 4 CHORUS SEND DELAY SEND OUTPUT REVERB SEND USB IN 5 CHORUS SEND DELAY SEND REVERB SEND MIC THRU SW Vocoder is OFF. 55The “Tone Remain” function, which maintains continuity of the sound Part Tone Tone Tone Tone PAN / EQ Noise Suppressor Microphone Tone (Drum Kit) Comp 38 PART 5 USB IN MIC USB OUT MIC 55The RD and VOCODER models can be selected only for PART 1. 55DRUM KIT can be selected only for PART 5. 55The MFX of PART 5 can be specified if the SCENE setting Follow Tone MFX Error Messages Display Explanation Messages that disappear after a timeout No TONEs. When you press a model bank button, there is no tone to recall. Battery Low! The remaining battery capacity is low. Battery Very Low! The remaining battery capacity is extremely low. MIDI Offline! The MIDI connection is broken. MIDI Buffer Full! The MIDI IN connector’s input buffer has overflowed. MIDI Communication Error! A hardware error occurred at the MIDI IN/OUT connector. Messages that disappear when you press the [EXIT] button Read Error! An error occurred when reading from a USB flash drive. Write Error! An error occurred when writing to a USB flash drive. USB Memory Not Ready! The USB flash drive is not ready. USB Memory Full! The USB flash drive has no free capacity. Can’t Reset. An error occurred during factory reset. FORMAT USB Mem Error! An error occurred when formatting the USB flash drive. No Data. USER PATTERN EXPORT: There is no data to export. SMF Make Error. USER PATTERN EXPORT: An error occurred during SMF conversion. Buffer Full nnn A control buffer overflowed. nnn = 000: Controller control buffer nnn = 001: Parameter control buffer nnn = 002: Panel CPU message reception buffer nnn = 003: User interface control buffer nnn = 004: MIDI System Exclusive transmission control buffer 39 Q&A Overall / System 01 Can I specify a MIDI channel for each part? 04 Is this unit equipped with Bluetooth functionality? Yes. Yes, it is. You can specify a desired channel as the Basic CH (part 1), and part 2 and following will be assigned channels Basic CH + 1–4. You can use its Bluetooth functionality in the following ways. PART1: Basic Ch setting value PART2: Basic Ch + 1 PART3: Basic Ch + 2 PART4: Basic Ch + 3 PART5: Basic Ch + 4 02 Does the sound change as on an analog synthesizer according to temperature and the passage of time? If the Aging function is “ON,” an internal temperature sensor is used to apply change to some synthesizer sounds (sounds for which the TONE parameter Pitch Drift is specified), simulating the way in which temperature variation and the passage of time after startup can affect the sound of an analog synthesizer. Turn the Aging function “ON” as described below, and notice how the sound changes. 1. Press the [MENU] button. 2. Use the [1] knob or [2] knob to select “SYSTEM,” and then press the [ENTER] button. 3. Use knob [1] to select “Aging,” and use knob [2] to select either “ON” or “FAST.” ON: Simulation is on. The status of Pitch Drift will change in approximately ten minutes, and will subsequently stabilize at the value of the TONE setting Pitch Drift. FAST: This mode shortens the change of the ON setting to approximately ten seconds, allowing you to hear the effect of Pitch Drift. FIXED: The internal temperature is fixed at the value specified by Aging Init Temp, and the character of the sound at that point is maintained. 4. Press the [WRITE] button to save the setting. A confirmation message appears. 03 Can the internal speaker be turned off at all times? Music played back from your mobile device can be mixed with the sound of the internal sound engine, and output from this unit. * To adjust the volume of your mobile device’s playback, make adjustments on the playback device. Bluetooth MIDI You can use this unit as a MIDI keyboard for a music app. 05 How do I save a sound that I created? To completely save and reproduce the sound that you're currently hearing, you must save both the tones and the scene. Save this data as follows. Saving the tone 1. Press the [WRITE] button. 2. Use the [1] knob or [2] knob to select “PART* TONE” (* is the part to which the tone you’re saving is assigned), and then press the [ENTER] button. 3. Use the [1] knob to select the save-destination, and then press the [ENTER] button. Use the [1] knob to select the save-destination, and then press the [ENTER] button. If you want to rename the tone that’s being saved, use the PAGE [<] [>] buttons to move the cursor and use the [2] knob to specify characters. 4. Press the [ENTER] button. A confirmation message appears. 5. To execute, press the [ENTER] button. If you decide to cancel, press the [EXIT] button. Saving the scene 1. Press the [WRITE] button. 2. Use the [1] knob or [2] knob to select “SCENE,” and then press the [ENTER] button. 3. Use the [1] knob or [2] knob to select the save-destination, Yes. Use the following procedure to turn the internal speaker "OFF." 1. Press the [MENU] button. 2. Use knob [1] or the PAGE [ ] [ ] buttons to select “System,” and then press the [ENTER] button. 3. Use knob [1] to select “Speaker Sw,” and use knob [2] to select “OFF.” 4. Press the [WRITE] button to save the setting. A confirmation message appears. 40 Bluetooth audio and then press the [ENTER] button. If you want to rename the scene that’s being saved, use the PAGE [<] [>] buttons to move the cursor and use the [2] knob to specify characters. 4. Press the [ENTER] button. A confirmation message appears. 5. To execute, press the [ENTER] button. If you decide to cancel, press the [EXIT] button. Q&A 06 How many hours can I continue to use the unit on battery power? Approximately 3.5 hours (when using nickel-metal hydride batteries with 1,900 mAh capacity). However, the usable time might decrease depending on the volume of the internal speakers. 07 Do the internal speakers produce enough volume for a live performance? They are not suitable for this purpose. The internal speakers are intended for personal enjoyment by the individual who is playing the instrument. For use in a live performance, we recommend that you connect an external amp or speaker. Operating the Unit 08 Why do the panel knobs and buttons work sometimes and not at other times? The parameters are different for each model, so there are cases in which a controller has no parameter. Since the controllers without a parameter differ between models, a controller might or might not have an effect. The parameter that is controlled by each knob or button will differ depending on the model used by the tone that’s assigned to the current part (the currently selected part). & “Correspondence Between Controllers and Parameters” (p. 16) 12 The part on/off button is lit, but I can’t play the sound of that part from the keyboard. (Buttons [6]–[9] when the [PART] button is lit) This might be due the following reasons. 55 The part might be assigned for arpeggio performance 55 The I-ARPEGGIO [ON/OFF] button is ON, and the ARPEGGIO PART EDIT parameter Switch is “ON” or “KEYSW” & “If the keyboard does not play sound” (p. 10) 13 Is there a way to move quickly to the TONE (PARTIAL) edit screen? 09 Is there a way to move quickly to the edit screen for the parameter controlled by each knob? Yes. 1. When the [FUNCTION] button is lit, hold down the [SHIFT] Yes. button and press a [1]–[4] button. 1. Hold down the [SHIFT] button and turn the knob of the parameter that you want to edit. The setting screen appears. & “ List of SHIFT Operations (Shortcuts)” (p. 30) 10 Is there a way to check the current value of a setting without affecting the state of the sound? The edit screen for the corresponding tone or partial appears. 14 Is there a way to move quickly to the assignment screen for the [SL1/2] sliders or [S1/ S2/S3] buttons? Yes. 1. Hold down the [SHIFT] button and operate the slider or button that you want to assign. Yes. The assignment screen for the corresponding controller appears. 1. Hold down the [EXIT] button and operate the knob that you want to check. 15 Can I change the models or categories that are recalled by the MODEL buttons [1]–[16]? The current value of the setting is shown. 11 Is there a way to quickly change the PORTAMENTO TIME? Yes. 1. Hold down the [MODEL BANK] button and press a MODEL button [1]–[16]. Yes. 1. While the [FUNCTION] button (or the [PART] button) is lit, The model or category recalled by the MODEL button can be specified for each bank. * Up to eight can be specified for each button (BANK). hold down the [SHIFT] button and press the [PORTAMENTO] button. The PORTAMENTO TIME setting screen appears. 2. Use knob [2] to edit the PORTAMENTO TIME. 41 Q&A Sound Engine 16 What is the meaning of “MODEL” in a model bank? A model is a sound engine that reproduces the sounds and parameter changes of famous vintage analog synthesizers and other historical instruments. Some models provide not only the sounds that were found on the original, but also newly re-created sounds. 17 What varieties of “MODEL” are provided? Six types are provided: JUPITER-8, JUNO-106, JX-8P, SH-101, XV-5080, and RD (Piano). 18 Can a model be used with more than one part? This depends on the model. “RD” and “VOCODER” can be used only with part 1. Other models can be used with parts 1–4. 19 Can a drum kit be used with any part? No, a drum kit can be used only with part 5. It cannot be used with parts 1–4. 20 Is the unit equipped with a vocoder? Yes, it is. To use the vocoder, proceed as follows (with the factory settings). 1. Connect a dynamic microphone or an electret condenser microphone to the rear panel MIC IN jack. 2. Adjust the MIC GAIN. 3. Select part 1, and then press the [MODEL BANK] button to make it light. 4. Press the [MODEL BANK] button and then press button [15]. 5. Use knob [1] to select a vocoder sound (two types). 6. While playing the keyboard, vocalize into the microphone. The vocoder effect is applied. * Phantom-powered condenser microphones are not supported. 42 21 Can I input audio playback from my computer instead of audio from the mic input, and apply the vocoder? Yes, you can. 1. Connect the JUPITER-X/Xm with your computer via USB. 2. Choose “OUT MIC” as the audio output device of your computer. Now the audio playback of your computer can be used for vocoder performance. 22 What is the maximum simultaneous polyphony? It differs depending on the type and combination of models. As an example, if the JUPITER-8 is assigned to all four parts, the maximum simultaneous polyphony will be 32 voices (up to eight voices per part). In the case of PCM sounds, up to 256 notes (for MONO) can be produced. 23 When JUNO-106 or SH-101 is selected, why can’t the OSC [TYPE] knob change the type? On the JUNO-106 and SH-101 synthesizers, the sound is created by adjusting the volume of (or turning on/off ) PW (square wave / pulse wave), SAW (sawtooth wave), SUB OSC (sub oscillator), and NOISE (noise) respectively. This means that these models do not use the concept of selecting an oscillator waveform, and therefore the OSC type cannot be changed. Create the sound as follows. 1. Select JUNO-106 or SH-101. If you want to start editing from the simplest possible sound, use “TONE INITIALIZE” to initialize the tone. & “24 Can I edit from the initialized sound of a model?” (p. 43) 2. Press the [FUNCTION] button. 3. Use the [1]–[4] buttons to select the waveform that you want to adjust. Button [1]: PW (square wave / pulse wave) Button [2]: SAW (sawtooth wave) Button [3]: SUB OSC (sub oscillator) Button [4]: NOISE (noise) 4. Use the OSC section’s [LEVEL] knob to adjust the volume (or turn it on/off). Q&A 24 Can I edit from the initialized sound of a model? Yes. Initialize the tone as follows. 1. Press the [WRITE] button. 2. Use the [1] or [2] knob to select “TONE INITIALIZE.” 3. Press the [ENTER] button. The message “INITIALIZE TONE Are you sure?” appears. 4. Press the [ENTER] button to execute initialization. You return to the WRITE MENU screen. * The initialized sound and settings differ depending on the model. * Depending on the scene settings, the sound of multiple parts might be layered, or the part parameter settings might not produce the sound that you expect. In this case, you should first initialize the scene (SCENE INITIALIZE) before initializing the tone. 25 What is the difference between the VINTAGE FILTER [R] [M] [S] buttons? [R]: This is the filter of the original Roland model, and is selected by default. [M] [S]: These model the filters of vintage synthesizers made by other companies. When a vintage type model is selected, you can use the VINTAGE FILTER [R] [M] [S] buttons to change the filter type. Effect 26 Is there a way to quickly turn off the effect such as reverb or delay? Yes. For presets and factory-set scenes, the [S1] button is assigned to turn “scene delay” on/off, and the [S2] button is assigned to turn “scene reverb” on/off. Each time you press the button, the delay or reverb for all parts turns on/off. 27 Which parameters are associated with the knobs of the effect section? This varies depending on settings such as SCENE PART EDIT: OUTPUT and SCENE PART MFX: FllwToneMFX. The easiest way to find the associated parameter is to hold down the [SHIFT] button and operate the corresponding button, so that the associated parameter screen appears. If the delay sound remains even after you make the [S1] button go dark, it could be that delay is specified for the part’s MFX. Hold down the [SHIFT] button and turn the [MFX] knob to access the setting screen, and turn the Switch “OFF.” Arpeggio 28 What is the I-Arpeggio function? I-Arpeggio (I-ARPEGGIO) is a new type of arpeggiator in which built-in AI analyzes your keyboard performance and switches to the optimal arpeggio pattern in real time. It differs from conventional arpeggiators in the following ways. It allows multi-part performance, and lets you freely specify the parts to play manually and the parts played by the arpeggiator. Depending on the type (TYPE) and rhythm (RHYTHM) that you select, you can change the way in which the arpeggio pattern is affected by your keyboard performance. You can also enable or disable change by turning the PLAY DETECTOR [KEYS] and [BEAT] buttons on/off. 29 How do I use the PLAY DETECTOR [KEYS] button and [BEAT] button? [KEYS] button: This specifies whether the constituent notes of the arpeggio performance will change according to your keyboard playing. For example, if you want the constituent notes that you’ve once specified from the keyboard to remain the same while you add additional notes from your keyboard performance, turn the [KEYS] button off. [BEAT] button: This specifies whether your performance will affect the arpeggio pattern. For example, if you want to change the chord without changing the performance pattern, turn the [BEAT] button off and the [KEYS] button on. If KEYS and BEAT are both off, the current arpeggio performance is kept. You can freely solo on the keyboard while that accompaniment remains fixed. 43 Q&A 30 Can I mute a part while the arpeggio is playing? 34 Can the I-Arpeggio synchronize with the tempo of an external sequencer? Yes. Yes. 1. With the [PART] button lit, hold down the [SHIFT] button Both master and slave synchronization are supported. In SYSTEM settings, set the SYNC/TEMPO parameters as appropriate for your situation. and press button [6]–[10] for the part that you want to mute. The switch of each part (PART SW) can be turned on/off. For example, you can temporarily mute just the drum sound during the performance (hold down the [SHIFT] button and press button [10]). 31 Can I edit the I-Arpeggio pattern data? & “SYNC/TEMPO each parameters” 35 Can I connect an external MIDI keyboard and use it for keyboard performance with I-Arpeggio? Yes. Make remote keyboard settings as follows. No, it is not possible to edit the I-Arpeggio pattern data itself. A pattern that you entered using STEP EDIT can be used as part of an I-Arpeggio. In this case, however, it is used as fixed pattern data, and does not change according to the performance. 32 Can I record or edit the I-Arpeggio performance? You can edit it. Each cycle of the arpeggio performance is always recorded internally, and can be accessed and edited by the STEP EDIT function. The edited pattern can be used as an arpeggio user pattern, or used as MIDI data in your DAW software. 1. Press the [MENU] button. 2. Select “SYSTEM,” and press the [ENTER] button. 3. Use the [1] knob to select “MIDI: Remote Kbd.” 4. Use knob [2] to turn it “ON.” 5. To save the changes, press the [WRITE] button. 6. When the screen asks, “SYSTEM WRITE Are you sure?,” press the [ENTER] button. The screen indicates “Now writing...,” and you return to the SYSTEM setting screen. 36 Can I use STEP EDIT to change the number of recorded steps for the arpeggio performance? 33 Can I prevent the I-Arpeggio [TYPE] and [RHYTHM] knobs from changing the sound or tempo? Yes. Proceed as follows. 1. Press the [MENU] button. 2. Select "SYSTEM," and press the [ENTER] button. 3. Use knob [1] to select the following ARPEGGIO parameters, and use knob [2] to turn each "OFF." Set Tone Set Drumkit Set Tempo 4. To save the changes, press the [WRITE] button. 5. When the screen asks, “SYSTEM WRITE Are you sure?,” press the [ENTER] button. Yes. Change the necessary parameter settings as follows. 1. Press the [STEP EDIT] button. 2. Press the [ENTER] button. 3. Press the PAGE [<]button. Change the Grid Length etc. 37 When I copy in the Copy I-Arp screen, parts that don’t play are sometimes recorded. (STEP EDIT) If in SCENE EDIT COMMON, any one of the ASSIGN parameters SL1, SL2, or Ctrl are assigned to “PART FADE1” or “PART FADE2,” a part whose volume was too small to hear might be played in STEP EDIT. In this case, delete the STEP data of the unwanted part. The screen indicates “Now writing...,” and you return to the SYSTEM setting screen. Other 38 What type of batteries can be used? Use nickel-metal hydride batteries (eight AA batteries). * Zinc-carbon batteries or alkaline batteries cannot be used. 44 39 Are Bluetooth earphones or headphones supported? No, they are not supported. Q&A 40 Is it possible to initialize only the scene? Yes. Initialize the scene as follows. 1. Press the [WRITE] button. The WRITE MENU screen appears. 2. Use the [1] or [2] knob to select “SCENE INITIALIZE.” 3. Press the [ENTER] button. The message “INITIALIZE TONE Are you sure?” appears. 4. Press the [ENTER] button to execute initialization. You return to the WRITE MENU screen. 5. If you want to initialize all of the sound, proceed to execute “TONE INITIALIZE.” 45 ">

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Key features
- Combines sounds of 16 Roland classics
- Compact and portable
- Arpeggiator with performance detection
- Vocoder with robotic-sounding vocal effects
- Easy-to-use interface
Frequently asked questions
The JUPITER-Xm features sound engines from classic Roland synthesizers, including the JUPITER-8, JUNO-106, JX-8P, SH-101, XV-5080, and RD-Piano.
The arpeggiator in the JUPITER-Xm analyzes your keyboard performance and generates an optimal arpeggio pattern using multiple parts. It offers various settings for rhythm and type, allowing you to experiment with different arpeggio styles.
The vocoder function allows you to add robotic-sounding vocal effects to your voice. You can control the pitch of the vocoder by playing the keyboard.
Yes, the JUPITER-Xm has a simple and intuitive interface that makes it easy to create sounds and perform. The layout of the knobs and buttons is straightforward, and the display provides clear information about the current settings.