Roland RG-100 Realtime Graphics Presenter Owner's Manual

Roland RG-100 Realtime Graphics Presenter Owner's Manual
To resize thickness, move all items on the front cover
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Information
When you need repair service, call your nearest EDIROL/Roland Service Center or authorized EDIROL/Roland distributor
in your country as shown below.
U. S. A. / CANADA
EUROPE
EDIROL (Europe) Ltd.
Deutschland
TEL: 0700 33 47 65 20
France
TEL: 0810 000 371
Italia
TEL: 02 93778329
ASIA
EUROPE
TAIWAN
AUSTRIA
ROLAND TAIWAN
ENTERPRISE CO., LTD.
Roland Elektronische
Musikinstrumente HmbH.
Austrian Office
Room 5, 9fl. No. 112 Chung Shan
N.Road Sec.2, Taipei, TAIWAN,
R.O.C.
TEL: (02) 2561 3339
AUSTRALIA
AUSTRALIA
Roland Corporation
Australia Pty., Ltd.
38 Campbell Avenue
Dee Why West. NSW 2099
AUSTRALIA
TEL: (02) 9982 8266
CENTRAL/LATIN
AMERICA
BRAZIL
Roland Brasil Ltda
Rua San Jose, 780 Sala B
Parque Industrial San Jose
Cotia - Sao Paulo - SP, BRAZIL
TEL: (011) 4615 5666
Eduard-Bodem-Gasse 8,
A-6020 Innsbruck, AUSTRIA
TEL: (0512) 26 44 260
BELGIUM/HOLLAND/
LUXEMBOURG
Roland Benelux N. V.
Houtstraat 3, B-2260, Oevel
(Westerlo) BELGIUM
TEL: (014) 575811
CZECH REP.
K-AUDIO
Kardasovska 626.
CZ-198 00 Praha 9,
CZECH REP.
TEL: (2) 666 10529
DENMARK
Roland Scandinavia A/S
Nordhavnsvej 7, Postbox 880,
DK-2100 Copenhagen
DENMARK
TEL: 3916 6200
FRANCE
Roland France SA
4, Rue Paul Henri SPAAK,
Parc de l'Esplanade, F 77 462 St.
Thibault, Lagny Cedex FRANCE
TEL: 01 600 73 500
EDIROL Corporation North
America
425 Sequoia Drive, Suite 114
Bellingham, WA 98226
U. S. A.
TEL: (360) 594-4276
FAX: (360) 594-4271
http://www.edirol.com/
GERMANY
Roland Elektronische
Musikinstrumente HmbH.
Oststrasse 96, 22844 Norderstedt,
GERMANY
TEL: (040) 52 60090
GREECE
STOLLAS S.A.
Music Sound Light
NORWAY
SPAIN
Roland Scandinavia Avd.
Kontor Norge
Roland Electronics
de España, S. A.
Lilleakerveien 2 Postboks 95
Lilleaker N-0216 Oslo
NORWAY
TEL: 2273 0074
Calle Bolivia 239, 08020
Barcelona, SPAIN
TEL: (93) 308 1000
POLAND
Roland Scandinavia A/S
SWEDISH SALES OFFICE
MX MUSIC SP.Z.O.O.
155, New National Road
Patras 26442, GREECE
TEL: 2610 435400
UL. Gibraltarska 4.
PL-03664 Warszawa POLAND
TEL: (022) 679 44 19
HUNGARY
PORTUGAL
Roland East Europe Ltd.
Warehouse Area ‘DEPO’ Pf.83
H-2046 Torokbalint, HUNGARY
TEL: (23) 511011
IRELAND
Roland Ireland
Tecnologias Musica e Audio,
Roland Portugal, S.A.
Cais Das Pedras, 8/9-1 Dto
4050-465 PORTO
PORTUGAL
TEL: (022) 608 00 60
SWEDEN
Danvik Center 28, 2 tr.
S-131 30 Nacka SWEDEN
TEL: (0)8 702 00 20
SWITZERLAND
UKRAINE
Piata Libertatii 1,
535500 Gheorgheni, ROMANIA
TEL: (266) 364 609
Mira Str. 19/108
P.O. Box 180
295400 Munkachevo, UKRAINE
TEL: (03131) 414-40
ITALY
RUSSIA
UNITED KINGDOM
Viale delle Industrie 8,
20020 Arese, Milano, ITALY
TEL: (02) 937-78300
MuTek
3-Bogatyrskaya Str. 1.k.l
107 564 Moscow, RUSSIA
TEL: (095) 169 5043
Before using this unit, carefully read the sections entitled: “IMPORTANT SAFETY
INSTRUCTIONS” (p.2), “USING THE UNIT SAFELY” (p. 3 – 4), and “IMPORTANT NOTES”
(p. 5 – 7). These sections provide important information concerning the proper operation
of the unit. Additionally, in order to feel assured that you have gained a good grasp of
every feature provided by your new unit, The manual should be read in its entirety. The
manual should be saved and kept on hand as a convenient reference.
Landstrasse 5, Postfach,
CH-4452 Itingen,
SWITZERLAND
TEL: (061) 927-8383
ROMANIA
Roland Italy S. p. A.
Owner’s Manual
Roland (Switzerland) AG
G2 Calmount Park, Calmount
Avenue, Dublin 12
Republic of IRELAND
TEL: (01) 4294444
FBS LINES
Owner’s Manual
Studio 3.4 114 Power Road
London W4 5PY
U. K.
TEL: +44 (0)20 8747 5949
FAX:+44 (0)20 8747 5948
http://www.edirol.com/europe
TIC-TAC
Roland (U.K.) Ltd.
Atlantic Close, Swansea
Enterprise Park, SWANSEA
SA7 9FJ,
UNITED KINGDOM
TEL: (01792) 702701
FINLAND
Roland Scandinavia As,
Filial Finland
Elannontie 5
FIN-01510 Vantaa, FINLAND
TEL: (0)9 68 24 020
As of May 1, 2004 (EDIROL-2)
03672823
’04-8-1KS
Copyright © 2004 ROLAND CORPORATION
All rights reserved. No part of this publication may be reproduced in any form without the
written permission of ROLAND CORPORATION.
To resize thickness, move all items on the front cover
and center registration marks to left or right.
For EU Countries
WARNING: To reduce the risk of fire or electric shock, do not expose this apparatus to rain or moisture.
CAUTION
RISK OF ELECTRIC SHOCK
DO NOT OPEN
ATTENTION: RISQUE DE CHOC ELECTRIQUE NE PAS OUVRIR
CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK,
DO NOT REMOVE COVER (OR BACK).
NO USER-SERVICEABLE PARTS INSIDE.
REFER SERVICING TO QUALIFIED SERVICE PERSONNEL.
The lightning flash with arrowhead symbol, within an
equilateral triangle, is intended to alert the user to the
presence of uninsulated “dangerous voltage” within the
product’s enclosure that may be of sufficient magnitude to
constitute a risk of electric shock to persons.
The exclamation point within an equilateral triangle is
intended to alert the user to the presence of important
operating and maintenance (servicing) instructions in the
literature accompanying the product.
CAUTION
Danger of explosion if battery is
incorrectly replaced.
Replace only with the same or
equivalent type recommended by the
manufacturer.
Discard used batteries according to the
manufacturer’s instructions.
Apparatus containing
Lithium batteries
ADVARSEL!
VARNING
Lithiumbatteri - Eksplosionsfare ved
fejlagtig håndtering.
Udskiftning må kun ske med batteri af
samme fabrikat og type.
Levér det brugte batteri tilbage til
leverandøren.
Explosionsfara vid felaktigt batteribyte.
Använd samma batterityp eller en
ekvivalent typ som rekommenderas av
apparattillverkaren.
Kassera använt batteri enligt
fabrikantens instruktion.
INSTRUCTIONS PERTAINING TO A RISK OF FIRE, ELECTRIC SHOCK, OR INJURY TO PERSONS.
IMPORTANT SAFETY INSTRUCTIONS
SAVE THESE INSTRUCTIONS
WARNING - When using electric products, basic precautions should always be followed, including the following:
1.
2.
3.
4.
5.
6.
7.
8.
9.
Read these instructions.
Keep these instructions.
Heed all warnings.
Follow all instructions.
Do not use this apparatus near water.
Clean only with a dry cloth.
Do not block any of the ventilation openings. Install in
accordance with the manufacturers instructions.
Do not install near any heat sources such as radiators,
heat registers, stoves, or other apparatus (including
amplifiers) that produce heat.
Do not defeat the safety purpose of the polarized or
grounding-type plug. A polarized plug has two blades with
one wider than the other. A grounding type plug has two
blades and a third grounding prong. The wide blade or the
third prong are provided for your safety. If the provided plug
does not fit into your outlet, consult an electrician for
replacement of the obsolete outlet.
10. Protect the power cord from being walked on or pinched
particularly at plugs, convenience receptacles, and the
point where they exit from the apparatus.
11. Only use attachments/accessories specified by the
manufacturer.
12. Use only with the cart, stand, tripod, bracket,
or table specified by the manufacturer, or
sold with the apparatus. When a cart is used,
use caution when moving the cart/apparatus
combination to avoid injury from tip-over.
13. Unplug this apparatus during lightning storms or when
unused for long periods of time.
14. Refer all servicing to qualified service personnel. Servicing
is required when the apparatus has been damaged in any
way, such as power-supply cord or plug is damaged, liquid
has been spilled or objects have fallen into the apparatus,
the apparatus has been exposed to rain or moisture, does
not operate normally, or has been dropped.
For the U.K.
WARNING:
THIS APPARATUS MUST BE EARTHED
IMPORTANT: THE WIRES IN THIS MAINS LEAD ARE COLOURED IN ACCORDANCE WITH THE FOLLOWING CODE.
GREEN-AND-YELLOW: EARTH, BLUE: NEUTRAL, BROWN: LIVE
As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings identifying
the terminals in your plug, proceed as follows:
The wire which is coloured GREEN-AND-YELLOW must be connected to the terminal in the plug which is marked by the
letter E or by the safety earth symbol or coloured GREEN or GREEN-AND-YELLOW.
The wire which is coloured BLUE must be connected to the terminal which is marked with the letter N or coloured BLACK.
The wire which is coloured BROWN must be connected to the terminal which is marked with the letter L or coloured RED.
ADVARSEL
VAROITUS
Eksplosjonsfare ved feilaktig skifte av
batteri.
Benytt samme batteritype eller en
tilsvarende type anbefalt av
apparatfabrikanten.
Brukte batterier kasseres i henhold til
fabrikantens instruks joner.
Paristo voi räjähtää, jos se on
virheellisesti asennettu.
Vaihda paristo ainoastaan
laitevalmistajan suosittelemaan
tyyppiin. Hävitä käytetty paristo
valmistajan ohjeiden mukaisesti.
For EU Countries
This product complies with the requirements of European Directives EMC 89/336/EEC and LVD 73/23/EEC.
For the USA
FEDERAL COMMUNICATIONS COMMISSION
RADIO FREQUENCY INTERFERENCE STATEMENT
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the
FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential
installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in
accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee
that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the
interference by one or more of the following measures:
– Reorient or relocate the receiving antenna.
– Increase the separation between the equipment and receiver.
– Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
– Consult the dealer or an experienced radio/TV technician for help.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:
(1) This device may not cause harmful interference, and
(2) This device must accept any interference received, including interference that may cause undesired operation.
Unauthorized changes or modification to this system can void the users authority to operate this equipment.
This equipment requires shielded interface cables in order to meet FCC class B Limit.
For Canada
NOTICE
This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations.
AVIS
Cet appareil numérique de la classe B respecte toutes les exigences du Règlement sur le matériel brouilleur du Canada.
For the USA
DECLARATION OF CONFORMITY
Compliance Information Statement
Model Name :
Type of Equipment :
Responsible Party :
Address :
Telephone :
2
RG-100
REALTIME GRAPHICS PRESENTER
USB Audio Interface
Edirol Corporation North America
425 Sequoia Drive, Suite 114, Bellingham, WA 98226
(360) 594-4276
000RG-100.book 3 ページ 2004年8月6日
金曜日
午後5時37分
USING THE UNIT SAFELY
The
symbol alerts the user to important instructions
or warnings.The specific meaning of the symbol is
determined by the design contained within the
triangle. In the case of the symbol at left, it is used for
general cautions, warnings, or alerts to danger.
Used for instructions intended to alert
the user to the risk of death or severe
injury should the unit be used
improperly.
Used for instructions intended to alert
the user to the risk of injury or material
damage should the unit be used
improperly.
* Material damage refers
other adverse effects
respect to the home
furnishings, as well
animals or pets.
The
symbol alerts the user to items that must never
be carried out (are forbidden). The specific thing that
must not be done is indicated by the design contained
within the circle. In the case of the symbol at left, it
means that the unit must never be disassembled.
to damage or
caused with
and all its
to domestic
The ● symbol alerts the user to things that must be
carried out. The specific thing that must be done is
indicated by the design contained within the circle. In
the case of the symbol at left, it means that the powercord plug must be unplugged from the outlet.
001
006
• Before using this unit, make sure to read the
instructions below, and the Owner’s Manual.
• When using the unit with a rack or stand recommended by Roland, the rack or stand must be
carefully placed so it is level and sure to remain
stable. If not using a rack or stand, you still need to make
sure that any location you choose for placing the unit
provides a level surface that will properly support the
unit, and keep it from wobbling.
..........................................................................................................
002a
• Do not open or perform any internal modifications on the unit.
..........................................................................................................
003
• Do not attempt to repair the unit, or replace parts
within it (except when this manual provides
specific instructions directing you to do so). Refer
all servicing to your retailer, the nearest Roland
Service Center, or an authorized Roland
distributor, as listed on the “Information” page.
..........................................................................................................
004
• Never use or store the unit in places that are:
• Subject to temperature extremes (e.g., direct
sunlight in an enclosed vehicle, near a heating
duct, on top of heat-generating equipment); or
are
• Damp (e.g., baths, washrooms, on wet floors);
or are
• Humid; or are
..........................................................................................................
008a
• The unit should be connected to a power supply
only of the type described in the operating
instructions, or as marked on the rear side of unit.
..........................................................................................................
008e
• Use only the attached power-supply cord. Also,
the supplied power cord must not be used with
any other device.
..........................................................................................................
009
• Do not excessively twist or bend the power cord,
nor place heavy objects on it. Doing so can
damage the cord, producing severed elements
and short circuits. Damaged cords are fire and
shock hazards!
• Exposed to rain; or are
..........................................................................................................
• Dusty; or are
010
• Subject to high levels of vibration.
..........................................................................................................
005
• This unit should be used only with a rack that is
recommended by Roland.
..........................................................................................................
• This unit, either alone or in combination with an
amplifier and headphones or speakers, may be
capable of producing sound levels that could
cause permanent hearing loss. Do not operate for
a long period of time at a high volume level, or at
a level that is uncomfortable. If you experience
any hearing loss or ringing in the ears, you should
immediately stop using the unit, and consult an
audiologist.
..........................................................................................................
3
000RG-100.book 4 ページ 2004年8月6日
金曜日
午後5時37分
011
101a
• Do not allow any objects (e.g., flammable
material, coins, pins); or liquids of any kind
(water, soft drinks, etc.) to penetrate the unit.
• The unit should be located so that its location or
position does not interfere with its proper ventilation.
012b
102b
• Immediately turn the power off, remove the AC
adaptor from the outlet, and request servicing by
your retailer, the nearest Roland Service Center,
or an authorized Roland distributor, as listed on
the “Information” page when:
• The AC adaptor, the power-supply cord, or the
plug has been damaged; or
• If smoke or unusual odor occurs
• Objects have fallen into, or liquid has been
spilled onto the unit; or
• The unit has been exposed to rain (or otherwise
has become wet); or
• The unit does not appear to operate normally
or exhibits a marked change in performance.
..........................................................................................................
• Always grasp only the plug on the power-supply
cord when plugging into, or unplugging from, an
outlet or this unit.
..........................................................................................................
103a
• At regular intervals, you should unplug the
power plug and clean it by using a dry cloth to
wipe all dust and other accumulations away from
its prongs. Also, disconnect the power plug from
the power outlet whenever the unit is to remain
unused for an extended period of time. Any
accumulation of dust between the power plug
and the power outlet can result in poor insulation
and lead to fire.
..........................................................................................................
..........................................................................................................
013
104
• In households with small children, an adult
should provide supervision until the child is
capable of following all the rules essential for the
safe operation of the unit.
• Try to prevent cords and cables from becoming
entangled. Also, all cords and cables should be
placed so they are out of the reach of children.
..........................................................................................................
106
..........................................................................................................
014
• Protect the unit from strong impact.
(Do not drop it!)
• Never climb on top of, nor place heavy objects on
the unit.
..........................................................................................................
..........................................................................................................
015
• Do not force the unit’s power-supply cord to
share an outlet with an unreasonable number of
other devices. Be especially careful when using
extension cords—the total power used by all
devices you have connected to the extension
cord’s outlet must never exceed the power rating
(watts/amperes) for the extension cord. Excessive
loads can cause the insulation on the cord to heat
up and eventually melt through.
107b
• Never handle the power cord or its plugs with
wet hands when plugging into, or unplugging
from, an outlet or this unit.
..........................................................................................................
108a
• Before moving the unit, disconnect the power
plug from the outlet, and pull out all cords from
external devices.
..........................................................................................................
..........................................................................................................
016
• Before using the unit in a foreign country, consult
with your retailer, the nearest Roland Service
Center, or an authorized Roland distributor, as
listed on the “Information” page.
..........................................................................................................
026
• Do not put anything that contains water (e.g.,
flower vases) on this unit. Also, avoid the use of
insecticides, perfumes, alcohol, nail polish, spray
cans, etc., near the unit. Swiftly wipe away any
liquid that spills on the unit using a dry, soft
cloth.
..........................................................................................................
4
109a
• Before cleaning the unit, turn off the power and
unplug the power cord from the outlet (p. 26).
..........................................................................................................
110a
• Whenever you suspect the possibility of lightning
in your area, pull the plug on the power cord out
of the outlet.
..........................................................................................................
118b
• Keep the included rubber feet, card slot cover,
and screws in a safe place out of children's reach,
so there is no chance of them being swallowed
accidentally.
000RG-100.book 5 ページ 2004年8月6日
金曜日
午後5時37分
IMPORTANT NOTES
291b
In addition to the items listed under “IMPORTANT
SAFETY INSTRUCTIONS” and “USING THE UNIT
SAFELY” on pages 2 – 4, please read and observe the
following:
Power Supply
301
• Do not connect this unit to same electrical outlet that is
being used by an electrical appliance that is controlled by
an inverter (such as a refrigerator, washing machine,
microwave oven, or air conditioner), or that contains a
motor. Depending on the way in which the electrical
appliance is used, power supply noise may cause this unit
to malfunction or may produce audible noise. If it is not
practical to use a separate electrical outlet, connect a
power supply noise filter between this unit and the
electrical outlet.
307
• Before connecting this unit to other devices, turn off the
power to all units. This will help prevent malfunctions
and/or damage to speakers or other devices.
Maintenance
401a
• For everyday cleaning wipe the unit with a soft, dry cloth
or one that has been slightly dampened with water. To
remove stubborn dirt, use a cloth impregnated with a
mild, non-abrasive detergent. Afterwards, be sure to wipe
the unit thoroughly with a soft, dry cloth.
402
• Never use benzine, thinners, alcohol or solvents of any
kind, to avoid the possibility of discoloration and/or
deformation.
Repairs and Data
452
• Please be aware that all data contained in the unit’s
memory may be lost when the unit is sent for repairs.
Important data should always be backed up on a DATA
card, or written down on paper (when possible). During
repairs, due care is taken to avoid the loss of data.
However, in certain cases (such as when circuitry related
to memory itself is out of order), we regret that it may not
be possible to restore the data, and Roland assumes no
liability concerning such loss of data.
308
• Although the LEDs are switched off when the POWER
switch is switched off, this does not mean that the unit has
been completely disconnected from the source of power. If
you need to turn off the power completely, first turn off
the POWER switch, then unplug the power cord from the
power outlet. For this reason, the outlet into which you
choose to connect the power cord’s plug should be one
that is within easy reach.
Placement
351
• Using the unit near power amplifiers (or other equipment
containing large power transformers) may induce hum.
To alleviate the problem, change the orientation of this
unit; or move it farther away from the source of interference.
352a
• This device may interfere with radio and television
reception. Do not use this device in the vicinity of such
receivers.
352b
• Noise may be produced if wireless communications
devices, such as cell phones, are operated in the vicinity of
this unit. Such noise could occur when receiving or initiating a call, or while conversing. Should you experience
such problems, you should relocate such wireless devices
so they are at a greater distance from this unit, or switch
them off.
355b
• When moved from one location to another where the
temperature and/or humidity is very different, water
droplets (condensation) may form inside the unit. Damage
or malfunction may result if you attempt to use the unit in
this condition. Therefore, before using the unit, you must
allow it to stand for several hours, until the condensation
has completely evaporated.
Memory Backup
501a
• A battery inside the unit powers the internal clock. Once
this battery gets weak, the clock is reset when the unit
turns off. The estimated life expectancy of a battery is
about five years. (The life of a battery changes depending
on the condition.)
When it is time to change the battery, consult with your
retailer, the nearest Roland Service Center, or an authorized Roland distributor, as listed on the “Information”
page.
Additional Precautions
551
• Please be aware that the contents of memory can be
irretrievably lost as a result of a malfunction, or the
improper operation of the unit. To protect yourself against
the risk of loosing important data, we recommend that
you periodically save a backup copy of important data
you have stored in the unit’s memory on a DATA card.
552
• Unfortunately, it may be impossible to restore the contents
of data that was stored on a storage device (e.g., hard disk
or DATA card) once it has been lost. Roland Corporation
assumes no liability concerning such loss of data.
553
• Use a reasonable amount of care when using the unit’s
buttons, sliders, or other controls; and when using its jacks
and connectors. Rough handling can lead to malfunctions.
556
• When connecting / disconnecting all cables, grasp the
connector itself—never pull on the cable. This way you
will avoid causing shorts, or damage to the cable’s
internal elements.
557
• A small amount of heat will radiate from the unit during
normal operation.
5
000RG-100.book 6 ページ 2004年8月6日
金曜日
午後5時37分
IMPORTANT NOTES
558b
Before Using Cards
• To avoid disturbing your neighbors, try to keep the unit’s
volume at reasonable levels (especially when it is late at
night).
Using DATA Cards
559a
704
• When you need to transport the unit, package it in the box
(including padding) that it came in, if possible. Otherwise,
you will need to use equivalent packaging materials.
• Carefully insert the DATA card all the way in—until it is
firmly in place.
fig.M512-Insert
562
• Use a cable from Roland to make the connection. If using
some other make of connection cable, please note the
following precautions.
• Some connection cables contain resistors. Do not use
cables that incorporate resistors for connecting to this
unit. The use of such cables can cause the sound level
to be extremely low, or impossible to hear. For information on cable specifications, contact the manufacturer of the cable.
564
• You must read the “license agreement.”
• Unauthorized recording, distribution, sale, lending, public
performance, broadcasting, or the like, in whole or in part,
of a work (musical composition, video, broadcast, public
performance, or the like) whose copyright is held by a
third party is prohibited by law.
000
• The sample files are copyrighted by ROLAND CORPORATION.
CompactFlash™
705
• Never touch the terminals of the DATA card. Also, avoid
getting the terminals dirty.
707
• We recommend the use of a separately available Roland
CompactFlash card (PM-128-CF, 128 MB) with this unit.
Roland assumes no liability for operation of other cards
708
• CompactFlash cards are constructed using precision
components; handle the cards carefully, paying particular
note to the following.
• To prevent damage to the cards from static electricity,
be sure to discharge any static electricity from your
own body before handling the cards.
• Do not touch or allow metal to come into contact with
the contact portion of the cards.
• Do not bend, drop, or subject cards to strong shock or
vibration.
• Do not keep cards in direct sunlight, in closed vehicles,
or other such locations (storage temperature: -25 to 85˚
C).
• Do not allow cards to become wet.
• Do not disassemble or modify the cards.
6
000RG-100.book 7 ページ 2004年8月6日
金曜日
午後5時37分
IMPORTANT NOTES
Handling Hard Disks
Emergency Procedures
813
Important Performance and Image
Data
811
• Once a hard disk fails to function normally, all data that
has been stored on it could be destroyed.
All hard disks eventually wear out. We recommend that
you consider the hard disk not as a permanent storage
site, but as a place to store data temporarily. We also
recommend that you back up important performance and
image data that cannot be recorded again onto the
external media that is supported by your device. For
instructions on how to make such backups, refer to the
owner’s manual for your device.
Note that Roland assumes no liability whatsoever,
including monetary compensation, for the loss of any
recorded content in the event of the malfunction of, or
physical damage to the hard disk, or for any direct or
incidental damages resulting from the loss of such data.
* The following procedures are to be used as emergency
measures only, and are not recommended for normal
operation.
• If the device fails to respond to operational commands or
does not complete operations, turn off the power. If the
power does not shut off following normal shutdown
procedures, disconnect the power plug.
If the unit does not operate normally when the power is
turned on again, it may mean that the hard disk has been
damaged. In such instances, consult your dealer or the
nearest Roland Service Center. Note, however, that it may
not be possible to recover any data from the hard disk
once it has been lost.
Precautions Regarding Setup and Use
812
• Certain hard disk setup procedures and usage conditions
may result in the corruption of recorded data, malfunctioning, or physical damage to the disk, so be sure to
observe the following precautions.
• Do not subject the hard disk to vibration or shock,
especially while the unit is in operation.
• Do not set up the unit in any location where it may be
affected by vibration from external sources, or on any
surface that is not stable and level.
• If the device includes a cooling fan, ensure that the fan
air vents remain unobstructed.
• Do not leave the unit in any environment subject to
temperature extremes; for example, in a closed
automobile in summer or outdoors during winter.
• Do not use the unit in conditions of high temperature
and humidity or in any location subject to rapid
temperature changes.
• Do not unplug the power cord or switch off any circuit
breakers in the circuit to which the unit is connected
while the power is turned on.
• Do not move the unit while the power is turned on or
immediately after turning off the power. When transporting the unit, first turn off the power and confirm
that the display screen has gone off, disconnect the
power plug, then wait at least two minutes before
moving the device.
* All product names mentioned in this document are trademarks or registered trademarks of their respective owners.
234
* CompactFlash and
are trademarks of SanDisk
Corporation and licensed by CompactFlash association.
235
* Roland Corporation is an authorized licensee of the
CompactFlash™ and CF logo (
) trademarks.
7
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Table of Contents
USING THE UNIT SAFELY......................................................................3
IMPORTANT NOTES ...............................................................................5
Table of Contents....................................................................................8
Basic Features ......................................................................................12
Realtime Graphics Presenter ....................................................................................................... 12
High-quality image generating ................................................................................................... 12
Various picture control functions ............................................................................................... 12
Sound performance....................................................................................................................... 12
Scheduler function ........................................................................................................................ 12
External remote control................................................................................................................ 12
About this instruction manual .............................................................13
Panel Descriptions................................................................................14
Front Panel................................................................................................................................................. 14
Rear Panel .................................................................................................................................................. 15
Before using this unit ...........................................................................16
About installation ..................................................................................................................................... 16
Attaching the rubber feet (supplied).......................................................................................... 16
System rack installation (heat releasing notes)......................................................................... 16
Attaching the card slot cover (equipped) .................................................................................. 17
Using cards with the RG-100 .................................................................................................................. 18
Cards that can be used with the RG-100.................................................................................... 18
Projects and material that can be saved to cards ...................................................................... 18
Formatting cards ........................................................................................................................... 18
Notes on handling cards .............................................................................................................. 18
Using the mouse ....................................................................................................................................... 19
Mouse pointer................................................................................................................................ 19
Single-click ..................................................................................................................................... 19
Double-click ................................................................................................................................... 19
Drag-and-drop............................................................................................................................... 19
RG-100 connection examples..............................................................20
Basic connections...................................................................................................................................... 20
When connecting the AC power cord ................................................................................................... 21
Other connection examples..................................................................................................................... 22
Using with MIDI devices ............................................................................................................. 22
Using the RS-232C interface ........................................................................................................ 22
Using the remote IN/OUT control terminals ........................................................................... 23
When using this unit for the first time ................................................24
Basic operation .....................................................................................25
Powering on the unit................................................................................................................................ 25
Powering off the unit.................................................................................................................... 26
Using a card for instant playback .......................................................................................................... 27
Creating a movie....................................................................................................................................... 28
Details on movies played from this unit.................................................................................... 28
Creating a movie ........................................................................................................................... 29
Previewing the movie................................................................................................................... 32
Playing the movie..................................................................................................................................... 33
Advanced use of this unit ....................................................................................................................... 35
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Table of Contents
Detailed features ...................................................................................36
Structure of the unit ................................................................................................................................. 36
About the operation screens ................................................................................................................... 38
The MAIN MENU screen ............................................................................................................ 38
The MOVIE EDITOR screen ........................................................................................................ 39
The SCHEDULER screen ............................................................................................................. 39
The PROJECT SETTING screen .................................................................................................. 40
The SYSTEM SETTING screen .................................................................................................... 40
The FILE MANAGER screen....................................................................................................... 41
The Play Mode............................................................................................................................... 41
About projects.......................................................................................42
Creating or selecting a project ................................................................................................................ 42
Creating a new project.................................................................................................................. 42
Selecting a project.......................................................................................................................... 43
Editing the project settings...................................................................................................................... 45
Showing up the PROJECT SETTING screen ............................................................................. 45
Editing the mute settings ............................................................................................................. 46
Setting the loading screen ............................................................................................................ 46
Setting the aspect ratio of the display ........................................................................................ 46
Creating a movie ...................................................................................47
Preparations for creating a movie .......................................................................................................... 48
Features of the MOVIE EDITOR screen................................................................................................ 50
Setting the total movie length................................................................................................................. 51
Creating background clips ...................................................................................................................... 52
Photos that can be used for background clips .......................................................................... 52
Importing photo material to be used for background clips.................................................... 52
Creating the background clip...................................................................................................... 54
Detailed settings for the background clip ................................................................................. 55
Editing the background clip ........................................................................................................ 56
Creating front clips................................................................................................................................... 57
Materials that can be used for front clips .................................................................................. 57
Importing material to be used for front clips............................................................................ 57
Creating the front clip .................................................................................................................. 59
Detailed settings for the front clip .............................................................................................. 60
Editing the front clip..................................................................................................................... 61
Selecting the sound .................................................................................................................................. 63
Sound materials that can be used for playback ........................................................................ 63
Importing sound material............................................................................................................ 63
Selecting the sound ....................................................................................................................... 65
Detailed settings for the sound ................................................................................................... 66
Editing the sound track ................................................................................................................ 67
Selecting MIDI data.................................................................................................................................. 68
MIDI data that can be sent........................................................................................................... 68
Importing MIDI material ............................................................................................................. 68
Selecting the MIDI material ......................................................................................................... 69
Editing the MIDI track.................................................................................................................. 70
Playing the movie..................................................................................................................................... 71
Copying a movie....................................................................................................................................... 72
Naming a movie ....................................................................................................................................... 73
Editing the palettes................................................................................................................................... 74
Selecting a palette.......................................................................................................................... 74
Saving a palette.............................................................................................................................. 75
Exchanging palettes with other projects.................................................................................... 77
Changing the name of the palette............................................................................................... 79
Changing screens...................................................................................................................................... 80
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Table of Contents
Using the Scheduler .............................................................................81
About the Scheduler function................................................................................................................. 81
Preparations for setting a schedule........................................................................................................ 82
About the SCHEDULER screen.............................................................................................................. 83
Programming a schedule......................................................................................................................... 84
Programming a schedule to play a palette ................................................................................ 84
Programming a schedule to remotely control external devices ............................................. 86
Programming a schedule to control this unit............................................................................ 88
Editing schedules .......................................................................................................................... 89
Setting a schedule ..................................................................................................................................... 90
Setting the weekly mode schedule ............................................................................................. 90
Setting the daily mode schedule ................................................................................................. 91
Selecting the palettes for movie playback............................................................................................. 92
Saving the schedule settings ................................................................................................................... 93
Playing movies in the Play Mode ........................................................94
Activating the Play Mode........................................................................................................................ 94
Selecting a Play Mode .............................................................................................................................. 95
Selecting the Movie Play mode ................................................................................................... 95
Selecting the Schedule Play mode .............................................................................................. 96
The mute function .................................................................................................................................... 97
Setting the system ................................................................................98
Adjusting the internal clock.................................................................................................................... 98
Settings in the SYSTEM SETTING screen ............................................................................................. 99
Accessing the SYSTEM SETTING screen .................................................................................. 99
Setting the RS-232C baud rate ................................................................................................... 100
Setting the MIDI receive channel.............................................................................................. 100
Adjusting the volume level balance between external connected devices and this unit . 100
Setting the message language to be displayed ....................................................................... 100
Setting the mode after startup................................................................................................... 100
Managing the files...............................................................................101
Starting up the FILE MANAGER screen ............................................................................................ 101
About the FILE MANAGER screen ..................................................................................................... 102
Exchanging and editing files ................................................................................................................ 103
About files that can be used with this unit.............................................................................. 103
How to select files ....................................................................................................................... 104
Copying files ................................................................................................................................ 105
Copying files from this unit to a card, or from a card to this unit. ...................................... 105
Changing the names of files. ..................................................................................................... 105
Erasing files .................................................................................................................................. 106
Using folders to sort the files..................................................................................................... 106
Reloading the card ...................................................................................................................... 106
Formatting the card................................................................................................................................ 107
Notes on formatting the card .................................................................................................... 107
Formatting the card .................................................................................................................... 107
Entering names ...................................................................................108
How to select file data ........................................................................109
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Table of Contents
Using the remote control terminals ..................................................110
Remotely controlling the RG-100 from external devices .................................................................. 110
Playing movies directly with terminal signals ....................................................................... 110
Muting .......................................................................................................................................... 110
Adjusting the time....................................................................................................................... 110
Connecting external devices...................................................................................................... 110
Remotely controlling external devices with the RG-100 .................................................................. 111
Starting up other devices (Busy Out) ....................................................................................... 111
Remotely controlling external connected devices (Control Out)......................................... 111
Remote control terminal specifications ............................................................................................... 111
Using the RS-232C interface..............................................................112
Setting up................................................................................................................................................. 112
About the RS-232C interface...................................................................................................... 112
Setting up ..................................................................................................................................... 112
Connecting the RG-100 with the control PC ........................................................................... 112
Setting up the PC......................................................................................................................... 112
Setting up the RG-100................................................................................................................. 112
RS-232C command reference ................................................................................................................ 113
Command overview ................................................................................................................... 113
Details on commands ................................................................................................................. 114
List of effects.......................................................................................116
MIDI implementation...........................................................................119
Troubleshooting..................................................................................121
Specifications......................................................................................122
Index.....................................................................................................123
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Basic Features
Realtime Graphics Presenter
You can produce dynamic audio-visual presentations using even the simplest of
materials.
High-quality image generating
The image generator produces an output of XGA (1,024 X 768) analog RGB highquality picture.
Various picture control functions
You have the liberty to control picture, stamp, and text materials at any time during
operation, using the various picture control functions, which also add a 3-D
appearance to the whole picture. You can set each picture, stamp, and text material
to motion in different patterns independently.
Sound performance
You can specify a stereo sound to be performed in synchronization with the
graphics.
Also, by using the separately available UM-1X, you can connect external MIDI
devices and play back MIDI data.
Scheduler function
The RG-100 holds a Scheduler function, with which you can control your audiovisual performance according to a programmed schedule.
External remote control
The RG-100 supports the use of external remote control via the RS-232C interface,
remote control in/out terminals, and MIDI (when connected to the optional UM-1X).
12
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About this instruction manual
• When using this unit for the first time, be sure to read “When using this unit for
the first time” (p. 24) first. There you will find basic guidance, which leads you
through checking that all your equipment is properly connected, powering on the
RG-100, and playing the sample movie.
• You can find an overall guide to operation of this unit in “Basic operation” (p. 25).
In that section, you will find instructions concerning powering on the RG-100,
playing the preset movie, and editing a movie, so you can acquire an overall grasp
of operations on the Presenter.
• The rest of this document, starting from “Detailed features” (p. 36), introduces all
the functions of this unit, in greater detail.
13
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Panel Descriptions
Front Panel
fig.frontpanel.eps
1 2
8
9
3
4
HDD: Lights up during access to the installed hard disk
drive.
/INC,
/DEC,
Press to adjust the time. Also used to select palettes in
Play Mode.
3. Display
Indicates the time or state of unit.
4. MENU Button
Press and hold for more than 2 seconds to access the
MAIN MENU screen.
5. PLAY MODE Buttons (MOVIE, SCHEDULE [WEEKLY,
DAILY 1, DAILY 2], MANUAL MOVIE PLAY 1 – 8,
EXIT)
Press to select the Play Mode and movies.
6. MUTE Button
Press to temporarily turn off the image and sound output.
Press again to restore to normal.
7. INFO Button
Press to show the information of the current movie in Play
Mode.
Do nothing for a while or press again to hide the
information.
Insert card here.
14
13
14
9. CARD LOAD & PLAY Button
CARD: Lights up during access to a card (data copy or
load).
8. MEMORY CARD Slot
6 7
10 11 12
1. ACCESS Indicator
2. MODE Set Buttons (MODE/ADJUST,
ENTER)
5
Press to instantly load and play a project from a card
inserted to the MEMORY CARD slot.
10. AUDIO LEVEL/INPUT Knob
Turn to adjust the level of audio input to this unit.
11. AUDIO LEVEL/OUTPUT Knob
Turn to adjust the level of audio output from this unit.
12. MOUSE Connector
Connect the supplied mouse to this connector.
13. SHUTDOWN Button
Press and hold for more than 2 seconds when the unit is
powered on to turn it to standby mode. When you press
it in standby mode, the unit powers on again.
STANDBY Indicator
Green light: The unit is powered on.
Red light: The unit is in standby mode.
Off: The unit is powered off.
14. POWER Button
Press to power on the unit.
Press again to power off. Be sure that the STANDBY
indicator lights in red before turning off the unit.
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Panel Descriptions
Rear Panel
fig.rearpanel.eps
1
5
2
6
1. AC Inlet
Connect the supplied AC power cord to this connector.
Be sure to plug in the AC power cord to an outlet that
precisely matches the specifications inscribed on the rear
panel of this unit. If the inscription is difficult to read due
to the installation environment, refer to “Specifications”
(p. 122).
2. Remote IN/OUT Control Terminals
Connect external devices such as switches or sensors
(non-voltage make signals). You can remotely control this
unit using external devices.
3. DISPLAY Connector
3
7
4
8
5. Ground Terminal
Connect to an external ground connector or to earth. For
detailed instructions, refer to “When connecting the AC
power cord” (p. 21).
6. AUDIO OUT Jacks (stereo; -10dBV)
Connect to an amplifier.
7. AUDIO IN Jacks (stereo; -10dBV)
Connect to external audio devices such as a CD player.
8. OPTION Socket
Connect the separately available UM-1X MIDI interface.
Be sure that the unit is powered off before you connect it.
Connect a plasma display or large sized LCD. Be sure that
the connector type of the display is analog RGB D-sub 15pin, XGA (1024 X 768) compatible.
4. SERIAL Connector
You can connect this unit to a PC to exchange signals via
serial connection. For detailed instructions, refer to
“Using the RS-232C interface” (p. 112).
15
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Before using this unit
About installation
Attaching the rubber feet (supplied)
Use these feet when not mounted on a system rack or whenever necessary at any
other installation sites.
Remove the backing from the adhesive side of the skids, and stick them on the
bottom of the unit as shown below.
fig.set-01.eps
Front panel
Bottom surface
System rack installation (heat releasing notes)
If you are planning to mount this unit on a system rack, be sure to follow these notes
to cool down the unit efficiently.
• Install at a site with sufficient ventilation.
• Do not mount the unit in an enclosed system rack. The unit may draw in the
warmed up air inside the rack, and cannot cool down efficiently.
• Should a multiple number of units be mounted together, be sure to keep enough
space to expel heated air from the rack and that the unit does not draw the heated
air back in again. If the rear of the rack cannot be kept open, construct an air vent in
the region where the warmed air tends to accumulate, usually the upper part of the
rear of the rack, or build in a ventilator.
• If you are using the unit mounted inside a portable rack, uncover both front and
rear sides of the rack and make sure that both ends have enough clearance.
• If an error message warns of overheating, immediate countermeasures are needed
to cool down the unit. Recheck the installation state of the unit or rack following
the notes above.
* While mounting the unit on the system rack, be careful not to get your fingers pinched.
* For further instructions regarding the installation, refer also to “Placement” (p. 5).
16
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Before using this unit
Attaching the card slot cover (equipped)
By attaching the card slot cover to this unit, you can prevent dust from entering the
slot.
1
Attach the slot cover to the unit with the supplied screws.
fig.card.protect.eps
17
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Before using this unit
Using cards with the RG-100
When you insert a card, the card indicator lights up while data is loading.
When upload is completed, the indicator turns off.
Cards that can be used with the RG-100
Be sure that uploading is
completed before operating
the unit.
When using this unit, you can save data such as projects and photos to cards.
We recommend the use of a separately available Roland CompactFlash card (PM128-CF) with this unit.
The Roland CF card
• PM-128-CF (128 megabytes)
Projects and material that can be saved to cards
You can save projects and materials until the capacity of the card is reached.
The file names can consist of up to 32 characters.
When you save a material to a card, be sure to add an extension to the file name. For
more information about usable file formats, refer to “Photos that can be used for
background clips” (p. 52), “Materials that can be used for front clips” (p. 57),
“Sound materials that can be used for playback” (p. 63) , “MIDI data that can be
sent” (p. 68) , and “About files that can be used with this unit” (p. 103).
Formatting cards
When using a new card or one that has been used with a different type of unit, you
need to format the card before use.
Notes on formatting
Once formatted, all data that was on the card will be lost. Always check beforehand
to make sure that there is no data that you need on a card before you format it.
The formatting procedure
Card formatting is carried out from the FILE MANAGER screen.
For detailed instructions, refer to “Formatting the card” (p. 107).
Notes on handling cards
Insertion
Be careful with the direction of insertion and make sure the appropriate side of the
card is facing upwards. Also, be sure to insert the card all the way in, to the end of
the slot. Never use force when inserting the card.
When removing
Hold the card straight while pulling it out from the slot.
Never eject while loading/saving/formatting a card.
Also, never power down or unplug the unit while loading/saving/formatting the
card. Such attempts may cause serious damage to the card.
18
To protect electronic
components from static
damage, when insertion or
removing the card, touch the
metal part of the unit so that
the electrostatic is discharged.
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Before using this unit
Using the mouse
Be sure to connect the supplied mouse following the instructions in “Basic
connections” (p. 20). The operation of this unit is mainly performed with the
mouse. The following are the basic actions using the mouse.
Mouse pointer
When you move the mouse, the pointer as seen on the display moves in the same
direction. Move the pointer to the desired position, and click the left or right button
of the mouse to select a menu or to trigger a function.
Single-click
The mouse has two buttons; one on the left and one on the right. You mainly use the
left button while operating this unit. Move the mouse pointer to the desired position
and press the left button once. Single-clicks are used often; when clicking on buttons,
such as [OK] or [Cancel], and when selecting a menu.
Double-click
Move the mouse pointer to the desired position and press the left button twice.
When operating this unit, you use this action on selected materials and effects to
access a window with a further setting menu.
Drag-and-drop
This means literally to “drag” and “drop” items using the mouse. You use this action
to move, position, and copy your materials and effects. Move the mouse pointer to
the desired icon, and press the left button on the mouse to select the item. While
holding down the same button, move the mouse. The selected material or effect
moves along with the mouse pointer. When you reach the next desired position,
release the left button of the mouse. The selected material or effect is placed near the
released point.
19
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RG-100 connection examples
Basic connections
First, connect the output equipment, such as audio devices and a plasma display or large sized LCD. Then connect the
mouse to the front panel. Always make sure that all equipment is powered off before connecting. Otherwise you may
cause the devices to malfunction.
* To prevent malfunction and/or damage to speakers or other devices, always turn down the volume, and turn off the power on all
devices before making any connections.
* When connection cables with resistors are used, the volume level of equipment connected to the inputs (AUDIO IN) may be low. If
this happens, use connection cables that do not contain resistors, such as those from the Roland PCS series.
fig.connect.eps
Plasma display or
long sized LCD
Powered
speaker
Rear panel
AC power cord
AUDIO OUT
AC inlet
Analog RGB output (XGA)
AUDIO IN
CD player, etc.
Front panel
MOUSE
Mouse
20
Powered
speaker
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RG-100 connection examples
When connecting the AC power cord
Use the included power cable to connect the RG-100 to an AC outlet.
To prevent electrical shock, use the included power cable and connect the ground
correctly.
The included power cable has a three-pin plug with a ground pin that can prevent
electrical shock and damage to your equipment.
* Depending on the circumstances of a particular setup, you may experience a discomforting
sensation, or perceive that the surface feels gritty to the touch when you touch this device.
This is due to an infinitesimal electrical charge, which is absolutely harmless. However, if you
are concerned about this, connect the ground terminal (see figure) with an external ground.
When the unit is grounded, a slight hum may occur, depending on the particulars of your
installation. If you are unsure of the connection method, contact the nearest Roland Service
Center, or an authorized Roland distributor, as listed on the “Information” page.
Unsuitable places for connection
• Water pipes (may result in shock or electrocution)
• Gas pipes (may result in fire or explosion)
• Telephone-line ground or lightning rod (may be dangerous in the event of
lightning)
21
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RG-100 connection examples
Other connection examples
Using with MIDI devices
You can send MIDI signals and also play external MIDI devices with this unit by using a separately available UM-1X for
connection.
fig.connect MIDI.eps
Display
MIDI sound module
OPTION connector
RG-100
MIDI IN
UM-1X
MOUSE
Powered
speaker
Mouse
Using the RS-232C interface
You can remotely control this unit using a PC or other external remote control device by using an RS-232C interface cable
for connection. For detailed instructions, refer to “Using the RS-232C interface” (p. 112).
fig.connect RS232C.eps
Display
SERIAL
connector
RG-100
PC
MOUSE
Mouse
Powered
speaker
22
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RG-100 connection examples
Using the remote IN/OUT control terminals
Examples using the remote IN control
You can remotely control this unit with remote control signals when connected to sensors, switch button controllers, etc.
For detailed instructions regarding remote control input, refer to “Using the remote control terminals” (p. 110).
fig.connect seigyo01.eps
Sensor
Momentary switch
Program timer
pm.
Switch button controlled
manual playback.
Timer controlled automatic
playback
• Use at a museum as a guide
map or exhibition reference.
• Press button to view the desired
movie.
• Ex. Use at amusement spots to
loop-play event presentations.
Sensor controlled
automatic playback
External remote control devices
Remote control signals
Audio signals
Control the RG-100
Examples using the remote OUT control
By using the SCHEDULER function, you can remote control external devices with
remote control signals according to a programmed or arbitrary schedule.
For detailed instructions regarding remote control output, refer to “Using the
remote control terminals” (p. 110).
fig.connect seigyo02.eps
Remote control signals
Audio signals
Display
Powered speakers
RG-100
Starts up the display,
powered speakers, etc.
Turns on lamps, etc.
Power supply unit
Power switch
Relay
switch
23
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When using this unit for the first time
First of all, try playing the preset sample movie.
fig.front01.eps
OUTPUT knob
SHUTDOWN button/STANDBY indicator
MANUAL MOVIE PLAY buttons
1
POWER button
First, power on the display connected to this unit, then press the POWER
button of the RG-100.
* Once the connections have been completed (p. 20), turn on power to your various devices in
the order specified. By turning on devices in the wrong order, you risk causing malfunction
and/or damage to speakers and other devices.
* This unit is equipped with a protection circuit. A brief interval (a few seconds) after power
up is required before the unit will operate normally.
* Be sure to check the following before powering on your equipment.
• Is the unit properly connected with other external devices?
• Are the volumes of this unit and other audio equipment turned down?
The STANDBY indicator lights in blue, and the unit prepares itself for startup.
It takes some time for the unit to start up (“Load” appears in the display on the front
panel). After startup is completed, the unit automatically plays back the sample
movie. The current time appears in the display on the front panel.
2
3
4
Power up the audio equipment connected to this unit.
Adjust the audio volume using the OUTPUT knobs of this unit and the volume
controls of other connected audio equipment.
Press the MANUAL MOVIE PLAY (1 – 8) buttons to select other movies to
play.
You can press a MANUAL MOVIE PLAY button (1 – 8) that is lit in orange to play
the movie of the selected number. While the movie is playing back, the
corresponding number button flashes.
5
When you press the MANUAL
MOVIE PLAY button that is
not lit, the black display
appears.
Power off the unit.
1. Press and hold the SHUTDOWN button for more than 2 seconds.
The SHUTDOWN indicator flashes alternately in red and green (during
shutdown process).
After a while, the display turns off, and the SHUTDOWN indicator lights in red
(standby mode).
2. Press the POWER button.
The SHUTDOWN indicator turns off.
24
For instructions on how to
adjust the time, refer to
“Adjusting the internal
clock” (p. 98).
When the SHUTDOWN
indicator lights in red, the unit
is in standby mode and not
powered off. To power down
the unit completely, press the
POWER button, and the
SHUTDOWN indicator turns
off too.
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Basic operation
In this section you will find basic instructions on how to use this unit.
The instructions start from powering on/off the unit, followed by using a card for
instant movie play; they also explain how to create and play a simple movie clip.
Powering on the unit
fig.front02.eps
OUTPUT knob
STANDBY indicator
POWER button
1
First, power on the display connected to this unit, then press the POWER
button of the RG-100.
* Once the connections have been completed (p. 20), turn on power to your various devices in
the order specified. By turning on devices in the wrong order, you risk causing malfunction
and/or damage to speakers and other devices.
* This unit is equipped with a protection circuit. A brief interval (a few seconds) after power
up is required before the unit will operate normally.
* Be sure to check the following before powering on your equipment.
You can select the mode that
the unit is to start with upon
power-up. For details, refer to
“Setting the mode after
startup” (p. 100).
• Is the unit properly connected with other external devices?
• Are the volumes of this unit and other audio equipment turned down?
The STANDBY indicator lights in blue, and the unit prepares itself for startup.
It takes some time for the unit to start up (“Load” appears in the display on the front
panel). After startup is completed, the unit automatically plays back the sample
movie. The current time appears in the display on the front panel.
2
3
Power up the audio equipment connected to this unit.
Adjust the audio volume using the OUTPUT knobs of this unit and the volume
of other connected audio equipment.
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Basic operation
Powering off the unit
fig.front03.eps
SHUTDOWN button/
SHUTDOWN indicator
POWER button
1
Press and hold the SHUTDOWN button for more than 2 seconds.
The SHUTDOWN indicator flashes alternately in red and green (during shutdown
process).
After a while, the display turns off, and the SHUTDOWN indicator lights in red
(standby mode).
2
Press the POWER button.
The SHUTDOWN indicator turns off.
26
When the SHUTDOWN
indicator lights in red, the unit
is in standby mode and not
powered off. To power down
the unit completely, press the
POWER button, and the
SHUTDOWN indicator turns
off too.
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Basic operation
Using a card for instant playback
Using a card containing project data (p. 36), you can instantly play a movie.
According to how the data is saved to the card, you can instantly carry out Movie
Play (p. 94) or Schedule Play (p. 81) just by loading it.
fig.front03.eps
MEMORY CARD slot
CARD LOAD&PLAY button
1
Power up the unit.
When the unit starts up, it turns to Play Mode, and starts to play a movie.
If the unit does not turn to Play Mode or if you wish to start Play Mode from another
mode, refer to “Playing movies in the Play Mode” (p. 94).
2
3
Insert a card on which project data has been saved into the MEMORY CARD
slot. Use a card with project data that has been saved in a manner that
conforms to the notes on the right.
Press and hold the CARD LOAD&PLAY button for more than 2 seconds.
When the unit starts up and
does not play movies
automatically, change the
startup setting. For details,
refer to “Setting the mode
after startup” (p. 100).
For instant playback, the card
needs to be one which has only
one project stored on it at the
uppermost data level.
The project saved to the card loads automatically, and the unit starts movie playback
according to the data setting.
To change the Play Mode or select movies
Press the desired MOVIE, SCHEDULE, MANUAL MOVIE PLAY 1 – 8 button. For
detailed instructions, refer to “Playing movies in the Play Mode” (p. 94).
For instructions regarding how
to save projects to cards, refer
to “Copying files from this
unit to a card, or from a card
to this unit.” (p. 105).
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Basic operation
Creating a movie
Now, let’s try to create a simple movie clip.
In this section we will use the sample images the unit contains.
Most of the operation is performed by using the mouse while looking at the display.
For instructions regarding how to use the mouse, refer to “Using the mouse” (p.
19).
If you have trouble in understanding certain items during operation, see “Panel
Descriptions” (p. 14) or “About the operation screens” (p. 38) for more
information.
For detailed instructions regarding how to create a movie, refer to “Creating a
movie” (p. 47).
Details on movies played from this unit
The movies consist of the following materials.
• Background clips
These images are seen in the background of the movie.
By combining a set of more than two photo materials, you can use the effects to fadein/out when switching to other photos, etc. The number of photos you can use
depends on the type of effect.
• Front clips
These images are seen in the front of the movie.
You can select from stamp materials and text materials, and add various motions
using the effects.
• Sound data
The sound played during movie playback.
• MIDI data
The MIDI signals sent during movie playback. You can use MIDI signals to play
external connected MIDI instruments.
• Effects
Several different kinds of effects are provided. Each kind is designed for a specific
purpose; they can be for background photos, for front stamps, or for front text. These
effects can add a variety of motions to still images.
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Basic operation
Creating a movie
The movie creating process is performed in the MOVIE EDITOR screen.
fig.front04.eps
MENU button
1
Press and hold the MENU button on the front panel for more than 2 seconds.
The MAIN MENU screen appears.
fig.main menu.eps
For details regarding the
MAIN MENU screen, refer to
“The MAIN MENU screen” (p.
38).
[EDITOR]
2
Click [EDITOR].
The SELECT PALETTE window appears.
fig.select palette04.eps
Select a palette
[OK]
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Basic operation
3
Select a palette.
For this example, select “Edirol_Products.”
4
Click [OK].
It takes some time to load the palette.
“Load” appears in the display on the front panel while the palette is loading.
When the palette is loaded, the MOVIE EDITOR screen appears.
fig.editor01.eps
MOVIE LIST
Material area
Timeline
5
Click to select the movie to be created from the MOVIE LIST.
Once a movie is saved, its name is displayed on the list.
To newly create a movie, select a blank section from the list.
For this example, select “5.”
6
Click the “BACK/PHOTO” tab to access the material list to be used to create
the background clip.
fig.editor02.eps
"BACK/PHOTO" tab
Effect list
30
Photo list
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Basic operation
7
Click to select the PHOTO effect.
Select a desired effect from the effect list.
Move the scroll bar at the right side of the list to scroll down for other effects.
For this example, select “a-10 Block Wipe.”
8
Drag-and-drop the selected effect to the “BACK” track on the timeline.
Drag-and-drop the effect to the desired position; a bar appears at the starting point
of the clip.
For this example, drag-and-drop the effect to the beginning of the timeline
(00:00.000).
fig.editor03.eps
Time
Background clip
Effect
"BACK" track
Photo
The background effect and photo material (two photos) are shown as icons.
9
Click to select the photos.
Select a desired photo from the photo list and drag-and-drop it to a photo on the
timeline. The selected photo appears on the timeline. In this example, you can use
two photos, so drag-and-drop the photo to either one.
For detailed instructions
regarding movie creation, refer
to “Creating a movie” (p. 47).
You have now created a simple photo movie clip.
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Basic operation
Previewing the movie
Now, let’s have a look at the newly created movie clip in the preview area.
fig.editor28.eps
Preview area
Stop Play
If you click to activate “FULL
SCREEN PREVIEW” before
you click
for
playback, you can preview the
movie on the entire display. To
stop playback, click the mouse,
and the display returns to its
former state.
Jump to the beginning or end of the clip
1
Click
.
The movie starts playing in the preview area at the upper left part of the MOVIE
EDITOR screen.
To stop playback
Click
For detailed instructions
regarding preview playback,
refer to “Playing the movie”
(p. 71).
.
To jump to the beginning or end of the movie clip
Click
clip.
to jump to the beginning, and click
to jump to the end of the movie
To save the movie
Click [SAVE] in the palette menu. The selected palette (include the created movie) is
saved.
Now, let’s play your movie on the full screen.
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When you stop playback, the
time cursor stops and the
previous effect pattern is
displayed.
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Basic operation
Playing the movie
Let’s play the movie on the full screen (Play Mode, p. 94).
You can select and play a movie from the front panel of this unit.
1
Click [MAIN MENU] to access the MAIN MENU screen.
fig.editor29.eps
[MAIN MENU]
2
Click [PLAY MODE].
fig.main menu09.eps
[PLAY MODE]
The unit loads the palette, turns to Play Mode, and automatically starts movie
playback.
It takes some time to load the palette.
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Basic operation
3
Select a movie.
For this example, select the movie you created in step 5 in “Creating a movie” (p.
29).
fig.front11.eps
MANUAL MOVIE PLAY buttons
Press a lighted MANUAL MOVIE PLAY button to play the corresponding movie.
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Basic operation
Advanced use of this unit
The following are more advanced features that can be performed with this unit.
For detailed instructions, go to the reference pages for each feature.
Loading materials to be used for movie creation
You can use photos taken with a digital camera, or images created on a PC as
materials to create a movie (Photo material: p. 52, Stamp material: p. 57, Text
material: p. 57, Sound material: p. 63, MIDI material: p. 68).
Adding stamps and text to movies
You can use the stamp materials and text materials to add logos and text captions to
your movies (p. 57).
Adding sound to movies
You can use sound materials and MIDI materials to add sound to your movies
(Sound: p. 63, MIDI: p. 68).
Playing movies according to schedule settings
You can use the Scheduler function to start movie playback at a specific time, or
automatically at the same time every day (p. 81).
Changing the Play Mode from the front panel
You can change the Play Mode through a single touch of a button on the front panel.
In the manual mode, you can select a movie from an arbitrary palette to play back
(Movie Play). You can also select from two Schedule Play Modes (Weekly Play/
Daily Play) to set movie playback according to schedule settings (p. 94).
Exchanging data using the CompactFlash card
The RG-100 controls all movie data, the Schedule function, etc. in terms of units
called projects (p. 42). By saving a project to a CompactFlash card, you can easily
play back your creation on other RG-100 units (p. 105).
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Detailed features
This section provides detailed information you may need when using the unit, with
explanations regarding the operation screens, technical words, and structure of the
RG-100.
Structure of the unit
The data structure of this unit is as shown below.
fig.file01.eps
Project
Library
Palette
Material and palette
storage area
Movie materials
Movie
x8
Photo material x 12
Stamp material x 16
Text material x 16
Sound material x 16
MIDI material x 16
Project
Project
x 64
Scheduler
Weekly schedule x 1
Daily schedule x 2
• Project
A project is the fundamental unit that you work with when using the unit. A project holds materials to use for creating
movies, and palettes. The movies are edited on palettes.
Also, if you plan to use the Schedule function for movie playback, you can set the schedules in project units.
• Palette
This is the operation area where you create your movies. A project can hold up to 64 palettes.
The movie materials can be loaded to each individual palette, and all movies inside the palette share the same materials
in common. Each palette can hold up to 12 photo materials, 16 stamp materials, 16 text materials, 16 sound materials,
and 16 MIDI materials to create your movies.
A palette can hold up to 8 movies.
• Movie
A movie is an animation made by a combination of each material, and is played back in the Play Mode (p. 94).
This animation is a combination of still images and text materials to which you can add motion effects, with sound and/
or MIDI data.
The structure of a movie is as follows:
– Background clips: These images are seen in the background of the movie. By combining a set of more than two
photo materials, you can use the effects to fade-in/out when switching to other photos, etc. The number of photos
you can use depends on the type of effect.
– Front clips: These images are seen in the front of the movie. You can select from logo materials and text materials,
and add various motions using the effects.
– Sound data: The sound played during movie playback.
– MIDI data: The MIDI signals sent during movie playback. You can use MIDI signals to play external connected
MIDI instruments.
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Detailed features
– Effects: Each type of material has its own type of effect. An effect can be for background photos, front stamps, or
front text. These effects can add a variety of motions to still images. You can create up to 8 movies in a palette. The
movies are created in the MOVIE EDITOR screen.
• Library
This is the storage area where you can put palettes and materials to be used in common among projects.
• Materials
These are the features you use when creating your movies. The types are as follows:
– Photo materials: Images you use to make background clips of a movie. You can load images taken with a digital
camera to this unit via a CompactFlash card using a PC.
– Stamp materials: Images such as logos that you use to make front clips of a movie. You can load data such as logos
created on a PC into this unit via a CompactFlash card.
– Text materials: Text data you use to make front clips of a movie. You can load text data created on a PC to this unit
via a CompactFlash card.
– Sound materials: Audio data you use to be played during movie playback. You can load sound data created on a PC,
etc. into this unit via a CompactFlash card.
– MIDI materials: MIDI signals you use to be sent during movie playback. You can load MIDI data created on a PC,
etc. into this unit via a CompactFlash card.
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Detailed features
About the operation screens
The operation of this unit is mainly performed with the mouse while looking at the
display.
This section introduces the operation screen features.
The MAIN MENU screen
This is the main menu of the system.
This is the entrance to all operation screens where you select projects, set the Scheduler function, and select the message
language, etc. to edit the unit settings.
To access the MAIN MENU screen, press and hold the MENU button on the front panel for more than 2 seconds.
fig.main menu02.eps
Displays the MOVIE EDITOR screen.
Edit the project setting.
Displays the SCHEDULER screen.
Select the project.
Edits the system setting.
Shuts down the power of the unit.
Displays the FILE MANAGER screen.
Activates the Play Mode.
• PROJECT (p. 42)
• SCHEDULER screen (Scheduler function) (p. 81)
• MOVIE EDITOR screen (Movie create) (p. 47)
• SYSTEM SETTING (p. 98)
• FILE MANAGER (p. 101)
• Play Mode (p. 94)
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Detailed features
The MOVIE EDITOR screen
This is where you create and edit your movies.
The display shows one palette at a time.
For more information about the MOVIE EDITOR screen, refer to “Features of the MOVIE EDITOR screen” (p. 50).
fig.editor07.eps
The SCHEDULER screen
This is where you set the schedule for movie playback.
To set the playback schedule, put the palettes in the desired order. Schedules can be set for weekly and daily automatic
playback.
For details regarding the SCHEDULER screen, refer to “About the SCHEDULER screen” (p. 83).
fig.scheduler01.eps
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Detailed features
The PROJECT SETTING screen
This is where you edit the overall settings for the project, such as mute settings when you press the MUTE button on the
front panel, the loading screen, and the screen aspect.
You can edit these settings for each project.
For details regarding the PROJECT SETTING screen, refer to “Showing up the PROJECT SETTING screen” (p. 45).
fig.project01.eps
Edit the project setting.
Returns to the MAIN MENU screen.
The SYSTEM SETTING screen
This is where you edit the overall settings of the system of the unit, such as the screen after startup, receive channel for
MIDI signals, message language, etc.
For details regarding the SYSTEM SETTING screen, refer to “Accessing the SYSTEM SETTING screen” (p. 99).
Edit the system setting
fig.system01.eps
Edit the system setting.
Returns to the MAIN MENU screen.
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Detailed features
The FILE MANAGER screen
This is where you manage the materials and project data on the installed hard disk drive and on CompactFlash cards,
and also where you format cards.
For details regarding the FILE MANAGER screen, refer to “About the FILE MANAGER screen” (p. 102).
fig.filemanager01.eps
The Play Mode
This is the mode where you play back your movie.
The movie is displayed at full screen.
You can change the Play Mode with a single touch of a button on the front panel. In the manual mode, you can select a
movie from an arbitrary palette to play back (Movie Play). You can also select from two Schedule Play modes (Weekly
Play/Daily Play) to set movie playback according to schedule settings.
For detailed instructions regarding the Play Mode, refer to “Playing movies in the Play Mode” (p. 94).
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About projects
What are projects?
A project is the fundamental unit that is worked with when operating the device. A
project holds materials to use for creating movies, the palettes where you create the
movies, and also the Scheduler settings. For this reason, it is recommended that you
work with, save, or exchange data in project units.
Creating or selecting a project
When operating this unit, you can select or create a new project.
Creating a new project
Here is how to create a new project.
1
Press and hold the MENU button for more than 2 seconds to access the MAIN
MENU screen.
fig.main menu05.eps
Project name
2
[SELECT]
Click [SELECT] in the “PROJECT” area.
The SELECT PROJECT window appears.
fig.project03.eps
[NEW...]
42
If the display shows the
“Lock” message, the MENU
button does not function.
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About projects
3
Click [NEW].
The name entry window appears.
fig.name.eps
4
5
For detailed instructions
regarding the name entry
window, refer to “Entering
names” (p. 108).
Click on the characters to enter a project name.
Click [OK].
A new project is created, and the SELECT PROJECT window appears again.
If you wish to continue further, click to select a project, and then click [OK]. The
window disappears and the MAIN MENU screen appears again.
To cancel this operation, click [CANCEL]; the selection window goes away.
Selecting a project
Here is how to select a project.
1
Press and hold the MENU button for more than 2 seconds to access the MAIN
MENU screen.
fig.main menu05.eps
Project name
[SELECT]
If the display shows the
“Lock” message, the MENU
button does not function.
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About projects
2
Click [SELECT] in the “PROJECT” area.
The SELECT PROJECT window appears.
fig.select project01.eps
Select a project.
[CANCEL]
3
[OK]
Select a project.
Click to select a project, and then click [OK].
The selected project is loaded, and the MAIN MENU screen appears again,
indicating the selected project name in the PROJECT name area.
To cancel this operation, click [CANCEL]; the selection window goes away.
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About projects
Editing the project settings
You can edit the overall settings of the project, such as mute settings when you press
the MUTE button on the front panel, the loading screen, and the screen aspect.
You can edit these settings for each project in the PROJECT SETTING screen.
Showing up the PROJECT SETTING screen
Here is how to access the PROJECT SETTING screen.
1
Press and hold the MENU button for more than 2 seconds to access the MAIN
MENU screen.
fig.main menu10.eps
PROJECT INFORMATION area
2
[EDIT]
If the display shows the
“Lock” message, the MENU
button does not function.
Click [EDIT] in the “PROJECT” area.
The PROJECT SETTING screen appears.
fig.project02.eps
Set the mute time.
Set the mute screen.
Set the loading screen.
Set the aspect ratio
of the display.
[MAIN MENU]
When you click [MAIN MENU] after changing any setting in the PROJECT
SETTING screen, a confirmation message appears, asking if these settings are to be
saved. If you click [YES], the settings are saved, and the MAIN MENU screen
appears again. If you click [NO], the MAIN MENU screen appears again, without
the settings being saved.
You can check the current
project setting state in the
PROJECT INFORMATION
area.
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About projects
Editing the mute settings
You can mute the movie during playback (the movie and sound disappear) by
pressing the MUTE button on the front panel (p. 97). Here you can set the lapse time
to mute completely, and the state of the display during mute.
Setting the lapse time to mute
Set the lapse time to complete mute after pressing the MUTE button.
Click the drop down menu box on the right side of “MUTE TIME” to
select the mute lapse time.
When you press the MUTE button, the mute process begins, and finally mutes
completely after the lapse time as has been set.
Setting the mute screen
Set the display state during mute.
Click the drop down menu box on the right side of “MUTE SCREEN” to
select the state of the display during mute.
• “BLACK”
The display is black during mute.
• “WHITE”
The display is white during mute.
Setting the loading screen
Set the display state during startup.
Click the drop down menu box on the right side of “LOADING SCREEN”
to select the state of the display during the loading of data.
• “BLACK”
The display is black while data is loaded.
• “WHITE”
The display is white while data is loaded.
Setting the aspect ratio of the display
Set the aspect ratio of the display.
Click the drop down menu box on the right side of “DISPLAY ASPECT”
to select the aspect of the screen.
• “4:3”
The aspect ratio of the display is set to 4:3.
• “16:9”
The aspect ratio of the display is set to 16:9.
46
If you connect a 4:3 display
while at the 16:9 setting, the
display shows everything in
portrait view.
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Creating a movie
This section provides a detailed explanation of how to create a movie.
You will be guided in the following order.
1. Preparations for creating a movie (p. 48)
How to prepare for the movie creating session.
2. The MOVIE EDITOR screen features (p. 50)
The movie creating session is handled in the MOVIE EDITOR screen. The
features on the screen and their purposes are explained here.
3. Setting the entire movie length (p. 51)
How to set the entire length of the movie.
4. Creating the background clip (p. 52)
How to use your photo material to create the background clip of the movie (this
is displayed in the background of the movie). Here you may use your photos as
photo material (e.g., images of your products, if the movie is for a presentation).
5. Creating the front clip (p. 57)
How to use your stamp material or text material to create the front clip of your
movie (this is displayed in the front of the movie). You may use stamp materials,
and text material for movie guidelines or product explanations.
6. Selecting the sound (p. 63)
How to select the sound material to be played behind the movie.
7. Selecting the MIDI data (p. 68)
How to select the MIDI data to be sent during the movie.
8. Playing the movie (p. 71)
How to play the movie.
9. Editing the palettes (p. 74)
How to edit the palettes. You can copy palettes and store them to another
project, and also import palettes from other projects.
Notes on preset demo data of this device
* Usage of demo data are limited only to personal entertainment. Other usage without
permission is prohibited by law.
* All rights reserved. Unauthorized use of this material for purposes other than private,
personal enjoyment is a violation of applicable laws.
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Creating a movie
Preparations for creating a movie
You can create up to 8 movies in the palettes contained within projects. First, select
a project, then select a palette, and start up the MOVIE EDITOR screen to select a
movie.
1
Press and hold the MENU button for more than 2 seconds until the MAIN
MENU screen appears.
fig.main menu03.eps
[SELECT]
[EDITOR]
2
Select a project.
Click [SELECT] in the “PROJECT” area. When the SELECT PROJECT window
appears, select a project and click [OK].
=fig.select project01.eps
Select a project.
[CANCEL]
[OK]
The MAIN MENU screen appears again, and the selected project is displayed at the
left of [SELECT].
For details on projects, refer to “About projects” (p. 42).
To cancel this operation, click [CANCEL]; the selection window goes away.
48
You can also create a new
project. For detailed
instructions, refer to “Creating
a new project” (p. 42).
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Creating a movie
3
Click [EDITOR]
The SELECT PALETTE window appears.
fig.select palette01.eps
Select a palette.
Palette information
[CANCEL]
4
[OK]
Select a palette and click [OK].
When you select a palette, the information of the palette (movies contained to the
palette, etc.) is displayed in the right area, so you can monitor the contents of each
selected palette.
It takes some time to load the palette.
When the palette is loaded, the MOVIE EDITOR screen appears.
To cancel this operation, click [CANCEL]; the selection window goes away.
5
Click to select the movie to be created from the MOVIE LIST.
Once a movie is saved, its name is displayed on the list.
To newly create a movie, select a blank section from the list.
fig.editor08.eps
MOVIE LIST
[MAIN MENU]
When you click [MAIN MENU], the MAIN MENU returns to the display.
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Creating a movie
Features of the MOVIE EDITOR screen
fig.editor09.eps
Displays the MAIN MENU screen.
PALETTE editing area
PREVIEW area
Displays the SCHEDULER screen.
PALETTE NAME
MOVIE LIST
Timeline
Click to shut down the
system (Standby mode).
Material area
Control area
• PREVIEW area
Here you can monitor the movie.
• PALETTE NAME
The palette being edited.
• PALETTE editing area
Here you can edit the palette, such as saving it under a
different name or exchanging a palette with other projects.
• Material area
Here you can select the effects and material for each
category to create the movie.
• Control area
Click to play or stop the movie. You can also monitor the
elapsed time.
• Timeline
This is where you place the clips and data on the various
tracks to create the movie.
The clips and data are shown on the time track.
The time is shown on the upper level of the track. The left
end of the clip or data icon indicates their starting point.
Click to select the category tabs to show the list of contents.
Move the scroll bar at the bottom of the timeline to scroll
forward or backward in time.
– “BACK/PHOTO”: Background effects, photo material
To zoom in on the timeline, click
– “FRONT/STAMP”: Front effects, stamp material
material more precisely.
– “FRONT/TEXT”: Front effects, text material
To zoom out on the timeline, click
– “SOUND”: Sound material
long movie, or get an overall view of the entire movie.
– “MIDI”: MIDI material
Move the scroll bar at the right side of the list to scroll down
for other materials.
• MOVIE LIST
Shows the movies saved to the palette.
50
Click
. Here you can edit the
. Here you can edit a
to return to the default size of the timeline.
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Creating a movie
Setting the total movie length
Set the total length of the movie.
The total time of the entire movie is displayed at the top of the timeline.
fig.editor10.eps
MOVIE LENGTH
fig.movie length.eps
1
Click
.
The MOVIE LENGTH setting window appears.
fig.movie length01.eps
Minutes
Seconds
[CANCEL]
2
[OK]
Set the entire length of the movie.
Click “MIN” to select the minutes parameter.
You can change the length any
time while creating the movie.
Click “SEC” to select the seconds parameter.
3
Click [OK].
The length of the movie is set, and the window disappears.
The movie length is shown on the timeline.
To cancel this operation, click [CANCEL]; the selection window goes away.
The movie length is shown on the MOVIE LENGTH window.
You can also set the movie
length to the desired time
without changing the structure
by selecting the “Relate data
position to MOVIE length”
checkbox in the MOVIE
LENGTH window.
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Creating a movie
Creating background clips
Create the background of the movie.
Here you select the motion pattern of the image (effect) and the image to be used
(photo material) to create the background.
You can set your images to move in several ways by selecting an effect pattern.
When the background clip is made, you can place it anywhere on the time track in
the timeline. You can also set the length of each background clip, or adjust the effects
more precisely.
The number of photos depends on the kind of effect.
Photos that can be used for background clips
As photo material, you can use file data created on your PC, or photos taken with a
digital camera.
The data formats that can be used are as follows:
• Format: JPEG (.jpg)
• Size: 1600 X 1200 pixels or smaller
(If the file data size is larger than 1024 X 768 pixels, it will be automatically resized
down to 1024 X 768 pixels.)
Importing photo material to be used for
background clips
Import photo materials to be used for background clips to the photo list.
Each palette can hold up to 12 photos.
You can import photos saved to the internal hard disk, or to a CompactFlash card.
1
Click the “BACK/PHOTO” tab to access the material list (photo list) to be used
to create the background clip.
fig.editor11.eps
"BACK/PHOTO" tab
Photo list
52
For detailed instructions
regarding how to save material
to the internal hard disk or to a
CompactFlash card, refer to
“Exchanging and editing
files” (p. 103).
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Creating a movie
2
In the photo list, click to select the place where you want to import the photo
material. Then click [LOAD].
• If you click on an empty area (where no photo material is shown)
The LOAD window appears.
• If you click an area that shows photo material
A dialogue asking you to confirm that you really want to erase the selected material
appears. Click [OK] to erase the photo material from the list, and the LOAD window
appears. Always be sure to check if the photo material to be erased is unneeded for
the movie before you click [OK].
If you click [CLEAR], you can
erase the material from the list.
When a dialogue with a
confirmation message appears,
click [CLEAR] to erase the
selected material from the list.
To cancel this operation, click
[CANCEL].
Also, as all photo materials in the photo list can be used in common within the same
palette, be sure too that the photo material is also unused in other movies before
erasing.
To cancel this operation, click [CANCEL]; the window goes away.
3
Click to select the photo material to be imported. Then click [OK].
For detailed instructions
regarding how to select photo
material to be imported, refer
to “How to select file data”
(p. 109).
fig.load01.eps
Select photo material.
[CANCEL]
[OK]
Before you click [OK], you can
view the selected photo
material by clicking [Preview].
The MOVIE EDITOR screen appears again, and the imported photo material is
shown in the selected position in the photo list.
To cancel this operation, click [CANCEL]; the window goes away.
If the material does appear
after clicking [Preview], or the
image is larger than 1600 X
1200 pixels (the material
cannot be imported to the
unit), a dialogue appears. Click
[Close] to close the window.
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Creating a movie
Creating the background clip
1
Select an effect from the effect list.
You can select the effects from two types of lists. Click on the top of the effect list to
change lists.
• “A: PhotoEffect H”: Horizontal type
• “B: PhotoEffect V”: Vertical type.
The number of photo materials you can use depends on the kind of effect.
fig.editor12.eps
Change effects
Effect list
2
Drag-and-drop the selected effect to the “BACK” track on the timeline.
fig.editor03.eps
Time
Effect
Background clip
"BACK" track
Photo
When you drag-and-drop the effect to the desired starting position, the starting
point is indicated by a bar, and the background clip appears as an icon in the
“BACK” track on the timeline. Also, the number of photo materials available to the
selected effect appears in the “BACK” track on the timeline.
The photo material is selected automatically, so you may follow the instructions that
follow to make your own selection of photo materials.
3
Select a desired photo from the photo list.
The effect and photo material are shown in the “BACK” track on the timeline (The
number of photo materials available depends on the type of effect). Drag-and-drop
the selected photo material to the icon in the “BACK” track, and the photo material
appears in the icon.
54
For more information about
the effects, refer to “List of
effects” (p. 116).
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Creating a movie
Detailed settings for the background clip
You can perform more detailed settings, including editing the length of the clip,
setting the loop mode, configuring the effect style, etc.
1
Click to select the created background clip, and then click [INFO...].
The EFFECT INFORMATION window appears.
You can also double-click on
the clip to access the EFFECT
INFORMATION window.
fig.effect info01.eps
Effect Length
Effect Loop
Effect configuration area
[RESET]
Photo material
Stop Play
2
[CANCEL]
[OK]
Click on either end of the “Effect Length” slide bar to change the length of the
clip.
Click on the right end to lengthen the clip, and click on the left end to shorten it. The
length of the clip is indicated in seconds at the right side of the slide bar.
3
Turn on/off the Effect Loop.
Click the icon next to “Effect Loop” to turn on the loop setting, and the clip loop
plays throughout the entire movie (p. 51).
When loop is off, the clip plays just once.
4
Configure the effect settings.
The configurations differ according to the effect types.
You can zoom in/out the material, shift the position, adjust the angles, etc.
By clicking
in the EFFECT INFORMATION window, you can view the
current state of effects, so you can do the adjusting while monitoring the change of
effects. To stop playback, click
5
.
Click [OK].
The settings are saved, and the window disappears.
To reset the effect to its default state, click [RESET].
To cancel this operation, click [CANCEL]. Your settings won’t be implemented, and
you return to the previous screen.
At the ending point of the background clip, a red triangle is marked in the “BACK”
track.
When loop is set to on, it shows
, and the movie loop plays the clip during the
entire length of the movie. When set to off, it shows
only once.
, and the movie plays the clip
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Creating a movie
Editing the background clip
In the timeline area, you can edit the clips. For example, you can change the starting
point of the clips, or line up several clips along the time track.
If you have created front clips, you can adjust these clips to play in unison by
matching their play time or playback timings.
When you click
, you
can easily align the clips with
the gridlines (one second
intervals) on the time track.
fig.editor13.eps
[COPY] [PASTE]
[ERASE]
[UNDO]
When you click
, you
can select one clip and all the
rest down the line. This is
convenient when you wish to
adjust the position of a
multiple number of clips at
once.
Moving clips
You can drag-and-drop to move the clips to any position on the time track.
You can check the time of the starting and ending point at the time indicator on the
upper level of the timeline.
Adding clips
You can add a new clip to the “BACK” track by drag-and-dropping another effect
from the effects list.
If you drag-and-drop another effect near to the starting point of an
existing clip
If you made an error while
editing, click [UNDO] to
return to the former state. If
you click [UNDO] again, the
results of your editing are
reinstated
A confirmation dialogue appears. Select from the following:
• [Replace]: Replaces the clip with the new one.
• [Don’t replace]: Adds the new effect on top of the former one.
• [Cancel]: Cancels this operation.
If you drag-and-drop another effect near a looping point
A confirmation dialogue appears. Select from the following:
• [Stick]: The new effect sticks to the looping point.
• [Don’t stick]: The new effect is placed on the spot.
• [Cancel]: Cancels this operation.
Erasing clips
Select the clip to erase and click [ERASE].
Copying clips
Select the clip to be copied and click [COPY].
When you click [PASTE], the copied clip appears, and you can drag-and-drop it to a
desired position.
56
You can also select a material
to be used in the EFFECT
INFORMATION window.
Click the material icon in the
window, and a list of material
names appears. Then click to
select a desired material.
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Creating a movie
Creating front clips
If you wish to add information to the background clips, such as logos and text
sentences, you can create front clips to play in front of the background clips.
To create front clips, you can choose from stamp materials, such as logos, and text
materials. and combine them with effects that add motions to the materials.
You can set the stamp materials and text materials to move in several ways by
selecting an effect pattern.
When the front clip is made, you can place it anywhere on the time track in the
timeline. You can also set the length of each front clip, or re-adjust the effects more
closely.
Materials that can be used for front clips
You can use file data created on your PC, or photos taken with a digital camera.
The data formats that can be used are as follows:
Stamp material
• Format: PNG (.png), RGB 24-bytes alpha-channel compatible (color palettes are
incompatible)
When creating stamp
materials, the best ratio to keep
the aspect is 2:1, or 512 X 256
for high-pixel rate data.
• Size: 800 X 600 pixels or smaller
(Will be automatically resized down to 512 X 256 pixels.)
Text material
• Format: TEXT (.txt)
• Size: 4,096 bytes or less
• Line feed code: CR+LF
Importing material to be used for front clips
Import materials to be used for front clips to the stamp list or text list.
Each palette can hold up to 16 materials.
You can import materials saved on the internal hard disk, or on a CompactFlash
card.
1
For detailed instructions
regarding how to save material
to the internal hard disk or to a
CompactFlash card, refer to
“Exchanging and editing
files” (p. 103).
Click the “FRONT/STAMP” tab (when using stamp materials) or “FRONT/
TEXT” (when using text materials) tab to access the material list (stamp list or
text list) to be used to create the front clip.
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Creating a movie
fig.editor14.eps
"FRONT/STAMP" tab
Stamp list
When using
stamp materials
"FRONT/TEXT" tab
Text list
When using
text materials
2
In the list, click to select the place where you want to import the material.
Then click [LOAD].
• If you click on an empty area (where no material is shown)
The LOAD window appears.
• If you click an area that shows material
A dialogue asking you to confirm that you want to erase the selected material
appears. Click [OK] to erase the material from the list; the LOAD window appears.
Always be sure to check if the material to be erased is unneeded for the movie before
you click [OK].
If you click [CLEAR], you can
erase the material from the list.
When a dialogue with a
confirmation message appears,
click [CLEAR] to erase the
selected material from the list.
To cancel this operation, click
[CANCEL].
Also, as all materials in the list can be used in common within the same palette, be
sure too that the material is also unused in other movies before erasing.
To cancel this operation, click [CANCEL]; the window goes away.
3
Click to select the material to be imported. Then click [OK].
For detailed instructions
regarding how to select the
material to be imported, refer
to “How to select file data”
(p. 109).
fig.load02.eps
When using stamp material
When using text material
Select stamp material.
Select text material.
[CANCEL]
[OK]
[CANCEL]
[OK]
The MOVIE EDITOR screen appears again, and the imported material is shown in
the selected position in the list.
To cancel this operation, click [CANCEL]; the window goes away.
58
Before you click [OK], you can
view the selected material by
clicking [Preview].
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Creating a movie
Creating the front clip
1
2
Click the “FRONT/STAMP” tab (when using stamp materials) or “FRONT/
TEXT” (when using text materials) tab to access the material list (stamp list or
text list) to be used to create the front clip.
Select an effect from the effect list.
You can select the effects from two types of lists. Click on the top of the effect list to
change lists.
• “A: StampEffect H” (stamp material), “A: TextEffect H” (text material): Horizontal
type
For more information about
the effects, refer to “List of
effects” (p. 116).
• “B: StampEffect V” (stamp material), “B: TextEffect V” (text material): Vertical type.
You can use 1 material per effect.
fig.editor15.eps
Change effects.
When using
stamp material
Effect list
Change effects.
When using
text material
Effect list
3
Drag-and-drop the selected effect to the “FRONT” track on the timeline.
fig.editor16.eps
Time
Effect
Front clip
"FRONT" track
Material
When you drag-and-drop the effect to the desired starting position, the starting
point is indicated by a bar, and the front clip appears as an icon in the “FRONT”
track on the timeline.
The material is selected automatically, so you may follow the instructions that follow
to make your own selection of materials.
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Creating a movie
4
Select a desired material from the list.
The effect and material are shown in the “FRONT” track on the timeline. Drag-anddrop the selected material to the material icon in the “FRONT” track, and the
material appears in the icon.
Detailed settings for the front clip
You can perform more detailed settings like editing the length of the clip, setting the
loop mode, configuring the effect style, etc.
1
Click to select the created front clip, and then click [INFO...].
The EFFECT INFORMATION window appears.
You can also double-click on
the clip to access the EFFECT
INFORMATION window.
Ex. When the stamp material is selected
fig.effect info02.eps
Effect Length
Effect Loop
[RESET]
Material
Stop Play
[CANCEL]
[OK]
Effect configuration area
2
Click on either ends of the “Effect Length” slide bar to change the length of
the clip.
Click on the right end to lengthen, click on the left end to shorten the clip. The length
of the clip is indicated in seconds on the right side of the slide bar.
3
Turn on/off the Effect Loop.
Click the icon next to “Effect Loop” to turn on the loop setting, and the clip loop
plays within the entire time of the movie (p. 51).
When loop is off, the clip plays just once.
4
Configure the effect settings.
The configurations differ according to the effect types.
You can zoom in/out the material, shift the position, adjust the angles, etc.
By clicking
in the EFFECT INFORMATION window, you can view the
current state of effects, so you can do the adjusting while monitoring the change of
effects. To stop playback, click
60
.
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Creating a movie
5
Click [OK].
The settings are saved, and the window disappears.
To reset the effect to its default state, click [RESET].
To cancel this operation, click [CANCEL]; the window goes away without the
settings being saved.
At the ending point of the background clip, a red triangle is marked in the “FRONT”
track.
When loop is set to on, it shows
You can also select a material
to be used in the EFFECT
INFORMATION window.
Click the material icon in the
window, and a list of material
names appears. Then click to
select a desired material.
, and the movie loop plays the clip during the
entire length of the movie. When set to off, it shows
only once.
, and the movie plays the clip
Editing the front clip
In the timeline area, you can edit the clips. For example, you can change the starting
point of the clips, or line up several clips along the time track. If you have created
background clips, you can adjust these clips to play in unison by matching their play
time or playback timings.
fig.editor13.eps
[COPY] [PASTE]
[ERASE]
When you click
, you
can easily align the clips with
the gridlines (one second
intervals) on the time track.
[UNDO]
Moving clips
When you click
, you
can select one clip and all the
rest down the line. This is
convenient when you wish to
adjust the position of a
multiple number of clips at
once.
You can drag-and-drop to move the clips to any position on the time track.
You can check the time of the starting and ending point at the time indicator on the
upper level of the timeline.
Adding clips
You can add a new clip to the “FRONT” track by dragging-and-dropping another
effect from the effects list.
If you drag-and-drop another effect near to the starting point of an
existing clip
If you made an error while
editing, click [UNDO] to
return to the former state. If
you click [UNDO] again, the
results of your editing are
reinstated
A confirmation dialogue appears. Select from the following:
• [Replace]: Replaces the clip with the new one.
• [Don’t replace]: Adds the new effect on top of the former one.
• [Cancel]: Cancels this operation.
If you drag-and-drop another effect near a looping point
A confirmation dialogue appears. Select from the following:
• [Stick]: The new effect sticks to the looping point.
• [Don’t stick]: The new effect is placed on the spot.
• [Cancel]: Cancels this operation.
Erasing clips
Select the clip to erase and click [ERASE].
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Creating a movie
Copying clips
Select the clip to be copied and click [COPY].
When you click [PASTE], the copied clip appears, and you can drag-and-drop it to a
desired position.
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Creating a movie
Selecting the sound
Select the sound to be played with the movie.
Sound materials that can be used for playback
You can use file data created on your PC, or copied from a material album CD.
The data formats that can be used are as follows:
WAV (.wav) format
• Sampling rate: 32 kHz, 44.1 kHz, 48 kHz
• Bit depth: 16 bits, 24 bits
PHR (.phr) format (Roland AR Series files)
• RDAC grade: S-HIGH 48 kHz, HIGH 44.1 kHz, STANDARD 32 kHz, LONG1 22.05
kHz, LONG2 16 kHz, ANNOUNCE 8 kHz
• RDAC mode: MODE 1 4-bit RDAC, MODE 3 6-bit RDAC, LINEAR 16-bit Linear,
HI-LINEAR 24-bit Linear
• RDAC type: MONO, STEREO
Importing sound material
Import sound materials to be used for movies to the sound list.
Each palette can hold up to 16 items of material.
You can import materials saved to the internal hard disk, or to a CompactFlash card.
1
Click the “SOUND” tab to select the sound list.
For detailed instructions
regarding how to save material
to the internal hard disk or to a
CompactFlash card, refer to
“Exchanging and editing
files” (p. 103).
fig.editor17.eps
"SOUND" tab
Sound list
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Creating a movie
2
In the list, click to select the place where you want to import the material.
Then click [LOAD].
• If you click on an empty area (where no material is shown)
The LOAD window appears.
• If you click an area that shows material
A dialogue asking you to confirm that you really want to erase the selected material
appears. Click [OK] to erase the material from the list, and the LOAD window
appears. Always be sure to check if the material to be erased is unneeded for the
movie before you click [OK].
If you click [CLEAR], you can
erase the material from the list.
When a dialogue with a
confirmation message appears,
click [CLEAR] to erase the
selected material from the list.
To cancel this operation, click
[CANCEL].
Also, as all materials in the list can be used in common within the same palette, make
sure that the material is not used by any other movies before erasing it.
To cancel this operation, click [CANCEL]; the window goes away.
3
Click to select the material to be imported. Then click [OK].
fig.load03.eps
Select sound material.
[CANCEL]
[OK]
The MOVIE EDITOR screen appears again, and the imported material is shown in
the selected position in the list.
To cancel this operation, click [CANCEL]; the window goes away.
64
For detailed instructions
regarding how to select the
material to be imported, refer
to “How to select file data”
(p. 109).
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Creating a movie
Selecting the sound
1
Select some sound material from the sound list.
You can listen to check the sound material by clicking [PLAY] in the sound list. To
stop playback, click [STOP].
fig.editor18.eps
[PLAY] [STOP]
Sound list
2
Drag-and-drop the selected sound material to the “SOUND” track on the
timeline.
fig.editor19.eps
Time
"SOUND" track
Sound
When you drag-and-drop the sound material to the desired starting position, the
starting point is indicated by a bar, and the sound data appears as an icon in the
“SOUND” track on the timeline.
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Creating a movie
Detailed settings for the sound
Here’s how you can carry out more detailed settings, such as editing the length of
the sound, adjusting the volume, setting the Starting or ending time, etc.
1
Click to select the sound, then click [INFO...].
The SOUND INFORMATION window appears.
You can also double-click on
the sound data to access the
SOUND INFORMATION
window.
fig.sound info01.eps
Sound material information
"Balance"
"Mute Time"
"Start/End Point"
"Current Position"
Stop Play
2
[CANCEL]
[OK]
You can also adjust the balance
between the input sound from
external devices and the sound
material you are editing (p.
100).
Configure the sound settings.
Click on either end of each item’s slide bar to adjust the settings.
By clicking
, you can listen to check the settings. To stop playback, click
.
• “Balance”
Adjusts the volume of the sound. If you have lined up a multiple number of sounds,
you can adjust their relative balance.
To adjust the volume of the entire movie, use the “OUTPUT” knob on the front
panel.
• “Mute Time”
Sets the time to fade in/out near the start/end point of the sound.
• “Start Point”/”End Point”
Sets the start/end point of the sound.
If the sound material has an unnecessary part, you can set these points to play only
the necessary part.
• “Current Position”
You can move to the desired playback position of the sound.
3
Click [OK].
The settings are saved, and the window disappears.
To cancel this operation, click [CANCEL]; the window goes away without any
settings being saved.
66
You can also check the sound
information (name, length,
type, sampling rate, bit depth)
at the sound material
information area on the upper
part of the SOUND
INFORMATION window.
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Creating a movie
Editing the sound track
In the “SOUND” track, you can edit the sound data by, for example, changing the
starting point of the sound, or lining up several items of sound material along the
time track.
If you have created clips, you can adjust the sound data to play in unison with these
clips by matching their play time or playback timings.
fig.editor13.eps
[COPY] [PASTE]
[ERASE]
[UNDO]
When you click
, you
can easily align the sound data
with the gridlines (one second
intervals) on the time track.
Moving sound data
You can drag-and-drop to move the sound data to any position on the time track.
You can check the time of the starting and ending point of the sound data at the time
indicator on the upper level of the timeline.
Adding sound data
You can add a new sound data to the “SOUND” track by drag-and-dropping
another sound data from the sound list.
Erasing sound data
Select the sound data to erase and click [ERASE].
Copying sound data
When you click
, you
can select one sound data and
all the rest down the line. This
is convenient when you wish
to adjust the position of a
multiple items of sound data at
once.
Select the sound data to be copied and click [COPY].
When you click [PASTE], the copied sound data appears, and you can drag-anddrop it to a desired position.
If you put some sound data near other sound data (within 300 ms)
while editing the sound track
A dialogue appears. Click [Close] to close the window.
If you made an error while
editing, click [UNDO] to
return to the former state. If
you click [UNDO] again, the
results of your editing are
reinstated.
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Creating a movie
Selecting MIDI data
Select the MIDI data to be sent during movie playback.
You can play an external connected MIDI device.
MIDI data that can be sent
For instructions regarding how
to connect this unit to MIDI
devices, refer to “Using with
MIDI devices” (p. 22).
You can use MIDI files created on your PC.
The data formats that can be used are as follows:
• Standard MIDI files (.mid) (Compatible with Format 0, Format 1)
Importing MIDI material
Import MIDI materials to be used with movies to the MIDI list.
Each palette can hold up to 16 materials.
You can import materials saved to the internal hard disk, or to a CompactFlash card.
1
Click the “MIDI” tab to select the MIDI list.
For detailed instructions
regarding how to save material
to the internal hard disk or to a
CompactFlash card, refer to
“Exchanging and editing
files” (p. 103).
fig.editor21.eps
MIDI tab
MIDI list
2
In the list, click to select the place where you want to import the material.
Then click [LOAD].
• If you click on an empty area (where no material is shown)
The LOAD window appears.
• If you click an area that shows material
A dialogue asking you to confirm that you really want to erase the selected material
appears. Click [OK] to erase the material from the list, and the LOAD window
appears. Always be sure to check if the material to be erased is unneeded for the
movie before you click [OK].
Also, as all materials in the list can be used in common within the same palette, make
sure that the material is not used by any other movies before erasing it.
To cancel this operation, click [CANCEL]; the window goes away.
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If you click [CLEAR], you can
erase the material from the list.
When a dialogue with a
confirmation message appears,
click [CLEAR] to erase the
selected material from the list.
To cancel this operation, click
[CANCEL].
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Creating a movie
3
Click to select the material to be imported. Then click [OK].
fig.load04.eps
Select MIDI material.
[CANCEL]
For detailed instructions
regarding how to select the
material to be imported, refer
to “How to select file data”
(p. 109).
[OK]
The MOVIE EDITOR screen appears again, and the imported material is shown in
the selected position in the list.
To cancel this operation, click [CANCEL]; the window goes away.
Selecting the MIDI material
1
Select some MIDI material from the MIDI list.
You can listen to check the MIDI material by clicking [PLAY] in the MIDI list. To stop
playback, click [STOP].
fig.editor22.eps
[PLAY] [STOP]
Click to select the MIDI data
on the timeline, then click
[INFO...] to access the MIDI
INFORMATION window.
Here you can check the MIDI
information (file name, song
name, length, etc.).
MIDI list
2
Drag-and-drop the selected MIDI material to the “MIDI” track on the timeline.
When you drag-and-drop the MIDI material to the desired starting position, the
starting point is indicated by a bar, and the MIDI data appears as an icon in the
“MIDI” track on the timeline.
fig.editor30.eps
Time
"MIDI" track
MIDI data
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Creating a movie
Editing the MIDI track
In the “MIDI” track, you can edit the MIDI data by changing the starting point of the
MIDI data, or by lining up several items of MIDI data along the time track.
If you have created clips, you can adjust the MIDI data to play in unison with these
clips by matching their play time or playback timings.
Moving MIDI data
When you click
, you
can easily align the MIDI data
with the gridlines (one second
intervals) on the time track.
You can drag-and-drop to move the MIDI data to any position on the time track.
You can check the time of the starting and ending point of the MIDI data at the time
indicator on the upper level of the timeline.
Adding MIDI data
You can add new MIDI data to the “MIDI” track by dragging-and-dropping other
MIDI data from the MIDI list.
Erasing MIDI data
Select the MIDI data to erase and click [ERASE].
Copying MIDI data
When you click
, you
can select one MIDI data and
all the rest down the line. This
is convenient when you wish
to adjust the position of a
multiple items of MIDI data at
once.
Select the MIDI data to be copied and click [COPY].
When you click [PASTE], the copied MIDI data appears, and you can drag-and-drop
it to a desired position.
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If you made an error while
editing, click [UNDO] to
return to the former state. If
you click [UNDO] again, the
results of your editing are
reinstated.
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Creating a movie
Playing the movie
Let’s play the movie in the preview area.
If you click to select the “FULL SCREEN PREVIEW” checkbox, you can view the
movie at full screen. To return to MOVIE EDITOR screen, click the mouse at any spot
on the screen.
You can control playback at the control area.
fig.editor06.eps
Preview area
Stop Play
Jump to the start/end
of the movie
Loop
Fast forward/rewind
To start playback
Click
.
To stop playback
Click
.
To fast forward/rewind
Click
to rewind by 10 seconds, and click
to advance by 10 seconds.
To jump to the start/end point
Click
to jump to the start point, and click
to jump to the end point.
To loop play
Click
to start loop play.
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Creating a movie
Copying a movie
You can copy a movie from the MOVIE LIST.
fig.movielist01.eps
[MOVIE COPY...]
1
Click [MOVIE COPY...].
The COPY window appears.
fig.movielist02.eps
Movie to be copied
Destination of the copied movie
[CANCEL]
2
3
[OK]
Click to select the movie to be copied, and the destination of the copied
movie.
Click [OK].
The selected movie is copied.
To cancel this operation, click [CANCEL], and the COPY window disappears.
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Creating a movie
Naming a movie
You can name or re-name a movie.
1
Click to select the movie to be named or re-named.
fig.movielist03.eps
Show the name entry window.
2
Click the icon on the upper right corner in the window.
The name entry window appears.
fig.name.eps
To change the name of a
palette, refer to “Changing the
name of the palette” (p. 79).
Click on the characters to enter a movie name.
3
Click [OK].
The window disappears, and the newly entered name is shown in the MOVIE LIST.
To cancel this operation, click [Cancel]; the name entry window disappears.
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Creating a movie
Editing the palettes
You can copy a palette to store to other projects, or import a palette from another
project.
Selecting a palette
Select a palette from the project.
fig.editor23.eps
[CHANGE...]
1
Click [CHANGE...].
A confirmation dialogue appears, asking if the current palette is to be saved.
If the palette has not been edited, this window does not appear, and the SELECT
PALETTE window appears instead. In this case, skip to Step 3.
2
Click the desired response.
fig.savedata.eps
• [Save]
Save the current state of the palette, and access the SELECT PALETTE window.
• [Cancel]
Returns to the former screen.
• [Don’t Save]
Do not save the current state of the palette, and access the SELECT PALETTE
window.
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Creating a movie
3
Select the desired palette.
fig.select palette01.eps
Select a palette.
Palette information
[CANCEL]
[OK]
A list of the palettes inside the project is shown, and you can select the desired
palette.
When you click a palette, the names of the palette and the movies inside the palette
are shown in the right side of the list, so you can select the palette while checking its
information.
4
Click [OK].
The selected palette starts loading.
It takes some time to load the palette.
When loading is completed, the MOVIE EDITOR screen of the selected palette
appears.
To cancel this operation, click [CANCEL], and the SELECT PALETTE window
disappears.
Saving a palette
You can save a palette at any time during operation.
You can also save the palette as a different one (which is also saved in the same
project). You can change the names of palettes (p. 79).
fig.editor24.eps
[SAVE]
[SAVE AS...]
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Creating a movie
Overwriting the palette
1
Click [SAVE].
The current state of the palette is saved.
It takes some time to save.
Save as a different palette
1
Click [SAVE AS...]
The SELECT PALETTE window appears.
fig.select palette01.eps
Select a palette.
Palette information
[CANCEL]
2
[OK]
Select the destination at which the palette is to be saved.
Select the destination in the list.
If you select an empty area (where an “X” is marked in the palette name field), the
palette is saved to that area.
If you select an area that shows a palette, a dialogue asking you to confirm that you
really want to erase the selected palette appears. Click [OK] to erase it and save the
new palette to that area.
To cancel this operation, click [CANCEL]; the window goes away.
3
Click [OK].
The selected palette starts loading.
It takes some time to load the palette.
When loading is completed, the MOVIE EDITOR screen of the selected palette
appears.
To cancel this operation, click [CANCEL], and the SELECT PALETTE window
disappears.
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To change the name of a
palette, refer to “Changing the
name of the palette” (p. 79).
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Creating a movie
Exchanging palettes with other projects
You can import a palette from another project, and copy the current palette to other
projects.
For exchanging palettes, you use the library. The library is a storage area where you
can put materials to be shared among your projects.
fig.editor25.eps
[IMPORT...]
[EXPORT...]
Registering a palette to the library
1
2
Select the palette to be registered to the library (p. 74).
Click [EXPORT...].
The EXPORT window appears.
fig.palette03.eps
Palette name
Name the palette.
Palette list
[CANCEL]
[OK]
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Creating a movie
3
Enter a name for the palette to be registered.
When you click the icon on the upper right corner in the window, the name entry
window appears.
Enter a name and click [OK].
fig.name.eps
The entered name is shown in the upper field of the window.
4
Click [OK].
The palette is registered to the library, and the window disappears.
To cancel this operation, click [CANCEL], and the EXPORT window disappears.
If you have entered a palette name that already exists in the library
A dialogue window appears. Click [Close] to close the window, and re-enter another
name.
Importing a palette from the library
1
Select the destination to which the palette is to be imported (p. 74).
* When you import a palette from the library, the current palette is overwritten. Be sure that
the current palette is free to be overwritten before this operation.
2
Click [IMPORT...].
The IMPORT window appears.
fig.palette02.eps
Select a palette.
[CANCEL]
3
[OK]
Select a palette to be imported, then click [OK].
The selected palette is imported and the MOVIE EDITOR screen of the palette
appears.
To cancel this operation, click [CANCEL], and the IMPORT window disappears.
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For detailed instructions
regarding how to enter a
name, refer to “Entering
names” (p. 108).
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Creating a movie
Changing the name of the palette
You can change the name of the current palette as seen on the MOVIE EDITOR
screen.
fig.editor26.eps
Palette name
1
Show the name entry window.
Click the icon to the right of the “PALETTE NAME.”
The name entry window appears.
fig.name.eps
For detailed instructions
regarding how to enter a
name, refer to “Entering
names” (p. 108).
Click the characters to enter a name.
2
Click [OK].
The window closes, and the MOVIE EDITOR screen appears with the new name.
To cancel this operation, click [Cancel], and the name entry window disappears.
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Creating a movie
Changing screens
You can change the screen to edit the Scheduler function, or return to the MAIN
MENU screen, etc.
fig.editor27.eps
[SHUTDOWN]
[MAIN MENU]
[SCHEDULER]
• To change to the SCHEDULER screen
Click [SCHEDULER].
• To return to the MAIN MENU screen.
Click [MAIN MENU].
If you click these buttons to change screens without saving the current state of the
palette, a dialogue window appears. Click to select from the following:
• [Save]: Save the current state of the palette, and change the screen.
• [Don’t save]: Do not save the current state of the palette, and change the screen.
• [Cancel]: Cancel this operation.
80
You can place the unit in
standby mode by clicking
[SHUTDOWN]. To power off
the unit, Press the POWER
button (p. 26).
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Using the Scheduler
This unit is equipped with a Scheduler function. You can control the movie playback
functionality or the unit itself according to scheduled plans, such as setting the time
for a movie to start playing back, or programming certain movies to play back
according to a daily routine, and also fixing the time for the unit to shut down,
reboot, etc.
Also, you can select the movie playback mode whenever Play Mode is activated (or
in the powered on state).
* For the best performance of the Scheduler function, make sure to set the internal clock to the
correct time. For detailed instructions regarding the time setting, refer to “Adjusting the
internal clock” (p. 98).
About the Scheduler function
The Scheduler function is capable of the following tasks:
• You can program up to 10 kinds of schedules per day. These schedule events are
created in each palette. When the scheduled time arrives, the specifically selected
movies in the palette start playback in a numerical sequence (movie numbers). You
can set one schedule data for every project.
• You can set one weekly schedule and two daily schedules, which can be easily
switched on the front panel.
• To program a schedule, select a palette from a project.
• You can program a schedule to remotely control external devices.
• You can program a schedule to control this unit, such as changing to standby mode
or rebooting at predetermined times.
• The movie playback (p. 95) schedule settings are also handled in the SCHEDULER
screen.
If you are setting a weekly schedule
You can set a different schedule for each day of the week, from Sunday to Saturday,
which repeats itself every week.
The weekly schedule can be set to 1 channel.
If you are setting a daily schedule
You can set a schedule to be followed through the day, which repeats itself every
day.
The daily schedule can be set to two channels, and can easily be switched between
one another.
The operation is performed in the SCHEDULER screen.
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Using the Scheduler
Preparations for setting a schedule
You can set one scheduler setting for a project.
First, select a project, then access the SCHEDULER screen.
1
Press and hold the MENU button for more than 2 seconds to access the MAIN
MENU screen.
fig.main menu.eps
[SELECT]
2
[SCHEDULER]
Select a project.
Click [SELECT] in the “PROJECT” area. When the SELECT PROJECT window
appears, select a project and click [OK].
fig.select project01.eps
Select a project.
[CANCEL]
[OK]
The MAIN MENU screen reappears, and the selected project is shown to the left of
[SELECT].
For more information about projects, refer to “About projects” (p. 42).
To cancel this operation, click [CANCEL]; the window goes away.
3
Click [SCHEDULER].
The SCHEDULER screen appears.
82
You can also click
[SCHEDULER] on the upper
right part in the MOVIE
EDITOR screen, to access the
SCHEDULER screen.
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Using the Scheduler
About the SCHEDULER screen
fig.scheduler02.eps
Shows the MAIN MENU screen.
Save the schedule setting.
PLAY MODE SETTING area
PALETTE list
Shows the MOVIE EDITOR screen.
Current date/time
SCHEDULE EDITOR area
• The PLAY MODE SETTING area
This is where you set the playback mode (MOVIE play/
WEEKLY play/DAILY play) to be selected when Play
Mode is activated (or in the powered on state). You can also
set the schedule to be used in each Play Mode.
• The PALETTE list
This is where you select the palettes.
• Preview area
You can play back a movie for preview.
• The MOVIE LIST
Shows the movies of the selected palettes.
MOVIE LIST
Turn the unit to
standby mode.
Preview area
• The SCHEDULE EDITOR area
This where you line up the palettes to program schedules.
These palettes are shown as icons along the time track.
The time is shown on the upper level of the track. The left
end of the palette icon is the starting point of the movie
playback.
Move the scroll bar at the bottom of the SCHEDULE
EDITOR area to scroll forward or backward on the time
track.
Move the scroll bar at the right of the SCHEDULE EDITOR
area to scroll down for other schedules (Schedule 1–10).
To zoom in on the SCHEDULE EDITOR area, click
Here you can edit the movie more precisely.
.
To zoom out on the SCHEDULE EDITOR area, click
.
Here you can edit a lengthy movie, or get an overall view
of the entire movie.
Click
to return to the default size of the SCHEDULE
EDITOR area.
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Using the Scheduler
Programming a schedule
Let’s program a schedule.
You can program a schedule to play palettes, and control external devices or the unit
itself.
Programming a schedule to play a palette
A schedule is programmed by palettes. To program a schedule, use a palette from a
project (you can also import a palette from other destinations).
You can program up to 10 schedules.
fig.scheduler03.eps
PALETTE list
MOVIE LIST
Preview area
SCHEDULE EDITOR area
1
Select a palette from the PALETTE list.
The movies that the palette holds are shown in the MOVIE LIST. When you select a
movie from the MOVIE LIST and click [PLAY], you can view it in the preview area,
so that you can select the palettes while checking the movies.
To stop playback, click [STOP].
You can also import a palette registered to the library by clicking [IMPORT...] on top
of the PALETTE list. For detailed instructions, refer to “Importing a palette from
the library” (p. 78)).
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Using the Scheduler
2
Drag-and-drop the selected palette to the track in the SCHEDULE EDITOR
area.
fig.scheduler04.eps
Starting time of playback
SCHEDULES 1-10
[INFO]
Palette
You can drag-and-drop the palette to any starting point (you can adjust the time by
minutes).
There are 10 schedule tracks (SCHEDULE 1 – 10) in the area, so you can drag-anddrop the palette to any of them.
The left end of the palette is the starting point of the playback time.
3
Set the playback mode of the palette.
When you click the palette you drag-and-dropped to the SCHEDULE EDITOR area,
and click [INFO], the SCHEDULE INFORMATION window appears, where you can
edit the items as necessary.
fig.schedule info01.eps
On/off
Movie name
MOVIE LOOP
Movie length
[CANCEL]
[OK]
• You can turn on/off the movies by clicking on the box on the left side next to the
movie name. When the box is lit in orange, it is turned on.
• You can check the movie length on the right side next to the movie name.
• You can turn on/off the loop play by clicking the MOVIE LOOP icon. When the
icon is lit in orange, loop play is turned on. In this state, the palette repeats
playback.
• If you click [OK], the former display reappears. If you click [CANCEL], the
operation is cancelled, and the window disappears.
4
Repeat Steps 1 – 3 as necessary to program other schedules.
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Using the Scheduler
Programming a schedule to remotely control
external devices
You can remotely control external devices (control out event) by connecting them to
the screw-type remote control input terminals on the rear panel of this unit. You can
program the scheduler to send RELAY ON/OFF signals via the CONT OUT
terminal.
For detailed instructions regarding how to control external devices, refer to “Using
the remote control terminals” (p. 110).
1
In the time scale in the SCHEDULE EDITOR area, click on a time period at
which you wish to remotely control the external device.
fig.scheduler05.eps
Time scale
A
Selected time period
is marked on the spot where you clicked.
You can select the time spot by minutes.
2
Click [Ctrl Out].
fig.scheduler13.eps
[Ctrl Out]
Control track
Control out event
A control out event appears in the upper level on the control track. This event is
shown at the time period you previously set in Step 1.
86
For instructions regarding how
to use the remote control in/
out connector for connections,
refer to “Using the remote IN/
OUT control terminals” (p.
23).
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Using the Scheduler
3
Click to select the control out event, then click [INFO...].
The CONTROL OUT INFORMATION window appears.
fig.scheduler14.eps
Hours
Minutes Seconds
START POINT
LENGTH
[CANCEL]
4
[OK]
Click “START POINT” or “LENGTH” to set the starting point or length.
RELAY turns ON at the time set at “START POINT.” When the time set at
“LENGTH” has elapsed, RELAY turns OFF.
Click [OK] to save the setting and return to the former screen.
The starting point and length of the control out event are shown in the control track.
If you click [CANCEL], the operation is cancelled, and the window disappears.
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Using the Scheduler
Programming a schedule to control this unit
You can program a schedule for control of this unit. For example, you can have it
shut down and enter standby mode, or get it to reboot.
1
In the time scale in the SCHEDULE EDITOR area, click on a time period at
which you wish to control the unit.
fig.scheduler16.eps
Time scale
A
Selected time period
is marked on the spot where you clicked.
You can select the time spot by minutes.
2
At the selected time period, click [S.Down] to set the standby event, or
[Reboot] to set the reboot event.
fig.scheduler06.eps
[S.Down]
[Reboot]
Control track
If you have set the standby event, a red triangle appears under the line at the control
track. This triangle is shown at the time period you previously set in Step 1.
If you have set the reboot event, a blue triangle appears under the line at the control
track. This triangle is shown at the time period you previously set in Step 1.
3
88
Repeat Steps 1 – 2 as necessary to program other schedules.
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Using the Scheduler
Editing schedules
In the SCHEDULE EDITOR area, you can edit the palettes. For example, you can
change the starting point of the palettes, erase palettes unused in schedule play, or
erase unnecessary reboot events.
You can also match the timings with palettes or other events.
fig.scheduler07.eps
[COPY] [PASTE]
SCHEDULE [COPY]
[ERASE]
[UNDO]
Moving palettes or events
You can drag-and-drop to move the palette or event to any position on the control
track.
You can check the time at the time indicator on the upper level of the SCHEDULE
EDITOR area.
Erasing palettes or events
Select the palette or event to erase and click [ERASE].
When you click
, you
can select one palette or event
and all the rest down the line.
This is convenient when you
wish to adjust the position of a
multiple number of palettes or
events at once.
Copying palettes
Select the palette to be copied and click [COPY].
When you click [PASTE], the copied palette appears, and you can drag-and-drop it
to a desired position.
Copying schedules
When you click SCHEDULE [COPY...], the schedule COPY window appears.
If you made an error while
editing, click [UNDO] to
return to the former state. If
you click [UNDO] again, the
results of your editing are
reinstated.
Click to select the schedule to be copied, and the destination of the copied schedule,
then click [OK]. The copy of the schedule is created at the selected destination.
If you click [CANCEL], the operation is cancelled, and the window disappears.
fig.scheduler08.eps
Schedule to be copied
Destination of the copied schedule
[CANCEL]
[OK]
* Since any schedule already existing at the copy destination will be overwritten, make sure
that the schedule at the destination for the copied schedule is free to be erased before
performing this operation.
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Using the Scheduler
Setting a schedule
Set the details on how to schedule playback in each Play Mode (weekly playback,
daily playback).
fig.scheduler10.eps
PLAY MODE SETTING area
Setting the weekly mode schedule
You can set a different schedule for each day of the week, from Sunday to Saturday.
fig.scheduler09.eps
WEEKLY playback mode
Sunday
Monday
Tuesday
Wednesday
Thursday
Friday
Saturday
1
Click to select a week day to be set.
When you click to light the box in orange on the left side in the WEEKLY area, the
unit automatically changes to the weekly playback mode when the Play Mode is
activated (or right after the unit is powered on).
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Using the Scheduler
Setting the daily mode schedule
Set the schedule to daily playback mode.
You can set up to two channels (“DAILY 1”/”DAILY 2”)
fig.scheduler11.eps
DAILY playback mode
DAILY 1
DAILY 2
1
Click to select “DAILY 1” or “DAILY 2” to set the schedule.
When you click to light the box in orange on the left side in the DAILY 1/2 area, the
unit automatically changes to the selected daily playback mode when the Play Mode
is activated (or right after the unit is powered on).
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Using the Scheduler
Selecting the palettes for movie playback
You can set priority palettes and movies to be selected for playback when Movie
Play is selected in the Play Mode.
fig.scheduler12.eps
MOVIE play mode
1
2
Click to select the desired palette at “PALETTE.”
Click to select the desired movie at “MOVIE.”
You can select “ALL” to play all movies in the palette.
When you click to light the box in orange on the left side in the MOVIE area, the unit
automatically changes to the selected playback mode when the Play Mode is
activated (or right after the unit is powered on).
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Using the Scheduler
Saving the schedule settings
Save the current settings in the SCHEDULER screen.
fig.scheduler15.eps
[SAVE]
1
Click [SAVE].
The settings are saved.
It takes some time to save the settings.
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Playing movies in the Play Mode
The Play Mode is where you play back the movies you created in the MOVIE
EDITOR screen at full screen.
You can select the Play Mode for movie playback on the front panel.
About the Play Mode
The Play Mode has the following categories:
• Movie Play mode
You can set the playback mode
when the Play Mode is
activated (or right after the
unit is powered on). This
setting is performed in the
SCHEDULER screen (p. 81).
You can select to play a certain movie by using the buttons on the front panel.
• Schedule Play mode (Weekly Play)
You can set a weekly schedule to play back a series of movies.
• Schedule Play mode (Daily Play)
You can set a daily schedule to play back a series of movies.
For detailed instructions
regarding the Scheduler
function, refer to “Using the
Scheduler” (p. 81).
Activating the Play Mode
At the factory defaults, the unit automatically goes into Play Mode right after the
power is switched on.
This section explains how to select the Play Mode when the unit is not in Play Mode.
fig.front05.eps
MENU button
1
Access the MAIN MENU screen.
You can choose from the following to go to the MAIN MENU screen.
• Press and hold the MENU button for more than 2 seconds.
• Click [MAIN MENU] in the MOVIE EDITOR screen or SCHEDULER screen.
2
Normally, the unit
automatically enters Play
Mode when powered on.
However, you can also set it so
the unit enters a different
mode after power-up (p. 100).
For more information about
the MAIN MENU screen, refer
to “The MAIN MENU screen”
(p. 38).
Click [SELECT] in the “PROJECT” area.
The SELECT PROJECT window appears.
3
Select a project.
Click to choose a desired project, then click [OK].
The selected project is loaded and the project name is shown in the “PROJECT” area.
4
Click [PLAY MODE].
The unit starts movie playback as has been set by the Scheduler function (p. 81).
It takes some time to load data.
94
For more information about
the project, refer to “About
projects” (p. 42).
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Playing movies in the Play Mode
Selecting a Play Mode
You can select a Play Mode on the front panel.
Selecting the Movie Play mode
In this mode, you can select a certain movie to play back.
You can select a movie from a palette of a project (p. 42) loaded to this unit.
fig.front06.eps
/
/ENTER buttons
MOVIE button
MANUAL MOVIE PLAY buttons
1
Even during the Schedule Play
mode, you can press the
MANUAL MOVIE PLAY
buttons to change to the Movie
Play mode temporarily.
Afterwards, you can return to
the Scheduled playback mode
by pressing the EXIT button.
EXIT button
Press the MOVIE button.
The MOVIE button flashes in green, and the palettes start to load. When loading is
completed, the button lights in green, and the Movie Play mode is ready.
The MANUAL MOVIE PLAY buttons corresponding to the movies in the palette
light up in orange (ex. If the palette holds movie numbers 1, 2, and 5, the MANUAL
MOVIE PLAY buttons 1, 2, and 5 light up). The MANUAL MOVIE PLAY button
whose movie is in playback flashes.
To select palettes
In the Movie Play mode, press the
/
buttons.
The palette numbers are shown in the display on the front panel. When you reach
the desired number, press the ENTER button.
It takes some time to load the palette (the display on the front panel shows “Load”
while loading). When the palette finishes loading, the first movie in the palette starts
to play back.
To select movies
The movies held in palettes are indicated on the corresponding MANUAL MOVIE
PLAY buttons.
The palette holds the number of the movies that correspond to the lighted buttons.
To select a movie to play back, press the corresponding number button.
When you press the INFO
button while the movie is in
playback, you can display the
information of the current
movie.
You can set the unit to
automatically load a specific
palette when the Play Mode is
activated (or when the unit is
powered on). You can operate
the setting in the SCHEDULER
screen (p. 81).
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Playing movies in the Play Mode
Selecting the Schedule Play mode
In this mode, the movies follow a scheduled plan for playback that has been set by
the Scheduler function.
The Schedule Play mode has two types as follows:
For detailed instructions
regarding the Scheduler
function, refer to “Using the
Scheduler” (p. 81).
• Schedule Play mode (Weekly Play)
The movies follow a weekly scheduled plan for playback.
• Schedule Play mode (Daily Play)
The movies follow a daily scheduled plan for playback.
You can select from these types with a single touch on a button on the front panel.
fig.front08.eps
WEEKLY button DAILY 1/2 buttons
To select the Weekly Play mode
1
Press the WEEKLY button.
The WEEKLY button lights in green, and the Weekly Play mode is on.
To select the Daily Play mode
You can set two Daily Play channels.
1
Press the DAILY 1 or DAILY 2 button.
The DAILY 1 or DAILY 2 button lights in green, and the Daily Play mode is on.
96
Even during the Schedule Play
mode, you can press the
MANUAL MOVIE PLAY
buttons to change to the Movie
Play mode temporarily.
Afterwards, you can return to
the Scheduled playback mode
by pressing the EXIT button.
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Playing movies in the Play Mode
The mute function
While in Play Mode, you can mute the display and sound at the touch of a button.
fig.front07.eps
MUTE button
You can set the desired
amount of time over which the
totally muted state is to be
reached (p. 46).
1
Press the MUTE button on the front panel.
The MUTE button lights in red, and mute begins.
you can select the display state
during mute (p. 46).
To cancel mute, press the MUTE button again.
The MUTE button turns off.
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Setting the system
A variety of settings are available for the system as a whole, such as those for the
internal clock and the language used for messages.
To adjust the internal clock, use the buttons on the front panel.
Other settings are handled in the SYSTEM SETTING screen.
Adjusting the internal clock
Adjust the time display of this unit.
For the best performance of the Scheduler function (p. 81), make sure to adjust the
internal clock to the correct time.
fig.front09.eps
Display
MODE/ADJUST button
1
/
/ENTER buttons
Press and hold the MODE/ADJUST button for more than 2 seconds.
The display flashes.
2
Set the year.
Use the
3
/
buttons. Press the ENTER button when finished.
/
buttons. Press the ENTER button when finished.
/
buttons. Press the ENTER button when finished.
Set the minute.
Use the
/
buttons. Press the ENTER button when finished.
When the time adjustment is complete, the display shows the current time.
The day of the week is shown on the right side in the display.
98
To maintain accuracy, you are
advised to adjust the time once
a day.
Set the hour.
Use the
6
buttons. Press the ENTER button when finished.
Set the day.
Use the
5
/
When the display shows
“Lock,” the MODE/ADJUST
button is disabled.
Set the month.
Use the
4
While adjusting the time
display on the front panel, a
dialogue appears on the
display, and the operation is
locked.
Adjusting by the remote
control terminal (p. 110)
Adjusting by the RS232C
interface (p. 112)
Adjusting by the MIDI
message (p. 119)
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Setting the system
Settings in the SYSTEM SETTING screen
Accessing the SYSTEM SETTING screen
Here’s how to access the screen in which system settings are made.
1
Press and hold the MENU button for more than 2 seconds.
fig.main menu07.eps
When the display shows
“Lock,” the MENU button is
disabled.
SYSTEM information area
2
[EDIT]
Click [EDIT] in the “SYSTEM” area.
The SYSTEM SETTING screen appears.
fig.system02.eps
RS232C BAUD RATE
MIDI RECEIVE CHANNEL
AUDIO THRU VOLUME
MESSAGE LANGUAGE
START MODE
[MAIN MENU]
If you click the [MAIN MENU] without saving the changed settings to the system, if
any, a dialogue window with a confirmation message appears. Click [Yes] to save
the changed settings, and return to the MAIN MENU screen. Click [No] to not save
the changed settings, and return to the MAIN MENU screen.
You can check the system
settings in the SYSTEM
information area.
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Setting the system
Setting the RS-232C baud rate
Select the baud rate to correspond with external remote control devices to control
this unit via the RS-232C interface.
Click the menu on the right side of “RS-232C BAUD RATE,” and select
the baud rate.
If you changed the setting, the unit needs to be rebooted.
When a message appears, click [Close], then click [SHUTDOWN] on the upper right
corner in the MAIN MENU screen to reboot.
Setting the MIDI receive channel
Set the MIDI receive channel to receive data from MIDI devices when connected to
this unit.
Click the menu on the right side of “MIDI RECEIVE CHANNEL,” and select
the MIDI receive channel number.
Adjusting the volume level balance between
external connected devices and this unit
You can connect external devices such as a CD player to play sound in addition to
the movie sound from the unit. In this case you need to adjust the volume balance
from both sources.
Click the menu on the right side of “AUDIO THRU VOLUME,” and adjust
the volume balance (0 – 100).
• At “0,” only the movie sound is output.
• At “50,” both movie sound and external sound source are output at the same level.
• At “100,” only the external sound source is output.
Setting the message language to be displayed
You can select the language of messages that appear on the display.
Click the menu on the right side of “MESSAGE LANGUAGE,” and select
the language.
• “ENGLISH” The messages are shown in English.
• “
” The messages are shown in Japanese.
Setting the mode after startup
You can select the mode that the unit is to start with upon power-up.
Click the menu on the right side of “START MODE” and select the mode
after startup.
• “PLAY MODE” The unit automatically starts up the Play Mode (p. 94) upon
power-up, and starts playback according to the setting.
• “MAIN MENU” The unit starts up with the MAIN MENU screen (p. 38).
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Managing the files
You can exchange files, such as materials, projects, palettes, etc. between the internal
hard disk drive and a CompactFlash card.
By using a card, you can copy projects created with this unit to another RG-100, and
also copy data for images or other things created on your PC to this unit.
Also, you can change the names of files, or erase unneeded files.
You can also format the card.
These tasks are handled in the FILE MANAGER screen.
Starting up the FILE MANAGER screen
In the FILE MANAGER screen, you can manage files, such as exchanging or erasing
file data.
1
Press and hold the MENU button for more than 2 seconds to access the MAIN
MENU screen.
fig.main menu08.eps
When the display shows
“Lock,” the MENU button is
disabled.
[FILE MANAGER]
2
Click [FILE MANAGER].
The FILE MANAGER screen appears.
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Managing the files
About the FILE MANAGER screen
fig.filemanager02.eps
File type selector (for MEMORY CARD)
File type selector (for RG-100)
[FORMAT]
RG-100 file list
Shows the MAIN MENU screen.
MEMORY CARD file list
File information
• File type selector (for RG-100)
Selects the file types to be displayed on the RG-100 file list.
File icons
Each file is shown as icons in the list.
• File type selector (for MEMORY CARD)
Selects the file types to be displayed on the CompactFlash
file list.
Project:
Palette:
• FORMAT
Formats the card.
• RG-100 file list
Photo material:
(.jpg)
Stamp material:
(.png)
List of files saved to the internal hard disk drive of this unit.
• File information
Shows the information of a selected file.
By selecting the “Show image preview” checkbox, you can
preview the selected file if it is image data.
• MEMORY CARD file list
List of files saved to the CompactFlash card.
102
Text material:
Sound material:
MIDI material:
(.txt)
(.wav, .phr)
(.mid)
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Managing the files
Exchanging and editing files
You can manage the files saved to the internal hard disk drive of this unit or a card.
You can copy, change the names of, and erase the files.
fig.filemanager03.eps
RG-100
File type selector
Copy
Erase
Enter name
File list
File information area
Free disk space
MEMORY CARD
Copy
Erase
Copy from card to
hard disk
Copy from hard
disk to card
File type selector
Enter name
Reloading
File list
File information area
Free card space
About files that can be used with this unit
• Projects and palettes created with this unit
• Photo materials
You can use data saved in the following formats:
– Format: JPEG (.jpg)
– Size: 1600 X 1200 pixels or smaller
(If the file data size is larger than 1024 X 768 pixels, it will be automatically
resized down to 1024 X 768 pixels.)
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Managing the files
• Stamp materials
– Format: PNG (.png), RGB 24-bytes alpha-channel compatible (color palettes are
incompatible)
– Size: 800 X 600 or smaller
(Will be automatically resized down to 512 X 256 pixels.)
• Text materials
– Format: TEXT (.txt)
– Size: 4096 bytes or less
– Linefeed code: CR+LF
• Sound materials
– WAV (.wav) format
Sampling rate: 32 kHz, 44.1 kHz, 48 kHz
Bit depth: 16 bits, 24 bits
– PHR (.phr) format (Roland AR Series files)
RDAC grade: S-HIGH 48 kHz, HIGH 44.1 kHz, STANDARD 32 kHz, LONG1
22.05 kHz, LONG2 16 kHz, ANNOUNCE 8 kHz
RDAC mode: MODE 1 4-bit RDAC, MODE 3 6-bit RDAC, LINEAR 16-bit
Linear, HI-LINEAR 24-bit Linear
RDAC type: MONO, STEREO
• MIDI materials
– Standard MIDI files (.mid) (Compatible to Format 0, Format 1)
How to select files
When selecting files saved on the internal hard disk drive
Click to select a file from the file list.
To change the file type to be shown in the file list
Click to select from the menu on the upper left corner of the FILE MANAGER screen.
• [PROJECT]: Shows projects.
• [PALETTE Lib]: Shows the palettes saved to the library.
• [Material Lib]: Shows the materials saved to the library.
When selecting file saved to a card
Click to select a file from the file list. If you wish to select a file inside a folder, doubleclick on the folder to open it, and select the file inside. To return the folder to its state
before being opened, click
.
To change the file type to be shown in the file list
Click to select the menu item in the file type selector in the center of the FILE
MANAGER screen.
When you select the checkbox next to “Show All,” the list shows all files.
When you select the checkbox next to “Show Checked,” the list shows only the files
that are marked, of the following:
• “Photo”: Shows the photo materials.
• “Stamp”: Shows the stamp materials.
• “Text”: Shows the text materials.
• “Sound”: Shows the sound materials.
• “MIDI”: Shows the MIDI materials.
104
When you select a file, you can
view the information. By
selecting “Show image
preview,” you can preview the
selected file if it is image data.
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Managing the files
Copying files
You can copy files from the RG-100 to itself, and also from the card to itself.
1
2
Click to select the file to be copied.
Click
.
The name entry screen appears.
3
4
Enter a file name.
Click [OK].
The file is copied, and the new file with the name written in the former Step is shown
in the file list.
For detailed instructions
regarding how to enter a
name, refer to “Entering
names” (p. 108).
If you click [Cancel], the operation is cancelled, and the window disappears.
Copying files from this unit to a card, or from a
card to this unit.
Copy a File from this unit to a card, or from a card to this unit.
1
2
It is convenient to exchange
materials between this unit
and a card via the library.
Click to select a file to be copied.
Select the destination of the copied file.
• When copying to a card
If you wish to copy the file into a folder, double-click the folder to open it, and the
files inside the folder are shown in the file list.
You can also create a new folder by clicking
(p. 106).
• When copying to this unit
You need to select the file type of the list according to the file type of the copy (p. 104).
Select “PROJECT” to receive project copies, “Material Lib” to receive material
copies, and “Palette Lib” to receive palette copies.
3
Click
to copy from this unit to a card, and click
to this unit.
You cannot copy a folder to
this unit.
to copy from a card
The file is copied, and is shown in the file list.
Changing the names of files.
You can change the names of files.
1
Click to select the file to be re-named.
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Managing the files
2
Click
.
The name entry screen appears.
3
4
Enter a file name.
Click [OK].
The file with the new name written in the former Step is shown in the file list.
For detailed instructions
regarding how to enter a
name, refer to “Entering
names” (p. 108).
If you click [Cancel], the operation is cancelled, and the window disappears.
Erasing files
You can erase files.
1
2
3
Click to select the file to be erased.
Click
.
Click [OK].
The selected file is erased.
If you click [Cancel], the operation is cancelled, and the window disappears.
Using folders to sort the files
You can use a folder to sort the files.
1
Click
.
The name entry screen appears.
2
3
Enter a folder name.
Click [OK].
The new folder with the name written in the former Step appears in the file list.
If you click [Cancel], the operation is cancelled, and the window disappears.
Reloading the card
When a card has been changed to another one, the file list still shows the contents of
the former card. In this case, reload the card to show the file list of the current card.
1
Click
.
The card reloads, and the file list shows the contents of the current card.
106
For detailed instructions
regarding how to enter a
name, refer to “Entering
names” (p. 108).
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Managing the files
Formatting the card
When you are using a new card, or a card used with a device other than the RG-100,
you need to format it before it can be used.
fig.filemanager04.eps
[FORMAT]
Notes on formatting the card
Once the formatting is carried out, all data will be erased. Be careful of the card you
are using before the format operation.
Formatting the card
1
2
Insert the card to be formatted into the card slot.
Click [FORMAT].
A confirmation message appears.
3
Click [OK].
Formatting starts. To cancel formatting, click [Cancel].
Never eject the card during
formatting.
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Entering names
This is how to use the name entry window to enter names for projects, palettes, files, etc.
fig.name02.eps
When entering names for projects or palettes
Cursor
Input field
Character keys
When entering names for files
Cursor
Input field
Character keys
Each time you click on a character key, the corresponding character appears in the input field. You can move the position of the cursor with the
mouse. When you click [OK], the name is saved as was shown in the input field, and the name entry window disappears.
• When you click [SHIFT], you can enter capital letters or other characters. To return to normal, click [SHIFT] again.
• When you click [BS], the character before the cursor is erased.
• When you click [DEL], the character after the cursor is erased. You can erase more characters at once by selecting them with the mouse and
clicking [DEL].
• When you click [CANCEL] or [Cancel], the name entry window disappears without the entered characters being saved.
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How to select file data
This section uses the material LOAD window to explain how to select file data such as materials.
fig.load05.eps
[CARD]
[UP]
[Library]
Preview area
List
[Preview]
[CANCEL] [OK]
When you select some material from the list and click [OK], the selected material loads.
If you click [CANCEL], the operation is cancelled, and the window disappears.
You can preview your photo materials, stamp materials, and text materials in the preview area, by clicking to select, and then clicking
[Preview].
By looking at the extension that follows the file name you can tell what type of material is in the file.
• Photo materials: “.jpg”
• Stamp materials: “.png”
• Text materials: “txt”
• Sound materials: “.wav” or “.phr”
• MIDI materials: “.mid”
When importing materials from the library
When you click [Library], the list shows the materials saved in the library on the internal hard disk drive. (The list shows only the materials that
can be used.)
For detailed instructions regarding how to save materials to the library, refer to “Managing the files” (p. 101).
When importing from a card
When you click [CARD], the list shows the materials saved on the card.
• If you wish to select materials from inside a folder, double-click on the folder and the contents of the folder is shown in the list. (A folder has
a “/” character after its name.)
• To return to the level before opening the folder, click [UP].
Material you create on a PC can be saved on a card. For instructions regarding how to save the materials created on a PC, refer to the
instruction manual of the PC or card reader device.
When using a card to exchange data with this unit, refer to “Managing the files” (p. 101).
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Using the remote control terminals
fig.seigyo01.eps
Remotely controlling the
RG-100 from external
devices
You can remotely control the RG-100 from external devices by
connecting them to the screw-type remote control terminals on the
rear panel of this unit.
This section introduces how to make connections with external
devices, and how to set up this unit.
About the no-voltage make contact
points
When two lines are connected to the remote control terminals, you
can make a contact point to start an action by causing a short-circuit
at the end of these lines. This is a general-purpose method that can
be used for various purposes, allowing you to easily create a start up
system with switches without any extra electrical power.
You can control the RG-100 playback by sending signals to make
ON/OFF signals with no-voltage contact points from external
devices.
You can broaden the range of applications for this feature by using
external startup terminals, such as switches, relay switches, timers,
etc., and also infrared sensors.
When using the RG-100, you can simplify the installation procedure
by assigning the ground side in common with the GND terminal,
leaving the hot side to be at the startup contact points.
For information regarding the specifications of the remote
control terminals, refer to “Using the remote control
terminals” (p. 110).
Note on using the remote control terminals
You cannot power on/off this unit via the remote control terminals.
When making connections to the terminals, be sure not to lose
the screws. Also, keep the screws away from children’s reach. If
your child has swallowed a screw by accident, call a doctor
immediately.
Playing movies directly with
terminal signals
In Play Mode (p. 94), you can set the remote control signals to be sent
through terminals 1–8 directly to the corresponding movie numbers
to trigger playback.
You can play up to 8 movies.
This is convenient if you wish to trigger certain phrases directly
using switches, relay switches, and/or sensors.
110
Control signals
Terminal number
Movie
1
1
2
2
3
3
4
4
5
5
•••
•••
8
8
The MANUAL MOVIE PLAY button lights when the corresponding
movie number is playing.
Muting
In Play Mode (p. 94), you can send a remote control signal through
the MUTE terminal to trigger mute (p. 97).
This is convenient if you wish to trigger mute directly using
switches, relay switches, and/or sensors.
When you’ve carried out mute with a signal through the remote
control MUTE terminal, you can release mute by pressing the
MUTE button on the front panel. While mute is released, the
mute release signal from the remote control MUTE terminal
cannot be received.
Adjusting the time
In Play Mode (p. 94), you can send a remote control signal through
the TIME ADJ terminal to precisely adjust the time.
Upon reception of a signal, 0 – 29 seconds causes the time to be set to
0 seconds, while 30–59 seconds advances the time to the next minute,
at 0 seconds.
Connecting external devices
The terminals to which to connect (remote
control connectors)
• “1 – 8”: Start playback of the corresponding movies by sending
direct control signals through the terminals.
• “MUTE”: Mutes playback.
• “TIME ADJ”: Adjusts the time.
These actions are activated with a short-circuit of signals between
these terminals and the “COM” (ground) terminal.
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Using the remote control terminals
Remotely controlling
external devices with the
RG-100
Remote control terminal
specifications
fig.seigyo02.eps
You can remotely control external devices from the RG-100 by
connecting them to the screw-type remote control terminals on the
rear panel of this unit.
This section introduces how to make connections with external
devices, and how to set up this unit.
For sample connections with remote control terminals, refer to
“Using the remote IN/OUT control terminals” (p. 23).
For information regarding the specifications of the remote
control terminals, refer to “Remote control terminal
specifications” (p. 111).
Note on using the remote control terminals
Terminal
CONTROL IN
When making connections to the terminals, be sure not to lose
the screws. Also, keep the screws away from children’s reach. If
your child has swallowed a screw by accident, call a doctor
immediately.
Starting up other devices (Busy
Out)
About the Busy Out signals/
connection with devices
Busy Out signals are signals that are continuously sent from the
BUSY terminals during movie playback in Play Mode (p. 94),
You can use these signals to start up external devices, such as
amplifiers.
The BUSY signals should meet these specifications: at the no-voltage
contact point, the contact point capacity is DC 30 V, 3A maximum.
When transmitting, the two BUSY terminals on the rear panel of the
unit make the contact point.
Remotely controlling external
connected devices (Control Out)
CONTROL OUT
Terminal
name
Signal name
1
2
3
4
5
6
1
2
3
4
5
6
7
8
MUTE
7
8
MUTE
TIME ADJ
COM
BUSY
CONT OUT
TIME ADJ
COM
BUSY
RELAY ON/OFF
CONTROL IN
• Start up method: No-voltage make contact points, or open
collector transmission (pulse bandwidth over 20 ms)
• Input method: Photocoupler method
CONTROL OUT
• Start up method: No-voltage make contact points
• Contact point capacity: DC 30 V, 3 A
• Terminals used for transmission: BUSY out
When making connections to the terminals, be sure not to lose
the screws. Also, keep the screws away from children’s reach. If
your child has swallowed a screw by accident, call a doctor
immediately.
About the Control Out signals/
connection with devices
The Control Out signals are RELAY ON/OFF signals that are sent
according to the settings made using the Scheduler function.
You can use these signals to control external connected devices as
have been scheduled.
The two CONT OUT terminals on the rear panel of the unit make the
contact point to transmit.
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Using the RS-232C interface
Setting up
Setting up the PC
About the RS-232C interface
The communication settings of the
control PC
RS-232C is one of the industry standards for serial interfaces.
The cable wiring of the RG-100 is as shown below.
• Communication protocol: Start-stop system (asynchronous) full
duplex.
The connector and cable
• Baud rate: 1,200/2,400/4,800/9,600/19,200/38,400 bps. You can
select from any of these, and set the same baud rate on the RG100.
Connector SpecificationsCable Specifications
• Parity: None
fig.232C.cable.eps
• Data length: 8 bytes
RG-100
Computer
• Stop bit length: 1 bit
1 : DCD
2 : RXD
3 : TXD
4 : DTR
5 : GND
6 : DSR
7 : RTS
8 : CTS
9 : RI
1 : DCD
2 : RXD
3 : TXD
4 : DTR
5 : GND
6 : DSR
7 : RTS
8 : CTS
9 : RI
• Code: ASCII
Setting up
This is how to set up the control PC and the RG-100.
1.
Connect the RG-100 to the control PC.
Connect both devices together using the RS-232C interface
cable. Refer to the following “Connecting the RG-100 with the
control PC.”
2.
Turn on the control PC.
3.
Set up the control PC.
Set the communication settings. Refer to the following “Setting
up the PC.”
4.
Set up the RG-100.
Set the communication settings. Refer to the following “Setting
up the RG-100.”
5.
Start operating the RG-100.
Operate the RG-100 with the control PC.
• Flow control: Hardware flow control
For instructions regarding the communication settings, refer to
the instruction manual of the control PC.
About flow control
When you send some data from your PC and if the data processing
speed of the RG-100 is slower than the baud rate, you need to
perform some kind of process, otherwise a part of the data will be
lost. In the same way, when data is sent from the RG-100 and the PC
data processing speed is slower than the baud rate, some data will be
lost too. This is why hardware flow control is applied to the RG-100.
The external PC can also control the data transmission from the RG100.
Setting up the RG-100
When using the RS-232C interface connection with the RG-100, you
need to set up the baud rate.
Also, to control the RG-100 with the RS-232C interface, the unit
needs to be in Play Mode.
About the baud rate
At the factory defaults, the baud rate of the RG-100 is set to 9,600
bps.
To change the baud rate, set up the unit as follows.
Connecting the RG-100 with the
control PC
1.
Turn off the power of the RG-100 and the control PC.
2.
Connect the RS-232C interface cable from the control PC to
the RS-232C connector on the rear panel of the RG-100.
Use a cable as specified in “The connector and cable.”
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Using the RS-232C interface
Setting the baud rate
Set the baud rate to a desired rate.
1.
Access the SYSTEM SETTING screen from the MAIN MENU
screen (p. 99).
2.
Click the menu on the right side of “RS-232C BAUD RATE,”
and select the baud rate.
Baud rate = 1,200/2,400/4,800/9,600/19,200/38,400 bps
RS-232C command
reference
The transmissions between the RG-100 and the control PC are
relayed by commands. There are certain types of commands.
To control the RG-100, the commands vary depending on the
purpose.
Set the same baud rate as the control PC.
3.
When a “Takes effect after restart.” dialogue window
appears, click [Close].
4.
When you click [MAIN MENU] on the lower right side of the
display, a “Save changes?” dialogue window appears. Click
“Yes.” and the display returns to the MAIN MENU.
5.
Click [SHUTDOWN], and when the RG-100 turns to standby
mode (the SHUTDOWN indicator lights in red), press the
SHUTDOWN button.
When the unit starts up again, the baud rate is set to the newly
changed rate.
Command overview
A command basically consists of an ASCII code sequence containing
“stx,” two letters of the alphabet, and a “;” (semicolon). The two
letters indicate the command type. There are several types of
commands. For more information, refer to “About the command
types.”
• “stx”: The ASCII code signal name (code number: 02H
[hexadecimal]) that signals the command START.
• “;”: Code used by the RG-100 to signify the end of a command.
Ex. To start mute, send the ASCII command: <stx>MT;.
About the protocol
Depending on the command, there are 4 different types of
communication protocols.
Specifying an action and making settings for
the RG-100
These are the control commands and query commands that are
covered in a later section.
fig.232c01.eps
a. <stx> + command
b. <ack> or <stx>ER;
PC
a.
RG-100
Transmit a command from the control PC to the RG-100.
b.
If received correctly, the RG-100 returns ACK, and if an
error occurs, the RG-100 returns ER.
• An error occurs in a case when, for instance, the code sequence
was incorrect.
• “ACK” is an ASCII code signal name (code number 06H
[hexadecimal]) that tells the control PC that the command was
correctly received.
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Using the RS-232C interface
Specifying an action with short intervals
Some commands like Palette Select, which need some time to load,
transmit <stx>RD; after the procedure (in this case, loading) is
completed.
fig.232c02.eps
a. <stx> + command
a.
Commands sent from a control PC
to RG-100
There are two types of commands sent from the control PC to the
RG-100.
b. <ack> or <stx>ER;
PC
Details on commands
c. <stx>RD; or <stx>BY;
RG-100
Transmit a command from the control PC to the RG-100.
1.
Control (start) commands
These commands specify an action, such as recording or
playing.
2.
Query commands
These are the commands ACK, ER, BY, RD.
b.
If received correctly, the RG-100 returns ACK, and if an
error occurs, the RG-100 returns ER.
• An error occurs in a case when, for instance, the code sequence
was incorrect.
• “ACK” is an ASCII code signal name (code number 06H
[hexadecimal]) that tells the control PC that the command was
correctly received.
c.
*
When ACK is returned in b. and the command can be
processed, transmit <stx>RD; after the procedure is
completed.
When a different command is processed or when in a mode
where the command cannot be processed, transmit <stx>BY;.
Do not transmit the next command before <stx>RD; or <stx>BY is
returned.
About the command types
The commands have several types.
• Type 0: Control code stands alone
These commands require a reply from the RG-100 when sent
commands or request commands.
Commands specifications
Movie Select
Selects movies 1 to 8.
• Command <stx>MV:<n>; (Command type: type 2)
*
<n> = ASCII code for “1,” “2,”–”8”
Ex. <stx>MV:8;
Play
Mode
Schedule
Play
MOVIE
WEEKLY
DAILY 1
DAILY 2
❍*1
❍*1
❍*1
❍*1
❍
❍
❍
❍
Movie Play
❍: When command is received, returns ACK, and selects movie.
This type does not end with a “;.” It features only the control
code.
*1: Changes to Movie Play mode.
Ex. ACK
Palette Select
• Type 1: Control code without arguments
This type ends with a “;.”
Ex. <stx>ST;
• Type 2: Control code with arguments
Selects palettes.
Proceeds when Palette number is selected by the INC/DEC buttons
and defined by the ENTER button.
In Movie Play Mode, selects palette numbers 1–64.
Command: argument, argument...;
• Command <stx>PJ:<n>; (Command type: type 2)
The command and arguments are separated with a “:” (colon).
The code ends with a “;” (semicolon).
*
About arguments
Arguments basically are decimal codes, and are flexible in length.
Ex. <stx>MV:8;/<stx>MV:5;
Ex. <stx>PJ:2;/<stx>PJ:64;
<n> = ASCII codes for “1,” “2,”–”64”
Ex. <stx>PJ:60;
Play
Mode
Schedule
Play
Movie Play
MOVIE
WEEKLY
DAILY 1
DAILY 2
❍
×
×
×
❍*1
×
×
×
❍: When command is received, returns ACK, and selects palette.
After procedure completed, returns complete message RD.
*1: Changes to Schedule Play mode
×: When command is received, returns ACK, followed by BY (BUSY),
as palette cannot be changed in this mode.
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Using the RS-232C interface
Play Mode Select
Reboot
Selects the Play Mode.
Reboots the RG-100.
• Command <stx>PM:<n>; (Command type: type 2)
*
• Command <stx>RB; (Command type: type 1)
<n> = ASCII codes for “1,” “2,” “3,” “4”
PM:1 = MOVIE (schedule off)
PM:2 = WEEKLY
PM:3 = DAILY 1
PM:4 = DAILY 2
Play
Mode
MOVIE
WEEKLY
DAILY 1
DAILY 2
❍
❍
❍
❍
❍*1
❍*1
❍*1
❍*1
Schedule
Play
Movie Play
❍: When command is received, returns ACK, and selects Play Mode.
*1: Changes to Schedule Play mode.
Exit Movie Play
When this command is received during Movie Play Mode (EXIT
button is lighted), after current movie playback is finished, changes
to Schedule Play mode.
• Command <stx>EM; (Command type: type 1)
Play
Mode
MOVIE
Schedule
Play
Movie Play
WEEKLY
DAILY 1
DAILY 2
×
×
×
×
❍*1
❍*1
❍*1
❍*1
❍*1: When command is received, returns ACK, and changes to
Schedule Play mode after current movie playback is finished.
×: When command is received, just returns ACK.
Mute
Mutes the display, sound, and MIDI. The same action as when
MUTE button is pressed.
• Command <stx>MT; (Command type: type 1)
Mute Undo
Releases mute.
• Command <stx>MU; (Command type: type 1)
Time Adjust
Adjusts the time of the RG-100 internal clock. (The same action as
when signal is transmitted from the TIME ADJ remote control
terminal.)
0–29 seconds return to 0, and 30–59 seconds move further 1 minute
and start from 0.
• Command <stx>TJ; (Command type: type 1)
Shutdown
Shuts down the RG-100.
• Command <stx>DN; (Command type: type 1)
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List of effects
This is a list of effects you can apply when creating your movies.
32
Broom 1
Material slides in, and is replaced
when a white mask brushes across.
Photo material effects
33
Broom 2
A variation of “Broom 1.” 4 materials
can be used.
34
Broom 3
A variation of “Broom 1.” Partly
negative image.
Photo Effects H
No
Effect
Style
35
Broom 4
1
Material fades in and out.
Changes display color. Standard color
is black.
A variation of “Broom 1.” Slides
vertically.
2
Picture
Black
36
Broom 5
A variation of “Broom 1.” Slides
diagonal.
3
White
Changes display color. Standard color
is white.
4
Box Zoom 1
Zooms in at an arbitrary part of
material.
37
38
39
Broom 6
Broom 7
Broom 8
A variation of “Broom 1.”
A variation of “Broom 1.”
A variation of “Broom 1.” Doubles
image.
5
Box Zoom 2
Cuts out an arbitrary part of material
and enlarges it.
40
Broom 9
A variation of “Broom 1.” Slits
vertically.
6
7
8
Move L-R 1
Move U-D 1
Move L-R 2
Slides two materials horizontally.
Slides two materials vertically.
Slides two materials horizontally and
spreads material to maximum at wide
screen.
41
Pop 1
Material 1 in background, material 2
and 3 switch alternately.
42
Pop 2
9
MoveU-D 2
Slides two materials vertically and
spreads material to maximum at wide
screen.
Material 1 in background, shows
material 2. Changes while rotating on a
vertical axis in the front center of the
screen.
43
CM 1
Shows material behind multiple
vertical slits that move horizontally.
10
Block Wipe
Separated material replace each other
while rotating.
44
Panel Grid
Complex 3D animation of material
drawn on multiple panels.
11
Flash
A horizontal line shows material while
spreading itself vertically.
45
Pop art
Multiple materials with rounded
corners slide.
12
13
14
Blow 1
Blow 2
Stretch
Shows double image of material.
A variation of “Blow 1.”
Frames out while stretching material to
the left, and frames in while material
regains itself.
46
Pop art 2
Diagonal view of sliding multiple
materials with rounded corners.
47
Corner 3D
Mobile view of sliding multiple
materials with rounded corners.
15
Saver 1
Material cross-fades while expanding.
After fade, regains size.
48
49
Photo
CM 2
Material in white frame slides.
Multiple materials cut in slices lined
up.
16
Cube Wipe
Material on one surface of a
hexahedron is divided into three along
horizontal axis, with each part rotating
on vertical axis before the next material
is shown.
50
VJ
Shows next material upon a cursor
character cue.
51
3D Scroll
Material slides in from bottom with
object flowing from bottom toward top
in background.
52
Slide 2
Materials change in turns at a sliced
part at the top of screen.
53
54
Flag
Blind 1
Material flutters.
Materials vertically divided in thin
pieces change to the next while rotating
on a vertical axis. Change from left to
right.
17
Line Wipe
Multiple blocks run vertically from the
upper part of material, showing the
next material while passing through.
18
Saver 2
Cuts material in a horizontally long
rectangle, and cross-fades while
moving horizontally.
19
Inside Globe
Material pasted on globe, with two
materials inside rotating on a vertical
axis.
55
Blind 2
A variation of “Blind 1.” Change from
right to left.
20
Cube
Material drawn on translucent
hexahedron rotates.
56
Blind 3
A variation of “Blind 1.” Change from
down to up.
21
22
Slide Zoom
Move In
Enlarged material slides.
The next material fades in from upper
right area.
57
Blind 4
58
Windmill
23
24
25
26
Move Out
White Out
Black Out
Zoom In
Material fades out from lower left area.
Material fades out into white.
Material fades out into black.
Next material fades in while rotating
and enlarging.
A variation of “Blind 1.” Change from
up to down.
Material drawn on blades rotate like a
windmill.
59
Rotation
Material changes while rotating on a
vertical axis at the front of the screen.
60
Panel
Materials are placed like panels. One of
them rotates to full screen.
27
Zoom Out
Material fades out while rotating and
enlarging.
28
Rotate H
Material fades out while rotating at a
horizontal axis at the back center of the
screen.
29
Rotate V
Material fades out while rotating on a
vertical axis at the back center of the
screen.
30
Close H
Next material slides in from top and
bottom.
31
Close V
Next material slides in from left and
right.
116
Photo Effects V
No
Effect
Style
1
2
Picture V
Vertical 1
Material fades in/out.
Material 1 slides in from the left at the
upper part of the screen, while material
2 slides in from the right at the bottom
simultaneously.
3
Vertical 2
Two materials fade in from the top and
bottom of the screen while rotating on
a horizontal axis in the center.
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List of effects
4
Vertical 3
Two materials fade in from the top and
bottom of the screen while rotating on
a vertical axis in the center.
12
Rotate Y
Material slides in from the right at the
front of the screen, stops at the back
center, then slides out to the left at the
front of the screen.
5
Vertical 4
Two materials fade in from the top and
bottom of the screen.
6
Broom V
Material slides in, and is replaced
when a white mask brushes across.
13
Slide In
Material slides in from the left to the
center, then fades out.
7
CM V
Shows material behind multiple
vertical slits that move horizontally.
14
15
16
Ninja
Flag
Rotate V
Flash V
A horizontal line shows material while
spreading vertically.
Two Materials hop around.
Material flutters.
Material, rotating on a vertical axis,
fades in, then out.
8
17
Rotate H
9
Blow V
Shows double image of material.
Expands into white.
Material, rotating on a horizontal axis,
fades in, then out.
18
Flash 4
10
Inside Globe V
Material pasted on globe, with two
materials inside rotating on a vertical
axis.
An arbitrary colored frame appears,
expanding, then shows material.
19
Flash 5
An arbitrary colored frame appears in
blocks, then shows material.
20
21
Blow
Stretch H
Shows double image of material.
Shows material stretching fractionally
rightwards.
22
Stretch V
Shows material stretching fractionally
upwards.
11
Move In
The next material fades in from upper
right area.
12
13
14
15
Move Out
White Out
Black Out
Zoom In
Material fades out from lower left area.
Material fades out into white.
Material fades out into black.
Next material fades in while rotating
and enlarging.
16
Zoom Out
Material fades out while rotating and
enlarging.
17
Rotate H
Material fades out while rotating on a
horizontal axis deep inside the center
of the screen.
18
Rotate V
Material fades out while rotating on a
vertical axis deep inside the center of
the screen.
19
Close H
Next material slides in from top and
bottom.
20
Close V
Next material slides in from left and
right.
21
Pop art V
Diagonal view of sliding multiple
materials with rounded corners.
Stamp material effects
Stamp Effects V
No
Effect
Style
1
Block Vert
Material divided in eight come
together while fading in, then fade out
while spreading apart.
2
Fade Zoom Vert
Material fades in at arbitrary part, then
fades out.
3
Flash 1 Vert
Two horizontal lines appear, followed
by a translucent frame in between,
where material fades in, then fades out.
4
Flash 2 Vert
Two horizontal lines appear, where
material fades in, then fades out.
5
Flash 3 Vert
A horizontal line appears, followed by
a translucent frame between the line
and bottom of the screen, where
material fades in, then fades out.
6
Zoom In Vert
Material zooms in while expanding
from contracted state, then fades out
while continuing expansion.
7
8
Spin In Vert
Deformation Vert
Material spins in from the left to center.
Material expands and contracts
vertically and horizontally.
9
Slide In UD Vert
Material slides in from both sides, and
combine at the center.
10
Rotate X Vert
Material slides in from the right at the
front of the screen, stops at the back
center, then slides out to the top at the
front of the screen.
11
Rotate Y Vert
12
Slide In Vert
Material slides in from the bottom at
the front of the screen, stops at the back
center, then slides out to the left at the
front of the screen.
Material slides in from the left to the
center, then fades out.
13
14
15
Ninja Vert
Flag Vert
Rotate H Vert
Two Materials hop around.
Material flutters.
Material, rotating on a vertical axis,
fades in, then out.
16
Rotate V Vert
Material, rotating on a horizontal axis,
fades in, then out.
17
Flash 4 Vert
An arbitrary colored frame appears
expanding, then shows material.
18
Flash 5 Vert
An arbitrary colored frame appears in
blocks, then shows material.
19
20
Blow Vert
Stretch V Vert
Shows double image of material.
Shows material stretching fractionally
rightwards.
21
Stretch H Vert
Shows material stretching fractionally
upwards.
Stamp Effects H
No
Effect
Style
1
Block
Material divided in 8 come together
while fading in, then fade out while
spreading apart.
2
Fade
Material fades in at arbitrary part, then
fades out.
3
Fade Zoom
Material zooms in at an arbitrary part
and size, then fades out.
4
Flash 1
5
Flash 2
Two horizontal lines appear, followed
by a translucent frame in between,
where material fades in, then fades out.
Two horizontal lines appear, where
material fades in, then fades out.
6
Flash 3
7
Zoom In
A horizontal line appears, followed by
a translucent frame between the line
and bottom of the screen, where
material fades in, then fades out.
Material zooms in while expanding
from contracted state, then fades out
while continuing expansion.
8
9
Spin In
Deformation
Material spins in from the left to center.
Material expands and contracts
vertically and horizontally.
10
Slide In LR
Material slides in from both sides, and
combine at the center.
11
Rotate X
Material slides in from the bottom at
the front of the screen, stops at the back
center, then slides out to the top at the
front of the screen.
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List of effects
Text Material Effects
6
Scroll Left S Frame
Vert
A variation of “Scroll Left S” shown on
a frame. The size of text is small.
Text Effects H
7
Scroll Left M Frame
Vert
A variation of “Scroll Left S” shown on
a frame. The size of text is medium.
8
Scroll Left L Frame
Vert
A variation of “Scroll Left S” shown on
a frame. The size of text is large.
9
Scroll Up 1 Vert
Text fades in and scrolls up from the
bottom of the screen, eventually fades
out.
10
Scroll Up Left Vert
A variation of “Scroll Up Standard.”
Inclines three-dimensionally at the
back of the screen towards the end of
the line.
11
Scroll Up Right Vert
A variation of “Scroll Up Standard.”
Inclines three-dimensionally from the
back of the screen towards the end of
the line.
12
Scroll Up Bottom Vert
A variation of “Scroll Up Standard.”
Inclines three-dimensionally from the
front to the back of the screen.
13
Scroll Up Top Vert
A variation of “Scroll Up Standard.”
Inclines three-dimensionally from the
back to the front of the screen.
14
Scroll Up 2 Vert
A variation of “Scroll Up Standard.”
Fades in from the back of the screen,
and fades out towards the front.
15
Scroll Up 3 Vert
A variation of “Scroll Up Standard.”
Fades in while rotating on a vertical
axis at the center of the screen, and
fades out in the same way.
16
Scroll Up 4 Vert
A variation of “Scroll Up Standard.”
Fades in while rotating at the first line
axis, and fades out in the same way.
A variation of “Scroll Up Standard.”
Inclines three-dimensionally from the
back of the screen towards the end of
the line.
17
Time JP Vert
Shows current time. The format is
“2004/4/30(Fri) 14:15:23”
18
Time US Vert
Shows current time. The format is “Fri
30 Apr 2004 14:15:23”
19
Time JP Kanji Vert
Shows current time (Japanese Kanji
format).
No
Effect
Style
1
2 Line
Shows every two lines of text on a
translucent frame.
2
Circle
Characters lined up on a circumference
rotate.
3
4
List Fade
Wave
Shows a 10 line text.
Up to two lines of text wave-scroll to
the left line after line.
5
Quake
One line each of text fade in and out
quaking.
6
Scroll Left S
Text scrolls to the left. The text size is
small.
7
Scroll Left M
A variation of “Scroll Left S.” The size
of text is medium.
8
Scroll Left L
A variation of “Scroll Left S.” The size
of text is large.
9
Scroll Left S Frame
A variation of “Scroll Left S” shown on
a frame. The size of text is small.
10
Scroll Left M Frame
A variation of “Scroll Left S” shown on
a frame. The size of text is medium.
11
Scroll Left L Frame
A variation of “Scroll Left S” shown on
a frame. The size of text is large.
12
Scroll Up 1
Text fades in and scrolls up from the
bottom of the screen, eventually fades
out.
13
Scroll Up Left
A variation of “Scroll Up Standard.”
Inclines three-dimensionally at the
back of the screen towards the end of
the line.
14
Scroll Up Right
15
Scroll Up Bottom
A variation of “Scroll Up Standard.”
Inclines three-dimensionally from the
front to the back of the screen.
16
Scroll Up Top
A variation of “Scroll Up Standard.”
Inclines three-dimensionally from the
back to the front of the screen.
17
Scroll Up 2
A variation of “Scroll Up Standard.”
Fades in from the back of the screen,
and fades out towards the front.
18
Scroll Up 3
A variation of “Scroll Up Standard.”
Fades in while rotating on a vertical
axis at the center of the screen, and
fades out in the same way.
19
Scroll Up 4
20
Time JP
A variation of “Scroll Up Standard.”
Fades in while rotating on the first line
axis, and fades out in the same way.
Shows current time. The format is
“2004/4/30(Fri) 14:15:23”
21
Time US
Shows current time. The format is “Fri
30 Apr 2004 14:15:23”
22
Time JP Kanji
Shows current time (Japanese Kanji
format).
Text Effects V
No
Effect
Style
1
2
List Fade Vert
2 Line Vert
Shows 18 lines of text.
Shows every two lines of text on a
translucent frame.
3
Scroll Left S Vert
Text scrolls to the left. The text size is
small.
4
Scroll Left M Vert
A variation of “Scroll Left S.” The size
of text is medium.
5
Scroll Left L Vert
A variation of “Scroll Left S.” The size
of text is large.
118
000RG-100.book 119 ページ 2004年8月6日
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MIDI implementation
fig.midic.eps
Correspondence between controllers and MIDI messages
• Panel Control
• Play Mode Select
BnH 06H vvH (Data Entry)
*vv = 0H – 3H (MODE 0 – 3)
MODE 0 = MOVIE
MODE 1 = WEEKLY
MODE 2 = DAILY 1
MODE 3 = DAILY 2
• Palette Select
• Mute
Mute On
BnH 07H 00H (Volume = 0)
Mute Off
BnH 07H vvH (Volume 1 – 127)
*vv = Arbitrary rate from 01H – 7FH
• Movie Select
CnH ppH (Program Change)
*pp = 00H – 3FH (PALETTE 1 – 64)
*Only in MOVIE PLAY MODE
• Exit Movie Play
BnH 40H 7FH (Damper ON)
9nH kkH vvH (Note On)
*kk = Note Number: 30H – 37H (Movie 1 – 8)
*vv = Note On Velocity: Arbitrary rate from 01H – 7FH
• Effect Control
• Effect Control 1
BnH 01H vvH (Modulation Depth)
*vv = 00H – 7FH (Control 0 –127)
• Effect Control 2
EnH IIH mmH (Pitch Bend Change)
*mm, ll = 0000H (Control 0) – 4040H (Control 64) – 7F7FH (Control 127)
• Effect Control 3
BnH 0BH vvH (Expression)
*vv = 00H – 7FH (Control 0 –127)
• Effect Control 4
BnH 0AH vvH (Panpot)
*vv = 00H – 7FH (Control 0 –127)
• Control Transmission Operation
• Time Adjust
F6H (Tune Request)
The same function as the TIME ADJ remote control terminal.
*n = MIDI channel number: 0H – FH (ch.1 – ch.16)
*MIDI messages are valid only when the unit is in Play Mode.
*n = MIDI channel number: 0H – FH (ch.1 – ch.16)
*MIDI messages are valid only when the unit is in Play Mode.
119
000RG-100.book 120 ページ 2004年8月6日
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MIDI implementation
fig.RG-100MIDIChart.eps
Realtime Graphics Presenter
Date : Jun. 7, 2004
MIDI Implementation Chart
Model RG-100
Send
Function
BASIC
Can be set only
CHANNEL when powered ON
MODE
NOTE
NUMBER
Substitutes
message when
powered ON
Range of notes
All channels
X
*1
X
X
1 – 16
1 – 16
Reference
Retains setting while
powered OFF
X
X
X
**************
0 – 127
**************
48 – 55
Movie Select
VELOCITY Note Off
Note On
O
O
*1
*1
X
X
AFTER
TOUCH
By keys
By channels
O
O
*1
*1
X
X
O
*1
O
Effect Control 2
1
10
11
6
7
40
O
O
O
O
O
O
*1
*1
*1
*1
*1
*1
O
O
O
O
O
O
Effect Control 1
Effect Control 4
Effect Control 3
Play Mode Select
Mute
Exit Movie Play
0 – 119
O
*1
X
Messages other than the above.
Palette numbers 1 – 64
PITCH BEND
CONTROL CHANGE
PROGRAM
CHANGE Setting range
O
**************
*1
O
0 – 63
EXCLUSIVE
O
*1
X
COMMON
Quarter Frame
Song Position
Song Select
Tune
REAL TIME Clock
Command
ALL SOUND OFF
RESET ALL CONTROLLERS
OTHERS LOCAL ON/OFF
ALL NOTES OFF
ACTIVE SENSING
SYSTEM RESET
Reference
MODE 1: Omni On, Poly
MODE 3: Omni Off, Poly
120
Receive
Version : 1.00
X
X
X
O
X
X
X
X
O
O
*1
X
X
O
O
X
O
X
X
*1
*1
X
X
X
X
X
X
*1
Time Adjust
1 Transmitted only at SMF playback
MODE 2: Omni On, Mono
MODE 4: Omni Off, Mono
O : Yes
X : No
000RG-100.book 121 ページ 2004年8月6日
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Troubleshooting
“The display shows nothing.”
• Is the power turned on properly?
“Powering on the unit” (p. 25)
“Cannot hear any sound. The sound is too low.”
• Could the volume on the panel be turned down?
• Could “Balance” in the SOUND INFORMATION screen be set
to “External”?
• Is the monitor powered on?
• Are the unit and monitor properly connected?
“Basic connections” (p. 20)
“Detailed settings for the sound” (p. 66)
• Could the “AUDIO THRU VOLUME” in the SYSTEM SETTING
screen be turned down?
• Is mute active?
“The mute function” (p. 97)
• Could you be playing an empty movie?
“The image shows horizontally narrow. Text, logos
show vertically rectangular.”
• Could you be projecting a 16:9 project on a 4:3 display?
“Adjusting the volume level balance between external
connected devices and this unit” (p. 100)
“The loading time of the MOVIE EDITOR screen is
too long.”
• The loading time of palettes depends on the amount of
materials it holds. Especially, long sound materials may enlarge
the size.
• Erase unused materials if any.
“Setting the aspect ratio of the display” (p. 46)
“The unit doesn’t function as scheduled.”
• Is the internal clock properly set?
“Erasing files” (p. 106)
“The mouse doesn’t function.”
• Is the supplied mouse connected properly?
“Adjusting the internal clock” (p. 98)
• Is the Play Mode properly set?
“Playing movies in the Play Mode” (p. 94)
“The day of the week doesn’t match properly with
the date.”
• Is the year set properly?
“Adjusting the internal clock” (p. 98)
“The time doesn’t keep properly.”
• The accuracy of the internal clock may deviate by up to two
seconds a day. To maintain accuracy, you are advised to adjust
the time once a day.
“Basic connections” (p. 20)
• Could you be using any equipment other than the supplied
mouse, optional MIDI adaptor, etc.?
If so, shut down and power off the unit, and reboot after a
while. The mouse will be recognized properly.
“MIDI doesn’t function properly.”
• Did you connect MIDI properly?
For a MIDI connection, you need to use the separately available
UM-1X. If this wasn’t used, shut down and power off the unit,
check the connection, and reboot again. Also, MIDI doesn’t
function when connected after the unit is powered on.
“Using with MIDI devices” (p. 22)
“The fan keeps turning even after shutdown.”
“Adjusting the time” (p. 110)
“The unit shuts down, or reboots unexpectedly.”
• Could a shutdown event or reboot event be set for the
scheduler?
“Programming a schedule to control this unit” (p. 88)
• In standby mode, a part of the system is kept energized to
enable rebooting from the panel, and thus keeps the fan turning
to cool down the unit. If you wish to cut the standby electricity,
press POWER on the unit to power off, or power off the system
to which the power supply is connected.
“Powering off the unit” (p. 26)
121
000RG-100.book 122 ページ 2004年8月6日
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午後5時37分
Specifications
Hardware
Front Panel
• Display: 7 segment, 4 digit (LED)
• Indicators
SUN, MON, TUE, WED, THU, FRI, SAT, CARD ACCESS, HDD
ACCESS
• Controls
WEEKLY, DAILY 1, DAILY 2, MOVIE, 1, 2, 3, 4, 5, 6, 7, 8, EXIT,
MENU, MODE, INC, DEC, ENTER, INFO, MUTE,
SHUTDOWN, CARD LOAD & PLAY
• Card slot
CompactFlash
• Volume control
INPUT volume, OUTPUT volume
• MOUSE connector
• POWER switch
Rear Panel
• AUDIO IN jacks L, R
RCA phono type
• AUDIO OUT jacks L, R
RCA phono type
• Remote control terminal
Input: COM, 1, 2, 3, 4, 5, 6, 7, 8, MUTE, TIME ADJ
Output: BUSY, CONT OUT
• Serial Port
RS-232C
• DISPLAY connector
15-pin mini D-sub type (Analog RGB, 1,024 X 768 resolution
fixed)
• OPTION connector (for UM-1X)
• AC inlet
Software
• Display size
XGA (1,024 X 768)
• Tracks
Image: Two tracks (Photo, Stamp/Text)
Sound: One track (Stereo)
• MIDI
One track (Optional use)
• Effects (including vertical types, horizontal types)
Photo effects: 80 types
Stamp effects: 43 types
Text effects: 41 types
• Data structure
Project: Holds up to 64 palettes and Scheduler function.
Palettes: Holds up to 8 movies using the following materials.
– Photos (.JPG): 12
– Stamps (.PNG): 16
– Text (.TXT): 16
– Sound (.WAV or .PHR): 16
– MIDI (.MID): 16
122
• Schedules
Daily: Set up to 10 schedules.
Weekly: One routine can be set (using daily schedules).
Daily: Two routines can be set (using daily schedules).
Other
• Power supply
AC 100 V (50/60Hz)
• Electricity consumption
80 W
• External measurements
482 (W) X 346 (D) X 88 (H) mm
• Weight
6.5 kg
• Supplied items
Mouse, card slot cover (with two screws), rubber feet x 4, AC
cord, Owner’s Manual, warranty, Roland users registration card
• Options
UM-1X MIDI interface
In the interest of product improvement, the specifications and/or
appearance of this unit are subject to change without prior notice.
000RG-100.book 123 ページ 2004年8月6日
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午後5時37分
Index
A
E
AC inlet ........................................................................... 20
ACCESS indicator ......................................................... 14
Adjusting the internal clock ......................................... 98
Aspect ratio of the display ........................................... 46
AUDIO IN jacks ............................................................. 15
AUDIO OUT jacks ........................................................ 15
AUDIO THRU VOLUME .......................................... 100
Effect .................................................. 28, 31, 54–55, 59–60
EFFECT INFORMATION window ...................... 55, 60
Effect Length ............................................................ 55, 60
Effect list ............................................................. 31, 54, 59
Effect Loop ............................................................... 55, 60
Effects list .................................................................. 56, 61
End Point ........................................................................ 66
ENTER button .................................................... 14, 95, 98
Entering names ............................................................ 108
ERASE ..................................................... 56, 61, 67, 70, 89
EXIT button .................................................................... 14
EXPORT .......................................................................... 77
B
BACK/PHOTO ....................................................... 30, 50
Background clip ........................................... 28, 30, 36, 52
Balance ............................................................................ 66
C
CARD indicator ............................................................. 14
CARD LOAD&PLAY button ................................. 14, 27
Card slot cover ............................................................... 17
CHANGE ........................................................................ 74
Clock ............................................................................... 98
CompactFlash ........................................ 6, 18, 35, 41, 101
Connection ..................................................................... 20
CONT OUT terminal ............................................ 86, 111
Control out event .................................................... 86–87
CONTROL OUT INFORMATION window ............. 87
COPY ....................................................... 56, 62, 67, 70, 89
Ctrl Out ........................................................................... 86
Current Position ............................................................ 66
D
DAILY 1 button ....................................................... 14, 96
DAILY 2 button ....................................................... 14, 96
Daily Play ....................................................................... 91
DEC button ..................................................................... 14
DISPLAY ASPECT ........................................................ 46
DISPLAY connector ...................................................... 15
Double-click ................................................................... 19
Drag ................................................................................. 19
Drag-and-drop ............................................................... 19
F
File ................................................................................. 103
FILE MANAGER screen ............................... 41, 101–102
Format ........................................................................... 107
Front clip ............................................................. 28, 36, 57
FRONT/STAMP ............................................................ 50
FRONT/TEXT ................................................................ 50
FULL SCREEN PREVIEW ...................................... 32, 71
H
HDD indicator ............................................................... 14
How to select file data ................................................ 109
I
IMPORT .................................................................... 78, 84
INC button ...................................................................... 14
INFO button ............................................................. 14, 95
INPUT knob ................................................................... 14
Internal hard disk drive .............................................. 104
L
LENGTH ......................................................................... 87
Library ................................................. 37, 77–78, 104–105
List of effects ................................................................ 116
LOAD ............................................................ 53, 58, 64, 68
LOADING SCREEN ..................................................... 46
123
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Index
M
P
MAIN MENU
..................... 29, 33, 38, 42–43, 45, 48, 80, 82, 94, 100–101
MANUAL MOVIE PLAY button
..................................................... 14, 24, 27, 34, 95–96, 110
Material ..................................................................... 37, 50
Material area .................................................................. 50
MEMORY CARD slot ............................................. 14, 27
MENU button
............................. 14, 29, 38, 42–43, 45, 48, 82, 94, 99, 101
MESSAGE LANGUAGE ............................................ 100
MIDI .................................................................. 50, 68, 119
MIDI data ..................................................... 28, 36, 68, 70
MIDI implementation ................................................. 119
MIDI list .................................................................... 68–70
MIDI material .......................................... 37, 50, 102, 104
MIDI RECEIVE CHANNEL ...................................... 100
MODE button ................................................................ 14
MODE/ADJUST button ............................................... 98
Mouse ........................................................................ 19–20
MOUSE connector ................................................... 14, 20
Mouse pointer ................................................................ 19
Movie
24, 27–29, 32–33, 36, 39, 47–48, 50–51, 71–72, 83, 85, 92,
94
MOVIE button ................................................... 14, 27, 95
MOVIE EDITOR screen .............................. 30, 39, 49–50
MOVIE LENGTH .......................................................... 51
MOVIE LIST ........................................... 30, 49–50, 72, 83
Movie Play ................................................................ 94–95
Mute .................................................................. 46, 97, 110
MUTE button ............................................. 14, 46, 97, 110
MUTE SCREEN ............................................................. 46
MUTE TIME ................................................................... 46
Mute Time ...................................................................... 66
P]roject ............................................................................ 45
Palette
................. 14, 30, 36, 48, 50, 74–75, 77, 79, 89, 92, 95, 102
PALETTE list ............................................................ 83–84
PALETTE NAME .......................................................... 79
PASTE ..................................................... 56, 62, 67, 70, 89
Photo list ............................................................. 31, 52–54
Photo material .................. 28, 31, 37, 50, 52–54, 102–103
PHR (.phr) format ......................................................... 63
Play Mode ..................... 27, 33, 41, 83, 90, 92, 94–95, 100
PLAY MODE button ..................................................... 14
PLAY MODE SETTING area ....................................... 83
Playback ........................................................ 32–33, 71, 94
POWER button ............................................ 14, 24–26, 80
Preview area ................................... 32, 50, 71, 83–84, 109
Project ............ 36, 40, 42–43, 48, 77, 82, 94, 101–102, 104
PROJECT SETTING screen .................................... 40, 45
N
Name ............................................................................... 73
O
OPTION socket ........................................................ 15, 22
OUTPUT knob ......................................................... 14, 24
124
R
Reboot ..................................................................... 88, 100
Reboot event ................................................................... 88
RELAY ON/OFF signal ....................................... 86, 111
Remote control terminal ......................... 15, 23, 110–111
RESET ........................................................................ 55, 61
RS-232C BAUD RATE ................................................ 100
Rubber feet ..................................................................... 16
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Index
S
SAVE ......................................................................... 76, 93
SAVE AS ......................................................................... 76
Schedule .............................................................. 84, 89–90
SCHEDULE button ....................................................... 27
Schedule COPY window .............................................. 89
SCHEDULE EDITOR area ......................... 83, 85–86, 88
SCHEDULE INFORMATION window ..................... 85
Schedule Play ........................................................... 94, 96
Scheduler .................................................................. 39, 81
SCHEDULER screen ............................. 39, 80, 82–83, 93
Scroll bar ............................................................. 31, 50, 83
SELECT PALETTE window ...................... 29, 49, 74, 76
SELECT PROJECT window ............................. 42, 48, 82
SERIAL connector ................................................... 15, 22
Setting the system ......................................................... 98
Shutdown ........................................................... 24, 26, 88
SHUTDOWN button .............................................. 24, 26
Single-click ..................................................................... 19
Sound ............................................................ 50, 63, 65–67
Sound data ............................................................... 28, 36
SOUND INFORMATION window ............................ 66
Sound list ............................................................ 63, 65, 67
Sound material ............................. 37, 50, 63, 65, 102, 104
Stamp list ........................................................................ 57
Stamp material ....................... 28, 37, 50, 57, 59, 102, 104
Standby event ................................................................ 88
STANDBY indicator ......................................... 14, 24–25
Standby mode .............................................. 14, 24, 26, 88
START MODE ............................................................. 100
START POINT ............................................................... 87
Start Point ....................................................................... 66
System rack installation ............................................... 16
SYSTEM SETTING screen ...................................... 40, 99
T
Text list ............................................................................ 57
Text material .......................... 28, 37, 50, 57, 59, 102, 104
Timeline ........ 31, 50–51, 54, 56–57, 59–61, 65, 67, 69–70
U
UNDO ..................................................... 56, 61, 67, 70, 89
W
WAV (.wav) format ...................................................... 63
WEEKLY button ...................................................... 14, 96
Weekly Play ................................................................... 90
125
000RG-100.book 126 ページ 2004年8月6日
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To resize thickness, move all items on the front cover
and center registration marks to left or right.
For EU Countries
WARNING: To reduce the risk of fire or electric shock, do not expose this apparatus to rain or moisture.
CAUTION
RISK OF ELECTRIC SHOCK
DO NOT OPEN
ATTENTION: RISQUE DE CHOC ELECTRIQUE NE PAS OUVRIR
CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK,
DO NOT REMOVE COVER (OR BACK).
NO USER-SERVICEABLE PARTS INSIDE.
REFER SERVICING TO QUALIFIED SERVICE PERSONNEL.
The lightning flash with arrowhead symbol, within an
equilateral triangle, is intended to alert the user to the
presence of uninsulated “dangerous voltage” within the
product’s enclosure that may be of sufficient magnitude to
constitute a risk of electric shock to persons.
The exclamation point within an equilateral triangle is
intended to alert the user to the presence of important
operating and maintenance (servicing) instructions in the
literature accompanying the product.
CAUTION
Danger of explosion if battery is
incorrectly replaced.
Replace only with the same or
equivalent type recommended by the
manufacturer.
Discard used batteries according to the
manufacturer’s instructions.
Apparatus containing
Lithium batteries
ADVARSEL!
VARNING
Lithiumbatteri - Eksplosionsfare ved
fejlagtig håndtering.
Udskiftning må kun ske med batteri af
samme fabrikat og type.
Levér det brugte batteri tilbage til
leverandøren.
Explosionsfara vid felaktigt batteribyte.
Använd samma batterityp eller en
ekvivalent typ som rekommenderas av
apparattillverkaren.
Kassera använt batteri enligt
fabrikantens instruktion.
INSTRUCTIONS PERTAINING TO A RISK OF FIRE, ELECTRIC SHOCK, OR INJURY TO PERSONS.
IMPORTANT SAFETY INSTRUCTIONS
SAVE THESE INSTRUCTIONS
WARNING - When using electric products, basic precautions should always be followed, including the following:
1.
2.
3.
4.
5.
6.
7.
8.
9.
Read these instructions.
Keep these instructions.
Heed all warnings.
Follow all instructions.
Do not use this apparatus near water.
Clean only with a dry cloth.
Do not block any of the ventilation openings. Install in
accordance with the manufacturers instructions.
Do not install near any heat sources such as radiators,
heat registers, stoves, or other apparatus (including
amplifiers) that produce heat.
Do not defeat the safety purpose of the polarized or
grounding-type plug. A polarized plug has two blades with
one wider than the other. A grounding type plug has two
blades and a third grounding prong. The wide blade or the
third prong are provided for your safety. If the provided plug
does not fit into your outlet, consult an electrician for
replacement of the obsolete outlet.
10. Protect the power cord from being walked on or pinched
particularly at plugs, convenience receptacles, and the
point where they exit from the apparatus.
11. Only use attachments/accessories specified by the
manufacturer.
12. Use only with the cart, stand, tripod, bracket,
or table specified by the manufacturer, or
sold with the apparatus. When a cart is used,
use caution when moving the cart/apparatus
combination to avoid injury from tip-over.
13. Unplug this apparatus during lightning storms or when
unused for long periods of time.
14. Refer all servicing to qualified service personnel. Servicing
is required when the apparatus has been damaged in any
way, such as power-supply cord or plug is damaged, liquid
has been spilled or objects have fallen into the apparatus,
the apparatus has been exposed to rain or moisture, does
not operate normally, or has been dropped.
For the U.K.
WARNING:
THIS APPARATUS MUST BE EARTHED
IMPORTANT: THE WIRES IN THIS MAINS LEAD ARE COLOURED IN ACCORDANCE WITH THE FOLLOWING CODE.
GREEN-AND-YELLOW: EARTH, BLUE: NEUTRAL, BROWN: LIVE
As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings identifying
the terminals in your plug, proceed as follows:
The wire which is coloured GREEN-AND-YELLOW must be connected to the terminal in the plug which is marked by the
letter E or by the safety earth symbol or coloured GREEN or GREEN-AND-YELLOW.
The wire which is coloured BLUE must be connected to the terminal which is marked with the letter N or coloured BLACK.
The wire which is coloured BROWN must be connected to the terminal which is marked with the letter L or coloured RED.
ADVARSEL
VAROITUS
Eksplosjonsfare ved feilaktig skifte av
batteri.
Benytt samme batteritype eller en
tilsvarende type anbefalt av
apparatfabrikanten.
Brukte batterier kasseres i henhold til
fabrikantens instruks joner.
Paristo voi räjähtää, jos se on
virheellisesti asennettu.
Vaihda paristo ainoastaan
laitevalmistajan suosittelemaan
tyyppiin. Hävitä käytetty paristo
valmistajan ohjeiden mukaisesti.
For EU Countries
This product complies with the requirements of European Directives EMC 89/336/EEC and LVD 73/23/EEC.
For the USA
FEDERAL COMMUNICATIONS COMMISSION
RADIO FREQUENCY INTERFERENCE STATEMENT
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the
FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential
installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in
accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee
that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the
interference by one or more of the following measures:
– Reorient or relocate the receiving antenna.
– Increase the separation between the equipment and receiver.
– Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
– Consult the dealer or an experienced radio/TV technician for help.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:
(1) This device may not cause harmful interference, and
(2) This device must accept any interference received, including interference that may cause undesired operation.
Unauthorized changes or modification to this system can void the users authority to operate this equipment.
This equipment requires shielded interface cables in order to meet FCC class B Limit.
For Canada
NOTICE
This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations.
AVIS
Cet appareil numérique de la classe B respecte toutes les exigences du Règlement sur le matériel brouilleur du Canada.
For the USA
DECLARATION OF CONFORMITY
Compliance Information Statement
Model Name :
Type of Equipment :
Responsible Party :
Address :
Telephone :
2
RG-100
REALTIME GRAPHICS PRESENTER
USB Audio Interface
Edirol Corporation North America
425 Sequoia Drive, Suite 114, Bellingham, WA 98226
(360) 594-4276
To resize thickness, move all items on the front cover
and center registration marks to left or right
Information
When you need repair service, call your nearest EDIROL/Roland Service Center or authorized EDIROL/Roland distributor
in your country as shown below.
U. S. A. / CANADA
EUROPE
EDIROL (Europe) Ltd.
Deutschland
TEL: 0700 33 47 65 20
France
TEL: 0810 000 371
Italia
TEL: 02 93778329
ASIA
EUROPE
TAIWAN
AUSTRIA
ROLAND TAIWAN
ENTERPRISE CO., LTD.
Roland Elektronische
Musikinstrumente HmbH.
Austrian Office
Room 5, 9fl. No. 112 Chung Shan
N.Road Sec.2, Taipei, TAIWAN,
R.O.C.
TEL: (02) 2561 3339
AUSTRALIA
AUSTRALIA
Roland Corporation
Australia Pty., Ltd.
38 Campbell Avenue
Dee Why West. NSW 2099
AUSTRALIA
TEL: (02) 9982 8266
CENTRAL/LATIN
AMERICA
BRAZIL
Roland Brasil Ltda
Rua San Jose, 780 Sala B
Parque Industrial San Jose
Cotia - Sao Paulo - SP, BRAZIL
TEL: (011) 4615 5666
Eduard-Bodem-Gasse 8,
A-6020 Innsbruck, AUSTRIA
TEL: (0512) 26 44 260
BELGIUM/HOLLAND/
LUXEMBOURG
Roland Benelux N. V.
Houtstraat 3, B-2260, Oevel
(Westerlo) BELGIUM
TEL: (014) 575811
CZECH REP.
K-AUDIO
Kardasovska 626.
CZ-198 00 Praha 9,
CZECH REP.
TEL: (2) 666 10529
DENMARK
Roland Scandinavia A/S
Nordhavnsvej 7, Postbox 880,
DK-2100 Copenhagen
DENMARK
TEL: 3916 6200
FRANCE
Roland France SA
4, Rue Paul Henri SPAAK,
Parc de l'Esplanade, F 77 462 St.
Thibault, Lagny Cedex FRANCE
TEL: 01 600 73 500
EDIROL Corporation North
America
425 Sequoia Drive, Suite 114
Bellingham, WA 98226
U. S. A.
TEL: (360) 594-4276
FAX: (360) 594-4271
http://www.edirol.com/
GERMANY
Roland Elektronische
Musikinstrumente HmbH.
Oststrasse 96, 22844 Norderstedt,
GERMANY
TEL: (040) 52 60090
GREECE
STOLLAS S.A.
Music Sound Light
NORWAY
SPAIN
Roland Scandinavia Avd.
Kontor Norge
Roland Electronics
de España, S. A.
Lilleakerveien 2 Postboks 95
Lilleaker N-0216 Oslo
NORWAY
TEL: 2273 0074
Calle Bolivia 239, 08020
Barcelona, SPAIN
TEL: (93) 308 1000
POLAND
Roland Scandinavia A/S
SWEDISH SALES OFFICE
MX MUSIC SP.Z.O.O.
155, New National Road
Patras 26442, GREECE
TEL: 2610 435400
UL. Gibraltarska 4.
PL-03664 Warszawa POLAND
TEL: (022) 679 44 19
HUNGARY
PORTUGAL
Roland East Europe Ltd.
Warehouse Area ‘DEPO’ Pf.83
H-2046 Torokbalint, HUNGARY
TEL: (23) 511011
IRELAND
Roland Ireland
Tecnologias Musica e Audio,
Roland Portugal, S.A.
Cais Das Pedras, 8/9-1 Dto
4050-465 PORTO
PORTUGAL
TEL: (022) 608 00 60
SWEDEN
Danvik Center 28, 2 tr.
S-131 30 Nacka SWEDEN
TEL: (0)8 702 00 20
SWITZERLAND
UKRAINE
Piata Libertatii 1,
535500 Gheorgheni, ROMANIA
TEL: (266) 364 609
Mira Str. 19/108
P.O. Box 180
295400 Munkachevo, UKRAINE
TEL: (03131) 414-40
ITALY
RUSSIA
UNITED KINGDOM
Viale delle Industrie 8,
20020 Arese, Milano, ITALY
TEL: (02) 937-78300
MuTek
3-Bogatyrskaya Str. 1.k.l
107 564 Moscow, RUSSIA
TEL: (095) 169 5043
Before using this unit, carefully read the sections entitled: “IMPORTANT SAFETY
INSTRUCTIONS” (p.2), “USING THE UNIT SAFELY” (p. 3 – 4), and “IMPORTANT NOTES”
(p. 5 – 7). These sections provide important information concerning the proper operation
of the unit. Additionally, in order to feel assured that you have gained a good grasp of
every feature provided by your new unit, The manual should be read in its entirety. The
manual should be saved and kept on hand as a convenient reference.
Landstrasse 5, Postfach,
CH-4452 Itingen,
SWITZERLAND
TEL: (061) 927-8383
ROMANIA
Roland Italy S. p. A.
Owner’s Manual
Roland (Switzerland) AG
G2 Calmount Park, Calmount
Avenue, Dublin 12
Republic of IRELAND
TEL: (01) 4294444
FBS LINES
Owner’s Manual
Studio 3.4 114 Power Road
London W4 5PY
U. K.
TEL: +44 (0)20 8747 5949
FAX:+44 (0)20 8747 5948
http://www.edirol.com/europe
TIC-TAC
Roland (U.K.) Ltd.
Atlantic Close, Swansea
Enterprise Park, SWANSEA
SA7 9FJ,
UNITED KINGDOM
TEL: (01792) 702701
FINLAND
Roland Scandinavia As,
Filial Finland
Elannontie 5
FIN-01510 Vantaa, FINLAND
TEL: (0)9 68 24 020
As of May 1, 2004 (EDIROL-2)
03672823
’04-8-1KS
Copyright © 2004 ROLAND CORPORATION
All rights reserved. No part of this publication may be reproduced in any form without the
written permission of ROLAND CORPORATION.
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