Korg Pa2X Pro User's Manual 348 Pages
Korg Pa2X Pro is a powerful and versatile arranger workstation that provides an exceptional sound engine, advanced features, and intuitive controls to meet the demands of professional musicians. With its massive library of sounds, styles, and effects, you can create and perform a wide range of musical genres with ease. Whether you're a seasoned pro or just starting out, the Pa2X Pro will inspire your creativity and help you achieve your musical goals.
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E 4 User’s Manual ENGLISH OS Ver. 2.0 MAN00010019 Important safety instructions • Read these instructions. • Keep these instructions. • Heed all warnings. • Follow all instructions. • Do not use this apparatus near water. • Mains powered apparatus shall not be exposed to dripping or splashing and that no objects filled with liquids, such as vases, shall be placed on the apparatus. • Clean only with dry cloth. • Do not block any ventilation openings, install in accordance with the manufacturer’s instructions. • Do not install near any heat sources such as radiators, heat registers, stoves, or other apparatus (including amplifiers) that produce heat. • Do not defeat the safety purpose of the polarized or groundingtype plug. A polarized plug has two blades with one wider than the other. A grounding type plug has two blades and a third grounding prong. The wide blade or the third prong are provided for your safety. If the provided plug does not fit into your outlet, consult an electrician for replacement of the obsolete outlet. (for U.S.A. and Canada) • Protect the power cord from being walked on or pinched particularly at plugs, convenience receptacles, and the point where they exit from the apparatus. • Only use attachments/accessories specified by the manufacturer. • Unplug this apparatus during lightning storms or when unused for long periods of time. • Turning off the power switch does not completely isolate this product from the power line so remove the plug from the socket if not using it for extended periods of time, or before cleaning. Please ensure that the mains plug or appliance couple remains readily accessible. • • Refer all servicing to qualified service personnel. Servicing is required when the apparatus has been damaged in any way, such as power-supply cord or plug is damaged, liquid has been spilled or objects have fallen into the apparatus, the apparatus has been exposed to rain or moisture, does not operate normally, or has been dropped. Do not install this equipment on the far position from wall outlet and/or convenience receptacle. • Do not install this equipment in a confined space such as a box for the conveyance or similar unit. • Do not put your fingers under the display while it is moving, or you will risk to pinch them under the display! • When a cart is used, use caution when moving the cart/apparatus combination to avoid injury from tip-over. The lightning flash with arrowhead symbol within an equilateral triangle, is intended to alert the user to the presence of uninsulated “dangerous voltage” within the product’s enclosure that may be of sufficient magnitude to constitute a risk of electric shock to persons. The exclamation point within an equilateral triangle is intended to alert the user to the presence of important operating and maintenance (servicing) instructions in the literature accompanying the product. THE FCC REGULATION WARNING (for U.S.A.) This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures: • Reorient or relocate the receiving antenna. • Increase the separation between the equipment and receiver. • Connect the equipment into an outlet on a circuit different from that to which the receiver is connected. • Consult the dealer or an experienced radio/TV technician for help. Unauthorized changes or modification to this system can void the user’s authority to operate this equipment. CE mark for European Harmonized Standards CE mark which is attached to our company’s products of AC mains operated apparatus until December 31, 1996 means it conforms to EMC Directive (89/336/EEC) and CE mark Directive (93/68/EEC). And, CE mark which is attached after January 1, 1997 means it conforms to EMC Directive (89/336/EEC), CE mark Directive (93/68/EEC) and Low Voltage Directive (73/23/EEC). Also, CE mark which is attached to our company’s products of Battery operated apparatus means it conforms to EMC Directive (89/336/EEC) and CE mark Directive (93/68/EEC). IMPORTANT NOTICE TO CONSUMERS This product has been manufactured according to strict specifications and voltage requirements that are applicable in the country in which it is intended that this product should be used. If you have purchased this product via the internet, through mail order, and/or via a telephone sale, you must verify that this product is intended to be used in the country in which you reside. WARNING: Use of this product in any country other than that for which it is intended could be dangerous and could invalidate the manufacturer's or distributor's warranty. Please also retain your receipt as proof of purchase otherwise your product may be disqualified from the manufacturer's or distributor's warranty. Notice regarding disposal (for EU only) If this “crossed-out wheeled bin” symbol is shown on the product or in the operating manual, you must dispose of the product in an appropriate way. Do not dispose of this product along with your household trash. By disposing of this product correctly, you can avoid environmental harm or health risk. The correct method of disposal will depend on your locality, so please contact the appropriate local authorities for details. Data Handling Disclaimer Data in memory may sometimes be lost due to incorrect user action. Be sure to save important data to the internal hard disk or to an external USB device. Korg will not be responsible for damages caused by data loss. The information contained in this manual have been carefully revised and checked through. Due to our constant efforts to improve our products, the specifications might differ to those in the manual. Korg is not responsible for any eventual differences found between the specifications and the contents of the instruction manual – the specifications being subject to change without prior notice. Example screens Some pages of the manuals show LCD screens along with an explanation of functions and operations. All sound names, parameter names, and values are merely examples and may not always match the actual display you are working on. Cleaning the display Use a soft cotton cloth to clean the screen. Some materials, such as paper towels, could cause scratches and damage it. Computer wipes are also suggested, provided they are specifically designed for LCD screens. Do not spray any liquids on the LCD screen directly. Always apply the solution to your cloth first, then clean the screen. Trademarks Akai is a registered trademark of Akai Professional Corporation. Macintosh is a registered trademark of Apple Computer, Inc. MS-DOS and Windows are registered trademarks of Microsoft Corporation. TC-Helicon is a registered trademark of TC Electronic, Inc. All other trademarks or registered trademarks are the property of their respective holders. Liability Korg products are manufactured under strict specifications and voltages required by each country. These products are warranted by the Korg distributor only in each country. Any Korg product not sold with a warranty card or carrying a serial number disqualifies the product sold from the manufacturer's/distributor's warranty and liability. This requirement is for your own protection and safety. Service and User’s Assistance For service, please contact your nearest Authorized Korg Service Center. For more information on Korg products, and to find software and accessories for your keyboard, please contact your local Authorized Korg distributor. For up-to-date information, please point your web browser to www.korgpa.com. Copyright © 2007 KORG Italy Spa. Printed in Italy. Warning This instrument features a motorized display that includes moving parts. The motorized display includes a safety system that prevents the display from closing (and automatically raises it) when fingers or an external object are detected in its path. However, inadvertently activating the motorized display may cause physical harm, in particular to children. Be very careful when using the motorized display, and keep children away while using it. This instrument is not a toy, so please don't let children play with the display. Keep your keyboard up-to-date Your instrument can be constantly updated as new versions of the operating system are released by Korg. You can download the operating system from www.korgpa.com. Please, read the instructions supplied with the operating system. The X-FADER slider When turning the instrument on, please be assured the X-FADER slider is set to the center. This sets both Player 1 and Player 2 to their maximum level. This will avoid you start a Song without hearing anything. Table of Contents 1 Table of Contents Introduction Digital Drawbars . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Front panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Selecting and saving Performances . . . . . . . . . . . . . 42 Selecting a Performance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Saving your settings to a Performance . . . . . . . . . . . . . . . . . . . 43 Rear panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Welcome! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Live Performing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Easy Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Useful links . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 What’s in the box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 About this manual . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Making a backup of the original data . . . . . . . . . . . . . . . . . . . . 18 Loading the Operating System . . . . . . . . . . . . . . . . . . . . . . . . . 18 Loading the Musical Resources . . . . . . . . . . . . . . . . . . . . . . . . . 18 Start up . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Connecting the AC power cord . . . . . . . . . . . . . . . . . . . . . . . . . 19 Turning the instrument on and off . . . . . . . . . . . . . . . . . . . . . . 19 Controlling the Volume . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 The X-Fader slider . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Headphones . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Audio Outputs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Audio Inputs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 MIDI connections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Damper Pedal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Demo . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 The music stand . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Glossary of Terms . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Sound . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Pad . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Keyboard tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Performance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Sequencer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Player . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 The LOGO decoder . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Interface basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 The Color TouchView™ graphical user interface . . . . . . . . . . 23 Operative modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Selected, highlighted items . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Non-available, grayed-out parameters . . . . . . . . . . . . . . . . . . . 25 Shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Easy Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 The Style Play page in detail . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 The Song Play page in detail . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 The Lyrics page in detail . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Quick Guide Turning the instrument on and listening to the demos . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Turning the instrument on, and viewing the main screen . . . 32 Playing the demos . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Playing Sounds . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Selecting a Sound and playing it on the keyboard . . . . . . . . . . 33 Playing two or three Sounds at the same time . . . . . . . . . . . . . 35 Playing different Sounds with your left and right hand . . . . . 37 Changing the split point . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Raising or lowering the Upper octave . . . . . . . . . . . . . . . . . . . . 39 Selecting and playing Styles . . . . . . . . . . . . . . . . . . . 46 Selecting and playing a Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Tempo . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Intro, Fill, Variation, Ending . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Single Touch Settings (STS) . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 The Pads . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Adjusting balance between the Style and the keyboard . . . . . . 50 Adjusting volume of each single track . . . . . . . . . . . . . . . . . . . . 51 Turning Style tracks on/off . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Adding harmony notes to your right-hand melody with the ENSEMBLE function . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Song Play . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Selecting a Song to play . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Playing back a Song . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Changing tracks volume . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 Turning Song tracks on/off . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 Soloing a track . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 Mixing two Songs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 The SongBook . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Selecting the desired entry from the Main List . . . . . . . . . . . . . 61 Displaying Artist or Genre . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 Sorting entries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 Searching entries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 Adding entries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Creating a Custom List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 Selecting and using a Custom List . . . . . . . . . . . . . . . . . . . . . . . 70 Selecting a SongBook STS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Singing with a connected microphone . . . . . . . . . . . 71 Connecting a microphone . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 Applying harmony to your voice . . . . . . . . . . . . . . . . . . . . . . . . 74 Soloing your voice (TalkBack) . . . . . . . . . . . . . . . . . . . . . . . . . . 75 Locking Voice Processor settings . . . . . . . . . . . . . . . . . . . . . . . . 75 Recording a new Song . . . . . . . . . . . . . . . . . . . . . . . . 76 Entering Backing Sequence (Quick Record) mode . . . . . . . . . 76 Preparing to record . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 Recording . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 Second-take recording (Overdubbing) . . . . . . . . . . . . . . . . . . . 79 Saving a Song to disk . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 Reference Selecting elements . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 Sound Select window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 Performance Select window . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 Style Select window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 Pad Select window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 STS Select . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 Song Select window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 Style Play operating mode . . . . . . . . . . . . . . . . . . . . 87 Start-up settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 How Styles, Performances and STSs are linked together . . . . . 87 Master Volume and Balance . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 Factory, User and Favorite Styles . . . . . . . . . . . . . . . . . . . . . . . . 87 2 Table of Contents Main page (Normal view) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 Style Tracks view page . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 Volume panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 Lyrics panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 STS Name panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 Mic panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Sub-Scale panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Pad panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 Split panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 Edit menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 Edit page structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 Mixer/Tuning: Volume/Pan . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 Mixer/Tuning: FX Send . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 Mixer/Tuning: EQ Gain . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 Mixer/Tuning: EQ Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 Mixer/Tuning: Tuning . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Mixer/Tuning: Sub Scale . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Effects: FX Select . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 Effects: FX A…D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 Track Controls: Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 Track Controls: Drum Volume . . . . . . . . . . . . . . . . . . . . . . . . 103 Track Controls: Easy Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 Keyboard/Ensemble: Keyboard Control . . . . . . . . . . . . . . . . . 105 Keyboard/Ensemble: Key/Velocity Range . . . . . . . . . . . . . . . . 105 Keyboard/Ensemble: Ensemble . . . . . . . . . . . . . . . . . . . . . . . . 106 Style Controls: Drum/Fill . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 Style Controls: Keyboard Range On/Off / Wrap Around . . . 107 Pad/Switch: Pad . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 Pad/Switch: Assignable Switch . . . . . . . . . . . . . . . . . . . . . . . . . 108 Preferences: Style Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . 109 Preferences: Style Play Setup . . . . . . . . . . . . . . . . . . . . . . . . . . 110 Page menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 Write Performance dialog box . . . . . . . . . . . . . . . . . . . . . . . . . 112 Write Single Touch Setting dialog box . . . . . . . . . . . . . . . . . . 112 Write Style Performance dialog box . . . . . . . . . . . . . . . . . . . . 113 Write Global-Style Play Setup dialog box . . . . . . . . . . . . . . . . 113 The Favorite banks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 Style Record mode . . . . . . . . . . . . . . . . . . . . . . . . . . .114 The Style structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 Style Import/Export . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 Entering the Style Record mode . . . . . . . . . . . . . . . . . . . . . . . . 115 Exit by saving or deleting changes . . . . . . . . . . . . . . . . . . . . . . 116 Listening to the Style while in Edit mode . . . . . . . . . . . . . . . . 116 List of recorded events . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 Main page - Record 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 Main page - Record 2/Cue . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 Main page - Guitar Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 Style Record procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 Edit menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126 Edit page structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126 Event Edit: Event Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127 Event Edit: Filter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129 Style Edit: Quantize . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129 Style Edit: Transpose . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130 Style Edit: Velocity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130 Style Edit: Cut . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 Style Edit: Delete . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132 Style Edit: Delete All . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132 Style Edit: Copy from Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 Style Edit: Copy from Pad . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134 Style Element Track Controls: Sound/Expression . . . . . . . . . 135 Style Element Track Controls: Keyboard Range . . . . . . . . . . . 136 Style Element Track Controls: Noise/Guitar . . . . . . . . . . . . . . 136 Style Element Chord Table: Chord Table . . . . . . . . . . . . . . . .136 Style Track Controls: Type/Trigger/Tension . . . . . . . . . . . . . .137 Import: Import Groove . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .137 Import: Import SMF . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .138 Export SMF . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .140 Page menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .141 Write Style dialog box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .141 Copy Key/Chord dialog box . . . . . . . . . . . . . . . . . . . . . . . . . . .142 Copy Sounds dialog box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .142 Copy Expression dialog box . . . . . . . . . . . . . . . . . . . . . . . . . . .142 Copy Key Range dialog box . . . . . . . . . . . . . . . . . . . . . . . . . . .143 Copy Chord Table dialog box . . . . . . . . . . . . . . . . . . . . . . . . . .143 Overdub Step Recording window . . . . . . . . . . . . . . . . . . . . . . .143 Pad Record mode . . . . . . . . . . . . . . . . . . . . . . . . . . . 145 The Pad structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .145 Entering the Pad Record mode . . . . . . . . . . . . . . . . . . . . . . . . .145 Exit by saving or deleting changes . . . . . . . . . . . . . . . . . . . . . .146 Listening to the Pad while in Record/Edit mode . . . . . . . . . .146 Main page - Record 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .146 Main page - Guitar Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . .149 Pad Record procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .150 Edit menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .151 Edit page structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .151 Event Edit: Event Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .151 Event Edit: Filter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .152 Pad Edit: Quantize . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .152 Pad Edit: Transpose . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .152 Pad Edit: Velocity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .153 Pad Edit: Cut . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .153 Pad Edit: Delete . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .154 Pad Edit: Delete All . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .154 Pad Edit: Copy from Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . .154 Pad Edit: Copy from Pad . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .155 Pad Track Controls: Sound/Expression . . . . . . . . . . . . . . . . . .155 Pad Chord Table . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .156 Import: Import Groove . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .157 Import: Import SMF . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .157 Export: SMF . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .157 Page menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .158 Write Pad dialog box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .158 Song Play operating mode . . . . . . . . . . . . . . . . . . . . 159 Transport controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .159 MIDI Clock . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .159 Tempo Lock and Link Mode . . . . . . . . . . . . . . . . . . . . . . . . . . .159 Master Volume, Balance, X-Fader . . . . . . . . . . . . . . . . . . . . . .159 Track parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .159 Standard MIDI Files and Sounds . . . . . . . . . . . . . . . . . . . . . . .159 Keyboard, Pad and Player tracks . . . . . . . . . . . . . . . . . . . . . . .160 Main page . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .160 Song Tracks 1-8 and 9-16 pages . . . . . . . . . . . . . . . . . . . . . . . .163 Volume panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .164 Jukebox panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .165 Lyrics / Score panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .166 STS Name panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .170 Mic panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .170 Sub-Scale panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .170 Pad panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .170 Split panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .170 Edit menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .171 Edit page structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .171 Switching between players during editing . . . . . . . . . . . . . . . .171 Mixer/Tuning: Volume/Pan . . . . . . . . . . . . . . . . . . . . . . . . . . .171 Mixer/Tuning: FX Send . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .172 Table of Contents Mixer/Tuning: EQ Gain . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mixer/Tuning: EQ Control . . . . . . . . . . . . . . . . . . . . . . . . . . . Mixer/Tuning: Tuning . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects: FX Select . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects: FX A…D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track Controls: Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track Controls: Drum Volume . . . . . . . . . . . . . . . . . . . . . . . . Track Controls: Easy Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Keyboard/Ensemble: Keyboard Control . . . . . . . . . . . . . . . . . Keyboard/Ensemble: Key/Velocity Range . . . . . . . . . . . . . . . Keyboard/Ensemble: Ensemble . . . . . . . . . . . . . . . . . . . . . . . . Pad/Switch: Pad . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pad/Switch: Assignable Switch . . . . . . . . . . . . . . . . . . . . . . . . Jukebox Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Groove Quantize . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Preferences: Track Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . Preferences: General Control . . . . . . . . . . . . . . . . . . . . . . . . . . Page menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Write Global-Song Play Setup dialog box . . . . . . . . . . . . . . . 173 174 174 174 175 176 176 176 176 176 176 176 176 176 177 178 179 180 181 Recording MP3 files . . . . . . . . . . . . . . . . . . . . . . . . . . 182 SongBook . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184 Book . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184 Book Edit 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187 Book Edit 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188 Custom List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 189 List Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 190 Lyrics/STS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 190 Info . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 191 Page menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192 Sequencer operating mode . . . . . . . . . . . . . . . . . . . 193 Transport controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193 The Songs and the Standard MIDI File format . . . . . . . . . . . 193 Sequencer mode and the MP3 . . . . . . . . . . . . . . . . . . . . . . . . . 193 Songs and Voice Processor Presets . . . . . . . . . . . . . . . . . . . . . 193 Sequencer Play - Main page . . . . . . . . . . . . . . . . . . . . . . . . . . . 193 Entering Record mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196 Record mode: Multitrack Sequencer page . . . . . . . . . . . . . . . 196 Record mode: Step Record page . . . . . . . . . . . . . . . . . . . . . . . 198 Record mode: Backing Sequence (Quick Record) page . . . . 200 Record mode: Step Backing Sequence page . . . . . . . . . . . . . . 203 Edit menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 205 Edit page structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 205 Mixer/Tuning: Volume/Pan . . . . . . . . . . . . . . . . . . . . . . . . . . 206 Mixer/Tuning: FX Send . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206 Mixer/Tuning: EQ Gain . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 207 Mixer/Tuning: EQ Control . . . . . . . . . . . . . . . . . . . . . . . . . . . 208 Mixer/Tuning: Tuning . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208 Mixer/Tuning: Sub Scale . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208 Effects: FX Select . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 209 Effects: FX A…D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 209 Track Controls: Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 209 Track Controls: Drum Volume . . . . . . . . . . . . . . . . . . . . . . . . 209 Track Controls: Easy Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 209 Event Edit: Event Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 210 Event Edit: Filter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 211 Song Edit: Quantize . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212 Song Edit: Transpose . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212 Song Edit: Velocity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212 Song Edit: Cut/Insert Measures . . . . . . . . . . . . . . . . . . . . . . . . 213 Song Edit: Delete . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213 Song Edit: Copy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214 Song Edit: Move . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214 Song Edit: RX Convert . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215 3 Preferences: Sequencer Setup . . . . . . . . . . . . . . . . . . . . . . . . . . 215 Page menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 216 Write Global-Sequencer Setup dialog box . . . . . . . . . . . . . . . 217 Song Select window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 217 Save Song window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 217 Global edit mode . . . . . . . . . . . . . . . . . . . . . . . . . . . 219 What is it, and how the Global is structured . . . . . . . . . . . . . 219 Main page . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 219 Edit menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 219 Edit page structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 219 General Controls: Basic . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 220 General Controls: Transpose Control . . . . . . . . . . . . . . . . . . . 221 General Controls: Scale . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 222 General Controls: Lock . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 222 General Controls: Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . 224 General Controls: Date & Time . . . . . . . . . . . . . . . . . . . . . . . . 226 Controllers: Pedal/Switch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 226 Controllers: Assignable Sliders . . . . . . . . . . . . . . . . . . . . . . . . . 227 Controllers: EC5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227 MIDI: MIDI Setup / General Controls . . . . . . . . . . . . . . . . . . 228 MIDI: MIDI In Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 229 MIDI: MIDI In Channels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 230 MIDI: MIDI Out Channels . . . . . . . . . . . . . . . . . . . . . . . . . . . 230 MIDI: Filters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 231 Audio Setup: Style/Kbd . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 231 Audio Setup: Player 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 232 Audio Setup: Player 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 232 Audio Setup: Drums . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 232 Audio Setup: Audio In . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 233 Audio Setup: Metro / MP3 / SPDIF . . . . . . . . . . . . . . . . . . . . . 234 Audio Setup: Master EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234 Voice Processor Setup and Preset sections . . . . . . . . . . . . . . . 235 Video Interface: Video Out . . . . . . . . . . . . . . . . . . . . . . . . . . . 235 Touch Panel Calibration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236 Page menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236 Write Global - Global Setup dialog box . . . . . . . . . . . . . . . . . 237 Write Global - Midi Setup dialog box . . . . . . . . . . . . . . . . . . . 237 Write Global - Talk Configuration dialog box . . . . . . . . . . . . 237 Write Global - Voice Processor Setup dialog box . . . . . . . . . 237 Write Global - Voice Processor Preset dialog box . . . . . . . . . 238 Write Quarter Tone SC Preset dialog box . . . . . . . . . . . . . . . . 238 Voice Processor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 239 Accessing the Voice Processor edit pages . . . . . . . . . . . . . . . . 239 Voice Processor Setup: Setup . . . . . . . . . . . . . . . . . . . . . . . . . . 239 Voice Processor Setup: Dynamics / EQ . . . . . . . . . . . . . . . . . . 240 Voice Processor Setup: Talk . . . . . . . . . . . . . . . . . . . . . . . . . . . 240 Voice Processor Preset: Preset . . . . . . . . . . . . . . . . . . . . . . . . . 241 Voice Processor Preset: Harmony . . . . . . . . . . . . . . . . . . . . . . 242 Voice Processor Preset: Harmony Voices . . . . . . . . . . . . . . . . 243 Voice Processor Preset: Effects . . . . . . . . . . . . . . . . . . . . . . . . . 245 Harmony and Tuning with the Voice Processor . . . . . . . . . . 246 Media edit mode . . . . . . . . . . . . . . . . . . . . . . . . . . . 249 Storage devices and internal memory . . . . . . . . . . . . . . . . . . . 249 Supported device . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 249 Selecting and deselecting files . . . . . . . . . . . . . . . . . . . . . . . . . . 249 Searching files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 250 File types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 251 Media structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 251 Main page . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252 Page structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252 Navigation tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252 Load . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 253 Save . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 256 4 Table of Contents Copy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 260 Erase . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261 Format . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 262 Utility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 262 Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 264 USB . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 265 Page menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 266 Care of mass storage devices . . . . . . . . . . . . . . . . . . . . . . . . . . . 267 Merging PCM samples from various sources . . . . . . . . . . . . . 268 Bonus software . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 268 MIDI . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .269 What is MIDI? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269 What is MIDI Over USB? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269 Standard MIDI Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 270 The General MIDI standard . . . . . . . . . . . . . . . . . . . . . . . . . . . 270 The Global channel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 270 The Chord 1 and Chord 2 channels . . . . . . . . . . . . . . . . . . . . . 270 The Control channel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 270 MIDI Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 270 Connecting Pa2X to a Master keyboard . . . . . . . . . . . . . . . . . 271 Connecting the Pa2X to a MIDI accordion . . . . . . . . . . . . . . 271 Connecting the Pa2X to an external sequencer . . . . . . . . . . . 272 Playing another instrument with the Pa2X . . . . . . . . . . . . . . . 273 Appendix Factory data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .276 Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 276 Style Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 280 Style and Player controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 280 Single Touch Settings (STS) . . . . . . . . . . . . . . . . . . . . . . . . . . . 280 Sounds (Bank order) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 281 Sounds (Program Change order) . . . . . . . . . . . . . . . . . . . . . . . 290 DNC Sounds . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 299 Drum Kits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 301 Multisamples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 302 Drum Samples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 306 Performances . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 312 Pads . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .314 Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .317 MIDI Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .319 Assignable parameters . . . . . . . . . . . . . . . . . . . . . . . 320 List of Footswitch and EC5 functions . . . . . . . . . . . . . . . . . . .320 List of Assignable Pedal and Assignable Sliders functions . . .321 List of Assignable Slider (Mic) functions . . . . . . . . . . . . . . . . .322 List of Assignable Switch functions . . . . . . . . . . . . . . . . . . . . .322 Scales . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .323 MIDI Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 324 MIDI Controllers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .324 Program Change messages used as remote commands . . . . .325 Control Change and Program Change message used as remote commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .325 MIDI Implementation Chart . . . . . . . . . . . . . . . . . . . . . . . . . .326 Recognized chords . . . . . . . . . . . . . . . . . . . . . . . . . . 327 Installing the Video Interface (VIF4) . . . . . . . . . . . . 329 NTSC, PAL, SECAM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .329 Precautions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .329 Installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .329 Connections and setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .330 Installing additional Sampling RAM (EXB-M256) . . 331 Precautions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .331 Installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .331 Installing the Korg USB MIDI Driver . . . . . . . . . . . . 332 Connecting the Pa2X to a personal computer . . . . . . . . . . . . .332 KORG USB-MIDI Driver system requirements . . . . . . . . . . .332 Please note before use . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .332 Windows: Installing the KORG USB-MIDI Driver . . . . . . . .332 Mac OS X: Installing KORG USB-MIDI Driver . . . . . . . . . . .333 Shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 334 Troubleshooting . . . . . . . . . . . . . . . . . . . . . . . . . . . . 335 Technical specifications . . . . . . . . . . . . . . . . . . . . . . 337 Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 339 Introduction 6 Front panel Front panel 6 45 8 7 9 O 0 AB C D E F G H I Q R S L MN J K V W 3 2 1 1 PHONES Connect a pair of headphones to this output. You can use headphones with an impedance of 16-200Ω (50Ω suggested). Use a headphone splitter to connect more than one pair of headphones. 2 JOYSTICK This joystick triggers different functions, depending on the direction it is moved towards. X (+/–) Move the joystick towards the left (–) to lower the pitch, or towards the right (+) to raise it. This is also called Pitch Bend. Y+ Move the joystick forward to trigger Modulation. Y– Move the joystick backward, to trigger the function assigned in Sound mode. 3 ASSIGNABLE SWITCH These are freely assignable switches (see “Pad/Switch: Assignable Switch” on page 108 for information on how to assign functions to them). 4 MASTER VOLUME This slider controls the overall volume of the instrument, both of the Left and Right outputs, and the Headphones output. It does not control the volume of the 1 and 2 sub-outputs. This slider also controls the volume of the microphone connected to the MIC Audio Input, when it is sent to the Voice Processor. It control the signal entering the LEFT and RIGHT Audio Inputs when it is sent to the MP3 Recorder (see “Audio Setup: Audio In” on page 233). 5 BALANCE While in Style Play and Song Play mode, this slider balances the volume of the Keyboard tracks, against the Style (Accompaniment), Pad and Song tracks. This is a relative control, whose effective maximum value is determined by the MASTER VOLUME slider position. When moved, a magnified version of the virtual slider appears in the display, for more accurate positioning. Note: This does not work in Sequencer mode. 6 ASSIGNABLE SLIDER Gbl The first eight sliders of this section are freely assignable sliders (see “Controllers: Assignable Sliders” on page 227 for information on how to assign functions to them). Four operating modes are available, and can be selected by pressing the SLIDER MODE button (see below). The ninth slider acts either as an MP3 volume controller in most cases, or as the 1’ footage when in Drawbar mode. When controlling the MP3 volume, it starts working only when the current volume level is reached. 7 Introduction Front panel Y \] O P b c ` a d Z [ S TU l e j W X f g h i k While in Volume mode, you can use these sliders to change the volume of several tracks at once. While in Style Play or Sequencer mode, select one of the Upper tracks, or one of the separate Style or Song tracks in the display; then keep the SHIFT button pressed, and move one of these sliders to proportionally change the volume of all similar tracks. Note: This does not work in Song Play mode on the Song tracks, but it works on the keyboard tracks. • • • In Style Play and Song Play mode: First select one of the Upper tracks. Then keep SHIFT pressed and move one of the sliders, to proportionally change the volume of all Upper tracks at the same time. the display. The ninth slider (marked MP3 Vol) controls the volume of the MP3 player. DRAWBARS Each slider controls the corresponding drawbar of the selected Digital Drawbars Sound. MIC While this mode is active, the first eight sliders control parameters mostly related to the microphone and Voice Processor. The ninth slider (marked MP3 Vol) controls the volume of the MP3 player. ASSIGNABLE Set of eight freely assignable controls. The ninth slider (marked MP3 Vol) controls the volume of the MP3 player. In Style Play mode: First press TRACK SELECT and select one of the separate Style tracks. Then keep SHIFT pressed and move one of the sliders, to proportionally change the volume of all Style tracks at the same time. 8 MODE section In Sequencer mode: Keep SHIFT pressed and move one of the sliders, to proportionally change the volume of all Song tracks at the same time. STYLE PLAY Style Play mode, where you can play Styles (automatic accompaniments) and play up to four Keyboard tracks and four Pad tracks. 7 SLIDER MODE SB Use this button to select one of the four available operating modes for the sliders. The sliders can be freely programmed in Global mode (see “Controllers: Assignable Sliders” on page 227). VOLUME When in this mode, each of the first eight sliders controls the volume of the corresponding track in Each of these buttons recalls one of the instrument’s operating modes. When selected, each mode excludes the others. In the main page, Keyboard tracks are shown in the right half of the display. You can reach the main page by pressing EXIT from any of the Style Play edit pages. If you are in a different operating mode, press STYLE PLAY to recall the Style Play mode. If Keyboard tracks are not shown in the display, press the TRACK SELECT button to see them. 8 Front panel This operating mode is automatically selected when turning the instrument on. SONG PLAY Song Play mode, where you can play back Songs in Standard MIDI File (SMF or KAR) and MP3 format. Since the Pa2X is equipped with two players, you can even play two Songs at the same time, and mix them with the X-Fader. In addition to the Song tracks, you can play up to four Keyboard tracks and four Pads along with the Song(s). In the main page, Keyboard tracks are shown in the right half of the display. You can reach the main page by pressing EXIT from any of the Song Play edit pages. If you are in a different operating mode, press SONG PLAY to recall the Song Play mode. Use the TRACK SELECT button to cycle between Keyboard and Song tracks. SEQUENCER Sequencer mode, where you can play, record or edit a Song. The Backing Sequence mode lets you record a new Song based on the Keyboard and Style tracks, and save it as a new Standard MIDI File. SOUND Sound mode, to play single Sounds on the keyboard, or edit them. By pressing RECORD you can enter the Sampling mode, Pa2X full-featured sampler. DEMO Press the STYLE PLAY and SONG PLAY buttons together to select the Demo mode. This mode lets you listen to some Demo Songs, to let you understand the sonic power of the Pa2X. To exit from this mode, press any of the MODE buttons. 9 GLOBAL This button recalls the Global edit environment, where you can adjust various global settings. This edit environment overlaps any operating mode, that still remains active in the background. Press EXIT to go back to the underlying operating mode. 0 MEDIA B BASS INVERSION SB This button turns the Bass Inversion function on or off. Note: This function can be automatically activated by playing the keyboard harder. See “Velocity Control” on page 109. On The lowest note of a chord played in inverted form will always be detected as the root note of the chord. Thus, you can specify to the arranger composite chords such as “Am7/G” or “F/C”. Off The lowest note is scanned together with the other chord notes, and is not always considered as the root note. C MANUAL BASS SB This button turns the Manual Bass function on or off. Note: When you press the MANUAL BASS button, the Bass track volume is automatically set to its maximum value. The volume is automatically set back to the original value when the MANUAL BASS button is deactivated. On The automatic accompaniment stops playing (apart for the Drum and Percussion tracks), and you can manually play the Bass track on the Lower part of the keyboard. You can start the automatic accompaniment again by pressing one of the CHORD SCANNING buttons. Off The bass track is automatically played by the Style. D STYLE SELECT section Use these buttons to open the Style Select window and select a Style. See “Style Select window” on page 83. The leftmost button lets you select the upper or lower row of Style banks, or the Favorite Style banks. Press it repeatedly to select one of the rows. (After both LEDs have turned on, press the button again to turn them off). Upper LED On Upper-row Styles selected. These are ten factoryprogrammed banks. This button recalls the Media edit environment, where you can execute various operations on files and storage devices (Load, Save, Format, etc…). This edit environment overlaps any operating mode, that still remains active in the background. Press EXIT to go back to the underlying operating mode. Lower LED On Lower-row Styles selected. These are seven factory-programmed banks, plus three user-programmed banks. A MEMORY A word about Style banks and names. Styles in banks from “8BEAT/16 BEAT” to “WORLD 2”, and from “LATIN” to “CONTEMP.” are standard Styles, the user can’t normally overwrite with a Load operation (unless you remove the protection; see “Factory Style and Pad Protect” on page 264). SB This button turns the Lower and Chord Memory functions on or off. Go to the “Preferences: Style Preferences” edit page (Style Play mode, see page 109) to decide if this button should be a Chord Memory only, or a Lower/Chord Memory button. When it works as a Lower/Chord Memory: Note: This function can be automatically activated by playing the keyboard harder. See “Velocity Control” on page 109. On The sound on the left of the split point, and the chord for the automatic accompaniment, are kept in memory even when you raise your hand from the keyboard. Off The sound and chords are released as soon as you raise your hand from the keyboard. You can jump to the Style Play > Style Preferences page by keeping SHIFT pressed, and pressing the MEMORY button. Both LEDs On FAVORITE Styles selected. These are custommade banks. Styles in banks from “USER1” to “USER3” are location where you can load new Styles from an external device, or save newly created or edited Styles. Like the User Styles, Styles in the “FAVORITE” banks are locations where you can load new Styles from an external device, or save newly created or edited Styles. In addition, you can edit the names of these banks as it appears in the display, so that you can have a custom set of Styles. See “The Favorite banks” on page 113. Each button (Style bank) contains four pages, each with up to eight Styles. Repeatedly press a bank button to cycle between the available pages. If you keep the SHIFT button pressed, and press one of the buttons of this section, the “Write Style Performance” window appears in the display, and you can save the current Style Performance (see “Write Style Performance dialog box” on page 113). E SINGLE TOUCH This button turns the Single Touch and Variation/STS Link functions on or off. On Flashing Off When a different Style (or the same again) is selected, a Single Touch Setting (STS1) is automatically selected. The Keyboard sounds and effects will change, along with the Style sounds and effects. Variation/STS Link function activated. This function makes each Variation recall the corresponding STS when selected. For example, select Variation 2, and STS 2 will be automatically recalled; select Variation 3, and STS 3 will be automatically recalled. When you select a different Style (or the same again), the Style sounds and effects will change. The Keyboard sounds and effects will not change. F FADE IN/OUT I FILL 1-3/BREAK buttons Sty 9 SB These buttons trigger a fill-in. Press them twice (LED blinking) to let them play in loop, and select any other Style element (Fill, Intro, Variation…) to exit the loop. Note: Fill 3 is usually a Break. Note: This function can be automatically activated by playing the keyboard harder. See “Velocity Control” on page 109. You can jump to the Style Play > Drum/Fill page by keeping SHIFT pressed, and pressing one of the FILL buttons. J ENDING 1-3 buttons Sty SB While the Style is running, these three buttons trigger an Ending, and stop the Style. Press one of them, and the Style will stop running with an Ending. Press them twice (LED blinking) to let them play in loop, and select any other Style element (Fill, Intro, Variation…) to exit the loop. Note: Ending 1 plays a short sequence with different chords, while Ending 2 plays on the latest recognized chord. Ending 3 starts immediately, and is just two measures long. K START/STOP Starts or stops the Style running. Note: This function can be automatically activated by playing the keyboard harder. See “Velocity Control” on page 109. When the Style or Song is not playing, press this button to start it with a volume fade-in (the volume goes from zero to the maximum). You can reset all ‘frozen’ notes and controllers on the Pa2X and any instrument connected to its MIDI OUT or the USB Device port, by using the “Panic” key combination. Just press SHIFT + START/STOP to stop all notes and reset all controllers. When the Style or Song is playing back, press this button to stop it with a volume fade-out (the volume gradually decreases). L SYNCHRO START / STOP buttons You don’t need to press START/STOP or PLAY/STOP to start or stop the Style or Song. Note: This does not work in Sequencer mode. You can jump to the Global > Basic page by keeping SHIFT pressed, and pressing the FADE IN/OUT button. G INTRO 1-3/COUNT IN buttons Sty SB These buttons turn the corresponding Intro on. After pressing one of these buttons, start the Style, and it will begin with the selected intro. The INTRO LED automatically goes off at the end of the intro. Press them twice (LED blinking) to let them play in loop, and select any other Style element (Fill, Intro, Variation…) to exit the loop. Note: Intro 1 plays a short sequence with different chords, while Intro 2 plays on the latest recognized chord. Intro 3 is usually a onebar Count In. H VARIATION 1-4 buttons Sty SB Each of these buttons selects one of the four variations of the current Style. Each variation can vary in patterns and sounds. You can jump to the Style Play > Drum/Fill page by keeping SHIFT pressed, and pressing one of the VARIATION buttons. SB These buttons turn the Synchro Start and Synchro Stop functions on or off. This lets you decide if you must press START/ STOP to start and/or stop a Style, or just play the keyboard in the Chord Scanning area. Start On, Stop Off In this situation, just play a chord in the chord recognition area (usually under the split point, see “ACCOMPANIMENT – CHORD SCANNING section” on page 11) to automatically start the Style. If you like, turn one of the INTROs on before starting the Style. Start Off, Stop On In this case, raising your hands from the keyboard stops the Style running. Start On, Stop On When both LEDs are lit, raising your hands from the keyboard momentarily stops the Style running. If you play a chord again, the Style starts again. Start Off, Stop Off All Synchro functions are turned off. Introduction Front panel 10 Front panel M TEMPO LOCK Warning: Do not force the display if it doe not move! Press the button and try again. This button turns the Tempo Lock and Link Mode functions on or off. On Off When you select a different Style or Performance, or select a different Song, the tempo does not change. You can still manually change it, by using the DIAL. Note: The last position is recalled when turning the instrument on again. Q RECORD This button sets the instrument to the Record or Sampling mode (which one depends on the current operating mode). The Link Mode is also turned on for the Song Play mode. Tempo is the same for both Players. R TRACK SELECT When you select a different Style or Performance, or select a different Song, the memorized tempo is automatically selected. Depending on the operating mode, this button switches between the various track views. The Link Mode is also turned off for the Song Play mode, so each Player plays with its own Tempo. You can jump to the Global > Lock page by keeping SHIFT pressed, and pressing the TEMPO LOCK button. N TAP TEMPO/RESET This is a double-function button, acting in a different way depending on the Style status (stop/play). Tap Tempo: (Not available in Song Play and Sequencer mode). When the Style is not playing, you can “beat” the tempo on this button. At the end, the accompaniment starts playing, using the “tapped in” tempo. Reset: When you press this button while the Style is playing back, the Style pattern goes back to the beginning of measure 1. O COLOR TOUCHVIEW™ GRAPHICAL DISPLAY Use this display to interact with the instrument. To set the display contrast, keep the MENU button pressed, and turn the DIAL counter-clockwise to decrease brightness, or clockwise to increase it. You can change the display tilt angle by using the motorized display controls (see below “DISPLAY UNLOCK/LIFT buttons”). P DISPLAY UNLOCK/LIFT buttons The display tilt angle can be adjusted either using the motor, or manually. STYLE PLAY MODE Toggles between Keyboard and Style tracks. SONG PLAY MODE Toggles between Keyboard tracks, Song tracks 18, and Song tracks 9-16. SEQUENCER MODE Toggles between Song tracks 1-8 and Song tracks 9-16. S SINGLE TOUCH SETTING buttons These buttons allow to select up to four Single Touch Settings. Each of the Styles and SongBook entries includes a maximum of four Single Touch Settings (STS), to automatically configure Keyboard tracks and effects, and the Voice Processor, at the touch of a finger. When the SINGLE TOUCH LED is lit, an STS is automatically selected when selecting a Style. If you keep the SHIFT button pressed, and press one of the buttons of this section, the “Write STS” window appears in the display, with the current STS already selected, and you can save the current keyboard track settings in a STS (see “Write Single Touch Setting dialog box” on page 112). T SHIFT With this button held down, pressing certain other buttons gives access to a second function. U HELP Press this button to open the context-sensitive Help. Warning: Before moving the Pa2X, always lower the display completely down, or you will risk to break it! V PLAYER 1 TRANSPORT CONTROLS Warning: Do not put anything over or under the display, or you will risk to damage the motor or the display! Pa2X is equipped with two players (Player 1 and Player 2), each with its own set of transport controls. The Player 1 group is also used for the Sequencer mode. Warning: Do not put your fingers under the display while it is moving, or you will risk to pinch them under the display! LIFT Use this button to alternatively turn the display up or down. Keep it pressed until the display is in the desired position. Warning: Do not force the display while the motor is engaged! UNLOCK Use this button to disconnect the display from the motor. Keep it pressed while gently adjusting the tilt manually, then release the button to reconnect the motor. This is particularly useful when you turned the instrument off, and forgot to lower the display down. << and >> Rewind and Fast Forward commands. If you use them while the Song is in play, they make it scroll back or forward. When pressed once, these buttons move the Song to the previous or following measure. When kept pressed, they make the Song scrolling continuously, until you release them. In Sequencer mode, if you set a Locate Measure other than 1, when pressing the << button the Song rewinds up to that measure instead of the first one (see “Locate measure” on page 194). In Jukebox mode (Player 1), keep the SHIFT button pressed, and press these buttons to (HOME) scroll to the previous or next Song in the Jukebox list (see “Jukebox Editor” on page 176). • Sends the Song Position back to measure 1 (i.e., the beginning of the Song). • • • In Sequencer mode, if you set a Locate Measure other than 1, the Song Position goes back to that measure (see “Locate measure” on page 194). (PLAY/STOP) Starts or stops the Song from the current Song Position. In Song Play mode, pressed while keeping SHIFT pressed, starts both players at the same time. W X-FADER In Song Play mode, this slider balances the volume of the two on-board players. When fully on the left, only Player 1 can be heard. When fully on the right, only Player 2 can be heard. When in the middle, both players play at full volume. This slider also selects the Harmony Track from one of the two players. It also selects the Lyrics, Score and Markers from one of the players, assuming the “Lyrics/Score X-Fader Link” parameter is turned on (see page 179). 11 exit the Global or Media edit environment, and return to the current page of the current operating mode exit from the SongBook mode exit from the Lyrics page exit from a Style, Performance or Sound Select window [ MENU This button opens the edit menu page for the current operating mode or edit mode. After opening an edit menu, you can jump to one of the edit sections by touching the corresponding button in the display. Otherwise, press EXIT to return to the main page of the current operating mode, or the current page of the underlying operating mode. See the relevant chapter devoted to each operating mode or edit environment, to see their “maps” in detail. \ DISPLAY HOLD This button turns the Display Hold function on or off. On When you open a temporary windows (like the Sound Select window), it remains in the display until you press EXIT or an operating mode button. Off Any temporary window closes after a certain time. Note: This slider does not work in Style Play or Sequencer mode. X PLAYER 2 TRANSPORT CONTROLS ] LYRICS Transport controls for Player 2. See instructions for Player 1 above. This button recalls the Lyrics page for the active Player. You can use the X-Fader to select either Player 1 or Player 2 (see “Lyrics/ Score X-Fader Link” on page 179). Y TEMPO/VALUE section Sty SB ` ACCOMPANIMENT – CHORD SCANNING section The DIAL and the DOWN/- and UP/+ buttons can be used to control the Tempo, assign a different value to the selected parameter in the display, or scroll a list of files in the Song Select and Media pages. In Style Play, Song Play and Sequencer-Backing Sequence mode, use these buttons to define the way chords are recognized. DIAL LOWER Chords are detected below the split point. The number of notes you should play to form a chord is defined by the Chord Scanning Mode parameter (see “Chord Recognition Mode” on page 109). UPPER Chords are detected above the split point. You must always play three or more notes to let the arranger recognize a chord. Turn the dial clockwise to increase the value or tempo. Turn it counter-clockwise to decrease the value or tempo. When used while pressing the SHIFT button, this control always acts as a Tempo control. When used while pressing the MENU button, this control always acts as a Display Contrast control. DOWN/- and UP/+ DOWN/- decreases the value or tempo; UP/+ increases the value or tempo. Press both buttons together to reset the Tempo to the value memorized in the selected Style. SB FULL (both LEDs On) Chords are detected on the full keyboard range. You must always play three or more notes to let the arranger recognize a chord. (You can use this mode even when the Split keyboard mode is selected). OFF Z EXIT No chords detected. After pressing START/STOP, only the Drum and Percussion accompaniment tracks can play. Use this button to perform various actions, leaving from the current status: a SPLIT • • In Style Play, Song Play and Sequencer-Backing Sequence mode, use this button to define how the four Keyboard tracks are positioned on the keyboard, and how chords are recognized by the arranger. • exit the edit menu page, without selecting any item make the page menu disappear, without selecting any item return to the main page of the current operating mode SB Introduction Front panel 12 Front panel Note: One of the Chord Scanning options must be selected for the accompaniment to play. On The Lower track plays below the split point, while the Upper 1, Upper 2 and Upper 3 tracks play above it. This is called the Split keyboard mode. By default, turning on the Split mode automatically selects the Lower chord scanning mode (see above). In this mode, chords are detected below the split point. The number of notes you should play to form a chord is defined by the “Chord Recognition Mode” parameter (see page 109). Off The Upper 1, Upper 2 and/or Upper 3 tracks play over the whole keyboard range. The Lower track does not play. This is also called the Full keyboard mode. By default, turning off the Split mode automatically selects the Full chord scanning mode (see above). In this mode, chords are detected over the full keyboard range. You must always play three or more notes to let the arranger recognize a chord (see “Chord Recognition Mode” on page 109). You can jump to the Style Play > Key Velocity page by keeping SHIFT pressed, and pressing the SPLIT button. b STYLE CHANGE Off Sounds in banks “USER1” and “USER2” are locations where you can load new Sounds from an external device, or save new or edited Sounds. The “USER DK” bank is where you can load new Drum Kits, or save new or edited Drum Kits. Each Sound bank contains various pages, each with up to eight Sounds. Repeatedly press a bank button to cycle between the available pages. If you keep the SHIFT button pressed, and press one of the buttons of this section (even if you are in Sound Select mode), the “Write Performance” window appears in the display, and you can save the current track settings into a Performance (see “Write Performance dialog box” on page 112). f SONGBOOK Press this button to recall the SongBook mode. While in this mode, you can browse through the music database. You can jump to the SongBook > Custom List page by keeping SHIFT pressed, and pressing the SONGBOOK button. g ENSEMBLE SB This button turns the Ensemble function on or off. When on, the right-hand melody is harmonized with the left-hand chords. This button turns the Style Change function on or off. On A note about Sound banks and names. Sounds in banks from “PIANO” to “SFX” are standard Sounds, the user can’t directly modify. When you select a Performance, the Style might change, according to which Style is memorized onto the Performance. When you select a Performance, the Style and Style track settings remain unchanged. Only Keyboard track settings are changed. Note: The Ensemble function works only when the keyboard is in SPLIT mode, and the LOWER Chord Scanning mode is selected. You can jump to the Style Play > Ensemble page by keeping SHIFT pressed, and pressing the ENSEMBLE button. h MIC SETTING section Use these buttons to check the microphone input level, and turn the various voice sections or off in the Voice Processor. c PERFORMANCE SELECT Press this button to use the PERFORMANCE/SOUND SELECT section to select a Performance. MIC IN LED This LED shows the level of the audio signal entering the MIC input connectors. Three different colors (green, orange, red) show the level. Try to keep the level so that this LED remains on green most of the time, with orange appearing at signal peaks. Never go to red. d SOUND SELECT Press this button to use the PERFORMANCE/SOUND SELECT section to select a Sound, and assign it to the selected track. e PERFORMANCE/SOUND SELECT section Sty Off: No signal entering. SB SB Green: Low- to mid-level signal entering. If the LED turns off too often, the input gain is too low. Use the GAIN controls and/or the source device’s volume to raise the input level. Use these buttons to open the Sound Select or Performance Select window, and select a Sound or a Performance. See “Sound Select window” on page 82, or “Performance Select window” on page 82. For a list of available Sounds, see “Sounds (Program Change order)” on page 290. Orange: Slight overload in the signal path. This is fine if it turns on only on signal peaks. The leftmost button selects the upper or lower row of Sound or Performance banks. Press it repeatedly to select one of the rows. Upper LED On Upper row of Sounds or Performances selected. Lower LED On Lower row of Sounds or Performances selected. On the front panel, Sound banks are identified by the instrument names, while Performance banks are identified by numbers (1 ~ 20). Red: Clipping is occurring in the signal path. Use the GAIN controls and/or the source device’s volume to lower the input level. See page 14 for more information on the AUDIO INPUTs and volume control. ON Press this button to turn the microphone input on or off. The LED shows the status of the microphone section. If you keep the SHIFT button pressed, and press this buttons, the Voice Processor Setup > Setup page will appear (see “Voice Processor Setup: Setup” on page 239). j TRANSPOSE 13 Sty SB These buttons transpose the whole instrument in semitone steps (Master Transpose). The transposition value is usually shown on the page header in the display. HARMONY Turns the Voice Harmony effect on or off. If you keep the SHIFT button pressed, and press this button, the Voice Processor Preset > Preset page will appear (see “Voice Processor Preset: Preset” on page 241). EFFECT Turns the Voice Effects effect on or off. If you keep the SHIFT button pressed, and press this button, the Voice Processor Preset > Effects page will appear (see “Voice Processor Preset: Effects” on page 245). i PAD (1-4, STOP) SB Each Pad corresponds to a dedicated Pad track. Use these buttons to trigger up to four sounds or sequences at the same time. • Press a single PAD button to trigger a single sound or sequence. • Press more PAD buttons to trigger several sounds or sequences. Press both buttons together, to reset the Master Transpose to zero. Note: The Master Transpose has no effect on tracks set to Drum mode (and, even if set in a different status, on the Drum and Percussion tracks). See “Track Controls: Mode” on page 102, and “Track Controls: Mode” on page 176. Note: You can also transpose MP3 files. Keep in mind, however, that transposition always remains inside the range -5…+6 semitones. This range is enough to cover all keys, but allows to avoid excessive audio degradation. Any further transposing will be reversed to fit the range. So, you might see a +7 transpose value (Just Fifth Up) shown in the display, but the MP3 will actually play 5 semitones lower (Just Fourth Down). Lowers the Master Transpose in steps of a semitone. Raises the Master Transpose in steps of a semitone. The sequences will play up to the end. Then, they will stop or continue repeating, depending on their “One Shot/Loop” status (see “Pad Type” on page 155). You can jump to the Global > Transpose Control page by keeping SHIFT pressed, and pressing one of the TRANSPOSE buttons. You can stop all sequences, or just some of them, by pressing the STOP button of the PAD section: k UPPER OCTAVE • Press STOP to stop all sequences at once. • Keep STOP pressed and press one (or more) of the PAD buttons to stop the corresponding sequence(s). Note: Melodic/harmonic sequences are automatically stopped when selecting Intro 1 or one of the Endings. On the contrary, rhythmic sequences will continue playing. Note: Pads share polyphony voices with the other tracks, so avoid using too many of them together with a dense Style or Song arrangement. These buttons transpose the selected track in steps of a whole octave (12 semitones; max ±3 octaves). The octave transposition value is always shown (in octaves) next to the Sound’s name. Press both buttons together, to reset the Octave Transpose to the saved value. Note: The Octave Transpose has no effect on tracks set to Drum mode (and, even if set in a different status, on the Drum and Percussion tracks). About Pad synchronization. In Style Play mode, Pads are sync’d to the Style’s tempo. In Song Play mode, they are sync’d to the latest Player you set to play. For example, assume you pressed PLY2-PLAY; when pressing one of the PAD buttons, it will play in sync with Player 2. – Lowers the selected track one octave. + Raises the selected track one octave. Note: There is no synchronization with MP3 files. Pads can only be synchronized to the tempo of the last selected Standard MIDI Files. Therefore, when an MP3 file is assigned to the last select Player, Pads will synchronize to the tempo of the last Standard MIDI File that has been played back. l USB HOST(F) CONNECTOR About Pads’ and the Players’ Play command. When you press one of the PLAY buttons to start the corresponding Player, all Pads will stop playing. You can jump to the Style Play > Pad/Assignable Switch page by keeping SHIFT pressed, and pressing one of the PAD buttons. SB You can jump to the Style Play > Tuning page by keeping SHIFT pressed, and pressing one of the UPPER OCTAVE buttons. This is a USB Type A (Master/Host) connector, USB 2.0 compliant (High Speed). It duplicates the USB connector located in the rear panel. Use it to connect to the Pa2X an USB Flash Memory stick, an external CD-ROM drive, an USB hard disk. To access the connected device, go to the Media edit mode (see “Media edit mode” on page 249). Introduction Front panel 14 Rear panel Rear panel 1 2 3 5 4 1 6 7 The microphone signal is sent to the Voice Processor. Whether it is sent to the main or the sub outputs depends on the “Mic Out” parameter (see page 233). ACV cable connector Plug the supplied AC cable into this connector. 3 Use the GAIN knob to adjust the input gain, and set the volume level using the MIC/IN slider, while watching at the MIC IN LED on the control panel (see “MIC SETTING section” on page 12). POWER switch Use this switch to turn the instrument on or off. 4 VIDEO OUT (optional) GAIN If an optional VIF4 video interface is fitted, you can connect the Pa2X to a TV or video monitor. See “Installing the Video Interface (VIF4)” on page 329 for more information. 5 AUDIO INPUT Use these connectors to connect a microphone, another keyboard/synthesizer, or a CD player. MIC Only active when the “Input Routing” parameter is set to “Mic In to Voice Processor” (see page 233). This is a combo connector, featuring an XLR and a 1/4” jack on the same connector. Use the balanced XLR jack to connect a condenser microphone, or the 1/4” jack to connect a dynamic microphone. 9 off. Phantom power is also automatically turned off each time you turn the Pa2X off. Music stand holes A music stand comes standard with your Pa2X. Insert its legs into these two dedicated holes. 2 8 Use this controls to adjust the input sensitivity of the MIC connector (from 20 to 55dB). You can check the input level by watching at the MIC IN LED on the control panel (see “MIC SETTING section” on page 12). LEFT, RIGHT Always active. Use these balanced/unbalanced connectors to connect a line-level input source, such as a CD player or a synthesizer. Depending on the status of the “Input Routing” parameter (see page 233), the signal goes directly to the Left and Right outputs or to the MP3 Recorder. In the latter case, the volume is controlled by the MASTER VOLUME slider. Note: The MIC/IN slider has no effect on these inputs. Note: After having connected a condenser microphone, use the “+48V Phantom Power” soft switch to turn the +48V phantom power on (see page 233). Phantom power is only supplied to the balanced XLR jack. 6 When disconnecting a microphone from the XLR jack, the phantom power is automatically turned To set the output for each track, or the routing for the audio inputs, see the “Audio Output” section, starting from page 231. AUDIO OUTPUT Use these balanced/unbalanced connectors to send the audio signal (sound) to a mixer, a PA system, a set of powered monitors, or your hi-fi system. Rear panel 15 LEFT, RIGHT These are the main stereo outputs. Use them to send the final stereo mix to an external device. Connect either of them to output the signal in mono. Set the output level with the MASTER VOLUME slider. 8 1, 2 These are the sub outputs. Use them to create a stereo sub-mix of just some tracks, or to output just a single instrument to be mixed alone, or to be processed or amplified externally. ASSIGNABLE Use this port to connect a continuous- or footswitch-type pedal, like the Korg EXP-2, XVP10, or PS-1. To program and calibrate it, see “Pedal/ Footswitch” on page 226. Note: The MASTER VOLUME slider has no effect on these outputs. Signal is sent dry, with no effects applied. DAMPER EC5 This connects to a Korg EC5 multiswitch pedalboard, to control many functions in realtime. To program the EC5, see “EC5-A…E” on page 227. Note: Half-pedalling on Piano Sounds is available when connecting a DS1H damper pedal. DIGITAL OUTPUT Use this 48 kHz S/PDIF output to connect the Pa2X to the S/PDIF input connector of another digital device, like a digital mixer, audio card, or stand-alone CD recorder. The same signal output from the Left and Right connectors is sent by this connector. See “S/PDIF Enable” on page 234 for more information. 7 9 USB HOST(R) This is a USB Type A (Master/Host) connector, USB 2.0 compliant (High Speed). It duplicates the USB connector located in the front panel. Use it to connect to the Pa2X an USB Flash Memory stick, an external CD-ROM drive, an USB hard disk. To access the connected device, go to the Media edit mode (see “Media edit mode” on page 249). DEVICE This is a USB Type B (Slave/Device) connector, USB 1.1 compliant (Full Speed). Use it to connect the Pa2X to a personal computer, and transfer data to/from its internal devices (SSD, Hard Disk). See “HD and SSD-U Connection” on page 265 for more information. MIDI INTERFACE The MIDI interface allows your Pa2X to be connected to external controllers (master keyboard, MIDI guitar, wind controller, MIDI accordion…), to a series of expanders, or to a computer running a sequencer. For more information on how to use the MIDI interface, see the “MIDI” chapter. IN This connector receives MIDI data from a computer or a controller. Connect it to an external controller’s or computer’s MIDI OUT. OUT This connector sends MIDI data generated by Pa2X’s keyboard, controllers, and/or the internal player. Connect it to an expander’s or computer’s MIDI IN. THRU This connector sends an exact copy of the data received on the IN connector. Use it to cascade the Pa2X with other MIDI instruments. Use this to connect a Damper pedal, like the Korg PS-1 or DS1H. To change its polarity and calibrate it, see “Damper” on page 227. MIDI Over USB is supported, so you can use this connector instead of the MIDI ports (see “What is MIDI Over USB?” on page 269). The drivers for PC and Mac needed for full use of this function are supplied in the Accessory CD that comes with the instrument, or can be downloaded from our web site (www.korgpa.com). Introduction PEDALS 16 Welcome! Live Performing Welcome! Welcome to the world of Korg Pa2X Professional Arranger! Pa2X is the most powerful arranger available today, both for professional and home entertainment use. • Fully editable music database, for fast song retrieving, supplied by the SongBook. • Onboard sampling to create and edit new sounds and audio grooves. Here are some of the features of your new instrument: • RX Technology, the cutting edge engine that drives every aspect of the Pa2X – from the synthesis to the display and how it all works together. • 128 MB of Sample RAM as standard, easy to expand to 256 MB by using the optional Korg EXB-M256 expansion board. • Powerful EDS (Enhanced Definition Synthesis) Korg sound generation system, as seen in our best professional synthesizers. • Sophisticated Voice Processor, with effects and a 3-voice harmonizer, featuring voice technologies by TC-Helicon™. • • 120 voices of polyphony. • OPOS (Objective Portable Operating System) multitasking operating system, to let you load data while playing your instrument. High-quality microphone preamplifiers, with balanced XLR/1/4” jack combo connectors and +48V phantom power on the XLR connector. • High-quality input (ADC) and output (DAC) audio converters. • Color TouchView™ Graphical User Interface. • Motorized tilt display to easily adjust the viewing angle. • Eight fully-programmable sliders, plus an MP3 Volume slider, to be also used as organ drawbars. • Two fully-programmable switches. • 2 × USB 2.0 High Speed Host ports, for connecting external devices like hard disks, CD-ROM drives, USB memory sticks, etc. • A single USB 1.1 Full Speed Device port, to connect a personal computer to your Pa2X. This port can be used for file transfer, and for MIDI connection (without the need of a dedicated MIDI interface for the personal computer). • Operating System updates, to load new features and enhancements from disk. Don’t let your instrument get old! • Double MP3 player and recorder as standard. • XDS Double Player with X-Fader. • Optional hardware expansions, to add a video out board and more Sample RAM. Get more and more for the money! • Hard disk as standard, for the widest space to your data. • Solid State Disk (SSD), for any system update – a smart way to replace the usual ROM memory. • Favorite (Custom) Style banks, to create your own collections of Styles. • General MIDI Level 2 Sound-compatible. • 950 Sounds, plus 63 Drum Kits. • Four multieffect processors for the internal MIDI tracks, with 125 effects, including a Vocoder, and a selection of fine guitar effects created using Korg’s REMS™ (Resonant structure and Electronic circuit Modeling System) technology, to deliver truly great sounding effects. • Final semi-parametric Master EQ, to customize your own sound. • 320 Performance locations, and more than 1,600 preloaded Single Touch Settings (STS), for fast setting of keyboard sounds and effects. • 409 preloaded Styles. • Style Record and Edit, including Guitar Mode. • Pad Record and Edit. • Full-featured 16-track sequencer. Live Performing Pa2X has been carefully designed to be used live. The “realtime” word has its full meaning in this instrument. Performances allow the instant selection of all the tracks on the keyboard and a suitable Style; STSs allow an instant selection of the keyboard tracks; Styles are the realtime backing companions for your realtime playing; Songs can be mixed in realtime; the SongBook is the quick way to select a song from a sophisticated music database. Easy Mode If you are the kind of musician that prefers to play, more than deal with technical matters, you can use the Pa2X in Easy Mode, and forget all its most powerful features, and let them out of your way. Useful links 17 Useful links What’s in the box Your preferred Korg dealer not only carries this keyboard, but also a whole bunch of hardware and software accessories. You should ask him for more Sounds, Styles, and other useful music materials. After you buy your Pa2X, please check all the following items are included in the package. If some of them are missing, immediately contact your Korg dealer. Each Korg distributor can give you useful information. Just give them a call for additional services. In the English-speaking world, here are the relevant addresses: USA KORG USA, 316 South Service Road, Melville, New York, 11747, USA • Pa2X • Music stand • Power cable • Owner’s Manual • Accessory CD (containing the USB driver, additional manuals, the Bonus Software, and a backup of the original Operating System and Musical Resources) Tel:1-516-333-9100, Fax:1-516-333-9108 Canada Jam Industries, 620 McCaffrey, St-Laurent, QC, Canada, H4T 1N1 Tel. (514) 738-3000, Fax (514) 737-5069 UK KORG UK Ltd, 9 Newmarket Court, Kingston, Milton Keynes, Buckinghamshire, MK10, 0AU About this manual Tel.: 01908 857100 This manual is divided in four sections: UK Technical Support Tel: 01908 857122, Fax: 01908 857199 • An Introduction, containing an overview of the instrument and of basic operations. E-mail: [email protected] • A Quick Guide, containing a series of practical guides. • A Reference Guide, with each page and parameter described in detail. • An Appendix, with a list of data and useful information for the advanced user. Additional information can be found inside the Accessory CD. Many Korg distributors also have their own web page on the internet, where you can find infos and software. Useful web pages in English are the following: Korg USA www.korg.com Korg UK www.korg.co.uk Korg Canada www.korgcanada.com Within the manual, you will find the following abbreviations: The parameter can be saved to a Performance by selecting the Write Performance command from the page menu. A place to find operating system updates and various system files (for example, a full backup of the factory data), additional musical resources, user’s manuals and various information, is at the following link: Korg Italy Sty www.korgpa.com The parameter can be saved to one of the Single Touch Settings of the current Style, or to a Single Touch Setting of a SongBook entry. To save it to a Style, select the Write STS command from the page menu of the Style Play mode. To save it to a SongBook entry (either of Style or Song type), check the Write STS option in the Book Edit 1 page of the SongBook mode. Other useful information can be found worldwide by accessing to other Korg web sites, like the following: Korg Inc. (Japan) www.korg.co.jp Gaffarel Musique (France) www.laboitenoiredumusicien.com Korg & More (Germany and Austria) www.korg.de Eko Music Group (Italy) www.ekomusicgroup.com Letusa (Spain) www.korg.es The parameter can be saved to the current Style Performance by selecting the Write Style Performance command from the page menu. The parameter can be saved to the Global, by selecting one of the available Write Global commands from the page menu. Several Global areas are available, and a smaller symbol after the GBL abbreviation will appear for each relevant parameter. More information is given in each Reference chapter. SB The parameter can be saved to a SongBook entry. Introduction Welcome! 18 Welcome! Making a backup of the original data Making a backup of the original data Loading the Musical Resources A backup copy of all original data is supplied with the Accessory CD, and can be found on our website (www.korgpa.com). You can freely download it, in case you want to restore the Pa2X to its original status. Should you need the original Musical Resources, a copy of them is already supplied with the Accessory CD, or can be downloaded from www.korgpa.com. You may also have created a backup copy of your custom data (see “Full Backup Resources” on page 263). In case you customize your Musical Resources (Sounds, Performances and Styles), we suggest you make frequent backup copies of them, to avoid accidental loss. To backup the Operating System, please see “Backup OS” on page 262. To backup the Factory Musical Resources (Styles, Programs…), see “Full Backup Resources” on page 263. Loading the Operating System Your Pa2X can be constantly updated as new versions of the operating system are released by Korg. You can download the operating system from www.korgpa.com. Please, read the instructions supplied with the operating system on the site. You can see which version of the operating systems is installed in your Pa2X by going to the “Utility” page of the Media mode (see “OS Version Number” on page 263). Warning: Do not install an OS other than the official OS supplied by Korg for the Pa2X. Trying to install an OS created for different models may cause data loss and permanent damage to the instrument. Korg is not responsible for any damage caused by improper installation of the OS. To restore data, see “Full Restore Resources” on page 263. Warning: Do not install Musical Resources other than the official ones supplied by Korg for the Pa2X. Trying to install Musical Resources created for different models may cause data loss. Loading Musical Resources created with previous Pa-Series (Pa80, Pa60, Pa50, Pa1X, Pa800, Pa500) and i-Series instruments is allowed with some limitations. See the “Media edit mode” chapter for more information. Start up Connecting the AC power cord 19 Connecting the AC power cord Connect the supplied power cord to the dedicated socket on the rear of the instrument. Then, plug it into a wall socket. You don’t need to worry about the local voltage, since the Pa2X uses a universal power adapter. Turning the instrument on and off • Press the POWER switch on the rear panel to turn the instrument on. The display will light up, showing the boot procedure. Note: When turning the instrument on, RAM PCM Samples used by some User Sounds may be automatically loaded, depending on the status of the “PCM Autoload” parameter (see page 264). This may take some time for loading. • Introduction Start up Keyboard, Style and Song Volume By default, this slider balances the volume of the Keyboard (RT, Realtime) tracks, against the Style (ACC, Accompaniment), Pad and Song (SEQ) tracks. • When in Style Play mode, this slider balances between the Keyboard tracks, and the Style and Pad tracks. • When in Song Play mode, this slider balance between the Keyboard tracks, and both Sequencer and Pad tracks. As an alternative, the slider can be used to control the Style/Song Volume without affecting the Keyboard tracks (see “Balance Slider” on page 225 for information on setting the slider’s behavior). This is a relative control, whose effective maximum level is determined by the MASTER VOLUME slider position. When moved, a magnified version of the virtual slider appears in the display, for more accurate positioning. Note: This slider only works in Style Play and Song Play mode; it does not work in Sequencer mode. Press again the POWER switch on the rear panel to turn the instrument off. Warning: When turning the instrument off, all data contained in RAM (Song recorded or edited in Sequencer mode, Samples in edit and not yet saved) will be lost. MIDI Grooves generated by the Time Slice function will be lost, too. On the contrary, data contained in the SSD memory (Factory data, User Sounds, Performances, Styles and Multisamples) will be preserved. Saved Samples will be preserved, too. The X-Fader slider The X-Fader slider sets the relative volume of the two onboard players (Player 1 and Player 2). Player 1 Controlling the Volume Player 2 • Move it fully to the left to set Player 1 to the maximum level and Player 2 to zero. • Move it fully to the right to set Player 1 to zero and Player 2 to the maximum level. Use the MASTER VOLUME slider to control the overall volume of the instrument. This slider controls the volume of the sound going to the main (LEFT & RIGHT) OUTPUTs and the HEADPHONES connector. • Move it to the center to set both Players at the same level. The 1 & 2 OUTPUT connectors are not affected by this slider. So, use the mixer’s or speaker’s level controls to adjust the volume. Note: When moving this slider fully to the right or the left, the shown Lyrics, Chords, Markers and Score, as well as the Harmony Track, may change. Note: Begin with a moderate level, then raise the MASTER VOLUME up. Don’t keep the volume at an uncomfortable level for too long. Note: When turning the instrument on, move this slider to the center, to avoid starting a Song at the minimum level. Master Volume This slider also selects the Harmony Track (see “Harmony Track” on page 178), and can select the Lyrics, Score and Markers of one of the two players (see “Lyrics/Score X-Fader Link” on page 179) 20 Start up Headphones Green Low- to mid-level signal entering. If the LED turns off too often, the input gain is too low. Use the GAIN controls and/or the source device’s volume to raise the input level. Orange Slight overload in the signal path. This is fine if it turns on only on signal peaks. Red Clipping is occurring in the signal path. Use the GAIN controls and/or the source device’s volume to lower the input level. Headphones Connect a pair of headphones to the HEADPHONES output, under the left part of the keyboard (just under the joystick). You can use headphones with an impedance of 16-200Ω (50Ω suggested). Use a headphone splitter to connect more than one pair of headphones. Audio Outputs Audio outputs allows you to connect the Pa2X to an external amplification system. Stereo. Connect two mono cables to the main (LEFT, RIGHT) OUTPUTs. Connect the other end of the cables to a stereo channel of your mixer, two mono channels, two powered monitors, or the CD, LINE IN or TAPE/AUX input of your audio system. Don’t use the PHONO inputs of your audio system! Mono. Connect a mono cable to either the LEFT or RIGHT OUTPUT alone. Connect the other end of the cable to a mono channel of your mixer, a powered monitor, or a single channel of your CD, LINE IN or TAPE/AUX input of a hi-fi system (you will hear that channel only, unless you can set the amplifier to Mono mode). Separate outputs. You can connect your Pa2X to four channels of a mixer. This is very useful when recording, or if you want to send a player’s or backing track to a separate channel. For example, by using the separate outputs, you may send the Drum or Bass track to an external compressor or reverb unit, or mix the separate tracks on an external mixer. Connect four mono cables to each of the main (LEFT, RIGHT) and 1, 2 OUTPUTs. To feed the sub-outputs (1, 2) you must program the track(s) you wish to send them (see the “Audio Output” section in the Global, starting from page 231). Note: When a track is sent to the OUTPUT 1 or 2, it is removed from the main mix going to the LEFT & RIGHT OUTPUTS. Note: OUTPUTs 1 & 2 carry a dry sound with no effects applied. The volume of these outputs cannot be controlled with the MASTER VOLUME slider. Adjust the volume of the LEFT & RIGHT OUTPUTs with the MASTER VOLUME slider. Adjust the volume of the 1 & 2 OUTPUTs with the mixer’s or external speaker’s level controls. Audio Inputs Connect your microphones, guitars, or any other musical instrument, to the AUDIO INPUTs on the back of the instrument. A microphone connected to the MIC input is also sent to the Voice Processor for sophisticate processing. The internal +48V Phantom Power on the MIC input also allows to connect any condenser microphone. See the “Singing with a connected microphone” chapter on page 71, and the “Audio Setup: Audio In” section on page 233, for more information on connecting and setting the inputs and the audio source. MIDI connections You can play the internal sounds of your Pa2X with an external controller, i.e. a master keyboard, a MIDI guitar, a wind controller, a MIDI accordion, or a digital piano. You can also control other MIDI devices with the Pa2X, or connect it to a computer for use with an external sequencer. As an alternative to the MIDI connectors, you can use the USB Device port for direct connection to a personal computer. See the “MIDI” chapter on page 269 for more information on MIDI connections. Damper Pedal Connect a Damper (Sustain) pedal to the DAMPER connector on the back panel. Use a Korg PS1 or DS1H footswitch pedal, or a compatible one. With the Korg DS1H, half-pedalling can be used on some Grand Piano Sounds. To switch the Damper polarity, see “Damper” on page 227 Demo Listen to the built-in Demo Songs to appreciate the power of the Pa2X. There are several Demo Songs to choose from. 1. Press the STYLE PLAY and SONG PLAY buttons together. Their LEDs start blinking. At this point, if you don’t press any other button, all the Demo Songs will be played back. 2. Select one of the available options, to listen to a specified Demo Song. 3. Stop the Demo by touching the STOP button on the display, or by exiting the Demo mode by pressing any MODE button. Use the GAIN knobs next to the MIC input to set the input sensitivity. While you play the external source, look at the MIC IN LED indicator on the front panel, to see when the audio level is correctly set: The music stand Off A music stand comes standard with your Pa2X. Insert its legs into the two dedicated holes on the rear panel. No signal entering. Sound 21 Glossary of Terms Before you begin, take a few moments to familiarize yourself with the names and terms we will be using to talk about the various elements of the Pa2X. In this section, you will find a brief description of various key elements of the Pa2X. A professional arranger (Pa) keyboard uses different terminology than a traditional synthesizer or workstation. By familiarizing yourself with the names and functions in this section, you will get a better understanding of how all the different parts of the Pa2X work together to create a realistic musical performance. This will also help you to get the most out of the rest of the User’s Manual. Sound A Sound is the most basic unit of an Arranger Keyboard performance. A Sound is basically a playable instrument timbre (piano, bass, sax, guitar…) that can be edited, saved, recalled and assigned to any track. An individual Sound can be played on the keyboard in the Sound mode. In the Style Play mode or Sequencer mode, Sounds may be freely assigned to Sequencer tracks, Style tracks, or Keyboard tracks. Style The Style is the heart of a professional arranger keyboard. At its basic level, a Style will consist of up to eight parts, or “Tracks”. Drums Variation For each Style, there are four Variations. In general, each Variation is a slightly different version of the others. As you progress from Variation one to Variation four, the arrangements will become more complex, and more parts (Tracks) may be added. This allows your performance to have a more dynamic arrangement, without losing the original “feel” of the Style. Fill-in During a performance, a drummer may often perform a “fill” such as when transitioning from a verse to a chorus – adding extra dynamics and keeping the beat from getting too repetitive. The Pa2X offers three Fill-ins specifically programmed for each Style. A Fill-in may be drums alone, drums with instrumentation, of even a silent “break”. Intro & Ending Each Style also allows you to embellish your performance with a set of musical introductions and endings. A long and short version of the Intro and Ending are usually provided, with the former more harmonically elaborated, and the latter with a fixed chord. A “count-in” style Intro is also provided. Pad Pads are like single-track Styles, that can be triggered by using the dedicated PAD buttons. They can be used to play in realtime single sounds, as well as short, cycling sequences that play in time with the Style or Standard MIDI File. The Drum track will provide a repeating rhythmic phrase, played by the standard instruments of a Drum Kit. Percussion An additional rhythmic phrase played by various percussion instruments (conga, shaker, cowbell, etc.) is provided by the Percussion track. The Drum and Percussion tracks will play the same phrase repeatedly, regardless of the notes and chords being played on the keyboard, although it is possible to assign a different Drum Kit to either part, or to edit the Kit itself. Bass & Accompaniment The Bass track and the (up to) five additional Style tracks will each play musical phrases that are musically related to and in sync with the Drum and Percussion tracks. However, the notes being played by these tracks will change to follow the chord progression that you play on the keyboard. Again, any Sound you choose may be assigned to any track in a Style. Keyboard tracks In addition to the Style and Pad tracks, up to four additional parts can be played on the keyboard in real-time. Each of these Keyboard tracks can be limited to a particular range of keys or velocities, but in general three can be assigned to play above the split point (Upper), and one below (Lower). This allows the Upper Sounds to be layered together. The split point can be set to any note on the keyboard. In addition to performing along with a Style, these same Keyboard tracks will allow you to play along with the Player. STS (Single Touch Settings) Single Touch Settings allow you to instantly change the sounds assigned to each of the Keyboard tracks with a single button press, allowing for wide variation in sounds during a performance. Four STS (Single Touch Settings) can be saved with each Style or SongBook entry. Introduction Glossary of Terms 22 Glossary of Terms Performance Ensemble By turning the Ensemble feature on, a single note played on one of the Keyboard tracks will be embellished by additional notes to create a complete chord voicing. The Ensemble knows which notes to add by looking at the chord that the Style is playing. In addition, the Ensemble parameters allow you to select the type of voicing that will be added – from a simple one-note harmony to a full “Brass” section – even a marimba-style trill! Performance The Performance is the most encompassing setting on the Pa2X – a single setting that can remember a Style (with all the appropriate sounds), the Keyboard tracks (with all the appropriate sounds) and all their Single Touch Settings, Tempo, transposition, etc… A Performance can be stored in one of the Performance Banks, or it can be saved in a “database” format using the SongBook function. Sequencer The Sequencer acts as a recorder, so you can capture and playback your performances. The Pa2X sequencer can function in different modes. In the Backing Sequence mode, each Style element and each Real-Time (Keyboard and Pads) element can be recorded on a separate track in a single pass. This can be a big help in getting a song recorded quickly. The sequencer can also behave as a traditional 16-track linear sequencer, where each track is recorded individually one at a time. Player The two Players act as two music player, so you can playback your performances or any Standard MIDI File or MP3 file. Like a DJ console, you can mix two songs with the X-Fader slider. The LOGO decoder On the front panel of your Pa2X you have probably noticed three logos, and may have even wondered what they stand for. Well, here is a quick explanation of each one. RX Technology is the cutting edge engine that drives every aspect of the Pa2X – from the synthesis to the display and how it all works together. A variety of professional vocal effects are provided by the Pa2X – including reverb, delay, compression, and even three-part vocal harmonies! All of the vocal effects (apart for reverb) are provided by TC Helicon, the leader in vocal processing technology. General MIDI (GM) is a standard that ensures the compatibility of sounds and messages between GM compatible instruments available from different manufacturers. For example, sequenced songs created on any GM equipped product and saved in the GM format will playback correctly on the Pa2X. General MIDI 2 extends the basic features of the General MIDI, allowing for 256 Sounds and 9 Drum Kits (instead of 128 and 1). 23 Interface basics The Color TouchView™ graphical user interface Pa2X features an easy-to-use graphical user interface, based on Korg’s patented Color TouchView™ interface. Here are the basic elements of the user’s interface. Overlapping windows When you touch a Sound, Style, STS, Pad or Song name, a selecting window overlaps the current page. After you select an item in the window, or press the EXIT button, the window closes, and the underlying page is shown again. Pages Parameters are grouped into separate pages, to be selected by touching the corresponding tabs on the lower part of the display. Menus and sections Pages are grouped in sections, to be selected by touching the corresponding buttons in the Edit menu that opens up when you press the MENU button. Dialog boxes Similar to selecting windows, dialog boxes overlap the underlaying page. Touch one of the button on the display to give Pa2X an answer, and the dialog box will close. Page menus Selectable items A triangle next to the name of a Sound, Style, STS, Pad or Song, means that you can select it and replace it with a different element. Touch the item’s name and make the corresponding Select window appear. Touch the icon on the upper right corner of each page, and a menu with suitable commands for the current page will appear. Touch one of the available commands to select it. (Or, touch anywhere else on the screen to make it disappear, with no command selected). Introduction Interface basics The Color TouchView™ graphical user interface 24 Interface basics The Color TouchView™ graphical user interface Pop-up menus Lists and scrollbars When an arrow appears next to a parameter name, touch it to open a pop-up menu. Select any of the available options (or anywhere else on the screen to make the menu disappear). Files on storage media, as well as other kinds of data, are shown as lists. Use the scrollbar to scroll the list content. Scrollbar List Checkboxes This kind of parameters are on/off switches. Touch them to change their status. Numeric fields Keep the SHIFT button pressed while touching one of the arrows, to scroll to the next or previous alpha-numeric section. Sliders To change a slider’s position, select it, then use the TEMPO/ VALUE controls to change its position. As an alternative, touch a slider with your fingers and keep it held. Then move it up or down to change its position. When a numeric value can be edited, touch it a second time to open the Numeric Keypad. Knobs As an alternative, touch a numeric field and keep it held. Then move your fingers up (or right) to increase the value, or move it down (or left) to decrease it. This also includes the Tempo numeric field in the main page of the Style Play, Song Play, and Sequencer modes. Editable names When the (Text Edit) button appears next to a name, touch it to open the Text Edit window and edit the name. To change a knob’s position, select it, then use the TEMPO/ VALUE controls to change its position. As an alternative, touch a knob with your finger and keep it held. Then move your fingers up (or right) to rotate it clockwise, or move it down (or left) to rotate the knob counter-clockwise. Operative modes Drawbars To change a drawbar’s position, use the physical sliders on the control panel (provided they are in Drawbars mode). As an alternative, you can change a drawbar position in the display. Select it, then use the TEMPO/VALUE controls to change its position. 25 Selected, highlighted items Any operation carried on on parameters, data or list entries, is executed on highlighted items. First select the parameter or item, then execute the operation. Also, you can touch a drawbar with your fingers and keep in held. Then move it up or down to change its position. Non-available, grayed-out parameters When a parameter or command is not currently available, it is shown in grey on the display. This means it cannot be selected, but may become available when a different option is selected, or you switch to a different page. Icons Various icons help identifying the type of a file, a Song, a folder. For example: Folder File of Style Bank Standard MIDI File Operative modes Pa2X pages are divided into various operating modes. Each mode is accessed by pressing the corresponding button in the MODE section on the control panel. Each operating mode is marked with a different color code, that helps you understand at first sight where you are. Three special modes (Global, Media, and SongBook) overlap the current operating mode, that remains active in the background. The SongBook mode can recall the Style Play or Song Play modes. Shortcuts Some commands or pages can be recalled by keeping the SHIFT button pressed, and pressing other buttons or elements in the display. See the “Shortcuts” chapter on page 334 for a list of available shortcuts. Introduction Interface basics 26 Easy Mode Easy Mode If you have never used an arranger before, we suggest you to switch to the Easy Mode. Easy Mode allows you to play Styles and Songs with a simple user interface, free from the many advanced parameters that you will want to learn at a later date. At this point, the Easy Mode has been activated, and the elements in the display appear less cluttered: Turning the Easy Mode on Touch the little rectangle on the top right corner of the display, to open the page menu: Turning the Easy Mode off The instrument will stay in this mode even after having been turned off. Repeat the above operation when you want to deactivate the Easy Mode. Switching between Styles and Songs Depending on what you want to play, you must switch to Style Play mode or Song Play mode. • Press the STYLE PLAY button to switch to the Style Play mode and play Styles. This is the mode you are in when you first turn the instrument on. • Press the SONG PLAY button to switch to the Song Play mode and play Songs. The page menu Touch the “Easy Mode” menu item, to make the checkmark appear: Showing the Lyrics on the display Some Standard MIDI Files or MP3 files contain Lyrics and Chords. Press the LYRICS button to recall the LYRICS page. Press EXIT to return to the previous page. 27 The Style Play page in detail To see this page, press the STYLE PLAY button. Style name and info. Touch the Style’s name to open the Style Select window and choose a different Style. → page 83 Sounds assigned to the right hand (UP1 to UP3) and to the left hand (LOW). Touch the Sound’s name to open the Sound Select window and choose a different Sound. → page 82 Sound icon and status. If the icon appears, the Sound is in mute and cannot be heard. If the icon does not appear, the Sound is in play and can be heard. → page 35 Tempo. Use the DIAL to change it. Length of the accompaniment pattern, and current beat. Performance or STS. Touch it to open the Performance Select window and choose a different Performance. Sounds on the keyboard will change. → page 82 Close this lock to avoid transposition when choosing a different Performance or Style. → page 222 Touch it to turn the microphone on/off. → page 71 Touch it to turn the voice harmony on/off. → page 74 Touch here to change the Split Point. → page 38 Touch it to talk to your audience. → page 75 Single Touch Settings (STS). Touch one of them to choose it, or use the dedicated buttons on the control panel. Sounds on the keyboard will change. → page 84 Notes: • There are three Sounds for the right hand (Upper 1, Upper 2, Upper 3), and only one Sound for the left hand (Lower). Their names are abbreviated as UP1, UP2 UP3, LOW, and are shown in the right side of the display. • Performances and STSs are collections of Sounds. Just choose one of them to change all the Sounds of the keyboard (and, when the STYLE CHANGE LED is lit on the control panel, of the Style). • Right hand (Upper) and left hand (Lower) Sounds are separated by the Split Point. • Choose a Style to change the musical style of the accompaniment patterns. Touching the Style name in the display is the same as to press one of the buttons of the STYLE section on the control panel. Introduction Easy Mode The Style Play page in detail 28 Easy Mode The Song Play page in detail The Song Play page in detail To see this page, press the SONG PLAY button. Song assigned to Player 1. Touch it to open the Song Select window and choose a different Song. → page 84 Sounds assigned to the right hand (UP1 to UP3) and to the left hand (LOW). Touch the Sound’s name to open the Sound Select window and choose a different Sound. → page 82 Sound icon and status. If the icon appears, the Sound is in mute and cannot be heard. If the icon does not appear, the Sound is in play and can be heard. → page 35 Tempo. Use the DIAL to change it. Song assigned to Player 2. Touch it to open the Song Select window and choose a different Song. → page 84 Performance or STS. Touch it to open the Performance Select window and choose a different Performance. Sounds on the keyboard will change. → page 82 Close this lock to avoid transposition when choosing a different Performance or Style. → page 222 Touch it to turn the microphone on/off. → page 71 Touch it to turn the voice harmony on/off. → page 74 Touch it to talk to your audience. → page 75 Touch here to change the Split Point. → page 38 Touch here to see the Song’s Lyrics. → page 29 Single Touch Settings (STS). Touch one of them to choose it, or use the dedicated buttons on the control panel. Sounds on the keyboard will change. → page 84 Notes: • As in Style mode, there are three Sounds for the right hand (Upper 1, Upper 2, Upper 3), and only one Sound for the left hand (Lower). Their names are abbreviated as UP1, UP2 UP3, LOW, and are shown in the right side of the display. • Right hand (Upper) and left hand (Lower) Sounds are separated by the Split Point. • Performances and STSs are collections of Sounds. Just choose one of them to change all the Sounds of the keyboard. • Available STSs depend on the Style or SongBook entry you last selected. • Since there are two onboard Players, you can play two Songs at the same time. Mix them using the X-Fader on the control panel. • Touching a Song name in the display is the same as to press one of the SELECT buttons on the control panel. Each Player has its own SELECT and transport buttons. Easy Mode The Lyrics page in detail Introduction The Lyrics page in detail To see this page, press the LYRICS button. Master Transpose. → page 160 Chord (if included in the Song). Current beat and measure number. Use these tabs to see Lyrics of the Song assigned to Player 1, Player 2 or the Style. → page 166 Lyrics are shown in this area. Use these tabs to see Markers set for the Song assigned to Player 1 or Player 2. → page 167 Use these tabs to see the Score of the Song assigned to Player 1 or Player 2. → page 167 STS. Either touch them to select, or use the SINGLE TOUCH SETTING buttons under the display. → page 10 Use this tab to set the display options. → page 169 Name of the Song in play. Notes: • Exit from this page by pressing the EXIT button. • When you switch to a different Player using the X-Fader, the Lyrics shown in the display may change (see “Lyrics/Score XFader Link” on page 179). 29 30 Easy Mode The Lyrics page in detail Quick Guide 32 Turning the instrument on and listening to the demos Turning the instrument on, and viewing the main screen Turning the instrument on and listening to the demos First of all, turn the instrument on and familiarize yourself with the main screen. You can also listen to the demos. Power switch Demo buttons Display Turning the instrument on, and viewing the main screen Turn the Pa2X on by pressing the POWER button, located on the back panel. After you turn the POWER on, a welcome screen is shown for a few seconds, and then the main display appears. Tempo and beat counter Style Element length (in measures) Recognized chord Page menu Style name Sounds assigned to the Upper Keyboard tracks Style bank Upper Keyboard tracks Style meter Sound bank icon Sound name Songs assigned to Player 1 and Player 2 Sound assigned to the Lower Keyboard track Selected Performance or STS Lower Keyboard track Volume sliders. They can be controlled by selecting one of them and using the DIAL to change the value (or by touching and dragging them in the display). Play/Mute status Tabs Playing the demos A variety of demo songs have been included to demonstrate the sonic power of the Pa2X. 1 To open the Demo page, press the STYLE PLAY and SONG PLAY buttons at the same time. 2 Follow the instructions in the display. That’s it! Playing Sounds Selecting a Sound and playing it on the keyboard 33 Playing Sounds You can play up to three sounds at the same time on the keyboard. You can also split the keyboard into two parts, to play up to three sounds with your right hand (Upper), and one with your left hand (Lower). Split button Quick Guide Sound Select section Selecting a Sound and playing it on the keyboard 1 Be sure the Upper 1 track is selected and set to play. A selected track is shown with a white background. In this example, the Upper 1 track is selected. If it is not selected, touch it once to select it. The absence of the icon over the bank icon shows that the Upper 1 track is set to play. If it is muted, touch the bank icon to set it to play. 2 If you want to play the Sound on the whole keyboard, be sure the keyboard is in Full Upper mode. If it is split in two parts, press the SPLIT button to turn its LED off. (Full) Upper i Note: Be sure tracks Upper 2 and Upper 3 are muted, and are not playing. If you hear more than one sound, see also page 35 for how to mute tracks. 34 3 Playing Sounds Selecting a Sound and playing it on the keyboard Touch the Upper 1 track’s area in the display, to open the Sound Select window. The triangle means you can touch this name to open a Select window Sound’s name Set of banks. [1/10] corresponds to the top row of Factory Sounds on the control panel, [11/17] to the lower row. [User] are the User Sounds. The currently selected Sound also appears on the page header. Target track for the selected Sound i Note: You can also open the Sound Select window by pressing one of the buttons in the PERFORMANCE/SOUND SELECT section – provided the LED on the SOUND SELECT button is on. This will let you jump directly to the desired Sound bank. Sound bank icon The selected Sound is highlighted. Touch a Sound’s name to select it. Touch one of the side tabs to select a different Sound bank. Touch one of the lower tabs to select a different Sound page. 4 A Previous and Next Page pair of button may appear in this area, when more than five pages are available. Select a Sound from the Sound Select window. The Sound Select window closes, and the main screen appears again, with the selected Sound assigned to the Upper 1 track. 5 Play the Sound on the keyboard. i Note: You can leave the Sound Select window open in the display, even after selecting a Sound. Just press the DISPLAY HOLD button to turn its LED on. In this case, press the EXIT button to exit from a selection window. Playing Sounds Playing two or three Sounds at the same time 35 Playing two or three Sounds at the same time You can layer all three Upper tracks and play them on the keyboard. Please note how the icon appears in the Upper 2 and Upper 3 status boxes. These tracks will not be heard. Touch the play. icon in the Upper 2 status box, to set the Upper 2 track to After touching in this area, the icon disappears. The Upper 2 track will be set to play and will be heard. 2 Play the keyboard. Note how the ‘Dark Pad’ sound (assigned to the Upper 2 track) has been layered with the ‘Grand Piano’ (assigned to the Upper 1 track). 3 Touch the play. icon in the Upper 3 status box, to set the Upper 3 track to As above, after touching in this area, the icon disappears. The Upper 3 track will be set to play and will be heard. 4 Play the keyboard. Note how the ‘StringEns2’ sound (assigned to the Upper 3 track) has been added to the ‘Dark Pad’ (assigned to the Upper 2 track) and the ‘Grand Piano’ (assigned to the Upper 1 track). Quick Guide 1 36 Playing Sounds Playing two or three Sounds at the same time 5 Touch the bank icon in the Upper 3 status box, to mute the Upper 3 track again. 6 Play the keyboard. Note how the ‘StringEns2’ sound (assigned to the Upper 3 track) has been muted again. Only tracks Upper 1 and Upper 2 can be heard at this time. 7 Touch the bank icon in the Upper 2 status box, to mute the Upper 2 track again. 8 Play the keyboard. Note how the ‘Dark Pad’ sound (assigned to the Upper 2 track) has been muted again. Only track Upper 1 can be heard at this time. Playing Sounds Playing different Sounds with your left and right hand 37 Playing different Sounds with your left and right hand You can play a single Sound with your left hand, in addition to playing up to three Sounds with your right hand. Press the SPLIT button to turn its LED on, and split the keyboard into Lower (left hand) and Upper (right hand) parts. Upper Lower 2 Quick Guide 1 Be sure the Lower track is set to play. If the Lower track is muted, touch its icon to make it disappear from this area. 3 Play the keyboard. Note how the keyboard is split into two parts, each playing different sounds. Lower 4 Upper Return to the full keyboard playing mode by pressing the SPLIT button to turn its LED off. (Full) Upper i Hint: You can select a different Sound for the Lower part, by following the same procedure used for the Upper 1 track. See page 33. 38 5 Playing Sounds Changing the split point Play the keyboard. Note how the keyboard once again plays the Upper tracks for the entire length of the keyboard. Upper Changing the split point If you are not comfortable with the selected split point, you may set the split point to any key. 1 Touch the Split tab to see the Split Point panel. 2 Touch the keyboard in the display, then play a note on the keyboard. Or, touch the Split Point parameter to select it, and use the DIAL to select the new split point. 3 Touch the Volume tab to go back to the Volume panel. Playing Sounds Raising or lowering the Upper octave 39 Raising or lowering the Upper octave If all Upper tracks sound too high or too low, you can quickly change which octave they are playing in. 1 Use the UPPER OCTAVE buttons on the control panel, to transpose all Upper tracks at the same time. i Note: The Octave Transpose value for each of the keyboard track is shown under the Sound’s name. Each press of this button will lower the pitch by one octave. Press both UPPER OCTAVE buttons together to reset the octave. Quick Guide 2 Each press of this button will raise the pitch by one octave. Digital Drawbars A special sound in the Pa2X is the “Digital Drawbars”. This sound simulates the classic tonewheel organs of the past. You can use the Assignable Sliders of the Pa2X to adjust each drawbar, and then save these settings to a Performance (see “Saving your settings to a Performance” on page 43). 1 Mute all Upper tracks, apart for the Upper 1 track. Select the Upper 1 track. The Upper 1 track is set to play and selected. Upper 2 and 3 tracks are muted (they cannot be heard). 2 Touch the Sound name to open the Sound Select window. i Note: You can select a Digital Drawbar Sound also by pressing the DIGITAL DRAWBAR button in the PERFORMANCE/ SOUND SELECT section. 40 3 Playing Sounds Digital Drawbars Select the Digi Organ bank, then choose the DigDrawbars Sound. Due to the nature of these Sounds, there is only one Digital Drawbar Organ Sound. Different drawbar settings may be stored with each Performance. So, selecting a different Performance will select different settings for the Digital Drawbar Organ. After you select the Digital Drawbar Organ Sound, the Drawbar Setting page appears. 4 As soon as the Drawbar Setting page appears in the display, the Assignable Sliders will function as organ drawbars (the slider’s DRAWBAR LED will be lit). Move the Assignable Sliders to change the various drawbar settings. i Note: You don’t need to be in the Digital Drawbars page to use the Assignable Sliders to change the sound. When a Drawbar Organ is assigned to a Keyboard track, the sound can be changed also while in the main page, provided that the DRAWBARS LED is turned on. To change the Digital Drawbar Organ settings by using the Assignable Sliders, the DRAWBARS LED must be turned on. This automatically happens when recalling the Drawbars page. 5 Select different parameters in this page, and change their settings to see how each setting affects the sound. 6 When you have found some settings that you like, you can save them to a Performance, as described later in this section. i Hint: As an alternative to using Assignable Sliders to change drawbar values, you can touch a drawbar in the display, and use the TEMPO/VALUE controls to change it, or just drag it in the display. Playing Sounds Digital Drawbars Press the EXIT button to go back to the main page. Quick Guide 7 41 42 Selecting and saving Performances Selecting a Performance Selecting and saving Performances The Performance is the musical heart of the Pa2X. Unlike selecting single Sounds, selecting a Performance will recall several Sounds at the same time, the needed effects and transpositions, a suitable Voice Processor preset, plus many more parameters useful for playing in a musical situation. You can save all control panel settings in a Performance memory location (including your Digital Drawbar Organ settings). While many Performances are already supplied with the instrument, you can customize each of them to your own taste, and then save them in their customized form. Similar to Performances, you can also save your settings to a Single Touch Setting (STS), which will store all the settings for the Keyboard tracks. Four STSs are supplied with each Style and SongBook entry, and can be selected with the four dedicated buttons under the display. As far as Style tracks are concerned, you can save settings in a third object called the Style Performance. Please note that settings saved in Performance 1 are automatically selected when the instrument is turned on. This means you can save your preferred startup settings to Performance 1. Single Touch Settings (STS) section Performance/Sound Select section Selecting a Performance 1 Touch the Performance area in the display, to open the Performance Select window. Set of banks. [1/10] corresponds to the top row of Performances on the control panel, [11/20] to the lower row. The selected Performance is highlighted. Touch a Performance name to select it. Touch one of the side tabs to select a different Performance bank. Touch one of the lower tabs to select a different Performance page. i Note: You can open the Performance Select window also by pressing one of the buttons in the PERFORMANCE/SOUND SELECT section – provided the LED on the PERFORMANCE SELECT button is on. This will let you jump directly to the desired Performance bank. Selecting and saving Performances Saving your settings to a Performance 2 43 Select one of the Performances in the Performance Select window. The Performance Select window closes, and the main screen appears again (provided the DISPLAY HOLD LED is turned off). Sounds, effects, and other settings, change according to the setting memorized in the selected Performance. Play the keyboard. Settings memorized in the selected Performance have been selected. Sounds, effects and other settings have been recalled. i Note: If the LED of the STYLE CHANGE button is turned on, selecting a Performance may automatically select a different Style and its settings (Sounds, effects, Drawbar settings for the Style tracks…) Saving your settings to a Performance All the control panel settings, plus the Keyboard track settings, selected effects and Voice Processor Preset, can be saved to a single Performance, to be quickly recalled at a later time. 1 Touch the page menu icon to open the page menu. Page menu icon Page menu i Note: To open the Write Performance dialog box, you can press the SHIFT + one of the PERFORMANCE buttons. Quick Guide 3 44 2 Selecting and saving Performances Saving your settings to a Performance Select the ‘Write Performance’ command to open the Write Performance dialog box. After choosing the Write Performance menu item, the Write Performance dialog box appears. 3 If you like, you may assign a new name to the Performance. Touch Symbol to enter special characters. Use alphabetical characters to enter text. Use the SHIFT button to switch between capitals and small characters. Touch the ‘T’ symbol to open the Text Edit dialog box. Use the ‘<’ and ‘>’ buttons to move the cursor. Touch Clear to delete the whole string, Delete to delete just a single character. When done, touch OK to confirm the new name, or Cancel to abandon all changes. Selecting and saving Performances Saving your settings to a Performance 4 45 Select a Bank and Performance location in memory, where you would like to save the Performance. To select the target Bank and Performance location, select the Bank and Performance parameters, and use the TEMPO/VALUE section. A) The selected Performance location is highlighted. Touch a Performance’s name to select it. B) Note: A Performance can be saved to an ‘Empty’ location. An ‘Empty’ locations currently contains no data. Touch one of the side tabs to select a different Performance bank. 5 Touch one of the lower tabs to select a different Performance page. When you have changed the name to the Performance, and selected the target location, touch OK to save the Performance to memory (or cancel to stop the operation). ! Warning: Saving a Performance to an already used location overwrites any existing data at that location. The old data are lost. Make a backup of all your important data. Quick Guide or… Set of banks. [1/10] corresponds to the top row of Performances on the control panel, [11/20] to the lower row. 46 Selecting and playing Styles Selecting and playing a Style Selecting and playing Styles Pa2X is an arranger, i.e. a musical instrument providing automatic accompaniments, or arrangements. Each arrangement style is called, as a consequence, “Style”. A Style is made of several Style Elements (Intro, Variation, Fill, Ending), corresponding to the various sections of a song. By selecting Style Elements, you can make your playing more varied and musical. When selecting a Style, a Style Performance, with settings for the Style tracks, is also selected. If the SINGLE TOUCH LED is turned on, the first of the four Single Touch Settings (STS) associated with the Style is selected, too, and Keyboard tracks, pads, effects and some other useful parameters are automatically configured. Use the Style controls to start or stop the Style. Style Select section Style Controls Style Elements Selecting and playing a Style 1 Touch the Style area in the display. The Style Select window appears. Set of banks. [1/10] corresponds to the top row of Styles on the control panel, [11/20] to the lower row, [Favorite] to the Favorite Styles. The selected Style is highlighted. Touch a Style’s name to select it. Touch one of the side tabs to select a different Style bank. Touch one of the lower tabs to select a different Style page. i Note: You can open the Style Select window also by pressing one of the buttons in the STYLE SELECT section. This will let you jump directly to the desired Style bank. Selecting and playing Styles Selecting and playing a Style 2 47 Select a Style from the Style Select window. 3 Be sure one of the Chord Scanning modes is selected. For chord scanning to work, either of both LEDs must be turned on. Lower: chords are recognized on the left of the split point; Upper: chords are recognized on the right of the split point; Full: chords are recognized on the whole keyboard. Off: only the Drum track can be heard. 4 5 Press the SYNCHRO-START button to turn its LED on. Play the keyboard. When the Syncho-Start function is turned on, the Style starts playing as soon as you play a note or chord in the chord recognition area. Play chords with your left hand, and the melody with your right hand. The arranger will follow your playing. 6 i Note: You can leave the Style Select window open in the display, even after selecting a Style. Just press the DISPLAY HOLD button to turn its LED on. In this case, press the EXIT button to exit from the Song Select window. Press START/STOP to stop the Style. i Note: You could simply press START/STOP to start the Style, but the Synchro-Start function allows you to make the Style start in sync with your playing on the keyboard. Therefore, it may be considered a “more musical” way of starting a Style. Quick Guide The Style Select window closes, and the main screen appears again, with the selected Style ready to go. 48 Selecting and playing Styles Tempo Tempo While a Tempo setting is saved with each Style or Performance, you can change it to be whatever you like. You can use either of the following two methods. • While the Tempo parameter is selected, use the TEMPO/VALUE controls to change its value. • When the Tempo parameter is not selected, or you are in any other page, keep the SHIFT button pressed, and use the DIAL to change the Tempo. The selected tempo will be shown in a small window. IFT SH • Press the UP and DOWN buttons at the same time to recall the saved Tempo. Intro, Fill, Variation, Ending When playing Styles, you can select various “Style Elements” to make your playing richer. A Style is made of up to four basic patterns (Variations), three Intros (or two Intros and a Count-In), three Fills (or two Fills and a Break), and three Endings. 1 Make sure the SYNCHRO-START LED is turned on (otherwise, press the button to turn it on). 2 Press one of the INTRO buttons to set the corresponding Intro to play. i Hint: As an alternative to using the TEMPO/ VALUE controls, hold the Tempo value in the display, then move your finger up/down or left/ right. Selecting and playing Styles Single Touch Settings (STS) 3 49 Play the keyboard. The Style starts with the selected Intro. When the Intro is completed, the basic pattern (selected Variation) starts to play. 4 While playing, press one of the FILL buttons to select a Fill. 5 Before the Fill ends, press one of the VARIATION buttons, to select a different variation of the basic pattern. When the Fill ends, the selected Variation will start playing. 6 i Note: You do not need to select a Variation during a Fill, since a Variation may already be automatically recalled at the end of the Fill. See “Fill Mode (1…3)” on page 107. When you like to stop playing, press one of the ENDING buttons to stop the Style with an Ending. When the Ending is finished, the Style automatically stops. Single Touch Settings (STS) Each Style or SongBook entry may come with up to four Keyboard track settings, called STS (short for “Single Touch Settings”). STS #1 is automatically selected when choosing a Style, provided the SINGLE TOUCH LED is turned on. STS#1 is also recalled when a SongBook entry is selected. STSs are still available when switching to Song Play mode from Style play mode, to let you select a different configuration of Keyboard tracks and a different Voice Processor Preset, while listening to the Songs. 1 Press one of the four STS buttons under the display. i Note: STSs are very similar to Performances, but they are fine-tuned to the Style they are associated to. Quick Guide i Note: You do not need to select a Fill before selecting a different Variation, but selecting a Fill makes the transition “smoother” and more musical. 50 2 Selecting and playing Styles The Pads Play the keyboard. Settings memorized in the selected STS have been selected. Sounds, effects and other settings have been recalled. 3 Try all the other STSs, and see how settings change with each of them. i Hint: You may see the name of the four available STSs for the current Style, by touching the STS Name tab. The Pads Each Style can assign different sounds or patterns to the four PADS. These sounds or patterns can be played along with the Keyboard and Style tracks. 1 Press one of the four PADS. 2 If the selected PAD triggers an endless sound or pattern (i.e. an applause, or a guitar arpeggio), pressing STOP will stop that sound. 3 Select a different Style, and see how the sounds or patterns assigned to the PADS change. You can even press more Pads at once, and play two or more sounds or patterns at the same time. Pressing STOP stops them all at the same time. Keeping STOP pressed and pressing one of the PAD buttons only stops that sound or pattern. Adjusting balance between the Style and the keyboard Balancing between the Keyboard and Style tracks may be useful, to gently fade them and adjust their respective volume. • While the Style is playing, use the BALANCE slider (next to the MASTER VOLUME slider) to balance between the Keyboard and Style volume. i Hint: You can see which sounds or patterns are associated to the four Pads for the current Style, by touching the Pad tab. i Hint: You can open the Pad Select window to assign a different sound or pattern to the Pads, by pressing SHIFT + one of the PADs. Selecting and playing Styles Adjusting volume of each single track 51 Adjusting volume of each single track You can adjust the volume of each of the Style and Keyboard tracks, for example to soften the bass a little, or to make the keyboard solo louder. Use the Assignable Sliders (be sure the VOLUME LED is turned on) to adjust each Keyboard track’s volume, as well as ‘grouped’ Style tracks. In Normal view, all Style tracks are seen as three ‘grouped’ tracks. To control the volume, the VOLUME LED must be turned on. If it is off, repeatedly press the SLIDER MODE button to change it. Please note that the SLIDER MODE status is saved with each Performance or STS. The LED indicator of “grouped” Style tracks and Keyboard tracks turns on. 2 To separately adjust each Style track, press the TRK. SEL. (TRACK SELECT) button to change track’s view. In Style view, all separate Style tracks are shown, and can be controlled using the corresponding Assignable Sliders. The LED indicator of single Style tracks turns on. 3 To return to Normal view, press the TRK. SEL. button again. The LED on the TRK. SEL. button will turn off. i Hint: As an alternative, you can change each track’s volume, by touching a track’s area to select it, then using the TEMPO/VALUE controls to change the volume. Also, you can just touch a track’s slider in the display, then move your finger up/down. Quick Guide 1 52 Selecting and playing Styles Turning Style tracks on/off Turning Style tracks on/off You may easily turn on or off any Style track while you are playing. For example, try muting all accompaniment tracks, while drum and bass continue to play. 1 While the Style is playing, touch anywhere in the ACCOMP track’s channel strip to select the track (volume value highlighted), then touch it again to set the track to Mute. i Note: While in the Normal view of the Style Play mode, you can see Style tracks grouped in just three “complex” tracks. To see each Style track as individual tracks, just press the TRACK SELECT button. Mute the ACCOMP track. All accompaniment tracks will go silent (apart from Drum, Percussion and Bass). 2 To set tracks back to the Play status, touch the Mute icon on the ACCOMP track. Set the ACCOMP track to Play. All accompaniment tracks will return to their original volumes. 3 To mute/unmute each single Style track, press TRACK SELECT to switch to the Style Tracks view. 4 Press the TRACK SELECT button again to go back to the Normal view. Adding harmony notes to your right-hand melody with the ENSEMBLE function Chords played with your left hand may be applied to the right-hand melody. 1 Press the SPLIT button to turn its LED on and split the keyboard. The Ensemble function only works in Split mode. i Hint: When moving the slider of a muted track, the track is automatically set to play again. Selecting and playing Styles Adding harmony notes to your right-hand melody with the ENSEMBLE function 2 Press the ENSEMBLE button to turn its LED on. 3 Play chords with the left hand and single notes in the right hand. 53 Notice how the right hand is automatically harmonized, according to the chords composed with your left hand. To select a different harmonization style, keep the SHIFT button pressed, and press the ENSEMBLE button to open the Ensemble page. This is a fast ‘shortcut’ to recall this page. The longer would have been entering the Edit mode by pressing the MENU button, then going to the Ensemble page. While the Ensemble parameter is selected, use the TEMPO/VALUE controls to select one of the available harmonization types. IFT SH 5 When the right harmonization type has been selected, press the EXIT button to go back to the main page. While in an edit page, press EXIT to go back to the main page of the current operating mode. 6 Press the ENSEMBLE button again to turn its LED off. The automatic harmonization will be turned off. Quick Guide 4 54 Song Play Selecting a Song to play Song Play Pa2X is equipped with two onboard players that can be run at the same time to mix between different Songs. Pa2X can read Songs in Standard MIDI File (SMF), Karaoke™ (KAR) and MP3 format. It may be of great interest to singers and guitar players to know that if a midifile or MP3 file contains lyrics and chords, they can be seen in the display. Lyrics can also be seen on an external video monitor, provided you have the (optional) VIF4 Video Interface installed. The SONG PLAY button Players controls Selecting a Song to play 1 Press the SONG PLAY button to switch to the Song Play mode. After pressing the SONG PLAY button, the main page of the Song Play mode appears. 2 Touch the Player 1 area to open the Song Select window. i Hint: In Style Play mode, you can pre-select the Songs to be assigned to both players. This way, you will be ready to start them, as soon as you switch to Song Play mode. The Songs area of the Style Play main page. i Hint: As an alternative, you can open the Song Select window by pressing the SELECT button in the PLAYER 1 section on the control panel. Song Play Selecting a Song to play 3 55 Scroll through the list and select the Song to play. Use the scroll bar to see all Songs in the list. Keep SHIFT pressed and touch the Up/Down arrow to scroll to the next/previous alphabetic section. As an alternative, you can use the DIAL. The selected Song is highlighted. Touch a Song’s name to select it. Touch the Select button to select the highlighted Song, and assign it to Player 1. 4 Use the Open and Close buttons to browse through the folders. Use the Sync P. (Synchronized Path) button to see the selected Song again. When the Song is selected, press the Select button to confirm your selection, and close the Song Select window. Selected Song After touching the Select button in the display, the main page of the Song Play mode appears again. Quick Guide Use the Device pop-up menu to select one of the available mass-storage devices (SSD-U, hard drive…). 56 Song Play Playing back a Song Playing back a Song Once a Song has been selected, it may be played back by the player. 1 Be sure the X-Fader is completely moved to the left (toward Player 1). 2 Press the back. (PLAY/STOP) button in the PLAYER 1 section to start play- After pressing the (PLAY/STOP) button, the button’s LED turns on, and the measure counter begins to show the current measure number. 3 Use the PLAYER 1 control section to control the Song’s playback. Press the HOME button to move the Song to measure 1. Press the REWIND button once to go to the beginning of the current measure. Keep it pressed to go back several measures. 4 Press the PLAY/STOP button to stop the Song at the current position. Press it again to resume playback. Press the FAST FORWARD button once to go to the beginning of the next measure. Keep it pressed to go forward several measures. When you want to stop the song and go back to the first measure, press the (HOME) button. When the Song is stopped, the LED on the PLAY/STOP button goes dark. i Note: In any case, the player will automatically stop when the end of the Song is reached. Song Play Changing tracks volume 57 Changing tracks volume During playback, you may wish to change each track’s volume, to create a mix “on the fly”. 1 In Normal view, you can adjust each Keyboard track’s volume. Touch a track and use the TEMPO/VALUE controls to change its volume i Hint: As an alternative to using the TEMPO/ VALUE controls, hold the track slider in the display, then move your finger up/down. 2 Press the TRACK SELECT button once to see tracks 1-8 (Track 1-8 view). In Track 1-8 view, the first 8 tracks of the selected Song are shown. 3 Press TRACK SELECT once again to see tracks 9-16 (Track 9-16 view). In Track 9-16 view, the second group of 8 tracks of the selected Song are shown. i Note: Changes to Song tracks will not be saved, and will be reset each time you press the (Home) button. They may also be reset while pressing the << (Rewind) button. To save changes, you must edit the Song in Sequencer mode. Quick Guide Keyboard tracks 58 4 Song Play Changing tracks volume Press TRACK SELECT again, to return to the Normal view (Keyboard tracks). Keyboard tracks 5 Press the 6 While listening to the Song, switch from Normal view to Track 1-8 and Track 9-16 view, to see which tracks are playing. (PLAY/STOP) button to start the Song. To see if a track is playing, look at its name, and see if it changes color. • Touch each track’s channel strip, to see each track’s detail in the Track Info line. Selected track Assigned Sound. Touch it to open the Sound Select window. Sound bank Program Change Song Play Turning Song tracks on/off • 59 Alternatively, you can see which type of Sound is assigned to each track in the Sound area of the Track 1-8 and Track 9-16 views. Sound Bank icons. Touch to open the Sound Select window. Turning Song tracks on/off During playback, you may wish to mute one or more tracks, for example to sing along with the Song, or play an instrumental part live on the keyboard. Muting/unmuting Song tracks works exactly as with Style tracks. See “Turning Style tracks on/off ” on page 52 for more information. Soloing a track Contrary to the above, you may want to make a single track play alone. This is called the Solo function. 1 While the Song is playing, keep the SHIFT button pressed and touch the track you want to listen to in Solo mode. 2 To set all tracks back to the Play status, keep the SHIFT button pressed again, and touch the track currently in Solo mode. You can use the Solo function also in Style Play and Sequencer mode. The Solo command can also be selected from the page menu. i Note: These changes will not be saved to the Song. To save changes, edit the Song in Sequencer mode. Quick Guide Octave Transpose 60 Song Play Mixing two Songs Mixing two Songs You can select two Songs at the same time, and mix between them using the X-FADER slider. 1 Touch the Player 1 area to open the Song Select window and select the Song to be played by Player 1. Touch Select to confirm. 2 Once a song is assigned to Player 1, touch the Player 2 area once to select it, and a second time to open the Song Select window. Select a Song to be assigned to Player 2, and touch Select to confirm. 3 Keep the SHIFT button pressed, and press any of the two STOP) buttons, to start both Players at the same time. (PLAY/ T HIF S 4 During playback, move the X-Fader, to mix between the two Songs. 5 During playback, you may control each Player separately, by using the dedicated Player controls. 6 Press the relevant Player. (PLAY/STOP) button to stop the corresponding i Hint: You don’t need to start both players at the same time. You can start the first Song – then start the second one when the first one is near to the end. This way, you can use the XFADER slider to gently crossfade between the end of one Song and the beginning of the following one. The SongBook Selecting the desired entry from the Main List 61 The SongBook One of the most powerful features of the Pa2X is the onboard music database, that allows you to organize your Styles and Songs (in SMF, KAR and MP3 format) for easy retrieving. Each entry of this database may include the artist, title, genre, number, key, tempo, and meter (time signature) of a specified song. When selecting one of the entries, the associated Style, Standard MIDI File or MP3 file – as well as the Style Play or Song Play mode – is automatically recalled. In addition to helping you organizing your shows, the SongBook allows you to associate up to four Pads, and up to four STSs to each Standard MIDI File or MP3 file. This way, it is easy to recall a complete setup for Keyboard tracks, effects, and the Voice Processor, for realtime playing over a Standard MIDI File or MP3 file. You can add your own entries to the SongBook, as well as edit the existing ones. Korg has already supplied some hundred entries as standard. Furthermore, the SongBook allows you to create various custom lists, that may suit your different shows. The SONGBOOK button Selecting the desired entry from the Main List A large database is already included with the instrument, and you can later customize it. You may browse through this database in a variety of ways. 1 While you are in Style Play or Song Play mode, press the SONGBOOK button to open the SongBook window. Style, Standard MIDI File(s) or MP3 file(s) currently assigned to the arranger or player(s) Use the scroll bar to see all Songs in the list. Keep SHIFT pressed and touch the Up/Down arrow to scroll to the next/previous alphabetic section. As an alternative, you can use the DIAL. SongBook Main List Touch this checkbox to turn the view filter on. Touch this button to edit the view filter. Adds the selected entry to the Custom List (if activated – see page 68). Touch this button to select the current entry to play. Quick Guide Also, you can link a text file to a Standard MIDI File, MP3 file or to a Style, to read the Lyrics in the display or in an external monitor, even if there are no Lyrics events in the midifile or MP3 file, or if you prefer to play the song live with the help of the Styles. 62 2 The SongBook Displaying Artist or Genre Browse through the entries. Icons in the Type column will help you identify the type of the entry. The Genre column is shown by default, but you can switch to the Artist column (see “Displaying Artist or Genre” below). 3 When the entry is visible in the display, select it and touch the Select button in the display. After selecting an entry, the corresponding Style, SMF, KAR or MP3 file will be recalled, together with the relevant operating mode (Style Play or Song Play). Up to four STSs will also be recalled. Any TXT file associated with the entry can be seen in the Lyrics/STS page. The selected Style, SMF, or KAR file, or MP3 is shown in the higher part of the screen. Displaying Artist or Genre For space matter, either the Genre or Artist column can be seen in the display. You cannot see both at the same time. 1 Touch the page menu icon to open the page menu. i Note: The Artist and Key fields of all supplied entries have been intentionally left empty. 2 Choose Show Artist (now Genre) to switch from Genre to Artist in the List view. The Artist column will be shown. 3 Open the page menu again, and choose the Show Genre (now Artist) item. The Genre column will be shown again. The SongBook Sorting entries 63 Sorting entries You can change the order entries are shown in the display. 1 Touch the page menu icon to open the page menu. Choose whether the list must be seen in ascending or descending order 2 Select one of the available sorting options. The order of entries in the display changes, reflecting the selected sorting option. • As an alternative, you can change the sorting order by touching one of the labels in a list of names. Touch the Name label… …to alphabetically order the names in the list. Each time you touch the same label, the order changes between Ascending and Descending. You can do the same by touching the Type, Name, Genre, Artist, Key, Number, Tempo or Meter label. • Each time you touch the same label again, the order changes between ascending and descending. Quick Guide Choose one of the sorting options to change the list view order. The selected option will be shown in red over the list of file. 64 The SongBook Searching entries Searching entries The SongBook database may be really huge. You can, however, look for (say) specific artists or song titles, using the filtering functions. 1 Touch the Filter button in the display, to open the Filter dialog box. Available search criteria. “Genre” and “Artist” are both considered, even though only one of them may be shown in the List 2 Touch the (Text Edit) button next to the search criteria (even more than one) you want to enter. For example, you may want to find all songs containing the word “love” in the title (in any position in the string). If so, select the ‘Name’ criterion, and enter the word ‘love’. Capitals are not relevant for the search. 3 Touch OK in the display, and close the Text Edit dialog box. The entered text is now the search criteria. The SongBook Searching entries 4 65 Touch OK to close the Filter dialog box and return to the SongBook page. 5 To see the whole SongBook database again, touch the Filtered check box again, to make the check mark disappear. Quick Guide Once the Filter dialog box has been closed by touching OK, the Filtered check box is automatically checked, and the filter is activated. Only entries matching the entered criterion are seen in the Main List. 66 The SongBook Adding entries Adding entries You can add your own entries to the SongBook database. 1 Go to the Style Play or Song Play mode, depending on the type of entry you want to add to the SongBook database. 2 Select the Style, Standard MIDI File or MP3 file to be added to the SongBook. Assign the selected Song to Player 1. (Only Songs assigned to Player 1 will be saved in the SongBook entry. Songs assigned to Player 2 will not be saved). 3 Edit Keyboard and Style tracks as you prefer, by selecting different Sounds and Effects, or editing any other parameter. Please note that changes to a Standard MIDI File’s tracks will not be saved as SongBook data. Data included in the Standard MIDI File will always be considered. 4 Select a different Voice Processor Preset, if you like. 5 When your entry is ready, press the SONGBOOK button, then the Book Edit 1 tab to see the Book Edit 1 page. Name of the Style, SMF, or KAR or MP3 file, memorized with the entry (provided “Write Current Entry’s parameters Resource” is selected when saving it). Entry’s name When checked, current settings for Style tracks, or the path for the SMF, KAR or MP3 file, are saved with the entry. If unchecked, original Style track settings are saved with the entry. This parameter is mandatory when creating a new entry by touching the New Song button. Currently selected resource. If a different Style, SMF, KAR or MP3 file has been selected, it may differ from the saved resource (shown on top of the page). One of the four STS available for each entry, where you can save the current settings for Keyboard tracks and the Voice Processor. When checked, you can save the current Keyboard tracks and Voice Processor settings into one of the four STSs available for each entry, or save all the current Style STSs to the SongBook entry. Touch New Song to create a new entry. Choose All Current Style STS to save the four STSs (recalled by the latest selected Style) with the new entry. 6 Touch the New Song button in the display to add a new item to the SongBook list. 7 Touch the (Text Edit) button next to the field(s) you want to edit. Set all other parameters. You can write the genre, artist name, and name of the associated STS. Select a Tempo matching the song’s tempo, and select the Meter (time signature) and Key of the song. You can also specify a Master Transpose value, to be automatically selected when selecting the entry. The SongBook Adding entries 8 67 When done with this page, touch the tab to go to the Book Edit 2 page. Name of the Style, SMF, KAR or MP3 file, memorized with the entry (provided “Write Current Resource” is selected when saving it). Entry’s name Entry’s parameters Entry’s number for numeric selection Text file linked to the entry. This text will be seen as Lyrics in the display (or in the external monitor, with the VIF4 option installed). See “Lyrics as text files associated to a SongBook entry” on page 191. Touch New Song to create a new entry. 9 After having filled up all the desired fields (be as comprehensive as you can), touch the Write button in the display to open the Write dialog box. 10 Touch the (Text Edit) button to assign a name to the new entry, then touch OK to save the entry to the SongBook database. Entry’s name. By default it is the same name of the associated Standard MIDI File of MP3 file, or the associated Style. The name can be up to 16 characters long. Select Rename/Overwrite to overwrite an existing entry. Warning: the older entry will be deleted! Select New Song to add a new entry to the SongBook database. This option is automatically selected when a new entry has been created (by touching the New Song button while in the Edit 1 page). Quick Guide Track from which to take notes to be sent to the Voice Harmony. 68 The SongBook Creating a Custom List Creating a Custom List You can create several Custom Lists in the SongBook, to make a set of entries suitable for your various shows. Before starting a new Custom List, be sure you have added all needed entries to the SongBook main database (see “Adding entries” above). 1 While in SongBook mode, open the page menu and check the ‘Enable List Edit’ item. After you check the ‘Enable List Edit’ item, the List Edit page becomes available. 2 Select a Custom List to be edited. To edit an existing list, touch the Custom List tab to open the Custom List page, and select one of the available Custom Lists. To create a new list, touch the List Edit tab to open the List Edit page, and touch the New List button to create a new, blank list. 3 Touch the Book tab to open the Book page and see the full database. Use the various sorting, searching and filtering options (seen above) to find the entries you are looking for. Touch the Add to List button when the desired entry has been selected. Use the scroll bar to see all Songs in the list. Keep SHIFT pressed and touch the Up/Down arrow to scroll to the next/ previous alphabetic section. As an alternative, you can use the DIAL. SongBook list Touch this checkbox to turn the view filter on (if any). Touch this button to edit the view filter. Adds the highlighted entry to the Custom List. The SongBook Creating a Custom List 4 69 When finished adding entries to the Custom List, touch the List Edit tab to go to the List Edit page, and use the various commands to edit the list. List name Scrollbar Select an entry on the list to edit Touch Write to save the current Custom List. 5 Touch Del Song to delete the selected entry. Touch New List to create a new Custom List. Touch Del List to delete the current Custom List. Warning: Del List will delete the current Custom List. When the Custom List is ready, touch the Write button in the display to save it to memory. Assign a new name to the Custom List. Touch Symbol to enter special charachters. Use alphabetic characters to enter text. Use the SHIFT button to switch between capitals and small characters. Touch the ‘T’ symbol to open the Text Edit dialog box. Use the ‘<’ and ‘>’ buttons to move the cursor. Touch Clear to delete the whole string, Delete to delete just a single character. When done, touch OK to confirm the new name, or Cancel to abandon all changes. Quick Guide Use the vertical arrows to move the selected entry up or down in the list. 70 The SongBook Selecting and using a Custom List Selecting and using a Custom List After creating one or more Custom Lists, you can select one and use it for your show. 1 Touch the Custom List tab to select the Custom List page. 2 Use the List pop-up menu to select one of the available Custom Lists. Entry in play. To select a different one, highlight it and touch the Select button in the display. Touch Select to set the highlighted entry to play (if different than the one automatically selected). Use the List pop-up menu to select one of the available Custom Lists. 3 Touch Next to select the next entry in the list. (This command can also be assigned to an Assignable Switch). Select one of the entries in the list (it turns blue), then touch the Select button in the display to confirm selection (the selected entry turns green). Press the PLAY button to start playing back the selected Song. Selecting a SongBook STS Up to four STSs can be associated to any SongBook entry. It doesn’t matter if it is based on a Style, a Standard MIDI File or an MP3 file. 1 Touch the Lyrics/STS tab to open the Lyrics/STS page and see the four STSs associated to the current SongBook entry. STSs associated with the current entry. 2 Select the desired STS by pressing the corresponding SINGLE TOUCH SETTING button on the control panel. As an alternative, touch its name in the display. The STS is selected. Keyboard tracks and Voice Processor settings may change. Singing with a connected microphone Connecting a microphone 71 Singing with a connected microphone Pa2X is fitted with a powerful digital voice processor, based on technologies developed by TC Helicon, including effects and three-part harmonization. Microphone input volume control Microphone input Quick Guide Microphone, Harmony and Effect switches Connecting a microphone To sing along with the Pa2X, you must first connect a suitable microphone to the MIC input (the one that goes to the Voice Processor). Both dynamic and condenser microphones are directly supported. Phantom power is available to condenser microphones. 1 Lower the Mic/In track volume by using the dedicated slider on the control panel. i Note: Lowering the Mic/In track volume helps avoiding feedback. Feedback is caused by audio generated by the Pa2X, returning to the audio circuitry via the microphone. To control the Mic volume, the VOLUME LED must be turned on. If it is off, repeatedly press the SLIDER MODE button to change it. Please note that the SLIDER MODE status is saved with each Performance or STS. 2 Connect a microphone. 72 3 Singing with a connected microphone Connecting a microphone In case you are using a condenser microphone connected to the XLR MIC input, press the GLOBAL button, choose the Audio Setup section, then go to the Audio In page to see the microphone settings, and turn the phantom power on. Touch this checkbox to turn phantom power on on the XLR MIC input, and switch a condenser microphone on. 4 Press the EXIT button to return to the main page of the Style Play or Song Play mode. 5 Press the HARMONY and EFFECT buttons to turn their LED off, and deactivate the Voice Processor. Be sure the ON LED (Mic input) remains turned on. You can check the status of these buttons, and the Talk function, also in the Mic panel. Press the EXIT button to go to the main page of the Style Play or Song Play mode, then select the Mic tab. Mic panel. To test the microphone level, be sure the Mic Mute, Effects and Talk buttons are not pressed in. Singing with a connected microphone Connecting a microphone 6 73 Sing into the microphone, and adjust the input gain and the Microphone volume, until you achieve the correct settings. Adjust the input level by using the GAIN knob next to the MIC input. Sing into the microphone, and watch at the MIC IN LED on the control panel – it ought to stay green. If it goes orange too often (or even red), turn down the input gain; if it turns off too often, increase the input gain. No hint of distortion should be heard in the audio system when you sing. i Note: You have a correct microphone volume setting when the MIC IN LED stays green most of the time. The MIC/IN slider must be set accordingly, to compensate a too loud or weak incoming signal. 7 Press the HARMONY and EFFECT buttons to turn their LED on, and activate the Voice Processor. 8 Try the ON button in the MIC SETTING section, to turn the whole microphone section on/off. Look at the Mic Mute and Harmony Mute buttons in the display, while you use the MIC SETTING buttons o the control panel. 9 Touch the Volume tab to select the Volume panel. While in this panel, you can use the Play/Mute button of the MIC/IN track in the display, to mute/unmute the microphone section. Microphone muted 10 Microphone set to play If you like, start a Style or Song. Adjust the microphone final volume using the dedicated slider. Quick Guide While you adjust the gain, gradually increase the Microphone volume, by using the corresponding slider. 74 11 Singing with a connected microphone Applying harmony to your voice Adjust the other settings, balancing the Style/Song and microphone with the BALANCE slider and the MIC/IN slider. The settings for the BALANCE and MIC/IN sliders are not saved in memory, so they stay consistent when selecting different Styles, Performances, Songs or Voice Processor settings. Applying harmony to your voice 1 Be sure you are in Style Play mode, and select a Style you especially like. 2 Touch the Mic tab to show the Microphone panel, and select one of the available Voice Processor Presets. i Note: By default, Preset #1 is a solo voice; Preset #2 contains a threevoice harmony. Voice Processor Presets are settings for the various Voice Processor modules (Effects, Harmony). By selecting a Preset, all processing parameters may change. A Voice Processor Preset is assigned to each Performance or STS. When selecting a different Performance or STS, the Voice Processor Preset may change (depending on the Mic panel lock status), changing the type of processing applied to your voice. Mic panel lock Use this pop-up menu to select a Voice Processor Preset. 3 If you like, start the Style. 4 Be sure the HARMONY LED is turned on on the control panel. 5 Play some chords, to let the Voice Processor create new voices with them. 6 Sing along with the chords and melody you play on the keyboard. 7 If it is playing, stop the Style. i Note: By default, the first Performance and STS have the harmony effect turned off, to avoid any unwanted processing from being applied to the microphone. When you select a Preset you like, you can save it to a Performance or STS (see “Saving your settings to a Performance” on page 43) Singing with a connected microphone Soloing your voice (TalkBack) 75 Soloing your voice (TalkBack) 1 While in the main page of the Style Play or Song Play mode, touch the Mic tab to see Voice Processor’s settings. 2 During playback, touch the Talk button, making it appear depressed. 3 Sing or talk into the microphone. You’ll hear background music has been made softer, while your voice will be heard loud and proud. The effects have probably changed, too. 4 To turn the TalkBack function off, touch the Talk button again, making it appear relieved. The background music returns to the original volume. Locking Voice Processor settings If you like the selected Voice Processor Preset, and other settings you have made in the Microphone panel, you can “lock” them, to prevent them from changing each time you select a Performance, Style or STS that may be saved using different settings. 1 While the Microphone panel is shown in the display, touch the lock icon to freeze it. Lock on. Voice Processor settings will not change when selecting a different Performance or STS. 2 To unlock the settings, touch the lock icon again. Lock off. Voice Processor settings will change when selecting a new Performance or STS. Quick Guide Sometimes, during a live show, you might like to talk to your audience. Use the TalkBack function to attenuate the music, and let your voice pass through clean and clear. 76 Recording a new Song Entering Backing Sequence (Quick Record) mode Recording a new Song There are several ways to create a Song on the Pa2X. The easiest and fastest is to use the Styles to record what you are playing in realtime on the keyboard, while the arranger gives you the accompaniment tracks. Style Select section SEQUENCER button Style Elements Style Controls Player 1 controls Entering Backing Sequence (Quick Record) mode 1 Press the SEQUENCER button to switch to the Sequencer mode. After pressing the SEQUENCER button, the main page of the Sequencer mode appears. 2 Press the RECORD button to open the Song Record Mode Select dialog box. Press the RECORD button, to open the Song Record Mode Select dialog box Recording a new Song Preparing to record 3 77 Select the Backing Sequence (Quick Record) option and touch OK to enter the Backing Sequence Record mode. Quick Guide After choosing the Backing Sequence (Quick Record) option, the Backing Sequence Record page appears. Preparing to record When you enter Backing Sequence Record, the most recently used Style is already selected, and all tracks are ready to record. You could simply start recording as if you were playing in realtime with the Styles. However, there are some settings that you may wish to edit. • If you like, adjust any editable parameter in the display. Touch the Style parameter (or one the STYLE buttons) to open the Style Select window, and select a different Style (as seen on page 46). Track(s) status. ‘Rec’ means they are ready to record. ‘Play’ means they are recorded and you can hear them. ‘Mute’ means they cannot be heard. Measure counter. Negative numbers (-2, -1) are the precount, after which you can start recording. Style’s Tempo. Change it, if you like. Style’s Meter (time signature). You cannot change it. Grouped tracks. During Quick Record, you cannot access each separate Song track. For ease of use, just two ‘master’ tracks are provided: Kbd/Pad (Keyboard/Pads) and Ch/Acc (Chord/Accompaniment). Touch the Perf/STS parameter to open the Performance Select window, and select a different Performance (as seen on page 42). As an alternative, you use the PERFORMANCE/ SOUND or STS buttons. 78 Recording a new Song Recording Recording 1 Select the Style Element you wish to use before starting to play. Select one of the Intros to start with an introduction. Select any of the Variations before starting to record. 2 Start recording, by pressing the START/STOP button. i Note: If you do not wish to start the Song with the Style playing, you can simply start recording by pressing 3 Play as if you were performing live with the Styles. During recording, select any Style Element (Intro, Variation, Fill, Ending…) you like. You can also press START/STOP to stop the Style, and press it again to start the Style up again! Please remember that, while recording in Backing Sequence Record mode, you cannot use the SYNCHRO, TAP TEMPO/RESET, BALANCE controls. 4 When finished recording your Song, press the (PLAY/STOP) button in the PLAYER 1 section to exit recording, and return to the main page of the Sequencer mode. After pressing the PLAY/STOP button, the main page of the Sequencer mode appears again. 5 While in the main page of the Sequencer mode, press the (PLAY/ STOP) button in the PLAYER 1 section to listen to the recorded Song. The Backing Sequence Song has been converted to an ordinary Song. If you like it, you can save it to disk, and read it in Song Play mode, or with any external sequencer. 6 To edit the Song, press MENU to enter the Edit mode (see instructions starting from page 205). the PLAY/STOP button in the PLAYER 1 section, and start the Style only later. The Style will start at the next beginning of the measure. Recording a new Song Second-take recording (Overdubbing) 79 Second-take recording (Overdubbing) 1 Press the RECORD button to enter Record again. When the Song Record Mode Select dialog box appears, select Backing Sequence (Quick Record) again. 2 If you are recording just one of the “grouped” tracks, set the track to be preserved to the Play mode. 3 Repeat the recording process, and press the (PLAY/STOP) button in the PLAYER 1 section to stop recording and to return to the main page of the Sequencer mode. 4 While in the main page of the Sequencer mode, press the (PLAY/ STOP) button in the PLAYER 1 section to listen to the recorded Song. Again, the Backing Sequence Song has been converted to an ordinary Song. Saving a Song to disk After recording a Song that you like, it is a good idea to save it to disk, to avoid losing it when the instrument is turned off. 1 While in the main page of the Sequencer mode, touch the page menu icon to open the page menu. Quick Guide You may wish to re-record, and add one of the two “grouped” tracks, or overwrite a bad recording with a new one. Usually, you will record all chord and Style Element changes during the first take, and record Keyboard tracks and Pads during the second take. 80 2 Recording a new Song Saving a Song to disk Select the Save song command to open the Save Song window. After you select the Save song command, the Save Song page appears. 3 Select a device and folder where you want to save your Song. Use the scroll bar to see all Songs in the list. Keep SHIFT pressed and touch the Up/Down arrow to scroll to the next/previous alphabetic section. As an alternative, you can use the DIAL. If a Song is selected (highlighted) it will be overwritten. If no Song is selected, a new Song file will be created on the target device. To deselect a selected Song, touch anywhere else in the Song list, or select the same storage device again. Use the Device pop-up menu to select one of the available storage devices (SSD-U, hard drive…). 4 Touch the Save button to save the Song to the current folder. Use the Open and Close buttons to browse through the folders. Touch the Save button in the display to open the Save Song dialog box. Touch the Text Edit icon to edit the Song’s name. 5 Touch OK in the display to save the Song to disk, or Cancel to stop the Save operation. In case you prefer to exit this page without saving the Song, press the EXIT button. Reference 82 Selecting elements Sound Select window Selecting elements The following windows are shown in the various operating modes, whenever you try to select a Sound, Performance, Style or Song. Sounds Sound Select window Program Change Touch the Sound area whereas it appears in the display, or one of the SOUND SELECT buttons on the control panel (provided the SOUND SELECT LED is lit), to open the Sound Select window. Use the SOUND SELECT buttons to go directly to the selected bank. Press EXIT to exit from this page and go back to the previous page without selecting any Sound. Bank sets Side tabs (banks) Touch one of these buttons in the display to select a Sound. Unless the DISPLAY HOLD LED is turned on, the window automatically closes short after you select a Sound. Program Change number. Shown only when the “Show Program Change number” parameter is turned on in Global mode. (See page 225). Performance Select window Touch the Performance area whereas it appears in the display, or one of the PERFORMANCE SELECT buttons on the control panel (provided the PERFORMANCE SELECT LED is lit), to open the Performance Select window. Use the PERFORMANCE SELECT buttons to go directly to the selected bank. Press EXIT to exit from this page and go back to the previous page without selecting any Performance. Bank sets Side tabs (banks) Sounds Lower tabs (pages) If more than four pages are available, the Previous/Next tabs are shown in this area Note: Depending on the status of the “Auto Performance/Sound Select” parameter (see page 225), a Sound may be immediately selected when pressing one of the SOUND SELECT buttons. The latest selected Sound for that bank will be selected. Bank sets Selected set of banks (top or bottom row of Factory Styles, User banks). Side tabs (banks) Use these tabs to select a bank of Sounds. Each tab corresponds to one of the SOUND SELECT buttons on the control panel. Lower tabs (pages) Use these tabs to select one of the available pages in the selected bank. If you press again the same PERFORMANCE/SOUND SELECT button on the control panel, the next page in the same bank is selected. This way, you do not need to touch one of the corresponding tabs in the display in order to select a different page. Performances Lower tabs (pages) Note: Depending on the status of the “Auto Performance/Sound Select” parameter (see page 225), a Performance may be immediately selected when pressing one of the PERFORMANCE SELECT buttons. The latest selected Performance for that bank will be selected. Bank sets Selected set of banks (top or bottom row of Performances). Side tabs (banks) Use these tabs to select a bank of Performance. Each tab corresponds to one of the PERFORMANCE SELECT buttons on the control panel. Lower tabs (pages) Previous/Next tabs Use these tabs to select one of the available pages in the selected bank. Scroll the lower tabs to the left or the right, when additional tabs are available but cannot be seen in the display. If you press again the same PERFORMANCE/SOUND SELECT button on the control panel, the next page in the same bank is Selecting elements Style Select window selected. This way, you do not need to touch one of the corresponding tabs in the display in order to select a different page. Performances Touch one of these buttons in the display to select a Performance. Unless the DISPLAY HOLD LED is turned on, the window automatically closes short after you select a Performance. Style Select window Touch the Style area whereas it appears in the display, or one of the STYLE buttons on the control panel, to open the Style Select window. Use the STYLE buttons to go directly to the selected bank. Press EXIT to exit from this page and go back to the previous page without selecting any Style. Bank sets 83 After selecting a Style from this window, and another Style is playing, the name of the new Style name begins to flash, meaning it is ready to start playing at the beginning of the next measure. Style Select page menu Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command. Rename Favorite Bank Choose this command from the page menu, and assign the Favorite Style banks any name you like. Side tabs (banks) The assigned name can be spanned over two lines, by separating them with the paragraph character (¶). For example, to write “World Music” on two lines, enter “World¶Music”. Be careful not to write words exceeding the width of the side tabs of the Style Select window. Styles Note: Depending on the status of the “Auto Style Select” parameter (see page 225), a Style may be immediately selected when pressing one of the STYLE SELECT buttons. The latest selected Style for that bank will be selected. Bank sets Selected set of banks (top or bottom row, or Factory Styles). Pad Select window Touch the Pad area whereas it appears in the display, to open the Pad Select window. Press EXIT to exit from this page and go back to the previous page without selecting any Pad. Bank sets Side tabs (banks) Side tabs (banks) Use these tabs to select a bank of Styles. Each tab corresponds to one of the STYLE buttons on the control panel. Lower tabs (pages) Use these tabs to select one of the available pages in the selected bank. If you press again the same STYLE SELECT button on the control panel, the next page in the same bank is selected. This way, you do not need to touch one of the corresponding tabs in the display in order to select a different page. Styles Touch one of these buttons in the display to select a Style. Unless the DISPLAY HOLD LED is turned on, the window automatically closes short after you select a Style. Lower tabs (pages) Pads Reference Lower tabs (pages) 84 Selecting elements STS Select Bank sets Selected set of banks, corresponding to different types of Pads. Hit are single-note, pre-programmed factory Pads. Sequence are sequence-based, pre-programmed factory Pads. User can be either single-note or sequence-based Pads, and can be userrecorded or modified. Side tabs (banks) Use these tabs to select a bank of Pads. Song Select window This page appears when you touch one of the Song areas in the display, or one of the SELECT buttons in one of the PLAYER sections on the control panel. Press EXIT to exit from this page and go back to the main page of the Song Play operating mode without selecting a Song. Page menu icon Directory Lower tabs (pages) Use these tabs to select one of the available pages in the selected bank. Pad Touch one of these buttons in the display to select a Pad. Unless the DISPLAY HOLD LED is turned on, the window automatically closes short after you select a Pad. STS Select Storage device Use the four SINGLE TOUCH SETTING button on the control panel, to select one of the four STS associated with the current Style or the selected SongBook entry. Touch the STS name tab in the main page of the Style Play or Song Play mode, or the Lyrics/STS tab in the SongBook mode, to see the name of the available STSs. • In Style Play and Song Play mode: Song path While in this page, select a Standard MIDI File, Karaoke or MP3 file for the selected Player. A Jukebox file may only be assigned to Player 1. Note: There is a separate working directory for each onboard player. Directory This is the list of the selected device’s content. File status • File size Scrollbar In SongBook mode: Type of the file or folder File or folder name Modification date Use the scrollbar to scroll the list items. As an alternative, you can use the TEMPO/VALUE controls to scroll. Keep the SHIFT button pressed, and touch one of the arrows, to jump to the previous or next alphabetical section. You can touch one of the labels on top of the list, to reorder the list items accordingly. By touching the label again, the order of the files switches between ascending and descending. Selecting elements Song Select window A list can contain several different types of files or folders. Type icon File/folder type Standard MIDI File (SMF) 85 Sync P. (Synchronized Path) Touch this button to see the Song assigned to the selected Player. This is useful to quickly return to it, after you have browsed through long directories and “dug” into different folders. Select Karaoke file (KAR) Selects the highlighted item in the display. If a Song is already playing, it stops, and the new Song is ready to play. You are returned to the main page. MPEG Layer 3 (MP3) Search Jukebox file (JBX) Folder The Search function allows for searching a Song file in the various media. See “Searching files” on page 250 for more information. Play All Status icon File/folder status Protected – Unprotected Page menu icon Touch the page menu icon to open the menu. See “Song Select page menu” on page 86 for more information. Storage device Use this pop-up menu to select one of the available storage devices. Device Type SSD-U User area of the internal SSD memory HD Hard disk USB-F Device connected to the front USB Host port USB-R Device connected to the rear USB Host port The actual name (label) of the device may appear within square brackets ([]). Song path This line shows the current device path. Open Opens the selected folder (item whose icon looks like this one: ). Close Closes the current folder, returning to the parent (“upper”) folder. You can use this Jukebox list as any other list of this type (i.e., start the playback with SEQ1 PLAY/STOP, jump to the next Song in the list with SHIFT + >>, edit it in the Jukebox page…). Note: A Jukebox list can include up to 127 Songs. If your folder contains more items, only the first 127 will be considered. Hint: If you don’t want to lose the list when turning the instrument off, go to the Jukebox page and save it to disk as a “.JBX” file. Selecting a Song by its ID number Each Song in a folder on a device (up to 9,999) has a progressive ID number assigned. When the “Show Song Number” option is selected in the Song Select page menu (see below), you can see this number before the Song’s name in the Song Select window. You can use this number to select the Song by composing the corresponding number, speeding up the Song retrieval when you are using an hard disk filled with midifiles. While in the Song Select window, press the SELECT button to open the keypad, and enter the number corresponding to the Song to be selected. While in any page of the Song Play mode, press the SELECT button twice to open the keypad. Note: If no Song corresponds to the dialed number, the “Song not available” message will appear. Warning: While the directory may contain more than 9999 files, you can’t select Songs outside the 0001-9999 range when using the numeric keypad. Reference A file or folder may be in one of the following status. (See “Protect” and “Unprotect” on page 266 for information on how to change the file status). When this button is touched, all midifiles and MP3 files contained in the current directory are added to a new Jukebox list, that is automatically assigned to Player 1. The order in which they are played depends on the current sorting method, i.e., how the files are shown in the display. 86 Selecting elements Song Select window Song Select page menu Show Song Number Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command. Check this option to make the Song’s progressive ID number appear in the list, next to each Song. Show Song Extension Check this option to make the file extension (“*.mid”, “*.kar”, “*.jbx”, “*.mp3”) appear in the list, at the end of each Song’s name. Create New Folder Export Song List This command lets you create a new generic folder in the root of any device, or inside any other generic folder. You can’t create a “.SET” folder with this command, since this type of folder is reserved to the Save operations (and can be created with the New SET button in any Save page). Select this command to save the current list as a text file to the SSD-U memory or the internal hard disk. This way, you will be able to print a list of Songs, to see which number matches each Song. 1. While in the Song Select window, select the folder whose Song list you wish to save as a text file. 2. Select the Export Song List command from the page menu. 3. A dialog box will appear, asking you to select either the SSD-U memory or the hard disk. By touching the (Text Edit) button you can open the Text Edit window. Enter the name, then touch OK to confirm and close the Text Edit window. Rename Available only when an item is selected in a list. Use this function to change the name of an existing file or folder. You cannot change the 3-character extension of files and “.SET” folders, since they are used to identify the type of file or folder. 4. Select an option, and touch OK to confirm. Note: The text file will contain a list of “*.mid”, “*.kar”, “.mp3” and “*.jbx” files only. Folders and different kinds of files will not be included. When saved, the text file will be named after the selected folder. For example, a folder named “Dummy” will generate a “Dummy.txt” file. If a file with the same name already exists in the target, it will be overwritten without waiting for any confirmation. A file containing the list of all valid files contained into the root of the disk will generate a “Root.txt” file. The list will include the progressive number assigned to each Song, file names, the total number of files in the list. For the correct display and printing of the list on a personal computer, use a fixed size (i.e., non-proportional) character in your text editor. Touch the (Text Edit) button to open the Text Edit window. Enter the new name, then touch OK to confirm and close the Text Edit window. Erase Use this command to delete the selected file or folder. Style Play operating mode Start-up settings 87 Style Play operating mode The Style Play mode is the boot-up operating mode. When in this mode, you can play with Styles (i.e. automatic accompaniments), while playing with one to four tracks (Upper 1-3 and Lower) on the keyboard. You can select different Sounds and Effects by selecting Performances and STSs. A different Voice Processor Preset may be selected by a Performance or STS. You can also use the SongBook to automatically select Styles for a desired music genre. Master Volume and Balance While the MASTER VOLUME slider controls the general volume of the instrument, you can use the BALANCE slider to balance the Style Accompaniment and Pad tracks against the Keyboard tracks. Style Play mode can also be used in Easy Mode (see page 26). Start-up settings Overall instrument’s volume Balance of Style and Pad tracks against RealTime (Keyboard) tracks Since Performance 1 of Bank 1 (Performance 1-1) is automatically selected when turning the instrument on, you can save to it your preferred start-up settings. Note: As an alternative, the BALANCE slider can also work as a volume control. See “Balance Slider” on page 225. Factory, User and Favorite Styles Note: If you like some settings to be preserved even when choosing different Performances, STSs and Styles, turn on the desired “locks” to avoid changes to the selected parameters (see “General Controls: Lock” on page 222). Save these locks to the Global (see “Write Global - Global Setup dialog box” on page 237). There are three different types of Style locations: • How Styles, Performances and STSs are linked together Factory Style banks (from “8/16 Beat” to “Contemporary”, i.e., from BANK01.STY to BANK17.STY) are the preloaded Styles, that you can’t usually edit (unless you don’t want to do so, by turning the protection off, see “Factory Style and Pad Protect” on page 264). • User Style banks (from “User 1” to “User 3”, i.e., from USER01.STY to USER03.STY) are Styles loaded from an external device, created or edited by yourself (the User). These are banks conceived as a ‘workbench’ – a place where to manage Styles and banks before saving them to a final location. See the “Style Record mode” chapter on page 114 for information on how to edit or create Styles. • Favorite Style banks (by default, from “Favorite 1” to “Favorite 10”, i.e., from FAVORITE01.STY to FAVORITE10.STY) are similar to User Styles, but you can rename the tabs in the Style Select window to create places for custom banks, or for additional music genres that are not already included among the supplied banks. See “The Favorite banks” on page 113 for information on how to manage these Styles. Styles, Performances and STSs are linked in many ways. • When the SINGLE TOUCH LED is steadily on or blinking, selecting a Style also changes Keyboard tracks (STS 1 is automatically selected). Performance settings are overridden. • When the STYLE CHANGE LED is on, selecting a Performance also selects a Style (the one memorized with the Performance). • Current track settings can be saved either in a Performance, an STS, or a Style Performance, depending on the page menu command you select. Reference Select the Sounds, Effects, Voice Processor Preset, and other settings you would like to see automatically selected when turning the instrument on. Then select the “Write Performance” command from the page menu. When the Write Performance window appears, save the settings to Performance 1 of Bank 1. (See “Write Performance dialog box” on page 112). 88 Style Play operating mode Main page (Normal view) Page menu icon Main page (Normal view) Touch the page menu icon to open the menu. See “Page menu” on page 111 for more information. This is the page you see after you turn the instrument on. To access this page from another operating mode, press the STYLE PLAY button. To return to this page from one of the Style Play edit pages, press the EXIT button. Style area Page header Style area This is where the Style name is shown, together with its tempo and meter (time signature) parameters. Page menu icon Style name Current beat Player 1/ 2 area Keyboard tracks area Style bank Style Element meter Performance/ STS area Current tempo Measure number Style name Panels To switch between Normal view (Keyboard tracks, grouped Style tracks and Mic/In controls) and Style view (individual Style tracks), use the TRACK SELECT button. (See “Style Tracks view page” and “Volume panel” starting from page 90). Currently selected Style. Touch the Style name to open the Style Select window. As an alternative, use the STYLE SELECT section on the control panel. Style bank Bank the current Style belongs to. Style Element meter Page header Meter (time signature) of the current Style Element. This line shows the current operating mode, transposition and recognized chord. Measure number Operating mode name Master Transpose (in semitones) While the Style is playing, an ‘M’ appears, and it shows the current measure number of the current Style Element playing. While it is in stop, an ‘L’ appears, and it shows the length (total number of measures) of the current Style Element. Recognized chord Current beat Operating mode name Beat number of the current measure, that is currently playing. Name of the current operating mode. Master transpose Sty Master transpose value in semitones. This value can be changed using the TRANSPOSE buttons on the control panel. Note: Transpose may be automatically changed when selecting a different Performance or Style. It may also be changed when loading a Standard MIDI File generated with an instrument of the Korg Pa series. To avoid transposing, the Master Transpose is “locked” by default. If you want to lock or unlock it, change the Master Transpose Lock parameter’s status (see “General Controls: Lock” on page 222), then write the Global to memory (see “Write Global - Global Setup dialog box” on page 237). Recognized chord Displays the recognized chord, when you play a chord on the keyboard. If no chord abbreviation is shown, no chord recognition mode has been selected by using the CHORD SCANNING buttons (see page 11). Current tempo Sty Metronome tempo (from 30 to 250). Select this parameter and use the TEMPO/VALUE controls to change the tempo. As an alternative, you don’t need to select this parameter; just keep the SHIFT button pressed and use the DIAL to change the tempo. Also, you can touch the Tempo field and drag it with your finger. To recall the Tempo stored in the current Style, press the DOWN/- and UP/+ buttons at the same time. Note: Tempo may change while a Style Element is playing. Each Style Element may contain Tempo Change data. Style Play operating mode Main page (Normal view) Player 1/2 area Keyboard tracks area This is where Songs assigned to the two onboard players are shown. This is where Keyboard tracks are shown. Sound name 89 Track name Sound bank’s icon Song name Song name Name of Songs assigned to Player 1 (P1) and Player 2 (P2). You can select Songs while playing Styles, to have them ready when switching to Song Play mode. Track status Track’s octave transpose The icon shows the type of the selected Song. MPEG Layer-3 format, or MP3 (file extension: *.MP3). This is a compressed audio file, that may be generated on any personal computer, or on the Pa2X itself. Only assignable to Player 1. A Jukebox file (file extension: *.JBX) can be assigned to Player 1, but its name is not shown in this area. The JBX icon appears, together with the name of the currently selected Song in the Jukebox list. Performance/STS area This is where the latest selected Performance or STS name is shown. Selected Performance or STS Selected Performance or STS This is the latest selected Performance (PERF) or Single Touch Setting (STS). Touch the name to open the Performance Select window (see “Performance Select window” on page 82). As an alternative, use the PERFORMANCE/SOUND SELECT section to select a different Performance. To select a different STS, use the four SINGLE TOUCH SETTING buttons under the display. Sound name Name of the Sound assigned to the corresponding Keyboard track. • If the track is already selected (white background), touch the Sound name to open the Sound Select window. • If the track is not selected (dark background), first select it, then touch the Sound name to open the Sound Select window. For more information about the Sound Select window, see “Sound Select window” on page 82. Keyboard track octave transpose Non editable. Octave transpose of the corresponding track. To individually edit the octave transpose for each track, go to the “Mixer/Tuning: Tuning” edit page (see page 99). You can also transpose all Upper tracks by using the UPPER OCTAVE buttons on the control panel. Bass & Lower Backing icon Sty When the Bass & Lower Backing function is active, the Backing icon appears in the Lower track Sound area (see “Bass & Lower Backing” on page 110). Keyboard track name Non editable. Name of the corresponding track: Abbreviation Track Hand UP1 Upper 1 Right hand UP2 Upper 2 UP3 Upper 3 LOW Lower Left hand Sound bank’s icon This picture illustrates the bank the current Sound belongs to. Keyboard track status Play/mute status of the current track. Select the track, then touch this area to change the track status. No icon Play status. The track can be heard. Mute status. The track cannot be heard. Reference Standard MIDI File, often abbreviated as SMF (file extension: *.MID or *.KAR). 90 Style Play operating mode Style Tracks view page Panels Off The lower half of the main page contains the various panels, you can select by touching the corresponding tabs. See more information in the relevant sections, starting from page 91. You can assign different Sounds to each Style track, and save them in a Performance or Style Performance. The selected Sounds are the same for all Style Elements (there are no different Sounds for each Style element). Volume panel Selected Track Info area This line lets you see the Sound assigned to the selected track. It appears both in the main page, and in several edit pages. Track name Sound bank Sound name Tabs Program Change Track name Name of the selected track. Style Tracks view page Sound name Press the TRACK SELECT button to switch from the Normal view to the Style Tracks view. In this view, individual Style tracks are shown in the lower half of the display, while the upper half of the main page changes, to show parameters for the Style tracks. Sty Sound assigned to the selected track. Touch anywhere in this area to open the Sound Select window, and select a different Sound. Sound bank Sty Bank of the selected Sound. Selected track info area Program Change Sounds area Program Change number sequence (Bank Select MSB, Bank Select LSB, Program Change). Sty Sounds area Press TRACK SELECT again to return to the Normal view (Keyboard tracks, grouped Style tracks, Mic/In controls). Original Style Sounds Style track’s octave transpose icon Sty This parameter lets you assign different Sounds to the Style tracks, overriding the Sounds recorded into each Style Element pattern. These Sounds can be saved into a Performance or Style Performance with the “Write Performance” or “Write Current Style Performance” commands (see page 111). Assigned Sounds, with this parameter turned on, are shown in the Sounds area of this page. Note: When assigning a Sound to a Style track, the “Original Style Sounds” parameter is automatically turned off. Note: This parameter can be saved with the Performance or Style Performance, and is automatically set to On or Off when you select a different Performance or Style, depending on the saved status. On This area lets you see the Sound’s family and bank, and octave transposition for the eight Style tracks. Style tracks always use the original Sounds recorded in each Style Element. If you assign a different Sound to a Style track, this parameter is automatically set to Off. Sound bank’s icon Style track’s octave transpose icon Sty Non editable. Octave transpose of the corresponding track. To change the octave transpose, use the UPPER OCTAVE buttons, or go to the “Mixer/Tuning: Tuning” edit page (see page 99). Sound bank’s icon This picture illustrates the bank the current Sound belongs to. Touch an icon a first time to select the corresponding track (detailed information are shown on the Selected Track Info area, see above). Touch it a second time to open the Sound Select window. Style Play operating mode Volume panel 91 Style tracks). The Assignable Sliders LEDs show which view is currently selected: Volume panel Volume LED Touch the Volume tab to select this panel. This is where you can set the volume of each track, and mute/unmute tracks. Note: The volume of Keyboard tracks may be saved to a Performance or STS, while the Style tracks volume may be memorized to the Style Performance. Sliders and volume of the tracks Sty You can change the volume of each track by using the first eight Assignable Sliders in the control panel. To make them act as volume controls, be sure the VOLUME LED over the SLIDER MODE button is lit: Assignable Sliders LEDs The Normal view shows grouped Style tracks, Mic/In controls, Keyboard tracks: Assignable sliders The Assignable Sliders correspond to the ‘virtual sliders’ in the display. These are a graphical representation of each track’s volume. The Style Tracks view shows the separate Style tracks: Reference Virtual sliders You can change the volume also by touching a track, and using the TEMPO/VALUE controls, or by touching a track and dragging it in the display. Hint: You can change the volume of all Keyboard or Style tracks at once by using the Assignable Sliders. Select a track of the same type of the tracks whose volume you want to change (e.g., the Upper 1 track to modify all Keyboard tracks). Then keep the SHIFT button pressed, and move one of the Assignable Sliders. See “ASSIGNABLE SLIDER” on page 6. Use the TRACK SELECT button to switch between the Normal (grouped Style tracks, Mic/In controls, Keyboard tracks) and Style Tracks view (separate Here you can change the volume of each individual Style track. This mix is saved into each Style Performance and Performance, and can change when choosing a different Style. 92 Style Play operating mode Volume panel Grouped Style tracks VPp These special sliders of the Normal view control several Style tracks at the same time. Changing the volume of the grouped Style tracks (Dr/Perc, Accomp, Bass) is a global offset. When you choose a different Style, this offset does not change, and the average volume of the Style tracks remains the same. Saving the track’s status • The status of Keyboard tracks can be saved to a Performance or STS, and can be changed when choosing a different Performance or STS (see “Write Performance” on page 111 and “Write Single Touch Setting” on page 111). • The status of the separate Style tracks can be saved to a Style Performance (see “Write Current Style Performance” on page 111). • The status of the grouped Style tracks can be saved to the Global-Style Play Setup (see “Write Global-Style Setup” on page 111). Track names Grouped Style Tracks These controls allows you to globally set the balance between the Drum/Percussion, Bass and Accompaniment tracks. For example, if you prefer Drums and Bass to be prominent to make them have more ‘punch’, you can lower the grouped Accompaniment tracks. Changes are not memorized to a Performance or Style Performance. They can be memorized to the Global-Style Play Setup, i.e., the preferences of the Style Play mode (see “Write GlobalStyle Setup” on page 111). Slider Mode button status The function assigned to the Assignable Sliders depends on the status of the SLIDER MODE button. Note that this may change when selecting a different Performance or STS. For details about the various Slider Modes, see “SLIDER MODE” on page 7. Track status icons Sty Play/mute status of the current track. Select the track, then touch this area to change its status. Track status icons Play status. The track can be heard. Mute status. The track cannot be heard. Under the sliders, a label for each track is shown. Use the TRACK SELECT button to switch between the various track views. Track Description Normal View DR/PERC (*) Grouped Drum and Percussion tracks. ACCOMP (*) Grouped Accompaniment tracks. BASS (*) Grouped Bass Style track. MIC/IN Microphone (Voice Processor). Sources connected to the Left and Right Audio Inputs are not controlled by this slider. LOWER Lower track. UPPER1…3 Upper tracks. Style Tracks View DRUM Drum Style track. PERC Percussion Style track. BASS Bass Style track. ACC1…5 Accompaniment Style tracks. (*).Volume for these grouped tracks is a global offset and can be memorized when choosing the “Write Global-Style Setup” command form the page menu. Style Play operating mode Lyrics panel 93 Options side tab Lyrics panel Lyrics can be associated to a Styles as a “.TXT” file. When in this panel, you can see: Options for the Lyrics page are the same as in Song Play mode. The Options pane preferences are saved into the Song Play Setup, not in the Style Setup. See “Write Global-Song Play Setup” on page 180 for more information. • lyrics contained in a “.TXT” file linked to the latest-selected Style-based SongBook entry (see “Linked .TXT” on page 188). On-the-fly TXT loading • lyrics contained in a “.TXT” file loaded after selecting a Style (see “On-the-fly TXT loading” below). Note: You cannot access Markers or the Score while you are in Style Play mode. When a SongBook entry does not contain a link to a “.TXT” file, the “No lyrics. Press SHIFT and touch here to load a TXT file” message appears in the display when you go to the Lyrics page. Style Lyrics side tab This panel shows the lyrics contained in the “.TXT” file: Master Transpose Recognized chords Current beat Current measure When this message appears, and you want to load a “.TXT” file, keep the SHIFT button pressed and touch the center of the display. A standard file selector appears, and lets you look for a “.TXT” file to be loaded while the current Style is playing. STS Please note that, unlike ordinary Lyrics, the text will not scroll automatically while the Style is playing back. You must scroll it with the DIAL or the vertical scrollbar. As an alternative, you can use an assignable switch or footswitch, with the Text Page Up or Text Page Down functions assigned, to scroll (respectively) to the previous or next text page. Recognized chords Chords recognized on the keyboard. Hint: When the file selector appears, you can use the Search ( ) function to search a “.TXT” file in the various media. See “Searching files” on page 250 for more information. STS Name panel Touch the STS Name tab to select this panel. Single Touch Settings (STS) are memory locations for quickly choosing Keyboard Sounds, contained in each Style or SongBook entry. While in this panel, you can see the name of the four STSs belonging to the latest selected Style or SongBook entry. Touch one of the names to select the corresponding STS. Master Transpose Master transpose value in semitones. This value can be changed using the TRANSPOSE buttons on the control panel. Current beat Beat number of the current measure, that is currently playing. Current measure Current measure number. STS Name of the four selected Single Touch Settings (STS). Touch one of them to select it. Note: You cannot edit STS names with this panel. To edit a name, select the STS to be renamed, then select the Write Single Touch Setting command from the page menu (see “Write Single Touch Setting dialog box” on page 112). Reference Display options 94 Style Play operating mode Mic panel VP lock icon Mic panel Touch the Mic tab to select this panel. This is where you can set the various Voice Processor options. Harmony On/Off Mic On/Off Gbl This lock avoids changing the Voice Processor Preset when selecting a different Performance, STS or SongBook entry. This is useful if you want to use the same Preset while selecting different Performances, STSs or SongBook entries. This lock is reset when turning the instrument off, unless you write Global settings to memory (see “Write Global - Global Setup dialog box” on page 237). Talk On/Off For more information on parameter locks, see “General Controls: Lock” on page 222. FX Level Voice Processor Preset Note: Depending on the audio input routing, the microphone input might not work, whichever the status of the switches in this page. See “Audio Setup: Audio In” on page 233. Mic On/Off Use this switch to mute/unmute the microphone. This is the same as the ON button in the MIC SETTING section on the control panel, and of the MIC/IN Play/Mute icon in the Main page (see “Track status icons” on page 92). Harmony On/Off Talk On/Off Use this control to set the overall effect level on the voice. This is the same as the “FX Level knob” found in the Voice Processor Preset > Effects page of the Global mode (see page 245). This parameter is saved in the Voice Processor Preset. EQ Settings Tlk Use this switch to soften all music generated by the Pa2X, and speak in the microphone at normal level. This is useful to address your audience, while automatically lowering the background music volume. While this switch is turned on, all Voice Processor modules are momentarily turned off, except for Reverb, whose level is simply reduced to avoid losing clarity on the voice. Setting for the Talk function can be programmed on the Talk page (see “Voice Processor Setup: Talk” on page 240). Depress this switch to return to the original settings. VPs Use these controls to set a global, three-band equalization applied to the voice. This is useful to fine-tune your voice to the acoustic environment of the room. This is the same as the EQ controls found in the Voice Processor Setup > Dynamics/EQ page of the Global mode (see page 98). Low Low band. Increase it to add body to your voice, decrease it to remove boominess. Mid Mid band. Increase it to add clarity to your voice, decrease it to remove nasality. High High band. Increase it to add brilliance to your voice, decrease it to remove sibilance. VPp Turns the Harmony module on/off. This is the same as the HARMONY button in the MIC SETTING section on the control panel. VPp Sub-Scale panel Touch the Sub-Scale tab to select this panel. This panel replicates the “Mixer/Tuning: Sub Scale” edit page (see page 99). With the “Quarter Tone” box non-checked Note: When you deactivate the Talk function, the Voice Processor Preset is recalled. Any unsaved change to the Preset will be lost. VP Preset Use this pop-up menu to select one of the available Voice Processor Presets. Selecting a Preset may change all the above parameters, as well as other Voice Processor parameters. Presets can be freely edited (see “Voice Processor Preset: Preset” on page 241). With the “Quarter Tone” box checked Style Play operating mode Pad panel 95 Pad panel Split panel Touch the Pad tab to select this panel. This is where you can assign a different Hit or Sequence Pad to each of the four pads, and see at a glance how pads are programmed. For more options, go to the “Pad/Switch: Pad” page (see page 108). Touch the Split tab to select this panel. This is where you can set the split point and Chord Recognition mode. Split Point Sty SB Name of the Hit or Sequence assigned to each Pad. Touch the box to make the Pad Select window appear (see “Pad Select window” on page 83). Note: Each Style or SongBook entry can change the Pad assignment. Pads lock icon Gbl When locked, assignments to the pads remain unchanged when selecting a different Style or SongBook entry. This lock is reset when turning the instrument off, unless you write Global settings to memory (see “Write Global - Global Setup dialog box” on page 237). For more information on parameter locks, see “General Controls: Lock” on page 222. Use this parameter to select a different split point. A full-range piano keyboard is shown in the display, divided at the selected split point. Upper tracks play on the right of this point, while the Lower track plays on the left. Keyboard diagram Touch anywhere on the keyboard diagram. A message will appear, asking you to press the new split point on the keyboard of your Pa2X (or to press the EXIT button to close the message with no changes). Chord Recognition Mode This parameter allows you to decide how chords are recognized by the auto-accompaniment engine. Please note that when in Full or Upper Chord Scanning mode, the Fingered 3 or Expert mode is selected, and you must always play at least three notes, to let a chord be recognized. For more information on the various options, see “Chord Recognition Mode” on page 109. Note: This parameter is the same you can find in the “Preferences: Style Preferences” page (see page 109). Split Point and Chord Recognition lock icons Gbl When locked, Split Point and Chord Recognition mode remain unchanged when selecting a different Performance or STS. These locks are reset when turning the instrument off, unless you write Global settings to memory (see “Write Global - Global Setup dialog box” on page 237). For more information on parameter locks, see “General Controls: Lock” on page 222. Reference Pad assignment 96 Style Play operating mode Edit menu Parameters area Edit menu From any page, press the MENU button to open the Style Play edit menu. This menu gives access to the various Style Play edit sections. When in the menu, select an edit section, or press EXIT or STYLE PLAY to exit the menu and return to the main page. To return to the main page, you can also select the Main Page menu item. When in an edit page, press EXIT or the STYLE PLAY button to return to the main page of the Style Play operating mode. Each page contains various parameters. Use the tabs to select one of the available pages. For detailed information on the various types of parameters, see sections starting from page 96. Tabs Use tabs to select one of the edit pages of the current edit section. Mixer/Tuning: Volume/Pan This page lets you set the volume and pan for each of the Keyboard or Style tracks. Volume settings are the same as in the Volume panel of the main page. Use the TRACK SELECT button to switch from the Keyboard to the Style tracks, and vice versa. Each item in this menu corresponds to an edit section. Each edit section groups various edit pages, that may be selected by touching the corresponding tab on the lower part of the display. Grouped Style tracks Edit page structure Keyboard tracks All edit pages share some basic elements. Operating mode Edit section Page menu icon Selected track info Individual Style tracks Parameters area Upper Volume Link Tabs Operating mode This indicates that the instrument is in Style Play mode. This parameter allows you to define if changing the volume for one of the Upper tracks, proportionally changes also the other Upper tracks. Note: This parameter is the same you can find in the “Preferences: Style Play Setup” page (see page 110). On When changing volume to one of the Upper tracks, volume for the other Upper tracks changes in proportion. Off When changing volume to one of the Upper tracks, only that track’s volume is changed. Other Upper tracks are left unchanged. Edit section This identifies the current edit section, corresponding to one of the items of the edit menu (see “Edit menu” on page 96). Page menu icon Touch this icon to open the page menu (see “Page menu” on page 111). Sty 97 Style Play operating mode Mixer/Tuning: FX Send Sty Dry Use this checkbox to turn the dry (direct) track signal on or off. Note: If the track is sent to a separate output, no FX is sent to any output. To program the output status for each track, see “Audio Setup: Style/Kbd” on page 232. On When checked, the direct, dry signal is sent to the output, mixed with the FXs. Track Out L/R FX Processor Off When unchecked, the direct, dry signal is removed from the audio output, and only sent to the FXs. The effected signal will still be panned (in stereo FXs only) according to the Pan value. Track Out L/R FX Processor Mixer/Tuning: FX Send This page lets you set the level of the track’s direct (uneffected) signal going to the Internal FX processors. The effect processors included in Pa2X are connected in parallel, so you can decide which percentage of the direct signal can be effected. In case you want to send all of a track’s signal to the effect (as when using “insert” effects, like Rotary, Distortion, EQ…), just set the Dry parameter to Off (see “Dry” above). There are four Internal FX processors in Style Play mode (two for Keyboard tracks, two for Style and Pad tracks). You can assign them any kind of available effects, but we found it convenient to arrange them in the following way, for most of the Styles, STS and Performances included with the Pa2X: FX A Reverb processor for the Style and Pad tracks. FX B Modulating FX processor for the Style and Pad tracks. FX C Reverb processor for the Realtime (Keyboard) tracks. FX D Modulating FX processor for the Realtime (Keyboard) tracks. Sty Pan Track position in the stereo field. L-64…L-1 Left stereo channel. C0 Center. R+1…R+63 Right stereo channel. Use the TRACK SELECT button to switch from Keyboard to Style tracks, and vice-versa. Volume of grouped Style tracks Sty Reference This parameter is a general offset applied to all Styles. Changing the volume of the grouped Style tracks (Dr/Perc, Accomp, Bass) is a global offset. When you choose a different Style, this offset does not change. These controls allows you to globally set the balance between the Drum/Percussion, Bass and Accompaniment tracks. For example, if you prefer Drums and Bass to be prominent to make them have more ‘punch’, you can lower the grouped Accompaniment tracks. 0…127 Volume level. Volume of individual tracks Sty Track’s volume. This is the relative volume of each track, as saved in the Style, Performance or STS. It may change when choosing a different Style, Performance or STS. 0…127 MIDI value of the track’s volume. Send level (A…D) Play/Mute icon Track’s play/mute status. Play status. The track can be heard. Mute status. The track cannot be heard. Sty Sty 0…127 Level of the track (direct) signal sent to the effect processor. Play/Mute icon Track’s play/mute status. Play status. The track can be heard. Mute status. The track cannot be heard. Sty 98 Style Play operating mode Mixer/Tuning: EQ Gain Mixer/Tuning: EQ Gain Mixer/Tuning: EQ Control In this page you can set the three-band equalization (EQ) for each individual track. This page lets you reset or bypass track equalization, programmed in the previous page. Use the TRACK SELECT button to switch from the Keyboard to the Style tracks, and vice-versa. Use the TRACK SELECT button to switch from the Keyboard to the Style tracks, and vice-versa. Hi (High) Gain Sty This parameter lets you adjust the high frequencies equalization on each individual track. This is a shelving curve filter. Values are shown in decibels (dB). Use these buttons to reset (i.e., “flatten”) equalization for the corresponding track. Reset All Tracks button Touch this button to reset (i.e., “flatten”) equalization for all tracks (both Realtime and Style tracks). -18…+18dB High gain value in decibels. Mid (Middle) Gain Track Reset buttons Sty This parameter lets you adjust the middle frequencies equalization on each individual track. This is a bell curve filter. Values are shown in decibels (dB). -18…+18dB Middle gain value in decibels. Check any of these checkboxes to bypass equalization for the corresponding track. When bypassed, equalization has no effect on the track, but all parameters are preserved. When the box is unchecked, equalization is activated again with the original settings. On The bypass function is engaged, so no equalization is active on the corresponding track. Off The bypass function is not engaged, so the equalization is active on the corresponding track. Sty Low Gain This parameter lets you adjust the low frequencies equalization on each individual track. This is a shelving curve filter. Values are shown in decibels (dB). -18…+18dB Low gain value in decibels. Play/Mute icon Track’s play/mute status. Play status. The track can be heard. Sty Sty Bypass Sty Input Trim This knob allows you to limit the level of the signal passing through the equalizer. Extreme equalization values can overload the audio circuits and lead to distortion. This control lets you set equalization as desired, and at the same time avoid overloading. 0…99 Limiting value. The higher, the most effective it is. Play/Mute icon Mute status. The track cannot be heard. Track’s play/mute status. Play status. The track can be heard. Mute status. The track cannot be heard. Sty Style Play operating mode Mixer/Tuning: Tuning 99 Mixer/Tuning: Tuning Mixer/Tuning: Sub Scale This page is where you can set the octave transpose and fine tuning for each track. Plus, you can program the Pitch Bend range for each track. This page lets you program an alternative scale for the tracks selected with the “Scale Mode” parameter (see page 109). The Use the TRACK SELECT button to switch from the Keyboard to the Style tracks, and vice-versa. remaining tracks (if any) use the basic scale set in Global mode (see “Main Scale” on page 222). With the “Quarter Tone” box non-checked With the “Quarter Tone” box checked Sty These parameters show the Pitch Bend range for each track, in semitones. 1…12 Maximum up/down pitch bend range (in semitones). 12 = ±1 octave. 0 No pitch bend allowed. Note: A different Scale can be associated to each Performance or STS. Note: Quarter Tone selection can be received by MIDI (i.e., by an external sequencer or controller). Conversely, selection of Quarter Tone settings can be sent by the Pa2X to an external MIDI recorder as System Exclusive data. Scale Octave Transpose Sty This is the octave transpose value. -3 Lowest octave. 0 Standard tuning. +3 Highest octave. Key Sty Detune Selected scale. See “Scales” on page 323 for a list of the available scales. When selecting the User scale, the keyboard diagram on the right becomes active, letting you program a custom scale (see “How to create a custom scale by fine-tuning each note of the User scale” below). This parameter is needed by some scales to set the preferred key (see “Scales” on page 323). This is the fine tuning value. -64 Lowest pitch. Quarter Tone 00 Standard tuning. +63 Highest pitch. Check the Quarter Tone parameter to make the keyboard diagram active. In the display, touch any note you want to lower a quarter tone, making a big dot appear on the note diagram. Touch the note again to make the dot disappear. Play/Mute icon Track’s play/mute status. Play status. The track can be heard. Mute status. The track cannot be heard. Sty Reference PB Sensitivity 100 Style Play operating mode Mixer/Tuning: Sub Scale In the display, touch one of the four SC Preset buttons to recall the corresponding preset, and touch any note you want to lower a quarter tone down, making a big dot appear on the detuned note in the diagram. Touch the note again to make the dot disappear. Scale alteration made in this page is momentary and is not saved to memory. It is only meant to allow for fast scale alteration while playing. How to use the Quarter Tone function with the SC Presets When the Quarter Tone checkbox is checked, four SC Preset button appear, and you can select one of four SC Presets to recall a preset custom scale. 1. To do so, go to the Global mode, and reach the “General Controls: Scale” page. When programming is done, choose the “Write SC Preset” command from the page menu, then select one of the preset locations where to save the current settings (see “Write Quarter Tone SC Preset dialog box” on page 238). To make realtime changes faster, you can assign the Quarter Tone function also to a footswitch, an EC5 switch or an Assignable Switch (see below “How to use the Quarter Tone function with a footswitch, EC5 switch or Assignable Switch” for more information). The use of SC Presets allows for immediate recall of previously programmed Quarter Tone scales (see below “How to use the Quarter Tone function with the SC Presets” for more information). 2. Return to this page, and check the Quarter Tone checkbox to make SC Preset buttons appear. 3. Touch one of the SC Preset buttons to recall a preset custom scale. SC Preset buttons Each preset contains a custom detuning of each note of the scale. It also memorizes the selected degree(s) of the scale (shown in the lower scale diagram). These buttons appear only when the “Quarter Tone” parameter is checked. Use these buttons to recall the corresponding custom scale presets. See “How to use the Quarter Tone function with the SC Presets” below for information on how to use them. When no preset is selected, the default scale is automatically recalled. This scale assigns a -50 cent value to all notes, and turns all scale degrees off. Keyboard diagram When Quarter Tone is checked, or a User scale is selected, this diagram allows you to modify each note’s pitch. Scale lock icon You can select an SC Preset, also by assigning the relevant function to the Assignable Switch or Assignable Footswitch. 4. Gbl For more information on parameter locks, see “General Controls: Lock” on page 222. How to create a custom scale by fine-tuning each note of the User scale When the User scale is selected, the keyboard diagram becomes active. You can then change each note tuning in cents of a semitone (within a range of ±99 cents, referred to Equal tuning). This way, you can create a custom scale, you can save to a Performance or STS. Fine tuning values After selecting the User scale, touch a note in the keyboard diagram, and use TEMPO/VALUE controls to adjust the selected note tuning in cents. Note: These settings can be saved to a Performance or STS, as described below. Use the keyboard diagram to turn the note detuning on or off. Make a big dot appear to detune the corresponding note, or make it disappear to reset tuning. When locked, Scale parameters remain unchanged when selecting a different Performance or STS. This lock is reset when turning the instrument off, unless you write Global settings to memory (see “Write Global - Global Setup dialog box” on page 237). Program and save a custom scale into an SC Preset. 5. Reset the original scale. Uncheck the “Quarter Tone” checkbox to recall the main scale. Style Play operating mode Effects: FX Select How to use the Quarter Tone function with a footswitch, EC5 switch or Assignable Switch You can assign the “Quarter Tone” function to a footswitch, a Korg EC5 switch, or an Assignable Switch, to program a custom scale in realtime, for example to allow for those sudden scale change typical of Arabic music. These changes are not saved anywhere, so the scale is easily “wiped-out” when selecting a different Performance or STS, or when pressing the Quarter Tone pedal again. 101 Effects: FX Select This page allows you to select the A/B (Style and Pads) and C/D (Keyboard) effects. Note: While in Style Play mode, you can create a custom scale, to be assigned to a Performance or STS, simply by selecting and editing a User scale, and saving any change to a Performance or STS. See “How to create a custom scale by fine-tuning each note of the User scale” above. 1. Program a footswitch, one of the EC5 pedals, or an Assignable Switch, to be the Quarter Tone switch. Simply go to the Global mode, and reach the “Controllers: Pedal/Switch” or “Controllers: EC5” page. There, you will find the “Pedal/Footswitch” and “EC5-A…E” parameters, to which you can assign the Quarter Tone function. While still in Global mode, select the Write Global-Global Setup command from the page menu, to save these settings to the Global (see “Write Global - Global Setup dialog box” on page 237). 2. Lower some note pitches. Keep the Quarter Tone pedal pressed. The keyboard will not play at this time. Press the notes you want to lower a quarter tone. Release the pedal. 3. Play with your new scale. Notes you pressed on step 2 are now lowered of a quarter tone. 4. Reset the original scale. Press and release the Quarter Tone pedal again, without playing any note. All pitches will be reset, and the scale selected by the Performance, STS will be recalled. FX A…D Sty Effects assigned to the corresponding effect processors. Usually, A and C are reverbs, while B and D are modulating effects (chorus, flanger, delay…). For a list of the available effects, see the “Advanced Edit” addendum in the Accessory CD. Effects from A to D can be saved to a Performance. Effect A/B (Style and Pad tracks) can be saved to a Style Performance. Effects C/D (Keyboard tracks) can be saved to an STS. FX Amount Sty Volume of the effect, that is added to the dry (uneffected) signal. B to A, D to C Sty Amount of the B effect going back to the input of the A effect, or of the D effect going back to the input of the C effect. Mod.Track (Modulating Track) Sty Source track for modulating MIDI messages. You can modulate an effect parameter with a MIDI message generated by an internal physical controller. Reference While in Global mode, you can create a custom scale and save it to one of the four SC Presets, and recall it by touching one of the SC Preset buttons in the display. Then, you can start your realtime scale editing from the selected preset. See “How to use the Quarter Tone function with the SC Presets” above. 102 Style Play operating mode Effects: FX A…D Effects: FX A…D Track Controls: Mode These pages contain the editing parameters for the four effect processors. Here is an example of the FX A page, with the Reverb Wet Plate effect assigned. This page lets you connect each track to the internal sound generator and to external MIDI devices. This is very useful to let a Style track drive an external expander, or play a digital piano with one of Pa2X’s Keyboard tracks. In addition, here you can set the polyphony mode for each track. Selected effect FX parameters Selected effect Sty SB Select one of the available effects from this pop-up menu. This is equivalent to the “FX A…D” parameters found in the “Effects: FX Select” page (see above). Note: Effects can be different for each of the four editing pages. FX parameters Sty SB Parameters may be different, depending on the selected effect. See the “Advanced Edit” addendum in the Accessory CD for a list of available parameters for each effect type. Int./Ext. (Internal/External) Sty FX Amount Internal The track plays the sounds generated by the internal sound engine. It does not play an external instrument connected to the MIDI OUT. External The track plays an external instrument connected to the MIDI OUT. The connected device must receive on the MIDI channel associated with this track on the Pa2X (see “MIDI: MIDI Out Channels” on page 230). Volume of the effect, that is added to the dry (uneffected) signal. Src (Source) Sty SB Modulation source. To select the track generating this message, see the “Mod.Track (Modulating Track)” parameters found in the “Effects: FX Select” page (see above). For a list of modulation source, see the “Advanced Edit” addendum in the Accessory CD. Sty A track set to this status does not play the internal sounds, therefore saving polyphony. Instead of the assigned Sound name, the <E: aaa.bbb.ccc> indicator is shown on a track’s area in the Main page: Control Change/Program Change area This indicator begins with a remark saying the track is in External (”E”) mode, and continues with a strings of transmitted Control Change and Program Change data. This will let you know what the track is transmitting to the MIDI OUT. In the following example, CC#0 is the Control Change 0 (Bank Select MSB), CC#32 is the Con- Style Play operating mode Track Controls: Drum Volume trol Change 32 (Bank Select LSB), PC is the Program Change: CC#0 value CC#32 value PC value These parameters can be accessed only on tracks set in Drum mode (see above). Use them on tracks with a Drum Kit assigned, or you will not be able to hear any change. Note: All values are referred to the value of the original Sounds. The track plays both the internal sounds and an external instrument connected to the MIDI OUT. Sty Type Drum Track Controls: Drum Volume In this page you can adjust the volume for each family of Drum and Percussion instrument for the selected track. A list of families is shown below. When touching the Sound area, the numeric keypad appears, instead of the Sound Select window. You can enter the Control Change/Program Change bundle shown above, separating the three parts with a dot (.). Both 103 Drum/Percussion track. Set a track to Drum mode if you wish to separately adjust the volume and set a different output for each percussive family of the assigned Drum Kit Sound. (See “Track Controls: Drum Volume” on page 103, and “Audio Setup: Style/Kbd” on page 231). Note: Tracks set to Drum or Percussion mode while in Style Record (see “Track Type” on page 137), cannot be edited here. This option appears in grey. Other Style tracks cannot be set to Drum mode here. Tracks of this kind are polyphonic, i.e. they can play more than one note at the same time. Mono Tracks of this kind are monophonic, i.e. each new note stops the previous note. Mono Right A Mono track, but with priority assigned to the rightmost (highest) note. Mono Left A Mono track, but with priority assigned to the leftmost (lowest) note. Play/Mute icon Drum Family Volume Use these knobs to adjust the offset value. 0…127 Sty Track’s play/mute status. Play status. The track can be heard. Mute status. The track cannot be heard. Sty Offset value. ‘127’ means no change to the original value memorized in the Drum Kit, while any other (lower) value means a decrease to the original value. Drum families Meaning Kick Kick drums Snare Snare drums Tom Toms HiHat Hi-Hat cymbals Cymbal Ride, Crash and other cymbals Perc.1 Low-pitched percussions Perc.2 High-pitched percussions EFX Special effects Select Use these buttons to select the track to edit. The button corresponding to the selected track turns green. Reset Track Touch this button to reset all changes to percussive instrument volumes in the selected track. Reference Poly 104 Style Play operating mode Track Controls: Easy Edit Reset All Tracks Easy Sound Edit Touch this button to reset all changes to percussive instrument volumes in all tracks. Use these knobs to adjust the offset value. Play/Mute icon Sty Sty -64…0…+63 Offset value. ‘0’ means no change to the original value memorized in the Sound, while any other value means a decrease or increase to the original value. Track’s play/mute status. Sound parameters Meaning Attack Attack time. This is the time during which the sound goes from zero (at the moment when you strike a key) to it’s maximum level. Decay Decay time. Time to go from the final Attack level to the beginning of the Sustain. Release Here is a quick example of the use of the Drum Volume function. Release time. This is the time during which the sound goes from the sustaining phase, to zero. The Release is triggered by releasing a key. Cutoff Filter cutoff. This sets the sound brightness. 1. While in this page, press TRACK SELECT to see individual Style tracks. Resonance Use the Filter Resonance to boost the cutoff frequency. 2. Touch the Select button, in the display, above the Drum track. LFO Depth Intensity of the Vibrato (LFO). Play status. The track can be heard. Mute status. The track cannot be heard. How to adjust volume for a single Drum Family 3. Press START/STOP to let the Style go. 4. While listening to the Style, select the Snare knob, and use TEMPO/VALUE controls to turn the volume completely off. You’ll notice how all snares stops sounding. 5. Touch the Reset Track button in the display to recall the original snare volume. LFO Speed Speed of the Vibrato (LFO). LFO Delay Delay time before the Vibrato (LFO) begins, after the sound starts. Select Use these buttons to select the track to edit. The button corresponding to the selected track turns green. Reset Track Touch this button to reset all changes to Sound parameters in the selected track. Track Controls: Easy Edit In this page you can edit the main parameters of the Sounds assigned to each track. Note: All values refer to the value of the original Sound. Reset All Tracks Touch this button to reset all changes to Sound parameters in all tracks. Play/Mute icon Sty Track’s play/mute status. Play status. The track can be heard. Mute status. The track cannot be heard. How to adjust sound parameters for a single Sound Here is a quick example of the use of the Easy Sound Edit function. 1. If needed, while in this page press TRACK SELECT to see Keyboard tracks. 2. Touch the Select button, in the display, above the Upper 1 track. 3. While playing on the keyboard to hear the Sound, select the Cutoff knob, and use TEMPO/VALUE controls to turn its value completely off. You’ll notice how the filter progressively cuts out high frequencies, making the sound darker and mellower. 4. Touch the Reset Track button in the display to recall the original Cutoff value. Style Play operating mode Keyboard/Ensemble: Keyboard Control 105 Keyboard/Ensemble: Keyboard Control Keyboard/Ensemble: Key/Velocity Range This page lets you enable/disable the Damper and Expression pedals, plus the Joystick, for each of the Keyboard tracks. This page lets you program a key and dynamic (velocity) range for each of the Keyboard tracks. Key range is useful to create a set of Keyboard tracks playing in different zones of the keyboard. For example, you may have french horns and woodwinds playing in the center range of the keyboard, while only woodwinds play on the higher range. Velocity range is useful to create a sound made of up to three dynamic layers, assigning each of the Upper tracks to a different dynamic range. As an example, you may assign the El.Piano 1 Program to the Upper 1, and the El.Piano 2 Program to the Upper 2 track. Then, set Upper 1 to [Bottom=0, Top=80], and Upper 2 to [Bottom=81, Top=127]. The El.Piano 1 will play when playing softer, the El.Piano 2 when playing louder. Damper On When you press the Damper pedal and release the keys, the track’s sound is kept sustained. Off The Damper pedal is not active on any track set to this status. Joystick X This enables/disables the left/right movement of the Joystick (Pitch Bend, and sometimes a Sound parameter’s control; for Pitch Bend settings, see “Mixer/Tuning: Tuning” on page 99). Joystick Y Top/Bottom Key (Key Range) This parameter pair sets the Top and Bottom key range for the track. C-1…G9 Expression This parameter allows you to switch the Expression control on/ off on each individual Keyboard track. The Expression control is a relative level control, always subtracted from the Volume value of the track. As an example, imagine you have a Piano sound assigned to Upper 1, and a Strings sound assigned to Upper 2. If you turn the Expression switch on on Upper 2, and off on Upper 1, you can use a continuous pedal to control only the Strings’ volume, while the Piano remains unchanged. To program a pedal or Assignable Slider to act as an Expression control, see “Controllers: Pedal/Switch” on page 226 or “Controllers: Assignable Sliders” on page 227. You can only assign this function to a volume-type pedal, not to a switch-type one. Assign the “KB Expression” option to the pedal or Assignable Slider, then select Write Global-Global Setup from the page menu to save the setting to the Global. Play/Mute icon Track’s play/mute status. Play status. The track can be heard. Mute status. The track cannot be heard. Selected key. Top/Bottom Vel. (Velocity Range) This parameter pair sets the Top and Bottom dynamic range for the track. 0 Lowest velocity value. 127 Highest velocity value. Play/Mute icon Track’s play/mute status. Play status. The track can be heard. Mute status. The track cannot be heard. Reference This enables/disables the front/rear movement of the Joystick (Y+: Modulation, and sometimes a different Sound parameter’s control; Y-: Various controls, or non-active). 106 Style Play operating mode Keyboard/Ensemble: Ensemble played, only the last two are trilled. You can set the trill speed by using the Tempo parameter (see below). Keyboard/Ensemble: Ensemble This page lets you program the Ensemble function. This function harmonizes the right-hand melody (played in realtime) using the recognized chords of the left-hand. Repeat The played note is repeated in sync with the Tempo parameter (see below). When playing a chord, only the last note is repeated. Note: The Ensemble function only works in Style Play mode, with the Split button turned on. Echo As the Repeat option, but with the repeated notes fading away after the time set with the Feedback parameter (see below). AutoSplit1 If more than a single Upper track is in play, the Upper 1 track plays the melody in mono, while the other Upper tracks play the chord notes. If only the Upper 1 track is in play, it plays polyphonically all the chord notes. AutoSplit2 Similar to AutoSplit1, but the Upper 1 track always plays the uppermost note. Note Velocity Ensemble This parameter sets the velocity difference between the righthand melody and the added harmonization notes. Harmonization type. -10…0 Duet Adds a single note to the melody. Tempo Close Adds a closed-position chord to the melody. Open 1 Adds an open-position chord to the melody. Note: This parameter only appears when the Trill, Repeat or Echo options are selected. Open 2 As the above, but with a different algorithm. Block Block harmonization – very typical of jazz music. Power Ensemble Subtracted velocity value. Note value for the Trill, Repeat or Echo Ensemble options. This is in sync with the Metronome Tempo. Feedback Adds a fifth and an octave to the melody, as heard in hard rock. Note: This parameter only appears when the Echo option is selected. Fourths LO Typical of jazz, this option adds two perfect fourths under the melody. This parameter sets how many times the original note/chord is repeated by the Echo option. Fourths UP As the above, but with notes added over the melody. Ensemble Track Assign Fifths This adds a series of fifths below the original note. Use these parameters to separately set Upper tracks for the Ensemble function. Octave Adds one or more octaves to the melody. Off There is no harmonization on this track. Dual This option adds to the melody line a second note, at a fixed interval set with the “Note” parameter. When selecting this option, a transposition value appears (-24…+24 semitones to the original note). Normal This track is included in the harmonization. Mute This track only plays the Ensemble notes, but not the original note. Brass Typical Brass section harmonization. Track’s play/mute status. Reed Typical Reed section harmonization. Trill When two notes are played on the keyboard, this option trills them. If three or more notes are Play/Mute icon Play status. The track can be heard. Mute status. The track cannot be heard. Style Play operating mode Style Controls: Drum/Fill Style Controls: Drum/Fill In this page you can select various general parameters for the Style. 107 Var.Inc/Var.Dec The next higher/lower numbered Variation is selected. When Variation 4 is reached, an Inc command will select Variation 4 again. When Variation 1 is reached, a Dec command will select Variation 1 again. To Var.1…To Var.4 “Fill to Variation” (->1, ->2, ->3, ->4) automatically selects one of the four available Style Variations at the end of the fill. Fill Mode lock icon Gbl This lock prevents the Fill Mode being changed when selecting a different Performance or Style. This lock is reset when turning the instrument off, unless you write Global settings to memory (see “Write Global - Global Setup dialog box” on page 237). Sty Drum Mapping (Var.1…Var.4) The Drum Mapping lets you select an alternative arrangement of percussive instruments for the selected Drum Kit, without any additional programming. Just select a Drum Map, and some percussive instruments will be replaced with different instruments. Off For more information on parameter locks, see “General Controls: Lock” on page 222. Sty Track status Track play/mute status. Touch these icons to change it. Play status. The track can be heard. Standard mapping. Drum Mapping 1…7 Mute status. The track cannot be heard. Drum Map number. Mapping 1 is “soft-sounding”, while mapping 7 is “loud-sounding”. Sty Kick and Snare Designation The Kick Designation replaces the original Kick (Bass Drum) sound with a different Kick of the same Drum Kit, while the Snare Designation replaces the original Snare Drum sound with a different Snare of the same Drum Kit. Style Controls: Keyboard Range On/Off / Wrap Around In this page you can program the Wrap Around point, and turn on/off the Keyboard Range included in each Style tracks. Off Original Kick or Snare. Type 1…3 Kick or Snare replacing the original one. Fill Mode (1…3) Reference Hint: Select different Designations while listening to the Style, and see how they affect the Style. When you like the result, save your setting to a Performance or Style Performance. Sty These parameters set a Variation to be automatically selected at the end of each of the three available Fills (1…3). Off The same Variation, playing before selecting a Fill, will be selected again. V1&V2 … V3&V4 The specified Variations will be alternatively selected, when one of them is selected. For example, with the “V1&V2” option, if Variation 1 is selected, Variation 1 and Variation 2 will be alternatively selected after the end of the Fill. Var.Up/Var.Down The next higher/lower numbered Variation is selected, in cycle. After Variation 4, an Up command will select Variation 1. After Variation 1, a Down command will select Variation 4. Keyboard Range On/Off Sty This parameter is an on/off switch for the Key Range parameter memorized into each Style Element track. On The Keyboard Range is considered – provided it has been programmed (see “Style Element Track Controls: Keyboard Range” on page 136 in Style Record mode). When a track goes over the lower or higher Keyboard Range point, it is automatically transposed, to stay in the programmed range. Off No Keyboard Range used. 108 Style Play operating mode Pad/Switch: Pad Sty Wrap Around Pan The wrap-around point is the highest register limit for the backing track. The accompaniment patterns will be transposed according to the detected chord. If the chord is too high, the Style tracks might play in a register that is too high, and therefore unnatural. If, however, it reaches the wrap-around point, it will be automatically transposed an octave lower. Pan for each of the four Pad tracks. The wrap-around point can be individually set for each track in semitone steps up to a maximum of 12 semitones, relative to the chord root set in Style Record mode (see “Key/Chord” on page 118). A Send It is advisable to set different Wrap Around points for each track, to avoid all tracks “jump” to a different octave at the same time. 1…12 Maximum transposition (in semitones) of the track, referred to the original key of the Style pattern. Sty Play/Mute icon -64…-1 Left stereo channel. 0 Center. +1…+63 Right stereo channel. Sty SB Sty SB Send level to the A Internal FX processor (usually reverb) for each of the four Pad tracks. 0…127 Level of the Pad track (direct) signal sent to the A effect processor. Sty B Send SB Send level to the B Internal FX processor (usually modulating effect) for each of the four Pad tracks. 0…127 Track’s play/mute status. Level of the Pad track (direct) signal sent to the B effect processor. Play status. The track can be heard. Pad lock icon Mute status. The track cannot be heard. This lock avoids selecting a different Style or SongBook entry changes also the Hit or Sequence Pads assigned to the Pads. Gbl This lock is reset when turning the instrument off, unless you write Global settings to memory (see “Write Global - Global Setup dialog box” on page 237). Pad/Switch: Pad This page lets you select a different hit sound or sequence for each of the four PAD buttons. For more information on parameter locks, see “General Controls: Lock” on page 222. Pad/Switch: Assignable Switch This page lets you select a different function for each of the two ASSIGNABLE SWITCH buttons, located near the joystick. Assignments can be saved into the current Style Performance or SongBook entry. The Pads share the A/B FX group with the Style tracks. Note: You can also assign different Hits or Sequences from the Pad panel of the main page. Note: Each Style or SongBook entry can change the Pad assignment. Pad assignment Sty SB Name of the Hit or Sequence assigned to each Pad. Touch the box to make the Pad Select window appear (see “Pad Select window” on page 83). Sty Volume Volume for each of the four Pad tracks. 0…127 Volume level. SB Assignable Switches can be saved into a Performance, STS or SongBook entry. Switch 1 / 2 Each of the ASSIGNABLE SWITCH buttons. Use these pop-up menus to assign a function to each switch. See “List of Assignable Switch functions” on page 322. Assignable Switch lock icon Gbl This lock avoids selecting a different Performance or STS changes also the functions assigned to the switches. Style Play operating mode Preferences: Style Preferences This lock is reset when turning the instrument off, unless you write Global settings to memory (see “Write Global - Global Setup dialog box” on page 237). Expert In this page you can set various general parameters for the Style play mode. Settings can be saved to a Performance, or STS. This mode is an extension of the Fingered 2, adding rootless and slashed chord recognition, often used in jazz, fusion, modern pop and light music. This type of chord recognition is very useful to play piano chords typical of jazz piano players. You don’t always need to play the root note, doubling the note already played by the bass track. For more information on parameter locks, see “General Controls: Lock” on page 222. Preferences: Style Preferences 109 Velocity Control Set this parameter to trigger one of the following functions simply by playing louder with your left hand. When playing with a velocity value higher than the value set by the “Velocity Control Value” parameter (see page 110), the selected function will be activated. • This function only works when the SPLIT LED is turned on, and the LOWER or no Chord Scanning mode selected. • It does not work in FULL Chord Scanning mode, with the SPLIT LED turned off, or with the UPPER Chord Scanning mode selected. Off This parameter defines how chords are recognized by the autoaccompaniment engine. Please note that when in Full or Upper Chord Scanning mode, the Fingered 3 or Expert mode is selected, and you must always play at least three notes, to let a chord be recognized. Note: This parameter is the same you can find in the main page (see “Split panel” on page 95). Break, Fill In 1, Fill In 2 When playing with a velocity higher than the trigger value on the Lower track, the selected element is automatically triggered. Start/Stop You can start or stop the Style by playing harder on the keyboard. Bass Inversion When playing with a velocity higher than the trigger value, the Bass Inversion function will be activated or deactivated. Memory When playing with a velocity higher than the trigger value, the Memory function will be activated or deactivated. Fingered 1 Play one or more notes, according to the selected Chord Scanning Mode. A full Major chord will be recognized even if only a single note is played. Fingered 2 You must always play two or more notes for a chord to be recognized. If you play just one note, a unison will be played. If you play a suspended chord (a root+5th), a suspended chord will be played. The full chord will be recognized when you play three or more notes. Scale Mode You must always play three or more notes for a chord to be recognized. This option is automatically selected when selecting the FULL Chord Scanning mode. Upper tracks The scale will only affect Upper 1-3 Keyboard tracks. Fingered 3 One Finger You can also compose a chord using a simplified chord playing technique: • If you play only one note, a Major chord is recognized. • Play the root note, plus a white key on the left, for a 7th. For example, play C3 + B2 for a C7. • Play the root note, plus a black key on the left, for a Minor chord. For example, play C3 + Bb2 for a C minor. • Play the root note, plus a white and a black key on the left, for a Minor 7th. For example, play C3 + B2 + Bb2 for a C min 7. This parameter defines which tracks are affected by the selected alternative scale (see “Scale” on page 99). Keyboard tracks The scale will only affect Keyboard tracks. All Tracks The scale will affect all tracks (Keyboard, Style, Pads). Memory Mode This parameter sets the way the MEMORY button works. Chord When its LED is on, the MEMORY button keeps the recognized chord in memory. When its LED is off, the chord is reset when raising the hand from the keyboard. Chord + Lower When its LED is on, the MEMORY button keeps the recognized chord in memory, and keeps the Lower track held until the next note or chord is played. When its LED is off, the chord is reset Reference Chord Recognition Mode The function is turned off. 110 Style Play operating mode Preferences: Style Play Setup when raising the hand from the keyboard, and the Lower track is not sustained. Fixed Arr. + Lower When its LED is on, the MEMORY button keeps the Lower track held until the next note or chord is played. When off, the Lower track is not sustained when raising the hand from the keyboard. The chord is kept in memory, up until you select a different Style. Lock icon Gbl Hint: To restore the original MIDI Setups, load the original Factory data again (available in the supplied Accessory CD, or downloadable from www.korgpa.com). Performance/Sound Default Sty Performance banks and Sound banks share the same buttons on the control panel. Use this parameter to define whether the PERFORMANCE SELECT or the SOUND SELECT LED must be on when you turn the instrument on. Style Change On By Default Sty All parameters in this page may be protected from selecting a different Performance or STS. This parameter allows you to define the status of the STYLE CHANGE button at startup. This lock is reset when turning the instrument off, unless you write Global settings to memory (see “Write Global - Global Setup dialog box” on page 237). On At startup, the LED of the STYLE CHANGE button will automatically turn on. Off At startup, the LED of the STYLE CHANGE button will stay off. For more information on parameter locks, see “General Controls: Lock” on page 222. Velocity Control Value Use this parameter to set a velocity value over which to automatically trigger the Style Start/Stop or select a Style Element (see “Velocity Control” above). Preferences: Style Play Setup In this page you can set various general parameters for the Style Play mode. Upper Volume Link Note: These settings are stored in the Style Play Setup area of the Global file (together with all the other parameters marked with the Sty abbreviation through the manual). After changing these settings, select the Write Global-Style Play Setup command from the page menu to save them to the Global. On When changing volume to one of the Upper tracks, volume for the other Upper tracks changes in proportion. Off When changing volume to one of the Upper tracks, only that track’s volume is changed. Other Upper tracks are left unchanged. On MIDI channels for the Style Play mode can be automatically configured by selecting a MIDI Setup with this parameter. See “MIDI Setup” on page 228 for more information on using MIDI Setups. For detailed information on preloaded MIDI Setup settings, see “MIDI Setup” on page 319. Note: After selecting a MIDI Setup, you can go to the Global mode and apply any change to each channel setting. To store these changes to a MIDI Setup, while still in Global mode select the Write Global-Midi Setup command from the page menu. All MIDI Setup can be freely customized and overwritten. Sty With this function, you can play a simple accompaniment with your left hand. For this to work, the SPLIT LED must be turned on, and the Style must not be running. By default, this function is turned on. Sty Note: To automatically select a MIDI Setup when entering the Style Play mode, select the Write Global-Style Setup command from the page menu. Sty This parameter allows you to define if changing the volume for one of the Upper tracks, proportionally changes also the other Upper tracks. Bass & Lower Backing Midi Setup Sty When the Style is not running, and you play a chord with your left hand, the chord is played by the Lower Sound (even if it is muted), while the chord root is played by the Bass Sound. When you start the Style, the normal behavior is restored. When the Bass & Lower Backing function is active, the Backing icon appears in the Lower track Sound’s area. Off No Bass Sound is added when the Style is not running. The Lower track can be heard only if it is not muted. Style Play operating mode Page menu Page menu Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command. 111 The Solo function works in a slightly different way, depending on the selected track: • Keyboard track: The selected Keyboard track is the only track you can hear when playing on the keyboard. All other Keyboard tracks are muted. The status of the Style tracks is unaffected. • Style track: The selected track is the only Style track you can hear. All other Style tracks are muted. The status of the Keyboard tracks is unaffected. • Grouped Style tracks: The Solo function does not work on these special tracks. Keep the SHIFT button pressed and touch one of the tracks to solo it. Do the same on a soloed track to deactivate the Solo function. Copy/Paste FX Select this command to open the Write Performance dialog box, and save most of the current control panel settings to a Performance. To copy a single effect: 1. Select the source Song, Performance, Style or STS, then See “Write Performance dialog box” on page 112 for more information. • go to the page of the single effect you want to copy (FX A, FX B, FX C, or FX D), or Write Single Touch Setting • go to the Effects > FX Select page, to copy all four effects. This may be useful if you want to copy two or three of the four effects into different Performances, Styles or STSs. Select this command to open the Write Single Touch Setting (STS) dialog box, and save Keyboard track settings to one of the Single Touch Settings (STS) of the current Style. 2. Choose the “Copy FX” command from the page menu. See “Write Single Touch Setting dialog box” on page 112 for more information. 3. Select the target Performance, Style or STS, then go to the page of the single effect you want to paste (FX A, FX B, FX C, or FX D). Write Current Style Performance 4. Choose the “Paste FX” command from the page menu. Select this command to open the Write Current Style Performance dialog box, and save Style track settings to the Style Performance of the current Style. To copy all four effects: 1. See “Write Single Touch Setting dialog box” on page 112 for more information. Select the source Performance, Style or STS, then go to the Effects > FX Select page, to copy all four effects. 2. Choose the “Copy FX” command from the page menu. 3. Select the target Performance, Style or STS, then go to the page of the Effects > FX Select page. 4. Choose the “Paste FX” command from the page menu. Write Global-Style Setup Select this command to open the Write Global-Style Setup dialog box, and save global settings that are unique to the Style Play mode. These settings are programmed on the “Preferences: Style Play Setup” page (see page 110). See “Write Global-Style Play Setup dialog box” on page 113 for more information. Solo Track Select the track to be soloed, and check this item. You will hear only the selected track, and the ‘Solo’ warning will flash on the page header. Uncheck this item to exit the Solo function. Easy Mode Easy Mode allows you to use the Style Play and Song Play modes with an easier-to-use user interface. It is recommended to beginners, and to professionals alike that do not want to deal with the extra parameters of the Advanced mode. At any time, you can manually turn the Easy Mode on/off with the Easy Mode command in the page menu of the Style Play and Song Play modes. See “The Style Play page in detail” on page 27 for more information. Reference Write Performance You can copy a single, or all four effects, between Styles, Performances, STSs and Songs. To do this, choose the “Copy FX” and “Paste FX” commands from the page menu of the Style Play, Song Play or Sequencer modes. 112 Style Play operating mode Write Performance dialog box Write Performance dialog box Write Single Touch Setting dialog box Open this window by selecting the Write Performance item from the page menu. Here, you can save all track settings, the selected Style, various Style settings, and the selected Voice Processor Preset, to a Performance. Open this window by selecting the Write Single Touch Setting item from the page menu. Here, you can save Keyboard track settings, and the selected Voice Processor Preset, to one of the four single Touch Settings (STS) belonging to the current Style. Parameters saved in the Performance are marked with the symbol through the user’s manual. Parameters saved in the STS are marked with the through the user’s manual. Keep the SHIFT button pressed and press one of the SOUND/PERFORMANCE buttons to open this window. Keep the SHIFT button pressed and press one of the SINGLE TOUCH SETTING buttons to open this window. Name Name Name of the Performance to be saved. Touch the (Text Edit) button next to the name to open the Text Edit window. Name of the STS to be saved. Touch the (Text Edit) button next to the name to open the Text Edit window. Perf Bank Current Style Target bank of Performances. Each bank corresponds to one of the PERFORMANCE/SOUND buttons. Use TEMPO/VALUE controls to select a different bank. Non editable. Settings are saved in one of the four STSs belonging to the current Style. This parameter displays the name of the “parent” Style. Performance STS Target Performance location in the selected bank. Use TEMPO/ VALUE controls to select a different location. Target STS location. The name of the STS currently saved at the target location is shown. Use TEMPO/VALUE controls to select a different location. Select… button Touch this button to open the Performance Select window, and select a target location. symbol Style Play operating mode Write Style Performance dialog box 113 Write Style Performance dialog box The Favorite banks Open this window by selecting the Write Style Performance item from the page menu. Here, you can save Style track settings to the Style Performance of the current Style. You can create a custom set of Styles, made of up to ten Favorite banks. You can assign a different name to the tabs that appear in the Style Select window, in order to add musical genres not included among the Factory Styles. When both LEDs of the leftmost STYLE button are lit, the FAVORITE banks are selected. No loading is required. Each bank can include up to 32 Styles; browse them using the PAGE buttons. Sty symbol through the user’s manual. Keep the SHIFT button pressed and press one of the STYLE buttons to open this window. File name FAVORITE bank buttons FAVORITE01…10.STY Bank 1…10 Style Bank Hint: New Styles are released from time to time on our website (www.korgpa.com). Non editable. Bank of Styles the current Style belongs to. Each bank corresponds to one of the STYLE buttons. Creating the Favorite banks Current Style There are two ways to create the Favorite banks: Non editable. Name of the current Style. • Write Global-Style Play Setup dialog box While in Style Record mode, you can write the new or edited Style in the Favorite banks, as an alternative to the User Style banks. See the Style Record chapter for more information on saving a Style. • Open this window by selecting the Write Global-Style play Setup item from the page menu. Here, you can save various Style Preference settings (see “Preferences: Style Play Setup” on page 110), that are saved to the Global file. While in Media mode, you can load any Style into the Favorite banks, as an alternative to the User Style banks. See the Media chapter for more information on the Load operations. Renaming the Favorite banks While the Style Select window is in the display, you can choose the “Rename Favorite Bank” command from the page menu, and assign the Favorite Style tabs any name you like. Parameters saved in the Style Play Setup area of the Global are marked with the Sty symbol through the user’s manual. The assigned name can be spanned over two lines, by separating them with the paragraph character (¶). For example, to write “World Music” on two lines, enter “World¶Music”. Be careful not to write words exceeding the width of the side tabs of the Style Select window. Reference Parameters saved in the Style Performance are marked with the The Favorite Styles are contained in ten files, automatically created by the Pa2X inside the Style folder in the SSD. Even if different bank names can appear in the display, these files have fixed names: 114 Style Record mode The Style structure Style Record mode By entering the Style Record mode, you can create your own Styles, or edit an existing Style. Each Style Element is made up of smaller units, called Chord Variations (CV), but not all of them have the same number of CVs. Variations 1-4 have up to 6 CVs each, while the other Style Elements have only up to 2 CVs. The Style structure When you play on the chord recognition area (Lower, Upper or Full, depending on the Chord Scanning section on the control panel), the arranger scans the keyboard and determines which chord you are playing. Then, depending on the selected Style Element, it determines which Chord Variation (CV) should be played for the scanned chord. Which Chord Variation corresponds to each scanned chord is a setting of the Style: the Chord Variation Table. Each Style Element contains a Chord Variation Table, whose prototype is the following: The term “Style” relates with music sequences automatically played by the arranger of the Pa2X. A Style consists of a predefined number of Style Elements (E) (Pa2X features thirteen different Style Elements: Variation 1-4, Intro 1-3, Fill 1-3, Ending 1-3). When playing, these Style Elements can be selected directly from the control panel, using the corresponding buttons. To explain the Style structure, we can use a tree-structure, as shown in the following diagram: Pop Ballad Chord Chord Variations (CVs) Variation 1-4 Intro 1-3, Fill 1-3, Ending 1-3 CV1 – CV6 CV1 – CV2 Maj 6 Variation 1 Variation 2 CV1 Drum Perc Bass Acc1 Acc2 Acc3 Acc4 Acc5 CV2 M7 Variation 3 Variation 4 M7b5 Sus4 Sus2 M7sus4 min Intro1 m6 m7 CV1 CV2 Intro 2 CV3 Intro 3/C.In m7b5 mM7 7 7b5 7sus4 dim CV4 Fill 1 CV5 Fill 2 dimM7 aug aug7 CV6 Fill 3/Break augM7 no 3rd Ending 1 Ending 2 no 3rd, no 5th b5 dim7 Ending 3 After deciding what CV to play, the arranger triggers the right sequence for each track. Since each sequence is written in a particular key (for example, CMajor, GMajor or Emin), the arranger transposes it according to the scanned chord. Notes in the sequence are carefully transposed, to make them work fine with all recognized chords. Going deeper into the Style structure, we can see that each Chord Variation is made up of Track Sequences, and the Pa500 supports 8 different tracks. DRUM and PERC are used for drum and percussion sequences, BASS for bass and ACC1-5 are for accompaniment sequences (string, guitar, piano or other accompaniment instruments). Style Record mode Style Import/Export Just to summarize, when you play a chord on the chord recognition area, the arranger determines which Style Element is used, then determines which Chord Variation should be used for the played chord, then Style sequences for every track of that Chord Variation are transposed from the original chord to the recognized chord, and so on every time you play a chord. Ordinary, Guitar and Drum tracks There are different types of tracks (see “Track Type” on page 137), and each of them is treated in a different way by the arranger; • Acc (Accompaniment) and Bass tracks: When a chord is recognized, the programmed chord notes are transposed to a suitable scale, according to the Note Transposition Tables (NTT) The NTT allows you to record just some Chord Variations, and have all the notes play in the right place, avoiding dissonances and transposing the pattern notes to the notes of the recognized chord. • Drum & and Perc (Percussion) tracks: No transposition is applied.The original pattern plays always. • Gtr (Guitar) tracks: When a chord is recognized, the arranger triggers single notes, strumming and arpeggios on a “virtual guitar”, keeping care of the way notes are played on the guitar keyboard. • 115 While in Style Play mode, you can assign a single Sound to the Style Performance (together with the other track parameters), that remains the same for all Style Elements. Which Sounds are used depends on the status of the “Original Style Sounds” parameter (see page 90). Note: When assigning a Sound in Style Play mode, the “Original Style Sounds” is automatically turned off. Style Import/Export As an alternative to creating Styles on the Pa500, you can import a Standard MIDI Files (SMF) from your computer to a Pa2X’s Style. See “Import: Import SMF” on page 138 and “Export SMF” on page 140. Entering the Style Record mode While in the Style Play operating mode, press the RECORD button. The following page will appear in the display: What to record You don’t need to record all Chord Variations for all Style Elements. It is often only needed to record just a Chord Variation for each Style Element. Exceptions are the Intro 1 and Ending 1, where we suggest to record both a Major and minor Chord Variations. • Pattern data vs. track data While the Style Record mode is where you can create or edit music patterns for the Style, track parameters (like Volume, Pan, Octave Transpose, FX settings…) have to be edited in Style Play mode. • After creating or editing music patterns in Style Record mode, save them by selecting the Write Style command from the page menu of the Style Record mode (see “Write Style dialog box” on page 141). • After editing track parameters in Style Play mode, save them to the Style Performance by selecting the Write Style Performance command from the page menu of the Style Play mode (see “Write Style Performance dialog box” on page 113). Sounds There are two ways of assigning Sounds to the Style tracks. • While in Style Record mode you can assign different Sounds to each Style Element (see “Sounds area” on page 120). Select Record/Edit Current Style to edit the current Style. If it is a Factory Style, you may not be able to save it at the original location (depending on the status of the “Factory Style and Pad Protect” parameter, see page 264); you will select a User Style instead. When editing an existing Style, the original Style Performance is recalled, but the following parameters are reset to their default values: Drum Mapping (Off), Kick & Snare Designation (Off). This means that you can hear some differences between the Style in play and the same Style being edited; for example, resetting the Drum Mapping may lead to some instruments being replaced. • Select Record New Style to start from a new, empty Style. A default Style Performance will be recalled. When finished recording, you will save the new Style onto a User Style location. (Styles can be saved onto Factory Style locations only when the “Factory Style and Pad Protect” parameter is set to Off – see page 264). After editing the Style, please save it (see “Exit by saving or deleting changes” below) and exit the Style Record mode. Then, while in Style Play mode, edit the Style Performance to adjust track settings (Tempo, Volume, Pan, FX Send… see page 96 and following in the “Style Play operating mode” chapter) and save it by selecting the “Write Current Style Performance” from the page menu (see “Write Style Performance dialog box” on page 113). Reference Recording a Style is a matter of recording tracks, inside a series of Chord Variations, inside a series of Style Elements, inside the Style itself. 116 Style Record mode Exit by saving or deleting changes Note: After a record or edit operation, the memory is automatically reorganized. Therefore, when you press START/STOP there is a delay before you can actually listen to the Style. This delay is higher with a Style containing more MIDI events. Note: While in Record mode, the footswitch and EC5 pedals are disabled. On the contrary, volume/expression-type pedals can be used. List of recorded events The Style Record mode filters out some events that may cause wrong operation of the Style. Here are the recorded events, and the most important filtered-out events. Control function Exit by saving or deleting changes CC# Allowed Note On RX Noise On When finished editing, you can save your Style in memory, or abort any change. Pitch Bend • To save changes, select the “Write Style” command from the page menu (see “Write Style dialog box” on page 141). Modulation 1 Breath 2 Pan 10 • To abort all changes, select the “Exit from Record” command from the page menu, or press the RECORD button, to exit from record and return to the main page of the Style Record mode. Hint: Save often while recording, to avoid accidentally losing your changes to the Style. Listening to the Style while in Edit mode While you are in Style Record mode, you can listen to the selected Chord Variation or to the whole Style, depending on the page you are in. To select a Chord Variation, go to the Main page of the Record/ Edit mode (see “Element (Style Element)” and “Chord Var (Chord Variation)” on page 117). • When you are in the Main, Event Edit, Quantize, Transpose, Velocity, or Delete pages, you can listen to the selected Chord Variation. Press START/STOP to check how it works. Press START/STOP again to stop the playback. • When you are in the Sounds/Expression, Keyboard Range, Chord Table, Trigger/Tension, Delete All, Copy, Style Element Controls or Style Control pages, you can listen to the whole Style. Press START/STOP and play some chords to do your tests. Select any Style Element using the control panel buttons (VARIATION 1-4, INTRO 1-3, FILL 1-3, ENDING 1-3). Press START/STOP again to stop the playback. • When you are in the Guitar Mode page, you can listen to the pattern you are programming, played in the selected Key. Note: While in Style mode, the Fingered 3 Chord Recognition mode is automatically selected. Channel After Touch Expression 11 CC#12 12 CC#13 13 Damper (Hold 1) 64 Filter Resonance (Harmonic Content) 71 Low Pass Filter Cutoff (Brightness) 74 CC#80 (General Purpose #5) 80 CC#81 (General Purpose #6) 81 CC#82 (General Purpose #7) 82 Note: Some Control Change messages cannot be recorded directly by using Pa2X integrated controls. All allowed controllers can be assigned to an Assignable Pedal/ Slider/Switch. MIDI Control Change messaged inserted by using a software on an external computer are imported when using the import function (“Import: Import SMF” on page 138). Some controllers are reset at the end of the pattern. Style Record mode Main page - Record 1 117 Recording parameters area Main page - Record 1 Element (Style Element) After pressing the RECORD button, and having chosen whether you want to edit an existing Style or create a new one, the main page of the Style Record mode appears, with the tab “Record 1” selected. Page sub-header Page header Page menu icon This parameter lets you select a Style Element for editing. Each Style Element corresponds to a button on the control panel carrying the same name. After selecting a Style Element, select a Chord Variation for actual editing (see below). Var1…End3 This is the selected Style Element Recording parameters area Chord Var (Chord Variation) This parameter lets you select a Chord Variation for editing, after selecting the Style Element this Chord Variation belongs to. Selected track info area Key/ Chord area NTT area Note: When this parameter and the assigned value is in small letters (cv1…cv6), the Chord Variation is empty; when it is in capitals (CV1…CV6), it is already recorded. • If Style Element is Var1, Var2, Var 3 or Var4, you can select one of 6 Chord Variations to edit. • If Style Element is Intro1, Intro2, Intro3, Fill1, Fill2, Fill3, Ending1, Ending2 or Ending3, you can select one of 2 Chord Variations to edit. Page header Resolution This line shows the current operating mode and transposition. Use this parameter to set the quantization during recording. Quantization is a way of correcting timing errors; notes played too soon or too later are moved to the nearest axis of a rhythmic “grid”, set with this parameter, thus playing perfectly in time. Operating mode name Master Transpose (in semitones) Operating mode name Note: To quantize after recording, use the Quantize function in the Edit section (see “Style Edit: Quantize” on page 129). Name of the current operating mode. High Master transpose (1/32)… (1/8) No quantization applied. Grid resolution, in musical values. For example, when you select 1/16, all notes are moved to the nearest 1/16 division. When you select 1/8, all notes are moved to the nearest 1/8 division. A ‘3’ after the quantization Master transpose value in semitones. This value can be changed using the TRANSPOSE buttons on the control panel. Page menu icon Touch this icon to open the page menu. See “Page menu” on page 141. value means triplet. No quantization Page sub-header This area shows some performing info on the Style. Style in record/edit Beat counter Measure number 1/16 1/8 Style in record/edit Rec Length (Recording Length) Name of the Style currently in edit or record. This parameter sets the recording length (in measures) of the selected track. Its value is always equal to, or a divider of, the Chord Variation Length (see next parameter). Beat counter This indicator shows the current beat inside the current measure. Measure number Current measure you are recording. This is not the total length of the Chord Variation, but just of the current track. For example, you may have a Chord Variation eight measures long, with a drum pattern repeating each two measures. If so, set the CV Length parameter to “8”, and the Rec Reference Track volume/status area 118 Style Record mode Main page - Record 1 Length parameter to “2” before starting recording the Drum track. When playing back the Style, saving it or executing any edit operation on the Style, the 2-measures pattern will be extended to the full 8-measures length of the Chord Variation. Warning: If you assign CV Length a value lower than Rec Length, the value of Rec Length is not immediately updated in the display. Therefore, you are still free of changing the value of CV Length, before the measures exceeding its value are deleted (see warning in “CV Length (Chord Variation Length)” below). However, if you press START/STOP to begin recording, the real Rec Length value is changed to the new one, even if the display still shows the old value. For example, you may have CV Length = 4 and Rec Length = 4. If you set CV Length to 2, and press START/STOP to begin recording, Rec Length is still shown as 4, but it is in reality set to 2, and recording will cycle for just 2 measures. After you press START/STOP to stop recording, Rec Length is updated to 2, and all measures after the second measure are deleted. CV Length (Chord Variation Length) This parameter sets the total length (up to 32 measures) for the selected Chord Variation. When playing a Style, this will be the length of the accompaniment pattern, when the chord corresponding to the Chord Variation is recognized on the keyboard. Warning: If you reduce the Chord Variation Length after recording, any measure after the selected length will be deleted. Be very careful when setting the CV Length to a lower value after recording! If it happens, we suggest to exit from record without saving (see “Exit from Record” on page 141). Metro (Metronome) This is where you can set the metronome. Off No metronome click will be heard during recording. In any case, a one-bar precount will be played before starting recording. On1 Metronome on, with a one-bar precount before starting recording. On2 Metronome on, with a two-bar precount before starting recording. Tempo Select this parameter to use TEMPO/VALUE controls to set the tempo. Hint: You can always change the Tempo, when other parameters are selected, by keeping the SHIFT button pressed, and rotating the DIAL. Selected track info area This line lets you see the Sound assigned to the selected track. Track name Sound bank Sound name Program Change Track name Name of the selected track. Drum…Acc5 Style track. Sound name Sound assigned to the selected track. The triangle means you can touch the name to open the Sound Select window, and select a different Sound. Sound bank Bank the selected Sound belongs to. Program Change Program Change number sequence (Bank Select MSB, Bank Select LSB, Program Change). Key/Chord area Key/Chord This parameter pair allows you to define the track’s original key and chord type, for the current Chord Variation. When in Style Play mode, this chord will be played back exactly as it was recorded, without any NTT processing (see above). To record just one Chord Variation for a Style Element, the suggested original key/chord is “maj7” (with NTT = i-Series). Be very careful to play the 7th+ note (i.e., with a “Cmaj7th” key/ chord, the B), to avoid the lack of notes, or a bad NTT conversion when playing different chords. Note: To conform to Korg specifications, it is advisable to record both the “Major” and “minor” Chord Variations for the Intro 1 and Ending 1 Style Elements. When you select a track, the original key/chord assigned to the selected track will be shown. All recorded tracks will play back on that key/chord. For example, if the original key/chord for the Acc1 track is A7th, when selecting the Acc1 track all the remaining tracks will play on the A7th key/chord. Note: When recording tempo, old data is always replaced by the new data. In the example above, you will record the Acc1 track in the AMajor key, with notes pertaining to the A7th scale. This exact pattern will be recalled, when an A7th chord will be recognized. Note: The actual tempo of the Style will be the one shown when saving the Style Performance in Style Play mode (see “Current tempo” on page 88). Note: This does not apply to Guitar Mode, relying on a different rule. See “Main page - Guitar Mode” on page 121 for more infomation. Meter This is the meter (time signature) of the Style Element. You can edit this parameter only when the Style Element is empty, i.e. before you begin recording anything. Style Record mode Main page - Record 1 119 NTT Area Parallel/Root The root note (in CMaj = C) is transposed to the missing notes. NTT Type/Table Parallel/Fifth The 5th note (in CMaj = G) is transposed to the missing notes. NTTs (Note Transposition Tables) are the sophisticated algorithms that allow Korg arrangers to convert recognized chords into musical patterns. The Note Transposition Table (NTT) determines how the arranger will transpose pattern notes, when a chord is recognized that does not exactly match the original chord of a Chord Variation. For example, if you only recorded a Chord Variation for the CMaj chord, when a CMaj7 is recognized on the keyboard the arranger must transpose some notes to create the missing 7th. Note: These parameters cannot be selected with Drum, Percussion or Guitar tracks, and are therefore greyed out. Note: NTT parameters are separately programmed for each track of the Style Element. There are two general types of NTTs: As recorded with NTT = Root or 5th (Key/Chord = CMaj) When you play a CM7 with NTT = Root When you play a CM7 with NTT = 5th Parallel/i-Series All original patterns must be programmed on the “Maj7” or “min7” chords. When loading old Korg i-Series Styles, this option is automatically selected. As recorded with NTT = i-Series (Key/Chord = CM7) When you play a CMaj with NTT = i-Series When you play a C7 with NTT = i-Series • When Parallel types are selected, notes are transposed inside the area set by the Wrap Around parameter. These tables are ideally suited to melody parts. as played back • When Fixed types are selected, the arranger moves as few notes as possible, making legato lines and chord changes more natural. They are ideally suited to chord tracks (strings, piano etc…). as written as played back Fixed/Chord This table moves as few notes as possible, making legato lines and chord changes more natural. It is ideally suited to chord tracks (strings, piano etc…). Contrary to the Parallel mode, the programmed chord is not transposed according to the Wrap Around parameter, but always stays around its original position, looking for common notes between the chords. Fixed/No Transpose Note: To conform to Korg specifications, it is advisable to set the NTT to “No Transpose” on the Intro 1 and Ending 1. The programmed notes can only be transposed by the Master Transpose. They are never transposed when chords are changed. Reference as written Parallel/No Transpose The chord is not modified, and is moved to the new key unchanged. The pattern plays exactly the recorded notes, and is moved to the new key as is. This is the standard setting of Intro 1 and Ending 1 in Korg’s original Styles (where a chord progression is usually recorded, and should remain unchanged in any key). 120 Style Record mode Main page - Record 2/Cue Delete Note button Use this command to delete a single note or a single percussive instrument from a track. For example, to delete a snare, keep the D2 note (corresponding to the snare) pressed. 1. Select a track. 2. Touch the “Delete Note” button, and keep it pressed. 3. Press START/STOP to start the Style. 4. When you reach the passage containing the note to be deleted, play the note on the keyboard. Keep it pressed, up to the last note to be deleted. 5. When finished, release the Delete button and the note to be deleted, and press START/STOP again to stop the Style. Main page - Record 2/Cue While in the main page, touch the “Record 2/Cue” tab to see this page. Most parameters in this page are the same as in “Main page - Record 1”. In addition, here you can see and select Sounds for each Style track, and the Cue mode for the Style Element. Sounds area Cue area Note: If the note is at the beginning of the pattern, press the note before starting the Style. Tracks volume/status area Virtual sliders Sounds area Each virtual slider in the display corresponds to an Assignable Slider on the control panel. Use the Assignable Sliders to change each value, provided the VOLUME LED (over the SLIDER MODE button) is turned on. This LED status depends on the last selected Performance, but can be changed anytime by using the SLIDER MODE button. This area lets you see Sounds and octave transposition for the eight Style tracks. Octave transpose icon Sound bank’s icon Octave transpose icon As an alternative, touch the track’s area to select a track, and use TEMPO/VALUE controls to change the value (or touch and drag it in the display). Track status icons Status of tracks. Touch this icon to change the status. Play status. The track can be heard. Mute status. The track cannot be heard. Record status. After starting recording, the track will receive notes from the keyboard and the MIDI IN connector. Track names Under the sliders, a label for each track is shown. Drum…Acc5 Shown Style tracks. Non editable. This indicator shows the track’s octave transposition. Tracks will be recorded with the selected octave transposition. To change this value, use the UPPER OCTAVE buttons, or go to the “Mixer/Tuning: Tuning” edit page in the Style Play mode (see page 99). Save this value to the Style Performance. Sound bank’s icon This picture illustrates the bank the current Sound belongs to. Touch an icon a first time to select the corresponding track (detailed information are shown on the Selected Track Info area, see the “Record 1” page above). Touch it a second time to open the Sound Select window. Note: These Sounds can be replaced by Sounds selected by a Performance, provided the “Original Style Sounds” parameter is left unchecked in Style Play mode (see page 90). Style Record mode Main page - Guitar Mode Cue area 121 Main page - Guitar Mode Cue mode for [Style element] This parameter lets you decide how the current Style Element will enter after it has been selected. This setting is only available for the ‘Variation’ and ‘Fill’ Style Elements. While in the main page, and a Guitar track has been selected, touch the “Guitar Mode” tab to see this page. This is where you can access Guitar Mode programming: Immediate, first measure The Style Element enters immediately, and begins from the first measure. Only available on Fills. Immediate, current measure The Style Element enters immediately, and begins from the current measure. Only available on Fills. Next measure, current measure The Style Element enters at the beginning of the next measure, and begins from the current measure. Only available on Variations. Note: To access this page, a Guitar track must first be selected (see “Track Type” on page 137). Otherwise, the Guitar Mode tab will remain grey (not selectable). Note: When programming a Guitar track from an external sequencer, you must be sure the Guitar tracks is associated to the right channel. Go to the Global > MIDI > MIDI IN Channels page, and assign the corresponding Style track (usually Acc1 ~ Acc5) to the same channel of the Guitar track on the external sequencer. Then, go to the Style Record > Style Track Controls > Type/Tension/Trigger page, and set the track as a track of type “Gtr” (see “Track Type” on page 137). Guitar Mode allows to easily create realistic rhythm guitar parts, without the artificial, unmusical playing typical of MIDI programming of guitar parts. Just record a few notes, and you will end up with realistic rhythm guitar tracks, where each chord is played according to its real position on the guitar, and not generated by simply transposing a written pattern. Recording overview Recording a Guitar track is unlike the other tracks, where you play the exact notes of a melody line. With Guitar tracks you play the keys corresponding to the strumming modes, or play an arpeggio by using the keys corresponding to the six strings (and the special keys corresponding to the root and fifth notes). The following sections describe the various control keys. Reference Next measure, first measure The Style Element enters at the beginning of the next measure, and begins from the first measure of the new pattern. Available on both Fills and Variations. 122 Style Record mode Main page - Guitar Mode Recording strumming types Recording RX Noises The octave from C2 to B2 is devoted to selecting a strumming type. By pressing these keys, you play fast strumming samples: Further on, the upper octaves are used to trigger RX Noises: Full Down Slow Mute Up Mute 4-Strings Full Up Mute Full Down Mute Down Mute 4-Strings RX Noises Full Down Up 4-Strings Selecting a Capo Full Down Slow Full Up Down 4-Strings Full Up Slow Full Down Mute Body Recording single strings The octave from C3 to B3 is devoted to selecting a single string (or more than one) for playing arpeggios or power chords. You can either play a free arpeggio with the six guitar chords assigned to the C~A keys, or play one of the faster sampled arpeggios on the higher keys. The root note is always available on the C# key, while the fifth note is always assigned to the D# key; with them, you can always play the lowest notes of an arpeggio. This octave also includes an ‘all mute’ key (F#): All Mute Recognized Chord Fifth Recognized Chord Root VI String (E) V String (A) IV String (D) Power Chord Full Down/Up I String (e) II String (B) III String (G) Together with strumming types, single strings and RX Noises, you can choose a capo (capotasto). Note that this might prevent some single strings to sound, depending on the composed chord. You can always see with strings are playing and which are not, as described in the “Diagram” section below. Choosing a Key/Chord The pattern is recorded in the key indicated by the Key/Chord pair of parameters. However, this parameter is only considered during playback of the Intro 1 and Ending 1 Style Elements. With Intro 1 and Ending 1 (both Chord Variation 1 and 2) you can also enter a chord progression. This is done with the lowest MIDI octave (C-1 ~ B-1). Chord types are inserted by using velocity, as shown in the following table: Vel. Chord Type Vel. Chord Type 1 Major 2 Major 6th 3 Major 7th 4 Major 7th flatted 5th 5 Suspended 4th 6 Suspended 2nd 7 Major 7th suspended 4th 8 Minor 9 Minor 6th 10 Minor 7th 11 Minor 7th flatted 5th 12 Minor major 7th 13 Dominant 7th 14 7th flatted 5th 15 7th suspended 4th 16 Dimished 17 Diminished major 7th 18 Augmented 19 Augmented 7th 20 Augmented major 7th 21 Major w/o 3rd 22 Major w/o 3rd and 5th 23 Flatted 5th 24 Diminished 7th Down/Up 4-Strings Playing back the pattern When in Stye Play mode, the recorded Guitar pattern is transposed according to the chord recognized on the keyboard. The way it is transposed depends on the programmed pattern, with the chosen positions, strumming mods, etc… Style Record mode Style Record procedure Guitar mode parameters Here is a detailed description of the parameters of the Guitar Mode page. 123 Style Record procedure There are two different methods for recording a Style: Realtime and Step. This parameter pair allows you to define the track’s original key and chord type. This parameter works in a different way than the other tracks. While with other tracks this is always the reference key used for NTT transposition, with Guitar tracks there is a difference, whether you are recording a Chord Variation contained in an Intro 1 or Ending 1 Style Element, or any other Chord Variation: • With Intro 1 and Ending 1, this chord will be used as the reference key for the chord progression. • With all the other Chord Variations, this chord will be used only for listening during recording. During playback in Style Play mode, the chord will follow chord recognition. • Realtime Recording allows you to record Style patterns in realtime. • Step Recording allows you to create a new Style by entering single notes or chords in each track. This is very useful when transcribing an existing score, or needing a higher grade of detail, and is particularly suitable to create drum and percussion tracks. In addition, you can program a Style on a personal computer, and then import it via the Import function (see “Import: Import SMF” on page 138). Preparing to record Capo (0, I…X) 1. If you like to edit an existing Style, select that Style. A capo (from the Italian “capotasto”, “head of fingerboard”) is a movable bar attached to the fingerboard of the guitar, to uniformly raise the pitch of all the strings. Its use makes the strings shorter, therefore changing the timbre and position of the chords (but not its shape). 2. Press the RECORD button to enter the Style Record mode. You are prompted to select either the Current Style, or a New Style. 0 Open string – no capo. I…X Position of the capo over the fingerboard (i.e., “I” corresponds to the first fret, “II” to the second one, and so on). Diagram Select “record/edit Current Style” if you want to edit the current Style, or make a new Style starting from an existing one. Select “Record New Style” if you want to start from scratch with an empty Style. 3. After you select your preferred option, the main page of the Style Record mode will appear. 4. Select the Element (Style Element) and Chord Var (Chord Variation) parameters, to select the Chord Variation to be recorded/edited. The diagram shows how a chord would be composed on the fingerboard. Here is the meaning of the various symbols: Red dot Fingered string (i.e., played note). White dot Fifth, playing on the D#2 key. X Non played or muted note. Light grey bar Barré (a finger crossing all the strings, like a mobile capo). Note: For more information on the Style Elements and Chord Variations, and the Style structure in general, see “The Style structure” on page 114. 5. Use the Rec Length (Recording Length) parameter to set the length (in measures) of the pattern to record. 6. Use the Meter parameter to set the Style Element’s meter (time signature). Dark grey bar Capo. Note: You can edit this parameter only if you selected the “Record New Style” option when entering the Record mode, or when editing an empty Style Element. 7. Select the Tempo parameter and set the tempo. 8. Touch the Record 2 tab to see the Sounds area. Here you can assign the right Sound to each Style track. You cannot select Digital Drawbars Sounds. (For more details, see “Sounds area” on page 120). 9. If needed, set the Octave Transpose for each track. Note: The Octave Transpose will affect only the notes coming from the keyboard, and not from the arranger. 10. At this point, if you want to do a Realtime Recording go on reading “Realtime Record procedure” below. Otherwise, if you prefer to do a Step Record, jump to “Step Record procedure” on page 124. Reference Key/Chord 124 Style Record mode Style Record procedure Realtime Record procedure Step Record procedure 1. Select the track to record. Its status icon will turn to ‘Record’. (For more details, see “Tracks volume/status area” on page 120). 1. While in the main page of the Style Record mode, select the “Overdub Step Recording” command from the page menu, to enter the Overdub Step Record mode. Note: When entering the Record mode, a track is already in Record status. When you press START/STOP after entering the Record mode, you can immediately start recording. 2. The “Pos” parameter shows the current position. • If you do not want to insert a note or chord at the current position, insert a rest instead, as shown in step 4. • To jump to the next measure, filling the remaining beats with rests, touch the Next M. button in the display. If you like, you can try your part before recording: • Mute the track, by repeatedly touching its icon status, until the 3. To change the step value, use the “Step Time values” area in the display. 4. Insert a note, rest or chord at the current position. (Mute) status icon appears. • Press START/STOP to let any recorded track play back, and practice on the keyboard. • To insert a single note, just play it on the keyboard. The inserted note length will match the step length. You may change the velocity and relative duration of the note, by editing the “Duration” and “Velocity” parameters (see page 144). • When you have finished practicing, press START/STOP to stop the arranger, and unmute the track by repeatedly touching its icon status, until the appears again. 2. (Record) status icon While the shown status icon is Record, press START/STOP to begin recording. Depending on the “Metro” (metronome) option you selected, a 1- or 2-bars precount may play before the recording actually begins. When it begins, play freely. The pattern will last for some measures, according to the Rec Length value, then restart. • To insert a rest, just touch the Rest button in the display. Its length will match the step value. Since the recording will happen in overdub, you can add notes on any following passage. This is very useful to record different percussive instruments at any cycle on a Drum or Percussion track. • To insert a chord or a second voice, see “Chords and second voices in Step Record mode” below. Note: While recording, track’s Keyboard Range (see page 136) is ignored, and the track can play over the whole keyboard range. The Local parameter (see “Local Control On” on page 228) is also automatically set to On, to allow playing on the keyboard. 3. • To tie the note to be inserted to the previous one, touch the Tie button in the display. A note will be inserted, tied to the previous one, with exactly the same name. You don’t need to play it on the keyboard again. 5. After inserting a new event, you may go back by touching the Back button in the display. This will delete the previously inserted event, and set the step in edit again. 6. When the end of the pattern is reached, the “End of Loop” event is shown, and the recording restarts from the “001.01.000” position. Any note exceeding the pattern length, inserted at its end, will be reduced to fit the total length of the pattern. When finished recording, press START/STOP to stop the arranger. Select a different track, and go on recording the full Chord Variation. At this point, you may go on, inserting new events in overdub mode (the previously inserted events will not be deleted). This is very useful when recording a drum or percussion track, where you may want to record the bass drum on a first cycle, the snare drum on the second cycle, and the hi-hat and cymbals during the following cycles. Note: You can select a different track only when the arranger is not running. 4. 5. When finished recording the Chord Variation, select a different Chord Variation or Style Element to go on recording the full Style. When finished recording the new Style, select the “Write Style” command from the page menu, to open the Write Style dialog box (see “Write Style dialog box” on page 141) and save it to memory. 7. When finished recording, touch the Done button in the display to exit the Step Record mode. A dialog box appears, asking you to either cancel, discard or save the changes. To exit the Style Record mode without saving any change, select the “Exit from Record” command from the page menu, or press the RECORD button. If you touch Cancel, exit is canceled, and you can continue editing. If you choose No, changes are not saved, and the Step Record window is closed. If you choose Yes, changes are saved, and the Step Record window is closed. Style Record mode Style Record procedure 9. When back to the main page of the Style Record mode, you may turn all tracks to the play status, then press START/ STOP to listen to the Style. Press START/STOP again to stop the playback. Ex.2: From the main page of the Style Record mode, select either the “Write Style” or the “Exit from Record” command to exit from the Style record mode, respectively by saving the Style to memory (see “Write Style dialog box” on page 141), or by canceling any change. Chords and second voices in Step Record mode Step Time = Step Time = On Press C On Press G (continue holding C) 1. Edit the first note’s Velocity value. 2. Press the first note and keep it pressed. 3. Edit the second note’s Velocity value. 4. Press the second note and keep it pressed. 5. Edit the third note’s Velocity value. 6. Press the third note, then release all notes. Entering a second voice. You can insert passages where one note is kept pressed, while another voice moves freely. Off Release G and C Ex.3: Step Time = Entering a chord made of notes with different velocity values. You can make the upper or lower note of a chord, for example, louder than the remaining ones, to let the most important stand out from the chord. Here is how to insert a three-note chord: Tie You are not obliged to insert single notes in a track. There are several ways to insert chords and double voices. Lets look at some. Entering a chord. Simply play a chord instead of a single note. The event name will be the first note of the chord you pressed, followed by the “…” abbreviation. 8. 125 On Press F and C Step Time = Off Release F (continue holding C) Step Time = Off Release G (continue holding C) Step Time = On Press E (continue holding C) Step Time = On Press G (continue holding C) Step Time = On Press D (continue holding C) Step Time = Off Release D (continue holding C) Step Time = Off Release E and C Step Time = Reference Ex. 1: On Press E and C Off Release E (continue holding C) Step Time = On Press G Off Release G and C 126 Style Record mode Edit menu Other pages have a slightly different structure. Edit menu Operating mode Edit section Page menu icon From any page (apart for Step Record), press the MENU button to open the Style Record edit menu. This menu gives access to the various Style Record edit sections. When in the menu, select an edit section, or press EXIT to exit the menu and return to the main page. To return to the main page, you can also select the Main Page menu item. Parameters area When in an edit page, press the EXIT button to return to the main page of the Style Record mode. Track status Tabs Operating mode This indicates that the instrument is in Style Record mode. Edit section This identifies the current edit section, corresponding to one of the items of the edit menu (see “Edit menu” on page 126). Selected Style Element Note: While the Style is in play, you cannot access the Edit section pages from the main page (see page 117). Stop the playback before pressing MENU. Note: When switching from the Edit section pages (Quantize, Transpose, Velocity, Delete) to the other pages, or vice-versa, the Style (if in play) is automatically stopped. In Style Record mode, edits always happen on the selected Style Element. Page menu icon Touch this icon to open the page menu (see “Page menu” on page 141). Parameters area Each page contains various parameters. Use the tabs to select one of the available pages. For detailed information on the various types of parameters, see sections starting from page 127. Edit page structure Most edit pages share some basic elements. Operating mode Edit section Track status Selected Style Element Page menu icon Selected track info Parameters area Tabs Use these buttons to mute/unmute tracks while editing. Tabs Use tabs to select one of the edit pages of the current edit section. Style Record mode Event Edit: Event Edit 127 Position Event Edit: Event Edit Position of the event, expressed in the form ‘aaa.bb.ccc’: The Event Edit is the page where you can edit each single MIDI event of the selected Chord Variation. You can, for example, replace a note with a different one, or change its playing strength (i.e., velocity value). See “Event Edit procedure” on page 128 for more information on the event editing procedure. Page sub-header Page header Page menu icon • • • ‘aaa’ is the measure ‘bb’ is the beat ‘ccc’ is the tick (each quarter beat = 384 ticks) You can edit this parameter to move the event to a different position. You can edit a position in either of the following ways: (a) select the parameter, and use the TEMPO/VALUE controls to change the value, or (b) select the parameter, then touch it again; the numeric keypad will appear. Enter the new position by dialing in the three parts of the number, separated by a dot. Zeroes at the beginning can be omitted, as well as the least important parts of the number. For example, to enter position 002.02.193, dial “2.2.193”; to enter position 002.04.000 dial “2.4”; to enter position 002.01.000, simply dial “2”. Event list Track popup menu Type, Value 1, Value 2 Tabs Scrollbar Type and values of the event shown in the display. Depending on the selected event, the value may change. This parameter also shows the (greyed-out, so non editable) “CC#11” (Expression) event at the beginning of the pattern, and the “End Of Loop” marking, when the end of a track is reached. Page header Page menu icon Touch this icon to open the page menu. See “Page menu” on page 141. Page sub-header This area shows some performing info on the Song. Event type Value 1 Value 2 Note Note name Velocity Ctrl Control Change number Control Change value Bend Bending value – To change the event type, select the Type parameter, then use the TEMPO/VALUE controls to select a different event type. A set of default values will be automatically assigned to the event. To select and edit the event’s value, select the corresponding parameter, and use TEMPO/VALUE controls. Length Selected track Selected Style Element Selected Chord Variation Selected track Name of the track in edit. Use the Track pop-up menu to select one of the Style tracks. SE/CV (Style Element/Chord Variation) Selected Style Element and Chord Variation. This parameter cannot be edited. To select a different Style Element and Chord Variation, press EXIT to go back to the main page of the Style Record mode (see “Main page - Record 1” on page 117). Event list Use the Event list to see all events contained in the selected track in the selected Style Element. Use the scrollbar to browse through the events. You can also scroll by using the SHIFT + DIAL combination. Touch the event to be selected. Selected events are highlighted and can be heard. Length of the selected Note event. The value format is the same as the Position value. This is only available for Note events. Note: If you change a length of “000.00.000” to a different value, you can’t go back to the original value. This rather uncommon zero-length value may be found in some drum or percussion tracks. Scrollbar Use the scrollbar to browse the event through the list. (As an alternative, use Shift + Dial). Other elements Track pop-up menu Use this pop-up menu to select the track to edit, inside the current Chord Variation. Drum…Acc5 Style track. Reference See “Page header” on page 117. 128 Style Record mode Event Edit: Event Edit Go Meas. 9. While the Style is not running, touch this button to open the Go to Measure dialog box: 10. Select an event to be edited by touching it in the display. Scroll though the various events by using the scrollbar. This is usually a note, that you can edit. For more information on the event types and their values, see “Event Edit: Event Edit” on page 127. 11. Edit the event. When in this dialog box, select a target measure, and touch OK. The first event available in the target measure will be selected. • Select the “M” parameter. Use TEMPO/VALUE controls to change the event’s position. Insert • Select the Type parameter. You may use TEMPO/VALUE controls to change the event type, as well as its Value 1 and Value 2. Touch the Insert button in the display to insert a new event at the current shown Position. The default values are Type = Note, Pitch = C4, Velocity = 100, Length = 192. Delete Touch the Delete button in the display to delete the event selected in the display. • If a Note event is selected, select the Length parameter, and use TEMPO/VALUE controls to change the event’s length. 12. You may use the Go Meas. command to go to a different measure (see “Go Meas.” on page 128) 13. As described in step 4, you may press START/STOP to lis- Event Edit procedure Here is the general procedure to follow for the event editing. ten how the pattern sounds after your changes. Press START/STOP again to stop the pattern running. 14. Touch the Insert button in the display to insert an event at 1. Select the Style to edit, and press the RECORD button. Select the “Current Style” option to enter recording. The main page of the Style Record mode will appear. the Position shown in the display (a Note event with default values will be inserted). Touch the Delete button in the display to delete the selected event. 2. Select the “Element (Style Element)” and “Chord Var (Chord Variation)” parameters. 15. When editing is complete, you may select a different track Note: For more information on the Style Elements and Chord Variations, and the Style structure in general, see “The Style structure” on page 114. 16. When finished editing the selected Chord Variation, press 3. Press MENU, and select the Event Edit section. The Event Edit page appears (see “Event Edit: Event Edit” on page 127 for more information). 4. Press START/STOP to listen to the selected Chord Variation. Press START/STOP to stop it. Chord Scanning does not work, so you will listen the pattern at the original Key/ Chord. 5. Touch the Filter tab to select the Filter page, and uncheck the filters for the event types you wish to see in the display (see “Event Edit: Filter” on page 129 for more information). 6. Touch the Event Edit tab to go back to the Event Edit page. 7. Use the Track pop-up menu to select the track to edit (see “Track pop-up menu” on page 127). 8. The list of events contained in the selected track (inside the Chord Variation selected on step 2) will appear in the display. Some events on the beginning of the Chord Variations, as well as the “EndOfTrk” event (marking its ending point) cannot be edited, therefore appearing in grey. to edit (go to step 7). EXIT to go back to the main page of the Style Record mode, then go to step 2 to select and edit a different Chord Variation. 17. When finished editing the whole Style, select the “Write Style” command from the page menu to open the Write Style dialog box (see “Write Style dialog box” on page 141), or select the “Exit from Record” command to cancel all changes. • Touch the (Text Edit) button to enter the Text Edit dialog box. Enter a name and confirm by selecting OK. • Select a target memory location where to save the Style. The name of the Style already existing at the selected location is shown after the Style Bank-Location number. Warning: If you select an existing Style and confirm writing, the older Style is deleted and replaced by the new one. Save the Styles you don’t want to lose to a storage device, before overwriting them. 18. Touch OK to save the Style to the internal memory, or Can- cel to delete any changes made in Style Record mode. When the “Are you sure?” message appears, touch OK to confirm, or Cancel to go back to the “Write Style” dialog box. Style Record mode Event Edit: Filter 129 Event Edit: Filter Style Edit: Quantize This page is where you can select the event types to be shown in the Event Edit page. The quantize function may be used to correct any timing mistake after recording, or to give the pattern a “groovy” feeling. Turn On the filter for all event types you do not wish to see in the Event Edit page. After setting the various parameters, touch Execute. Note: Some of the events are “ghosted”, and non editable, since the corresponding events are not editable in a Style. Use this parameter to select a track. All Note/RX Noise Control Track All tracks selected. Notes and RX Noises. Drum…Acc5 Selected track. Control Change events. Only the following Control Change numbers are allowed with Styles. E / CV (Style Element/Chord Variation) Control function CC# (Control Change Number) Use these parameters to select the Style Element and Chord Variation for editing. 1 Resolution Modulation 2 2 Pan 10 Expression(a) 11 CC#12 12 This parameter sets the quantization after recording. For example, when you select 1/8, all notes are moved to the nearest 1/8 division. When you select 1/4, all notes are moved to the nearest 1/4 division. CC#13 13 Damper 64 Filter Resonance 71 Low Pass Filter Cutoff 74 CC#80 80 CC#81 81 CC#82 82 (a). Expression events cannot be inserted at the starting Position (001.01.000). An Expression value is already among the default “header” parameters of the Style Element. Tempo/Meter Tempo and Meter (time signature) changes (Master Track only). Pitch Bend Pitch Bend events. No quantization Reference Modulation 1 1/8 1/4 (1/32)… (1/4) Grid resolution, in musical values. A “b…f ” character added after the value means swing-quantization. A “3” means triplet. Start / End Tick Use these parameters to set the starting and ending points of the range to quantize. If a Chord Variation is four measures long, and you want to select it all, the Start will be positioned at 1.01.000, and the End at 5.01.000. Bottom / Top Note Use these parameters to set the bottom and top of the keyboard range to quantize. If you select the same note as the Bottom and Top parameters, you can select a single percussive instrument in a Drum or Percussion track. 130 Style Record mode Style Edit: Transpose Note: These parameters are available only when a Drum or Percussion track is selected. Execute Touch this button to execute the operation set in this page. Track status icon Status of tracks. Touch this icon to change the status. Play status. The track can be heard. Mute status. The track cannot be heard. Bottom / Top Note Use these parameters to set the bottom and top of the keyboard range to be transposed. If you select the same note as the Bottom and Top parameters, you can select a single percussive instrument in a Drum or Percussion track. Since in a Drum Kit each instrument is assigned to a different note of the scale, transposing a percussive instrument means assigning the part to a different instrument. Execute Touch this button to execute the operation set in this page. Track status icon Track names Under the buttons, a label for each track is shown. Status of tracks. Touch this icon to change the status. Play status. The track can be heard. Mute status. The track cannot be heard. Style Edit: Transpose Track names In this page you can transpose the selected track(s). Note: After transposing, please don’t forget to readjust the “Key/ Chord” parameter in the main page of the Style Record mode (see page 118). Under the buttons, a label for each track is shown. Style Edit: Velocity In this page you can change the velocity (dynamics) value of notes in the selected track. An Advanced mode is available, allowing you to select a velocity curve for the selected range. This is useful to create fade-ins or fade-outs. After setting the various parameters, touch Execute. E / CV (Style Element/Chord Variation) Use these parameters to select the Style Element and Chord Variation for editing. Track After setting the various parameters, touch Execute. Use this parameter to select a track. Note: When an RX Sound is assigned to the track being edited, the resulting sound may change, since this kind of Sounds is made of several different layers triggered by different velocity values. All All tracks selected, apart for tracks set in Drum mode (like the Drum and Percussion tracks). The whole selected Chord Variation will be transposed. Drum…Acc5 Single selected track. Value Also, a fade-out may result in the level “jumping” up next to the zero, since a higher-level layer may be selected by low velocity values. Track Use this parameter to select a track. Transpose value (±127 semitones). Start / End Tick Use these parameters to set the starting and ending points of the range to be transposed. If a Chord Variation is four measures long, and you want to select it all, the Start will be positioned at 1.01.000, and the End at 5.01.000. All All tracks selected. The velocity for all notes of the whole selected Chord Variation will be changed. Drum…Acc5 Selected track. E / CV (Style Element/Chord Variation) Use these parameters to select the Style Element and Chord Variation for editing. Style Record mode Style Edit: Cut 131 Track status icon Value Status of tracks. Touch this icon to change the status. Velocity change value (±127). Play status. The track can be heard. Start / End Tick Use these parameters to set the starting and ending points of the range to be modified. If a Chord Variation is four measures long, and you want to select it all, the Start will be positioned at 1.01.000, and the End at 5.01.000. Bottom / Top Note Use these parameters to set the bottom and top of the keyboard range to be modified. If you select the same note as the Bottom and Top parameters, you can select a single percussive instrument in a Drum or Percussion track. Advanced Mute status. The track cannot be heard. Track names Under the buttons, a label for each track is shown. Style Edit: Cut This function lets you quickly delete a selected measure (or a series of measures) from the selected Chord Variation. All following events are moved back, to replace the cut measure(s). When this checkbox is checked, the “Intensity”, “Curve”, “Start Velocity Value” and “End Velocity Value” parameters can be edited. Intensity (Only available in Advanced mode). Use this parameter to specify the degree to which the velocity data will be adjusted toward the curve you specify in “Curve”. 0…100% Intensity value. With a setting of 0 [%], the velocity will not change. With a setting of 100 [%], the velocity will be changed the most. After setting the various parameters, touch Execute. Curve E / CV (Style Element/Chord Variation) (Only available in Advanced mode). Use this parameter to select one of the six curves, and to specify how the velocity will change over time. Use these parameters to select the Style Element and Chord Variation for editing. Start Curve 1 Curve 2 127 127 Velocity Velocity Velocity 1 Start Value 1 End Value Start Value First measure to be cut. Curve 3 127 1 End Value Length Start Value End Value Number of measures to be cut. Execute Curve 5 Curve 4 Curve 6 127 127 127 Velocity Velocity Velocity 1 Start Value End Value 1 Start Value End Value 1 Touch this button to execute the operation set in this page. RANDOM Start Value Track status icon End Value Status of tracks. Touch this icon to change the status. Play status. The track can be heard. Start / End Vel. Value (Only available in Advanced mode). Velocity change at the starting and ending ticks of the selected range. 0…100 Velocity change in percentage. Execute Touch this button to execute the operation set in this page. Mute status. The track cannot be heard. Track names Under the buttons, a label for each track is shown. Reference Start Value = 0%, End Value = 100% 132 Style Record mode Style Edit: Delete Note: Some CC data are automatically removed during recording. See the table on page 116 for more information on the allowed data. Style Edit: Delete This page is where you can delete MIDI events out of the Style. This function does not remove measures from the pattern. To remove whole measure, use the Cut function (see “Style Edit: Cut” on page 131) Start / End Tick Use these parameters to set the starting and ending points of the range to delete. If a Chord Variation is four measures long, and you want to select it all, the Start will be positioned at 1.01.000, and the End at 5.01.000. Bottom / Top Note Use these parameters to set the bottom and top of the keyboard range to delete. If you select the same note as the Bottom and Top parameters, you can select a single percussive instrument in a Drum or Percussion track. Note: These parameters are available only when the All or Note option is selected. After setting the various parameters, touch Execute. Execute E / CV (Style Element/Chord Variation) Touch this button to execute the operation set in this page. Use these parameters to select the Style Element and Chord Variation for editing. Track status icon Status of tracks. Touch this icon to change the status. Track Use this parameter to select a track. Play status. The track can be heard. All Mute status. The track cannot be heard. All tracks selected. After deletion, the selected Chord Variation will remain empty. Drum…Acc5 Selected track. Track names Under the buttons, a label for each track is shown. Event Type of MIDI event to delete. All All events. The measures are not removed from the Chord Variation. Style Edit: Delete All Note All notes in the selected range. Dup.Note All duplicate notes. When two notes with the same pitch are encountered on the same tick, the one with the lowest velocity is deleted. This function lets you quickly delete a selected Style Element or Chord Variation, or the whole Style. After Touch After Touch events. Note: This kind of data is automatically removed during recording. Pitch Bend Pitch Bend events. Prog.Change Program Change events, excluding the bundled Control Change #00 (Bank Select MSB) and #32 (Bank Select LSB). Note: This kind of data is automatically removed during recording. Ctl.Change All Control Change events, for example Bank Select, Modulation, Damper, Soft Pedal… CC00/32…CC127 Single Control Change events. Double Control Change numbers (like 00/32) are MSB/LSB bundles. After setting the various parameters, touch Execute. Track All All tracks of the selected Style, Style Element or Chord Variation. Drum-Acc5 Single track of the selected Style, Style Element or Chord Variation. Style Record mode Style Edit: Copy from Style 133 E / CV (Style Element/Chord Variation) From… To E/CV (Style Element/Chord Variation) Use these parameters to select the Style Element and Chord Variation for editing. Use these parameters to select the source and target Style Elements or Chord Variations. All Note: You can’t copy from a Variation to a different Style Element (or vice-versa), because of their different structure. All Style Elements, i.e. the whole Style. When E/ Track=All and CV=All, the whole Style is deleted, and all parameters are set to the default status. All All Style Elements, i.e. the whole Style. You can’t change the target, that is automatically set to All. Var1…End2 Single Style Element. Var1…CountIn Single Style Element. V1-CV1…CI-CV2 V1-CV1…E2-CV2 Single Chord Variation. Single Chord Variation. Execute From… To Track Touch this button to execute the operation set in this page. Use this parameter to select the source and target track to copy. You can double a track, to strengthen a pattern. Track status icon All All tracks of the selected Style, Style Element or Chord Variation. Drum-Acc5 Single track of the selected Style, Style Element or Chord Variation. Status of tracks. Touch this icon to change the status. Play status. The track can be heard. Mute status. The track cannot be heard. Track names Under the buttons, a label for each track is shown. Execute Touch this button to execute the operation set in this page. Track status icon Status of tracks. Touch this icon to change the status. Style Edit: Copy from Style Warning: The Copy operation deletes all data at the target location (overwrite). Mute status. The track cannot be heard. Track names Under the buttons, a label for each track is shown. Copying to a Chord Variation of a different length You can copy a Chord Variation to a different one of a different length. Just keep in mind the following: • If the source length is a divider of the target length, the source Chord Variation will be multiplied to fit the target Chord Variation. For example, if the source is 4-measures long, and the target 8-measures, the source will be copied two times. 1 2 3 4 After setting the various parameters, touch Execute. Note: If you copy too many events on the same “tick”, the “Too many events!” message appears, and the copy operation is aborted. Note: When you copy over an existing Chord Variation, Program Change data is not copied, to leave the original Sounds unchanged for that Chord Variation. From Style Choose this option to select the source Style to copy the track, Chord Variation or Style Element from. Touch the Select button to open the Style Select window and select the source Style. 1 2 3 4 1 2 3 4 • If the source length is not a divider of the target length, the source Chord Variation will be copied for as many measures as can fit the target Chord Variation. For example, if the source is 6-measures long, and the target 8-measures, Reference Here you can copy a track, Chord Variation or Style Element inside the same Style, or from a different one. Furthermore, you can copy a whole Style. Play status. The track can be heard. 134 Style Record mode Style Edit: Copy from Pad the source will be copied once, then the first 2 measures will be copied to fit the remaining 2 measures. 1 2 3 4 5 6 1 2 3 4 5 6 1 2 Note: Avoid copying to a Chord Variation with a different meter (time signature), for example a 4/4 Chord Variation onto a 3/4 one. Note: If you copy too many events on the same “tick”, the “Too many events!” message appears, and the copy operation is aborted. Note: When you copy over an existing Chord Variation, Program Change data is not copied, to leave the original Sounds unchanged for that Chord Variation. From Pad Choose this option to select the source Pad to copy the Chord Variation from. Touch the Select button to open the Pad Select window and select the source Pad. From CV (Chord Variation) Style Edit: Copy from Pad Here you can copy a Chord Variation from a Pad. Furthermore, you can copy a whole Pad. Warning: The Copy operation deletes all data at the target location (overwrite). Use this parameter to select the source Chord Variation. All All Chord Variations, i.e. the whole Pad. You can’t change the target, that is automatically set to All. CV1…CV6 Single Chord Variation. To CV (Chord Variation) Use this parameter to select a target Chord Variation inside the current Style. CV1…CV6 Target Chord Variation. Automatically set to All if the “From CV” parameter is also set to All. To Track Use this parameter to select the target track to copy. All All tracks of the selected Style, Style Element or Chord Variation. Drum-Acc5 Single track of the selected Style, Style Element or Chord Variation. After setting the various parameters, touch Execute. Execute Touch this button to execute the operation set in this page. Style Record mode Style Element Track Controls: Sound/Expression In this page you can assign a different Sound to each track of the selected Style Element. Each Style Element can have different Sound; after saving the new Style, please don’t forget to check the “Original Style Sounds” parameter in the Style Play mode (see page 90), to let the Style select the Sound bypassing the Style Performance settings. In this page you can also check and modify the Expression (CC#11) value for each of the Style Element tracks. This lets you reduce the relative level of a track in a single Style Element, without reducing the overall Volume of the Style. This is a very useful control, when you have different Sounds assigned to the same track in different Style Elements, and the internal level of these Sounds must be different. Expression Use these knobs to set the Expression (CC#11) value for the corresponding track. This value can be seen at the beginning of the Event Edit list (see “Event Edit: Event Edit” on page 127). Different Expression values can be defined for each Style Element. This way, you can set a different volume in each Style Element, relative to the general Volume value set in the Style Header. Expression leveling You can quickly and easily adjust the Expression level of all tracks in a Style Element (Variation, Intro…). This allows for a more precise control over the volume level of all Style Element. 1. While in this page, select one of the Style Elements by pressing its button in the control panel. Selected Style Element When in this page, press the corresponding button on the control panel to select a Style Element (VARIATION1 … ENDING3). Expression level To copy the settings of this page to another Style Element, use the “Copy Sound” and “Copy Expression” commands from the page menu (see “Copy Sounds dialog box” and “Copy Expression dialog box” starting from page 142). 2. Keep the SHIFT button pressed, and move any Assignable Slider to proportionally change the Expression value of all Style Variation tracks. 3. Release the SHIFT button. Selected Track Info area 4. Repeat the above operation with all the desired Style Elements. See “Selected track info area” on page 118 for detailed information. Sounds area See “Sounds area” on page 120 for detailed information. Expression area Expression Monitor You can use these indicators to check if CC#11 (Expression) messages are contained in a track. Expression messages contained in a track can vary the volume of the track. It is very difficult to catch them out – unless you carefully read all the events in the Event Edit page. This monitor should help you keeping track of them, and let you access Event Edit only on the tracks containing the messages. Press the START/STOP button to start playback, and look at the indicators. When one of them lights up, you can enter Event Edit on the corresponding track, and edit or remove the Expression messages. Note: A track’s volume may be changed by an Expression event contained in a track. To check if any of these events exist in a track, let the Style Element play and look at the Expression Monitor in this same page. If one or more Expression events are found, go to the Event Edit page and delete it (or them) Volume area Use these controls to set the volume and status of each track. See page 120 for more information. The Volume value is the same for the whole Style. Use the Expression controls to adjust the relative balance between tracks in each Style Element. Reference Style Element Track Controls: Sound/ Expression 135 136 Style Record mode Style Element Track Controls: Keyboard Range Style Element Track Controls: Keyboard Range Style Element Track Controls: Noise/ Guitar The Keyboard Range automatically transposes any pattern note that would otherwise play too high or too low in pitch, compared to the original acoustic instrument, when transposed by the arranger. This will result in a more natural sound for each accompaniment instrument. The Noise/Guitar page is where you can set the RX Noise level and the ‘human feel’ of Guitar tracks. For example, the lower limit for a guitar is E2. If you play a chord under the E2, the transposed pattern could exceed this limit, and sound unnatural. A Bottom limit set to E2 for the guitar track will solve the problem. Different Keyboard Range values can be set for each Style Element. RX Noise Use these controls to adjust the volume of RX Noises in the corresponding tracks. This control applies to all types of tracks (provided the Sound includes RX Noises). Humanize GTR Note: The Keyboard Range is ignored while recording. The selected track can play on the full range of the keyboard. When in this page, press the corresponding button on the control panel to select a Style Element (VARIATION1 … ENDING3). To copy the settings of this page to another Style Element, use the “Copy Keyboard Range” command from the page menu (see “Copy Key Range dialog box” on page 143). Top/Bottom Use these controls to apply a random value to the position, velocity and length of notes of Guitar tracks (see “Track Type” on page 137). This control has no effect on other types of track. Style Element Chord Table: Chord Table This is the page where you can assign a Chord Variation to each of the most important recognized chord. When a chord is recognized, the assigned Chord Variation will be automatically selected by the arranger to play the accompaniment. Use these parameters to set the bottom and top of the keyboard range for the corresponding track of the current Style Element. Volume area Use these controls to set the volume and status of each track. See page 120 for more information. When in this page, press the corresponding button on the control panel to select a Style Element (VARIATION1 … ENDING3). Chord / Chord Variation Use these parameters to assign a Chord Variation to each of the most important chords. Style Record mode Style Track Controls: Type/Trigger/Tension Style Track Controls: Type/Trigger/Tension In this page you can set the Mode, Retrigger mode for the Style tracks, and activate/deactivate the Tension for the Accompaniment tracks. 137 Tension Tension adds notes (a 9th, 11th and/or 13th) that have actually been played to the accompaniment, even if they haven't been written in the Style pattern. This parameter specifies whether or not the Tension included in the recognized chord will be added to the Acc-type tracks. On The Tension will be added. Off No Tension will be added. Import: Import Groove When in this page, press the corresponding button on the control panel to select a Style Element (VARIATION1 … ENDING3). The Import Groove function allows the loading of MIDI Grooves (“.GRV” files) generated by the Slice function (see the “Time Slice” page of the Sampling mode, in the “Advanced Edit” addendum in the Accessory CD). By importing these data to a track, and assigning the Sound based on the sliced samples to the same track, you can play the original audio groove, and freely change its tempo. Track Type Drum Drum track. This type of track is not transposed by the arranger, and is used for Drum Kits made of Drum sounds. It can be affected by the Drum Mapping of the Style Play mode (see “Drum Mapping (Var.1…Var.4)” on page 107). Perc Percussion track. This type of track cannot be transposed, and is used for Drum Kit made of Percussion sounds. It is NOT affected by the Drum Mapping. Bass Bass track. This type of track always plays the root when changing chord. Note: After importing a groove generated by a melody line (not by a percussive groove), the imported groove and samples will not be transposed together with the other Style tracks. Audio data cannot be transposed by the arranger. Acc Accompaniment track. This type of track can be used freely, for melodic or harmonic accompaniment patterns. Note: Please execute the Import Groove operation before turning the instrument off. All “.GRV” files generated by a Time Slice operation are deleted when turning the instrument off. Gtr Guitar track. This type of track uses Guitar Mode to create guitar strumming (see “Main page Guitar Mode” on page 121). When this type is selected, the “Tension” parameter can no longer be edited. From Use this parameter to select one of the MIDI Groove patterns (“.GRV” files) generated when saving data after a Time Slice operation. Trigger Mode To E/CV (Style Element/Chord Variation) This setting lets you define how Bass and Acc-type tracks are retriggered when the chord is changed. Use this parameter to select the target Style Element and Chord Variation. Off Each time you play a new chord, current notes will be stopped. The track will remain silent until a new note will be encountered in the pattern. Rt (Retrigger) The sound will be stopped, and new notes matching the recognized chord will be played back. Rp (Repitch) New notes matching the recognized chord will be played back, by repitching notes already playing. There will be no break in the sound. This is very useful on Guitar and Bass tracks. To Track Use this parameter to select the target track inside the selected Chord Variation. The Percussion track is usually suggested, since the Drum track is still suitable for standard Drum Kit sounds (count-in, break etc.). After importing the MIDI Groove pattern, assign the Sound, to which the sliced samples are assigned, to the track playing the MIDI Groove pattern. Reference Use this parameter to set the type of the corresponding track. 138 Style Record mode Import: Import SMF Import: Import SMF The Import SMF function allows you to import MIDI data from a Standard MIDI File (SMF) created on your preferred external sequencer, and transform them in a Chord Variation. Note: You cannot use this function to import data from any generic Song. The Standard MIDI File to be imported must be programmed as if it was one of Pa2X’s Chord Variations. • Meter (time signature) Change is not allowed, therefore not recognized. • The Chord Variation length is the same as the imported SMF. You can change length by changing the value of the CV Length parameter, on the main page of the Style Record mode. Hint: If a note extends beyond the last measure of the Chord Variation, an additional measure is appended (for example, if a note extends after the end of the fourth measure in a 4-measure pattern, a 5-measure Chord Variation will be generated). If so, change the CV Length value to reset the Chord Variation length. The exceeding note will be cut, to fit the new pattern length. When programming a Chord Variation on an external sequencer, please assign each Style track to the correct MIDI channel, according to the following table. Style Track When importing an SMF, parameters like CV Length, Meter, Tempo Changes, Program Changes and Expression are recognized. These parameters will be imported as the header of the Style Element containing the Chord Variation, provided the “Initialize” parameter is checked, or the Style Element is empty. MIDI Channel Bass 09 Drum 10 Percussion 11 Accompaniment 1 12 Accompaniment 2 13 Accompaniment 3 14 Accompaniment 4 15 Accompaniment 5 16 Hint: It is a good idea to check the “Initialize” parameter when importing the first Chord Variation of a Style Element, and uncheck it when importing the following Chord Variations. Note: Only SMF in format 0 can be loaded. • Sounds assigned to each track can be imported, provided the Program Change, Bank Select MSB and LSB events are on the first ‘tick’ of the SMF. These data are loaded in the Style Element’s header, and not as Sounds assigned to the Style Performance. This is the name of the Standard MIDI File to be loaded. Touch the Select button to open the file selector, and select an “.SMF” file. Note: Sounds in the Style Element header can be overridden by Sounds assigned to the Style Performance, by checking the “Original Style Sound” parameter in the main page of the Style Play mode (Style Track view). Touch this button to open the file selector and load the SMF. • If the above data was not found on the first ‘tick’ of the imported SMF, Sounds must be manually assigned to each track. You can do this in the “Record 1” or “Record 2”, or the “Sound/ Expression” page of the Style Record mode,. • Key/Chord, Chord Table, Expression, and any other Style Variation parameter, must be manually programmed in the relevant Style Record pages. • The starting Tempo, and each track’s Volume, must be programmed as Style Performance data, and then saved in the Style Performance. From Song Select Initialize Check this parameter if you want all settings of the target Style Element (i.e., Key/Chord, Chord Table, Sounds…) are reset when loading the SMF. Hint: It is a good idea to check the “Initialize” parameter when importing the first Chord Variation of a Style Element, and uncheck it when importing the following Chord Variations. To E/CV Use this parameter to select a target Chord Variation. Execute After setting all parameters in this page, touch this button to import the Standard MIDI File into the target Chord Variation. Style Record mode Import: Import SMF 139 Importing an SMF separated by Markers into a Style Whenever they are not saved in the SMF, Program Change, Control Change 00, 11 and 32, can be still programmed in Style Record mode, by using the edit features available. As an alternative to importing single Chord Variations, you can import a whole Style as an SMF separated by Markers, i.e., a single SMF containing all the Chord Variations (Variation 1, Variation 2, etc.) each one separated by a Marker (the same events used in Song Play mode). Warning: Pa800 can only handle SMF format 0 (Zero). If you are in trouble importing your file, maybe your sequencer (or DAW) is exporting using a different format. Please refer to the software’s user’s manual. While in this page, touch the Select button, and choose the Standard Midi File to be imported. 2. Keep the SHIFT button pressed. 3. Without releasing the SHIFT button, touch the Execute button in the display. 4. The naming structure for the Markers inside the SMF is “EnCVn”, whose single components are shown in the following table: Component Meaning E Style Element (‘v’ = variation, ‘i’ = intro, ‘f’ = fill, ‘e’ = ending) n Style Element number (‘1’~’4’ for variations, ‘1’~’2’ for all other style elements) CV Chord Variation (‘cv’ = chord variation – no other choices allowed) n Chord Variation number [1~6 for Variations, 1~2 for all others] Release the SHIFT button. When creating a new Style, we suggest to check the “Initialize” checkbox. Do not check it if the SMF you are loading was previously exported from a Style to be edited; in this case, it is very important to keep all the previous settings. Style Tracks and MIDI Channels must be lined as in the previous table, as per Korg’s standard Style format definition. Note: Tracks/MIDI Channels other than the above mentioned are ignored during the import procedure. For a list of MIDI events supported during the import operations, please see “List of recorded events” on page 116. If any, the following events are stripped off and automatically transferred to the Style Element header during the import procedure: • Time signature (this event is mandatory) • Control Change bundle #00-32 (Bank Select MSB/LSB) • Program Change • Control Change #11 (Expression) Control Change 00, Control Change 32 and Program Change messages must be placed at the very beginning of each Chord Variation (tick 0). Warning: It is mandatory not to use capital letters in Marker names. Some examples of valid names: ‘i1cv2’ = Intro1 – Chord Variation 2 ‘v4cv3’ = Variation 4 – Chord Variation 3 Examples of non accepted names: ‘V1cv2’, ‘v1CV2’, ‘intro i1cv2’, ‘v1cv1 chorus’ The order of the Chord Variations inside the SMF is not relevant. They can be freely placed inside the SMF. At the end of this page you can find a screenshot of a test file created in Steinberg Cubase, just as an example of how a SMF separated by Markers can look like. Considering analogies between actual workstations, it will not look much different in other applications like Logic, Digital Performer, Pro Tools or Sonar. Reference 1. 140 Style Record mode Export SMF Export SMF Exporting a Style as an SMF separated by Markers The Export SMF function allows you to export a Chord Variation as a Standard MIDI File (SMF), and edit it on your preferred external sequencer. As an alternative to exporting single Chord Variations to individual Standard MIDI Files, you can export a whole Style as an SMF separated by Markers, i.e., a single SMF containing all the Chord Variations (Variation 1, Variation 2, etc.) each one separated by a Marker (the same events used in Song Play mode). To Song 1. While in this page, keep the SHIFT button pressed. 2. Without releasing the SHIFT button, touch the Execute button in the display. 3. Release the SHIFT button. 4. Assign a name to the Standard Midi File where to save the Style in edit. This operation creates, in the selected device, an SMF format 0 (Zero), containing all the MIDI data included in the selected Style, with each Chord Variation starting from a different Marker (named as per the naming convention explained in the Import section above). This (non editable) parameter shows the name of the Standard MIDI File to be generated. The (automatically assigned) name will be the same of the exported Chord Variation. Each Chord Variation will include, at the very beginning (tick 0), the following informations: • Time signature From E/CV • Control Change bundle #00-32 (Bank Select MSB/LSB) Use this pop-up menu to select one of the available Chord Variations from the current Style. • Program Change • Control Change #11 (Expression) Execute After selecting a Chord Variation, touch this button to export it as a Standard MIDI File. A standard file selector will appear. Select the target device and directory, then touch Save. After you touch Save, a dialog box appears, letting you assign a name to the file. Style Record mode Page menu Page menu 141 See “Copy Key Range dialog box” on page 143 for more information. Copy Chord Table Touch the page menu icon to open the page menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command. Only available while in the Style Element Chord Table page. Select this command to open the Copy Chord Table dialog box (see “Copy Chord Table dialog box” on page 143). Delete Current Track (Only available in the Main Record pages). Select this command to delete the selected track. Overdub Step Recording (Only available in the Main Record pages). Select this command to open the Overdub Step recording window (see “Overdub Step Recording window” on page 143). Write Style Solo Track Select this command to open the Write Style dialog box, and save the Style to the internal memory. Select the track to be soloed, then check this item. You will hear only the selected track, and the ‘Solo’ warning will flash on the page header. See “Write Style dialog box” on page 141 for more information. Uncheck this item to exit the Solo function. Only available in Record mode. While in Record mode, cancels the latest recorded data and restores the previous situation. Selected a second time, it restores recorded data again (“Redo” function). Copy Key/Ch (Copy Key/Chord) button Select this command to open the Copy Key/Chord dialog box, and copy Key/Chord settings of the currently selected track to all other tracks of the same Chord Variation, or to the whole Style. See “Copy Key/Chord dialog box” on page 142 for more information. Copy Sound (Only available in some edit pages). While the Style Element Track Control edit section is selected, use this command to open the Copy Sound dialog box and copy all Sounds assigned to the current Style Element tracks to a different Style Element. Keep the SHIFT button pressed and touch one of the tracks to solo it. Do the same on a soloed track to deactivate the Solo function. Exit from Record Select this command to exit from Record without saving changes to the Style. Write Style dialog box Open this window by choosing the Write Style item from the page menu. Here you can save the recorded or edited Style to memory, by choosing either a User or Favorite Style bank. See “Copy Sounds dialog box” on page 142 for more information. Copy Expression (Only available in some edit pages). While the Style Element Track Control edit section is selected, use this command to open the Copy Expression dialog box and copy all Expression values assigned to the current Style Element tracks to a different Style Element. See “Copy Expression dialog box” on page 142 for more information. Copy Keyboard Range (Only available in some edit pages). While the Style Element Track Control edit section is selected, use this command to open the Copy Keyboard Range dialog box and copy all Keyboard Range values for the current Style Element tracks to a different Style Element. Parameters saved in the Style are marked with the through the user’s manual. symbol Name Name of the Style to be saved. Touch the (Text Edit) button next to the name to open the Text Edit window. Style Bank Target bank of Styles. Each bank corresponds to one of the STYLE SELECT buttons. Use TEMPO/VALUE controls to select a different bank. Reference Undo 142 Style Record mode Copy Key/Chord dialog box Style Target Style location in the selected bank. Use TEMPO/VALUE controls to select a different location. Note: A User or Favorite Style is usually prompted when writing a Style. However, you can overwrite a Factory Style, when the “Factory Style and Pad Protect” parameter is left unchecked (see page 264). Copy Sounds dialog box Open this window by choosing the Copy Sounds item from the page menu. Here you can copy all Sounds assigned to the current Style Element tracks to a different Style Element. Select… button Touch this button to open the Style Select window, and select a target location. From Style Element Non editable. Currently selected Style Element. To Style Element Target Style Element. All While in the Style Select window, use the buttons on top of the window to select either the User (Bank 11/20) or the Favorite banks. Settings will be copied to all Style Element of the Style in edit. Var1…CountIn Single Style Element where to copy settings to. Copy Key/Chord dialog box Open this window by choosing the Copy Key/Chord item from the page menu. Here you can copy Key/Chord settings of the currently selected track to all other tracks of the same Chord Variation, or to the whole Style. This function is useful to speedup pattern programming, and to avoid having different tracks in different keys within the same Chord Variation. Copy Expression dialog box Open this window by choosing the Copy Expression item from the page menu. Here you can copy all Expression values assigned to the current Style Element tracks to a different Style Element. From Style Element Non editable. Currently selected Style Element. Current Chord Variation Tracks The Key/Chord of the current track will be copied to all tracks of the current Chord Variation. All Style Tracks The Key/Chord of the current track will be copied to all tracks of the Style (i.e., all Chord Variations). To Style Element Target Style Element. All Settings will be copied to all Style Element of the Style in edit. Var1…CountIn Single Style Element where to copy settings to. Style Record mode Copy Key Range dialog box 143 Copy Key Range dialog box Overdub Step Recording window Open this window by choosing the Copy Keyboard Range item from the page menu. Here you can copy all Keyboard Range values for the current Style Element tracks to a different Style Element. The Step Record allows you to create a new Style by entering single notes or chords to each track, by playing them on the keyboard one at a time, with no need to play on time. This is very useful when transcribing an existing score, or needing a higher grade of detail, and is particularly suitable to create drum and percussion tracks. To access this page, select the “Overdub Step Recording” command from the page menu. From Style Element Non editable. Currently selected Style Element. To Style Element Target Style Element. All Settings will be copied to all Style Element of the Style in edit. Var1…CountIn Track (Selected track) Name of the selected track in record. DRUM…ACC5 Single Style Element where to copy settings to. Style track. SE (Selected Style Element) Copy Chord Table dialog box See “Element (Style Element)” on page 117. CV (Selected Chord Variation) See “Chord Var (Chord Variation)” on page 117. Pos (Position) This is the position of the event (note, rest or chord) to be inserted. Event list Previously inserted events. You may delete this event, and set it in edit again, by touching the Back button. Step Time values Length of the event to be inserted. To Style Element … Note value. Target Style Element. Standard (–) Standard value of the selected note. All Dot (.) Augments the selected note by one half of its value. Triplet (3) Triplet value of the selected note. Settings will be copied to all Style Element of the Style in edit. Var1…CountIn Single Style Element where to copy settings to. Meter Meter (time signature) of the current measure. This parameter cannot be edited. You can set the Meter in the main page of the Style Record mode, before actually starting recording (see step 6 on page 123 for more information). Reference Open this window by choosing the Copy Chord Table item from the page menu. Here you can copy the Chord Table of the current Style Element to a different Style Element. 144 Style Record mode Overdub Step Recording window Free Memory Tie Remaining memory for recording. Touch this button to tie the note to be inserted to the previous note. Duration Relative duration of the inserted note. The percentage is always referred to the step value. Back Goes to the previous step, erasing the inserted event. 25% Staccatissimo. 50% Staccato. 85% Ordinary articulation. Goes to the next measure, and fills the remaining space with rests. 100% Legato. Done Velocity Set this parameter before entering a note or chord. This will be the playing strength (i.e., velocity value) of the event to be inserted. Kbd Keyboard. You can select this parameter, by turning all counter-clockwise the dial. When this option is selected, the playing strength of the played note is recognized and recorded. 1…127 Velocity value. The event will be inserted with this velocity value, and the actual playing strength of the note played on the keyboard will be ignored. Rest Touch this button to insert a rest. Next M. (Next Measure) Exits the Step Record mode. If you have inserted some notes, a dialog box appears, asking you to either cancel, discard or save the changes. If you touch, Cancel, exit is canceled, and you can continue editing. If you choose No, changes are not saved, and the Step Record window is closed. If you choose Yes, changes are saved, and the Step Record window is closed. Pad Record mode The Pad structure 145 Pad Record mode By entering the Pad Record mode, you can create your own Pads, or edit an existing Pad. The Pad structure Pattern data vs. track data While the Pad Record mode is where you can create or edit music patterns for the Pad, track parameters (like Volume, Pan, FX settings…) have to be edited in Style Play mode. • After creating or editing music patterns in Pad Record mode, save them by selecting the Write Pad command from the page menu of the Pad Record mode (see “Write Pad dialog box” on page 158). • After editing Pad Track parameters in Style Play mode, save them to the Style Performance by selecting the Write Current Style Performance command from the page menu of the Style Play mode (see “Write Style Performance dialog box” on page 113). A Pad is basically a single-track Style. Most of what applies to Style recording also applies to Pad recording. There are two different categories of Pads: • • “Hit” Pads. While they are mostly used as non-transposing events, they can also be transposing notes or chords. Basically, they are single-note or single-chord Sequences (see below). “Sequence” Pads, i.e., complex single-track patterns, that can be transposed by playing different chords on the keyboard – exactly as a Style track. They are roughly equivalent to single-element, single-track, multi-chord variation Styles (see illustration). Pad CV1 Pad Track CV2 CV3 CV4 Entering the Pad Record mode To enter Pad Record mode, go to the Style Play mode and press RECORD. The Style/Pad Record Select window appears. CV5 CV6 Exactly as with the Styles, when playing a chord in the chord recognition area, the corresponding Chord Variation is recalled. Recognized chords are associated to a Chord Variation by means of the Chord Variation Table. Each Pad contains a Chord Variation Table. • Select Record/Edit Pad to select an existing Pad to edit. If it is a Factory Pad, you may not be able to save it at the original location (depending on the status of the “Factory Style and Pad Protect parameter in the Media > Preferences page); you will select a User Pad location instead. • Select Record New Pad to start from a new, empty Pad. When finished recording, you will save the new Pad into a User Pad location. (Pads can be saved into Factory Pad locations only when the “Factory Style and Pad Protect” parameter is set to Off). As with the Styles, the Note Transposition Tables (NTT) applies to the Pads. The same differences between the different types of tracks applies (see “Track Type” on page 156). What to record Recording a Pad is a matter of recording a single track, inside a series of Chord Variations, inside the Pad itself. You don’t need to record all Chord Variations. It is often only needed to record just a Chord Variation. When you have finished recording or editing the Hit or Sequence Pad, please save it (see “Exit by saving or deleting changes” below) and exit the Pad Record mode. Then, go to the Pad page of the Style Play or Song Play mode, assign the new Hit or Sequence to a Pad button, and adjust the various Pad settings (Volume, Pan, and A/B FX Send… see “Pad/ Switch: Pad” on page 108). Finally, save the Pad settings by selecting the “Write Current Style Performance” command from the page menu. Note: While in Record mode, the footswitch and EC5 pedals are disabled. On the contrary, volume/expression-type pedals can be used. Reference Each Pad is made up of up to six smaller units, called Chord Variations (CV). Each Chord Variation is made of a single track (the Pad track). 146 Pad Record mode Exit by saving or deleting changes Exit by saving or deleting changes Main page - Record 1 When finished editing, you can save your Pad in memory, or cancel any change. The Main - Record page of the Pad Record mode looks like a simplified version of the Main page of the Style Record mode, with just a single track to be recorded and no Style Elements to be chosen. The only addition is the “Pad Sync” parameter. • To save changes, select the “Write Pad” command from the page menu (see “Write Pad dialog box” on page 158). • To cancel all changes, select the “Exit from Record” command from the page menu, or press the RECORD button, to exit from record and return to the main page of the Style Record mode. Hint: Save often while recording, to avoid accidentally losing your changes to the Pad. Listening to the Pad while in Record/Edit mode While you are in Pad Record or Pad Edit mode, you can listen to the selected Chord Variation. To select a Chord Variation, go to the Main page of the Record/Edit mode. • • When you are in the Main, Event Edit, Quantize, Transpose, Velocity, or Delete pages, you can listen to the selected Chord Variation. Press START/STOP to check how it works. Press START/STOP again to stop the playback. When you are in the Sounds/Expression, Keyboard Range, Chord Table, Trigger/Tension, Delete All, Copy, Style Element Controls or Style Control pages, you can listen to the whole Pad. Press START/STOP and play some chords to do your tests. Note: In this mode, the pattern is always played back in loop, even if the “Pad Type” parameter is set to “One Shot” (see page 155). Note: While in Pad Record mode, the Fingered 3 Chord Recognition mode is automatically selected. Please look at the User’s Manual for more information on the various parameters. Only general information and differences with the Style Record mode are described here. Recording parameters area Chord Var (Chord Variation) This parameter lets you select one of the six available Chord Variations (CV1 … CV6) for editing or recording. Note: When this parameter and the assigned value is in small letters (cv1…cv6), the Chord Variation is empty; when it is in capitals (CV1…CV6), it is already recorded. Resolution Use this parameter to set the quantization during recording. Pad Sync PAD This parameter allows you to set a synchronization mode for the Pad’s pattern. Off No synchronization. The sequence will start as soon as you press the PAD button. Continued The pattern will start immediately, in sync with the arranger’s or active player’s tempo. Depending on the current position of the beat counter, it might not start from its very beginning; instead, it will continue from the current position. For example, if the arranger’s or player’s beat counter shows the third beat, and is playing tick 91, the Pad will start from its third beat, at tick 91. The beat counter This works exactly as if it was a Fill. Pad Record mode Main page - Record 1 The sequence will start at the next beat, in sync with the arranger’s or player’s tempo. It will start from its very beginning (i.e., tick 1 or measure 1). Rec Length (Recording Length) Pad Track info area This line lets you see the Sound assigned to the selected track. PAD This parameter sets the recording length (in measures) of the sequence. Its value is always equal to, or a divider of, the Chord Variation Length (see next parameter). Warning: If you assign CV Length a value lower than Rec Length, the value of Rec Length is not immediately updated in the display. Therefore, you are still free of changing the value of CV Length, before the measures exceeding its value are deleted (see warning in “CV Length (Chord Variation Length)” below). Sound bank Sound name Sound name PAD Sound assigned to the Pad track. The triangle means you can touch the name to open the Sound Select window, and select a different Sound. However, if you press START/STOP to begin recording, the real Rec Length value is changed to the new one, even if the display still shows the old value. Sound bank CV Length (Chord Variation Length) Program Change PAD This parameter sets the total length (up to 32 measures) for the selected Chord Variation. When playing a Style, this will be the length of the accompaniment pattern, when the chord corresponding to the Chord Variation is recognized on the keyboard. Warning: If you reduce the Chord Variation Length after recording, any measure after the selected length will be deleted. Be very careful when setting the CV Length to a lower value after recording! If it happens, we suggest to exit from record without saving (see “Exit from Record” on page 158). Metro (Metronome) This is where you can set the metronome. Off No metronome click will be heard during recording. In any case, a one-bar precount will be played before starting recording. On1 Metronome on, with a one-bar precount before starting recording. On2 Metronome on, with a two-bar precount before starting recording. Tempo Select this parameter to use TEMPO/VALUE controls to set the tempo. PAD Program Change number sequence (Bank Select MSB, Bank Select LSB, Program Change). Tracks volume/status area Octave Transpose This (non editable) indicator shows the current octave transposition. To change this value use the OCTAVE TRANSPOSE buttons on the control panel. While this value is not memorized with the Pad, the transposition is used during recording. For example, if you play a C4 and a +1 octave transposition is selected, a C5 is recorded. Virtual slider The virtual slider in the display shows the track’s volume. To change the volume, touch the slider and use TEMPO/ VALUE controls to change the value (or touch and drag it in the display). This value is not saved with the Pad, and is only used to test the Pad’s volume during editing or recording. Track status icons Status of the track. Touch this icon to change the status. Play status. The track can be heard. Hint: You can always change the Tempo, when other parameters are selected, by keeping the SHIFT button pressed, and rotating the DIAL. Mute status. The track cannot be heard. Record status. After starting recording, the track will receive notes from the keyboard and the MIDI IN connector. PAD This is the meter (time signature) of the sequence. You can edit this parameter only when the sequence is empty, i.e. before you begin recording anything. PAD Bank the selected Sound belongs to. Note: This value will not be recorded, and will only be used for testing the pattern at various speeds while editing or recording. Meter Program Change Key/Chord area Key/Chord PAD This parameter pair allows you to define the track’s original key and chord type, for the current Chord Variation. When playing the pattern back, this chord will be played back exactly as it was recorded, without any NTT processing (see below). Reference Beat 147 148 Pad Record mode Main page - Record 1 NTT Area Parallel/Root The root note (in CMaj = C) is transposed to the missing notes. NTT Type/Table PAD NTTs (Note Transposition Tables) are the sophisticated algorithms that allow Korg arrangers to convert recognized chords into musical patterns. The Note Transposition Table (NTT) determines how the arranger will transpose pattern notes, when a chord is recognized that does not exactly match the original chord of a Chord Variation. For example, if you only recorded a Chord Variation for the CMaj chord, when a CMaj7 is recognized on the keyboard the arranger must transpose some notes to create the missing 7th. Note: These parameters cannot be selected with Drum, Percussion or Guitar tracks, and are therefore greyed out. Note: NTT parameters are separately programmed for each track of the Style Element. Parallel/Fifth The 5th note (in CMaj = G) is transposed to the missing notes. As recorded with NTT = Root or 5th (Key/Chord = CMaj) When you play a CM7 with NTT = Root When you play a CM7 with NTT = 5th Parallel/i-Series All original patterns must be programmed on the “Maj7” or “min7” chords. When loading old Korg i-Series Styles, this option is automatically selected. As recorded with NTT = i-Series (Key/Chord = CM7) There are two general types of NTTs: When you play a CMaj with NTT = i-Series When you play a C7 with NTT = i-Series • When Parallel types are selected, notes are transposed inside the area set by the Wrap Around parameter. These tables are ideally suited to melody parts. as written as played back • When Fixed types are selected, the arranger moves as few notes as possible, making legato lines and chord changes more natural. They are ideally suited to chord tracks (strings, piano etc…). as written as played back Parallel/No Transpose The chord is not modified, and is moved to the new key unchanged. The pattern plays exactly the recorded notes, and is moved to the new key as is. This is the standard setting of Intro 1 and Ending 1 in Korg’s original Styles (where a chord progression is usually recorded, and should remain unchanged in any key). Fixed/Chord This table moves as few notes as possible, making legato lines and chord changes more natural. It is ideally suited to chord tracks (strings, piano etc…). Contrary to the Parallel mode, the programmed chord is not transposed according to the Wrap Around parameter, but always stays around its original position, looking for common notes between the chords. Fixed/No Transpose Note: To conform to Korg specifications, it is advisable to set the NTT to “No Transpose” on the Intro 1 and Ending 1. The programmed notes can only be transposed by the Master Transpose. They are never transposed when chords are changed. Delete Note button Use this command to delete a single note or a single percussive instrument from a track. For example, to delete a snare, keep the D2 note (corresponding to the snare) pressed. 1. Touch the “Delete Note” button, and keep it pressed. 2. Press START/STOP to start the Pad. 3. When you reach the passage containing the note to be deleted, play the note on the keyboard. Keep it pressed, up to the last note to be deleted. 4. When finished, release the Delete button and the note to be deleted, and press START/STOP again to stop the Pad. Note: If the note is at the beginning of the pattern, press the note before starting the Pad. Pad Record mode Main page - Guitar Mode Main page - Guitar Mode 149 Recording strumming types The octave from C2 to B2 is devoted to selecting a strumming type. By pressing these keys, you play fast strumming samples: While in the main page, and a Guitar track has been selected, touch the “Guitar Mode” tab to see this page. This is where you can access Guitar Mode programming: Full Down Slow Mute Up Mute 4-Strings Full Up Mute Full Down Mute Note: When programming a Guitar track from an external sequencer, you must be sure the Guitar tracks is associated to the right channel. Go to the Global > MIDI > MIDI IN Channels page, and assign the corresponding Style track (usually Acc1 ~ Acc5) to the same channel of the Guitar track on the external sequencer. Then, go to the Style Record > Style Track Controls > Type/Tension/Trigger page, and set the track as a track of type “Gtr” (see “Track Type” on page 156). Guitar Mode allows to easily create realistic rhythm guitar parts, without the artificial, unmusical playing typical of MIDI programming of guitar parts. Just record a few notes, and you will end up with realistic rhythm guitar tracks, where each chord is played according to its real position on the guitar, and not generated by simply transposing a written pattern. Recording overview Full Down Up 4-Strings Full Down Slow Full Up Down 4-Strings Full Up Slow Full Down Mute Body Recording single strings The octave from C3 to B3 is devoted to selecting a single string (or more than one) for playing arpeggios or power chords. You can either play a free arpeggio with the six guitar chords assigned to the C~A keys, or play one of the faster sampled arpeggios on the higher keys. The root note is always available on the C# key, while the fifth note is always assigned to the D# key; with them, you can always play the lowest notes of an arpeggio. This octave also includes an ‘all mute’ key (F#): Recording a Guitar track is unlike the other tracks, where you play the exact notes of a melody line. With Guitar tracks you play the keys corresponding to the strumming modes, or play an arpeggio by using the keys corresponding to the six strings (and the special keys corresponding to the root and fifth notes). The following sections describe the various control keys. All Mute Fifth Root VI String (E) V String (A) IV String (D) Power Chord Full Down/Up I String (e) II String (B) III String (G) Down/Up 4-Strings Reference Note: To access this page, a Guitar track must first be selected (see “Track Type” on page 156). Otherwise, the Guitar Mode tab will remain grey (not selectable). Down Mute 4-Strings 150 Pad Record mode Pad Record procedure Recording RX Noises Guitar mode parameters Further on, the upper octaves of the 61-key keyboard are used to trigger RX Noises: Here is a detailed description of the parameters of the Guitar Mode page. Key/Chord This parameter pair allows you to define the track’s original key and chord type. This parameter works in a different way, when compared to the other tracks. While with other tracks this is always the reference key used for NTT transposition, with Guitar tracks there is a difference, whether you are recording a Chord Variation contained in an Intro or Ending Style Element, or a different Chord Variation: RX Noises • With most Chord Variations, this chord will be used only for listening during recording. During playback in Style Play mode, the chord will follow chord recognition. • With Intro and Ending Chord Variations 1 and 2, this chord will be used as the reference key for the chord progression. Capo (0, I…X) Selecting a Capo Together with strumming types, single strings and RX Noises, you can choose a capo (capotasto). Note that this might prevent some single strings to sound, depending on the composed chord. You can always see with strings are playing and which are not, as described in the “Diagram” section below. A capo (from the Italian “capotasto”, “head of fingerboard”) is a movable bar attached to the fingerboard of the guitar, to uniformly raise the pitch of all the strings. Its use makes the strings shorter, therefore changing the timbre and position of the chords (but not its shape). 0 Open string – no capo. I…X Position of the capo over the fingerboard (i.e., “I” corresponds to the first fret, “II” to the second one, and so on). Choosing a Key/Chord The pattern is recorded in the key indicated by the Key/Chord pair of parameters. However, this parameter is only considered during playback of the Intro 1 and Ending 1 Style Elements. With Intro 1 and Ending 1 (both Chord Variation 1 and 2) you can also enter a chord progression. This is done with the lowest MIDI octave (C-1 ~ B-1). Chord types are inserted by using velocity, as shown in the following table: Vel. Chord Type Vel. Chord Type 1 Major 2 Major 6th 3 Major 7th 4 Major 7th flatted 5th 5 Suspended 4th 6 Suspended 2nd 7 Major 7th suspended 4th 8 Minor 9 Minor 6th 10 Minor 7th 11 Minor 7th flatted 5th 12 Minor major 7th 13 Dominant 7th 14 7th flatted 5th 15 7th suspended 4th 16 Dimished 17 Diminished major 7th 18 Augmented 19 Augmented 7th 20 Augmented major 7th 21 Major w/o 3rd 22 Major w/o 3rd and 5th 23 Flatted 5th 24 Diminished 7th Playing back the pattern When in Stye Play mode, the recorded Guitar pattern is transposed according to the chord recognized on the keyboard. The way it is transposed depends on the programmed pattern, with the chosen positions, strumming mods, etc… Diagram The diagram shows how a chord would be composed on the fingerboard. Here is the meaning of the various symbols: Red dot Fingered string (i.e., played note). White dot Fifth, playing on the D#2 key. X Non played or muted note. Light grey bar Barré (a finger crossing all the strings, like a mobile capo). Dark grey bar Capo. Pad Record procedure Recording a Pad is very similar to recording a Style. Please see the relevant chapter in the User’s manual. 151 Pad Record mode Edit menu Other pages exhibit a slightly different structure. Edit menu Operating mode Edit section Page menu icon When pressing the MENU button while in Pad Record mode, the Pad Record Edit Menu will appear. Parameters area Tabs Operating mode This indicates that the instrument is in Pad Record mode. Note: The Pad Edit pages are a simplified version of the Style Edit pages. See the User’s manual for information on the various parameters. Note: While the Pad is in play, you cannot access the Edit section pages from the main page (see page 146). Stop the playback before pressing MENU. Note: When switching from the Edit section pages (Quantize, Transpose, Velocity, Delete) to the other pages, or vice-versa, the Pad (if in play) is automatically stopped. Edit section This identifies the current edit section, corresponding to one of the items of the edit menu (see “Edit menu” on page 151). Page menu icon Touch this icon to open the page menu (see “Page menu” on page 158). Parameters area Each page contains various parameters. Use the tabs to select one of the available pages. For detailed information on the various types of parameters, see sections starting from page 151. Edit page structure Tabs Most edit pages share some basic elements. Edit section Page menu icon Event Edit: Event Edit Pad track info Parameters area The Event Edit is the page where you can edit each single MIDI event of the selected Chord Variation. You can, for example, replace a note with a different one, or change its playing strength (i.e., velocity value). Page sub-header Page header Page menu icon Tabs Event list Tabs Scrollbar This is very similar to the Style Record’s Event Edit page. See “Event Edit: Event Edit” on page 127 for more information on the event editing procedure. Reference Operating mode Use tabs to select one of the edit pages of the current edit section. 152 Pad Record mode Event Edit: Filter Event Edit: Filter Pad Edit: Transpose This page is where you can select the event types to be shown in the Event Edit page. In this page you can transpose the selected track(s). Note: After transposing, please don’t forget to readjust the “Key/ Chord” parameter in the main page of the Pad Record mode (see page 147). Turn On the filter for all event types you do not wish to see in the Event Edit page. Note: Some of the events are “ghosted”, and non editable, since the corresponding events are not editable in a Pad. This is very similar to the Style Record’s Event Edit Filter page. See “Event Edit: Filter” on page 129 for more information on the filter page. Pad Edit: Quantize After setting the various parameters, touch Execute. CV (Chord Variation) Use this parameter to select the Chord Variation for editing. Value Transpose value (±127 semitones). Start / End Tick The quantize function may be used to correct any timing mistake after recording, or to give the pattern a “groovy” feeling. Use these parameters to set the starting and ending points of the range to be transposed. Bottom / Top Note Use these parameters to set the bottom and top of the keyboard range to be transposed. Execute Touch this button to execute the operation set in this page. After setting the various parameters, touch Execute. CV (Chord Variation) Use this parameter to select the Chord Variation for editing. Resolution This parameter sets the quantization after recording. Start / End Tick Use these parameters to set the starting and ending points of the range to quantize. Bottom / Top Note Use these parameters to set the bottom and top of the keyboard range to quantize. Execute Touch this button to execute the operation set in this page. Pad Record mode Pad Edit: Velocity 153 Pad Edit: Velocity Pad Edit: Cut In this page you can change the velocity (dynamics) value of notes in the selected track. This function lets you quickly delete a selected measure (or a series of measures) from the selected Chord Variation. All following events are moved back, to replace the cut measure(s). After setting the various parameters, touch Execute. After setting the various parameters, touch Execute. CV (Chord Variation) Use this parameter to select the Chord Variation for editing. CV (Chord Variation) Use this parameter to select the Chord Variation for editing. Value Start Velocity change value (±127). Intensity (Only available in Advanced mode). Use this parameter to specify the degree to which the velocity data will be adjusted toward the curve you specify in “Curve”. Curve First measure to be cut. Length Number of measures to be cut. Execute Touch this button to execute the operation set in this page. Start / End Vel. Value (Only available in Advanced mode). Velocity change at the starting and ending ticks of the selected range. Start / End Tick Use these parameters to set the starting and ending points of the range to be modified. Bottom / Top Note Use these parameters to set the bottom and top of the keyboard range to be modified. Advanced When this checkbox is checked, the “Intensity”, “Curve”, “Start Velocity Value” and “End Velocity Value” parameters can be edited. Execute Touch this button to execute the operation set in this page. Reference (Only available in Advanced mode). Use this parameter to select from six types of curve, and specify how the velocity will change over time. 154 Pad Record mode Pad Edit: Delete Bottom / Top Note Pad Edit: Delete This page is where you can delete MIDI events out of the Pad. This function does not remove measures from the pattern. To remove a whole measure, use the Cut function (see “Pad Edit: Cut” on page 153) Use these parameters to set the bottom and top of the keyboard range to delete. Note: These parameters are available only when the All or Note option is selected. Execute Touch this button to execute the operation set in this page. Pad Edit: Delete All This function lets you quickly delete a single Chord Variation, or the whole Pad. After setting the various parameters, touch Execute. CV (Chord Variation) Use this parameter to select the Chord Variation for editing. Event Type of MIDI event to delete. All All events. The measures are not removed from the Chord Variation. After setting the various parameters, touch Execute. Note All notes in the selected range. CV (Chord Variation) Dup.Note All duplicate notes. When two notes with the same pitch are encountered on the same tick, the one with the lowest velocity is deleted. Use this parameter to select the Chord Variation to be deleted. After Touch Pitch Bend All All Chord Variations, i.e. the whole Pad. After deletion, all parameters are set to the default status. Note: This kind of data is automatically removed during recording. CV1…CV6 Single Chord Variation. Pitch Bend events. Execute After Touch events. Prog.Change Program Change events, excluding the bundled Control Change #00 (Bank Select MSB) and #32 (Bank Select LSB). Touch this button to execute the operation set in this page. Note: This kind of data is automatically removed during recording. Pad Edit: Copy from Style All Control Change events, for example Bank Select, Modulation, Damper, Soft Pedal… Here you can copy a track from a Style, and transform it into a Pad pattern. CC00/32…CC127 Single Control Change events. Double Control Change numbers (like 00/32) are MSB/LSB bundles. Warning: The Copy operation deletes all data at the target location (overwrite). Ctl.Change Note: Some CC data are automatically removed during recording. See the table on page 116 for more information on the allowed data. Start / End Tick Use these parameters to set the starting and ending points of the range to delete. After setting the various parameters, touch Execute. Pad Record mode Pad Edit: Copy from Pad Note: If you copy too many events on the same “tick”, the “Too many events!” message appears, and the copy operation is aborted. Note: When you copy over an existing Chord Variation, Program Change data is not copied, to leave the original Sounds unchanged for that Chord Variation. 155 From Pad Choose this option to select the source Pad to copy the Chord Variation from. Touch the Select button to open the Pad Select window and select the source Pad. From CV (Chord Variation) From Style Use this parameter to select the source Chord Variation. Choose this option to select the source Style to copy the track from. Touch the Select button to open the Style Select window and select the source Style. All All Chord Variations, i.e. the whole Pad. You can’t change the target, that is automatically set to All. CV1…CV6 Single Chord Variation. From E/CV (Style Element/Chord Variation) Use this parameter to select the source Style Element and Chord Variation. Var1…End2 A single Style Element, i.e., all Chord Variations. V1-CV1…E2-CV2 To CV (Chord Variation) Use this parameter to select a target Chord Variation inside the current Pad. CV1…CV6 Target Chord Variation. Automatically set to All if the “From CV” parameter is also set to All. A single Chord Variation. Execute From Track Touch this button to execute the operation set in this page. Use this parameter to select the source track to copy. Drum-Acc5 Single track of the selected Style Element or Chord Variation. Pad Track Controls: Sound/Expression To CV (Chord Variation) Use this parameter to select a target Chord Variation inside the current Pad. CV1…CV6 Target Chord Variation. In this page you can assign a Sound to the Pad track, adjust its Volume (CC#07) and Expression (CC#11) values, and set various other parameters, like the Keyboard Range, Track Type, Trigger Mode, Tension and Wrap Around. Execute Touch this button to execute the operation set in this page. Reference Pad Edit: Copy from Pad Here you can copy a Chord Variation from a different Pad. Furthermore, you can copy a whole Pad. Warning: The Copy operation deletes all data at the target location (overwrite). Sound/Bank PAD Sound assigned to the Pad track. Pad Type PAD Use this parameter to decide if the Pad will play once or if it will loop. Note: While in Pad Record mode, the pattern is always played back in loop, even if this parameter is set to “One Shot”. One Shot When you press one of the PAD buttons, the corresponding Pad is only played once. This is useful for playing Hits or Sequences that must only play once. Loop When you press one of the PAD buttons, the corresponding Pad plays up to the end, then continues playing from the start. Press STOP in the PAD section to stop it playing. This is useful for playing cyclic sequences. After setting the various parameters, touch Execute. Note: If you copy too many events on the same “tick”, the “Too many events!” message appears, and the copy operation is aborted. Note: When you copy over an existing Chord Variation, Program Change data is not copied, to leave the original Sounds unchanged for that Chord Variation. 156 Pad Record mode Pad Chord Table Expression PAD Use this knob to set the Expression (CC#11) value for the Pad track. This value can be seen at the beginning of the Event Edit list. The Expression is useful to balance the Pad with the other Pads. For example, if you want the Pad you are recording to be mellower than the average, just lower the Expression value. Volume Use this slider to set the Volume (CC#07) value for the Pad track. This value is not saved with the Pad, and is only used to test the Pad’s volume during editing or recording. Keyboard Range PAD The Keyboard Range automatically transposes any pattern note that would otherwise play too high or too low in pitch, compared to the original acoustic instrument, when transposed by the arranger. This will result in a more natural sound for the Pad instrument. Note: The Keyboard Range is ignored while recording. The Pad track can play on the full range of the keyboard. RX Noise Use these controls to adjust the volume of RX Noises in the corresponding tracks. This control applies to all types of tracks (provided the Sound includes RX Noises). Humanize GTR PAD (Not available if Track Type = Drum). This setting lets you define how Bass and Acc-type tracks are retriggered when the chord is changed. Off Each time you play a new chord, current notes will be stopped. The track will remain silent until a new note will be encountered in the pattern. Rt (Retrigger) The sound will be stopped, and new notes matching the recognized chord will be played back. Rp (Repitch) New notes matching the recognized chord will be played back, by repitching notes already playing. There will be no break in the sound. This is very useful on Guitar and Bass tracks. Track Type PAD Use these controls to apply a random value to the position, velocity and length of notes of Guitar tracks (see “Track Type” on page 156). This control has no effect on other types of track. Wrap Around PAD The wrap-around point is the highest register limit for the Pad track. The Pad pattern will be transposed according to the detected chord. If the chord is too high, the Pad track might play in a register that is too high, and therefore unnatural. If, however, it reaches the wrap-around point, it will be automatically transposed an octave lower. The wrap-around point can be individually set in semitone steps up to a maximum of 12 semitones, relative to the chord root set in the main page of the Pad Record mode (see “Key/Chord” on page 147). 1…12 Trigger Mode PAD Maximum transposition (in semitones) of the track, referred to the original key of the Pad pattern. Pad Chord Table This is the page where you can assign a Chord Variation to each of the most important recognized chord. When a chord is recognized, the assigned Chord Variation will be automatically selected by the arranger to play the Pad track. PAD Use this parameter to set the type of the Pad track. Drum Drum track. This type of track is not transposed by the arranger, and is used for Drum Kits, or for tracks that you don’t want to be transposed when playing a different chord. Bass Bass track. This type of track always plays the root when changing chord. Acc Accompaniment track. This type of track can be used freely, for melodic or harmonic accompaniment patterns. Tension PAD Tension adds notes (a 9th, 11th and/or 13th) that have actually been played, even if they haven't been written in the Pad pattern. This parameter specifies whether or not the Tension included in the recognized chord will be added to an Acc-type track. On The Tension will be added. Off No Tension will be added. Chord / Chord Variation PAD Use these parameters to assign a Chord Variation to each of the most important chords. Pad Record mode Import: Import Groove 157 Initialize Import: Import Groove The Import Groove function allows the loading of MIDI Grooves (“.GRV” files) generated by the Slice function (see “Time Slice” in the Sampling mode). By importing these data to the Pad track, and assigning the Sound based on the sliced samples to the same track, you can play the original audio groove, and freely change its tempo. Check this parameter if you want all Pad settings (i.e., Key/ Chord, Chord Table, Sound…) are reset when loading the SMF. Hint: It is a good idea to check this parameter when importing the first Chord Variation of the Pad, and uncheck it when importing the following Chord Variations. To CV Use this parameter to select a target Chord Variation. Execute After setting all parameters in this page, touch this button to import the Standard MIDI File into the target Chord Variation. Export: SMF From The Export SMF function allows you to export a Chord Variation as a Standard MIDI File (SMF), and edit it on your preferred external sequencer. Use this parameter to select one of the MIDI Groove patterns (“.GRV” files) generated when saving data after a Time Slice operation. To CV (Chord Variation) Use this parameter to select the target Chord Variation. Import: Import SMF To Song This (non editable) parameters shows the name of the Standard MIDI File to be generated. The (automatically assigned) name will be the same of the exported Chord Variation. From CV Use this pop-up menu to select one of the available Chord Variations from the current Pad. Execute After selecting a Chord Variation, touch this button to export it as a Standard MIDI File. A standard file selector will appear. Select the target device and directory, then touch Save. When programming a Chord Variation on the external sequencer, please assign the Pad track to the MIDI channel #10. Note: Only SMF in format 0 can be loaded. From Song This is the name of the Standard MIDI File to be loaded. Touch the Select button to open the file selector, and select an “.SMF” file. Select Touch this button to open the file selector and load the SMF. Reference The Import SMF function allows you to import MIDI data from a Standard MIDI File (SMF) created on your preferred external sequencer, and transform them in a Chord Variation. 158 Pad Record mode Page menu Page menu Write Pad dialog box Touch the page menu icon to open the page menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command. Open this window by selecting the Write Pad item from the page menu. Here you can save the recorded or edited Pad to memory. Write Pad When done recording or editing a Pad, and you want to save the changes, select this command to open the Write Pad dialog box, and save the Pad to the internal memory. Parameters saved in the Pad are marked with the PAD symbol through the user’s manual. Name PAD See “Write Pad dialog box” on page 158 for more information. Name of the Pad to be saved. Touch the (Text Edit) button next to the name to open the Text Edit window. Undo Pad Bank Only available in the Main page of the Pad Record mode, and in some Pad Edit pages. While in Record mode, cancels the latest recorded data and restores the previous situation. Selected a second time, it restores recorded data again (“Redo” function). Target Pad bank. Only User banks can be selected. Delete Pad Track Only available in the Main page of the Pad Record mode. Select this command to delete the Pad track. Overdub Step Recording Only available in the Main page of the Pad Record mode. Select this command to open the Overdub Step recording window (see the Style Record chapter in the User’s Manual for more information). Exit from Record Select this command to exit from Record without saving changes to the Pad. Pad Target Pad location in the selected bank. Use TEMPO/VALUE controls to select a different location. Note: A User Pad is usually prompted when writing a Pad. However, you can overwrite a Factory Pad, when the “Factory Style and Pad Protect” parameter is left unchecked (see page Media > Preferences). Select… button Touch this button to open the Pad Select window, and select a target location. Song Play operating mode Transport controls 159 Song Play operating mode The Song Play operating mode is where you can listen to Songs. Since the Pa2X is equipped with two onboard players, you can play two Songs at the same time. This is very useful to mix between two Songs during a live performance. Songs can be in Standard MIDI File, Karaoke™ or MP3 format. You can play along with the Song with up to four Keyboard tracks (Upper 1-3, Lower). You can select different Sounds and Effects for Keyboard tracks by selecting Performances and STSs. A different Voice Processor Preset may be selected by a Performance or STS. While in Song Play, you can use the SongBook to automatically select Songs for a desired music genre. With each Song entry in the SongBook, up to four STSs are associated. Master Volume, Balance, X-Fader While the MASTER VOLUME slider controls the general volume of the instrument, you can use the BALANCE slider to balance the Song and Pad tracks against the Keyboard tracks. Overall instrument’s volume Balance of Song and Pad against RealTime (Keyboard) tracks Song Play mode can also be used in Easy Mode (see page 26). Transport controls You can use the separate transport controls for each of the two onboard players. Use the PLAYER 1 controls for Player 1, and PLAYER 2 controls for Player 2. See “PLAYER 1 TRANSPORT CONTROLS” on page 10 for more information). Use the X-Fader to mix between Player 1 and Player 2. Move it to the center for the maximum volume of both players. Player 1 Player 2 Note: When this slider is fully moved to the right or the left, different Lyrics, Chords, Score and Markers can be shown, and a different Harmony Track can be selected. MIDI Clock Pa2X transmits to the MIDI OUT and USB port only the MIDI Clock messages generated by Player 1. For MIDI Clock messages to be sent, the “Clock Send” parameter must be activated (see “Clock Send” on page 228). Tempo Lock and Link Mode If you don’t want the Tempo to change when selecting a new Song, turn on the TEMPO LOCK function. When the LED of this button is turned on, you can still manually change the Tempo with the DIAL. When the Tempo Lock is activated, the Link Mode is also activated (see “Link Mode” on page 179). This makes both Players use the same Tempo. Track parameters Keyboard track settings made in Song Play mode may be saved to a Performance. You can then recall different settings by just selecting a single Performance. Settings for Song tracks, like pan, volume and FX sends, depend on the midifile. Changes to Song tracks made in Song Play mode cannot be saved to a midifile, and are only intended for realtime control. To permanently save changes to the various Song parameters, edit the midifile in Sequencer mode. Standard MIDI Files and Sounds The native Song file format of the Pa2X is the Standard MIDI File (SMF), an universal standard set by all manufacturers. You can read these files with any musical instrument or computer. Differences may appear in sounds. If you recorded a Song on the Pa2X (Sequencer mode), using only General MIDI sounds (i.e., those with the ‘GM’ suffix in their name), you can be confident you can play the same Song on virtually any other musical instrument or computer. If you used Korg native sounds, you may not find the same sounds on instruments from other manufacturers. Reference In Song Play mode the MIDI Clock is always generated by the internal player, even if the Clock parameter is set to MIDI or USB (see “Clock Source” on page 228). While in this mode, Pa2X cannot receive MIDI Clock messages from the MIDI IN. 160 Song Play operating mode Keyboard, Pad and Player tracks When you read SMFs in Song Play mode, there is no problem reading files made using only General MIDI sounds. Sounds could be different when playing a Song made on a different instrument: despite the wide compatibility of Pa2X with other formats (like GS or XG), differences may arise. If so, go to the Sequencer operating mode and load the SMF. Then, manually reassign the non-matching Sounds, replacing them with similar Sounds on the Pa2X. Finally, save the SMF again, and you will be able to play it in Song Play mode with the correct Sounds. Main page Press SONG PLAY to access this page from another operating mode. Note: When switching from Style Play to Song Play, the Song Setup is automatically selected, and various track parameters and settings may change. To return to this page from one of the Song Play edit pages, press the EXIT or SONG PLAY button. Keyboard, Pad and Player tracks To switch between Keyboard tracks (Normal view) and Song tracks (Song Tracks views), use the TRACK SELECT button. The Pa2X is equipped with a double player. Each Song can play a maximum of 16 tracks, for a total of 32 player tracks. Pressed a first time, you will see tracks 1-8; a second press will show tracks 9-16; pressed again, you will go back to Keyboard tracks. (See “Song Tracks 1-8 and 9-16 pages” and “Volume panel” starting from page 163). In addition, you can play the keyboard with four additional Keyboard tracks (Upper 1-3 and Lower). You can edit the Volume and Play/Mute status for these tracks on the main page of the Song Play mode (see illustration below). While in Song Play mode, you can still select Performances or STSs from the latest selected Style. To select a different set of STSs, you must first select a different Style. Touch here to select a Style Songs area Page header Style area Keyboard tracks area Perf./ STS area Touch here to select a Performance Keyboard track’s volume and Play/ Mute status Page menu icon Panels Page header This line shows the current operating mode, transposition and recognized chord. In addition to Keyboard tracks, selecting a different Style or SongBook entry may change sounds assigned to the PADs. When you enter Song Play mode from the Style Play mode, Keyboard and Pad tracks are the same as in Style Play mode. Operating mode name Master Transpose (in semitones) Recognized chord Operating mode name Name of the current operating mode. Master Transpose SB Master Transpose value in semitones. This value can be changed using the TRANSPOSE buttons on the control panel. Note: You can also transpose MP3 files. Keep in mind, however, that transposition always remains inside the range -5…+6 semitones. This range is enough to cover all keys, but allows to avoid excessive audio degradation. Any further transposing will be reversed to fit the range. So, you might see a +7 transpose value (Just Fifth Up) shown in the display, but the MP3 will actually play 5 semitones lower (Just Fourth Down). Note: Transpose may be automatically changed when selecting a different Performance. It may also be changed when loading a Standard MIDI File generated with an instrument of the Korg Pa series. Song Play operating mode Main page To avoid transposing, “lock” the Master Transpose parameter in the Global (see “General Controls: Lock” on page 222), then write the Global to memory (see “Write Global - Global Setup dialog box” on page 237). Standard MIDI File, often abbreviated as SMF (file extension: *.MID or *.KAR). The SMF (*.MID) is the industry standard song format, used by Pa2X as its basic Song format when recording a new Song. A MIDI Karaoke File (*.KAR) is an extension of the SMF format. Recognized chord Displays the recognized chord, when you play a chord on the keyboard. If no chord abbreviation is shown, no chord recognition mode has been selected by using the CHORD SCANNING buttons (see page 11). MPEG Layer-3 format, or MP3 (file extension: *.MP3). This is a compressed audio file, that may be generated on any personal computer, or on the Pa2X itself. Page menu icon Only assignable to Player 1. A Jukebox file (file extension: *.JBX) can be assigned to Player 1, but its name is not shown in this area. The JBX icon appears, together with the name of the currently selected Song in the Jukebox list. Touch the page menu icon to open the menu. See “Page menu” on page 180 for more information. Note: To create or edit a Jukebox file, go to the Jukebox Edit page (see page 176). Songs area This is where Song names are shown, together with parameters depending on the selected type of Song. Player 1 Song name Displays the name of the Song assigned to the corresponding player. • If the player is already selected (white background), touch the Song name to open the Song Select window. • If the player is not selected (dark background), first select it, then touch the Song name to open the Song Select window. This is how a Song’s area appears when a Standard MIDI File or Karaoke file has been selected: Song name When the Song Select window appears, you can select a single Song or a Jukebox file (see “Song Select window” on page 84). If you select another Song while a Song is in play within the same Player, the previous Song stops, and the new Song will be selected, ready to play. To select a Song, an alternative is to press the SELECT button (on the control panel) corresponding to the desired player. Press SELECT a second time to select a Song by dialing in its ID number (see “Selecting a Song by its ID number” on page 85). Current measure Meter Tempo And this is how it appears when an MP3 File has been selected: Song type icon Meter Song name This parameter only appears when a Standard MIDI File or Karaoke file has been selected. Current Song’s meter (time signature). Measure number Total time Elapsed time Tempo variation Ply. 1/2 A different Song may be assigned to each of the two onboard players (Ply.1 and Ply.2). Each player has its own parameters. Song type icon Songs of different types can be assigned to the players. This icon shows the file type. This parameter only appears when a Standard MIDI File or Karaoke file has been selected. Current measure number. Tempo This parameter only appears when a Standard MIDI File or Karaoke file has been selected. Metronome tempo. Select this parameter and use the TEMPO/ VALUE controls to change the tempo. As an alternative, you don’t need to select this parameter; just keep the SHIFT button pressed and use the DIAL to change the tempo of the selected player. Reference Player 2 Song type icon 161 162 Song Play operating mode Main page Hint: While in the main page, you can have the Tempo parameter of Player 2 “on focus”, while Player 1 is selected. In this situation, you can use the DIAL to change Tempo for Player 2, and SHIFT + DIAL to change Tempo for Player 1. Keyboard tracks area This is where Keyboard tracks are shown. Sound name Total time Track name This parameter only appears when an MP3 file has been selected. Sound bank’s icon Total length (in minutes:seconds) of the selected MP3 file. Elapsed time This parameter only appears when an MP3 file has been selected. Track status Elapsed time (in minutes:seconds) of the MP3 file currently in play. Track’s octave transpose Tempo variation This parameter only appears when an MP3 file has been selected. Sound name Variation of the original MP3 file’s tempo, inside a range of ±30% of the original tempo. When Tempo is changed, MP3 files are smoothly accelerated or slowed down (inside a range of ±30% of the original tempo). This may seem trivial, but it is really rocket-science instead, and is made possible by Korg sophisticate time-stretching algorithms. Name of the Sound assigned to the corresponding Keyboard track. Style area For more information about the Sound Select window, see “Sound Select window” on page 82. Currently selected Style. You can select a Style while playing Songs, to have it ready when switching to Style Play mode. Also, this lets you change the Pad and STS settings (since Pads and STSs are recalled by a Style). Keyboard track octave transpose Touch the Style name to open the Style Select window. As an alternative, use the STYLE SELECT section on the control panel. • If the track is already selected (white background), touch the Sound name to open the Sound Select window. • If the track is not selected (dark background), first select it, then touch the Sound name to open the Sound Select window. Non editable. Octave transpose of the corresponding track. To individually edit the octave transpose for each track, go to the “Mixer/Tuning: Tuning” edit page of the Song Play mode (see “Mixer/Tuning: Tuning” on page 99 for more details). You can also transpose all Upper tracks by using the UPPER OCTAVE buttons on the control panel. Selected Style Keyboard track name Non editable. Name of the corresponding track: Performance/STS area This is where the Performance or STS name is shown. Selected Performance or STS Abbreviation Track Hand UP1 Upper 1 Right hand UP2 Upper 2 UP3 Upper 3 LOW Lower Left hand Sound bank’s icon Selected Performance or STS This picture illustrates the bank the current Sound belongs to. This is the latest selected Performance (PERF) or Single Touch Setting (STS). Keyboard track status Touch the name to open the Performance Select window. As an alternative, use the PERFORMANCE/SOUND SELECT section to select a different Performance. To select a different STS from the latest selected Style, use the four SINGLE TOUCH SETTING buttons under the display. Play/mute status of the current track. Touch this icon to change the status. No icon Play status. The track can be heard. Mute status. The track cannot be heard. Song Play operating mode Song Tracks 1-8 and 9-16 pages 163 Panels Selected Track Info area The lower half of the main page contains the various panels, you can select by touching the corresponding tabs. See more information in the relevant sections, starting from page 164. This line lets you see the Sound assigned to the selected track. Not only it is shown on the main page, but also in several edit pages. Volume panel Track name Sound bank Sound name Program Change Track name Name of the selected track. Tabs Song Tracks 1-8 and 9-16 pages Sound name Sound assigned to the selected track. Touch anywhere in this area to open the Sound Select window, and select a different Sound. Sound bank Repeatedly press the TRACK SELECT button to cycle between the Normal, Song Tracks 1-8 and Song Tracks 9-16 view. In Song Track views, the upper half of the main page changes, to show parameters for the Song tracks. Bank the selected Sound belongs to. Program Change Program Change number sequence (Bank Select MSB, Bank Select LSB, Program Change). Songs area Sounds area Selected track info area This area lets you see the octave transposition and Sound bank icon for the eight tracks currently displayed. Sounds area Sound name Song track octave transpose Track name Non editable. Octave transpose of the corresponding track. To edit the octave transpose, go to the “Mixer/Tuning: Tuning” edit page of the Song Play mode (see “Mixer/Tuning: Tuning” on page 99 for more details). Sound bank’s icon Press TRACK SELECT again to return to Normal view (Keyboard tracks). (See “Main page” on page 160). Songs area Despite a different layout, it works as the Song area in the Normal view. This picture illustrates the bank the current Sound belongs to. Touch an icon a first time to select the corresponding track (detailed information are shown on the Selected Track Info area, see above). Touch it a second time to open the Sound Select window. Reference Song track octave transpose 164 Song Play operating mode Volume panel The Normal view shows Mic/In controls and Keyboard tracks: Volume panel Touch the Volume tab to select this panel. This is where you can set the volume of each track, and mute/unmute tracks. Note: The volume of Keyboard tracks may be saved to a Performance or STS, while the Song tracks volume may be memorized to the Standard MIDI File. Sliders and volume of the tracks You can change the volume of each track by using the first eight Assignable Sliders in the control panel. To make them act as volume controls, be sure the VOLUME LED over the SLIDER MODE button is lit: The Song Tracks 1-8 view shows Song tracks 1-8: Assignable sliders The Assignable Sliders correspond to the ‘virtual sliders’ in the display. These are a graphical representation of each track’s volume. Virtual sliders You can change the volume also by touching a track, and using the TEMPO/VALUE controls, or by touching a track and dragging it in the display. Use the TRACK SELECT button to switch between the Normal (Keyboard and Mic/In tracks), Song Tracks 1-8 and Song Tracks 9-16 views. The Assignable Sliders LEDs show which view is currently selected: Volume LED Assignable Sliders LEDs The Song Tracks 9-16 view shows Song tracks 9-16: Song Play operating mode Jukebox panel Slider Mode button status The function assigned to the Assignable Sliders depends on the status of the SLIDER MODE button. Note that this may change when selecting a different Performance or STS. For details about the various Slider Modes, see “SLIDER MODE” on page 7. Track status icons Sng Play/mute status of the current track. Select the track, then touch this area to change its status. 165 Jukebox panel When a Jukebox (JBX) file is assigned to Player 1, you can use the list shown in this panel to browse the Jukebox list, and touch the Select button in the display to select a Song to play. This way, you can select any Song in the list as your starting Song, and manually change the order of the Songs to play. Note: A Jukebox file can be assigned to Player 1 only. Note: This panel is only available after loading a Jukebox file. Hint: To create or edit a Jukebox file, go to the Jukebox Edit page (see page 176). A quick way to create a Jukebox list is to touch the “Play All” button in the Song Select window (see page 85). Track status icons Play status. The track can be heard. Mute status. The track cannot be heard. Saving the track’s status Warning: If you delete a Song included in the Jukebox list currently in play, the player will stop, and the “No Song” message will appear. At this point, you can select the JukeBox tab to open the Jukebox panel, and select a different Song. As an alternative, you can select the next Song by pressing SHIFT + >> (FAST FORWARD) in the PLAYER 1 section of the control panel, then press again. Song list (PLAY/STOP) in the PLAYER 1 section Selected Song Jukebox file • The status of Keyboard tracks may be saved to a Performance or STS, and can be changed when choosing a different Performance or STS (see “Write Performance” on page 111 and “Write Single Touch Setting” on page 111). This allows for leaving the track status unchanged even when playing a different Standard MIDI File. You can leave, for example, the bass track in mute, and let your bassist play it live for the whole show. However, an exception to the above is when reading a Standard MIDI File created with a Pa-Series instrument. These files do include special commands to force the Play/Mute status of each track. Track names Under the sliders, a label for each track is shown. Use the TRK. SEL button to switch between the various track views. Abbreviation Track MIC/IN Mic Audio input. Volume and play/mute status not memorized. UPPER1…3 Upper tracks. Volume and play/mute status memorized into a Performance or STS. LOWER Lower track. Volume and play/mute status memorized into a Performance or STS. T01…T16 Song tracks. Volume memorized into a Standard MIDI File. Play/mute status memorized as a general setting into the Global – Song Play Setup (different for each Player). Song list Use this list to browse through the Songs in the Jukebox list. Use the scrollbar to scroll the list. Selected Song Name of the Song currently in play. You can select a different Song from the list, and touch the Select button in the display to select it for playback. Select button Touch this button to select the Song highlighted in the list, and assign it to Player 1. If a Song is already playing, it will be stopped, and the selected Song will start playing back. Jukebox file Name of the selected Jukebox file. To edit this file, see “Jukebox Editor” on page 176. Transport controls for the Jukebox When you select a Jukebox file, Player 1 transport controls work in a slightly different way than with single Songs. << and >> Pressed alone, these buttons are the Rewind and Fast Forward commands. Keep the SHIFT button pressed, and press these buttons to scroll to the previous or next Song in the Jukebox list. Reference • The status of the Song tracks can be saved as a general setting into the Global-Song Play Setup (by choosing the “Write GlobalSong Play Setup” command from the page menu, see (see “Write Global-Song Play Setup dialog box” on page 181). Settings for each Player can be different. 166 Song Play operating mode Lyrics / Score panel (HOME) Returns to measure 1 of the current Song. (PLAY/STOP) Starts or stops the current Song. When you stop the Song, it is stopped at the current position. Press HOME to go back to measure 1 of the current Song. If the Jukebox panel is open, you can select the Song from which to start. See “Jukebox panel” above. While the Song is playing, Lyrics contained in a Standard MIDI File or MP3 file flow in the display. Chord abbreviations (if any) will appear above the lyrics, in time with the music (depending on the “Show chords” parameter status, under the Options side tab). Lyrics at the current position are highlighted. If the text has been loaded as a “.TXT’ file, it will not scroll automatically while the Song is playing back. You must scroll it with the DIAL or the vertical scrollbar. As an alternative, you can use an assignable switch or footswitch, with the Text Page Up or Text Page Down functions assigned, to scroll (respectively) to the previous or next text page. If both player are playing, you can choose the Lyrics by moving the X-FADER slider fully on the left (Player 1) or the right (Player 2), provided the “Lyrics/Score X-Fader Link” parameter is turned on (see page 179). Lyrics / Score panel Song chords Ply Lyrics side tabs These two panels show the lyrics and chord abbreviations. You can see the following types of lyrics and chords: • lyrics contained in a Standard MIDI File or Karaoke™ file as Lyrics events, or in an MP3 with Lyrics file (in ID3 format – see www.id3.org). • lyrics automatically loaded as a “.TXT” file with a Standard MIDI File, Karaoke™ or MP3 file. When a “.TXT” file exists in the same directory as a Standard MIDI File or MP3 file, and shares exactly the same name, it will be loaded with the “.MID” or “MP3” file (see “Text files loaded with Standard MIDI Files and MP3 files” on page 170). • lyrics contained in a “.TXT” file linked to the latest-selected Song-based SongBook entry (see “Linked .TXT” on page 188). • when no lyrics data is contained in the Song, or linked to a SongBook entry, you can see lyrics contained in a “.TXT” file loaded after selecting a Song (see “On-the-fly TXT loading” below). Chords contained in the midifile (if any). This indicator may be easier to read than chords shown within the lyrics. When changing the Master Transpose, chord abbreviations contained in a Standard MIDI File are transposed, and correctly shown in the display. Master Transpose must be activated on the Sequencer, but not on the Keyboard. Master Transpose This is the priority of lyrics data shown in the display: Master transpose value in semitones. This value can be changed using the TRANSPOSE buttons on the control panel. i) ii) Current beat TXT file linked to a SongBook entry, overriding… TXT file contained in the same folder as the Standard MIDI File or MP3 file, recalled by a SongBook entry, overriding… iii) Lyrics events contained in the Standard MIDI File or MP3 file. Lyrics will be shown only if they are compatible with a standard format that Pa2X can understand. Current beat Current measure Current measure number. Selected player (Ply 1/Ply 2) Master Transpose Song chords Beat number of the current measure, that is currently playing. Current measure Selected player Use these side tabs to select a player whose Song to show. Note: You can have Player 2 selected in the Main page of the Song Play mode, and Player 1 selected in the Lyrics page, or vice-versa. This way, you can select a Song whose lyrics to display on the external video monitor, while selecting a different player for editing operations. STS Name of the four selected Single Touch Settings (STS). Touch one of them to select it. STS Song Play operating mode Lyrics / Score panel Text files loaded with Standard MIDI Files and MP3 files When a “.TXT” file exists in the same directory as a Standard MIDI File or MP3 file, and shares exactly the same name, it will be loaded with the “.MID” or “MP3” file, and can be seen in the Lyrics page. 167 Markers side tabs Standard Song Markers contained in a midifile can be read with the Pa2X, to quickly jump to a given position in the Song. Additionally, you can set your own marker points on-the-fly. Touch one of these side tabs to access the Marker panel corresponding to one of the two players. As an example, if the file “MYSONG.TXT” exists in the same directory as the “MYSONG.MID” or “MYSONG.MP3” file, it is loaded together with the matching “.MID” or “.MP3” file. However, unlike ordinary Lyrics, the text will not scroll automatically while the Song is playing back. You must scroll it with the DIAL. As an alternative, you can use an assignable switch or footswitch, with the Text Page Up or Text Page Down functions assigned, to scroll (respectively) to the previous or next text page. Selected player Note: When a “.TXT” file is loaded with the Song, it overrides any included Lyrics data. On-the-fly TXT loading When a Song does not contain any Lyrics metadata or has no “.TXT” file linked, the “No lyrics. Press SHIFT and touch here to load a TXT file” message appears in the display when you go to a Seq. Lyrics page. Note: Markers do not work when the Groove Quantize is activated. Note: It is not advisable to program them with a Jukebox file assigned to Player 1, since pressing PLAY/STOP would delete the markers. How to add a marker: 1. Go to the Song Play > Mark Ply.1 (Ply.2) page. 2. Start the Song by pressing the PLY.1 (PLY.2) PLAY/STOP button (however, markers can be added even while the player is not running). 3. When you reach the position you want to save as a marker, touch the Add button in the display. • If you touch Add within the last beat of the measure, the beginning of the following measure is saved as a marker. When this message appears, and you want to load a “.TXT” file, keep the SHIFT button pressed and touch the center of the display. A standard file selector appears, and lets you look for “.TXT” file to be loaded while the current Song is playing. 4. Do the same for any following marker. 5. Stop the Song by pressing the PLY.1 (PLY.2) PLAY/STOP button. Hint: When the file selector appears, you can use the Search How to jump to a saved marker: ( ) function to search a “.TXT” file in the various media. See “Searching files” on page 250 for more information. 1. Start the Song again. 2. When you want to jump to a saved marker, touch it in the display. The Song will jump to the saved position at the beginning of the next measure. How to edit a marker: 1. Touch the marker to be edited in the display. 2. Touch the Edit button in the display to set the marker to edit. The Edit Marker window will appear. Reference • If you touch Add within the first beats of the measure, the beginning of the current measure is saved as a marker. 168 Song Play operating mode Lyrics / Score panel 3. While in Edit Marker window, you can edit the name and position of the marker being edited. 4. Save the markers (as described below). Score side tabs These tabs give access to the Score View pages. You can access them from the Lyrics / Score pane of the Song Play mode. How to delete a marker: 1. Touch the marker to be deleted in the display. 2. Touch the Delete button in the display to delete the selected marker. 3. Save the markers (as described below). Touch here to see the score of the corresponding Song. How to save the markers: Touch the Save Mk button in the display to save all markers. If you are not in the Lyrics/Score page, choose from the page menu the “Save Song Marker Ply.1” or “Save Song Marker Ply.2” (depending on the player where you created the markers). The markers will be saved into the midifile. Auto Scroll Check this parameter if you want the current marker to be always visible in the display during playback, by making the list of markers scroll automatically. Don’t check this parameter, if you prefer to prevent the list from scrolling. This is useful if you want a marker to remain in the display, ready to be selected as soon as you want to jump to its position, with no need to scroll the list to catch it out. After having chosen either Song 1 or Song 2, the Score View page appears. Selected Sequencer/Song Song title Chord symbols Tempo Measure number Currently selected staff (in red) Current measure indicator STS Name of the four selected Single Touch Settings (STS). Touch one of them to select it. Lyrics Touch here to turn lyrics on/ off Touch here to turn chord symbols on/off Clef Play/Mute Selected track Touch here to turn note names on/off To exit from this page, press the EXIT button. Note: Master or Track Transpose do not affect the Score display. Selected Player/Song This is the name of the currently selected Sequencer (and Song). To select a different Sequencer, press the EXIT button to exit the Score View, and touch the tab corresponding to the other Sequencer. When moving the SEQ-BALANCE, the shown score may change. When the SEQ-BALANCE is fully moved to the left, the score for Sequencer 1 is shown; when the SEQ-BALANCE is fully moved to the right, the score for Sequencer 2 is shown instead. (For this to happen, the “Lyrics/Score X-Fader Link” parameter in the Song Play > Preferences > General Control page must be checked, see page 179). Song title Name of the Song. Tempo Current Tempo of the Song (in BPM, Beats Per Minute). Song Play operating mode Lyrics / Score panel 169 Staff Selected track The selected track is shown as traditional music notation. Depending on the content of the track, either notes or chords are shown. Pa800 takes care for you of ‘cleaning-up’ the score, so that it is always easy to read. Touch here to open a pop-up menu where to chose the track to be shown from. Several automatic operations are carried on to clean-up the score: Pa800 automatically quantizes to 1/16 notes, detects triplets, avoids note overlaps, understands syncopation, and draws beams according to the time signature. In addition, spacing and measure length are dynamic, and single, double and end measure bars are automatically added. Options side tab Hint: The vocals part is often assigned to Track 4. Touch this side tab to access the Options panel, and adjust the various video settings (see details below). If a KeySign (Key Signature) event is found at position ‘001.01.000’ of the Song’s Master track, the correct key signature is also shown. Currently selected staff marker This red vertical line shows the approximate position of the playback, by indicating the current staff in play. Current measure indicator This red triangle shows the current measure in play. Lyrics button Display Controls Touch this button to make the lyrics (if available) appear or disappear. Use these parameters to define how lyrics are shown in the display. To set the external display, see “External Display” on page 235. Chord button Sng Touch this button to make the chord symbols (if available) appear or disappear. Chords are shown either in the English or Italian system, depending on the selected Help language (see Global > Basic > Interface). Characters Note button Link int and ext video Touch this button to make the note name appear or disappear next to each note. Note names are shown either in the English or Italian system, depending on the selected Help language (see Global > Basic > Interface). When checked, settings for the internal display are automatically mirrored to the external video monitor (provided the optional VIF4 Video Interface board is installed). Size of fonts. You can choose between a smaller and a bigger font. Touch here to open a pop-up menu, where to choose a clef from. Available clefs are: If this parameter is checked, chords are shown above lyrics in the display – provided the midifile contains them. Treble Standard Treble clef ( ). TXT File Treble+8 Treble clef with transposition one octave upper. Text Follow Treble-8 Treble clef with transposition one octave lower. Bass Standard Bass clef ( ). Bass-8 Bass clef with transposition one octave lower. Play/Mute Use this button to let the selected track play, or to mute it. If the track is muted, the score is still shown, so that you can play or sing it. Hint: The “Melody Mute” function, that can be assigned to an assignable switch, footswitch or EC5 pedal, allows for muting the melody track of a Song (default: Track 4, see Song Play > Preferences > Track Setting > Melody). If your song has the melody part assigned to the same track, you can mute or unmute it by using this button, or the assigned switch/pedal. Sng Sng When linking a “.TXT” file to a Song, you scroll the text by using the Text Down and Text Up assignable commands. Unlike the reading of Lyrics events contained in a Standard MIDI File or MP3 file, there is no automatic scrolling, that makes the current verse start on top of the internal and the external display at the same time. Therefore, text shown in the internal display and in the external video (with the optional VIF4 Video Interface board installed) might begin with a different verse. This parameter lets you choose the internal or the external display as the one that must be perfectly lined. Internal Video When pressing the control corresponding to the Text Down command, the first line of the current Reference Show chords Clef Sng 170 Song Play operating mode STS Name panel page of text is shown on top of the internal video. The external video might not be perfectly lined. Choose this option if you are reading verses from the internal display. STS Name panel Select this panel to see the name of the four available STSs. See “STS Name panel” on page 93 for details. External Video When pressing the control corresponding to the Text Down command, the first line of the current page of text is shown on top of the external video. The internal video might not be perfectly lined. Choose this option is your audience is reading verses from an external video. Note: When this option is selected, the text scrollbar disappears from the internal display. Mic panel Select this panel to set parameters for the microphone input. See “Mic panel” on page 94 for details. Text files loaded with Standard MIDI Files and MP3 files Sub-Scale panel When a “.TXT” file exists in the same directory as a Standard MIDI File or MP3 file, and shares exactly the same name, it will be loaded with the “.MID” or “MP3” file, and can be seen in the Lyrics page. Select this panel to select a secondary scale for the Keyboard tracks. See “Mixer/Tuning: Sub Scale” on page 99 for details. As an example, if the file “MYSONG.TXT” exists in the same directory as the “MYSONG.MID” or “MYSONG.MP3” file, it is loaded together with the matching “.MID” or “.MP3” file. Pad panel However, unlike ordinary Lyrics, the text will not scroll automatically while the Song is playing back. You must scroll it with the DIAL. As an alternative, you can use an assignable switch or footswitch, with the Text Page Up or Text Page Down functions assigned, to scroll (respectively) to the previous or next text page. Select this panel to see which Hit or Sequence Pads are assigned to the four Pads. See “Pad panel” on page 95 for details. Note: When a “.TXT” file is loaded with the Song, it overrides any included Lyrics data. Split panel Select this panel to adjust the split point for the Keyboard tracks. See “Split panel” on page 95 for details. Song Play operating mode Edit menu 171 Selected player Edit menu From any page, press the MENU button to open the Song Play edit menu. This menu gives access to the various Song Play edit sections for the currently selected player (see “Songs area” on page 163). When in the menu, select an edit section, or press EXIT or SONG PLAY to exit the menu. When in an edit page, press the EXIT or SONG PLAY button to go back to the main page of the Song Play operating mode. Before entering edit, select one of the two players, by using the Song area of the main page (see “Switching between players during editing” below). Edit section This identifies the current edit section, corresponding to one of the items of the edit menu (see “Edit menu” on page 171). Page menu icon Touch this icon to open the page menu (see “Page menu” on page 180). Parameters area Each page contains various parameters. Use the tabs to select one of the pages. For detailed information on the various types of parameters, see sections starting from page 171. Tabs Each item in this menu corresponds to an edit section. Each edit section groups various edit pages, that may be selected by touching the corresponding tab on the lower part of the display. Switching between players during editing Note: Some of the edit parameters are only meant for realtime. To see which parameters are saved in the Performance, STS or GlobalSong Play Setup and which are not, see the “Parameters” chapter on page 344. When you enter Edit mode, you can edit the selected player’s parameters. The selected player is always shown on the page header. As a general rule, Keyboard track parameters can be saved in a Performance or SongBook STS, while some Song track parameters and FX settings could be saved in the Global-Song Play Setup. To select a player, go to the main page of the Song Play mode, and select the players you wish to edit. The selected player is shown with a white background. Edit page structure All edit pages share some basic elements. Selected Operating mode player Edit section Page menu icon Selected track info Parameters area Mixer/Tuning: Volume/Pan This page lets you set the volume and pan for each of the Keyboard or Song tracks. Note: Song parameters cannot be saved when saving to a Performance or STS. Tabs Operating mode This indicates that the instrument is in Song Play mode. Note: The play/mute status of a Song track may be reset when selecting a Song made on a Pa-Series instrument. Reference Use tabs to select one of the edit pages of the current edit section. 172 Song Play operating mode Mixer/Tuning: FX Send Use the TRACK SELECT button to switch from the Keyboard to the Song tracks, and vice versa. On When checked, the direct, dry signal is sent to the output, mixed with the FXs. Track Out L/R FX Processor Off When unchecked, the direct, dry signal is removed from the audio output, and only sent to the FXs. The effected signal will still be panned (in stereo FXs only) according to the Pan value. Track Out L/R FX Processor Pan Track position in the stereo field. -64…-1 Left stereo channel. 0 Center. +1…+63 Right stereo channel. Volume Track’s volume. 0…127 MIDI value of the track’s volume. Play/Mute icon Sng Track’s play/mute status. See “Keyboard track status” on page 162 for more information. Play status. The track can be heard. Mute status. The track cannot be heard. Upper Volume Link Sty This parameter allows you to define if changing the volume for one of the Upper tracks, proportionally changes also the volume for the other Upper tracks. Mixer/Tuning: FX Send To save this parameter status, go to the Style Play mode, then select the Write Global-Style Play Setup from the page menu (see “Write Global-Style Play Setup dialog box” on page 113). This page lets you set the level of the track’s direct (uneffected) signal going to the Internal FX processors. Note: This parameter is the same you can find in the “Preferences: Style Play Setup” page of the Style Play mode (see page 110). On When changing volume to one of the Upper tracks, volume for the other Upper tracks changes in proportion. Off When changing volume to one of the Upper tracks, only that track’s volume is changed. Other Upper tracks are left unchanged. Note: Song parameters cannot be saved when saving to a Performance or STS. The effect processors included in Pa2X are connected in parallel, so you can decide which percentage of the direct signal can be effected: In case you want to send all of a track’s signal to the effect (as when using “insert” effects, like Rotary, Distortion, EQ…), just set the Dry parameter to Off (see “Dry” above): Dry There are four Internal FX processors in Song Play mode. Usually, they are arranged as follows: Use this checkbox to turn the dry (direct) track signal on or off. FX A Reverb processor for Player 1 and 2. Note: If the track is sent to a separate output, no FX is sent to any output. To program the output status for each track, see “Audio Setup: Player 1” and “Audio Setup: Player 2” on page 232. FX B Modulating FX processor for Player 1 and 2. FX C Reverb processor for Keyboard tracks. FX D Modulating FX processor for Keyboard tracks. Song Play operating mode Mixer/Tuning: EQ Gain Furthermore, in Sequencer mode you can create Songs using all four effects (see “Effects: FX Select” on page 209). Use the TRACK SELECT button to switch from Keyboard to Song tracks, and vice-versa. Note: When you stop, then start the Song again, or select a different Song, the default Song track settings are selected again. You can, however, pause the Song, change the effects, then exit from pause and start the Song again. Edit the Song in Sequencer mode to permanently change the effects. Send level (A…D) 0…127 Level of the track (direct) signal sent to the effect processor. Play/Mute icon Sng Track’s play/mute status. See “Keyboard track status” on page 162 for more information. Mixer/Tuning: EQ Gain In this page you can set the three-band equalization (EQ) for each individual track. Use the TRACK SELECT button to switch from the Keyboard to the Song tracks, and vice-versa. Reference Depending on the status of the “Ply.2 FX Mode” parameter, Player 2 might use the C/D effect pair (see page 179). 173 Note: The EQ is different for Player 1 and Player 2. Hint: Track EQ can be memorized in the general preferences for the Song Play mode (they are named Song Play–Global Setup). This will help adapting the Pa2X's sound to personal taste for any MIDIfile you will ever play. Need a lighter Bass track? Save the right equalization, and the Bass will stay light with all the subsequent Songs. Hi (High) Gain Sng This parameter lets you adjust the high frequencies equalization on each individual track. This is a shelving curve filter. Values are shown in decibels (dB). -18…+18dB High gain value in decibels. Play status. The track can be heard. Mute status. The track cannot be heard. Mid (Middle) Gain Sng This parameter lets you adjust the middle frequencies equalization on each individual track. This is a bell curve filter. Values are shown in decibels (dB). -18…+18dB Middle gain value in decibels. 174 Song Play operating mode Mixer/Tuning: EQ Control Sng Low Gain This parameter lets you adjust the low frequencies equalization on each individual track. This is a shelving curve filter. Values are shown in decibels (dB). -18…+18dB Low gain value in decibels. Play/Mute icon Sng Track’s play/mute status. See “Keyboard track status” on page 162 for more information. Play status. The track can be heard. Mute status. The track cannot be heard. Mixer/Tuning: EQ Control This page lets you reset or bypass track equalization, programmed in the previous page. Use the TRACK SELECT button to switch from the Keyboard to the Song tracks, and vice-versa. Reset All Tracks button Touch this button to reset (i.e., “flatten”) equalization for all tracks (both Realtime and Song tracks). Bypass Check any of these checkboxes to bypass equalization for the corresponding track. When bypassed, equalization has no effect on the track, but all parameters are preserved. When the box is unchecked, equalization is activated again with the original settings. On The bypass function is engaged, so no equalization is active on the corresponding track. Off The bypass function is not engaged, so the equalization is active on the corresponding track. Input Trim This knob allows you to limit the level of the signal passing through the equalizer. Extreme equalization values can overload the audio circuits and lead to distorsion. This control lets you set equalization as desired, and at the same time avoid overloading. 0…99 Limiting value. The higher, the most effective it is. Play/Mute icon Sng Track’s play/mute status. See “Keyboard track status” on page 162 for more information. Play status. The track can be heard. Mute status. The track cannot be heard. Mixer/Tuning: Tuning Parameters in this page let you set various tuning settings. See “Mixer/Tuning: Tuning” on page 99 for details. Parameters Note: Song track values edited in this page are not saved, and are only intended for realtime use. Effects: FX Select This page allows you to select effects to be assigned to the four Internal FX processors (A-D). Track Reset buttons Use these buttons to reset (i.e., “flatten”) equalization for the corresponding track. Song Play operating mode Effects: FX A…D Note: When you stop the Song, or select a different Song, the default effects are selected again. You can, however, stop the Song, change the effects, then start the Song again with the new effects. Edit the Song in Sequencer mode to permanently change the effects. Note: The default effect settings can be memorized in the GlobalSong Play Setup, by choosing the “Write Global-Song Play Setup” command from the page menu (see page 180). 175 Effects: FX A…D These pages contain the editing parameters for the four effect processors. Here is an example of the FX A page, with the Reverb Smooth Hall effect assigned. Selected effect FX A…D Sng Effects assigned to the corresponding effect processors. Usually, A and C are reverbs, while B and D are modulating effects (chorus, flanger, delay…). For a list of the available effects, see the “Advanced Edit” addendum in the Accessory CD. FX Amount FX parameters Sng Volume of the effect, that is added to the dry (uneffected) signal. Sng Amount of the B effect going back to the input of the A effect, or of the D effect going back to the input of the C effect. Mod.Track (Modulating Track) Sng Source track for modulating MIDI messages. You can modulate an effect parameter with a MIDI message generated by a physical controller or a Song track. Effects in Song Play mode Pa2X is equipped with four effect processors, or DSPs (Digital Signal Processors), to process MIDI tracks. In Song Play mode you can have two or four effects at the same time, depending on the midifile you are reading. Effects A and B are usually reserved to both players and Pads, while effects C and D are usually reserved to Keyboard tracks. Depending on the status of the “Ply.2 FX Mode” parameter, each effect pair could be reserved to a different Player (see page 179). You can also create Songs that make use of all four effects in Sequencer mode. • A Song created on the Pa2X (in Sequencer mode) can use up to 4 effects (usually 2 reverbs + 2 modulating effects); each track may use the A/B or C/D pair. • A Standard MIDI File or Karaoke™ file will only use 2 effects (usually 1 reverb + 1 modulating effect). This lets you use the remaining 2 effects for the Realtime tracks. • When using both players at the same time, and the “Ply.2 FX Mode” is set to “AB” mode (see page 179), they only use the A/B pair, while the C/D pair is reserved to the Keyboard tracks. • When using both players at the same time, and the “Ply.2 FX Mode” is set to “CD” mode (see page 179), Player 1 uses the A/B pair, while Player 2 uses the C/D pair, sharing it with Keyboard tracks. Selected effect Sng Select one of the available effects from this pop-up menu. This is the same as the “FX A…D” parameters found in the “Effects: FX Select” page (see above). FX parameters Sng Parameters may differ, depending on the selected effect. See the “Advanced Edit” addendum in the Accessory CD for a list of available parameters for each effect type. FX Amount Sng Volume of the effect, that is added to the dry (uneffected) signal. Src (Source) Sng Modulation source. To select the track generating this message, see the “Mod.Track (Modulating Track)” parameters found in the “Effects: FX Select” page (see above). For a list of modulation sources, see the “Advanced Edit” addendum in the Accessory CD. Reference B to A, D to C 176 Song Play operating mode Track Controls: Mode Track Controls: Mode Keyboard/Ensemble: Ensemble These parameters let you set the Internal/External, and the Poly/ Mono status of Song tracks. See “Track Controls: Mode” on page 102. See “Keyboard/Ensemble: Ensemble” on page 106. Parameters Parameters Sng Note: These parameters can be saved to the Global-Song Play Setup, by selecting the Write Global-Song Play Setup command from the page menu. Track Controls: Drum Volume These parameters let you adjust the volume for each percussive instrument family. See “Track Controls: Drum Volume” on page 176. Drum Family Volume Note: Song track values edited in this page are not saved, and are only intended for realtime use. Pad/Switch: Pad See “Pad/Switch: Pad” on page 108. Parameters SB Pad/Switch: Assignable Switch See “Pad/Switch: Assignable Switch” on page 108. Parameters Jukebox Editor Track Controls: Easy Edit These parameters let you “fine-tune” edit parameters for Sounds assigned to the tracks. See “Track Controls: Easy Edit” on page 104. The Jukebox function lets you play a list of Songs (127 max), at the simple touch of a button. You can play a Jukebox file by assigning it to Player 1, after having selected it in the Song Select page, just as if it was an ordinary Song (see “Jukebox panel” on page 165). Easy Sound Edit Note: Song track values edited in this page are not saved, and are only intended for realtime use. Keyboard/Ensemble: Keyboard Control These parameters let you set parameters for the Keyboard tracks. See “Keyboard/Ensemble: Keyboard Control” on page 105. Parameters In this page, you can create, edit and save a Jukebox file. A Jukebox list can contain Standard MIDI Files, Karaoke™ files, and MP3 files. Keyboard/Ensemble: Key/Velocity Range If a Jukebox file is already selected into a Player, you will enter this page with that file ready to be edited. Otherwise, you will enter this page with an empty list. These parameters let you select a note and velocity range for the Keyboard tracks. See “Keyboard/Ensemble: Key/Velocity Range” on page 105. To create a new Jukebox file, touch Del All to remove all Songs from the current list. Add new Songs, then touch Save and enter a different name before confirming. A new Jukebox file will be saved to disk. Parameters Move Up/Down Use these button to move the selected item up or down in the list. Song Play operating mode Groove Quantize 177 Add Adds a Song at the end of the current list. You can add up to 127 Songs in a list. When this button is pressed, a standard file selector opens up in the display. Note: A Jukebox list can include only Songs contained in the same folder. Hint: Instead of a single Song, you can select a Jukebox file, and add its whole content to the current Jukebox list. Insert Inserts a Song at the current position (i.e., between the selected item and the preceding one). All subsequent Songs are moved to the next higher-numbered slot. You can add up to 127 Songs in a list. Groove Quantize You can apply a realtime “groove-quantization” to Player 1. Groove-quantization is a way of changing the music groove during the playback, moving notes to the nearest axis of a rhythmic “grid”. Please feel free to experiment: this function is a great source of musical inspiration. To enable groove quantize, you can either use the command in this page, or check the Groove Quantize Enable command in the page menu. Note: A Jukebox list can include only Songs contained in the same folder. Hint: Instead of a single Song, you can select a Jukebox file, and insert its whole content to the current Jukebox list. Delete This command lets you delete the selected Song from the list. Del All Note: Groove Quantize parameters are not saved, as they are only intended for realtime use. Select this command to delete the whole Jukebox list. Enable Save Touch this button to save the Jukebox file to disk. The Save Jukebox File dialog box appears, allowing you to edit the name and save your file to disk. Enables/disables quantization. It is automatically set to Off each time the instrument is turned on, or when selecting a different Song. Hint: You can enable/disable the Groove Quantize also by selecting the “Ply.1-Groove Quantize Enable” command from the page menu. Enables/disables quantization of the Note On event (i.e. beginning of the note). Note Duration Touch the (Text Edit) button to open the Text Edit window, and edit the name. If you are editing an existing list, and do not change its name, the old file is overwritten. If you change it, a new file will be created on disk. If you are saving a new list, the “NEWNAME.JBX” name is automatically assigned, and you can edit it. Note: You can save your “.JBX” file only in the same folder as the Song files included in the list. Enables/disables quantization of the Note Off event (i.e. the length of the note). Resolution Coarse quantize grid resolution. This parameter is the main quantization value, to be varied with the Acc, Swing and Window values. (1/32)… (1/4) Grid resolution, in musical values (a “3” after the value means “triplet”). For example, when you select 1/8, all notes are moved to the nearest 1/8 Reference Note Start 178 Song Play operating mode Preferences: Track Settings division. When you select 1/4, all notes are moved to the nearest 1/4 division. Preferences: Track Settings No quantization In this page, you can set various general parameters referred to Song tracks. 1/8 1/4 Accuracy Accuracy percentage of quantize. For example, if Acc=50, and the note is 20 tics away from the coarse grid, it is moved to the grid of only 10 tics. 0 No accuracy. The quantize is not executed. 100 Maximum accuracy. The note is moved exactly at the grid position. Swing Asymmetry of quantization. Grid axis are moved to the nearest grid axis. 0 Even-numbered axis are totally moved over the previous odd-numbered axis. 50 Axis are perfectly equidistant. 100 Even-numbered axis are totally moved over the following odd-numbered axis. Swng=50 Note: These settings are stored in the Song Play Setup area of the Global file (together with all the other parameters marked with the Sng abbreviation in the manual). After changing these settings, select the Write Global-Song Play Setup command from the page menu to save them to the Global. Melody Sng This parameter selects the Song’s Melody track. This track can be muted using the “Melody Mute” function, assignable to an Assignable Switch, Footswitch or EC5 pedal. Drum Sng This parameter selects the Song’s Drum track. This track is left set to play (together with the Bass track) when selecting the “Drum&Bass” function, assignable to an Assignable Switch, Footswitch or EC5 pedal. Swng=25 Bass Sng This parameter selects the Song’s Bass track. This track is left set to play (together with the Drum track) when selecting the “Drum&Bass” function, assignable to an Assignable Switch, Footswitch or EC5 pedal. Swng=75 Window Area of quantize intervention, bordering the grid axis. Harmony Track 0 The quantize window corresponds to the axis. No quantization happens. The Voice Processor gets the notes or chords from the track selected with this parameter. 100 The quantize window extends to the nearest window; all events are quantized. Note: If “Global” is selected, notes or chords sent to the Voice Processor depend on the “Harmony Mode” and “Source” paramters of the Global mode (see page 242 for more information). Win=0 Off Win=50 Sng No track sends notes to the Harmony module of the Voice processor. Chords can still be received from the MIDI IN. Ply.1-Track 1…16 Win=100 Notes are sent from one of Player 1’s tracks. Ply.2-Track 1…16 Notes are sent from one of Player 2’s tracks. Ply.1+2Track1…16 Notes are sent by a track with the same name from both Player 1 and Player 2. Song Play operating mode Preferences: General Control Note: When both players are in play, the Voice Processor only receives notes from Player 1 when the XFader slider is fully on the left, and only from Player 2 when the X-Fader slider is fully on the right. Notes or chords received by the Voice Processor depend on the “Harmony Mode” parameter (see page 242): Performance recalls FX CD This parameter selects the effects mode for the Performance. Off When selecting a Performance, no effect is selected. On The Performance selects the C/D effect pair. Note: When both this parameter and the “Ply.2 FX Mode” parameter are set to select the C/D effect pair, Player 2 shares its effects with Keyboard tracks. Therefore, these effects can be changed either selecting a Song for Player 2, or selecting a Performance. • if the Chords option is selected, chords are sent from the Chord Scanning area of the keyboard. • if the Notes option is selected, notes are sent (instead of chords). • if the Shift or Scalic options are selected, notes or chords are ignored. Lyrics/Score X-Fader Link Sng This parameter allows you to use the X-FADER slider to select the Player whose lyrics, chords, markers or score will be shown in the built-in display or external monitor. Preferences: General Control When the “Text Only” option is selected as the external display view mode, the slider allows you to choose whose lyrics and chords will be shown on the external monitor (see “External Display” on page 235 for more information). In this page, you can set various general parameters. Off When moving the X-FADER, only the volume balance between Songs will be selected. The shown lyrics or markers will remain unchanged. On When moving the X-FADER fully to the left or the right, the corresponding Song will fade-in, and its lyrics, chords, markers and score will be selected and shown in the display or external monitor. Lyrics Markers Player 1 Note: These settings are stored in the Song Play Setup area of the Global file (together with all the other parameters marked with the Sng abbreviation through the manual). After changing these settings, select the Write Global-Song Play Setup command from the page menu to save them to the Global. Midi Setup Sng Lyrics Markers Player 2 Sng MIDI channels for the Song Play mode can be automatically configured by selecting a MIDI Setup with this parameter. See “MIDI Setup” on page 228 for more information on using MIDI Setups. Note: To automatically select a MIDI Setup when entering the Song Play mode, select the Write Global-Song Play Setup command from the page menu. For detailed information on preloaded MIDI Setup settings, see “MIDI Setup” on page 319. Ply.2 FX Mode This parameter selects the effects mode for Player 2. When a 4effects Song is loaded, all four effects are used, independently from this setting. AB The A and B effect pair is used. Player 2 shares its effects with Player 1. CD The C and D effect pair is used. Note: When this parameter is set to CD, Player 2 shares its effects with Keyboard tracks, so these effects can be changed either selecting a Song for Player 2, or selecting a Performance (unless the “Performance recalls FX CD” parameter is left unchecked – see above). Note: After selecting a MIDI Setup, you can go to the Global mode and apply any change to each channel setting. To store these changes to a MIDI Setup, while still in Global mode select the Write Global-Midi Setup command from the page menu. All MIDI Setups can be freely customized and overwritten. Hint: To restore the original MIDI Setups, load the original Factory data again (available in the supplied Accessory CD, or downloadable from www.korgpa.com). Sng Link Mode Sng When playing Standard MIDI Files, the two onboard Players can work each one with a different Tempo (Off), or use both the same Tempo (various Link modes). With MP3 files, each Song has its own recorded tempo, and cannot be linked. Reference Global 179 180 Song Play operating mode Page menu You can turn the Link Mode on by pressing the TEMPO LOCK button and turning its LED on (by default, Beat mode is selected the first time). This also turns the Tempo Lock function on. Hint: You can always start both players simultaneously, by keeping the SHIFT button held down while pressing one of the (PLAY/STOP) controls. Off The players Tempo are not linked. Each player uses its own Tempo. Measure The two players Tempo are linked together. The Tempo data written into the Songs are ignored. Adjust the Tempo using the TEMPO/VALUE controls. Page menu Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command. Start one of the players, by pressing its own (PLAY/STOP) control. Then, start the other player, by pressing the other (PLAY/STOP) control; the second player starts at the next measure. Beat The two player’s Tempo are linked together. The Tempo data written into the Songs are ignored. Adjust the Tempo using the TEMPO/VALUE controls. Start one of the players, by pressing its own (PLAY/STOP) control. Then, start the other player, by pressing the other (PLAY/STOP) control; the second player starts at the next beat (quarter or octave, depending on the Song’s Time Signature). Fast Play Sng When checked, this function allows to skip the empty setup beats at the beginning of a Standard MIDI File, and immediately start from the first note. However, any setup data are read and considered. Please note that, being recorded as audio data, any empty space at the beginning of an MP3 file cannot be skipped. Note: When Pa2X is driving an external musical instrument, the fast transfer of MIDI data to the MIDI OUT or USB port may cause a delay to the Song’s start. Therefore, we suggest to turn this function off when Pa2X is hooked to other instruments. Get Hard Disk Path Sng Touch this button to see the current file path of the Song assigned to each of the players. This lets you know where currently selected Songs are located in the disk. Write Performance Select this command to open the Write Performance dialog box, and save most of the current control panel settings to a Performance. See “Write Performance dialog box” on page 112 for more information. Write Global-Song Play Setup Select this command to open the Write Global-Song Play Setup dialog box, and save global settings that are unique to the Song Play mode. See “Write Global-Song Play Setup dialog box” on page 181 for more information. Save Song Marker Ply.1/2 Select this command to save the markers created in the corresponding player (see “Markers side tabs” on page 167). Export Jukebox List Only available when a Jukebox list is selected. Select this command to save the current Jukebox list as a text file to a disk. Here is how it works. 1. While a Jukebox file is assigned to the player, select the Export Jukebox List command from the page menu. 2. A dialog box will appear, asking you to select either the internal SSD-U memory or a storage device connected to one of the USB Host ports. 3. Select an option, and touch OK to confirm. If you save these paths to the Global, by selecting the “Write Global-Song Play Setup” command from the page menu, the first time you will open the Song Select window, after turning the instrument on, the selected path will be selected by default. Song Play operating mode Write Global-Song Play Setup dialog box Note: When saved, the text file will be named after the selected Jukebox file. For example, a Jukebox file named “Dummy.jbx” will generate a “Dummy.txt” file. A new, unnamed Jukebox file will generate a “New_name.txt” file. If a file with the same name already exists on the target device, it will be overwritten without waiting for any confirmation. The list will include the progressive number assigned to each Song, the file names, the total number of files in the list. For the correct display and printing of the list on a personal computer, use a fixed size (i.e., non-proportional) character in your text editor. Ply.1-Groove Quantize Enable Enables/disables the groove quantize (see “Groove Quantize” on page 177). It is automatically unchecked each time the instrument is turned on, or when selecting a different Song. Note: Groove Quantize only works on Player 1. Solo Track Select the track of the current Player to be soloed, and check this item. You will hear only the selected track, and the ‘Solo’ warning will flash on the page header. Uncheck this item to exit the Solo function. The Solo functions works in a slightly different way, depending on the selected track: • Keyboard track: The selected Keyboard track is the only track you can hear when playing on the keyboard. All other Keyboard tracks are muted. Player tracks are left in play status. 181 To copy all four effects: 1. Select the source Performance, Style or STS, then go to the Effects > FX Select page, to copy all four effects. 2. Choose the “Copy FX” command from the page menu. 3. Select the target Performance, Style or STS, then go to the page of the Effects > FX Select page. 4. Choose the “Paste FX” command from the page menu. Easy Mode Easy Mode allows you to use the Style Play and Song Play modes with an easier-to-use user interface. It is recommended to beginners, and to professionals alike that do not want to deal with the extra parameters of the Advanced mode. At any time, you can manually turn the Easy Mode on/off with the Easy Mode command in the page menu of the Style Play and Song Play modes. See “The Song Play page in detail” on page 28 for more information. Write Global-Song Play Setup dialog box Open this dialog box by selecting the Write Global-Song Play Setup item from the page menu. Here, you can save various Song Preference settings (see “Preferences: Track Settings” on page 178), that are saved to the Global file. Keep the SHIFT button pressed and touch one of the tracks to solo it. Do the same on a soloed track to deactivate the Solo function. Copy/Paste FX You can copy a single, or all four effects, between Styles, Performances, STSs and Songs. To do this, choose the “Copy FX” and “Paste FX” commands from the page menu of the Style Play, Song Play or Sequencer modes. To copy a single effect: 1. Select the source Song, Performance, Style or STS, then • go to the page of the single effect you want to copy (FX A, FX B, FX C, or FX D), or • go to the Effects > FX Select page, to copy all four effects. This may be useful if you want to copy two or three of the four effects into different Performances, Styles or STSs. 2. Choose the “Copy FX” command from the page menu. 3. Select the target Performance, Style or STS, then go to the page of the single effect you want to paste (FX A, FX B, FX C, or FX D). 4. Choose the “Paste FX” command from the page menu. Parameters saved in the Song Play Setup area of the Global are marked with the Sng symbol through the user’s manual. Reference • Song track: The selected track is the only Song track you can hear. All other Song tracks are muted. Keyboard tracks are left in play status. 182 Recording MP3 files Recording MP3 files With Pa2X, you can record your performance as an MP3 file. Keep in mind what follows: • All you play on the keyboard, the Styles and the Standard MIDI Files performed by the Players will be recorded. Also, audio entering the Audio Inputs is recorded (single microphone input with the “In to Voice Processor” option selected, or both inputs with the “In to Direct” option selected. See “Audio Setup: Audio In” on page 233). Harmony voices generated by the Voice Processor will be recorded as well. When done, touch the Rec button in the display to start recording. The Rec button changes to Stop, and can be touched again to stop recording. Also, the Idle label changes to Recording. • Playback of MP3 files will not be recorded. Note: You cannot enter MP3 Record mode while in Sequencer or Media mode. Note: If recording with the Master EQ turned on, the EQ will be recorded into the MP3 file. This equalisation will be added to the one selected during playback. It is advisable to turn Master EQ off while recording, if the MP3 file has to be played back on the Pa2X. Recording To enter recording, keep the SHIFT button pressed, and press the RECORD button. The MP3 Record dialog box will appear. If you like, you can press the EXIT button to exit this dialog box and access the Style Play and Song Play pages. To enter the dialog box again, and see the file length or stop recording, press SHIFT+REC again. During recording, if you exit from the MP3 Record dialog box while still recording, a big red ‘R’ will flash in the display. During recording, you can use this dialog box to see the Recording time, file length, and the remaining space on disk. Maximum recording time depends on the available space in the selected device. After touching Stop, recording will stop, and the following dialog box will appear: When not recording, the shown status is Idle. Choose the preferred MP3 audio quality option, by means of the Quality pop-up menu. The higher the sound quality, the larger the MP3 file that will be generated. Use the Device parameter to choose a location where to temporary store the recorded MP3 file. This is not the final destination of your file, since you will be able to choose a different location after recording. However, be sure there is space enough for the temporary file, by reading the Free space parameter. Note: The default device is automatically selected as the recording unit; use the Device pop-up menu to choose a different one. You can record on the internal SSD-U flash memory, the hard disk, or a device connected to one of the USB ports. Touch the (Text Edit) button to assign a name to the MP3 file. Touch the Browse button to select a device and directory where to save the file. Touch the Save button to save the file. After saving, you can listen to the MP3 file in Song Play mode, as you do with any other Song. The MP3 file can also be moved to a personal computer for further editing, via the USB interface. Notes Audio outputs • Audio generated by the MP3 board can only be routed on the Left+Right audio outputs. Playback • MP3 files recorded with lower sampling rates may not sound very good. This is an unavoidable problem with MP3 files. Recording MP3 files 183 Recording • You can record as an MP3 file everything you play with the Pa2X, including your vocals (in other words, you can record your whole performance). However, you cannot record other MP3 files. Devices • It is not advisable to fill the target device too much during recording. Filling it may cause troubles with the recorded file. Reference • Regular care is recommended with your target device. Defragmenting and repairing internal devices can be made with any PC utility, while the Pa2X is connected via USB. 184 SongBook Book SongBook The SongBook is an onboard database that allows you to organize various “musical resources” (Style, Standard MIDI Files, KAR files, and MP3 files) for easy retrieving. The SongBook mode overlaps the Style Play and Song Play operating modes. When you select an entry from the database, the Style Play or Song Play mode is automatically selected, depending on the type of file associated with the entry. In addition to helping you organize your shows, the SongBook allows you to associate four Pads, and up to four STSs to each Standard MIDI File or MP3 file, played back in Song Play mode. This way, it is easy to recall a complete setup for Keyboard tracks, effects, and the Voice Processor, for realtime playing over a midifile or MP3 file. For more information on using the SongBook, see the Quick Guide (starting from page 61). Note: SongBook entries do not include actual data, but only a pointer to a Style in memory, a Standard MIDI File, or an MP3 file. When you copy a SongBook file, referenced files are not copied with it. Warning: If you load a SongBook list from a storage device (“.SBD” file), the existing one in memory is deleted. Save your old SongBook list before loading a new one. List Header The List Header may change, depending on the type of data associated with the selected entry. • When a Style is associated to the entry, the currently selected entry’s name is shown on the left (“N:”), and the associated Style is shown on the right (“Style:”): • When a Standard MIDI File or MP3 file is associated to the entry, the list header is split into two parts, with the left half referring to Player 1, and the right one referring to Player 2. Information for the selected entry’s name (“N:”) and associated Standard MIDI File or MP3 file (“P1:” or “P2:”) is given for each player: Note: If you select a different Style or Standard MIDI File or MP3 file, the entry’s name field (“N:”) returns blank (---), meaning the entry has been modified. Main list Full list of the SongBook database. Use the scrollbar (or the TEMPO/VALUE controls) to browse through the list. Book The Book page contains the full database of song entries (i.e., an “.SBD” file). While in this page, you can select an entry, and touch the Select button in the display to load it. Then, press the PLAY or START button to start the Song or Style. You can touch one of the heading labels above the list to change the order in which entries are shown. For example, by touching the “Name” label, the list is alphabetically re-ordered according to the entry names. The selected label turns red, showing the currently selected ordering. List Header Main list Scrollbar The corresponding items in the page menu are automatically updated to reflect these changes (see “Sort by Type/Name/ Genre/Artist/Number/Key/Tempo/Meter” on page 192). By touching the label again, the order of the files switches between ascending and descending. Commands Each entry of this database may include the song’s author, name, genre, original key, tempo and meter (time signature). When selecting one of the entries, the associated Style, Standard MIDI File or MP3 file is automatically recalled. Also, STSs and Pads may be recalled (if present). Scrollbar Use the scrollbar (or the TEMPO/VALUE controls) to scroll the entries. Commands Filtered When this box is checked, only entries matching the selected filter criteria are shown in the Main list. The box is automatically checked when you exit from the Filter dialog box by touching OK (see below). SongBook Book Filter… Touch this button to open the Filter dialog box, and select one or more filter criteria, to show a restricted set of entries in the main list. 185 To see the numbers while in the Book page, select the “Show Song Numbers (now Key)” command from the page menu: After you select this command, the “Num” column appears: Touch the (Text Edit) button next to the search criteria you want to edit (Name, Genre, or Artist). You can also select a Meter, or a range of Tempo values. Touch the Clear button next to the search criterion you want to delete or set to a default value. Touch Clear All to reset all search criteria. Add to list Select an entry, then touch this button to add the selected entry to the current Custom List (see “Custom List” on page 189). Select Touch this button to confirm selection of the highlighted entry in the main list. After touching this button, the name of the selected entry appears in the left upper corner of the display (“N:”). When you highlight a song in any of the SongBook lists, its name appears in reversed text, over a dark-blue background. While in this situation, the song is highlighted, but not yet loaded. When you touch the Select button in the display, the song will be loaded. The blue background turns to green, and the text is turned to boldface, to show the Song has been loaded and ready to play. To start playback of the Song or Style, press (respectively) either the PLAY or START button. Numeric selection of entries When in SongBook mode, you can select a SongBook entry by means of an unique number. Numbers associated with each entry can be programmed in the Book Edit 2 page (see “Book Edit 2” on page 188). To see the “Key” column again, select the “Show Key (now Song Numbers)” command from the page menu. To select a SongBook entry by entering its number, press the SONGBOOK button again while you are in any page of the SongBook mode. The numeric keypad will appear, allowing you to enter the number corresponding to the desired entry. Hint: You can export a list of SongBook entries in TXT format, including the assigned selection number. You can print this list on paper as a memo. (See “Export as text file” on page 192). Selecting SongBook entries via MIDI SongBook entries can be selected via MIDI (through the special Control channel), by using the NRPN dedicated Control Change messages #99 (MSB, with value 2) and #98 (LSB, with value 64). See “Selecting SongBook entries via MIDI” on next page. Setting the special Control MIDI channel First of all, go to the Global > MIDI > Setup/General Control page and select a MIDI Setup to be used when you will remotely select SongBook entries. Then go to the Global > MIDI > Midi In Channel page, to assign a MIDI channel to the special Control channel. Assign the Control option to one of the sixteen available MIDI channels (usually one of the higher-numbered ones). When done, save this setting to the current MIDI Setup by choosing the “Write Global-Midi Setup” command from the page menu. If you plan to use a different MIDI channel for the Style Play and Song Play modes, repeat the above to create a second MIDI Setup. Reference If the “Enable List Edit” command is selected in the page menu, the “Add to list” button becomes available, to let you add entries to the selected Custom List. 186 SongBook Book Assigning a MIDI Setup to the Style Play and Song Play modes Since SongBook entries dynamically recall the Style Play or the Song Play modes, it is advisable to assign them the same MIDI Setup, or two different MIDI Setups with the Control channel assigned to the same MIDI channel. This way, the same MIDI channel will be used to select a SongBook entry in either the Style Play or Song Play mode. After the initialization string has been sent, you must send the selection string, made of two Control Change messages: CC#06 (Data Entry MSB) for the thousands and hundreds, and CC#38 (Data Entry LSB) for the tens and units. The range of the Data Entry controls, in this case, is 0~99 (instead of the typical 0~127). The following examples show some typical situations. • When one of the operating modes is recalled, the MIDI Setup memorized in the Style Play Setup or in the Song Play Setup will be automatically selected, and MIDI channels will be automatically configured. Initialization string (CC#99, 98) Thousands and hundreds (00xx) To assign a MIDI Setup to each of the two operating modes: • In Style Play mode, go to the Style Play > Preferences > Style Setup page, and select a MIDI Setup. Select the Write GlobalStyle Setup command from the page menu. Tens and units (xx77) • • In Song Play mode, go to the Song Play > Preferences > General Control page, and select the same MIDI Setup assigned to the Style Play mode. Select the Write Global-Song Play Setup command from the page menu. At this point, Pa2X must receive on the special Control channel the NRPN Control Change messages #99 (MSB, with value 2) and #98 (LSB, with value 64) in fast succession, as an initialization string. This string must be sent only once, unless another NRPN control is sent on the same MIDI channel before selecting a different SongBook entry. Send the following string to select SongBook entry #100: Initialization string (CC#99, 98) Thousands and hundreds (01xx) Selecting SongBook entries via MIDI When you are ready to remotely select SongBook entries, switch to the Style Play or Song Play mode. Send the following string to select SongBook entry #77: Tens and units (xx00) • Send the following string to select SongBook entry #2563: Initialization string (CC#99, 98) Thousands and hundreds (25xx) Tens and units (xx63) SongBook Book Edit 1 Key Info Book Edit 1 187 SB Original key of the entry. The first field is the key name, the second one is the mode (major or minor). The Book Edit 1 page is where you to add or modify SongBook entries. Tempo Hint: Use the Filter in the Book page, to quickly find an entry to be edited. Basic tempo of the Style, or starting tempo of the Standard MIDI File associated with the entry. This may change, if a Tempo Change event is included with the associated resource. The Book Edit 1 page with a Style-based entry: SB Note: Even if you can edit this value, the starting value of a Standard MIDI Files is always considered, and overrides this value. Note: You can edit this value even if an MP3 is associated to the SongBook entry. However, this is just an indicative value. Meter Info SB Basic meter (time signature) of the Style, or starting meter of the Standard MIDI File associated with the entry. This may change, if a Meter Change event is included with the associated resource. M.Transp. (Master Transpose) SB Master Transpose. When the entry is selected, the Master Transpose for the whole instrument is automatically changed (unless the Master Transpose is locked). The Book Edit 1 page with a Song-based entry: Note: The Master Transpose value saved with the SongBook entry overrides any Master Transpose setting contained in the referenced Song. Resource Area Write Current Resource Header Name SB Name of the selected song entry. The name is assigned after you touch the Write button to save the entry to the SongBook list. Resource SB Style, Standard MIDI File or MP3 file associated with the saved entry. Warning: If you replace this resource with a different one, carrying the same media path and name (in case of a Standard MIDI File or MP3 file) or memory location number (in case of a Style), the SongBook entry will no longer point to the right data. Be careful not to delete or move a Style or a file associated with a SongBook entry from the original location. Database Area Genre SB Music genre associated with the entry. Artist Name of the artist of the song associated with the entry. SB • the latest selected Style; this also saves the associated Pads. • the SMF, KAR or MP3 file assigned to Player 1, and shown on the right of this parameter; Pads associated to the latest selected Style are also saved. Note: Only the SMF, KAR or MP3 file assigned to Player 1 will be saved in the SongBook entry. However, when recalling the entry, the Song will be assigned to either Player, depending on which one is currently free and not in play. When unchecked, no new resource will be saved with the entry. The original resource associated with the entry will be preserved when touching Write. When touching New Song to create a new, blank entry, this parameter is automatically checked, and cannot be modified. A reference to the associated resource will be saved with the new entry. Resource Name SB Name of the currently selected Style, Standard MIDI File or MP3 file. It may differ from the name of the resource already saved in the entry, shown on top of the page (see “Resource” above). You can select a different resource by going back to the Style Play or Song Play mode, and selecting resources from there. Then, press the SONGBOOK button to return to the Book Edit page. When you touch Write, a link to the selected resource(s) is saved with the entry (provided “Write Current Resource” is selected Reference When checked, a reference to the selected resource is saved with the entry when touching Write. Saved resources are: 188 SongBook Book Edit 2 when saving). The resource(s) will be recalled when you selected the entry it is associated to. Write STS SB When saving a SongBook entry, and this parameter is checked, you can save a single STS or all four Style’s STSs. <STS Name> A single STS is saved to the chosen SongBook STS. The source are the current Keyboard tracks, as they have been configured by selecting a Performance, Style STS, SongBook STS, or after manual editing. When you touch Write and choose the Rename/ Overwrite option, only the new STS is overwritten, while the others are left untouched. All Current Style STS All four STSs are saved to the current SongBook entry. The source STSs are those contained in the Style currently selected in Style Play mode. To assign a different name to the entry, touch the Edit) button to open the Text Edit window. (Text Select an option to add the new entry to the SongBook: • Select Rename/Overwrite to overwrite an existing entry, optionally changing its name. Warning: The older entry will be deleted! • Select New Song to save a new entry to the SongBook database. Book Edit 2 The Book Edit 2 page is where you select Style options to be memorized, link a “.TXT” file, and assign a unique number to the current entry. When you touch Write and choose the Rename/ Overwrite option, all STSs are overwritten at once. STS Name SB Name of the current STS. Touch the (Text Edit) button to open the Text Edit window, and modify the name. To STS Location One of the four STS available for each entry, where you can save the current settings for Keyboard tracks and the Voice Processor. Synchro Start / Synchro Stop / Memory Buttons The status of these functions can be memorized in a SongBook entry. New Song Touch this button to create a new entry. Settings are copied from the currently selected Style, or from the Standard MIDI File or MP3 file assigned to Player 1. The selected resource will be shown in the “Resource Name” field (see above). Note: If the SongBook entry is based on a Song, Synchro Start and Synchro Stop appear in grey and cannot be modified, since they have no effect on a Song. Unchanged When selecting this SongBook entry, the status of the corresponding function is left unchanged. Off When selecting this SongBook entry, the status of the corresponding function is turned off. On When selecting this SongBook entry, the status of the corresponding function is turned on. Del Song Touch this button to delete the current entry. Write Touch this button to open the Write Song dialog box, and save the current entry to the main list of the SongBook. Note: The maximum number of entries in a SongBook file is 3,000 entries. SB Linked .TXT SB You can select a text (.TXT) file, and link it to the Style or Song associated with the current SongBook entry. When you select this entry, the text file is automatically loaded. Text files can be seen in the display and in an external monitor (provided the VIF4 Video Interface has been installed). Since there is no automatic synchronization between this kind of lyrics and the associated songs, you must scroll them manually. This can be accomplished in either of two ways: • When a “.TXT” file is selected, a special vertical scrollbar appears in the Lyrics/STS page of the SongBook mode. Touch it to scroll through the text during the performance. See “Lyrics/STS” on page 190. SongBook Custom List • Scrolling is also possible by means of the Text Page Down/ Up command, that can be assigned to a Footswitch, EC Switch or Assignable Switch. This section of the Book Edit 2 page contains two buttons: Reset Touch this buttons to unlink the text file from the entry. Browse Touch this button to open a standard File Selector, and select a “.TXT” file to be linked to the current SongBook entry. 189 Custom List Use this page to select and use one of the available Custom Lists (contained in the “LISTDB.SBL” file saved in the same folder as the “.SBD” SongBook file). Custom Lists are lists made of entries extracted from the main SongBook list (as seen in the Book page). They allow the use of smaller, customized SongBook lists, suitable for a single gig or your own music tastes. List Header After selection, the name of the linked text file appears above the two buttons. Custom list Scrollbar Linked text file Commands SB Here you can select a unique number (up to 9,999) to be associated to the current SongBook entry. By typing this number (by using the Numeric Keypad) after pressing the SONGBOOK button again, you will be able to quickly recall an entry from the Book page (see “Numeric selection of entries” on page 185). Hint: You can jump to this page by keeping SHIFT pressed, and pressing the SONGBOOK button. Assigning a number is not mandatory, but may help you to organize your entries. For example, you can use the different 100s to create a different way of categorizing your entries by genre or age. See “List Header” on page 184. Each number can correspond only to a single entry. You cannot assign the same number to two or more different entries. Therefore, if you try to save a modified entry without first selecting a different Song Selection Number, and select the New Song option in the Write Song dialog box, the following error message will appear: “This entry’s Song Selection Number has already been assigned. Please assign a different number”. Should this happen, you will automatically be kept in the Book Edit 2 page. While there, assign a different number (while turning the Dial or pressing the UP/DOWN buttons, you are only allowed to select numbers that are still free) and try to save the entry again. Harmony Track When selecting a SongBook entry (pointing to a Standard MIDI File or MP3 file), the Harmony Track can be automatically selected. Note: If the entry is based on a Style, this parameter is greyed out (non-selectable). Unchanged The previously selected track is left unchanged. Track Number The chosen track is selected when choosing the (SMF-based) SongBook entry. List header Custom list List of files contained in the selected Custom List. Use the scrollbar to browse through the list. As an alternative, use the TEMPO/VALUE controls. Scrollbar Use the scrollbar (or the TEMPO/VALUE controls) to scroll the entries. Commands List pop-up menu Use this pop-up menu to select one of the available lists. Next Touch this button to select the next entry in the list. Hint: You can assign this command to an Assignable Switch or Assignable Footswitch. Select Touch this button to confirm selection of the highlighted entry in the list. After touching this button, the name of the selected entry appears in the left upper corner of the display (“N:”). Hint: This command is useful to browse through the list, and select an entry different than the following one in the list. Reference Song Selection Number 190 SongBook List Edit Del List List Edit Touch this button to delete the current list. This page is only available after checking the “Enable List Edit” command in the page menu (see page 192). Write Touch this button to save changes to the selected Custom List. Use this page to edit the available Custom Lists. A Custom List is a set of SongBook entries, created by selecting items from the Main List. To add entries to a Custom List, first create or select the list to be edited in this page. Then, go to the Book page, select the entry to be added, and touch the “Add to list” button. When finished adding entries, return to this page and edit the selected list. List Name Custom list To assign a different name to the selected list, touch the (Text Edit) button to open the Text Edit window. Select an option to save the edited Custom List: Scrollbar Commands List Name Name of the selected list. To select a Custom List, go to the “Custom List” page and use the List pop-up menu. Custom list List of songs contained in the selected Custom List. Use the scrollbar or the TEMPO/VALUE controls to browse through the list. Scrollbar • Select Rename/Overwrite to overwrite an existing list, optionally changing its name. Warning: The older list will be deleted! • Select New List to save a new Custom List in memory. This list will be available in the “Custom List” page. Lyrics/STS The Lyrics/STS page is where you can see lyrics, chords and scores, and select STSs. Ply./Style Lyrics side tabs These three panels show the lyrics and chord abbreviations. You can find more information on the types of data supported on page 166. Use the scrollbar (or the TEMPO/VALUE controls) to scroll the entries. Commands Move Use these buttons to move the selected song entry up or down in the list. Del Song Touch this button to delete the selected song entry from the list. New List Touch this button to create a new, empty Custom List. Note: The maximum number of Custom Lists in a SongBook file is 256 lists. Warning: Any unsaved Custom List is lost when creating a new list using this command. When a Song-based entry has been selected, you can see lyrics contained in a Standard MIDI File as Lyrics events, or in an MP3 with Lyrics file. In this case, text will automatically flow with the music. You can also see lyrics contained in a “.TXT” file linked to a Styleor Song-based SongBook entry. In this case, unlike with ordinary Lyrics, the text will not scroll automatically while the Song is playing back. You must scroll it with the DIAL or the vertical scrollbar. As an alternative, you can use an assignable switch or footswitch, with the Text Page Up or Text Page Down functions assigned, to scroll (respectively) to the previous or next text page. SongBook Info When no lyrics data is contained in the Song, or linked to a SongBook entry, and no “.TXT” file has been linked to the current entry, you can see lyrics contained in a “.TXT” file loaded after selecting an entry (see “On-the-fly TXT loading” below). When a “.TXT” file is associated to the current song, a vertical scrollbar appears, allowing you to scroll to the previous or former text page during the performance. Note: You cannot scroll a single line of text at a time; you always scroll by a whole page of text, either if you touch on the scrollbar or one of the small scrolling arrows. 191 Info Use the Info page to see the name of the selected entry, the associated resource(s), the total number of Songs in the SongBook, the number of filtered entries, the number of available Custom Lists, and the number of Songs in the current list. • In case of an entry based on a Style: Selected entry Associated resource Touch here to scroll to the next page Lyrics as text files associated to a SongBook entry Lyrics can be associated to each SongBook entry (either Style or Song-based) as a “.TXT” file. See “Linked .TXT” on page 188 for more information on this issue. • In case of an entry based on Standard MIDI Files or MP3 files: Selected entry On-the-fly TXT loading Associated resource(s) Selected entry This parameter shows the currently selected entry. If it is blank (---), the latest selected entry has been modified, or no entry has been selected yet. When this message appears, and you want to load a “.TXT” file, keep the SHIFT button pressed and touch the center of the display. A standard file selector appears, and lets you look for “.TXT” file to be loaded to be shown while the current Style or Song is playing. Associated resource Style or Standard MIDI File or MP3 file associated to the selected entry. Hint: When the file selector appears, you can use the Search Song number ( ) function to search a “.TXT” file in the various media. See “Searching files” on page 250 for more information. Total number of entries in the SongBook list. Markers side tabs This parameter shows the number of entries shown in the Book page, after applying the selected filter. If no filter is selected, this matches the total number of entries in the SongBook list (see previous parameter). See “Markers side tabs” on page 167 for more information. Filtered Song number Score side tabs Custom List number See “Score side tabs” on page 168 for more information. This parameter shows the number of available Custom Lists. Options side tabs Songs in the Current List See “Options side tab” on page 169 for more information. Number of entries in the selected Custom List. Reference When an entry does not contain any Lyrics metadata or has no “.TXT” file linked, the “No lyrics. Press SHIFT and touch here to load a TXT file” message appears in the display when you go to the Lyrics/STS page. 192 SongBook Page menu Enable List Edit Page menu Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command. Select this command, and make the checkmark appear, to make the List Edit page available. Export as text file Only available when a SongBook list or Custom list is selected. Select this command to open the Export dialog box, and save the SongBook or Custom List as a text file. The selected filtering will be applied to the exported list, assuming the Filter button is checked. The dialog box is a little different, depending on the page where you selected this command. • Selected from the Book page: • Selected from the Custom List page: Show Artist/Genre Select this command to toggle between the Artist and Genre column on the SongBook list, appearing in the Book and Custom List page. Show Number/Key Select this command to toggle between the Number and Key column on the SongBook list, appearing in the Book and Custom List page. Ascending/Descending Select this command to toggle between the ascending and descending view order of the SongBook list. The sorting order is selected with one of the following commands. The ascending/descending order is shown by a small arrow next to the label’s name on top of the list. Sort by Type/Name/Genre/Artist/Number/Key/Tempo/ Meter Select one of these command to select the sorting order. The selected option is shown in red above the entry list. Touch the (Text Edit) button to open the Text Edit window and assign a name to the text file to be saved to a storage device. Then, select either the internal SSD-U memory or the hard disk to save the file. • Touch OK to confirm. Sequencer operating mode Transport controls 193 Sequencer operating mode You can save the new or edited Song as a Standard MIDI File (SMF, i.e., a file with the “.MID” extension), and play it back either in Song Play or Sequencer mode – or on any external sequencer. Transport controls To play back a Song, use PLAYER 1 transport controls (i.e., the one on the left side of the PLAYER area). While in Sequencer mode, you can only use Player 1 controls. Player 2 controls are deactivated. See “PLAYER 1 TRANSPORT CONTROLS” on page 10 for more information. The Songs and the Standard MIDI File format The native Song format for Pa2X is the Standard MIDI File. Sequencer Play - Main page Press SEQUENCER to access this page from another operating mode. In this page you can load a Song, and play it back using the transport controls for PLAYER 1 (see “Transport controls” above). Note: When switching from Style Play to Sequencer mode, the Sequencer Setup is automatically selected, and various track parameters may change. To return to this page from one of the Sequencer edit pages, press the EXIT or SEQUENCER button. To switch between Song tracks 1-8 and 9-16, use the TRACK SELECT button. Song area Sequencer mode and the MP3 While in Sequencer mode, you cannot load MP3 files. This mode only allows for editing of the Standard MIDI Files. Page menu icon Selected track info area Sounds area When saving a Song as a SMF, an empty measure is automatically inserted to the beginning of the Song. This measure contains various Song initialization parameters. When an SMF is loaded, the empty measure is automatically removed. Page header Track volume/status area Page header This line shows the current operating mode, transposition and recognized chord. Operating mode name Master Transpose (in semitones) Operating mode name Songs and Voice Processor Presets Name of the current operating mode. Master Transpose You can use the Voice Processor while in Sequencer mode. For this, just two settings are needed: Master transpose value in semitones. This value can be changed using the TRANSPOSE buttons on the control panel. • Select the Song track where you are recording chords for the Voice Processor (see “Harmony Track” on page 215). • Select the desired Voice Processor Preset (in the Voice Processor Preset section of the Global mode, see page 241). Note: Transpose may be automatically changed when loading a Standard MIDI File generated with an instrument of the Korg Pa series. The Master Transpose Lock parameter in the Global (see “General Controls: Lock” on page 222) has no effect on the Sequencer. Reference The Sequencer operating mode is the full-featured onboard sequencer, where you can create a Song from scratch, or edit it. You can also use this mode to edit the initial parameters of a Standard MIDI File, either made with an external sequencer or with Pa2X’s own sequencer. 194 Sequencer operating mode Sequencer Play - Main page Page menu icon Tempo (Tempo mode) Touch the page menu icon to open the menu. See “Page menu” on page 216 for more information. Use this menu to select the Tempo change mode. Song area This is where the Song name is shown, together with its tempo and meter (time signature) parameters, and the current measure. Beat counter Song name Measure number Tempo Manual In this mode, you can change the Tempo using TEMPO/VALUE section controls. The Song will be played back using the manually selected tempo. Auto The Tempo recorded to the Song will be used. Selected track info area This line lets you see the Sound assigned to the selected track. Not only it is shown on the main page, but also in several edit pages. Track name Sound bank Sound name Program Change Track name Song name Name of the selected track. Displays the name of the selected Song. “NEWSONG” means that a new (blank) Song is selected, and you can record it. Sound name Touch the Song name to make the Song Select window appear, allowing for selection of a different Song (see “Song Select window” on page 84). To select a Song, you can also press the SELECT button in the PLAYER 1 section of the control panel. Press SELECT a second time to select a Song by dialing in its ID number (see “Selecting a Song by its ID number” on page 85). Sound assigned to the selected track. Touch anywhere in this area to open the Sound Select window, and select a different Sound. Sound bank Bank the selected Sound belongs to. Program Change Program Change number sequence (Bank Select MSB, Bank Select LSB, Program Change). Note: Only Standard MIDI Files can be loaded. MP3 files cannot be loaded in Sequencer mode. Meter Sounds area This area lets you see Sounds and octave transposition for the eight tracks currently displayed. Current meter (time signature). Measure number Current measure number. Octave icon Sound bank’s icon Tempo Metronome tempo. Select this parameter and use the TEMPO/ VALUE controls to change the tempo. As an alternative, when a different parameter is selected, or you are in a different page, keep the SHIFT button pressed and use the DIAL to change the tempo of the sequencer. Song track octave transpose Locate measure Sound bank’s icon When checked, the measure shown by this parameter is a temporary start point of the song, instead of measure 1. When you press the (HOME) button, or use the << (REWIND) button to go back to the beginning, the Song returns to this point. This picture illustrates the bank the current Sound belongs to. Touch an icon a first time to select the corresponding track (detailed information are shown on the Selected Track Info area, see above). Touch it a second time to open the Sound Select window. Metro Check this box to turn the metronome on during playback. Non editable. Octave transpose of the corresponding track. To edit the octave transpose, go to the “Mixer/Tuning: Tuning” edit page (see page 99 for programming information). Sequencer operating mode Sequencer Play - Main page Track volume/status area 195 The Song Tracks 1-8 view shows Song tracks 1-8: This area is where you can set the volume of each Song track, and mute/unmute tracks. Sliders and volume of the tracks You can change the volume of each track by using the first eight Assignable Sliders in the control panel. To make them act as volume controls, be sure the VOLUME LED over the SLIDER MODE button is lit: The Song Tracks 9-16 view shows Song tracks 9-16: Assignable sliders The Assignable Sliders correspond to the ‘virtual sliders’ in the display. These are a graphical representation of each track’s volume. Virtual sliders Use the TRACK SELECT button to switch between the Song Tracks 1-8 and Song Tracks 9-16 views. The Assignable Sliders LEDs show which view is currently selected: Volume LED Slider Mode button status Usually, the function assigned to the Assignable Sliders depends on the status of the SLIDER MODE button. While in Sequencer mode, you cannot save the SLIDER MODE status to a Performance or STS, since Performances and STSs are disabled while in this mode. For details about the various Slider Modes, see “SLIDER MODE” on page 7. Track status icon Seq Play/mute status of the current track. Select the track, then touch this area to change the track status. The status of Song tracks is saved when saving the Song. Assignable Sliders LEDs Play status. The track can be heard. Mute status. The track cannot be heard. Track names Under the sliders, a label for each track is shown. Use the TRACK SELECT button to switch between tracks 1-8 and 9-16. Abbreviation Track T01…T16 Song tracks. Volume memorized into a Standard MIDI File. Play/mute status memorized into the Standard MIDI File as well, and can be read in Song Play mode. Reference You can change the volume also by touching a track, and using the TEMPO/VALUE controls, or by touching a track and dragging it in the display. 196 Sequencer operating mode Entering Record mode Entering Record mode To enter Record mode, press the RECORD button while you are in Sequencer mode. The following dialog box will appear: Record mode: Multitrack Sequencer page While in Sequencer mode, press the RECORD button and select the “Multitrack Sequencer” option. The Multitrack Sequencer page appears. Page sub-header Page header Page menu icon Recording parameters area Selected track info area Select one of the three available recording options and touch OK (or Cancel if you don’t want to enter Record mode). Multitrack Sequencer Sounds area Full-featured sequencer. Select this option for classic multitrack recording. (See “Record mode: Multitrack Sequencer page” on page 196). Backing Sequence (Quick Record) Easy way of recording. Just play with Styles, and record your realtime performance. Step Backing Sequence Step-record. Edit chords and controls for the Style. Very useful if you are not a keyboard player. Tracks volume/status area See “Multitrack recording procedure” on page 198 for information on the record procedure. Page header See “Page header” on page 193. Page menu icon See “Page menu icon” on page 194. Page sub-header This area shows some performing info on the Song. Song name Free memory % Beat counter Measure number Song name Name of the Song in record. Free memory % Percentage of remaining memory available for recording. Beat counter This indicator shows the current beat inside the current measure. Measure number Current measure you are recording. Recording parameters area Rec mode (Recording mode) Set this parameter before starting record, to select a recording mode. Sequencer operating mode Record mode: Multitrack Sequencer page Overdub The newly recorded events will be mixed to any existing events. On2 Overwrite The newly recorded events will replace any existing events. Tempo Auto Punch Recording will automatically begin at the “Start” position, and stop at the “End” position. PedalPunch Recording will begin when pressing a pedal set to the “Punch In/Out” function, and will finish when pressing the same pedal again. Note: The Pedal Punch function will not work on an empty Song. At least one track must already be recorded. Metronome on, with a two-bar precount before starting recording. Select this parameter, and use the TEMPO/VALUE controls to set the tempo. Note: You can always change the Tempo, when other parameters are selected, by keeping the SHIFT button pressed, and rotating the DIAL. Meter This is the basic meter (or time signature) of the Song. You can edit this parameter only when the Song is empty, i.e., before you begin recording anything. To insert a meter change in the middle of the Song, use the “Insert Measure” function (see page 213). Tempo (Tempo mode) Locate measure This parameter sets the way tempo events are read or recorded. When checked, the measure shown by this parameter is a temporary start point of the song, instead of measure 1. When you Manual Manual reading. The latest manual Tempo setting (made using the TEMPO/VALUE controls) is considered the current Tempo value. No Tempo change events will be recorded. This is very useful to record the Song much slower than its actual Tempo. Auto Auto reading. The Sequencer plays back all recorded Tempo events. No Tempo change events are recorded. Record All Tempo changes made during recording will be recorded to the Master Track. press the (PLAY/STOP) button to stop recording, or use the << (REWIND) button to go back to the beginning, the Song returns to this point. Resolution Use this parameter to set the quantization during recording. Quantization is a way of correcting timing errors; notes played too soon or too late are moved to the nearest axis of a rhythmic “grid”, set with this parameter, thus playing perfectly in time. High No quantization applied. (1/32)… (1/8) Grid resolution, in musical values. For example, when you select 1/16, all notes are moved to the nearest 1/16 division. When you select 1/8, all notes are moved to the nearest 1/8 division. No quantization Note: The tempo is always recorded in overwrite mode (old data is replaced by the new data). Selected track info area This line lets you see the Sound assigned to the selected track. See “Selected track info area” on page 194 for more information. Sounds area This area lets you see Sounds and octave transposition for the eight tracks currently displayed. See “Sounds area” on page 194 for more information. 1/16 1/8 Track volume/status area Start/End Start and End locators. These parameters area available only when the “Auto Punch” recording mode is selected. They set the starting and ending points of the Punch recording. Metro (Metronome) This is the metronome heard during recording. Off On1 No metronome click will be heard during recording. A one-bar precount will be played before starting recording. Metronome on, with a one-bar precount before starting recording. This area is where you can set the volume of each Song track, and change track status. See “Track volume/status area” on page 195. Track status icons Play/mute/record status of the current track. Select the track, then touch this area to change its status. Play status. The track can be heard. Mute status. The track cannot be heard. Record status. After pressing (PLAY/STOP) to start recording, the track will receive notes from the keyboard and the MIDI IN or USB Device connector. Reference Note: The Auto Punch function will not work on an empty Song. At least one track must already be recorded. 197 198 Sequencer operating mode Record mode: Step Record page Multitrack recording procedure Here is the general procedure to follow for the Multitrack Recording. 1. Press SEQUENCER to enter Sequence mode. 2. Press the RECORD button, and select the “Multitrack Sequencer” option to enter the Multitrack Record mode. Now you can prepare your recording parameters. (For more details, see “Record mode: Multitrack Sequencer page” on page 196). 3. Be sure the Overdub or Overwrite recording options is selected (see “Rec mode (Recording mode)” on page 196). 4. Set the tempo. There are two ways of changing tempo: Record mode: Step Record page The Step Record allows you to create a new Song by entering single notes or chords to each track. This is very useful when transcribing an existing score, or needing a higher grade of detail, and is particularly suitable to create drum and percussion tracks. To access this page, select the “Overdub Step Recording” or “Overwrite Step Recording” command from the page menu. In Overdub Step Recording mode you will add to existing events, while in Overwrite Step Recording mode you will overwrite all existing events. Page sub-header Page header Note parameters • Keep the SHIFT button pressed, and use the TEMPO/ VALUE controls to change the tempo. • Move the cursor to the “Tempo” parameter, and use the TEMPO/VALUE controls to change tempo. 5. Use the TRACK SELECT button to switch between Song Tracks 1-8 and Song Tracks 9-16, and assign the right Sound to each track (see “Sound bank’s icon” on page 194). 6. Select the track to record. Its status icon will automatically change to Record (see “Track status icons” on page 197). 7. Use the “Locate measure” parameter to enter a measure where you want to start recording. 8. Press (PLAY/STOP) to start recording. Depending on the Metro option you selected, a 1- or 2-bars precount may play before the recording actually begins. After precount, play freely. Step time Buttons • If you selected the Auto Punch recording mode, the recording will begin only when reaching the Start point. • If you selected the Pedal Punch recording mode, press the pedal when you want to begin recording. Press it again to finish recording. 9. See “Step Record procedure” below, for information on the record procedure. Page header This line shows the current operating mode. Page sub-header Note: The Punch functions will not work on an empty Song. At least one track must already be recorded. Track When finished recording, press (PLAY/STOP) to stop the sequencer. Select a different track, and go on recording the whole Song. S1Tr01…Tr16 Name of the selected track in record. Player 1 track. In Sequencer mode, you always work with Player 1. 10. When finished recording the new Song, either press the RECORD button, or select the “Exit from Record” command from the page menu (see page 216). Warning: Save the Song to a storage device, to avoid it is lost when turning the instrument off. Note: When exiting the Record mode, the Octave Transpose is automatically reset to “0”. 11. If you wish, edit the new Song, by pressing the MENU but- ton, and selecting the various edit pages. Event list Pos (Position) This is the position of the event (note, rest or chord) to be inserted. Step Time area Step Time Length of the event to be inserted. … Note value. Standard (–) Standard value of the selected note. Dot (.) Augments the selected note length by one half of its value. Triplet (3) Triplet value of the selected note. Sequencer operating mode Record mode: Step Record page Note parameter area 199 Back Goes to the previous step, erasing the inserted event. Meter (time signature) of the current measure. This parameter cannot be edited. You can set a Meter change by using the Insert function of the Edit menu, and inserting a new series of measures with a different Meter (see “Song Edit: Cut/Insert Measures” on page 213). Next M. (Next Measure) Free Memory Exits the Step Record mode. Available memory for recording. Step Record procedure Duration Here is the general procedure to follow for the Step Recording. Relative duration of the inserted note. The percentage is always referred to the step value. 1. Press SEQUENCER to enter Sequencer mode. 2. Press the RECORD button, and select the “Multitrack Sequencer” option to enter the Multitrack Record mode. From the page menu, select the “Overdub Step Recording” or “Overwrite Step Recording” mode. At this point, the Step Record window will appear in the display. 3. The next event will be entered at the position shown by the Pos indicator in the upper right corner of the display. 50% Staccato. 85% Ordinary articulation. 100% Legato. Velocity Goes to the next measure, and fills the remaining space with rests. Done Set this parameter before entering a note or chord. This will be the playing strength (i.e., velocity value) of the event to be inserted. Kbd 1…127 Keyboard. You can select this parameter, by turning all counter-clockwise the dial. When this option is selected, the playing strength of the played note is recognized and recorded. Velocity value. The event will be inserted with this velocity value, and the actual playing strength of the note played on the keyboard will be ignored. • If you don’t want to insert a note at this position, insert a rest instead, as shown in step 5. • To jump to the next measure, filling the remaining beats with rests, touch the Next M. button in the display. 4. To change the step value, use the Step Time parameters. 5. Insert a note, rest or chord at the current position. • To insert a single note, just play it on the keyboard. The inserted note length will match the step length. You may change the velocity and relative duration of the note, by editing the Velocity and Duration parameters. See “Velocity” and “Duration” on page 199. Event list area • To insert a rest, just touch the Rest button in the display. Its length will match the step value. List of inserted events • To tie the note to be inserted to the previous one, touch the Tie button in the display. A note will be inserted, tied to the previous one, with exactly the same pitch. You don’t need to play it on the keyboard again. Previously inserted events. You may delete the last of these events, and make it ready for a new event, by touching the Back button in the display. Position Position where the event has been inserted. The value is shown in the “measure.beat.tick” format. • To insert a chord or a second voice, see “Chords and second voices in Step Record mode” on page 125 of the “Style Record mode” chapter. Note/RX Noise Name of the inserted Note or RX Noise. When entering a chord, a series of dots is shown after the name of the root note. 6. After inserting a new event, you may go back by touching the Back button in the display. This will delete the previously inserted event, and set the step in edit again. Vel. Velocity of the inserted event. 7. Dur.% Percentage duration of the inserted event. When finished recording, touch the Done button in the display. A dialog box appears, asking you to either cancel, discard or save the changes. Buttons Rest Touch this button to insert a rest. Tie Touch this button to tie the note to be inserted to the previous one. A note with the same pitch, and the specified length, will be created, and tied to the previous one. If you touch Cancel, exit is canceled, and you can continue editing. If you choose No, changes are not saved, and the Step Record window is closed. If you choose Yes, changes are saved, and the Step Record window is closed. Reference Meter 200 8. 9. Sequencer operating mode Record mode: Backing Sequence (Quick Record) page From the main page of the Multitrack Recording mode, either select the “Exit from Record” command from the page menu, or press the RECORD button to exit the Record mode. Record mode: Backing Sequence (Quick Record) page While in the main page of the Sequencer mode, you may press the (PLAY/STOP) button in the PLAYER 1 section to listen to the Song, or select the Save Song command from the page menu to save the Song to a storage device (see “Save Song window” on page 217). Chords and second voices With Pa2X, you are not obliged to insert single notes in a track. There are several ways to insert chords and double voices. For more information, see “Chords and second voices in Step Record mode” on page 125 of the “Style Record mode” chapter. Backing Sequence (Quick Record) mode allows you to quickly record your live performance with the Styles. To make things easier, just two grouped tracks are provided: Kbd/Pad (Keyboard and Pads) to record keyboard and pads, and Ch/Acc (Chords/ Accompaniment) to record Style commands and chords played on the keyboard. While in Sequencer mode, press the RECORD button and select the “Backing Sequence (Quick Record)” option. The Backing Sequence (Quick Record) page appears. Page sub-header Page header Page menu icon Recording parameters area Selected track info area B.S. grouped tracks area Track volume/status area See “Backing Sequence (Quick Record) recording procedure” on page 202 for information on the record procedure. Page header See “Page header” on page 193. Page menu icon See “Page menu icon” on page 194. Page sub-header See “Page sub-header” on page 196. Recording parameters area Style This parameter shows the selected Style. Either touch it, or press one of the STYLE buttons, to open the Style Select window and select a different Style (see “Style Select window” on page 83). Free memory Percentage of remaining memory for recording. Sequencer operating mode Record mode: Backing Sequence (Quick Record) page Resolution Use this parameter to set the quantization during recording. Quantization is a way of correcting timing errors; notes played too soon or too late are moved to the nearest axis of a rhythmic “grid”, set with this parameter, thus playing perfectly in time. High 201 Kbd/Pad: This Backing Sequence track includes the four Keyboard tracks and the four Pads. After finishing recording, they will be saved as Song tracks 1-8, as in the following table: No quantization applied. (1/32)… (1/8) Grid resolution, in musical values. For example, when you select 1/8, all notes are moved to the nearest 1/8 division. When you select 1/4, all notes are moved to the nearest 1/4 division. High (no quantization) Kbd/Pad track Song track/Channel Upper 1 1 Upper 2 2 Upper 3 3 Lower 4 Pad 1 5 Pad 2 6 Pad 3 7 Pad 4 8 Metro (Metronome) 1/16 This parameter sets the metronome mode during recording. Off No metronome click will be heard during recording. A one-bar precount will be played before starting recording. On1 Metronome on, with a one-bar precount before starting recording. On2 Metronome on, with a two-bar precount before starting recording. 1/8 Chord/Acc, Kbd/Pad Play The Backing Sequence track is set to play. If there are recorded data, they will be heard while recording the other Backing Sequence track. Tempo Metronome tempo. Select this parameter and use the TEMPO/ VALUE controls to change the tempo. As an alternative, when a different parameter is selected, or you are in a different page, keep the SHIFT button pressed and use the DIAL to change the tempo of the sequencer. Mute The Backing Sequence track is muted. If this tracks has already been recorded, it will not be heard during recording of the other Backing Sequence track. Rec The Backing Sequence track is in record. All previously recorded data will be deleted. After press- (Non Editable). This parameter shows the meter (or time signature) of the selected Style for reference. ing (PLAY/STOP) to start recording, the track will receive notes from the keyboard and the MIDI IN connector. PERF or STS (Performance or STS) Ch/Acc: This Backing Sequence track groups all Style tracks, together with recognized chords and Style controls and Style Elements selection. After finishing recording, they will be saved as Song tracks 9-16, as in the following table:. Chord/Acc track Song track/Channel Bass 9 Drum 10 Percussion 11 Accompaniment 1 12 Accompaniment 2 13 Accompaniment 3 14 Accompaniment 4 15 Accompaniment 5 16 Meter This parameter shows the selected Performance or STS (depending on the latest item selected). To select a Performance, either touch it, or press one of the PERFORMANCE/SOUND buttons (provided the PERFORMANCE SELECT LED is turned on), to open the Style Select window and select a different Performance (see “Style Select window” on page 83). To select an STS, use the four SINGLE TOUCH SETTING buttons under the display. Backing Sequence grouped tracks area Grouped tracks status indicators These giant indicators show the status of the Backing Sequence grouped tracks. They reflect the status of the Kbd/Pad and Ch/ Acc parameters (see “Chord/Acc, Kbd/Pad” above). Selected track info area This line lets you see the Sound assigned to the selected track. See “Selected track info area” on page 194 for more information. Reference These parameters let you define grouped track status during recording. This status is reflected by the big status indicator above the track sliders. 202 Sequencer operating mode Record mode: Backing Sequence (Quick Record) page Track volume/status area 5. This area is where you can set the volume of each single Keyboard track, and mute/unmute tracks. Virtual sliders (track volume) Graphical display of each track’s volume. See “Sliders and volume of the tracks” on page 195 for more information. Warning: Tracks set to REC are automatically overwritten when starting recording. Set a track to the PLAY or MUTE status, when you don’t want to delete it. For example, if you are recording a keyboard part on an existing Style track, set the Ch/Acc parameter to PLAY, and the Kbd/Pad track to REC. Assignable Sliders function See “Slider Mode button status” on page 195 for more information. Individual track status icons While you can change the status of all Keyboard tracks at once, by using the Kbd/Pad Backing Sequence track, you can also change the status of each single track. Touch this icon to change the status of the corresponding individual track. 6. Mute status. The track cannot be heard. • By pressing the START/STOP button you can start the Style right at the beginning of the Song. Under the sliders, a label for each track is shown. MIC/IN Mic audio input. UPPER1…3 Upper tracks. LOWER Lower track. Backing Sequence (Quick Record) recording procedure (PLAY/STOP) Play a solo intro, then start the auto-accompaniment by pressing the START/STOP button. Track names Track Start recording by pressing the left button or the START/STOP button. • By pressing the left (PLAY/STOP) button (or the START/STOP button), you can record a keyboard intro with no Style playing. After a count-in (see “Metro (Metronome)” on page 201), you can start recording. Play status. The track can be heard. Abbreviation Select the status of the Backing Sequence grouped tracks, using the Kbd/Pad and Ch/Acc parameters. (Kbd/Pad stays for Keyboard and Pads; Ch/Acc stays for Chord and Accompaniment, i.e. the Style tracks). To record all you play on the keyboard, plus the automatic accompaniment, leave their status to Rec (see “Track status icons” on page 197). Since you can use any Style control, you could start with the usual combinations (INTRO, ENDING, FILL… see “Selecting and playing a Style” on page 46 for more information). Note: While in Backing Sequence mode, you can’t record the SYNCHRO, TAP TEMPO/RESET, MANUAL BASS, ACCOMPANIMENT VOLUME controls. 7. Play your music. While recording you can even change the Style, or stop it by pressing START/STOP or one of the ENDINGs. While recording you can even start the style again, by pressing START/STOP. 8. When finished recording your performance, press the Here is the general procedure to follow for the Backing Sequence (Quick) Recording. 1. Press SEQUENCER to enter the Song mode. 2. Press the RECORD button, and select the “Backing Sequence (Quick Record)” option to enter the Backing Sequence (Quick Record) mode. Now you can prepare your recording parameters. (For more details, see “Record mode: Backing Sequence (Quick Record) page” on page 200). (PLAY/STOP) button in the PLAYER 1 section. You will go back to the Sequencer Play Main page (see “Sequencer Play - Main page” on page 193). The latest selected Style is currently selected. If it is not the right one, select a different Style to start recording with. (See “Style Select window” on page 83). You may also edit the Song by pressing the MENU button (see “Edit menu” on page 205). 3. 4. The latest selected Performance or STS is currently selected. If you prefer, select a different Performance or STS. (See “Performance Select window” on page 82, and “STS Select” on page 84). At this point, you may press the (PLAY/STOP) button in the PLAYER 1 section to listen to the new Song. 9. Save the song to a storage device (see “Save Song window” on page 217). Warning: The recorded Song is in RAM (Random Access Memory), and will be deleted when turning the instrument off, switching to the Style Play or Song Play mode, or entering Record again. If you wish to preserve it, save the Song to a storage device. Sequencer operating mode Record mode: Step Backing Sequence page 203 The locator value is shown in the “measure.beat.tick” format. Record mode: Step Backing Sequence page The Step Backing Sequence mode allows you to enter single chords, to create or edit the Style (Chord/Acc) part of a Song. This mode lets you enter chords even if you are not a keyboard player, or fix any error made playing chords or selecting Style controls, during a Backing Sequence (Quick Record) recording. In this mode, you can only edit Songs created using the Backing Sequence (Quick Record) recording mode. When saving a Song created using the Backing Sequence (Quick Record) recording mode, all Chord/Acc data is preserved, and can be loaded later, to be edited again by using the Step Backing Sequence mode. While in Sequencer mode, press the RECORD button and select the “Step Backing Sequence” option. The Step Backing Sequence window appears. Page menu icon Parameters area Measure Measure or bar number. Beat Divider in the Time Signature ratio (e.g., a quarter in a 3/4 time). Tick Smallest position value. Both Pa2X internal players feature a resolution of 384 ticks per quarter. Style This is the latest selected Style. To insert a Style change at the current position, touch the Style name to open the Style Select window, or follow the standard selecting procedure using the buttons of the STYLE SELECT section. Note: Any Style Change inserted after the beginning of the measure (i.e., to a position other than Mxxx.01.000) will be effective at the following measure. For example, if a Style Change event has been inserted at M004.03.000, the selected Style will be effectively selected at M005.01.000. (This works exactly as in Style Play mode). Note: When inserting a Style Change, you may also insert a Tempo Change at the same position. A Style Change will not automatically insert the Style’s Tempo. Performance This is the latest selected Performance. Select a Performance to recall the Style it links to. To insert a Performance change at the current position, touch the Performance name to open the Performance Select window, or follow the standard selecting procedure using the PERFORMANCE/SOUND SELECT section. See “Step Backing Sequence procedure” on page 205 for information on the record procedure. Page menu icon Note: The STYLE CHANGE LED is automatically turned on when entering the Chord/Acc Step Mode. This means that selecting a Performance automatically selects the Style memorized in the Performance. The SINGLE TOUCH and STS buttons are automatically disabled, meaning that you can’t change Keyboard tracks while in Chord/Acc Step Mode. Touch the page menu icon to open the menu. See “Step Backing Sequence page menu” on page 204 for more information. Tempo Parameters area This is the Tempo Change parameter. To insert a Tempo Change event at the current position, select this parameter and use the TEMPO/VALUE controls to change its value. Side arrow ( ) The small arrow next to a parameter means that its value is effective at the current position. For example, if you are at the “003.01.000” position, and an arrow lights up next to the Chord parameter, this means that a chord change happens at the “003.01.000” position. Measure This parameter shows the current position of the Step Editor. To go to a different position within the Song, use one of the following systems: • Select this parameter, then use the TEMPO/VALUE controls to go to a different measure. • Use the Measure buttons in the display to move to a different measure. Use the Step buttons in the display to move in steps of 1/8 (192 ticks). Use the Event buttons in the display to jump to the next event. Chord The chord parameter is divided in four separate parts: Name Type Tension Extension Select one of the parts, then use the TEMPO/VALUE controls to modify it. As an alternative, you can play a chord, and it will be automatically recognized. While recognizing a chord, the status of the BASS INVERSION button will be considered. The lack of a chord (--) means that the accompaniment will not play at the current position (apart for the Drum and Percussion tracks). To select the “--” option, select the Name part of the Chord parameter, then use TEMPO/VALUE controls to select the very last value (C…B, Off). Reference “Soft” transport buttons 204 Sequencer operating mode Record mode: Step Backing Sequence page Note: If you replace a chord with a different one, please remember that the Lower track (if recorded) will not be automatically changed, and may cause a dissonance against the accompaniment. Done button Style Element Touch this button to exit the Step Backing Sequence mode. All changes will be saved to memory. This is the Style Element (i.e., a Variation, Fill, Intro, or Ending). The length of the selected Style Element is always shown by the “Length” parameter (see below). “Off ” means that the accompaniment will not play at the selected position – only Keyboard and Pad tracks will play. Hint: Insert a Style Element Off event exactly where the automatic accompaniment must stop (at the end of the Song). Length Done Hint: Save the Song to a storage device, by selection the “Save Song” command from the page menu, to avoid losing it when turning the instrument off. Step Backing Sequence page menu Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command. This parameter will let you know where to place the following Style Element Change. For example, if you inserted an Intro event lasting for 4 measures, you can insert 4 empty measure after this event, and a Variation event at the end of the Intro, beginning at the 4th empty measure. Del (Delete) button When a side arrow ( ) is shown next to a parameter, there is an event at the current position. You can touch the Del button next to it, to delete the event at the current position. Hint: To delete all events starting from the current position, select the “Delete All from Selected” command from the page menu (see below). “Soft” transport buttons Previous or Next Event Use these buttons to move to the previous or next recorded event. Previous or Next Step Use these buttons to go to the previous or next step (1/8, or 192 ticks). If an event is located before the previous or next step, the locator stops on that event. For example, if you are positioned on M001.01.000, and no event exists before M001.01.192, the > button moves to the M001.01.192 location. If an event exists on M001.01.010, the > button stops to the M001.01.010 location. These commands are effective even if the Measure parameter is not selected. Previous or Next Measure Use these buttons to move to the previous or following measure. These commands are effective even if the Measure parameter is not selected. Insert Measure Use this command to insert an empty measure starting from the current measure. All Chord/Acc events contained in the current measure will be moved to the following measure. The event at the Mxxx.xx.000 position (i.e., exactly at the beginning of the measure, like a Time Signature or Style change) will not be moved. Cut Measure Use this command to delete the current measure. All Chord/Acc event contained in the following measures will be moved one measure back. Delete All from Selected Use this command to delete events of all types, starting from the current position. Note: All events on the very first tick (M001.01.000), like Perf, Style, Tempo, Chord, Style Element selection, cannot be deleted. Delete All Styles/Perfs from Selected Delete All Styles Elements from Selected Delete All Chords from Selected Delete All Tempos from Selected Select one of these commands to delete all events of the corresponding type, starting from the current position to the end of the Song. To delete all events of the same type from the whole Song, go back to the M001.01.000 position, and select one of these commands. Note: All events on the very first tick (M001.01.000), like Perf, Style, Tempo, Chord, Style Element selection, cannot be deleted. Sequencer operating mode Edit menu Step Backing Sequence procedure Here is the general Step Backing Sequencer recording procedure. Hint: Before entering Step Backing Sequence mode to edit an existing Song, select the “Save Song” command from the page menu, and save the Song to a storage device. This way, you will have a copy of the Song, in case you don’t like the results of your editing. While in Sequencer mode, press the RECORD button, and choose the “Step Backing Sequence” recording option. 2. Select the Measure parameter, and go to the desired position in the Song, by using the TEMPO/VALUE controls. Alternatively, you can move the locator using the “soft” transport buttons in the display. See ““Soft” transport buttons” on page 204. 3. Select the parameter type (Style, Performance, Tempo…) to insert, edit or delete at the current position. If an arrow ( ) appears next to a parameter, the shown event has been inserted at the current position. 4. Use the TEMPO/VALUE controls to modify the selected event. Delete it by touching the Del button next to the event. When editing a parameter without the arrow ( ) next to it, a new event is inserted at the current position. 5. Exit the Step Backing Sequence recording mode, by touching the Done button in the display. 6. Press (PLAY/STOP) in the PLAYER 1 section to listen to the consequence of your editing. If they are fine, save the Edit menu From any page, press the MENU button to open the Sequencer edit menu. This menu gives access to the various Sequencer edit sections. When in the menu, select an edit section, or press EXIT to exit the menu. When in an edit page, press EXIT or the SEQUENCER button to go back to the main page of the Sequencer operating mode. Each item in this menu corresponds to an edit section. Each edit section groups various edit pages, that may be selected by touching the corresponding tab on the lower part of the display. Edit page structure Song to a storage device. All edit pages share some basic elements. Operating mode Edit section Page menu icon Selected track info Parameters area Tabs Operating mode This indicates that the instrument is in Sequencer mode. Edit section This identifies the current edit section, corresponding to one of the items of the edit menu (see “Edit menu” on page 205). Page menu icon Touch this icon to open the page menu (see “Page menu” on page 216). Parameters area Each page contains various parameters. Use the tabs to select one of the pages. For detailed information on the various types of parameters, see sections starting from page 206. Reference 1. 205 206 Sequencer operating mode Mixer/Tuning: Volume/Pan Tabs C 00 Center. Use tabs to select one of the edit pages of the current edit section. R+1…R+63 Right stereo channel. Volume Mixer/Tuning: Volume/Pan Track’s volume. 0…127 MIDI value of the track’s volume. This page lets you set the volume and pan for each Song track. Play/Mute icon Use the TRACK SELECT button to switch between Song tracks 1-8 and 9-16. Track’s play/mute status. Play status. The track can be heard. Mute status. The track cannot be heard. Mixer/Tuning: FX Send This page lets you set the level of the track’s direct (uneffected) signal going to the Internal FX processors. The effect processors included in Pa2X are connected in parallel, so you can decide which percentage of the direct signal can be effected. In case you want to send all of a track’s signal to the effect (as when using “insert” effects, like Rotary, Distortion, EQ…), just set the Dry parameter to Off (see “Dry” above). There are four Internal FX processors in Sequencer mode, grouped in two pairs (AB and CD). Usually you will create Songs with only a pair (preferably AB), but you can create Songs using both FX pairs. We suggest to use A and C as reverb processors, and B and D as modulating effect processors. Use the TRACK SELECT button to switch between Song tracks 1-8 and 9-16, and vice-versa. Dry Use this checkbox to turn the dry (direct) signal on or off. Note: If the track is sent to a separate output, no FX is sent to any output. To program the output status for each track, see “Audio Setup: Player 1” on page 232. On When checked, the direct, dry signal is sent to the output, mixed with the FXs. Track Out L/R FX Processor Off When unchecked, the direct, dry signal is removed from the audio output, and only sent to the FXs. The effected signal will still be panned (in stereo FXs only) according to the Pan value. Track Out L/R FX Processor Pan Track position in the stereo field. L-64…L-1 Left stereo channel. Sequencer operating mode Mixer/Tuning: EQ Gain FX Groups Use this pop-up menu to select one of the two FX groups (AB or CD). Mixer/Tuning: EQ Gain In this page you can set the three-band equalization (EQ) for each individual track. Send level 0…127 207 Level of the track (direct) signal sent to the effect processor. Use the TRACK SELECT button to switch between Song tracks 1-8 and 9-16, and vice-versa. Play/Mute icon Track’s play/mute status. Play status. The track can be heard. Mute status. The track cannot be heard. Hi (High) Gain -18…+18dB High gain value in decibels. Mid (Middle) Gain This parameter lets you adjust the middle frequencies equalization on each individual track. This is a bell curve filter. Values are shown in decibels (dB). -18…+18dB Middle gain value in decibels. Low Gain This parameter lets you adjust the low frequencies equalization on each individual track. This is a shelving curve filter. Values are shown in decibels (dB). -18…+18dB Low gain value in decibels. Play/Mute icon Track’s play/mute status. Play status. The track can be heard. Mute status. The track cannot be heard. Reference This parameter lets you adjust the high frequencies equalization on each individual track. This is a shelving curve filter. Values are shown in decibels (dB). 208 Sequencer operating mode Mixer/Tuning: EQ Control Mixer/Tuning: EQ Control Play/Mute icon Track’s play/mute status. Play status. The track can be heard. This page lets you reset or bypass track equalization, programmed in the previous page. Mute status. The track cannot be heard. Use the TRACK SELECT button to switch between Song tracks 1-8 and 9-16, and vice-versa. Mixer/Tuning: Tuning Parameters See “Mixer/Tuning: Tuning” on page 99. Mixer/Tuning: Sub Scale This page lets you program an alternative scale for the selected tracks (via the “Track Assign” parameter). The remaining tracks (if any) use the basic scale set in Global mode (see “Main Scale” on page 222). Track Reset buttons Use these buttons to reset (i.e., “flatten”) equalization for the corresponding track. Reset All Tracks button Touch this button to reset (i.e., “flatten”) equalization for all tracks. Bypass Check any of these checkboxes to bypass equalization for the corresponding track. When bypassed, equalization has no effect on the track, but all parameters are preserved. When the box is unchecked, equalization is activated again with the original settings. Note: Quarter Tone selection and activation of the Sub-Scale on each track of a Song, can be received by MIDI (i.e., by an external sequencer or controller). Conversely, selection of Quarter Tone settings, or activation of the Sub-Scale on each track of the Song, can be sent by the Pa2X to an external MIDI recorder as System Exclusive data. Parameters See “Mixer/Tuning: Sub Scale” on page 99. Track Assign On The bypass function is engaged, so no equalization is active on the corresponding track. Check the parameter corresponding to each track where the Sub-Scale must be used. Off The bypass function is not engaged, so the equalization is active on the corresponding track. Play/Mute icon Track’s play/mute status. Input Trim This knob allows you to limit the level of the signal passing through the equalizer. Extreme equalization values can overload the audio circuits and lead to distorsion. This control lets you set equalization as desired, and at the same time avoid overloading. 0…99 Limiting value. The higher, the most effective it is. Play status. The track can be heard. Mute status. The track cannot be heard. Sequencer operating mode Effects: FX Select 209 Effects: FX Select Effects: FX A…D This page allows you to select effects to be assigned to the four Internal FX processors (A-D). These pages contain the editing parameters for the four effect processors. Here is an example of the FX A page, with the Reverb Smooth Hall effect assigned. Note: When you stop the Song, or select a different Song, the default effects are selected again. You can, however, stop the Song, change the effects, then start the Song again. Save the Song to permanently change the effects. FX A…D Effects assigned to the corresponding effect processors. Usually, A and C are reverbs, while B and D are modulating effects (chorus, flanger, delay…). For a list of the available effects, see the “Advanced Edit” addendum in the Accessory CD. FX Amount Selected effect Select one of the available effects from this pop-up menu. This is equivalent to the “FX A…D” parameters found in the “Effects: FX Select” page (see above). Parameters Parameters may differ, depending on the selected effect. See the “Advanced Edit” addendum in the Accessory CD for a list of available parameters for each effect type. B to A, D to C Track Controls: Mode Amount of the B effect going back to the input of the A effect, or of the D effect going back to the input of the C effect. Parameter Mod.Track (Modulating Track) See “Track Controls: Mode” on page 102. Source track for modulating MIDI messages. You can modulate an effect parameter with a MIDI message generated by a physical controller. Track Controls: Drum Volume Parameter See “Track Controls: Drum Volume” on page 209. Track Controls: Easy Edit Parameter See “Track Controls: Easy Edit” on page 104. Reference Volume of the effect, that is added to the dry (uneffected) signal. 210 Sequencer operating mode Event Edit: Event Edit And here are the events contained in the Master track. Event Edit: Event Edit The Event Edit is the page where you can edit each single MIDI event of the selected track. You can, for example, replace a note with a different one, or change its playing strength. See also “Event Edit procedure” on page 211 for more information on the event editing procedure. Scrollbar Position Position of the event, expressed in the form ‘aaa.bb.ccc’: • ‘aaa’ is the measure • ‘bb’ is the beat • ‘ccc’ is the tick (each quarter beat = 384 ticks) You can edit this parameter to move the event to a different position. You can edit a position in either of the following ways: (a) select the parameter, and use the TEMPO/VALUE controls to change the value, or (b) select the parameter, then touch it again; the numeric keypad will appear. Enter the new position by dialing in the three parts of the number, separated by a dot. Zeroes at the beginning can be omitted, as well as the least important parts of the number. For example, to enter position 002.02.193, dial “2.2.193”; to enter position 002.04.000 dial “2.4”; to enter position 002.01.000, simply dial “2”. Type First value Second value Tempo Tempo change – Volume Master Volume value – Meter (time signature) – Meter change(a) KeySign Key Signature(b) – Scale One of the available preset Scales Root note for the selected Scale UScale (User Scale) Altered note Note alteration(c) QT (Quarter Tone) Altered note Note alteration (0, 50)(b) QT Clear (Quarter Tone Clearing) Reset of all Quarter Tone (QT) changes – FXType One of the four available FX processors Effect number(d) FXSend Feedback Send (B>A or D>C) Feedback send level (a). Meter changes can’t be edited or inserted separately from a measure. To insert a Meter change, use the Insert function in the Edit section and insert a series of measures with the new meter. Existing data can then be copied or entered to these measures (b). This is the key signature shown in the Score. If this event is missing, the Score will be shown as if it was in the key of C Major. (c). To edit User Scale and Quarter Tone settings, select the first value, then select the scale’s degree to edit. Edit the second value to change the tuning of the selected note of the scale. (d). When selecting a different effect number during this edit, default settings will be assigned to this event. To edit the event Type and Values, select the parameter and use the TEMPO/VALUE controls to change their value. In case of numeric values, you can also press them twice to open the numeric keypad. Length Length of the selected Note event. The value format is the same as the Position value. Edit it in the same way. Type of the event shown in the display. To edit it, select the parameter and use the TEMPO/VALUE controls to change its value. Note: If you change a length of “000.00.000” to a different value, you can’t go back to the original value. This rather uncommon zero-length value may be found in the drum and percussion tracks of Songs made in Backing Sequence mode. Value 1 and 2 Track Values of the event shown in the display. Depending on the selected event, the value may change. This parameter also shows the (non editable) “End Of Track” marking, when the end of the track is reached. Use this pop-up menu to select the track to edit. Track 1…16 One of the ordinary tracks of the Song. These tracks contains musical data, like notes and controllers. Here are the events contained in ordinary tracks (1-16). Master This is a special track, containing Tempo changes, Meter changes, Scale and Transpose data, and the effect parameters. Type Type First value Second value Note Note name Velocity RX Noise Note name Velocity Prog Program Change number – Ctrl Control Change number Control Change value Bend Bending value – Aftt Mono (Channel) Aftertouch value – PAft Note to which the Aftertouch is applied Poly Aftertouch value Scrollbar Use the scrollbar to browse the event through the list. You can also scroll by using the SHIFT + DIAL combination. Sequencer operating mode Event Edit: Filter Go/Catch 7. This is a dual-function command. • While the sequencer is not running, it works as a Go to Measure command. Touch it to open the Go to Measure dialog box: 211 In the case of a Note event, select the Length parameter, and use the TEMPO/VALUE controls (or touch the parameter again to open the numeric keypad) to change the event’s length. • While the sequencer is not running, you may touch the Go/Catch button in the display to go to a different measure (see “Go/Catch” above) • While the sequencer is running, you may use the Go/ Catch button in the display to see the currently playing event in the display (see “Go/Catch” above). When in this dialog box, select a target measure, and touch OK. The first event available in the target measure will be selected. • While the sequencer is running, it works as a Catch Locator command. Touch it to show the event that is currently playing. • Use PLAYER 1 transport controls to listen to the Song. 8. Touch the Insert button in the display to insert an event at the Position shown in the display (a Note event with default values will be inserted). Touch the Delete button in the display to delete the selected event. 9. When the editing is complete, you may select a different track (go to step 4). Insert Touch the Insert button in the display to insert a new event at the current shown Position. The default values are Type = Note, Pitch = C4, Velocity = 100, Length = 192. Note: You can’t insert new events in an empty, non-recorded Song. To insert an event, you must first insert some empty measures by using the Insert Measure function (see “Song Edit: Cut/Insert Measures” on page 213). Delete Touch the Delete button in the display to delete the event selected in the display. Note: The “End of Track” event cannot be deleted. 10. When finished editing the whole Song, select the Save Song command from the page menu to save the Song to a storage device. See “Save Song window” on page 217 for more information on saving a Song. Event Edit: Filter This page is where you can select the event types to be shown in the Event Edit page. Event Edit procedure 1. While in the Event Edit page, press (PLAY/STOP) in the PLAYER 1 section to listen to the Song. Press it again to stop the Song. 2. Select the Filter page, and turn “Off ” the filter for the event types you wish to see in the display (see “Event Edit: Filter” on page 211 for more information). 3. Return to the Event Edit page. 4. Use the “Track” pop-up menu to select the track to edit. The list of events contained in the selected track will appear in the display. For more information on the event types and their values, see above. 5. 6. Select the “Position” parameter. Use the TEMPO/VALUE controls (or touch the parameter again to open the numeric keypad) to change the event’s position. Select the “Type” parameter and use the TEMPO/VALUE controls to change the event type. Select the “Value 1 and 2” parameters and use the TEMPO/VALUE controls (or touch the parameter again to open the numeric keypad) to modify the selected value. Reference Here is the general event editing procedure. Turn On the filter for all event types you do not wish to see in the Event Edit page. Note/RX Noise Notes and RX Noises. Program Program Change events. Control Control Change events. Tempo/Meter Tempo and Meter (time signature) changes (Master Track only). After Touch Mono (Channel) Aftertouch events. Poly After Touch Poly Aftertouch events. Pitch Bend Pitch Bend events. Pa Controls Controls exclusive of the Pa2X, like the FX and Scale settings. These controls are recorded to the Master Track, and saved as System Exclusive data. 212 Sequencer operating mode Song Edit: Quantize Song Edit: Quantize Song Edit: Transpose The quantize function corrects any rhythm error after recording. Here you can transpose the Song, a track or a part of a track. After setting the various parameters, touch Execute to start the operation. After setting the various parameters, touch Execute to start the operation. Track Track Use this parameter to select a track. Use this parameter to select a track. All Quantize will apply to all tracks. All All tracks selected (apart for Drum tracks). Track 1…16 Quantize will apply only to the selected track. Track 1…16 Selected track. Resolution Value This parameter sets the quantization value. For example, when you select (1/8), all notes are moved to the nearest 1/8 division. When you select 1/4, all notes are moved to the nearest 1/4 division. Transpose value (±127 semitones). No quantization Start / End Tick Use these parameters to set the starting and ending points of the range to transpose. If you wish to select a four-measure sequence starting at the beginning of the Song, the Start will be positioned at 1.01.000, and the End at 5.01.000. 1/8 Bottom / Top Note 1/4 (1/32)… (1/4) Grid resolution, in musical values. A “b…f ” character added after the value means swing-quantization. A “3” means triplet. Use these parameters to set the bottom and top of the keyboard range to transpose. If you select the same note as the Bottom and Top parameters, you can select a single note, or a single percussive instrument in a Drum track. Song Edit: Velocity Start / End Tick Use these parameters to set the starting and ending points of the range to be quantized. If you wish to select a four-measure sequence starting at the beginning of the Song, the Start will be positioned at 1.01.000, and the End at 5.01.000. Bottom / Top Note Use these parameters to set the bottom and top note of the keyboard range to quantize. If you select the same note as the Bottom and Top parameters, you can select a single percussive instrument in a Drum track. Note: These parameters are available only when a Drum track is selected. Here you can change the Velocity value for the notes. An Advanced mode is available, allowing you to select a velocity curve for the selected range. This is useful to create fade-ins or fade-outs. Sequencer operating mode Song Edit: Cut/Insert Measures After setting the various parameters, touch Execute to start the operation. 213 Song Edit: Cut/Insert Measures Track In this page you can cut or insert measures from the Song. Use this parameter to select a track. All All tracks selected. Track 1…16 Selected track. Value Velocity change value. Start / End Tick Use these parameters to set the starting and ending points of the range to edit. If you wish to select a four-measure sequence starting at the beginning of the Song, the Start will be positioned at 1.01.000, and the End at 5.01.000. After selecting the Start and Length parameters, touch Execute to start the operation. Bottom / Top Note After the Cut, the following measures are moved back, to fill the cut measures. Use these parameters to set the bottom and top of the keyboard range to edit. If you select the same note as the Bottom and Top parameters, you can select a single percussive instrument in a Drum track. After the Insert, the following measures are pushed forward to accommodate the inserted measures. Start First measure where to begin cutting/inserting. Advanced When this checkbox is checked, the “Intensity”, “Curve”, “Start Velocity Value” and “End Velocity Value” parameters can be edited. Length Number of measures to be cut/inserted. Meter (Only available in Advanced mode). Use this parameter to specify the degree to which the velocity data will be adjusted toward the curve you specify in “Curve”. 0…100% Intensity value. With a setting of 0 [%], the velocity will not change. With a setting of 100 [%], the velocity will be changed the most. Meter (time signature) of the measures to be inserted. Song Edit: Delete This page is where you can delete MIDI events from the Song. Curve (Only available in Advanced mode). Use this parameter to select one of the six curves, and to specify how the velocity will change over time. Start Value = 0%, End Value = 100% Curve 1 Curve 2 Curve 3 127 127 127 Velocity Velocity Velocity 1 Start Value 1 End Value Start Value 1 End Value Curve 5 Curve 4 Start Value End Value After setting the various parameters, touch Execute to start the operation. Curve 6 127 127 127 Velocity Velocity Velocity RANDOM Track 1 Start Value End Value 1 Start Value End Value 1 Start Value End Value Start / End Vel. Value (Only available in Advanced mode). Velocity change at the starting and ending ticks of the selected range. 0…100 Velocity change in percentage. Use this parameter to select a track. All All tracks selected. Track 1…16 Selected track. Master Master track. This is where the Tempo, Scale and Effect events are recorded. Reference Intensity 214 Sequencer operating mode Song Edit: Copy Event Mode Type of MIDI event to delete. Use this parameter to select the Copy mode. All All events. Measures will not be removed from the Song, and will remain empty. Merge Copied data are merged with the data at the target position. Note All notes in the selected range. Overwrite Copied data replace all data at the target position. Dup.Note All duplicate notes. When two notes with the same pitch are encountered on the same tick, the one with the lowest velocity is deleted. After Touch After Touch events. Pitch Bend Pitch Bend events. Prog.Change Program Change events, excluding the bundled Control Change #00 (Bank Select MSB) and #32 (Bank Select LSB). Ctl.Change All Control Change events, for example Bank Select, Modulation, Damper, Soft Pedal… CC00/32…CC127 Single Control Change events. Double Control Change numbers (like 00/32) are MSB/LSB bundles. Start / End Tick Use these parameters to set the starting and ending points of the range to edit. If you wish to select a four-measure sequence starting at the beginning of the Song, the Start will be positioned at 1.01.000, and the End at 5.01.000. Bottom / Top Note Use these parameters to set the bottom and top of the keyboard range to delete. If you select the same note as the Bottom and Top parameters, you can select a single note, or a single percussive instrument in a Drum track. Warning: Deleted data cannot be recovered! From Track… To Track Use these parameters to select the source and target track to copy. All All tracks. The target track cannot be selected. Track 1…16 Selected source and target tracks. Start Measure… End Measure These parameters are the starting and ending measure to copy. For example, if From Measure=1 and To Measure=4, the first four measures are copied. To Measure This parameter is the first of the target measures. Repeat Times Number of times the copy must be executed. Copies will be consecutive. Song Edit: Move Here you can shift a track forward or backward by just a few ticks or whole measures. Note: These parameters are available only when the All or Note options are selected. Song Edit: Copy Here you can copy tracks or phrases. After setting the various parameters, touch Execute to complete the operation. Track Use these parameters to select the track you want to move. Track 1…16 Selected track. Start / End Tick After setting the various parameters, touch Execute to start the operation. Note: If you copy too many events on the same “tick”, the “Too many events!” message appears, and the copy operation is aborted. These parameters set the starting and ending point of the range to move. To Tick This parameter allows you to set the target starting point of the moved track. Sequencer operating mode Song Edit: RX Convert 215 Song Edit: RX Convert Preferences: Sequencer Setup You can use the RX Convert page to convert notes of the midifile into RX Noises, and vice-versa. This will help programming Songs on an external sequencer. In this page, you can select a MIDI Setup and the Harmony track for the Sequencer mode. Note: These settings are stored in the Sequencer Setup area of the Track Use these parameters to select the track containing the notes or RX Noises you want to convert. RX Note Velocity Use this parameter to adjust the volume level of the RX Noises in the selected track(s). Add RX Noises to Guitar track Use this parameter to automatically analyze the Standard MIDI File, and add RX Noises to Guitar tracks. This command scans a single track or the whole Standard MIDI File, looking for guitar strummings played by nylon, steel or electric guitars. After scanning, a suitable Guitar sound will be automatically assigned to the relevant tracks, and RX Noises automatically added where needed. This means that you can transform any flat SMF into an ultrarealistic song with a real guitar player inside – at the touch of a button! Seq Global file. (Parameter of this kind are marked with the abbreviation through the manual). After changing these settings, select the Write Global-Sequencer Setup command from the page menu to save them to the Global. Midi Setup Seq MIDI channels for the Sequencer mode can be automatically configured by selecting a MIDI Setup with this parameter. See “MIDI Setup” on page 228 for more information on using MIDI Setups. Note: To automatically select a MIDI Setup when entering the Sequencer mode, select the Write Global-Sequencer Setup command from the page menu. For detailed information on preloaded MIDI Setup settings, see “MIDI Setup” on page 319. Note: After selecting a MIDI Setup, you can go to the Global mode and apply any change to each channel setting. To store these changes to a MIDI Setup, while still in Global mode select the Write Global-Midi Setup command from the page menu. All MIDI Setups can be freely customized and overwritten. Hint: To restore the original MIDI Setups, load the original Factory data again (available in the supplied Accessory CD, or downloadable from www.korgpa.com). Harmony Track Seq The Voice Processor gets the chord notes from the track selected with this parameter. Hint: Go to the Voice Processor Preset section of the Global mode to try different Voice Processor Presets while creating or editing a Song. Off No track sends notes to the Harmony module of the Voice processor. Chords can still be received from the MIDI IN. Ply.1-Track 1…16 Chords are sent from one of Player 1 tracks. Reference After having chosen a track to convert, touch Execute to complete the operation. 216 Sequencer operating mode Page menu Delete Song Page menu Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command. Select this command to delete the Song and create a new, blank Song. Delete Current Track Select this command to delete the track currently selected in the Track area (see “Track volume/status area” on page 197). Solo Track Select the track to be soloed, and check this item. You will hear only the selected track, and the ‘Solo’ warning will flash on the page header. Uncheck this item to exit the Solo function. Write Global-Player Setup Select this command to open the Write Global-Player Setup dialog box, and save global settings that are unique to the Sequencer mode. (See “Write Global-Sequencer Setup dialog box” on page 217). Load Song Select this command to open the Song Select window, and load a Song to the sequencer. (See “Song Select window” on page 217). Keep the SHIFT button pressed and touch one of the tracks to solo it. Do the same on a soloed track to deactivate the Solo function. Copy/Paste FX You can copy a single, or all four effects, between Styles, Performances, STSs and Songs. To do this, choose the “Copy FX” and “Paste FX” commands from the page menu of the Style Play, Song Play or Sequencer modes. To copy a single effect: 1. Save Song • go to the page of the single effect you want to copy (FX A, FX B, FX C, or FX D), or Select this command to save the new or edited Song to a storage device as a Standard MIDI File. The file is automatically added the “.MID” extension. After selecting this command, the Save Song page appears (see “Save Song window” on page 217). Warning: Turning the instrument off will delete the Song from memory. Save your Song to a storage device to avoid losing it. Warning: The Song is also lost when switching from Sequencer to Style Play or Song Play mode, without previously saving the Song to a storage device. Select the source Song, Performance, Style or STS, then • go to the Effects > FX Select page, to copy all four effects. This may be useful if you want to copy two or three of the four effects into different Performances, Styles or STSs. 2. Choose the “Copy FX” command from the page menu. 3. Select the target Performance, Style or STS, then go to the page of the single effect you want to paste (FX A, FX B, FX C, or FX D). 4. Choose the “Paste FX” command from the page menu. Undo To copy all four effects: When selecting this command, the latest operation is canceled, and data are reverted to the previous situation. 1. Select the source Performance, Style or STS, then go to the Effects > FX Select page, to copy all four effects. Overdub Step Recording 2. Choose the “Copy FX” command from the page menu. 3. Select the target Performance, Style or STS, then go to the page of the Effects > FX Select page. 4. Choose the “Paste FX” command from the page menu. Only available in Record mode. Select this command to enter Overdub Step Record mode. This recording mode lets you enter events one at a time, adding events to the existing events. (See “Record mode: Step Record page” on page 198). Exit from Record Overwrite Step Recording Only available in Record mode. Select this command to enter Overwrite Step Record mode. This recording mode lets you enter events one at a time, overwriting all existing events. (See “Record mode: Step Record page” on page 198). Only available in Record mode. Select this command to exit the Record mode, and go back to the Main page of the Sequencer Play mode (see “Sequencer Play - Main page” on page 193). Sequencer operating mode Write Global-Sequencer Setup dialog box 217 Song path Write Global-Sequencer Setup dialog box Open this window by selecting the Write Global-Song Setup item from the page menu. Here, you can save MIDI Setups (see “Midi Setup” on page 215), that are saved to the Global file. This line shows the path of the location where you are saving the Song. Directory This is the list of the selected device’s content. File status File size Parameters saved in the Sequencer Setup area of the Global are Seq symbol through the user’s manual. Type of the file or folder File or folder name Modification date Use the scrollbar to scroll the list items. Song Select window This window appears when you select the “Load Song” command from the page menu, or press the SONG SELECT button in the PLAYER 1 sections on the control panel. See “Song Select window” on page 84 for details. As an alternative, you can select one of the items, and use the TEMPO/VALUE controls to scroll. Keep the SHIFT button pressed, and press DOWN or UP, to jump to the previous or next alphabetical section. Storage device Use this pop-up menu to select one of the available storage devices where to save the Song. Save Song window The recorded Song is contained in RAM, and is lost when turning the instrument off. The Song is also lost when you overwrite it in Record mode, or if you confirm the warning message when switching to the Style Play or Song Play mode. You must save to a storage device any Song you wish to preserve. This window appears when you select the “Save Song” command from the page menu. Press EXIT to exit from this page and go back to the main page of the Sequencer operating mode without saving the Song. Directory Device Type SSD-U User area of the internal SSD memory HD Hard disk USB-F Device connected to the front USB Host port USB-R Device connected to the rear USB Host port The actual name (label) of the device may appear within square brackets ([]). Open Opens the selected folder (item whose icon looks like this: ). Close Closes the current folder, returning to the parent (“upper”) folder. Sync P. (Synchronized Path) Touch this button to see the Song assigned to the Sequencer. This is useful to quickly return to it, after you have browsed through long directories and “dug” into different folders. Song path Storage device Reference marked with the 218 Sequencer operating mode Save Song window Save Master Transpose saved with the Song Touch this button to open the Save Song dialog box, and save the Song to the current directory. When saving a Song, the Master Transpose value is saved with the Song. Since this value is saved as System Exclusive data, it is preserved also when playing back the Song in Song Play mode. Hint: Since the Master Transpose is a global parameter, loading a Song with a non-standard transposition may result in unwanted transposing when loading other Songs that do not contain their own transposition data. To transpose a Song it is advisable to use the Transpose function in the Edit section of the Sequencer mode (see “Song Edit: Transpose” on page 212). • If no file has been selected in the display, prior to touching Save, the “NewSong” default name will be automatically assigned to the Song. Note: If a file is selected, just touch the storage device name to deselect it. • If a file has been selected in the display, prior to touching Save, the name of the selected file will be automatically assigned to the Song. In any of the above situations, touch the to edit the Song name. You may also lock the Master Transpose, to avoid unwanted transposition. See “General Controls: Lock” on page 222 of the Global chapter. As a general rule, you should use the Master Transpose (TRANSPOSE buttons on the control panel) when you need to transpose Keyboard tracks together with the Song. You should use the Edit mode Transpose function (see “Song Edit: Transpose” on page 212) when only the Song has to be transposed. Note: The Master Transpose value is always shown on the page header: (Text Edit) button Warning: If a file with the same name is already in the current directory, a message will warn you. If you confirm, the existing file will be overwritten. Select a file before saving only if you want to overwrite it (i.e., in case you are saving changes to an existing file). Save Song procedure 1. If you are in Record mode, stop the sequencer and exit from the Record mode. Then go back to the main page of the Sequencer Play mode (see “Sequencer Play - Main page” on page 193). 2. When saving a Song as an SMF, an empty measure is automatically inserted to the beginning of the Song. This measure contains various Song initialization parameters. Select the Save Song command from the page menu. The Save Song page appears. 3. Select the folder where you want to save the Song into. Use the Open and Close commands to browse open or close folders. Use the scrollbar to browse through the files. Play/Mute status saved with the Song 4. When you are in the directory where you want to save your Song to, touch the Save button in the display. Empty measure at the beginning of the Standard MIDI File When saving a Song, the Play/Mute status is saved with the Song. This status is preserved also when playing back the same Song in Song Play mode. • To overwrite an existing file, select it before touching Save. • To create a new file, do not select any file before touching Save. The “NewSong” (“NEWSONG.MID” on a storage device) name will be automatically assigned to the Song. 5. After touching the Save button, the Save Song dialog box will appear. 6. If you like, touch the name. 7. Touch OK to confirm saving, or Cancel to stop the Save operation. (Text Edit) button to edit the Global edit mode What is it, and how the Global is structured 219 Global edit mode The Global edit environment is the place where you can set global functions. This edit environment overlaps the current operating mode (Style Play, Song Play, Sequencer, Sound Edit). What is it, and how the Global is structured The Global is a file that can be written to memory (and may subsequently be saved to a storage device), containing global parameters for the whole instrument or each single operating mode. Global parameters can be written to memory by selecting the various “Write Global…” commands from the page menus – each dedicated to one of the areas of the Global file. They can be saved to a storage device by using the ordinary Media operations. Edit menu From any page of the Global mode, press the MENU button to open the Global edit menu. This menu gives access to the various Global edit sections. When in the menu, select an edit section, or press EXIT to exit the Global mode. When in a page, press EXIT to go back to current operating mode in the background (Style Play, Song Play, Sequencer, Sound). Note: Saving or loading a “.SET” folder also saves or loads the Global file. Parameter changing may be avoided by turning the Lock on for any single parameter (or groups of parameters in the Lock page of the Global mode, see “General Controls: Lock” on page 222). There are separate areas in the Global file, that may be separately written to memory, to avoid writing all global parameters at once when not needed: • Global Setup, containing global parameters not linked to any single operating mode. Each item in this menu corresponds to an edit section. Each edit section groups various edit pages, that may be selected by touching the corresponding tab on the lower part of the display. • Style Play Setup, containing global parameters for the Style Play mode, not linked to the single Performance, STS or Style. Note: The Global mode is not available while in Record mode (Style Record, Pad Record, Song Record, Sampling). • Song Play Setup, containing global parameters for the Song Play mode, not linked to the single Song. • Sequencer Setup, containing global parameters for the Sequencer mode, not linked to the single Song. • Media Preferences, containing preferences for the Media mode. • MIDI Setup, containing the available MIDI Setups, i.e., settings for MIDI communication. • Voice Processor Setup, containing basic microphone settings for the Voice Processor. • Voice Processor Presets, containing single presets for the Voice Processor. All edit pages share some basic elements. Edit mode Edit section Page menu icon Parameters area Main page Tabs There is no main page in the Global edit mode. When pressing EXIT, you exit the Global mode, and the underlying operating mode in the background is recalled. Edit mode This indicates that the instrument is in Global mode. Edit section This identifies the current edit section, corresponding to one of the items of the edit menu (see “Edit menu” on page 219). Reference Edit page structure 220 Global edit mode General Controls: Basic Page menu icon 0 Standard pitch (A4=440Hz). Touch this icon to open the page menu (see “Page menu” on page 236). +50 Highest pitch. Reverb Offset Parameters area Each page contains various parameters. Use the tabs to select one of the available pages. For detailed information on the various types of parameters, see sections starting from page 220. Tabs Use tabs to select one of the edit pages of the current edit section. General Controls: Basic This page contains various general parameters, setting the status of the keyboard, the fade in/out, and the accelerando/ritardando. Gbl This is the master offset for all reverbs. Use it to adjust reverb tails to the room where you are playing. Use negative values when you are in a very reverberant room, positive values if the room is too dry. By using this global control, you are not obliged to change the reverb time in each single Performance, STS, Style Performance, or Song. -50 Less reverb. 0 Standard reverb. +50 More reverb. Fade In/Out Time These parameters allows you to set the speed for the Fade In/Out function. Fade In Time Gbl Time for a full fade in (from zero to maximum volume), after you press the FADE IN/OUT button. 5…20 Fade time (in seconds). Fade Out Time Gbl Time for a full fade out (from maximum volume to zero), after you press the FADE IN/OUT button. 5…20 Keyboard Settings Velocity Curve Gbl Fade time (in seconds). Accelerando/Ritardando This parameter sets the sensitivity of the keyboard to your touch. By default, it is set to Medium 2. These parameters lets you adjust the speed of the Accelerando and Ritardando functions. Fix Step No dynamic control available. Dynamic values are fixed, as in a classic organ. Soft1 … Hard3 Curves, from the lightest one to the hardest one. A.Touch Curve Gbl This parameter sets the sensitivity of the keyboard to the pressure you apply after first pressing a key. Speed of the Tempo change (from 1 to 6). With higher values, the step change is greater, and the speed will change faster. With lower values, the step change is smaller, and the speed will change more slowly. Curve Accelerando/ritardando curves (from 1 to 3). Experiment the various options, to see the one that best fit your taste. Soft1 … Hard3 Off Curves, from the lightest to the hardest one. Glide The aftertouch is turned off. Glide is a function you can assign to a footswitch. When the pedal is pressed, affected notes on Upper tracks are bent down, according to settings for the Pitch Bend on the same tracks. When the pedal is released, notes return to the normal pitch, at the speed defined by the “Time” parameter. Global Tuning/Reverb Master Tuning Gbl This is the master tuning of the instrument (in cents of a semitone). Use it to adapt your keyboard tuning to an acoustic instrument, for example an acoustic piano. -50 Lowest pitch. To change Pitch Bend values for each Upper track, see the “PB Sensitivity” parameter in the Style Play mode (see page 99) Time Time needed to notes affected by the Glide to return to the normal pitch. Global edit mode General Controls: Transpose Control 221 Position General Controls: Transpose Control Scale and Transpose position This page is where you can select to which tracks the Master Transpose is applied to, and adjust some related parameter. The Scale and Transpose Position allows you to define the relation between the Scale and the Master Transpose. Post-KB/Pre-Scale When this option is selected, notes will be transposed immediately after they leave the keyboard. The Scale will be applied to the transposed notes. For example, if you altered an E, and then set the Master Transpose to +1, the E key will play F, and the altered key will be E (that will play an altered E). Transpose Tone generator Post-KB & Scale Transpose Control Transpose applies to Style and Kbd tracks… Scale Gbl Use this parameter to turn the Master Transpose on or off, and define the way it is applied, to Style and Keyboard tracks. When this option is selected, all notes are transposed immediately before they enter the internal tone generator, or are sent to the MIDI OUT, but after the Scale. For example, if you altered an E, and set the Master Transpose to +1, the altered key will still be E (that will play an altered F). Off No Master Transpose is applied to Style and Keyboard tracks. In Sync When you press either the TRANSPOSE [] or [] buttons, the new transpose setting will not take effect until the first beat of the next measure is reached. Standard MIDI File and chord transpose When you press either the TRANSPOSE [] or [] buttons, the new transpose setting will occur when the next note is played for both the Style and Keyboard tracks individually. When changing the Master Transpose, chord abbreviations contained in a Standard MIDI File are transposed, and correctly shown in the display. Master Transpose must be activated on the Sequencer, but not on the Keyboard. In Realtime Scale Transpose Tone generator Transpose applies to Player 1/2 Reference The next key or chord you press will sound with the new transpose setting applied. (Note that if you play a Keyboard track prior to a new chord, the Keyboard track will play in the new key as the Style will continue to play in the old key until a new chord is entered). Gbl This flag lets you turn the Master Transpose on or off for the two onboard Players. Transpose applies to Midi In notes Gbl This flag lets you turn the Master Transpose on or off for Note messages received from MIDI IN. Note: Chords contained into a linked TXT file are not transposed. 222 Global edit mode General Controls: Scale General Controls: Scale General Controls: Lock This page lets you select the main (or basic) scale of the instrument. This page, split in four panes that can be selected by means of the corresponding side tabs, contains all the available locks, sometimes grouped under just a single lock. Locks prevent parameter values to be changed when loading data from a storage device, or selecting a different Performance, Style or STS. Locks Gbl All the available locks. Lock them to prevent changes due to loading or selecting different elements. These locks are also found in various other pages, next to the locked parameter. Main Scale Gbl This parameter sets the main scale (or temperament) for the whole instrument, apart for tracks where a different sub-scale has been selected by a Performance or STS (see “Scale Mode” on page 109, Style Play mode). Hint: To save the status of the various parameters as a fixed status for the Pa2X, save all the parameters to Performance 1 of bank 1 (automatically selected when turning on the instrument), and save these locks to the Global. • Lock–Tuning pane See “Scales” on page 323 for a list of available scales. Note: You cannot select a User scale in Global mode. Key Gbl This parameter is needed by some scales to set the preferred key (see “Scales” on page 323). SC Preset buttons Touch these buttons to recall the corresponding presets. Each preset contains a custom detuning of each note of the scale (shown in the upper scale diagram). It also memorizes the selected degree(s) of the scale (shown in the lower scale diagram). When no preset is selected, the default scale is automatically recalled. This scale assigns a -50 cent value to all notes, and turns all scale degrees off. You can select an SC Preset, also by assigning the relevant function to the Assignable Switch or Assignable Footswitch. To save the current scale programming to a preset, while in this page choose the “Write Quarter Tone SC Preset” command from the page menu, then select one of the preset locations where to save the current settings (see “Write Quarter Tone SC Preset” on page 237). Upper scale diagram Use this diagram to set the detuning of each note of the scale. -99…0…+99 Note detuning in cents. Zero is no detuning, ±50 is a full quarter tone up or down, ±99 is nearly one whole semitone up or down. Lower scale diagram Use this scale to turn detuning on or off. Applied detuning will depend on the programming set with the Upper scale diagram, or recalled by selecting one of the SC Presets. When a note is detuned, a black dot appears in the corresponding note of the diagram. Master Transpose When locked, master transpose is not automatically changed when selecting a different Performance or Style. (See “Master transpose” on page 88). Perf M.Transpose When closed, this lock prevents a Performance change to modify the Master Transpose. When open, changing a Performance may also change the Master Transpose. (See “Master transpose” on page 88). Hint: In order to avoid having the Master Transpose setting change when selecting a different Style, use the general Master Transpose Lock (the first parameter in this page). Note: When the Master Transpose Lock is closed, this parameter has no effect. However, the Master Transpose Lock also locks the Performance Transpose. Style Performance Master Transpose Lock When closed, this lock prevents a Style change to modify the Master Transpose. When open, changing a Style may also change the Master Transpose. (See “Master transpose” on page 88). Global edit mode General Controls: Lock Hint: In order to avoid having the Master Transpose setting change when selecting a new Performance or STS, use the general Master Transpose Lock (the first parameter in this page). Note: When the Master Transpose Lock is closed, this parameter has no effect. However, the Master Transpose Lock also locks the Style Performance Transpose. Sub Scale/Quarter Tone When locked, selecting a Performance or STS will not change the Sub-Scale or Quarter Tone value. (See “Sub-Scale panel” on page 94). STS SubScale/Quarter Tone When closed, this lock prevents an STS change to modify the SubScale/Quarter Tone settings, allowing for changing sounds and effects but not the scale. When open, changing an STS may also change these settings. (See “Sub-Scale panel” on page 94). Auto Octave This lock lets you decide if the instrument will automatically transpose the Upper tracks when turning the SPLIT button on and off. • If On, when turning the SPLIT button or off, the Upper tracks transposition is left unchanged. • If Off, when turning the SPLIT button off (Full keyboard mode), the Upper tracks Octave Transpose is automatically set to “0”. When turning the SPLIT button on (Split keyboard mode), the Upper tracks Octave Transpose is automatically set to “-1”. • Lock–Control pane Pad 223 When locked, selecting a Style or SongBook entry will not change the Pad assignment. (See “Pad/Switch: Pad” on page 108). Lower When this lock is closed, the Lower track remains unchanged when a different Style, Performance or STS is selected. This is useful if, for example, you prefer to always play with the left hand muted and reserved only to playing chords for the arranger. Hint: If you want the same Lower settings to be used during all your shows, save your preferred Lower settings to Performance 1-1 (automatically selected on startup), then close this lock and choose the “Write Global-Global Setup” from the page menu. Keyboard Mode (Split)/Chord Scanning When this lock is closed, the status of the SPLIT button (i.e., of the keyboard mode) and the CHORD SCANNING section remain unchanged when a different Performance or STS is selected. This is useful if, for example, you prefer to always play in Full Keyboard, with chords recognized on the whole keyboard range. Note: The Split (Keyboard Mode) and Chord Scanning settings are reset when switching to a different operating mode. Hint: If you want the same Keyboard Mode and Lower Scanning settings to be used during all your shows, save your preferred settings to Performance 1-1 (automatically selected on startup), then close this lock and choose the “Write Global-Global Setup” from the page menu. Reference • Lock–FX & Voice Processor pane Assignable Switches When locked, selecting a Performance or STS will not change the Assignable Switch assignment. (See “Pad/Switch: page 108). Slider Mode Assignable Switch” on When locked, selecting a Performance or STS will not change the selected status of the SLIDER MODE button. (See “SLIDER MODE” on page 7). Split Point When locked, selecting a Performance or STS will not change the split point. (See “Split Point” on page 95). Voice Processor Preset When locked, selecting a Performance or STS will not change the Voice Processor Preset. (See “VP Preset” on page 94). Upper 1 FXs In Sound mode, you can assign a Sound two effects (FX1 and FX2). When you assign a new Sound to the Upper 1 track, the FX1 and FX2 settings and send levels saved with that Sound can be automatically selected, overriding Performance/STS settings for this track. Whether Sound or Performance/STS effect parameters will be considered, depends on the status of this lock. 224 Global edit mode General Controls: Interface • If the Upper 1 FX Lock is turned on, when assigning a new Sound to the Upper 1 track, Performance/STS parameters are left untouched; selected effects, and FX Send values, are not changed. Style Element When locked, selecting a different Style does not cause selecting the Style Element memorized in the Style Performance. Style Tracks Play/Mute Lock When closed, this lock prevents a Style or Performance change to modify the Play/Mute status of the Style tracks. This way, you can, for example, turn the bass track off during a whole show, to allow your bassist to play it live. Also, you could mute all Acc tracks, to only play with the Drum and Bass tracks. • If the Upper 1 FX Lock is turned off, when assigning a new Sound to the Upper 1 track, Sound parameters are considered; selected effects, and FX Send values, are changed according to the Sound’s stored data. Note: If effects associated to the selected Sound are not compatible with effects already assigned to the CD FX block, C and/or D Send values on the other Keyboard tracks will be automatically set to zero. (See “Track status icons” on page 92). Style Tracks Volume When this lock is closed, the volume of the Style tracks remains unchanged when a different Style or Performance is selected. For example, assume a chorus effect is assigned to the D effect processor. If the new Sound assigns a distortion effect to the D effect processor, the D Send value on the Upper 2, Upper 3, and Lower tracks will be set to zero, to avoid these tracks sound in the wrong way. This way, the Upper 1 track (usually the most important one for solo playing) will sound with the needed effect, while the other Keyboard tracks will just sound dry. This is useful if you create your own Styles, and like to dynamically adjust the volume by using the sliders as a mixer. It is not recommended with Factory Styles, each one already mixed at its best right at the factory. • Lock–Style pane General Controls: Interface This page contains parameters related to the way messages are shown in the display. Style Preferences When locked, selecting a Performance or STS will not change the value of parameters contained in the Style Preferences pages. By default, it is turned on. (See “Preferences: Style Preferences” on page 109, and “Preferences: Style Play Setup” on page 110). Language Bass Inversion When locked, selecting a Performance or STS will not change the Bass Inversion status. Bass Inversion can also be assigned to one of the Assignable Switches or the Assignable Pedal. (See “BASS INVERSION” on page 8). Manual Bass When locked, selecting a Performance or STS will not change the Manual Bass status. (See “MANUAL BASS” on page 8). Fill Mode Help Language When locked, the selected Fill Mode will not change when selecting a different Performance or Style. Gbl Use this pop-up menu to select one of the available languages for the online help system. Change button Touch this button to apply the selected language to the user’s interface. Note that the new language appears when turning the instrument off, then on again. How to select the Help language 1. Since Pa2X must be reset at the end of this procedure, be sure to first save all unsaved data. 2. While in this page, select a language from the pop-up menu. 3. The Change button will start flashing in red. Touch it. (See “Fill Mode (1…3)” on page 107). Global edit mode General Controls: Interface 4. You will be asked if you want to save the Global, and select the new language. Touch Yes to confirm. The Global will be automatically saved, and the language selected. 5. A message will advice you to reboot the Pa2X. Touch OK to close the message window. 6. Turn the Pa2X off, then on again. 225 Track Activity Show Track Activity Gbl Use this parameter to turn on/off the Track Activity display. When it is turned on, you can monitor events coming from the tracks or the MIDI inputs. Incoming events are shown by the changing color of each track’s label. Background color Color Gbl Balance slider as the Acc/Seq-RT Volume Balance Slider Here is the list of colors and their meaning: Red Data coming from the MIDI IN ports. Green Internal data, generated by the keyboard, pads, the Arranger or one of the Players. Grey Either internally or externally generated data (or both at the same time). Dark Blue No data received. Gbl The BALANCE slider can either be used to mix between the Keyboard and Accompaniment/Song tracks, or to control the Accompaniment/Song Volume without changing the Keyboard tracks. This is always a relative control, whose effective maximum value is determined by the MASTER VOLUME slider position. Auto Select Note: The BALANCE slider only works in Style Play and Song Play modes. It does not work in Sequencer or Sound mode. Auto Style Select Auto Performance/Sound Select Acc/Sng - RT/Kbd Balance When one of these parameters is checked, the latest selected Style, Performance or Sound selected in a bank is immediately selected when pressing the bank button. While in Style Play and Song Play mode, the BALANCE slider balances the volume of the Keyboard (RT/Kbd) tracks, against the Style (Accompaniment), Pad and Song tracks. Acc/Sng Volume While in Style Play and Song Play mode, the BALANCE slider controls the volume of the Style (Accompaniment), Pad and Song tracks. Program Change Show Program Change number Gbl Check this parameter to show Program Change numbers next to Sound names in the Sound Select window. By default, this parameter is turned on. Gbl Gbl This way, you can assign your preferred Style, Performance or Sound to each control panel’s button, and select it just with a single press. However, the Style/Perf/Sound Select window still appears when you press one of the bank buttons, so you can select a different item if desired. Note: Unless you save your settings by means of the “Write GlobalAuto Select Setup” page menu command, the memorized Style, Performance or Sound is reset to the first one in each bank, when turning the instrument off and then on again. Hint: You can save your preferred Performances into the first location of each bank. This way, by turning on this parameter, you will select your preferred Performance at the touch of a single button. Also note that, by turning the “Factory Style and Pad Protect” parameter off, you can do the same with the Styles. Note: Program Change numbers are always shown in Sound Edit mode, and in the various Track Info areas. Reference Use this parameter to choose a different background color for the display. Possible choices are indicated as numbers. 226 Global edit mode General Controls: Date & Time General Controls: Date & Time Controllers: Pedal/Switch The Pa2X includes a battery-backed system calendar and clock. This allows for automatically adding a time-stamp to the files, when they are created or edited. This page lets you select a function to the Assignable Pedal/Footswitch, and select the polarity for the Damper and Assignable Pedal/Footswitch. Note: When you edit a resource file (Sounds, Styles…), all items in the same bank have their modification date changed. For example, if you edit a single Style in bank “8/16 Beat”, all Styles in that bank will take the new modification date. The following (optional) pedals are compatible with Pa2X: Type Model Continuous (Volume/Expression) EXP-2, XVP-10 Month Switch PS-1 Use this pop-up menu to choose a month. Damper DS1H (supporting half-pedalling) Day Pedal/Footswitch Use this numeric field to input the day of the month. Year Pedal/Footswitch Gbl Use these numeric fields to input the time, in the “hour:minute:second” format. Function assigned to a continuous (i.e., volume/expression) pedal, or to a footswitch, connected to the ASSIGNABLE PDL/ SW connector. See page 320 for a list of the assignable functions. The first functions are switch-type functions, while the remaining (starting from Master Volume) are continuous-like functions. Apply Calibration When edited all calendar and time fields, touch this button to apply the changes. Use this button to calibrate and choose the polarity of the pedal/ footswitch. Use this numeric field to input the year. Time Gbl 1. Connect the pedal or footswitch to the ASSIGN PEDAL/ SW connector on the back of the instrument. 2. Go to this page, and touch the “Calibration” button in the display. The following dialog box appears: 3. You are asked to set the pedal to the maximum value. Press the footswitch, or press the pedal to the maximum position (usually front pressed). Global edit mode Controllers: Assignable Sliders 4. Touch the “Push” button in the display to confirm the maximum value. The following dialog box appears: 227 Controllers: Assignable Sliders This page lets you program the first eight Assignable Sliders. Two sets are available (Mic and Assignable). Two other modes (Volume and Drawbars) are hard-wired to the volume and drawbars control. You can assign the preferred set by using the SLIDER MODE button on the control panel, cycling between the four available modes. The status of the SLIDER MODE button can be saved with the Performance or STS. You are now asked to set the pedal to the minimum value. Release the footswitch, or press the pedal to the minimum position (usually back pressed). 6. Touch the “Push” button in the display to confirm the minimum value. 7. Check if the pedal or footswitch is working properly, assign it a function, then save by choosing the “Write Global-Global Setup” command from the page menu. Note: After loading a new Operating System, an older Global file, a “SET” folder containing an older Global file, or a Backup file, you might need to re-calibrate the pedal/footswitch. Damper Calibration Gbl Use this button to calibrate the action of the Damper pedal, and set the polarity of a Damper pedal different than the supplied one. See above for details about the procedure. Assignable Mic Slider Gbl Functions assigned to the corresponding sliders on the control panel, when the selected mode is MIC. This is the preferred mode when you want to control the microphone and Voice Processor functions. See “List of Assignable Slider (Mic) functions” on page 322 for a list of the assignable functions. Assignable Sliders Gbl Functions assigned to the corresponding sliders on the control panel, when the selected mode is ASSIGNABLE. See “List of Assignable Pedal and Assignable Sliders functions” on page 321 for a list of the assignable functions. Controllers: EC5 This page lets you program each of the five switches of the (optional) KORG EC5 multiswitch pedalboard. See “List of Footswitch and EC5 functions” on page 320 for a list of the assignable functions. EC5-A…E Each of the switches of a KORG EC5 multiswitch pedalboard. Gbl Reference 5. 228 Global edit mode MIDI: MIDI Setup / General Controls General Controls MIDI: MIDI Setup / General Controls Use these parameters to set MIDI Clock and Local Off. This page allows you to select a MIDI Setup, convert ordinary notes to RX Noises, and set global parameters for the MIDI communication. Mid Clock Send Use this parameter to turn the clock information on the MIDI OUT or USB Device port on or off. This parameter is common to all MIDI Setups. Note: In Song Play mode, only the Tempo of Player 1 will be sent to the MIDI OUT or USB Device port. Off The Pa2X cannot send the MIDI Clock signal. You cannot slave another instrument to the Pa2X, even when connected to the MIDI OUT or USB Device port. On The Pa2X can send the MIDI Clock signal. You can slave another instrument to the Pa2X Tempo, Start/Stop and Play/Stop commands. Connect the other instrument to the Pa2X MIDI OUT or USB Device port. Current MIDI Setup MIDI Setup Mid MIDI channels can be automatically configured by selecting a MIDI Setup. Each of them lets you assign the best values to various MIDI parameters, to allow an easier connection with a particular MIDI controller. A different MIDI Setup may be automatically selected when entering the Style Play, Song Play or Sequencer modes. To recall a MIDI Setup for these modes, see “Midi Setup” on page 110 for the Style Play mode, “Midi Setup” on page 179 for the Song Play mode, and “Midi Setup” on page 215 for the Sequencer mode. Clock Source This parameter selects the MIDI Clock source for the Style Play and Sequencer modes. Note: In Song Play mode, the Internal clock is always used. Note: The Clock parameter is always set to “Internal” each time you turn the instrument on. Internal Internal, i.e. the clock generated by the Pa2X Arranger and Player 1 internal metronome. Ext. MIDI External from the MIDI IN port. In Style Play or Sequencer mode, the Pa2X is slaved to an external device, connected to its MIDI IN port. The Start/ Stop and Play/Stop commands, as well as the metronome tempo, cannot be selected from the control panel of the Pa2X. Use the external device to set the tempo and start or stop the sequencer or arranger. Ext. USB As the above, but referred to the USB Device port. See “Installing the Korg USB MIDI Driver” on page 332 for information on how to configure your computer for MIDI Over USB communication. For detailed information on preloaded MIDI Setup settings, see “MIDI Setup” on page 319. After selecting a MIDI Setup, you can apply any changes to each channel’s settings. To store the changes in memory, select the Write Global-Midi Setup command in the page menu to save it to memory (see “Write Global - Midi Setup dialog box” on page 237). Hint: To restore the original MIDI Setups, load the original Factory data again (available in the supplied Accessory CD, or downloadable from www.korgpa.com). Note to RX Noise RX Noises are special sounds that make Sounds be more realistic. They are usually located above C7, depending on the Sound. Local Control On The Local parameter turns the keyboard on or off. Note: The Local parameter is automatically reactivated each time you turn the instrument on. Enable On When this parameter is turned on, notes received from MIDI, or performed by one of the internal players, in the RX Noises range, are recognized and converted to RX Noises. When off, notes are not recognized. When you play the keyboard, MIDI data is sent to the internal sound generator. If tracks are assigned to a MIDI OUT channel, data is also sent to the MIDI OUT or USB Device port. Off The keyboard is connected to the MIDI OUT or USB Device port, but cannot play the internal sound generator. Note: This parameter is automatically turned off when turning the instrument on again. This is very useful when working with an external sequencer, to send notes and various MIDI messages from the integrated keyboard and controllers to the external sequencer, and then let the sequencer send them back to the sound generator, without overlapping. See the MIDI chapter. Global edit mode MIDI: MIDI In Control 229 Upper Octave Transp (Transpose) MIDI: MIDI In Control This page lets you program general parameters for the MIDI IN and USB Device port, like the Chord Recognition channel and MIDI parameters for the Voice Processor. Mid Octave transposition of data received on the MIDI IN or USB Device port for the Upper tracks. For example, if you select the +1 value, a received C4 will play a C5 on the Pa2X. This parameter may be useful to many MIDI accordion players, whose MIDI interface may transmit on an unexpected octave. -2…+2 Octave transpose value. Lower Octave Transp (Transpose) Mid Octave transposition of data received on the MIDI IN or USB Device port for the Lower track. For example, if you select the +1 value, a received C4 will play a C5 on the Pa2X. This parameter may be useful to many MIDI accordion players, whose MIDI interface may transmit on an unexpected octave. -2…+2 Midi In Velocity Value Mid Use this parameter to determine if the Octave Transpose is applied also to notes received on the MIDI IN or USB Device port. Use this parameter to set a fixed velocity (dynamics) value for all received MIDI notes. This is useful when playing the Pa2X with an organ or a MIDI Accordion. Normal Received velocity values are left unchanged. 40…127 All received velocity values are converted to the selected value. On Notes received on the MIDI IN or USB Device port are transposed according to the Octave Transpose setting for each track. Voice Processor Midi controls Off Data received on the MIDI IN or USB Device port are not transposed. Midi In Channel Track Mute Active Mid Use this parameter to determine if a muted track can still play data received on the MIDI IN or USB Device port. On No data received on the MIDI IN or USB Device port on a muted track can be played by Pa2X. Off Data received on the MIDI IN or USB Device port on a muted track can still play on the Pa2X. Chord 1 Midi Channel Mid Chord 2 Midi Channel Mid Notes entering these channels on the MIDI IN or USB Device port, are sent to the Chord Recognition engine. There are two separate Chord channels. This is very useful when you must send chords to Pa2X on two different channels (like with some MIDI accordions). Off Data received on the MIDI IN or USB Device port is not sent to the Chord Recognition engine. 1…16 Data received on these channels via the MIDI IN or USB Device port is sent to the Chord Recognition engine. Mid Mid Notes received on this channel are sent to the Harmony section of the Voice Processor. Off No data is sent to the Voice Processor. 1…16 Data received on this channel via the MIDI IN or USB Device port is sent to the Voice Processor. Octave Transpose In Mid Octave transpose for all notes received via MIDI by the Harmony section of the Voice Processor. -2…+2 Octave transpose value. In Note Range-High Mid This is the highest note that can be received by the Harmony section of the Voice Processor. Notes received over this note are not recognized. B-1…G9 Highest note. In Note Range-Low Mid This is the lowest note that can be received by the Harmony section of the Voice Processor. Notes received under this note are not recognized. C-1…G#8 Highest note. Reference Midi In Controls Midi In Octave Transpose Octave transpose value. 230 Global edit mode MIDI: MIDI In Channels MIDI: MIDI In Channels MIDI: MIDI Out Channels In this page, you can assign Pa2X tracks to any of the MIDI channels received on the MIDI IN and USB Device ports. In this page, you can assign Pa2X tracks to any of the MIDI channels sent to the MIDI OUT and USB Device ports. Mid Channels Mid Channels You can assign to each channel one of the following tracks: You can assign to each channel one of the following tracks: Off No track assigned. Off No track assigned. Lower Lower track. Lower Lower track. Upper 1…3 One of the Upper tracks. Upper 1…3 One of the Upper tracks. Pad 1…4 One of the Pad tracks. Pad 1…4 One of the Pad tracks. Drum Drum track. Drum Drum track. Percussion Percussion track. Percussion Percussion track. Bass Bass track. Bass Bass track. Acc 1…5 One of the Auto-accompaniment tracks. Acc1…5 One of the Auto-accompaniment tracks. Ply.1 Tr 01…16 Ply.1 Tr 01…16 One of Player 1 tracks. Ply.2 Tr 01…16 One of Player 1 tracks. Ply.2 Tr 01…16 One of Player 2 tracks. Global Control Special channel to simulate the Pa2X’s integrated controls (keyboard, pedals, joystick) with an external keyboard or controller. MIDI messages coming on this channel are seen as if they were generated by Pa2X’s integrated controllers. On this special channel, the Pa2X receives MIDI messages to remotely select Styles, Performances, STS, Style Elements and SongBook entries. See tables on page 276 and following for more information on the received data One of Player 2 tracks. Ply.1/2 Tr 01…16 Use these channels to send data generated by a track with the same name on either or both onboard players at the same time. Chord Use this channel to send notes recognized by the Chord Recognition engine to the MIDI OUT and USB Device port. This is useful, for example, to control an external Harmonizer from the Pa2X, using the Lower track to play chords, even if the track is muted. Global edit mode MIDI: Filters 231 MIDI: Filters Audio Setup: Style/Kbd Use this page to set up to 8 filters for the MIDI data received or sent by the Pa2X on the MIDI and USB Device ports. This page lets you connect Style, Keyboard and Pad tracks to the audio outputs. Mid Off No filter. Pitch Bend Pitch Bend. MonoTouch Mono (or Channel) After Touch. PolyTouch Poly After Touch. PrgChange Program Change. SysExcl System Exclusive. All CC All Control Change messages. 0…127 Control Change message #0…127. See “MIDI Data” on page 324 for a list of available Control Change messages. Left + Right The selected track is connected to the Left & Right outs, in stereo. The track is also sent to the Internal FX processors (A and B for the Style and Pad tracks, C and D for the Keyboard tracks). You can set the volume using the MASTER VOLUME slider. Track Internal FX Note events. Midi Out Filters Gbl Use these parameters to assign an audio output (OUTPUT section, on the back of the instrument) to each track. Selected MIDI IN filters. Notes Tracks The track is also sent to the S/PDIF Digital Out. However, the MASTER VOLUME slider has no effect on this output. Mid Selected MIDI OUT filters. See above for information on each filter type. Out 1 + 2 The track is connected to the 1 & 2 sub-outs, in stereo. It is not sent to the Internal FX processors. The MASTER VOLUME slider has no effect on it. Track Internal FX The track is not sent to the S/PDIF Digital Out. Out 1 The selected track is connected to the sub-out 1. It is mixed to mono. It is not sent to the Internal FX processors. The MASTER VOLUME slider has no effect on it. Track Internal FX The track is not sent to the S/PDIF Digital Out. Reference Midi In Filters 232 Global edit mode Audio Setup: Player 1 Out 2 The selected track is connected to the sub-out 2. It is mixed to mono. It is not sent to the Internal FX processors. The MASTER VOLUME slider has no effect on it. Audio Setup: Drums This page lets you route Drum Kit Sounds to the audio outputs. Track Internal FX The track is not sent to the S/PDIF Digital Out. Audio Setup: Player 1 This page lets you connect Player 1 tracks to the audio outputs. These setting are also applied to the Sequencer mode. See “Audio Setup: Style/Kbd” on page 231 for more information about the available audio outputs. Drum Kit Output Gbl This parameter lets you decide if Drum Kit Sounds will be sent to the single output (or output pair) defined for the track they are assigned to, or each drum category will be sent to a different output. Track When this option is selected, Drum Kits will be sent to the output selected in one of the previous pages for the tracks they are assigned to. Drum Category Tracks When this option is selected, you can select a different output for each category of Drum Kit sounds. Use the “Drum Kit Category” box below, to select an output for each category of percussive sounds. Gbl Use these parameters to assign an audio output (OUTPUT section, on the back of the instrument) to each track. See “Audio Setup: Style/Kbd” on page 231 for more information on the available audio outputs. Audio Setup: Player 2 This page lets you connect Player 2 tracks to the audio outputs. Tracks Gbl Use these parameters to assign an audio output (OUTPUT section, on the back of the instrument) to each track. See “Audio Setup: Style/Kbd” on page 231 for more information on the available audio outputs. Drum Kit Category Kick Bass Drum category. Snare Snare Drum category. Tom Tom category. Hi-Hat Hi-Hat category. Cymbal Cymbal category. Perc.1 Low-pitched percussion category. Perc.2 High-pitched percussion category. Perc. FX Sound FX category. Gbl Global edit mode Audio Setup: Audio In 233 +48V Phantom Power Audio Setup: Audio In This page lets you route the Audio Inputs and the Voice Processor to the audio outputs and to the MP3 Recorder. Also, it lets you turn phantom power on or off for the Mic input. After having connected a condenser microphone, use this switch to turn the +48V phantom power on. Phantom power is supplied to the balanced XLR jack only, and not to the 1/4” Mic jack. When disconnecting a microphone from the XLR jack, the phantom power is automatically turned off. Phantom power is also automatically turned off each time you turn the Pa2X off. Mic On/Off Gbl The status of this switch depends on the input routing (see above). On When the switch appears closed (i.e., non interrupted) the Mic input is active, and goes to the Voice Processor and then to the outputs. To turn the microphone on, choose the “Mic In to Voice Processor” input routing option. Off When the switch appears open (i.e., interrupted) the Mic input is deactivated. To turn the microphone off, choose the “L+R to MP3 Rec (No Mic)” input routing option. Microphone to Voice Processor Mic Out Gbl Use this pop-up menu to choose an output for the microphone. Left+Right (MP3 Rec) The microphone goes to the Voice Processor, then to the main outputs (Left and Right) and to the MP3 recorder. Microphone off Out 1+2 (No MP3 Rec) Gbl Use this pop-up menu to choose the routing of the Audio Input signals. Mic In to Voice Processor The Mic input goes to the Voice Processor, then to the main or sub outputs (depending on the “Mic Out” parameter, see above). The Left and Right inputs go directly to the main outputs. The Mic input can be recorded into an MP3, while the Left and Right inputs cannot be recorded. L+R to MP3 Rec (No Mic) The Left and Right inputs go to the final mix, together with the sounds generated by the Pa2X. The Mic input is deactivated. No Voice Processor effect is applied. The Left and Right inputs can be recorded into an MP3, while the Mic inputs (that is deactivated) cannot be recorded. The microphone goes to the Voice Processor, then to the sub outputs (1 and 2). It cannot be recorded into an MP3 file. Left+Right Inputs to Out Gbl Non editable. The Left and Right inputs always go to the main outputs (Left and Right). They cannot be routed to the sub-outputs (1 and 2). The indicator shows if they can be recorded into an MP3 or not (this depends on the input routing, see above). Reference Input Routing 234 Global edit mode Audio Setup: Metro / MP3 / SPDIF Note: This parameter is automatically set to Off each time you turn the instrument off. Audio Setup: Metro / MP3 / SPDIF On This page lets you define various parameters for the Metronome, the MP3 player and digital output. All tracks set to be sent to the Left+Right audio outputs (see starting from page 231) are sent to the S/PDIF output. Together with the audio signal, the Word Clock sync signal is also output, with a frequency of 48kHz. When in this mode, the Pa2X becomes the Word Clock master. No other master device can be connected to the same digital audio system. Please, refer to the connected audio device (mixer, audio card…) for information on how to set it as a Word Clock slave. Off No signal is sent to the S/PDIF output. MP3 Board Metronome Mode Max Volume Gbl Use this parameter to activate the metronome for the Style Play and/or Song Play operating modes. Off No metronome is heard. Style The metronome is always activated when playing a Style. Song The metronome is always activated when playing a Song. Style+Song The metronome is always activated when playing a Style or Song. Volume Use this parameter to set the maximum volume of the MP3 Player. This control lets you balance MP3 files against SMF Songs and Styles. 0…100 Max volume in percentage. Audio Out Use this parameter to select the audio output for the MP3 Player. See “Tracks” on page 231 for detailed information on the available outputs. Audio Setup: Master EQ Gbl In this page you can access the semi-parametric Master EQ. This EQ is placed at the end of the audio path, just before the audio outputs. Use this parameter to set the volume of the metronome. 0…127 Gbl Volume level. Click Out Gbl The metronome’s click can be routed to any audio output. Hint: When sending the click to your drum player, we suggest to select one of the sub-outs Out 1 and 2, to avoid it is sent to the audience through the Left+Right outputs. Note: The selected Metronome Mode must not be Off, in order for the click to be sent to an audio output during playback. See “Tracks” on page 231 for detailed information on the available outputs. Left+Right Left and Right outputs. Out 1+2 Sub Outputs 1 and 2. Out 1 Sub Output 1. Out 2 Sub Output 2. Note: When the Master EQ is enabled, polyphony is reduced to 118 notes. Enable Gbl Use this checkbox to enable or disable the Master EQ. Digital Output S/PDIF Enable Use this parameter to turn the S/PDIF digital audio output on or off. Low Gain Gbl This parameter lets you adjust the low frequencies master equalization. This is a shelving curve filter. Values are shown in decibels (dB). -18…+18dB Low gain value in decibels. Global edit mode Voice Processor Setup and Preset sections Mid (Middle) Gain Gbl This parameter lets you adjust the semi-parametric middle frequencies master equalization. This is a bell curve filter, centered around the frequency set with the Freq knob. Values are shown in decibels (dB). 235 Video Interface: Video Out If your Pa2X is fitted with an (optional) VIF4 Video Interface Board, use this page to adjust its parameters. -18…+18dB Middle gain value in decibels. Mid (Middle) Freq Gbl This parameter lets you adjust the center frequency for the semiparametric middle band. Values are shown in Hertz (Hz). 100Hz…10kHz Center frequency in Hertz. Gbl This parameter lets you adjust the high frequencies master equalization. This is a shelving curve filter. Values are shown in decibels (dB). -18…+18dB High gain value in decibels. System Selects the video standard (PAL or NTSC). PAL Used in most European, South American, Asian and African Countries. This setting can be used also with SECAM TV sets (used in France, Russia, and some Countries of Africa); in this latter case, however, the picture is shown in black & white. NTSC Used in North America, Central America and part of South America. It is also used in Japan, Korea, Taiwan, Philippines and Burma. Voice Processor Setup and Preset sections See the relevant “Voice Processor” chapter, starting from page 239. Gbl Mode Gbl Experiment with this parameter to see if your external monitor produces better results with an interlaced or non-interlaced video signal. Interlaced Mostly useful for CRT TV sets. Non-Interl. Mostly useful for LCD and Plasma TV sets or monitors. Character Gbl Select the character size. Big Bigger font. Small Smaller font. Colors Gbl Selects a color set for the lyrics and background. 1…5 Color set. Try them to find the one you feel most comfortable with. External Display Reset to Text Only at startup. Use this parameter to decide what to show in the monitor connected to the Video Out port. Text Only Only Lyrics and Chords (if any) are shown in the external display. Mirror The internal display of the Pa2X is duplicated (“mirrored”) to the external display. Reference Hi (High) Gain 236 Global edit mode Touch Panel Calibration Touch Panel Calibration Page menu From time to time (for example, after loading a new operating system), calibrating your Color TouchView™ display may be necessary to make pointing more precise. If so, use this page. Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command. 1. When in this page, first touch exactly inside the set of arrows in the upper left corner of the display. 2. The arrows will subsequently move to the other corners of the display. Touch exactly inside them. Note: In each Global page, the only available Write Global options from the page menu are the ones relevant to the content of the current page. All other Write Global options are greyed out. 3. Finally, touch Save to confirm the new calibration. Write Global-Global Setup Select this command to open the Write Global-Global Setup dialog box, and save global settings that are not tied to a single operative mode. These settings are programmed in the Global edit mode. See “Write Global - Global Setup dialog box” on page 237 for information on the dialog box. Write Global-Midi Setup Select this command to open the Write Global-Midi Setup dialog box, and save the current MIDI settings to a MIDI Setup. • In case you want to exit and cancel the calibration, press EXIT before completing the procedure. Hint: To quickly reach this page from any other page, press GLOBAL to enter the Global mode, then press it again and keep it pressed, until this page appears. See “Write Global - Midi Setup dialog box” on page 237 for more information. Write Global-Talk Configuration Only available when the Talk is activated. Select this command to open the Write Global-Talk Configuration dialog box, and save the current Talk settings (see “Voice Processor Setup: Talk” on page 240). See “Write Global - Talk Configuration dialog box” on page 237 for more information. This parameter is automatically set to off when turning the instrument off. Write Global-Voice Processor Setup Select this command to open the Write Global-Voice Processor Setup dialog box, and save the current Voice Processor Setup settings (see from page 235). See “Write Global - Voice Processor Setup dialog box” on page 237 for more information. Write Global-Voice Processor Preset Select this command to open the Write Global-Voice Processor Preset dialog box, and save the current Voice Processor Preset settings (see from page 241). See “Write Global - Voice Processor Preset dialog box” on page 238 for more information. Global edit mode Write Global - Global Setup dialog box 237 Write Global-Auto Select Setup Midi Setup Choose this command to save the preferred Styles, Sounds and Performances assigned to the control panel STYLE and PERFORMANCE/SOUND buttons, via the Auto Select functions (see page 225). One of the 8 available MIDI Setup locations, where to save current MIDI settings. This way, the next time you will turn the Pa2X on, the preferred Styles, Sounds and Performances will be still assigned to the relevant buttons. Write Global - Talk Configuration dialog box Write Quarter Tone SC Preset Choose this command to open the Write SC Preset dialog box, and save the current scale settings in one of the four available SC Presets. (Only available when the Talk function is activated.) Open this dialog box by selecting the Write Global-Talk Configuration item from the page menu. Here, you can save Voice processor’s Talk settings (see “Voice Processor Setup: Talk” on page 240). See “Write Quarter Tone SC Preset dialog box” on page 238 for more information. Write Global - Global Setup dialog box Open this dialog box by selecting the Write Global-Global Setup item from the page menu. Here, you can save most settings, programmed in the Global edit mode, to the Global file in memory. Parameters saved in the Talk Configuration area of the Global are marked with the Tlk symbol through the user’s manual. Write Global - Voice Processor Setup dialog box Parameters saved in the Global Setup area of the Global are Gbl symbol through the user’s manual. Reference marked with the Open this dialog box by selecting the Write Global-Voice Processor Setup item from the page menu. Here, you can save current settings for the Voice Processor Setup edit section (see starting from page 235). Write Global - Midi Setup dialog box Open this dialog box by selecting the Write Global-Midi Setup item from the page menu. Here, you can save all MIDI settings to a MIDI Setup, that is included in the Global file in memory. Parameters saved in the Voice Processor Setup area of the Global are marked with the VPs symbol through the user’s manual. Name Name of the VP Setup to be saved. Touch the (Text Edit) button next to the name to open the Text Edit window and modify the name. Parameters saved in the MIDI Setup area of the Global are marked with the Mid symbol through the user’s manual. Voice Setup One of the 16 available Voice Setup locations, where to save current VP Setup settings. Name Save and use as default Name of the MIDI Setup to be saved. Touch the (Text Edit) button next to the name to open the Text Edit window and modify the name. Check this option when saving a VP Setup, you would like to be automatically selected when turning the instrument on. 238 Global edit mode Write Global - Voice Processor Preset dialog box Write Global - Voice Processor Preset dialog box (Only available when the Talk function is NOT activated.) Open this dialog box by selecting the Write Global-Voice Processor Preset item from the page menu. Here, you can save current settings for the Voice Processor Preset edit section (see starting from page 241). Write Quarter Tone SC Preset dialog box Open this dialog box by selecting the Write Quarter Tone SC Preset item from the page menu. Here, you can save the current scale settings in one of the four available SC Presets. To Parameters saved in the Voice Processor Preset area of the Global are marked with the VPp VPs symbol through the user’s manual. Name Name of the VP Preset to be saved. Touch the (Text Edit) button next to the name to open the Text Edit window and modify the name. Voice Preset One of the 128 available Voice Preset locations, where to save current VP Preset settings. One of the 4 available SC Preset locations, where to save current scale settings. Voice Processor Accessing the Voice Processor edit pages 239 Voice Processor The Voice Processor applies effects and three-part harmony to your voice. Some dedicated controllers on the control panel allows you to quickly access the most often used functions: • MIC On/Off button • MIC volume slider • MIC FX slider • HARMONY on/off button • EFFECT on/off button Voice Processor Setup: Setup In this page you can select a Voice Processor Setup, and set some general parameters for the current Setup. In addition, you can edit the Voice Processor Setups (general settings for the singer’s voice) and Presets (programming of various effects and harmony styles) in the dedicated pages of the Global edit mode, described in this chapter. Accessing the Voice Processor edit pages Setup While in the Global edit mode, press the MENU button to access the edit section menu: Voice Processor Setup Use this parameter to select a Voice Processor Setup. When this page appears, touch either the Voice Processor Setup or the Voice Processor Preset item to access the relevant edit pages. An alternative way to access these pages is to keep the SHIFT button pressed, and press either the MIC (Setup page), HARMONY (Preset page) or EFFECT (Effects page) button on the control panel. They are parameters that would typically be set for a given situation based on the singer, microphone or studio configuration and then left that way as a basis for the presets within the Voice Processor. If you change your microphone (or singer!) the EQ/ Compression settings need to only be adjusted once in the setup section. If you wish to save your setup settings, just select the “Write Global-Voice Processor Setup” command from the page menu (see page 237). Lead Setting Low Cut Frequency VPs A low-cut filter can be activated on the Lead Voice. This filter allows for a cleaner signal from the microphone, by “cutting out” pops, room rumble and mic handling noise. Off No low-cut filter applied. 60, 80, 120Hz Filter set to different frequencies. The frequencies below the set value are cut out. Harmony Settings This parameter is a general setting for the Harmony section voices, that is saved in the Voice Processor Setup. It will not change when a different Preset is selected. Reference Setup parameters are global and do not change when a different preset is recalled. Setup parameters are all the parameters found in the Voice Processor Setup edit section, including Lead voice input level and pan, Compression/Gate, and EQ parameters among many others. 240 Voice Processor Voice Processor Setup: Dynamics / EQ Pitch Bend Range VPs EQ Only available in Notes mode. Sets the range (in semitones) that MIDI pitch bend information will alter the pitch of the harmonies in Notes mode. The Voice Processor has an extremely flexible 3-band EQ with frequency and gain-adjustable high and low shelving bands, as well as a fully parametric band with Q control. Pan/Volume Low Gain knob VPs Low Shelving Frequency cut/boost. Range: ±12 dB. Pan knob VPs Adjusts panning for the Lead voice. L64 (panned fully left) to R63 (panned fully right). Level knob Low Shelving 80Hz…16kHz. Frequency VPs center frequency. Range: VPs Mid Gain knob This parameter sets the Lead voice level. Off Low Frequency knob VPs Mid Band Frequency cut/boost. Range: ±12 dB. Lead voice is turned off. -30dB … 0dB Lead voice level. Mid Frequency knob VPs Mid Band Frequency center frequency. Range: 80Hz…16kHz. Voice Processor Setup: Dynamics / EQ Mid Q knob In this page you can adjust parameters for the Compressor/Gate and Equalizer, applied to the Lead and Harmony voices. VPs Resonance of the midband. Range is .1 (wide band) to 10 (very narrow band). High Gain knob VPs High Shelving Frequency cut/boost. Range: ±12 dB. High Frequency knob High Shelving 80Hz…16kHz. Frequency VPs center frequency. Range: Voice Processor Setup: Talk Assign Dyn VPs This page is where you can set the Talk function, to be used to address the audience, speaking over the background music. Parameter contained in this page are relative to programming parameters, and are used to attenuate the music when speaking. Compressor/Gate assignment. The options are Off, Lead + Harmony, Harmony or Lead. The compressor has auto-makeup gain, so there are no output levels problems when selecting a different option. Dynamics The Voice Processor has dynamics processing optimized for vocals. Thresh knob VPs Compressor Threshold. Range: 0 to -60 dB. Ratio knob VPs Compression ratio. Range: 1.1:1 to 64:1. Gate knob Gate Threshold. Range: Off, -70dB to 0dB VPs After editing, you can save the Talk settings in memory, by choosing the “Write Global - Talk Configuration dialog box” command from the page menu (see “Write Global-Talk Configuration” on page 236). Note: The “Write Global-Talk Configuration” command is only available when the Talk is activated. Voice Processor Voice Processor Preset: Preset Talk 241 Voice Processor Preset: Preset Talk On/Off Tlk On/off switch for the Talk function. This is the same switch you can find in the Mic panel of the Style Play and Song Play modes. This page allows you to select a Voice Processor Preset, as well as turning on or off the various Voice processor modules. This parameter is automatically set to off when turning the instrument off. Note: When you deactivate the Talk function, the Voice Processor Preset is recalled. Any unsaved change to the Preset will be lost. Mode Auto (AutoTalk) Tlk When this parameter is checked, the Talk function automatically engages when the Player or Arranger is stopped. This way, you can talk to the audience between two songs, without the need to touch the Talk On/Off button. Preset Mixer Voice Processor Preset FX Level knob Tlk Use this knob to attenuate the effects level. 0dB corresponds to no attenuation. Master Volume Attenuation knob Tlk Use this knob to reduce the volume of all tracks (Keyboard, Style, Player, Pad…). 0dB corresponds to no level reduction. SB Use this parameter to select a Voice Processor Preset. A Preset is the programming of all Voice Processor’s harmony and effect parameters. A Preset is always saved in a Performance or STS. It is therefore recalled when selecting a Performance or STS. If you wish to save your Preset settings, just select the “Write Global-Voice Processor Preset” command from the page menu (see page 236). The saved Preset will appear in the list of available Presets. Harmony On/Off Type Tlk Use this parameter to choose a reverb to be automatically selected when turning the Talk function on. These reverbs cannot be edited. These are “switches” for the voices generated by the Harmony section. V1…V3 VPp Smooth Hall These checkboxes allow turning each of the three Harmony Voices On or Off, independent of the Level knob in the Harmony Voice page (see “Level knob” on page 244). Wet Plate Dry Plate This is the same as the “Voice On/Off ”checkbox (see page 243). Room Bright Room Hall Early Reflections Reference Reverb 242 Voice Processor Voice Processor Preset: Harmony Master On/Off Available parameters are: Scalic (Scalic presets), Chord (Chordal presets), Shift, and Notes (Shift and Notes presets). See “Harmony and Tuning with the Voice Processor” on page 246 for a full description of each harmony mode. These are “switches” for the various Voice Processor sections. Lead VPp This checkbox allows turning the lead voice On or Off, independent of the Lead Level knob in the Voice Processor Setup section (see “Level knob” on page 240). This is useful in creating presets where you want to hear harmony voices only. Root Note: This parameter is only available when the Harmony section is turned on. If it is turned off, the Lead parameter is automatically set to On. In Scalic presets this sets the scale type. If the selected type is Custom, a Custom Map can be used (see “Custom Voice Mapping” on page 244). Harmony PB Assign VPp VPp In Scalic presets this sets the scale root. Type VPp VPp This checkbox allows the enabling/disabling of the Harmony module. Pitch Bend control assignment. Allows assignment of the pitch bend to Pitch (applicable in Notes and Chord harmony modes). Effects Note: For this to work, a value other than zero must be assigned to the “Pitch Bend Range” in the “Voice Processor Setup: Setup” page (see page 240). VPp This checkbox allows the enabling/disabling of the Voice Processor Effects module. Portamento VPp This is defined in milliseconds as the time to reach a target note when a harmony voice needs to change pitch. Voice Processor Preset: Harmony In this page you can define general parameters for the Harmony module. Note Octave Transpose VPp This transposes the harmony voices in Notes mode (see “Harmony Mode” on page 242). The value corresponds to octaves (±4). This is useful when used in conjunction with “In Note Range-High” and “In Note Range-Low” parameters (see page 229). When receiving notes from MIDI, this value is summed to the value of the “Octave Transpose In” parameter, found in the “MIDI: MIDI In Control” page (see page 229). Harmony Note Input Harmony Harmony On/Off VPp This checkbox allows enabling/disabling of the Harmony module. It is the same control found in the “Preset” page. In Style Play and Song Play mode, when the Harmony track is set to Global, the Voice Processor’s Harmony module can receive notes and chords from a source different than the Arranger’s Chord Scanning area. This way, you can continue sending chords to the Arranger with your left hand, while, for example, sending chords or notes to the Harmony module with your right hand. Source Latch On/Off VPp When enabled in Chord mode, the latest chord played remains active after the notes have been released from the keyboard. When enabled in Notes mode, the harmony voices will only respond to note input when the number of notes being played equals the harmony voices enabled. This ensures logical voice assignment when voices change. When Latch is On, the envelope parameters Attack and Release are not applicable. Harmony Mode VPp Assuming that in Song Play mode the selected “Harmony Track” is “Global” (see page 178), this parameter changes the current harmony mode. If a diffeent option is selected, this parameter has no effect. VPp Assuming that in Song Play mode the selected “Harmony Track” is “Global” (see page 178), this parameter allows you to select a source of notes for the Harmony module of the Voice Processor. If a diffeent option is selected, this parameter has no effect. Note: This paremeter can only be edited when “Harmony Mode” is “Note” or “Shift” (see above). When the “Chord” Harmony Mode is selected, only the Chord Scanning option is available. Chord Scanning Notes are received from the same chord scanning area dedicated to the Arranger. For example, if the Lower chord scanning mode is selected on the control panel, notes for the Harmony are received from the Lower area of the keyboard. Voice Processor Voice Processor Preset: Harmony Voices Lower Notes are received from the Lower area of the keyboard. Individual Voice Basic Upper Notes are received from the Upper area of the keyboard. Voice On/Off Full Keyb. Notes are received from the full range of the keyboard. The envelope lets you set a different Attack and Release time for the harmony voices. Note: The envelope can only work when the “Latch On/Off ” parameter is turned off (see page 242). Attack VPp Sets the envelope attack time for harmony voices. Available only in Notes and Chord mode. Release VPp Sets the envelope release time for harmony voices. Available only in Notes and Chord mode. Level VPp This checkbox allows enabling/disabling of the selected Harmony Voice. It is the same control found on the “Preset” page. Gender Harmony Voices Envelope 243 VPp This parameter sets the formant of the Harmony Voice. Use it to alter the character of the voice ranging from -50 (a big person with a deep voice) to 0 (no change) to +50 (mice/alien sound). Voicing VPp This parameter is used to set the voicing of the selected voice. This parameter means different things depending on the harmony mode of the preset. Scalic Mode Presets In this mode the Voicing parameter specifies the interval of the harmony note with respect to the input note in the scale. The range of values goes from --8, which is 2 octaves below the input note, to ++8 which is two octaves above the input note. For example, a setting of +3 will result in a harmony voice a third above the input voice, related to the current scale. Chord Mode Presets VPp Sets the overall harmony voices level. Voice Processor Preset: Harmony Voices The Voice Processor can add up to three Harmony Voices to the Lead voice. Here you can adjust parameters for each individual voice. In this mode the Voicing parameter specifies the relation of the harmony note to the input note with respect to the current chord. In Chord mode presets, the harmony voices are always notes in the chord. A setting of Up1 will result in the harmony voice being the next note above the input voice in the chord. For instance, if the chord was C Major and the input note was an E, an Up1 setting would produce a G harmony voice, just above the input E. The range of values goes from Down 5 to Unison to Up6. Additional values are Root1 and Root2 which give the root of the recognized chord as the harmony voice, and Bass1 and Bass2 (bass voicing) which give the lowest note received. Root2 and Bass2 are the higher pitch Root and Bass settings. Shift Mode Presets Voice Select buttons In this mode the voices are shifted relative to the input note. The values range from -24 semitones to +24 semitones. Notes Mode Presets In this mode there is no selectable voicing, since harmony voices exactly play received notes. Smooth Sets how much of the input pitch nuance is applied to the output voice. Voice Select buttons V1…V3 VPp VPp Use these buttons to select one of the three available voices for editing. Reference Level knob 244 Voice Processor Voice Processor Preset: Harmony Voices Pan/Level Level knob Note In VPp Incoming note. VPp Sets the output level of the selected voice. Please note that there is also a master harmony voice level found in the “Harmony” page. C…B Original note. Note Out VPp Resulting note when applying the custom map. Pan knob VPp ±24 Adjusts the pan for the selected voice. L64 (panned fully left) to R63 (panned fully right). Number of semitones above or under the received note. UNI Unison. The same note received on the input is sent to the output. Custom Voice Mapping NC No Change. The harmony voice will keep its previous pitch until the lead voice pitch changes to a non “NC” note. This area is only available in Scalic Mode, when Type is Custom (see “Voice Processor Preset: Harmony” on page 242). Scale mode harmonies are basically pitch maps. For each input note in a scale you can define a resulting harmony note. The Voice Processor has pre-defined pitch maps for all the offered scale roots, types, and intervals. Copy to… button Use this button to copy the current custom map to another voice. When you touch the button, the Copy Custom Voice Mapping dialog box appears: The Custom voicing feature allows you to create your own pitch maps. For example, you could define a pitch map so that a C input produces an E output and a D input produces an A output. The best way to work with custom voicing is as follows: • For a given harmony voice, select the scale root, type, and interval that most closely matches the desired voicing. • Go to the “Note In” parameter and select the input note that requires a different harmony note. • Go to the “Note Out” parameter and change the harmony note as desired. • Select various other input notes and remap as desired. Repeat the above steps for each harmony voice. You can also copy a map from a voice to other voices. • The custom map can be transposed under the Harmony page by changing the “Root” parameter. Check all desired target voices, then touch OK to confirm the copy. Voice Processor Voice Processor Preset: Effects Feedback Voice Processor Preset: Effects 245 VPp Delay feedback amount. This page allows to adjust the various effect parameters for the Voice Processor. Src (Source) VPp Use this parameter to set the source of the tempo for the delay. MIDI Tempo is received from MIDI. Manual The delay time is set using the “Delay” parameter. R (Ratio) VPp Sets the ratio between the tempo and the resulting delay. For example, “1:2” means that for each quarter note at the current tempo, the delay plays two notes. A value of “1:4” means that for each quarter note at the current tempo, the delay plays four notes, and so on. Hi Freq Damp (High Frequency Damping) FX Mix VPp High Frequency Damping. Lead to Delay knob VPp Lead to Delay effects send. Harmony to Delay knob VPp VPp Sets the overall volume of the Reverb effect. FX Level knob Type VPp The list of reverb types includes the following acoustic simulations. Harmony to Delay effects send. Reverb Level knob Reverb VPp Hall Smooth Hall Wet Plate Dry Plate Room Bright Room Early Reflections Sets the overall volume of the Delay effect. Type VPp Use this parameter to select a Delay type. VPp Reverb Pre-delay time. Sets the delay time prior to the reverb output. Large rooms typically have reverbs that start much later than the initial signal. Reverb Time VPp Mono Mono delay. Stereo Maintains the panning of the sends. PingPong1 Sends the lead voice to the left effect end only. Pre LEQ Gain PingPong2 Sends the lead voice to the sends depending on the lead pan setting. Reverb pre-equalization of the low frequencies. Specifies the characteristics of the reverbs low frequencies. Delay Reverb Decay Time. Length or the Reverb. VPp Only available when Src = Manual (see below). Use this parameter to fine adjust (in milliseconds) the current delay time. Pre HEQ Gain VPp VPp Reverb pre-equalization of the high frequencies. Specifies the characteristics of the reverbs high frequencies. Reference Pre Delay Delay 246 Voice Processor Harmony and Tuning with the Voice Processor Chord (Chordal) Mode Harmony and Tuning with the Voice Processor Harmony Here's where we can go into a little more depth about harmonies. We've tried to keep it practical, focusing on what Voice Processor can do for you. Harmony Modes The Voice Processor has four different harmony modes, which give four unique methods of creating harmony. Once we get into describing the more complex harmony modes, we’ll be showing you examples based on the C major scale. If you are unfamiliar with this scale we’ve shown C major here. Chordal harmonies take your chord information to create intelligent, diatonic harmonies based on your voice. To make “Chordal” harmonies, you need to input in real time the chords of the song. This may be done either by playing on the keyboard, via MIDI or through a programmed sequence of chords included in the Harmony Track of a Song. In Chordal mode the Voice Processor will only create harmony voices that fall on the notes of the chord. Chordal harmonies are “intelligent” because they decipher the chord you’re playing and the note you’re singing to produce musically pleasing harmonies. When one note above is defined as a harmony voice (Up1), the next note from the chord above the input note is output for that harmony voice. The subsequent illustration shows the harmony notes for the C major scale with a voicing selection of a C major chord and a single “one above”. Root: C, Chord Type: Maj, Voicing: Up1 Notes Mode Black = Lead & Grey = Harmony In this mode, you provide the Voice Processor with specific note information to determine the pitch of the harmony voices. This is the most direct and flexible way of creating harmonies, allowing you to weave complex melodies and counter harmonies irrespective of your lead vocal. Shift Mode Also known as “Fixed Interval”, this takes the pitch of your lead voice and creates harmonies a set number of semitones away, based on that pitch. The method of creating harmonies, using a fixed number of semitones relative to an input note or pitch, is called chromatic harmony, the theory of which we’ll go into later. We consider this type of harmonizing to be non-intelligent because Voice Processor is not set to any particular key or scale. These are pure, parallel harmonies. The most common shift harmony voices are the 5th (7 semitones) and octave (12 semitones), ranging from two octaves below the input to two octaves above the input pitch. Below is the C Major scale, showing third above chromatic scale harmony, as used in Voice Processor Shift Mode. You might have noticed that each harmony note can cover more than one input note, or that each input note doesn’t necessarily have a unique harmony note. For instance, C and D both have E as the 3rd above, E and F share G, and so on. This gives a more stepped sound to the harmony as the changes are both greater in magnitude and less frequent than when using other harmony methods (shift mode for example). The benefit of this method is that it is very easy to integrate vocal harmonies into your songs if you already know their chord progressions! The following lists the chords available with respect to the root of “C”: Major C E G 6 C E G A Maj7 C E G B M7sus4 C F G B min C Eb G min6 C Eb G A min7 C Eb G Bb min7b5 C Eb Gb Bb dim C Eb Gb [Bbb (= A)] 7 C E G Bb 7b5 C E Gb Bb aug C E G# aug7 C E G# sus4 C F G sus2 C D G 7sus4 C F G Black = Lead, Grey = Harmony Bb Bb Voice Processor Harmony and Tuning with the Voice Processor Scale (Scalic) mode parameter description under “Custom Voice Mapping” on page 244. Harmonies use key and scale information to create musically correct, diatonic harmonies. Most popular music uses a single scale, so you usually only have to input the information at the beginning of your song. “Scalic” harmonies are more dynamic than the chordal harmonies because there are unique harmony notes for each input note. The subsequent illustration shows the harmony notes for the C major scale with a voicing selection of a C major scale and a single “third above” harmony voice. You can see from the next diagram that the “Scalic” harmonies are intelligent and closely follow your lead voice for a tighter sound. It is also tricky to pick out the key in some songs. An example is “Sweet Home Alabama”. Listening, you might think this song is in the key of “D”, as that’s the first chord, but the harmonies actually work best in the key of “G” – try running the song through Voice Processor to hear for yourself. Setting the scale can also take a bit of practice: for songs centered around the third or root of the scale it might not sound like there’s any noticeable differences between the three major or three minor scales. This is because your song doesn’t hit any of the scale’s altered notes. A melody centered around the fifth of the scale, (such as B in the key of E), highlights the differences between the scales. Try the “Sha Lala Lala … La Tee Daa” chorus of Van Morrison’s “Brown Eyed Girl” (key: E, scale: major, 3rd above voicing) with each major scale to hear the audible difference between them. For the minor scales, Santana’s “Evil Ways” (key: G, scale: minor, 3rd above voicing) highlights the differences between the three minor scales. Black = Lead, Grey = Harmony Under the Harmony page, is a parameter called “Smooth”. When set to 100% the harmony voices follow your input pitch, errors and all, but when set to 0% the harmonies will jump directly to the scalic harmony notes, kind of like a hard pitch correction on the harmony voice. Setting the Smooth parameter between 0 and 100% is like having variable amounts of pitch correction on the harmonies. Voice Processor has five preprogrammed harmony scales: three major, three minor and one custom per preset. To create a custom scale or pitch map see the MAJ2 MAJ3 MIN1 MIN2 MIN3 The following table illustrates the third and fifth above for a given input note to illustrate the differences between the six different scales. “nc” means no change, in that the harmony voice will simply keep its previous pitch until the lead voice pitch changes to a non “nc” note. Lead Voice C C# D Eb E F F# G G# A Bb B 3rd above E nc F nc G A nc B nc C D D 5th above G nc A nc B C nc D nc E F F 3rd above E nc F nc G A nc C nc C D D 5th above G nc A nc C C nc E nc E F F 3rd above E nc F nc G A nc Bb nc C D D 5th above G nc A nc Bb C nc D nc E F F 3rd above Eb nc F G nc Ab nc Bb C nc D nc 5th above G nc Bb Bb nc C nc D Eb nc F nc 3rd above Eb nc F G nc A nc Bb C nc D nc 5th above G nc A Bb nc C nc D Eb nc F nc 3rd above Eb nc F G nc Ab nc B C nc D nc 5th above G nc A Bb nc C nc D Eb nc F nc Reference MAJ1 247 248 Voice Processor Harmony and Tuning with the Voice Processor Diatonic and Chromatic We've described scalic and chordal harmonies as diatonic, and shift harmonies as chromatic; but what do those words mean? Look at a piano keyboard. Between middle “C” and the next “C” there are twelve keys – 7 white keys and 5 black keys. Each of those keys are pitched one semitone apart for a total of, you guessed it, 12 semitones. The chromatic scale uses all twelve semitone notes opposed to the diatonic scales. Thus there is only one chromatic scale, but 12 each of the major, minor, etc. diatonic scales (C major, C# major, D major, etc). Most of us have grown up hearing the traditional “doh ray me fah so la tee doh” diatonic scale, so that harmonies based on the diatonic scale sound correct. What does this mean, harmony-wise? Diatonic scale harmonies can only use notes within specified scale or chord, so a “third above” harmony voice actually varies between three and four semitones above the lead note where the chromatic harmony would stay exactly four semitones (a major 3rd) above each note. Shifting, which uses the chromatic, 12 semitone scale, changes the input pitch by a fixed number of semitones: Chordal, which uses the root, third, fifth and sometimes seventh of the many diatonic scales, pitches the harmony voice to the closest note contained within the chord: Scalic, which uses one of many diatonic scales, pitches the harmony voice to the nearest note contained within the scale: To recap: we have three different harmony modes that use chromatic or diatonic scales. Theory aside, the best way to get great sound is to experiment with all of Voice Processor' possible harmony modes. Not only will you develop an intuitive sonic sense of what works best where, but by investigating different permutations and combinations you could discover some delightful sounds you might otherwise have missed. Media edit mode Storage devices and internal memory 249 Media edit mode The Media edit mode is the place where you can manage files. This edit environment overlaps the current operating mode (Style Play, Song Play, Sequencer, Sound Edit). About the SSD The SSD (Solid State Disk) is a non-volatile memory, whose content is preserved even after turning the instrument off. It is divided in the following separate areas: Storage devices and internal memory SSD area Content type System Area (SSD-S) Operating System and Musical Resources (Styles, Pads, Sounds, Performances, STSs, Multisamples and Global settings). Includes the User and Favorite data. User Area (SSD-U) 20 MB area reserved to the user. To be considered similar to a small hard disk. User-accessible storage devices During a Media operation, files are usually exchanged between a storage device and the internal memory. You can access the following mass storage device types: SSD and the internal RAM memory Media type SSD-U(ser) 20 MB of User-reserved area of the internal SSD Flash-ROM memory. Similar to a hard disk. SSD-S(ystem) Factory area of the internal SSD Flash-ROM memory. Only accessible when updating the Operating System and Musical Resources, or exchanging Factory Sound, Styles and Pads. HD Internal Hard Disk USB-F(ront) USB memory device (like a pen drive) connected to the front USB Host port. USB-R(ear) USB memory device (like a pen drive) connected to the rear USB Host port. A device can be selected by using the Device pop-up menu, shown in the lower left corner of most Media pages: After turning the instrument on, all data contained in the System area of the SSD (Factory and User data) are transferred to a RAM memory. This memory is volatile, and will be deleted when turning the instrument off. Before turning the instrument off, please remember to save any new or modified data, like Songs or Samples. Supported device The following table shows the types of storage devices that can be used with the Pa2X. Internal Device popup menu External (USB Host) SSD User (supplied as standard) Hard Disk Hard Disk (supplied as standard) Pen Drive Floppy Disk Compact Disk (read only) Device name External devices, like hard disks or pen drives, support the FAT16 and FAT32 formats with long file names. NTSF (Windows NT/2000/XP/Vista), HFS (Mac OS 9) and HFS+ (Mac OS X) formats are not supported. Selecting and deselecting files While a file list is shown in the display, you can select any item by touching it. The selected item is highlighted. You can deselect all items in any of the following ways: • Touch an empty area in the file list (if available). • Touch the Device pop-up icon, and select the current device again. Reference Abbreviation 250 Media edit mode Searching files In addition to files, folders are searched. If you open a folder, the file selector shows its content, where you can then select one of the files it contains. Searching files The Search function allows for searching a file in the various media. You can open the Search window by touching the Search icon ( In Use this pop-up menu to choose a device where to look in. ) while in the following pages: All • Song Selection • On-the-fly TXT loading • JukeBox Editor > Add • SongBook > Edit2 > Browse • Sampling > Load Sample • Sampling > Import • Media pages Check this box to search in all available devices: USB pen drive, internal SSD memory, internal hard disk (if installed)… List Search results are shown here. The full file path is shown, together with the matching file names. Search Here is a typical Search window: Check this box to look into all connected devices and their folders Click here to type the file name or text string to look for Once you have typed the string to search for, touch this button to execute the search. The name of this button changes to “Stop” (see below). The time needed to complete the search depends on the size of the device(s) and the number of files. Note: Only one search a-time can be carried on. Please wait for the current search to be completed, or touch the Stop or Select button in the display to stop the current search and do a new one. Click here to chose a device or folder where to look for the above string. Hint: You can touch the Cancel button in the display, or press the EXIT button in the control panel, to exit from this window and carry on other operations. The search will go on in the background. Search results Stop Number of items found Touch here to exit from this window Touch here to start (o stop) searching. This button appears after you have touched the Search button in the display. While a search is going on, a series of dots (…) appears in this button. This means the search is going on and is not yet completed. Touch here to select the item highlighted in the list For Touch the (Text Edit) button to type the name (or part of it) of the item(s) you are looking for. During search, you can use the wildcards “?” (any single character) and “*” (any sequence of characters). Touch this button to stop the ongoing search. The name of the button reverts to “Start” (see above). Any file found will remain in the display, until you do a new search. Select Touch this button to select the item highlighted in the list of matching items. You can select an item shown, even if the search is still going on. Cancel For example, if you are looking for songs with names containing the word “love”, you can use the “*” wildcard to write something like “*love*”. This will find out “My love”, “Love is a wonderful thing”, and “War and love”. Also, if you are looking for words that can be spelled in a slightly different way, you can use the “?” wildcard to find all occurrences; “gr?y” will find out both “gray” and “grey”. Depending on the page you are in, file types are automatically filtered to match the current operating mode. For example, while in the Song Selection window, you can only search for files with the “.MID”, “.KAR” and “.MP3” extensions (MP3 files can be searched only if the EXBP-DualMP3 board is installed). Touch this button to close the Search window. The current search will go on in the background, even if you exit this window and carry on any other operation. Hint: This is equivalent to pressing the EXIT button in the control panel. Found This box shows the total number of items found and shown in the list. Media edit mode File types 251 File types Media structure The following tables describe all the file and folder types the Pa2X can manage. Here are the files you can read or write with the Pa2X. Each device (and the internal memory) can contain files and folders. Data in the Pa2X is slightly more rigidly structured than in a computer, due to the pre-configured type of data inside the instrument’s memory. The diagram below shows the global structure of a Pa2X device. File/folder type SET All the User data. (This is a folder containing other folders). BKP Backup file, created with the “Full Resource Backup” function of the Media > Utility page. PKG Operating System and Musical Resource files. GBL Global VOC Voice Processor Presets PRF Performance PCG Sound (Korg Pa-Series) KMP Multisample PCM Sample AIF AIFF audio files WAV WAVE audio files STY Style PAD Pad SBD SongBook SBL SongBook’s Custom List JBX Jukebox MID Midi file (Standard MIDI File, SMF) MP3 MP3 file TXT Plain text file Note: Style banks from 1 to 17 (Factory Styles) can be seen in Media mode only when the “Factory Style and Pad Protect” parameter is set to Off (see page 264), and only when loading or saving a single Style bank, or when erasing something. MYDIR.SET GLOBAL SETUP.GBL VPPRESET.VOC STYLE BANK01.STY 1-1 8/16 Beat 1 … 1-32 8/16 Beat 32 PERFORM BANK01.PRF BANK….STY 1-1 Grand Piano … 1-16 Full Strings BANK17.STY 17-1 Contemp. 1 … 17-32 Contemp. 32 BANK02.PRF 2-1 Jazz Brass … 2-16 Jazz Strings USER01.STY U1-1 User 1 … U1-32 User 32 BANK….PRF BANK20.PRF USER02.STY 20-1 Rock Brass … 20-16 Rock Strings U2-1 User 1 … U2-32 User 32 USER03.STY SONGBOOK Pa2X can also read (but not write) the following types of data. Extension File type KAR Karaoke file PCG Korg Triton Programs KSF Korg Trinity/Triton Sample S Akai Sample P Akai Program U3-1 User 1 … U3-32 User 32 SONGDB.SBD LISTDB.SBL STYLE (cnt’d) SOUND FAVORITE01.STY USER01.PCG 1 Favorite 1 … 32 Favorite 32 1 Piano 1 … 128 SynBrass22 FAVORITE….STY USER02.PCG 1 Favorite 1 … 32 Favorite 32 1 SopranoSax … 128 Noise FAVORITE10.STY USERDK.PCG 1 Favorite 1 … 32 Favorite 32 1 Standard Kit … 64 Orchestral Kit PAD BANK01.PAD 1 Cowbell 1 … 32 Drumkit F BANK….PAD 1 Agogo 11 … 32 Windchimes 3 BANK20.PAD 1 Military 1 … 32 Circus 2 Reference Extension 252 Media edit mode Main page Scrollbar Main page There is no main page in the Media edit mode. When pressing EXIT, you exit the Media mode, and the underlying operating mode in the background is recalled. Touching the arrows while SHIFT is kept pressed jumps to the previous or next alphabetical section, or file/folder type (depending on the selected display order). Device pop-up menu Page structure Use this menu to select one of the available storage devices. Commands All edit pages share some basic elements. Edit mode Use the scrollbar to scroll the list. Touching the arrows will scroll one step at a time, while touching the bar will scroll one page at a time. Page menu icon Commands may be different depending on the shown page. They are detailed in each relevant section. Tabs Use tabs to select one of the edit pages of the current edit section. List of files Scrollbar Path Commands Tabs Navigation tools When in a Media page, you can use any of the following commands to browse through the files and folders. Scrollbar Device pop-up menu See “Scrollbar” above. Edit mode TEMPO/VALUE controls This indicates that the instrument is in Media mode. Use these controls scroll the list up or down. Page menu icon Device pop-up menu Touch this icon to open the page menu (see “Page menu” on page 266). See “Device pop-up menu” above. Path Executes the media operation. Full path of the directory currently shown in the display. Load/Save/Copy/Erase button Open button List of files Opens the selected folder or directory (whose name begins with This area shows the files and folder contained in the selected device. the “ You can touch one of the heading labels above the list to change the order in which files are shown. For example, by touching the “Name” label, the list is alphabetically re-ordered according to the file names. The selected label turns red, showing the currently selected ordering. Close button If you touch the red label again, the alphabetic order changes from ascending to descending, or vice-versa. The small arrow next to the label name shows the selected order. The corresponding items in the page menu are automatically updated to reflect these changes (see “Ordered by Name” and “Ordered by Type” on page 267). ” icon). Closes the current folder or directory, returning to the parent (“upper”) level. Media edit mode Load 253 Load See also “PCM Autoload” and “Load PCM button” on page page 264. In this page you can load User data files (Performances, User Sounds, User Styles, the SongBook, User PCM, the Global) from an internal or external storage device to the internal memory (SSD and RAM). Warning: When loading a “.SET” folder containing PCM data, all existing PCM data in memory are deleted. Save them before loading the folder, by selecting the “PCM” option during a Save All operation (see “Saving the full memory content” on page 257). To see if a “.SET” folder contains PCM data, open it and look for a “PCM” folder. To create a new .SET folder with PCM samples from different sources, see “Merging PCM samples from various sources” on page 268. Loading all data of a specified type You can load all User data of a specified type with a single operation. Note: While in this page, only data allowed for loading are shown. All other files are hidden. Warning: When loading a “.SET” folder containing Sounds associated with PCM data (samples), all existing PCM data in memory are deleted. Save the data already in memory, before loading the new data. To see if a “.SET” folder contains PCM data, open it and look for a “PCM” folder. 1. If loading from an external device, connect the device to one of the USB Host ports. 2. Select the source device, by using the Device pop-up menu. When the device is selected, its content will appear in the display. 3. If the folder you are looking for is inside another folder, select the latter and touch the Open button to open it. Touch the Close button to go back to the parent folder. 4. Select the “.SET” folder containing the data you wish to load, and touch Open to open the “.SET” folder. A list of User data appears (Global, Performance, SongBook, Sounds, Style…). 5. Select the folder containing the type of data you are looking for, and touch Load to confirm your selection. Hint: Load single Sounds, if you want to load new PCM data without deleting the ones already contained in memory. This will merge the existing data with the new ones. Loading all the User data 1. If loading from an external device, connect the device to one of the USB Host ports. 2. Select the source device, by using the Device pop-up menu. When the device is selected, its content will appear in the display. 3. If the folder you are looking for is inside another folder, select this latter and touch the Open button to open it. Touch the Close button to go back to the parent folder. 4. Select the “.SET” folder containing the data you wish to load, and touch Load to confirm the selection. Note: Most data loaded from a storage device is merged with data already existing in memory. For example, if there is data in all three USER Style banks in memory (USER01, USER02, USER03), and there is only the USER01 Style bank in the storage device, the USER01 bank is overwritten, while USER02 and USER03 banks are left unchanged. As a result, you will have a STYLE folder in memory containing the USER01 bank you just loaded, and the old USER02 and USER03 banks. Note: If the .SET folder you are loading contains one or more Sounds or Drum Kits making use of external PCM sample, the samples are automatically loaded (unless they are already in memory). This way, all needed samples are always loaded together with the Sounds or Drum Kits making use of them. Reference You can load all the User data with a single operation. Note: Data loaded from a storage device, and data already in memory are merged. For example, if there is data in all three USER Style banks in memory (USER01, USER02, USER03), and there is only the USER01 Style bank on a storage device, the USER01 bank is overwritten, while USER02 and USER03 banks are left unchanged. As a result, you will have a STYLE folder in memory containing the USER01 bank you just loaded, and the old USER02 and USER03 banks. Warning: When loading PCM data, all existing PCM data in memory are deleted. Save them before loading, by selecting the “PCM” option during a Save All operation (see “Saving the full memory content” on page 257). 254 Media edit mode Load Loading a single bank 7. You can load a single bank of User data (User Sounds, User Styles, Performances) with a single operation. A bank corresponds to a STYLE SELECT or PERFORMANCE/SOUND SELECT button. 1. If loading from an external device, connect the device to one of the USB Host ports. 2. Select the source device, by using the Device pop-up menu. When device is selected, its content will appear in the display. 3. If the folder you are looking for is inside another folder, select this latter and touch the Open button to open it. Touch the Close button to go back to the parent folder. 4. Select the “.SET” folder containing the data you wish to load, and touch Open to open the “.SET” folder. A list of User data appears (Global, Performance, SongBook, Sounds, Style…). Select the target bank, and touch OK to load the source bank. Warning: After confirming, all User data contained in the bank in memory is deleted. Note: If Sounds or Drum Kits based on external PCM samples are deleted, choose the “Delete” command from the page menu of the Sampling mode to delete the unused samples (see the “Advanced Edit” addendum in the Accessory CD). Note: If you are loading a bank of Sounds, and one or more Sounds or Drum Kits use an external PCM sample, the samples are automatically loaded (unless they are already in memory). This way, all needed samples are always loaded together with the Sounds or Drum Kits making use of them. See also “PCM Autoload” and “Load PCM button” on page page 264. Loading a single item You can load a single User (or Favorite Style) item with a single operation. 5. Select the folder containing the type of data you are looking for, and touch Open to open the selected folder. A list of User (and Favorite Style) banks appears. 6. Select the bank file you are looking for, and touch Load to confirm the selection. A dialog box appears, asking you to select one of the available User (or Favorite Style) banks in memory. In the page above, the previously selected Style bank will be loaded into the bank 1 (USER1 button) in memory. The existing Styles in memory will be deleted and overwritten. 1. If loading from an external device, connect the device to one of the USB Host ports. 2. Select the source device, by using the Device pop-up menu. When device is selected, its content will appear in the display. 3. If the folder you are looking for is inside another folder, select this latter and touch the Open button to open it. Touch the Close button to go back to the parent folder. 4. Select the “.SET” folder containing the data you wish to load, and touch Open to open the “.SET” folder. A list of User data appears (Global, Performance, SongBook, Sounds, Style…). 5. Select the folder containing the type of data you are looking for, and touch Open to open the selected folder. A list of User (or Favorite Style) banks appears. Media edit mode Load 6. Select the bank file you are looking for, and touch Open to open it. A list of User (or Favorite Style) items appears. 255 Loading Pa1X data You can load Pa1X data exactly as if they were Pa2X data. Minor differences might exist between effect parameters. Also, keep in mind Voice Harmony is only 3 voices in the Pa2X, while it is 4 voices in the Pa1X. Some other parameters are missing in the Voice Processor section. At the same time, most Pa2X data can be read by any Pa1X (provided it is fitted with Operating System v. 3.0 or higher). However, keep in mind the following: 7. Select the item you are looking for, and touch Load to confirm the load. A dialog box appears, asking you to select one of the available User (or Favorite Style) locations in memory. • Pa2X has a more extensive range of effects, that might not exist on the Pa1X. • Due to the different content and organization, the SongBook will point to different Styles. • Styles with Guitar Mode and Fixed NTT tables are not loaded. Loading Pa80/60/50 data You can load Pa80/60/50 data exactly as if they were Pa2X data. The only difference is that the “SOUND” folder of Pa2X is called “PROGRAM” in the Pa80/60/50. Therefore, to load Sounds from Pa80/60/50 disks, you must accomplish one of the following operations: Empty locations are named <empty>. 8. Select the target location, and touch OK to load the source file. Warning: After confirming, the item you are overwriting in memory will be deleted. Note: If a Sound or Drum Kit based on external PCM samples is deleted, choose the “Delete” command from the page menu of the Sampling mode to delete the unused samples (see the “Advanced Edit” addendum in the Accessory CD). Note: If you are loading a Sound or Drum Kit that makes use of an external PCM sample, the sample is automatically loaded (unless it is already in memory). This way, all needed samples are always loaded together with the Sound or Drum Kit making use of them. See also “PCM Autoload” and “Load PCM button” on page page 264. Loading Pa800 data You can load Pa800 data exactly as if they were Pa2X data. At the same time, Pa2X data can be read by any Pa800. Note: Do not load the Global file of Pa800 to Pa2X, or vice-versa. Global files are exclusive to a particular model, and can cause malfunctioning if loaded to a different model. Either rename the “PROGRAM” folder “SOUND” (by using a personal computer) before loading a “.SET” folder; or • First load the “.SET” folder, then separately load the “.PCG” file from the “PROGRAM” folder. Loading i-Series data Pa2X is compatible with the Styles of the older i-Series instruments. You can load them as if they were ordinary Pa2X data. 1. Copy the old i-Series data into an USB device, or transfer them to the internal SSD-U area or hard disk of the Pa2X. 2. Press MEDIA to go to the Media mode. Select the Load page if needed. 3. While in the Load page, select the device containing the iSeries data from the Device pop-up menu. 4. If you are reading an i30 file, select the “.SET” folder and touch the Open button in the display. 5. Select the “.STY” folder. 6. At this point, you can load the whole “.STY” folder, or open it and select a single Style. • To load the whole folder, touch the Load button in the display. If it contains more than 16 Styles, they will be loaded into the USER banks sequentially, otherwise you will be prompted to select one of the three USER Style banks or the ten FAVORITE Style banks in memory. Once the target bank is selected, touch Load to load the bank. The “Are you sure?” message will appear. Touch OK to confirm, or Cancel to abort. Reference In the dialog box above, the previously selected Style will be loaded into location 01 of the bank U01 (USER1 button) in memory. The existing Style at the same memory location will be deleted and overwritten. • 256 Media edit mode Save • To load a single Style, touch Open in the display to open the “.STY” folder. Since a conversion will be started at this point, please wait some seconds for the operation to be completed. Select the Style to load, then touch Load. You will be prompted to select a target location in memory. Once the target location is selected, touch Load to load the Style. The “Are you sure?” message will appear. Touch OK to confirm, or Cancel to abort. Save In this page, you can save User data from the internal memory to a mass storage device (like an hard disk or an USB pen drive). You can save single files, banks, or all the User and Favorite Style files of the internal memory (i.e., the SSD device). Note: Loading a whole “.SET” folder from an i30 file may take some time due to format conversion. 7. Go to the Style Play mode, and select (one of) the loaded Style. Adjust the Tempo, then select the “Write Current Style Performance” to write changes to the Style Performance. Touch OK twice to confirm. 8. Due to the difference in Sounds, you will probably want to make some adjustments to the old Styles, once they are loaded in Pa2X (changing the Sound, Volume, Pan, Tempo, Drum Mapping, Wrap Around…). 9. To make the Sound assignment to the Style tracks effective, be sure the “Original Style Sounds” parameter is not checked (see page 90). Note: While in this page, only data allowed for saving are shown. All other files are hidden. Here are the various types of files contained in the internal memory: 10. Save the Style Performance again. Select the “Write Current Style Performance” to write changes to the Style Performance. Touch OK to confirm. The file/folder type… …contains… …and will create on the target device… All All the User data in memory A .SET folder Style The USER 01-03 Styles and the FAVORITE 01-10 Styles A STYLE folder inside a .SET folder Sound The USER Sounds and Drum Kits A SOUND folder inside a .SET folder Pad The USER Pads A PAD folder inside the .SET folder Perform (Performances) The Performances A PERFORM folder inside a .SET folder SongBook The SongBook database A SONGBOOK folder inside a .SET folder PCM All the Multisamples contained in the SSD, and the Samples contained in RAM A PCM folder inside a .SET folder The Global. All parame- A GLOBAL folder inside a .SET folder. A .VOC file will be created inside the GLOBAL folder, containing Voice Processor presets Global ters marked with through the various chapters are saved in the Global. Voice Processor presets are saved too. Media edit mode Save 257 Saving the full memory content Saving all data of a specified type You can save the full memory content with a single operation. In addition to the above, you can save all data of a specified type by selecting the corresponding folder. 1. 2. 3. 4. If saving to an external device, connect the device to one of the USB Host ports. 1. The full content (“All”) of the internal memory is already shown. Select it, and touch Save to confirm the selection. The list of files in the target device is shown. If saving to an external device, connect the device to one of the USB Host ports. 2. The full content (“All”) of the internal memory is already shown. Select it, and touch Open to open it. A list of User data types appear (each type is a separate folder). If needed, select a different target device, by using the Device pop-up menu. When the target device is selected, its content will appear in the display. 3. Select the folder containing the type of data you wish to save, and touch Save To to confirm the selection. The list of files of the target device is shown. 4. If needed, select a different target device, by using the Device pop-up menu. When the target device is selected, its content will appear in the display. 5. At this point, you can: At this point, you can: • Touch the New SET button and create a new “.SET” folder (see “Creating a new “.SET” folder” on page 259), or • Select an existing “.SET” folder. 6. Touch Save to confirm. A dialog box appears, asking you to select the type of data to save: In the above dialog box, check all data type you wish to save to a storage device. • Touch the New SET button and create a new “.SET” folder (see “Creating a new “.SET” folder” on page 259), or Touch OK to confirm, or Cancel to abort. • Select an existing “.SET” folder, and touch Save to confirm. Warning: After confirming, all data of the selected type in the target folder is deleted. Warning: After confirming, all data of the selected type in the target folder is deleted. Reference 5. 258 Media edit mode Save Saving a single bank 7. You can save a single User bank with a single operation. A bank corresponds to a button on the control panel of the instrument (i.e. a button of the STYLE section). 1. If saving to an external device, connect the device to one of the USB Host ports. 2. The full content (“All”) of the internal memory is already shown. Select it, and touch Open to open it. A list of User data types appear (each type is a separate folder). A dialog box appears, asking you to select one of the available User (or Favorite Style) locations inside the folder: In the above dialog box, the previously selected bank of Styles will be saved to the bank User 01 (corresponding to the USER1 button) inside the selected folder. Three User banks are available. 8. Touch OK to confirm, or Cancel to abort. Warning: After confirming, the same bank in the target folder is deleted. Saving a single item 3. 4. Select the folder containing the type of data you wish to save, and touch Open to open it. The list of contained bank files is shown. You can save a single User item with a single operation. 1. If saving to an external device, connect the device to one of the USB Host ports. 2. The full content (“All”) of the internal memory is already shown. Select it, and touch Open to open it. A list of User data types appear (each type is a separate folder). 3. Select the folder containing the type of data you wish to save, and touch Open to open it. The list of contained bank files is shown. Select the bank file to be saved, and touch Save To to confirm the selection. The list of files of the target device is shown. 5. If needed, select a different target device, by using the Device pop-up menu. When the target device is selected, its content will appear in the display. 6. At this point, you can: • Touch the New SET button and create a new “.SET” folder (see “Creating a new “.SET” folder” on page 259), or • Select an existing “.SET” folder, and touch Save to confirm. Media edit mode Save 4. Select the desired bank file, and touch Open to gain access to the single items. 259 Creating a new “.SET” folder Pa2X proprietary data must be saved in special folders with the “.SET” extension. These special folders can be saved inside ordinary folders. When saving, you can save onto existing “.SET” folders, or you can create a new folder of this type. Here is how to do it. 5. Once you have selected the file that you want to save, touch Save To to confirm the selection. The list of files of the target device is shown. 6. If needed, select a different target device, by using the Device pop-up menu. When the target device is selected, its content will appear in the display. 7. At this point, you can: 1. When the directory of the target device is shown in the display, the “New SET” button appears among the buttons below the file list. 2. Touch the New SET button. A dialog box appears, asking you to enter a name for the new “.SET” folder. 3. Touch the (Text Edit) button to open the Text Edit window. Enter the name, then touch OK to confirm and close the Text Edit window. Note: The “.SET” file name extension is added automatically. 4. Touch OK to create the new folder and exit the dialog box. • Select an existing “.SET” folder, and touch Save to confirm. 8. A dialog box appears, asking you to select one of the available User (or Favorite Style) locations inside the selected folder In the above dialog box, the previously selected Style will be saved to location 01 inside the bank U01 (corresponding to the USER1 button) inside the selected folder. 9. Touch OK to confirm, or Cancel to abort. Warning: After confirming, the same item in the target folder is deleted. Reference • Touch the New SET button and create a new “.SET” folder (see “Creating a new “.SET” folder” on page 259), or 260 Media edit mode Copy During Copy, a dialog box shows the progress of the operation. Copy In this page you can copy files and folders. Folders can be generic or “.SET” folders. In addition, you can copy the content of the generic folder you are in. You can copy inside the same device, or from a device to a different one (both devices must be connected to the Pa2X during the copy operation). To preserve data structure integrity, during Copy operations you can’t open “.SET” folders and copy only one of the files it contains. You can only open and go inside generic folders. Copying a single file or folder You can copy a single file or folder, from a generic folder to a different one. The file or folder must be located in the root (the main/highest level in the device hierarchy) or into a generic folder. You can’t copy single files or folders from inside a “.SET” folder. 1. If copying from or to an external device, connect the device to one of the USB Host ports. 2. Select the source device, by using the Device pop-up menu. 3. Contrary to the Load and Save pages, in this page you can see all types of files, and not only Pa-Series supported files. Select the folder containing the file or folder you wish to copy. If it is contained in another folder, touch the Open button to open it. Touch Close to go back to the previous hierarchic level. 4. Touch Open to open the folder containing the file or folder to be copied. Copying a folder’s content 5. Select the file or folder to be copied, then touch Copy To to confirm its selection. The target device appears. If nothing is selected while a folder is open in the display, you can copy the folder’s content, without copying the folder itself. Note: During the Copy procedure, you can’t open a “.SET” folder. You can, however, open any generic folder. 1. If copying from or to an external device, connect the device to one of the USB Host ports. 2. Select the source device, by using the Device pop-up menu. 3. If the folder you are looking for is inside another folder, select this latter and touch the Open button to open it. Touch the Close button to go back to the parent folder. 4. To copy the current folder’s content, without copying the folder itself, do not select anything in the display. 5. Touch Copy To to confirm. The target device appears. Note: If the selected device is not available, the “Device not found, or unknown format” message will appear. A different device will be automatically selected. 6. If needed, select the target device, by using the Device popup menu. 7. If you want to select a different folder, use the Open and Close buttons to move through the directories. • To copy into an existing generic folder (not a “.SET” folder), select that folder. Note: If the selected device is not available, the “Device not found, or unknown format” message will appear. A different device will be automatically selected. 6. If needed, select the target device, by using the Device popup menu. 7. When the target device content appears in the display, select the target folder. Touch Open to open a folder, or Close to close it. 8. Once the target is selected, touch Copy. If a file or folder with the same name of the source data already exists at the target location, the “Overwrite” dialog box will appear (see “Overwriting existing files or folders” below). Multiple file selection While in the Copy and Erase pages of the Media mode, you can select several files or folders at the same time before executing the operation. Files or folders can be selected consecutively (i.e., in a row), or discontinuously (i.e., with other files or folders in the middle). To choose either to select files in a consecutive or discontinue way, use the Mode button on the right of the page command buttons, to choose an option for the SHIFT button: • To copy into the current folder, do not select anything. 8. Once the target is selected, touch Copy. If a file or folder with the same name of the source data already exists at the target location, the “Overwrite” dialog box will appear (see “Overwriting existing files or folders” on page 261). Choose this option to select files or folders consecutively (i.e., in a row). Choose this option to select files or folders discontinuously (i.e., with other files or folders in the middle). Media edit mode Erase 261 To select more files or folders consecutively: 1. Touch the Mode button to choose the SHIFT button. 2. Select the first file or folder to be selected. 3. Press and keep the SHIFT button pressed. 4. Select the last file or folder to be selected. 5. Release the SHIFT button. option for the Erase The Erase function lets you erase files and folders from the devices. To select more files or folders discontinuously: 1. Touch the Mode button to choose the SHIFT button. 2. Select the first file or folder to be selected. 3. Press and keep the SHIFT button pressed. 4. Select a second file or folder to be selected. 5. While keeping the SHIFT button pressed, continue selecting the other files or folders to be selected. 6. Release the SHIFT button. option for the • • To deselect one or more file or folder, without deselecting everything, keep SHIFT pressed and touch the file or folder to be deselected. To deselect everything, select any other file or folder. All selected files and folders will be deselected. Overwriting existing files or folders When copying files, a file or folder with the same name of a source element might be found in the target device. In this case, Pa2X asks you if you want to overwrite it. When a duplicate file or folder is met, the following dialog box appears: Contrary to the Load and Save pages, in this page you can see all types of files, and not only Pa-Series supported files. Erase procedure 1. If erasing from an external device, connect the device to one of the USB Host ports. 2. If needed, select a different device, by using the Device pop-up menu. 3. If the file or folder you are looking for is inside another folder, select this latter and touch the Open button to open it. Touch the Close button to go back to the parent folder. 4. Select the file or folder to erase. 5. Touch Erase to delete the selected item. During erase, a dialog box shows the progress of the operation. Cancel The procedure is interrupted. No The file or folder is not overwritten. The source file or folder is not copied. The procedure will continue with the other files and folders. Multiple file selection Yes The file or folder is overwritten. The procedure will continue with the other files and folders. See “Multiple file selection” on page 260 for information on how to select more files or folders to be erased at the same time. Yes (to) All The file or folder is overwritten. Any following duplicate file or folders will be overwritten as well, without this dialog box appearing again. The procedure will continue with the other files and folders. Reference To deselect the files or folders: With the Erase function you will be able to select the internal system memory (SSD-S device), and erase files from there. You cannot, however, delete folders from the internal memory, since they are used by the operating system. 262 Media edit mode Format Format Utility The Format function lets you initialize a device. Pa2X uses a PC compliant device format: This page includes a set of backup and restore utilities. Warning: When formatting a device, all data it contains is lost forever! Volume Label Use this parameter to assign a name to the device to be formatted. Touch the (Text Edit) button to open the Text Edit window. Enter the name, then touch OK to confirm and close the Text Edit window. Backup OS This command allows you to make a backup of the Operating System on a target device. A “.PKG” file will be created. Note: Should you not do a backup and your internal data becomes damaged, you can download the most up-to-date data from www.korgpa.com. A copy of the original OS is also contained in the Accessory CD that comes with your Pa2X. 1. In case you are making the backup on an external USB device, connect the device to one of the USB Host ports. Be sure there is enough free space in your target device, or the Backup procedure will not be completed. The OS backup file requires about 6 MB. Note: When changing the name to a device containing midifiles or MP3 files used by the SongBook, the links are broken. We suggest to give the device the same name it had before formatting. 2. Select the Backup OS command, then touch the Execute button in the display. The target device appears. 3. If needed, select a different device, by using the Device pop-up menu. 4. If you wish to save data inside another folder, select this latter and touch the Open button to open it. Touch the Close button to go back to the parent folder. 5. Select the folder where to save data, and touch Backup to save it. If nothing is selected, data will be saved to the current directory. Execute button Touch this button, after setting all the options in this page, to execute the Format command. Format procedure Here is how to format a device. 1. If formatting an external device, connect the device to one of the USB Host ports. 2. Touch the Execute button in the display to confirm formatting. 3. The “If you confirm, all data in the media will be lost. Are you sure?” message appears in the display. Touch Yes to confirm, or No to cancel. Note: When formatting the hard disk or an external USB device, an additional warning appears, to avoid accidental data loss. Media edit mode Utility After touching Backup, a dialog box will appear, asking you to select a name for the backup file, and whether compression must be turned on or off during the backup. 263 Note: You will not be able to load data from this file using the normal Media > Load operations. This file is used for archiving purpose only. To save data that must remain accessible, for example to load User data after updating the Musical Resources, use the Media > Save operations instead. Full Restore Resources This command fully restores the backup of the internal Factory and User data, created with the “Full Backup Resources” command. Warning: Don’t play the keyboard while restoring data, and stay in the Media mode. Wait until the “Wait” message disappears. Touch the (Text Edit) button to open the Text Edit window. Enter the name, and confirm by touching OK. 1. In case you are restoring from an external USB device, connect the device to one of the USB Host ports. We suggest you check Compression, to save space on the backup device. However, with compression turned on, the operation will last longer. 2. Select the Full Restore Resources command, then touch Execute. The source device appears. 3. If needed, select a different device, by using the Device pop-up menu. 4. Browse through the files to find the backup file. 5. When the backup file (“.BKP” file) is in the display, select it and touch the Restore command. 6. When done, we suggest to turn the instrument off, then on again. 6. Touch OK to start the backup. 7. When finished, save the (removable) storage device in a safe place. Full Backup Resources This command allows you to make a full backup of the Factory and User Musical Resources (excluding the Operating System) on a target device. A “.BKP” file will be created. Note: Should you not do a backup and your internal data becomes damaged, you can download the original data from www.korgpa.com. A copy of the original data in also contained in the included Accessory CD. OS Version Number This line shows the installed Operating System version. From time to time, check our web site (www.korgpa.com), to see if a newer, free version has been released. Reference Choose this command, and follow the procedure seen to backup the Operating System above. The required space on the target device depends on the amount of data to be backed-up. 264 Media edit mode Preferences Factory Sound Protect Preferences This page includes various protect options, plus the PCM Autoload option. When On, this parameter prevents writing edited Sounds from the Edit Sound mode. When Off, you can freely save edited Sounds either in the Factory or User Sound area. Warning: Use this feature with great care! Reorganizing the Factory Sounds may make both Styles and Standard MIDI Files sound with the wrong Sounds! Note: This parameter is automatically set to On when turning the instrument off. Note: If your accidentally delete some Factory Data, reload the Backup data, find the original Musical Resources in the supplied Accessory CD, or download the data from www.korgpa.com. Hide Unknown Files Hard Disk Protect Med When this option is checked, non-proprietary files are hidden when using Media operations, therefore making browsing directories easier. When on, this parameter protects the hard disk from writing. PCM Autoload Note: This parameter is saved to memory, but not to a storage device. When you import a Sound based on PCM Samples, or create a new Sound with Samples recorded in the Sampling mode, the Samples are stored in a (hidden) PCM area inside the internal HD. SSD User Protect Med When on, this parameter protects the User area on the SSD from writing. Note: This parameter is saved to memory, but not to a storage device. Global Protect Med When loading a “.SET” file (see “Loading all the User data” on page 253), this parameter (if On) prevents Global parameters from being reprogrammed when loading all data. All Global parameters are therefore left unchanged. When this parameter is set to On, these User PCM Samples are automatically loaded when turning the instrument on, so that you don’t have to worry and deliberately load them. However, since loading may take some time, you can choose whether to automatically load these Samples or not, in case you don’t need these Sounds. If Samples have not been automatically loaded when turning the instrument on, you can touch the Load PCM button in this page to load them. On When turning the instrument on, User Samples used by some Sounds are automatically loaded from the (hidden) PCM area in the internal HD to the RAM memory. Off When turning the instrument on, external Samples used by some Sounds are not automatically loaded. Therefore, these Sounds will not sound, until you use the Load PCM button to load them to RAM. When loading a single “.GLB” file, this parameter is ignored, and the Global is overwritten by the loaded data. Note: This parameter is saved to memory, but not to a storage device. Factory Style and Pad Protect When On, this parameter protects the Factory Styles (from the “8/16 BEAT” to the “CONTEMP.” bank) and Factory Pads (named “Hit” and “Sequence” in the Pad Select window) from being overwritten when loading data from a device. Furthermore, you can’t access these banks when saving data. When Off, you can load or save User Styles or Pads even into the Factory Style banks (from “8/16 BEAT” to “CONTEMP.”) and Factory Pad banks (named “Hit” and “Sequence” in the Pad Select window). This way, you customize personalize your Factory Style and Pad banks. Please note that the Save All procedure always saves only the USER and FAVORITE Style banks. Note: This parameter is automatically set to On when turning the instrument off. Note: Should your accidentally delete some Factory Data, reload the Backup data, find the original Musical Resources in the supplied Accessory CD, or download the data from www.korgpa.com. Med Load PCM button Touch this button to load to RAM all PCM Samples used by some User Sounds loaded from an external device, or created in Sampling mode. Not available if no User PCM Samples are used by any Sound, PCM Autoload is selected, or if the PCM Samples have already been loaded (either by pushing this button or by entering the Sampling mode). Media edit mode USB 265 The MEDIA LED will start blinking, while the personal computer reads the internal SSD-U memory and the internal hard disk of the Pa2X. When finished (this may take some minutes, depending on the hard disk size), the icons of the SSD-U and the hard disk will appear among the other storage devices connected to the computer: USB Use this page to enable or disable the USB Device port for file transfer. SSD-U HD Windows Macintosh The USB Device port allows you to access the internal SSD-U and the internal hard disk from a personal computer (PC or Mac), by just connecting the Pa2X to the computer’s USB interface. This way, you can exchange files between the Pa2X and a personal computer. Caveat: Do not modify “.SET” folders, or you will no longer be able to use them on the Pa2X. Only use the USB connection for data exchange purpose, or to modify ordinary folders. Note: Windows 2000, XP and Vista, as well as Mac OS X, can be directly connected to the Pa2X. No additional driver must be installed on your PC or Mac (the drivers supplied in the Accessory CD are only for MIDI Over USB connection). Note: After starting the USB connection, accessing Pa2X data from the computer may take some time, depending on the size of the hard disk and the data contained in the SSD-U or hard disk. HD and SSD-U Connection Normally, the USB Device port is not enabled for file transfer on the Pa2X (it is always on, however, for MIDI connection). Touch the Enable button to turn it on, or the Disable button (with all the caveats) to turn it off. Enable After connecting Pa2X to a personal computer by using a standard USB cable, touch this button to enable file transfer. In this case, Pa2X is the B USB device (called Device or Slave), while the personal computer is the A USB device (called Host or Master). Disable Touch this button to disconnect the USB file transfer. Be careful to touch it only when you are absolutely sure data transfer has been completed. Note: USB connection is also automatically disconnected when disconnecting the USB communication on the personal computer side. To disconnect USB communication on a PC, you usually select the dedicated command by clicking on the USB device icon with the right mouse button. On the Mac, select the USB device icon, then select the Eject command or drag it to the eject icon in the Dock. Hint: We suggest to disconnect USB connection from the personal computer, instead of touching this button on the Pa2X. Caveat: Do not disconnect USB communication before the personal computer has really finished transferring files. Sometimes, the on-screen indicator tells the procedure has been completed, BEFORE it is actually finished. Disconnecting USB communication (or disconnecting the USB cable) before data transfer has been completed may cause loss of data. Reference Note: While USB file transfer is enabled, you cannot access other functions on the Pa2X. MIDI Over USB is also disabled. 266 Media edit mode Page menu Object(s) info Page menu Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command. Select this command to see the size of any selected file or folder. Also, the number of files and directories (folders) it contains are shown. Note: The single file size is always shown to the right of the file name in any file list: Create New Folder This command lets you create a new generic folder in the root of any device, or inside any other generic folder. You can’t create a “.SET” folder with this command, since this type of folder is reserved to the Save operations (and can be created with the New SET button in any Save page). By touching the (Text Edit) button you can open the Text Edit window. Enter the name, then touch OK to confirm and close the Text Edit window. Rename Available only when an item is selected in a file list. Use this function to change the name of an existing generic file or folder. To preserve consistency through the data structure, you cannot rename folders and files inside a “.SET” folder. Also, you cannot change the 3-character extension of files and “.SET” folders, since they are used to identify the type of file or folder. Device Info Select this command to see various info on the selected device. To select a different device, use the Device pop-up menu on the lower left corner of most Media pages. By touching the (Text Edit) button you can open the Text Edit window. Enter the name (label) of the selected device, then touch OK to confirm and close the Text Edit window. Warning: If you change the name of a device connected to the USB-F or USB-R port, and it contains midifiles used by some SongBook entries, these entries will be damaged (due to broken links to the resources contained in the device). This does not affect resources contained in the SSD-U memory, or the internal hard disk. Protect Select this command to protect the selected file or folder from writing/erasing. The lock icon will appear next to the file or folder name. Unprotect Touch the (Text Edit) button to open the Text Edit window. Enter the new name, then touch OK to confirm and close the Text Edit window. Select this command to unprotect the selected file or folder – if protected. Media edit mode Care of mass storage devices 267 Ordered by Name Parameters saved in the Media Preferences area of the Global are Select this display option to see the list of files and folders in rough alphabetical order, with different file types mixed in the list. The Name label, above the file list, is shown in red. marked with the Med symbol through the user’s manual. Care of mass storage devices This command is the same as directly touching the Name label above the file list. Ordered by Type Select this display option to see the list of files and folders ordered by type. Inside any type group, files are still in alphabetical order. The Type label, above the file list, is shown in red. The Pa2X can save most of the data contained in memory to the internal hard disk, internal SSD-U(ser) memory, or to external devices (like hard drives or pen drives) connected to one of the USB Host ports. Here are some precautions when handling these devices. Hard disk write protection You can protect your internal hard disk from writing, by using the software protection found in Media mode (see “Hard Disk Protect” on page 264). This command is the same as directly touching the Type label above the file list. Order by Size Select this display option to see the list of files and folders ordered by size. The Size label, above the file list, is shown in red. SSD-U write protection You can protect the SSD-U memory from writing, by using the software protection found in Media mode (see “SSD User Protect” on page 264). This command is the same as directly touching the Size label above the file list. • Do not remove a device or move the instrument while the device is operating. • Make a backup copy of the data contained in a device, in order not to lose data forever in case of damage. You can backup your data to a personal computer, and from there to a CD or DVD. The internal SSD-U and hard disk can be backed up on a personal computer’s hard disk, by using the USB Device connection. • Do not leave a USB device connected to the USB ports while carrying the instrument, or it may be damaged. • Keep the memory devices or the instrument away from sources of magnetic fields, for example televisions, refrigerators, computers, monitors, speakers, cellular phones and transformers. Magnetic fields can alter the contents of the devices. • Do not keep memory devices in very hot or wet places, do not expose them to direct sunlight and do not store them without use in dusty or dirty places. • Do not place heavy objects on top of the devices. • Regular care is recommended with your devices. Defragmenting and repairing internal devices can be made with any computer utility, while the Pa2X is connected via USB. Order by Date Select this display option to see the list of files and folders ordered by date. The Date label, above the file list, is shown in red. This command is the same as directly touching the Date label above the file list. Ascending/Descending Use this command to switch between the ascending (Numbers, A…Z) and descending (Z…A, Numbers) order. This is the same as directly touching the red label above the file list. Each time you touch the label, the ascending/descending order is reversed. Write Global-Media Preference Select this command to open the Write Global-Media Preferences dialog box, and save settings made in the Preferences page (see “Preferences” on page 264). Possible problems • Magnetic fields, dirt, humidity and usage can damage data in a device. You can try to recover the data with disk repair utilities for personal computers. It is, however, advisable to always make a backup copy of your data. Reference Precautions 268 Media edit mode Merging PCM samples from various sources Merging PCM samples from various sources When you load a .SET folder, all PCM samples in memory are deleted. So, there is no way to merge different samples by loading complete .SET folders. To merge samples from several sources, you must load single Sounds or Drum Kits based on external PCM samples. Delete all samples and multisamples 1. 2. If you want to delete all samples and multisamples already in memory, press the SOUND button to access the Sound mode, then press the RECORD button to access the Sampling mode. While in Sampling mode, choose the “Delete Sample” command from the page menu. Check the “All Samples, MultiSample, DrumSamples” option, and touch OK to delete all samples and multisamples. Warning: Before deleting, be sure to have a copy of any important data you don’t want to lose. 3. Choose the “Exit from Record” command from the page menu, to exit from the Sampling mode. Create a new .SET of samples 1. Press the MEDIA button to access the Media mode. Go to the Load page. 2. Open a first .SET folder containing some of the PCM samples to merge. Open the SOUND folder, then one of the USER banks, and choose the first of the Sounds or Drum Kits based on samples you would like to load. Touch Load, and choose a target User location in memory. The Sound or Drum Kit is loaded, together with the PCM samples it is based on. 3. Do the same with any subsequent Sound or Drum Kit whose samples you would like to load. 4. When finished loading, save a new .SET folder, being sure the PCM option is checked in the Save All dialog (see “Saving the full memory content” on page 257, or “Saving all data of a specified type” on page 257). Bonus software With Pa2X, three “.SET” folders are supplied with the Accessory CD, with the whole content of Korg’s “Real Drums” and “Turkish/Arabic World” collections, originally available as separate cards for the Korg Pa80. These are high quality sound sets, based on additional PCM Samples. Go to www.korgpa.com for more information. To load these sounds, first copy either the REALDRUM.SET or TA_WORLD.SET folder to the SSD-U or internal hard disk using the USB connection, then load them to memory. By loading the BONUS_SW.SET folder, you can load both collections at once. Warning: When loading the above folders, all User data in memory is deleted. Save important data, before loading the bonus software. Note: After turning the instrument off, all samples are deleted from the RAM memory. You can either have them automatically reloaded when turning the instrument on again (see “PCM Autoload” on page 264), or manually load them (see “Load PCM button” on page 264). MIDI What is MIDI? 269 MIDI Here is a brief overview of MIDI, as related to the Pa2X. If interested, you may find more information on the general use of MIDI in the various specialized magazines and dedicated books. In general MIDI stands for Musical Instruments Digital Interface. This interface lets you connect two musical instruments, or a computer and various musical instruments. From a software point of view, MIDI is a protocol that describes messages for playing notes and controlling them. It is sort of a grammar to let different instruments and computers speak the same language, and let the one tell the other what to do. From a physical point of view, MIDI messages can travel across two different types of connectors on the Pa2X: • The MIDI interface, that is composed of three different connectors. The MIDI IN receives data from another device; the MIDI OUT sends data to another device; the MIDI THRU sends to another device exactly what was received on the MIDI IN (this is useful to daisy-chain more instruments). • The USB Device port, that replaces both the MIDI IN and OUT connectors with a single port and cable. To use it for MIDI connection, it is advisable to install the KORG USB-MIDI Driver supplied in the Accessory CD, or downloadable from our web site (www.korgpa.com). After Touch – This message is generated by pressing on the keyboard, after the note has been struck. It usually activates vibrato, or other sound parameters. Pitch Bend (PB) – You can generate this message acting on the joystick (X direction). The pitch is translated up or down. Program Change (PC) – When you select a Sound, a Program Change message is generated on the channel. Use this message, together with Control Change 00 and 32, to remotely select Pa2X data from a sequencer or a master keyboard. Control Change (CC) – This is a wide array of messages, controlling most of the instrument parameters. Some examples: • CC00, or Bank Select MSB, and CC32, or Bank Select LSB. This message pair is used to select a Sound Bank. Together with the Program Change message, they are used to select a Sound. • CC01, or Modulation. This is the equivalent of pressing up the joystick. A vibrato effect is usually triggered on. • CC07, or Master Volume. Use this controller to set the channel’s volume. • CC10, or Pan. This one sets the channel’s position on the stereo front. • CC11, or Expression. Use this controller to set the relative volume of tracks, with the maximum value matching the current setting of the CC07 control. • CC64, or Damper Pedal. Use this controller to simulate the Damper pedal. Both these devices are active at the same time. So, you can connect the Pa2X to a computer via the USB port, and connect another instrument’s MIDI IN port to the MIDI THRU port of the Pa2X. Tempo Channels and messages Lyrics Basically, a MIDI or USB cable transmits 16 channels of data. Think to each MIDI channel as a TV channel: the receiver must be set on the same channel of the transmitter. The same happens with MIDI messages: when you send a Note On message on channel 1, it will be received on channel 1 only. This allows for multitimbricity: you can have more than one sound playing on the same MIDI instrument. Lyrics are non-standard MIDI events, made to display text together with the music. Pa2X can read many of the available Lyrics format on the market. There are various messages, but here are the most commonly used: Note On – This message instructs an instrument to play a note on a specific channel. Notes have both a name (C4 standing for the center C) and a number (60 being the equivalent for C4). A Note Off message is often used to say the note has been released. In some case, a Note On with value “0” is used instead. Together with the Note On message, a Velocity value is always sent. This value tells the instrument how loud the note must play. Tempo is a global MIDI message, that is not tied to a particular channel. Each Song includes Tempo data. What is MIDI Over USB? You can let the Pa2X communicate MIDI data with a computer using the USB Device port instead of the MIDI ports. This way, you can connect your Pa2X to a personal computer without the need of a dedicated MIDI interface. Most Pa2X MIDI features can be used on a Windows XP/Vista or Mac OS X computer with no need of special software. However, for full and easy use of all MIDI features, we suggest you to install the “KORG USB MIDI Driver”, a special software that you can find in the CD that comes with your Pa2X. Relevant instructions come with the software itself. See “Installing the Korg USB MIDI Driver” on page 332. Reference What is MIDI? 270 MIDI Standard MIDI Files Standard MIDI Files Midifiles, or Standard MIDI Files (a.k.a. SMF), are a practical way of exchanging songs between different instruments and computers. Pa2X uses the SMF format as its default song format, so reading a song from a computer, or saving a song that a computer software can read, is not a problem at all. The Pa2X players are compatible with the SMF in format 0 (all data in one track; it is the most common format) and 1 (multitrack). It can read the SMF in Song Play mode and modify/save them in Sequencer mode. It can save a song in SMF 0 format in the Sequencer mode. When in Song Play mode, the Pa2X can also display SMF lyrics in Solton, M-Live (Midisoft), Tune1000, Edirol, GMX, HitBit, and XF formats, and the chord abbreviations of SMF in Solton, M-live (Midisoft), GMX, and XF format. Note: The above trademarks are the property of their respective holders. No endorsement is intended by inclusion in this list. Standard MIDI Files usually have the “.MID” or “.KAR” filename extension. The General MIDI standard Some years ago, the musical instruments world felt a need for some further standardization. Then, the General MIDI Standard (GM) was born. This extension of the basic MIDI sets new rules for compatibility between instruments: • A minimum of 16 MIDI channels was required. • A basic set of 128 Sounds, correctly ordered, was mandatory. • The Drum Kit had a standard order. • Channel 10 had to be devoted to the Drum Kit. These notes will be combined with the ones of the special Chord 1 and Chord 2 channels. The Chord 1 and Chord 2 channels You can set two special Chord channels (see page 230) to send to the Pa2X notes for the chord recognition. The notes will be combined with the notes that go through the channel set as Global (Global notes are recognized only under the split point, if the SPLIT LED is lit up). The Chord channels are not affected by the split point and the status of the SPLIT button in the control panel. All the notes – both above and below the split point – will be sent to the chord recognition. The buttons of the CHORD SCANNING section have a particular effect on the Chord channels: • if you have selected LOWER, the chord recognition mode will be set by the “Chord Recognition Mode” parameter in the Style Play mode (see page 109); • if you have selected UPPER or FULL, the chord recognition mode will always be Fingered 3 (you need to play at least three notes in order for the chord to be detected). If Expert was selected before choosing UPPER or FULL, it will remain selected. These two channels are especially useful for accordion players to assign a different Chord channel to the chords and the bass played with the left hand. In this way, chords and bass will participate to the creation of chords for the chord recognition of the automatic accompaniment. The Control channel A most recent extension is the GM2, that further expands the Sounds database. The Pa2X is soundwise-compatible with the GM2 standard. You can set a MIDI IN channel as the Control channel (see page 230), to select Styles and Performance from an external device. See the Appendix for a list of messages corresponding to Pa2X internal data. The Global channel MIDI Setup Any channels with the Global option assigned (see “MIDI: MIDI In Channels” on page 230) can simulate the Pa2X integrated keyboard. When the Pa2X is connected to a master keyboard, transmission should take place over the Global channel of the Pa2X. You can play Pa2X with an external controller, and use it simply as a powerful sound generator. To help you configure the MIDI channels, we have provided a set of MIDI Setups (see “Midi Setup” on page 110 for the Style Play mode, “Midi Setup” on page 179 for the Song Play mode, and “MIDI Setup” on page 228 for the Global mode). The MIDI messages received over a Global channel and not over a standard channel are affected by the status of the SPLIT button, as well from the split point. Therefore, if the SPLIT button LED is lit up, the notes that arrive to the Pa2X over this channel will be divided by the split point into the Upper (above the split point) and Lower (below the split point) parts. The notes that arrive to a Global channel are used for the chord recognition of the automatic accompaniment. If the SPLIT LED is turned on, only the notes below the split point will be used. We recommend you to consider each MIDI Setup as a starting point you can freely tweak. Once you have selected the most appropriate MIDI Setup for the connection to be made, you can modify the parameters as necessary and save them in a MIDI Setup (see “Write Global - Midi Setup dialog box” on page 237). MIDI Connecting Pa2X to a Master keyboard 4. Connecting Pa2X to a Master keyboard You can control the Pa2X with a master keyboard or any other MIDI keyboard. You only need to connect the MIDI OUT connector of the master keyboard to the MIDI IN connector of the Pa2X. The master keyboard will become the integrated keyboard of the Pa2X if it transmits over the same channel programmed as Global in the Pa2X. 271 Select the “Master Keyboard” MIDI Setup. Note: Settings may change when new Global data is loaded from disk. To protect settings from loading, use the Global Protect function (see “Global Protect” on page 264). 5. To save the assigned MIDI Setup for the selected operative mode into the Global, select the “Write Global-Style Setup”, the “Write Global-Song Play Setup”, the “Write Global-Player Setup”, or the “Write Global-Global Setup” command from the page menu. 6. If needed, press one of the buttons in the MODE section to go to the desired operative mode. Connecting the Pa2X to a MIDI accordion MIDI IN MIDI OUT There are various types of MIDI accordions, each one requiring different MIDI settings. Pa2X is provided with a series of “Accordion” MIDI Setups, each one suitable for a different MIDI accordion (see page 228). Connection and settings To connect the accordion to the Pa2X follow this procedure: 1. Connect the MIDI OUT connector of the accordion to the MIDI IN connector of the Pa2X. 2. Select the MIDI Setup parameter. You can do this by going to the “MIDI: MIDI Setup / General Controls” page of the Global mode, or in the dedicated page of the Style Play, Song Play or Sequencer mode (see “Midi Setup” on page 110 and “Midi Setup” on page 179). Connections and settings To connect the master keyboard to the Pa2X follow this procedure: 1. Connect the MIDI OUT connector of the master keyboard to the MIDI IN connector of the Pa2X. 2. Program the master keyboard to transmit over the Global channel of the Pa2X (see “MIDI: MIDI In Channels” on page 230). 3. Note: A different MIDI Setup may be selected for the Style Play, Song Play and Sequencer modes. The “1-Default” MIDI Setup is automatically selected when entering the Sound Edit mode. MIDI settings are therefore modified when switching to a different operating mode. The current MIDI Setup is also shown in the Global mode. For information on the master keyboard programming, see the master keyboard own user’s manual. 3. Select the MIDI Setup parameter. You can do this by going to the “MIDI: MIDI Setup / General Controls” page of the Global mode, or in the dedicated page of the Style Play, Song Play or Sequencer mode (see “Midi Setup” on page 110, “Midi Setup” on page 179, and “Midi Setup” on page 215). 4. To save the assigned MIDI Setup for the selected operative mode into the Global, select the “Write Global-Style Setup”, the “Write Global-Song Play Setup”, the “Write Global-Player Setup”, or the “Write Global-Global Setup” command from the page menu. 5. If needed, press one of the buttons in the MODE section to go to the desired operative mode. Note: A different MIDI Setup may be selected for the Style Play, Song Play and Sequencer modes. The “1-Default” MIDI Setup is automatically selected when entering the Sound Edit mode. MIDI settings are therefore modified when switching to a different operating mode. The current MIDI Setup is also shown in the Global mode. Select one of the available “Accordion” MIDI Setups. Note: Settings may change when new Global data is loaded from disk. To protect settings from loading, use the Global Protect function (see “Global Protect” on page 264). Reference If the master keyboard transmits over the Global channel of the Pa2X, the split point and the status of the SPLIT button in the control panel will affect the notes received from the master keyboard. 272 MIDI Connecting the Pa2X to an external sequencer Connecting the Pa2X to an external sequencer You can program a new song on an external sequencer, using Pa2X as a multi-timbral expander. Connections and settings In order to connect the Pa2X to a computer, you need to have a computer with either a MIDI interface or a USB port. 1. In case you will connect the computer and the Pa2X via the USB port, install the Korg USB MIDI Driver, as explained in “Installing the Korg USB MIDI Driver” on page 332. 2. Connect the Pa2X and the computer either via the USB Device port, or via the MIDI ports and a MIDI interface, as shown in the following diagram. MIDI OUT MIDI IN Note: Settings may change when new Global data is loaded from disk. To protect settings from loading, use the Global Protect function (see “Global Protect” on page 264). 6. Select the “Write Global-Player Setup” command from the page menu to save the assigned MIDI Setup to the Global. 7. Play the keyboard. Notes played on the keyboard go from the MIDI OUT of the Pa2X to the MIDI IN of the computer/MIDI interface (or go from the USB port of the Pa2X, to the USB port of the computer). Notes generated by the computer (i.e. a song played by its sequencer) are sent through the MIDI OUT of the MIDI interface to the MIDI IN connector of the Pa2X (or go from the USB port of the computer, to the USB port of the Pa2X). The Local Off When the Pa2X is connected to an external sequencer, we recommend you to set the Pa2X in Local Off mode (see “Local Control On” on page 228) to avoid that the notes are simultaneously played by the keyboard and by the MIDI events sent by the external sequencer. When the Pa2X is in Local Off, the Pa2X keyboard transmits data to the external sequencer, but not to the internal sound generation. The sequencer will receive the notes played on the Pa2X keyboard and send them to the selected track of the song. The track will transmit the data to the internal sound generation of the Pa2X. MIDI IN MIDI OUT USB Device Note: In order to send data to the Pa2X sound generation, the “MIDI Thru” function must be activated in the external sequencer (normally active; the name may be different according to the type of sequencer). For more information refer to the instructions manual of the sequencer. The Sounds 3. Activate the “MIDI Thru” function on the external sequencer. Please refer to the user’s manual of the sequencer. 4. Press GLOBAL, and go to the “MIDI: MIDI Setup / General Controls” page. uncheck the “Local Control On” parameter (see page 228). This is called the “Local Off status”. 5. Press SEQUENCER to go to the Sequencer mode. Go to the “Preferences: Sequencer Setup” page (see page 215). Select the “Extern.Seq.” MIDI Setup. The song that is played back by the computer sequencer can select Pa2X Sounds through the MIDI messages Bank Select MSB, Bank Select LSB (bank selection, two messages), and Program Change (Sound selection). For a list of Sounds and MIDI values, see “Sounds (Program Change order)” on page 290. A suggestion for those who program songs on computer: Even though it is not essential, you usually set the bass on channel 2, melody on channel 4, drum kit on channel 10, control of the Pa2X voice harmonizer on channel 5. MIDI Playing another instrument with the Pa2X Playing another instrument with the Pa2X You can use the Pa2X as the master controller for your MIDI setup. 1. Connect the Pa2X MIDI OUT connector to the other instrument’s MIDI IN. 2. Set the other instrument to the same channels you want to play from Pa2X. For example, if you wish to play the Upper 1 and Upper 2 tracks with sounds of the other instrument, enable the other instrument to receive on the same channels Pa2X is transmitting from tracks Upper 1 and Upper 2 (by default, channels 1 and 2). 3. Set the master volume of the other instrument with its own volume controls. 4. Mute/unmute any track right from the Pa2X. Adjust each track’s volume by using Pa2X sliders. 5. Play the keyboard of the Pa2X. The Keyboard Pa2X’s keyboard can drive up to four tracks via the MIDI OUT (Upper 1-3 and Lower). MIDI output channels are set in Global mode (see “MIDI: MIDI Out Channels” on page 230). As a default situation (“1-Default” MIDI Setup), each of Pa2X Keyboard tracks transmit on the following channels: Track Out Channel Upper1 1 Upper2 2 Upper3 3 Lower 4 273 The Player Any Player’s track can drive a channel on an external instrument. To set each track’s MIDI output channel, see “MIDI: MIDI Out Channels” on page 230. To hear only the expander’s sounds, you can lower the MASTER VOLUME control on the Pa2X, or set the Song tracks to the External status (see “Track Controls: Mode” on page 209). Select the “Player 1” or “Player 2” MIDI Setup (depending on the Player you are using on the Pa2X) to set the channels as follows. Track Out Channel Song 1…16 1…16 The Arranger One of the most interesting aspect of MIDI, is that you can use your Pa2X to play an external instrument with its onboard arranger. Yes, it’s hard to beat the audio quality of Pa2X, but you could wish to use that old faithful synth you are still accustomed to… To assign some of Pa2X Style tracks to an external instrument, set them to the External status (see “Track Controls: Mode” on page 209). Select the “Default” MIDI Setup to set the channels as follows (this is the default status of Pa2X). Track Out Channel Bass 9 Drums 10 Percussion 11 Acc1…5 12…16 To hear only the expander’s sounds, you can lower the MASTER VOLUME control on the Pa2X, or set the Keyboard tracks to the External status (see “Track Controls: Mode” on page 209). Reference When a track is muted, it cannot transmit any MIDI data to an external expander or sequencer connected Pa2X’s MIDI OUT. 274 MIDI Playing another instrument with the Pa2X Appendix 276 Factory data Styles Factory data Styles Note: You can remotely select Styles on the Pa2X, by sending it Bank Select MSB (CC#0), Bank Select LSB (CC#32) and Program Change messages on the Control channel (see “MIDI: MIDI In Channels” on page 230). # CC0 CC32 PC 1 0 0 Bank: 8/16 Beat CC0 CC32 PC Bank: Pop CC0 CC32 PC Bank: Ballad 0 1 0 2 0 Modern Ballad 0 Standard 8 Beat 0 Guitar Pop 2 1 Standard 16 Beat 1 Easy Pop 1 1 Moonlight Ballad 3 2 Kool Beat 2 Easy Pop 2 2 Soft Ballad 4 3 Guitar Beat 3 Pop Groove 3 Funky Ballad 5 4 Easy Beat 1 4 British Pop 4 Guitar Ballad 6 5 Easy Beat 2 5 Pop Jazz 5 Easy Ballad 7 6 Real 8 Beat 6 Slow Latin Pop 6 Organ Ballad 8 7 Real 16 Beat 7 Pop Ballad 7 Blue Ballad 9 8 Soft 8 Beat 8 Pop 6/8 8 Folk Ballad 1 Folk Ballad 2 10 9 Soft 16 Beat 9 Slow Pop 6/8 9 11 10 Classic Beat 10 Pop 12/8 10 Groove Ballad 12 11 Pop 16 Beat 11 Pop Shuffle 1 11 Blues Ballad 13 12 Analog Beat 1 12 Pop Shuffle 2 12 Analog Ballad 1 14 13 Analog Beat 2 13 Pop Shuffle 3 13 Analog Ballad 2 15 14 8 Beat Analog 1 14 Pop Chart 1 14 Rock Ballad 1 16 15 8 Beat Analog 2 15 Pop Chart 2 15 Rock Ballad 2 17 16 Modern Beat 16 Pop Funk 1 16 Slow 6/8 18 17 Half Beat 17 Pop Funk 2 17 Ballad 6/8 1 19 18 18 Fast Pop 18 Ballad 6/8 2 20 19 19 19 Medium 6/4 21 20 20 20 Slow Waltz 22 21 21 21 Pop Hit Ballad 23 22 22 22 Color Ballad 24 23 23 23 Oriental Ballad 25 24 24 24 26 25 25 25 27 26 26 26 28 27 27 27 29 28 28 28 30 29 29 29 31 30 30 30 32 31 31 31 Factory data Styles CC0 CC32 PC 1 0 3 Bank: Ballroom CC0 CC32 0 4 PC Bank: Dance CC0 CC32 0 5 PC Bank: Rock 0 Easy Listening 0 Club House 2 1 Slow Band 1 Euro Trance 3 2 Big Band Jump 2 Fashion Funk 2 Fire Rock 4 3 Big Band Fox 3 Dance Fever 3 Hard Rock 5 4 Big Band 40's 4 Funky Disco 4 Open Rock 1 6 5 50's Fox 5 Barry Dance 5 Open Rock 2 7 6 Organ Foxtrot 6 Sister & Girl 6 Heavy Rock 8 7 Organ Waltz 7 Philly Disco 7 Funky Rock 9 8 Waltz Ballad 1 8 Oriental Dance 8 Rock Oldie 10 9 Waltz Ballad 2 9 Groove It Up 9 Rock & Roll 11 10 Foxtrot 1 10 60's Dance 10 South Shuffle 12 11 Foxtrot 2 11 70's Disco 1 11 60's Rock 13 12 Fox Shuffle 1 12 70's Disco 2 12 Surf Rock 14 13 Fox Shuffle 2 13 80's Dance 13 Latin Rock 1 15 14 Quick Step 1 14 Miami Disco 14 Latin Rock 2 16 15 Quick Step 2 15 Love Disco 15 Slow latin rock 17 16 Slow Fox 16 Dance Motown 16 Slow Rock 1 18 17 Italian Fox 17 Soca Dance 17 Slow Rock 2 19 18 Operetta 18 Disco Gully 18 60's Slow Rock 20 19 Orchestral Tango 19 Dance Mix 19 Rock 6/8 21 20 English Tango 20 Disco Latin 20 Steely Rock 22 21 Italian Tango 1 21 House Garage 21 Abbey Rock 23 22 Italian Tango 2 22 House 22 SouthStrait Rock 24 23 Argentina Tango 23 Techno 23 Rock Beat 25 24 Irish Fox 24 Rap 24 Rock Shuffle 26 25 Twist 25 HipHop 25 Blues Shuffle 27 26 Jive 26 26 Light Rock 28 27 Pasodoble 27 27 29 28 Hully Gully 28 28 30 29 29 29 31 30 30 30 32 31 31 # CC0 CC32 PC Bank: Funk & Soul 1 0 6 0 Funk R&B 2 1 3 0 Pop Rock 1 English Rock 31 CC0 CC32 PC Bank: Country CC0 CC32 PC 0 7 0 Country Strum Bank: World 1 0 8 0 Kool Funk 1 Country QuikStep 1 Oberkr. Waltz 1 Oberkr. Waltz 2 2 Al Funk 2 Country Beat 1 2 Oberkr. Polka 1 4 3 Elektrik Funk 3 Country Beat 2 3 Oberkr. Polka 2 5 4 Classic Funk 4 Country Ballad 1 4 Schlager Polka 6 5 Black Funk 5 Country Ballad 2 5 Party Polka 7 6 Talkin' Jazz 6 Country 3/4 6 Alpen Ballade 8 7 Funky Sisters 7 Modern Country 7 Polka Pop 9 8 Rhythm & Blues 8 Country Pop 8 Bavarian Pop 10 9 Blues 9 Bar Country 9 ClassicSchlager1 11 10 Soul 10 Bluegrass 10 ClassicSchlager2 12 11 Gospel 11 Country Boogie 11 ClassicSchlager3 13 12 Gospel Swing 12 Country Shuffle 1 12 Organ Evergreens 14 13 Gospel Shuffle 13 Country Shuffle 2 13 Schlager Rhumba 15 14 Modern Gospel 1 14 Country 8 Beat 14 SchlagerShuffle1 16 15 Modern Gospel 2 15 Country 16 Beat 15 SchlagerShuffle2 17 16 Al Swing 16 16 Dance Schlager 18 17 Groove 17 17 Fox Schlager 19 18 Groove Funk 18 18 Medium Schlager 20 19 Jazz Funk 19 19 Disco Schlager 21 20 Motown Shuffle 1 20 20 Pop Schlager 22 21 Motown Shuffle 2 21 21 Alpen Rock 23 22 22 22 Rock Schlager 24 23 23 23 Volkst. Schlager 25 24 24 24 Country Schlager 26 25 25 25 Schlager 1 27 26 26 26 Schlager 2 28 27 27 27 Schlager 3 29 28 28 28 Schlager 4 30 29 29 29 Caribbean 31 30 30 30 Samba Medley 32 31 31 31 Party Mix Appendix # 277 278 Factory data Styles # CC0 CC32 PC 1 0 9 Bank: World 2 CC0 CC32 PC Bank: Latin CC0 CC32 PC 0 10 0 11 Bank: Latin Dance 0 Hawaiian 0 Guitar Bossa 0 Brazilian Samba 2 1 Flamenco 4/4 1 Basic Bossa 1 Sambalegre 3 2 Flamenco 3/4 2 Cool Bossa 2 Samba 4 3 Banda 2/4 3 Meditation Bossa 3 Samba De Sol 5 4 Mexican Waltz 4 Fast Bossa 1 4 DiscoSamba 6 5 Celtic Dream 5 Fast Bossa 2 5 Mambo 7 6 Celtic Waltz 6 Orch. Bossa 1 6 Mambo 2000 8 7 Celtic Ballad 7 Orch. Bossa 2 7 Mambo Party 9 8 Scottish Reel 8 Modern Bossa 8 Salsa 1 10 9 Orchestral Waltz 9 Organ Bossa 9 Salsa 2 11 10 OrchestralBolero 10 Groove Bossa 10 Merengue 1 12 11 Minuetto 11 Natural Bossa 11 Merengue 2 13 12 Baroque 12 Cool Latin Jazz 12 Club Latin 14 13 New Age 13 Cha Cha 1 13 Gipsy Dance 15 14 Tarantella 14 Cha Cha 2 14 Rhumba 16 15 Raspa 15 Cha Cha 3 15 Cumbia 17 16 Orleans 16 Cuban Cha Cha 16 Calypso 18 17 Norteno 17 Pop Cha Cha 17 Lambada 19 18 Quebradita 18 Disco Cha Cha 18 Meneaito 20 19 Tejano 19 Latin Big Band 19 Macarena 21 20 Cajun 20 Latin Pop 20 Bomba 22 21 Zydeco 21 Lite Beguine 21 Tortura Dance 23 22 Mariachi 22 Beguine 22 Sabor 24 23 Hora 23 Bachata 23 Andean 25 24 9/8 24 Latin Bolero 24 Reggae 1 26 25 Vahde 25 Bayon 25 Reggae 2 27 26 2/4 Oyun 26 Habanera 26 28 27 Ciftetelli 27 Guajira 29 28 Halay 28 28 30 29 5/8 29 29 31 30 Oryantal 30 30 32 31 Turkish Pop 31 27 31 # CC0 CC32 PC Bank: Jazz CC0 CC32 PC Bank: Trad(itional) CC0 CC32 PC 1 0 12 0 Bigger Band 0 13 0 German Waltz 1 0 14 0 2 1 Medium BigBand1 1 3 2 Medium BigBand2 4 3 Fast Big Band 1 5 4 6 Bank: Movie & Show Hollywood 1 German Waltz 2 1 Hollywood 2 2 German Waltz 3 2 Broadway 3 Vienna Waltz 3 Show Time Fast Big Band 2 4 Italian Waltz 4 The Avalon 5 Serenade Band 5 Musette Waltz 5 Tap Dance 7 6 Jazz Club 6 French Waltz 6 Movie Ballad 8 7 BeBop 7 Irish Waltz 7 Movie Swing 9 8 Slow Swing Brush 8 Laendler Waltz 8 Safari Swing 10 9 Swing Ballad 1 9 German Polka 9 Western Movie 11 10 Swing Ballad 2 10 Italian Polka 1 10 Mystery Man 12 11 Swing Ballad 3 11 Italian Polka 2 11 Cartoon Time 13 12 Orchestral Swing 12 Italian Polka 3 12 Horror Movie 14 13 Django 13 Italian Mazurka 1 13 Love Movie 15 14 Jazz Brush 14 Italian Mazurka 2 14 Cinema Ballad 16 15 Soft Jazz 15 Italian Mazurka 3 15 Love Ballad 17 16 Jazzy Blues 16 March 16 Christmas Waltz 18 17 70's Beat Groove 17 French March 17 Chrismas Swing 19 18 Organ Swing 18 18 Theatre Swing 20 19 Organ Blues 19 19 Theatre March 21 20 50's Swing 20 20 Army Band 22 21 Medium Swing 21 21 23 22 Vocal Swing 22 22 24 23 Moon Swing 23 23 25 24 Jazz Waltz 1 24 24 26 25 Jazz Waltz 2 25 25 27 26 5/4 Swing 26 26 28 27 Stride 27 27 29 28 Dixieland 28 28 30 29 Charleston 29 29 31 30 30 30 32 31 31 31 Factory data Styles CC0 CC32 1 0 15 PC Bank: Unplug(ged) CC0 CC32 0 16 PC Bank: Contemp(orary) CC0 CC32 0 17 PC Bank: User 1 0 Unplugged Ballad 1 0 Funky R&B 0 8 Beat Standard 2 1 Unplugged Ballad 2 1 AM : PM 1 16 Beat Standard 3 2 Unplugged Ballad 3 2 Little Boy 2 Rock Cha Cha 4 3 Unplugged Slow 3 Island View 3 Cha Cha 5 4 Desert Shuffle 4 Karma 4 Salsa 6 5 Serenade 5 Smooth Jazz 5 Bachata 7 6 Unplugged 6 Slow & jazzy 6 Rhumba 8 7 Meditando 7 Take beat 7 Flamenco 9 8 Unplugged Gtr 1 8 Swing HipHop 8 Modern Tango 10 9 Unplugged Gtr 2 9 Slow HipHop 9 Paso Dance 11 10 Unplugged Gtr 3 10 Hip Hindi Hop 10 Slow Waltz 12 11 Unplugged Gtr 4 11 Soft HipHop 11 Jive 13 12 Unplugged 8 Bt 12 HipHop Funk 12 Quick Step 14 13 Unplugged 16 Bt 13 Elektro Funk 13 Slow Fox 15 14 Slide Blues 14 Jazzy PopFunk 14 Reggaeton 16 15 Unplugged Rock 15 Pop Funk 15 Pop Ska 17 16 Unplugged Latin 16 Elektro Pop 16 Vocal Latin 18 17 Unplugged Swing 17 Modern Latin 17 Vocal Pop 19 18 Unplugged 3/4 18 Folk Beat 18 Cool Vocal 20 19 Acoustic Bld.3/4 19 Wave Jazz 19 Vocal Jazz 21 20 20 Little Shuffle 20 Orchestral Movie 22 21 21 21 Orchestral Bld 23 22 22 22 Ballad 6/8 24 23 23 23 Modern Ballad 25 24 24 24 Pop Rock Hit 26 25 25 25 Dance Hit 27 26 26 26 28 27 27 27 29 28 28 28 30 29 29 29 31 30 30 30 32 31 31 31 # CC0 CC32 PC 1 0 18 0 Bank; User 2 CC0 CC32 PC 0 19 0 Bank: User 3 CC0 CC32 PC 0 20-29 0 2 1 1 1 3 2 2 2 4 3 3 3 5 4 4 4 6 5 5 5 7 6 6 6 8 7 7 7 9 8 8 8 10 9 9 9 11 10 10 10 12 11 11 11 13 12 12 12 14 13 13 13 15 14 14 14 16 15 15 15 17 16 16 16 18 17 17 17 19 18 18 18 20 19 19 19 21 20 20 20 22 21 21 21 23 22 22 22 24 23 23 23 25 24 24 24 26 25 25 25 27 26 26 26 28 27 27 27 29 28 28 28 30 29 29 29 31 30 30 30 32 31 31 31 Bank: Favorite 1~10 Appendix # 279 280 Factory data Style Elements Style Elements Note: You can remotely select the various Style Elements on the Pa2X, by sending it Program Change messages on the Control channel (see “MIDI: MIDI In Channels” on page 230). PC Style Element PC Style Element PC Style Element PC Style Element PC Style Element 80 Intro 1 81 Intro 2 82 Intro 3/Count In 83 Variation 1 84 Variation 2 85 Variation 3 86 Variation 4 87 Fill 1 88 Fill 2 89 Fill 3/Break 90 Ending 1 91 Ending 2 92 Ending 3 Note: The above Program Change numbers are given according to the 0-127 numbering system. Style and Player controls Note: You can remotely send various commands to the Style and Player of the Pa2X, by sending it Program Change messages on the Control channel (see “MIDI: MIDI In Channels” on page 230). PC Style Element PC Style Element PC Style Element PC Style Element PC Style Element 93 Fade In/Out 94 Memory 95 Bass Inversion 96 Manual Bass 97 Tempo Lock 98 Single Touch 99 Style Change 100 Start/Stop (Style) 101 Play/Stop (Ply 1) 102 Play/Stop (Ply 2) Note: The above Program Change numbers are given according to the 0-127 numbering system. Single Touch Settings (STS) Note: You can remotely select Single Touch Settings (STS) on the Pa2X, by sending it Bank Select MSB (CC#0), Bank Select LSB (CC#32) and Program Change messages on the Control channel (see “MIDI: MIDI In Channels” on page 230). If a Style is already selected, just send the Program Change message. CC#0 CC#32 The same as the Style to which the STS belongs PC STS PC STS PC STS PC STS 64 STS 1 65 STS 2 66 STS 3 67 STS 4 Note: The above Control Change and Program Change numbers are given according to the 0-127 numbering system. Factory data Sounds (Bank order) Name The following table lists all Pa2X Factory Sounds as they appear in the Banks accessed by pressing the SOUND buttons on the control panel. Legend: The table also includes MIDI data used to remotely select the Sounds. CC00: Control Change 0, or Bank Select MSB. CC32: Control Change 32, or Bank Select LSB. PC: Program Change. Bank: Sound/Performance Select button. Name CC00 CC32 PC Bank: Piano Grand Piano RX 121 10 0 Grand Piano 121 3 0 Bright Piano GM 121 0 1 Grand&MovingPad 121 9 0 E.Grand Piano GM 121 0 2 Honky-Tonk GM 121 0 3 Harpsi KeyOff RX 121 3 6 Clav RX 121 5 7 AcousticPiano GM 121 0 0 Classic Piano 121 4 0 Jazz Piano 121 5 0 Piano & Strings 121 7 0 M1 Piano 121 2 2 Honky Wide 121 1 3 Harpsi 16' RX 121 5 6 Synth Clav RX 121 6 7 Bright Piano RX 121 5 1 Rock Piano 121 8 0 Ac. Piano Wide 121 1 0 Ac. Piano Dark 121 2 0 90's Piano 121 3 2 2000's Piano 121 4 2 CC00 CC32 Classic Wurly 1 121 17 PC 4 FM Pad E.P. 121 15 5 Tine E.Piano 121 19 4 Studio EP 121 7 4 Suit E.Piano 2 121 21 4 Dyno Tine EP 1 121 10 4 Stereo Dig. EP 121 6 5 Classic Dig. EP 121 7 5 Classic Wurly 2 121 12 4 FM Stack E.P. 121 16 5 Thin E. Piano 121 9 4 Pro Dyno EP 121 5 4 Pro Stage EP 121 6 4 Dyno Tine EP 2 121 22 4 Hybrid EP 121 8 5 Phantom Tine 121 10 5 Soft Wurly 121 13 4 White Pad EP 121 13 5 E. Piano 1 GM 121 0 4 R&B E. Piano 121 8 4 Bell E. Piano 1 121 23 4 Bell E. Piano 2 121 24 4 E. Piano 2 GM 121 0 5 DW8000 EP 121 11 5 Tremolo Wurly 121 16 4 Sweeping EP 121 12 5 Detuned EP 1 121 1 4 60's E. Piano 121 3 4 EP1 Veloc.sw 121 2 4 Syn Piano X 121 5 5 Detuned EP 2 121 1 5 EP2 Veloc.sw 121 2 5 Hard Wurly 121 14 4 EP Phase 121 4 5 Vel. Wurly 121 15 4 EP Legend 121 3 5 EP+Damper1 DNC 121 25 4 EP+Damper2 DNC 121 26 4 Harpsichord GM 121 0 6 Clav GM 121 0 7 Bright PianoWide 121 1 1 Piano & Pad 121 4 1 Piano Pad 1 121 2 1 Vibraphone 1 GM 121 0 11 1 Vibraphone 2 121 2 11 121 3 11 Piano Pad 2 121 3 Bank: Mallet & Bell E. Grand Wide 121 1 2 Vibraphone 3 Grand&FM Stack 121 7 2 Vibrap. Wide 121 1 11 Harpsi Octave 121 1 6 Marimba GM 121 0 12 Clav Wah RX 121 2 7 Marimba Wide 121 1 12 Chorus Piano 121 5 2 Marimba Key Off 121 2 12 Piano Layers 121 6 2 Monkey Skuls 121 3 12 Piano & Vibes 121 6 0 Xylophone GM 121 0 13 6 Balaphon 121 6 12 121 0 8 Harpsi Wide 121 2 Harpsi Korg 121 4 6 Celesta GM Pulse Clav 121 1 7 Glockenspiel GM 121 0 9 Clav Snap 121 3 7 Music Box GM 121 0 10 Sticky Clav 121 4 7 Sistro 121 1 9 Grand RX DEMO 121 11 0 Orgel 121 1 10 Digi Bell 121 4 98 Steel Drums GM 121 0 114 Warm Steel 121 1 114 Vs Bell Boy 121 2 98 Tubular Bell GM 121 0 14 Church Bell 1 121 1 14 Church Bell 2 121 3 14 Krystal Bell 121 3 98 Bank: E. Piano Tine E.Piano RX 121 18 4 Club E. Piano 121 11 4 Suit E.Piano 1 121 20 4 Vintage EP 121 4 4 Dig. E. Piano 121 14 5 Classic Tines 121 9 5 Appendix Sounds (Bank order) 281 282 Factory data Sounds (Bank order) Name CC00 CC32 PC Name CC00 CC32 PC Tinkle Bell GM 121 0 112 Perc. Organ 3 121 10 17 Carillon 121 2 14 Perc. Organ 4 V. 121 9 17 Dulcimer GM 121 0 15 Perc. Organ 5 V. 121 11 17 Santur 121 1 15 Classic Click 121 4 18 Kalimba GM 121 0 108 Perc.Short Decay 121 8 18 Kalimba 2 121 1 108 BX3 Rock 1 V. 121 10 16 Mallet Clock 121 5 12 BX3 Rock 2 V. 121 1 18 Gamelan 121 1 112 BX3 Rock 3 V. 121 5 18 Bali Gamelan 121 2 112 BX3 Rock 4V. 121 12 18 Garbage Mall 121 3 112 Rock Organ GM 121 0 18 Rock Organ 2 121 11 18 Dirty B 121 3 18 Killer B 121 2 18 BX3 Full V. 121 6 16 BX3 Jazz V. 121 20 16 BX3 Jazz Pc. V. 121 9 18 BX3 Short Decay 121 7 17 Super BX Perc. 121 6 18 BX3 Gospel V. 121 21 16 Gospel Organ V. 121 13 16 Gospel Organ 121 9 16 Drawbars Slow V. 121 19 16 Drawbars Fast V. 121 18 16 Drawbars Org. GM 121 0 16 Drawbar Org. 2 121 3 16 Bank: Accordion Harmonica AT 1 Harmonica AT 2 121 121 3 4 22 22 Harmonica GM 121 0 22 Cassotto 16’ 121 12 21 Cassotto Master Accordion Accordion 16,8,4' 121 121 121 9 23 3 21 21 23 Sweet Musette 121 11 21 Sweet Harmonica 121 1 22 Harmonica 2 121 2 22 Cassotto Or.Tune 121 13 21 Cassotto NorTune 121 14 21 Acc.Clarinet OT 121 19 21 Acc. Clarinet NT 121 20 21 Acc. Piccolo OT 121 21 21 Acc. Piccolo NT 121 22 21 Accordion16,8' 121 2 23 Acc.16,8,4' Plus 121 8 23 French Musette 121 18 21 2 Voices Musette 121 16 21 3 Voices Musette 121 17 21 Detune Accordion 121 15 21 Fisa Master Fisa 16,8' Accordion16,4' Fisa 16,4' Musette Clar. Musette 1 Musette 2 121 121 121 121 121 121 121 8 6 7 7 5 3 4 21 21 23 21 21 21 21 Accordion GM 121 0 21 Tango Accord. GM 121 0 23 Tango Accordion2 Fisa Tango! Akordeon Accordion 2 Accordion 3 Acc.16,8' & Bass 121 121 121 121 121 121 10 1 2 1 24 4 23 23 21 21 21 23 Acc. & Acc. Bass 121 9 23 Accordion Bass 121 5 23 Arabic Accordion 121 10 21 Steirisch.Akk.1 121 25 21 Steirisch.Akk.2 121 26 21 Steirisch.Akk.3 121 27 21 Steirisch.Akk.4 121 28 21 Acc.Voice Change 121 6 23 Harmonica DNC 121 5 22 Bank: Organ Det.DrawbarsOrg. 121 1 16 Drawbars Organ 121 14 16 Old Wheels 121 3 17 Jazz Organ 121 8 16 Organ Low Pc. V. 121 4 17 Organ Low 1 V. 121 4 16 Organ Low 2 V. 121 15 16 Organ Mid V. 121 16 16 Organ Hi V. 121 17 16 Dark Organ 1 V. 121 7 16 Dark Organ 2 V. 121 5 16 Rotary Organ 121 8 17 Pipe Tutti 1 121 6 19 Pipe Tutti 2 121 8 19 Pipe Tutti 3 121 9 19 Pipe Tutti 4 121 10 19 Church Organ GM 121 0 19 Church Pipes 121 4 19 Church Oct. Mix 121 1 19 Full Pipes 121 5 19 Pipe Mixture 121 3 19 Pipe Flute 1 121 4 20 Pipe Flute 2 121 5 20 Flauto Pipes 121 3 20 Small Pipe 121 2 20 Puff Organ 121 1 20 Positive Organ 121 7 19 Detuned Church 121 2 19 Reed Organ GM 121 0 20 Det. Perc. Organ 121 1 17 VOX Legend 121 11 16 It. 60's Organ 121 2 16 M1 Organ 121 5 17 Dirty Jazz Organ 121 7 18 Jimmy Organ V. 121 10 18 Arabian Organ 121 12 16 Perc. Organ GM 121 0 17 Big Theatre Org. 121 30 16 Perc. Organ 2 121 2 17 Theatre Organ 1 121 22 16 Name 283 CC00 CC32 PC Name CC00 CC32 Theatre Organ 2 121 23 16 Guitar Strings 121 7 PC 24 Theatre Organ 3 121 24 16 Steel & Body 121 3 25 Theatre Organ 4 121 25 16 Pop Steel Slide 121 23 25 Tibia 121 26 16 Finger Key Off 121 7 25 Tibia 16/8/4' 121 27 16 Clean Jazz 2 121 23 27 Tibia & Vox 121 28 16 Tel. Middle 121 26 27 Post Horn Trem. 121 29 16 Clean Funk 121 8 28 Tibia & Kinura 121 31 16 Wet Dist. Guitar 121 6 30 Tibia Vox Glock 121 32 16 Mandolin 121 2 25 Jimmy Organ DNC 121 13 18 Mandolin Key Off 121 10 25 Mandolin Trem. 121 11 25 Mandolin Ens. 1 121 26 25 Mandolin Ens. 2 121 27 25 Banjo GM 121 0 105 Bank: Digi Organ Digital Drawbars 121 127 16 Bank: Guitar Nylon Gtr Pro1 121 8 24 Banjo Key Off 121 1 105 Nylon Slide Pro 121 14 24 Banjo RX 121 4 105 Steel Guitar Pro 121 19 25 Sitar GM 121 0 104 12 Strings Pro 121 17 25 Sitar 2 121 1 104 Soft Jazz Guitar 121 5 26 Sitar Tambou 121 2 104 Single Coil Pro 121 14 27 Sitar Sitar 121 7 104 5th Mute Gtr 121 21 28 Indian Stars 121 3 104 Stereo Dist.Gtr 121 8 30 Indian Frets 121 4 104 Nylon Gtr Pro2 121 11 24 Tambra 121 6 104 Nylon Vel. Harm. 121 10 24 Ukulele 121 1 24 Pop Steel Gtr 1 121 21 25 Bouzouki 121 5 104 Steel 12 String 121 5 25 Kanoun 1 121 5 107 JazzGtr SlidePro 121 6 26 Kanoun 2 121 2 107 Solid Guitar 121 21 27 Kanoun Trem. 1 121 6 107 Clean Funk RX1 121 10 28 Kanoun Trem. 2 121 3 107 Dist. Guitar RX1 121 9 30 Kanoun Mix 121 4 107 Nylon Bossa 121 4 24 Oud 1 121 5 105 Spanish Guitar 121 6 24 Oud 2 121 2 105 Steel Slide Pro1 121 13 25 Ac. Baglama 1 121 7 107 12 Strings Gtr 121 1 25 Ac. Baglama 2 121 8 107 Club Jazz Gtr 1 121 2 26 Ac. Baglama Grp. 121 9 107 Clean Guitar 2 121 20 27 Shamisen GM 121 0 106 Funk Stein RX1 121 12 28 Koto GM 121 0 107 Dist. Guitar RX2 121 10 30 Taisho Koto 121 1 107 Nylon Guitar GM 121 0 24 Finger Tips 121 8 25 Nylon Key Off 121 2 24 Hackbrett 121 6 25 Steel Guitar GM 121 0 25 Reso. Guitar 121 12 25 Pop Steel Gtr 2 121 22 25 Country Nu 121 11 27 Club Jazz Gtr 2 121 3 26 Pedal Steel Gtr1 121 1 26 Vintage S.1 121 19 27 Pedal Steel Gtr2 121 4 26 Clean Mute Gtr 121 6 28 Jazz Man 121 3 28 Distortion GtrGM 121 0 30 Tel. Bridge 121 27 27 Nylon Guitar 2 121 15 24 54 E. Guitar 121 24 27 Ac.Guitar KeyOff 121 5 24 Guitarish 121 8 27 Steel Guitar 3 121 20 25 Mid Tone Gtr 121 2 27 Steel Guitar 2 121 4 25 Single Coil 121 6 27 Clean Jazz 1 121 22 27 Stra. Vel. Pro 121 16 27 Clean Gtr Pro1 121 13 27 Stra. Gtr Slide 121 17 27 Muted Guitar GM 121 0 28 Stra. Chime 121 5 28 Dist. Clean Gtr 121 11 30 New Stra.Guitar 121 7 27 Nylon Guitar 3 121 3 24 Clean Guitar GM 121 0 27 Brazilian Guitar 121 9 24 Clean Gtr Pro2 121 15 27 Steel Folk Gtr 121 9 25 Clean Guitar 3 121 25 27 Steel Slide Pro2 121 14 25 Det. Clean Gtr 121 1 27 29 Jazz Guitar GM 121 0 26 Soft Overdrive 121 2 Chorus Gtr Pro 121 18 27 Chorus Guitar 121 3 27 Mute Vel. Gtr 121 2 28 Vintage S.2 121 4 27 Overdrive Gtr GM 121 0 29 Proces.E.Guitar 121 5 27 Appendix Factory data Sounds (Bank order) 284 Factory data Sounds (Bank order) Name CC00 CC32 PC Name CC00 CC32 L&R E.Guitar 1 121 9 27 Violin Expr. 2 121 4 PC 40 L&R E.Guitar 2 121 10 27 Viola Expr. 121 1 41 R&R Guitar 121 4 28 Ensemble & Solo 121 11 48 Funky Cut Gtr 121 1 28 Movie Strings 2 121 6 49 Rhythm E.Guitar 121 7 28 Analog Strings 2 121 2 50 Muted Guitar 2 121 19 28 i3 Strings 121 5 48 E.Gtr Harmonics 121 2 31 Oh-Ah Voices 121 9 52 Solo Dist.Guitar 121 7 30 Femal&Male Scat 121 14 52 Dist. Steel Gtr 121 12 30 Slow Violin 121 3 40 Gtr Harmonic GM 121 0 31 Strings Quartet 121 9 48 Feedback Guitar 121 1 30 Full Strings 121 2 49 Guitar Pinch 121 1 29 Stereo Strings 121 3 48 Power Chords 121 4 30 Master Pad 121 2 89 48 Joystick Gtr Y- 121 3 30 N Strings 121 6 Mute Monster 121 5 30 Take Voices 1 121 4 52 Disto Mute 121 9 28 Scat V.& Bass2 121 18 52 Dist.Rhytmic Gtr 121 2 30 Slow Att.Violin 121 1 40 Guitar Feedback 121 1 31 Chamber Strings 121 12 48 Nylon Gtr RX1 121 12 24 Arco Strings 121 7 48 Nylon Gtr RX2 121 13 24 Legato Strings 121 4 48 Steel Guitar RX1 121 15 25 Sweeper Strings 121 1 49 Steel Guitar RX2 121 16 25 Symphonic Bows 121 10 48 12 Strings RX 121 18 25 Ooh Slow Voice 121 3 52 Pop SteelGtr RX1 121 24 25 Scat Voices RX 121 19 52 Pop SteelGtr RX2 121 25 25 Orchestra Tutti1 121 14 48 Vox Wah Chick RX 121 3 120 Orchestra Tutti2 121 19 48 Funky Wah RX 121 12 27 Orch. & Oboe 1 121 16 48 Clean Funk RX2 121 11 28 Orch. & Oboe 2 121 17 48 Funk Stein RX2 121 13 28 Strings & Horns 121 15 48 Clean Guitar RX1 121 14 28 Orchestra&Flute 121 20 48 Clean Guitar RX2 121 15 28 Strings & Glock. 121 18 48 Clean Guitar RX3 121 16 28 Spiccato Strings 121 4 49 Clean Guitar RX4 121 17 28 Violin GM 121 0 40 Clean Guitar RX5 121 18 28 Viola GM 121 0 41 Clean Guitar RX6 121 20 28 Cello GM 121 0 42 RealNylon Gtr ST 121 16 24 Contrabass GM 121 0 43 Real Nylon Gtr 121 17 24 Tremolo Str. GM 121 0 44 RealSteel Gtr ST 121 28 25 Harp GM 121 0 46 RealFolk Gtr ST1 121 29 25 Pizzicato Str.GM 121 0 45 RealFolk Gtr ST2 121 30 25 Pizz. Ensemble 121 1 45 Real Steel Gtr 121 31 25 Pizz. Section 121 2 45 Real Folk Gtr 121 32 25 Double Strings 121 3 45 Real 12 Strings 121 33 25 Octave Strings 121 8 48 Real El. Gtr ST1 121 28 27 60's Strings 121 2 48 Real El.Gtr ST2 121 29 27 Strings Ens.1 GM 121 0 48 Real El. Guitar1 121 30 27 Strings Ens.2 GM 121 0 49 Real El. Guitar2 121 31 27 Strings Ens. 3 121 21 48 Nylon Guitar DNC 121 18 24 Strings Ens. 4 121 3 49 Natural Nylon DNC 121 19 24 Synth Strings1GM 121 0 50 RealFolk Gtr DNC 121 34 25 Synth Strings2GM 121 0 51 Steel Gtr DNC 121 35 25 Synth Strings 3 121 1 50 Jazz Guitar DNC 121 7 26 Synth Strings 4 121 6 50 Crunch Gtr DNC 121 3 29 Synth Strings 5 121 1 51 Strings & Brass 121 1 48 Arabic Strings 121 13 48 Fiddle GM 121 0 110 Male Scat 121 16 52 Femal Scat 121 15 52 Take Voices 2 121 5 52 Aah Choir 121 7 52 Choir Aahs GM 121 0 52 Choir Aahs 2 121 1 52 Bank: Strings & Vocal Violin Expr. 1 121 2 40 Violin & Viola 121 2 41 Concert Str.RX Movie Strings 1 Analog Strings 1 Strings Ens. RX Wuuh Choir Scat V.& Bass1 121 121 121 121 121 121 23 5 5 22 8 17 48 49 50 48 52 52 Name 285 CC00 CC32 PC Name CC00 CC32 Grand Choir 121 11 52 Bright Trombone 121 2 PC 57 Slow Choir 121 10 52 Trombone 3 121 12 57 Voice Oohs GM 121 0 53 Trumpet GM 121 0 56 Ooh Choir 121 6 52 Trumpet 2 121 14 56 Ooh Voices 121 2 52 BeBop Cornet 121 9 56 Choir Light 121 12 52 Flugel Horn 121 7 56 Synth Voice GM 121 0 54 Trumpet Shake Y+ 121 18 56 56 Synth Voices 2 121 6 54 Mono Trumpet 121 3 Cyber Choir 121 2 85 Dark Trumpet 121 1 56 Odissey 121 4 50 Trumpet Pitch 121 5 56 58 Voice Lead GM 121 0 85 Tuba GM 121 0 Choir Pad GM 121 0 91 Tuba Gold 121 2 58 Halo Pad GM 121 0 94 Oberkr. Tuba 121 1 58 Full Vox Pad 121 9 91 Dynabone 121 3 58 Strings Choir 121 13 52 Ob.Tuba & E.Bass 1 121 4 58 Analog Velve 121 3 50 Ob.Tuba & E.Bass 2 121 5 58 Vocalesque 121 2 54 Trumpet DNC 121 24 56 Fresh Breath 121 7 91 Cornet DNC 121 25 56 Ether Voices 121 1 85 Trombone DNC 121 13 57 Dream Voice 121 5 54 Bank: Brass Humming 121 1 53 Big Band Brass 1 121 32 61 Analog Voice 121 1 54 Big Band Brass 2 121 4 61 Tight Brass 1 121 27 61 Tight Brass 2 121 29 61 Tight Brass Pro 121 28 61 Big BandShake Y+ 121 33 61 Trumpet Ens1 Y+ 121 35 61 Trumpet Ens2 Y+ 121 36 61 Trumpet Ens. 121 9 61 Trpts &Trombs 121 34 61 Trombone Ens. 121 10 61 Trombones 121 11 61 Classic Vox 121 4 54 Doolally 121 2 53 Vocalscape 121 3 54 Heaven 121 3 91 Airways 121 3 53 Yang Chin 121 1 46 Movie Str.1 DNC 121 7 49 Movie Str.2 DNC 121 8 49 Scat Voices DNC 121 20 52 Bank: Trumpet & Trbn. Trumpet Expr.1 121 15 56 Trpts & Brass 121 7 61 Trumpet Expr.2 121 4 56 Fat Brass 121 13 61 Cornet Expr. 121 21 56 Dyna Brass 1 121 14 61 Sweet FlugelHorn 121 12 56 Dyna Brass 2 121 22 61 Trombone Expr. 1 121 6 57 Glen & Friends 121 3 61 Trombone Vel. 1 121 8 57 Glen & Boys 121 6 61 Hard Trombone 121 3 57 Sax & Brass 121 5 61 Wah Trumpet 121 2 59 Brass & Sax 121 16 61 Trumpet Pro 1 121 10 56 Mute Ensemble 1 121 3 59 Cornet Pro 1 121 22 56 Mute Ensemble 2 121 4 59 Trumpet Overb. 121 2 56 Flute Muted 121 6 73 Flugel Horn Pro 121 13 56 Double Brass 121 24 61 Trombone Expr. 2 121 7 57 French Horn GM 121 0 60 60 Trombone Vel. 2 121 9 57 French Horn 2 121 1 Trombone Pro Vel 121 11 57 French Section 121 2 60 Mute Trumpet GM 121 0 59 Horns & Ensemble 121 4 60 Trumpet Pro 2 121 11 56 Classic Horns 121 3 60 Trumpet Pro 3 121 16 56 Attack Brass 121 8 61 Cornet Pro 2 121 23 56 Brass of Power 121 30 61 Warm Flugel 121 8 56 Sforzato Brass 121 23 61 Pitch Trombone 121 5 57 Brass Section GM 121 0 61 Trombone Vel. 3 121 10 57 Brass Section 2 121 1 61 Soft Trombone 121 4 57 Power Brass 121 21 61 Mute Trumpet 2 121 1 59 Brass Expr. 121 15 61 Concert Trumpet 121 19 56 Film Brass 121 17 61 Concert Trp.Pro 121 20 56 Movie Brass 121 20 61 Alp Trumpet 121 17 56 Brass Slow 121 18 61 Dual Trumpets 121 6 56 Fanfare 121 19 61 Trombone GM 121 0 57 Synth Brass 1GM 121 0 62 Trombone 2 121 1 57 Synth Brass 2GM 121 0 63 Appendix Factory data Sounds (Bank order) 286 Factory data Sounds (Bank order) Name CC00 CC32 PC Name CC00 CC32 Synth Brass 3 121 1 62 Clarinet Pro 1 121 8 PC 71 Synth Brass 4 121 1 63 Oboe GM 121 0 68 Synth Brass 5 121 5 62 Whistle RX1 121 3 78 Synth Brass 6 121 5 63 Pan Flute GM 121 0 75 Analog Brass 1 121 2 62 Nay 121 2 72 Analog Brass 2 121 2 63 Jazz Flute Expr. 121 1 73 Electrik Brass 121 4 62 Flute Dyn. 5th 121 3 73 Jump Brass 121 3 62 Flute GM 121 0 73 Brass Pad 121 3 63 Clarinet Pro 2 121 9 71 Brass Section 3 121 31 61 Bassoon GM 121 0 70 Orchestra Hit GM 121 0 55 Whistle RX2 121 4 78 Brass Fall 121 26 61 Old Shakuhachi 121 1 77 Tight Brass 3 121 2 61 HighlandBagPipes 121 3 109 Tight Brass 4 121 12 61 Flute 2 121 9 73 Brass Impact 121 4 55 Wooden Flute 121 7 73 Brass Hit 121 25 61 Piccolo GM 121 0 72 Euro Hit 121 3 55 Jazz Clarinet 121 1 71 Bass Hit Plus 121 1 55 Double Reed 121 1 68 Netherland Hit 121 8 55 Whistle Breathe 121 2 78 6th Hit 121 2 55 Blown Bottle GM 121 0 76 Bambu Flute 121 8 73 Orchestra Flute 121 5 73 Woodwinds 121 6 71 Small Orchestra 121 1 72 Clarinet Ens. 121 5 71 Section Winds 1 121 3 71 Bank: Sax Alto Sax Expr. 121 9 65 Alto Sax RX 121 10 65 Tenor Sax Noise1 121 1 66 Tenor Sax Noise2 121 6 66 Sweet Soprano 1 121 3 64 Soprano Pro 121 2 64 Baritone Sax Pro 121 3 67 Breathy Baritone 121 2 67 Sweet Alto Sax 1 Soft Alto Sax Tenor Sax Expr.1 Jazz Tenor 1 121 121 121 121 5 7 7 9 65 65 66 66 Sweet Soprano 2 121 4 64 Sweet Soprano 3 121 1 64 Baritone Sax GM 121 0 67 Baritone Sax 2 121 4 67 Alto Sax Pro 121 8 65 Sweet Alto Sax 2 121 6 65 Alto Sax GM 121 0 65 Alto Breath 121 1 65 Tenor Sax Expr.2 Jazz Tenor 2 Tenor Breath 121 121 121 8 10 3 66 66 66 Tenor Sax GM 121 0 66 Breathy Alto Sax 121 3 65 Alto Sax Growl 121 4 65 Soft Tenor 121 2 66 Tenor Growl 121 4 66 Folk Sax 121 5 66 Soprano Sax GM Baritone Growl 121 121 0 1 64 67 Cool Sax Ens. 121 11 65 Sax Ensemble 121 2 65 Section Winds 2 121 4 71 Reeds & Saxes 121 10 71 Shanai GM 121 0 111 English Horn GM 121 0 69 English Horn 2 121 1 69 Clarinet GM 121 0 71 Folk Clarinet 121 7 71 Recorder GM 121 0 74 Recorder 2 121 1 74 Whistle GM 121 0 78 Whistle 2 121 1 78 Bag Pipes GM 121 0 109 Uillean BagPipes 121 2 109 War Pipes 121 1 109 Ocarina GM 121 0 79 Kawala 121 1 75 Shakuhachi GM 121 0 77 Shakuhachi 2 121 2 77 Hichiriki 121 2 111 Clarinet GM 121 0 71 Klarnet 1 121 11 71 Klarnet 2 121 12 71 Zurna 1 121 3 111 Zurna 2 121 1 111 Flute Click 121 1 121 Clarinet DNC 121 13 71 Flute DNC 121 11 73 Whistle DNC 121 5 78 Reed of Power 121 11 66 Bank: Synth 1 Alto Sax DNC 121 12 65 The Pad 121 4 89 Tenor Sax DNC 121 12 66 Dark Pad 121 6 89 Analog Pad 1 121 8 89 Analog Pad 2 121 9 89 Vintage Pad 121 11 89 Bank: Woodwind Flute Switch 121 2 73 Jazz Flute RX 121 10 73 Flute Frullato 121 4 73 OB Pad 121 12 89 Dark Anna 121 13 89 Name 287 CC00 CC32 PC Name CC00 CC32 PC Symphonic Ens. 121 14 89 Wild Arp 121 6 55 Future Pad 121 5 91 Express. Lead 121 5 87 Air Clouds 121 1 97 HipHop Lead 121 6 87 Tinklin Pad 121 3 97 Analog Lead 121 7 80 Pods In Pad 121 4 97 Seq Lead 121 7 81 Vintage Sweep 121 7 95 Old & Analog 121 8 80 You Decide 121 8 95 Phat Saw Lead 121 8 81 Korgmatose 121 13 90 Glide Lead 121 9 81 Reoccuring Astra 121 6 95 Gliding Square 121 9 80 Money Pad 121 5 89 Flip Blip 121 7 55 Tsunami Wave 121 6 91 Power Synth 121 3 89 Ravelian Pad 121 8 91 Sine Switch 121 10 80 Astral Dream 121 1 95 Reso Sweep 121 1 90 Meditate 121 2 95 Synth Sweeper 121 3 90 Reso Down 121 2 97 Cosmic 121 1 93 Sky Watcher 121 2 90 Motion Raver 121 1 101 Super Sweep 121 4 90 Sync Kron 121 3 84 Wave Sweep 121 5 90 Fire Wave 121 10 81 Cross Sweep 121 6 90 Digital PolySix 121 7 90 Digi Ice Pad 121 2 101 A Leadload 121 11 87 Crimson 5ths 121 1 86 Noisy Stabb 121 8 90 Freedom Pad 121 7 89 Mega Synth 121 9 90 90 Noble Pad 121 5 97 Tecno Phonic 121 10 Mellow Pad 121 4 95 Dark Element 121 3 95 Lonely Spin 121 1 100 Band Passed 121 3 102 Cinema Pad 121 5 95 Cat Lead 121 9 87 Virtual Traveler 121 1 88 Pan Reso 121 4 102 Synth Ghostly 121 2 100 Square Rez 121 11 80 Motion Ocean 121 1 96 Rezbo 121 11 81 Moon Cycles 121 5 102 Auto Pilot 1 121 14 38 Farluce 121 11 90 Metallic Rez 121 4 84 Bell Pad 121 6 98 Square Bass 121 7 87 Bell Choir 121 7 98 Synth Pianoid 121 12 81 Warm Pad GM 121 0 89 Brian Sync 121 5 84 Sweep Pad GM 121 0 95 Arp Twins 121 6 84 Soundtrack GM 121 0 97 Arp Angeles 121 2 88 Sine Pad 121 1 89 Big & Raw 121 8 87 Itopia Pad 121 1 91 Caribbean 121 2 96 Big Panner 121 4 63 Lead Square GM 121 0 80 Dance ReMix 121 10 91 Lead Saw GM 121 0 81 Rave 121 6 97 Calliope GM 121 0 82 Elastick Pad 121 7 97 Chiff GM 121 0 83 84 Moving Bell 121 5 98 Charang GM 121 0 Analog Pad 3 121 10 89 Fifths Lead GM 121 0 86 Big Sweep Stab 121 12 90 Bass & Lead GM 121 0 87 Fresh Air 1 121 2 91 New Age Pad GM 121 0 88 Fresh Air 2 121 11 91 Polysynth GM 121 0 90 Pop Synth Pad 1 121 4 91 Bowed Glass GM 121 0 92 Pop Synth Pad 2 121 12 91 Metallic Pad GM 121 0 93 80's Pop Synth 121 2 93 Crystal GM 121 0 98 Wave Cycle DNC 121 3 96 Atmosphere GM 121 0 99 Brightness GM 121 0 100 Lead Square 2 121 1 80 Lead Sine 121 2 80 Lead Saw 2 121 1 81 Lead Saw Pulse 121 2 81 Lead Double Saw 121 3 81 Seq. Analog 121 4 81 Wire Lead 121 1 84 Bank: Synth 2 Old Portamento Power Saw 121 121 3 5 80 81 Octo Lead 121 6 81 Electro Lead 121 2 87 Rich Lead Thin Analog Lead 121 121 3 4 87 87 Dance Lead 121 4 80 Wave Lead 121 5 80 Sine Wave 121 6 80 Synchro City 121 2 84 Soft Wrl 121 1 87 OB Lead 121 10 87 LoFi Ethnic 121 7 84 Appendix Factory data Sounds (Bank order) 288 Factory data Sounds (Bank order) Name CC00 CC32 PC Name CC00 CC32 PC Port Whine 121 12 80 Bass4 Da Phunk 121 14 39 2VCO Planet Lead 121 13 80 Syn Bass Warm 121 1 38 VCF Modulation 121 3 101 Syn Bass Reso 121 2 38 Dark R&B Bass1 121 4 35 Bank: Bass Acous. Bass Pro1 121 3 32 Jazz Bass 121 9 32 Finger Bass GM 121 0 33 Finger Bass 2 The Other Slap 121 121 6 5 33 37 Finger Slap 1 121 12 33 Pick Bass 1 121 7 34 Fretless Bass GM Acous. Bass Pro2 121 121 0 4 35 32 Acoustic Bass GM 121 0 32 Finger Bass 3 121 7 33 Finger Bass 4 121 10 33 Super Bass 1 121 1 36 Super Bass 2 Pick Bass 2 121 121 2 8 36 34 Sweet Fretless 121 3 35 Bass & Ride 1 121 6 32 Acoustic Bass 2 121 8 32 Finger Bass 5 121 15 33 Bright Finger B. 121 9 33 Slap Bass 1 GM 121 0 36 Slap Bass 2 GM 121 0 37 Picked E.Bass GM 121 0 34 Fretless Bass 2 121 1 35 Bass & Ride 2 121 2 32 Ac. Bass Buzz Finger E.Bass1 Finger E.Bass2 121 121 121 1 2 3 32 33 33 Slap Bass 3 121 6 36 Slap Bass 4 121 6 37 Picked E.Bass 4 Fretless Bass 3 DarkWoody A.Bass 121 121 121 11 2 5 34 35 32 More mid! Bass 121 11 33 Chorus Fing.Bass 121 8 33 Finger E.Bass3 121 4 33 Woofer Pusher B. 121 6 35 Attack Bass 121 1 39 Rubber Bass 121 2 39 Dr. Octave 121 16 38 Monofilter Bass 121 11 39 Synth Bass 80ish 121 9 39 Reso Bass 121 12 39 Autofilter Bass 121 10 39 Drive Bass 121 17 38 Nasty Bass 121 6 39 30303 Bass 121 5 38 Stein Bass 121 3 34 Euro Bass 121 4 39 Jungle Rez 121 5 39 30303 Square 121 6 38 Bass Square 121 7 38 Phat Bass 121 7 39 Syn Bass Res 121 8 38 Clav Bass 121 3 38 Hammer 121 4 38 Attack Pulse 121 3 39 Digi Bass 1 121 9 38 Blind as a Bat 121 12 38 Poinker Bass 121 8 39 Digi Bass 3 121 11 38 Jungle Bass 121 13 38 Hybrid Bass 121 15 38 Digi Bass 2 121 10 38 Techno Org.Bass 121 6 17 Organ Pedal 1 121 10 32 Organ Pedal 2 121 11 32 Acous. Bass RX 121 7 32 Finger Bass RX 121 13 33 SlapFing Bass RX 121 4 36 Picked Bass RX 121 10 34 SlapPick Bass RX 121 5 36 FunkSlap Bass RX 121 3 36 Finger Bass DNC 121 16 33 Slap Bass 5 121 7 37 Bank: Drum & Perc. Dyna Slap Bass 121 3 37 Standard Kit RX1 120 0 5 Chorus Slap Bass 121 4 37 Standard Kit RX2 120 0 1 Dyna Bass 121 2 37 Standard Kit RX3 120 0 2 Finger Slap 2 121 1 33 Standard Kit RX4 120 0 6 Thumb Bass 121 1 37 Ambient Kit RX 120 0 3 Picked E.Bass 2 121 1 34 Pop Std. Kit RX 120 0 4 Ticktacing Bass 121 9 34 Electro Kit RX1 120 0 75 Picked E.Bass 3 121 2 34 Electro Kit RX2 120 0 76 Bass Mute 121 5 34 Brush Kit RX1 120 0 42 43 Fretless Bass 4 121 7 35 Brush Kit RX2 120 0 Synth Bass 1 GM 121 0 38 Brush Kit RX3 120 0 44 Synth Bass 2 GM 121 0 39 Hip Hop Kit RX 120 0 72 Synth Bass 3 121 18 38 Jazz Kit RX1 120 0 33 Synth Bass 4 121 15 39 Jazz Kit RX2 120 0 34 Stick Bass 121 5 33 Jazz Kit RX3 120 0 35 Dark R&B Bass2 121 5 35 Techno Kit RX 120 0 73 Bass&Gtr Double 121 6 34 House Kit RX1 120 0 30 FingerB.& Guitar 121 14 33 House Kit RX2 120 0 31 Bass & Guitar 121 4 34 Power Kit RX1 120 0 18 Auto Pilot 2 121 13 39 Power Kit RX2 120 0 19 Name CC00 CC32 PC Name Dance Kit RX 120 0 74 Bank: SFX Analog Kit 120 0 123 Jungle Kit 120 0 10 Electro Kit 120 0 122 Standard Kit 1 120 0 7 Bdrum&Sdrum Kit 120 0 50 Room Kit 1 120 0 120 Room Kit 2 120 0 12 Power Kit 1 120 0 121 Power Kit 2 120 0 17 HipHop Kit 1 120 0 9 HipHop Kit 2 120 0 13 Techno Kit 1 120 0 11 Techno Kit 2 120 0 14 Techno Kit 3 120 0 15 House Kit 1 120 0 26 House Kit 2 120 0 27 House Kit 3 120 0 28 Brush Kit 1 120 0 125 Brush Kit 2 120 0 41 Pop Std. Kit 1 120 0 89 Pop Std. Kit 2 120 0 90 Elektro Kit 1 120 0 96 Elektro Kit 2 120 0 97 Arabian Kit 1 120 0 51 Arabian Kit 2 120 0 117 Turkish Kit 120 0 118 Oriental PercKit 120 0 119 Standard Kit GM 120 0 0 Room Kit GM 120 0 8 Power Kit GM 120 0 16 Electro Kit GM 120 0 24 Analog Kit GM 120 0 25 Jazz Kit GM 120 0 32 Brush Kit GM 120 0 40 Orchestra Kit GM 120 0 48 SFX Kit GM 120 0 56 SFX Kit 2 120 0 57 Percussion Kit 120 0 64 Latin Perc. Kit1 120 0 65 Latin Perc. Kit2 120 0 68 Trinity Perc.Kit 120 0 66 i30 Perc. Kit 120 0 67 Synth Kit 120 0 58 Timpani GM 121 0 47 Agogo GM 121 0 113 Log Drum 121 4 12 Woodblock GM 121 0 115 Castanets 121 1 115 Taiko Drum GM 121 0 116 Concert BassDrum 121 1 116 Melodic Tom GM 121 0 117 Melodic Tom 2 121 1 117 Reverse Tom 121 2 117 Synth Drum GM 121 0 118 Rhythm Box Tom 121 1 118 Electric Drum 121 2 118 Reverse Snare 121 3 118 Reverse CymbalGM 121 0 119 Reverse Cymbal 2 121 2 119 Dragon Gong 121 1 119 CC00 CC32 289 PC Goblins GM 121 0 101 Echo Drops GM 121 0 102 Star Theme GM 121 0 103 Gtr FretNoise GM 121 0 120 Breath Noise GM 121 0 121 Seashore GM 121 0 122 Bird Tweet GM 121 0 123 Ac. Bass String 121 2 120 Telephone GM 121 0 124 Helicopter GM 121 0 125 Applause GM 121 0 126 Gun Shot GM 121 0 127 Synth Mallet 121 1 98 Echo Bell 121 1 102 Echo Pan 121 2 102 Guitar Cut Noise 121 1 120 Rain 121 1 122 Thunder 121 2 122 Wind 121 3 122 Stream 121 4 122 Bubble 121 5 122 Dog 121 1 123 Horse Gallop 121 2 123 Bird Tweet 2 121 3 123 Telephone 2 121 1 124 Door Creak 121 2 124 Door 121 3 124 Scratch 121 4 124 Wind Chime 121 5 124 Car Engine 121 1 125 Car Stop 121 2 125 Car Pass 121 3 125 Car Crash 121 4 125 Siren 121 5 125 Train 121 6 125 Jet Plane 121 7 125 Starship 121 8 125 Burst Noise 121 9 125 Laughing 121 1 126 Screaming 121 2 126 Punch 121 3 126 Heart Beat 121 4 126 Footsteps 121 5 126 Machine Gun 121 1 127 Laser Gun 121 2 127 Explosion 121 3 127 Ice Rain GM 121 0 96 Jaw Harp 121 3 105 Hit in India 121 5 55 Stadium 121 6 126 Appendix Factory data Sounds (Bank order) 290 Factory data Sounds (Program Change order) Sounds (Program Change order) The following table lists all Pa2X Factory Sounds in order of Bank Select-Program Change number. Legend: The table also includes MIDI data used to remotely select the Sounds. CC00: Control Change 0, or Bank Select MSB. CC32: Control Change 32, or Bank Select LSB. PC: Program Change. Bank: Sound/Performance Select button. CC00 CC32 PC 121 23 4 Name Bank Bell E. Piano 1 E.Piano 121 24 4 Bell E. Piano 2 E.Piano 121 25 4 EP+Damper1 DNC E.Piano 121 26 4 EP+Damper2 DNC E.Piano 121 0 5 E. Piano 2 GM E.Piano √ 121 1 5 Detuned EP 2 E.Piano √ 121 2 5 EP2 Veloc.sw E.Piano √ 121 3 5 EP Legend E.Piano √ 121 4 5 EP Phase E.Piano √ 121 5 5 Syn Piano X E.Piano E.Piano CC00 CC32 PC Name Bank GM2 121 6 5 Stereo Dig. EP 121 0 0 AcousticPiano GM Piano √ 121 7 5 Classic Dig. EP E.Piano 121 1 0 Ac. Piano Wide Piano √ 121 8 5 Hybrid EP E.Piano 121 2 0 Ac. Piano Dark Piano √ 121 9 5 Classic Tines E.Piano 10 5 Phantom Tine E.Piano GM2 121 3 0 Grand Piano Piano 121 121 4 0 Classic Piano Piano 121 11 5 DW8000 EP E.Piano 121 5 0 Jazz Piano Piano 121 12 5 Sweeping EP E.Piano 121 6 0 Piano & Vibes Piano 121 13 5 White Pad EP E.Piano 121 7 0 Piano & Strings Piano 121 14 5 Dig. E. Piano E.Piano 121 8 0 Rock Piano Piano 121 15 5 FM Pad E.P. E.Piano 121 9 0 Grand&MovingPad Piano 121 16 5 FM Stack E.P. E.Piano 121 10 0 Grand Piano RX Piano 121 5 22 Harmonica DNC Accordion Piano 121 0 6 Harpsichord GM Piano √ 1 6 Harpsi Octave Piano √ 121 11 0 Grand RX DEMO 121 0 1 Bright Piano GM Piano √ 121 121 1 1 Bright PianoWide Piano √ 121 2 6 Harpsi Wide Piano √ 121 2 1 Piano Pad 1 Piano √ 121 3 6 Harpsi KeyOff RX Piano √ 121 3 1 Piano Pad 2 Piano 121 4 6 Harpsi Korg Piano 121 4 1 Piano & Pad Piano 121 5 6 Harpsi 16' RX Piano 121 5 1 Bright Piano RX Piano 121 0 7 Clav GM Piano √ 121 0 2 E.Grand Piano GM Piano √ 121 1 7 Pulse Clav Piano √ √ 121 2 7 Clav Wah RX Piano Piano 121 1 2 E. Grand Wide Piano 121 2 2 M1 Piano Piano 121 3 7 Clav Snap 121 3 2 90's Piano Piano 121 4 7 Sticky Clav Piano 121 4 2 2000's Piano Piano 121 5 7 Clav RX Piano 121 5 2 Chorus Piano Piano 121 6 7 Synth Clav RX Piano 121 6 2 Piano Layers Piano 121 0 8 Celesta GM Mallet & Bell √ 121 7 2 Grand&FM Stack Piano 121 0 9 Glockenspiel GM Mallet & Bell √ 121 0 3 Honky-Tonk GM Piano √ 121 1 9 Sistro Mallet & Bell 121 1 3 Honky Wide Piano √ 121 0 10 Music Box GM Mallet & Bell 1 10 Orgel Mallet & Bell √ 121 0 4 E. Piano 1 GM E.Piano √ 121 121 1 4 Detuned EP 1 E.Piano √ 121 0 11 Vibraphone 1 GM Mallet & Bell √ 121 2 4 EP1 Veloc.sw E.Piano √ 121 1 11 Vibrap. Wide Mallet & Bell √ 121 3 4 60's E. Piano E.Piano √ 121 2 11 Vibraphone 2 Mallet & Bell 121 4 4 Vintage EP E.Piano 121 3 11 Vibraphone 3 Mallet & Bell 121 5 4 Pro Dyno EP E.Piano 121 0 12 Marimba GM Mallet & Bell √ 121 6 4 Pro Stage EP E.Piano 121 1 12 Marimba Wide Mallet & Bell √ 2 12 Marimba Key Off Mallet & Bell 121 7 4 Studio EP E.Piano 121 121 8 4 R&B E. Piano E.Piano 121 3 12 Monkey Skuls Mallet & Bell 121 9 4 Thin E. Piano E.Piano 121 4 12 Log Drum Drum & Perc. 121 10 4 Dyno Tine EP 1 E.Piano 121 5 12 Mallet Clock Mallet & Bell 121 11 4 Club E. Piano E.Piano 121 6 12 Balaphon Mallet & Bell 121 12 4 Classic Wurly 2 E.Piano 121 0 13 Xylophone GM Mallet & Bell 121 13 4 Soft Wurly E.Piano 121 13 18 Jimmy Organ DNC Organ 121 14 4 Hard Wurly E.Piano 121 0 14 Tubular Bell GM Mallet & Bell √ E.Piano 121 1 14 Church Bell 1 Mallet & Bell √ 2 14 Carillon Mallet & Bell √ 121 15 4 Vel. Wurly √ 121 16 4 Tremolo Wurly E.Piano 121 121 17 4 Classic Wurly 1 E.Piano 121 3 14 Church Bell 2 Mallet & Bell 121 18 4 Tine E.Piano RX E.Piano 121 0 15 Dulcimer GM Mallet & Bell 121 19 4 Tine E.Piano E.Piano 121 1 15 Santur Mallet & Bell 121 20 4 Suit E.Piano 1 E.Piano 121 0 16 Drawbars Org. GM Organ √ 121 21 4 Suit E.Piano 2 E.Piano 121 1 16 Det.DrawbarsOrg. Organ √ 121 22 4 Dyno Tine EP 2 E.Piano 121 2 16 It. 60's Organ Organ √ √ 291 CC00 CC32 PC Name Bank GM2 CC00 CC32 PC Name Bank 121 3 16 Drawbar Org. 2 Organ √ 121 7 19 Positive Organ Organ 121 4 16 Organ Low 1 V. Organ 121 8 19 Pipe Tutti 2 Organ 121 5 16 Dark Organ 2 V. Organ 121 9 19 Pipe Tutti 3 Organ 121 6 16 BX3 Full V. Organ 121 10 19 Pipe Tutti 4 Organ 121 7 16 Dark Organ 1 V. Organ 121 0 20 Reed Organ GM Organ √ 121 8 16 Jazz Organ Organ 121 1 20 Puff Organ Organ √ 121 9 16 Gospel Organ Organ 121 2 20 Small Pipe Organ 121 10 16 BX3 Rock 1 V. Organ 121 3 20 Flauto Pipes Organ 121 11 16 VOX Legend Organ 121 4 20 Pipe Flute 1 Organ 121 12 16 Arabian Organ Organ 121 5 20 Pipe Flute 2 Organ 121 13 16 Gospel Organ V. Organ 121 0 21 Accordion GM Accordion √ 121 14 16 Drawbars Organ Organ 121 1 21 Accordion 2 Accordion √ 121 15 16 Organ Low 2 V. Organ 121 2 21 Akordeon Accordion 121 16 16 Organ Mid V. Organ 121 3 21 Musette 1 Accordion 121 17 16 Organ Hi V. Organ 121 4 21 Musette 2 Accordion 121 18 16 Drawbars Fast V. Organ 121 5 21 Musette Clar. Accordion 121 19 16 Drawbars Slow V. Organ 121 6 21 Fisa 16,8' Accordion 121 20 16 BX3 Jazz V. Organ 121 7 21 Fisa 16,4' Accordion 121 21 16 BX3 Gospel V. Organ 121 8 21 Fisa Master Accordion 121 22 16 Theatre Organ 1 Organ 121 9 21 Cassotto Accordion 121 23 16 Theatre Organ 2 Organ 121 10 21 Arabic Accordion Accordion 121 24 16 Theatre Organ 3 Organ 121 11 21 Sweet Musette Accordion 121 25 16 Theatre Organ 4 Organ 121 12 21 Cassotto 16' Accordion 121 26 16 Tibia Organ 121 13 21 Cassotto Or.Tune Accordion 121 27 16 Tibia 16/8/4' Organ 121 14 21 Cassotto NorTune Accordion 121 28 16 Tibia & Vox Organ 121 15 21 Detune Accordion Accordion 121 29 16 Post Horn Trem. Organ 121 16 21 2 Voices Musette Accordion 121 30 16 Big Theatre Org. Organ 121 17 21 3 Voices Musette Accordion 121 31 16 Tibia & Kinura Organ 121 18 21 French Musette Accordion 121 32 16 Tibia Vox Glock Organ 121 19 21 Acc.Clarinet OT Accordion 121 0 17 Perc. Organ GM Organ √ 121 20 21 Acc. Clarinet NT Accordion 121 1 17 Det. Perc. Organ Organ √ 121 21 21 Acc. Piccolo OT Accordion 121 2 17 Perc. Organ 2 Organ √ 121 22 21 Acc. Piccolo NT Accordion 121 3 17 Old Wheels Organ 121 23 21 Master Accordion Accordion 121 4 17 Organ Low Pc. V. Organ 121 24 21 Accordion 3 Accordion 121 5 17 M1 Organ Organ 121 25 21 Steirisch.Akk.1 Accordion 121 6 17 Techno Org.Bass Bass 121 26 21 Steirisch.Akk.2 Accordion 121 7 17 BX3 Short Decay Organ 121 27 21 Steirisch.Akk.3 Accordion 121 8 17 Rotary Organ Organ 121 28 21 Steirisch.Akk.4 Accordion 121 9 17 Perc. Organ 4 V. Organ 121 0 22 Harmonica GM Accordion 121 10 17 Perc. Organ 3 Organ 121 1 22 Sweet Harmonica Accordion 121 11 17 Perc. Organ 5 V. Organ 121 2 22 Harmonica 2 Accordion 121 0 18 Rock Organ GM Organ 121 3 22 Harmonica AT 1 Accordion 121 1 18 BX3 Rock 2 V. Organ 121 4 22 Harmonica AT 2 Accordion 121 2 18 Killer B Organ 121 0 23 Tango Accord. GM Accordion 121 3 18 Dirty B Organ 121 1 23 Fisa Tango! Accordion 121 4 18 Classic Click Organ 121 2 23 Accordion 16,8' Accordion 121 5 18 BX3 Rock 3 V. Organ 121 3 23 Accordion16,8,4' Accordion 121 6 18 Super BX Perc. Organ 121 4 23 Acc.16,8' & Bass Accordion 121 7 18 Dirty Jazz Organ Organ 121 5 23 Accordion Bass Accordion 121 8 18 Perc.Short Decay Organ 121 6 23 Acc.Voice Change Accordion 121 9 18 BX3 Jazz Pc. V. Organ 121 7 23 Accordion 16,4' Accordion 121 10 18 Jimmy Organ V. Organ 121 8 23 Acc.16,8,4' Plus Accordion 121 11 18 Rock Organ 2 Organ 121 9 23 Acc. & Acc. Bass Accordion 121 12 18 BX3 Rock 4 V. Organ 121 10 23 Tango Accordion2 Accordion 121 0 19 Church Organ GM Organ √ 121 0 24 Nylon Guitar GM Guitar √ 121 1 19 Church Oct. Mix Organ √ 121 1 24 Ukulele Guitar √ 121 2 19 Detuned Church Organ √ 121 2 24 Nylon Key Off Guitar √ 121 3 19 Pipe Mixture Organ 121 3 24 Nylon Guitar 3 Guitar √ 121 4 19 Church Pipes Organ 121 4 24 Nylon Bossa Guitar 121 5 19 Full Pipes Organ 121 5 24 Ac.Guitar KeyOff Guitar 121 6 19 Pipe Tutti 1 Organ 121 6 24 Spanish Guitar Guitar √ GM2 √ √ Appendix Factory data Sounds (Program Change order) 292 Factory data Sounds (Program Change order) CC00 CC32 PC Name Bank CC00 CC32 PC Name Bank 121 7 24 Guitar Strings Guitar GM2 121 5 27 Proces.E.Guitar Guitar GM2 121 8 24 Nylon Gtr Pro1 Guitar 121 6 27 Single Coil Guitar 121 9 24 Brazilian Guitar Guitar 121 7 27 New Stra.Guitar Guitar 121 10 24 Nylon Vel. Harm. Guitar 121 8 27 Guitarish Guitar 121 11 24 Nylon Gtr Pro2 Guitar 121 9 27 L&R E.Guitar 1 Guitar 121 12 24 Nylon Gtr RX1 Guitar 121 10 27 L&R E.Guitar 2 Guitar 121 13 24 Nylon Gtr RX2 Guitar 121 11 27 Country Nu Guitar 121 14 24 Nylon Slide Pro Guitar 121 12 27 Funky Wah RX Guitar 121 15 24 Nylon Guitar 2 Guitar 121 13 27 Clean Gtr Pro1 Guitar 121 16 24 RealNylon Gtr ST Guitar 121 14 27 Single Coil Pro Guitar 121 17 24 Real Nylon Gtr Guitar 121 15 27 Clean Gtr Pro2 Guitar 121 18 24 Nylon Guitar DNC Guitar 121 16 27 Stra. Vel. Pro Guitar 121 19 24 Natural Nylon DNC Guitar 121 17 27 Stra. Gtr Slide Guitar 121 0 25 Steel Guitar GM Guitar √ 121 18 27 Chorus Gtr Pro Guitar 121 1 25 12 Strings Gtr Guitar √ 121 19 27 Vintage S.1 Guitar 121 2 25 Mandolin Guitar √ 121 20 27 Clean Guitar 2 Guitar 121 3 25 Steel & Body Guitar √ 121 21 27 Solid Guitar Guitar 121 4 25 Steel Guitar 2 Guitar 121 22 27 Clean Jazz 1 Guitar 121 5 25 Steel 12 String Guitar 121 23 27 Clean Jazz 2 Guitar 121 6 25 Hackbrett Guitar 121 24 27 '54 E. Guitar Guitar 121 7 25 Finger Key Off Guitar 121 25 27 Clean Guitar 3 Guitar 121 8 25 Finger Tips Guitar 121 26 27 Tel. Midddle Guitar 121 9 25 Steel Folk Gtr Guitar 121 27 27 Tel. Bridge Guitar 121 10 25 Mandolin Key Off Guitar 121 28 27 Real El. Gtr ST1 Guitar 121 11 25 Mandolin Trem. Guitar 121 29 27 Real El.Gtr ST2 Guitar 121 12 25 Reso. Guitar Guitar 121 30 27 Real El. Guitar1 Guitar 121 13 25 Steel Slide Pro1 Guitar 121 31 27 Real El. Guitar2 Guitar 121 14 25 Steel Slide Pro2 Guitar 121 0 28 Muted Guitar GM Guitar √ 121 15 25 Steel Guitar RX1 Guitar 121 1 28 Funky Cut Gtr Guitar √ 121 16 25 Steel Guitar RX2 Guitar 121 2 28 Mute Vel. Gtr Guitar √ 121 17 25 12 Strings Pro Guitar 121 3 28 Jazz Man Guitar √ 121 18 25 12 Strings RX Guitar 121 4 28 R&R Guitar Guitar 121 19 25 Steel Guitar Pro Guitar 121 5 28 Stra. Chime Guitar 121 20 25 Steel Guitar 3 Guitar 121 6 28 Clean Mute Gtr Guitar 121 21 25 Pop Steel Gtr 1 Guitar 121 7 28 Rhythm E.Guitar Guitar 121 22 25 Pop Steel Gtr 2 Guitar 121 8 28 Clean Funk Guitar 121 23 25 Pop Steel Slide Guitar 121 9 28 Disto Mute Guitar 121 24 25 Pop SteelGtr RX1 Guitar 121 10 28 Clean Funk RX1 Guitar 121 25 25 Pop SteelGtr RX2 Guitar 121 11 28 Clean Funk RX2 Guitar 121 26 25 Mandolin Ens. 1 Guitar 121 12 28 Funk Stein RX1 Guitar 121 27 25 Mandolin Ens. 2 Guitar 121 13 28 Funk Stein RX2 Guitar 121 28 25 RealSteel Gtr ST Guitar 121 14 28 Clean Guitar RX1 Guitar 121 29 25 RealFolk Gtr ST1 Guitar 121 15 28 Clean Guitar RX2 Guitar 121 30 25 RealFolk Gtr ST2 Guitar 121 16 28 Clean Guitar RX3 Guitar 121 31 25 Real Steel Gtr Guitar 121 17 28 Clean Guitar RX4 Guitar 121 32 25 Real Folk Gtr Guitar 121 18 28 Clean Guitar RX5 Guitar 121 33 25 Real 12 Strings Guitar 121 19 28 Muted Guitar 2 Guitar 121 34 25 RealFolk Gtr DNC Guitar 121 20 28 Clean Guitar RX6 Guitar 121 35 25 Steel Gtr DNC Guitar 121 21 28 5th Mute Gtr Guitar 121 0 26 Jazz Guitar GM Guitar √ 121 0 29 Overdrive Gtr GM Guitar √ 121 1 26 Pedal Steel Gtr1 Guitar √ 121 1 29 Guitar Pinch Guitar √ 121 2 26 Club Jazz Gtr 1 Guitar 121 2 29 Soft Overdrive Guitar 121 3 26 Club Jazz Gtr 2 Guitar 121 3 29 Crunch Gtr DNC Guitar 121 4 26 Pedal Steel Gtr2 Guitar 121 0 30 Distortion GtrGM Guitar √ 121 5 26 Soft Jazz Guitar Guitar 121 1 30 Feedback Guitar Guitar √ 121 6 26 JazzGtr SlidePro Guitar 121 2 30 Dist.Rhytmic Gtr Guitar √ 121 7 26 Jazz Guitar DNC Guitar 121 3 30 Joystick Gtr Y- Guitar 121 0 27 Clean Guitar GM Guitar √ 121 4 30 Power Chords Guitar 121 1 27 Det. Clean Gtr Guitar √ 121 5 30 Mute Monster Guitar 121 2 27 Mid Tone Gtr Guitar √ 121 6 30 Wet Dist. Guitar Guitar 121 3 27 Chorus Guitar Guitar 121 7 30 Solo Dist.Guitar Guitar 121 4 27 Vintage S.2 Guitar 121 8 30 Stereo Dist.Gtr Guitar GM2 293 CC00 CC32 PC Name Bank CC00 CC32 PC Name Bank 121 9 30 Dist. Guitar RX1 Guitar 121 6 36 Slap Bass 3 Bass 121 10 30 Dist. Guitar RX2 Guitar 121 0 37 Slap Bass 2 GM Bass 121 11 30 Dist. Clean Gtr Guitar 121 1 37 Thumb Bass Bass 121 12 30 Dist. Steel Gtr Guitar 121 2 37 Dyna Bass Bass 121 0 31 Gtr Harmonic GM Guitar √ 121 3 37 Dyna Slap Bass Bass 121 1 31 Guitar Feedback Guitar √ 121 4 37 Chorus Slap Bass Bass 121 2 31 E.Gtr Harmonics Guitar 121 5 37 The Other Slap Bass 121 0 32 Acoustic Bass GM Bass 121 6 37 Slap Bass 4 Bass 121 1 32 Ac. Bass Buzz Bass 121 7 37 Slap Bass 5 Bass 121 2 32 Bass & Ride 2 Bass 121 0 38 Synth Bass 1 GM Bass √ 121 3 32 Acous. Bass Pro1 Bass 121 1 38 Syn Bass Warm Bass √ 121 4 32 Acous. Bass Pro2 Bass 121 2 38 Syn Bass Reso Bass √ 121 5 32 DarkWoody A.Bass Bass 121 3 38 Clav Bass Bass √ 121 6 32 Bass & Ride 1 Bass 121 4 38 Hammer Bass √ 121 7 32 Acous. Bass RX Bass 121 5 38 30303 Bass Bass 121 8 32 Acoustic Bass 2 Bass 121 6 38 30303 Square Bass 121 9 32 Jazz Bass Bass 121 7 38 Bass Square Bass 121 10 32 Organ Pedal 1 Bass 121 8 38 Syn Bass Res Bass 121 11 32 Organ Pedal 2 Bass 121 9 38 Digi Bass 1 Bass 121 0 33 Finger Bass GM Bass √ 121 10 38 Digi Bass 2 Bass 121 1 33 Finger Slap 2 Bass √ 121 11 38 Digi Bass 3 Bass 121 2 33 Finger E.Bass1 Bass 121 12 38 Blind as a Bat Bass 121 3 33 Finger E.Bass2 Bass 121 13 38 Jungle Bass Bass 121 4 33 Finger E.Bass3 Bass 121 14 38 Auto Pilot 1 Synth 2 121 5 33 Stick Bass Bass 121 15 38 Hybrid Bass Bass 121 6 33 Finger Bass 2 Bass 121 16 38 Dr. Octave Bass 121 7 33 Finger Bass 3 Bass 121 17 38 Drive Bass Bass 121 8 33 Chorus Fing.Bass Bass 121 18 38 Synth Bass 3 Bass 121 9 33 Bright Finger B. Bass 121 0 39 Synth Bass 2 GM Bass √ 121 10 33 Finger Bass 4 Bass 121 1 39 Attack Bass Bass √ 121 11 33 More mid! Bass Bass 121 2 39 Rubber Bass Bass √ 121 12 33 Finger Slap 1 Bass 121 3 39 Attack Pulse Bass √ 121 13 33 Finger Bass RX Bass 121 4 39 Euro Bass Bass 121 14 33 FingerB.& Guitar Bass 121 5 39 Jungle Rez Bass 121 15 33 Finger Bass 5 Bass 121 6 39 Nasty Bass Bass 121 16 33 Finger Bass DNC Bass 121 7 39 Phat Bass Bass 121 0 34 Picked E.Bass GM Bass 121 8 39 Poinker Bass Bass 121 1 34 Picked E.Bass 2 Bass 121 9 39 Synth Bass 80ish Bass 121 2 34 Picked E.Bass 3 Bass 121 10 39 Autofilter Bass Bass 121 3 34 Stein Bass Bass 121 11 39 Monofilter Bass Bass 121 4 34 Bass & Guitar Bass 121 12 39 Reso Bass Bass 121 5 34 Bass Mute Bass 121 13 39 Auto Pilot 2 Bass 121 6 34 Bass&Gtr Double Bass 121 14 39 Bass4 Da Phunk Bass 121 7 34 Pick Bass 1 Bass 121 15 39 Synth Bass 4 Bass 121 8 34 Pick Bass 2 Bass 121 0 40 Violin GM Strings & Vocal √ 121 9 34 Ticktacing Bass Bass 121 1 40 Slow Att.Violin Strings & Vocal √ 121 10 34 Picked Bass RX Bass 121 2 40 Violin Expr. 1 Strings & Vocal 121 11 34 Picked E.Bass 4 Bass 121 3 40 Slow Violin Strings & Vocal 121 0 35 Fretless Bass GM Bass 121 4 40 Violin Expr. 2 Strings & Vocal 121 1 35 Fretless Bass 2 Bass 121 0 41 Viola GM Strings & Vocal 121 2 35 Fretless Bass 3 Bass 121 1 41 Viola Expr. Strings & Vocal 121 3 35 Sweet Fretless Bass 121 2 41 Violin & Viola Strings & Vocal 121 4 35 Dark R&B Bass1 Bass 121 0 42 Cello GM Strings & Vocal √ 121 5 35 Dark R&B Bass2 Bass 121 0 43 Contrabass GM Strings & Vocal √ 121 6 35 Woofer Pusher B. Bass 121 0 44 Tremolo Str. GM Strings & Vocal √ 121 7 35 Fretless Bass 4 Bass 121 0 45 Pizzicato Str.GM Strings & Vocal √ 121 0 36 Slap Bass 1 GM Bass 121 1 45 Pizz. Ensemble Strings & Vocal 121 1 36 Super Bass 1 Bass 121 2 45 Pizz. Section Strings & Vocal 121 2 36 Super Bass 2 Bass 121 3 45 Double Strings Strings & Vocal 121 3 36 FunkSlap Bass RX Bass 121 0 46 Harp GM Strings & Vocal √ 121 4 36 SlapFing Bass RX Bass 121 1 46 Yang Chin Strings & Vocal √ 121 5 36 SlapPick Bass RX Bass 121 0 47 Timpani GM Drum & Perc. √ √ √ √ √ GM2 √ √ Appendix Factory data Sounds (Program Change order) 294 Factory data Sounds (Program Change order) CC00 CC32 PC Name Bank GM2 CC00 CC32 PC Name Bank 121 0 48 Strings Ens.1 GM Strings & Vocal √ 121 20 52 Scat Voices DNC Strings & Vocal 121 1 48 Strings & Brass Strings & Vocal √ 121 0 53 Voice Oohs GM Strings & Vocal √ 121 2 48 60's Strings Strings & Vocal √ 121 1 53 Humming Strings & Vocal √ 121 3 48 Stereo Strings Strings & Vocal 121 2 53 Doolally Strings & Vocal 121 4 48 Legato Strings Strings & Vocal 121 3 53 Airways Strings & Vocal 121 5 48 i3 Strings Strings & Vocal 121 0 54 Synth Voice GM Strings & Vocal √ 121 6 48 N Strings Strings & Vocal 121 1 54 Analog Voice Strings & Vocal √ 121 7 48 Arco Strings Strings & Vocal 121 2 54 Vocalesque Strings & Vocal 121 8 48 Octave Strings Strings & Vocal 121 3 54 Vocalscape Strings & Vocal 121 9 48 Strings Quartet Strings & Vocal 121 4 54 Classic Vox Strings & Vocal 121 10 48 Symphonic Bows Strings & Vocal 121 5 54 Dream Voice Strings & Vocal 121 11 48 Ensemble & Solo Strings & Vocal 121 6 54 Synth Voices 2 Strings & Vocal 121 12 48 Chamber Strings Strings & Vocal 121 0 55 Orchestra Hit GM Brass √ 121 13 48 Arabic Strings Strings & Vocal 121 1 55 Bass Hit Plus Brass √ 121 14 48 Orchestra Tutti1 Strings & Vocal 121 2 55 6th Hit Brass √ 121 15 48 Strings & Horns Strings & Vocal 121 3 55 Euro Hit Brass √ 121 16 48 Orch. & Oboe 1 Strings & Vocal 121 4 55 Brass Impact Brass 121 17 48 Orch. & Oboe 2 Strings & Vocal 121 5 55 Hit in India SFX 121 18 48 Strings & Glock. Strings & Vocal 121 6 55 Wild Arp Synth 2 121 19 48 Orchestra Tutti2 Strings & Vocal 121 7 55 Flip Blip Synth 2 121 20 48 Orchestra&Flute Strings & Vocal 121 8 55 Netherland Hit Brass 121 21 48 Strings Ens. 3 Strings & Vocal 121 0 56 Trumpet GM Trumpet & Trbn. √ 121 22 48 Strings Ens. RX Strings & Vocal 121 1 56 Dark Trumpet Trumpet & Trbn. √ 121 23 48 Concert Str.RX Strings & Vocal 121 2 56 Trumpet Overb. Trumpet & Trbn. 121 0 49 Strings Ens.2 GM Strings & Vocal 121 3 56 Mono Trumpet Trumpet & Trbn. 121 1 49 Sweeper Strings Strings & Vocal 121 4 56 Trumpet Expr.2 Trumpet & Trbn. 121 2 49 Full Strings Strings & Vocal 121 5 56 Trumpet Pitch Trumpet & Trbn. 121 3 49 Strings Ens. 4 Strings & Vocal 121 6 56 Dual Trumpets Trumpet & Trbn. 121 4 49 Spiccato Strings Strings & Vocal 121 7 56 Flugel Horn Trumpet & Trbn. 121 5 49 Movie Strings 1 Strings & Vocal 121 8 56 Warm Flugel Trumpet & Trbn. 121 6 49 Movie Strings 2 Strings & Vocal 121 9 56 BeBop Cornet Trumpet & Trbn. 121 7 49 Movie Str.1 DNC Strings & Vocal 121 10 56 Trumpet Pro 1 Trumpet & Trbn. 121 8 49 Movie Str.2 DNC Strings & Vocal 121 11 56 Trumpet Pro 2 Trumpet & Trbn. 121 0 50 Synth Strings1GM Strings & Vocal √ 121 12 56 Sweet FlugelHorn Trumpet & Trbn. 121 1 50 Synth Strings 3 Strings & Vocal √ 121 13 56 Flugel Horn Pro Trumpet & Trbn. 121 2 50 Analog Strings 2 Strings & Vocal 121 14 56 Trumpet 2 Trumpet & Trbn. 121 3 50 Analog Velve Strings & Vocal 121 15 56 Trumpet Expr.1 Trumpet & Trbn. 121 4 50 Odissey Strings & Vocal 121 16 56 Trumpet Pro 3 Trumpet & Trbn. 121 5 50 Analog Strings 1 Strings & Vocal 121 17 56 Alp Trumpet Trumpet & Trbn. 121 6 50 Synth Strings 4 Strings & Vocal 121 18 56 Trumpet Shake Y+ Trumpet & Trbn. 121 0 51 Synth Strings2GM Strings & Vocal 121 19 56 Concert Trumpet Trumpet & Trbn. 121 1 51 Synth Strings 5 Strings & Vocal 121 20 56 Concert Trp.Pro Trumpet & Trbn. 121 0 52 Choir Aahs GM Strings & Vocal √ 121 21 56 Cornet Expr. Trumpet & Trbn. 121 1 52 Choir Aahs 2 Strings & Vocal √ 121 22 56 Cornet Pro 1 Trumpet & Trbn. 121 2 52 Ooh Voices Strings & Vocal 121 23 56 Cornet Pro 2 Trumpet & Trbn. 121 3 52 Ooh Slow Voice Strings & Vocal 121 24 56 Trumpet DNC Trumpet & Trbn. 121 4 52 Take Voices 1 Strings & Vocal 121 25 56 Cornet DNC Trumpet & Trbn. 121 5 52 Take Voices 2 Strings & Vocal 121 0 57 Trombone GM Trumpet & Trbn. √ 121 6 52 Ooh Choir Strings & Vocal 121 1 57 Trombone 2 Trumpet & Trbn. √ 121 7 52 Aah Choir Strings & Vocal 121 2 57 Bright Trombone Trumpet & Trbn. √ 121 8 52 Wuuh Choir Strings & Vocal 121 3 57 Hard Trombone Trumpet & Trbn. 121 9 52 Oh-Ah Voices Strings & Vocal 121 4 57 Soft Trombone Trumpet & Trbn. 121 10 52 Slow Choir Strings & Vocal 121 5 57 Pitch Trombone Trumpet & Trbn. 121 11 52 Grand Choir Strings & Vocal 121 6 57 Trombone Expr. 1 Trumpet & Trbn. 121 12 52 Choir Light Strings & Vocal 121 7 57 Trombone Expr. 2 Trumpet & Trbn. 121 13 52 Strings Choir Strings & Vocal 121 8 57 Trombone Vel. 1 Trumpet & Trbn. 121 14 52 Femal&Male Scat Strings & Vocal 121 9 57 Trombone Vel. 2 Trumpet & Trbn. 121 15 52 Femal Scat Strings & Vocal 121 10 57 Trombone Vel. 3 Trumpet & Trbn. 121 16 52 Male Scat Strings & Vocal 121 11 57 Trombone Pro Vel Trumpet & Trbn. 121 17 52 Scat V.& Bass1 Strings & Vocal 121 12 57 Trombone 3 Trumpet & Trbn. 121 18 52 Scat V.& Bass2 Strings & Vocal 121 13 57 Trombone DNC Trumpet & Trbn. 121 19 52 Scat Voices RX Strings & Vocal 121 0 58 Tuba GM Trumpet & Trbn. √ √ GM2 √ GM2 295 CC00 CC32 PC Name Bank CC00 CC32 PC Name Bank 121 1 58 Oberkr. Tuba Trumpet & Trbn. 121 4 63 Big Panner Synth 1 GM2 121 2 58 Tuba Gold Trumpet & Trbn. 121 5 63 Synth Brass 6 Brass 121 3 58 Dynabone Trumpet & Trbn. 121 0 64 Soprano Sax GM Sax 121 4 58 Ob.Tuba & E.Bass 1 Trumpet & Trbn. 121 1 64 Sweet Soprano 3 Sax 121 5 58 Ob.Tuba & E.Bass 2 Trumpet & Trbn. 121 2 64 Soprano Pro Sax 121 0 59 Mute Trumpet GM Trumpet & Trbn. √ 121 3 64 Sweet Soprano 1 Sax 121 1 59 Mute Trumpet 2 Trumpet & Trbn. √ 121 4 64 Sweet Soprano 2 Sax 121 2 59 Wah Trumpet Trumpet & Trbn. 121 0 65 Alto Sax GM Sax 121 3 59 Mute Ensemble 1 Brass 121 1 65 Alto Breath Sax 121 4 59 Mute Ensemble 2 Brass 121 2 65 Sax Ensemble Sax 121 0 60 French Horn GM Brass √ 121 3 65 Breathy Alto Sax Sax 121 1 60 French Horn 2 Brass √ 121 4 65 Alto Sax Growl Sax 121 2 60 French Section Brass 121 5 65 Sweet Alto Sax 1 Sax 121 3 60 Classic Horns Brass 121 6 65 Sweet Alto Sax 2 Sax 121 4 60 Horns & Ensemble Brass 121 7 65 Soft Alto Sax Sax 121 0 61 Brass Section GM Brass √ 121 8 65 Alto Sax Pro Sax 121 1 61 Brass Section 2 Brass √ 121 9 65 Alto Sax Expr. Sax 121 2 61 Tight Brass 3 Brass 121 10 65 Alto Sax RX Sax 121 3 61 Glen & Friends Brass 121 11 65 Cool Sax Ens. Sax 121 4 61 Big Band Brass 2 Brass 121 12 65 Alto Sax DNC Sax 121 5 61 Sax & Brass Brass 121 0 66 Tenor Sax GM Sax 121 6 61 Glen & Boys Brass 121 1 66 Tenor Sax Noise1 Sax 121 7 61 Trpts & Brass Brass 121 2 66 Soft Tenor Sax 121 8 61 Attack Brass Brass 121 3 66 Tenor Breath Sax 121 9 61 Trumpet Ens. Brass 121 4 66 Tenor Growl Sax 121 10 61 Trombone Ens. Brass 121 5 66 Folk Sax Sax 121 11 61 Trombones Brass 121 6 66 Tenor Sax Noise2 Sax 121 12 61 Tight Brass 4 Brass 121 7 66 Tenor Sax Expr.1 Sax 121 13 61 Fat Brass Brass 121 8 66 Tenor Sax Expr.2 Sax 121 14 61 Dyna Brass 1 Brass 121 9 66 Jazz Tenor 1 Sax 121 15 61 Brass Expr. Brass 121 10 66 Jazz Tenor 2 Sax 121 16 61 Brass & Sax Brass 121 11 66 Reed of Power Sax 121 17 61 Film Brass Brass 121 12 66 Tenor Sax DNC Sax 121 18 61 Brass Slow Brass 121 0 67 Baritone Sax GM Sax 121 19 61 Fanfare Brass 121 1 67 Baritone Growl Sax 121 20 61 Movie Brass Brass 121 2 67 Breathy Baritone Sax 121 21 61 Power Brass Brass 121 3 67 Baritone Sax Pro Sax 121 22 61 Dyna Brass 2 Brass 121 4 67 Baritone Sax 2 Sax 121 23 61 Sforzato Brass Brass 121 0 68 Oboe GM Woodwind 121 24 61 Double Brass Brass 121 1 68 Double Reed Woodwind 121 25 61 Brass Hit Brass 121 0 69 English Horn GM Woodwind 121 26 61 Brass Fall Brass 121 1 69 English Horn 2 Woodwind 121 27 61 Tight Brass 1 Brass 121 0 70 Bassoon GM Woodwind √ 121 28 61 Tight Brass Pro Brass 121 0 71 Clarinet GM Woodwind √ 121 29 61 Tight Brass 2 Brass 121 1 71 Jazz Clarinet Woodwind 121 30 61 Brass of Power Brass 121 2 71 Clarinet G Woodwind 121 31 61 Brass Section 3 Brass 121 3 71 Section Winds 1 Woodwind 121 32 61 Big Band Brass 1 Brass 121 4 71 Section Winds 2 Woodwind 121 33 61 Big BandShake Y+ Brass 121 5 71 Clarinet Ens. Woodwind 121 34 61 Trpts &Trombs Brass 121 6 71 Woodwinds Woodwind 121 35 61 Trumpet Ens1 Y+ Brass 121 7 71 Folk Clarinet Woodwind 121 36 61 Trumpet Ens2 Y+ Brass 121 8 71 Clarinet Pro 1 Woodwind 121 0 62 Synth Brass 1GM Brass √ 121 9 71 Clarinet Pro 2 Woodwind 121 1 62 Synth Brass 3 Brass √ 121 10 71 Reeds & Saxes Woodwind 121 2 62 Analog Brass 1 Brass √ 121 11 71 Klarnet 1 Woodwind 121 3 62 Jump Brass Brass √ 121 12 71 Klarnet 2 Woodwind 121 4 62 Electrik Brass Brass 121 13 71 Clarinet DNC Woodwind 121 5 62 Synth Brass 5 Brass 121 0 72 Piccolo GM Woodwind 121 0 63 Synth Brass 2GM Brass √ 121 1 72 Small Orchestra Woodwind 121 1 63 Synth Brass 4 Brass √ 121 2 72 Nay Woodwind 121 2 63 Analog Brass 2 Brass √ 121 0 73 Flute GM Woodwind 121 3 63 Brass Pad Brass 121 1 73 Jazz Flute Expr. Woodwind √ √ √ √ √ √ √ √ Appendix Factory data Sounds (Program Change order) 296 Factory data Sounds (Program Change order) CC00 CC32 PC Name Bank CC00 CC32 PC Name Bank 121 2 73 Flute Switch Woodwind GM2 121 0 85 Voice Lead GM Strings & Vocal 121 3 73 Flute Dyn. 5th Woodwind 121 1 85 Ether Voices Strings & Vocal 121 4 73 Flute Frullato Woodwind 121 2 85 Cyber Choir Strings & Vocal 121 5 73 Orchestra Flute Woodwind 121 0 86 Fifths Lead GM Synth 2 121 6 73 Flute Muted Brass 121 1 86 Crimson 5ths Synth 1 121 7 73 Wooden Flute Woodwind 121 0 87 Bass & Lead GM Synth 2 √ 121 8 73 Bambu Flute Woodwind 121 1 87 Soft Wrl Synth 2 √ 121 9 73 Flute 2 Woodwind 121 2 87 Electro Lead Synth 2 121 10 73 Jazz Flute RX Woodwind 121 3 87 Rich Lead Synth 2 121 11 73 Flute DNC Woodwind 121 4 87 Thin Analog Lead Synth 2 121 0 74 Recorder GM Woodwind 121 5 87 Express. Lead Synth 2 121 1 74 Recorder 2 Woodwind 121 6 87 HipHop Lead Synth 2 121 0 75 Pan Flute GM Woodwind 121 7 87 Square Bass Synth 2 121 1 75 Kawala Woodwind 121 8 87 Big & Raw Synth 2 121 0 76 Blown Bottle GM Woodwind √ 121 9 87 Cat Lead Synth 2 121 0 77 Shakuhachi GM Woodwind √ 121 10 87 OB Lead Synth 2 121 1 77 Old Shakuhachi Woodwind 121 11 87 A Leadload Synth 2 121 2 77 Shakuhachi 2 Woodwind 121 0 88 New Age Pad GM Synth 2 121 0 78 Whistle GM Woodwind 121 1 88 Virtual Traveler Synth 1 121 1 78 Whistle 2 Woodwind 121 2 88 Arp Angeles Synth 2 121 2 78 Whistle Breathe Woodwind 121 0 89 Warm Pad GM Synth 1 √ 121 3 78 Whistle RX1 Woodwind 121 1 89 Sine Pad Synth 1 √ 121 4 78 Whistle RX2 Woodwind 121 2 89 Master Pad Strings & Vocal 121 5 78 Whistle DNC Woodwind 121 3 89 Power Synth Synth 2 121 0 79 Ocarina GM Woodwind √ 121 4 89 The Pad Synth 1 121 0 80 Lead Square GM Synth 2 √ 121 5 89 Money Pad Synth 1 121 1 80 Lead Square 2 Synth 2 √ 121 6 89 Dark Pad Synth 1 121 2 80 Lead Sine Synth 2 √ 121 7 89 Freedom Pad Synth 1 121 3 80 Old Portamento Synth 2 121 8 89 Analog Pad 1 Synth 1 121 4 80 Dance Lead Synth 2 121 9 89 Analog Pad 2 Synth 1 121 5 80 Wave Lead Synth 2 121 10 89 Analog Pad 3 Synth 1 121 6 80 Sine Wave Synth 2 121 11 89 Vintage Pad Synth 1 121 7 80 Analog Lead Synth 2 121 12 89 OB Pad Synth 1 121 8 80 Old & Analog Synth 2 121 13 89 Dark Anna Synth 1 121 9 80 Gliding Square Synth 2 121 14 89 Symphonic Ens. Synth 1 121 10 80 Sine Switch Synth 2 121 0 90 Polysynth GM Synth 2 121 11 80 Square Rez Synth 2 121 1 90 Reso Sweep Synth 2 121 12 80 Port Whine Synth 2 121 2 90 Sky Watcher Synth 1 121 13 80 2VCO Planet Lead Synth 2 121 3 90 Synth Sweeper Synth 2 121 0 81 Lead Saw GM Synth 2 √ 121 4 90 Super Sweep Synth 1 121 1 81 Lead Saw 2 Synth 2 √ 121 5 90 Wave Sweep Synth 1 121 2 81 Lead Saw Pulse Synth 2 √ 121 6 90 Cross Sweep Synth 1 121 3 81 Lead Double Saw Synth 2 √ 121 7 90 Digital PolySix Synth 2 121 4 81 Seq. Analog Synth 2 √ 121 8 90 Noisy Stabb Synth 2 121 5 81 Power Saw Synth 2 121 9 90 Mega Synth Synth 2 121 6 81 Octo Lead Synth 2 121 10 90 Tecno Phonic Synth 2 121 7 81 Seq Lead Synth 2 121 11 90 Farluce Synth 1 121 8 81 Phat Saw Lead Synth 2 121 12 90 Big Sweep Stab Synth 1 121 9 81 Glide Lead Synth 2 121 13 90 Korgmatose Synth 1 121 10 81 Fire Wave Synth 2 121 0 91 Choir Pad GM Strings & Vocal √ 121 11 81 Rezbo Synth 2 121 1 91 Itopia Pad Synth 1 √ 121 12 81 Synth Pianoid Synth 2 121 2 91 Fresh Air 1 Synth 1 121 0 82 Calliope GM Synth 2 √ 121 3 91 Heaven Strings & Vocal 121 0 83 Chiff GM Synth 2 √ 121 4 91 Pop Synth Pad 1 Synth 1 121 0 84 Charang GM Synth 2 √ 121 5 91 Future Pad Synth 1 121 1 84 Wire Lead Synth 2 √ 121 6 91 Tsunami Wave Synth 1 121 2 84 Synchro City Synth 2 121 7 91 Fresh Breath Strings & Vocal 121 3 84 Sync Kron Synth 2 121 8 91 Ravelian Pad Synth 1 121 4 84 Metallic Rez Synth 2 121 9 91 Full Vox Pad Strings & Vocal 121 5 84 Brian Sync Synth 2 121 10 91 Dance ReMix Synth 1 121 6 84 Arp Twins Synth 2 121 11 91 Fresh Air 2 Synth 1 121 7 84 LoFi Ethnic Synth 2 121 12 91 Pop Synth Pad 2 Synth 1 √ √ √ GM2 √ √ √ √ 297 CC00 CC32 PC Name Bank GM2 CC00 CC32 PC Name Bank 121 0 92 Bowed Glass GM Synth 2 √ 121 5 105 Oud 1 Guitar 121 0 93 Metallic Pad GM Synth 2 √ 121 0 106 Shamisen GM Guitar √ 121 1 93 Cosmic Synth 2 121 0 107 Koto GM Guitar √ 121 2 93 80's Pop Synth Synth 1 121 1 107 Taisho Koto Guitar √ 121 0 94 Halo Pad GM Strings & Vocal √ 121 2 107 Kanoun 2 Guitar 121 0 95 Sweep Pad GM Synth 1 √ 121 3 107 Kanoun Trem. 2 Guitar 121 1 95 Astral Dream Synth 1 121 4 107 Kanoun Mix Guitar 121 2 95 Meditate Synth 1 121 5 107 Kanoun 1 Guitar 121 3 95 Dark Element Synth 2 121 6 107 Kanoun Trem. 1 Guitar 121 4 95 Mellow Pad Synth 1 121 7 107 Ac. Baglama 1 Guitar 121 5 95 Cinema Pad Synth 1 121 8 107 Ac. Baglama 2 Guitar 121 6 95 Reoccuring Astra Synth 1 121 9 107 Ac. Baglama Grp. Guitar 121 7 95 Vintage Sweep Synth 1 121 0 108 Kalimba GM Mallet & Bell 121 8 95 You Decide Synth 1 121 1 108 Kalimba 2 Mallet & Bell 121 0 96 Ice Rain GM SFX 121 0 109 Bag Pipes GM Woodwind 121 1 96 Motion Ocean Synth 1 121 1 109 War Pipes Woodwind 121 2 96 Caribbean Synth 2 121 2 109 Uillean BagPipes Woodwind 121 3 96 Wave Cycle DNC Synth 1 121 3 109 HighlandBagPipes Woodwind 121 0 97 Soundtrack GM Synth 1 121 0 110 Fiddle GM Strings & Vocal √ 121 1 97 Air Clouds Synth 1 121 0 111 Shanai GM Woodwind √ 121 2 97 Reso Down Synth 1 121 1 111 Zurna 2 Woodwind 121 3 97 Tinklin Pad Synth 1 121 2 111 Hichiriki Woodwind 121 4 97 Pods In Pad Synth 1 121 3 111 Zurna 1 Woodwind 121 5 97 Noble Pad Synth 1 121 0 112 Tinkle Bell GM Mallet & Bell 121 6 97 Rave Synth 1 121 1 112 Gamelan Mallet & Bell 121 7 97 Elastick Pad Synth 1 121 2 112 Bali Gamelan Mallet & Bell 121 0 98 Crystal GM Synth 2 √ 121 3 112 Garbage Mall Mallet & Bell 121 1 98 Synth Mallet SFX √ 121 0 113 Agogo GM Drum & Perc. √ 121 2 98 Vs Bell Boy Mallet & Bell 121 0 114 Steel Drums GM Mallet & Bell √ 121 3 98 Krystal Bell Mallet & Bell 121 1 114 Warm Steel Mallet & Bell 121 4 98 Digi Bell Mallet & Bell 121 0 115 Woodblock GM Drum & Perc. √ 121 5 98 Moving Bell Synth 1 121 1 115 Castanets Drum & Perc. √ 121 6 98 Bell Pad Synth 1 121 0 116 Taiko Drum GM Drum & Perc. √ 121 7 98 Bell Choir Synth 1 121 1 116 Concert BassDrum Drum & Perc. √ 121 0 99 Atmosphere GM Synth 2 √ 121 0 117 Melodic Tom GM Drum & Perc. √ 121 0 100 Brightness GM Synth 2 √ 121 1 117 Melodic Tom 2 Drum & Perc. √ 121 1 100 Lonely Spin Synth 1 121 2 117 Reverse Tom Drum & Perc. 121 2 100 Synth Ghostly Synth 1 121 0 118 Synth Drum GM Drum & Perc. √ 121 0 101 Goblins GM SFX 121 1 118 Rhythm Box Tom Drum & Perc. √ 121 1 101 Motion Raver Synth 2 121 2 118 Electric Drum Drum & Perc. √ 121 2 101 Digi Ice Pad Synth 1 121 3 118 Reverse Snare Drum & Perc. 121 3 101 VCF Modulation Synth 2 121 0 119 Reverse CymbalGM Drum & Perc. 121 0 102 Echo Drops GM SFX √ 121 1 119 Dragon Gong Drum & Perc. 121 1 102 Echo Bell SFX √ 121 2 119 Reverse Cymbal 2 Drum & Perc. 121 2 102 Echo Pan SFX √ 121 0 120 Gtr FretNoise GM SFX √ 121 3 102 Band Passed Synth 2 121 1 120 Guitar Cut Noise SFX √ 121 4 102 Pan Reso Synth 2 121 2 120 Ac. Bass String SFX √ 121 5 102 Moon Cycles Synth 1 121 3 120 Vox Wah Chick RX Guitar 121 0 103 Star Theme GM SFX √ 121 0 121 Breath Noise GM SFX √ 121 0 104 Sitar GM Guitar √ 121 1 121 Flute Click Woodwind √ 121 1 104 Sitar 2 Guitar √ 121 0 122 Seashore GM SFX √ 121 2 104 Sitar Tambou Guitar 121 1 122 Rain SFX √ 121 3 104 Indian Stars Guitar 121 2 122 Thunder SFX √ 121 4 104 Indian Frets Guitar 121 3 122 Wind SFX √ 121 5 104 Bouzouki Guitar 121 4 122 Stream SFX √ 121 6 104 Tambra Guitar 121 5 122 Bubble SFX √ 121 7 104 Sitar Sitar Guitar 121 0 123 Bird Tweet GM SFX √ 121 0 105 Banjo GM Guitar 121 1 123 Dog SFX √ 121 1 105 Banjo Key Off Guitar 121 2 123 Horse Gallop SFX √ 121 2 105 Oud 2 Guitar 121 3 123 Bird Tweet 2 SFX √ 121 3 105 Jaw Harp SFX 121 0 124 Telephone GM SFX √ 121 4 105 Banjo RX Guitar 121 1 124 Telephone 2 SFX √ √ √ √ √ GM2 √ √ √ √ Appendix Factory data Sounds (Program Change order) 298 Factory data Sounds (Program Change order) CC00 CC32 PC Name Bank GM2 CC00 CC32 PC Name Bank 121 2 124 Door Creak SFX √ 121 3 126 Punch SFX GM2 √ 121 3 124 Door SFX √ 121 4 126 Heart Beat SFX √ 121 4 124 Scratch SFX √ 121 5 126 Footsteps SFX √ 121 5 124 Wind Chime SFX √ 121 6 126 Stadium SFX 121 0 125 Helicopter GM SFX √ 121 0 127 Gun Shot GM SFX √ 121 1 125 Car Engine SFX √ 121 1 127 Machine Gun SFX √ 121 2 125 Car Stop SFX √ 121 2 127 Laser Gun SFX √ 121 3 125 Car Pass SFX √ 121 3 127 Explosion SFX √ 121 4 125 Car Crash SFX √ 123 7 16 Digital Drawbars Digit.Drawbars 121 5 125 Siren SFX √ 121 6 125 Train SFX √ 121 64 0-127 … User 1 121 7 125 Jet Plane SFX √ 121 65 0-127 … User 2 121 8 125 Starship SFX √ 121 9 125 Burst Noise SFX √ 121 0 126 Applause GM SFX √ 121 1 126 Laughing SFX √ 121 2 126 Screaming SFX √ Factory data DNC Sounds 299 DNC Sounds EP+Damper2 DNC (Electric Piano – P6) Harmonica DNC (Accordion – P6) Jimmy Organ DNC (Organ – P10) Nylon Guitar DNC (Guitar – P20) Natural Nylon DNC (Guitar – P20) RealFolk Gtr DNC (Guitar – P20) Steel Gtr DNC (Guitar – P21) Jazz Guitar DNC (Guitar – P21) Crunch Gtr DNC (Guitar – P21) Movie Str.1 DNC (Strings/Vocals – P13) Movie Str.2 DNC (Strings/Vocals – P13) Scat Voices DNC (Strings/Vocals – P13) Res/Halo Y– Trg Y+ Trg AT Trg Random Cycle 2 4 Cycle 1 25 SCY– 121 SCY+ PC SC2 CC32 • A classic Electric Piano, where pressing the Damper pedal adds two oscillators more (OSC #4 and #5) and totally different sounds (from the SFX bank). The Damper effect of a classic Electric Piano is also heard, thanks to the same principles of the Damper Resonance simulation. 121 26 4 • Press the Damper pedal to add Resonance, based on the same principles of the Grand Piano RX sound’s Damper Resonance simulation. 121 5 22 • • • • • • Cycle in action, again. The timbre smoothly changes from note to note. Use the Sound Controllers 1 to enable a Bend. Use the Sound Controller 2 to enable an Harmonics sound with a smoother attack, very handy when playing legato. Push the joystick forward to enable a swell attack. Pull the joystick back to slightly filter the sound, and hear a richer sound when the joystick is moved totally back. Several RX Noises are included. Press the Damper pedal down to hear the Breath sound. 121 13 18 • As in the authentic weighty monsters of the gone years, playing staccato or legato produce a different sound. The Percussion can only be heard when playing staccato. A nice modern touch is the additional Overdrive effect. 121 18 24 • • • • Legato playing allows for a smoother transition between notes. The Sound Controllers 1 and 2 will enable, respectively, the Slide Guitar or the Harmonics. Gradually pull the joystick back, and you will control the Body resonance. When releasing a key, you can clearly hear the release noise, and sometimes the Guitar Fret noise. 121 19 24 • Twelve oscillators playing randomly in turn. Since each oscillator is assigned a different multisample, or a different programming of the same multisample (Filter, Attack and Second Start parameters), this will result in a lively Guitar sound, capturing the infinite nuances of the fingering of a real guitar player. 121 34 25 • • • • Legato playing allows for a smoother transition between notes. Use the Sound Controllers 1 and 2 to enable the Slide Guitar or Harmonics sounds. Press on the keys to activate the Vibrato. Pull the joystick back to trigger Body Noise. A typical Note Off sound is heard on Key Off. Sometimes the Guitar Fret noise can be heard. 121 35 25 • This Sound is very similar to Steel Gtr RX1, where a very complex sound is created by way of several velocity switches. This kind of Sound is very useful in Accompaniment tracks, thanks to the many nuances available (Harmonics, Mute, Slide…). Legato playing and other controls generate interesting timbral variations for better playability. 121 7 26 • • • • Legato playing allows for a smoother transition between notes. Use the Sound Controllers 1 and 2 to enable the Slide Gtr or Guitar Harmonic sounds. Push the joystick forward to trigger Auto Bending. When playing staccato, the Note Off noise is heard on Key Off. 121 3 29 • • • • • Legato playing allows for a smoother transition between notes. Use the Sound Controllers 1 and 2 to enable the Slide Guitar or Mute Gtr sounds. Push the joystick forward to trigger a sound of Distorsion Gtr. Harmonics. Pull the joystick back to trigger Feedback. Sometimes the Guitar Fret noise can be heard. 121 7 49 • • • • • This lush Orchestral Strings sound uses DNC controls to create a full set of performing situations. Push the joystick forward and you will hear the Strings Ensemble Tremolo sound. Or press the Sound Controller 1 or 2 to respectively enable the Viola or Pizzicato sounds. And when it’s time for a resounding orchestral climax, press on the keys to activate the After Touch, and let the Timpani play. And, if the previous note was played with a velocity value higher than 70, the Orchestral Crash will play together with the Timpani. When it’s time to step a little back, pull the joystick back to play a Violin. 121 8 49 • • • • • As above, but in this case the Sound Controller 1 enables the Smooth Strings Ensemble sound. 121 20 52 • • • • • Legato playing allows for a smoother transition between notes. Sound Controllers 1 and 2 will enable Bend Scat Voices or Slow Attack Choir sounds. Push the joystick forward to play different Scat Voices. Pull the joystick back to slightly filter the sound. The lower area of the keyboard plays a Scat Bass sound. Appendix EP+Damper1 DNC (Electric Piano – P6) CC00 SC1 Sound name Legato The following table illustrates the DNC Sounds. Note: When a Performance contains Sounds making use of Sound Controllers 1 & 2 (SC1, SC2), these controllers are assigned to the Assignable Switches. Factory data Cornet DNC (Trump/Trbn – P6) Trombone DNC (Trump/Trbn – P7) Alto Sax DNC (Sax – P5) Tenor Sax DNC (Sax – P5) Clarinet DNC (Woodwinds – P7) Flute DNC (Woodwinds – P7) Whistle DNC (Woodwinds – P8) Wave Cycle DNC (Synth 1 Pad – P8) Finger Bass DNC (Bass – P13) Synth Kit (Drum/Perc – P8) • Res/Halo • Y– Trg • Y+ Trg • AT Trg 56 Random 24 Cycle 2 121 Cycle 1 PC SCY– CC32 SCY+ Trumpet DNC (Trump/Trbn – P6) CC00 SC2 Sound name SC1 DNC Sounds Legato 300 Filter Legato playing allows for a smoother transition between notes. You can also hear the typical Key On and Key Off noises. Use the Sound Controllers 1 and 2 to respectively hear the Trumpet’s Doit and Fall DNC effects. Push the joystick forward to play a bending. The Breath DNC effect will play when pressing down the Damper pedal. 121 25 56 • • • • Filter Here, programming is very similar to the one seen for the Trumpet DNC Sound. 121 13 57 • • • • Filter Legato playing allows for a smoother transition between notes. The release noise is heard on Key Off. Use the Sound Controllers 1 and 2 to enable the Trombone Doit or Fall sounds. Push the joystick forward to trigger a bending. Press the Damper pedal down to hear the Breath sound. 121 12 65 • • • • Filter Legato playing allows for a smoother transition between notes. Key On and Key Off noises can also be heard. Use the Sound Controllers 1 and 2 to enable the Soft Sax or Growl Sax sounds. Push the joystick forward to trigger a fall-down. Press the Damper pedal down to hear the Breath sound. 121 12 66 • • • • Filter Legato playing allows for a smoother transition between notes. Key On and Key Off noises can be heard. Use the Sound Controllers 1 and 2 to enable the Soft Sax or Straight Sax sounds. Push the joystick forward to trigger a fall-down. Press the Damper pedal down to hear the Breath sound. 121 13 71 • • • • • Legato playing allows for a smoother transition between notes. Sound Controllers 1 and 2 will enable different bendings. Push the joystick forward to play a Clarinet with a crescendo attack. Pull the joystick back to slightly filter the sound, and hear a richer sound when the joystick is moved totally back. An RX Noise is heard on Key On and Key Off. Press the Damper pedal down to hear the Breath sound. 121 11 73 • • • • • Legato playing allows for a smoother transition between notes. Sound Controllers 1 and 2 will enable Voice Flute or Frullato Flute sounds. Push the joystick forward to play Flute 5th. Pull the joystick back to play Octave Voice Flute. An RX Noise is heard on Key On and Key Off. Press the Damper pedal down to hear the Breath sound. 121 5 78 • • • You can use the Sound Controllers 1 and 2 to enable, respectively, the Gliss Whistle and the Sforzando Whistle DNC effects. By pushing the joystick forward while a note is sounding, you will listen a fall-down effect. The Whistle Breath will be randomly heard from time to time. Also, you can trigger it by just pressing down the Damper pedal. 121 3 96 • Cycle in action! Sixteen oscillators cycling between sixteen different synth sounds – a viable simulation of our timeless classic, the Wavestation. 121 16 33 • • • • • Legato playing allows for a smoother transition between notes. Use the Sound Controllers 1 and 2 to enable the Slap Bass or Harmonics sounds. Push the joystick forward to trigger the Gliss Bass sound. Pull it back to trigger Bass Stop notes. A typical Note Off sound is heard on Key Off. 120 0 58 A funny drum kit based on synthetic sounds. Factory data Drum Kits 301 Drum Kits CC00 CC32 120 0 120 0 48 Orchestra Kit GM 120 0 49 Orchestra Kit GM 120 0 50 Bdrum&Sdrum Kit 120 0 51 Arabian Kit 1 120 0 GM2 120 0 56 SFX Kit GM √ 120 0 57 SFX Kit 2 120 0 58 Synth Kit 120 0 120 0 64 Percussion Kit 120 0 65 Latin Perc. Kit1 120 0 66 Trinity Perc.Kit 120 0 67 i30 Perc. Kit 120 0 68 Latin Perc. Kit2 120 0 120 0 72 Hip Hop Kit RX 120 0 73 Techno Kit RX 120 0 74 Dance Kit RX 120 0 75 Electro Kit RX1 120 0 76 Electro Kit RX2 120 0 120 0 89 Pop Std. Kit 1 120 0 90 Pop Std. Kit 2 120 0 91(remap to 3) 120 0 92 (remap to 6) 120 0 93-95 (remap to 1) 120 0 96 Elektro Kit 1 97 Elektro Kit 2 Legend: The table also includes MIDI data used to remotely select the Drum Kits. CC00: Control Change 0, or Bank Select MSB. CC32: Control Change 32, or Bank Select LSB. PC: Program Change. CC00 CC32 PC Name 120 0 0 Standard Kit GM 120 0 1 Standard Kit RX2 120 0 2 Standard Kit RX3 120 0 3 Ambient Kit RX 120 0 4 Pop Std. Kit RX 120 0 5 Standard Kit RX1 120 0 6 Standard Kit RX4 120 0 7 Standard Kit 1 120 0 8 Room Kit GM 120 0 9 HipHop Kit 1 120 120 0 0 10 11 Jungle Kit Techno Kit 1 120 0 12 Room Kit 2 120 0 13 HipHop Kit 2 120 0 14 Techno Kit 2 120 0 15 Techno Kit 3 120 0 16 Power Kit GM 120 0 17 Power Kit 2 120 0 18 Power Kit RX1 120 0 19 √ √ Power Kit RX2 Name GM2 √ 57-63 (remap to 56) 69-71 (remap to 64) 77-88 (remap to 1) 0 120 0 24 Electro Kit GM √ 120 0 120 0 25 Analog Kit GM √ 120 0 98-115 (remap to 1) 120 0 26 House Kit 1 120 0 116 (remap to 51) 120 0 117 Arabian Kit 2 120 0 118 Turkish Kit 120 0 119 Oriental PercKit 120 0 120 Room Kit 1 120 0 121 Power Kit 1 120 0 122 Electro Kit 120 0 123 Analog Kit 120 0 120 0 120 0 120 64 120 120 120 0 0 0 0 27 28 House Kit 2 House Kit 3 29 (remap to 28) 30 House Kit RX1 120 0 31 House Kit RX2 120 0 32 Jazz Kit GM 120 0 33 Jazz Kit RX1 120 0 34 Jazz Kit RX2 120 0 35 Jazz Kit RX3 120 0 120 0 √ 36-39 (remap to 32) 40 Brush Kit GM 120 0 41 Brush Kit 2 120 0 42 Brush Kit RX1 120 0 43 Brush Kit RX2 120 0 44 Brush Kit RX3 √ 52-55 (remap to 48) 120 120 20-23 (remap to 16) PC 45-47 (remap to 40) 124 (remap to 1) 125 Brush Kit 1 126-127 (remap to 1) … √ 0-63 User DrumKits (1-64) Appendix The following table lists all Pa2X Factory Drum Kits in order of Bank Select-Program Change number. 302 Factory data Multisamples Multisamples The following table lists all Pa2X Factory Multisamples. * OrigTune: Original Tune, i.e., samples use the natural tuning of the original instrument, instead of the equal tuning. Beating may occur at the extreme pitch, when the sound is used in conjunction with other sounds. 0 GrandPiano_L 42 Gospel Organ Slow_L 84 E.Organ Full 126 FM Bell 1 GrandPiano_R 43 Gospel Organ Slow_R 85 E.Organ Dist 127 Flute 2 GrandPiano_L OrigTune 44 Gospel Organ Fast_L 86 Rotary Organ 1 128 Flute Frull 3 GrandPiano_R OrigTune 45 Gospel Organ Fast_R 87 Rotary Organ 1LP 129 Voice Flute 4 Tailpiece_L 46 16' 8' LF_L 88 Rotary Organ 2 130 Jazz Flute 5 Tailpiece_R 47 16' 8' LF_R 89 Super BX3 131 Flute Vibrato 6 Tailpiece_L OrigTune 48 16' 8' LS_L 90 Super BX3LP 132 Flute Attack p 7 Tailpiece_R OrigTune 49 16' 8' LS_R 91 LeslieNoise LF_L 133 Flute Attack f 8 AcousticPiano_L 50 16' 8' 51/3 LF_L 92 LeslieNoise LF_R 134 Piccolo 9 AcousticPiano_R 51 16' 8' 51/3 LF_R 93 LeslieNoise LS_L 135 Pan Flute 10 FX Pedal On_L 52 16' 8' 51/3 LS_L 94 LeslieNoise LS_R 136 Pan Flute Attack 11 FX Pedal On_R 53 16' 8' 51/3 LS_R 95 ON-Click (Organ) 137 Tin Whistle 12 FX Pedal Off_L 54 4' 22/3' 2' LF_L 96 OFF-Click (Organ) 138 Tin Whistle Voice 13 FX Pedal Off_R 55 4' 22/3' 2' LF_R 97 Pipe Flute_L 139 Tin Whistle Attack 14 FX Key Off_L 56 4' 22/3' 2' LS_L 98 Pipe Flute_R 140 Whistle Gliss 15 FX Key Off_R 57 4' 22/3' 2' LS_R 99 Pipe Positive 141 Whistle No Vibr 16 M1 Piano 58 11/3' 13/5' 1' LF_L 100 Pipe Mixture 142 Whistle Sforz Vibr 17 E.GrandPiano 59 11/3' 13/5' 1' LF_R 101 Pipe Full 1_L 143 Whistle Sforz No Vibr 18 E.Piano FM 1 60 11/3' 13/5' 1' LS_L 102 Pipe Full 1_R 144 Whistle Slow Atk Vibr 19 E.Piano FM 1LP 61 11/3' 13/5' 1' LS_R 103 Pipe Full 2 145 Whistle Breath 20 E.Piano FM 2 62 16' 8' 51/3' Perc LF_L 104 E.Organ Church 146 Shakuhachi 21 E.Piano Suit Bright mp 63 16' 8' 51/3' Perc LF_R 105 Pipe Organ Tuentiana 147 Shakuhachi Atk 22 E.Piano Suit Bright mf 64 16' 8' 51/3' Perc LS_L 106 Pipe Organ Reed 148 Bottle 23 E.Piano Suit Bright f 65 16' 8' 51/3' Perc LS_R 107 Music Box 149 Bottleizer 24 E.Piano Dyno mf 66 Theater Organ1 108 Music BoxLP 150 Recorder 25 E.Piano Dyno f 67 Theater Org2 109 Kalimba 151 Ocarina 26 E.Piano Dyno ff 68 E.Organ CX 3 110 Marimba 152 Solo Clarinet 27 E.Piano Dyno Soft 69 E.Organ Perc. O1W 111 MarimbaLP 153 Clarinet 28 E.Piano Dyno SoftLP 70 E.Organ Fast Click 112 Xylophone 154 Bass Clarinet 29 E.Piano Stage Hard 71 E.Organ Perc. 1 113 Balaphone 155 M1 DoubleReed 30 E.Piano Stage HardLP 72 E.Organ Perc. 2 114 Vibraphone1 156 Oboe 31 E.Piano Wurly Soft 73 E.Organ Perc. 3 115 Vibraphone1LP 157 English Horn 32 E.Piano Wurly Hard 74 E.Organ Perc. 4 116 Vibraphone2 158 Bassoon 33 E.Piano Pad 1 75 M1 Organ1 117 Celesta 159 Woodwind Ensemble 34 E.Piano Pad 1LP 76 M1 Organ2 118 CelestaLP 160 Baritone Sax mf 35 E.Piano Pad 2 77 Organ1 119 Glockenspiel 161 Baritone Sax f 36 Clavi 1 78 Organ2 120 GlockenspielLP 162 Baritone Sax Growl 37 Clavi 2 79 Organ2LP 121 Tubular Bell 163 Tenor Sax Vibrato 38 Clavi 3 80 Organ3 Jazz 122 Log Drum 164 Tenor Sax Expressive 39 Clavi 4 81 BX3 & Perc. 3rd 123 Steel Drum Hard 165 Tenor Sax mp 40 Harpsichord 82 E.Organ Vox 124 Steel Drum HardLP 166 Tenor Sax mf 41 Harpsichord Key off 83 E.Organ Soft 125 Gamelan 167 Tenor Sax Straight Factory data Multisamples 303 168 Tenor Sax M1 217 2 Trombones f _L 263 Doo Voice 310 El. Guitar Tel Bridge p 169 Alto Sax Vibrato1 218 2 Trombones f _R 264 Doo VoiceLP 311 El. Guitar Tel Bridge mf 170 Alto Sax Vibrato2 219 Trombone SlurUp 265 Solo Violin Vibrato 312 El. Guitar Tel Bridge f 171 Alto Sax Vibrato2 Drive 220 Trombone Fall 266 Violin 313 El. Guitar Fend. Slide 172 Alto Sax p 221 Classic Trumpet p 267 Viola Expressive mf 314 Clean Guitar Str p 173 Alto Sax mf 222 Classic Trumpet mf 268 Viola Expressive ff 315 Clean Guitar Str f 174 Alto Sax Growl 223 Pop Trumpet mf 269 Viola 316 Clean Guitar Mute 175 Soprano Sax Vibrato 224 Pop Trumpet f 270 Cello&Contrabass 317 Clean Guitar Dead 176 Soprano Sax Straight 225 Trumpet Expr. 271 Violin & Cello 318 Clean Guitar Slap 177 Sax Family Vibrato 226 Trumpet Slow mp 272 Strings Quartet 319 Clean Guitar Slide 178 French Musette 227 Trumpet Slow f 273 Strings Quartet Vibrato1 320 El. Guitar Le Neck 179 Musette1 228 Trumpet Tonguing mp 274 Strings Quartet Vibrato2 321 El. Guitar Le Bridge 180 Musette1LP 229 Trumpet Tonguing f 275 Pizzicato 322 El. Guitar Le Mute p 181 Accordion 16' 230 Trumpet Medium 323 El. Guitar Le Mute mf 182 Accordion 16' OrigTune 231 Trumpet Overblown 276 StereoStrings Ensemble_L 277 StereoStrings Ensemble_R 325 El. Guitar Le Ghost2 324 El. Guitar Le Ghost1 183 Accordion 8' 232 Trumpet Muted 184 Accordion 8' OrigTune 233 Trumpet Wah wah 185 Accordion 4' 234 2 Trumpets mp _L 186 Accordion 4' OrigTune 235 2 Trumpets mp _R 279 Strings Ensemble Tremolo 187 Accordion1 236 2 Trumpets f _L 280 Pizzicato Ensemble 329 Tele Mute 5th f 188 Accordion2 237 2 Trumpets f _R 281 Harp 330 Tele Mute 5th ff 189 Fisa Bassoon 238 Trumpet Doit 282 Steel Guitar1 Pick p 331 Tele Mute 5th Key off 190 Fisa Clarinet 239 Trumpet Fall 283 Steel Guitar1 Pick mf 332 El. Guitar Harmonics 191 Bandoneon 240 Stereo Brass Ensemble1_L 284 Steel Guitar1 Pick f 333 El. Guitar Gliss Down 285 Steel Guitar1 Mute 334 El. Guitar Gliss Up 241 Stereo Brass Ensemble1_R 286 Steel Guitar1 Slide 335 El. Guitar Noise 242 Stereo Brass Ensemble2_L 287 Steel Guitar2 p 336 El. Guitar Short Noise 288 Steel Guitar2 mf 337 El. Guitar Fret Noise 243 Stereo Brass Ensemble2_R 289 Steel Guitar2 f 338 Jazz Guitar1 197 Harmonica 290 Steel Guitar2 Slap 339 Jazz Guitar2 198 Harmonica Wah 244 Brass Ensemble1 291 Steel Guitar2 Slide 340 Jazz Gib mellow p 199 Highland Bag Pipes 245 Brass Ensemble2 292 Nylon Guitar mp 341 Jazz Gib mellow mf 200 Highland Drones 246 Brass Ensemble2LP 293 Nylon Guitar mf 342 Jazz Gib mellow f 201 Uilleann Pipes 247 Voice Female Wuuh 294 Nylon Guitar ff 343 Pedal Steel Guitar 202 Bag Pipes 248 Voice Female Woh 295 Nylon GuitarAtk 344 Resonator Guitar 203 French Horn T1 249 Voice Female Wah 296 Ac. Guitar 12 Strings 345 Dist. Guitar 204 French Horn Ensemble 250 Voice Female Dah 297 Ac. Guitar Harmonics1 346 Dist. Guitar1 Harmo. 205 Flugel Horn Vibrato 251 Voice Male Wuh 298 Ac. Guitar Harmonics2 347 Dist. Guitar2 Harmo. 206 Flugel Horn M1 252 Voice Male Woh 299 Ac. Guitar Noise 348 Dist. Guitar2 Mute1 207 Tuba f 253 Voice Male Wah 300 Guitar Fret Noise Off 349 Dist. Guitar2 Mute2 208 Tuba ff 254 Voice Male Dah 301 Guitar Noise Off 350 El. Guitar DistMuted p 209 Trombone Vibrato 255 Voice Scat Buh 302 Guitar Body 351 El. Guitar DistMuted mp 210 Trombone1 mf 256 Voice Scat Duh 303 Guitar Noise Attack Off 352 El. Guitar PowerChord1 211 Trombone1 ff 257 Voice Scat Bah 304 El. Guitar Stra 54 p 353 El. Guitar PowerChord2 212 Trombone2 Soft 258 Voice Scat Dah 305 El. Guitar Stra 54 mf 354 El. Guitar PowerChord3 213 Trombone2 Bright 259 Voice Choir 306 El. Guitar Stra 54 f 355 Acoustic Bass1 214 Trombone Muted 260 Voice Hoo 307 El. Guitar Tel Mid p 356 Acoustic Bass2 mf 215 2 Trombones mf _L 261 Voice Pop Ooh 308 El. Guitar Tel Mid mf 357 Acoustic Bass2 f 216 2 Trombones mf _R 262 Voice Pop Ah 309 El. Guitar Tel Mid f 358 Acoustic Bass3 mp 193 Accordion Bass 194 Accordion Noise KeyOn 195 Accordion Noise KeyOff 196 Accordion Change Voice 326 Tele Mute 5th pp 327 Tele Mute 5th p 328 Tele Mute 5th mf Appendix 192 Volkst. Accordion 278 Strings Ensemble 304 Factory data Multisamples 359 Acoustic Bass3 mp VAR 407 MandolinLP 456 Wave Sweep3 505 Brass Fall 360 Acoustic Bass3 mf 408 Mandolin Tremolo 457 Syn Ghostly 506 Vox Wah Gtr 361 Acoustic Bass3 mf VAR 409 Mandolin Ensemble 458 Ghost 507 Vibe Chord 362 Acoustic Bass3 f 410 Banjo 459 Syn Air Pad 508 Zap1 363 Acoustic Bass3 f VAR 411 BanjoLP 460 Dream Str 509 Zap2 364 E.Bass1 Finger 412 Ukulele 461 Syn AirVortex 510 Stadium 365 E.Bass2 P.B.1 413 Shamisen 462 Syn Palawan 511 Applause 366 E.Bass2 P.B.2 414 Koto 463 Syn Clicker 512 Birds1 367 E.Bass2 LH Stop 415 M.E. Oud 464 Cricket Spectrum 513 Birds2 368 E.Bass2 RH Stop 416 M.E. Oud Tek 465 Noise1 514 Crickets 369 E.Bass2 Harmo. 417 M.E. Kanun1 466 Noise2 515 Church Bell 370 E.Bass3 p 418 M.E. Kanun2 467 Noise Pad 516 Thunder 371 E.Bass3 mf 419 M.E. Kanun Tremolo 468 Swish Terra 517 Stream 372 E.Bass3 f Slap 420 M.E. Baglama1 469 Gamelan XEQ 518 Bubble 373 E.Bass4 Pick 421 M.E. Baglama2 470 Saw1 519 Dog 374 E.Bass4 Harmo. 422 M.E. Zurna 471 Saw2 520 Gallop 375 E.Bass4 Slap 423 M.E. Clarinet Tek 472 Saw3 521 Laughing 376 E.Bass4 SlapHar 424 M.E. Clarinet 473 Pulse 02% 522 Telephone Ring 377 E.Bass4 LH Mute 425 M.E. Nay 474 Pulse 05% 523 Scream 378 E.Bass4 RH Mute 426 Mouth Harp1 475 Pulse 08% 524 Punch 379 E.Bass Gliss 427 Mouth Harp2 476 Pulse 16% 525 Heart Beat 380 E.Bass Noise1 428 Mouth Harp3 477 Pulse 33% 526 Footstep1 381 E.Bass Noise2 429 Mouth Harp4 478 Pulse 40% 527 Footstep2 382 E.Bass5 Finger 430 Mouth Harp5 479 Square 528 Door Creak 383 E.Bass6 Finger 431 Syn Flute Pad 480 Square MG 529 Door Slam 384 E.Bass6 FingerLP 432 Syn Bass Reso1 481 Square JP 530 Car Engine 385 E.Bass7 Finger 433 Syn Bass FM1 482 Triangle MG 531 Car EngineLP 386 E.Bass8 Pick 434 Syn Bass FM1LP 483 Ramp 532 Car Stop 387 E.Bass9 Pick Muted1 435 Syn Bass FM2 484 Ramp MG 533 Car Pass 388 E.Bass9 Pick Muted2 436 Syn Bass FM2LP 485 Sine 534 Car Crash 389 E.Bass10 Pick 437 Syn Bass TB 486 DWGS Syn Sine1 535 Train 390 E.Bass10 PickLP 438 RB Saw Bass 487 DWGS Syn Sine2 536 Helicopter 391 E.Bass11 Thumb Bass 439 RB Square Bass 488 DWGS Organ1 537 Gun Shot 392 E.Bass12 SlapBassThumb 440 Chrom Res 489 DWGS Organ2 538 Machine Gun 441 Detuned Super 490 DWGS Bell1 539 Laser Gun 393 E.Bass12 SlapBassThumbLP 442 Detuned PWM 491 DWGS Bell2 540 Explosion 443 Synth Brass 492 DWGS Bell3 541 Wind 444 An.Strings1 493 DWGS Bell4 542 Timpani 445 An.Strings2 494 DWGS Clav. 543 Crash 446 Analog Vintage 495 DWGS Digi1 544 Crash Reverse 447 White Pad 496 DWGS Digi2 545 Orchestra Crash 448 N1 Air Vox 497 DWGS Wire1 546 Ride Jazz 449 Ether Bell 498 DWGS Wire2 547 Ride Edge1 450 Ether BellLP 499 DWGS Sync1 548 Ride Edge2 451 Lore 500 DWGS Sync2 549 HiHat Closed 452 Lore NT 501 DWGS Sync3 550 88 HiHat Open 453 Space Lore 502 Orchestra Hit 551 88 Cowbell 454 Wave Sweep1 503 Band Hit 552 88 Tom 455 Wave Sweep2 504 Impact Hit 553 88 Conga 394 Fretless Bass 1 395 Bass Harmonics 396 Bass HarmonicsLP 397 Sitar1 398 Sitar2 399 Sitar & Tambura 400 Santur 401 SanturLP 402 Tambura 403 TamburaLP 404 Bouzouki 405 BouzoukiLP 406 Mandolin Multisamples 554 88 Crash 567 Temple Blocks 580 Cowbell & Claves 593 Stereo Snare1_L 555 Tom 568 Orchestra BD 581 Cabasa 594 Stereo Snare1_R 556 Tom Brush 569 Castanet 582 Shaker 595 Stereo Snare2_L 557 Tom Process 570 Taiko 583 Cabasa & Shaker 596 Stereo Snare2_R 558 Electric Tom 571 Djembe Open 584 Dumbek - Djambe - Udu 597 Large1_L 559 Flexatone 572 Djembe Mute 585 Caxixi 598 Large1_R 560 Tambourine 573 Chinese Gong 586 Tabla & Baya 599 Large2_L 561 Agogo Bell 574 Snare Ghost 587 WoodBlock & Castanet 600 Large2_R 562 Meditation Tree 575 Rain Stick 588 Mix Latin Perc 601 Large3_L 563 Marc Tree 576 Congas 589 Kangaroo 602 Large3_R 564 Marc TreeLP 577 Quinto & Bongos 590 DJ Eddie Set 603 Large4_L 565 Cowbell 578 Okonkolo 591 Stereo Snares1&2_L 604 Large4_R 566 Click 579 Timbales 592 Stereo Snares1&2_R 605 Empty 305 Appendix Factory data 306 Factory data Drum Samples Drum Samples The following table lists all Pa2X Factory Drum Samples. Family # Sample Family # 55 BD Electribe04 1 113 Sample SD Brass2 mf Family 56 BD Electribe05 1 114 SD Brass2 f 2 57 BD Electribe06 1 115 SD Roll 2 2 # Sample 0 BD Acoustic1 p 1 58 BD Electribe07 1 116 SD Ghost Roll 2 1 BD Acoustic1 mf 1 59 BD Electribe08 1 117 SD Ghost p 2 2 BD Acoustic1 f 1 60 BD Electribe09 1 118 SD Ghost f 2 3 BD Acoustic2 mf 1 61 BD Electribe10 1 119 SD Snr Ghost1 a 2 4 BD Acoustic2 f 1 62 BD Electribe11 1 120 SD Snr Ghost1 b 2 5 BD open p 1 63 BD Electribe12 1 121 SD Snr Ghost2 a 2 6 BD open mf 1 64 BD Electribe13 1 122 SD Snr Ghost2 b 2 7 BD open f 1 65 BD Electribe14 1 123 SD Snr Ghost2 c 2 8 BD Peak 1 66 BD Electribe15 1 124 SD Snr Signature p 2 9 BD Dry 1 1 67 BD Electribe16 1 125 SD Snr Signature mf 2 10 BD Dry 2 1 68 BD Electribe17 1 126 SD Snr Signature f 2 11 BD Dry 3 1 69 Syn. BD1 1 127 SD Snr Signature Rim mf 2 12 BD Normal 1 70 Syn. BD2 1 128 SD Snr Signature Rim f 2 13 BD SoftRoom 1 71 Syn. BD3 1 129 SD Snr Signature Rim1 2 14 BD Jazz 1 72 Syn. BD4 1 130 SD Snr Signature Rim2 2 15 BD Pillow 1 73 Syn. BD Buzz 1 131 Brush SD1 (swirl1) 2 16 BD Woofer 1 74 88 BD 1 132 Brush SD1 (swirl2) 2 17 BD MondoKill 1 75 BD Orchestra 1 133 Brush SD1 (swirl3) 2 18 BD Terminator 1 76 SD Wood1 p 2 134 Brush SD1 (swirl4) 2 19 BD Tubby 1 77 SD Wood1 mf 2 135 Brush SD1 2 20 BD Gated 1 78 SD Wood1 f 2 136 Brush SD2 (ghost1) 2 21 BD Tight 1 79 SD Wood2 pp 2 137 Brush SD2 (ghost2) 2 22 BD Squash 1 80 SD Wood2 p 2 138 Brush SD2 (ghost3) 2 23 BD Black&Soul 1 1 81 SD Wood2 mf 2 139 Brush SD2 2 24 BD Black&Soul 2 1 82 SD Wood2 f 2 140 Brush SD2 (fill) 4 shots 2 25 BD Black&Soul 3 dist 1 83 SD Piccolo1 pp 2 141 Brush SD2 (fill) 3 shots 2 26 BD Black&Soul 4 noise 1 84 SD Piccolo1 p 2 142 Brush SD2 (fill) 2 shots 2 27 BD Black&Soul 5 Long 1 85 SD Piccolo1 mf 2 143 Brush SD3 Hit 2 28 BD Black&Soul 6 1 86 SD Piccolo1 f 2 144 Brush SD3 Tap1 2 29 BD Dance 1 1 87 SD Piccolo2 pp 2 145 Brush SD3 Tap2 2 30 BD Dance 2 1 88 SD Piccolo2 p 2 146 Brush SD3 Swirl 2 31 BD Dance 3 1 89 SD Piccolo2 mf 2 147 SD Dry 1 2 32 BD House 1 1 90 SD Piccolo2 f 2 148 SD Dry 2 2 33 BD House 2 1 91 SD Solid1 p 2 149 SD Dry 3 2 34 BD House 3 1 92 SD Solid1 mf 2 150 SD Full Room 2 35 BD House 4 1 93 SD Solid1 f 2 151 SD Off Center 2 36 BD House 5 1 94 SD Solid2 p 2 152 SD Jazz Ring 2 37 BD Liquid 1 95 SD Solid2 mf 2 153 SD Amb.Piccolo 2 38 BD Techno 1 1 96 SD Solid2 f 2 154 SD Paper 2 39 BD Techno 2 1 97 SD Maple1 pp 2 155 SD Big Rock 2 40 BD Hip 1 1 98 SD Maple1 p 2 156 SD Yowie 2 41 BD Hip 2 1 99 SD Maple1 mp 2 157 SD Trinity1 2 42 BD Hip 3 1 100 SD Maple1 mf 2 158 SD Trinity2 2 43 BD Hip 4 1 101 SD Maple1 f 2 159 SD Stereo Gate 2 44 BD Kick1 1 102 SD Maple1 ff 2 160 SD Processed 2 45 BD Kick2 1 103 SD Maple2 pp 2 161 SD Cracker Room 2 46 BD Ambient 1 104 SD Maple2 p 2 162 SD Dance01 2 47 BD Ambient Crackle 1 105 SD Maple2 mp 2 163 SD Dance02 2 48 BD Ambient Rocker 1 106 SD Maple2 mf 2 164 SD Dance03 2 49 BD Pop 1 107 SD Maple2 f 2 165 SD Dance04 2 50 BD Deep 1 108 SD Maple2 ff 2 166 SD Dance05 2 51 BD Klanger 1 109 SD Brass1 p 2 167 SD Dance06 2 52 BD Electribe01 1 110 SD Brass1 mf 2 168 SD Dance07 2 53 BD Electribe02 1 111 SD Brass1 f 2 169 SD Dance08 2 54 BD Electribe03 1 112 SD Brass2 p 2 170 SD Dance09 2 Drum Samples # Sample Sample Sample 307 Family # Family # 171 SD Dance10 2 233 Syn. Rim Click 2 295 Tom Brush3 Mid ff Family 4 172 SD Dance11 2 234 88 Rim Shot 2 296 Tom Brush3 Low mf 4 173 SD Dance12 2 235 Sidestick mf 2 297 Tom Brush3 Low ff 4 174 SD Dance13 2 236 Sidestick f 2 298 Tom Brush4 4 175 SD Dance14 2 237 Sidestick Dance 2 299 88 Tom 4 176 SD Dance15 2 238 SideStick Dry 2 300 E.Tom FM 4 177 SD Dance16 2 239 SideStick Amb 2 301 E.Tom Real 4 178 SD Dance17 2 240 DrumStick Hit 2 302 HH1 Closed pp 3 179 SD Dance18 2 241 FX SD Large Hall1 2 303 HH1 Closed p 3 180 SD Dance19 2 242 FX SD Large Hall2 2 304 HH1 Closed mf 3 181 SD Dance20 2 243 FX Rim Large Hall1 2 305 HH1 Closed f 3 182 SD Dance21 2 244 FX Rim Large Hall2 2 306 HH1 Foot mp 3 183 SD Dance22 2 245 Tom1 Open Hi p 4 307 HH1 Foot mf 3 184 SD Dance23 2 246 Tom1 Open Hi p flam 4 308 HH1 Open mp 3 185 SD Dance24 2 247 Tom1 Open Hi f 4 309 HH1 Open mf 3 186 SD House1 2 248 Tom1 Open Hi f flam 4 310 HH2 Closed pp 3 187 SD House2 2 249 Tom1 Open Mid p 4 311 HH2 Closed p 3 188 SD House3 2 250 Tom1 Open Mid p flam 4 312 HH2 Closed mp 3 189 SD House4 2 251 Tom1 Open Mid f 4 313 HH2 Closed mf 3 190 SD (BeatBox) 2 252 Tom1 Open Mid f flam 4 314 HH2 Closed f 3 191 SD El. Funk1 2 253 Tom1 Open Low p 4 315 HH2 Closed ff 3 192 SD El. Funk2 2 254 Tom1 Open Low p flam 4 316 HH2 Foot p 3 193 SD El. Funk3 2 255 Tom1 Open Low f 4 317 HH2 Foot f 3 194 SD Small 2 256 Tom1 Open Low f flam 4 318 HH2 Open p 3 195 SD Rap 2 257 Tom1 Open Floor p 4 319 HH2 Open f 3 196 SD Noise 2 258 Tom1 Open Floor p flam 4 320 HH3 Closed1 3 197 SD Reverse 2 259 Tom1 Open Floor f 4 321 HH3 Closed2 3 198 SD Hip1 2 260 Tom1 Open Floor f flam 4 322 HH3 Foot 3 199 SD Hip2 2 261 Tom2 Hi p 4 323 HH3 Open1 3 200 SD Hip3 2 262 Tom2 Hi f 4 324 HH3 Open2 3 201 SD Hip4 2 263 Tom2 Mid p 4 325 HH3 Sizzle 3 202 SD Hip5 2 264 Tom2 Mid f 4 326 HH4 Closed1 3 203 SD Hip6 2 265 Tom2 Low p 4 327 HH4 Closed2 3 204 SD Ringy 2 266 Tom2 Low f 4 328 HH4 Foot 3 205 SD Tiny 2 267 Tom2 Floor p 4 329 HH4 FootOpen 3 206 SD Vintage1 2 268 Tom2 Floor f 4 330 HH4 Open 3 207 SD Vintage2 2 269 Tom3 Hi 4 331 HH Old Close1 3 208 SD Vintage3 2 270 Tom3 Floor 4 332 HH Old Open1 3 209 SD Vintage4 2 271 Tom4 Hi 4 333 HH Old TiteClose 3 210 SD Vintage5 2 272 Tom4 Low 4 334 HH Old Close2 3 211 SD Vintage6 2 273 Tom4 Floor 4 335 HH Old Open2 3 212 SD AmbiHop 2 274 Tom5 Hi 4 336 HH House Open1 3 213 SD Brasser 2 275 Tom5 Low 4 337 HH House Open2 3 214 SD Chili 2 276 Tom6 Vintage Hi mp 4 338 HH Hip 3 215 SD Whopper 2 277 Tom6 Vintage Hi mf 4 339 HH Alpo Close 3 216 Syn. SD1 2 278 Tom6 Vintage Hi ff 4 340 HH Dance1 3 217 Syn. SD2 2 279 Tom6 Vintage Mid mp 4 341 HH Dance2 3 218 Syn. SD3 2 280 Tom6 Vintage Mid mf 4 342 88 HH Close 3 219 Syn. SD4 2 281 Tom6 Vintage Mid ff 4 343 88 HH Open 3 220 88 SD 2 282 Tom6 Vintage Lo mp 4 344 99 HH Close 3 221 99 SD 2 283 Tom6 Vintage Lo mf 4 345 99 HH Open 3 222 SD Orchestra 2 284 Tom6 Vintage Lo ff 4 346 Syn. HH Closed 3 223 SD Orch. Roll 2 285 Tom Processed 4 347 Syn. HH Open 3 224 Rim Snr Signature Hi 2 286 Tom Jazz Hi 4 348 Crash 15'edge1 5 225 Rim Snr Signature Mid 2 287 Tom Jazz Floor 4 349 Crash 15'edge2 5 226 Rim Snr Signature Low 2 288 Tom Brush1 (sd open) 4 350 Crash 17'edge1 5 227 Rim Shot p 2 289 Tom Brush1 (sd close) 4 351 Crash 17'edge2 5 228 Rim Shot f 2 290 Tom Brush2 (sd open) 4 352 Crash 19'open1 5 229 Rim House1 2 291 Tom Brush2 (sd close) 4 353 Crash 19'open2 5 230 Rim House2 2 292 Tom Brush3 Hi mf 4 354 Crash 1 5 231 Rim Synth 2 293 Tom Brush3 Hi ff 4 355 Crash 2 5 232 RimTamb Synth 2 294 Tom Brush3 Mid mf 4 356 Crash Reverse 5 Appendix Factory data 308 # Factory data Drum Samples Family # Family # 357 Crash Dance 99 Sample 5 419 DJ Vinyl Sliced 08 Sample 8 481 Sample Conga2 Lo Open Family 6 358 Crash DDD-1 5 420 DJ Vinyl Sliced 09 8 482 Conga2 Lo Mt Slap 6 359 88 Crash 5 421 DJ Vinyl Sliced 10 8 483 Conga2 Lo Slap 6 360 Splash 8'edge1 5 422 DJ Vinyl Sliced 11 8 484 Conga2 Hi Open 6 361 Splash 8'edge2 5 423 DJ Vinyl Sliced 12 8 485 Conga2 Hi Mute 6 362 Splash 5 424 DJ Vinyl Sliced 13 8 486 Conga2 Hi Mt Slap 6 363 China 5 425 DJ Vinyl Sliced 14 8 487 Conga2 Hi Slap1 6 364 Ride 20' mp1 5 426 DJ Vinyl Sliced 15 8 488 Conga2 Hi Slap2 6 365 Ride 20' mp2 5 427 DJ Vinyl Sliced 16 8 489 Conga2 Heel 6 366 Ride 20' mf1 5 428 DJ Vinyl Sliced 17 8 490 Conga2 Toe 6 367 Ride 20' mf2 5 429 DJ Vinyl Sliced 18 8 491 Quinto1 Open 6 368 Ride Edge1 5 430 DJ Vinyl Sliced 19 8 492 Quinto1 Closed 6 369 Ride Edge2 5 431 DJ Vinyl Sliced 20 8 493 Quinto1 Closed Slap 6 370 Ride Cup 5 432 DJ Vinyl Sliced 21 8 494 Quinto1 Toe 6 371 Ride Jazz 5 433 DJ Vinyl Sliced 22 8 495 Quinto2 Basstone 6 372 Ride Brush1 5 434 DJ Vinyl Sliced 23 8 496 Quinto2 Open mp 6 373 Ride Brush2 5 435 DJ Vinyl Sliced 24 8 497 Quinto2 Open Flam 6 374 Ride Brush3 5 436 DJ Scratch 01 8 498 Quinto2 Open Slap 6 375 Ride Rivet 5 437 DJ Scratch 02 8 499 Quinto2 Muffled 6 376 99 Ride Dance 5 438 DJ Scratch 03 8 500 Quinto2 C.Slap Flam p 6 377 Orchestra Cymbal 5 439 DJ Scratch 04 8 501 Quinto2 C.Slap Flam f 6 378 Finger Snaps 6 440 DJ Scratch 05 8 502 Quinto2 Heel 6 379 Claps1 6 441 DJ Scratch 06 8 503 Bongo1 Lo Muffled mp 6 380 Claps2 6 442 DJ Hit Rub 8 504 Bongo1 Lo Muffled f 6 381 Claps3 6 443 DJ Vocal Rub1 8 505 Bongo1 Lo Closed 6 382 Claps4 6 444 DJ Vocal Rub2 8 506 Bongo1 Lo Flam 6 383 88 Claps 6 445 DJ BD Rub 8 507 Bongo1 Lo MuffledFlam 6 384 Dance Claps1 6 446 DJ SD Rub 8 508 Bongo1 Lo Stick 6 385 Dance Claps2 6 447 Guiro Long 6 509 Bongo1 Lo StickEdge mf 6 386 Dance Claps3 6 448 Guiro Short 6 510 Bongo1 Lo StickEdge f 6 387 Dance Claps4 6 449 Vibraslap 7 511 Bongo1 Lo StickBounce 6 388 Dance Claps5 6 450 Samba Whistle 7 512 Bongo1 Lo Fingernail 6 389 Dance Claps6 6 451 Cuica Hi 6 513 Bongo1 Lo Cuptone 6 390 Dance Conga1 Lo-Open 6 452 Cuica Lo 6 514 Bongo1 Lo Slap 6 391 Dance Conga1 Hi-Open 6 453 Tumba Open1 mf 6 515 Bongo1 Hi Open mf 6 392 Dance Tambourine 7 454 Tumba Open1 f 6 516 Bongo1 Hi Open f 6 393 88 Conga 6 455 Tumba Open2 mf 6 517 Bongo1 Hi Pops 6 394 88 Claves 6 456 Tumba Open2 f 6 518 Bongo1 Hi Hightone 6 395 88 Cowbell 7 457 Tumba Open Flam 6 519 Bongo1 Hi OpenFlam 6 396 88 Maracas 7 458 Tumba Glissando 6 520 Bongo1 Hi Fingernail 6 397 Syn. Bongo1 6 459 Tumba Basstone 6 521 Bongo1 Hi Stick 6 398 Syn. Bongo2 6 460 Tumba O.Slap Flam mf 6 522 Bongo1 Hi StickEdge mf 6 399 Syn. Castanet 6 461 Tumba O.Slap Flam f 6 523 Bongo1 Hi StickEdge f 6 400 Syn. Shaker 7 462 Tumba Muffled 6 524 Bongo1 Hi StickBounce 6 401 Syn. Noise 8 463 Conga1 Lo Basstone 6 525 Bongo1 Hi Cuptone 6 402 Syn. FX1 8 464 Conga1 Lo Open mf 6 526 Bongo1 Hi Slap 6 403 Syn. FX2 8 465 Conga1 Lo Open Slap 6 527 Bongo2 Lo Open a 6 404 Syn. FX3 8 466 Conga1 Lo Glissando 6 528 Bongo2 Lo Open b 6 405 Syn. FX4 8 467 Conga1 Lo Muffled 6 529 Bongo2 Lo Mute 6 406 Syn. FX5 8 468 Conga1 Lo Closed 6 530 Bongo2 Hi Open a 6 407 Syn. Perc. Ahh 8 469 Conga1 Lo Closed Slap 6 531 Bongo2 Hi Open b 6 408 Boom 8 470 Conga1 Lo Heel 6 532 Bongo2 Hi Muffled 6 409 Zap1 8 471 Conga1 Lo Toe 6 533 Bongo2 Hi Slap 6 410 Zap2 8 472 Conga1 Hi Basstone mf 6 534 Bongo2 Lo Heel 6 411 Vinyl Hit 8 473 Conga1 Hi Basstone f 6 535 Bongo2 Lo Muffled 6 412 DJ Vinyl Sliced 01 8 474 Conga1 Hi Open mf 6 536 Bongo3 Lo Open 6 413 DJ Vinyl Sliced 02 8 475 Conga1 Hi Open Slap 6 537 Bongo3 Lo Slap 6 414 DJ Vinyl Sliced 03 8 476 Conga1 Hi Muffled 6 538 Bongo3 Lo Stick 6 415 DJ Vinyl Sliced 04 8 477 Conga1 Hi Closed 6 539 Bongo3 Hi Open 6 416 DJ Vinyl Sliced 05 8 478 Conga1 Hi Closed Slap 6 540 Bongo3 Hi Slap 6 417 DJ Vinyl Sliced 06 8 479 Conga1 Hi Heel 6 541 Bongo3 Hi Stick1 6 418 DJ Vinyl Sliced 07 8 480 Conga1 Hi Toe 6 542 Bongo3 Hi Stick2 6 Drum Samples # Sample Sample Sample 309 Family # Family # 543 Okonkolo Boca Open mp 6 605 Timbales1 Hi Edge 6 667 Castanet Single Family 6 544 Okonkolo Boca Open mf 6 606 Timbales1 Hi RimShot mf 6 668 Castanet Double 6 545 Okonkolo Boca Open f 6 607 Timbales1 Hi RimShot f 6 669 Timpani 1 546 Okonkolo Boca Open ff 6 608 Timbales1 Hi RimShot ff 6 670 Tsuzumi 6 547 Okonkolo Chacha Open mp 6 609 Timbales1 Hi Abanico1 6 671 Cabasa 1 L a Down 7 548 Okonkolo Chacha Open mf 6 610 Timbales1 Hi Abanico2 6 672 Cabasa 1 L a Up 7 549 Okonkolo Chacha Open f 6 611 Timbales1 Hi Mute 6 673 Cabasa 1 L b Down 7 550 Okonkolo Chacha Open ff 6 612 Timbales1 Hi Paila mf 7 674 Cabasa 1 L b Up 7 551 Okonkolo Chacha Slap mp 6 613 Timbales1 Hi Paila f 7 675 Cabasa 1 S a Down 7 552 Okonkolo Chacha Slap mf 6 614 Timbales2 Lo Open 6 676 Cabasa 1 S a Up 7 553 Okonkolo Chacha Slap f 6 615 Timbales2 Lo Mute 6 677 Cabasa 1 S b Down 7 554 Baya Open 6 616 Timbales2 Lo Rim 6 678 Cabasa 1 S b up 7 555 Baya Ghe 6 617 Timbales2 Hi Edge 6 679 Cabasa 2 L Stack b 7 556 Baya GheUp a 6 618 Timbales2 Hi Rim1 6 680 Cabasa 2 L Stack a 7 557 Baya GheUp b 6 619 Timbales2 Hi Rim2 6 681 Cabasa 2 L Roll 7 558 Baya KaPalm 6 620 Timbales2 Paila 7 682 Cabasa 2 S Stack a 7 559 Baya KaToe a 6 621 Cowbell1 7 683 Cabasa 2 S Stack b 7 560 Baya KaToe b 6 622 Cowbell2 7 684 Cabasa 2 S Roll 7 561 Baya Nail a 6 623 Cowbell3 7 685 Cabasa 3 WS 7 562 Baya Nail b 6 624 Cowbell4 Open 7 686 Cabasa 3 Up 7 563 Baya Nail c 6 625 Cowbell4 Mute 7 687 Cabasa 3 Down 7 564 Baya Ge 6 626 Cowbell5 Open a 7 688 Cabasa 3 Tap 7 565 Baya Up 6 627 Cowbell5 Open b 7 689 Caxixi1 a 7 566 Baya UpDown a 6 628 Cowbell5 Mute 7 690 Caxixi1 b 7 567 Baya UpDown b 6 629 Cowbell6 7 691 Caxixi1 c 7 568 Baya Mute1 6 630 Agogo Bell 7 692 Caxixi2 a 7 569 Baya Mute2 6 631 Chacha Bell 7 693 Caxixi2 b 7 570 Baya Mute3 6 632 Mambo Bell 7 694 Caxixi2 c 7 571 Tabla1 Na 6 633 Triangle Open 7 695 Caxixi3 Hard 7 572 Tabla1 Open 6 634 Triangle Mute 7 696 Caxixi3 Soft 7 573 Tabla1 Tin 6 635 Sleigh Bell 7 697 Shaker1 Push a 7 574 Tabla1 Mute1 6 636 Rap Sleigh Bell 7 698 Shaker1 Push b 7 575 Tabla1 Mute2 6 637 Jingle Bell 7 699 Shaker1 Pull a 7 576 Tabla1 Mute3 6 638 Bells Open 7 700 Shaker1 Pull b 7 577 Tabla2 Tin a 6 639 Finger Cymbal 7 701 Shaker1 Accent a 7 578 Tabla2 Tin b 6 640 Marc Tree 7 702 Shaker1 Accent b 7 579 Tabla2 Na a 6 641 Marc TreeLP 7 703 Shaker1 Slow a 7 580 Tabla2 Na b 6 642 Flexatone 7 704 Shaker1 Slow b 7 581 Tabla2 Na c 6 643 Chinese Gong 5 705 Shaker1 Slow c 7 582 Tabla2 Tun a 6 644 Claves1 Lo a 6 706 Shaker1 Roll a 7 583 Tabla2 Tun b 6 645 Claves1 Lo b 6 707 Shaker1 Roll b 7 584 Tabla2 Tele a 6 646 Claves1 Hi a 6 708 Shaker1 Roll c 7 585 Tabla2 Tele b 6 647 Claves1 Hi b 6 709 Shaker2 7 586 Tabla2 Tele c 6 648 Claves2 6 710 Shaker3 7 587 Tabla2 Ti a 6 649 Wood Block 1 a 6 711 Maracas Push 7 588 Tabla2 Ti b 6 650 Wood Block 1 b 6 712 Maracas Pull 7 589 Tabla2 Ti c 6 651 Wood Block 2 a 6 713 Dumbek a 6 590 Tabla2 Tera 6 652 Wood Block 2 b 6 714 Dumbek b 6 591 Taiko Open 6 653 Wood Block 3 a 6 715 Dumbek c 6 592 Taiko Rim 6 654 Wood Block 3 b 6 716 Dumbek d 6 593 Timbales1 Lo Open mp 6 655 Wood Block 4 a 6 717 Dumbek e 6 594 Timbales1 Lo Open mf 6 656 Wood Block 4 b 6 718 Dumbek f 6 595 Timbales1 Lo Edge mf 6 657 Wood Block 5 a 6 719 Dumbek g 6 596 Timbales1 Lo Edge f 6 658 Wood Block 5 b 6 720 Dumbek h 6 597 Timbales1 Lo RimShot 6 659 Wood Block 6 a 6 721 Dumbek i 6 598 Timbales1 Lo Abanico 6 660 Wood Block 6 b 6 722 Dumbek j 6 599 Timbales1 Lo Roll 6 661 Wood Block 7 6 723 Dumbek k 6 600 Timbales1 Lo Mute mf 6 662 Wood Block 8 6 724 Djembe L Basstone a 6 601 Timbales1 Lo Mute f 6 663 Castanet 1 a 6 725 Djembe L Basstone b 6 602 Timbales1 Lo Paila mf 7 664 Castanet 1 b 6 726 Djembe L Basstone c 6 603 Timbales1 Lo Paila f 7 665 Castanet 1 c 6 727 Djembe L Open 6 604 Timbales1 Hi Open 6 666 Castanet 2 6 728 Djembe L OpenSlap 6 Appendix Factory data 310 # Factory data Drum Samples Family # Family # 729 Djembe L ClosedSlap Sample 6 791 M.E.1 Sagat Close Sample 7 853 Sample M.E.2 Renk Family 6 730 Djembe S Basstone a 6 792 M.E.1 Surdo L Mute 6 854 M.E.2 Renkbir 6 731 Djembe S Basstone b 6 793 M.E.1 Surdo L Open 6 855 M.E.2 Renkiki 6 732 Djembe S Basstone c 6 794 M.E.1 Tabla Medium 6 856 M.E.2 Tefacik 6 733 Djembe Open 6 795 M.E.1 Tabla Dom 6 857 M.E.2 Tefgum 6 734 Djembe Mute 6 796 M.E.1 Tabla Flam 6 858 M.E.2 Teftek1 6 735 Djembe Slap 6 797 M.E.1 Tabla Rim 6 859 M.E.2 Teftokat 6 736 Djembe S Open 6 798 M.E.1 Tabla Tak 6 860 M.E.2 Teftrill 6 737 Djembe S Open Slap a 6 799 M.E.1 Timbales 7 861 M.E.2 Tefzil 6 738 Djembe S Open Slap b 6 800 M.E.1 Udu f Open 6 862 M.E.2 Tek1 6 739 Djembe S Closed Slap a 6 801 M.E.1 Alkis 6 863 M.E.2 Tek2 6 740 Djembe S Closed Slap b 6 802 M.E.1 Bandir Open 6 864 M.E.2 Tekbir 6 741 Djembe S Closed Slap c 6 803 M.E.1 Bandir Closed 6 865 M.E.2 Tokat 6 742 Djembe Bass 6 804 M.E.1 Bongo Roll 6 866 M.E.2 Toprgum 6 743 Udu Open a 6 805 M.E.1 Darbuka1 Tek1 6 867 M.E.2 Toprtek1 6 744 Udu Open b 6 806 M.E.1 Darbuka1 Tek2 6 868 M.E.2 Toprtek2 6 745 Udu Open c 6 807 M.E.1 Darbuka1 Open 6 869 M.E.2 Toprtokat 6 746 Udu Open d 6 808 M.E.1 Darbuka1 Closed 6 870 M.E.2 TRILL1 6 747 Udu Slide a 7 809 M.E.1 Darbuka2 6 871 M.E.2 Zil1 7 748 Udu Slide b 7 810 M.E.1 Darbuka3 6 872 M.E.2 Zil2 7 749 Udu Half Open a 6 811 M.E.1 Darbuka4 6 873 M.E.2 Zil3 7 750 Udu Half Open b 6 812 M.E.1 Darbuka D1 6 874 M.E.2 Zilgit 8 751 Udu Half Open c 6 813 M.E.1 Darbuka D2 6 875 Orchestra Hit 8 752 Udu Bell a 6 814 M.E.1 Darbuka D3 6 876 Band Hit 8 753 Udu Bell b 6 815 M.E.1 Darbuka5 D1 6 877 Impact Hit 8 754 WD Brazillia1 2 816 M.E.1 Darbuka5 D2 6 878 Metal Hit 8 755 WD Brazillia2 2 817 M.E.1 Darbuka5 D3 6 879 Yeah! 8 756 WD Ethno SD1 2 818 M.E.1 Darbuka6 Mute 6 880 Yeah! Solo 8 757 WD Ethno SD2 2 819 M.E.1 Darbuka6 Open 7 881 Uhh 8 758 WD Ethno SD3 2 820 M.E.1 Darbuka6 Rim 6 882 Hit It 8 759 WD Ethno SD4 2 821 M.E.1 Darbuka6 Dom Ak 6 883 Uhhhh Solo 8 760 WD Ethno SD5 2 822 M.E.1 Kup1 6 884 Comp Voice Noise 8 761 WD Ethno SD6 2 823 M.E.1 Kup2 6 885 Stadium 8 762 WD Kangaroo1 2 824 M.E.1 Ramazan Davul1 6 886 Applause 8 763 WD Kangaroo2 8 825 M.E.1 Ramazan Davul2 6 887 Scream 8 764 WD Kangaroo3 8 826 M.E.1 Ramazan Davul3 6 888 Laughing 8 765 WD Kangaroo4 8 827 M.E.1 Tef1 7 889 Footsteps1 8 766 WD Kangaroo5 8 828 M.E.1 Tef2 7 890 Footsteps2 8 767 WD Kangaroo6 8 829 M.E.1 Tef3 7 891 Click 8 768 WD Kangaroo7 8 830 M.E.2 BD Kick 1 892 Bird1 8 769 WD Kangaroo8 8 831 M.E.2 SD 2 893 Bird2 8 770 Tambourine Push 7 832 M.E.2 Asagum 6 894 Dog 8 771 Tambourine Pull 7 833 M.E.2 Asmatek 6 895 Gallop 8 772 Tambourine Acc1 7 834 M.E.2 Bendirgum 6 896 Crickets 8 773 Tambourine Acc2 7 835 M.E.2 Bendirtek1 6 897 Cat 8 774 Tambourine Mute1 6 836 M.E.2 Bendirtek2 6 898 Growl 8 775 Tambourine Mute2 6 837 M.E.2 Dm1 6 899 Heart Beat 8 776 Tambourine Open 6 838 M.E.2 Findik 6 900 Punch 8 777 M.E.1 Douf Rim Ak 6 839 M.E.2 Gum 6 901 Tribe 8 778 M.E.1 Douf Tek Ak1 6 840 M.E.2 Hollotokat 6 902 Rainstick 8 779 M.E.1 Douf Tek Ak2 6 841 M.E.2 Islik1 8 903 Door Creak 8 780 M.E.1 Pand Open 6 842 M.E.2 Islik2 8 904 Door Slam 8 781 M.E.1 Pand Pattern1 6 843 M.E.2 Kapalit 6 905 Car Engine 8 782 M.E.1 Pand Pattern2 6 844 M.E.2 Kasik1 6 906 Car Stop 8 783 M.E.1 Pand Pattern3 6 845 M.E.2 Kasik2 6 907 Car Pass 8 784 M.E.1 Pand Pattern4 6 846 M.E.2 Kasik3 6 908 Car Crash 8 785 M.E.1 Rek Dom Ak 7 847 M.E.2 Kasik4 6 909 Train 8 786 M.E.1 Rek Jingle 7 848 M.E.2 Kemik 6 910 Helicopter 8 787 M.E.1 Rik1 6 849 M.E.2 Kenar1 6 911 Gun Shot1 8 788 M.E.1 Rik2 6 850 M.E.2 Kenartek 6 912 Gun Shot2 8 789 M.E.1 Rik3 6 851 M.E.2 Ramazangum 6 913 Machine Gun 8 790 M.E.1 Sagat Half Open 7 852 M.E.2 Ramazantek 6 914 Laser Gun 8 Factory data Drum Samples Sample Explosion Family 8 916 Thunder 8 917 Wind 8 918 Stream 8 919 Bubble 8 920 Church Bell 8 921 Telephone Ring 8 922 Xylophone Spectr 8 923 Cricket Spectrum 8 924 Air Vortex 8 925 Noise White 8 926 Noise FM Mod 8 927 Tubular 7 928 Gamelan 7 929 Tambura 7 930 Gtr Cut Noise1 8 931 Gtr Cut Noise2 8 932 Power Chord 8 933 Fret Noise 8 934 Dist. Slide1 8 935 Dist. Slide2 8 936 E.Gtr Pick1 8 937 E.Gtr Pick2 8 938 Gtr Scratch1 8 939 Gtr Scratch2 8 940 Amp Noise 8 941 Space Lore 8 942 Swish Terra 8 943 Hand Drill 8 944 Mouth Harp 8 945 Empty 1 Appendix # 915 311 312 Factory data Performances Performances All Performances are user-editable. Use the following table as a model for your own Perfomance lists. Note: You can remotely select Performances on the Pa2X, by sending it Bank Select MSB (CC#0), Bank Select LSB (CC#32) and Program Change messages on the Control channel (see “MIDI: MIDI In Channels” on page 230). # 1 CC#0 CC#32 1 0 PC Bank: 1 0 CC#0 CC#32 1 1 PC Bank: 2 0 CC#0 CC#32 1 2 PC Bank: 3 0 CC#0 CC#32 1 3 PC 2 1 1 1 1 3 2 2 2 2 4 3 3 3 3 5 4 4 4 4 6 5 5 5 5 7 6 6 6 6 8 7 7 7 7 9 8 8 8 8 10 9 9 9 9 11 10 10 10 10 12 11 11 11 11 13 12 12 12 12 14 13 13 13 13 15 14 14 14 14 16 15 15 15 15 CC#0 CC#32 1 1 4 PC 0 Bank: 5 CC#0 CC#32 1 5 PC 0 Bank: 6 CC#0 CC#32 1 6 PC 0 Bank: 7 CC#0 CC#32 1 7 Bank: 4 0 PC 0 2 1 1 1 1 3 2 2 2 2 4 3 3 3 3 5 4 4 4 4 6 5 5 5 5 7 6 6 6 6 8 7 7 7 7 9 8 8 8 8 10 9 9 9 9 11 10 10 10 10 12 11 11 11 11 13 12 12 12 12 14 13 13 13 13 15 14 14 14 14 16 15 15 15 15 Bank: 8 Factory data Performances 1 1 8 PC Bank: 9 0 CC#0 CC#32 1 9 PC Bank: 10 0 CC#0 CC#32 1 10 PC Bank: 11 0 CC#0 CC#32 1 11 PC 2 1 1 1 1 3 2 2 2 2 4 3 3 3 3 5 4 4 4 4 6 5 5 5 5 7 6 6 6 6 8 7 7 7 7 9 8 8 8 8 10 9 9 9 9 11 10 10 10 10 12 11 11 11 11 13 12 12 12 12 14 13 13 13 13 15 14 14 14 14 16 15 15 15 15 CC#0 CC#32 1 1 12 PC Bank: 13 0 CC#0 CC#32 1 13 PC Bank: 14 0 CC#0 CC#32 1 14 PC Bank: 15 0 CC#0 CC#32 1 15 PC 1 1 1 1 3 2 2 2 2 4 3 3 3 3 5 4 4 4 4 6 5 5 5 5 7 6 6 6 6 8 7 7 7 7 9 8 8 8 8 10 9 9 9 9 11 10 10 10 10 12 11 11 11 11 13 12 12 12 12 14 13 13 13 13 15 14 14 14 14 16 15 15 15 15 1 1 16 PC 0 Bank: 17 CC#0 CC#32 1 17 PC 0 Bank: 18 CC#0 CC#32 1 18 PC 0 Bank: 19 CC#0 CC#32 1 19 Bank: 16 0 2 CC#0 CC#32 Bank: 12 0 PC Bank: 20 0 2 1 1 1 1 3 2 2 2 2 4 3 3 3 3 5 4 4 4 4 6 5 5 5 5 7 6 6 6 6 8 7 7 7 7 9 8 8 8 8 10 9 9 9 9 11 10 10 10 10 12 11 11 11 11 13 12 12 12 12 14 13 13 13 13 15 14 14 14 14 16 15 15 15 15 Appendix CC#0 CC#32 313 314 Factory data Pads Pads You can assign the following Hits or Sequences to the four Pads. Older sounds might be still assigned to the Pads when loading musical resources generated with an older operating system (see the following section). # HIT - Drum # HIT - Percussion # HIT - World 1 # Hit - World 2 # HIT - Orchestral 1 88 Cowbell 1 Agogo 1 1 Baja 1 1 Kup 1 1 Brass Fall 2 88 Crash 2 Agogo 2 2 Baja 2 2 Kup 2 2 Orch.Cymbal 1 3 China 3 Castanet 1 3 China Gong 3 Kup 3 3 Orch.Cymbal 2 4 Crash 1 4 Castanet 2 4 Darbuka 1 4 Kup 4 4 Orch. Hit 5 Crash 2 5 Conga Hi 5 Darbuka 2 5 Ramazan 1 5 Orch. Snare 6 Rev. Cymbal 6 Conga Low 6 Darbuka 3 6 Ramazan 2 6 Orch. Sn. Roll 7 Ride 1 7 Conga Mute 7 Darbuka 4 7 Ramazan 3 7 Timpani 1 8 Ride 2 8 Conga Slap 8 Darbuka 5 8 Rek Dom Ak 8 Timpani 2 9 Ride Bell 9 Cowbell 9 Darbuka 6 9 Rik 1 9 Timpani 3 10 Splash 10 Cuica 1 10 Darbuka 7 10 Rik 2 10 Timpani 4 11 Sticks 11 Cuica 2 11 Darbuka 8 11 Rik 3 11 Orchestra Tutti 12 Rim-Shot 12 Jingle Bell 12 Davul 12 Sagat 1 12 13 Hi Tom Flam 13 Long Guiro 13 Douf Rim Ak 13 Sagat 2 13 14 Mid Tom Flam 14 Short Guiro 14 Dragon Gong 14 Tef 1 14 15 Low Tom Flam 15 Open Bells 15 Hollo 1 15 Tef 2 15 16 Tom Flam End 16 Rain Stick 16 Hollo 2 16 Tef 3 16 17 Drum Single A 17 Tamb. Acc. 1 17 17 Tef 4 17 18 Drum Single B 18 Tamb. Acc. 2 18 18 Tef 5 18 19 Drum Single C 19 Tamb. Open 19 19 Tef 6 19 20 Drum Single D 20 Tamb. Push 20 20 20 21 Drum Sing.HouseA 21 Timbale Hi 21 21 21 22 Drum Sing.HouseB 22 Timbale Low 22 22 22 23 Drum Sing.HouseC 23 Timbale Rim 1 23 23 23 24 Drum Sing.HouseD 24 Timbale Rim 2 24 24 24 25 Drum Kit A 25 Triangle 1 25 25 25 26 Drum Kit B 26 Triangle 2 26 26 26 27 Drum Kit C 27 Vibra Slap 27 27 27 28 Drum Kit D 28 Whistle 1 28 28 28 29 Drum Kit E 29 Whistle 2 29 29 29 30 Drum Kit F 30 Windchimes 1 30 30 30 31 31 Windchimes 2 31 31 31 32 32 Windchimes 3 32 32 32 Factory data Pads HIT - Synth&Pad HIT - Voice # HIT - Blocks # HIT - Misc&SFX 1 # HIT - Misc&SFX 2 1 Cosmic 2 VCF Modulation 1 Aah ! 1 Blk Funk 1 A 1 Applause 1 Bubble 2 Hit it ! 2 Blk Funk 1 B 2 Bird 1 2 3 Car Crash Planet Lead 3 Laughing 3 Blk Funk 1 C 3 Bird 2 3 Car Engine 4 Brightness 4 Scream 4 Blk Funk 1 D 4 Cat 4 Car Pass 5 Crystal 5 Uuh ! 5 Blk Funk 2 A 5 Church Bell 5 Car Stop 6 New Age Pad 6 Yeah ! 1 6 Blk Funk 2 B 6 Crickets 6 Explosion 7 Fifths Lead 7 Yeah ! 2 7 Blk Funk 2 C 7 Dist. Slide 1 7 Gun Shot 8 Calliope 8 8 Blk Funk 2 D 8 Dist. Slide 2 8 Helicopter 9 Caribbean 9 9 Blk Organ A 9 Dog 9 Jet Plane 10 Rezbo 10 10 Blk Organ B 10 Door Creak 10 Laser Gun 11 Digital Polisix 11 11 Blk Organ C 11 Door Slam 11 Machine Gun 12 Motion Raver 12 12 Blk Organ D 12 Foosteps 1 12 Phone Ring 13 Moving Bell 13 13 Blk Choir A 13 Foosteps 2 13 Punch 14 Elastick Pad 14 14 Blk Choir B 14 Heart Beat 14 River 15 Rave 15 15 Blk Choir C 15 Horse Gallop 15 Seashore 16 Dance Remix 16 16 Blk Choir D 16 Lion 16 Siren 17 Vintage Sweep 17 17 17 Scratch 1 17 Starship 18 You Decide 18 18 18 Scratch 2 18 Thunder 19 19 19 19 Scratch 3 19 Train 20 20 20 20 Scratch 4 20 Wind 21 21 21 21 Scratch 5 21 22 22 22 22 Scratch 6 22 23 23 23 23 Stadium 24 24 24 24 24 25 25 25 25 25 26 26 26 26 26 27 27 27 27 27 28 28 28 28 28 29 29 29 29 29 30 30 30 30 30 31 31 31 31 31 32 32 32 32 23 32 # SEQ - Drum # SEQ - Percussion # SEQ - Groove # SEQ - Bass # SEQ - Piano 1 Drum DrumBasSolo 1 Perc FingerSnap 1 Grv Drum 1 1 Bass Pick Easy 1 Piano Accomp 1 2 Drum Snare Solo 2 Perc Triang.+HH 2 Grv Drum 2 2 Bass Pick Med. 2 Piano Accomp 2 3 Drum 8 Bt Easy 3 Perc Latin 1 3 Grv Brush 3 Bass Pick Busy 3 Piano Accomp 3 4 Drum 8 Bt Medium 4 Perc Latin 2 4 Grv Jazzy 4 Bass Finger Easy 4 Piano Accomp 4 5 Drum Rock 1 5 Perc Latin 3 5 Grv Latin 5 Bass Finger Med. 5 Piano Accomp 5 6 Drum Rock 2 6 Perc Mix 6 Grv HipHop 1 6 Bass Finger Walk 6 Piano Accomp 6 7 Drum Brush 1 3/4 7 Perc Soft 7 Grv HipHop 2 7 Bass Latin 7 Piano Accomp 7 8 Drum Brush 2 3/4 8 Perc Conga 8 Grv HipHop 3 8 Bass Slap 8 Piano Accomp 8 9 Drum Disco 1 9 Perc Conga+Ride 9 Grv HipHop 4 9 Bass Digital 9 Piano Accomp 9 10 Drum Disco 2 10 Perc Conga+Mix 10 Grv HipHop 5 10 Bass Synth 10 Piano Arpeg. 1 11 Drum Disco 3 11 Perc Conga+Bongo 11 Grv HipHop 6 11 Bass DigiFilter1 11 Piano Arpeg. 2 12 Drum Disco 4 12 Perc Conga+Tamb. 12 Grv Funk 1 12 Bass DigiFilter2 12 Piano Arp 1 3/4 13 Drum Funk 1 13 Perc Shaker 13 Grv Funk 2 13 Bass DigiFilter3 13 Piano Arp 2 3/4 14 Drum Funk 2 14 Perc Shak+Tamb 1 14 Grv Funk 3 14 14 Piano Arp Down 15 Drum Brush Shuff 15 Perc Shak+Tamb 2 15 Grv House 1 15 15 Piano Arp Up 16 Drum Latin 16 Perc Shak+Cong 1 16 Grv House 2 16 16 Piano Rhythm 1/8 17 Drum Progressiv1 17 Perc Shak+Cong 2 17 Grv Analog 17 17 Piano Rhythm1/8T 18 Drum Progressiv2 18 Perc Tambourine1 18 Grv Garage 1 18 18 Piano Latin Rock 19 Drum Fill 1 19 Perc Tambourine2 19 Grv Garage 2 19 19 Piano Salsa 1 20 Drum Fill 2 20 Perc Tamb+Conga1 20 Grv Dance 1 20 20 Piano Salsa 2 21 Drum Break 21 Perc Tamb+Conga2 21 Grv Dance 2 21 21 Pno GlissDwnWhit 22 Drum End 22 Perc Guiro+Bongo 22 Grv Techno 1 22 22 Pno GlissUpWhite 23 23 Perc Cowbel+Tamb 23 Grv Techno 2 24 24 Perc 3/4 24 25 25 Perc 6/8 25 26 26 26 27 27 27 27 27 28 28 28 28 28 29 29 29 29 29 30 30 30 30 30 31 31 31 31 31 32 32 32 32 32 23 23 Pno GlissDwnBlak 24 24 Pno GlissUpBlack 25 25 Honky End 26 26 Appendix # 315 316 Factory data Pads # SEQ - Guitar # SEQ - Orchestral # SEQ - Solo # SEQ - Synth&Pad # SEQ - Misc&SFX 1 Gtr Steel Strum1 1 Timpani Roll 1 1 Solo Marimba 1 Synth Seq 1 1 Military 1 2 Gtr Steel Strum2 2 Timpani Roll 2 2 Solo Kalimba 1 2 Synth Seq 2 2 Military 2 3 Gtr Steel Strum3 3 Orch. Tutti 1 3 Solo Kalimba 2 3 Synth Seq 3 3 Military 3 4 Gtr Steel Strum4 4 Orch. Tutti 2 4 Solo Steel Drums 4 Synth Seq 4 4 Military 4 5 Gtr Steel Strum5 5 Orch. Tutti 3 5 Solo Vibes 5 Synth Seq 5 5 Horror 1 6 Gtr Steel Strum6 6 Orch. Tutti 4 6 Solo Gtr Dist. 6 Synth Seq 6 6 Horror 2 7 GtSteelStrum 3/4 7 Orch. Harp 1 7 Solo Slide Steel 7 Synth Seq 7 7 Horror 3 8 Gtr Steel Arp 1 8 Orch. Harp 2 8 Solo Banjo 8 Synth Seq 8 8 Horror 4 9 Gtr Steel Arp 2 9 Orch. Harp 3 9 Solo Violin 9 Synth Seq 9 9 Lullaby 1 10 Gtr Steel Arp 3 10 Orch. Harp 4 10 Solo Harpsi 3/4 10 Synth Seq 10 10 Lullaby 2 11 GtrSteel Arp 6/8 11 Orch. Harp 5 11 Solo Harpsi 4/4 11 Synth Seq 11 11 Nature - River 12 Gtr Steel Mute 1 12 French Horns 1 12 Solo Gtr Funk 12 Synth Portam. 1 12 Nature - Storm 13 Gtr Steel Mute 2 13 French Horns 2 13 Solo Piano 1 13 Synth Portam. 2 13 Metronome 3/4 14 Guitar Country 14 Strings 1 14 Solo Piano 2 14 Synth Portam. 3 14 PreCount 3/4 15 Gtr Nylon Strum1 15 Strings 2 15 Solo Piano 3 15 Synth Portam. 4 15 Metronome 4/4 16 Gtr Nylon Strum2 16 Strings 3 16 Solo Piano 4 16 Synth Filter 1 16 PreCount 4/4 17 Gtr Nylon Strum3 17 Strings 4 17 Solo Synth 1 17 Synth Filter 2 17 PreCount 4/4 Dbl 18 Gtr Nylon Strum4 18 Strings 5 18 Solo Synth 2 18 Synth Pad Panned 18 Toccata 19 Gtr Nylon Strum5 19 Strings 6 19 Solo Synth 3 19 Synth Master Pad 19 5th Intro 20 Gtr Nylon Strum6 20 Strings 7 20 Solo Synth 4 20 Synth Dark Pad 20 Primavera 21 Gtr Nylon Arp 1 21 21 Solo Synth 5 21 21 Circus 1 22 Gtr Nylon Arp 2 22 22 Solo Synth 6 22 22 Circus 2 23 Gtr Nylon Arp 3 23 23 Solo Guitar 1 23 23 24 GtrNylon Arp 3/4 24 24 Solo Guitar 2 24 24 25 25 25 Solo Guitar 3 25 25 26 26 26 26 26 27 27 27 27 27 28 28 28 28 28 29 29 29 29 29 30 30 30 30 30 31 31 31 31 31 32 32 32 32 32 Factory data Effects 317 Effects FX assignable to FX processors A to D 39: St. Auto Fade Mod. 1: Stereo Compressor 40: 2Voice Resonator 2: Stereo Limiter 41: Doppler 3: Multiband Limiter 42: Scratch 4: St.MasteringLimtr 43: Grain Shifter 5: Stereo Gate 44: Stereo Tremolo 6: St.Parametric4EQ 45: St. Env. Tremolo 7: St. Graphic 7EQ 46: Stereo Auto Pan 8: St.Exciter/Enhncr 47: St. Phaser + Trml 9: Stereo Isolator 48: St. Ring Modulator 10: St. Wah/Auto Wah 49: Detune 11: St. Vintage Wah 50: Pitch Shifter 12: St. Random Filter 51: Pitch Shifter BPM 13: Multi Mode Filter 52: Pitch Shift Mod. 14: St. Sub Oscillator 53: Organ Vib/Chorus 15: Talking Modulator 54: Rotary Speaker 16: Stereo Decimator 55: L/C/R Delay 17: St. Analog Record 56: Stereo/CrossDelay 18: OD/Hi.Gain Wah 57: St. Multitap Delay 19: St. Guitar Cabinet 58: St. Mod Delay 20: St. Bass Cabinet 59: St. Dynamic Delay 21: Bass Amp Model 60: St. AutoPanningDly 22: Bass Amp+Cabinet 61: Tape Echo 23: Tube PreAmp Model 62: Auto Reverse 24: St. Tube PreAmp 63: Sequence BPM Dly 25: MicModel+PreAmp 64: L/C/R BPM Delay 26: Stereo Chorus 65: Stereo BPM Delay 27: St.HarmonicChorus 66: St.BPM Mtap Delay 28: St. Biphase Mod. 67: St.BPM Mod. Delay 29: Multitap Cho/Delay 68: St.BPMAutoPanDly 30: Ensemble 69: Tape Echo BPM 31: Polysix Ensemble 70: Reverb Hall 32: Stereo Flanger 71: Reverb SmoothHall 33: St. Random Flanger 72: Reverb Wet Plate 34: St. Env. Flanger 73: Reverb Dry Plate 35: Stereo Phaser 74: Reverb Room 36: St. Random Phaser 75: ReverbBrightRoom 37: St. Env. Phaser 76: Early Reflections 38: Stereo Vibrato 77: P4EQ - Exciter 78: P4EQ - Wah Appendix The following table lists all Pa2X Factory Effects. Detailed information on each effect’s parameter are contained in the “Advanced Edit” addendum that you can find in the Accessory CD. 318 Factory data Effects 80: P4EQ - Phaser FX assignable to FX processors B and D only 81: P4EQ - Mt. Delay 109: St.Mltband Limiter 82: Comp - Wah 110: PianoBody/Damper 83: Comp - Amp Sim 111: OD/HyperGain Wah 84: Comp - OD/HiGain 112: GuitarAmp + P4EQ 85: Comp - P4EQ 113: BassTubeAmp+Cab. 86: Comp - Cho/Flng 114: St. Mic + PreAmp 87: Comp - Phaser 115: Multitap Cho/Delay 88: Comp - Mt. Delay 116: St. Pitch Shifter 89: Limiter - P4EQ 117: St. PitchShift BPM 90: Limiter-Cho/Flng 118: Rotary SpeakerOD 91: Limiter - Phaser 119: L/C/R Long Delay 92: Limiter - Mt.Delay 120: St/Cross Long Dly 93: Exciter - Comp 121: Hold Delay 94: Exciter - Limiter 122: LCR BPM Long Dly 95: Exciter-Cho/Flng 123: St. BPM Long Dly 96: Exciter - Phaser 124: Early Reflections 79: P4EQ - Cho/Flng 97: Exciter - Mt.Delay 98: OD/HG - Amp Sim FX assignable to FX processor D only 99: OD/HG - Cho/Flng 125 : Vocoder 100: OD/HG - Phaser 101: OD/HG - Mt.Delay 102: Wah - Amp Sim 103: Decimator - Amp 104: Decimator - Comp 105: AmpSim - Tremolo 106: Cho/Flng - Mt.Dly 107: Phaser - Cho/Flng 108: Reverb - Gate Factory data MIDI Setup 319 Default Master Kbd Player1 Player 2 Accordion 1 Accordion 2 Accordion 3 Ext. Seq 1 P1_Tr 1 Global P1_Tr 1 P2_Tr 1 Global Upp1 Upp1 P1_Tr 1 2 P1_Tr 2 Control P1_Tr 2 P2_Tr 2 Lower Lower Lower P1_Tr 2 3 P1_Tr 3 - P1_Tr 3 P2_Tr 3 Bass - Bass P1_Tr 3 4 P1_Tr 4 - P1_Tr 4 P2_Tr 4 - Upp2 Upp2 P1_Tr 4 5 P1_Tr 5 - P1_Tr 5 P2_Tr 5 - Upp3 Upp3 P1_Tr 5 6 P1_Tr 6 - P1_Tr 6 P2_Tr 6 - - - P1_Tr 6 7 P1_Tr 7 - P1_Tr 7 P2_Tr 7 - - - P1_Tr 7 8 P1_Tr 8 - P1_Tr 8 P2_Tr 8 - - - P1_Tr 8 9 P1_Tr 9 - P1_Tr 9 P2_Tr 9 - Bass - P1_Tr 9 10 P1_Tr 10 - P1_Tr 10 P2_Tr 10 Drum Drum Drum P1_Tr 10 11 P1_Tr 11 - P1_Tr 11 P2_Tr 11 Perc Perc Perc P1_Tr 11 12 P1_Tr 12 - P1_Tr 12 P2_Tr 12 Acc1 Acc1 Acc1 P1_Tr 12 13 P1_Tr 13 - P1_Tr 13 P2_Tr 13 Acc2 Acc2 Acc2 P1_Tr 13 14 P1_Tr 14 - P1_Tr 14 P2_Tr 14 Acc3 Acc3 Acc3 P1_Tr 14 15 P1_Tr 15 - P1_Tr 15 P2_Tr 15 Acc4 Acc4 Acc4 P1_Tr 15 16 P1_Tr 16 - P1_Tr 16 P2_Tr 16 Acc5 Acc5 Acc5 P1_Tr 16 1 1 Upp1 Upp1 P1_Tr 1 P2_Tr 1 Upp1 P1_Tr 1 P2_Tr 1 Upp. 1 2 Upp2 Upp2 P1_Tr 2 P2_Tr 2 Upp2 P1_Tr 2 P2_Tr 2 - MIDI IN Channel 3 Upp3 Upp3 P1_Tr 3 P2_Tr 3 Upp3 P1_Tr 3 P2_Tr 3 - 4 Lower Lower P1_Tr 4 P2_Tr 4 Lower P1_Tr 4 P2_Tr 4 - 5 - - P1_Tr 5 P2_Tr 5 - P1_Tr 5 P2_Tr 5 - 6 - - P1_Tr 6 P2_Tr 6 - P1_Tr 6 P2_Tr 6 - 7 - - P1_Tr 7 P2_Tr 7 - P1_Tr 7 P2_Tr 7 - 8 - - P1_Tr 8 P2_Tr 8 - P1_Tr 8 P2_Tr 8 - 9 Bass Bass P1_Tr 9 P2_Tr 9 Bass P1_Tr 9 P2_Tr 9 - 10 Drum Drum P1_Tr 10 P2_Tr 10 Drum P1_Tr 10 P2_Tr 10 - MIDI OUT Channel 11 Perc Perc P1_Tr 11 P2_Tr 11 Perc P1_Tr 11 P2_Tr 11 - 12 Acc1 Acc1 P1_Tr 12 P2_Tr 12 Acc1 P1_Tr 12 P2_Tr 12 - 13 Acc2 Acc2 P1_Tr 13 P2_Tr 13 Acc2 P1_Tr 13 P2_Tr 13 - 14 Acc3 Acc3 P1_Tr 14 P2_Tr 14 Acc3 P1_Tr 14 P2_Tr 14 - 15 Acc4 Acc4 P1_Tr 15 P2_Tr 15 Acc4 P1_Tr 15 P2_Tr 15 - 16 Acc5 Acc5 P1_Tr 16 P2_Tr 16 Acc5 P1_Tr 16 P2_Tr 16 - Chord 1 Chann. Off 1 Off Off 2 2 2 Off Chord 2 Chann. Off Off Off Off 3 3 Off Off Harm. Chann. 1 1 1 1 2 2 2 Off Harm. Octave 1 1 1 1 -1 -1 -1 1 Harm. Range HI G9 G9 G9 G9 G9 G9 G9 G9 Harm. Range LO C -1 C -1 C -1 C -1 C -1 C -1 C -1 C -1 MIDI IN Velocity Normal Normal Normal Normal 110 110 Normal Normal MIDI IN Oct. Trp. √ √ √ √ √ √ √ √ MIDI IN Mute/Un. √ √ – – √ √ √ √ Upper Oct. Trp. 0 0 0 0 0 0 0 0 Lower Oct. Trp. 0 0 0 0 0 0 0 0 Appendix MIDI Setup 320 Assignable parameters List of Footswitch and EC5 functions Assignable parameters List of Footswitch and EC5 functions The following functions can be assigned to a footswitch or Korg EC5’s switch pedal. Function Style Change Style number Sound Up Selects the next Sound Sound Down Selects the previous Sound Transpose Down Transpose Up Function Meaning Off No function assigned Style Start/Stop Same functions of the control panel buttons with the same name Synchro Start FX C Mute FX D Mute Style-Upper1 Mute Tap Tempo/Reset Style-Upper2 Mute Tempo Lock Style-Upper3 Mute Ritardando Progressively increases the Tempo value Accelerando Progressively decreases the Tempo value Tempo Up Increases the Tempo value Tempo Down Decreases the Tempo value Intro 1 Style-Lower Mute Style-Drum Mute Style-Percussion Mute Style-Bass Mute Style-Acc1 Mute Intro 2 Style-Acc2 Mute Intro 3 / Count In Style-Acc3 Mute Ending 1 Style-Acc4 Mute Ending 2 Style-Acc5 Mute Same functions of the control panel buttons with the same name Style-Acc1-5 Mute Song-Melody Mute Mute of Song track 4 (usually, the Melody track). It doesn’t work on MP3 files. Song-Drum&Bass Mode Mute of all tracks, apart for track 2 (usually Bass) and 10 (usually Drum). It doesn’t work on MP3 files. Fill 3 / Break Variation 1 Variation 2 Variation 3 Solo Selected Track Variation 4 Damper Pedal Variation Up Selects the next Variation Variation Down Selects the previous Variation Fade In/Out Memory Bass Inversion Turns Punch Recording on/off FX All Mute Synchro Stop Fill 2 Upper Octave Down FX B Mute Go to Beginning-Ply 1 Fill 1 Same functions of the control panel buttons with the same name FX A Mute Play Stop Player 2 Go to Beginning-Ply 2 Upper Octave Up Punch In/Out Play Stop Player 1 Meaning Soft Pedal Sostenuto Pedal Bass&Lower Backing Same functions of the control panel buttons with the same name Manual Bass When the Style is not playing and you are in Split mode, you can play the Lower track with your left hand, while the Bass still plays the chord root. See “Bass & Lower Backing” on page 110. Style Up Selects the next Style Ensemble On/Off Style Down Selects the previous Style QuarterTone Turns Quarter Tone on/off Global-Scale When the switch or footswitch is pressed, the Global > General Controls > Scale is recalled in the display. SubScale Preset 1 (SC1)…4 (SC4) Same functions of the SC Preset buttons in the display. Chord Latch Holds the recognized chord until the pedal is released Chord Latch + Damper Holds the recognized chord until the pedal is released, and sustains the tracks where the Damper has been turned on Single Touch STS1 STS2 Same functions of the control panel buttons with the same name STS3 STS4 STS Up Selects the next STS STS Down Selects the previous STS Perform. Up Selects the next Performance Perform. Down Selects the previous Performance Assignable parameters List of Assignable Pedal and Assignable Sliders functions Function Meaning Glide When the pedal is pressed, affected notes on Upper tracks are bent down, according to settings for the Pitch Bend on the same tracks. When the pedal is released, notes return to the normal pitch, at the speed defined by the “Time” parameter (see “Glide” on page 220). Audio In Mute Mic Lead On/Off List of Assignable Pedal and Assignable Sliders functions The following functions can be assigned to a continuous pedal or to the Assignable Sliders (in ASSIGNABLE mode). Function Meaning Turns all Voice Processor effects down, to let you address the audience. See “Voice Processor Setup: Talk” on page 240. Off No function assigned On/off switch controls assigned to the Voice Processor. Press to activate, press a second time to deactivate. Keyboard Expression Master Volume Joystick +X Joystick right Mic Effects On/Off Joystick -X Joystick left Mic Latch On/Off Joystick +Y Joystick forward FX CC12 Switch Joystick -Y Joystick backward Upper VDF Cutoff Filter cutoff (for Sounds assigned to the Upper tracks) Upper VDF Resonance Filter resonance (for Sounds assigned to the Upper tracks) Mic Harmony On/Off FX CC13 Switch Standard FX controllers Rotary Spkr On/Off Rotary Spkr Fast/Slow Drawbar Perc On/Off Mic In Volume Drawbar Noise On/Off Text Page Down Text Page Up SongBook Next Mic Lead Voice Volume These options let you move to the previous or next page, when reading a text file loaded with a Song (see “Text files loaded with Standard MIDI Files and MP3 files” on page 170) or Song Book entry (see “Lyrics as text files associated to a SongBook entry” on page 191). Moves to the next SongBook entry in the selected Custom List. Same functions of the control panel buttons with the same name Mic Reverb Level Mic FX Level Mic EQ Gain Low FX CC12 Ctl FX CC13 Ctl Pad 4 Pad Volume Pad Stop Sound Controller 2 Mic Harmony to Delay Mic EQ Gain Low Pad 2 Sound Controller 1 Mic Lead to Delay Mic EQ Gain Med Pad 1 Pad 3 Mic Harmony Output Volume Continuous controls assigned to the Voice Processor. To be used as triggers for two DNC parameter (transmit CC#80 or CC#81). When these functions are assigned to the selected physical controller, this latter becomes the corresponding Sound Controller (Sound Controller 1 or Sound Controller 2). You can then use this Sound Controller to control any of the DNC parameters. Standard FX controllers With this function assigned, you can control the proportional volume of all four Pads at the same time. Please note that the status of the Pad’s volume, after having been modified with a pedal or slider, is made current, and will be saved in a Performance or STS by using the relevant Write procedure. Appendix Microphone Talk 321 322 Assignable parameters List of Assignable Slider (Mic) functions List of Assignable Slider (Mic) functions List of Assignable Switch functions The following functions can be assigned to the Assignable Sliders. (in Mic mode) The following functions can be assigned to the Assignable Switches. Function Meaning Function Meaning Off No function assigned Off No function assigned Ritardando Progressively increases the Tempo value Accelerando Progressively decreases the Tempo value Style Up Selects the next Style Style Down Selects the previous Style Perform. Up Selects the next Performance Perform. Down Selects the previous Performance Mic In Volume Mic Lead Voice Volume Mic Harmony Output Level Mic Lead to Delay Mic Harmony to Delay Mic Reverb Level Mic FX Level Mic EQ Gain Low Mic EQ Gain Med Mic EQ Gain Low Continuous controls assigned to the Voice Processor. FX A Mute FX B Mute FX C Mute FX D Mute FX All Mute Style-Upper1 Mute Style-Upper2 Mute Style-Upper3 Mute Style-Lower Mute Style-Drum Mute Style-Percussion Mute Style-Bass Mute Style-Acc1 Mute Style-Acc2 Mute Style-Acc3 Mute Style-Acc4 Mute Style-Acc5 Mute Style-Acc1-5 Mute Song-Melody Mute Mute of Song track 4 (usually, the Melody track) Song-Drum&Bass Mode Mute of all tracks, apart for track 2 (usually Bass) and 10 (usually Drum) Solo Selected Track Bass&Lower Backing Mutes all tracks, except for the Bass and Lower tracks QuarterTone Turns Quarter Tone on/off Global-Scale When the switch or footswitch is pressed, the Global > General Controls > Scale is recalled in the display. SubScale Preset 1 (SC1)…4 (SC4) Same functions of the SC Preset buttons in the display. Audio In Mute Microphone Talk Turns all Voice Processor effects down, to let you address the audience. See “Voice Processor Setup: Talk” on page 240. Mic Lead On/Off On/Off switch controls assigned to the Voice Processor. Press to activate, press a second time to deactivate. Mic Latch On/Off FX CC12 Switch FX CC13 Switch Rotary Spkr On/Off Rotary Spkr Fast/Slow Drawbar Perc On/Off Standard FX controllers Assignable parameters Scales Meaning Drawbar Noise On/Off Text Page Down Text Page Up These options let you move to the previous or next page, when reading a text file loaded with a Song (see “Text files loaded with Standard MIDI Files and MP3 files” on page 170) or Song Book entry (see “Lyrics as text files associated to a SongBook entry” on page 191). SongBook Next Moves to the next SongBook entry in the selected Custom List. Sound Controller 1 To be used as triggers for two DNC parameter (transmit CC#80 or CC#81). When these functions are assigned to the selected physical controller, this latter becomes the corresponding Sound Controller (Sound Controller 1 or Sound Controller 2). You can then use this Sound Controller to control any of the DNC parameters. Sound Controller 2 Scales The following is a list of scales (or tunings) you can select in various operating modes. Equal Equal tuning, the standard scale for modern Western music. It is made of 12 identical semitones. Pure Major Major chords in the selected key are perfectly tuned. Pure Minor Minor chords in the selected key are perfected tuned. Arabic An arabic scale, using quarters of tone. Set the Key parameter as follow: C - for the “rast C/bayati D” scale D - for the “rast D/bayati E” scale F - for the “rast F/bayati G” scale G - for the “rast G/bayati A” scale A# - for the “rast Bb/bayati C” scale Pythagorean Pythagorean scale, based on the music theories of the great Greek philosopher and matematician. It is most suitable for melodies. Werckmeister Late Baroque/Classic Age scale. Very suitable for XVIII Century music. Kirnberger Harpsichord scale, very common during the XVIII Century. Slendro Scale of the Indonesian Gamelan. The octave is divided in 5 notes (C, D, F, G, A). The remaining notes are tuned as in the Equal tuning. Pelog Scale of the Indonesian Gamelan. The octave is divided in 7 notes (all white keys, when Key is = C). The black keys are tuned as in the Equal tuning. Stretch Simulates the “stretched” tuning of an acoustic piano. Basically an equal tuning, the lowest notes are slightly lower, while the highest notes are slightly higher than the standard. User User scale, i.e. scale programmed by the user for the Style Play, Backing Sequence and Song Play modes. The user scale can be saved to a Performance, Style Performance, STS or Song. You can’t select a User scale in Global mode. Appendix Function 323 324 MIDI Data MIDI Controllers MIDI Data CC# MIDI Controllers The following is a table including all Control Change messages, and their effect on various Pa2X functions. Note that not all controllers are available in all operative modes. CC# CC Name Pa2X Function 0 Bank Select Program selection 1 Mod1 (Y+) Joystick forward 2 Mod2 (Y-) Joystick backward 3 Undef. ctl 4 Foot ctl 5 Port.time 6 Data ent. 7 Volume 8 Balance 9 Undef. ctl 10 Pan Pot Track panning 11 Expression Expression 12 Fx Ctl 1 CC#12 13 Fx Ctl 2 CC#13 14-15 Undef. ctl 16 Gen.pc.1 17 Gen.pc.2 18 Slider 19 Gen.pc.4 20-31 Undef. ctl CC Name Pa2X Function 91 Fx A/C A/C (reverb) send level 92 Fx 2 ctl 93 Fx B/D 94 Fx 4 ctl 95 Fx 5 ctl 96 Data Inc 97 Data Dec 98 NRPN Lsb See table below(*) 99 NRPN Msb* See table below(*) 100 RPN Lsb See MIDI Implementation Chart RPN Msb See MIDI Implementation Chart 101 102-119 Track volume B/D (modul.) send level Undefined ctl 120 AllSOff 121 Res Ctl 122 LocalCt 123 NoteOff 124 OmniOff 125 Omni On 126 Mono On 127 Poly On Reset All Controllers (*) The following NRPN messages are recognized by Pa2X in Song Play and Sequencer mode only: CC#99 (MSB) CC#98 (LSB) CC#06 (Data Entry) Vibrato Rate 1 8 0…127(a) Vibrato Depth 1 9 0…127(a) Vibrato Decay 1 10 0…127(a) Filter Cutoff 1 32 0…127(a) Resonance 1 33 0…127(a) EG Attack Time 1 99 0…127(a) EG Decay Time 1 100 0…127(a) EG Release Time 1 102 0…127(a) Drum Filter Cutoff 20 dd(b) 0…127(a) NRPN Control Change #32-63 are the LSB (Least Significant Bytet) of Control Change #0-31, i.e. the MSB (Most Significant Byte), and are changed according to their MSB counterparts. 64 Damper 65 Portamento 66 Sostenuto Sostenuto pedal 67 Soft Soft pedal 68 Legato 69 Hold 2 70 Sustain level 71 F.Res.Hp Filter resonance Drum Filter Resonance 21 dd(b) 0…127(a) 72 Release Release time Drum EG Attack Time 22 dd(b) 0…127(a) 73 Attack Attack time Drum EG Decay Time 23 dd(b) 0…127(a) 74 F.CutOff Filter cutoff (Brilliance) Drum Coarse Tune 24 75 Decay T. Decay time dd(b) 0…127(a) 76 Lfo1 Sp. Vibrato speed Drum Fine Tune 25 dd(b) 0…127(a) 0…127 77 Lfo1 Dpt Damper pedal Vibrato depth 26 Drum Panpot 28 dd(b) 0…127(a) 78 Lfo1 Dly 79 FilterEg Drum Rev Send (FX 1) 29 dd(b) 0…127(a) 80 Gen.pc.5 Drum Mod Send (FX 2) 30 dd(b) 0…127(a) 81 Gen.pc.6 82 Gen.pc.7 83 Gen.pc.8 84 Port.ctl 85-90 Undef. ctl Vibrato initial delay Drum Volume dd(b) (a). 64 = No change to the original parameter’s value (b). dd = Drum Instrument No. 0…127 (C0…C8) Note: These controls are reset when stopping the Song, or choosing a new Song. MIDI Data Program Change messages used as remote commands 325 Program Change messages used as remote commands The following is a table including all Program Change messages, used as remote Style and Player controls. These messages are to be sent on the Control channel (see “MIDI: MIDI In Channels” on page 230). PC Function PC Function PC Function PC Function PC Function Style Elements 80 Intro 1 81 Intro 2 82 Intro 3/Count In 83 Variation 1 84 Variation 2 85 Variation 3 86 Variation 4 87 Fill 1 88 Fill 2 89 Fill 3/Break 90 Ending 1 91 Ending 2 92 Ending 3 Style and Players Control 93 Fade In/Out 94 Memory 95 Bass Inversion 96 Manual Bass 97 Tempo Lock 98 Single Touch 99 Style Change 100 Start/Stop (Style) 101 Play/Stop (Ply 1) 102 Play/Stop (Ply 2) Note: The above Program Change numbers are given according to the 0-127 numbering system. Control Change and Program Change message used as remote commands CC#0 CC#32 The same as the Style to which the STS belongs PC STS PC STS PC STS PC STS 64 STS 1 65 STS 2 66 STS 3 67 STS 4 Appendix The following is a table including all Control Change + Program Change messages, used as remote Style and Player controls. These messages are to be sent on the Control channel (see “MIDI: MIDI In Channels” on page 230). If a Style is already selected, just send the Program Change message. MidiCC.fm Page 326 Tuesday, November 24, 2009 6:58 PM 326 MIDI Data MIDI Implementation Chart MIDI Implementation Chart KORG Pa2X OS Version 2.0 - Nov. 04, 2008 Function Basic Channel Transmitted Recognized Default 1–16 1–16 Changed 1–16 1–16 X X Default Mode Note Number: Note On Velocity Aftertouch **************** 0–127 True Voice Note Off O 9n, V=1–127 X System Real Time Aux Messages Notes Mode 1:OMNI ON, POLY Mode 3:OMNI OFF, POLY 9n, V=1–127 V=64 X Poly (Key) O O O O O O O O Player data only *1 *1 Bank Select (MSB, LSB) *1 1, 2 O O Modulations *1 6 O O Data Entry MSB *1 38 O O Data Entry LSB *1 7, 11 O O Volume, Expression *1 10, 91, 93 O O Panpot, A/C FX Send, B/D FX Send *1 64, 66, 67 O O Damper, Sostenuto, Soft *1 65, 5 O O Portamento On/Off, Portamento Time *1 71, 72, 73 O O Harmonic Content, EG time (Release, Attack) *1 74, 75 O O Brightness, Decay Time *1 76, 77, 78 O O Vibrato Rate, Depth, Delay 98, 99 O O NRPN (LSB, MSB) *1, 2 100, 101 O O RPN (LSB, MSB) *1, 3 120, 121 X O All sounds off, Reset all controllers O True # 0–127 **************** O 0–127 *1 *1 *1 0–127 O O Song Position X X Song Select X X System Exclusive System Common 0–127 O Mono (Channel) 0, 32 Program Change 0–127 **************** Pitch Bend Control Change Memorized 3 Messages Altered Remarks *4 Tune X X Clock O O *5 Commands O O *5 Local On/Off X X All Notes Off X O (125) Active Sense O O Reset X X *1: Sent and received when MIDI Filters In and Out are set to Off in Global mode. *2: Drawbars settings, Sound parameters, Selection of SongBook entries. *3: LSB, MSB = 00,00: Pitch Bend range, =01,00: Fine Tune, =02,00: Coarse Tune. *4: Includes Inquiry and Master Volume messages, FX settings, Quarter Tone settings. GM Mode On. *5: Transmitted only when the Clock Send parameter (Global mode) is set to on. Mode 2:OMNI ON, MONO Mode 4:OMNI OFF, MONO O: Yes X: No Recognized chords 327 Recognized chords The following pages show the most important chords recognized by the Pa2X, when the selected Chord Recognition mode is Fingered 2 (see “Chord Recognition Mode” on page 109). Recognized chords may vary with a different Chord Recognition mode. Note: Fingered 2 is selected while in Split keyboard mode; in Full Upper keyboard mode, Fingered 3 or Expert are selected instead. Major 6th Major 3-note T 2-note T T T T T T 2-note 4-note T T T T Major 7th 4-note 3-note 2-note T T T T Sus 2 Sus 4 3-note 2-note 3-note 3-note 2-note T T Dominant 7th 4-note T T T T T T T Dominant 7th Sus 4 4-note T T T T T Flat 5th 3-note 3-note T T T Dominant 7th 5 4-note T Major 7th 5 4-note T T Major 7th Sus 4 4-note T T T = constituent notes of the chord T T = can be used as tension Appendix T 328 Recognized chords Minor Minor 6th 3-note 2-note T T 4-note T T Minor 7th Minor-Major 7th 4-note T T 3-note T T Diminished T Diminished 7th 3-note 3-note 4-note 4-note T Diminished Major 7th 4-note T T T T Minor 7th 5 4-note T T Augmented 3-note T T No 3rd 2-note T Augmented 7th 4-note T T Augmented Major 7th 4-note T T T T T T No 3rd, no 5th 1-note = constituent notes of the chord T = can be used as tension T Installing the Video Interface (VIF4) NTSC, PAL, SECAM 329 Installing the Video Interface (VIF4) You can install a Korg VIF4 Video Interface into your Pa2X. This interface will let you connect a video monitor, TV set, video recorder or video projector, to read lyrics on an external device. The card can be installed by the user. Korg is not responsible for any damage or injury caused by incorrect installation of this card by unauthorized personnel. 2. From the bottom of the instrument, remove the four fixing screws (d), and keep them apart. Open the cover (e) to gain access to the inside of the video board slot. Remove the protective stopper (f) by pushing it from inside the slot. 3. After having opened the cover (e), unfasten the power cable (i) by removing the screw (g) and the clip (h). Be very careful not to let the power cable (i) fall inside the insturment. 4. Attach the cover (e) to the circuit board (a) by using the four previously removed screws (b). Connect the power cable (i) to the circuit board (a), as shown in the illustration. NTSC, PAL, SECAM The VIF4 is compatible with the NTSC, PAL and SECAM TV standard. When connecting a SECAM-compliant TV set, select the PAL standard. However, in this latter case, the image will be shown in black and white. Precautions • Installation of the card is done at the user’s own risk. Korg will assume no responsibility for any damage or injury resulting from its improper installation or use. • Be sure to disconnect the instrument from the AC plug, before opening it. • To prevent your body’s static electricity from damaging the board’s components, touch an unpainted metallic component before proceeding with the installation. For installation, you will need a cross-point screwdriver (not supplied). 1. Extract the video card (a) from its package, being careful not to touch any component on its surface with your fingers. Remove the four screws (b) and keep them apart. Unfasten the board (a) from the metal support (c). Appendix Installation 330 5. 6. Installing the Video Interface (VIF4) Connections and setup Replace the cover (e) to the original position, being very careful to make the protruding side of the circuit board (a) slide in before any other side. Slide the cover (e) up to the original position. The video connector protruding from the circuit board (a) will pass through the corresponding hole on the back of the insturment. Attach the cover (e) to the bottom of the instrument by using the four previously removed screws (d). Connections and setup 1. Connect the instrument’s video output to the video input of the television set. Depending on the type of television set, you can use a cable of the type “RCA-to-RCA” (if the television set is equipped with a Video Composite input), or “RCA-to-SCART” (if the television set is equipped with a SCART connector). You can buy the needed cables at a store that sells television equipment. 2. Turn the instrument on, and press the GLOBAL button to gain access to the Global edit mode. Go to the “Video Interface: Video Out” page, and select the video standard (PAL or NTSC). 3. Select the “Write Global-Global Setup” command from the page menu to save the settings in memory. The Write Global-Global Setup dialog box will appear. Touch OK to confirm. 4. Turn the television set on, and tune it on the AV1 or AV2 input. 5. In the same page of the Global, use the Colors parameter to choose the preferred set of colors for the lyrics and the background. RCA RCA SCART Installing additional Sampling RAM (EXB-M256) Precautions 331 Installing additional Sampling RAM (EXB-M256) Pa2X comes equipped with 128MB of Sampling RAM already installed. You can replace the internal RAM with an (optional) board of 256MB of RAM, for increased sampling space. Korg is not responsible for any damage or injury caused by incorrect installation of this card by unauthorized personnel. 3. Lightly push out on the two securing clamps (c), one after the other. After the last one is pushed out, the RAM module (d) will be released, and will automatically jump out. 4. Insert the new RAM module (e) into the free slot, as shown in the diagram. Line up the connector side of the module with the slot base, using the dent between the connectors as a guide. Then rotate the module down, and delicately push until the two securing clamps jump back to the locked position, and the RAM module is firmly seated in place. 5. Be sure the module is correctly inserted. If not, extract it and repeat the operation. 6. Close and secure the compartment cover by using the two previously removed screws (b) (see step 1). Precautions • Installation of the card is done at the user’s own risk. Korg will assume no responsibility for any damage or injury resulting from its improper installation or use. • Be sure to disconnect the instrument from the AC plug, before opening it. • To prevent your body’s static electricity from damaging the board’s components, touch an unpainted metallic component before proceeding with the installation. Installation For installation, you will need a cross-point screwdriver (not supplied). 2. From the bottom of the instrument, remove the two fixing screws (b), and keep them apart. Open the cover (a) to gain access to the inside of the RAM slot. Locate the original RAM module (d), and remove it by lightly pushing out on the two securing clamps (c) (one on each end). Appendix 1. 332 Installing the Korg USB MIDI Driver Connecting the Pa2X to a personal computer Installing the Korg USB MIDI Driver The USB Device port can be used to transfer MIDI data between the Pa2X and a personal computer (this is called the MIDI Over USB function). This is useful when your computer is not fitted with a MIDI interface. Windows: Installing the KORG USB-MIDI Driver USB can be used in parallel with the MIDI ports. For example, you can connect your Pa2X to a sequencer running on your computer, and at the same time control another MIDI instrument connected to the MIDI ports of the Pa2X. Please connect the Pa2X to the computer via an USB cable only after having installed the KORG USB-MIDI Driver Tools. Connecting the Pa2X this ways makes it, at the same time, a MIDI input device, a controller, and a sound generator. Note: You must install a separate driver for each USB port you will use. 1. Insert the included CD into your CD-ROM drive. 2. Normally, the “KORG Pa2X Application Installer” will start up automatically. Connecting the Pa2X to a personal computer Please install the KORG USB-MIDI Driver, before connecting the Pa2X to a personal computer. Be sure your personal computer meets the requirement shown on “KORG USB-MIDI Driver system requirements” below. KORG USB-MIDI requirements Driver If your computer is set so that the installer does not run automatically, double-click “KorgSetup.exe” on the CD. 3. Please follow the installation instructions appearing onscreen. 4. Restart the computer, and turn on the Pa2X. Connect the Pa2X to the computer via an USB cable. 5. Select the following command from the task bar to open the installation instructions: Start > all programs > KORG > KORG USB-MIDI Driver Tools > Installation manual system 6. Start > all programs > KORG > KORG USB-MIDI Driver Tools > Install KORG USB-MIDI Device Windows Computer: A computer with an USB port, that satisfies the requirements of Microsoft Windows XP or Vista. Select the following command from the task bar to open the installation program: 7. Please follow the installation instructions appearing onscreen to install the KORG USB-MIDI Driver. Operating system: Microsoft Windows XP Home Edition / Professional / x64 Edition (a driver for the x64 Edition is in beta release), Vista. Driver’s ports Macintosh Pa2X KEYBOARD: This allows for reception of MIDI messages from the Pa2X (keyboard and controller’s data) to the MIDI application running on the computer. Computer: An Apple Macintosh with an USB port that satisfies the requirements of Mac OS X. Operating system: Mac OS X version 10.3 or later. Please note before use Copyright to all software included in this product is the property of Korg Inc. The license agreement for this software is provided separately. You must read this license agreement before you install this software. Your installation of this software will be taken to indicate your acceptance of this agreement. After installation, the following ports will be shown in you MIDI application (e.g., sequencer) among the other MIDI devices: Pa2X SOUND: This allows for transmission of MIDI messages from the MIDI application running on the computer, to the internal tone generator of the Pa2X. Installing the Korg USB MIDI Driver Mac OS X: Installing KORG USB-MIDI Driver 333 Mac OS X: Installing KORG USB-MIDI Driver 1. Insert the included CD into your CD-ROM drive. 2. Please double click on the “KORG USB-MIDI Driver.pkg” in the “KORG USB-MIDI Driver” folder inside the CDROM, to run the installer. Install it according to the instructions appearing on-screen. Driver’s ports After installation, the following ports will be shown in you MIDI application (e.g., sequencer) among the other MIDI devices: Pa2X KEYBOARD: This allows for reception of MIDI messages from the Pa2X (keyboard and controller’s data) to the MIDI application running on the Mac. Appendix Pa2X SOUND: This allows for transmission of MIDI messages from the MIDI application running on the Mac, to the internal tone generator of the Pa2X. 334 Shortcuts Shortcuts You can keep the SHIFT button pressed, and press another button on the control panel to directly jump to an edit page. Here is the list of “shortcuts”. Shift + Functions Any operating modes Dial Tempo Change Scroll Arrows, or Up/Down When a list of Songs or SongBook entries is shown: Next/Previous alphabetical section. It also works in Media mode. Sound Sends the Sound assigned to the selected track to the Sound mode Global Selects the Setup/General Controls page, MIDI section, of the Global mode. This is a quick way to jump to MIDI editing pages. Media Selects the Preferences page of the Media mode Start/Stop Panic Slider Mode Selects the Assignable Sliders page, Controllers section, of the Global mode Fade In/Out Selects the Fade In/Out parameter in the Basic page, Preferences section, of the Global mode Synchro (either) Selects the MIDI Setup parameter in the Setup/General Controls page, MIDI section, of the Global mode Tempo Lock Selects the Lock page, General Controls section, of the Global mode Display Hold Selects the Interface page, General Controls section, of the Global mode SongBook Selects the Custom List page of the SongBook mode Transpose (either) Selects the Transpose Control page, General Controls section, of the Global mode Mic Selects the Voice Processor Setup page of the Global mode Harmony Selects the Voice Processor Preset page of the Global mode Effects Selects the Voice Processor Effects page of the Global mode Style Play mode Shift + Functions Ensemble Selects the Ensemble Type parameter in the Ensemble page, (Keyboard/Ensemble section) Pad (any) Selects the Pad page (Pad/Assignable Switches section) Assignable Switch (any) Selects the Switch page (Pad/Assignable Switches section) Upper Octave (either) Selects the Tuning page (Mixer/Tuning section) Style Opens the “Write Current Style Performance” window. Sound/Performance Opens the “Write Performance” window. STS Opens the “Write STS” window. Song Play mode Song Play Selects the General Control page (Preferences section) Play/Stop–Ply 1 or 2 Sync Start of either players Upper Octave (either) Selects the Tuning page (Mixer/Tuning section) Split Selects the Key Velocity page (Keyboard/ Ensemble section) Pad (any) Selects the Pad page (Pad/Assignable Switches section) Assignable Switch (any) Selects the Switch page (Pad/Assignable Switches section) Sound/Performance Opens the “Write Performance” window. JukeBox mode >> Play the next Song in the JukeBox list << Play the previous Song in the JukeBox list Sequencer mode Sequencer Selects the Sequencer Setup page (Preferences section) Upper Octave (either) Selects the Tuning page (Mixer/Tuning section) Other available shortcuts are the following, not requiring the SHIFT button to be pressed. Style Play Selects the Style Setup page (Preferences section) Style Play mode Memory Selects the Style Preferences page (Preferences section) Up/Down (together) Var or Fill Selects the corresponding Style Element in the Drum/Fill page (Style Controls section) Global mode Chord Scanning (either) Selects the Chord Recognition parameter in the Split panel, Main Page Split Selects the Key Velocity page (Keyboard/ Ensemble section) Global (keep it pressed) Original Tempo Touch Panel Calibration Troubleshooting 335 Troubleshooting Problem Solution Page General problems Power does not turn on Make sure that (1) the power cable is plugged into the outlet, (2) the cable is plugged into the connector on the back of the instrument, (3) and is not damaged, (4) there are no problems with the mains. Is the power switch turned ON? If the power still does not turn on, contact your dealer or the nearest KORG Service Center. No sound Check the connections to your amp or mixer. 20 Make sure that all the components of the amplifying system are turned on. Is the MASTER VOLUME slider of the Pa2X set to a position other than “0”? 19 Is the Local parameter set to Off? Turn it On. 228 Is the Attack parameter value too high? Set it to a lower value, to let the sound start faster. Is the Volume parameter too low? Set it to a higher value. 96, 104 Lowest note are not played When the SPLIT button is lit up, the keyboard will be divided into the Lower part (low notes, below the split point) and the Upper part (high notes, above the split point). Is the Lower track muted? Unmute it. 33 Wrong sounds Do the USER banks contain modified data? Load the appropriate data for the Song or the Style you wish to playback. 253 Has one of the USER Drum Kits been modified? Load the appropriate Drum Kits. 253 Have the Styles or Performances been modified? Load the appropriate data (Styles or Performances). 253 Sound does not stop Make sure that the damper switch calibration parameter is set correctly. 227 The selected Style or Song cannot start Make sure that the Clock parameter is set to Internal. If you are using the MIDI Clock of another device, you must set the MIDI Clock parameter to MIDI or USB (depending on the port the Pa2X is hooked to the other device through) and make sure that the external device transmits MIDI Clock data. 228 Does not respond to MIDI messages Make sure that all MIDI or USB cables are connected correctly. 269 Make sure that the external device is transmitting through MIDI channels enabled to receive in the Pa2X. 230 Make sure that the MIDI IN Filters of the Pa2X do not prevent the reception of messages. Percussive instruments are not played correctly Make sure that the Drum track is set to Drum Mode and the external device has not transposition applied. Some “clicks” can be heard when playing a percussive instrument This is part of the sound, and not a problem. A background noise can be heard after selecting a Performance, Style or STS The selected Performance, Style or STS recalled the effect “17 St. Analog Record”, simulating the noise of a old vinyl recording. The Voice Processor cannot be heard The Vocoder effect has been assigned to the D FX processor. This deactivates the Voice processor. 231 102, 210 Appendix Voice Processor effects can only be applied to the microphone input 336 Troubleshooting Problem Solution Page Media related problems Cannot format a device Is the USB cable correctly connected? Is the USB device correctly powered? Is the device inserted correctly? Is the write protect tab of the disk in the protect position? Cannot save data to a device Is the device formatted? 262 Is the device inserted correctly? Is the write protect tab of the disk in the protect position? Cannot load data from a device Is the device inserted correctly? Does the device contain data compatible with the Pa2X? The message “Over Current Condition Detected on USB port: please remove the USB media” appears in the display The USB device is probably defective, due to a short circuit, and cannot be used. While this will not damage the Pa2X, it is advisable to remove the device. 251 Technical specifications 337 Technical specifications Features KORG Pa2X KEYBOARD Keyboard 76 keys with Velocity and Aftertouch SOUND DATA Tone Generator 120 Voices, 120 Oscillators - EQ for each track - Filters with Resonance Multitimbral-Parts Internal: 40 channels - Midi: 16 channels Factory Sounds 1,007 (incl. Stereo Piano and GM2 sounds) + 64 Drum Kits User Sounds 256 Sounds - 64 Drum Kits Digital Drawbars 9 Footages Sound Edit On-board full editing for Sounds and DrumKits PCM RAM memory 128 MB standard (256 MB with the Korg EXB-M256 expansion board) Sampling Record, Edit, Time Slice, Load/Import, Export - PCM RAM Memory: 128MB standard, 256MB optional with the Korg EXB-M256 expansion board Effects 4 Stereo Master, TC Helicon for Vocal FX, 3-Band Semi-Parametric Final Master EQ Real Time Tracks 4 (Upper 1/2/3, Lower) - 4 Pads Performances 320 User Programmable STYLES DATA Factory Styles Up to 544 locations - Preloaded Styles: 409 User Styles 96 User + 320 Favorite (all 960 styles are re-writable) Arranger Tracks 8 Style Edit Record & Full Edit functions, Guitar Mode, Import/Export SMF Patterns/Chord Variations Up to 42 patterns for each style including 3 Intros, 3 Endings, 3 Fills Style Performance (STS) Up to 960 × 4 (Real time tracks + Acc. tracks) all programmable PCM Style Grooves Using the internal PCM RAM memory PLAYER/SEQUENCER XDS Double Player Separate transport controls for each Player - X-Fader Slider 4 STS saved with the Song In SongBook Mode Tracks 16 + 16 Sequencer Edit Record & Edit functions Backing Sequence (Quick Record) Real Time Record - Step Record & Edit Lyrics/Chords On-Screen (compatible with most popular formats) Score View On-Screen OTHER FEATURES MP3 Dual MP3 Player with X-Fader. Records MP3 files, and plays two MP3 files at the same time. Tempo change ±30%. Transpose -5~+6 semitones. Voice Processor Voice technology by TC Helicon: 3 Parts Harmony, Reverb, Delay, Compressor, Eq. SongBook and SongBook List Fully Programmable Arabic Scale Programmable, with up to 4 SC Presets Pads 4 + Stop button Compatibility i-Series: Styles - Pa-series: Style, Perf., Sound, Song, Song Book Operating System OPOS Multitasking System - Load while playing - Upgradable Internal SSD Flash memory 256 MB for O.S, PCM and all Resources (20 MB reserved to the SSD-User area) USB for Memory Devices Yes (2 slots - 1 Host Rear, 1 Host Front) Hard Disk >30 GB Display 320 × 240 Graphical Color Touch Screen Display, with Motorized Lift System Controls Joystick - Dial - Up/+, Down/- Programmable Controls 2 Switches - 8 Sliders - MP3/Drawbar Slider Cursors Real Time: Master Volume - Accompaniment/Player/Real Time Volume Balance - X-Fader Switches Transpose, Memory, Bass Inversion, Manual Bass, Fade, Tap, Synchro, Ensemble Help System Multilanguage Hypertext - Contextual Appendix USER INTERFACE 338 Technical specifications Features KORG Pa2X CONNECTIONS MIDI IN - OUT - THRU USB 2 Host (2.0 Hi Speed) and 1 Device (1.1 Full Speed) Outputs 4 Analog Balanced/Unbalanced (Left/Right/Out1/Out2), 1 Digital (S/PDIF 48kHz) Inputs 3 Inputs: 1 Mic XLR/jack combo connector with gain control and +48V Phantom Power - 2 Balanced/Unbalanced Line jacks Headphone 1 Front jack connection Pedals 1 Damper - 1 Assignable Footswitch/Pedal - EC5 Power Supply AC - Universal Voltage OPTIONS USB Memory Yes CD - FD Through USB Host Sampling RAM 256 MB Sampling Memory Board EXB-M256 Video Interface Graphic Video Interface VIF4 - NTSC/PAL board Expression/Volume Pedal Korg EXP-2 - Korg XVP-10 Multi-Switch Pedal Korg EC5 Damper Pedal Korg DS-1H (supporting half-pedaling) Switch Pedal Korg PS-1 PHYSICAL DATA Consumption 30 Watt Dimensions (W × D × H) 1207 / 47.52" (W) × 365 / 14.37" (D) × 136 / 5.35" (H) mm / inch without music stand and with the display fully lowered Weight 18 kg / 39.68 lbs Technical specifications are subject to change without notice. Index Index A Aftertouch Curve 220 Arabic Scale 94, 99 Assignable Sliders 6, 227 Audio Inputs 12, 14, 20, 233 Audio Outputs 14, 20, 231–?? Auto Style/Perf/Sound Select 225 Write 237 Song Play Setup 181 Style Play Setup 113 Talk Configuration 237 Voice Processor Preset 238 Voice Processor Setup 237 Global channel 270 Groove Quantize 177 H B Backup 18, 262 Balance (Keyboard/Style or Ply) 6, 19 Balance (Player) 19 Bank Select 272 Bass & Lower Backing 110 C Chord Scanning 11 Lock 223 Contrast 10, 11 D Damper 20, 105 Demo 20 Display contrast 10, 11 Display Hold 11 Double Player 10, 171 Drum tracks 103, 107, 232 E EC5 227 Effects Copy 111, 181, 216 Sequencer mode 206, 209 Song Play mode 172, 174, 175 Style Play mode 97, 101, 209 Ending 9 Ensemble 106 F Fade In/Out 220 Favorite Styles 113 Fill 9 Footswitch 226 Format 262 G General MIDI 270 Global 219–238 Write Global Setup 237 MIDI Setup 237, 238 Sequencer Setup 217 Harmony track (Voice Processor) 178, 215 in SongBook entries 189 MIDI channel 229 Note Input Source 242 I Inputs 12, 14, 20, 233 Intro 9 J Jukebox 165, 176 K Keyboard Mode (Split) 11 Lock 223 L Local Off 228, 272 Lower Lock 223 Lyrics 166, 190 M Markers 167 Master Transpose 13, 221 Master Tune 220 Master Volume 6, 19 Media 249–268 Backup 262 Format 262 Menu 11 MIDI Clock 159, 228 General MIDI 270 Global channel 270 IN channels 230 Interface 15, 272 OUT channels 230 Setup 110, 179, 215, 228, 270 Standard MIDI File 159, 193 MIDI interface 15, 272 MIDI Setup 110, 179, 215, 228, 270 Write 237, 238 Midifile 159, 193, 270 Mode Pad Record 145–158 339 340 Index Sequencer 193–218 Song Play 159–162 SongBook 184–192 Style Play 87–113 Style Record 114–144 MP3 61, 89, 161, 166, 176, 184 O Octave Transpose 13, 99 Auto Octave 223 Midi In 229 Operating Modes 7 OS (Operating System) Backup 18, 262 Update 18 Outputs 14, 20, 231–?? P Pads 13, 108 Pan Pads 108 Song tracks 172, 206 Style tracks 97 PANIC (SHIFT+START/STOP) 9 PCM Autoload 264 Pedals 226 Performance 12, 87 Selecting 12, 82 Selecting (Auto) 225 Writing 112 Pitch Bend 99, 208 Player Link mode 179 Player 2 FX mode 179 Transport controls 10, 11 Program Change 272 Q Quarter Tone 94, 99 R RX 215 S Scale Main scale 222 Sequencer mode 193–218 Shift 10 Single Touch 9, 10 Single Touch Setting (STS) 10 Selecting 10, 84 Writing 112 Song Markers 167 Play from disk 84, 217 Recording 196–205 Selecting 84, 217 Standard MIDI File 270 Song Play mode 159–162 SongBook 184–192 Sound Editing 104, 176, 209 Selecting 12, 82 Selecting (Auto) 225 Split (Keyboard Mode) 11 Lock 223 Split Point 95, 270 Standard MIDI File 159, 193, 270 STS, See Single Touch Setting Style Ending 9 Fill 9 Intro 9 Recording 114–144 Selecting 8, 83 Selecting (Auto) 225 Style Performance 87 Variation 9 Style Performance Selecting, see Style Writing 113 Style Play mode 87–113 Style Record mode 114–144 Synchro Start/Stop 9 T Talk Auto On/Off 241 On/Off 94 Settings 240 Write settings 237 Tap Tempo 10 Tempo/Value section 11 Touch Panel Calibration 236 Track Select 10 Tracks Drum/Percussion 103, 107, 232 Keyboard tracks 12, 87, 160 Octave Transpose 13 Sounds 12 Volume 96, 171, 206 Transpose 13, 99 Auto Octave 223 Midi In 229 U Upper Volume Link 96, 110 USB 265 V Variation 9 Velocity Curve 220 Video Interface 14, 235, 329 Voice Processor Harmony Track 178, 189, 215 MIDI channel 229 Note Input Source 242 Index Voice Processor Preset Editing 241 Lock 223 Writing 238 Voice Processor Setup Editing 235, 239 Writing 237 Volume Balance 87, 159 Balance (Keyboard/Style or Ply) 6, 19 Balance (Player) 19 Individual tracks Sequencer 206 Song Play 171 Style Play 96 Master 6, 19, 87, 159 341 Address KORG ITALY SpA Via Cagiata, 85 I-60027 Osimo (An) Italy Web www.korgpa.com www.korg.co.jp www.korg.com www.korg.co.uk PART NUMBER:MAN0010019 © KORG Italy 2008. All rights reserved
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Key Features
- EDS-X (Enhanced Definition Synthesis-eXpanded): Korg's latest sound engine delivers superior sound quality and realism.
- Large TouchView display: 7-inch capacitive touchscreen for easy and intuitive navigation.
- RX (Real eXperience) Technology: Offers authentic and expressive sounds that capture the nuances of real instruments.
- Massive sound library: Over 1,600 sounds, including pianos, strings, guitars, drums, and much more.
- Enhanced styles: Over 400 styles covering a wide range of musical genres, providing versatile accompaniment options.
- TC Helicon Vocal Processor: Integrated vocal effects for professional-quality vocals.
- Guitar Mode 2: Dedicated mode for guitarists, offering realistic guitar sounds and strumming patterns.
Frequently Answers and Questions
What is the difference between the Korg Pa2X Pro and other arranger workstations?
The Pa2X Pro stands out with its exceptional sound quality, large TouchView display, and powerful RX Technology, providing a more realistic and expressive playing experience.
Can I use the Pa2X Pro for live performances?
Yes, the Pa2X Pro is designed for live performances, offering a user-friendly interface, convenient controls, and a wide range of sounds and styles.
How many sounds does the Pa2X Pro have?
The Pa2X Pro features a massive sound library of over 1,600 sounds, covering a wide range of instruments and genres.
Can I expand the sound library of the Pa2X Pro?
Yes, the Pa2X Pro supports the Korg EXs sample format, allowing you to add new sounds and expand your musical possibilities.
Is the Pa2X Pro suitable for beginners?
While the Pa2X Pro is a powerful instrument, its intuitive controls and user-friendly interface make it accessible to musicians of all skill levels.