Rane | SIXTY-EIGHT | Quick Start | Rane Sixty-Eight Mixer Quick Start

Rane Sixty-Eight Mixer Quick Start
If you add a Rane device and need to
install its ASIO driver, plug it into a USB,
and select: Start > All Programs > Serato
> Scratch Live > Install ASIO Drivers.
Scratch Live
Before using your Sixty-Eight, at least
read this short booklet for the basics,
even if you are already familiar with
Scratch Live. Read the complete manual
to get the best investment from your new
Sixty-Eight.This guide will help you get
one computer connected using USB A.
1. Insert the Software Installation CDROM and double-click the Scratch Live
Installer.mpkg icon.
Launch the installer you just
downloaded from serato.com.
2. Follow the on-screen instructions. Once
the installation is complete, Scratch Live
will appear in your applications list. You
may like to drag the Scratch Live icon to
your dock for quick launching.
3. Plug in your Sixty-Eight. No extra
installation is required to use Scratch
4. The optional Rane Device Drivers
are required for other software you
may have that uses Core Audio to
communicate with your Rane device. To
install the Core Audio drivers, doubleclick the .pkg file inside the appropriate
product folder in the Rane Device
Drivers folder on the software installation
Rane Device Drivers
It is important that Windows users install
the Sixty-Eight drivers as well as the
Scratch Live software. The easiest way
to do this is to allow the Scratch Live
installer to do all the work.
1. Connect your Sixty-Eight USB A to
the computer before you insert your
installation CD. When you first connect
it, Windows will attempt to install the
drivers via the hardware wizard. Cancel
and close this wizard.
2. Insert the Software Installation CDROM. Make sure your Sixty-Eight is
connected first. If a window doesn’t
open automatically, browse to the CD
drive. Run setup.exe.
Launch the installer you just
downloaded from serato.com.
The Scratch Live installer includes drivers
that allow your Rane Sixty-Eight to work
with other audio applications that support
Core Audio (Mac) and ASIO (PC). Driver
updates are also available to download
from the product’s page at rane.com.
Once installed, you have the option to
select the Sixty-Eight’s inputs and outputs
in the audio settings of other applications
when Scratch Live is not open.
When using Serato Scratch Live,
proprietary Serato Audio Research
drivers are used in place of Rane ASIO
(Windows) and Core Audio (Mac) drivers.
The included Rane drivers are used when
Scratch Live is not running, and will not
run the same time as Scratch Live.
NOTE: These drivers only work with
audio applications that are compatible
with these audio standards (ie. some
DAWs might not work with 64-bit drivers,
you also can’t use these to output core
Windows sounds).
Rane ASIO and Core Audio drivers
allow the Sixty-Eight to act as a 12-record
10-playback sound card at each USB port
for use with multiple third-party software
applications supporting Core Audio or
ASIO. These drivers are multi-client,
allowing multiple applications to share the
mixer at the same time.
3. Follow the on-screen instructions. Once
the installation is complete, Scratch
Live appears in the Start Menu under All
Programs > Serato > Scratch Live.
ASIO (Windows)
Because the Sixty-Eight was connected
prior to installing Scratch Live, no extra
hardware installation is required.
Core Audio (Macintosh)
Additional Windows Drivers
The driver Control Panel may be launched
from the Windows Control Panel. Select
Start > Control Panel > Rane Sixty-Eight.
To launch the Sixty-Eight driver Control
Panel, open the System Preferences
window. Locate Sixty-Eight in the “Other”
section and click the Sixty-Eight icon.
Once Scratch Live is installed, any
additional hardware that is connected
will be recognized and the drivers will be
automatically installed.
the correct direction of playback. If your
songs play backwards, you probably have
the left and right channels swapped from
your deck.
2. Input Level Selection
Set each input to the correct input level
using the P - L - S switches. P = Phono, L
= Line (for CD players) and S = S/PDIF.
Unused inputs are best set to L.
System Overview
The Scratch Live control records and
CDs are pressed with an audible tone
specifically developed for controlling the
Scratch Live software application.
The Sixty-Eight converts the control
signal coming from each deck into digital
audio, to be sent via USB to the Scratch
Live software, which decodes that signal
into a stream of information based on
what the DJ is doing with the control disc.
A virtual ‘deck’ replicates the movements
of the control disc. Audio files loaded
onto the Virtual Decks are then played
back through the outputs of the SixtyEight, with any manipulation of the control
discs reproduced on the audio, effectively
emulating vinyl control of the files loaded
in software.
Connecting the Sixty-Eight
Follow these steps to set up the SixtyEight for Scratch Live, using up to four
turntables or CD players to control the
software playback:
1. Inputs
Connect your CD players or turntables to
the ANALOG INPUTS on the Sixty-Eight.
If your CD players have S/PDIF outputs,
connect these to the S/PDIF inputs on the
Sixty-Eight. We recommend connecting
decks left of the mixer to 1 and 2, and
decks on the right to 3 and 4.
Match the L channel from each of
your decks (usually white) with the white
(uppermost) RCA sockets on the mixer
and R (usually red) with the red sockets.
This is important to give Scratch Live
3. USB Audio
Select Scratch Live as the audio source
for a channel by turning a PGM SOURCE
knob to a
USB input. Any of the four
analog inputs may be used for Scratch
Live vinyl emulation control. Control input
sources are selected in Scratch Live
4. Connect a Sixty-Eight USB
Using the provided USB cable, connect
either USB A or USB B to an available
USB 2.0 port on your computer. The
Sixty-Eight automatically switches its
control point if only one of the USB ports
is connected. Make sure you connect it
directly to your computer and not through
a hub or splitter.
Turntable Setup
1. Set the tone arms to the specific
recommendations of the cartridge
used, so that the needle never leaves
the record, but not heavy enough that
it heats up significantly. Both produce
poor tracking.
2. Grounding is extremely important when
using Scratch Live. Make sure you have
good connections from the ground wires
of your turntables to a grounding post
on the Sixty-Eight. If you do not ground
your turntables properly, the control
signal will be noisy and the tracking of
the record position will be erratic.
CD Player Setup
Disable all built-in effects on the CD
player, including keylock/master tempo.
Scratch Live
Since Scratch Live is controlled by an
analog signal, there is no guarantee of
what state that signal will be in by the time
the software gets to interpret it. Therefore,
Scratch Live needs to be able to handle a
wide range of signals, and be configurable
to use them optimally. Calibrating is just
configuring the software to your situation.
Calibration is equally important for both
vinyl and CD users of Scratch Live.
There are two parts to the Scratch Live
control signal: The directional tone, and
the noise map. Listening to the control
vinyl, the directional tone is the 1 kHz
tone. The noise map sounds like random
noise over the top of the tone.
The directional tone provides the
current speed and direction of the record,
while the noise map tells the software
precisely where on the record the needle
is currently.
The Noise Threshold
A threshold is a lower limit, below which
a process will not occur. In the case of
Scratch Live, the noise threshold is the
limit below which the input signal will not
be interpreted as control signal; in other
words if it’s below the threshold, it is
considered noise and ignored.
This setting is necessary because a
stylus is very sensitive, and will inevitably
pick up noise from the environment as
well as the signal on the record, especially
in the noisy environment of a live show.
How to Calibrate Scratch Live
The Scopes
Calibration Troubleshooting
With music playing in the background
(from any source), put your needle on
the record with the turntable stopped.
If you are using CD players, the same
rules apply. Have the CD deck paused or
stopped while calibrating. Ensure the rear
panel P - L - S switches are set correctly.
Click and hold the estimate button
until the slider stops moving. Moving
the threshold slider to the left will make
Scratch Live more sensitive to slow record
movement, but also more sensitive to
background noise.
The scopes on the Setup screen in
Scratch Live display the input signal as a
phase diagram. The key factors to look at
on the scope display are crisp clean lines,
round shape, and the tracking percentage
in the lower right corner.
Start both turntables or CD players. You
will see green rings appear in the scope
view as shown above.
For optimal performance the inner ring
should be as close to circular as possible.
Use the scope zoom slider (1x to 16x)
to zoom in or out as necessary. Use the
scope L/R Balance and P/A Balance
controls to adjust the shape of the inner
The number in the top left corner of the
scope view gives the current absolute
position within the control record or CD.
The number in the top right corner is the
current speed in RPM. In the bottom left
is the current threshold setting, and the
number in the bottom right shows the
percentage of readable signal — this
number should be close to 85% when
your system is calibrated properly.
After calibration, the number in the upper
right corner of the scope view should say
0.0 while the needle is on the record and
the turntable is stopped.
If that number is fluctuating then
manually move the Estimate slider to the
right until that number is stable at 0.0.
If you’ve moved the slider all the way
to -24 and its still fluctuating then you
have a grounding or interference problem
somewhere in the chain.
If so, the first thing to check is that
the grounding wire coming from your
turntable is connected to a Sixty-Eight
grounding post.
Next, make sure that the Sixty-Eight
isn’t sitting next to a power source
such as a power strip and that the RCA
cables aren’t laying across other power
conducting cables.
If you are still experiencing issues, you
might have to adjust the placement of
your setup. For example, make sure bass
bins aren’t directly under the turntables.
If you have trouble getting the rings
circular, you probably need to clean or
change your needles.
If the image appears as a line, then
you have a missing channel. Check
your RCA connections and needles. For
more calibration troubleshooting help see
“Scope Reading and Fixes” in the manual.
Repeat the process for each deck.
Things to remember:
• Your needle must be on the record.
• Your turntable (or CD player) must be
• The background music playing must be
at a similar level to which you will play
your set at.
• Calibrate Scratch Live every time you
TIP: If the slider jumps to the far right,
then you have a problem with noise
in your turntables/CD players/mixer.
Check all your connections and make
sure your equipment is well earthed.
In some situations you will not be able
to improve the signal quality, and you
will have to play on regardless. In this
situation, stick to REL mode.
and Playing
2. Once you have located your music,
drag the folder or files you want to
import onto the purple “ All...” icon.
This is located to the left of your screen
at the top of the crates and playlist
window. If you wish to import all of your
music, just drag your whole music folder
onto this icon.
TIP: You can also import by dragging
files and folders directly from Windows
Explorer (PC version) or Finder (Mac
version) into the Scratch Live library.
Importing Your Music
The easiest way to load music into your
library is by using the Files button:
1. Click on the Files button to open the
files panel. The left side of this window
displays various locations on your
computer hard drive (and external
drives if you have one). Click on these
locations to navigate your computer and
find your music. By default, your music
will usually be found in either “Music”
(Mac) or “My Music” (Windows).
Supported File Types
The Offline Player
The offline player is a useful tool for
preparing crates, auditioning tracks, and
setting cue and loop points. The offline
player is available when Scratch Live
hardware is not connected, and outputs
through the current default audio device.
Load a track to the offline player by
dragging and dropping onto the Deck, or
pressing shift+left arrow. If the end of the
loaded track is reached, the next track in
the current playlist is played automatically.
Click the Offline Player Controls button
(under the pointer below) to expand and
hide the offline player controls.
Scratch Live supports fixed and variable
bit rate .MP3, .MP4, Ogg Vorbis, .AAC,
.AIFF, .ALAC, .WAV and Whitelabel (wl.
mp3) file types. M3U playlists are also
supported. Note: FLAC is supported in
version 2.4.3 and higher.
*Apple Quicktime is required for AAC and
NOTE: Older iTunes Music Store DRM
files cannot be played back by Scratch
Live. iTunes Plus files are DRM-free.
For information on rescanning, moving,
copying, deleting and backing up, see
“File Management” in the manual.
How to Analyze Files
Before you play your music in Scratch
Live, It is important to first analyze your
files. The analyze files function processes
the songs in your library to detect file
corruption, saves the waveform overview
to an ID3 tag*, and calculates auto-gain
and BPM values.
To analyze files, run Scratch Live with
the Sixty-Eight disconnected. On the left
side of the main screen, click the Analyze
Files button to automatically build
overviews for all the tracks in your library.
You can drag and drop individual
folders, crates or files onto the Analyze
Files button to force the building of
overviews at any time.
About Corrupt Files
If Scratch Live detects a corrupt
file it will tag it with a corrupt file
It is very important that you delete ANY
corrupt files from your library as they can
cause Scratch Live to crash regardless
if you play the file or not. See “Status
Icons” and “Corrupt File Descriptions and
Diagnoses” in the manual.
Set Auto BPM
up the needle and placing it further into
the record, just as with regular records
(This is known as needle dropping).
Track Display
If this option is checked while analyzing
files, Scratch Live will calculate the
estimated tempos of your files. If Scratch
Live is confident that the Auto BPM
estimate for a file is accurate, it will be
written to an ID3 tag* in the file. The Auto
BPM function will not be applied if the
track already contains BPM information.
To re-analyze these files and use Auto
BPM or auto gain on them, drag them
onto the Analyze Files button. If you
know your file’s BPM will fall within a
certain range, use the range drop down
to avoid double or half value BPMs being
*NOTE: ID3 tags contain data about
your tracks and are saved inside the
files themselves. Genre, track name
and artist are examples of common tag
information. See “Editing ID3 tags” in
the manual.
Playing Music
Click on the “ All...” icon to show all the
tracks in your library. Use the keyboard
shortcut Shift - Left Arrow to load the
highlighted track on to the Left Deck, and
Shift - Right Arrow to load the highlighted
track on to the Right Deck.
When a track is loaded, the track name,
artist and length are displayed in the track
title bar, and the Virtual Deck shows a
solid black line.
If the track has BPM or key information
written in the tag, this will also be
Primary & Secondary
Deck Layers
When using the Sixty-Eight with more
than two Virtual Decks, layers are used
to determine which Decks respond to
keyboard shortcuts and the Control Strips
on the Sixty-Eight. The Primary Deck layer
is the main left and right Decks that you
will use, while the Secondary Deck layer
is the other secondary Decks. You decide
which Decks are to be the Primary and
Secondary Decks, this can be configured
on the Setup screen. See “Select Primary
Decks” in the manual.
To switch focus between the Primary
and Secondary Deck layers, use the Layer
button on the Sixty-Eight or the ~ (tilde)
keyboard shortcut.
TIP: You can also load tracks to Decks
using the mouse. Click and drag a track
from the track list area on to either
Virtual Deck.
To start playing a track, simply put
the needle on the record and start the
turntable. The track will start playing as
soon as it detects the signal from the
control vinyl (or CD).
In ABS mode, the track will play from
the position dictated by the placement of
the needle on the record. If you place the
needle at the beginning of the record, the
track will start playing from the beginning.
You can skip through the track by picking
Scratch Live gives you the option of
four different display modes to suit your
style of performance. The Display Mode
buttons are located in the top left of the
Main Screen. They are:
Library Mode: Maximizes your
library space by minimizing the
Virtual Deck information displayed. In
Library Mode only the track information,
Virtual Deck, mode, track overview display
and meter are displayed.
TIP: Use the space bar to toggle
between Library Mode and your current
display mode.
Classic Vertical Mode: Two
Decks are displayed on the left
and right sides of the screen with vertical
waveforms in the middle.
Classic Horizontal Mode: Two
Decks are displayed on the
left and right sides of the screen with
horizontal waveforms in the middle.
2-Deck Stack Mode: Two Decks
are stacked on top of each other
in a horizontal fashion. Stack Mode aligns
the waveforms on top of each other, while
maximizing waveform space. The controls
for all Decks can be shown or hidden by
pressing the Show Deck Controls Button
on any Deck.
4-Deck Stack Mode: Four Decks
are stacked on top of each other
in a horizontal fashion, as in 2-Deck Stack
Absolute Mode
Relative Mode
ABS mode is the default mode, and
most closely resembles the properties of
normal vinyl. The beginning of the track
is mapped to the start of the record, and
by picking up the tone arm and moving
the needle to another part of the record
(needle dropping) you can move to a
different position within the track.
ABS mode faithfully reproduces the
movement of vinyl control records,
including stops, starts, scratching, needle
dropping, rubbing and other turntablist
When you reach the end of the record
using either REL or ABS modes, Scratch
Live automatically switches to INT mode.
This is known as Emergency Internal
mode, and prevents long tracks from
stopping when you run out of record.
You can switch from Emergency Internal
mode to ABS mode by lifting the needle
and placing it in the lead-in of the control
record. Emergency Internal mode will
activate after 1 second. Use the keyboard
shortcut F1 (left deck) or F6 (right deck) to
switch to ABS mode.
REL mode observes the relative forward
and backward movement of the record,
but does not take into account the
position within the record. REL mode
disables needle dropping, but allows skipfree scratching.
NOTE: Be careful when scratching
near the end of the record not to
accidentally go past this point and
into internal mode, or the track will no
longer respond to record movement!
TIP: Use the keyboard shortcut F2 (left
deck) or F7 (right deck) to switch to
REL mode.
USB Sources & Analog Inputs
Each Virtual Deck in
Scratch Live has a
USB source, which
allows you to select
which Analog input
on the Sixty-Eight
is used to control
it. You can then
configure which
Virtual Deck in Scratch Live plays through
which channel on the Sixty-Eight. To set a
USB Source in Scratch Live, click the USB
Source dropdown box above the Virtual
Any Virtual Deck with USB Source 1 or
2 selected can output through channels 1
or 2 on the Sixty-Eight, while any Virtual
Decks with USB Source 3 or 4 selected
can output through channels 3 or 4.
Once you have set USB sources for
all the Virtual Decks, use the PGM Source
knobs on the Sixty-Eight to select a USB
source for that channel.
Scratch Live Modes
Scratch Live has three different modes of
operation. You can switch between these
modes by clicking the mode buttons near
each Virtual Deck.
See: “Drop To Absolute Position” in the
REL mode adds additional speed
Previous track – Go to the previous
track in the list.
Rewind - The rewind function
speeds up the longer you press the
Fast forward – The fast forward
function speeds up the longer you
hold the button.
Next track – Jump to the next track
in the list.
Internal Mode
INT mode allows playing tracks without
external vinyl (or CD) control. INT mode
has a start / stop function and a virtual
pitch slider. Holding down the shift key
moves the pitch slider slowly. Holding the
ctrl key and clicking on the pitch slider
resets it to 33 RPM or 45 RPM, depending
on which you are closest to at the time.
Scratch Live automatically switches
to INT mode when the end of the control
record is reached; you can switch back
to ABS mode by placing the needle in
the lead-in of the control record. If you
switch from ABS or REL into INT mode,
Scratch Live automatically adjusts pitch
to maintain playback speed as set by the
turntable. Use the keyboard shortcut F3
(left deck) or F8 (right deck) to switch to
INT mode.
INT mode adds these additional controls:
Play / pause reverse - Press to
play, press again to stop playback.
You can adjust the braking knob in the
setup screen to range from an immediate
stop to a slow turntable-style ‘power
down’. See “Braking” in the manual.
Pitch Slider - Use the pitch
slider to make pitch adjustments
while using INT mode. Drag the
pitch slider with the mouse to
make large pitch movements,
or hold the shift key and drag
the pitch slider to make fine
Clicking the RANGE button
above the slider changes the
slider range to ±8%, ±10%, ±16%, ±50%
or ±100%.
Temporary Cue
There is a temporary cue point that can be
used like the cue button on many DJ CD
players. Press ctrl-I to set this temporary
cue point on the Left Deck, and ctrl-K to
set it on the Right Deck. This temp cue
point is shown in the main waveform as a
white marker. This cue point is not saved
with the track, and by default is set to the
beginning of the track. Press I to jump to
this temporary cue point on the Left Deck,
and K for the Right Deck. If you hold down
the I or K key while the track is stopped, it
will play from the temporary cue point. As
soon as you release the key, it will jump
back to the temporary cue point. Note
that you can use this shortcut to jump to
the beginning of the track if the temporary
cue point has not been set. See “Cue
Points” in the manual.
Play / pause forward – Press to
play, press again to stop playback.
Uses the same braking as described
More Controls
The complete list of keyboard shortcuts is
on the last page of this Quick Start.
Click on the waveform to ‘scrub’ or make
fine adjustments to your position within
the track. This may be useful if you wish
to set cue points in your tracks, and
don’t have your turntables or CD players
NOTE: If you play a track in INT mode,
and then switch to ABS or REL mode,
the pitch adjustment will be dictated by
the turntable, so there will be a jump in
pitch unless they are already perfectly
TIP: If you are in ABS or REL mode and
you get a build up of dust on the needle
that is breaking up the audio, hold
down ctrl and press the INT button.
This will take you to INT mode and
reset the pitch to zero.
More Help
This Quick Start just gives the highlights
to get you running. You will want to read
the full manual while using the Sixty-Eight
to understand it. Before calling the factory
for support, first look for your question in
the manual.
The next place to search online in the
Forum at serato.com/forum, where
thousands of tips are updated daily. You
will definitely want to bookmark this one in
your browser.
The Support Articles are another
valuable resource at serato.com/
scratchlive/support. Over 70 topics
including a Laptop Buying Guide, Your
First Party with Scratch Live, Recording
Your Set, and Moving Your Library and
Crates to a New Computer or Hard Drive.
Bend down - Create a temporary
decrease in the playback speed.
Use bend down if the two tracks are in
time, but this track is slightly ahead of the
other track.
Bend up – Create a temporary
increase in the playback speed. Use
bend up if the two tracks are in time, but
this track is slightly behind the other track.
Keyboard Shortcuts
ctrl - L
ctrl - R
ctrl - F
ctrl - A
ctrl - C
ctrl - E
ctrl - V
ctrl - X
ctrl - Z
shift - ctrl - 
shift - ctrl - 
ctrl - P
ctrl - N
ctrl - O
- or +
ctrl - or +
ctrl - del and
ctrl - backspace
alt - del and
alt - backspace
ctrl - shift - del and
ctrl - shift - backspace
ctrl - shift - /
Load to sample slot
Play sample slot
ctrl -  or shift - 
ctrl - shift - 
shift - alt - 
ctrl - , (comma)
ctrl - 1, 2, 3, 4, 5
1, 2, 3, 4, 5
ctrl - [
alt - Q
alt - W
alt - 1, 2, 3, 4, 5
ctrl - alt - 1, 2, 3, 4, 5
alt - E
alt - R
alt - O
alt - L
alt - space bar
ctrl - I
Actions Accessed Directly from the Computer Keyboard
Locate the current track. This will highlight the track you most recently loaded.
Pressing ctrl - L again will alternate between the tracks recently loaded on both decks.
Reveal - the highlighted song is opened in a file browser.
Find - moves the cursor to the search box.
Select all.
Copy text in edit mode.
Edit text.
Paste text in edit mode.
Cut text in edit mode.
Undo last track load.
Move focus up / down through the library or crates. Note that if you have a song highlighted in the song view, and
use shift - ctrl -   you will move up or down through the library or crates. When you release the shift or ctrl key,
the focus will go back to the song view so that you can move up and down through songs using  .
Add tracks to the prepare window.
Start a new mic recording.
Open the track in your default MP3/WAV/OGG/AIF player.
Zoom the main waveform display.
Zoom the library text size.
Alternate focus between crates or songs.
Remove track from library., remove track from crate, delete crate (does not delete the file).
Remove track from crate and from library.
Delete the file from your library and send to the recycle bin.
(Note to iTunes users: files in your iTunes library cannot be deleted this way).
Toggle the input reverse switch
Clear search string if searching, or exit Scratch Live.
slot 1
slot 2
slot 3
slot 4
slot 5
slot 6
ctrl - alt - Z ctrl - alt - X ctrl - alt - C ctrl - alt - V ctrl - alt - B ctrl - alt - N
Load the highlighted song to a deck.
Load the track currently on one deck onto the other deck as well (instant doubles).
Unload the track from a deck.
Place a cue point.
Place a cue point in a slot.
Jump to cue points slots.
(rel and int modes)
Switch deck to absolute mode.
Switch deck to relative mode.
Switch deck to internal mode.
Key lock on / off.
Play / pause reverse.
Play / pause forward.
Pitch down.
Pitch up.
Bend down.
(rel and int modes)
Bend up.
(rel and int modes)
(rel and int modes)
Go to temporary cue point.
(rel and int modes)
Set / adjust loop in-point.
Set / adjust loop out-point.
Loop on / off.
Jump to selected loop.
Load previous track.
Load next track.
Auto loop on / off.
Loop roll.
(rel and int modes)
Fast forward.
(rel and int modes)
Previous loop.
Next loop.
Activate the tempo tapper.
Set temporary cue point.
(rel and int modes)
ctrl -  or shift - 
ctrl - shift - 
shift - alt - 
ctrl - . (period)
ctrl - 6, 7, 8, 9, 0
6, 7, 8, 9, 0
ctrl - '
alt - A
alt - S
alt - 6, 7, 8, 9, 0
ctrl - alt - 6, 7, 8, 9, 0
alt - D
alt - F
alt - P
alt - ;
alt - space bar (x2)
ctrl - K
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