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Rane SL 1 Manual
Setting the standard for professional djs
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
Important Safety Instructions
FCC Statement
FCC Declaration of Conformity
For the continued safety of yourself and
others we recommend that you read
the following safety and installation
instructions. Keep this document in a safe
location for future reference. Please heed
all warnings and follow all instructions.
This equipment has been tested and
found to comply with the limits for a Class
B digital device, pursuant to part 15 of
the FCC Rules. These limits are designed
to provide reasonable protection against
harmful interference in a residential
installation. This equipment generates,
uses and can radiate radio frequency
energy and, if not installed and used
in accordance with the instructions,
may cause harmful interference to
radio communications. However, there
is no guarantee that interference will
not occur in a particular installation.
If this equipment does cause harmful
interference to radio or television
reception, which can be determined
by turning the equipment off and on,
the user is encouraged to try to correct
the interference by one or more of the
following measures:
• Reorient or relocate the receiving
antenna.
• Increase the separation between the
equipment and receiver.
• Connect the equipment into an outlet on
a circuit different from that to which the
receiver is connected.
• Consult the dealer or an experienced
radio/TV technician for help.
Brand: Rane
Model: SL1
Do not use this equipment in a location
where it might become wet. Clean only
with a damp cloth. This equipment may
be used as a table top device, although
stacking of the equipment is dangerous
and not recommended.
Equipment may be located directly above
or below this unit, but note that some
equipment (like large power amplifiers)
may cause an unacceptable amount of
hum or may generate too much heat
and degrade the performance of this
equipment. Only use attachments and
accessories specified by Rane. Refer all
servicing to qualified service personnel.
Servicing is required when the apparatus
has been damaged in any way, such as
spilled liquid, fallen objects into an opened
chassis, exposure to rain or moisture, a
dropped unit, or abnormal operation.
This device complies with part 15 of the
FCC Rules. Operation is subject to the
following two conditions: (1) This device
may not cause harmful interference,
and (2) this device must accept
any interference received, including
interference that may cause undesired
operation.
Responsible Party:
Rane Corporation
10802 47th Avenue West
Mukilteo WA 98275-5000 USA
Phone: 425-355-6000
CAUTION: Changes or modifications not
expressly approved by Rane Corporation
could void the user’s authority to operate
the equipment.
This Class B digital apparatus complies
with Canadian ICES-003.
Cet appareil numérique de la classe B
est conforme à la norme NMB-003 du
Canada.
2
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
Copyright Notices
Wear Parts
© 2013 Rane Corporation. All rights
reserved. Scratch Live and the Scratch
Live logo are trademarks of Serato.
Trademarked in the U.S. and other
countries. Licensed exclusively to Rane
Corporation. This software is based in
part on the work of the Independent JPEG
Group, and uses libpng code, copyright
© 2000-2002 Glenn Randers-Pehrson.
The Scratch Live Control Tone, the audio
pressed on Scratch Live Control vinyl
and Control CDs, is copyright ©20042013 Serato. The Control Vinyl and
Control CDs are licensed for personal
use only. The creation of personal
backups of the Control CD is allowed,
however duplicating Control CDs for
commercial benefit is strictly prohibited.
For avoidance of doubt the duplication
or creation of Control vinyl for any use
is strictly prohibited. Please respect our
copyright. Windows XP, Windows Vista
and Windows 7 is either a registered
trademark or a trademark of Microsoft
Corporation in the United States and/or
other countries. Apple, Mac, Macintosh
and iTunes are trademarks of Apple
Computer, Inc., registered in the US and/
or other countries.
The SL1 interface contains no wear parts.
The vinyl records and CDs are wear parts
as described in the Limited Domestic
Warranty section at the end of this
manual.
Introduction
Refer to the separate Quick Start guide
that was included in the box. If you lose
yours, a new copy (along with this manual
and all other documentation) may be
downloaded at rane.com/scratch.html. To
keep up with the latest tips, and to check
for Scratch Live software updates, visit
the Official Scratch Live Forum at serato.
com
Minimum System
Requirements
• Available USB port.
• 1280 x 720 screen resolution or
higher.
• 2 GB RAM, more for a large library.
• Hard drive space for music:
5400 RPM minimum, 7200 RPM
recommended for high resolution
audio playback.
PC
• 2.2 GHz Intel Core Duo.
• Windows XP with Service Pack
3 or higher, or Vista with Service
Pack 2 or higher, or Windows 7.
We recommend Windows 7 over
Vista.
Mac
• 1.83 GHz Intel Core Duo.
• OSX 10.5.8 or higher.
PLEASE NOTE: These are the
minimum requirements to run
Serato Scratch Live without optional
plugins. For best performance
or when using optional plugins
we recommend you use a
higher spec computer. For more
information please visit serato.com/
scratchlive#minspecs.
Check List
These items are included in the box:
• SL1 interface.
• Scratch Live software install disc.
• 2 (two) control CDs.
• 2 (two) control records.
• 1 USB cable.
• 4 stereo RCA cables.
• Package of 4 rubber feet.
• Quick Start Guide.
• This manual.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
3
Contents
Important Safety Instructions
FCC Statement
FCC Declaration of Conformity
Copyright Notices
Wear Parts
Introduction
Minimum System Requirements
Check List
Getting Started
Installing Scratch Live
Mac
Windows
Additional Windows Drivers
Starting the Software
Using the Tool Tips
Connecting Your Hardware
Connecting the SL1
Turntable Setup
CD Player setup
Connecting A Mic
Optional Power Supply
Kensington Security Slot
4
2
2
2
3
3
3
3
3
6
6
6
6
6
6
6
7
7
7
7
8
8
8
Calibrating Scratch Live
The Noise Threshold
How to Calibrate Scratch Live
The Scopes
Calibration Troubleshooting
8
8
8
8
9
Importing and Playing Music
Importing Your Music
Supported File Types
9
9
9
Whitelabel.net
10
Preparing Your Files
How to Analyze Files
About Corrupt Files
Playing Music
Track Display
Set Auto-BPM
The Offline Player
10
10
10
10
10
11
11
Playback Control
The Control Record
Vinyl Scroll
11
11
11
Main Screen Overview
Virtual Deck
Visual Aids
Tempo Matching Display
Track Overview Display
Main Waveform Display
Beat Matching Display
Master Gain
33 / 45 Speeds
Tracking Indicator
Tap Tempo
Key Lock
Repeat
Censor
Eject
Autoplay
Reverse Input Control
Track Gain
USB Dropout Indicator
12
12
12
12
12
12
13
13
13
13
13
13
13
13
13
13
13
14
14
Display Modes
14
Library Views
14
Scratch Live Modes
Absolute Mode
Relative Mode
Internal Mode
Temporary Cue
More Controls
15
15
15
16
16
16
Cue Points
Setting Cue Points
Enable Hot Cues
Triggering Cue Points
Editing Cue Points
Customizing Cue Points
17
17
17
17
17
17
Looping
Auto Looping
The A - Slot
Loop Roll
Loop Roll with MIDI
17
18
18
18
18
SP-6 Sample Player
Loading the SP-6
Playing Samples
SP-6 Instant Doubles
SP-6 Play Modes
SP-6 Pitch Controls
SP-6 ‘Play From’ Selector
SP-6 Track Overviews
SP-6 Slot Volumes
SP-6 Output Selector
Individual Output Selectors
SP-6 Sample Banks
SP-6 Mute Buttons
SP-6 MIDI
19
19
19
19
19
20
20
20
20
20
20
20
20
20
DJ-FX Plugin
Ultra Knob Mode
Super Knob Mode
Effects BPM Multiplier
Deck Assign
Show Parameters
Macro Edit Mode
21
21
21
21
21
21
21
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
MIDI Control
22
MIDI Controller Setup
22
Assigning Controls
22
MIDI Platters
22
Assigning MIDI to Other Controls
22
Ctrl-Click Functionality
22
Presets
23
Native Controller Support
23
MIDI Devices
23
Technical Information
23
Organizing Your Music
Grouping Tracks into Crates
Subcrates
Smart Crates
Sorting Your Files
Using the Song Browser
Searching
Prepare Window
History
Serato Playlists
Uploading Serato Playlists
Live Playlists
23
23
23
23
24
24
24
24
24
25
25
25
File Management
Rescan ID3 Tags
Relocate Lost Files
Editing ID3 Tags
Library Zoom
Display Album Art
Adding Album Art
Status Icons
More Info on Corrupt Files
Deleting Crates and Tracks
Copy & Move Files & Folders
Copy & Move Crates
Scratch Live Backup
26
26
26
26
26
26
26
26
26
27
27
27
27
Recording
27
LiveFeed
28
Mixing With One Turntable Or
CD Player
Menu Settings
Record Gain Knob
Sampling from Vinyl
28
28
28
28
Keyboard Shortcuts
29
Additional Setup
Hardware
USB Buffer Size (Latency)
Audio Input Level
Playback
Track End Warning
Playback Keys Use Shift
Lock Playing Deck
Sort Cues Chronologically
Enable Hot Cues
Use Auto Gain
Hi-Fi Resampler
Play From Start
Instant Doubles
Play From First Cue Point
Braking (INT Mode)
Audio Output
Vinyl Control
Adjust Loops with Vinyl
Next Song on Flip
Enable Vinyl Scroll
Reverse Vinyl Scroll
Vinyl Scroll Speed
Drop To Absolute Position (REL
Mode)
Drop To Cue Points (REL Mode)
Vinyl Start Offset
Library
Read iTunes Library
Protect Library
Customize Crate Views
Center on Selected Song
Show All File Types
Include Subcrate Tracks
AutoFill Overviews
Font Size
Album Art Size
Display
Maximum Screen Updates
Audio Cache
Show Album Art On Deck
Plugins
Enable SP-6 Sample Player
Enable DJ-FX
Serato Playlists
Serato Video
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
30
30
30
30
30
30
30
30
30
30
31
31
31
31
31
31
31
31
31
31
31
31
31
Troubleshooting and Frequently
Asked Questions
34
Corrupt File Descriptions and
Diagnoses
35
Scope Reading and Fixes
36
Declaration of Conformity
38
Limited Warranty
39
31
32
32
32
32
32
32
32
32
32
32
33
33
33
33
33
33
33
33
33
33
33
5
Windows
Getting
Started
Starting the Software
It is important that Windows users install
the SL1 drivers as well as the Scratch Live
software. The easiest way to do this is to
allow the Scratch Live installer to do all
the work.
1. Connect your SL1 before you insert
your installation CD. When you first
connect it, Windows will attempt to
install the drivers via the hardware
wizard. Cancel and close the hardware
wizard.
Installing Scratch Live
Mac
1. Insert the Software Installation CDROM and double-click the installer icon.
or
Launch the installer you just
downloaded from serato.com.
2. Follow the on-screen instructions. Once
the installation is complete, Scratch Live
will appear in your applications list. You
may like to drag the Scratch Live icon to
your dock for quick launching.
3. Plug in your SL1. No extra hardware or
driver installation is required.
2. Insert the Software Installation CDROM. Make sure your SL1 is connected
first. If a window doesn’t open
automatically, browse to the CD drive.
Run setup.exe.
or
Launch the installer you just
downloaded from serato.com.
3. Follow the on-screen instructions. Once
the installation is complete, Scratch
Live appears in the Start Menu under All
Programs > Serato > Scratch Live.
Because the SL1 was connected prior to
installing Scratch Live, no extra hardware
installation is required.
NOTE: Select the custom install option
if you wish to change the installation
location of Scratch Live.
Close all other programs on your Mac or
PC. When you load Scratch Live for the
first time, you will see the screen shown
above.
Using the Tool Tips
Click on the ? icon to enable tool tips.
Tool tips provide a handy way to learn
the various features of Scratch Live.
Move the mouse over a section of the
screen to bring up a context-sensitive
tool tip. Holding the mouse over the ?
button with tool tips turned on will show
you a list of all keyboard shortcuts. Tool
tips are available in several languages.
Scratch Live will display the tool tips in
the language that your computer is set to.
If your language is not available, the tool
tips will be displayed in English.
Additional Windows Drivers
Once Scratch Live is installed, any
additional hardware that is connected
will be recognized and the drivers will be
automatically installed.
6
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
TO MIC
USB TO COMPUTER
FROM TURNTABLE
OR CD PLAYER OUT
FROM TURNTABLE
OR CD PLAYER OUT
FROM TURNTABLE GROUND
FROM TURNTABLE GROUND
MIC IN PHONO LINE PHONO LINE
GROUND
Connect your Thru Outputs to your
Mixer. The THRU outputs on the SL1
are used if you want to play regular vinyl
or CDs during your set. They allow you
to bypass your Scratch Live software,
sending audio direct from the SL1 inputs
to your mixer (i.e. the sound from your
records or CDs). Connect these to your
mixer inputs, matching the level of your
decks. In general, turntables are phono
level, and CD players are line level.
Once your THRUS are connected, you
can switch to your vinyl or CD’s using the
phono/line switch or transform switch on
the top of your mixer.
If you hear the sound of your control
discs instead of music from Scratch Live,
you are listening to the thrus rather than
the line outputs.
The thrus only work when the SL1 is
powered, either by a computer over USB,
or by the optional DC power supply.
Connect the SL1 to your computer.
Using the provided USB cable, connect
your SL1 to an available USB port on
your computer. Connect it directly to
your computer and not through a hub or
splitter.
Connecting Your
Hardware
The Scratch Live control records and
CDs are pressed with an audible tone
specifically developed for controlling the
Scratch Live software application.
The SL1 interface converts the control
signal coming from each deck into digital
audio, to be sent via USB to the Scratch
Live software, which decodes that signal
into a stream of information based on
what the DJ is doing with the control disc.
A ‘Virtual Deck’ replicates the movements
of the control disc. Audio files loaded
onto the Virtual Decks are then played
back through the outputs of the hardware,
with any manipulation of the control discs
reproduced on the audio, effectively
emulating vinyl control of the files loaded
in software.
Connecting the SL1
Turntable Setup
To integrate an SL1 unit into a typical DJ
setup, connect it to your turntables (or CD
players) and mixer as follows:
Set the tone arms to the
recommendations of the cartridge, such
that the needle never leaves the record,
but not heavy enough that it heats up
significantly. Both produce poor tracking.
Grounding is extremely important when
using Scratch Live. Make sure you have
good connections from the ground wires
of your turntables to the grounding post of
your DJ mixer. All DJ mixers with turntable
inputs have built in grounding points for
this purpose. If you do not ground your
turntables properly, the control signal will
be noisy and the tracking of the record
position will be erratic.
Connect the Turntables or CD Players.
Plug the cables from your decks, into the
input sockets of the SL1, plugging the left
deck into input 1 and right deck into input
2.
Connect the Line Outputs to your Mixer.
The output from Scratch Live comes
from the OUTPUTS on the SL1. Using the
included RCA cables, Connect the LEFT
DECK LINE OUTPUTS into a left line input
your mixer, and the RIGHT DECK LINE
OUTPUTS into a right Line Input of your
mixer. If your mixer has selectable input
levels, set these to Line level.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
CD Player setup
Disable all built-in effects on the CD
player, including keylock/master tempo.
Ensure the input level in Scratch Live is
set correctly to accept a LINE level signal.
See “Audio Input Level” on page 30.
7
Connecting A Mic
How to Calibrate Scratch Live
Connect an optional standard dynamic
microphone to the SL1 Mic Input using
a ¼" unbalanced Tip-Sleeve cable or
adaptor. Connect the Mic THRU output to
a Mic input on your DJ mixer.
Use the MIC GAIN knob on the SL1 to
attenuate the mic input level. This is only
a trim control, and will not turn off the mic
when turned all the way down (counterclockwise). Use the Mic controls on your
mixer to turn the mic off.
With music playing in the background
(from any source), put your needle on
record with the turntable stopped. If
you are using CD players, the same
rules apply. Have the CD deck paused
or stopped while calibrating. Ensure the
input level in Scratch Live is set correctly
to accept a LINE level signal. See “Audio
Input Level” on page 30.
Click and hold the estimate button
until the slider stops moving. Moving
the threshold slider to the left will make
Scratch Live more sensitive to slow record
movement, but also more sensitive to
background noise.
Calibrating
Scratch Live
Optional Power Supply
Connect an external power supply to the
SL1 to power the THRU channels when
USB power is not present. This allows
you to play vinyl or CDs without a host
computer; useful for permanent installations
or using more than one computer.
The power supply is 9 volts DC, 300 mA,
using a P6 type barrel plug. Any substitute
must meet these specifications.
-(5.5mm)
+(2.5mm)
Kensington Security Slot
You can use a Kensington
security cable to attach the SL1
to an immovable object. Each
side of the SL1 has a Kensington
Security Slot. Refer to the instructions
provided with your Kensington Lock.
Since Scratch Live is controlled by an
analogue signal, there is no guarantee of
what state that signal will be in by the time
the software gets to interpret it. Therefore,
Scratch Live needs to be able to handle a
wide range of signals, and be configurable
to use them optimally. Calibrating is just
configuring the software to your situation.
Calibration is equally important for both
vinyl and CD users of Scratch Live.
There are two parts to the Scratch Live
control signal: The directional tone, and
the noise map.
Listening to the control vinyl, the
directional tone is the 1 kHz tone. The
noise map sounds like random noise over
the top of the tone.
The directional tone provides the
current speed and direction of the record,
while the noise map tells the software
precisely where on the record the needle
is currently.
The Noise Threshold
A threshold is a lower limit, below which
a process will not occur. In the case of
Scratch Live, the noise threshold is the
limit below which the input signal will not
be interpreted as control signal; in other
words if it’s below the threshold, it is
considered noise and ignored.
This setting is necessary because a
stylus is very sensitive, and will inevitably
pick up noise from the environment as
well as the signal on the record, especially
in the noisy environment of a live show.
8
Repeat the process for each deck.
Things to remember:
• Your needle must be on the record.
• Your turntable (or CD player) must be
stationary.
• The background music playing must be
at a similar level to which you will play
your set at.
• You should calibrate Scratch Live every
time you play.
TIP: If the slider jumps to the far right,
then you have a problem with noise
in your turntables/CD players/mixer.
Check all your connections and make
sure your equipment is well earthed.
In some situations you will not be able
to improve the signal quality, and you
will have to play on regardless. In this
situation, stick to rel mode.
The Scopes
The scopes on the Setup screen in
Scratch Live display the input signal as a
phase diagram. The key factors to look at
on the scope display are crisp clean lines,
round shape, and the tracking percentage
in the lower right corner.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
Start both turntables or CD players. You
will see green rings appear in the scope
view, as shown above.
For optimal performance the inner ring
should be as close to circular as possible.
Use the scope zoom slider (1x to 16x)
to zoom in or out as necessary. Use the
scope L/R balance and P/A balance
controls to adjust the shape of the inner
ring.
The number in the top left corner of the
scope view gives the current absolute
position within the control record or CD.
The number in the top right corner is
the current speed in RPM. In the bottom
left is the current threshold setting, and
the number in the bottom right shows
the percentage of readable signal – this
number should be close to 85% when
your system is calibrated properly.
Calibration Troubleshooting
After calibration, the number in the upper
right corner of the scope view should say
0.0 while the needle is on the record and
the turntable is stopped.
If that number is fluctuating then
manually move the estimate slider to the
right until that number is stable at 0.0.
If you’ve moved the slider all the way
to -24 and its still fluctuating then you
have a grounding or interference problem
somewhere in the chain.
If so, the first thing to check is that
the grounding wire coming from your
turntable is connected to your mixer’s
grounding posts.
Next, make sure that the SL1 isn’t
sitting next to a power source such as a
power strip or power box and that the rca
cables connected to the SL1 aren’t laying
across other power conducting cables.
If you are still experiencing issues, you
might have to adjust the placement of
your setup. For example, make sure bass
bins aren’t directly under the turntables.
for more calibration troubleshooting
help see “Scope Reading and Fixes” on
page 36.
Importing
and Playing
Music
2. Once you have located your music,
drag the folder or files you want to
import onto the purple “ All...” icon.
This is located to the left of your screen
at the top of the crates and playlist
window. If you wish to import all of your
music, just drag your whole music folder
onto this icon.
TIP: You can also import by dragging
files and folders directly from Windows
Explorer (PC version) or Finder (Mac
version) into the Scratch Live library.
Importing Your Music
The easiest way to load music into your
library is by using the Files button:
1. Click on the Files button to open the
files panel. The left side of this window
displays various locations on your
computer hard drive (and external
drives if you have one). Click on these
locations to navigate your computer and
find your music.
By default, your music will usually be
found in either “Music” (Mac) or “My
Music” (Windows).
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
TIP: Adjust the
size of the Files
window by
clicking and dragging near the three
dots up or down. The vertical crates
window adjusts left and right.
Supported File Types
Scratch Live supports fixed and variable
bit rate .MP3, .MP4, Ogg Vorbis, .AAC,
.AIFF, .ALAC, .FLAC, .WAV and Whitelabel
(wl.mp3) file types. M3U playlists are also
supported. For more on Whitelabel.net
audio files, see “Whitelabel.net” on page
10.
9
NOTE: iTunes Music Store DRM files
cannot be played back by Scratch Live.
iTunes Plus files are DRM-free.
Playing Music
Click on the “ All...” icon to show all the
tracks in your library. Use the keyboard
shortcut Shift + Left Arrow to load the
highlighted track on to the left deck, and
Shift + Right Arrow to load the highlighted
track on to the right deck.
TIP: You can also load tracks to Virtual
Decks using the mouse. Click and drag
a track from the track list area on to
either Deck.
To start playing a track, simply put
the needle on the record and start the
turntable. The track will start playing as
soon as it detects the signal from the
control vinyl (or CD).
In ABS mode, the track will play from
the position dictated by the placement of
the needle on the record. If you place the
needle at the beginning of the record, the
track will start playing from the beginning.
You can skip through the track by picking
up the needle and placing it further into
the record, just as with regular records
(this is known as needle dropping). See
“Scratch Live Modes” on page 15.
Track Display
When a track is loaded, the track name,
artist and length are displayed in the track
title bar, and the Virtual Deck shows a
solid black line. If the track has BPM or
key information written in the tag this will
also be displayed. See “Set Auto-BPM”
on page 11.
10
Whitelabel.
net
The Serato Whitelabel Delivery Network is
a unique system that allows record labels
to digitally deliver promotional releases
directly to DJs.
To download Whitelabel audio files and
to sign up to receive updates on the latest
promotional releases, visit whitelabel.net.
Whitelabel Audio Files
Whitelabel.net audio files are a unique
format (file extension wl.mp3) developed
by Serato. They are specially prepared for
use in Scratch Live; pre-analyzed, tagged
with song and artist info, BPM and album
art where possible.
Whitelabel audio files play as high
quality 320 kbps stereo audio in Scratch
Live when Rane Scratch Live hardware is
connected. Without Scratch Live hardware
connected, or when playing these files
through other mp3 software and devices,
they will play as low quality 32 kbps mono
audio.
Whitelabel audio files are promotional
releases from records labels available to
Scratch Live DJs for free from Whitelabel.
net.
Preparing
Your Files
Before you play your music in Scratch
Live, It is important to first analyze your
files.
The analyze files function processes
the songs in your library to detect file
corruption, saves the waveform overview
to an ID3 tag*, and calculates auto-gain
and BPM values.
How to Analyze Files
To analyze files start Scratch Live with
the SL1 disconnected. On the left side
of the main screen, click the Analyze
Files button to automatically build the
overviews for all the tracks in your library.
TIP: You can drag and drop individual
folders, crates or files onto this button
to force the building of overviews at
any time.
About Corrupt Files
If Scratch Live detects a corrupt
file it will tag it with a corrupt file
icon:
It is very important that you delete ANY
corrupt files from your library as they can
cause Scratch Live to crash regardless
if you play the file or not. See “Status
Icons” on page 26 and “Corrupt File
Descriptions and Diagnoses” on page
35.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
Set Auto-BPM
The Control CD
Playback
Control
If this option is checked while analyzing
files, Scratch Live will calculate the
estimated tempos of your files. If Scratch
Live is confident that the auto-BPM
estimate for a file is accurate, it will be
written to an ID3 tag* in the file. The autoBPM function will not be applied if the
track already contains BPM information.
To re-analyze these files and use autoBPM or auto gain on them, drag them
onto the Analyze Files button. If you
know your files BPM will fall within a
certain range, use the range drop down
to avoid double or half value BPMs being
calculated.
*ID3 tags contain data about your
tracks and are saved inside the files
themselves. Genre, track name and
artist are examples of common tag
information. See “Editing ID3 Tags” on
page 26.
The Offline Player
The offline player is a useful tool for
preparing crates, auditioning tracks, and
setting cue and loop points. The offline
player is available when Scratch Live
hardware is not connected, and outputs
through the current default audio device.
Load a track to the offline player by
dragging and dropping onto the deck, or
pressing shift + left arrow. If the end of the
loaded track is reached, the next track in
the current playlist is played automatically.
Click the Offline Player Controls button
(outlined below) to expand and hide the
offline player controls.
The control CD
has two tracks.
The first track is 15
minutes long and
controls playback.
The second track
is 40 seconds long
and controls vinyl
scroll.
Vinyl Scroll
The Control Record
The control record has two sides. The
first side is 10 minutes long and contains
the Vinyl Scroll section. The second side
is 15 minutes long. Scratch Live can be
configured to work with records playing
at either 33 RPM or 45 RPM, depending
on your preference. The record has thin
marks every minute, and a thicker mark
every 5 minutes (when playing at 33
RPM). These marks are to assist you when
using needle dropping to move through
the track. These marks do not affect the
playback of the track.
The mode will switch when it reaches
the end of the record so your track won’t
stop. See”Absolute Mode” on page
15.
Vinyl Scroll allows you to select and load
tracks using only your turntables (or CD
player) – no contact with the computer
necessary! To use Vinyl Scroll with
turntables, lift the needle off the record
and drop it into special “bonus track”
section at the end of the record’s A side.
The movement of the control disk now
controls the selected track within your
library. Lift the needle out of the Vinyl
Scroll section of the record and into the
lead out (between the Vinyl Scroll area and
the end of the record) to change crates
or iTunes playlists. Go back to the Vinyl
Scroll area of the record to choose a track
within the crate or playlist. Once you have
found the track you wish to play, put the
needle back at the beginning of the record
and it will load automatically. This feature
is available to CD users. Go to track 2 on
the control CD to access Vinyl Scroll. Find
the track you want to load, and go back to
track 1.
The track you selected will be loaded
and ready to play. You can reverse the
direction of Vinyl Scroll and set the
sensitivity in the Setup screen.
TIP: You can also use Vinyl Scroll in the
prepare window. See the options for
“Vinyl Control” on page 31.
For information on rescanning, moving,
copying, deleting and backing up files,
see “File Management” on page 26.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
11
Main Screen
Overview
Virtual Deck
The Virtual Deck
shows everything
about the speed
and position of a
track. As the vinyl
rotates, so does
the line on the
label. The circular
progress bar around the edge is a visual
representation of the position within the
song, and can be set to flash to warn
you that the track is nearing its end. The
time and remaining time are displayed in
minutes and seconds. The pitched BPM
(BPM with pitch adjustment multiplier
added) is shown on the left of the Virtual
Deck, and the turntable speed as a
percentage pitch shift is shown on the
right of the Virtual Deck. If the track has
no BPM information, pitched BPM will not
be shown.
If you are playing regular vinyl, notice
that the Virtual Deck behaves strangely
as Scratch Live attempts to decode the
incoming signal. This will not cause any
problems, but you may find it distracting.
You can unload the currently loaded track
using the eject button next to each Virtual
Deck.
TIP: Use the keyboard shortcut shiftalt-arrow to unload a track from the
Virtual Deck.
12
Visual Aids
Main Waveform Display
When the track is playing several
waveforms are displayed. Each shows a
different aspect of the track being played.
This view provides a closeup of the track, including
color coding to show the
frequency of the sound;
red representing low
frequency bass sounds,
green representing midfrequency sounds and blue
representing high-frequency
treble sounds. You can
also switch to a three-band
spectrum view by holding
the ctrl key and clicking
on the waveform. Click on
the waveform to ‘scrub’ or
make fine adjustments to your position
within the track. This applies to INT mode
only, and may be useful if you wish to set
cue points in your tracks without your
turntables or CD players connected. The
Main Waveform is zoomed around the
current position in the track. See “Cue
Points” on page 17 and “Scratch Live
Modes” on page 15.
Tempo Matching Display
The Tempo Matching display area
provides a helpful tool for beat matching.
Scratch Live detects the beats within the
track, and places a row of orange peaks
(for the track on the left side) above a row
of blue peaks (for the track on the right
side) in the Tempo Matching display area.
When the two tracks are matched to the
same tempo, the peaks will line up. Note
that the tempo display is aligned with the
beginning of the bar, so the peaks keep
their relative position as the track plays.
This display does not show the relative
timing of the beats, only the track tempos.
The peaks still line up when the tracks are
at the same tempo, but are out of sync.
Track Overview Display
This view provides a complete
overview of the track waveform,
and includes a marker to show
the current position within the
track. This view is useful for
finding transitions within the
track. The waveform is colored
according to the sound spectrum
– red representing low frequency
bass sounds, green representing
mid frequency sounds and blue
representing high frequency treble
sounds.
You can jump to different
positions within the track by clicking on
the Track Overview display (disabled
in ABS Mode). Grey lines behind the
overview show the length of the track – a
thin grey line every minute, and a thick
grey line every 5 minutes. The overview
will be filled when you load the track onto
a Virtual Deck. On slower computers,
you should disable Autofill overviews in
the Library tab of the Setup screen. See
“Preparing Your Files” on page 10
and “AutoFill Overviews” on page 32.
TIP: Use the + and – keys to zoom in
and out.
TIP: Waveform can be either vertical or
horizontal. See “Display Modes” on page
14.
Kick Drum
In this example, the red part
of the wave represents a kick
drum, while the purple part
represents a snare drum.
Snare Drum
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
Beat Matching Display
Tracking Indicator
This view shows the position
of beats within the track. When
beat matching, this view helps
align the downbeats of the two
tracks. The markers are matched
up when the two tracks are beat
matched.
Example: This demonstration
uses the visual aids to help beat
match. In this example, the track
playing is on the Left Deck, and
the track to be mixed in is on the
Right Deck.
The tracking
indicators on the main screen show the
quality of the signal coming from the
control record or CD. The length of the bar
indicates the speed of the record or CD.
The color indicates the amount of position
information Scratch Live is receiving.
When you are playing the record at normal
speed, the tracking indicator should be
grey. If it is mostly red there is a problem
reading the control signal. Make sure
your needles are clean, and check the
calibration in the Setup screen.
1. Start the track playing on the right
deck. After a few seconds, blue peaks
appear in the Tempo Matching display.
NOTE: It is normal for the tracking
indicator to be red when cueing or
scratching.
2. Adjust the pitch of the right turntable
until the blue peaks sit under the orange
peaks in the Tempo Matching display.
Once they are aligned, the two tracks
have the same tempo.
Tap Tempo
3. Next align the markers in the Beat
Matching display. Watch the color of the
items passing by in the Main Waveform
display. Remember that a kick or bass
drum will be red in color, and a snare
drum will be green or blue. This technique
will by no means guarantee perfect mixes,
but may help to speed up the process of
beat matching.
Master Gain
The master output of Scratch
Live can be controlled using the
master gain control at the top of
the screen. This adjusts the output volume
of all tracks played. Ctrl-click the knob to
reset it to 12 o’clock.
NOTE: For best results, set the master
gain to 12 o’clock, and adjust the
volume of individual tracks using the
track gain adjustment.
33 / 45 Speeds
Set this to match the speed
of your turntable for normal
playback.
For tracks with no BPM
information, there is a tap tempo
button displayed where the BPM usually
is, in the song info area. Pressing altspace bar activates the tempo tapper
(press alt-space bar a second time to
activate the tempo tapper on the right
Virtual Deck). Tap the space bar along
with the beat. After you’ve tapped the
first beat, you can switch to double time
tapping, half time, start of each bar etc.
The range is set by the first two taps, after
that you can switch to any steady rhythm
you feel comfortable with – quarter notes,
half note, whole notes. Esc resets the
BPM, Enter saves the BPM to the track.
You can use the mouse if you prefer.
Your CD player or turntable’s pitch slider
doesn’t need to be at zero, we do the
math for you. You can also use the tempo
tapper when no song is loaded, for finding
the BPM of regular records, for example.
TIP: F5 and F10 will turn Key Lock on
and off for the left and right decks
respectively.
Repeat
Use the repeat function to repeat
the song across the entire length of
the control record.
TIP: Short “loop” samples can be
turned into a continuous track using
the repeat function. The loops must be
less than 10 seconds long, and cut at
the start and end of a bar.
Censor
Use the censor button to ‘mask’
parts of a song, or use as a special
effect. When you press the censor button,
the track starts playing backwards from
that point. When you release the censor
button, the track plays forward from the
point you would have been, had you not
pressed the censor button. Censor is
available only in REL and INT modes.
Eject
This ejects the track playing or
loaded track from the Virtual Deck.
Autoplay
Click the Auto button to enable
autoplay. With this setting turned
on, when one track finishes playing, the
next track starts automatically. Load from
a crate to play through the songs in that
crate, or from your library to play through
your library. Autoplay works in both REL
and INT modes. Play from start must be
checked in the Playback tab of the Setup
screen for autoplay to work correctly.
Key Lock
Reverse Input Control
When Key Lock is on, the key or
pitch of the song stays locked at
what it would be if the track was playing
at normal speed, regardless of the platter
speed of the turntable or CD player. Key
Lock has scratch detection, so that it
automatically turns off when scratching for
a natural scratching sound. Turn Key Lock
on or off by pressing the button to the top
right of the Virtual Deck.
Swaps the Left Deck input with the
Right Deck input of the SL1.
This transfers control over to the
alternate Virtual Deck. For example, the
physical record on the right hand side now
controls the left hand side Virtual Deck.
This essentially lets you continue mixing,
but just using one turntable. See “Mixing
With One Turntable Or CD Player” on
page 28.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
13
Track Gain
Use the track gain adjustment to
balance the volume of the tracks in
your library. Any adjustment made
to the gain of a track is saved with
the file, and will be reapplied to
the entire track when it is loaded
again. The level meter shows the
level sent to the hardware interface
after both individual track gain and
master gain adjustment. Ctrl-click
the knob to reset it to 12 o’clock.
NOTE: For automatic gain setting of
your tracks, see “Use Auto Gain” on
page 31.
USB Dropout Indicator
The USB dropout
indicator on the main
screen is a useful
trouble shooting
tool if you have problems with audio
dropouts. Such dropouts are caused by
an interruption in passing the audio to the
Scratch Live hardware interface. If such an
interruption (or dropout) occurs, a red light
will appear briefly, just to the left of the
Scratch Live logo at the top of the screen.
The light will be red for one second, and
then orange for four seconds.
Display
Modes
Scratch Live gives you the option of
four different display modes to suit your
style of performance. The Display Mode
buttons are located in the top left of the
Main Screen. The available display modes
are:
You can choose between four different
library views which allow for visual
browsing using text and album art. Select
your Library View by using the buttons in
the bottom left area of the main screen.
The available Library Views are:
Library Mode: Maximizes your
library space by minimizing the
Virtual Deck information displayed. In
Library Mode only the track information,
Virtual Deck, mode, track overview display
and meter are displayed.
Simple List: Displays the track
information in a text list.
TIP: Use the space bar to toggle
between Library Mode and your current
display mode.
If you do experience USB drop outs:
• Increase the USB audio buffer size. See
“USB Buffer Size (Latency)” on page
30.
Classic Vertical Mode: The two
Decks are displayed on the left
and right sides of the screen with vertical
waveforms in the middle.
• Try closing other applications that are
running at the same time as Scratch
Live.
Classic Horizontal Mode: The
two Decks are displayed on the
left and right sides of the screen with
horizontal waveforms in the middle.
• Try turning off background tasks, for
example, wireless networking.
• If your CPU load is very high, try
decreasing the maximum screen
updates. See “Maximum Screen
Updates” on page 33.
14
Library
Views
Stack Mode: The Decks are
stacked on top of each other in
a horizontal fashion. Stack Mode aligns
the waveforms on top of each other, while
maximizing waveform space. The controls
for all Decks can be shown or hidden by
pressing the Show Deck Controls Button
on any deck.
Album Art List: Adds an album art
column to the Simple List mode.
Album Art Grid 1: Displays the
album art as a grid with the track
information text to the right.
Album Art Grid 2: Displays the
album art as a grid with the track
information text below.
NOTE: Your files must have album
art added for it to be displayed. See
“Adding Album Art” on page 26.
TIP: For all views you can adjust the
font size by using the Font Size slider in
the Library tab on the Setup screen. For
all Album Art views you can adjust the
album art size using the Album Art Size
slider in the same area.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
Absolute Mode
Relative Mode
ABS mode is the default mode, and
most closely resembles the properties of
normal vinyl. The beginning of the track
is mapped to the start of the record, and
by picking up the tone arm and moving
the needle to another part of the record
(needle dropping) you can move to a
different position within the track.
ABS mode faithfully reproduces the
movement of vinyl control records,
including stops, starts, scratching, needle
dropping, rubbing and other turntablist
techniques.
When you reach the end of the record
using either REL or ABS modes, Scratch
Live automatically switches to INT mode.
This is known as Emergency Internal
mode, and prevents long tracks from
stopping when you run out of record.
You can switch from Emergency Internal
mode to ABS mode by lifting the needle
and placing it in the lead-in of the control
record. Emergency Internal mode will
activate after 1 second. Use the keyboard
shortcut F1 (left deck) or F6 (right deck) to
switch to ABS mode.
REL mode observes the relative forward
and backward movement of the record,
but does not take into account the
position within the record. REL mode
disables needle dropping, but allows skipfree scratching.
NOTE: Be careful when scratching
near the end of the record not to
accidentally go past this point and
into internal mode, or the track will no
longer respond to record movement!
TIP: Use the keyboard shortcut F2 (Left
Deck) or F7 (Right Deck) to switch to
REL mode.
Scratch Live
Modes
Scratch Live has three different modes of
operation. You can switch between these
modes by clicking the mode buttons near
the Virtual Deck.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
See: “Drop To Absolute Position (REL
Mode)” on page 31.
REL mode adds additional speed
controls:
Previous track – Go to the previous
track in the list.
Rewind - The rewind function
speeds up the longer you press the
button.
Fast forward – The fast forward
function speeds up the longer you
hold the button.
Next track – Jump to the next track
in the list.
15
Internal Mode
INT mode allows playing tracks without
external vinyl (or CD) control. INT mode
has a start / stop function and a virtual
pitch slider. Holding down the shift key
moves the pitch slider slowly. Holding the
ctrl key and clicking on the pitch slider
resets it to zero.
Scratch Live automatically switches
to INT mode when the end of the control
record is reached; you can switch back
to REL mode by placing the needle in the
first five minutes of the control record.
If you switch from ABS or REL into INT
mode, Scratch Live automatically adjusts
pitch to maintain playback speed as
set by the turntable. Use the keyboard
shortcut F3 (left deck) or F8 (right deck) to
switch to INT mode.
INT mode adds these additional controls:
Play / pause reverse - Press to
play, press again to stop playback.
You can adjust the braking knob in the
setup screen to range from an immediate
stop to a slow turntable-style ‘power
down’. See “Braking (INT Mode)” on
page 31.
Play / pause forward - Press to
play, press again to stop playback.
Uses the same braking as described
above.
Bend up - Create a temporary
increase in the playback speed. Use
bend up if the two tracks are in time, but
this track is slightly behind the other track.
Pitch Slider - Use the pitch
slider to make pitch adjustments
while using INT mode. Drag the
pitch slider with the mouse to
make large pitch movements,
or hold the shift key and drag
the pitch slider to make fine
adjustments.
Clicking the RANGE button
above the slider changes the
slider range to ±8%, ±10%, ±16%, ±50%
or ±100%.
Temporary Cue
There is a temporary cue point that can be
used like the Cue button on many DJ CD
players. Press ctrl-I to set this temporary
cue point on the Left Deck, and ctrl-K to
set it on the Right Deck. This temp cue
point is shown in the main waveform as a
white marker. This cue point is not saved
with the track, and by default is set to the
beginning of the track. Press I to jump to
this temporary cue point on the left deck,
and K for the right deck. If you hold down
the I or K key while the track is stopped, it
will play from the temp cue point. As soon
as you release the key, it will jump back
to the temp cue point. Note that you can
use this shortcut to jump to the beginning
of the track if the temporary cue point has
not been set. See “Cue Points” on page
17.
More Controls
You can also control playback using the
computer keyboard shortcuts — turn
Caps Lock on to enable. See “Playback
Keys Use Shift” on page 30.
Right
Deck
Left
Deck
Function
Q
play / pause reverse
A
W
play / pause forward
S
E
pitch down
D
R
pitch up
F
T
bend down
G
Y
bend up
H
Alt-Q
load previous track
Alt-A
Alt-W
load next track
Alt-S
Alt-E
rewind
Alt-D
Alt-R
fast forward
Alt-F
Ctrl-I
set a temporary cue
point
Ctrl-K
Click on the waveform to ‘scrub’ or make
fine adjustments to your position within
the track. This may be useful if you wish
to set cue points in your tracks, and
don’t have your turntables or CD players
connected.
NOTE: If you play a track in INT mode,
and then switch to ABS or REL mode,
the pitch adjustment will be dictated by
the turntable, so there will be a jump in
pitch unless they are already perfectly
matched.
TIP: If you are in ABS or REL mode and
you get a build up of dust on the needle
that is breaking up the audio, hold
down ctrl and press the INT button.
This will take you to INT mode and
reset the pitch to zero.
Bend down - Create a temporary
decrease in the playback speed.
Use bend down if the two tracks are in
time, but this track is slightly ahead of the
other track.
16
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
Cue Points
TIP: Zoom in on the waveform using the
– and + keys and ‘scrub’ to the desired
position for greater accuracy when
setting cue points.
Looping
Enable Hot Cues
To turn on hot cues, check Enable Hot
Cues in the Playback tab on the Setup
screen. When Hot Cues are enabled, you
can set cue points simply by pressing the
number keys 1 through 0 (no ctrl modifier
required). Note that you can only add cues
this way if the cue point slots are empty.
See “Enable Hot Cues” on page 30.
Use cue points in Scratch Live to mark
and trigger different parts of your tracks.
The cue point markers are saved with the
file in the track’s ID3 tag. This means they
will be present each time you load the
track.
Setting Cue Points
You can set up to five cue points for each
track. Click on the + button to place a
cue point, or use the keyboard shortcuts
below. A cue point will be set at the
current playhead position of the track and
can occupy any of the 5 slots.
Use the keyboard shortcuts: ctrlcomma (for left) and ctrl-period (for right)
to place cue points in chronological order.
Alternatively, use ctrl-1 through 0 to set a
specific cue point, i.e., to set a cue point on
the Left Deck in slot two, press ctrl-2.
Notice that the stripe on the Virtual
Deck jumps to the 12 o’clock position and
changes color when you set a cue point
– you are at the cue point when the stripe
is one solid color and at the 12 o’clock
position. As the track plays on beyond
the position of the cue point, the colored
bar shortens by a fifth for each rotation.
Likewise, as you approach the cue point,
the color will grow by a fifth each rotation.
For example, the picture below shows
the track just before the end of the 5th
rotation before the cue point.
Triggering Cue Points
Click the  arrow to the left of each cue
point to jump to it (REL and INT modes
only). You can also jump to cue points
using shortcuts: 1 through 5 for the cue
points on the Left Deck, and 6 through 0
for the Right Deck cue points.
Editing Cue Points
To remove a cue point, use the x button
on the right side of the cue point panel.
You can also overwrite cue points by
using the shortcut keys ctrl-1 through 0.
Customizing Cue Points
To change the color of a cue point, click
on the colored square and choose a new
color from the drop down menu.
To name your cue point, double click
on the “time” field. You can now edit and
name this cue point to whatever you like.
You can also drag and drop cue points
to change their order in the list. If you wish
to have the cue points sorted by time,
check Sort cues chronologically in the
Playback tab on the Setup screen. If you
load the same track onto both Decks, you
will be able to add or modify cue points
from either Deck.
When you jump to a cue point in INT
mode while paused, the track will play
from the cue point for as long as the key
or mouse button is pressed, after which
the playhead returns to the cue point. If
this is done using the keyboard while the
track is playing in either INT or REL mode,
the cue point will be repeatedly triggered,
producing a stuttering effect.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
You can save up to 9
loops per track. These
loops are saved in the
file, and will be present when you reload
the track. To make a loop, set the in-point
by clicking the IN button, and the outpoint by clicking the OUT button. To turn
the loop on or off, click the LOOP button.
If you want the playhead to jump to the
start of the loop when you enable the
loop, hold the control key and press the
LOOP button.
To adjust the in-point of the loop, click
the IN button. You can use the arrow keys:
left arrow to move the in-point towards
the start of the track, right arrow to move
the in-point towards the end of the track.
Hold down the shift key while pressing the
arrow key to make coarse adjustments.
Click the IN button again to save the inpoint. The same applies to adjusting the
out-point.
You can also use the control vinyl (or
CD) to adjust the in- and out-point. Click
the IN button, then move the control vinyl.
Moving the vinyl will adjust the in-point.
Once you are happy with the new in-point,
click the IN button again to save, and
release the control vinyl.
The control vinyl will go back to
controlling playback once the record
is back up to normal speed. Using the
control vinyl to adjust loop end points is
optional — to turn this feature off, disable
Adjust loops with vinyl under the Vinyl
Control tab in the Setup screen.
There are 9 available loop slots per
track. If a loop is set in a given slot, the
background (behind the loop number)
17
will be green. Press the x button to clear
the loop. If you click on the locked loop
symbol, a red border will appear. This
indicates the loop is locked, and you
will not be able to adjust the end points
or delete the loop until you unlock it, by
clicking on the number again.
NOTE: Looping applies to REL and INT
modes.
Auto Looping
Auto looping
allows you to
create loops
instantly. If
the track has
a BPM value simply click the number of
beats you wish to loop and Scratch Live
will create the loop for you. The loop is
snapped to the beats in the song detected
by Scratch Live so even if you press the
button slightly out of time Scratch Live will
still create a perfect loop for you.
Five auto-loop buttons are available on
screen at any one time. They range from
1/32 to 32 beats. The user can select the
auto loop range with the  and  buttons.
Pressing an auto-loop button will create
a loop start point from the nearest beat
to the playhead (within reason), and set
a loop endpoint in the future. Pressing
auto-loop 1 while auto-loop 1 is active will
deactivate the loop. Pressing a different
auto-loop button while looping is active
will extend the endpoint of the current
loop to the appropriate new auto-loop
length.
You can also save an auto-loop to the
next available slot. When using an autoloop, a  save button is visible where
the lock loop button normally is.
NOTE: Auto-looping requires the track
BPM to be set. See “Set Auto-BPM” on
page 11.
18
The A - Slot
Loop Roll with MIDI
A special loop slot ‘A’ exists for autolooping. The act of using the auto-loop
buttons sets a loop in the ‘A’ slot,
following the rules above. Turning a
loop off using the auto-loop buttons
returns you to the loop slot that you were
previously in at the time you started autolooping. Turning the loop off using the
‘loop’ button leaves you in the ‘A’ slot. The
‘A’ slot is not saved to disk automatically,
pressing ‘save’ saves the loop to the first
empty slot in 1-9.
Auto-looping shortcut keys are alt-1 to
5 for the left deck, and alt-6 to 0 for the
right deck. They correspond to the looping
buttons as laid out on screen. ie. if the
onscreen buttons display 1 2 4 8 16 bar
loops, alt-1 triggers 1 bar loop, and alt-5
triggers a 16 bar loop.
You can assign loop roll to MIDI in several
ways:
After pressing the MIDI assign button in
Scratch Live, press the control + alt keys,
click on an auto-loop value, then click on
the button/slider you want it mapped to
on your MIDI controller. Alternatively, you
can assign the singular loop roll button to
MIDI, then assign a MIDI knob or slider on
your controller to the autoloop select knob
(visible in the MIDI assign panel area when
in MIDI assign mode) to change the values
on the fly.
Loop Roll
Loop roll performs a standard autoloop, but when the loop is turned off,
the playback position is returned to the
position where it would be if it had not
entered the loop (much like censor).
The other difference between loop
roll and standard autoloop is the ‘roll’
button is momentary. The loop is engaged
when the button is pressed down, and
disengaged when the button is released.
Use short loop lengths to create “stutter”
type effects.
To activate loop roll, hold control + alt
while clicking on the desired autoloop
increment, or use the keyboard
shortcuts: control + alt + 1 through 5 for
the Left Deck and control + alt + 6 through
0 for the Right Deck. (ie. the same as the
autoloop controls with the additional ‘alt’
key as a modifier).
The range of values available for loop
roll are 1/32 through to 32 beats. The
shortcut keys will activate whichever loop
lengths are visible on screen, i.e., if you
have lengths of a 1/4 beat through to 4
beats visible for the Left Deck, control +
alt + 1 will activate a 1/4 beat loop roll,
control + alt + 2 will activate a 1/8 beat
loop roll and so on.
Use the  and  buttons to toggle
through the range of possible lengths
visible on screen.
TIP: When you have the “auto-loop
select” knob assigned to MIDI, you
have all of the loop roll lengths at your
disposal. This allows you to roll up and
down the loop length scale, to create
interesting stutter and build-up effects.
NOTE: Like auto-loop, loop roll requires
a BPM value written to the ID3 tag in
order to work. Build overviews with the
“Set Auto BPM” box checked and the
proper range for your music selected
to ensure an accurate BPM value. See
“Set Auto-BPM” on page 11.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
SP-6 Sample
Player
The SP-6 Sample Player allows you to
play up to six sources of audio, in addition
to the tracks playing on the Virtual Decks.
Any audio file in your Scratch Live library
can be loaded to any one of the six slots,
allowing playback of short samples,
sound effects, or full length tracks.
The SP-6 is enabled when the SL1 is
plugged in, but not operational in the
offline player mode.
Click on the SP-6 button to access the
sample player window.
In the top right corner of
the SP-6 there is a
button which opens the
Display Menu. Clicking
on this drops down a
menu with the list of
available controls:
• Mode - Chooses the play mode Trigger / On-Off / Hold / Repeat modes.
• Output Select - Assigns individual slot
outputs to the left, mix, right or to the
master output selector.
• Pitch - Pitch Slider / Bend / Nudge /
Keylock controls.
• Play from - Choose which cue point /
loop to use for the loaded track.
• Overview - Displays the overview of
each track.
• Level - Individual sample slot level and
Gain controls.
• Level meter - Displays the volume level
for the sample slot.
This enables you to set up the sample
player with the appropriate controls that
suit your workflow.
Loading the SP-6
SP-6 Play Modes
To load a track to the SP-6, drag and drop
the desired file from your library into one
of the sample slots. To eject a track, click
on the eject button to the right of the title
display.
Each sample slot has three different play
modes:
TIP: You can load tracks to the SP-6
with the keyboard shortcuts: ctrl + alt +
z to n.
TIP: Select and drag six tracks from
your library onto the first sample player
slot to simultaneously load six tracks
across all six slots.
TIP: If you don’t wish to use the SP-6,
you can disable it in the Plugins tab on
the Setup screen.
Playing Samples
Pressing the play button on each
slot will play the loaded audio.
TIP: Use the shortcut keys
x (slot 2)
c (slot 3)
z (slot 1)
v (slot 4)
b (slot 5)
n (slot 6)
to trigger each sample respectively.
SP-6 Instant Doubles
You can instant double from the Virtual
Decks down to the SP-6, from the SP-6
up to the Virtual Decks and also between
the sample slots themselves. This means
the position, track gain and speed will
match when you drag a track to from one
location into another. This allows you to
beat match tracks with your turntables/
CD players on the Virtual Decks, and
then “instant double” the track down to
a slot, freeing up the Virtual Decks to
continue your mix with other tracks. Click
and drag an already playing track from
a Virtual Deck or sample slot and drop it
on another sample slot to begin instant
doubling.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
Trigger mode - When play is
pressed, the audio plays through
until the end of the track. Pressing
repetitively will trigger the audio from the
beginning of the track. To stop the audio,
hold the alt key while either clicking the
play button, or pressing the corresponding
shortcut key (e.g., alt - z for slot one).
Hold Mode - The sample will only
play while you press and hold the
play button or the corresponding shortcut
key. Upon release of the play button, the
audio stops immediately. This mode most
closely resembles the function of the
“note off” mode found on many popular
samplers.
On / Off Mode - When play is
pressed, the audio plays through
until the end of the track. Pressing play
again stops the audio.
Repeat Mode - Each slot has a
repeat button. When activated,
this will repeat the loaded audio file from
beginning to end, or will turn on the loop
selected in the “play from” field.
TIP: Short “loop” samples can be
turned into a continuous track using
the repeat function. Ensure there is a
clean cut at the start and end of a bar.
19
SP-6 Pitch Controls
SP-6 Track Overviews
There are
individual
Pitch
Slider,
Bend, Nudge, and Keylock controls
for each sample slot. The BPM is also
displayed next to the pitch slider. If no
BPM is present in the tracks ID3 tag,
the pitch of the track is displayed as a
percentage.
Click and drag the pitch slider to make
regular pitch adjustments. Hold the shift
key and move the pitch slider to make fine
pitch adjustments.
Click on the + and – buttons to nudge
the track into time. (temporary pitch
adjustment)
Hold the ctrl key and click on the +
and – buttons to make ultra-fine pitch
adjustments to nudge the track, adjusting
the pitch permanently.
Displays an
overview
of the
track loaded to each sample slot. The
waveform, play head position, cue points
and selected loops will all be visible.
SP-6 ‘Play From’ Selector
Use this
selector
to choose where the track will play from.
You can choose to play a track from the
start of the file, any one of the cue points,
or any one of the loop in points.
When this is set to play from start, or
play from a cue point, the track will play
right through until stopped. When a loop
is selected, the track will play until the
loop out point, unless you have “track
repeat” on, in which case the track will
loop using the in and out points of the
selected loop.
The number of options will be
dependent on the number of cue points
and loops already set in your track. i.e
if the track loaded has no cue points
and loops set, then only “start” will be
available as a “Play From” option.
TIP: To set or adjust cue and loop
information for a track, load it to a
Virtual Deck, make your adjustments,
then load it back into the sample slot.
20
SP-6 Slot Volumes
Each
individual
sample
slot has a
separate volume slider and gain control.
Volume Sliders - Use the volume slider to
mix and make temporary adjustments to
the volume of the sample you are playing.
You can use these sliders like you use the
line faders or up faders on your DJ mixer,
fading from full volume right through to
completely silent.
Gain Knobs - In addition to the volume
slider there is an additional gain knob for
each slot. These allow you to fine tune
the maximum gain volume of the loaded
sample. The gain adjustment will also be
written to the track’s ID3 tag, meaning that
it will be the same everytime you load it.
SP-6 Output Selector
Use the output selector to
choose where you wish to
have the SP-6 output to.
L outputs through the left channel
M outputs through both channels (mix)
R outputs through the right channel
There is also a master sample
player Gain knob to adjust the
overall SP-6 volume.
Individual Output Selectors
By default
each
sample slot will be set to Master, mirroring
the SP-6 master output setting. You
can however, use the individual output
selector buttons to override the master
output setting.
To send an individual slot to a different
output from the master, deselect the
master option by clicking on the master
button for the corresponding slot.
This will unlink the sample slot from the
master sample player output selection,
allowing you to choose the L, M, R output
for each slot. These output routings will be
saved when you close down Scratch Live,
so the next time you launch Scratch Live,
your preferred settings will remain the
same.
SP-6 Sample Banks
The SP-6 has four separate
sample banks, labeled A, B,
C and D. To switch between
the different banks click on the A, B, C
or D buttons. Each bank will save the
individual sample and sample slot settings
you last used, allowing you to prepare
banks for easy recall at a later stage.
Sample Bank A will load as the default.
SP-6 Mute Buttons
Use the mute buttons to mute the
audio output for each of the SP-6’s
sample slots. Click on the mute button
to mute the audio output, click the mute
button again to turn the audio back on.
You can also ctrl-click on the mute
buttons to mute the outputs momentarily,
meaning that the audio will only be muted
for as long as you hold your mouse click.
TIP: You can MIDI assign these buttons,
allowing you to create a virtual kill
switch for the sample slot. To MIDI
assign momentary mute, hold ctrl and
click on the mute button before tapping
your MIDI controller.
SP-6 MIDI
All features of the SP-6 are MIDI
assignable. The SP-6 window must be
opened first before enabling MIDI assign
mode. See “MIDI Control” on page
22.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
Super Knob Mode
DJ-FX Plugin
The DJ-FX Plugin gives you control of
two FX units, each with three chained
effects slots per unit. Each FX unit has
two control modes: Ultra Knob Mode and
Super Knob Mode, both of which can be
fully customized. The DJ-FX plugin opens
in Ultra Knob Mode by default.
To enable the DJ-FX Plugin, go to the
Plugins tab in the Setup screen, choose
DJ-FX and check Enable DJ-FX Plugin.
Once enabled, the DJ-FX panel button
appears in the panels area on the main
screen.
Super Knob Mode allows you
individual control of each effect
in the FX unit. Each effect slot has a Super
Knob which controls the wet and dry
amount for the effect.
Click the Effects drop down box to
select an effect for the effect slot. You can
leave a slot empty by selecting “empty.”
Click the ON button by the Super
Knobs to toggle turning the effect(s) on
and off.
The effects chain works in series going
from effects slots 1 to 3, meaning that the
effected audio from slot 1 passes through
slot 2, which is then passed through slot
3.
Effects BPM Multiplier
The Effects BPM
Multiplier is used
to adjust the effect time. The effect time
is set using the track’s BPM value, but by
applying the Effects BPM Multiplier you
can increase or decrease the effect time.
Deck Assign
NOTE: The DJ-FX plugin is not visible
if your Rane hardware is not connected.
You can select which Deck the FX unit
applies to by clicking the Deck buttons.
Each Deck can only pass through one FX
unit at a time.
Ultra Knob Mode
Show Parameters
Click the Ultra Knob Mode
button to select Ultra Knob
Mode. This allows you to control up to
three effects slots in one FX unit using the
one Ultra Knob.
Click on the drop down menu to load an
Ultra Knob effect. (This is “empty” before
settings are saved in Macro Edit Mode.)
Click the ON button to enable the effect,
and use the Ultra Knob to control the wet
and dry amount of all effects.
Press the Show Parameters button
to expose the individual parameters
for each effect. You can then control the
individual parameters by adjusting their
respective knobs.
In Ultra Knob Mode, use this to select
which effects are loaded and controlled by
the Ultra Knob.
In Ultra and Super Knob Mode, you
can link or unlink a parameter to the
Super Knob by pressing the Link Button,
allowing one master control of some
parameters and individual control of
others.
Macro Edit Mode
Macro Edit Mode is an advanced
option that allows you to create
macro mappings for each effect and to
save any effects edits made in Ultra or
Super Knob Mode. Open Macro Edit
Mode by clicking the Macro Edit Button
while Show Parameters is open. Once
opened, more controls appear which
allow you to create and change parameter
mappings.
To map a parameter to the Ultra or Super
Knob:
1. Unlink the parameter that you
want to map to the knob. The
Macro Min and Max buttons for this
parameter are now displayed.
2. Move the Ultra or Super Knob
to the position that you want the
parameter to start mapping from.
3. Move the Parameter Knob to the
position that you want the to be
the lowest value of the parameter.
4. Press the Macro Min button to set
the minimum position.
5. Move the Ultra or Super Knob
to the position that you want
the parameter to end being
controlled from.
Click the Show Parameters button
to show the effects and parameters
that are controlled by the loaded
Ultra Knob preset.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
21
6. Move the Parameter Knob to the
position that you want the to be
the highest value of the parameter.
7. Press the Macro Max button to set
the maximum.
8. Link the parameter to the Ultra or
Super Knob by pressing the Link
button.
Now when you adjust the Ultra or Super
Knob you will see the parameter knob
move within the range that you just
specified. Any parameters not customized
but linked to the Super or Ultra Knob will
behave as normal.
You can save any macro
mappings you have made to
an effect by clicking the Save button
by the Super Knob, and save effects
combinations made in Ultra Knob Mode
by clicking the Save button by the Ultra
Knob.
MIDI Control
The MIDI Control feature in Scratch Live
provides the ability to map MIDI controls
to Scratch Live controls, and thus control
the functions of Scratch Live using MIDI
controllers such as keyboards, triggers,
sliders, and knobs. Integrating MIDI
controllers into your Scratch Live setup
can improve live performance usability,
such as hitting pads on a MIDI controller
to trigger loops and cue points.
MIDI Controller Setup
The process of setting up a MIDI controller
for use with Scratch Live will vary
depending on the hardware. Many devices
can connect to a computer using MIDI
over USB, and will either be supported
directly by your operating system,
or require installation of drivers and
configuration utility software. Follow the
manufacturers instructions for installation.
Other controllers may solely use a MIDI
out connector to send control messages,
and will require a separate MIDI interface
unit to communicate to software.
Generally the MIDI interface will come with
drivers and configuration tools which pass
your controller’s output onto an available
MIDI channel, which can be used by
Scratch Live.
Once your controller is installed and
functioning correctly, use the directions for
assigning controls below.
Assigning Controls
To enable MIDI assign mode, click
the MIDI button. Hovering the
mouse pointer over a control will bring up
22
the MIDI assignment box, showing the
current assignment status.
To assign a MIDI control, click on the
control in Scratch Live, then move the
MIDI control. The MIDI assignment box
should update to show it has mapped the
controls to one- another.
To un-assign a MIDI control, click on the
control in Scratch Live, and press return
on your computer keyboard.
While in MIDI assign mode, controls
which have MIDI inputs assigned show a
green box indicator around them.
NOTE: Once in MIDI assign mode,
Scratch Live controls will no longer
respond directly to the mouse. If you
need to change a control using the
mouse, disable MIDI assign mode.
MIDI Platters
The Scratch Live Virtual Decks are not
user assignable to MIDI control. MIDI
devices with platters on them all send
different data so user mapping is not
possible. To control the platter use a
natively supported controller.
Assigning MIDI to Other Controls
Controls which
are not normally
visible are available for assignment when
in MIDI assign mode by clicking on the
Show MIDI Panel button. This will open
up a panel allowing MIDI assignment for
controls including library navigation as
well as additional Deck functions such as
fine pitch control and extended cue and
looping features.
Ctrl-Click Functionality
Some Scratch Live controls on the GUI
have additional functionality assigned
to ctrl-click. You can assign ctrl-click
functionality to a MIDI control, alongside
the normal functionality. For example,
ctrl-click on the internal mode pitch slider
returns pitch to zero. To assign this to
MIDI control, enter MIDI assign mode,
ctrl-click on the slider, and then assign
one of the pads to it. When you press the
pad, pitch goes to 0.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
Presets
Organizing
Your Music
TIP: Check the ‘Protect library’ option
in the Library tab of the Setup screen to
prevent changes to your crates. If you
do delete a crate by accident, you can
get it back from the recycle bin / trash.
Crate files have the extension .crate.
Subcrates
MIDI presets are accessible in the MIDI
panel of the Setup screen. By default, the
current MIDI assignments in Scratch Live
are automatically remembered and loaded
next time you start the program. The
Preset panel allows you to save and recall
different MIDI setups. This is useful if you
are using several MIDI devices or want to
quickly switch MIDI setups without having
to reassign all your controls.
Native Controller Support
This Scratch Live version currently has
native support for the following 3rd-party
controllers:
• Denon DJ DN-HC1000S
• Denon DJ DN-HC4500
• Novation Dicer
• Vestax VFX-1
• Pioneer CDJ-350
• Pioneer CDJ-850
• Pioneer CDJ-2000
• Pioneer CDJ-900
• Pioneer CDJ-400
• Pioneer MEP-7000
These controllers are plug and play, and
can automatically control Scratch Live
with no MIDI assigment necessary. Visit
serato.com for detailed documentation on
how to use these controllers.
MIDI Devices
Any connected MIDI device will be listed
within the MIDI Device List in the MIDI
panel of the Setup screen. You are able
to enable or disable any of these devices
using the “Enable MIDI Device” checkbox.
Technical Information
Scratch Live MIDI Control only supports:
• Note On/Off
• Standard 7-bit CC (Control Change)
• 14-bit CC
• RPN/NRPN (14-bit).
Scratch Live can support an unlimited
number of tracks – the only limitation
is the size of the hard drive of your
computer. A number of features are
included to help you to keep your music
organized and find songs quickly and
easily.
Grouping Tracks into Crates
Scratch Live supports several ways of
organizing and sorting your file library.
iTunes™ users will notice that Scratch
Live can incorporate your existing iTunes
library and playlists.
Scratch Live uses digital “crates” for
quick access to your favorite collections.
There is no limit to the number of crates
you can create, and any given track can
be placed in multiple crates. For example,
you could organize your files into the
following crates, where any one track
would be filed in more than one crate:
• Hip Hop
• UK Hip Hop
• French Hip Hop
• Inst Hip Hop
• Old Hip Hop
• Hip Hop LPs
To make a new
crate, click the Add New Crate button in
the bottom left corner of the main screen
(brown crate icon). To rename a
crate, double click the crate name.
You can change the order of tracks
within a crate by sorting by the “#” column
and dragging them up or down.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
You can drag and drop crates into other
crates to make subcrates. If you drag a
crate to the very left of the crate panel,
it will stay in the top level of the crate
structure. If you drag the crate a little to
the right, onto the name of another crate,
it will make the crate you are dragging a
sub crate of the first crate.
Smart Crates
Smart crates update their contents by
using keywords which are matched
with selected tags of your music library
tracks. Smart crates can be updated
automatically or at your discretion.
To create a smart crate, click the Add
Smart Crate button in the bottom left
corner of the main screen
(blue
crate icon). A popup window will open
which allows you to add the rules to fill
your smart crate. Press Add Rule to add a
rule for the smart crate to match with. For
each rule you can choose a field to match
on from the drop down menu:
• Added (date)
• Album
• Artist
• BPM
• Comment
• Composer
• Filename
• Genre
• Grouping
• Key
• Label
• Remixer
• Song
• Whitelabel
• Year
You can then choose the following
inclusion / exclusion criteria:
• Contains
• Is
• Does not contain
• Is not
23
Check the Match all of the following
Rules option so that tracks must match
all the set rules to be added to the crate.
If this option is not checked, any track
which matches any of the rules will be
added to the crate.
Check the Live update option to have
the smart crate update when any tags are
edited in your music library. With this
option unchecked, the crate contents will
be updated only when you click the
refresh crate icon, which is not visible
when Live
update is
checked.
Click Save to save your crate or Cancel
to exit without saving.
Click the Edit button (next to the Add
Smart Crate button) to edit the rules of an
existing Smart Crate.
Sorting Your Files
The track information display area can be
customized to display the columns listed
below:
• Added
• Album
• Artist
• Bitrate
• BPM
• Comment
• Composer
• Filename
• Genre
• Grouping
• Key
• Label
• Length
• Location
• Remixer
• Sampling
• Size
• Track
• Video Track
• Year
The column button  is located at the
top of the library pane in the right hand
corner. Click on the column button to
select which columns you want to display.
To sort your library by a column, click
the column header so it highlights. For
example, clicking on the album column
24
header will sort your library alphabetically
by album title. To move a column, drag
the header to the left or right. To resize
a column, click on the column boundary
and drag it to the left or right.
Using the Song Browser
Prepare Window
The Prepare window is a holding area for
tracks, much like preparing a set by lifting
records part way out of your record bag.
You can drag tracks (or whole crates)
from the main track list into the Prepare
window, or simply drag them onto the
Prepare button. These tracks will be
removed from the Prepare window once
they have been played. All tracks in the
Prepare window will be discarded when
you exit Scratch Live.
TIP: Use the keyboard shortcut ctrl-p to
add tracks to the prepare window.
The song browser allows you to filter
your song list by Genre, BPM, Artist and
Album. To turn the song browser on or off,
click the Browse button.
Searching
Scratch Live includes
a search function to
help you find files
quickly and easily.
Enter text into the
search box and
Scratch Live will
automatically find as
you type. To select
which fields the
search function will
look through, click on
the left hand side of the search box. The
drop down menu shows which fields are
currently being used. Press esc or the x
button on the right of the search box to
clear the search.
TIP: Use the keyboard shortcut
‘ctrl-f’ to jump to the search box. This
keyboard shortcut will also take you out
of any crate or playlist that you might
be in and into your main library, so you
can find any track in your collection. If
you then click on a crate or playlist, the
search query will be cleared.
TIP: Select the contents of the Prepare
window and drag them onto the new
crate button (+) to save your selection
as a crate.
History
The History button opens a
complete log of all the tracks
you have played and allows exporting
Scratch Live session information as a data
file.
Each session is catalogued by date
and time. Using the drop down arrow,
you can navigate to and view detailed
information of any previous sessions.
There are columns for the period (i.e.,
date of session), name of track and artist
name. In addition, these other categories
listed below will give you more detailed
information about your sessions:
Start Time - When viewing a song row,
the start time of the song is displayed.
When viewing a session row, the start time
of the session is displayed with the date
(in real time value).
End Time - When viewing a song row, the
end time of the song is displayed. When
viewing a session row, the end time of the
session is displayed with the date (in real
time value).
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
Playtime - When viewing a song row, the
total played time of the song is displayed
(i.e., 00:03:00). When viewing a session
row, the total elapsed time of the session
is displayed with date (i.e., 10/09/08
01:38:16).
Deck - The Virtual Deck the song was
played on will be displayed under the
deck column. In the song row, either left
or right is displayed. The offline player will
be listed as offline.
Notes - Use this field to list particular
information about your songs and each
session (i.e., note how you transitioned
from one track to another).
Start Session / End Session - To start or
end a session, click the corresponding
button.
Insert Track - If you wish to add
information for tracks not played in
Scratch Live into your session (e.g., if you
played one of your favorite vinyl or CDs),
select the song you want to insert after
and click the Insert Track button. Double
click the inserted track fields and edit your
information accordingly. When exporting
an m3u playlist [see exporting below]
“inserted tracks” will not be present.
Export - You can export each session as
a data file using the Export button. Select
a session, then choose your preferred file
Format, and click Export. There are three
possible export formats:
• text - to create a simple text file with
your session information contained
within.
• csv - to create a file for use in
spreadsheet software.
• m3u - to create a playlist file, which can
be imported into media players. Note
that an m3u does not contain audio
itself, it only points to the location of
your audio files. (Inserted tracks within
sessions will not be included in an m3u
playlist.)
• Serato Playlists: see “Serato Playlists”
on page 25.
Delete - To delete a history session,
highlight the session, then press ctrl + del.
TIP: To make a new Scratch Live
crate containing your session
information, select a session and drag
it to the + plus crate button. (This will
automatically name the crate with the
session date).
Listing Behavior - only the tracks you
actually play are listed in history. This is
done using an A-B algorithm, meaning
a track on deck A is only listed once the
track on deck B has been changed or
ejected.
You can choose to show tracks which
you have auditioned, but not actually
played, by checking the Show unplayed
tracks box. The session will then also
list these tracks in grey, along with actual
played tracks.
Alternatively, you can mark or unmark
tracks as played manually. Select a track
(or a group of tracks) and click the Mark
as played or Mark as unplayed button.
This may be useful if you play a track off
regular vinyl or CD - breaking the A-B
algorithm).
Songs that you have played are marked
as green in your library. Click on the
button marked Clear to reset the list of
recently played tracks and turn the color
of your library back to white.
Serato Playlists
The Serato Playlists plugin allows you
to upload your history sessions to your
serato.com profile for viewing, sharing and
editing. You can upload your playlist once
your session is complete, or by using
the Live Playlists feature to update your
playlists online in real time!
To enable this plugin, go to the Plugins
tab on the Setup screen and check the
Enable Serato Playlists Plugin option.
Open the History panel and you will
now have access to the Serato Playlists
options.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
Uploading Serato Playlists
Once you have finished your session, or to
upload a previous history session, select
the desired session in the History panel.
Click the Format dropdown box, select
Serato Playlists and click the Export
button. You will receive the following
warning:
Warning: This feature will submit play
data from your History to your online
Serato Playlists and may affect sound
card performance while sending.
Do you wish to continue?
If you choose “Yes” you will then be taken
to serato.com where you can review your
playlist before choosing to post it online.
Once posted, you have the option to edit
the playlist and track information.
NOTE: We recommend that you turn off
any wireless networking devices when
using Scratch Live. If you export your
playlist online whilst playing you may
experience USB dropouts. If so, you
may wish to avoid using this function.
Live Playlists
Serato Playlists has the Live Playlists
option to allow you to display what you
are playing online in realtime on your
serato.com profile.
To enable the Live Playlists feature go to
the Plugins tab on the Setup screen and
check the Enable Live Playlists option.
Once enabled, the Start Live Playlist
button is now displayed in the History
panel. Click this to start and stop your
Live Playlist session.
NOTE: Live Playlists requires you to be
connected to the internet while playing,
which may result in USB dropouts. If
so, you may wish to avoid using this
function.
25
Editing ID3 Tags
Adding Album Art
Much of the information associated
with each file can be edited from within
Scratch Live. Double click on the
attribute within the main library to edit
the attribute. Filename, length, size, bit
rate and sampling cannot be edited. This
information is saved in the file itself. Note
that the protect library option in setup
must be unchecked to allow edits. for
details on auto-BPM See “Preparing
Your Files” on page 10.
You can add album art to a file by
dragging and dropping a jpeg or png file
onto the track in any of the album art
views, or onto the Album Art window. If
you do this while the track is loaded to a
Virtual Deck, the album artwork will not be
added until the track is ejected.
TIP: Use the keyboard shortcut ctrl-e
to edit text. Hold down the ctrl key and
move with the arrow keys to change
to a different field while staying in edit
mode. When you have more than one
file selected, editing tags changes all
the files in your selection.
TIP: The second column in the library
is the label color for that file. Click it to
bring up a color palette, and customize
the Virtual Deck for that file.
Library Zoom
Status Icons
The leftmost column shows the status of
each track. The image to the left shows
five tracks with differing statuses.
• Scratch Live has detected some
corruption in the MP3 file. If
possible, re-encode the MP3.
• The track has been imported
from the iTunes library.
• The track has been imported
from the iTunes library, and
Scratch Live has detected some
corruption in the MP3 file. Solution: If
possible, re-encode the MP3.
You can change the size of your library
text by using the shortcuts ctrl + and ctrl
–.
• The track cannot be found. Most
likely the file has been renamed
or moved.
Display Album Art
• Tracks that are read-only have a
locked icon.
MP3 files can
contain album art
information. Click
on the Album Art
button at the very
bottom left of the
screen to open a
small window. This
window displays the album art of the track
currently selected in the library.
Album art can also be shown next to
the the track information display on each
Virtual Deck. Click on the display tab of
the setup menu to find this option. See
“Show Album Art On Deck” on page
33.
26
File
Management
More Info on Corrupt Files
If you have a corrupt file in your library,
hover your mouse over the status
icon for information on what type of
corruption was found. See “Corrupt File
Descriptions and Diagnoses” on page
35.
Located in the files pane are two buttons,
rescan ID3 tags, and relocate lost files.
Use these tools for ongoing file and library
management.
Rescan ID3 Tags
Click this button to force Scratch Live
to re-read all file tags. Alternatively, you
can drag and drop files, folders, or drives
onto the Rescan ID3 Tags button from
the Files pane. This will only scan the files
that you drag and drop, resulting in much
faster processing.
TIP: Rescanning the tags is a handy
way to identify all the files that Scratch
Live can’t find (for example if the files
have been altered or moved). These
tracks will show up red in the main
track list, with an exclamation mark in
the status column. You can sort by the
status column to group all these tracks
together.
Relocate Lost Files
This feature finds music and folders on
your computer that you have either moved
or altered.
1. Click the Relocate Lost Files button
to search all your drives (internal and
external) for files currently marked as not
found in your library.
2. When this process is complete, your
Scratch Live library will be updated with
the new location of your files.
TIP: Drag and drop files, folders, or
drives onto the Relocate Lost Files
button from the Files pane. This is
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
useful if you know the location of your
files, as it only scans the drag and drop
location, with faster relocation.
location. Your Scratch Live library will now
contain entries for both the originals and
copies.
Deleting Crates and Tracks
Move: Select this to move the selected
files and/or folders to the new location.
Your Scratch Live library and crates
will now reference the files in their new
location.
To delete tracks from your Scratch Live
library, select the track and use the
keyboard shortcut ctrl-delete. Make
sure you have the Protect library option
unchecked in the Library tab of the Setup
screen.
• Deleting a track when you are in the
“ All...” playlist removes it from your
library and any crates that the track may
be in.
• Deleting a track inside a crate removes it
from that crate but the file will remain in
your “ All...” playlist.
• Deleting a track from a subcrate will
remove it from the subcrate and the
main crate but not the “ All...” playlist.
• Crates that are deleted are sent to the
recycle bin/trash.
NOTE: To delete any files from your
library and your hard drive (sending
them to the recycle bin) use the
shortcut ctrl-shift-delete.
If you are using iTunes playlists, your files
cannot be deleted this way. You will need
to delete them from within iTunes.
Copy & Move Files & Folders
Scratch Live gives you the ability to
copy and move files, folders and crates
between drives or to a new location on the
same drive.
To copy or move your files and/or
folders, open the Files panel and select,
drag and drop them in the desired new
location. Scratch Live will then prompt
you with the following options:
Copy: Select this to make a copy of
the selected files and folders in the new
Recording
Cancel: Cancel any changes.
Remove original references from
library: Check this option when using
the copy feature to remove the original
references to these files in your Scratch
Live library and replace them with the
copies in the new location. The original
files will still be kept in their current
location, but will no longer referenced in
your Scratch Live library.
Copy & Move Crates
You can also copy or move your Crates
and Subcrates to another drive in the
same way. Open the Files panel and
select, drag and drop your Crates or
Subcrates to the new drive. You will
be presented with the same options
as mentioned above. See the Support
Articles at serato.com.
Scratch Live Backup
Scratch Live stores your library database
and crates information in the Scratch Live
folder on your hard disk. This folder is
created on a drive when files are added
to Scratch Live. A copy of each Scratch
Live folder called ScratchLIVEBackup is
created next to the folder it is backing up.
This folder is created when exiting Scratch
Live. You will be prompted to backup your
Scratch Live library on exit if there is no
backup for a drive or if the last backup is
more than 1 week old.
Backup will only keep ONE level backup
at a time; each time backup runs it
overwrites the previous backup.
Note: Make sure you back up your
music separately. This backup function
only backs up the Scratch Live folder,
not your music files.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
Stereo recording is possible even while
using two stereo vinyl control inputs.
1. Click on the  triangle for the drop
menu displaying the three record Input
Sources.
2. Select the desired source and press the
record icon to start recording.
3. The record icon flashes while recording
and the display shows the elapsed
recording time.
4. Press the record icon again to stop the
recording.
5. To save the recording, type in a name
for the recording and click the save icon.
6. The recording is automatically placed
in a crate named “RECORDED”. If the
crate does not already exist, it will be
created automatically.
7. To start a new recording without saving,
simply click the record button again.
Recordings can be loaded onto the
Decks, renamed, and managed like other
files. Recordings are saved as 16-bit, 44.1
kHz stereo AIFF files
Recordings are saved in “My
Documents\My Music\_Serato_\
Recording” in Windows XP, “Libraries\
Music\_Serato_\Recording” in Windows 7,
and “~/Music/_Serato_/Recording Temp”
on a Mac.
27
Record Gain Knob
Adjust the record level using this Gain
knob. The meter tells you the level of your
audio. Ideally the meter should sit just
below the red, meaning your signal is as
loud as it can be without clipping.
LiveFeed
NOTE: If you turn the Record Gain
knob down and the red clip led is still
illuminated, this means the signal is
clipping on the input of the SL1. Turn
down the level at your audio source
before it reaches the SL1 if possible.
TIPS.
• The keyboard shortcut ctrl-n turns
recording on and off.
• Load a recording without saving it using
the short cut keys shift left arrow to
Deck 1 or shift right arrow to Deck 2.
NOTE: Recordings over 3 hours are
automatically split into individual files.
Sampling from Vinyl
You can use the SL1 interface to sample
from vinyl or any other sound source.
Click the  icon next to the Input Source
to select inputs 1 or 2.
TIP: Remember that ctrl-n turns
recording on and off, and you can load
a recording without saving it using shift
+ left arrow or shift + right arrow. Drop
the needle into a loud part of the track,
record a few seconds, and then shift +
left arrow or shift + right arrow to load
it to the Virtual Deck. This way you can
double check your levels and adjust
with the Gain control.
28
LiveFeed allows you to stream the mic
input to a Virtual Deck. You can then
instantly play the recording back just like
a normal audio file - you can scratch it,
speed it up, slow it down, set loops and
set cue points.
There are two recording options,
Normal and Gated. The Normal option
means recording will begin as soon as
the normal Livefeed track is loaded to the
Virtual Deck. The Gated option means that
after a Gated Livefeed track is loaded,
recording only begins once the set gate
level is exceeded (thus avoiding silence).
You can set the gate level by clicking the
dropdown menu in the LiveFeed filename.
A lower gain setting makes the gate more
sensitive.
The amount of time available to record
is determined by your audio cache setting.
The track overview display shows the
amount of usable audio you have to play
with from the recording. Click anywhere
in the track overview display to jump to
your desired position in the recording. See
“Audio Cache” on page 33.
First locate the LiveFeed files in your
library. Type “livefeed” into the search box
and you will see:
LiveFeed - Rane SL1 Mic In
LiveFeed - Rane SL1 Mic In (Gated).
Load the desired LiveFeed file to either
Deck. The waveforms will start to build
in the track overview and main waveform
display as the input is recorded, you
can now use the recording as normal.
Performing a needle drop on the record
brings the playhead back to the “now”
position in the audio stream.
Mixing
With One
Turntable Or
CD Player
This single turntable technique allows you
to mix as if you had two turntables, using
just one. If one of your turntables is not
performing properly, or if you only have
one available, you will be able to continue
to mix the way you are used to.
The following is a step-by-step
description of how to perform a mix using
only your right turntable or CDJ with the
instant doubles feature.
Menu Settings
Go to the setup menu, click on the
playback tab. Make sure “instant doubles”
is checked, and “lock playing deck” is
unchecked.
1. Load a track onto the right deck in
Scratch Live and play as usual.
2. Put the left hand deck into int mode.
3. Load the same song you have playing
on the right deck onto the left deck. The
track on the left will start playing from
the same point and at the same pitch as
the right deck
4. You can now quickly slide the cross
fader over to the left deck.
5. Your right deck is now free to load up a
new song ready to mix in.
6. Repeat!
Tip: Instant Doubles works with either
Deck.
See “Lock Playing Deck” on page 30.
See “Instant Doubles” on page 31.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
Keyboard
Shortcuts
These actions can be accessed directly
from the computer keyboard.
NOTE: Playback, cue and speed
controls use Shift or Caps Lock. You
can turn this off in the Setup screen.
See “Playback Keys Use Shift” on page
30.
KEY
ctrl - L
ctrl - R
ctrl - F
ctrl - A
ctrl - C
ctrl - E
ctrl - V
ctrl - X
ctrl - Z
shift - ctrl - 
shift - ctrl - 
ctrl - P
ctrl - N
ctrl - O
- or +
ctrl - or +
tab
ctrl - del and
ctrl - backspace
alt - del and
alt - backspace
ctrl - shift - del and
ctrl - shift - backspace
ctrl - shift - /
esc
SAMPLE PLAYER
Load to sample slot
Play sample slot
LEFT DECK
ctrl -  or shift - 
ctrl - shift - 
shift - alt - 
ctrl - , (comma)
ctrl - 1, 2, 3, 4, 5
1, 2, 3, 4, 5
F1
F2
F3
F5
Q
W
E
R
T
Y
U
I
O
P
[
ctrl - [
alt - Q
alt - W
alt - 1, 2, 3, 4, 5
ctrl - alt - 1, 2, 3, 4, 5
alt - E
alt - R
alt - O
alt - L
alt - space bar
ctrl - I
ACTION
Locate the current track. This will highlight the track you most recently loaded.
Pressing ctrl - L again will alternate between the tracks recently loaded on both decks.
Reveal - the highlighted song is opened in a file browser.
Find - moves the cursor to the search box.
Select all.
Copy text in edit mode.
Edit text.
Paste text in edit mode.
Cut text in edit mode.
Undo last track load.
Move focus up / down through the library or crates. Note that if you have a song
highlighted in the song view, and use shift - ctrl -   you will move up or down through
the library or crates. When you release the shift or ctrl key, the focus will go back to the
song view so that you can move up and down through songs using  .
Add tracks to the prepare window.
Start a new mic recording.
Open the track in your default MP3/WAV/OGG/AIF player.
Zoom the main waveform display.
Zoom the library text size.
Alternate focus between crates or songs.
Remove track from library., remove track from crate, delete crate (does not delete the
file).
Remove track from crate and from library.
Delete the file from your library and send to the recycle bin.
(Note to iTunes users: files in your iTunes library cannot be deleted this way).
Toggle the input reverse switch
Clear search string if searching, or exit Scratch Live.
slot 1
ctrl - alt - Z
Z
slot 2
ctrl - alt - X
X
slot 3
ctrl - alt - C
C
slot 4
ctrl - alt - V
V
slot 5
ctrl - alt - B
B
ACTION
Load the highlighted song to a deck.
Load the track currently on one deck onto the other deck as well.
Unload the track from a deck.
Place a cue point.
Place a cue point in a slot.
Jump to cue points in track.
(REL and INT modes)
Switch deck to ABS mode.
Switch deck to REL mode.
Switch deck to INT mode.
Key lock on / off.
Play / pause reverse.
Play / pause forward.
Pitch down.
Pitch up.
Bend down.
(REL and INT modes)
Bend up.
(REL and INT modes)
Censor.
(REL and INT modes)
Go to temporary cue point.
(REL and INT modes)
Set / adjust loop in-point.
Set / adjust loop out-point.
Loop on / off.
Jump to selected loop.
Load previous track.
Load next track.
Auto loop on / off.
Loop roll.
Rewind.
(REL and INT modes)
Fast forward.
(REL and INT modes)
Previous loop.
Next loop.
Activate the tempo tapper.
Set temporary cue point.
(REL and INT modes)
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
slot 6
ctrl - alt - N
N
RIGHT DECK
ctrl -  or shift - 
ctrl - shift - 
shift - alt - 
ctrl - . (period)
ctrl - 6, 7, 8, 9, 0
6, 7, 8, 9, 0
F6
F7
F8
F10
A
S
D
F
G
H
J
K
L
;
'
ctrl - '
alt - A
alt - S
alt - 6, 7, 8, 9, 0
ctrl - alt - 6, 7, 8, 9, 0
alt - D
alt - F
alt - P
alt - ;
alt - space bar (x2)
ctrl - K
29
Hardware
Playback
USB Buffer Size (Latency)
Track End Warning
Scratch Live processes audio in small
chunks. When smaller chunks are
used, the movement of the record is
translated into audio more often, which
results in a lower overall system latency.
However, this requires more processing
and therefore a higher CPU load, so
lower buffer size settings require a
more powerful computer to produce
uninterrupted audio. If you want tighter
control, you should try decreasing
this setting, on the other hand, if you
experience audio dropouts, you need
to increase this setting (or use a more
powerful computer).
Enable this option to flash the Virtual Deck
as you approach the end of the track.
The label will start flashing 20 seconds
from the end of the record. The Track
end warning does not apply to any tracks
under 1 minute long.
Additional
Setup
This section covers general preferences
and adjustments you can make to improve
the performance of Scratch Live. From the
main screen, click on SETUP to get to this
area.
Playback Keys Use Shift
When this option is checked you must
have the shift key pressed for the
playback keys to trigger. This applies to all
keyboard shortcuts, including cue points,
internal mode shortcuts, and the sample
player shortcuts.
Audio Input Level
TIP: You can also turn on Caps Lock
instead of using Shift.
Set the input level to match the level of
your control sources. Most turntables are
phono level, and CD players line level.
Lock Playing Deck
Every DJ’s nightmare used to be lifting
the needle off the wrong turntable in the
middle of a set. This setting helps to avoid
the digital equivalent; loading a new track
to the wrong deck. When this option is
checked, you can only load a track if the
target deck is stopped.
Sort Cues Chronologically
The five cue points can be placed in any
order, and can be dragged up and down if
you wish to reorder them. If you prefer to
lock them to chronological order, turn this
option on.
Enable Hot Cues
When hot cues are enabled, you can
set cue points simply by pressing the
number keys 1 through 0 (no ctrl modifier
required). Note that you can only add cues
this way if the cue point slots are empty.
See “Cue Points” on page 17.
30
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
Use Auto Gain
Play From Start
Auto gain enables you to set a uniform
volume level for the tracks in your library.
When a track is in auto gain mode, the
track gain knob appears depressed.
Check this box to enable auto gain.
Provided you have analyzed your files,
your tracks will now be loaded with the
auto gain applied.
Next to this box is a drop down menu,
in which you set the target gain volume
level.
To find the optimum setting, load a track
with an average volume level onto one of
the Virtual Decks. Now play the track, and
take note of the volume and LED lights
inside the software.
The idea is for the track volume to
be sitting just under the clipping point
(indicated by the LED meter red-lining). If
the track is too quiet, unload it, then go to
the playback setup screen and boost the
auto gain dB value more.
Once you’ve made this adjustment,
load the same track onto the Virtual Deck
again. You’ll notice that the volume knob
has automatically adjusted itself.
Keep making adjustments on the same
track until it’s just below the clipping
point. Once this is set you won’t need to
adjust the target gain level ever again.
Because the track you used had an
average volume level, most of the other
tracks in your library should be around the
same volume. You may still need to make
minor adjustments to some individual
tracks, but once that’s done these will
stay saved in the ID3 tag of the file.
Enable this to start all tracks from the
beginning when loaded in REL and INT
modes. If this setting is not enabled,
freshly loaded tracks will continue to play
from the point the last track was at. This
option is on by default.
TIP: Slightly too quiet is always better
than too loud. If your LED meter is in
the red, it is likely that it is clipping. Not
only does clipping not sound very nice,
it can damage your equipment.
Vinyl Control
Instant Doubles
This allows you to quickly match the
playhead position of two tracks. With this
option set, when you load a track on one
Virtual Deck that is already loaded on the
other Virtual Deck (it must be the same
file), the playhead will jump to the position
of the track that was loaded first, with the
keylock state and looping settings copied.
This setting overrides the Play from start
and Play from first cue point options.
Play From First Cue Point
Enable this option to start all tracks from
the first cue point when loaded in rel and
int modes. This setting overrides the Play
from start option.
Braking (INT Mode)
In internal mode, this controls how fast
the deck stops when play is stopped.
Counter-clockwise, the stop is immediate.
Clockwise rotation increases the stop
from a finger grab all the way to a slow
turntable power-down.
Audio Output
By default the output of Scratch Live is
stereo. You can also select mono output.
This setting is saved when you exit
Scratch Live.
Hi-Fi Resampler
This significantly reduces digital distortion
at very slow or very fast record speeds,
increasing the CPU load slightly. This
option is off by default, the old resampler
is used when switched off.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
Adjust Loops with Vinyl
Loop end points can be adjusted using
the control vinyl. Disable this option if you
wish to use the computer’s arrow keys to
adjust loops, and keep audio playback
controlled by the vinyl. See “Looping” on
page 17.
Next Song on Flip
When this option is enabled, changing the
side of control vinyl you’re using (‘flipping
the record’) loads the next song.
Enable Vinyl Scroll
Uncheck this box to disable the Vinyl
Scroll feature. See “Vinyl Scroll” on page
11.
Reverse Vinyl Scroll
This setting allows you to reverse the
direction of Vinyl Scroll. See “Vinyl Scroll”
on page 11.
Vinyl Scroll Speed
Vinyl Scroll allows you to load a new track
without touching the computer, by lifting
the needle and placing it in the special
section of side A of the control record.
This setting allows you to adjust the
sensitivity of Vinyl Scroll, so that you can
control the amount of record movement
required to move between tracks.
Drop To Absolute Position (REL
Mode)
This detects a deliberate repositioning of
the needle, and moves the playhead to
the absolute position of the needle, as if
it were in ABS mode. Accidental skipping
of the needle does not reposition the
playhead. (REL mode only)
31
Drop To Cue Points (REL Mode)
Library
Uncheck this setting to remove files and
crates from your library. Enable to lock
your library and prevent accidental file or
crate deletion while using Scratch Live.
Enabling this setting will also lock all file
tags and crate names, so that no text can
be changed.
This option triggers the corresponding
cue point when the needle is repositioned
into one of the first 5 one-minute sections
on the control vinyl. For instance: needle
dropping into the second minute on the
left turntable, will send playback for deck
1 to cuepoint 2, if that cuepoint is set.
(REL mode only)
Vinyl Start Offset
If you find that you have cue burn at the
beginning of the record, you will notice
that the tracking will be poor at this point.
Use the two knobs to offset the start
point, so that the track will start playing
from a point further into the control record.
The first knob sets the number of whole
minutes to offset by, the second knob sets
the number of whole rotations within that
minute.
Read iTunes Library
Check this option to show your iTunes
library and playlists in Scratch Live. You
can collapse your iTunes playlists
by clicking on the blue folder icon.
Uncheck this option to remove
iTunes playlists and iTunes songs from
your Scratch Live library.
To add your iTunes music to your
Scratch Live library permanently, drag and
drop tracks from the iTunes playlists onto
the “ All...” icon (on the far left hand
side of the Scratch Live screen), or into
individual Scratch Live crates.
Any files moved to “ All...,” an existing
crate, or a new crate will now remain in
Scratch Live even when the Read iTunes
library option is unchecked. Once a file
has been permanently added to Scratch
Live, the iTunes logo will disappear.
We recommend unchecking this option
after you have added your music into the
Scratch Live library.
NOTES:
• If your iTunes library contains a large
number of tracks it may take some time
for Scratch Live to read it.
• Any changes made in Scratch Live to
the file information of tracks in your
iTunes library will not appear in iTunes
until after you play the track.
• Scratch Live cannot play files that
have been protected by Digital Rights
Management systems, such as those
previously sold through the Apple iTunes
Music Store. iTunes Plus files are DRMfree.
• iTunes is available for Mac and PC. For
more information, visit apple.com.
32
Protect Library
Customize Crate Views
Check this option to set custom column
views for each crate and playlist. When
the option is off (default), all crates will
share the same column
configuration as the “ All...” crate.
Center on Selected Song
With this option on, scrolling up and down
in your library holds the selected track in
the middle of the library panel.
Show All File Types
Enable this option to show all files when
importing tracks into Scratch Live. If
this option is not selected, only files that
Scratch Live can play will be displayed.
Include Subcrate Tracks
You can drag crates into other crates to
make subcrates. If you have this option
turned on, any crate will also display
the contents of all its subcrates. See
“Organizing Your Music” on page 23.
AutoFill Overviews
Enable this setting to automatically
generate the track overview as soon
as a track is loaded. If this setting
is not enabled, the track overview
will be generated as the track plays.
Automatically generating the track
overview uses more of the computer’s
CPU power, and should be disabled on
slower computers.
TIP: Analyze your files before you play
to pre-build all your overviews. See
“Preparing Your Files” on page 10.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
Font Size
Display
Plugins
Maximum Screen Updates
Enable SP-6 Sample Player
This feature allows you to throttle back
the screen refresh rate. Users with slower
computers might like to do this if they
are having performance issues. It could
also be useful if you want to limit Scratch
Live’s processor usage, for example if you
are running a recording program at the
same time. The default setting is 60 Hz,
or refreshed 60 times per second. This
setting applies to the entire screen (i.e. the
Virtual Decks, the Waveforms, the library,
and the setup screen).
Use the check box to enable and disable
the SP-6 sample player plugin. The SP-6
is enabled by default.
Adjust this slider to increase and decrease
the font size for the main library and
crates area.
TIP: You can also use the keyboard
shortcuts ctrl + and ctrl – to increase
and decrease the font size.
Album Art Size
Adjust this slider to set the maximum
album art size for any of the album art
display modes. The artwork will still get
larger if required to fit the track and will
still scale with the library zoom keyboard
shortcut.
Audio Cache
Use the slider to set the amount of audio
that is loaded into memory. A small
audio cache will place less load on your
computer, and the tracks will load faster.
A large audio cache will give you a bigger
view of the waveform when the main
waveform view is zoomed out.
Enable DJ-FX
Use the check box to enable and disable
the DJ-FX plugin. The DJ-FX plugin is
disabled by default.
Serato Playlists
Use the check boxes to enable and
disable the Serato Playlists plugin and the
Live Playlists feature. These are disabled
by default.
Serato Video
This optional software plugin for Scratch
Live adds the ability to play and mix
video files. Serato Video is supported and
available only from serato.com.
Show Album Art On Deck
Check this option to show the album
art for your songs next to the track
information display on each Virtual Deck.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
33
I have pink files which don’t play.
Troubleshooting and
Frequently Asked Questions
The audio playback is dropping out /
clicking / popping.
Scratch Live is not getting a clear signal
from the record, or your computer is not
able to process quickly enough. Go to
the setup screen and check the scope
views. When the record is playing, the
circles should be round, and the value in
the bottom right corner should be close to
100%. If this is not the case, you need to
calibrate. See “Calibrating Scratch Live”
on page 8.
Try increasing the USB audio buffer size
if your computer is close to the minimum
spec.
Clean your needles! This is the most
common cause of audio drop-out.
Because you are playing the same record
over and over, the needles will get dirty
more quickly than usual.
The threshold goes to the far right
when I click the estimate button.
Make sure the needle is on the record
and the record is stopped when you click
estimate. If the slider goes hard right
and stays there, you most likely have an
earthing problem with your turntables/
mixer. If you cannot eliminate this
problem, use REL mode over ABS mode.
Scratch Live makes a strange digital
noise EVEN when no track is playing.
Scratch Live is interpreting background
noise as record movement. Go to the
Setup screen and move the threshold
slider (left of the Estimate button) to
the right until the noise stops. See
“Calibrating Scratch Live” on page 8.
The tracks are playing backwards!
The inputs (from the turntables or CD
players) are the wrong way around. Try
swapping red and white wires at one end.
34
The first time I play a new track, it
takes a while to load.
Scratch Live has to read the entire file and
create a file index (overview) the first time
it is loaded. This may take a few seconds
for longer files. After the first load, it
should load instantly. See “Preparing
Your Files” on page 10.
I can’t get the Scope View to show nice
clean circles.
Select Phono as the audio input level in
the setup screen if you are using vinyl.
Check your needles and make sure
they are clean. If the circles look fuzzy,
try cleaning your control record. If the
Scope View shows a line instead of a
circle, Scratch Live is only receiving a
signal from one channel — check all your
cables, and the connection between your
cartridges and the tone arm. You can
order replacement control records from
your local distributor or the online store at
rane.com if you are in the USA.
I have a particular MP3 that won’t play /
plays badly / takes a long time to load /
crashes the program
The file may be damaged, and may need
to be deleted from your library. Please go
to the forum at serato.com and notify the
support team that you have a bad file.
By reporting damaged or corrupt files,
you will help the developers to improve
Scratch Live’s ability to play damaged
MP3 files in the future.
I have cue burn at the beginning of my
control record, does that mean I need
to replace it?
No, use the track start offset function (in
the setup screen) to move the point at
which tracks begin to a position further
into the vinyl. See “Vinyl Start Offset” on
page 32.
Scratch Live thinks these files are missing.
You can use the Relocate Lost Files
feature in the Offline player to re-associate
these with their new location. To do this
you can either: drag the file itself from
Finder/Windows explorer onto the button
to relocate an individual file, drag an entire
folder onto this button, or press the button
(this will search all connected drives for all
the missing files in your library).
Scratch Live freaks out when I use the
master tempo (key correction) function
on my CD player.
Scratch Live interprets the signal coming
out of the CD player, and uses this
information to control the play back of
the files on your computer. Any audio
processing performed on the signal before
it reaches the hardware interface, such
as key correction, will scramble the signal
making it illegible to Scratch Live. Key
correction is available in Scratch Live
software. See “Key Lock” on page 13.
I want to backup my library and crates
or move them to another machine, so
where are they stored?
Your database and crates are stored in
the folder Home\Music\_Serato_ on a
Mac, and My Documents\My Music\_
Serato_ in Windows XP, and Libraries\
Music\_Serato_ in Windows 7. If your
library contains tracks that are stored on
a drive other than your boot drive, a folder
called _Serato_ will be created in the root
of that drive, and a separate database will
be made in this folder. If it is a removable
drive, the tracks will only appear in your
library when the drive is connected. See
“Scratch Live Backup” on page 27.
What are the best cartridges to use
with Scratch Live?
We recommend the Ortofon | Serato
S-120 cartridges for use with Scratch
Live. These employ revolutionary new
cantilever suspension, which delivers high
output volume, unrivaled tracking ability
and low record wear.
NOTE: To keep up with the latest tips,
visit the Official Scratch Live Forum at
serato.com.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
Corrupt File Descriptions
and Diagnoses
Corrupt file: This MP3 contains invalid
frames.
This MP3 contains frames which do not conform strictly to the official MP3 specification.
Scratch Live can not be certain that this file will play back 100% accurately.
Corrupt file: This file contains corrupt
frames that may result in audible glitches.
This file contains two or more contiguous corrupt frames. Since corrupt frames are
replaced with silence, this could result in what might sound like an audio glitch.
Corrupt file: This file structure is incorrect.
This file has caused the QuickTime metadata manager to fail.
Corrupt file: This file has been split. You
should check the beginning for audio
glitches.
The first MPEG audio frame in this file refers to audio that should be present before it
but is not. This is usually the result of incorrect MP3 editing. Since a corrupt frame is
replaced with silence and most songs start with silence, the resulting silence might not be
noticeable. All the same, listen to the beginning of the song, just to be sure.
Corrupt file: This MP3 contains frames
with corrupt data.
Decoding of an MPEG audio frame failed. This means that the frame contained invalid
data. As usual with corrupt frames, this frame will be played as silence.
Corrupt file: This MP3 lost syncronization
between the frame index and the frames.
Scratch Live is reading an old overview of an MP3 that has been edited in a 3rd party
editing program. Re-building the overviews for the affected files usually corrects this error.
Corrupt file: This MP3 is completely invalid
and is not playable.
Self explanatory. Possible causes are disk bad sectors, file system corruption, wrong file
types, wrong file extensions, etc
Corrupt file: This file contains invalid audio
data.
Scratch Live encountered invalid data while looking for audio in this file. This message
alerts you to the fact that the file you're trying to play contains corrupt data. This may, or
may not, affect playback.
Corrupt file: This MP3 contains no valid
frames.
No audio could be found in this file, which means it is completely unplayable as far as
Scratch Live is concerned. Please make sure this really is an audio file.
Unsupported file: This MP3 contains multiple layers.
While scanning this file, Scratch Live found frames belonging to multiple MPEG layers.
Scratch Live does not support MP3s that contain frames from multiple layers – some
frames may be output as silence.
Unsupported file: This file is more than
2GB in size.
Self explanatory. At the moment, Scratch Live does not support files that are 2GB in size
(or larger).
Unsupported file: This file has data blocks
greater than 2GB in size.
This file contains chunks of data that are larger than 2GB. Scratch Live does not support
files that are more than 2GB in size.
Corrupt file: This WAV contains no valid
chunks.
This WAV file contains no recognizable WAV data. It is quite possible that this might not be
a WAV file.
Unsupported file: This file's data is not in
PCM format.
WAV files can contain data in several formats. Scratch Live only supports WAV files that
contain data in the PCM format.
Unsupported file: This file has a sampling
rate greater than 96 kHz.
Scratch Live does not support sampling rates greater than 96 kHz. If you see this
message, the simplest approach is to re-sample the audio at 96 kHz and re-save the file.
Unsupported file: This file uses more than
24 bits per sample
Scratch Live supports a maximum of 24 bits per sample of audio data.
Corrupt file: This WAV is incomplete.
Scratch Live expected more data in the file, but found none. This could be because the file
was incorrectly truncated or because the data in the file is corrupt, causing Scratch Live to
incorrectly estimate the amount of data present in the file.
Corrupt file: This file contains corrupt
blocks.
This file contains blocks of data that report their size to be zero. This message was
inserted to identify files that might cause lockups on previous versions of Scratch Live.
Corrupt file: This song contains no audio
data.
Scratch Live could not find any audio in this file. Please check to make sure this file
contains audio in a format that Scratch Live supports.
Corrupt file: This song contains invalid
samples.
This file contains samples of audio that are too small to represent accurately and will
therefore be truncated to zero. This should not result in any audible audio artifacts, but
could cause audio dropouts on earlier versions of Scratch Live.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
35
Scope Reading and Fixes
Most of the problems that occur with Scratch Live can be attributed to it not getting a good reading of the control signal from your records or CDs. These examples show what
the scopes on the setup screen can look like to help solve possible problems. Some problems cause similar looking scopes, e.g., if your scopes look like the Dusty Needle
one, the cause could be a damaged needle.
tracking.
GOOD SIGNAL - Clean
NO SIGNAL - Scratch Live is not receiving
any control signal - check your
connections.
BAD TURNTABLE VIBRATION - Bass is reaching
the stylus. Try to isolate the turntable from
the speakers.
CD PLAYER INTO PHONO INPUT - In the
Hardware tab of the Setup screen, select
Line under Audio Input Level.
PHONO INTO LINE INPUT - In the Hardware tab
of the Setup screen, select Phono under
Audio Input Level.
DUSTY NEEDLE - Dust
UNEARTHED - Very susceptible to
interference. Attach the turntable’s ground
wire to your mixer.
USING PIGGYBACK CABLES - Picking
DAMAGED NEEDLE - Try
36
signal with 100%
up lots
of noise, barely tracking. Connect your
turntables directly to the SL1.
is preventing the
stylus from tracking the groove correctly.
Clean your needle and the control vinyl.
re-seating, cleaning
or replacing your stylus.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
RECORD BURN - This section of the control
vinyl has been worn. Swap sides or use
the track start offset.
LEFT CHANNEL MISSING - The signal from the
needle is not reaching the SL1. Check the
cable and cartridge connections.
RIGHT CHANNEL MISSING - The
BAD RECORD BURN - Your record is badly
worn and Scratch Live is unable to track.
Swap sides or get new vinyl ASAP.
LEFT CHANNEL IS NOISE - Left
signal has
been lost with a noisy loose connection.
RIGHT CHANNEL IS NOISE - Right signal has
been lost with a noisy loose connection.
TONEARM IS SLIGHTLY TOO LIGHT -
Signals are summing to mono - The
RIGHT CHANNEL IS INTERFERENCE - Right
signal has been lost with a noisy loose
connection and left channel crosstalk.
Susceptible to dust and vibration. Adjust
the tonearm.
left
and right signals have been combined into
one somewhere in your signal chain.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
signal from
the needle is not reaching the SL1. Check
the cable and cartridge connections.
37
Declaration of Conformity
Standard(s) to which
conformity is declared:
EN60065:Ed. 7.1 (2005)
EN55103-1:1996
EN55103-2:1996
ENVIRONMENT E2
SERIAL NUMBERS 700000-900000
CE MARK WAS FIRST AFFIXED IN: 2004
Application of
Council directive:
2006/95/EC
2004/108/EC
2002/96/EC
2002/95/EC
Manufacturer:
Rane Corporation
10802 47th Avenue West
Mukilteo WA 98275-5000 USA
This equipment has been tested and found to be in compliance with all applicable standards and regulations applying to the EU’s
Low Voltage (LV) directive 2006/95/EC, and Electromagnetic Compatibility (EMC) directive 2004/108/EC. In order for the customer
to maintain compliance with this regulation, high quality shielded cable must be used for interconnection to other equipment.
Modification of the equipment, other than that expressly outlined by the manufacturer, is not allowed under this directive. The user of
this equipment shall accept full responsibility for compliance with the LV directive and EMC directive in the event that the equipment is
modified without written consent of the manufacturer.
Type of Equipment: Professional Audio Signal Processing
Brand: Rane
Model: SL1 (SERATO SCRATCH LIVE, SSLDJ)
Immunity Results: THD+N 20 Hz - 20 kHz re: -3.5 dBu @ 400 Hz
Test Description Results Conditions
RF Electromagnetic Fields Immunity
80 MHz -1000 MHz, 1 kHz AM, 80% depth, 3V/m < 0.10% 80 MHz - 1000 MHz
I, the undersigned, hereby declare that the equipment specified above conforms
to the Directive(s) and Standard(s) shown above.
(Signature)
38
Roy G. Gill
Compliance Engineer
(Full Name)
(Position)
July 10, 2008
Mukilteo WA USA
(Date)
(Place)
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
Limited Warranty
Factory Authorized Service
Your unit may someday need to be serviced by the Rane Factory if you live in the USA. International customers should contact your
dealer or distributor for service. You must call the Rane factory before shipping. Please do not return your unit to Rane without prior
authorization.
Rane Corporation
To obtain service or a Return Authorization in the USA, please phone 425-355-6000
or Fax 425-347-7757
Limited U.S.A. Warranty
RANE CORPORATION WARRANTS ALL RANE PRODUCTS (EXCEPT THOSE ITEMS CLASSIFIED AS WEAR PARTS, AND LISTED
ON THE MANUAL-1 PAGE OF EACH OPERATORS MANUAL) PURCHASED IN THE U.S. AGAINST DEFECTS IN MATERIAL OR
WORKMANSHIP FOR A PERIOD OF TWO (2) YEARS. WEAR PARTS ARE LIMITED TO A PERIOD OF NINETY (90) DAYS FROM THE
INITIAL DATE OF RETAIL PURCHASE FROM AN AUTHORIZED RANE DEALER—WEAR PARTS REQUIRE PROOF OF PURCHASE
DATE. This limited warranty extends to all purchasers or owners of the product during the warranty period beginning with the original
retail purchase. Rane Corporation does not, however, warrant its products against any and all defects: 1) arising out of material or
workmanship not provided or furnished by Rane, or
2) resulting from abnormal use of the product or use in violation of instructions, or 3) in products repaired or serviced by other than the
Rane Factory, or 4) in products with removed or defaced serial numbers, or 5) in components or parts or products expressly warranted
by another manufacturer. Rane agrees to supply all parts and labor to repair or replace defects covered by this limited warranty with
parts or products of original or improved design, at its option in each respect, if the defective product is shipped prior to the end of the
warranty period to the Rane Factory in the original packaging or a replacement supplied by Rane, with all transportation costs and full
insurance paid each way by the purchaser or owner.
Limited Warranty Outside the U.S.A.
RANE PRODUCTS ARE WARRANTED ONLY IN THE COUNTRY WHERE PURCHASED, THROUGH THE AUTHORIZED RANE
DISTRIBUTOR IN THAT COUNTRY, AGAINST DEFECTS IN MATERIAL OR WORKMANSHIP, THE SPECIFIC PERIOD OF THIS LIMITED
WARRANTY SHALL BE THAT WHICH IS DESCRIBED TO THE ORIGINAL RETAIL PURCHASER BY THE AUTHORIZED RANE DEALER
OR DISTRIBUTOR AT THE TIME OF PURCHASE. Rane Corporation does not, however, warrant its products against any and all
defects: 1) arising out of materials or workmanship not provided or furnished by Rane, or 2) resulting from abnormal use of the product
or use in violation of instructions, or 3) in products repaired or serviced by other than authorized Rane repair facilities, or 4) in products
with removed or defaced serial numbers, or 5) in components or parts or products expressly warranted by another manufacturer.
Rane agrees, through the applicable authorized distributor, to repair or replace defects covered by this limited warranty with parts
or products of original or improved design, at its option in each respect, if the defective product is shipped prior to the end of the
warranty period to the designated authorized Rane warranty repair facility in the country where purchased, or to the Rane factory in
the U.S., in the original packaging or a replacement supplied by Rane, with all transportation costs and full insurance paid each way
by the purchaser or owner.
ALL REMEDIES AND THE MEASURE OF DAMAGES ARE LIMITED TO THE ABOVE SERVICES, IT IS POSSIBLE THAT ECONOMIC
LOSS OR INJURY TO PERSON OR PROPERTY MAY RESULT FROM THE FAILURE OF THE PRODUCT; HOWEVER, EVEN IF RANE
HAS BEEN ADVISED OF THIS POSSIBILITY, THIS LIMITED WARRANTY DOES NOT COVER ANY SUCH CONSEQUENTIAL OR
INCIDENTAL DAMAGES. SOME STATES OR COUNTRIES DO NOT ALLOW THE LIMITATIONS OR EXCLUSION OF INCIDENTAL OR
CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATION MAY NOT APPLY TO YOU.
ANY AND ALL WARRANTIES, EXPRESS OR IMPLIED, ARISING BY LAW, COURSE OF DEALING, COURSE OF PERFORMANCE,
USAGE OF TRADE, OR OTHERWISE, INCLUDING BUT NOT LIMITED TO IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO A PERIOD OF TWO (2) YEARS FROM EITHER THE DATE OF ORIGINAL
RETAIL PURCHASE OR, IN THE EVENT NO PROOF OF PURCHASE DATE IS AVAILABLE, THE DATE OF MANUFACTURE, SOME
STATES OR COUNTRIES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS, SO THE ABOVE
LIMITATIONS MAY NOT APPLY TO YOU. THIS LIMITED WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY ALSO
HAVE OTHER RIGHTS WHICH VARY FROM STATE TO STATE, COUNTRY TO COUNTRY.
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
39
Warranty Procedure - Valid in U.S.A. only
NOTICE! You must complete and return the warranty card or register your product online to extend the
Warranty from 2 years to 3 years!
TO VALIDATE YOUR EXTENDED WARRANTY: Use the postcard that came in the box with your unit, or go to www.rane.com and click
on New Product Registration. Fill out the warranty completely, being sure to include the model and serial number of the unit since
this is how warranties are tracked. If your Rane product was purchased in the U.S.A., mail the completed card or register online with
to Rane Corporation within 10 days from the date of purchase. If you purchased the product outside the U.S.A. you must file your
warranty registration with the Rane Distributor in that country. It is advised that you keep your bill of sale as proof of purchase,
should any difficulties arise concerning the registration of the warranty card. NOTICE: IT IS NOT NECESSARY TO REGISTER IN
ORDER TO RECEIVE RANE CORPORATION’S STANDARD TWO YEAR LIMITED WARRANTY.
WARRANTY REGISTRATION is made and tracked by MODEL AND SERIAL NUMBERS ONLY, not by the purchaser’s or owner’s name.
Therefore any warranty correspondence or inquires MUST include the model and serial number of the product in question. Be sure to
fill in the model and serial number in the space provided below and keep this in a safe place for future reference.
WARRANTY SERVICE MUST BE PERFORMED ONLY BY AN AUTHORIZED RANE SERVICE FACILITY LOCATED IN THE COUNTRY
WHERE THE UNIT WAS PURCHASED, OR (if product was purchased in the U.S.) AT THE RANE FACTORY IN THE U.S.. If the product
is being sent to Rane for repair, please call the factory for a Return Authorization number. We recommend advance notice be given to
the repair facility to avoid possible needless shipment in case the problem can be solved over the phone. UNAUTHORIZED SERVICE
PERFORMED ON ANY RANE PRODUCT WILL VOID ITS EXISTING FACTORY WARRANTY.
FACTORY SERVICE: If you wish your Rane product to be serviced at the factory, it must be shipped FULLY INSURED, IN THE
ORIGINAL PACKING OR EQUIVALENT. This warranty will NOT cover repairs on products damaged through improper packaging. If
possible, avoid sending products through the mail. Be sure to include in the package:
1. Complete return street shipping address (P.O. Box numbers are NOT acceptable).
2. A detailed description of any problems experienced, including the make and model numbers of any other system equipment.
3. Remote power supply, if applicable.
Repaired products purchased in the U.S. will be returned prepaid freight via the same method they were sent to Rane. Products
purchased in the U.S., but sent to the factory from outside the U.S. MUST include return freight funds, and the sender is fully
responsible for all customs procedures, duties, tariffs and deposits.
In order to qualify for Rane’s one year extended warranty (for a total of 3 years parts and labor), the
warranty must be completely filled out and sent to us immediately. Valid in USA only.
We recommend you write your serial number here in your owners manual
and on your sales receipt for your records.
SERIAL NUMBER:______________________________________PURCHASE DATE:_____________________________
40
RANE SL1 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
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