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1/2/4/6-Button Capacitive Touch Panel
ZVI-F1
ZVI-F2
ZVI-F4
ZVI-F6
Application Programme Version: [1.5]
User Manual Version: [1.5]_a
www.zennio.com
CONTENTS
Flat 1/2/4/6
http://www.zennio.com
Technical Support: http://support.zennio.com
2
DOCUMENT UPDATES
Flat 1/2/4/6
Version
[1.5]_a
Changes
Changes in the application program:
•
Optimisation of the binary inputs, thermostat, temperature probe, motion detector, brightness and proximity sensor modules.
•
DPTs update.
Page(s)
-
[1.4]_a
Changes in the application program:
•
New functionality for individual buttons: Room State.
•
Optimisation of the binary inputs, thermostat, temperature probe, motion detector, brightness and proximity sensor modules.
-
[1.2]_a
Changes in the application program:
•
Removed button vibration function.
- http://www.zennio.com
Technical Support: http://support.zennio.com
3
1 INTRODUCTION
Flat 1/2/4/6
1.1
FLAT
Flat is a KNX
multifunction capacitive touch switch
from Zennio with proximity sensor, luminosity sensor and backlighted buttons.
It is offered at
a reduced size
and
weight
, with one, two, four or six capacitive touch buttons (according to the user’s needs) with LED backlight to confirm the press of the buttons as well as showing states.
Flat is a fully customisable solution for the control of rooms where user control of air conditioning systems, lighting, blinds, scenes, etc. is required.
The versatility offered by the functionality of buttons is complemented by the two builtin
analogue/digital inputs
, the
internal temperature sensor
and the
thermostat
function, as well as an elegant and
fully customisable design of the front glass
– customers can choose their button icons, texts and colours and even personalise the background with their pictures, logos, etc.
The most outstanding features of Flat are:
Fully customisable
design of the front glass.
1 / 2 / 4 / 6 touch buttons
, which can operate as individual or pair controls:
Horizontally or vertically-oriented
configuration (only available for the twobutton and six-button models).
Light indicator (LED)
for every button.
Buzzer
for an audible acknowledgement of user actions (with the possibility of disabling it either by parameter or by object).
Possibility of
locking / unlocking the touch panel
through binary orders or scenes.
Welcome Back object
(binary or scene) which is sent to the KNX bus when a pulsation is detected after a certain period (configurable) of intactivity.
Built-in
temperature sensor
. http://www.zennio.com
Technical Support: http://support.zennio.com
4
Ambient luminosity sensor
for brightness automatic adjustment.
Flat 1/2/4/6
Proximity sensor
for quick start.
Two analogue/digital inputs
(for motion detectors, temperature probes, additional switches, etc.).
Thermostat
function.
Heartbeat
or perio dical “still-alive” notification. http://www.zennio.com
Technical Support: http://support.zennio.com
5
1.2
INSTALLATION
Figure 1 shows the connection outline of the device:
1. Temperature Probe.
2. KNX Connector.
3. Programming LED.
4. Programming Button.
5. Attachment Clip.
6. Input Connectors.
7. Touch Buttons
.
8. Proximity and Luminosity Sensors.
2
3
4
5
6
1
7
8
Flat 1/2/4/6
Figure 1
Schematic diagram.
Flat is connected to the KNX bus through the built-in terminal (6). An external DC power supply is not needed.
A short press on the
Prog./Test button
(4) will make the device enter the programming mode. The
Prog./Test LED
(3) will then light in red. On the contrary, if this button is held while the device gets connected to the bus, the device will enter the
safe mode
. In such case, the programming LED will blink in red colour.
For detailed information about the technical features of Flat, as well as on security and installation procedures, please refer to the device
Datasheet
, bundled within the device packaging and also available at www.zennio.com
. http://www.zennio.com
Technical Support: http://support.zennio.com
6
1.3
START-UP AND POWER LOSS
Flat 1/2/4/6
After download or device reset it is necessary to
wait for about 2 minutes without performing any action
in order to make it possible a proper calibration of:
Proximity sensor.
Luminosity sensor.
Button presses.
For a correct calibration of the proximity and brightness sensors it is recommended not to remain too close or place anything less than 50cm approximately and do not hit with direct light to the device during this time. http://www.zennio.com
Technical Support: http://support.zennio.com
7
2 CONFIGURATION
Flat 1/2/4/6
After importing the corresponding database in ETS and adding the device into the topology of the project, the configuration process begins by entering the Parameters tab of the device.
2.1
GENERAL
In order to allow the device to perform the desired functions, a number of options must be parameterized, either related to its
general behaviour
(horizontal/vertical orientation, sounds, LED brightness levels…) or to
advanced features
(lock procedure of the touch panel, cleaning function, welcome back object).
2.1.1
CONFIGURATION
In the "GENERAL" tab, the general settings are displayed. Most are checkboxes that enable/disable other functionalities
ETS PARAMETERISATION
The following parameters are shown:
Device Orientation
[
Vertical (Normal)
1
/Horizontal (Rotated)
]: allows assigning a
horizontal
or
vertical
orientation to the device, making it easier to identify the push-buttons during the configuration process (ETS will show a figure with the final distribution of the push-buttons).
To prevent inconsistency in the configuration, please note the following criterium:
Vertical (normal):
Temperature probe hole on the right of the bottom side and the sensors on the middle of the top side.
Horizontal (rotated):
Temperature probe hole on the top of the right side and sensors on the middle of the left side.
Figure 2
Orientation.
1
The default values of each parameter will be highlighted in blue in this document, as follows:
[
default
/rest of options].
http://www.zennio.com
Technical Support: http://support.zennio.com
8
Flat 1/2/4/6
Figure 3
Main configuration .
Buttons
[
enabled
]: readonly parameter to make it evident that the “Buttons”
tab is always enabled in the tab tree on the left. See section 2.2 for details.
Inputs
[
disabled /enabled
]: enables or disables the “Inputs” tab in the tree on the left, depending on whether the device will or will not be connected any
external accessories. See section 2.3 for details.
Thermostat
[
disabled /enabled
]: enables or disables the “Thermostat” tab in
the tree on the left. See section 2.4 for details.
Heartbeat (Periodic Alive Notification)
[
disabled /enabled
]: incorporates a onebit object to the project (“
[Heartbeat] Object to Send ‘1’
”) that will be sent perio dically with value “1” to notify that the device is still working (
still alive
). http://www.zennio.com
Technical Support: http://support.zennio.com
9
Flat 1/2/4/6
Figure 4.
Heartbeat.
Note:
the first sending after download or bus failure takes place with a delay of up to 255 seconds, to prevent bus overload. The following sendings march the period set.
Internal Temperature Sensor
[
disabled /enabled
]: enables or disables the
“Temperature Sensor” tab in the tree on the left. See section 2.1.2 for details.
Sounds
[
Default /Custom
]: sets whether the sound functions (button beeps, alarm and doorbell) should work according to the pre-defined configuration or
to a user-defined configuration. See section 2.1.4 for details.
Ambient luminosity sensor
[
disabled /enabled
]: enables setting the ambient luminosity sensor. When the sensor is enabled, a new tab for its configuration
is shown. See section 2.1.5 for details.
Proximity Sensor
[
disabled /enabled
]: enables the proximity sensor. This functionality permits “waking up” the device when detecting presence.
Please refer to the specific manual “
Proximity and Luminosity Sensor
”
(available in the Flat product section at the Zennio homepage, www.zennio.com
) for detailed information about the functionality and the configuration of the related parameters.
Time to Consider Inactivity
[
1…
30
…255
][
s /min/h
]: allows setting a time after which, if no pulsation or proximity detection has occurred, the LEDs turn
off (or acquire the brightness level configured, see section 2.1.3).
Advanced Configuration
[
disabled /enabled
]: enables or disables the
“Advanced” tab in the tree on the left. See section 2.1.6 for details.
http://www.zennio.com
Technical Support: http://support.zennio.com
10
2.1.2
TEMPERATURE SENSOR
Flat 1/2/4/6
Flat is equipped with
one internal temperature probe
which can monitor the ambient temperature of the room, thus making the device capable of reporting it to the KNX bus and of triggering certain actions when the temperature reaches specific values.
Please refer to the specific manual “
Temperature Probe
” (available in the Flat product section at the Zennio homepage, www.zennio.com
) for detailed information about the functionality and the configuration of the related parameters.
2.1.3
BACKLIGHT
Flat allows managing the brightness of the LED according to two operating modes: normal mode and night mode.
Please refer to the specific manual “
Brightness
” (available in the Flat product section at the Zennio website,
www.zennio.com
) for detailed information about the functionality and the configuration of the related parameters.
2.1.4
SOUNDS
It is possible to configure Flat so that a brief beep is emitted as an
acoustic feedback when a button is pressed
.
Enabling the button sounds can be done either by parameters or through an object, being also possible to define in parameters if the button sounds should be initially enabled or not.
Moreover, Flat can also emit the following sounds on request (through the corresponding communication objects) if enabled:
Doorbell sounds
: a single beep.
Alarm sounds
: a sequence of brief beeps with a higher pitch. The sequence will only stop when the alarm object gets deactivated or when the user touches any of the buttons (this, moreover the deactivation alarm, will trigger the button action).
The range of sounds emitted will be different depending on the sound type selected. http://www.zennio.com
Technical Support: http://support.zennio.com
11
Flat 1/2/4/6
ETS PARAMETERISATION
In case the default button beep sound matches the requirements of the installation and the doorbell and alarm functions are not necessary, the
Sounds
parameter in the general
“CONFIGURATION” tab (see section 2.1.1) can be set to “Default”. This will
also imply that the button beeps will be unconditional, as it will not be possible to disable this function through an object.
On the other hand, if set to “Custom”, a specific tab named “Sounds” will show up in the tab tree on the left. The initial configuration of this screen is equivalent to the aforementioned default option. However, the following parameters will be configurable.
Figure 5.
Sounds.
The default configuration of this tab is equivalent to the one mentioned above.
However, the following parameters can be customized:
Sound Type
[
Sound 1 /Sound 2
]: sets which sounds range incorporates the device.
Disable button sound
[
disabled /enabled
]: enables the buttons beeping. If enabled, the following parameters will also be available:
➢
Enable / Disable button sounds through a 1-bit object
[
disabled /enabled
]: makes it possible to disable / resume the button beeping function in runtime by writing to a specific object (“
[General]
Sounds
– Disabling button sound
”). If enabled, it will be shown:
•
Value
[
0 = Disabled; 1 = Enabled /1 = Disabled; 0 = Enabled
]: allows configuring the values (0 or 1) that will disable/resume the sounds. http://www.zennio.com
Technical Support: http://support.zennio.com
12
Flat 1/2/4/6
➢
Status After ETS Download
[
enabled /disabled
]: sets whether the button beeping function should start up enabled or disabled after an ETS download.
Object for Doorbell
[
disabled /enabled
]: enables or disables the doorbell function. If enabled, a specific object (“
[General] Sounds - Doorbell
”) will be included into the project topology.
Object for Alarm Bell
[
disabled /enabled
]: enables or disables the alarm function. If enabled, a specific object (“
[General] Sounds - Alarm
”) will be included into the project topology.
2.1.5
AMBIENT LUMINOSITY SENSOR
Flat incorporates
a luminosity sensor
to receive and monitor ambient brightness measurement.
Please refer to the specific manual “
Luminosity and Proximity Sensor
” (available in the Flat product section at the Zennio homepage, www.zennio.com
) for detailed information about the functionality and the configuration of the related parameters.
2.1.6
ADVANCED
Independent tab for the parameterisation of some advanced functions. These functions are explained next.
ETS PARAMETERISATION
After enabling the
Advanced configuration
from “General” screen (see section 2.1.1),
a new tab will be incorporated into the tree on the left.
Figure 6.
Advanced.
Touch locking
: enables or disables the “Touch locking” tab in the tree on the
left. See section 2.1.6.1 for details.
http://www.zennio.com
Technical Support: http://support.zennio.com
13
Flat 1/2/4/6
Welcome back object
: enables or disables the “Welcome back” tab in the
tree on the left. See section 2.1.6.2 for details.
2.1.6.1
TOUCH LOCKING
The touch panel of Flat can be optionally locked and unlocked anytime by writing a configurable one-bit value to a specific object provided for this purpose. It can also be done through scene values.
While locked, pressing on the buttons will be ignored: no actions will be performed (and no LEDs will change their states) when the user touches on any of the controls.
ETS PARAMETERISATION
After enabling
Touch Locking
in “ADVANCED” tab, a new tab will be incorporated into the tree on the left.
Figure 7.
Touch Locking.
Control
of this function comprises two non-exclusive checkboxes to select how the touch panel lock/unlock should be performed:
Figure 8.
Touch Locking: Control
.
Control Object: 1-Bit
[
disabled /enabled
]: when marked, a specific dropdown list will show up to select which value should trigger which action.
➢
Value
[
0 = Unlock; 1 = Lock /0 = Lock; 1 = Unlock
]: these values are received through the object “
[General] Touch Locking
”. http://www.zennio.com
Technical Support: http://support.zennio.com
14
Flat 1/2/4/6
Scene Object
[
disabled /enabled
]: when marked, two specific textboxes will show up to enter the scene numbers (1 - 64) that should trigger each action.
These values are to be received through the general “
[General] Scene:
Receive
” object.
2.1.6.2
WELCOME BACK OBJECT
Flat can send a specific object (the
welcome back object
) to the KNX bus when the user presses a touch button after a significant amount of time since the last or presence detection (when the proximity sensor is enabled). Sending it or not can also depend on an
additional, configurable condition
consisting in the evaluation of up to five binary objects.
Any actions that in normal operation may be executed will not be if the welcome back object is sent to the bus. Thus, if the user presses a button and this causes that the welcome back object is sent, the normal action of that button will not be triggered.
On the other hand, if the additional condition is not evaluated to true, the device will react normally. Hence, the action corresponding to the button touch will be executed.
The welcome back object can consist in a
one-bit
value or a
scene
value (or both), depending on the parameterisation.
ETS PARAMETERISATION
After enabling
Welcome Back Object
, a new tab will be incorporated into the tree on the left.
Figure 9
Welcome Back Object.
This screen contains the following parameters: http://www.zennio.com
Technical Support: http://support.zennio.com
15
Flat 1/2/4/6
Timeout to Activate the Welcome Object
[
1
…255
][
s/min/ h
]: sets the minimum time that should elapse after the last button touch touch (or presence detection, when the proximity sensor is enabled) before the next one triggers the execution of the welcome back function.
Sending Trigger
[
Push Button /Proximity Detection
]: sets whether the welcome back object is sending after a touch in the screen or when the proximity sensor detects presence.
Additional Condition
: sets if sending the welcome back object should also depend on an external condition. The option by default is “[
No Additional
Condition
]. The following are available too:
➢
[
Do not send unless all additional conditions are 0
]: the welcome back object will only be sent if all the condition objects are found to have the value “0”.
➢
[
Do not send unless all additional conditions are 1
]: the welcome back object will only be sent if all the condition objects are found to have the value “1”.
➢
[
Do not send unless at least one of the additional conditions is 0
]: the welcome back object will only be sent if at least one of the condition objects is found to have the value “0”.
➢
[
Do not send unless at least one of the additional conditions is 1
]: the welcome back object will only be sent if at least one of the condition objects is found to have the value “1”.
Figure 10
Welcome Back Object. Communication Objects.
Welcome Back Object (1-Bit)
[
disabled /enabled
]: checkbox to enable the sending of a 1bit value (through “
[General] Welcome back
”) when the http://www.zennio.com
Technical Support: http://support.zennio.com
16
Flat 1/2/4/6 welcome back function is triggered and the condition (if any) evaluates to true.
The desired value should set in
Value
[
Send 0 /Send 1
].
Welcome Back Object (Scene)
[
disabled /enabled
]: checkbox to enable the sending of a scene run request (through “
[General] Scene: send
”) when the welcome back function is triggered and the condition (if any) evaluates to true.
The desired value should be set in
Scene Number
[
1
…64
]. http://www.zennio.com
Technical Support: http://support.zennio.com
17
2.2
BUTTONS
Flat 1/2/4/6
As indicated in previous sections, Flat has
one, two, four or six capacitive buttons
(depending on the model) at the user’s disposal for the execution of actions.
The distribution of the buttons will depend on the model, being possible to configure them as single-button controls or in pairs by
combining any two of them
.
There are some differences in the button configuration depending on the model:
Flat 1
: due to the existence of only one push button, only one individual control is possible (two-button controls are not available). Moreover, it can only be configured under the normal (vertical) orientation.
Figure 11
Flat 1
Flat 2
: up to two one-button controls can be configured, or either one twobutton control, under any of the two orientations.
Figure 12
Flat 2. Normal orientation (left) and rotated (right).
Flat 4
up to four one-button controls can be configured, or up to two twobutton controls (by combining any two buttons for each pair). The figure shows which number identifies each button during the configuration process. http://www.zennio.com
Figure 13
Flat 4
Technical Support: http://support.zennio.com
18
Flat 1/2/4/6
Flat 6
: up to six one-button controls, or three two-button controls (by combining any two push buttons for each pair) can be configured, under any of the two orientations. The figure shows which number identifies each button during the configuration process.
Figure 14
Flat 6. Normal orientation (left) and rotated (right).
2.2.1
CONFIGURATION
The following is a list of the functions that can be assigned to each button.
Disabled
(the button will not react to user presses)
.
Pair A
,
B or C
(the number of available pairs depends on the selected model), being the function of such pair one of the following:
➢
Switch (binary).
➢
Two objects (short press / long press).
➢
Light dimmer.
➢
Shutter.
Individual
(one-button control):
➢
Switch (Binary).
➢
Hold & release.
➢
Two objects (short press / long press).
➢
Scene.
➢
Scaling constant.
➢
Counter constant.
➢
Float constant.
➢
Light dimmer.
➢
Shutter.
➢
LED indicator.
➢
Room State
Apart from the button function itself, the desired behaviour of the button LEDs can be
set. The different illumination modes have been detailed in ANNEX I. LED Illumination
The next sections explain the configuration involved for each of the above functions. http://www.zennio.com
Technical Support: http://support.zennio.com
19
Flat 1/2/4/6
ETS PARAMETERISATION
An independent tab for the parameterisation of the buttons is shown in ETS by default, initially containing only a sub-tab named Configuration.
Figure 15
Buttons - Configuration
One drop-down list with the following options is shown per button:
[
Disabled
]. See section 2.2.2 for details.
[
Individual
]
. Selecting this option brings a new tab (“
Button Ix
”, where “x” depends on the button), which will make it possible to configure the
functionality of that particular touch button. See section 2.2.3 for details.
[
Pair X
]. Sets that this touch button will belong to a two-button control (where
X is A, B or C, depending on the model). Once one pair has been assigned to http://www.zennio.com
Technical Support: http://support.zennio.com
20
Flat 1/2/4/6 two buttons (and not before), a new tab (“
Pair X
”) will show up in the tab tree,
in order to configure the desired functionality. See section 2.2.4 for details.
A drop-down list (
LED Illumination Control (All buttons)
) is provided at the bottom of the window so a joint behaviour can be configured for the illumination of the LEDs. The
options are (please refer to ANNEX I. LED Illumination Modes for details):
➢
[
Regular
]
➢
[
State-Dependent (where available)
]
➢
[
State-Dependent (where available) (both LEDs)
]
➢
[
Dedicated Object
]
➢
[
Configure every button (pair) separately
]: in case of selecting the last option, there will be a specific parameter
for each control
to specifically select the desired behaviour of the LED (or LEDs).
Figure 16
Buttons - Configuration - Advanced options.
Finally, if at least one two-button control is being configured (either Pair A or Pair B), an additional parameter (
Action of the pair buttons (all pairs)
) will be available to determine an operation criterion. The options are:
➢
[
Left = Off/Down/Decrement; Right = On/Up Increment
]
➢
[
Right = Off/Down/Decrement; Left = On/Up Increment
]
➢
[Every button pair is configured separately
]
2.2.2
DISABLED
While a button stays disabled, it will not be functional: touching on it will not cause the execution of actions, nor will make the associated LED light.
ETS PARAMETERISATION
This function has no related parameters. http://www.zennio.com
Technical Support: http://support.zennio.com
21
2.2.3
INDIVIDUAL
Flat 1/2/4/6
Buttons configured to work as individual (separate) controls can be assigned any of the following control functions:
LED indicator
: user presses will not trigger any function although the LED will turn on or off depending on the values received from the bus.
Switch
: whenever the user touches the button, a binary value will be sent to the KNX bus. This value is configurable and may be 0 or 1, or alternate with every touch according to the sequence 1
0
1
…
Under a
“State-dependent” LED illumination, the LED will remain on/off according to the current state (on/off) of the object.
Hold & Release
: as soon a s the user touches the button, a binary value (“0” or “1”, configurable) will be sent to the KNX bus. And as long as the user releases the button, another value (“0” or “1”, also configurable) will be sent through the same object.
The
“State-dependent” LED mode is not available for this function.
Two Objects (Short Press / Long Press)
: specific binary values will be sent both after a short or a long press (a different object will be used in each case). Under a
“State-dependent” LED illumination, the LED will remain on/off according to the current state (on/off) of either one object or the other, which can be configured in parameters. However, if
LED Illumination Control
(
All
Buttons)
has been set to “State-dependent (where available)”, only the short press object will apply.
Scene
: after the user touches the button, an order to run a specific scene
(configurable) will be sent to the bus. If enabled in parameters, orders to save the scene can also be sent to the bus after a three-second press on the button. The
“State-dependent” LED mode is not available for this function.
Scaling Constant
: sends a percentage value (configurable) to the bus when the user touches the button. Under a
“State-dependent” LED illumination, the
LED will remain on/off depending on whether the current value of the object matches the one parameterised. This object can also be written from the bus, which will update the LED according to the new value. http://www.zennio.com
Technical Support: http://support.zennio.com
22
Flat 1/2/4/6
Counter Constant
: sends an integer value (configurable) to the bus when the user touches the button. This value can be one-byte or two-byte sized, as well as signed or unsigned. The available ranges are shown next:
Unsigned
Signed
1-byte
0
– 255.
-128
– 127.
0
2-byte
– 65535.
-32768
Table 1
Value range
– Counter type constant
– 32768.
The
“State-dependent” LED illumination mode is analogous as for the Scaling
Constant function.
Float Constant
: sends a two-byte floating point value (configurable) to the bus when the user touches the button. The available range is -671088.625 to
670760.9375.
The
“State-dependent” LED illumination mode is analogous as for the Scaling
Constant and Counter Constant functions.
Dimmer
: implements a one-button light control that sends orders to the KNX bus, which can then be executed by light dimmers. These orders consist in:
➢
Switch-on/Switch-off orders (on short presses).
➢
Step dimming orders (on long presses) and the subsequent stop order once the button is released.
Being a one-button control, the
switch orders will alternate
(on/off) for every short press, and so will do the step dimming orders (increase/decrease) for every long press. However, there are some exceptions:
➢
On a long press: an increase dimming order will be sent if the light is found to be off (according to the status object). On the other hand, a decrease order will be sent if it is found to be 100%.
➢
On a short press: a switch-on order will be sent if the light is found to be off
(according to the status object). On the other hand, a switch-off order will be sent if it is found to be on (value greater than 0%).
Note that the device considers that the
current light level
is the value of a specific one-byte object provided to be written from the KNX bus (i.e., to http://www.zennio.com
Technical Support: http://support.zennio.com
23
Flat 1/2/4/6 receive feedback from the dimmer). This object is internally updated after a short or long press, but linking it to the real dimmer status is highly advisable.
Under a “state-dependent” LED illumination, the LED will remain on/off according to the value of the aforementioned status object (i.e., off when the value is 0% and on in any other case).
Note
:
after a bus recovery, the light dimmer should send back the status object so the control and the LED update their own state, instead of simply recovering the previous one.
Shutter
: implements a one-button shutter control that sends orders to the
KNX bus, which can then be executed by an actuator.
Two control types can be configured:
➢
Standard: the device will react to both long and short presses, being possible to send the bus the following commands:
•
Move (raise/lower) orders (on
long presses
).
•
Stop/Step orders (on
short presses
).
Being a one-button control, the direction of the motion will alternate
(upwards/downwards) for both the move and the step orders after every long press. However, there are some exceptions to this alternation:
•
On a short press: a step-up order will be sent if the last long press made the shutter move up, or if the current position is found to be
100%. On the other hand, a step-down order will be sent if the last long press made the shutter move down or if the current position is found to be 0%.
•
On a long press: a move-up order will be sent if the last short press caused a step-down order or if the current position is found to be 100%.
On the other hand, a move-down order will be sent if the last short press caused a step-up order or if the current position is found to be
0%.
As usual in the KNX standard, stop/step orders are interpreted by the actuators as a request to move the slats one step up or down (in case the http://www.zennio.com
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24
Flat 1/2/4/6 shutter is still) or as a request to interrupt the motion of the shutter (in case it is already moving up or down).
Flat is aware of the current position of the shutter through a specific object which should be linked to the analogous object of the shutter actuator in order to receive feedback.
➢
Hold & Release: the device will send an order to move the shutter when the button is touched, and the order to stop it as soon as it is released.
Hence, short or long touches have the same effect: the shutter will remain in motion as long as the user keeps holding the button.
The direction of this motion (upwards or downwards) will
alternate
with every touch, according to the following sequence: downwards
upwards
downwards
…
However, there are some exceptions to this alternation:
•
If the position of the shutter is found to be 0%, the next order will lower the shutter.
•
If the position of the shutter is found to be 100%, the next order will raise the shutter.
Flat is aware of the current
position of the shutter
through a specific object which should be linked to the analogous object of the shutter actuator, in order to receive feedback.
This object is initialised with value “50%” after a download or a bus failure; therefore, the actuator is required to update it with the real value after the bus recovery.
The “state-dependent” LED illumination mode is not available for this function.
Room State:
allows controlling the room states (normal, make up request, do not disturb). Pressing the button will activate the
Do Not Disturb
or
Make-Up
Request
status (as configured) or deactivate it to return to
Normal
status.
Depending on the parameterisation and the current value of object, after a short press the following values will be transmitted. http://www.zennio.com
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25
Flat 1/2/4/6
Parameterisation
Make-Up
Request
Do Not Disturb
Current Object Value
Do Not Disturb / Normal
Make-Up Request
Normal / Make-Up Request
Do Not Disturb
Table 2 Room States
Transmitted Value
Make-Up Request
Normal
Do Not Disturb
Normal
If the LED illumination es “State-dependent”, LED will light up when the current object value coincides with the parameterized value.
ETS PARAMETERISATION
When an individual button has been enabled, a specific tab (“
Button In
”) becomes available under “Buttons” in the tree on the left.
The main parameter that needs to be configured is:
Function
[
Switch / Hold & Release / Two Objects (short press / long press) /
Scene / Scaling constant / Counter constant / Float constant / Dimmer /
Shutter / LED indicator / Room State
]: sets the desired function for the button.
Moreover, the textbox
INFO
allows changing the default name of the tab in the left menu, as shows the following figure.
Figure 17
Individual Button.
Depending on the function, some more parameters are involved (as described next).
Please note that in the next pages “
[In]
” is used as a general notation for the communication objects, where “n” depends on the particular button pair. http://www.zennio.com
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26
Switch
Flat 1/2/4/6
Figure 18
Individual Button - Switch.
Action
[
Toggle 0/1 /Send 0/Send 1
]: sets the value to be sent to the bus
(through object “
[Btn] [In] Switch
”) when the user touches the button. The options are “Send 0”, “Send 1” and “Toggle 0/1”.
LED illumination control
[
State-Dependent /Regular/Dedicated object
]: analogous to the hom onymous parameter for the “Disabled” function (see above).
Hold & Release
Figure 19
Individual Button - Hold & Release.
Action on Hold
[
Send 1 /Send 0
]: sets the value to be sent to the bus
(through “
[Btn] [In] Hold & Release
”) when the user touches the button.
Action on Release
[
Send 0 /Send 1
]: sets the value to be sent to the bus
(again, through “
[Btn] [In] Hold & Release
”) when the user stops touching the button.
LED illumination control
[
Regular /Dedicated object
]: analogous to the homonymous parameter for the “Disabled” and “Switch” functions (see above). http://www.zennio.com
Technical Support: http://support.zennio.com
27
Two Objects (Short Press / Long Press)
Flat 1/2/4/6
Figure 20
Individual Button - Two Objects (Short Press / Long Press).
Long Press Threshold Time
[
0…
5
…50 ds
]: sets the minimum time the user should hold the button in order to consider it a long press.
Action on Short press
[
Send 0 /Send 1/Toggle 0/1/Send 1-byte value
]: sets the value to be sent to the bus (through “
[Btn] [In] Two switches - Short press
”) when the user short-presses the button.
In case of selecting the latter, an additional parameter (“
Value
”) will be displayed to enter the desired one-byte value (0 - 255).
Action on Long press
[
Send 0 /Send 1/Toggle 0/1/Send 1-byte value
]: sets the value to be sent to the bus (through “
[Btn] [In] Two switches - Long press
”) when the user long-presses the button.
LED illumination control
[ State dependent / Regular /Dedicated object]: analogous to the homonymous parameter for the “Disabled”, “Binary” and
“Hold & Release” functions (see previous pages).
Selecting “State dependent” brings an additional parameter, “
LED
Illumination State Object
”, to make the state of the LED correspond either to object “
[Btn] [In] Two switches - Short press
” (“Short Press Object”) or to object “
[Btn] [In] Two switches - Long press
” (“Long Press Object”). http://www.zennio.com
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Scene
Flat 1/2/4/6
Figure 21
Individual Button - Scene.
Action
[
Run scene /Run (short press) + Save (3s press) scene
]: sets whether the value to be sent to the KNX bu s (through “
[General] Scene: send
”) when the user touches the button will always be a scene run request or
–depending on the length of button press
– a scene run or save request.
Scene number
[
1
…64
]: number of the scene to be sent to the bus, both in the case of the run requests and the save requests.
LED illumination control
[
Regular /Dedicated object
]: analogous to the homonymous parameter for all the above functions (see previous pages).
Scaling Constant / Counter Constant / Float Constant
Figure 22
Individual Button - Scaling Constant
Value
[
0
]: sets the value to be sent to the KNX bus when the user touches the button. The available range and the object through which the value is sent depend for each case, as the table below shows.
In case of selecting Counter Constant, two specific parameters (“
Size
” and
“
Signed
”) will be displayed to respectively define the size of the constant (“1 http://www.zennio.com
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29
Flat 1/2/4/6 byte
” or “2 bytes”) and whether it is a signed value or an unsigned value.
Depending on that, the range and the name of the object will vary.
Scaling Constant
Counter Constant
Float Constant
Available Values
0%
– 100%
0
– 255
-128
– 127
0
– 65535
-32768
– 32767
-671088.64
– 670760.96
Table 3
Constant type numerical control
Name of the Object
[Btn] [In] Scaling
[Btn] [In] Counter
– 1-Byte unsigned
[Btn] [In] Counter
– 1-Byte Signed
[Btn] [In] Counter
– 2-Byte Unsigned
[Btn] [In] Counter
– 2-Byte Signed
[Btn] [In] Float
LED illumination control
[
State dependent /Regular/Dedicated object
]: analogous to the homonymous parameter for all the above functions (see previous pages).
Dimmer
Figure 23
Individual Button - Dimmer
The (alternating) switch orders will be sent through the “
[Btn] [In] Light - On/Off
” onebit object, while the (alternating) increase/decrease/stop orders will be through the
“
[Btn] [In] Light - Dimming
” four-bit object.
On the other hand, the “
[Btn] [In] Light - Dimming (Status)
” one-byte object may be linked to the light level status object of the dimmer (in fact, this object is only intended to receive values from the bus, not to send them). As explained at the beginning of this section, the state-dependent LED lighting will be determined by the value of this object
(LED off at 0% and on at any other level).
The parameters for this function are: http://www.zennio.com
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Flat 1/2/4/6
Step
[
100% / 50% / 25% / 12,5% / 6,25% / 3,1% / 1,5%
]: defines the dimming step to be sent (through “
[Btn] [In] Light - Dimming
”) to the light dimmer with every long press.
Note
:
since dimmers typically do not apply the new light level immediately
(i.e., the step is performed progressively) and since Flat sends an order to interrupt the step dimming once the user releases the button, it is advisable to configure a step of 100%.
This way, the user can perform any dimming step by simply leaving the button pressed and then releasing it, without needing to make successive button presses.
LED illumination control
[
State-Dependent /Regular/Dedicated object
]: analogous to the homonymous parameter for all the above functions (see previous pages).
Shutter
Figure 24
Individual Button - Shutter
The (alternating) move up/down orders will be sent through the “
[Btn] [In] Shutter -
Move
” one-bit object, while the (alternating) step up/down orders will be through the
“
[Btn] [In] Shutter - Stop / Step
” one-bit object.
Additionally, a onebyte object (“
[Btn] [In] Shutter Position
”) is provided to link it to the position status object of the shutter actuator (in fact, this object is only intended to receive values from the bus, not to send them).
The parameters for this function are:
Type
[
Standard /Hold & Release
]: sets the desired control type. http://www.zennio.com
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Flat 1/2/4/6
LED illumination control
[
Regular /Dedicated object
]: analogous to the homonymous parameter for all the previous functions (see previous pages).
LED Indicator
Figure 25
Individual Button
– LED indicator.
LED illumination control object value
[
0=Off; 1=On /0=On; 1=Off
]: sets the behaviour of the LED of the button. The options are similar to those of the dedicated-object LED illumination available for other control types.
Note
:
this parameter does not depend on the option selected for LED
Illumination Control (All Buttons) (see section 2.2.1).
After assigning this function to the button, object “
[Btn] [In] LED On/Off
” is included in the project topology, so that the values that determine the state of the LED at a given time can be received from the bus.
Room State
When this f unction is assigned to the button, the object for the control ““
[Btn][In] Room
State
” is enabled. This object will also be a status indicator.
State
[
Make-up Request / Do not Disturb
]: sets the state that is activated with this button. Commutes between N ormal (“0”) and the selected state: Make-up room (“1”) and Do not disturb (“2”).
LED illumination control
[
Regular / State-Dependant / Dedicated Object
]. http://www.zennio.com
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32
2.2.4
PAIR
Flat 1/2/4/6
Buttons configured to work as a joint control can be assigned the following functions:
Switch
: pressing one of the two buttons will make Flat send a binary value to the bus, while pressing on the other will make it send the inverse binary value. It is possible to configure which one does what.
Under a “state-dependent” LED illumination (see ANNEX I. LED Illumination
Modes), the LED of the corresponding button will remain on/off according to
the current state (on/off) of the switch. On the other hand, under a “statedependent (both LEDs)
” LED illumination, both of them will remain on while the switch is in the “on” state, and off while in the “off” state.
Two Objects (Short Press / Long Press)
: permits sending specific binary values both after a short or a long press on any of the two buttons (i.e., they will work as a joint control; for independent buttons, please configure them as individual). Different objects will be used for the short and long presses.
Moreover, it is possible (in parameters) to make the “state-dependent” and
“state-dependent (both LEDs)” LED illumination modes (see ANNEX I. LED
Illumination Modes) depend on either one object or the other. However, if
LED Illumination Control (All Buttons)
has been set to “state-dependent
(where available)
” only the short press object will be considered
Dimmer
: short-pressing one of the two buttons will make Flat send a switchon order to the bus, while doing so on the other button will make it send a switch-off order.
Long presses will make it send a step dimming order (the value of which is configurable) to make a dimmer increase or decrease the light level (and a stop order as soon as the user releases the push button). It is possible to configure which button does what.
Under a “state-dependent” LED illumination (see ANNEX I. LED Illumination
Modes), the LED of the corresponding button will remain on/off according to
whether the current value of the light level status object (which should be updated by the actual dimmer) is greater than 0% or not. On the other hand, under a “state-dependent (both LEDs)” LED illumination, both together will remain on or off depending on such value. http://www.zennio.com
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Flat 1/2/4/6
Shutter
: this option permits making use of the two buttons to control a shutter actuator connected to the bus. Two alternative control methods are possible:
➢
Standard: a long press will make the device send to the KNX bus an order to start moving the shutter (upwards or downwards, depending on the button), while a short press will make it send a stop order (which will be interpreted as an order to step up or to step down
–depending on the button
– if the shutter was not in motion and such function is available).
➢
Hold & Release: as soon as the button is held, the device will send the
KNX bus an order to start moving the shutter (upwards or downwards, depending on the button). Once the button is released, it will send an order to stop the shutter.
The
“state-dependent” and “state-dependent (both LEDs)” LED illumination modes are not available for this function (only the “regular” and “dedicated object
” LED illumination are available). See ANNEX I. LED Illumination
ETS PARAMETERISATION
Once two buttons have been assigned to a particular pair, a specific tab (“
Pair X
”) becomes available under “Buttons” in the tab tree.
The main parameter that needs to be configured is:
Function
[ Switch /Two objects (short press / long press)/Dimmer/Shutter]: sets the desired function for the button pair.
Moreover, the textbox
INFO
allows changing the default name of the tab in the left menu, as shows the following figure. http://www.zennio.com
Figure 26
Buttons - Pair A.
Technical Support: http://support.zennio.com
34
Flat 1/2/4/6
Depending on the function, some more parameters are shown, as described next.
Please not e that in the next pages the general notation “
[X]
” is used for the name of the communication objects, as “X” depends on the button pair (A, B or C).
Switch
Figure 27
Pair Buttons
– Switch.
Action
[
Left=0; Right=1 /Left=1; Right=0
]: assigns each of the two buttons the value to be sent through “
[Btn] [PX] Switch
” (which has the Write flag enabled, so the state of the switch can be updated from external devices).
Note
:
this parameter will remain hidden unless having selected “Every button pair is configured separately
” in Action of the pair buttons.
LED Illumination Control
[
State-dependent /Regular/State-dependent (both
LEDs)/Dedicated Object
]: sets the behaviour of the LEDs on the buttons.
In case of selecting the latter, the object
“
[Btn] [PX] Led On/Off
” will be included in the project topology and a new parameter to select the value to switch off and on the LED shows up:
Figure 28
LED illumination - Dedicated object.
Note
:
this parameter will remain hidd en unless having selected “Configure every button (pair) separately
” in LED Illumination Control (All Buttons).
http://www.zennio.com
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Two Objects (short Press / long press)
Flat 1/2/4/6
Figure 29
Pair Buttons - Two Objects (Short Press / Long Press).
Long Press Threshold Time
[
5
…50 ds
]: sets the minimum time the user should hold the button in order to consider it a long press. The available range is 5 to 50 tenths of a second, being 5 tenths the default value.
Action on Short Press
[
Left=0; Right=1 /Left=1; Right=0
]: sets the value that will be sent through “
[Btn] [PX] Two objects - Short press
” after the user short-presses one of the two buttons.
Note
:
this parameter will remain hidden unless having selected “Every button pair is configured separately
” in Action of the pair buttons.
Action on Long Press
[
Left=0; Right=1 /Left=1; Right=0
]: sets the value that will be sent through “
[Btn] [PX] Two objects - Long press
” after the user long-presses one of the two buttons.
Note
: t
his parameter will remain hidden unless ha ving selected “Every button pair is configured separately
” in Action of the pair buttons.
LED Illumination Control
[
State-dependent /Regular/State-dependent (both
LEDs)/Dedicated Object
]: analogous to the homonymous parameter for the
“Switch” function (see above). In this case, however, selecting “Statedependent
” or “State-dependent (both LEDs)” brings an additional parameter,
State Object
, to make the state of the LEDs correspond either to object
“
[Btn] [PX] Two objects - Short press
” (“Short Press Object”) or to object
“
[Btn] [PX] Two objects - Long press
” (“Long Press Object”). http://www.zennio.com
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36
Dimmer
Flat 1/2/4/6
Figure 30
Pair Buttons - Dimmer.
The switch orders will be sent through the “
[Btn] [PX] Light - On/Off
” one-bit object, while the increase/decre ase orders will be through the “
[Btn] [PX] Light - Dimming
” four-bit object.
On the other hand, the “
[Btn] [PX] Light - Dimming (Status)
” one-byte object may be linked to the light level status object of the dimmer (in fact, this object is only intended to receive values from the bus, not to send them).
The parameters for this function are:
Step
[
100% / 50% / 25% / 12,5% / 6,25% / 3,1% / 1,5%
]: defines the dimming step to be sent to the light dimmer with every increase / decrease order.
Note
:
since dimmers typically do not apply the new light level immediately
(i.e., the step regulation is performed progressively) and since Flat sends an order to interrupt the step dimming once the user releases the button, it is advisable to configure a step of 100%. This way, the user can perform any dimming step by simply leaving the button pressed and then releasing it without needing to make successive button presses.
Action
[
Left=Off; Right=On /Left=On; Right=Off]
: assigns each of the two buttons the order to be sent.
Note
:
this parameter will remain hidden unless having selected “Every button pair is configured separately
” in Action of the pair buttons.
LED Illumination Control
[
State-dependent /Regular/State-dependent (both
LEDs)/Dedicated Object
]: analogous to the homonymous parameter for the
“Switch” and “Two Objects (short press / long press)” function (see above). http://www.zennio.com
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37
Shutter
Flat 1/2/4/6
Figura 31
Pair Buttons - Shutter.
The move orders will be sent through “
[Btn] [PX] Shutter - Move
”, while the stop or ders will be sent through “
[Btn] [X] Shutter Stop/Step
” (for Standard type) or “
[Btn]
[PX] Shutter - Stop
” (for Hold & Release type).
The parameters for this function are:
Type
[
Standard /Hold & Release
]: sets the desired behaviour of the buttons.
Action
[
Left=Down; Right=Up / Left=Up; Right=Down
]: assigns each of the two buttons the order to be sent.
Note
:
this parameter will remain hidden unless having selected “Every button pair is configured separately
” in Action of the pair buttons.
LED Illumination Control
[
Regular /Dedicated object
]: analogous to the homonymous parameter for the previous functions (see above). http://www.zennio.com
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38
Flat 1/2/4/6
2.3
INPUTS
Flat incorporates
two analogue/digital inputs
, each configurable as a:
Binary Input
, for the connection of a pushbutton or a switch/sensor.
Temperature Probe
, to connect a temperature from Zennio.
Motion Detector
, to connect a motion detector (suitable for the new motion detector model from Zennio).
When
Inputs
has been activated in the
“GENERAL” screen (see section 2.1.1), the
following drop-down lists will be available for the selection of the specific functions required.
Figure 32
Inputs.
All inputs are disabled by default. Depending on the function selected for each input, additional tabs will be included in the menu on the left.
2.3.1
BINARY INPUT
Please refer to the specific user manual “
Binary Inputs
”, available in the Flat product section, at the Zennio website ( www.zennio.com
).
2.3.2
TEMPERATURE PROBE
Please refer to the specific user manual “
Temperature Probe
”, available in the Flat product section, at the Zennio website ( www.zennio.com
). http://www.zennio.com
Technical Support: http://support.zennio.com
39
2.3.3
MOTION DETECTOR
Flat 1/2/4/6
It is possible to connect motion detectors to the input ports of Flat.
Please refer to the specific user manual “
Motion Detector
”, available in the Flat product section, at the Zennio website ( www.zennio.com
). http://www.zennio.com
Technical Support: http://support.zennio.com
40
2.4
THERMOSTAT
Flat 1/2/4/6
Figura 33
Thermostat.
When function
Thermostat
from the “GENERAL” screen is enabled, the integrator will be shown an additional tab, for the parameterisation of this functionality.
In said tab, a set of screens (Configuration, Setpoint, etc.) is provided to define the type of the thermostatic control the user will be performing from Flat.
For further information about the behaviour and the parameterisation of the Zennio
“Building” thermostat implemented by Flat, please refer to the specific documentation
(“
Zennio Thermostat
”) available at ( www.zennio.com
). http://www.zennio.com
Technical Support: http://support.zennio.com
41
ANNEX I. LED ILLUMINATION MODES
Flat 1/2/4/6
The LED backlight of every button, by default (in most functions), will turn on for a brief instant whenever the button is touched. This beha viour is referred to as the “
Regular
Illumination
”.
However, in most cases it is possible to assign different behaviours to the LEDs. Which options are available will depend on the function parameterised for the button, but will always include some of the following:
Regular Illumination
: the LED will light for an instant once the button is touched.
State-Dependent Illumination
: the LED will or will not light, depending on the value of the communication object that corresponds to the function implemented by the button. The exact correspondence between the different values of the object and the different states of the LED may be slightly different from one type of control to another, and is detailed for each function.
State-Dependent Illumination (both LEDs
): only applies to buttons configured as pair controls. The two LEDs of the control will light or not, depending on the value of the related object and on the particular control type parameterised for that pair of buttons. The only difference compared to the previous case is that, under “both LEDs”, the two LEDs will always turn off or on simultaneously, as if it were a unique indicator consisting of two LEDs.
Dedicated Object
: the LED will light or not depending on the value (“0” or “1”, configurable) of a binary, independent object. In the case of the pair controls, the value “0” will make one of the LEDs light (leaving the other one off), while the value “1” will make them switch their states. http://www.zennio.com
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Table 4 illustrates which of the above are configurable for each function.
Flat 1/2/4/6
PAIR
Switch
Two Objects
Dimmer
Shutter
Switch
Hold & Release
Two Objects
Scene
INDIVIDUAL Constants
Dimmer
Shutter
LED Indicator
Room State
DISABLED
Disabled Regular State-dep.
State-dep.
(both LEDs)
Dedicated object
Table 4
Functions vs. LED Illumination Options.
Note
:
Regarding the LEDs, it is interesting to distinguish the following cases
:
Disabled button: the LED will remain off, and the button will have no function.
Button configured as “Individual” with “LED Indicator” function: the button will still have no function. The LED may be turned on/off through a binary object.
Button configured as any other control type: the behaviour of the LED will be configurable according to the following table (being also possible to leave it turned off).
http://www.zennio.com
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Flat 1/2/4/6
Although the behaviour of the LEDs can be configured independently for each control, it is also possible to define a
general behaviour for all of them
thus not being then necessary to configure the same option multiple times.
In case of opting for a general configuration, the options are:
Regular.
State-Dependent (where available)
. Functions where “state-dependent” is not available will use the regular illumination.
State-Dependent (where available) (both LEDs)
. Functions where “statedependent” is not available will use the regular illumination.
Dedicated Object
. One binary communication object per control will be included in the project topology so that the LED of every control turns on/off depending on its own object.
ETS PARAMETERISATION
For details on the parameterisation of the LED illumination modes please refer to the
pages that cover the specific function being assigned to the button (see section 2.2).
In case of desiring a
similar behaviour for all of the LEDs
, please find the parameter
LED Illumination Control (All buttons)
in the options of the “GENERAL” configuration.
http://www.zennio.com
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Flat 1/2/4/6
ANNEX II. COMMUNICATION OBJECTS
”
Functional range
” shows the values that, with independence of any other values permitted by the bus according to the object size, may be of any use or have a particular meaning because of the specifications or restrictions from both the KNX standard or the application program itself.
The objects shown in this table are from model
Flat 6
. Please note that certain objects will not be available in models with less push buttons.
Number
1
2
3
4
5
6
7
8
9, 10, 11, 12, 13
14
15
16
17
18
Size I/O Flags Data type (DPT)
1 Bit
C - - T -
DPT_Trigger
1 Byte I
C - W - -
DPT_SceneNumber
1 Byte
C - - T -
DPT_SceneControl
1 Bit I
C - W - -
DPT_Enable
1 Bit
1 Bit
I
C - W - -
C - - T -
1 Bit I
C - W - -
DPT_Enable
DPT_Switch
DPT_Enable
1 Bit I
C - W - -
1 Bit I
C - W - -
1 Bit I
C - W - -
1 Bit I
C - W - -
1 Bit I
C - W - -
1 Bit I
C - W - -
1 Bit I
C - W - -
1 Bit I
C - W - -
1 Bit
C - - T -
1 Bit
C - - T -
1 Bit
C - - T -
1 Byte O
C R - - -
DPT_Enable
DPT_Ack
DPT_Ack
DPT_Alarm
DPT_Alarm
DPT_Switch
DPT_Enable
DPT_Ack
DPT_Ack
DPT_Bool
DPT_Bool
DPT_Scaling
Functional Range
0/1
0 - 63
0-63; 128-191
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0% - 100%
Name
[General] Scene: Send
[Heartbeat] Object to Send '1'
[General] Scene: Receive
[General] Touch Locking
[General] Touch Locking
[General] Welcome Back Object
Function
Sending of '1' Periodically
0 - 63 (Run Scene 1-64)
0 - 63/128 - 191 (Run/Save Scene 1-
64)
0 = Unlock; 1 = Lock
0 = Lock; 1 = Unlock
Switch Object Sent on Wake Up
[General] Sounds - Disabling Button
Sound
[General] Sounds - Disabling Button
Sound
[General] Sounds - Doorbell
[General] Sounds - Doorbell
[General] Sounds - Alarm
[General] Sounds - Alarm
0 = Disable Sound; 1 = Enable Sound
0 = Enable Sound; 1 = Disable Sound
1 = Play a Doorbell Sound; 0 = Nothing
0 = Play a Doorbell Sound; 1 = Nothing
1 = Play Alarm Intermittent Sounds; 0
= Stop Alarm Sounds
0 = Play Alarm Intermittent Sounds; 1
= Stop Alarm Sounds
[General] Welcome Back Object -
Additional Condition
[General] Proximity Detection
Additional Condition Object x
[General] Proximity Sensor 0 = Disable; 1 = Enable
[General] External Proximity Detection 1 = Detection
Send 1 when Proximity is Detected
[General] Luminosity (1-Bit)
0 = Over Threshold; 1 = Under
Threshold
[General] Luminosity (1-Bit)
0 = Under Threshold; 1 = Over
Threshold
[General] Luminosity (Percentage) 0% ... 100% http://www.zennio.com
Technical Support: http://support.zennio.com
45
20
1 Bit I
C - W - -
DPT_DayNight
1 Bit I
C - W - -
DPT_DayNight
1 Bit I
C - W T -
DPT_Switch
1 Bit I
C - W T -
DPT_Switch
1 Bit I
C - W T -
DPT_Switch
23, 29, 35, 41, 47, 53, 59,
65, 71, 77
1 Bit
C - - T -
DPT_Switch
1 Bit
C - - T -
DPT_Step
23, 29, 35, 41, 47
23, 29, 35, 41, 47, 53, 59,
65, 71, 77
1 Bit
1 Bit
1 Bit
1 Bit
1 Bit
C - - T -
C - - T -
C - - T -
C - - T -
C - - T -
DPT_Trigger
DPT_Switch
DPT_Switch
DPT_Step
DPT_Step
24, 30, 36, 42, 48, 54, 60,
66, 72, 78
4 Bit I
C - W T -
DPT_Control_Dimming
24, 30, 36, 42, 48
25, 31, 37, 43, 49, 55, 61,
67, 73, 79
4 Bit I
C - W T -
DPT_Control_Dimming
4 Bit I
C - W T -
DPT_Control_Dimming
1 Bit
C - - T -
DPT_UpDown
1 Bit
C - - T -
DPT_UpDown
1 Bit I
C - W T -
DPT_Switch
1 Bit
C - - T -
DPT_UpDown
Flat 1/2/4/6
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0x0 (Stop)
0x1 (Dec. by 100%)
...
0x7 (Dec. by 1%)
0x8 (Stop)
0xD (Inc. by 100%)
...
0xF (Inc. by 1%)
0x0 (Stop)
0x1 (Dec. by 100%)
...
0x7 (Dec. by 1%)
0x8 (Stop)
0xD (Inc. by 100%)
...
0xF (Inc. by 1%)
0x0 (Stop)
0x1 (Dec. by 100%)
...
0x7 (Dec. by 1%)
0x8 (Stop)
0xD (Inc. by 100%)
...
0xF (Inc. by 1%)
0/1
0/1
0/1
0/1
[General] Backlight Mode
[General] Backlight Mode
[Btn][Ix] Switch
0 = Night Mode; 1 = Normal Mode
0 = Normal Mode; 1 = Night Mode
Send Selected Value on Short Press
[Btn][Ix] Hold & Release
Send Selected Values on Hold and
Release Presses
[Btn][Ix] Two Objects - Short Press Send Selected Value on Short Press
[Btn][Ix] Light - On/Off
[Btn][Ix] Shutter - Stop
[Btn][Ix] Light - On
[Btn][Ix] Light - Off
[Btn][Ix] Shutter - Stop/Step
[Btn][Ix] Shutter - Stop/Step
[Btn][Ix] Shutter - Stop/Step
(Short Press) Switch Between On and
Off
(Short Press) 0 = Stop Shutter/Step
Up; 1 = Stop Shutter/Step Down
(End Pressing) Stop Shutter
(Short Press) Send On
(Short Press) Send Off
(Short Press) Stop Shutter/Step Up
(Short Press) Stop Shutter/Step Down
[Btn][Ix] Light - Dimming
[Btn][Ix] Light - Dimming
[Btn][Ix] Light - Dimming
(Long Press) Switch Between Dimming
Up and Down
(Long Press) Dimming Up
(Long Press) Dimming Down
[Btn][Ix] Shutter - Move (Long Press) 0 = Up ; 1 = Down
[Btn][Ix] Shutter - Move
(Start Pressing) Switch Between Up and
Down
[Btn][Ix] Two Objects - Long Press Send Selected Value on Long Press
[Btn][Ix] Shutter - Move (Long Press) Up http://www.zennio.com
Technical Support: http://support.zennio.com
46
Flat 1/2/4/6
26, 32, 38, 44, 50, 56, 62,
68, 74, 80
1 Bit
1 Bit
C - - T -
DPT_UpDown
C - - T -
DPT_UpDown
1 Bit
C - - T -
DPT_UpDown
1 Bit I
C - W T -
DPT_Switch
1 Bit I
C - W T -
DPT_Switch
1 Byte I
C - W T -
DPT_Scaling
1 Byte I
C - W T -
DPT_Value_1_Ucount
1 Byte I
C - W T -
DPT_Value_1_Count
2 Bytes I
C - W T -
DPT_Value_2_Ucount
27, 33, 39, 45, 51, 57, 63,
69, 75, 81
2 Bytes I
C - W T -
DPT_Value_2_Count
2 Bytes I
C - W T -
9.xxx
1 Byte I
C - W T -
DPT_Value_1_Ucount
1 Byte I
C - W T -
DPT_Scaling
1 Byte I
C - W T -
DPT_Scaling
1 Byte I
C - W T -
1.xxx
28, 34, 40, 46, 52, 58, 64,
70, 76, 82
1 Byte I
C - W T -
DPT_Value_1_Ucount
83, 89, 95, 101
1 Bit I
C - W T -
DPT_Switch
1 Bit I
C - W T -
DPT_Switch
1 Bit I
C - W T -
DPT_Switch
1 Bit
C - - T -
DPT_Switch
1 Bit
C - - T -
DPT_Step
1 Bit
C - - T -
DPT_Trigger
1 Bit I
C - W T -
DPT_Switch
1 Bit
C - - T -
DPT_Switch
1 Bit
C - - T -
DPT_Step
1 Bit
C - - T -
DPT_Trigger
1 Bit I
C - W T -
DPT_Switch
1 Bit I
C - W T -
DPT_Switch
1 Bit
1 Bit
C - - T -
DPT_Switch
C - - T -
DPT_Switch
1 Bit
C - - T -
DPT_Step
0/1
0/1
0/1
0/1
0/1
[Btn][Ix] Shutter - Move
[Btn][Ix] Shutter - Move
[Btn][Ix] Shutter - Move
[Btn][Ix] LED On/Off
[Btn][Ix] LED On/Off
(Long Press) Down
(Start Pressing) Up
(Start Pressing) Down
0 = Off; 1 = On
0 = On; 1 = Off
0% - 100%
0 - 255
-128 - 127
[Btn][Ix] Scaling
-671088.64 - 670433.28
[Btn][Ix] Float
[Btn][Ix] Counter - 1-Byte Unsigned
[Btn][Ix] Counter - 1-Byte Signed
Send Selected Percentage Value on
Short Press
Send Selected Value on Short Press
Send Selected Value on Short Press
0 - 65535 [Btn][Ix] Counter - 2-Byte Unsigned Send Selected Value on Short Press
-32768 - 32767 [Btn][Ix] Counter - 2-Byte Signed Send Selected Value on Short Press
Send Selected Value on Short Press
0 - 255
0% - 100%
0% - 100%
[Btn][Ix] Two Objects - Short Press
(1-Byte)
Send Selected 1-Byte Value on Short
Press
[Btn][Ix] Shutter - Position 0 - 100 %
[Btn][Ix] Light - Dimming (Status) 0 - 100 %
0/1
0 - 255
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
[Btn][Ix] Room State
[Btn][Ix] Two Objects - Long Press (1-
Byte)
[Btn][Px] Switch
0 = Normal; 1 = Make-up Room; 2 =
Do not Disturb
Send Selected 1-Byte Value on Long
Press
Left = 0; Right = 1
[Btn][Px] Two Objects - Short Press Left = 1; Right = 0
[Btn][Px] Two Objects - Short Press Left = 0; Right = 1
[Btn][Px] Light - On/Off (Short Press) Left = Off; Right = On
[Btn][Px] Shutter - Stop/Step
(Short Press) Left = Stop/Step Down;
Right = Stop/Step Up
[Btn][Px] Shutter - Stop
[Btn][Px] Switch
[Btn][Px] Light - On/Off
[Btn][Px] Shutter - Stop/Step
(End Pressing) Left = Stop-Down; Right
= Stop-Up
Left = 1; Right = 0
(Short Press) Left = On; Right = Off
(Short Press) Left = Stop/Step Up;
Right = Stop/Step Down
[Btn][Px] Shutter - Stop
[Btn][Px] Switch
[Btn][Px] Switch
[Btn][Px] Light - On/Off
[Btn][Px] Light - On/Off
[Btn][Px] Shutter - Stop/Step
(End Pressing) Left = Stop-Up; Right =
Stop-Down
Lower = 0; Upper = 1
Lower = 1; Upper = 0
(Short Press) Lower = Off; Upper = On
(Short Press) Lower = On; Upper = Off
(Short Press) Lower = Stop/Step Down;
Upper = Stop/Step Up http://www.zennio.com
Technical Support: http://support.zennio.com
47
84, 90, 96, 102
85, 91, 97, 103
1 Bit
C - - T -
DPT_Step
1 Bit
C - - T -
DPT_Trigger
1 Bit
C - - T -
DPT_Trigger
1 Bit I
C - W T -
DPT_Switch
1 Bit I
C - W T -
DPT_Switch
4 Bit I
C - W T -
DPT_Control_Dimming
4 Bit I
C - W T -
DPT_Control_Dimming
4 Bit I
C - W T -
DPT_Control_Dimming
4 Bit I
C - W T -
DPT_Control_Dimming
1 Bit I
C - W T -
DPT_Switch
1 Bit I
C - W T -
DPT_Switch
1 Bit
1 Bit
C - - T -
DPT_UpDown
C - - T -
DPT_UpDown
Flat 1/2/4/6
0/1
0/1
0/1
0/1
0/1
0x0 (Stop)
0x1 (Dec. by 100%)
...
0x7 (Dec. by 1%)
0x8 (Stop)
0xD (Inc. by 100%)
...
0xF (Inc. by 1%)
0x0 (Stop)
0x1 (Dec. by 100%)
...
0x7 (Dec. by 1%)
0x8 (Stop)
0xD (Inc. by 100%)
...
0xF (Inc. by 1%)
0x0 (Stop)
0x1 (Dec. by 100%)
...
0x7 (Dec. by 1%)
0x8 (Stop)
0xD (Inc. by 100%)
...
0xF (Inc. by 1%)
0x0 (Stop)
0x1 (Dec. by 100%)
...
0x7 (Dec. by 1%)
0x8 (Stop)
0xD (Inc. by 100%)
...
0xF (Inc. by 1%)
0/1
0/1
0/1
0/1
[Btn][Px] Shutter - Stop/Step
[Btn][Px] Shutter - Stop
(Short Press) Lower = Stop/Step Up;
Upper = Stop/Step Down
(End Pressing) Lower = Stop-Down;
Upper = Stop-Up
[Btn][Px] Shutter - Stop
(End Pressing) Lower = Stop-Up; Upper
= Stop-Down
[Btn][Px] Two Objects - Short Press Lower = 0; Upper = 1
[Btn][Px] Two Objects - Short Press Lower = 1; Upper = 0
[Btn][Px] Light - Dimming
[Btn][Px] Light - Dimming
[Btn][Px] Light - Dimming
[Btn][Px] Light - Dimming
(Long Press) Left = Darker; Right =
Brighter
(Long Press) Left = Brighter; Right =
Darker
(Long Press) Lower = Darker; Upper =
Brighter
(Long Press) Lower = Brighter; Upper =
Darker
[Btn][Px] Two Objects - Long Press Left = 0; Right = 1
[Btn][Px] Two Objects - Long Press Left = 1; Right = 0
[Btn][Px] Shutter - Move
[Btn][Px] Shutter - Move
(Long Press) Left = Down; Right = Up
(Start Pressing) Left = Down; Right =
Up http://www.zennio.com
Technical Support: http://support.zennio.com
48
Flat 1/2/4/6
1 Bit
C - - T -
DPT_UpDown 0/1 [Btn][Px] Shutter - Move (Long Press) Left = Up; Right = Down
86, 92, 98, 104
87, 93, 99, 105
113
114
1 Bit
1 Bit
1 Bit
1 Bit
1 Bit
1 Bit
1 Byte
I
I
C - - T -
DPT_UpDown
C - - T -
DPT_UpDown
C - - T -
DPT_UpDown
C - - T -
DPT_UpDown
C - - T -
DPT_UpDown
C - W T -
DPT_Switch
1 Bit I
C - W T -
DPT_Switch
1 Bit I
C - W T -
DPT_Switch
1 Bit I
C - W T -
DPT_Switch
C - W T -
DPT_Scaling
1 Byte I
C - W - -
DPT_SceneControl
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0% - 100%
0-63; 128-191
[Btn][Px] Shutter - Move
[Btn][Px] Shutter - Move
[Btn][Px] Shutter - Move
[Btn][Px] Shutter - Move
[Btn][Px] Shutter - Move
[Btn][Px] LED On/Off
[Btn][Px] LED On/Off
[Btn][Px] Two Objects - Long Press
[Btn][Px] Two Objects - Long Press
(Start Pressing) Left = Up; Right =
Down
[Btn][Px] Light - Dimming (Status) 0 - 100 %
[Thermostat] Scene Input
2 Bytes I
C - W - -
DPT_Value_Temp -273.00º - 670433.28º [Tx] Temperature Source 1
(Long Press) Lower = Down; Upper =
Up
(Long Press) Lower = Up; Upper =
Down
= Up
Down
(Start Pressing) Lower = Down; Upper
(Start Pressing) Lower = Up; Upper =
Lower = 0; Upper = 1
Lower = 1; Upper = 0
0 = On; 1 = Off
0 = Off; 1 = On
Scene Value
External Sensor Temperature
115
116
2 Bytes
2 Bytes
I
O
C - W - -
C R - T -
DPT_Value_Temp
DPT_Value_Temp
-273.00º - 670433.28º
-273.00º - 670433.28º
[Tx] Temperature Source 2
[Tx] Effective Temperature
External Sensor Temperature
Effective Control Temperature
117
118
119
120
121
122
123
124
125
1 Byte I
C - W - -
DPT_HVACMode
1 Bit I
C - W - -
1 Bit I
C - W - -
1 Bit I
C - W - -
1 Bit I
C - W - -
1 Bit I
C - W - -
1 Bit I
C - W - -
1 Bit I
C - W - -
1 Bit I
C - W - -
DPT_Ack
DPT_Switch
DPT_Ack
DPT_Switch
DPT_Ack
DPT_Ack
DPT_Switch
DPT_Switch
1 Bit I
C - W - -
DPT_Window_Door
1 Bit I
C - W - -
DPT_Trigger
1=Comfort
2=Standby
3=Economy
4=Building
Protection
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
[Tx] Special Mode
[Tx] Special Mode: Comfort
[Tx] Special Mode: Comfort
[Tx] Special Mode: Standby
[Tx] Special Mode: Standby
[Tx] Special Mode: Economy
[Tx] Special Mode: Economy
[Tx] Special Mode: Protection
[Tx] Special Mode: Protection
[Tx] Window Status (Input)
[Tx] Comfort Prolongation
1 Byte O
C R - T -
DPT_HVACMode
1=Comfort
2=Standby
3=Economy
4=Building
Protection
[Tx] Special Mode Status
2 Bytes I
C - W - -
DPT_Value_Temp -273.00º - 670433.28º [Tx] Setpoint
1-Byte HVAC Mode
0 = Nothing; 1 = Trigger
0 = Off; 1 = On
0 = Off; 1 = On
0 = Off; 1 = On
0 = Off; 1 = On
0 = Nothing; 1 = Trigger
0 = Nothing; 1 = Trigger
0 = Nothing; 1 = Trigger
0 = Closed; 1 = Open
1-Byte HVAC Mode
0 = Nothing; 1 = Timed Comfort
Thermostat Setpoint Input http://www.zennio.com
Technical Support: http://support.zennio.com
49
143, 149
144, 150
145, 151
152, 156
153, 157
154, 158
155, 159
160
161
131
132
133
134
135
136
137
138
126
127
128
129
130
139
140, 146
141, 147
142, 148 http://www.zennio.com
Flat 1/2/4/6
2 Bytes
1 Bit
I
I
C - W - -
C - W - -
DPT_Value_Temp
DPT_Step
-273.00º - 670433.28º
0/1
[Tx] Basic Setpoint
[Tx] Setpoint Step
2 Bytes I
C - W - -
DPT_Value_Tempd -671088.64º - 670433.28º [Tx] Setpoint Offset
2 Bytes O
C R - T -
DPT_Value_Temp -273.00º - 670433.28º [Tx] Setpoint Status
2 Bytes O
C R - T -
DPT_Value_Temp -273.00º - 670433.28º [Tx] Basic Setpoint Status
2 Bytes O
C R - T -
DPT_Value_Tempd -671088.64º - 670433.28º [Tx] Setpoint Offset Status
1 Bit I
C - W - -
1 Bit I
C - W - -
DPT_Reset
DPT_Reset
1 Bit I
C - W - -
DPT_Heat_Cool
1 Bit O
C R - T -
DPT_Heat_Cool
0/1
0/1
0/1
0/1
[Tx] Setpoint Reset
[Tx] Offset Reset
[Tx] Mode
[Tx] Mode Status
1 Bit I
C - W - -
1 Bit O
C R - T -
DPT_Switch
DPT_Switch
1 Bit I/O
C R W - -
DPT_Switch
1 Bit I/O
C R W - -
DPT_Switch
0/1
0/1
0/1
0/1
[Tx] On/Off
[Tx] On/Off Status
[Tx] Main System (Cool)
[Tx] Main System (Heat)
1 Bit I
C - W - -
DPT_Enable 0/1
[Tx] Enable/Disable Secondary
System (Cool)
1 Bit
1 Byte O
C R - T -
DPT_Scaling
1 Byte O
C R - T -
DPT_Scaling
1 Byte O
C R - T -
DPT_Scaling
1 Bit O
C R - T -
DPT_Switch
1 Bit O
C R - T -
1 Bit O
C R - T -
1 Bit O
C R - T -
1 Bit O
C R - T -
1 Bit O
C R - T -
1 Bit
1 Bit
I
O
O
C - W - -
C R - T -
C R - T -
DPT_Enable
DPT_Switch
DPT_Switch
DPT_Switch
DPT_Switch
DPT_Switch
DPT_Switch
DPT_Switch
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0% - 100%
0% - 100%
0% - 100%
Reference Setpoint
0 = Decrease Setpoint; 1 = Increase
Setpoint
Float Offset Value
Current Setpoint
Reset Offset
0 = Off; 1 = On
0 = Off; 1 = On
Current Basic Setpoint
Current Setpoint Offset
0 = Cool; 1 = Heat
0 = Cool; 1 = Heat
0 = Disable; 1 = Enable
Reset Setpoint to Default
0 = System 1; 1 = System 2
0 = System 1; 1 = System 2
[Tx] Enable/Disable Secondary
System (Heat)
0 = Disable; 1 = Enable
[Tx] [Sx] Control Variable (Cool) PI Control (Continuous)
[Tx] [Sx] Control Variable (Heat) PI Control (Continuous)
[Tx] [Sx] Control Variable PI Control (Continuous)
[Tx] [Sx] Control Variable (Cool) 2-Point Control
[Tx] [Sx] Control Variable (Cool) PI Control (PWM)
[Tx] [Sx] Control Variable (Heat) 2-Point Control
[Tx] [Sx] Control Variable (Heat) PI Control (PWM)
[Tx] [Sx] Control Variable 2-Point Control
[Tx] [Sx] Control Variable PI Control (PWM)
[Tx] [Sx] PI State (Cool)
[Tx] [Sx] PI State (Heat)
0 = PI Signal 0%; 1 = PI Signal Greater than 0%
0 = PI Signal 0%; 1 = PI Signal Greater than 0%
1 Bit O
C R - T -
DPT_Switch 0/1 [Tx] [Sx] PI State
2 Bytes O
C R - T -
DPT_Value_Temp -273.00º - 670433.28º [Ix] Current Temperature
1 Bit O
C R - T -
DPT_Alarm 0/1 [Ix] Overcooling
0 = PI Signal 0%; 1 = PI Signal Greater than 0%
Temperature Sensor Value
0 = No Alarm; 1 = Alarm
1 Bit O
C R - T -
1 Bit O
C R - T -
DPT_Alarm
DPT_Alarm
0/1
0/1
[Ix] Overheating
[Ix] Probe Error
0 = No Alarm; 1 = Alarm
0 = No Alarm; 1 = Alarm
2 Bytes O
C R - T -
DPT_Value_Temp -273.00º - 670433.28º [Internal Probe] Current Temperature Temperature Sensor Value
1 Bit O
C R - T -
DPT_Alarm 0/1 [Internal Probe] Overcooling 0 = No Alarm; 1 = Alarm
Technical Support: http://support.zennio.com
50
162
163
164
165, 194
166, 195
167, 196
168, 197
1 Bit O
C R - T -
DPT_Alarm
1 Byte I
C - W - -
DPT_SceneNumber
1 Byte
C - - T -
DPT_SceneControl
1 Byte O
C R - T -
DPT_Scaling
1 Bit O
C R - T -
1 Bit O
C R - T -
DPT_Alarm
DPT_Alarm
1 Byte O
C R - T -
DPT_Scaling
169, 198 1 Byte O
C R - T -
DPT_HVACMode
170, 199
171, 200
1 Bit O
C R - T -
1 Bit O
C R - T -
DPT_Switch
DPT_Start
1 Bit I
C - W - -
DPT_Window_Door
172, 201
173, 202
174, 203
175, 204
176, 205
177, 206
178, 207
1 Bit I
C - W - -
DPT_Start
2 Bytes I
C - W - -
DPT_TimePeriodSec
2 Bytes I
C - W - -
DPT_TimePeriodSec
1 Bit I
C - W - -
DPT_Enable
1 Bit I
C - W - -
DPT_DayNight
1 Bit O
C R - T -
DPT_Occupancy
1 Bit I
C - W - -
DPT_Start
179, 184, 189, 208, 213,
218
1 Byte O
C R - T -
DPT_Scaling
180, 185, 190, 209, 214,
219
1 Byte O
C R - T -
DPT_HVACMode
181, 186, 191, 210, 215,
220
182, 187, 192, 211, 216,
221
183, 188, 193, 212, 217,
222
223, 229
224, 230
1 Bit O
C R - T -
1 Bit I
C - W - -
1 Bit I
C - W - -
DPT_Switch
DPT_Enable
DPT_Switch
1 Bit I
C - W - -
1 Bit
1 Bit
C - - T -
C - - T -
DPT_Enable
DPT_Switch
DPT_Switch
1 Bit I
C - W T -
DPT_Switch http://www.zennio.com
Flat 1/2/4/6
0/1
0 - 63
[Internal Probe] Overheating
[Motion Detector] Scene Input
0-63; 128-191 [Motion Detector] Scene Output
0% - 100% [Ix] Luminosity
0/1
0/1
0% - 100%
[Ix] Open Circuit Error
[Ix] Short Circuit Error
[Ix] Presence State (Scaling)
1=Comfort
2=Standby
3=Economy
4=Building
Protection
0/1
0/1
[Ix] Presence State (HVAC)
[Ix] Presence State (Binary)
[Ix] Presence: Slave Output
0/1 [Ix] Presence Trigger
0/1
0/1
0/1
0/1
0/1
0 - 65535
0 - 65535
0% - 100%
1=Comfort
2=Standby
3=Economy
4=Building
Protection
0/1
[Ix] [Cx] Detection State (HVAC)
[Ix] [Cx] Detection State (Binary)
0 = No Alarm; 1 = Alarm
Scene Value
Scene Value
0-100%
0-100%
0 = No Error; 1 = Short Circuit Error
Building Protection
Auto, Comfort, Standby, Economy,
Building Protection
Binary Value
0 = No Error; 1 = Open Circuit Error
Auto, Comfort, Standby, Economy,
[Ix] Presence: Slave Input
[Ix] Presence: Waiting Time
[Ix] Presence: Listening Time
[Ix] Presence: Enable
[Ix] Presence: Day/Night
[Ix] Presence: Occupancy State
[Ix] External Motion Detection
Binary Value
1 = Motion Detected
Binary Value to Trigger the Presence
Detection
0 = Nothing; 1 = Detection from slave device
0-65535 s.
1-65535 s.
According to parameters
According to parameters
0 = Not Occupied; 1 = Occupied
0 = Nothing; 1 = Motion detected by an external sensor
[Ix] [Cx] Detection State (Scaling) 0-100%
0/1
0/1
0/1
0/1
0/1
0/1
[Ix] [Cx] Enable Channel
[Ix] [Cx] Force State
[Ix] Input Lock
[Ix] [Short Press] 0
[Ix] [Short Press] 1
[Ix] [Short Press] 0/1 Switching
According to parameters
0 = No Detection; 1 = Detection
0 = Unlock; 1 = Lock
Sending of 0
Sending of 1
Switching 0/1
Technical Support: http://support.zennio.com
51
http://www.zennio.com
1 Bit
1 Bit
1 Bit
1 Bit
1 Bit
1 Bit
C - - T -
DPT_UpDown
C - - T -
DPT_UpDown
C - - T -
DPT_UpDown
C - - T -
C - - T -
C - - T -
DPT_Step
DPT_Step
DPT_Step
4 Bit
C - - T -
DPT_Control_Dimming
4 Bit
C - - T -
DPT_Control_Dimming
4 Bit
C - - T -
DPT_Control_Dimming
1 Bit
1 Bit
C - - T -
C - - T -
DPT_Switch
DPT_Switch
1 Bit I
C - W T -
DPT_Switch
1 Byte
1 Byte
C - - T -
C - - T -
DPT_SceneControl
DPT_SceneControl
1 Bit I/O
C R W T -
DPT_Switch
1 Byte
1 Byte
C - - T -
DPT_Value_1_Ucount
C - - T -
DPT_Scaling
Flat 1/2/4/6
0/1
0/1
0/1
0/1
0/1
0/1
[Ix] [Short Press] Move Up Shutter Sending of 0 (Up)
[Ix] [Short Press] Move Down Shutter Sending of 1 (Down)
[Ix] [Short Press] Move Up/Down
Shutter
[Ix] [Short Press] Stop/Step Up
Shutter
Switching 0/1 (Up/Down)
Sending of 0 (Stop/Step Up)
[Ix] [Short Press] Stop/Step Down
Shutter
[Ix] [Short Press] Stop/Step Shutter
(Switched)
Sending of 1 (Stop/Step Down)
Switching of 0/1 (Stop/Step Up/Down)
0x0 (Stop)
0x1 (Dec. by 100%)
...
0x7 (Dec. by 1%)
0x8 (Stop)
0xD (Inc. by 100%)
...
0xF (Inc. by 1%)
0x0 (Stop)
0x1 (Dec. by 100%)
...
0x7 (Dec. by 1%)
0x8 (Stop)
0xD (Inc. by 100%)
...
0xF (Inc. by 1%)
0 - 255
0% - 100%
[Ix] [Short Press] Brighter
[Ix] [Short Press] Darker
Increase Brightness
Decrease Brightness
0 - 255
0% - 100%
0x0 (Stop)
0x1 (Dec. by 100%)
...
0x7 (Dec. by 1%)
0x8 (Stop)
0xD (Inc. by 100%)
...
0xF (Inc. by 1%)
0/1
0/1
0/1
[Ix] [Short Press] Brighter/Darker
[Ix] [Short Press] Light On
[Ix] [Short Press] Light Off
[Ix] [Short Press] Light On/Off
0-63; 128-191 [Ix] [Short Press] Run Scene
0-63; 128-191 [Ix] [Short Press] Save Scene
0/1 [Ix] [Switch/Sensor] Edge
Switch Bright/Dark
Sending of 1 (On)
Sending of 0 (Off)
Switching 0/1
Sending of 0 - 63
Sending of 0 or 1
Sending of 128 - 191
[Ix] [Short Press] Constant Value
(Integer)
[Ix] [Short Press] Constant Value
(Percentage)
Technical Support: http://support.zennio.com
52
225, 231
226, 232
Flat 1/2/4/6
2 Bytes
1 Byte
4 Bit
4 Bit
4 Bit
I
C - W - -
DPT_Scaling
1 Bit
1 Bit
C - - T -
C - - T -
DPT_Switch
DPT_Switch
1 Bit I
C - W T -
DPT_Switch
1 Bit
1 Bit
C - - T -
DPT_UpDown
C - - T -
DPT_UpDown
1 Bit
C - - T -
DPT_UpDown
1 Bit
C - - T -
DPT_Step
1 Bit
C - - T -
DPT_Step
1 Bit
C - - T -
DPT_Step
C - - T -
DPT_Value_2_Ucount
2 Bytes
C - - T -
9.xxx
1 Byte I
C - W - -
DPT_Scaling
C - - T -
DPT_Control_Dimming
C - - T -
DPT_Control_Dimming
C - - T -
DPT_Control_Dimming
0 - 65535
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1
-671088.64 - 670433.28
0% - 100%
0% - 100%
[Ix] [Short Press] Constant Value
(Integer)
[Ix] [Short Press] Constant Value
(Float)
0 - 65535
Float Value
[Ix] [Short Press] Shutter Status
(Input)
0% = Top; 100% = Bottom
[Ix] [Short Press] Dimming Status
(Input)
[Ix] [Long Press] 0
[Ix] [Long Press] 1
0% - 100%
Sending of 0
Sending of 1
[Ix] [Long Press] 0/1 Switching Switching 0/1
[Ix] [Long Press] Move Up Shutter Sending of 0 (Up)
[Ix] [Long Press] Move Down Shutter Sending of 1 (Down)
[Ix] [Long Press] Move Up/Down
Shutter
[Ix] [Long Press] Stop/Step Up
Shutter
[Ix] [Long Press] Stop/Step Down
Shutter
[Ix] [Long Press] Stop/Step Shutter
(Switched)
Switching 0/1 (Up/Down)
Sending of 0 (Stop/Step Up)
Sending of 1 (Stop/Step Down)
Switching of 0/1 (Stop/Step Up/Down)
0x0 (Stop)
0x1 (Dec. by 100%)
...
0x7 (Dec. by 1%)
0x8 (Stop)
0xD (Inc. by 100%)
...
0xF (Inc. by 1%)
0x0 (Stop)
0x1 (Dec. by 100%)
...
0x7 (Dec. by 1%)
0x8 (Stop)
0xD (Inc. by 100%)
...
0xF (Inc. by 1%)
0x0 (Stop)
0x1 (Dec. by 100%)
...
0x7 (Dec. by 1%)
0x8 (Stop)
0xD (Inc. by 100%)
...
[Ix] [Long Press] Brighter
[Ix] [Long Press] Darker
[Ix] [Long Press] Brighter/Darker
Long Pr. -> Brighter; Release -> Stop
Long Pr. -> Darker; Release -> Stop
Long Pr. -> Brighter/Darker; Release ->
Stop http://www.zennio.com
Technical Support: http://support.zennio.com
53
227, 233
228, 234
1 Bit
1 Bit
1 Bit
1 Byte
1 Byte
I
C - - T -
C - - T -
C - W T -
C - - T -
1 Bit O
C R - T -
DPT_Switch
DPT_Switch
DPT_Switch
DPT_SceneControl
C - - T -
DPT_SceneControl
DPT_Alarm
2 Bytes
C - - T -
9.xxx
2 Bytes
C - - T -
DPT_Value_2_Ucount
1 Byte
C - - T -
DPT_Scaling
1 Byte
C - - T -
DPT_Value_1_Ucount
1 Bit
C - - T -
DPT_Trigger
1 Byte I
C - W - -
DPT_Scaling
1 Byte I
C - W - -
DPT_Scaling
0xF (Inc. by 1%)
0/1
0/1
0/1
[Ix] [Long Press] Light On
[Ix] [Long Press] Light Off
[Ix] [Long Press] Light On/Off
0-63; 128-191 [Ix] [Long Press] Run Scene
0-63; 128-191 [Ix] [Long Press] Save Scene
0/1
-671088.64 - 670433.28
[Ix] [Switch/Sensor] Alarm:
Breakdown or Sabotage
[Ix] [Long Press] Constant Value
(Float)
0 - 65535
0% - 100%
0 - 255
0/1
0% - 100%
0% - 100%
[Ix] [Long Press] Constant Value
(Integer)
[Ix] [Long Press] Constant Value
(Percentage)
[Ix] [Long Press] Constant Value
(Integer)
[Ix] [Long Press/Release] Stop
Shutter
[Ix] [Long Press] Dimming Status
(Input)
[Ix] [Long Press] Shutter Status
(Input)
Sending of 1 (On)
Sending of 0 (Off)
Switching 0/1
Sending of 0 - 63
Sending of 128 - 191
1 = Alarm; 0 = No Alarm
Float Value
0 - 65535
0% - 100%
0 - 255
Release -> Stop Shutter
0% - 100%
0% = Top; 100% = Bottom
Flat 1/2/4/6 http://www.zennio.com
Technical Support: http://support.zennio.com
54
Join and send us your inquiries
about Zennio devices: http://support.zennio.com
Zennio Avance y Tecnología S.L.
C/ Río Jarama, 132. Nave P-8.11
45007 Toledo (Spain).
Tel. +34 925 232 002. www.zennio.com [email protected]
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