MSI GE75 Raider (Intel® 10th Gen)(GeForce ) LAPTOP Owner's Manual | Manualzz
ATi Radeon Series
ATi Radeon Series
Version v1.0
March 2005
G52-V1ARX06
1
MSI Video Graphics Accelerator
FCC-B Radio Frequency Interference Statement
This equipment has been tested and found to comply with the limits for a class B
digital device, pursuant to part 15 of the FCC rules. These limits are designed to
provide reasonable protection against harmful interference when the equipment is
operated in a commercial environment. This equipment generates, uses and can
radiate radio frequency energy and, if not installed and used in accordance with
the instruction manual, may cause harmful interference to radio communications.
Operation of this equipment in a residential area is likely to cause harmful
interference, in which case the user will be required to correct the interference at
his own expense.
Notice 1
The changes or modifications not expressly approved by the party responsible for
compliance could void the user’s authority to operate the equipment.
Notice 2
Shielded interface cables and A.C. power cord, if any, must be used in order to
comply with the emission limits.
System Requirement
Accessory List
VOIR LA NOTICE D’INSTALLATION AVANT DE RACCORDER AU RESEAU.
Features
and Specifications
This device complies with Part 15 of the FCC Rules. Operation is subject to the
Hardware Installation
following two conditions:
Software Installation
(1) this device may not cause harmful interference, and
(2) this device must accept any interference received, including interference that
may cause undesired operation.
Micro Star International
RX-Series
2
Copyright Notice
The material in this document is the intellectual property of M ICRO-STAR
INTERNATIONAL. We take every care in the preparation of this document, but no
guarantee is given as to the correctness of its contents. Our products are under
continual improvement and we reserve the right to make changes without notice.
Trademarks
All trademarks are the properties of their respective owners.
† Intel® and Pentium® are registered trademarks of Intel Corporation.
† PS/2 and OS/2 are registered trademarks of International Business Machines Corporation.
† Windows® 95/98/2000/NT/XP are registered trademarks of Microsoft
Corporation.
† Open GL® / DirectX® / DirectDraw® / Direct3D® / DirectVideo® / DirectActiveX®
are registered trademarks of Microsoft Corporation.
† Netware® is a registered trademark of Novell, Inc.
† Award® is a registered trademark of Phoenix Technologies Ltd.
† AMI® is a registered trademark of American Megatrends Inc.
† nVIDIA® / nfiniteFXTM is a registered trademark of nVIDIA Corporation.
Macrovision Corporation Product Notice
ATi Radeon Series
This product incorporates copyright protection technology that is protected by
method claims of certain U.S. patents and other intellectual property rights owned
by Macrovision Corporation and other right owners. Use of this copyright protection technology must be authorized by Macrovision Corporation, and is intended
for home and other limited viewing uses only unless otherwise authorized by
Macrovision Corporation. Reverse engineering or disassembly is prohibited.
MSI Patent Notice
MSI has been working on graphics products for years and has achieved a superior
accomplishment in various graphics series. MSI is not only devoted to delivering
the best product quality, but also to bringing up the most novel solutions. Here
MSI presents the patents that MSI obtained for users reference.
Taiwan
Patent number:
446864
Patent number:
192403
United State
Patent number:
6629259B2
Mainland China
Patent number:
605251
3
MSI Video Graphics Accelerator
Important Safety Precautions
Always read and follow these basic safety precautions carefully when handling any
piece of electronic component.
System Requirement
Accessory List
1.
Keep this User’s Manual for future reference.
2.
Keep this equipment away from humidity.
3.
Lay this equipment on a stable, flat surface before setting it up.
4.
The openings on the enclosure are for air convection, hence they
the equipment from overheating.
5.
Make sure the voltage of the power source and adjust properly 110/220V
before connecting the equipment to the power inlet.
6.
Place the power cord in a way that people are unlikely to step on it. Do not
place anything on the power cord.
7.
Always Unplug the Power Cord before inserting any add-on card or module.
8.
All cautions and warnings on the equipment should be noted.
9.
Never pour any liquid into the opening that could damage the
equipment or cause an electrical shock.
protect
10. If any of the following situations arise, get the equipment checked b y
a
service personnel:
The power cord or plug is damaged
Liquid has penetrated into the equipment
The equipment has been exposed to moisture
The equipment has not functioned properly or in accordance with the
User’s Guide
The equipment was dropped and damaged
The equipment has obvious signs of breakage
11. DO NOT LEAVE THE EQUIPMENT IN AN UNCONDITIONED ENVIRONMENT
WITH A STORAGE TEMPERATURE OF 600 C (1400F) OR ABOVE. IT MAY
DAMAGE THE EQUIPMENT.
Features
and Specifications
Hardware Installation
Software Installation
4
System Requirements .......................................................................... 7
Accessory List ...................................................................................... 9
Features and Specfications ............................................................... 11
RADEON X850 Series .................................................................. 12
RADEON X800 Series .................................................................. 14
RADEON X700 Series .................................................................. 18
RADEON X600 Series .................................................................. 20
RADEON X300 Series .................................................................. 22
RADEON 9800 Series .................................................................. 24
CONTENTS
ATi Radeon Series
Hardware Installation ........................................................................ 27
Card Installation ............................................................................ 28
Installation on new system ..................................................... 28
Installation on system with existing VGA card ....................... 29
Connecting the Power Cord ......................................................... 30
Connector Instructions .................................................................. 31
D-Sub Port (DB 15-Pin) ......................................................... 31
Digital Panel Connector (DVI-I) .............................................. 32
TV_Out Connector (C) ........................................................... 33
TV_Out Connector (S) ........................................................... 33
Video_In Connector (C) ......................................................... 34
Video_In Connector (S) ......................................................... 34
TV_Out Connector (S & C) .................................................... 35
TV_Out / Video_In Connector (S & C) .................................. 36
HDTV introductions ................................................................ 37
Software Installation ......................................................................... 39
Installing the VGA Card Drivers .................................................... 40
Browsing the Web ......................................................................... 41
More Information ........................................................................... 41
Display Adjustment ....................................................................... 42
Options ................................................................................... 43
Color ....................................................................................... 43
Rotation .................................................................................. 44
Overlay ................................................................................... 44
Smatrtgart(tm) ........................................................................ 45
VPU Recover .......................................................................... 45
Display .................................................................................... 46
3D --Direct3D-- ....................................................................... 46
3D --OpenGL-- ....................................................................... 48
5
MSI Video Graphics Accelerator
NOTE
System Requirement
Accessory List
Features
and Specifications
Hardware Installation
Software Installation
6
System
Requirements
ATi
Series
ATi Radeon
Radeon Series
77
MSI Video Graphics Accelerator
To install the VGA card, your system needs to meet the following requirements:
Computer
IBM PC compatible CPU 600MHz or faster
64MB system memory or above
Expansion
Slot
PCI Express or AGP Slot
Monitor
VGA support, minimum 640 x 480
resolution
Operating
System
Windows® XP/2000
CD-ROM
Drive
6X or faster CD-ROM drive
Hard disk
1GB Free HD Space
Speakers
High Quality Speakers
System
Power
Minimum 350W system power supply
required
System Requirement
Accessory List
Features
and Specifications
Hardware Installation
Software Installation
8
Accessory List
ATi Radeon Series
9
MSI Video Graphics Accelerator
Note that the accessories listed below are for your reference only and may vary
from the actual package.
Software Pack CDs
User’s Manual or
Quick Installation Guide
DVI-I / VGA Adapter
1-to-4 Video-Out / Video_In
Connecting Cable
1-to-2 Video_Out / Video_out
Connecting Cable
System Requirement
Accessory List
1-to-4 Video_Out / Video_out
Connecting Cable
Features
and Specifications
Hardware Installation
S-S Cable
Software Installation
S-Video to HDTV
Connecting Cable
Power Cable (4-pin)
Power Cable (4-pin)
Power Cable (6-pin)
HDTV / VIVO Connecting Cable or
HDTV / VO Connecting Cable
D Connecting Cable
10
Features
and Specifications
ATi Radeon Series
11
MSI Video Graphics Accelerator
RADEON X850 Series
§
§
§
§
§
§
§
System Requirement
§
§
Accessory List
Features
and Specifications
Hardware Installation
§
Software Installation
§
§
§
§
§
§
§
§
§
§
§
§
12
Twelve extreme parallel pixel pipelines
Six programmable vertex shader pipelines
256-bit quad-channel GDDR3 memory interface
AGP 8X or PCI Express support
Support for Microsoft® DirectX® 9.0 programmable vertex and pixel
shadersl data format
Direct X 9.0 Vertex Shaders
- Vertex programs up to 65,280 instructions with flow control
- Single cycle trigonometric operations
Direct X 9.0 Extended Pixel Shaders
- Up to 1,536 instructions and 16 textures per rendering pass
- 2nd generation F-buffer technology accelerates multi-pass pixel shader
programs with unlimited instructions
- 32 temporary and constant registers
- Facing register for two-sided lighting
- 128-bit, 64-bit & 32-bit per pixel floating point color formats
- Multiple Render Target (MRT) support
Complete feature set also supported in OpenGL® via extensions
2x/4x/6x Anti-Aliasing modes
- Sparse multi-sample algorithm with gamma correction, programmable
sample patterns, and centroid sampling
- Temporal Anti-Aliasing
2x/4x/8x/16x Anisotropic Filtering modes
- Up to 128-tap texture filtering
- Adaptive algorithm with bilinear (performance) and trilinear (quality)
options
High quality 4:1 Normal Map Compression
Works with any two-channel data format
3-level Hierarchical Z-Buffer with Eany Z Test
Lossless Z-Buffer Compression (up to 48:1)
Fast Z-Buffer Clear
Z Cache optimized for real-time shadow rendering
Seamless integration of pixel shaders with video in real time
FULLSTREAM™ video de-blocking technology for Real, DivX, and WMV9
formats
VIDEOSOAP™ noise removal filtering for captured video
MPEG1/2/4 decode and encode acceleration
- DXVA Support
- Hardware Motion Compensation, iDCT, DCT and color space conversion
Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal
filtering)
0.11-micron low-k process technology for higher levels of integration and
higher operating clock speeds.
PERFORMANCES (for RX850XT PLATINUM series)
(For Reference Only)
§ Memory Bandwidth: 37.8GB/sec. (This value is for reference only,
depending on the type/size of memory implemented)
§ GigaFLOPS: 207 billion floating point operations/sec.
§ Peak Pixel Fill Rate: 8.6 GB/s
§ Transform Rate: 810 million vertices/sec.
§ Textures applied per pass: supports up to 16 textures per pass
PERFORMANCES (for RX850XT series)(For Reference Only)
§ Memory Bandwidth: 34.6GB/sec. (This value is for reference only,
depending on the type/size of memory implemented)
§ GigaFLOPS: 200 billion floating point operations/sec.
§ Peak Pixel Fill Rate: 8.3 GB/s
§ Transform Rate: 780 million vertices/sec.
§ Textures applied per pass: supports up to 16 textures per pass
PERFORMANCES (for RX850PRO series)(For Reference Only)
§ Memory Bandwidth: 24.6GB/sec. (This value is for reference only,
depending on the type/size of memory implemented)
§ GigaFLOPS: 159 billion floating point operations/sec.
§ Peak Pixel Fill Rate: 6.2 GB/s
§ Transform Rate: 780 million vertices/sec.
§ Textures applied per pass: supports up to 12 textures per pass
ATi Radeon Series
Others
§ Operating Systems Support Windows® XP / 2000
§ Power supply of 350 (and up) watt is highly recommended for system
stability
§ 2D Display Modes: Resolutions, colors and maximum refresh rates(Hz) in
256, 65K or 16.7M colors
- 640 x 480
200Hz
- 800 x 600
200Hz
- 1024 x 768 200Hz
- 1152 x 864
200Hz
- 1280 x 1024 160Hz
- 1600 x 1200 120Hz
- 1920 x 1080 120Hz
- 1920 x 1200 100Hz
- 1920 x 1440 90Hz
- 2048 x 1536 85Hz
13
MSI Video Graphics Accelerator
RADEON X800 Series
§
§
§
§
§
§
§
System Requirement
§
§
Accessory List
Features
and Specifications
§
Hardware Installation
Software Installation
§
§
§
§
§
§
§
§
14
Twelve extreme parallel pixel pipelines
Six programmable vertex shader pipelines
256-bit quad-channel GDDR3/ GDDR memory interface
AGP 8X or PCI Express support
Support for Microsoft® DirectX® 9.0 programmable vertex and pixel
shadersl data format
Direct X 9.0 Vertex Shaders
- Vertex programs up to 65,280 instructions with flow control
- Single cycle trigonometric operations
Direct X 9.0 Extended Pixel Shaders
- Up to 1,536 instructions and 16 textures per rendering pass
- 2nd generation F-buffer technology accelerates multi-pass pixel shader
programs with unlimited instructions
- 32 temporary and constant registers
- Facing register for two-sided lighting
- 128-bit, 64-bit & 32-bit per pixel floating point color formats
- Multiple Render Target (MRT) support
Complete feature set also supported in OpenGL® via extensions
2x/4x/6x Anti-Aliasing modes
- Sparse multi-sample algorithm with gamma correction, programmable
sample patterns, and centroid sampling
- Temporal Anti-Aliasing
2x/4x/8x/16x Anisotropic Filtering modes
- Up to 128-tap texture filtering
- Adaptive algorithm with bilinear (performance) and trilinear (quality)
options
High quality 4:1 Normal Map Compression
Works with any two-channel data format
3-level Hierarchical Z-Buffer with Eany Z Test
Lossless Z-Buffer Compression (up to 48:1)
Fast Z-Buffer Clear
Z Cache optimized for real-time shadow rendering
Seamless integration of pixel shaders with video in real time
FULLSTREAM™ video de-blocking technology for Real, DivX, and WMV9
formats
§ Operating Systems Support Windows® XP / 2000
§ Power supply of 350 (and up) watt is highly recommended for system
stability
§ 2D Display Modes: Resolutions, colors and maximum refresh rates(Hz) in
256, 65K or 16.7M colors
- 640 x 480
200Hz
- 800 x 600
200Hz
- 1024 x 768 200Hz
- 1152 x 864
200Hz
- 1280 x 1024 160Hz
- 1600 x 1200 120Hz
- 1920 x 1080 120Hz
- 1920 x 1200 100Hz
- 1920 x 1440 90Hz
- 2048 x 1536 85Hz
ATi Radeon Series
15
MSI Video Graphics Accelerator
RADEON X800 Series (continued)
PERFORMANCES (for RX800XT Platinum series)
(For Reference Only)
§ Memory Bandwidth: 35.8GB/sec. (This value is for reference only,
depending on the type/size of memory implemented)
§ GigaFLOPS: 200 billion floating point operations/sec.
§ Peak Pixel Fill Rate: 8.3 GB/s
§ Transform Rate: 780 million vertices/sec.
§ Textures applied per pass: supports up to 16 textures per pass
PERFORMANCES (for RX800XT series)(For Reference Only)
§ Memory Bandwidth: 32.0GB/sec. (This value is for reference only,
depending on the type/size of memory implemented)
§ GigaFLOPS: 192 billion floating point operations/sec.
§ Peak Pixel Fill Rate: 8.0 GB/s
§ Transform Rate: 750 million vertices/sec.
§ Textures applied per pass: supports up to 16 textures per pass
System Requirement
Accessory List
Features
Features
and
andSpecifications
Specifications
Hardware Installation
Software Installation
16
PERFORMANCES (for RX800XL series)(For Reference Only)
§ Memory Bandwidth: 31.4GB/sec. (This value is for reference only,
depending on the type/size of memory implemented)
§ GigaFLOPS: 154 billion floating point operations/sec.
§ Peak Pixel Fill Rate: 6.4 GB/s
§ Transform Rate: 600 million vertices/sec.
§ Textures applied per pass: supports up to 16 textures per pass
PERFORMANCES (for RX800PRO series)(For Reference Only)
§ Memory Bandwidth: 28.8GB/sec. (This value is for reference only,
depending on the type/size of memory implemented)
§ GigaFLOPS: 145 billion floating point operations/sec.
§ Peak Pixel Fill Rate: 5.7 GB/s
§ Transform Rate: 713 million vertices/sec.
§ Textures applied per pass: supports up to 12 textures per pass
§ Core Speed: 475e
§ Memory Speed: 450m
PERFORMANCES (for RX800 series)(For Reference Only)
§ Memory Bandwidth: 22.4GB/sec. (This value is for reference only,
depending on the type/size of memory implemented)
§ GigaFLOPS: 120 billion floating point operations/sec.
§ Peak Pixel Fill Rate: 4.7 GB/s
§ Transform Rate: 588 million vertices/sec.
§ Textures applied per pass: supports up to 12 textures per pass
PERFORMANCES (for RX800SE PCI-Express series)
(For Reference Only)
§ Memory Bandwidth: 22.5GB/sec. (This value is for reference only,
depending on the type/size of memory implemented)
§ GigaFLOPS: 97 billion floating point operations/sec.
§ Peak Pixel Fill Rate: 3.4 GB/s
§ Transform Rate: 683 million vertices/sec.
§ Textures applied per pass: supports up to 8 textures per pass
PERFORMANCES (for RX800SE AGP series)
(For Reference Only)
§ Memory Bandwidth: 25.6GB/sec. (This value is for reference only,
depending on the type/size of memory implemented)
§ GigaFLOPS: 97 billion floating point operations/sec.
§ Peak Pixel Fill Rate: 3.4 GB/s
§ Transform Rate: 683 million vertices/sec.
§ Textures applied per pass: supports up to 8 textures per pass
ATi Radeon Series
17
MSI Video Graphics Accelerator
RADEON X700 Series
SMARTSHADER™ 2.0
§ SMARTSHADER™ defines the level of realism in latest 2D/3D games and
applications
§ Complete hardware-accelerated Microsoft® DirectX® 9.0 programmable
vertex and pixel shader support
§ Full hardware support for OpenGL® 2.0
System Requirement
Accessory List
Features
and Specifications
Hardware Installation
Software Installation
SMOOTHVISION™ 2.1
§ SMOOTHVISION™ improves image quality by smoothing jagged edges,
improving blurriness and refining background details during on-screen
motion and at lower resolutions
§ 2x/4x/6x Anti-Aliasing (AA) modes
- Sparse multi-sample algorithm with gamma correction, programmable
sample patterns and centroid sampling
- Loss-less Color Compression (up to 6:1) at all resolutions
§ 2x/4x/8x/16x Anisotropic Filtering (AF) modes
- Up to 128-tap texture filtering
- Adaptive algorithm with bilinear (performance) and trilinear (quality)
options.
HYPER Z™ III
§ HYPER Z™ ensures optimal hardware performance by discarding
irrelevant object data that is not visible to end-user on their display.
§ Leverages key features from ATi’s third generation HYPER Z™ III
technology that conserves video memory bandwidth for improved
performance in demanding 2D/3D games and applications
§ Lossless Z-Buffer Compression (up to 48:1)
§ Fast Z-Buffer Clear
§ Z Cache optimized for real-time shadow rendering
VIDEOSHADER™
§ Seamless integration of pixel shaders with video in real time
§ FULLSTREAM™ video de-blocking technology for Real, DivX, and WMV9
formats
§ VIDEOSOAP™ noise removal filtering for captured video
§ MPEG 1/2/4 decode and encode acceleration
§ DXVA Support
§ Hardware Motion Compensation, iDCT, DCT and color space conversion
§ Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal
filtering)
18
ADDITIONAL FEATURES
§ Dual integrated display controllers
§ Dual integrated 10 bit per channel 400 MAz DACs
§ Integrated 165 MHz TMDS transmitter (DVI 1.0 / HDMI compliant and
HDCP ready)
§ Windows Logo Program compliant
§ 128-bit memory interface supporting 128MB or 256MB DDR/ DDR3
memory configurations
§ Native x16 lane PCI Express
ATi Radeon Series
OTHERS
§ Operating Systems Support Windows® XP / 2000
§ Power supply of 350 (and up) watt is highly recommended for system
stability.
§ 2D Display Modes: Resolutions, colors and maximum refresh rates(Hz) in
256, 65K or 16.7M colors
- 640 x 480
200Hz
- 800 x 600
200Hz
- 1024 x 768 200Hz
- 1152 x 864
200Hz
- 1280 x 1024 160Hz
- 1600 x 1200 120Hz
- 1920 x 1080 120Hz
- 1920 x 1200 100Hz
- 1920 x 1440 90Hz
- 2048 x 1536 85Hz
19
MSI Video Graphics Accelerator
RADEON X600 Series
SMARTSHADER™ 2.0
§ SMARTSHADER™ defines the level of realism in latest 2D/3D games
and applications
§ Complete hardware-accelerated Microsoft® DirectX® 9.0 programmable
vertex and pixel shader support
§ Full hardware support for OpenGL® 2.0
System Requirement
Accessory List
Features
and Specifications
Hardware Installation
Software Installation
SMOOTHVISION™ 2.1
§ SMOOTHVISION™ improves image quality by smoothing jagged edges,
improving blurriness and refining background details during on-screen
motion and at lower resolutions
§ 2x/4x/6x Anti-Aliasing (AA) modes
- Sparse multi-sample algorithm with gamma correction, programmable
sample patterns and centroid sampling
- Loss-less Color Compression (up to 6:1) at all resolutions
§ 2x/4x/8x/16x Anisotropic Filtering (AF) modes
- Up to 128-tap texture filtering
- Adaptive algorithm with bilinear (performance) and trilinear (quality)
options.
HYPER Z™ III
§ HYPER Z™ ensures optimal hardware performance by discarding
irrelevant object data that is not visible to end-user on their display.
§ Leverages key features from ATi’s third generation HYPER Z™ III
technology that conserves video memory bandwidth for improved
performance in demanding 2D/3D games and applications
§ Lossless Z-Buffer Compression (up to 48:1)
§ Fast Z-Buffer Clear
§ Z Cache optimized for real-time shadow rendering
VIDEOSHADER™
§ Seamless integration of pixel shaders with video in real time
§ FULLSTREAM™ video de-blocking technology for Real, DivX, and
WMV9 formats
§ VIDEOSOAP™ noise removal filtering for captured video
§ MPEG 1/2/4 decode and encode acceleration
§ DXVA Support
§ Hardware Motion Compensation, iDCT, DCT and color space conversion
§ Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal
filtering)
20
ADDITIONAL FEATURES
§ Dual integrated display controllers
§ Dual integrated 10 bit per channel 400 MAz DACs
§ Integrated 165 MHz TMDS transmitter (DVI 1.0 / HDMI compliant and
HDCP ready)
§ Windows Logo Program compliant
§ 128-bit memory interface supporting 128MB or 256MB DDR1 memory
configurations
§ Native x16 lane PCI Express
PERFORMANCES (for RX600 XT) (For Reference Only)
§ Memory Interface: 256-bit / 4Channel
§ Peak Memory Bandwidth: 11.84GB/sec. (This value is for reference only,
depending on the type/size of memory implemented)
§ Peak Pixel Fill Rate: 2.00 GB/s
§ Dual RAMDACs: 400MHz
PERFORMANCES (for RX600 PRO) (For Reference Only)
§ Memory Interface: 256-bit / 4Channel
§ Peak Memory Bandwidth: 9.6GB/sec. (This value is for reference only,
depending on the type/size of memory implemented)
§ Peak Pixel Fill Rate: 1.80 GB/s
§ Dual RAMDACs: 400MHz
ATi Radeon Series
OTHERS
§ Operating Systems Support Windows® XP / 2000
§ Power supply of 350 (and up) watt is highly recommended for system
stability.
§ 2D Display Modes: Resolutions, colors and maximum refresh rates(Hz) in
256, 65K or 16.7M colors
- 640 x 480
200Hz
- 800 x 600
200Hz
- 1024 x 768 200Hz
- 1152 x 864
200Hz
- 1280 x 1024 160Hz
- 1600 x 1200 120Hz
- 1920 x 1080 120Hz
- 1920 x 1200 100Hz
- 1920 x 1440 90Hz
- 2048 x 1536 85Hz
21
MSI Video Graphics Accelerator
RADEON X300 Series
SMARTSHADER™ 2.0
§ SMARTSHADER™ defines the level of realism in latest 2D/3D games
and applications
§ Complete hardware-accelerated Microsoft® DirectX® 9.0 programmable
vertex and pixel shader support
§ Full hardware support for OpenGL® 2.0
System Requirement
Accessory List
Features
and Specifications
Hardware Installation
Software Installation
SMOOTHVISION™ 2.1
§ SMARTSHADERTM improves image quality by smoothing jagged
edges, improving blurriness and refining background details during onscreen motion and at lower resolutions
§ 2x/4x/6x Anti-Aliasing (AA) modes
- Sparse multi-sample algorithm with gamma correction, programmable
sample patterns and centroid sampling
- Loss-less Color Compression (up to 6:1) at all resolutions
§ 2x/4x/8x/16x Anisotropic Filtering (AF) modes
- Up to 128-tap texture filtering
- Adaptive algorithm with bilinear (performance) and trilinear (quality)
options.
HYPER Z™ III
§ HYPER Z™ ensures optimal hardware performance by discarding
irrelevant object data that is not visible to end-user on their display.
§ Leverages key features from ATi’s third generation HYPER Z™ III
technology that conserves video memory bandwidth for improved
performance in demanding 2D/3D games and applications
§ Lossless Z-Buffer Compression (up to 48:1)
§ Fast Z-Buffer Clear
§ Z Cache optimized for real-time shadow rendering
VIDEOSHADER™
§ Seamless integration of pixel shaders with video in real time
§ FULLSTREAM™ video de-blocking technology for Real, DivX, and
WMV9 formats
§ VIDEOSOAP™ noise removal filtering for captured video
§ MPEG 1/2/4 decode and encode acceleration
§ DXVA Support
§ Hardware Motion Compensation, iDCT, DCT and color space conversion
§ Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal
filtering)
22
ADDITIONAL FEATURES
§ Dual integrated display controllers
§ Dual integrated 10 bit per channel 400 MAz DACs
§ Integrated 165 MHz TMDS transmitter (DVI 1.0 / HDMI compliant and
HDCP ready)
§ Windows Logo Program compliant
§ 128-bit memory interface supporting 128MB or 256MB DDR1 memory
configurations
§ Native x16 lane PCI Express
ATi Radeon Series
OTHERS
§ Operating Systems Support Windows® XP / 2000
§ Power supply of 350 (and up) watt is highly recommended for system
stability.
§ 2D Display Modes: Resolutions, colors and maximum refresh rates(Hz) in
256, 65K or 16.7M colors
- 640 x 480
200Hz
- 800 x 600
200Hz
- 1024 x 768 200Hz
- 1152 x 864
200Hz
- 1280 x 1024 160Hz
- 1600 x 1200 120Hz
- 1920 x 1080 120Hz
- 1920 x 1200 100Hz
- 1920 x 1440 90Hz
- 2048 x 1536 85Hz
23
MSI Video Graphics Accelerator
RADEON 9800 Series
System Requirement
Accessory List
Features
and Specifications
Hardware Installation
Software Installation
24
§ SMARTSHADERTM 2.1’s flexible architecture removes many of the
stumbling blocks that developers previously encountered, giving them
the chance to fully explore and express their creativity.
§ SMARTSHADERTM 2.1 offers complete DirectX® 9.0 support, enabling
cinematic quality lighting effects.
§ SMOOTHVISIONTM 2.1delivers the sharpest, clearest textures
§ THRUVIEW TM creates live, translucent TV, video and DVD windows for
easy desktop access.
§ New EAZYLOOK™ full-sized programming grid offers theme controls
and single click navigation.
§ MulTViewTM enables dual TV tuner capabilities including Picture-inPicture and independent channel surfing. (Additional ATI TV WONDER™
is required for this to work.)
§ HYPER ZTM III+
The intelligent memory design of the RADEON 9800 SERIES increases
effective memory bandwidth, resulting in better performance.
§ SMOOTHVISIONTM 2.1 improves upon ATI’s leading sampling and
adaptive texture filtering technologies, by adding support for anti-aliasing
and anisotropic filtering at higher resolutions.
§ VIDEOSHADERTM integrates pixel shaders with the READEON 9800
SERIES display architecture, allowing the pixel shaders to interact with
and enhance video output.
§ FULLSTREAMTM video deblocking and improved adaptive de-interlacing
are examples of applying shaders to outgoing video.
§ The RADEON 9800 SERIES supports multiple display configurations
including CRT, DVI, and TV-Out connectors.
§ The RADEON 9800 SERIES offers HDTV and DVD playback, MPEG-2
decoding, alpha-blending, and other integrated functions for a complete,
high performance video playback solution.
§ Radio frequency wireless remote adds the flexibility of a hand held, 30
foot user interface.
§ Add effects, transitions and sound to videos with Pinnacle Studio™
software.
§ Save projects to VideoCD and DVD formats or output to digital ready
television.
§ VideoSoap™ provides filtering techniques that improve sharpness and
smooth blurry motion for high quality personal video.
§ Capture pictures and video at up to 30 frames per second.
§ Comprehensive AGP 8X/4X/2X support
§ One display (VGA or DVI) simultaneously connected with a TV or VCR
§ YPrPb output adapter (available in North America only)
§ System Requirements
- RADEON™ 9800 Series of products requires connection to your PC's
internal power supply for operation. Consult your system builder or
OEM to ensure your system has an adequate power supply.
Otherwise, a 300-Watt power supply or greater will be recommended
to ensure normal system operation where a number of other internal
devices are installed.
- Intel® Pentium® 4/III/II/Celeron™, AMD® K6/Athlon® or compatible with
AGP 8X/4X/2X slot
- Interactive Program guide requires Internet connection for listing
updates
- Remote control receiver requires available USB port
- Operating Systems Support Windows® XP / 2000
- Power supply of 350 (and up) watt is highly recommended for system
stability.
§ 0.15-micron process technology for higher levels of integration and
higher operating clock speeds.
ATi Radeon Series
§ Memory Interface: 256-bit / 4Channel
§ Peak Memory Bandwidth: 21.8GB/sec. (This value is for reference only,
depending on the type/size of memory implemented)
§ Bandwidth compression ratio: 8.8:1
§ Peak Pixel Fill Rate: 3.04 GB/s
§ Redering Pipeline: 8
§ Textures applied per pass: supports up to 16 textures per pass
§ Geometry Pipeline: 4
§ Peak vertex throughput Mvertices/sec: 380
§ Dual RAMDACs: 400MHz
§ 2D Display Modes: Resolutions, colors and maximum refresh rates(Hz) in
256, 65K or 16.7M colors
- 640 x 480
200Hz
- 800 x 600
200Hz
- 1024 x 768 200Hz
- 1152 x 864
200Hz
- 1280 x 1024 160Hz
- 1600 x 1200 120Hz
- 1920 x 1080 120Hz
- 1920 x 1200 100Hz
- 1920 x 1440 90Hz
- 2048 x 1536 85Hz
25
MSI Video Graphics Accelerator
NOTE
System Requirement
Accessory List
Features
and Specifications
Hardware Installation
Software Installation
26
Features
Hardware
Installation
and Specifications
ATi Radeon Series
27
MSI Video Graphics Accelerator
Card Installation
To install the VGA card to your computer, please follow the steps below:
Installation on new system
1.
Remove the computer case.
2.
Locate the AGP slot or PCI Express slot on your mainboard.
MSI reminds you...
Inserting your VGA card into a wrong type of slot will damage your card (refer to your mainboard manual for more
information).
3.
Put the card directly over the AGP slot or PCI Express slot and
press one end of the card into the slot first. Slightly but firmly press
the other end until it is fully seated in the slot.
4.
Secure the card with a bracket screw.
5.
Install all other cards and devices and connect all the cables, and
then replace the case.
System Requirement
Accessory List
Features
and Specifications
Hardware Installation
Software Installation
Bracket screw
VGA card
*The appearance may
be different by different
models
AGP or PCI Express slot
Mainboard
28
Installation on system with existing VGA card
To replace the existing VGA card to your computer, please follow the steps
below:
1.
Turn off the computer and unplug all the cables and power cords.
2.
Remove the computer case.
3.
Remove the existing VGA card. Locate the AGP slot or PCI Express
slot on your mainboard.
MSI reminds you...
Inserting your VGA card into a wrong type of slot will damage your card (refer to your mainboard manual for more
information).
Put the card directly over the AGP slot or PCI Express slot and press
one end of the card into the slot first. Slightly but firmly press the
other end until it is fully seated in the slot.
6.
Secure the card with a bracket screw.
7.
Replace the case.
8.
Connect the monitor (see previous section).
9.
Restart the computer. Now, you are ready to install the driver for the
VGA card.
ATi Radeon Series
5.
29
MSI Video Graphics Accelerator
Connecting the Power Cord
If your VGA card comes with a power connetor, it is necessary to have the
offered power cord attached to both the power connector of the VGA card and
the power supply connector of the computer in order to have power supplied
to the VGA card.
Attach one end of the power cord to the power
connecter located on the VGA card.
System Requirement
Accessory List
Features
and Specifications
Hardware Installation
Software Installation
Attach the other ends of the power cord to the
power supply connector of the computer.
MSI reminds you...
The VGA card which is displayed above may appear
different from the card you purchased.
30
Connector Instructions
D-Sub Port (DB 15-Pin)
The VGA card provides a standard D-Sub Port, which allows you to connect a
CRT or LCD monitor. Simply plug your monitor cable into the D-Sub Port on
your VGA card, and make sure that the other end of the cable is properly
connected to your monitor (refer to your monitor manual for more information.)
LCD Monitor
D-Sub Port
CRT Monitor
OR
5
1
15
11
D-Sub Port Pin Definition
ATi Radeon Series
Pin
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
D-Sub Port (DB15-S)
Signal Description
Red
Green
Blue
Not used
Ground
Ground
Ground
Ground
5V
Ground
Not used
SDA
Horizontal Sync
Vertical Sync
SCL
31
MSI Video Graphics Accelerator
Digital Panel Connector (DVI-I)
The VGA card provides a DVI (Digital Visual Interface) connector which allows
you to connect an LCD monitor. The DVI connector provides a high-speed
digital interconnection between the computer and its display device. To connect a LCD monitor, simply plug your monitor cable into the DVI connector on
the VGA card, and make sure that the other end of the cable is properly connected to your monitor. (refer to your monitor manual for more information.)
DVI connector
1
LCD Monitor
8
System Requirement
Accessory List
17
24
DVI-I Connector Pin Definition
Features
and Specifications
Hardware Installation
Software Installation
DVI-I Connector
Pin
1
2
3
4
5
6
7
8
9
10
11
12
C1
C2
C3
Signal Assignment
T.M.D.S.* Data2T.M.D.S. Data2+
T.M.D.S. Data2/4 Shield
T.M.D.S. Data4T.M.D.S. Data4+
DDC Clock
DDC Data
N/C
T.M.D.S. Data1T.M.D.S. Data1+
T.M.D.S. Data1/3 Shield
T.M.D.S. Data3-
Pin
13
14
15
16
17
18
19
20
21
22
23
24
Signal Assignment
T.M.D.S. Data3+
+5V
GND (for +5V)
Hot Plug Detect
T.M.D.S. Data0T.M.D.S. Data0+
T.M.D.S. Data0/5 Shield
T.M.D.S. Data5T.M.D.S. Data5+
T.M.D.S. Clock Shield
T.M.D.S. Clock+
T.M.D.S. Clock-
Analog Red
Analog Green
Analog Blue
C4
C5
Analog Horizontal Sync
Analog Ground (analog
R, G & B return
*T.M.D.S. Technology
The graphics data sent t o t he d igi tal moni tor use Transi tio n Mi nimized Differential
Si gnali ng (T.M.D.S.)techn ology. TMDS uses an enco di ng algorith m to 8-bit s of da ta
into a 10-bit transi ti on min imi xed , DC balanced charact er, which a re transi tio nmi nimized to reduce EMI wi th cop per cables an d DC-balanced for tran smi ssi on over
fi ber optic cables. The TMDS a lg orit hm also p ro vid es robust clo ck reco very for
greater skew t olerance wit h lo ng er cables o r lo w co st sho rt cables.
32
TV_Out Connector (C)
The VGA card provides a TV_Out connector for video-out function which allows you to output the image to a TV or video device. Simply plug one end of
the RCA cable into the TV_Out connector on the VGA card, and the other end
to the video input connector on your TV or video device. Most TVs and video
devices support such kind of input connector. For the correct connection,
please refer to the TVs and video devices' manuals for more information.
TV
TV_Out
Connector (C)
Projector
TV_Out Connector (S)
HDTV_Out Intergrated (Optional)
ATi Radeon Series
The VGA card provides a TV_Out connector (4-pin, 7-pin or 9-pin) for videoout function which allows you to output the image to a TV or video device.
Simply plug one end of the S_Video cable into the TV_Out connector on the
VGA card, and the other end to the video input connector on your TV or video
device. Some TVs and video devices may support such kind of input connector.
For the correct connection, please refer to the TVs and video devices' manuals for more information.
HDTV_Out function may be supported via this connector, for more information about HDTV, please refer the section of HDTV introudctions in this
chapter.
TV
TV_Out
Connector (S)
Projector
33
MSI Video Graphics Accelerator
Video_In Connector (C)
The VGA card provides a Video _In connector for video-in function which
allows you to input the image from video devices. Simply plug one end of the
RCA cable into the Video_In connector on the VGA card, and the other end to
the video output connector on your video devices. Most video devices support such kind of output connector. For the correct connection, please refer to
the video devices' manuals for more information.
DVD/VCD player
Video player
System Requirement
Video_In
Connector (C)
Video camera
Digital camera
Accessory List
Features
and Specifications
Hardware Installation
Video_In Connector (S)
Software Installation
The VGA card provides a Video_In connector (4-pin, 7-pin or 9-pin) for videoin function which allows you to input the image from video devices. Simply
plug one end of the S_Video cable into the Video_In connector on the VGA
card, and the other end to the video output connector on your video devices.
Some video devices may support such kind of output connector. For the correct connection, please refer to the video devices' manuals for more information.
DVD/VCD player
Video_In
Connector (S)
Video player
Video camera
34
TV_Out Connector (S & C)
HDTV_Out Intergrated (Optional)
The VGA card provides a 9-pin TV_Out connector (S & C) for video-out function which allows you to output the image to a TV or video device. This type of
connector can be used for either RCA cable or S_Video cable if the attached
TV-Out 1-to-2 connector is plugged in. Simply plug one end of the RCA cable
or S_Video cable into the proper connector provided by the TV-Out 1-to-2
connector, and the other end to the video input connector on your TV or video
device. Most TVs and video devices support such kind of input connector. For
the correct connection, please refer to the TV’s and video devices' manuals for
more information.
HDTV_Out function may be supported via this connector, for more information
about HDTV, please refer the section of HDTV introudctions in this chapter.
TV-Out 1-to-2
connector
TV
TV_Out
Connector (S & C)
ATi Radeon Series
Projector
35
MSI Video Graphics Accelerator
TV_Out / Video_In Connector (S & C)
HDTV_Out Intergrated (Optional)
The VGA card provides a 9-pin TV_Out / Video_In connector (S & C) for videoout / video-in function which allows you to output / input the image to / from a
TV or video device. This type of connector can be used for either RCA cable
or S_Video cable if the attached TV-Out / Video_In 1-to-4 connector is plugged
in. Simply plug one end of the RCA cable or S_Video cable into the proper
connector provided by the TV-Out / Video_In 1-to-4 connector, and the other
end to the video input / output connector on your TV or video device. Most
TVs and video devices support such kind of input / output connector. For the
correct connection, please refer to the TV’s and video devices' manuals for
more information.
HDTV_Out function may be supported via this connector, for more information
about HDTV, please refer the section of HDTV introudctions in this chapter.
System Requirement
Accessory List
Features
and Specifications
DVD/VCD player
TV_Out / Video_In
Connector (S & C)
Hardware Installation
Video player
Software Installation
Video camera
TV-Out / Video_In
1-to-4 connector
Digital camera
TV
Projector
36
HDTV introductions
HDTV (High-Definition TeleVision) is high-resolution digital television (DTV)
combined with Dolby Digital surround sound (AC-3). HDTV is the highest DTV
resolution in the new set of standards. This combination creates a stunning
image with stunning sound. HDTV requires new production and transmission
equipment at the HDTV stations, as well as new equipment for reception by
the consumer. The higher resolution picture is the main selling point for HDTV.
To deal with HDTV's new standards, it may be required to get all new equipment,
such as cameras, remote broadcast units, control rooms, cables, and sound
equipment.
For more information about HDTV, please contact the dealer where you purchase the HDTV equipment.
ATi Radeon Series
37
MSI Video Graphics Accelerator
NOTE
System Requirement
Accessory List
Features
and Specifications
Hardware Installation
Software Installation
38
Features
Software
Installation
and Specifications
ATi Radeon Series
39
MSI Video Graphics Accelerator
Installing the VGA Card Driver
To install the driver for the VGA card to your computer running W indows ®
2000/XP, please follow the steps below:
1. Turn on the computer.
2. Insert the CD into the CD-ROM drive. The Autorun program will start
the Setup program, and show the setup screen as follows:
System Requirement
Accessory List
Features
and Specifications
Hardware Installation
Software Installation
3. Click ATI VGA Drivers. Follow the on-screen instructions to complete the installation.
4. After finishing the installation, restart the computer as instructed.
MSI reminds you...
ö If, on your computer, the “Autorun” program does not
run automatically, please 1) enable the CD-ROM
drive’s auto-detect function from Control Panel; or
2) find and run the setup.exe manually from the CDROM.
ö The figures in this section are based on the tested platform and for reference only; the actual displays and
information (such as settings, driver’s version, etc.) on
your system may be different.
40
Browsing the Web
Since our products are under continual improvement, there may be a later
version of the driver and BIOS for your purchase. We encourage you to visit
our website at http://www.msi.com.tw to get the latest news. In addition, we
post lots of useful websites on the World W ide Web for you. Simply click to
select the linkage and browse the website as you usually do.
1. Insert the CD into the CD-ROM drive, and start the Setup program.
2. Choose the WebSite tab on the setup screen.
3. Click the corresponding button to launc h your browser and
access the website.
MSI reminds you...
To surf these websites, you have to make connection to
the Internet first.
ATi Radeon Series
More Information
To browse through the contents on the CD, simply click Browse CD under
each tab. You can use the Manual tab to learn more about your MSI products.
1. Insert the CD into the CD-ROM drive and start the Setup program.
2. Click About CD to learn more about the CD-ROM.
3. Choose the Manual tab on the setup screen.
4. Click the corresponding button to get more information.
41
MSI Video Graphics Accelerator
Display Adjustment
After you have completed the driver installation, the Setup program adds many
specific options to the Windows-based Display Properties. You can configure
the specific display properties of the VGA card to obtain optimized performance.
To open the Display Properties window, select [ Start / Settings / Control
Panel / Display ]. Also, you may simply right-click the blank Windows® desktop area and choose Properties in the pop-up menu. Once the Display
Properties window appears on the screen, select Settings tag and then click
Advanced button on the Setting tag.
System Requirement
Accessory List
Features
and Specifications
Hardware Installation
Software Installation
Click here
MSI reminds you...
The figures in this section are for reference only. The
actual information on the Display Properties window may
vary in different operating systems.
42
In this section, we list the most important information on how to configure
these specific options of the VGA card.
In this section, we list the most important information on how to configure
these specific options of the VGA card.
Options
§ Version Information tells the Catalyst version number, 2D version number
and the packaging (driver) information.
§ Click Details button to acquire the detailed hardware and driver information of the card.
§ Re-activate all warning messages allows you to reactivate any disabled
graphics warning messages.
§ Enable ATI taskbar icon application enables or disables the ATI taskbar
icon. Note that this feature must be enabled for ATI hotkey support.
§ Show ATI icon on taskbar adds or removes the ATI icon from the taskbar.
§ Disable quick resolution feature is accessible by left-clicking the ATI icon
in the taskbar.
Color
Options
ATi Radeon Series
This tag allows you to adjust the proper values of Gamma, Brightness, and
Contrast.
§ Select Desktop or Full Screen 3D first to decide that which mode the new
adjustment will take effect.
§ Gamma / Brightness / Contrast sliders allow you to increase or decrease
the value as you desired.
§ Click Default button to reset the setting to the default values.
Color
43
MSI Video Graphics Accelerator
Rotation
This tag allows you to adjust the proper angle of the screen. Options include:
§ Standard Landscape [0。 ]
§ Rotate 90。 Right
§ Rotate 180
§ Rotate 90。 Left
Overlay
System Requirement
This tag allows you to adjust the proper values of Gamma, Brightness,
Contrast, Hue, and Saturation.
§ Brightness allows you to adjust the brightness of the video image.
§ Contrast allows you to adjust the contrast of the video image.
§ Saturation allows you to adjust the vividness of the color. Slider to the left
removes all color and produces a black and white picture.
§ Hue allows you to adjust the pureness or tint of the red, green and blue
components of the color.
§ Gamma allows you to adjust the overall intensity of the video image.
§ Click Default button to reset the Overlay settings to the default values.
Accessory List
Features
and Specifications
Hardware Installation
Software Installation
44
Rotation
Overlay
SMARTGART(tm)
This tag ensures the system stability by automatically performing a variety of
bus tests that determine your optimal graphics accelerator settings. Changing these settings might result in system instability.
VPU Recover
VPU Recover allows the ATI display driver to reset the graphics accelerator
when it stops responding to commands from the display driver. Using VPU
Recover the display driver will, in most cases, be able to reset the graphics
accelerator without requiring a system restart. Options include:
§ Enable VPU Recover
§ Prepare an error report if VPU Recover is activated, for submission to
ATI Technologies.
SMARTGART(tm)
VPU Recover
ATi Radeon Series
45
MSI Video Graphics Accelerator
Display
System Requirement
If your VGA card is equipped with a TVOut connector, you can use a second
output devide, such as a TV or a computer monitor, as part of your desktop
extending your desktop to the second
device or copying your desktop onto the
second device. To connect the VGA
card to a TV, follow the steps below:
1. Turn off the computer and the
television.
2. Ensure the VGA card is installed
properly.
3. Attach one end of the TV-Out connecting cable to the VGA card, and
the other end to the television.
4. Turn on the television and the
computer.
Accessory List
Features
and Specifications
Hardware Installation
Software Installation
3D --Direct3D-§ Click Default button to reset the Direct 3D settings to the default values.
§ Setting Slider: Moving the slider to
the left will maximize application
performance, while movingthe slider
to the right will provide excellent 3D
image quality. Moving this slider
from one position to the next changes
the individual Custom Settings
sliders found below.
§ Use custom settings: Selecting this
checkbox to disable the Setting
Slider, and click Custom button to
enter the sub tag to adjust further
custom settings for Direct 3D.
Custom Settings
§ Anisotropic Filtering
- Anisotropic Filtering uses a texture filtering technique that blends multiple texture samples together. Selecting Application Preference will
result in high quality textures, with a negligible reduction in the application’s performance
- By moving Anisotropic Filtering slider to the right, as the number of
samples taken increases, the quality of the final image increase
46
§
§
§
§
ATi Radeon Series
§
significantly. 16X provides extremely detailed, crisp-looking images as a result of the largest
n um ber of t ext ur e s amp les
possible.
SMOOTHVISION(tm)
- SMOOTHVISION Improves image quality by removing jagged
edges from 3D images, resulting
in smoother, more naturallooking
objects. Selecting Application
Preference will result in high quality images, with negligible reduct i o n i n t h e ap p l i c a t i o n ’ s
performance.
- SMOOTHVISION slider can be applied using different sample patterns
and sample points such as 2X, 3X, 4X, 5X or 6X. Moving this slider to
the right increases sampling to provide the most realistic 3D image.
Texture Preference
This slider decides whether your application should use high quality or
high performance textures. Moving the slider to the right delivers the highest quality experience. Moving the slider to the left emphasizes a high
performance solution while still providing good visuals.
Mipmap Detail Level
This slider allows you to choose the texture quality of the mipmaps the
application will use. Mipmaps are a collection of different sized textures of
the same image. As the user moves closer to a 3D object the image quality should increase, requiring a higher quality texture of the same image.
The base mipmap is the highest quality texture, and all subsequent mipmaps
are smaller sized textures of the same image. Moving the slider to the
right selects a higher quality base mipmap, delivering the highest quality
application experience. Moving the slider to the left selects a lower quality
mipmap, delivering the highest application performance.
Wait for Vertical Sync
This will lower the frame rate of full screen games but reduce the image
tearing that can occur with the higher frame rate. Selecting Application
Preference allows the application to decide whether or not it should display its frames at the refresh rate of the monitor. Selecting Always Off
allows the application to run at its highest possible frame rate, regardless
of the monitor refresh rate which is typically less than the frame rate at
which the application will run.
TRUFORM(tm) makes the curved surfaces of 3D objects look smoother
and more lifelike.
47
MSI Video Graphics Accelerator
System Requirement
Accessory List
Features
and Specifications
Hardware Installation
Software Installation
Compatibility Settings
To adjust the Direct 3D Compatibility
settings, pleaseclick onCompatibility button on the 3D main tag.
§ Support W-buffer allows you to
enable or disable W-buffer support.
It is recommended that W-buffer
support should be disabled for
games that do not support this
feature.
§ Support 32-bit Z-buffer depth allows you to set the 32-bit Z-buffer
rate.
§ Alpha dithering method when alpha blending will remove certain
onscreen artifacts that are sometimes produced when both dithering and alpha blending are enabled.
§ Support DTX texture formats allows applications to use this kind of texture format. There are a few applications that can only support a limited
number of texture formats. By selecting Disabled, the driver will not support DTX texture formats, thus reducing the number of texture formats
supported.
§ Alternate pixel center This may eliminate problems with some Direct 3D
games which display vertical and horizontal lines around textures, or text
that appears incorrect. However, this setting should only be used if you
are experiencing the symptoms
mentioned, as it may cause problems with other games.
3D --OpenGL-Select OpenGL to make adjustment for
the OpenGL settings.
§ Click Default button to reset the
OpenGL settings to the default
values.
§ Setting Slider: Moving the slider
to the left will maximize application
performance, while moving the
slider to the right will provide excellent 3D image quality. Moving this
slider from one position to the next
changes the individual Custom Settings sliders found below.
§ Use custom settings: Selecting
this checkbox to disable the Setting
Slider, and click Custom button to
enter the sub tag to adjust further custom settings for OpenGL.
48
ATi Radeon Series
Custom Settings
§ Anisotropic Filtering
- Anisotropic Filtering uses a
texture filtering technique that
blends multiple texture samples together. Selecting Application Preference will result in high quality textures,
with a negligible reduction in
the application’s performance
- By moving Anisotropic Filtering slider to the right, as the
number of samples taken
increases, the quality of the final image increase significantly. 16X provides extremely detailed,
crisp-looking images as a result of the largest number of texture
samples possible.
§ SMOOTHVISION(tm)
- SMOOTHVISION Improves image quality by removing jagged
edges from 3D images, resulting in smoother, more naturallooking
objects. Selecting Application Preference will result in high quality images, with negligible reduction in the application’s
performance.
- SMOOTHVISION slider can be applied using different sample
patterns and sample points such as 2X, 3X, 4X, 5X or 6X. Moving
this slider to the right increases sampling to provide the most realistic 3D image.
§ Texture Preference
This slider decides whether your application should use high quality or high performance textures. Moving the slider to the right
delivers the highest quality experience. Moving the slider to the
left emphasizes a high performance solution while still providing
good visuals.
§ Mipmap Detail Level
This slider allows you to choose the texture quality of the mipmaps
the application will use. Mipmaps are a collection of different sized
textures of the same image. As the user moves closer to a 3D
object the image quality should increase, requiring a higher quality
texture of the same image. The base mipmap is the highest quality
texture, and all subsequent mipmaps are smaller sized textures of
the same image. Moving the slider to the right selects a higher
49
MSI Video Graphics Accelerator
quality base mipmap, delivering the highest quality application
experience. Moving the slider to the left selects a lower quality
mipmap, delivering the highest application performance.
§ Wait for Vertical Sync
This will lower the frame rate of full screen games but reduce the
image tearing that can occur with the higher frame rate. Selecting
Application Preference allows the application to decide whether or
not it should display its frames at the refresh rate of the monitor.
Selecting Always Off allows the application to run at its highest
possible frame rate, regardless of the monitor refresh rate which is
typically less than the frame rate at which the application will run.
§ TRUFORM(tm) makes the curved surfaces of 3D objects look
smoother and more lifelike.
System Requirement
Accessory List
Features
and Specifications
Hardware Installation
Software Installation
50
Compatibility Settings
To adjust the OpenGL Compatibility settings, please click on Compatibility button on the 3D main
tag.
§ Force Z-buffer depth allows
you to explicitly set the Z-Buffer
depth. Most applications will
work best when Disable is
selected.
§ Alpha dithering method when
alpha blending will remove certain onscreen artifacts that are
sometimes produced when
both dithering and alpha blending are enabled.
§ Support KTX buffer region extension Enabling this feature allows rapid updates of those portions of your screen that have
changed. Note that most applications will not be affected by activating this feature.
Was this manual useful for you? Yes No
Thank you for your participation!

* Your assessment is very important for improving the workof artificial intelligence, which forms the content of this project

Download PDF

advertisement