MSI GE75 Raider (Intel® 10th Gen)(GeForce ) LAPTOP Owner's Manual

ATi Radeon Series ATi Radeon Series Version v1.0 March 2005 G52-V1ARX06 1 MSI Video Graphics Accelerator FCC-B Radio Frequency Interference Statement This equipment has been tested and found to comply with the limits for a class B digital device, pursuant to part 15 of the FCC rules. These limits are designed to provide reasonable protection against harmful interference when the equipment is operated in a commercial environment. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instruction manual, may cause harmful interference to radio communications. Operation of this equipment in a residential area is likely to cause harmful interference, in which case the user will be required to correct the interference at his own expense. Notice 1 The changes or modifications not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment. Notice 2 Shielded interface cables and A.C. power cord, if any, must be used in order to comply with the emission limits. System Requirement Accessory List VOIR LA NOTICE D’INSTALLATION AVANT DE RACCORDER AU RESEAU. Features and Specifications This device complies with Part 15 of the FCC Rules. Operation is subject to the Hardware Installation following two conditions: Software Installation (1) this device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation. Micro Star International RX-Series 2 Copyright Notice The material in this document is the intellectual property of M ICRO-STAR INTERNATIONAL. We take every care in the preparation of this document, but no guarantee is given as to the correctness of its contents. Our products are under continual improvement and we reserve the right to make changes without notice. Trademarks All trademarks are the properties of their respective owners. † Intel® and Pentium® are registered trademarks of Intel Corporation. † PS/2 and OS/2 are registered trademarks of International Business Machines Corporation. † Windows® 95/98/2000/NT/XP are registered trademarks of Microsoft Corporation. † Open GL® / DirectX® / DirectDraw® / Direct3D® / DirectVideo® / DirectActiveX® are registered trademarks of Microsoft Corporation. † Netware® is a registered trademark of Novell, Inc. † Award® is a registered trademark of Phoenix Technologies Ltd. † AMI® is a registered trademark of American Megatrends Inc. † nVIDIA® / nfiniteFXTM is a registered trademark of nVIDIA Corporation. Macrovision Corporation Product Notice ATi Radeon Series This product incorporates copyright protection technology that is protected by method claims of certain U.S. patents and other intellectual property rights owned by Macrovision Corporation and other right owners. Use of this copyright protection technology must be authorized by Macrovision Corporation, and is intended for home and other limited viewing uses only unless otherwise authorized by Macrovision Corporation. Reverse engineering or disassembly is prohibited. MSI Patent Notice MSI has been working on graphics products for years and has achieved a superior accomplishment in various graphics series. MSI is not only devoted to delivering the best product quality, but also to bringing up the most novel solutions. Here MSI presents the patents that MSI obtained for users reference. Taiwan Patent number: 446864 Patent number: 192403 United State Patent number: 6629259B2 Mainland China Patent number: 605251 3 MSI Video Graphics Accelerator Important Safety Precautions Always read and follow these basic safety precautions carefully when handling any piece of electronic component. System Requirement Accessory List 1. Keep this User’s Manual for future reference. 2. Keep this equipment away from humidity. 3. Lay this equipment on a stable, flat surface before setting it up. 4. The openings on the enclosure are for air convection, hence they the equipment from overheating. 5. Make sure the voltage of the power source and adjust properly 110/220V before connecting the equipment to the power inlet. 6. Place the power cord in a way that people are unlikely to step on it. Do not place anything on the power cord. 7. Always Unplug the Power Cord before inserting any add-on card or module. 8. All cautions and warnings on the equipment should be noted. 9. Never pour any liquid into the opening that could damage the equipment or cause an electrical shock. protect 10. If any of the following situations arise, get the equipment checked b y a service personnel: The power cord or plug is damaged Liquid has penetrated into the equipment The equipment has been exposed to moisture The equipment has not functioned properly or in accordance with the User’s Guide The equipment was dropped and damaged The equipment has obvious signs of breakage 11. DO NOT LEAVE THE EQUIPMENT IN AN UNCONDITIONED ENVIRONMENT WITH A STORAGE TEMPERATURE OF 600 C (1400F) OR ABOVE. IT MAY DAMAGE THE EQUIPMENT. Features and Specifications Hardware Installation Software Installation 4 System Requirements .......................................................................... 7 Accessory List ...................................................................................... 9 Features and Specfications ............................................................... 11 RADEON X850 Series .................................................................. 12 RADEON X800 Series .................................................................. 14 RADEON X700 Series .................................................................. 18 RADEON X600 Series .................................................................. 20 RADEON X300 Series .................................................................. 22 RADEON 9800 Series .................................................................. 24 CONTENTS ATi Radeon Series Hardware Installation ........................................................................ 27 Card Installation ............................................................................ 28 Installation on new system ..................................................... 28 Installation on system with existing VGA card ....................... 29 Connecting the Power Cord ......................................................... 30 Connector Instructions .................................................................. 31 D-Sub Port (DB 15-Pin) ......................................................... 31 Digital Panel Connector (DVI-I) .............................................. 32 TV_Out Connector (C) ........................................................... 33 TV_Out Connector (S) ........................................................... 33 Video_In Connector (C) ......................................................... 34 Video_In Connector (S) ......................................................... 34 TV_Out Connector (S & C) .................................................... 35 TV_Out / Video_In Connector (S & C) .................................. 36 HDTV introductions ................................................................ 37 Software Installation ......................................................................... 39 Installing the VGA Card Drivers .................................................... 40 Browsing the Web ......................................................................... 41 More Information ........................................................................... 41 Display Adjustment ....................................................................... 42 Options ................................................................................... 43 Color ....................................................................................... 43 Rotation .................................................................................. 44 Overlay ................................................................................... 44 Smatrtgart(tm) ........................................................................ 45 VPU Recover .......................................................................... 45 Display .................................................................................... 46 3D --Direct3D-- ....................................................................... 46 3D --OpenGL-- ....................................................................... 48 5 MSI Video Graphics Accelerator NOTE System Requirement Accessory List Features and Specifications Hardware Installation Software Installation 6 System Requirements ATi Series ATi Radeon Radeon Series 77 MSI Video Graphics Accelerator To install the VGA card, your system needs to meet the following requirements: Computer IBM PC compatible CPU 600MHz or faster 64MB system memory or above Expansion Slot PCI Express or AGP Slot Monitor VGA support, minimum 640 x 480 resolution Operating System Windows® XP/2000 CD-ROM Drive 6X or faster CD-ROM drive Hard disk 1GB Free HD Space Speakers High Quality Speakers System Power Minimum 350W system power supply required System Requirement Accessory List Features and Specifications Hardware Installation Software Installation 8 Accessory List ATi Radeon Series 9 MSI Video Graphics Accelerator Note that the accessories listed below are for your reference only and may vary from the actual package. Software Pack CDs User’s Manual or Quick Installation Guide DVI-I / VGA Adapter 1-to-4 Video-Out / Video_In Connecting Cable 1-to-2 Video_Out / Video_out Connecting Cable System Requirement Accessory List 1-to-4 Video_Out / Video_out Connecting Cable Features and Specifications Hardware Installation S-S Cable Software Installation S-Video to HDTV Connecting Cable Power Cable (4-pin) Power Cable (4-pin) Power Cable (6-pin) HDTV / VIVO Connecting Cable or HDTV / VO Connecting Cable D Connecting Cable 10 Features and Specifications ATi Radeon Series 11 MSI Video Graphics Accelerator RADEON X850 Series § § § § § § § System Requirement § § Accessory List Features and Specifications Hardware Installation § Software Installation § § § § § § § § § § § § 12 Twelve extreme parallel pixel pipelines Six programmable vertex shader pipelines 256-bit quad-channel GDDR3 memory interface AGP 8X or PCI Express support Support for Microsoft® DirectX® 9.0 programmable vertex and pixel shadersl data format Direct X 9.0 Vertex Shaders - Vertex programs up to 65,280 instructions with flow control - Single cycle trigonometric operations Direct X 9.0 Extended Pixel Shaders - Up to 1,536 instructions and 16 textures per rendering pass - 2nd generation F-buffer technology accelerates multi-pass pixel shader programs with unlimited instructions - 32 temporary and constant registers - Facing register for two-sided lighting - 128-bit, 64-bit & 32-bit per pixel floating point color formats - Multiple Render Target (MRT) support Complete feature set also supported in OpenGL® via extensions 2x/4x/6x Anti-Aliasing modes - Sparse multi-sample algorithm with gamma correction, programmable sample patterns, and centroid sampling - Temporal Anti-Aliasing 2x/4x/8x/16x Anisotropic Filtering modes - Up to 128-tap texture filtering - Adaptive algorithm with bilinear (performance) and trilinear (quality) options High quality 4:1 Normal Map Compression Works with any two-channel data format 3-level Hierarchical Z-Buffer with Eany Z Test Lossless Z-Buffer Compression (up to 48:1) Fast Z-Buffer Clear Z Cache optimized for real-time shadow rendering Seamless integration of pixel shaders with video in real time FULLSTREAM™ video de-blocking technology for Real, DivX, and WMV9 formats VIDEOSOAP™ noise removal filtering for captured video MPEG1/2/4 decode and encode acceleration - DXVA Support - Hardware Motion Compensation, iDCT, DCT and color space conversion Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal filtering) 0.11-micron low-k process technology for higher levels of integration and higher operating clock speeds. PERFORMANCES (for RX850XT PLATINUM series) (For Reference Only) § Memory Bandwidth: 37.8GB/sec. (This value is for reference only, depending on the type/size of memory implemented) § GigaFLOPS: 207 billion floating point operations/sec. § Peak Pixel Fill Rate: 8.6 GB/s § Transform Rate: 810 million vertices/sec. § Textures applied per pass: supports up to 16 textures per pass PERFORMANCES (for RX850XT series)(For Reference Only) § Memory Bandwidth: 34.6GB/sec. (This value is for reference only, depending on the type/size of memory implemented) § GigaFLOPS: 200 billion floating point operations/sec. § Peak Pixel Fill Rate: 8.3 GB/s § Transform Rate: 780 million vertices/sec. § Textures applied per pass: supports up to 16 textures per pass PERFORMANCES (for RX850PRO series)(For Reference Only) § Memory Bandwidth: 24.6GB/sec. (This value is for reference only, depending on the type/size of memory implemented) § GigaFLOPS: 159 billion floating point operations/sec. § Peak Pixel Fill Rate: 6.2 GB/s § Transform Rate: 780 million vertices/sec. § Textures applied per pass: supports up to 12 textures per pass ATi Radeon Series Others § Operating Systems Support Windows® XP / 2000 § Power supply of 350 (and up) watt is highly recommended for system stability § 2D Display Modes: Resolutions, colors and maximum refresh rates(Hz) in 256, 65K or 16.7M colors - 640 x 480 200Hz - 800 x 600 200Hz - 1024 x 768 200Hz - 1152 x 864 200Hz - 1280 x 1024 160Hz - 1600 x 1200 120Hz - 1920 x 1080 120Hz - 1920 x 1200 100Hz - 1920 x 1440 90Hz - 2048 x 1536 85Hz 13 MSI Video Graphics Accelerator RADEON X800 Series § § § § § § § System Requirement § § Accessory List Features and Specifications § Hardware Installation Software Installation § § § § § § § § 14 Twelve extreme parallel pixel pipelines Six programmable vertex shader pipelines 256-bit quad-channel GDDR3/ GDDR memory interface AGP 8X or PCI Express support Support for Microsoft® DirectX® 9.0 programmable vertex and pixel shadersl data format Direct X 9.0 Vertex Shaders - Vertex programs up to 65,280 instructions with flow control - Single cycle trigonometric operations Direct X 9.0 Extended Pixel Shaders - Up to 1,536 instructions and 16 textures per rendering pass - 2nd generation F-buffer technology accelerates multi-pass pixel shader programs with unlimited instructions - 32 temporary and constant registers - Facing register for two-sided lighting - 128-bit, 64-bit & 32-bit per pixel floating point color formats - Multiple Render Target (MRT) support Complete feature set also supported in OpenGL® via extensions 2x/4x/6x Anti-Aliasing modes - Sparse multi-sample algorithm with gamma correction, programmable sample patterns, and centroid sampling - Temporal Anti-Aliasing 2x/4x/8x/16x Anisotropic Filtering modes - Up to 128-tap texture filtering - Adaptive algorithm with bilinear (performance) and trilinear (quality) options High quality 4:1 Normal Map Compression Works with any two-channel data format 3-level Hierarchical Z-Buffer with Eany Z Test Lossless Z-Buffer Compression (up to 48:1) Fast Z-Buffer Clear Z Cache optimized for real-time shadow rendering Seamless integration of pixel shaders with video in real time FULLSTREAM™ video de-blocking technology for Real, DivX, and WMV9 formats § Operating Systems Support Windows® XP / 2000 § Power supply of 350 (and up) watt is highly recommended for system stability § 2D Display Modes: Resolutions, colors and maximum refresh rates(Hz) in 256, 65K or 16.7M colors - 640 x 480 200Hz - 800 x 600 200Hz - 1024 x 768 200Hz - 1152 x 864 200Hz - 1280 x 1024 160Hz - 1600 x 1200 120Hz - 1920 x 1080 120Hz - 1920 x 1200 100Hz - 1920 x 1440 90Hz - 2048 x 1536 85Hz ATi Radeon Series 15 MSI Video Graphics Accelerator RADEON X800 Series (continued) PERFORMANCES (for RX800XT Platinum series) (For Reference Only) § Memory Bandwidth: 35.8GB/sec. (This value is for reference only, depending on the type/size of memory implemented) § GigaFLOPS: 200 billion floating point operations/sec. § Peak Pixel Fill Rate: 8.3 GB/s § Transform Rate: 780 million vertices/sec. § Textures applied per pass: supports up to 16 textures per pass PERFORMANCES (for RX800XT series)(For Reference Only) § Memory Bandwidth: 32.0GB/sec. (This value is for reference only, depending on the type/size of memory implemented) § GigaFLOPS: 192 billion floating point operations/sec. § Peak Pixel Fill Rate: 8.0 GB/s § Transform Rate: 750 million vertices/sec. § Textures applied per pass: supports up to 16 textures per pass System Requirement Accessory List Features Features and andSpecifications Specifications Hardware Installation Software Installation 16 PERFORMANCES (for RX800XL series)(For Reference Only) § Memory Bandwidth: 31.4GB/sec. (This value is for reference only, depending on the type/size of memory implemented) § GigaFLOPS: 154 billion floating point operations/sec. § Peak Pixel Fill Rate: 6.4 GB/s § Transform Rate: 600 million vertices/sec. § Textures applied per pass: supports up to 16 textures per pass PERFORMANCES (for RX800PRO series)(For Reference Only) § Memory Bandwidth: 28.8GB/sec. (This value is for reference only, depending on the type/size of memory implemented) § GigaFLOPS: 145 billion floating point operations/sec. § Peak Pixel Fill Rate: 5.7 GB/s § Transform Rate: 713 million vertices/sec. § Textures applied per pass: supports up to 12 textures per pass § Core Speed: 475e § Memory Speed: 450m PERFORMANCES (for RX800 series)(For Reference Only) § Memory Bandwidth: 22.4GB/sec. (This value is for reference only, depending on the type/size of memory implemented) § GigaFLOPS: 120 billion floating point operations/sec. § Peak Pixel Fill Rate: 4.7 GB/s § Transform Rate: 588 million vertices/sec. § Textures applied per pass: supports up to 12 textures per pass PERFORMANCES (for RX800SE PCI-Express series) (For Reference Only) § Memory Bandwidth: 22.5GB/sec. (This value is for reference only, depending on the type/size of memory implemented) § GigaFLOPS: 97 billion floating point operations/sec. § Peak Pixel Fill Rate: 3.4 GB/s § Transform Rate: 683 million vertices/sec. § Textures applied per pass: supports up to 8 textures per pass PERFORMANCES (for RX800SE AGP series) (For Reference Only) § Memory Bandwidth: 25.6GB/sec. (This value is for reference only, depending on the type/size of memory implemented) § GigaFLOPS: 97 billion floating point operations/sec. § Peak Pixel Fill Rate: 3.4 GB/s § Transform Rate: 683 million vertices/sec. § Textures applied per pass: supports up to 8 textures per pass ATi Radeon Series 17 MSI Video Graphics Accelerator RADEON X700 Series SMARTSHADER™ 2.0 § SMARTSHADER™ defines the level of realism in latest 2D/3D games and applications § Complete hardware-accelerated Microsoft® DirectX® 9.0 programmable vertex and pixel shader support § Full hardware support for OpenGL® 2.0 System Requirement Accessory List Features and Specifications Hardware Installation Software Installation SMOOTHVISION™ 2.1 § SMOOTHVISION™ improves image quality by smoothing jagged edges, improving blurriness and refining background details during on-screen motion and at lower resolutions § 2x/4x/6x Anti-Aliasing (AA) modes - Sparse multi-sample algorithm with gamma correction, programmable sample patterns and centroid sampling - Loss-less Color Compression (up to 6:1) at all resolutions § 2x/4x/8x/16x Anisotropic Filtering (AF) modes - Up to 128-tap texture filtering - Adaptive algorithm with bilinear (performance) and trilinear (quality) options. HYPER Z™ III § HYPER Z™ ensures optimal hardware performance by discarding irrelevant object data that is not visible to end-user on their display. § Leverages key features from ATi’s third generation HYPER Z™ III technology that conserves video memory bandwidth for improved performance in demanding 2D/3D games and applications § Lossless Z-Buffer Compression (up to 48:1) § Fast Z-Buffer Clear § Z Cache optimized for real-time shadow rendering VIDEOSHADER™ § Seamless integration of pixel shaders with video in real time § FULLSTREAM™ video de-blocking technology for Real, DivX, and WMV9 formats § VIDEOSOAP™ noise removal filtering for captured video § MPEG 1/2/4 decode and encode acceleration § DXVA Support § Hardware Motion Compensation, iDCT, DCT and color space conversion § Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal filtering) 18 ADDITIONAL FEATURES § Dual integrated display controllers § Dual integrated 10 bit per channel 400 MAz DACs § Integrated 165 MHz TMDS transmitter (DVI 1.0 / HDMI compliant and HDCP ready) § Windows Logo Program compliant § 128-bit memory interface supporting 128MB or 256MB DDR/ DDR3 memory configurations § Native x16 lane PCI Express ATi Radeon Series OTHERS § Operating Systems Support Windows® XP / 2000 § Power supply of 350 (and up) watt is highly recommended for system stability. § 2D Display Modes: Resolutions, colors and maximum refresh rates(Hz) in 256, 65K or 16.7M colors - 640 x 480 200Hz - 800 x 600 200Hz - 1024 x 768 200Hz - 1152 x 864 200Hz - 1280 x 1024 160Hz - 1600 x 1200 120Hz - 1920 x 1080 120Hz - 1920 x 1200 100Hz - 1920 x 1440 90Hz - 2048 x 1536 85Hz 19 MSI Video Graphics Accelerator RADEON X600 Series SMARTSHADER™ 2.0 § SMARTSHADER™ defines the level of realism in latest 2D/3D games and applications § Complete hardware-accelerated Microsoft® DirectX® 9.0 programmable vertex and pixel shader support § Full hardware support for OpenGL® 2.0 System Requirement Accessory List Features and Specifications Hardware Installation Software Installation SMOOTHVISION™ 2.1 § SMOOTHVISION™ improves image quality by smoothing jagged edges, improving blurriness and refining background details during on-screen motion and at lower resolutions § 2x/4x/6x Anti-Aliasing (AA) modes - Sparse multi-sample algorithm with gamma correction, programmable sample patterns and centroid sampling - Loss-less Color Compression (up to 6:1) at all resolutions § 2x/4x/8x/16x Anisotropic Filtering (AF) modes - Up to 128-tap texture filtering - Adaptive algorithm with bilinear (performance) and trilinear (quality) options. HYPER Z™ III § HYPER Z™ ensures optimal hardware performance by discarding irrelevant object data that is not visible to end-user on their display. § Leverages key features from ATi’s third generation HYPER Z™ III technology that conserves video memory bandwidth for improved performance in demanding 2D/3D games and applications § Lossless Z-Buffer Compression (up to 48:1) § Fast Z-Buffer Clear § Z Cache optimized for real-time shadow rendering VIDEOSHADER™ § Seamless integration of pixel shaders with video in real time § FULLSTREAM™ video de-blocking technology for Real, DivX, and WMV9 formats § VIDEOSOAP™ noise removal filtering for captured video § MPEG 1/2/4 decode and encode acceleration § DXVA Support § Hardware Motion Compensation, iDCT, DCT and color space conversion § Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal filtering) 20 ADDITIONAL FEATURES § Dual integrated display controllers § Dual integrated 10 bit per channel 400 MAz DACs § Integrated 165 MHz TMDS transmitter (DVI 1.0 / HDMI compliant and HDCP ready) § Windows Logo Program compliant § 128-bit memory interface supporting 128MB or 256MB DDR1 memory configurations § Native x16 lane PCI Express PERFORMANCES (for RX600 XT) (For Reference Only) § Memory Interface: 256-bit / 4Channel § Peak Memory Bandwidth: 11.84GB/sec. (This value is for reference only, depending on the type/size of memory implemented) § Peak Pixel Fill Rate: 2.00 GB/s § Dual RAMDACs: 400MHz PERFORMANCES (for RX600 PRO) (For Reference Only) § Memory Interface: 256-bit / 4Channel § Peak Memory Bandwidth: 9.6GB/sec. (This value is for reference only, depending on the type/size of memory implemented) § Peak Pixel Fill Rate: 1.80 GB/s § Dual RAMDACs: 400MHz ATi Radeon Series OTHERS § Operating Systems Support Windows® XP / 2000 § Power supply of 350 (and up) watt is highly recommended for system stability. § 2D Display Modes: Resolutions, colors and maximum refresh rates(Hz) in 256, 65K or 16.7M colors - 640 x 480 200Hz - 800 x 600 200Hz - 1024 x 768 200Hz - 1152 x 864 200Hz - 1280 x 1024 160Hz - 1600 x 1200 120Hz - 1920 x 1080 120Hz - 1920 x 1200 100Hz - 1920 x 1440 90Hz - 2048 x 1536 85Hz 21 MSI Video Graphics Accelerator RADEON X300 Series SMARTSHADER™ 2.0 § SMARTSHADER™ defines the level of realism in latest 2D/3D games and applications § Complete hardware-accelerated Microsoft® DirectX® 9.0 programmable vertex and pixel shader support § Full hardware support for OpenGL® 2.0 System Requirement Accessory List Features and Specifications Hardware Installation Software Installation SMOOTHVISION™ 2.1 § SMARTSHADERTM improves image quality by smoothing jagged edges, improving blurriness and refining background details during onscreen motion and at lower resolutions § 2x/4x/6x Anti-Aliasing (AA) modes - Sparse multi-sample algorithm with gamma correction, programmable sample patterns and centroid sampling - Loss-less Color Compression (up to 6:1) at all resolutions § 2x/4x/8x/16x Anisotropic Filtering (AF) modes - Up to 128-tap texture filtering - Adaptive algorithm with bilinear (performance) and trilinear (quality) options. HYPER Z™ III § HYPER Z™ ensures optimal hardware performance by discarding irrelevant object data that is not visible to end-user on their display. § Leverages key features from ATi’s third generation HYPER Z™ III technology that conserves video memory bandwidth for improved performance in demanding 2D/3D games and applications § Lossless Z-Buffer Compression (up to 48:1) § Fast Z-Buffer Clear § Z Cache optimized for real-time shadow rendering VIDEOSHADER™ § Seamless integration of pixel shaders with video in real time § FULLSTREAM™ video de-blocking technology for Real, DivX, and WMV9 formats § VIDEOSOAP™ noise removal filtering for captured video § MPEG 1/2/4 decode and encode acceleration § DXVA Support § Hardware Motion Compensation, iDCT, DCT and color space conversion § Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal filtering) 22 ADDITIONAL FEATURES § Dual integrated display controllers § Dual integrated 10 bit per channel 400 MAz DACs § Integrated 165 MHz TMDS transmitter (DVI 1.0 / HDMI compliant and HDCP ready) § Windows Logo Program compliant § 128-bit memory interface supporting 128MB or 256MB DDR1 memory configurations § Native x16 lane PCI Express ATi Radeon Series OTHERS § Operating Systems Support Windows® XP / 2000 § Power supply of 350 (and up) watt is highly recommended for system stability. § 2D Display Modes: Resolutions, colors and maximum refresh rates(Hz) in 256, 65K or 16.7M colors - 640 x 480 200Hz - 800 x 600 200Hz - 1024 x 768 200Hz - 1152 x 864 200Hz - 1280 x 1024 160Hz - 1600 x 1200 120Hz - 1920 x 1080 120Hz - 1920 x 1200 100Hz - 1920 x 1440 90Hz - 2048 x 1536 85Hz 23 MSI Video Graphics Accelerator RADEON 9800 Series System Requirement Accessory List Features and Specifications Hardware Installation Software Installation 24 § SMARTSHADERTM 2.1’s flexible architecture removes many of the stumbling blocks that developers previously encountered, giving them the chance to fully explore and express their creativity. § SMARTSHADERTM 2.1 offers complete DirectX® 9.0 support, enabling cinematic quality lighting effects. § SMOOTHVISIONTM 2.1delivers the sharpest, clearest textures § THRUVIEW TM creates live, translucent TV, video and DVD windows for easy desktop access. § New EAZYLOOK™ full-sized programming grid offers theme controls and single click navigation. § MulTViewTM enables dual TV tuner capabilities including Picture-inPicture and independent channel surfing. (Additional ATI TV WONDER™ is required for this to work.) § HYPER ZTM III+ The intelligent memory design of the RADEON 9800 SERIES increases effective memory bandwidth, resulting in better performance. § SMOOTHVISIONTM 2.1 improves upon ATI’s leading sampling and adaptive texture filtering technologies, by adding support for anti-aliasing and anisotropic filtering at higher resolutions. § VIDEOSHADERTM integrates pixel shaders with the READEON 9800 SERIES display architecture, allowing the pixel shaders to interact with and enhance video output. § FULLSTREAMTM video deblocking and improved adaptive de-interlacing are examples of applying shaders to outgoing video. § The RADEON 9800 SERIES supports multiple display configurations including CRT, DVI, and TV-Out connectors. § The RADEON 9800 SERIES offers HDTV and DVD playback, MPEG-2 decoding, alpha-blending, and other integrated functions for a complete, high performance video playback solution. § Radio frequency wireless remote adds the flexibility of a hand held, 30 foot user interface. § Add effects, transitions and sound to videos with Pinnacle Studio™ software. § Save projects to VideoCD and DVD formats or output to digital ready television. § VideoSoap™ provides filtering techniques that improve sharpness and smooth blurry motion for high quality personal video. § Capture pictures and video at up to 30 frames per second. § Comprehensive AGP 8X/4X/2X support § One display (VGA or DVI) simultaneously connected with a TV or VCR § YPrPb output adapter (available in North America only) § System Requirements - RADEON™ 9800 Series of products requires connection to your PC's internal power supply for operation. Consult your system builder or OEM to ensure your system has an adequate power supply. Otherwise, a 300-Watt power supply or greater will be recommended to ensure normal system operation where a number of other internal devices are installed. - Intel® Pentium® 4/III/II/Celeron™, AMD® K6/Athlon® or compatible with AGP 8X/4X/2X slot - Interactive Program guide requires Internet connection for listing updates - Remote control receiver requires available USB port - Operating Systems Support Windows® XP / 2000 - Power supply of 350 (and up) watt is highly recommended for system stability. § 0.15-micron process technology for higher levels of integration and higher operating clock speeds. ATi Radeon Series § Memory Interface: 256-bit / 4Channel § Peak Memory Bandwidth: 21.8GB/sec. (This value is for reference only, depending on the type/size of memory implemented) § Bandwidth compression ratio: 8.8:1 § Peak Pixel Fill Rate: 3.04 GB/s § Redering Pipeline: 8 § Textures applied per pass: supports up to 16 textures per pass § Geometry Pipeline: 4 § Peak vertex throughput Mvertices/sec: 380 § Dual RAMDACs: 400MHz § 2D Display Modes: Resolutions, colors and maximum refresh rates(Hz) in 256, 65K or 16.7M colors - 640 x 480 200Hz - 800 x 600 200Hz - 1024 x 768 200Hz - 1152 x 864 200Hz - 1280 x 1024 160Hz - 1600 x 1200 120Hz - 1920 x 1080 120Hz - 1920 x 1200 100Hz - 1920 x 1440 90Hz - 2048 x 1536 85Hz 25 MSI Video Graphics Accelerator NOTE System Requirement Accessory List Features and Specifications Hardware Installation Software Installation 26 Features Hardware Installation and Specifications ATi Radeon Series 27 MSI Video Graphics Accelerator Card Installation To install the VGA card to your computer, please follow the steps below: Installation on new system 1. Remove the computer case. 2. Locate the AGP slot or PCI Express slot on your mainboard. MSI reminds you... Inserting your VGA card into a wrong type of slot will damage your card (refer to your mainboard manual for more information). 3. Put the card directly over the AGP slot or PCI Express slot and press one end of the card into the slot first. Slightly but firmly press the other end until it is fully seated in the slot. 4. Secure the card with a bracket screw. 5. Install all other cards and devices and connect all the cables, and then replace the case. System Requirement Accessory List Features and Specifications Hardware Installation Software Installation Bracket screw VGA card *The appearance may be different by different models AGP or PCI Express slot Mainboard 28 Installation on system with existing VGA card To replace the existing VGA card to your computer, please follow the steps below: 1. Turn off the computer and unplug all the cables and power cords. 2. Remove the computer case. 3. Remove the existing VGA card. Locate the AGP slot or PCI Express slot on your mainboard. MSI reminds you... Inserting your VGA card into a wrong type of slot will damage your card (refer to your mainboard manual for more information). Put the card directly over the AGP slot or PCI Express slot and press one end of the card into the slot first. Slightly but firmly press the other end until it is fully seated in the slot. 6. Secure the card with a bracket screw. 7. Replace the case. 8. Connect the monitor (see previous section). 9. Restart the computer. Now, you are ready to install the driver for the VGA card. ATi Radeon Series 5. 29 MSI Video Graphics Accelerator Connecting the Power Cord If your VGA card comes with a power connetor, it is necessary to have the offered power cord attached to both the power connector of the VGA card and the power supply connector of the computer in order to have power supplied to the VGA card. Attach one end of the power cord to the power connecter located on the VGA card. System Requirement Accessory List Features and Specifications Hardware Installation Software Installation Attach the other ends of the power cord to the power supply connector of the computer. MSI reminds you... The VGA card which is displayed above may appear different from the card you purchased. 30 Connector Instructions D-Sub Port (DB 15-Pin) The VGA card provides a standard D-Sub Port, which allows you to connect a CRT or LCD monitor. Simply plug your monitor cable into the D-Sub Port on your VGA card, and make sure that the other end of the cable is properly connected to your monitor (refer to your monitor manual for more information.) LCD Monitor D-Sub Port CRT Monitor OR 5 1 15 11 D-Sub Port Pin Definition ATi Radeon Series Pin 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 D-Sub Port (DB15-S) Signal Description Red Green Blue Not used Ground Ground Ground Ground 5V Ground Not used SDA Horizontal Sync Vertical Sync SCL 31 MSI Video Graphics Accelerator Digital Panel Connector (DVI-I) The VGA card provides a DVI (Digital Visual Interface) connector which allows you to connect an LCD monitor. The DVI connector provides a high-speed digital interconnection between the computer and its display device. To connect a LCD monitor, simply plug your monitor cable into the DVI connector on the VGA card, and make sure that the other end of the cable is properly connected to your monitor. (refer to your monitor manual for more information.) DVI connector 1 LCD Monitor 8 System Requirement Accessory List 17 24 DVI-I Connector Pin Definition Features and Specifications Hardware Installation Software Installation DVI-I Connector Pin 1 2 3 4 5 6 7 8 9 10 11 12 C1 C2 C3 Signal Assignment T.M.D.S.* Data2T.M.D.S. Data2+ T.M.D.S. Data2/4 Shield T.M.D.S. Data4T.M.D.S. Data4+ DDC Clock DDC Data N/C T.M.D.S. Data1T.M.D.S. Data1+ T.M.D.S. Data1/3 Shield T.M.D.S. Data3- Pin 13 14 15 16 17 18 19 20 21 22 23 24 Signal Assignment T.M.D.S. Data3+ +5V GND (for +5V) Hot Plug Detect T.M.D.S. Data0T.M.D.S. Data0+ T.M.D.S. Data0/5 Shield T.M.D.S. Data5T.M.D.S. Data5+ T.M.D.S. Clock Shield T.M.D.S. Clock+ T.M.D.S. Clock- Analog Red Analog Green Analog Blue C4 C5 Analog Horizontal Sync Analog Ground (analog R, G & B return *T.M.D.S. Technology The graphics data sent t o t he d igi tal moni tor use Transi tio n Mi nimized Differential Si gnali ng (T.M.D.S.)techn ology. TMDS uses an enco di ng algorith m to 8-bit s of da ta into a 10-bit transi ti on min imi xed , DC balanced charact er, which a re transi tio nmi nimized to reduce EMI wi th cop per cables an d DC-balanced for tran smi ssi on over fi ber optic cables. The TMDS a lg orit hm also p ro vid es robust clo ck reco very for greater skew t olerance wit h lo ng er cables o r lo w co st sho rt cables. 32 TV_Out Connector (C) The VGA card provides a TV_Out connector for video-out function which allows you to output the image to a TV or video device. Simply plug one end of the RCA cable into the TV_Out connector on the VGA card, and the other end to the video input connector on your TV or video device. Most TVs and video devices support such kind of input connector. For the correct connection, please refer to the TVs and video devices' manuals for more information. TV TV_Out Connector (C) Projector TV_Out Connector (S) HDTV_Out Intergrated (Optional) ATi Radeon Series The VGA card provides a TV_Out connector (4-pin, 7-pin or 9-pin) for videoout function which allows you to output the image to a TV or video device. Simply plug one end of the S_Video cable into the TV_Out connector on the VGA card, and the other end to the video input connector on your TV or video device. Some TVs and video devices may support such kind of input connector. For the correct connection, please refer to the TVs and video devices' manuals for more information. HDTV_Out function may be supported via this connector, for more information about HDTV, please refer the section of HDTV introudctions in this chapter. TV TV_Out Connector (S) Projector 33 MSI Video Graphics Accelerator Video_In Connector (C) The VGA card provides a Video _In connector for video-in function which allows you to input the image from video devices. Simply plug one end of the RCA cable into the Video_In connector on the VGA card, and the other end to the video output connector on your video devices. Most video devices support such kind of output connector. For the correct connection, please refer to the video devices' manuals for more information. DVD/VCD player Video player System Requirement Video_In Connector (C) Video camera Digital camera Accessory List Features and Specifications Hardware Installation Video_In Connector (S) Software Installation The VGA card provides a Video_In connector (4-pin, 7-pin or 9-pin) for videoin function which allows you to input the image from video devices. Simply plug one end of the S_Video cable into the Video_In connector on the VGA card, and the other end to the video output connector on your video devices. Some video devices may support such kind of output connector. For the correct connection, please refer to the video devices' manuals for more information. DVD/VCD player Video_In Connector (S) Video player Video camera 34 TV_Out Connector (S & C) HDTV_Out Intergrated (Optional) The VGA card provides a 9-pin TV_Out connector (S & C) for video-out function which allows you to output the image to a TV or video device. This type of connector can be used for either RCA cable or S_Video cable if the attached TV-Out 1-to-2 connector is plugged in. Simply plug one end of the RCA cable or S_Video cable into the proper connector provided by the TV-Out 1-to-2 connector, and the other end to the video input connector on your TV or video device. Most TVs and video devices support such kind of input connector. For the correct connection, please refer to the TV’s and video devices' manuals for more information. HDTV_Out function may be supported via this connector, for more information about HDTV, please refer the section of HDTV introudctions in this chapter. TV-Out 1-to-2 connector TV TV_Out Connector (S & C) ATi Radeon Series Projector 35 MSI Video Graphics Accelerator TV_Out / Video_In Connector (S & C) HDTV_Out Intergrated (Optional) The VGA card provides a 9-pin TV_Out / Video_In connector (S & C) for videoout / video-in function which allows you to output / input the image to / from a TV or video device. This type of connector can be used for either RCA cable or S_Video cable if the attached TV-Out / Video_In 1-to-4 connector is plugged in. Simply plug one end of the RCA cable or S_Video cable into the proper connector provided by the TV-Out / Video_In 1-to-4 connector, and the other end to the video input / output connector on your TV or video device. Most TVs and video devices support such kind of input / output connector. For the correct connection, please refer to the TV’s and video devices' manuals for more information. HDTV_Out function may be supported via this connector, for more information about HDTV, please refer the section of HDTV introudctions in this chapter. System Requirement Accessory List Features and Specifications DVD/VCD player TV_Out / Video_In Connector (S & C) Hardware Installation Video player Software Installation Video camera TV-Out / Video_In 1-to-4 connector Digital camera TV Projector 36 HDTV introductions HDTV (High-Definition TeleVision) is high-resolution digital television (DTV) combined with Dolby Digital surround sound (AC-3). HDTV is the highest DTV resolution in the new set of standards. This combination creates a stunning image with stunning sound. HDTV requires new production and transmission equipment at the HDTV stations, as well as new equipment for reception by the consumer. The higher resolution picture is the main selling point for HDTV. To deal with HDTV's new standards, it may be required to get all new equipment, such as cameras, remote broadcast units, control rooms, cables, and sound equipment. For more information about HDTV, please contact the dealer where you purchase the HDTV equipment. ATi Radeon Series 37 MSI Video Graphics Accelerator NOTE System Requirement Accessory List Features and Specifications Hardware Installation Software Installation 38 Features Software Installation and Specifications ATi Radeon Series 39 MSI Video Graphics Accelerator Installing the VGA Card Driver To install the driver for the VGA card to your computer running W indows ® 2000/XP, please follow the steps below: 1. Turn on the computer. 2. Insert the CD into the CD-ROM drive. The Autorun program will start the Setup program, and show the setup screen as follows: System Requirement Accessory List Features and Specifications Hardware Installation Software Installation 3. Click ATI VGA Drivers. Follow the on-screen instructions to complete the installation. 4. After finishing the installation, restart the computer as instructed. MSI reminds you... ö If, on your computer, the “Autorun” program does not run automatically, please 1) enable the CD-ROM drive’s auto-detect function from Control Panel; or 2) find and run the setup.exe manually from the CDROM. ö The figures in this section are based on the tested platform and for reference only; the actual displays and information (such as settings, driver’s version, etc.) on your system may be different. 40 Browsing the Web Since our products are under continual improvement, there may be a later version of the driver and BIOS for your purchase. We encourage you to visit our website at http://www.msi.com.tw to get the latest news. In addition, we post lots of useful websites on the World W ide Web for you. Simply click to select the linkage and browse the website as you usually do. 1. Insert the CD into the CD-ROM drive, and start the Setup program. 2. Choose the WebSite tab on the setup screen. 3. Click the corresponding button to launc h your browser and access the website. MSI reminds you... To surf these websites, you have to make connection to the Internet first. ATi Radeon Series More Information To browse through the contents on the CD, simply click Browse CD under each tab. You can use the Manual tab to learn more about your MSI products. 1. Insert the CD into the CD-ROM drive and start the Setup program. 2. Click About CD to learn more about the CD-ROM. 3. Choose the Manual tab on the setup screen. 4. Click the corresponding button to get more information. 41 MSI Video Graphics Accelerator Display Adjustment After you have completed the driver installation, the Setup program adds many specific options to the Windows-based Display Properties. You can configure the specific display properties of the VGA card to obtain optimized performance. To open the Display Properties window, select [ Start / Settings / Control Panel / Display ]. Also, you may simply right-click the blank Windows® desktop area and choose Properties in the pop-up menu. Once the Display Properties window appears on the screen, select Settings tag and then click Advanced button on the Setting tag. System Requirement Accessory List Features and Specifications Hardware Installation Software Installation Click here MSI reminds you... The figures in this section are for reference only. The actual information on the Display Properties window may vary in different operating systems. 42 In this section, we list the most important information on how to configure these specific options of the VGA card. In this section, we list the most important information on how to configure these specific options of the VGA card. Options § Version Information tells the Catalyst version number, 2D version number and the packaging (driver) information. § Click Details button to acquire the detailed hardware and driver information of the card. § Re-activate all warning messages allows you to reactivate any disabled graphics warning messages. § Enable ATI taskbar icon application enables or disables the ATI taskbar icon. Note that this feature must be enabled for ATI hotkey support. § Show ATI icon on taskbar adds or removes the ATI icon from the taskbar. § Disable quick resolution feature is accessible by left-clicking the ATI icon in the taskbar. Color Options ATi Radeon Series This tag allows you to adjust the proper values of Gamma, Brightness, and Contrast. § Select Desktop or Full Screen 3D first to decide that which mode the new adjustment will take effect. § Gamma / Brightness / Contrast sliders allow you to increase or decrease the value as you desired. § Click Default button to reset the setting to the default values. Color 43 MSI Video Graphics Accelerator Rotation This tag allows you to adjust the proper angle of the screen. Options include: § Standard Landscape [0。 ] § Rotate 90。 Right § Rotate 180 § Rotate 90。 Left Overlay System Requirement This tag allows you to adjust the proper values of Gamma, Brightness, Contrast, Hue, and Saturation. § Brightness allows you to adjust the brightness of the video image. § Contrast allows you to adjust the contrast of the video image. § Saturation allows you to adjust the vividness of the color. Slider to the left removes all color and produces a black and white picture. § Hue allows you to adjust the pureness or tint of the red, green and blue components of the color. § Gamma allows you to adjust the overall intensity of the video image. § Click Default button to reset the Overlay settings to the default values. Accessory List Features and Specifications Hardware Installation Software Installation 44 Rotation Overlay SMARTGART(tm) This tag ensures the system stability by automatically performing a variety of bus tests that determine your optimal graphics accelerator settings. Changing these settings might result in system instability. VPU Recover VPU Recover allows the ATI display driver to reset the graphics accelerator when it stops responding to commands from the display driver. Using VPU Recover the display driver will, in most cases, be able to reset the graphics accelerator without requiring a system restart. Options include: § Enable VPU Recover § Prepare an error report if VPU Recover is activated, for submission to ATI Technologies. SMARTGART(tm) VPU Recover ATi Radeon Series 45 MSI Video Graphics Accelerator Display System Requirement If your VGA card is equipped with a TVOut connector, you can use a second output devide, such as a TV or a computer monitor, as part of your desktop extending your desktop to the second device or copying your desktop onto the second device. To connect the VGA card to a TV, follow the steps below: 1. Turn off the computer and the television. 2. Ensure the VGA card is installed properly. 3. Attach one end of the TV-Out connecting cable to the VGA card, and the other end to the television. 4. Turn on the television and the computer. Accessory List Features and Specifications Hardware Installation Software Installation 3D --Direct3D-§ Click Default button to reset the Direct 3D settings to the default values. § Setting Slider: Moving the slider to the left will maximize application performance, while movingthe slider to the right will provide excellent 3D image quality. Moving this slider from one position to the next changes the individual Custom Settings sliders found below. § Use custom settings: Selecting this checkbox to disable the Setting Slider, and click Custom button to enter the sub tag to adjust further custom settings for Direct 3D. Custom Settings § Anisotropic Filtering - Anisotropic Filtering uses a texture filtering technique that blends multiple texture samples together. Selecting Application Preference will result in high quality textures, with a negligible reduction in the application’s performance - By moving Anisotropic Filtering slider to the right, as the number of samples taken increases, the quality of the final image increase 46 § § § § ATi Radeon Series § significantly. 16X provides extremely detailed, crisp-looking images as a result of the largest n um ber of t ext ur e s amp les possible. SMOOTHVISION(tm) - SMOOTHVISION Improves image quality by removing jagged edges from 3D images, resulting in smoother, more naturallooking objects. Selecting Application Preference will result in high quality images, with negligible reduct i o n i n t h e ap p l i c a t i o n ’ s performance. - SMOOTHVISION slider can be applied using different sample patterns and sample points such as 2X, 3X, 4X, 5X or 6X. Moving this slider to the right increases sampling to provide the most realistic 3D image. Texture Preference This slider decides whether your application should use high quality or high performance textures. Moving the slider to the right delivers the highest quality experience. Moving the slider to the left emphasizes a high performance solution while still providing good visuals. Mipmap Detail Level This slider allows you to choose the texture quality of the mipmaps the application will use. Mipmaps are a collection of different sized textures of the same image. As the user moves closer to a 3D object the image quality should increase, requiring a higher quality texture of the same image. The base mipmap is the highest quality texture, and all subsequent mipmaps are smaller sized textures of the same image. Moving the slider to the right selects a higher quality base mipmap, delivering the highest quality application experience. Moving the slider to the left selects a lower quality mipmap, delivering the highest application performance. Wait for Vertical Sync This will lower the frame rate of full screen games but reduce the image tearing that can occur with the higher frame rate. Selecting Application Preference allows the application to decide whether or not it should display its frames at the refresh rate of the monitor. Selecting Always Off allows the application to run at its highest possible frame rate, regardless of the monitor refresh rate which is typically less than the frame rate at which the application will run. TRUFORM(tm) makes the curved surfaces of 3D objects look smoother and more lifelike. 47 MSI Video Graphics Accelerator System Requirement Accessory List Features and Specifications Hardware Installation Software Installation Compatibility Settings To adjust the Direct 3D Compatibility settings, pleaseclick onCompatibility button on the 3D main tag. § Support W-buffer allows you to enable or disable W-buffer support. It is recommended that W-buffer support should be disabled for games that do not support this feature. § Support 32-bit Z-buffer depth allows you to set the 32-bit Z-buffer rate. § Alpha dithering method when alpha blending will remove certain onscreen artifacts that are sometimes produced when both dithering and alpha blending are enabled. § Support DTX texture formats allows applications to use this kind of texture format. There are a few applications that can only support a limited number of texture formats. By selecting Disabled, the driver will not support DTX texture formats, thus reducing the number of texture formats supported. § Alternate pixel center This may eliminate problems with some Direct 3D games which display vertical and horizontal lines around textures, or text that appears incorrect. However, this setting should only be used if you are experiencing the symptoms mentioned, as it may cause problems with other games. 3D --OpenGL-Select OpenGL to make adjustment for the OpenGL settings. § Click Default button to reset the OpenGL settings to the default values. § Setting Slider: Moving the slider to the left will maximize application performance, while moving the slider to the right will provide excellent 3D image quality. Moving this slider from one position to the next changes the individual Custom Settings sliders found below. § Use custom settings: Selecting this checkbox to disable the Setting Slider, and click Custom button to enter the sub tag to adjust further custom settings for OpenGL. 48 ATi Radeon Series Custom Settings § Anisotropic Filtering - Anisotropic Filtering uses a texture filtering technique that blends multiple texture samples together. Selecting Application Preference will result in high quality textures, with a negligible reduction in the application’s performance - By moving Anisotropic Filtering slider to the right, as the number of samples taken increases, the quality of the final image increase significantly. 16X provides extremely detailed, crisp-looking images as a result of the largest number of texture samples possible. § SMOOTHVISION(tm) - SMOOTHVISION Improves image quality by removing jagged edges from 3D images, resulting in smoother, more naturallooking objects. Selecting Application Preference will result in high quality images, with negligible reduction in the application’s performance. - SMOOTHVISION slider can be applied using different sample patterns and sample points such as 2X, 3X, 4X, 5X or 6X. Moving this slider to the right increases sampling to provide the most realistic 3D image. § Texture Preference This slider decides whether your application should use high quality or high performance textures. Moving the slider to the right delivers the highest quality experience. Moving the slider to the left emphasizes a high performance solution while still providing good visuals. § Mipmap Detail Level This slider allows you to choose the texture quality of the mipmaps the application will use. Mipmaps are a collection of different sized textures of the same image. As the user moves closer to a 3D object the image quality should increase, requiring a higher quality texture of the same image. The base mipmap is the highest quality texture, and all subsequent mipmaps are smaller sized textures of the same image. Moving the slider to the right selects a higher 49 MSI Video Graphics Accelerator quality base mipmap, delivering the highest quality application experience. Moving the slider to the left selects a lower quality mipmap, delivering the highest application performance. § Wait for Vertical Sync This will lower the frame rate of full screen games but reduce the image tearing that can occur with the higher frame rate. Selecting Application Preference allows the application to decide whether or not it should display its frames at the refresh rate of the monitor. Selecting Always Off allows the application to run at its highest possible frame rate, regardless of the monitor refresh rate which is typically less than the frame rate at which the application will run. § TRUFORM(tm) makes the curved surfaces of 3D objects look smoother and more lifelike. System Requirement Accessory List Features and Specifications Hardware Installation Software Installation 50 Compatibility Settings To adjust the OpenGL Compatibility settings, please click on Compatibility button on the 3D main tag. § Force Z-buffer depth allows you to explicitly set the Z-Buffer depth. Most applications will work best when Disable is selected. § Alpha dithering method when alpha blending will remove certain onscreen artifacts that are sometimes produced when both dithering and alpha blending are enabled. § Support KTX buffer region extension Enabling this feature allows rapid updates of those portions of your screen that have changed. Note that most applications will not be affected by activating this feature.
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