Sega Daytona USA Special Edition arcade game Service manual
The Daytona USA Special Edition is a racing arcade game that puts you in the driver's seat of a powerful race car. You'll be competing against other drivers in a variety of challenging courses, including the Daytona International Speedway. The game features realistic graphics and sound, and a variety of gameplay options.
PDF
Download
Document
Advertisement
Advertisement
Welcome to the Service Department Home Page The following options are available to you : e Look up your local e Goto Individual Manuals and Bulletins e Find an Individual Part Number e Find a Manual Part Number e Get Info on your Game Monitor e Get Info on your Board System e Talk to the Service Staff e Sign up to Receive Service Bulletins e What is going on in Darl's Office Sega GameWorks Service Department Phone (415)-802-1750 “ Fax (415)-802-1754 If you have any questions about this Home Page please E-Mail to: darl. davidson @ sega.com COPYRIGHT NOTICE This SEGA product has a copyright notice as follows: © 1996 Sega Enterprises, Inc. (USA) All rights reserved. This signifies that this work was disclosed in 1996 and is the property of SEGA ENTERPRISES, INC. (USA). Every effort has been made to ensure that this manual is accurate. Sega Enterprises, Inc. (USA) is not liable for any printing or clerical errors. Specifications noted herein are subject to change without notice, Contents INTRODUCTION OF THE OWNER'S MANUAL SAFETY CERIFICATION AND GENERAL PRECAUTIONS HANDLING PRECAUTIONS | INSTALLATION LOCATION PRECAUTIONS SPECIFICATIONS INSTALLATION ITEMS AND HARDWARE ASSEMBLING THE MACHINE LEG LEVELERS — POWER-ON CHECKS EXPLANATION OF TEST. AND DATA DISPLAY SERVICE PANEL TEST MODES COIN/CREDIT TABLES COIN MECH ADJUSTMENTS AND CARE MONITOR ADJUSTMENT PERIODIC INSPECTION ITEMS TROUBLE SHOOTING GAME BOARD GAME BOARD SERVICE RECORD DESIGN RELATED PARTS PARTS IDENTIFICATION MANUAL COMMENTS WIRING DIAGRAM/SCHEMATIC À NOL, WINN oo 11 12 18 27 28 30 31 33 35 36 37 45 46 GAME REGISTRATION INFORMATION Please take a moment to complete the following information about your new Sega game. This information will be essential to you in the future, should you need to request parts or service information, or should you sell or transfer the machine. Game Name: DAYTONA USA SPECIAL EDITION Serial Number: Date of purchase: Distributor: Salesperson: Phone number: Game moved or sold (date): NOTES: INTRODUCTION OF THE OWNERS MANUAL SEGA ENTERPRISES, LTD., has for more than 30 years been supplying various innovative and popular amusement products to the world market. This Owners Manual is intended to provide detailed descriptions together with all the necessary installation, game settings and parts ordering information related to the DAYTONA USA SPECIAL EDITION, a new SEGA product. This manual is intended for those who have knowledge of electricity and technical expertise, espe- cially in ICs, CRTs, microprocessors, and circuit boards. Read this manual carefully to acquire sufficient knowledge before working on the machine. Should there be a malfunction, non-technical personnel should under no circumstances touch the interior system. Should the need arise, contact our main office, or the closest branch office listed below. SEGA ENTERPRISES, INC. (USA) Customer Service 45133 Industrial Drive Fremont, CA 94538 Phone 415-802-1750 Fax 415-802-1754 7:30 am - 4:00 pm, Pacific Standard Time Monday thru Friday General Precautions Follow Instructions: All operating and use instructions should be followed. Attachments: Do not use attachments not recommended by the product manufacturer as they may cause hazards. Accessories: Do not place this product on an unstable cart, stand, tripod, bracket, or table. The product may fall, causing serious injury to a child or adult, and serious damage to the product. Use only with a cart, stand, tripod, bracket, or table recommended by the manufacturer, or sold with the product. Any mounting of the product should follow the manufacturer’s instructions, and should use only mounting accessories recommended by the manufacturer. Moving the Product: This product should be moved with care. Quick stops, excessive force, and uneven surfaces may cause the product to overturn. Ventilation: Slots and openings in the cabinet are provided for ventilation, to ensure reliable operation of the product and to protect it from overheating; these openings must not be blocked or covered. The openings should never be blocked by placing the product in a built-in installation such as a bookcase or rack unless proper ventilation is provided or the manufacturer’s instructions have been adhered to. Power Sources: This product should be operated only from the type of power source indicated on the marking label. If you are not sure of the type of power supply to your location, consult your local power company. For products intended to operate from battery power or other sources, refer to the operating instructions. Grounding or Polarization: This product is equipped with a three-wire grounding-type plug, a plug having a third (grounding) pin. This plug will only fit into a grounding-type power outlet. This is a safety feature. If you are unable to insert the plug into the outlet, contact your electrician to replace your obsolete outlet. Do not defeat the safety purpose of the grounding-type plug. Power Cord Protection: Power-supply cords should be routed so that they are not likely to be walked on or pinched by items placed upon or against them, paying particular attention to cords at plugs, convenience receptacles, and the point where they exit from the product. Overloading: Do not overload wall outlets, extension cords, or integral convenience receptacles as this can result in a risk of fire or electric shock. Object and Liquid Entry: Never push objects of any kind into this product through openings as they may touch dangerous voltage points or short-out parts that could result in a fire or electric shock. Never spill liquid of any kind on the product. Servicing: Do not attempt to service this product yourself as opening or removing covers may expose you to dangerous voltage or other hazards. Refer all servicing to qualified service personnel. Damage Requiring Service: Unplug this product from the wall outlet and refer servicing to qualified service personnel under the following conditions: a) If the power cord or plug is damaged; b) If liquid has been spilled, or objects have fallen into the product; c) If the product has been exposed to rain or water; d) If the product does not operate normally when following the operating instructions. Adjust only those controls that are explained in the operating instructions. An improper adjustment of other controls may result in damage and will often require extensive work by a qualified technician to restore the product to its normal operation; e) If the product has been dropped or damaged in any way; f) When the product exhibits a distinct change in performance; this indicates a need for service. Replacement Parts: When replacement parts are required, be sure the service technician has used replacements parts specified by the manufacturer or that have the same characteristics as the original part. Unauthorized substitutions may result in fire, electric shock, or other hazards. - Safety Check: Upon completion of any service or repairs to this product, ask the service technician to perform safety checks to determine that the product is in proper operating condition. Heat: The product should be situated away from heat sources such as radiators, heat registers, stoves, or other products (including amplifiers) that produce heat. Cleaning: When cleaning the monitor glass, use water or glass cleaner and a soft cloth. Do not apply chemicals such as benzine, thinner, etc. Location: This an indoor game machine, DO NOT install it outside. To ensure proper usage, avoid installing indoors in the places mentioned below: « Places subject to rain/water leakage, or condensation due to humidity; » In close proximity to a potential wet area; Locations receiving direct sunlight; * Places close to heating units or hot air; *In the vicinity of highly inflammable/volatile chemicals or hazardous matter; * On sloped surfaces; * In the vicinity of emergency response facilities such as fire exits and fire extinguishers; * Places subject to any type of violent impact; * Dusty places. INSTALLATION PRECAUTIONS e Verify the amperage of the branch circuit outlet before plugging in the power plug. Do not overload the circuit. * Avoid using an extension cord. If one is required, use an extension cord of type SIT, 16/3 AWG rated min. 120 VAC, 7A. » Moving this unit requires a minimum clearance (of doors, etc.) of 32” (W) by 77” (H). * For the operation of this machine, secure a minimum area of 32” (W) by 42 (D). REGULATORY APPROVALS This game has been tested and found to comply with the Federal Communications Commission Rules. This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interfer- ence that may cause undesired operation. This game has been tested and listed by Underwriters Laboratories, Inc., to ANSVUL 22. LISTED 2K92 AMUSEMENT MACHINE SPECIFICATIONS Seat Assembly Crated Assembled Monitor Assembly Crated Assembled Monitor Power Width 24.25” 21.25” Width 35.5” 31,75” . Length 42.5” 38” Length 43.5” 30” Height 47” 44.5” Height 73” 70” 26” Wells Gardner Monitor 25K5191 AC 345W 3A Weight 140 lbs 120 165 Weight 450 Ibs 430 Ibs INSTALLATION AND HARDWARE When transporting the machine, make sure that the following parts are supplied. QTY. DESCRIPTION Key, Coin Mech Door Key, Cash Box (Behind Coin Mech Door) Key, Rear Service Door (Behind Coin Mech Door) Owners manual, Daytona Fiber Optic Cable Wrench, T-20 torx tamperproof Wrench, T-27 torx tamperproof Wrench, T-15 torx tamperproof нон а NN N PERFORM THE ASSEMBLY WORK BY FOLLOWING THE PROCEDURE STATED HEREIN. FAILURE TO COMPLY WITH THESE INSTRUCTIONS CAN RESULT IN ELECTRIC SHOCK. WHEN ASSEMBLING, BE SURE THAT TWO OR MORE PERSONS ARE AVAILABLE TO PERFORM THE WORK. IN SOME CASES, ATTEMPTING THE ASSEMBLY WORK ALONE CAN RESULT IN INJURY OR DAMAGE TO THE GAME AND ITS PARTS. When carrying out the installation instructions, follow the sequence outlined below. 1. Connect the cabinets. 2. Secure in place 2. Connect power supply 3. Perform the assembly check Note that for installation work, a master key and other hardware are required. Refer to the preceding list of installation items. CONNECT THE CABINETS The brackets for connecting the seat and monitor cabinets are shipped attached to the game. All hardware is attached to the brackets at the time of shipping. To assemble the two cabinets, remove all retaining hardware and move the cabinets to their installa- tion position. | Bring the seat and monitor cabinets together, at the installation position. Align the connection bracket on the seat and monitor cabinets and fasten securely with the hardware provided. To move the game, first disassemble the connecting bracket. Do not attempt to move the game with the cabinets connected. To do so can cause damage to the cabinets and bracket assembly. SECURING IN PLACE (LEG ADJUSTERS) This machine has 2. casters and 8 leg adjusters. When the installation position is determined, cause - the leg adjusters to come into contact with the floor, and make adjustments so that the casters are raised approximately 5 mm. above the floor, and the machine is level. Make sure that all of the leg adjusters are in contact with the floor. If they are not, the CAUTION! cabinet can move causing an accident. Move the machine to the installation position. When installing the machine against or close to a wall, be sure to secure a passage space to enable the player to take a ride in the machine. Have the leg adjusters make contact with the floor. To keep the machine level, adjust the height of the leg adjuster upward using a wrench. After making adjustments, fasten the leg adjuster nut upward and secure the height of the leg adjuster. CASTER — —— FASTEN UPWARD. Approx. 5n A LEG ADJU (1) MEMORY TEST Assembly Check DAY TEST In the Test mode, ascertain that the assem- no e 0000 bly has been made correctly and IC Board is Ica 0000 © 0000 satisfactory. C10 0000 11 6000 Ci? 0000 IC13 400d AWC BMD eco kw 0000 1s 0000 In the test mode, perform the following ке 0000 ке осо Pe Coo Km 0000 | км 9000 KX) 000 1. Memory Test 6 890 кю 6600 || км 0090 — 64 Фбб0 — Selecting the Memory Test on the test mode Mar 00 ke 0000 1 990 16% 0000 menu screen causes the on-board memory ся 0000 KW 0000 (4 0000 to be tested automatically. The game board Kit S000 кю 0000 KM 9000 CR 000 is satisfactory if the display beside each IC PRESS TEST BUTTON TO EXIT number shows GOOD. (2) INPUT TEST TE 2. Input Test Selecting the Input Test on the test mode MACHINE GUN OFF asf ors menu screen causes the screen (on which va Em each switch is tested) to be displayed. Press втсх и. мн each switch. For the coin switch test, insert a TEs Oo coin from the coin inlet with the coin chute com crt #2 OPT door open. If the display beside each switch a, oor - indicates ON, the switch and wiring connec- tions are satisfactory. PRESS TEST BUTTON TO EXIT (3) OUTPUT TEST 3. Output Test START Lae cor In the Output Test mode, carry out the lamp VIEW CHANGE LAMP OFF test to ascertain that each lamp lights up sat- mer ¥ isfactorily. SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON (4) SOUND TEST SOUND TEST SELECT WITH SERVICE BUTTON PRESS TEST BUTTON YO EXIT (5) C.R.T. TEST C.RT. TEST 1/2 D + + жа a 4. grees PRESS TEST BUTTON TO CONTINUE CAUTION! 4. Sound Test In the Test mode, selecting Sound Test causes the screen (on which sound-related board and wiring connections are tested) to be displayed. Be sure to check if the sound is satisfactorily emitted from each speaker and the sound volume is appropriate. 5. C.R.T. Test In the Test mode menu, selecting C.R.T. Test allows the screen (on which the monitor is tested) to be displayed. Although the moni- tor adjustments have been made at the time of shipment from the factory, color devia- tion, etc. may occur due to the effect caused by geomagnetism, the location building's steel frames and other game machines on the periphery. By watching the test mode screen, decide whether an adjustment is needed. If it is necessary, adjust the monitor by referring to the Monitor Adjustments section. The weight of the machine is approximately 560 lbs. When moving the machine on the floor, be sure to retract the leg adjusters so that the casters make contact with the floor. Attempting to push the machine with leg adjusters extended can cause the machine to fall, causing injury and damage. EXPLANATION OF TEST AND DATA DISPLAY By operating the switch unit, periodically perform the tests and data check. When installing the machine initially, or collecting cash, or when the machine does not function properly, perform checks in accordance with this section. The following test modes should be utilized as applicable. Items Des cription Installation of Machine When the machine is installed, perform the following: 1. Check to see that each setting is per standard setting made at the time of shipment. 2. In the INPUT test mode, check each SW and VR. 3. In the OUTPUT test mode, check each of the lamps. 4. In the MEMORY test mode, check the IC’s on the PC board. Memory Choose MEMORY test in the MENU mode to allow the memory test to be performed. In this test, PROGRAM RAMs, ROMs and IC s on the PC board are checked. Monthiy Servicing Monthly, perform the following: 1. MEMORY test. 2. Ascertain each setting. 3. In the INPUT test mode, test the CONTROL device. 4. Inthe OUTPUT test mode, check each of the lamps. Control System In the INPUT test mode, check each SW and VR. Adjust or replace each SW or VR. If the problem can not be solved yet; check the -- CONTROL’s moves. Monitor In the MONITOR ADJUSTMENT mode, check to see if the MONITOR adjustment is correct. IC Board 1. MEMORY TEST 2. In the SOUND test mode, check the sound related ROMs. Data Check Check such data as game play time and histogram to adjust the difficulty level, etc. 10 Switch Unit The tests or data check are performed when initially installing the machine, when collect- ing cash, or when the machine does not function correctly. The switch unit is used to access the various tests and modes listed below. Refer to the explanations given in this section to perform each type of test. — \ o| {ERT e Oo сок | METER VOL o Í 4 © © — MONITOR TEST SERVICE ADJUSTMENT © © | \ / Open the coin chute door, and the switch unit will appear. The functioning of each switch is as follows: Test Button For handling of the Test Button, refer to the following pages. Service Button Gives credits without registering on the coin meter. Sound Volume Adjusts the volume of the monitor's right-hand side and left- hand side speakers. Monitor Adjustment Eliminates color unevenness from the screen. Do not touch places other than those specified. Touching places not specified can cause an electric shock or short circuit accident. WARNING! 11 Test Mode The Test Menu allows the functioning of each part of the Cabinet to be checked, the moni- tor to be adjusted, and the coins and game related various settings to be performed. © Press the Test Button to cause the following Test Menu to be displayed on the monitor. ° Press the Service Button until the arrow —> is moved to the desired item to make a selection ° Bring the arrow —> to the desired item and press the Test Button to enter the selected item's test. ° Choosing EXIT and pressing the Test Button will finish the test mode, and the game mode returns on the screen after network checking. TEST MODE BOOKKEE? 1NG В GANE SYSTEM => FIG. 8.2 TEST MENU When changes are made in the Game Assignments, Coin Assignments and Volume settings, be sure to exit from the test mode to return to game mode. If the power is turned off in test mode, the setting can not be re-written. 12 BOOKKEEPING Selecting bookkeeping in the menu mode causes the bookkeeping data up to the present to be displayed. Press the test button or start button to return to the menu screen. Press the VR1 red button to proceed to the next page. BOOKKEEPING COIN CHUTE #1 000000 COIN CHUTE #2 000000 TOTAL COINS XO00000(X COIN CREDITS 3000000 SERVICE CREDITS 200000 TOTAL CREDITS ОсОО NUMBER OF GAMES | ОсОО TOTAL TIME хОххНхх хх GAME PLAY TIME XDxxHXxMx XS AVERAGE GAME TIME xxixx$S LONGEST GAME TIME xxMxxS SHORTEST GAME TIME xxMxx$S START : TO EXIT RED + TO. OTHER PAGE - _ FIG. 8.3a BOOKKEEPING COIN CHUTE # TOTAL COINS COIN CREDITS SERVICE CREDITS TOTAL CREDITS TOTAL TIME Number of coins put in. As seen from the front of the cabinet, the right hand side is #1 and the left hand side is #2. Total number of activations of coin chutes. Number of credits registered by inserting coins. Credits registered by service switch. Total number of credits (coin credits+service credits). The total energized time. 13 _ TOTAL PLAY GAMES xxxxxxxxGAMES BEGINNER COURSE xxxxxxxxGANES GOALS xxx AVERAGE PLAY TINE xxiiixx$ FASTEST GOAL TIME xxlixxS GOALS хххххххх AVERAGE PLAY TINE — wxbbcaS FASTEST GOAL TINE xxbixx$ AVERAGE PLAY TINE — adas FASTEST GOAL TIME xxNxxS START + TO EXIT RED + TO OTHER PAGE FIG. 8. 3b BOOKKEEPING BEGINNER COURSE ADVANCED COURSE EXPERT COURSE GOALS N J Beginner course’s game play frequency. Advanced course’s game play frequency. Expert course’s game play frequency. Total number of goals each course. Press the Test SW or Start button to return to the menu mode screen. Press VR1 red button to proceed to the other page. 14 Game System Selecting the GAME SYSTEM (See Fig. 11) in the menu mode causes the present game settings to be displayed and allows setting changes to be made. Each GAME SYSTEM setting is explained below. LINK ID: CAR NUMBER: CABINET: COUNTRY: DIFFICULTY: ADVERTISE SND: GAME SYSTEM LINK ID SINGLE CAR NUMBER 1 CABINET STAND ALONE COUNTRY USA DIFFICULTY NORMAL ADVERTISE SOUND ON GAME MODE NORMAL RIVAL ARROW ON >> EXIT . GREEN - CURSOR UP . RED CURSOR DOWN YELLOW MODE UP BLUE MODE DOWN START TO SELECT Standard setting is “SINGLE”. For linked units, set one to “MASTER” and the restof the seats to “SLAVE”. The game setting and coin setting, etc. of the MASTER seat apply to all SLAVE seats. Changes made to SLAVE seats are not effective. For linked play between 2 or more machines, the machines are numbered in sequential order: No. 1, No. 2, No. 3, ... No. 8. Numbering is done starting from the left, facing the monitor screen. If the same number is used for 2 or more cabinets or if cabinets are numbered in an incorrect sequence, the on- screen display may be confused. Setting of cabinet type. Set to “STAND ALONE?” for this machine. Message language. Choices are “USA”, “EXPORT”, and “JPN”. The game difficulty is classified into 4 different categories from “EASY” to “HARDEST”. The standard setting is “NORMAL”. Set to “OFF” to have machine silent during standby. Standard setting is “OFF” 15 GAME MODE: Selection of lap count ranges for BEGINNER, ADVANCED, and EXPERT courses. Allows lap count to be changed for specific attraction event pur poses. Ranges are: “NORMAL” (8, 4, 2 laps), “GRAND PRIX” (20, 10, 5 laps), and “ENDURANCE” (80, 40, 20 laps). SETTING CHANGE PROCEDURE 1. Press the SERVICE switch or VR1 (red) OR VR2 (green) to move the arrow (>>) to the desired item. 2. Choose the desired setting change item by using one of: VR2 (blue), VR3 (yellow), the TEST switch, or the START button. 3. To return to the MENU mode, move the arrow to EXIT and press the TEST switch or the START button. 16 Coin Assignments This mode permits you to set the start number of credits, as well as the basic numbers of coins and credits. This mode expresses "how many coins correspond to how many credits". Setting change is not effective until Exiting. Be sure to Press test to Exit after setting change. | | COIN ASSIGNMENT CREDIT YO START ICREDIT (S) COIN/CREDIT SETTING # CHUTE! 1COIN ICRDIT CHUTEZ TÎCOIN TCREDIT >> EXIT GREEN: CURSOR UP FED |: CURSOR DOWN YELLOW : NODE UP BLUE © MODE DOWN START © TO SELECT 5 FIG. 8. 5 COIN ASSIGNMENTS Credit to Start Sets the number of credits required when starting the game. Credit to Continue This sets the number of credits required to continue game. Coin/Credit Setting How many coins correspond to how many credits. In this machine, selection as per the adjacent chart is possible. Manual Setting Allows for finer settings. See chart. 1. Press the Service button or Shift button to bring the arrow to the desired change item. 2. Press the Test button or the Start button to select the setting change item. 3. Move the arrow to Exit and press the Test button or the Start button to return the menu mode to the screen. 17 TABLE 8. 10a COIN/CREDIT SETTING (COIN CHUTE COMMON TYPE) mfacturers xxx ommended Setting SETTING FUNCTIONING COIN CHUTE #1 | FUNCTIONING COIN CHUTE #2 SETTING #1 | COIN | CREDIT | COIN 1 CREDIT SETTING #2 ji COIN 2 CREDITS 1 COIN 1 CREDIT SETTING #3 1 COIN 3 CREDITS 1 COIN 1 CREDIT SETTING #4 | COIN 4 CREDITS i COIN 1 CREDIT SETTING #5 | COIN S CREDITS | COIN 1 CREDIT SETTING #6 I COIN 2 CREDITS I COIN 2 CREDITS SETTING #7 1 COIN 5 CREDITS | COIN 2 CREDITS SETTING #8 1 COIN 3 CREDITS 1 COIN 3 CREDITS SETTING 49 | COIN 4 CREDITS 1 COIN 4 CREDITS SETTING 410 | 1 COIN 5 CREDITS 1 COIN 5 CREDITS SETTING #11 | COIN 6 CREDITS 1 COIN 6 CREDITS SETTING 412 | 2 COINS | CREDIT 2 COINS 1 CREDIT SETTING 413 | 1 COIN | CREDIT 2 COINS ] CREDIT SETTING #14 | 1 COINS 2 CREDITS 2 COINS 1 CREDIT SETTING #15 | 1 COIN 1 CREDIT 1 COIN 1 CREDIT , 2 COINS 3 CREDITS 2 COINS 3 CREDITS SETTING 416 | 1 COIN 3 CREDITS 1 COIN 1 CREDIT 2 COINS 3 CREDITS SETTING #17 | 3 COINS | CREDIT 3 COINS ! CREDIT SETTING #18 | 4 COINS | CREDIT 4 COINS ) CREDIT SETTING 419 | 1 COIN 1 CREDIT 1 COIN I CREDIT 2 COINS 2 CREDITS 2 COINS 2 CREDITS 3 COINS 3 CREDITS 3 COINS 3 CREDITS 4 COINS 5 CREDITS 4 COINS 5 CREDITS SETTING 420 | 1 COIN 5 CREDITS { COIN | CREDIT 2 COINS 2 CREDITS 3 COINS 3 CREDITS 4 COINS S CREDITS SETTING #21 | S COINS | CREDIT 5 COINS 1 CREDIT SETTING 422 | 1 COIN 2 CREDITS 3 COINS 1 CREDIT S COINS 2 CREDITS SETTING #23 | 2 COINS | CREDIT 2 COINS 1 CREDIT 4 COINS 2 CREDITS 4 COINS 2 CREDITS 5 -COINS- 3- CREDITS S- COINS 3 CREDITS SETTING #24 | 1 COIN 3 CREDITS 2 COINS I CREDIT 4 COINS 2 CREDITS 5 COINS 3 CREDITS SETTING #25 | 1 COIN 1 CREDIT | COIN 1 CREDIT 2 COINS 2 CREDITS 2 COINS 2 CREDITS 3 COINS 3 CREDITS 3 COINS 3 CREDITS 4 COINS 4 CREDITS 4 COINS 4 CREDITS S COINS 6 CREDITS 5 COINS 6 CREDITS SETTING #26 | | COIN 6 CREDITS 1 COIN 1 CREDIT 2 COINS 2 CREDITS 3 COINS 3 CREDITS 4 COINS 4 CREDITS 5 COINS 6 CREDITS SETTING #27 FREE PLAY FREE PLAY Input Test When Input Test is selected, the monitor will show the following, allowing you to watch the status of each switch. On this screen, periodically check the status of each switch. o By pressing each switch, if the display on the right-hand side of the name of each switch changes to ON from OFF, the switch and the wiring connections are satisfactory. When the Controller (Lever) is operated in the direction of the arrow, the right-hand side indication of the Switch name becomes ON. To check Coin Chute #1 and Coin Chute #2 Coin Switches, open the Coin Chute Door and insert coin(s) into the slot. To return to the Menu mode, press the Test button. “HANDLE ACCEL INPUT TEST CHUTE1 OFF CHUTE2 OFF SHIFT1 OFF SHIFTZ OFF SHIFT3 OFF SHIFT4 OFF VR1 OFF VR2 OFF VR3 OFF VR4 OFF START OFF TEST-94 OFF SERV ICE-SW OFF xxxH xxxH xxxH RED & BLUE : TO EXIT FIG. 8,6 INPUT TEST 19 Output Test Selecting Output Test allows the status of each lamp to be viewed. Periodically check the status of each lamp on this screen. <— Repeatedly displays sequentially in order of start lamp, view change and danger lamp. At this time lamp tests are performed in the manner corresponding to the item displayed. This game does not have 7-SEG LED. During the display of 7-SEG, only the Start but- ton flashes. ° While this screen is displayed, the Start button continues to flash. ° Press the Test button to return to the menu mode. OUTPUT TEST START LAMP OFF VIEW CHANGE LAMP OFF DANGER LAMP OFF - EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON 20 CRT Test Choose CRT Test to display the screen on which the Monitor adjustment is checked. By watching the screen, periodically check if adjustments are needed or not. For adjustment, refer to the Section of Monitor Adjustment stated herein. CRT. TEST 1/2 Ze PRESS TEST BUTTON TO CONTINUE In adjacent figure, check the Monitor's color adjustment. Per- form color adjustment by watch- ing this screen. The color bar of 4 colors, i.e. red, green, blue and white is darkest at the left end and becomes brighter towards the right end. Pressing the Test button will have the following crosshatch screen appear. C.A.T. TEST 2/2 PRESS TEST BUTTON TO EXIT 21 In this figure, check the Monitor size and position ad- justment by watching the screen. Adjust the Monitor in the manner so that the crosshatch lines do not go beyond the screen. Adjust the Monitor to ensure that crosshatch lines do not have distortions. Press the Test button to re- turn to the menu mode. DRIVE BOARD TEST Choosing Drive Board Test allows the reaction mechanism of the steering wheel to be checked. Also, this enables the VR value for the steering wheel's drive board and the set- tings of the dip switches on the drive board to be checked. = == GREEN © CURSOR UP RED >. CURSOR DOWN YELLON © WOE UP | | BLUE > MODE DOWN | START + TO SELECT FIG. 8.8 DRIVE BD TEST Bring the arrow -> to the desired item by using the service switch or VR1 (red) or VR4 (green). The steering wheel functions to the setting selected by the arrow. Pressing VR2 (blue) or VR3 (yellow) allows the force transmitted to the steering wheel to increase or de- crease. SPRING Status in which the motor and clutch are not activated. Centering of the handle is caused by only the spring inside the handle mechanism. CLUTCH Status in which the clutch is activated. The handle is fixed. CENTERING Status in which the handle returns to the center position by itself. UNCENTERING Status in which the handle is caused not to be in the center. ROLL LEFT Status in which the handle is rotated in the left hand direction. ROLL RIGHT Status in which the handle is rotated in the right hand direction. EXIT Returns to the menu mode. 22 HANDLE Displays the Handle VR value. Make sure that the appropriate VR value is as follows: Under 2 DH <- 7D-83H -> — Over D3H Left —. Centering Right DIP SW Displays the setting status of dip switches on the drive bd. Dip Switch Setting Table The setting of the dip sw nos 1-4 on the drive board allows the handle's weigh (feeling) to be set and ON or OFF of the power on check to be selected. Dip sw nos 5 and 8 are to be off. Note: Shaded portion refers to the settings at the time of shipment. в NT DE CUOTA Pa EXE REA PANOR EE POE OEA ARRE ARENA PA APA PERILLA NA NEAR CAN a SE a TE A a Mn EIA | s Light A OFF OFF ON ON OFF oN | т | ON ON ON Heavy PONER ON CHECK —_— rene ООО | 4 FUNCTION ON Not performed When dip sw changes are made, be sure to turn the power off and then back on again. The new setting will not be effective unless power is turned off then on. The handle’s reaction mechanism is subject to change. When the reaction becomes lighter, change the dip sw setting. DRIVE BOARD ERROR DISPLAY When malfunctioning occurs in the drive board, testing will not be performed even if the drive board test is selected. In this case, the error will not be displayed by the 7-seg display on the drive board. Also, when power on. check error occurs, the 7-seg display data repeatedly flashes. First, check the handle mecha’s VR, the motor, clutch, etc. 23 Sound Test Selecting Sound Test allows sounds (sound effects, announcement, background music, etc.) to be chosen and heard. In this mode, check the sound-related IC Board and each speaker. Press the Service button to bring the arrow —> to the desired sound item. Press the Test button to have the selected sound played. Each time the Test button is pressed, the next sound is played. OF VOICE! VOICES RESULT ENGINE >> EXIT GREEN + CURSOR LP > CURSOR DOM Wu START : TO SELECT >» FIG. 8.9 SOUND TEST 24 | 2647 td MO The TGP test allows on-screen related ICs cs on ex to be checked. As shown, GOOD is dis- ww eo oo played for all if satisfactory. Press the test “Hu tm ox utton or start button to return to the menu screen. uu mat : 6 CNT |} FIG. 8. 10 TGP TEST MEMORY TEST The memory test mode is for checking the on-board memory IC functions. GOOD is dis- played for normal ICs and BAD for abnormal ICs. IC. 60000 IC. 70000 IC. 86000 ic; 90000 IC. 10000 IC. 11 0000 | IC. 12.6000 IC. 13 6000 IC. 450000 IC. 46 GOOD IC. 47 GOOD 16. 48 6000 1C. 490000 IC. 50 00 iC. 54 6000 IC. 55 0000 START TO EXIT — When the test is completed, if the results are as shown above, testing is satisfactory. FIG. 8. 11 MEMORY TEST It takes approximately 30 seconds to complete the test. If the period exceeds thirty seconds, there may be a malfunction. After finishing the test, pressing the test sw or start button allows the menu mode to return to the screen. 25 BACK UP RAM CLEAR DOF | GREEN : CURSOR UP RED CURSOR DOM START : TO SELECT LS FIG. 8. 12 BACKUP RAM CLEAR .. + Clears the contents of bookkeeping. When clearing, bring the arrow --> to YES, when not clearing, to NO by using the service switch or VR1 (red) or VR4 (green) buttons, and then press the test switch or start button. When the data has been cleared, COMPLETED will be displayed. Bring the arrow back to NO and press the test switch to return to the menu screen. | Also, note that the game setting contents are not affected by the back up clear operation. 26 HANDLING THE COIN JAM If the coin is not rejected even when the REJECT button is pressed, open the coin chute door and open the selector gate. After removing the jammed coin, put a normal coin in and check to see that the selector correctly functions. CLEANING THE COIN SELECTOR - 1. IMPORTANT! The coin selector should be cleaned once every 3 months. When cleaning, follow the procedure below: — Tum the power for the machine OFF. Open the coin chute door. Open the gate and dust off by using a soft brush (made of wool, etc.). Remove and clean smears by using a soft cloth dipped in water or diluted chemical . . detergent and then wrung. Remove the CRADLE. When removing the retaining ring (E nng), be very careful so as not to bend the shaft. Remove stain from the shaft and pillow portions by wiping off with a soft cloth, etc. After wiping off as per ©) above, further apply a dry cloth, etc. to cause the coin selector to dry completely. O Never apply machine oil, etc. to the Coin Selector. O After cleaning the Coin Selector, insert a regular coin in the normal working status and ensure that the Selector correctly functions. COIN INSERTION TEST 0 Once every month, when performing the Coin SW Test, simultaneously check the following: Does the Coin Meter count satisfactorily? Does the coin drop into the Cashbox correctly? Is the coin rejected when inserted while keeping the Reject Button pressed down? | Insert a coin while keeping if it is “ reject COIN the Reject / Button pressed #77 Г 7 down and check - 70 | CAUTIONS AND WARNINGS CONCERNING THE SAFETY FOR HANDLING THE MONITORS Before handling the monitors, be sure to read the following explanations and comply with the caution/ waming instructions given below. Note that the caution/waming symbol marks and letters are used in the instructions. by disregarding this warning may cause a garding this caution may cause a potentially Indicates that handling the monitors erroneously A Indicates that handling the monitors by disre- hazardous situation, which could result in potentially hazardous situation, which could WARNING result in death or serious injury. CAUTION personal injury and or material damage. Indicates that access to a specific part of the Indicates the instruction to disconnect a power equipment is forbidden. connector or plug. ne — € When performing such work as installing and removing the monitor, inserting and disconnecting the external connectors to and from monitor interior and the monitor, be sure to disconnect the power connec- tor {plug) before starting the work. Proceeding the work without following this instruction can cause WARNING shock or malfunctioning. @® Using the monitor by converting it without obtaining a prior permission is not allowed. SEGA shall not be liable for any malfunctioning and accident caused by said conversion. @ Primary side and Secondary side SECONDARY SIDE The monitor's circuit which is divided into the Primary side and (Chassis, CRT) Secondary side, is insulated. Do not touch the primary side, or IN WARNING do not touch both the primary side and the secondary side PRIMARY simultaneously. Not following the instruction can cause shock SID! and this is very dangerous. When making monitor adjust- ments, use a non-conductive driver and make adjustment without touching any part other than the Adjustment V. R. and knob. Also, be sure not to cause a short-circuit to the Primary side and Secondary side. If short-circuited, it may cause shock or malfunctioning, which is very dangerous. O High-tension Voltage Some of the parts inside monitor are subject to high-tension voltage in excess of 20,000 volts and very dangerous. Therefore, be sure not 10 touch the monitor intenor. Should soldering & paper wastes, etc. be mixed in the monitor interior, tum the power off so as not to cause malfunctioning or fire hazard. REAR PART ® ANODE CAP PRIMARY SIDE CONSTR $ a ANODE LEAD | MAINBD \ Approx. 29 kV DEMAGNETIZER FOCUS LEAD COIL (black) Approx. 10 КУ | \ J a > FBT A SECONDARY SIDE - pprox. (Chassis, sheet metal work, CRT, etc.) E PU or CONNEC 29 kV NE e Connecting the CRT and PCB For combining the CRT and PCB, use the specified part No. to maintain the status of adjustments made at caro the factory. The anode of the CRT itself will be accumulatively charged as time clapses, generating high- tension voltage which is very dangerous. The monitor should be used with the Chassis, CRT and PCB asscmbled. When repair, etc. is required at the time of malfunctioning, be sure to send it in an "as is assembled” condition. If these are disassembled, what's charged 10 said high tension voltage can be discharged, causing a very hazardous situation. Therefore, under no circumstances should it be disas- sembled. O Static Electricity Touching the CRT surface sometimes causes you to slightly feel electricity. This is because the CRT surfaces are subject to static and will not adversely affect the human body. O Installation and removal Ensure that the Magnetizer Coil, FBT (Fly-Back Transformer), Anode Lead and Focus Lead are not posi- tioned close to the sheet metal work's sharp edges, etc. and avoid damaging the insulated portions so us not to cause shock and malfunctioning. (For the name of parts, refer to the above Figures). PERIODIC INSPECTION TABLE The items below require periodic check and maintenance to retain the performance of this machine and ensure safe business operation. Be sure to clean the interior of the cabinet and inspect and clean the power supply plug once per year. Using the cabinet with dust accumulated can cause a malfunction or fire. Note that careless cleaning work can cause an accident and therefore, proper attention must be paid to ensure continued safe operation of this product. ITEMS DES CRIP TION PERIOD | Controller “| Lamp Check Monthly VR Value Check Monthly Greasing Quarterly Coin Chute Tower Check coin switches Monthly Coin Insertion Test Monthly Coin Selector Cleaning Quarterly Monitor Check Adjustments Monthly Seat Antistatic Measures BiMonthly Game Board Memory Test Monthly Setting Check Monthly Interior Cleaning Annually Power Plug Inspection and Cleaning Annually 30 TROUBLESHOOTING The items listed below will assist in troubleshooting when a problem occurs. As a first step, check all wiring connector connections and verify AC power to the machine. TROUBLESHOOTING PROBLEM CAUSE COUNTER MEASURE When the main SW is turned The cord 1s not plugged in. Firmly insert the plug into the outlet. ON, the machine is not Incorrect power source/voltage. | Make sure that the power supply activated. voltages are correct. Primary or secondary fuse First, remove the cause of blown. overcurrent, then replace the fuse. MONITOR screen is blackened | Primary or secondary fuse First, remove the cause of and the fluorescent lamp does blown. overcurrent, then replace the fuse. not light up. — MONITOR screen is all blue. Defective connections between | Make sure of correct connections boards. between boards. The color of image on MONITOR screen is incorrect. Incorrect monitor adjustment. Make appropriate adjustments. The on-screen image of the monitor sways or shrinks. The power source and voltage - are not correct. Make sure that the power supply voltages are correct. Marquee lamp doesn’t light up. Fluorescent lamp needs replacement. The connector is disconnected. Primary fuse is blown. Replace lamp. Check connector connections in the marquee. Replace fuse. Sound is not emitted. Sound volume adjustment is not correct. Adjust the service panel volume control knob. M alfunctioning of sound board | Perform the SOUND TEST. and/or memory. Connector connection is Check connection from base to incorrect. speaker. Machine Gun and Missile firing | SW Malfunction. SW replacement. operation 1s not satisfactory. Gun trigger part no. 509-5457 Missile Trigger part no. 509-5458 Game makes sounds, but has no picture. | Secondary fuse blown. Replace the secondary fuse. The 31 Install Unit per Installation Instructions Yes Enjoy the Game No PowerCord Connected? Is Switch ON? Marquee Lamp _ Yes On? Yes No No Connect Circuit PowerCord Breaker Yes 4 & OK? Turn on Switch No y Yes Reset Circuit Breaker Replace Power Supply > Unit. Contact Sega Technical 4 Service TROUBLESHOOTING CHART 32 e In order to prevent an electric shock, be sure to turn off power before performing work by touching the interior parts of the product. e Be careful so as not to damage the wiring. Damaged wiring can cause an electric shock or short WARNING! circuit accident. Do not expose the game board, etc, without a good reason. In this product, setting changes are made during the test mode. The game board need not be operated. Use the game board etc, as is with the settings made at the time of shipment. CAUTION! Stoß FOR SERVICE PERSONNEL ONLY!! IMPORTANT! REMOVING THE GAME BOARD To replace the IC boards, such as the game board, drive board, etc,, or to change the dip switch settings, take out the IC board using the following procedure. Turn the main switch off. At the rear of the unit, find the rear access door. Remove the 2 tamperproof screws with the wrench provided. Open the rear door using the back door key. Take off the 3 screws to remove the case lid. The game board is contained in the shield case. | 33 SCREW (4) _ _ SCREW (7) _ ____... MIX 35, using flat E M3 X75, using flat & spring washers spring washers 34 GAME BOARD SERVICE RECORD This page is provided for your use in tracking repairs or replacements of your Sega game PCBs and assemblies. This information can help provide a service history for your game should it ever be sold or transferred. DATE BOARD ASSY NO. PCB SERIAL NO. RMA NO. 35 00EL-ONAQ ASSY Tvd3d 1004 GHOODAALS 02200-NNAQ 31V1d XNIT L3NISVO Add NS HIMOd | a - € (UN 6E900-NNAG o | | [| ASSY 3011S was — $ ° he ZEIZ-INAG | _ 1V3$S HIMO1 €2ZTL-NAQ / Y LELZ-1NAQ E H3409 H3L4IHS — Na 00d NIDO 1V3S ¥3ddN N «уе вия — sd EP80Z-ONAQ : i me ama LE 7» #90Z-LNAC УНР je | = | ING THLNO ASSV HZAOO HOVE L' < ща =i 0512-0TvY | | \ a 8E900-NNAQ YILIHS 03dS Y ASS у | TUBO UDIVIdS ms ла om. L615MS7 LOZI-INAG —STIIM.S7 | T33HM ONIIJALS e Trea 9515-0€1 | > A | | —o H3WV3dS A euro vou E Z0Z0-LNAQ Ms | ЕС | 31V1d QUVOSTIIE- BSZOO-MALS T 7 mn | A ” 467005 gna M SZ 9E900-NNAG YU3GY3H IYNOILdO — ASSY VIRTUAL BUTTON DYN0-1290 102 103) (404) (105 106 (RED) (BLUE) (YELLOW) (GREEN) ASSY SPEAKER 130-5156 3 | — | 2-М5хФ?--) 0. Fe | | Г | Y 200%, +10 ASSY HANDLE MECHA (DYN-1250) PART NUMBER DYN-1251 DYN-1252 DYN-124 DYN-1255 DYN-1256 DYN-1257 DYN-1258 DYN-1259 DYN-1260 DYN-126 DYN-1262 DYN-1263 DYN- DYN-1265 DYN-1266 DYN-1269 OYN-1270 DYN-1272 1221 DVG-1340 BVG-134i SLC-1130 SLC-1141X SOR-2112 SOR-2113 15 DYN-1274 100-5018 100-5112 _ 100-5041 220-5373 220-5484 350-3235 350-5294 601-6172 601-6955 601-7487 601-7488 601-7489 310-5029-F20 601-0460 209-0023 020-000470-H2 020-000512-HZ 060-S0N400 060-500500 D HANDLE BASE BASE LID AFT DRIVE PULLEY HANDLE PULLEY CLUTCH PULLEYA CLUTCH PULLEY B MOTOR BRACKET CLUTCH BRACKET VR SWING ARM SHAFT GUIDE HOLDER A B STOPPER RUBBER STOPPER BOLT EXT SPRING STOPPER KEY RING GEAR HOLDER FLT WSHR 8.1-12XQ2 FLT WSHR 4.1-12X2 BEARING SHAFT SPACER GUARD BRKT BALL BEARING 9 8 BEARING Y 17 BEARING (NSK F6882Z) VOL CONT B-5K OHM .-VOL CONT B-5K OHM АС100У MOTOR AC100V OW — GEAR 45 GEAR 64 TIMING BELY (100 5M 750) PARTICLE CLUTCH BRAKE SUMITUBE F F20MM PLASTIC TIE BELT 10mm CONN CLOSED END SMALL TYPE HEX SKT CAP SCR BLK OZ M4X10 HEX XKT CAP SCR BLK OZ M5X12 SPR WSHR M4 SPR WSHR M5 ASSY HANDLE MECHA (DYN-1250) ITEM PART NUMBER DESCRIPTION 207 000-P00408-W M SCR PH W/FS M4X8 208 000P00412-W M SCR PH W/ES M4X12 16-5 6 000-P00508-W M SCR PH W/FS M5X8 = 060-F00600 FLT WSHR M6 | 060-FNOBUO FLT WSHR M8 065-E00700 E RING7MM 1616 | 44-16X16 028-A00308-P SET SCR HEX SKT P M3X8 028-A00408-P SET SKT Р (150-H00600 M6 050-1700800 UNUT MB Ww 000-0310 M SCR PH M3X10 060-Р00300 FLT WSHR M3 050-U00600 U NUIT M6 ASSY ACCEL & BRAKE (DYN-1300) PART NUMBER DYN1-1301 BYG-1402 BVG-1403 BVC.-1404 BVG4-1405 BVG4-3406 BVG-1407 BYG-1406 BYCG-1418 BVG-1410 BVC-1411 BVG-1412 BVG-1413 1414 BYG1-1415 BVG-1416 RDUM-1210 -. 220.5373 603-5943 DYN-1305 DESCRIPTION PEDAL BASE ACCEL PEDAL PEDAL PEDAL COVER SWING ARM A SWING ARM B PUSH ROD RUBBER DUMPER PUSH ROD PIN LINK ROD TORSION SPRING TORSION SPRING 8 PEDAL SHAFT SWING ARM STOPPER VR BRACKET - VOL CONT B-5K CHM GEAR 20 915 SCREW MS ZN 08-32X06 PH PN SCREW MS BO 08-32X12 PH NUT HEX Mé WASHER FL BO 11/16 X 11/32 X 3/32 WASHER SPLIT LOCK 13/16 X 1/2 X 3/32 WASHER SPLIT 1/4 WASHER SPLIT LOCK #8 RING “E” 05133-25 SCREW SET 30 M3X06MM WASHER FL 80 1/2 X 7/32 X 1/16 WASHER FL 30 #8 FLT WSHR 122-22 X 0.5 RING “E” 05133-18 ADDITIONAL PARTS 833-10651 837-10539 837-10652 839-0683 839-0657 839-0658 838-10018 839-0542 DYN-1222 DYN-1223 601-7489 350-5235 600-6275-0300 600-6275-0500 211-5479 000-T00412-0C 068-441616-0C 100-5170 100-5188 130-5156 838-10646 GAME BOARD DAYTONA TWIN IO BOARD DAYTONA SOUND BOARD DAYTONA TWIN FILTER BOARD MODEL 2 MAIN TWIN FILTER BOARD DAYTONA IO A FILTER BOARD DAYTONA IO B AMP BOARD SERVO AUDIO MIX BOARD SHIFT COVER A SHIFT COVER B PARTICLE CLUTCH BRAKE MOTOR AC 100V 1250/1550RPM W/H ASSY CABLE 05 0300CM ASSY CABLE 05 0500CM CONN OPT JOINT M SCR TH CRM M4X12 FLT WSHR CRM 4.4-16X1.6 BEARING DERURING BEARING SPEAKER BOX 8 OHM 20 WATT DRIVE BD DAYTONA TWIN DAYTONA SPECIAL EDITION MANUAL COMMENTS SEGA has made every effort to ensure that this manual is accurate. If you find any errors or omis- sions, or have other comments on the DAYTONA SPECIAL EDITION manual, please write them below, detach, and deliver this page by FAX or mail to: SEGA ENTERPRISES INC. (USA) ATTN: Stephanie Voss 45133 Industrial Drive Fremont, CA 94538 USA FAX: (415) 802-1754 Comments: Optional Identification Information: Name: Company: Address: City, State, Zip: Phone: FAX: 45 839-0542 AUDID MIXER 837-10652 яя 3. + DAYTONA SOUND mn 833-1065! DAYTONA GAME BOARD 839-0683 MAIN FILTER 8 8 AL E] da \У 838-10018 33 AUDIO AMP us dé . = «бай 3332332 88233333 "33723833 аи 12V DC FAN Ni» ми Ale 83323333 838-10646 DRIVE BD DAYTONA TWIN CTV ACI os ALYY = смт UT & ou ATCC TED | «Do on De us [Ey MN 839-0658 1/0 FILTER 939-0637 170 FILTER 8937-10539 1/0 BOARD DAYTONA HE i y 22134387331 pro : i ’ Pr rr lau BY _ nero. MEANS ES OTD | DATE { Sx {ORAWNG NO. ! mv | at To „A = i SEE / 4 a > cal +, 9 | SONG, wn Le À i ! DEE - APPROVED TEL ANGLES + T° — = - = — ' — - — 5 — ; - зо * ло. 1 45133 Industrial Drive nous +:A USED ON Ce TUNA UIT E Ото 2000 1 A SET | © ' EA но” Fremont, CA 94538 ">
Advertisement
Key Features
- Realistic graphics and sound
- Variety of challenging courses
- Variety of gameplay options
- Steering wheel and pedals
- Coin-operated
- Network capability
- Service menu for diagnostics and adjustments
- Coin-operated
Frequently Answers and Questions
How do I adjust the game difficulty?
You can adjust the game difficulty in the Game System menu. The difficulty levels range from Easy to Hardest. To access the Game System menu, press the Test button and then use the Service button to navigate to the Game System menu.
How do I change the coin settings?
You can change the coin settings in the Coin Assignments menu. The coin settings determine how many coins are required to start or continue a game.
How do I troubleshoot a problem with the game?
The service manual includes a troubleshooting chart that can help you diagnose and fix common problems. If you are unable to fix the problem, you can contact Sega Customer Service for assistance.
What does the Memory Test do?
The Memory Test checks the functions of the on-board memory ICs. If the results of the test are GOOD, then the ICs are functioning properly. If the results of the test are BAD, then there may be a problem with one or more of the ICs.