Epson V11H295020 - PowerLite 85 XGA LCD Projector User`s guide

PowerLite
®
85/825/826W
Multimedia Projector
User’s Guide
Important Safety Information
WARNING: Never look into the projector lens when the lamp is turned on; the bright light can damage your eyes.
Never let children look into the lens when it is on. Never open any cover on the projector, except the lamp and filter covers. Dangerous electrical voltages inside the projector can severely injure you. Except as specifically explained in this User’s Guide, do not attempt to service this product yourself. Refer all servicing to qualified service personnel.
WARNING: The projector and its accessories come packaged in plastic bags. Keep plastic bags away from small children to avoid any risk of suffocation.
Caution: When you replace the lamp, never touch the new lamp with your bare hands; the invisible residue left by the oil on your hands may shorten the lamp life. Use a cloth or glove to handle the new lamp.
Copyright Notice
All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, or otherwise, without the prior written permission of Seiko Epson Corporation. The information contained herein is designed only for use with this Epson product. Epson is not responsible for any use of this information as applied to other products.
Neither Seiko Epson Corporation nor its affiliates shall be liable to the purchaser of this product or third parties for damages, losses, costs, or expenses incurred by purchaser or third parties as a result of: accident, misuse, or abuse of this product or unauthorized modifications, repairs, or alterations to this product, or (excluding the U.S.) failure to strictly comply with Seiko Epson Corporation’s operating and maintenance instructions.
Seiko Epson Corporation shall not be liable for any damages or problems arising from the use of any options or any consumable products other than those designated as Original Epson Products or Epson Approved Products by
Seiko Epson Corporation.
Trademarks
Epson, EasyMP, and Instant Off are registered trademarks, and Epson Exceed Your Vision is a registered logomark of Seiko Epson Corporation.
PowerLite and PrivateLine are registered trademarks, Duet and SizeWise are trademarks, and Extra Care is a service mark of Epson America, Inc.
Pixelworks, DNX, and the DNX logo are trademarks of Pixelworks, Inc.
General Notice: Other product names used herein are for identification purposes only and may be trademarks of their respective owners. Epson disclaims any and all rights in those marks.
This information is subject to change without notice.
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© 2009 Epson America, Inc.
2/09
CPD-27451
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Contents
Welcome
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Using Your Documentation . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Getting More Information . . . . . . . . . . . . . . . . . . . . . . . . 8
Registration and Warranty . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Unpacking the Projector. . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Projector Parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Additional Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Optional Accessories. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Displaying and Adjusting the Image
. . . . . . . . 15
Positioning the Projector . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Turning the Projector On and Off . . . . . . . . . . . . . . . . . . . . 18
Turning On the Projector . . . . . . . . . . . . . . . . . . . . . . . 18
Using the Direct Power On Function . . . . . . . . . . . . . . 20
Shutting Down the Projector . . . . . . . . . . . . . . . . . . . . . 21
Selecting the Image Source . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Troubleshooting Display Problems. . . . . . . . . . . . . . . . . . . . 22
You Can’t Project an Image . . . . . . . . . . . . . . . . . . . . . . 22
Adjusting the Image . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Adjusting the Height of Your Image . . . . . . . . . . . . . . . 25
Focusing and Zooming Your Image . . . . . . . . . . . . . . . . 25
Adjusting the Image Shape. . . . . . . . . . . . . . . . . . . . . . . 26
Correcting Computer Images. . . . . . . . . . . . . . . . . . . . . 28
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4
Using the Remote Control
. . . . . . . . . . . . . . . . . . . 29
Using the Remote Control . . . . . . . . . . . . . . . . . . . . . . . . . . 30
Replacing the Batteries. . . . . . . . . . . . . . . . . . . . . . . . . . 30
Controlling the Picture and Sound. . . . . . . . . . . . . . . . . . . . 31
Switching Between Picture Sources . . . . . . . . . . . . . . . . 31
Turning Off the Picture and Sound . . . . . . . . . . . . . . . . 32
Stopping Action. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Zooming Part of Your Image . . . . . . . . . . . . . . . . . . . . . 33
Controlling the Volume. . . . . . . . . . . . . . . . . . . . . . . . . 33
Adjusting the Aspect Ratio. . . . . . . . . . . . . . . . . . . . . . . 34
Adjusting the Color Mode . . . . . . . . . . . . . . . . . . . . . . . 36
Operating Your Computer with the Remote Control . . . . . . 37
Highlighting Your Presentation . . . . . . . . . . . . . . . . . . . . . . 38
Using the Pointer Tool . . . . . . . . . . . . . . . . . . . . . . . . . 38
Customizing the Pointer Tool . . . . . . . . . . . . . . . . . . . . 38
Connecting to Computers, USB Devices, and
Other Equipment
. . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Connecting to a Computer. . . . . . . . . . . . . . . . . . . . . . . . . . 40
Connecting to the VGA Port . . . . . . . . . . . . . . . . . . . . . 40
Connecting to the USB Port . . . . . . . . . . . . . . . . . . . . . 41
Connecting the USB Cable for Remote Mouse Control 42
Connecting an External Monitor . . . . . . . . . . . . . . . . . . 43
Connecting to Video Equipment . . . . . . . . . . . . . . . . . . . . . 44
Connecting a Composite Video Source . . . . . . . . . . . . . 44
Connecting an S-Video Source . . . . . . . . . . . . . . . . . . . 45
Connecting a Component Video Source . . . . . . . . . . . . 46
Connecting an RGB Video Source. . . . . . . . . . . . . . . . . 47
Playing Sound Through the Projector . . . . . . . . . . . . . . . . . 49
Playing Computer Audio . . . . . . . . . . . . . . . . . . . . . . . . 49
Playing Sound from Video Equipment . . . . . . . . . . . . . 50
Connecting a Microphone . . . . . . . . . . . . . . . . . . . . . . . 50
Connecting External Speakers . . . . . . . . . . . . . . . . . . . . 51
Using the Projector on a Network
. . . . . . . . . . . 53
Connecting to a Wired Network . . . . . . . . . . . . . . . . . . . . . 54
Installing the Optional Wireless LAN Module . . . . . . . . . . . 57
Using Quick Wireless Connection . . . . . . . . . . . . . . . . . . . . 59
Configuring Basic Settings . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Configuring the Connection. . . . . . . . . . . . . . . . . . . . . . . . . 61
Using Ad Hoc Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
Using Access Point Mode. . . . . . . . . . . . . . . . . . . . . . . . 68
Using Wireless Security Options. . . . . . . . . . . . . . . . . . . . . . 78
Enabling WEP Encryption. . . . . . . . . . . . . . . . . . . . . . . 79
Enabling WPA Security . . . . . . . . . . . . . . . . . . . . . . . . . 81
Enabling Data Encryption from EMP NS Connection . 82
Using the EasyMP Software . . . . . . . . . . . . . . . . . . . . . . . . . 82
Removing the Wireless LAN Module . . . . . . . . . . . . . . . . . . 83
Using Projector E-mail Alerts . . . . . . . . . . . . . . . . . . . . . . . . 84
Using SNMP to Monitor the Projector. . . . . . . . . . . . . . . . . 85
Using a Browser to Control the Projector . . . . . . . . . . . . . . . 86
Fine-Tuning the Projector
. . . . . . . . . . . . . . . . . . . 87
Using the Menu System . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
Restoring the Default Settings . . . . . . . . . . . . . . . . . . . . 89
Adjusting the Image . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
Adjusting Signal Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
Customizing Projector Features . . . . . . . . . . . . . . . . . . . . . . 93
Using the Projector Security Features . . . . . . . . . . . . . . . . . . 95
Enabling Password Protection . . . . . . . . . . . . . . . . . . . . 95
Creating Your Own Startup Screen . . . . . . . . . . . . . . . . 98
Disabling the Projector’s Buttons . . . . . . . . . . . . . . . . . . 99
Customizing Power and Operation. . . . . . . . . . . . . . . . . . . 100
Maintaining the Projector
. . . . . . . . . . . . . . . . . . 103
Cleaning the Lens . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104
Cleaning the Projector Case . . . . . . . . . . . . . . . . . . . . . . . . 104
Cleaning the Air Filter and Vent. . . . . . . . . . . . . . . . . . . . . 105
5
6
Replacing the Lamp and Air Filter . . . . . . . . . . . . . . . . . . . 106
Replacing the Lamp . . . . . . . . . . . . . . . . . . . . . . . . . . . 106
Replacing the Air Filter . . . . . . . . . . . . . . . . . . . . . . . . 110
Resetting the Lamp Timer . . . . . . . . . . . . . . . . . . . . . . 112
Transporting the Projector . . . . . . . . . . . . . . . . . . . . . . . . . 113
Solving Problems
. . . . . . . . . . . . . . . . . . . . . . . . . . . 115
Using On-Screen Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116
Checking Projector Status . . . . . . . . . . . . . . . . . . . . . . . . . 116
What To Do When the Lights Flash . . . . . . . . . . . . . . 117
Viewing Lamp Usage and Other Information . . . . . . . 119
Solving Projector Operation Problems . . . . . . . . . . . . . . . . 119
Solving Problems with the Image or Sound . . . . . . . . . . . . 120
Solving Network Problems . . . . . . . . . . . . . . . . . . . . . . . . . 126
Solving Problems with the Remote Control . . . . . . . . . . . . 129
Where To Get Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130
Speak to a Support Representative . . . . . . . . . . . . . . . . 130
Projector Installation
. . . . . . . . . . . . . . . . . . . . . . . 133
Technical Specifications
. . . . . . . . . . . . . . . . . . . . 135
Notices
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141
Important Safety Instructions . . . . . . . . . . . . . . . . . . . . . . . 141
FCC Compliance Statement. . . . . . . . . . . . . . . . . . . . . . . . 144
Software Notices. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
Index
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
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Welcome
T he PowerLite ® 85/825/826W is an easy-to-use projector that weighs less than 7 pounds. From classrooms to boardrooms, your full-color presentations and videos will be bright and vibrant even in ordinary indoor lighting. You can connect the projector to a wide range of computers and video sources. You can project from a USB storage device or over your network. With the optional wireless LAN module, you can project over an 802.11g, 802.11b, or 802.11a wireless network.
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Easy setup, control, and security:
■ 8.5-second startup time and Instant Off ® feature for fast setup and shut down
Automatic digital keystone correction
Closed captioning
1.6x optical zoom lens for flexible placement and positioning
USB projection for quick and easy connection
10 Watt speaker and microphone input
Security features including password, user’s logo, and the ability to lock the projector buttons
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■ A/V Mute slide to block the lens and save lamp life when you want to temporarily stop projecting
New features and industry firsts:
■
Project up to four different images from one computer
Project only the PowerPoint ® slide images while viewing handout notes and controls on the computer screen
Project from a thumb drive or other USB storage device
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8 Welcome
Using Your Documentation
This electronic User’s Guide provides detailed instructions on using your projector.
In addition, your projector CD-ROM includes the EasyMP Operation
Guide and the EMP Monitor Operation Guide. Refer to these manuals for detailed instructions on using the projector in a network environment (for example, to give presentations over a wireless network or monitor the projector from a remote location). To set up
your projector for the first time on a network, see page 53 of this
User’s Guide.
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Please follow these guidelines as you read through this manual:
Warnings must be followed carefully to avoid bodily injury.
Cautions must be observed to avoid damage to your equipment.
Notes contain important information about your projector.
Tips contain additional projection hints.
Getting More Information
Need troubleshooting tips? Quick steps for setting up your projector?
Here’s where you can look for help:
■ Quick Setup sheet
Gives you the instructions you need to get your projector up and running.
■ Built-in help system
Provides assistance for common problems. Available from the
? Help button on the projector or the remote control. See
■ epson.com/support
Download FAQs and e-mail your questions to Epson support.
■ PrivateLine support
If you still need help after checking this User’s Guide and the sources listed above, you can use the Epson PrivateLine ® Support service to get help fast. Call (800) 637-7661 and enter the PIN on
the PrivateLine card. Or take advantage of Epson’s automated
support services 24 hours a day. See page 130 for more
information.
Registration and Warranty
Your projector comes with a warranty that lets you project with confidence. For details, see the warranty statement included with your projector.
In addition, Epson offers free Extra Care SM Road Service. In the unlikely event of an equipment failure, you won’t have to wait for your unit to be repaired. Instead, Epson will ship you a replacement unit anywhere in the United States or Canada, usually via overnight delivery. See the brochure included with your projector for details.
To register, simply fill out the registration card and mail it to Epson.
Or you can register online using your projector CD or at http://www.epson.com/webreg. Registering also lets you receive special updates on new accessories, products, and services.
Welcome 9
10 Welcome
Unpacking the Projector
After unpacking the projector, make sure you have all the parts shown below:
Projector
PDF manual and registration CD-ROM
Projector software
CD-ROM
Remote control and
2 AA batteries
Security sticker
Carrying case
Power cord VGA computer cable USB cable
Save all packaging in case you need to ship the projector. Always use the original packaging (or the equivalent) when you need to send the projector to another location. If you are moving the projector by
hand, use the carrying case. See page 113 for transportation
instructions.
Projector Parts
Front
Lamp cover
Control panel
Security slot
Remote receiver
Foot release lever
A/V mute slide lever
A/V mute slide
Air filter
Air filter cover switch
Security bar
Back
USB Type B port
USB Type A port
LAN port
S-Video port
Computer1 and 2 ports and audio jacks
Video port
Audio L-R input jacks
Remote receiver
Rear adjustable foot
Speaker
Microphone jack
Power inlet
RS-232 serial port
Monitor
Out port
Rear adjustable foot
Welcome 11
12 Welcome
Control Panel Adjusts volume
Opens menu system
Corrects
Keystone
Turns projector on and off
Indicate projector status
Cancel/exit
Opens help system
Searches for source image Corrects
Keystone
Adjusts volume
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Additional Components
Depending on how you plan to use the projector, you may need additional components:
To receive an S-video signal, you’ll need an S-video cable. One may be provided with your video equipment, or you can purchase
one from Epson; see the list on page 13.
To receive a component video signal from a DVD player or other video device, you’ll need an component-to-VGA video cable. You
can purchase one from Epson; see the list on page 13.
To play sound through your projector you will need an audio cable. One may be provided with your equipment, or you can purchase one from an electronics store.
Optional Accessories
To enhance your use of the projector, Epson provides the following optional accessories:
Product
Replacement lamp
Air filter replacement set (2 filters)
Image presentation camera (ELPDC05)
DC-10s document camera
DC-06 document camera
Wireless LAN module
Quick Wireless Connection USB key
Wheeled soft case
Soft shoulder case for projector and laptop
ATA molded hardshell case
SwissGear ® backpack
Universal projector ceiling mount
Advanced projector ceiling mount
High security projector ceiling mount
Adjustable suspended ceiling channel kit
Suspended false ceiling plate kit
Structural round ceiling plate
Adjustable extension column, 8 to 11 inches
Kensington ® security lock
Duet™ portable projector screen
50-inch portable screen (4:3 aspect ratio)
60-inch portable pop-up screen (4:3 aspect ratio)
80-inch portable pop-up screen (4:3 aspect ratio)
Component-to-VGA video cable
S-video cable
Distribution amplifier
Part number
V13H010L50
V13H134A22
V12H162020
ELPDC10S
V12H321001
V12H306P11
V12H005M05
ELPKS62
ELPKS61
ELPKS58
ELPKS63
ELPMBPJF
ELPMBPRG
ELPMBATA
ELPMBP01
ELPMBP02
ELPMBP03
ELPMBC01
ELPSL01
ELPSC80
ELPSC06
ELPSC07
ELPSC08
ELPKC19
ELPSV01
ELPDA01
You can purchase screens, carrying cases, or other accessories from an
Epson authorized reseller. To find the nearest reseller, call
800-GO-EPSON (800-463-7766). Or you can purchase online at
www.epsonstore.com (U.S. sales) or www.epson.ca (Canadian sales).
Welcome 13
14 Welcome
Displaying and Adjusting the Image
W hether you’re presenting from a computer or video equipment, you need to follow some basic steps to display your image on the screen.
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Follow the guidelines in this chapter for:
Positioning the projector
Turning the projector on and off
Selecting the image source
Troubleshooting display problems
Adjusting the image
1
15
note
You can mount the projector on the ceiling, or place it behind a translucent screen for rear projection. See
Positioning the Projector
If the projector isn’t already installed in the room you’re using, you’ll probably want to place it on a table in front of the screen. This lets you stand in the front of the room, face the audience, and remain close enough to the equipment to be able to control it. Try to leave as much space as possible between the projector and the screen to get a good-size image.
Use the figures below to help you determine placement. (The image shown below is projected at a 4:3 aspect ratio, but the PowerLite
826W is capable of displaying images as wide as 16:10.) Image size increases with distance, but can vary depending on how you position the zoom ring and whether you’ve adjusted the image with other settings.
TBD
PowerLite 85/825
16 Displaying and Adjusting the Image
PowerLite 826W
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Also keep these considerations in mind:
Place the projector on a sturdy, level surface.
Make sure there is plenty of space for ventilation around and under the projector. Do not set the projector on top of anything that could block the vents.
■ Make sure the projector is within 10 feet of a grounded electrical outlet or extension cord.
Ideally, you should place the projector directly in front of the center of the screen, facing it toward the screen squarely. The base of the lens should be at about the level of the bottom of the screen. note
After positioning the projector, you may want to connect a Kensington
MicroSaver ® anti-theft device to the lock port on the projector. You can purchase this from Epson; see
.
Projector
Screen
Displaying and Adjusting the Image 17
If you place the projector below screen level, you’ll have to tilt it up by extending the front adjustable foot. This causes the image to become
“keystone” shaped, but you can correct the distortion by pressing the
buttons on the projector. See page 26 for detailed information about
correcting the image shape.
For instructions on installing the projector in a permanent location,
such as a theater or conference room, see page 133.
Turning the Projector On and Off
Make sure your projector and any computer or video equipment are
connected as described on page 39. Turn on your connected
equipment before starting the projector so it can automatically detect and display the image source. If you turn on the projector first, or have multiple pieces of connected equipment, you may have to select
the image source manually (see page 21).
note
You can set the projector to automatically turn off the lamp and enter “sleep mode” when it has not received any signals or the A/V Mute slide remains closed for a period of time. This conserves electricity, cools the projector, and extends the life of the lamp. To enable
Turning On the Projector
Follow these steps to turn on the projector:
1. Open the A/V Mute slide (lens cover).
18 Displaying and Adjusting the Image
2. Plug one end of the power cable into the projector, and the other end into an electrical outlet.
The P power light turns orange.
Power light
Displaying and Adjusting the Image 19
3. Press the Ppower button on the remote control or on top of the projector.
warning
Never look into the lens when the lamp is on. This can damage your eyes, and is especially dangerous for children.
The projector beeps once and the Ppower light flashes green as the projector warms up, then an image begins to appear. When the Ppower light stops flashing and remains green, the projector is ready for use.
4. If you are prompted to enter a password, see page 95.
note
If a power outage occurs when Direct Power On is enabled and the projector is plugged in, the projector will restart when the power is restored.
Using the Direct Power On Function
The Direct Power On function enables faster setup. The projector will start up automatically when you plug it in; you won’t have to press the
P power button.
Follow these steps to enable Direct Power On:
1. Press the Menu button on the remote control and select the
Extended menu.
2. Choose Operation and press Enter .
3. Choose Direct Power On and press Enter .
4. Highlight On and press Enter .
5. Press Esc or Menu to exit. The setting will take effect the next time you plug in the projector.
20 Displaying and Adjusting the Image
Shutting Down the Projector
This projector incorporates Instant Off technology. To turn it off, you can press its Ppower button as described below, unplug it, or turn off a power switch that supplies power to the projector. You don’t have to wait for the projector to cool off first.
1. To turn off the projector, press the
P power button on the remote control or projector.
You see a confirmation message.
(If you don’t want to turn it off, press any other button.)
2. Press the Ppower button again. The projection lamp turns off and you can unplug the power cord.
If you want to turn the projector on again, make sure the orange
P power light is not flashing, then press the Ppower button.
3. If you extended the adjustable front foot, press up on the foot release lever to retract it.
4. Close the A/V Mute slide.
note
Lamp life results will vary depending on mode selected, environmental conditions, and usage.
Turn off this product when not in use to prolong the life of the projector.
Selecting the Image Source
Selecting the image source lets you switch between images input from different pieces of connected equipment (such as a computer or DVD player).
If you don’t see the image you want, press the Search button on the remote control or the Source Search button on the projector until you see the image you want to project.
note
To focus and adjust the
projected image fails to
Displaying and Adjusting the Image 21
You can also use the Source buttons on the remote control to switch between devices connected to the ports identified on each button, or select LAN to project through your network.
Troubleshooting Display Problems
Follow these guidelines if you’re having trouble displaying an image.
You Can’t Project an Image
If you don’t see the image you are trying to project, try the following:
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Make sure the cables are connected correctly, as described
Make sure the Ppower light is green and not flashing and the
A/V Mute slide is open.
If you’ve connected more than one computer and/or video source, you may need to press the Source Search button on the projector’s control panel or Search button on the remote control to select the correct source. (Allow a few seconds for the projector to sync up after pressing the button.)
If you’re using a PC notebook, press the function key on your keyboard that lets you display on an external monitor. It may be labeled CRT/LCD or have an icon such as . You may have to hold down the Fn key while pressing it. Allow a few seconds for the projector to sync up after changing the setting.
See page 120 for more solutions.
22 Displaying and Adjusting the Image
The Projector and Notebook Don’t Display the
Same Image
If you’re projecting from a notebook, and you can’t see your image on the projection screen and on your computer at the same time, follow these guidelines.
If you’re using a PC notebook:
■ On most systems, there’s a function key that lets you toggle between the LCD screen and the projector, or display on both at the same time. It may be labeled CRT/LCD or have an icon such as
. You may have to hold down the Fn key while pressing it.
Allow a few seconds for the projector to sync up after changing the setting.
■ If the function key doesn’t permit you to display simultaneously on both screens, you should check your monitor settings to make sure both the LCD screen and the external monitor port are enabled.
From the Control Panel, open the Display utility. In the Display
Properties dialog box, click the Settings tab, then click
Advanced . The method for adjusting the settings varies by brand; you may need to click a Monitor tab, then make sure the external Monitor port is set as your primary display and/or enabled. See your computer’s documentation or online help for details.
If you’re using Mac OS X:
You may need to set up your system to display on the projector screen as well as the LCD screen. Make sure your projector is connected and follow these steps:
1. From the Apple ® menu, select System Preferences , then select
Displays .
2. Click Detect Displays .
3. Make sure the VGA Display or Color LCD dialog box is selected.
Displaying and Adjusting the Image 23
4. Click the Arrangement (or Arrange ) tab.
Make sure
Mirror Displays is checked
5. Make sure the Mirror Displays checkbox is selected.
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Adjusting the Image
Once you see your image, you need to make certain adjustments:
If the image is too high or too low, you can reposition it. See
To focus or zoom your image, see page 25.
If the image isn’t square, see page 26.
If a computer image displays incorrectly, see page 28.
If you need to fine-tune the image and/or sound, see page 87.
24 Displaying and Adjusting the Image
Adjusting the Height of Your Image
If the image is too low on the screen, you can use the front adjustable foot to raise it.
1. Stand behind the projector. Press the foot release lever up and lift the front of the projector.
2. Once the image is positioned where you want it, release the lever to lock the foot in position.
3. If necessary, you can fine-tune the height or level of the image by turning the projector’s adjustable rear feet.
Raising the projector causes the image to distort or “keystone,” but
you can correct the shape as described on page 26.
Focusing and Zooming Your Image
Turn the focus ring on the projector to sharpen the image.
Turn the zoom ring on the projector to reduce or enlarge the image.
Focus Zoom
Displaying and Adjusting the Image 25
If the image still isn’t large enough, you may need to move the projector farther away from the screen. You can also use the E-Zoom buttons on the remote control to zoom in on a portion of the image.
Adjusting the Image Shape
In most cases, you can maintain a square or rectangular image by placing the projector directly in front of the center of the screen with the base of the lens level with the bottom of the screen.
Even if the projector is slightly tilted (within a range of 30° up or down), the projector has an automatic keystone correction function that detects and corrects vertical keystone distortion.
Keystone correction
Projector tilted up Corrected image Projector tilted down
It takes about one second after projection starts for the image to be corrected. During this time, a vertical keystone correction gauge appears on the screen.
If your image is still distorted, you can correct it using the Keystone buttons on the projector’s control panel or the projector’s Setting menu.
26 Displaying and Adjusting the Image
Using Keystone Correction
To adjust your image when it is wider on the top or bottom, do the following:
■ Press one of the two keystone correction buttons on the projector’s control panel, as shown below. Continue pressing the button until you are satisfied with the shape of the image.
tip
You can display a test pattern to help align the
■ Or press the Menu button on the remote control or projector, select the Settings menu, and press Enter .
From the Settings menu, select Keystone and press Enter . Use the pointer buttons on the remote control to adjust the keystone setting as needed.
If the image quality declines (for example, lines or edges look
jagged), reduce the sharpness setting. See page 91.
Displaying and Adjusting the Image 27
note
The Auto button works only with computer images projected through the VGA port.
Correcting Computer Images
If you’re connected to a computer and the image doesn’t look right, press the Auto button on the remote control or the Enter button on the projector. This automatically resets the projector’s tracking, sync, resolution, and position settings.
If the Auto button doesn’t correct the problem, you may need to adjust the tracking or sync using the projector’s Signal menu. See
28 Displaying and Adjusting the Image
Using the Remote Control
T he projector includes a number of tools to enhance your presentation. All of them can be accessed using the remote control, which lets you operate the projector from anywhere in the room—up to 20 feet away.
You can use the remote control to adjust the picture and sound
(page 31) or to adjust the color mode for various environments
(page 36). You can also use it as a wireless mouse when projecting
from a computer (page 37) or as a pointer to highlight your
■
■
■
■
This chapter covers:
Using the remote control
Controlling the picture and sound
Operating your computer with the remote control
Highlighting your presentation
2
29
note
If a button is pressed longer than 30 seconds, the remote control stops operating to conserve power. When you release the button, normal operation resumes.
■
■
■
Using the Remote Control
Follow these tips for using the remote control:
Point the remote control at the front of the projector or at the screen.
Stand within 20 feet of the projector.
Avoid using the remote under bright fluorescent lamps or in direct sunlight, or the projector may not respond properly.
caution
When replacing batteries, take the following precautions:
■
Replace the batteries as soon as they run out. If the batteries leak, wipe away battery fluid with a soft cloth. If fluid gets on your hands, wash immediately.
■ Do not expose batteries to heat or flame.
■
Dispose of used batteries according to local regulations.
■ Remove the batteries if you won’t be using the projector for a long period of time.
Replacing the Batteries
Replace the batteries as described below:
1. Turn the remote control over.
2. Press the tab on the battery cover to open it.
3. Install two AA batteries, inserting the + and – ends as shown.
4. Close the cover, pressing it down until it snaps into place.
30 Using the Remote Control
Controlling the Picture and Sound
You can use the remote control to preview and select your picture sources, temporarily turn off the picture and sound, freeze the action, zoom in on the picture, and adjust the volume.
Switching Between Picture Sources
If your projector is connected to more than one computer and/or video source, you can switch between the different sources:
■ The easiest way to select your source is to press the Search button on the remote control (or the Source Search button on the projector) repeatedly until you see the image you want on the screen.
■ On the remote control, there are four Source buttons. Use them to switch between equipment connected to the port identified on each button, or to project through a network.
After you select a source, the screen goes dark for a moment before the image appears.
Using the Remote Control 31
Turning Off the Picture and Sound
You can use the A/V Mute button on the remote control to turn off the image and sound. This does the same thing as the A/V Mute slide
(shown on page 18) and is useful if you want to temporarily redirect
your audience’s attention.
■
■
To turn off the picture and sound, press the A/V Mute button.
The screen turns black.
To turn the image and sound back on, press the button again.
note
This function pauses the image, but not the sound.
Also, because the source continues to transmit signals, you won’t resume the action from the point you stopped it.
You can have the screen turn blue when you press the A/V Mute button. You can also have an image, such as a company logo, display
Stopping Action
You can use the remote control to stop the action in your video or computer image.
■
■
To stop the action and keep the current image on the screen, press the Freeze button. The sound continues.
To restart it, press the Freeze button again.
32 Using the Remote Control
Zooming Part of Your Image
You can zoom in on a portion of the image using the E-Zoom buttons on the remote control.
1. Press the E-Zoom button on the remote control.
You see a crosshair indicating the center of the zoom-in area.
2. Use the pointer buttons to position the crosshair.
3. Continue pressing the E-Zoom button to enlarge the selected area up to 4× magnification.
4. While the image is enlarged, you can:
■ Use the pointer buttons to move around the screen.
■ Press the E-Zoom button to zoom out.
5. When done, press the E SC
button to return the image to its original size.
Controlling the Volume
To change the volume, press the or button on the remote control or projector.
note
To temporarily shut off the sound and picture, press the
A/V Mute button or close the A/V Mute slide.
You can also adjust the volume using the projector’s menu system. See
Using the Remote Control 33
Adjusting the Aspect Ratio
You can use the Aspect button on the remote control to adjust how an image fits into the display area. Each time you press the button, the projector changes to the next setting.
When Connected to Video Equipment
If you’re projecting from video equipment such as a DVD player, set the projector’s Aspect setting to match that of the player. For example, if the video player is set to output images at a 16:9 aspect ratio, set the projector’s Aspect setting to 16:9 so they match. If the player outputs images at a 4:3 aspect ratio, select 4:3 (PowerLite
85/825) or Normal (PowerLite 85/826W).
PowerLite 85/825
4:3 setting 16:9 setting
PowerLite 826W
Normal setting 16:9 setting
34 Using the Remote Control
Note that the projector’s native aspect ratio is narrower than 16:9.
Therefore, widescreen movies and HDTV broadcasts will display with black bars at the top and bottom when 16:9 is selected as the Aspect setting. For the PowerLite 826W, you can select Full to stretch the image vertically to fill the whole projection area.
When Connected to a Computer
For computer images, Normal is usually the best setting to select.
This displays the image at the largest possible size without stretching it. For computers with wide-panel WXGA displays, the PowerLite
826W displays the image at WXGA resolution, making full use of the display area; likewise, the PowerLite 85/825 displays XGA images to their best advantage.
■
■
Depending on your computer display and projector model, you may see black bars at the edges. In that case, try selecting 16:9 . The
PowerLite 826W also lets you select:
Full to stretch the image to fill the whole projection area
Zoom to fit the image in one dimension only, with the other dimension cut off
■ Through to display the image without stretching or scaling it
If the resolution of the image is the same as the projector’s, changing the Aspect setting has no effect. Also, if you’re projecting through your computer’s USB port, you can’t change the projector’s aspect ratio; instead, change your computer’s resolution to match that of the projector. note
If part of the image remains cut off, check the projector’s
Resolution setting (see
Wide, depending on the size of your computer’s display panel.
Using the Remote Control 35
Adjusting the Color Mode
You can use the Color Mode button on the remote control to adjust the color, brightness, and other aspects of your image. This lets you quickly adjust the image for various uses.
Press the button repeatedly to select from the following settings:
Dynamic: For increased brightness and contrast when playing video games or watching TV in a bright room. If you notice video delays during high-speed gaming, turn off the Progressive setting (see
Presentation : For computer presentations in a bright room with color graphics.
Whiteboard : For computer presentations in a bright room with black-and-white text and graphics.
Theatre : For watching movies in a dark room.
Photo : For vivid, high-contrast still images in a bright room.
Sports : For vivid TV images projected in a bright room (video,
S-video, or composite video only). sRGB: For matching the color palette of standard sRGB computer displays
Blackboard : For projecting accurate colors on a green chalkboard
(adjusts the white point).
36 Using the Remote Control
■
Operating Your Computer with the
Remote Control
If you connect a computer to the projector with a USB cable, as
described on page 42, then select
Wireless Mouse for the USB
Type B setting in the Extended menu (see page 101), you can use the
remote control in place of your computer’s mouse. This gives you more flexibility when delivering slideshow-style presentations, since you won’t have to stand next to the computer to change slides.
Use the Page Up and Down buttons to move through a slideshow.
Page up or down to change slides in PowerPoint
Right-click
Move cursor
Left-click
■
■
■
Use the pointer buttons to move the cursor on the screen.
Press the Enter button once to left-click, or press it twice to double-click. Press the Esc button to right-click.
To drag-and-drop, hold down the Enter button. Then use the pointer buttons to drag the object. When it’s where you want it, press Enter to release it.
Using the Remote Control 37
Highlighting Your Presentation
You can display a pointer to call out important information on the screen. If you want to customize the pointer tool, you can choose from three alternative shapes.
Using the Pointer Tool
1. To activate the pointer tool, press the Pointer button on the remote control. A pointer appears on the screen.
Pointer
If you prefer to use a different style of pointer, see the instructions in the next section.
2. Use the pointer buttons on the remote control to position the pointer on the screen.
3. When you’re done using the pointer, press the Pointer or Esc button to clear the screen.
Customizing the Pointer Tool
You can change the appearance of the pointer by choosing from three alternative shapes.
1. Press the Menu button on the remote control, highlight the
Settings menu, highlight Pointer Shape , and press Enter . You can select one of the pointer shapes shown at the left.
2. Select the shape you want and press Enter .
3. Highlight Return and press Enter .
4. Press Menu to exit from the menu system.
38 Using the Remote Control
Connecting to Computers,
USB Devices, and
Other Equipment
T his chapter tells you how to connect the projector to a notebook or desktop computer, and/or to video equipment, such as a VCR, DVD player, or video camera. You can also connect the projector to a USB storage device, digital camera, document camera, microphone, or external speakers.
■
■
■
■
Follow the instructions in this chapter on:
Connecting to a computer
Connecting video equipment
Connecting to a document camera, digital camera, or other device
Playing sound through the projector
3
39
note
Don’t try to force a connector to fit a port with a different shape or number of pins. You may damage the port or connector.
Connecting to a Computer
You can connect the projector to any computer that has a standard
VGA output (monitor) port, including desktop models, PC notebook computers, MacBook ® , PowerBook ® , and iBook ® systems, and hand-held devices.
■
■
You can also connect to the USB port on a Windows ® computer.
■ To connect to your computer’s VGA port, see the instructions below.
To connect using your computer’s
To control your presentation using the remote control as a
“wireless mouse,” see page 42.
note
Make sure the Input Signal setting in the Signal menu is set to Auto or RGB (see
Connecting to the VGA Port
You can connect to your computer using the VGA computer cable that came with the projector (the monitor port on your computer must be a mini D-sub 15-pin port).
1. Connect one end of the VGA computer cable to the projector’s blue Computer1 or Computer2 port, and the other end to your computer’s monitor port.
Connect to computer
2. You can connect an optional stereo mini-jack audio cable to play
sound through the projector (see page 49), or connect the USB
cable to use the remote control as a mouse (see page 42).
40 Connecting to Computers, USB Devices, and Other Equipment
3. When you’ve finished making any connections, see page 18 for
instructions on turning on the projector and adjusting the image.
Once the projector is turned on, select the image source: press the
Search button on the remote control or the Source Search button on the projector’s control panel.
Connecting to the USB Port
You can connect a Windows Vista ® , Windows XP, or Windows 2000
(SP4) computer to the projector’s Type B (square) and project your computer’s display.
USB port
The first time you connect your computer to the projector’s USB port, software from the projector installs on your computer.
1. Follow the instructions beginning on page 18 to turn on the
projector and adjust the image.
2. Make sure the USB Type B setting in the projector’s Extended menu is set to USB Display
3. Turn on your computer.
4. Locate the USB cable that came with your projector.
5. Connect the square end of the cable to the projector’s Type B
(square) USB port. note
The USB display feature is not available for Windows
98, Windows Me, or
Macintosh. To use this feature, your computer must allow you to install software from the projector. You may need Administrator rights.
USB cable
6. Connect the flat end of the cable to any available USB port on your notebook or desktop computer.
Connecting to Computers, USB Devices, and Other Equipment 41
note
Next time you connect via
USB, you won’t have to wait for the software to install.
Messages appear as the projector is recognized and the software installation begins.
7. Follow the instructions on your computer screen to install the
Epson USB Display software. If you see a “Digital Signature
Warning,” select Continue . You will only need to install the software the first time you connect.
8. After the software has installed, press the USB button on the remote control. USB Display appears briefly in the upper right corner of the image and you see your computer’s desktop displayed by the projector.
Connecting the USB Cable for Remote Mouse
Control
If you’ve connected a computer as described in this chapter using the
Computer1 or Computer2 port, you can use the projector’s remote control as a wireless mouse. This lets you control your computer and click through slideshow-style presentations, such as PowerPoint ® ,
from up to 20 feet away (see page 37 for more information).
The wireless mouse function is supported on systems with a USB port running Windows or Mac OS ® .
1. Locate the USB cable that came with your projector.
2. Connect the square end of the cable to the projector’s Type B
(square) USB port.
USB cable
42 Connecting to Computers, USB Devices, and Other Equipment
3. Connect the flat end of the cable to any available USB port on your notebook or desktop computer.
4. Set the USB Type B setting in the projector’s Extended menu to
Wireless Mouse
5. Press the Computer button on the remote control to select your computer as the source. (The wireless mouse function doesn’t work when other sources are selected.)
6. If necessary, configure your computer to work with a USB mouse.
See your computer documentation for details.
Connecting an External Monitor
If you want to see your presentation close-up as well as on the projection screen, you can connect an external monitor to the projector.
This lets you view images on your computer monitor while the projector is in standby mode (plugged in but not turned on). You can also check your presentation or switch between picture sources even if you’ve pressed the A/V Mute button on the remote control to turn off projection on the screen.
Connect the monitor’s cable to the projector’s Monitor Out port as shown.
note
To use an external monitor, your computer must be connected to the Computer1 port.
Connecting to Computers, USB Devices, and Other Equipment 43
RCA connector
(composite video)
S-video connector
VGA connector
(RGB video)
Connecting to Video Equipment
You can connect several video sources to the projector at the same time. Before starting, look at your video equipment to determine its available video output connections:
■
■
If your video player has a yellow RCA-style video output
connector, see “Connecting a Composite Video Source” on page 44.
If your video player has an S-video connector, see “Connecting an
■
■
If your video player has a component video port (three connectors
labeled either Y/Cb/Cr or Y/Pb/Pr), see “Connecting a
Component Video Source” on page 46.
If your video player has an RGB video port (either a single connector for a VGA-style monitor cable or three connectors
labeled R/G/B), see “Connecting an RGB Video Source” on page 47.
After connecting video cables, you may also want to connect an audio
cable to play sound through the projector; see page 49.
Connecting a Composite Video Source
1. Locate an RCA-style video cable (one is usually provided with your video equipment or you can purchase one from an electronics dealer).
2. Connect the cable to the yellow video output connector on your player and the yellow Video connector on the projector:
Connect video cable
44 Connecting to Computers, USB Devices, and Other Equipment
3. If you want to play sound through the projector, see page 49 for
instructions on connecting audio cables.
4. If you don’t need to make any other connections, see page 18 for
instructions on turning on the projector and adjusting the image.
Once the projector is turned on, select the image source: press the
Search button on the remote control or the Source Search button on the projector’s control panel.
Connecting an S-Video Source
1. Locate an S-video cable (one is usually provided with your video
equipment or you can purchase one from Epson; see page 13).
2. Connect the cable to the S-video connector on your player and the S-Video connector on the projector:
Connect S-video cable
3. If you want to play sound through the projector, see page 49 for
instructions on connecting audio cables.
4. If you don’t need to make any other connections, see page 18 for
instructions on turning on the projector and adjusting the image.
Once the projector is turned on, select the image source: press the
Search button on the remote control or the Source Search button on the projector’s control panel.
Connecting to Computers, USB Devices, and Other Equipment 45
Component-to-
VGA cable
(ELPKC19)
Connecting a Component Video Source
You will need a component-to-VGA cable, or a component video cable and adapter, for this connection. You can order the
component-to-VGA cable (ELPKC19) from Epson; see page 13 for
more information.
1. Connect the VGA-end of the cable to the blue Computer1 or
Computer2 connector on the projector.
Connect componentto-VGA cable note
Make sure the Input Signal setting in the Signal menu is set to Auto or Component
2. Insert the three component ends of the component-to-VGA cable into the color-coded output ports on your video source, usually labelled Y, Pb, Pr or Y, Cb, Cr .
3. If you want to play sound through the projector, see page 49 for
instructions on connecting audio cables.
4. If you don’t need to make any other connections, see page 18 for
instructions on turning on the projector and adjusting the image.
Once the projector is turned on, press the Search button on the remote control or the Source Search button on the projector’s control panel and select Computer1 or Computer2 as the image source.
46 Connecting to Computers, USB Devices, and Other Equipment
Connecting an RGB Video Source
1. Locate the VGA computer cable provided with the projector.
2. Connect the cable to the video port on your player and the
Computer1 or Computer 2 port on the projector.
Connect to RGB video source note
Make sure the Input Signal setting in the Signal menu is set to Auto or RGB Video
3. If you want to play sound through the projector, see page 49 for
instructions on connecting audio cables.
4. If you don’t need to make any other connections, see page 18 for
instructions on turning on the projector and adjusting the image.
Once the projector is turned on, press the Search button on the remote control or the Source Search button on the projector’s control panel and select Computer1 or Computer2 as the image source.
Connecting to Computers, USB Devices, and Other Equipment 47
note
Use a cable less than 10 feet long and connect the camera directly to the projector.
Your projector may not function correctly if you use a longer cable or connect your camera to a USB hub.
If you connect a USB hard drive, make sure you use the
AC adapter to power the hard drive.
Flash memory drives must be formatted FAT 16/32, and images can’t exceed
4608 × 3072.
Connecting to a Digital Camera,
Document Camera, or Other Device
You can connect a digital camera, document camera, USB flash memory drive (thumb drive), or other device. Use the USB cable specified for your device.
You can use the projector’s Slideshow feature (see the EasyMP
Operation Guide for details) to present JPEG images.
1. Connect the flat end of the USB cable to the Type A USB port on the projector, as shown. You can connect a thumb drive directly to the Type A port.
Indicator light
Thumb drive
Digital camera
USB cable
Document camera
2. Connect the other end of the cable to your digital camera, document camera, or other device.
The indicator light turns orange and then green when a USB device is connected.
3. Press the USB button on the remote control or the Source
Search button on the projector’s control panel.
If you connect a digital camera or USB storage device, you can use the pointer and Enter buttons on the remote control to move through your images.
48 Connecting to Computers, USB Devices, and Other Equipment
4. When you are finished projecting from the USB device, turn off the device if necessary, then disconnect the USB cable.
Playing Sound Through the Projector
You can play sound through the projector’s speaker system or attach an external speaker system. You can also connect a microphone and output the sound through the projector.
You can use the or Volume buttons on the projector or the remote control to adjust the volume.
Playing Computer Audio
For laptop and most desktop computers, use a 3.5 mm stereo mini-jack cable, which you can purchase from a computer or electronics store.
1. Connect one end of the cable to the Audio1 or Audio2 jack on the projector.
Connect to computer audio-out port
2. Connect the other end to your laptop’s headphone jack or audio-out jack, or your computer’s speaker or audio-out port.
Connecting to Computers, USB Devices, and Other Equipment 49
note
If you are using the component-to-VGA cable, you will need to connect an audio adapter to use the
Audio1 or Audio2 jack.
Playing Sound from Video Equipment
For video equipment, use an RCA-style audio cable, which you can purchase from an electronics store.
1. Connect the red and white plugs on one end of the cable to the L and R Audio jacks on the projector.
Connect to audio-out ports for video equipment
2. Connect the red and white plugs on the other end to the corresponding color-coded audio output jacks on your video source.
Connecting a Microphone
You can connect a dynamic microphone to the projector’s Mic port, using a 3.5 mm mini-jack cable as shown below.
Use the Mic Input Volume option on the Settings menu to adjust the
volume. See page 94 for more information.
50 Connecting to Computers, USB Devices, and Other Equipment
Connecting External Speakers
You can output sound from the projector to external speakers with a built-in amplifier.
1. Locate the appropriate cable to connect your speakers.
Depending on your speakers, you may be able to use a standard audio cable with a stereo mini-jack connector on one end and pin jacks on the other end. For some speakers, you may need a special cable or adapter.
2. Connect the stereo mini-jack end of the audio cable to the Audio
Out port on the projector.
Audio cable
3. Connect the other end of the cable to your speakers.
The projector’s internal speaker system is disabled while sound is output to external speakers.
Connecting to Computers, USB Devices, and Other Equipment 51
52 Connecting to Computers, USB Devices, and Other Equipment
Using the Projector on a
Network
T his chapter tells you how to prepare to send images to your projector through a wireless or wired network.
Using Quick Wireless Connection or EMP NS Connection, you can project images shown on your computer screen—including text, graphics, and video—directly to your audience. See the EasyMP
Operation Guide for information on features and use.
You can use EMP Monitor (available for Windows only) to monitor and control your projector through the network. For information on installing and using EMP Monitor, see the EMP Monitor Operation
Guide.
You’ll find instructions in this chapter on:
■ Connecting the projector to a wired LAN
■ Installing the optional wireless LAN module
■ Using Quick Wireless Connection
■ Configuring projector and network settings
■ Using wireless security options
■ Removing the optional wireless LAN module
■ Sending e-mail alerts and monitoring the projector
■ Using a browser to control the projector
For wireless connection, make sure you’ve installed the optional
wireless LAN module, as described on page 57. Then follow the steps
in this chapter to use Quick Wireless Connection (Windows only) or configure your projector and network. See the EasyMP Operation
53
4l
Guide for instructions on installing the EMP NS Connection software. The EasyMP Operation Guide also contains instructions on using the software to project over the network.
Connecting to a Wired Network
With a shielded, Category-5 Ethernet cable, you can connect the projector to your network and configure it with an IP address. You can then project from multiple computers on your network without changing any cables.
1. Connect the projector to your network using a commercially available 100BaseTX or 10BaseT network cable. Connect the cable to the LAN port on the projector as shown.
Network cable
2. Connect the other end to your Ethernet hub or router.
3. Point the remote control at the projector and press the Ppower button.
4. Press the LAN button on the remote control to select network as the source.
54 Using the Projector on a Network
5. Press the Menu button on the remote control, select the
Network menu, then press Enter .
6. Choose Network Configuration and press Enter .
7. Select the Wired LAN menu and press Enter .
8. Choose IP Settings and press Enter . You see a screen like the following:
9. Do one of the following:
■ If your network assigns addresses automatically, turn on the
DHCP setting.
■ If your network does not assign addresses automatically, turn off DHCP and enter the projector’s IP Address , Subnet
Mask , and Gateway Address , as needed.
Using the Projector on a Network 55
To enter numbers, use the buttons on the remote control to highlight the number you want to input, then press the Enter button. When you’re finished entering an address in the network menu, highlight Return , then press the Enter button.
10. To prevent the IP address from appearing on the standby screen, set the IP Address Display setting to Off .
11. When you’re done making all necessary changes, select Complete and press the Enter button to save your settings. Then press
Enter again to confirm.
Press Menu to exit the menu system.
56 Using the Projector on a Network
Installing the Optional Wireless LAN
Module
Make sure you have the optional Wireless LAN Module. Turn off the projector and disconnect the power cord before you install the module.
1. Open the air filter cover by sliding the switch and pulling down the cover.
Using the Projector on a Network 57
2. Insert the wireless LAN module as shown.
3. Fasten the module using the screw that came with it.
Insert screw here
4. Close the air filter cover.
If you have the optional USB key, you can use Quick Wireless connection as described in the next section. Or, you can configure
your connection manually as described on page 59.
58 Using the Projector on a Network
Using Quick Wireless Connection
Using the optional USB key, you can quickly connect the projector to a Windows computer wirelessly without any configuration.
First, make sure you have installed the wireless module as described on
page 57 and turned on the projector.
1. Connect the USB key to the projector’s Type A (flat) USB port.
2. When you see a projected message that the network information update is complete, remove the USB key.
3. Connect the USB key to a USB port on your computer or notebook.
In Windows Vista, if you see the AutoPlay window, select
Run LaunchU3.exe
. When you see the User Account Control screen, click Allow .
4. Follow the instructions on the screen to install the Quick Wireless
Connection driver.
If you see a Windows Firewall message, click Yes to disable the firewall.
After a few minutes, your computer image will be displayed through the projector. If not, try restarting your computer.
5. When you’re done with your presentation, remove the USB key.
You may need to restart your computer to reactivate your wireless interface.
note
Do not attempt to write to the USB key or use it as a flash memory drive. note
The Quick Wireless
Connection utility will disable any other wireless sessions and adapter programs. Make sure you leave the USB key in your computer for your entire
Quick Wireless Connection session.
Configuring Basic Settings
You can give your projector a unique name, enable a projector keyword, or create a password for controlling the projector over the
Web.
1. Press the Menu button, then choose Network and press Enter .
2. Choose Network Configuration and press Enter .
Using the Projector on a Network 59
3. Choose Basic and press Enter . You see the following screen:
4. Make sure the projector has a unique name, so you can identify it on your network.
If you need to rename it, highlight the Projector name text box then press Enter .
5. Use the buttons on the remote control to select individual letters; then press Enter to input a character. To add a blank space or to navigate backward and forward through the input text, highlight the arrows and press Enter . To toggle symbol settings or capital letters, highlight the option and press Enter . When you’re done, highlight Finish and press Enter .
6. If you want to create a password for using PJLink to control the projector, highlight PJLink Password , press Enter , and enter a password of up to 8 alphanumeric characters. When you’re done, highlight Finish and press Enter .
60 Using the Projector on a Network
7. If you want to create a password for remote access to the projector, highlight Web Control Password , press Enter , and enter a password of up to 8 alphanumeric characters. When you’re done, highlight Finish and press Enter .
8. If you want to set up a security keyword so that only people who are in the same room as the projector can access it, turn Projector keyword on. Then when you want to connect to the projector, it displays a randomized four-digit number or “keyword” on the screen. If you’re using EMP NS Connection, you can enter the keyword on your computer to connect (see the EasyMP Operation
Guide for details).
9. When you’re done making these settings, highlight the Return button at the top of the screen, then press Enter . Choose
Complete and press Enter , then choose Yes and press Enter to save your settings.
Configuring the Connection
You can use NS Connection to connect to the projector and send images wirelessly in two modes: Ad Hoc mode or Access Point mode.
■
■
Ad Hoc mode (computer-to-computer mode) lets you connect just one computer to the projector at a time; it’s easy to set up, and the only equipment you need is a computer with a wireless
(802.11g, 802.11b, or 802.11a) network card or adapter, or a
Macintosh ® with an AirPort ® or AirPort Extreme card. When you connect with this mode, any connection to other wireless networks is broken; you can connect to the projector only.
Access Point mode (infrastructure mode) lets multiple computers access the projector at the same time and easily trade off control over the projector. To use Access Point mode, you need a wireless
(802.11g, 802.11b, or 802.11a) access point or an AirPort
Extreme (or AirPort) base station, and one or more computers with wireless network cards or adapters.
Follow the instructions below for the mode you want to use. note
Make sure you’ve installed the NS Connection software as described in the EasyMP
Operation Guide.
To connect to the projector over a wireless network, your computer must be running
Windows 2000, XP, or
Vista. Your Mac must be running Mac OS X 10.3 to
10.5.
Access Point mode
(infrastructure mode) is required to achieve transfer speeds up to 54MB/sec on an
802.11g network. Ad Hoc mode (computer-tocomputer mode) limits network connections to
11MB/sec. This is a standard specification of
802.11g networking.
Using the Projector on a Network 61
Using Ad Hoc Mode
To use Ad Hoc (computer-to-computer) mode, adjust your projector and wireless card or adapter settings as described in this section.
Configuring the Projector
1. Press the Menu button, then choose Network and press Enter .
2. Choose Network Configuration and press Enter .
3. Choose Wireless LAN and press Enter . You see this screen:
4. Make sure Quick is selected for the Connection mode. If not, use the buttons on the remote control to highlight Quick , then press Enter to select it.
5. If your network is using 802.11a, use the buttons on the remote control to highlight 802.11a
, then press Enter to select it.
6. If your network card supports an SSID or ESSID name (see
SSID text box, press Enter , and enter a name:
Use the buttons to select individual letters; then press Enter to input a character. To add a blank space or to navigate backward and forward through the input text, highlight the arrows and press Enter . To toggle symbol settings or capital letters, highlight
62 Using the Projector on a Network
the option and press Enter . When you’re done, highlight Finish and press Enter .
Note that the SSID is case-sensitive (if you enter the name in uppercase on the projector, you must type it the same way on the computer connecting to the projector).
7. If you want to prevent the SSID from being displayed on the standby screen, set the SSID Display option to Off .
8. To prevent the IP address from appearing on the standby screen, set the IP Address Display setting to Off .
9. When you’re done making these settings, highlight the Return button at the top of the screen, then press Enter . Choose
Complete and press Enter , then choose Yes and press Enter to save your settings.
Now you’re ready to set up your computer to project wirelessly. Go to
“Configuring the Network Settings for Windows” on page 64, or
“Setting Up Your Mac for Ad Hoc Mode” on page 66.
Using the Projector on a Network 63
note
On some Windows systems, you can right-click
My Network Places or
Network Neighborhood on the desktop and select
Properties.
Settings may vary, depending on your wireless network adapter. See the documentation for your adapter for more information.
Configuring the Network Settings for Windows
Before connecting to the projector, you need to make sure the settings for your notebook’s or PC’s network card match the settings you entered for the projector.
1. Access your wireless network Properties window. For example, in
Windows XP you would click Start > Control Panel > Network and Internet Connections . Then click the Network
Connections icon. You see a screen similar to this:
Right-click and select Properties
64 Using the Projector on a Network
2. Right-click the Wireless Network Connection icon and select
Properties . You see a screen similar to this:
Click here note
When you connect in Ad
Hoc mode, your computer is disconnected from any other wireless networks. If you need to remain connected to your wireless network, use
Access Point mode, as
make sure you reconnect to your original wireless network when you are done using the projector.
3. Click the Configure button.
4. Click the Advanced tab. You see a screen similar to this:
Using the Projector on a Network 65
5. Check your wireless card or adapter device settings. (Depending on the type of card or adapter you’re using, some of the settings may be different than those listed here.)
■
■
Set the Network Type to 802.11 Ad Hoc .
Set the SSID to match the name you assigned to the projector’s SSID.
■ Make sure Encryption is Disabled .
6. Click the General tab and make sure that your wireless card or adapter is enabled.
7. When you’re done, click OK to close the Properties dialog box.
Now you’re ready to connect to the projector. See the EasyMP
Operation Guide for details.
Setting Up Your Mac for Ad Hoc Mode
Your AirPort software is automatically configured to allow your Mac to detect both computer-to-computer (Ad Hoc) and Access Point networks.
Typically, you only need to select your projector’s SSID from the
AirPort status menu on the Mac menu bar. If you’re having problems detecting the projector, follow these steps:
1. From the Apple pull-down menu, select System Preferences .
2. Click the Network icon. You see the Network settings window.
66 Using the Projector on a Network
3. Make sure Location is set to Automatic .
Select
Automatic
Select Network Port
Configurations then select AirPort
4. Select Network Port Configurations in the Show pull-down menu.
5. Under Port Configurations, select AirPort .
6. Click Apply Now . Then close the window.
7. Click the AirPort icon on the menu bar at the top of the Mac desktop. You see the AirPort status menu: note
If you don’t need the other network port configurations, disable them by deselecting their checkboxes.
When you connect in Ad
Hoc mode, your computer is disconnected from any other wireless networks. If you need to remain connected to your wireless network, use
Access Point mode, as
make sure you reconnect to your original wireless network when you are done using the projector.
Choose the SSID you assigned to the projector
8. Check to make sure AirPort is turned on.
9. Select your projector’s SSID.
Using the Projector on a Network 67
Using Access Point Mode
To use Access Point (infrastructure) mode, first adjust your projector and wireless access point or AirPort base station settings as described in this section.
Configuring the Projector
1. Press the Menu button, then choose Network and press Enter .
2. Choose Network Configuration and press Enter .
3. Choose Wireless LAN and press Enter . You see this screen:
4. Make sure Advanced is selected for the Connection mode. If not, use the buttons on the remote control to highlight
Advanced , then press Enter to select it.
5. If your network is using 802.11a, use the buttons on the remote control to highlight 802.11a
, then press Enter to select it.
6. To enable your computer to find the projector on the network, you need to enter the SSID name of your access point or the name of your AirPort network in the SSID text box. (The name of your
AirPort network may be different from that of your AirPort base station; select your base station in the AirPort Admin utility and click Configure to check the name of your network.)
68 Using the Projector on a Network
Highlight the SSID text box, press Enter , and enter a name:
Use the buttons to select individual letters; then press Enter to input a character. To add a blank space or to navigate backward and forward through the input text, highlight the arrows and press Enter . To toggle symbol settings or capital letters, highlight the option and press Enter . When you’re done, highlight Finish and press Enter .
Note that the SSID is case-sensitive (if you enter the name in uppercase on the projector, you must type it the same way on the computer connecting to the projector).
7. If your access point assigns IP addresses automatically, turn on
DHCP . Otherwise, turn off DHCP and enter the following information:
■
■
■
IP address : Enter the IP address you want to assign to the projector. It must be formatted like other addresses on the network. The last 3 digits should be unique.
Subnet mask : For example: 255.255.255.000, but this depends on how your network is set up.
Gateway address : Enter the IP address that was assigned to the access point or AirPort base station when it was set up.
8. If you want to prevent the SSID from being displayed on the standby screen, set the SSID Display option to Off .
9. To prevent the IP address from appearing on the standby screen, set the IP Address Display setting to Off .
10. When you’re done making these settings, highlight the Return button at the top of the screen, then press Enter . Choose
Complete and press Enter , then choose Yes and press Enter to save your settings. note
For specific details about your network, please consult your network administrator.
If you don’t know your gateway or access point
you’re using AirPort, start the AirPort Admin utility, select your base station and click Configure. Then click the Network tab to see your base station’s IP address.
Using the Projector on a Network 69
note
On some Windows systems, you can right-click
My Network Places or
Network Neighborhood on the desktop and select
Properties.
Settings may vary, depending on your wireless network adapter. See the documentation for your adapter for more information.
Now you’re ready to set up your computer for wireless projecting. Go
to “Configuring the Network Settings for Windows” below, or go to
“Setting Up Your Mac for Access Point Mode” on page 76. If you
want to enable security options for your network, see page 78 to set up
the option that your network uses on the projector.
Configuring the Network Settings for Windows
Before connecting to the projector, you need to make sure the settings for your computer’s wireless card or adapter match the settings you entered for the projector.
1. Access your wireless network Properties window. For example, in
Windows XP you would click Start > Control Panel > Network and Internet Connections . Then click the Network
Connections icon. You see a screen similar to this:
Right-click and select
Properties
2. Right-click the Wireless Network Connection icon and select
Properties .
70 Using the Projector on a Network
You see a screen similar to this:
Click here
3. Click the Configure button.
4. Click the Advanced tab. You see a screen like this:
Using the Projector on a Network 71
5. Check your wireless card’s or adapter’s device settings.
(Depending on the type of card or adapter you’re using, some of the settings may be different than those listed here.)
■
■
Set the Network Type to Infrastructure .
Set the SSID to match the name assigned to the access point
(which should also be the projector’s SSID).
■ Make sure Encryption is Disabled if you have not set up encryption on the projector.
6. Click the General tab and make sure that your wireless card or adapter is enabled.
7. When you’re done, click OK to close the wireless properties dialog box.
8. Right-click the Wireless Network Connection icon again and select Properties . You see this screen:
72 Using the Projector on a Network
9. Select Internet Protocol and click the Properties button. You see this screen:
10. If your access point uses DHCP, select Obtain an IP address automatically . Otherwise select Use the following IP address and enter the required information:
■ IP address : Type in the IP address you want to assign to the computer. It must be formatted like other addresses on the network. The last section must be unique.
■
■
Subnet mask : For example: 255.255.255.000, but this depends on how your network is set up.
Default gateway : Enter the IP address that was assigned to the access point when it was set up.
■ Preferred DNS server/Alternate DNS server: Enter the IP address of the DNS server(s) for your network.
11. When you’re done, click OK .
12. Click the Wireless Networks tab.
(If you don’t see this tab, you may need to enable your wireless card or adapter by clicking Configure to access the device note
For specific details about your network, please consult your network administrator.
note
If you don’t know your gateway or access point
Using the Projector on a Network 73
settings; then follow any instructions on the screen to enable the device.) You see a screen like this:
13. Verify that you’ve enabled your computer’s connection to the access point. It should be listed with the small icon next to it, indicating a connection.
If it’s not listed, click Configure and type the name of your access point.
14. When you’re done making settings, click OK to close the dialog box.
Now you’re ready to connect to the projector. See the EasyMP
Operation Guide for details.
74 Using the Projector on a Network
Checking the Gateway IP Address on Windows
If you’re entering IP addresses manually and need to find out the gateway IP address (the IP address of your access point), make sure the wireless connection to the access point is currently active, as described in the previous section. Then follow these steps:
1. Access your wireless network Properties window. For example, in
Windows XP you would click Start > Control Panel > Network and Internet Connections . Then click the Network
Connections icon. You see a screen similar to this: note
If you cannot identify the gateway address using this
Windows utility, use the administrator’s utility software that came with your access point.
Right-click and select Status
2. Right-click the Wireless Network Connection icon and select
Status .
Using the Projector on a Network 75
3. Click the Support tab. The gateway’s IP address is listed as shown:
Gateway address
Setting Up Your Mac for Access Point Mode
Your AirPort software is automatically configured to allow your Mac to detect Access Point networks.
Typically, you only need to select your AirPort network name from the AirPort status menu on the Mac menu bar. If you’re having problems connecting to the projector, follow these steps:
1. From the Apple pull-down menu, select System Preferences .
2. Click the Network icon. You see the Network settings window.
76 Using the Projector on a Network
3. Make sure Location is set to Automatic .
Select
Automatic
Select Network Port
Configurations
Then select AirPort
4. Select Network Port Configurations in the Show pull-down menu.
5. Under Port Configurations, select AirPort .
6. Click Apply Now . Then close the window.
7. Start the AirPort Admin utility. Select your base station, then click Configure .
8. On the AirPort tab, make sure your AirPort network name matches your projector’s SSID. If not, enter the projector’s SSID in the AirPort Network text box and click Update .
9. If you turned DHCP on in your projector’s advanced menu, click the Network tab and make sure the Distribute IP addresses checkbox is selected. If you need to select it, click Update . note
If you don’t need the other network ports, disable them by deselecting their checkboxes. If more than one network port is enabled, the projector software warns you to turn off AirPort when you first connect the projector.
Disregard this message.
Your AirPort network and base station names may be different. To check or change your AirPort network name, start the
AirPort Admin utility, select your base station, and click
Configure. Click Show All
Settings, then make any changes you want on the
AirPort tab.
If you’re connecting to your projector in static IP mode, deselect the Distribute IP addresses checkbox. Make sure your projector’s gateway address is identical to the base station’s IP address, and the first three segments of the projector’s IP address are identical to the first three segments of the base station’s IP address.
Using the Projector on a Network 77
10. Click the AirPort icon on the menu bar at the top of the
Macintosh desktop. You see the AirPort status menu: note
The authentication and firewall features are only effective when the access point for the connection destination supports the same functions.
11. Check to make sure AirPort is turned on.
12. Select the name of your AirPort network.
Using Wireless Security Options
The projector includes WEP and WPA data encryption security options which you can enable for network projection.
Make sure the settings you select match the ones used by your network; follow the directions from your network administrator.
See the following sections to enable security options on your projector:
■
“Enabling WEP Encryption” below
■
“Enabling WPA Security” on page 81
You also need to enable security settings from EMP NS Connection
78 Using the Projector on a Network
Enabling WEP Encryption
1. Press Menu on the projector remote. Highlight Network and then press Enter .
2. Choose Network Configuration and press Enter .
3. Highlight Security , then press Enter . You see the following screen:
4. For the WEP encryption setting, select 128Bit or 64Bit and press
Enter .
5. For Format, highlight ASCII to enable text input or HEX to enable hexadecimal input, then press Enter .
6. If you chose 64Bit , choose Encryption key 1 , 2 , 3 , or 4 .
Highlight the Encryption key text box that corresponds to the
Key ID you selected, then press Enter . Use the buttons to select individual letters; then press Enter to input a character. To add a blank space or to navigate backward and forward through the input text, highlight the arrows and press Enter . To toggle note
Text input for WEP encryption varies with different access points; check with your network administrator. Try ASCII first. If that doesn’t work, try Text2 and then Text3.
Using the Projector on a Network 79
symbol settings or capital letters, highlight the option and press
Enter . When you’re done, highlight Finish and press Enter .
7. Check with your network administrator for directions on entering a key for your network, and follow these general guidelines:
■ For 128 bit WEP encryption with hexadecimal input, enter
26 characters, from 0 to 9 and from A to F.
■
■
For 64 bit WEP encryption with hexadecimal input, enter 10 characters, from 0 to 9 and from A to F.
For 128 bit WEP encryption with ASCII or text input, enter
13 alphanumeric characters.
■ For 64 bit WEP encryption with ASCII or text input, enter 5 alphanumeric characters.
8. When you’re done making these settings, highlight the Return button at the top of the screen, then press Enter . Choose
Complete and press Enter , then choose Yes and press Enter to save your settings.
80 Using the Projector on a Network
Enabling WPA Security
1. Press Menu . Highlight Network and then press Enter .
2. Choose Network Configuration and press Enter .
3. Highlight Security , then press Enter . You see the following screen:
4. Press Enter to show the menu, then choose PSK and press Enter .
5. Highlight the PSK (pre-shared key) text box and press Enter . Use the buttons to select individual letters; then press Enter to input a character. To add a blank space or to navigate backward and forward through the input text, highlight the arrows and press Enter . To toggle symbol settings or capital letters, highlight the option and press Enter . When you’re done, highlight Finish and press Enter . note
If the password is longer than 32 characters, enter it by accessing the projector from a web browser. This lets you enter up to 63 characters. See the EasyMP
Operation Guide for details.
6. When you’re done making these settings, highlight the Return button at the top of the screen, then press Enter . Choose
Complete and press Enter , then choose Yes and press Enter to save your settings.
Using the Projector on a Network 81
Enabling Data Encryption from
EMP NS Connection
When using the EMP NS Connection software, follow these steps to enable data encryption.
1. Click Set options on the main screen.
2. Click the General Settings tab.
3. Select the Encrypt communications checkbox.
4. Click OK .
For more information, see the EasyMP Operation Guide.
■
■
■
■
■
■
Using the EasyMP Software
Once you’ve set up your projector and computer for network projection, see the EasyMP Operation Guide for instructions on the following EasyMP features:
Starting NS Connection
Projecting over the network (content over IP)
Multi-screen projection
Using Presentation mode
Connecting to a projector on a different subnet
Using Web Control
82 Using the Projector on a Network
Removing the Wireless LAN Module
Follow these steps to remove the module from your projector.
1. If you’re running NS Connection, click Disconnect on the control bar.
Click
Disconnect
2. Check the access light to make sure it isn’t flashing.
3. Turn off the projector and unplug it.
4. Open the air filter cover by sliding the switch and pulling down the cover.
caution
Never remove the module while the indicator light is green or when projecting wirelessly. You may damage the module or lose data.
5. Unscrew the module, then pull it out.
6. Close the air filter cover.
Using the Projector on a Network 83
Using Projector E-mail Alerts
When this feature is enabled, the projector sends you an e-mail alert if it has any problems.
1. Press the Menu button on the remote control, select the
Network menu, then press Enter .
2. Choose Network Configuration and press Enter .
3. Choose Mail , then press Enter . You see the following screen: note
If a critical problem develops with a projector which causes it to suddenly stop working, it may not be possible for the projector to send a message.
If Standby Mode is set to
Communication ON in the
Extended menu, the projector can still be monitored even if the projector is in standby mode
(when the power is off).
4. Highlight On to receive email notifications, then press Enter .
5. Enter the IP address for the SMTP server for the projector.
You can enter a number from 0 to 255 in each field of the address.
However, the following IP addresses cannot be used: 127.x.x.x,
224.0.0.0 to 255.255.255.255 (where x is a number from 0 to
255).
6. Enter the SMTP server’s port number. The default value is 25.
You can enter a numeric value from 1 to 65535.
7. Choose one of the Address fields, then enter the e-mail address and the contents of the message that you will receive when a problem or warning occurs. You can register up to three addresses.
You can enter up to 32 alphanumeric characters for the e-mail address.
84 Using the Projector on a Network
When the selected problem or warning occurs, an e-mail message is sent to the specified notification addresses. The subject line of the e-mail is EPSON Projector .
The e-mail includes the following information:
■ Line 1: The name of the projector where the problem has occurred
■
■
Line 2: The IP address of the projector where the problem has occurred
Line 3: Details of the problem
Using SNMP to Monitor the Projector
Network administrators can use SNMP (Simple Network
Management Protocol) to monitor projectors.
1. Press the Menu button on the remote control, select the
Network menu, then press Enter .
2. Choose Network Configuration and press Enter .
3. Choose Others , then press Enter . You see the following screen: note
If you’re a network administrator, you can use the SNMP option to enter a trap IP address. This lets you receive trap alerts for the projectors you’re monitoring.
4. Enter up to two IP addresses for notification.
You can enter a number from 0 to 255 in each field of the address.
However, the following IP addresses cannot be used: 127.x.x.x,
Using the Projector on a Network 85
224.0.0.0 to 255.255.255.255 (where x is a number from 0 to
255).
5. For Priority Gateway , select Wired or Wireless .
6. If your network environment uses an AMX controller, select ON to allow the projector to be detected by AMX Device Discovery.
Using a Browser to Control the Projector
You can use a standard web browser to monitor and control the projector through the network.
1. Make sure that the projector is set up for your network, as
described on page 54. (Standby Mode in the Extended menu
should be set to Communication On to monitor the projector in standby mode.) When using a browser to access the projector, you cannot connect through a proxy server.
2. Open your web browser and enter the IP address of the projector you want to monitor in the browser window.
If you’re not sure what the address of the projector is, turn the projector on and select Net. Info.-Wired LAN or Net.
Info.-Wireless LAN from the Network menu to display the IP address of the projector.
3. Click OK , or, if you set a Web control password in the projector’s
Network menu, enter your user name and password, then click
OK .
4. Select one of the menu options listed on the screen, then change any of the settings as needed. These settings correspond to those found in the projector’s menu system.
You cannot change the following settings using a web browser:
■ Pointer Shape, Test Pattern, or User Button in the
Settings menu
■
■
User’s Logo , High Altitude Mode , Lens Cover Timer and
Language in the Extended menu
Reset All and Reset Lamp Hours in the Reset menu
86 Using the Projector on a Network
■
■
■
■
■
■
Fine-Tuning the Projector
Y ou can use the projector’s on-screen menus to adjust the image, sound, and other features. This chapter covers the following information:
Using the menu system
Adjusting the image
Adjusting signal settings
Customizing projector features
Using the projector security features
Customizing power and operation
5
87
Using the Menu System
You can use the remote control or the projector’s control panel to access the menus and change settings. Follow these steps:
1. To display the menu screen, press the Menu button on the remote control or on the projector.
You see a menu screen similar to the one below:
Options
Menu list
The menus are listed on the left and the options available for the highlighted menu are shown on the right.
2. Use the pointer buttons on the remote control (or the navigational buttons on the projector) to scroll through the menu list. When you’ve highlighted the desired menu, press the Enter button to select it.
88 Fine-Tuning the Projector
3. Once you’ve selected the menu, use the pointer buttons to scroll through the list of options. (Some of the options may be grayed out or unavailable, depending on the selected source.)
4. After highlighting the option you want to adjust, use the pointer buttons to change the setting. In some cases, you may have to press the Enter button to view a sub-screen for changing the setting.
■
■
Press the left or right arrow button to adjust a slider bar, then press Enter .
To select from two or more settings, use the pointer buttons to highlight the desired setting, and then press Enter .
5. After changing the settings, press the Esc button to save your changes and return to the previous menu (or press it repeatedly to exit the menu system).
You can also press the Menu button to exit.
Restoring the Default Settings
You can use the menu system’s Reset options to restore the factorydefault settings for all the settings listed in a specific menu, or all the settings in all menus.
To restore the settings in a specific menu, enter the menu whose settings you want to change, select Reset , and confirm as needed.
(The example below shows how to reset the Image menu.)
Reset settings for current menu
Reset settings for all menus
Fine-Tuning the Projector 89
note
When you select Reset All in the Reset menu, it does not reset the Computer Input,
Video Signal, User’s Logo,
Language, or Lamp settings.
To restore all the projector settings to their factory-default values, select the Reset menu, highlight Reset All , and press Enter .
Adjusting the Image
You can use the Image menu to adjust the brightness, sharpness, color, tint, and contrast.
1. Press the Menu button on the projector or remote control and select the Image menu. You see the Image menu screen. note
The Brightness setting changes the opacity of the projector’s LCD panels. You can also change the lamp’s
2. Use the pointer buttons to highlight the desired option, then adjust it as needed:
■
■
Color Mode
Lets you quickly adjust the color and brightness for various uses. You can save a different setting for each source. See
page 36 for details on each setting.
You can also change the color mode by pressing the Color
Mode button on the remote control.
Brightness
Lightens or darkens the overall image.
■
■
Contrast
Adjusts the difference between light and dark areas.
Color Saturation (video only)
Adjusts the color depth of the image.
90 Fine-Tuning the Projector
■
■
■
■
Tint (video only)
Adjusts the balance of green to magenta in the image
(available only for component video or NTSC signals).
Sharpness
Adjusts the sharpness of the image.
Color Adjustment
Adjusts the color values. Select Abs. Color Temp . to adjust the overall value from 5000 and 10000 °K. Or, select Red,
Green, Blue to adjust the saturation values for each color.
(Not available if sRGB is selected as the Color Mode setting.)
Auto Iris
Automatically adjusts the brightness according to the nature of the image. Improves the depth and detail of dark scenes.
(Only available when Dynamic or Theatre is selected as the
Color Mode setting.)
Adjusting Signal Settings
Although the projector normally detects and optimizes the input signal automatically, you can use the Signal menu to make manual adjustments. In addition to changing the position of the projected image, you can correct tracking and sync for computer images, or change the aspect ratio to widescreen format for video images.
1. Press the Menu button and select the Signal menu.
You see a screen similar to one of those below. (The settings will be different depending on the source you are projecting from.) note
You can also use the remote control’s Auto button to automatically reset the projector’s tracking, sync, resolution, and position
details.
Computer image Component video Composite video/S-video
Fine-Tuning the Projector 91
tip
Before adjusting tracking or sync, fill the screen with an image containing fine detail, such as black text on a white background.
2. Use the pointer buttons to highlight the desired option, then adjust it as needed:
■ Auto Setup
Leave this setting on to automatically optimize the image when Computer is selected as the source. Turn it off if you want to save adjustments you have made to the video settings.
■
■
Resolution
When set to Auto , the resolution (size) of a computer image is automatically detected so it can be scaled to fit in the projection area. If the image doesn’t display properly after
you adjust the aspect ratio setting (see page 34), select
Wide to project from a computer with a wide-panel display, or
Normal for a computer with a 4:3 or 5:4 display.
Tracking
Adjust this value to eliminate vertical stripes in the image.
■
■
■
■
Sync
Adjust this value if the image appears blurry or flickers.
Position
If the image is slightly cut off on one or more sides, it may not be centered exactly. Select this setting and use the pointer buttons to center it.
Progressive
Select On for moving images or Off for still images. If you notice video delays during high-speed gaming, turn this setting off.
Noise Reduction
Smooths out rough images. You may need to experiment to select the best setting for your image. Select Off when viewing low-noise image sources, such as DVDs.
92 Fine-Tuning the Projector
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Input Signal
If the colors don’t look right on the Auto setting, select the setting for the type of equipment you’ve connected to the
Computer1 or Computer2 port:
RGB : For a computer connection.
Component Video : For a video player that outputs a component video signal.
Video Signal
Leave this setting at Auto unless you are using a 60-Hz PAL system (then select PAL60 ).
Aspect
Choose an aspect ratio setting that allows the image to fit best
in the display area. See page 34 for details.
Customizing Projector Features
You can use the Settings menu to lock the buttons on the projector, adjust audio volume, and customize several other features.
■ Keystone
Squares up the shape of the image after the projector has been tilted upward. If you notice lines or edges looking jagged after
adjusting the shape, decrease the Sharpness setting (see page 90).
Fine-Tuning the Projector 93
note
You can also adjust the volume using the remote control.
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Auto Keystone
Automatically compensates for keystone distortion when the projector is tilted upward. This feature is available only when the projector is set for front projection (it is enabled by default).
Control Panel Lock
Lets you disable the buttons on the projector. See page 99 for
more information.
Pointer Shape
Lets you choose from three alternative pointer shapes. See page 38
for more information.
Brightness Control
Lets you select from two levels of brightness. The Low setting reduces power consumption and noise, and extends the lamp’s operating life.
Volume
Raises or lowers the volume of the projector’s speaker for each type of signal.
Mic Input Volume
Adjusts the microphone volume.
Remote Receiver
Deactivates the projector’s front and/or back sensors that detect signals from the remote control. Use this setting to prevent use of the remote control or to stop interference from bright fluorescent lights. Restart the projector for this setting to take effect.
User Button
Lets you create a shortcut to one of the following menu items:
Brightness Control , Info , Progressive , Closed Caption , Test
Pattern , Resolution , or Mic Input Volume . When you press the
User button on the remote control, the assigned menu item is displayed.
Test Pattern
Displays a test pattern for use when adjusting the zoom or focus, and when performing keystone correction.
94 Fine-Tuning the Projector
Using the Projector Security Features
To prevent unauthorized use of the projector, you can do the following:
■
■
Assign a password; this can be disabled for a set period if you want to loan the projector to someone.
Create an identifying user logo that is displayed at startup and/or when the A/V Mute
button is pressed. See page 98.
■ Disable the projector’s buttons; this is useful, for example, if you’re projecting in a classroom and you want to ensure that no one touches the projector’s buttons while you’re using the remote
■
Lock the network configuration settings. See page 97.
If you create a user’s logo for the projector, you can set up the logo so it is displayed as the startup screen and/or A/V Mute screen.
Unauthorized users cannot turn it off or change it. This feature is intended to discourage theft and provides a way to identify the projector should it be stolen.
Enabling Password Protection
To prevent unauthorized use, you can assign the projector a password.
If you do, a screen will appear requesting the password whenever the projector is plugged in and turned on. If an incorrect password is entered three times in succession, the projector’s operation is locked and the power cord must be disconnected and reinserted to redisplay the password screen. If an incorrect password is entered thirty times in succession, the user must contact Epson to have the projector serviced. note
It’s a good idea to write down your password.
If you leave the projector plugged in, the Password
Protect Release screen will not appear. You only need a password if you unplug and reconnect the power cable.
Fine-Tuning the Projector 95
The default setting for the Password Protect function is Off . Follow these steps to turn password protection on:
1. Press the Freeze button on the remote control for about five seconds. You see this screen: caution
If you lose the remote control, you will not be able to enter the password. Keep the remote control in a safe place at all times.
2. Use the pointer buttons to set Power On Protect to On .
Then press Enter .
3. Press Esc.
4. Select Password and press Enter .
5. When you see a message asking if you want to change the password, select Yes and press Enter .
6. Hold down the Num button on the remote control and use the numeric keypad to enter a four digit password. (The default setting is 0000.)
7. When you see a confirmation message, reenter the password.
Then press the Menu button to exit the screen.
8. To enable your screen logo, select User’s Logo Protect and press
Enter . Select On and press Enter .
When this feature is on, the logo appears whenever you turn on the projector (if the Startup Screen is enabled in the Extended
menu; see page 98). It also appears when you press the
A/V Mute button (if you selected the Logo for the A/V Mute setting under
Display in the Extended menu). None of the User’s Logo features in the Extended menu can be changed when the User’s Logo
Protect function is enabled.
96 Fine-Tuning the Projector
9. To enable network setting protection, select Network Protect and press Enter . Select On and press Enter .
When this feature is on, none of the network settings on the menu can be changed.
Starting the Projector with a Password
When the password function is enabled, you see this screen when you plug in and turn on the projector:
Hold down the Num button on the remote control and use the numeric keypad to enter the four digit password.
The password screen closes, the numeric keypad is automatically deactivated, and projection begins.
If the password is not correct, you see a message prompting you to re-enter the password. If you enter an incorrect password three times in succession, you see the message The projector’s operation will be locked. Request code xxxxx and the projector switches to standby mode for approximately 5 minutes. Write down the request code.
Then disconnect the projector’s power cord from the electrical outlet, reconnect it, and turn the projector back on.
When you see the Password Protect Release screen again, you can try to enter the correct password.
If you enter an incorrect password 30 times in succession, the projector remains locked and you must contact Epson to have the projector serviced.
Fine-Tuning the Projector 97
If you have forgotten the password, contact Epson with the request code number that appears in the Password Protect Release screen for
assistance. See “Where To Get Help” on page 130.
note
Once you capture an image, it automatically replaces the
Epson startup screen.
Although you can change the startup screen, you cannot restore the original one.
Creating Your Own Startup Screen
You can transfer any image from your computer or video source to the projector and then use it as your startup screen. You can also use it as the screen displayed when the projector is not receiving a signal or when you press the A/V Mute button. The image can be a company logo, slogan, photograph, or any other image you want to use.
Capturing the Image
Start by displaying the image you want to use from either a computer or video source, such as a DVD player or USB device. Then follow these steps to capture the image and transfer it to the projector:
1. Press the Menu button on the remote control, highlight the
Extended menu, and press Enter .
2. Highlight User’s Logo and press Enter .
3. When you see a message asking Choose this image as the user’s logo?
, select Yes and press Enter . A selection box displays over the image.
4. Use the pointer buttons to select the area of the image you want to use. Then press Enter .
98 Fine-Tuning the Projector
5. When you see the message Select this Image?
, highlight Yes and press Enter .
6. Use the arrow buttons to select a zoom factor (display size) and press Enter .
7. When the message Save this image as the user’s logo?
appears, select Yes and press Enter . Saving the logo may take a few moments. Do not use your projector, remote control, or video source while the logo is being saved.
8. When you see the message Completed , press Esc to return to the menu screen.
Choosing When to Display the Image
After your image is saved, it is automatically set as the startup screen.
You can also set it to display as the screen you see when there’s no signal or when you press the A/V Mute
1. Press the Menu button, highlight the Extended menu, and press
Enter .
2. Select Display and press Enter .
3. Highlight Display Background (for when there is no signal),
Startup Screen , or A/V Mute , and press Enter .
4. Select Logo and press Enter.
5. When you’re finished, press Esc to exit.
note
You can also use this menu to turn off the startup screen, disable message display, or change the background color.
Disabling the Projector’s Buttons
You can lock all the projector’s control panel buttons, or all buttons except the Ppower button. The projector can still be operated using the remote control.
1. Press the Menu button, highlight the Settings menu, and press
Enter .
2. Select Control Panel Lock and press the Enter button.
3. Select Full Lock (to lock all projector buttons) or Partial Lock (to lock all buttons except the Ppower button) and press Enter .
Fine-Tuning the Projector 99
note
To unlock the projector, press the Enter button on the projector’s control panel for
7 seconds.
4. Select Yes and press Enter to confirm the setting.
5. Press the Menu button to exit.
Customizing Power and Operation
You can use the Extended menu to customize the way the projector displays images, enable quick startup, turn sleep mode on or off, and customize other projector operations.
■
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Display
Use this setting to turn off the display of messages, change the background color, enable logo display, or turn off the startup screen display.
Closed Caption
Lets you display closed captioning for content that provides it.
User’s Logo
Create a custom startup screen, as described on page 98.
Projection
Select Front (to project from the front of a screen and right side up), Front/Ceiling (when the projector is mounted upside-down from the ceiling), Rear (to project from behind onto a transparent screen), or Rear/Ceiling (to project from behind onto a transparent screen when the projector is mounted upside-down from the ceiling).
100 Fine-Tuning the Projector
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Operation
Use this menu to enable the following functions:
Direct Power On to have the projector start when the power cable is connected (without pressing the P power button).
Sleep Mode to have the projector turn off automatically if it is idle (and no signal is received) for the amount of time you select as the Sleep Mode Timer (1 to 30 minutes).
Lens Cover Timer to have the projector turn off automatically after 30 minutes when the A/V Mute slide is closed.
High Altitude Mode to increase cooling when you are using the projector above 4900 ft (1500 m).
Standby Mode
Select Communication On to enable the projector to be monitored over a network when it is in standby mode (the power light is orange).
Standby Microphone
When the Standby Mode is set to Communication On , you can set Standby Microphone to On . This allows you to use a microphone connected to the projector even in standby mode, when Power On Protect is off.
USB Type B
Select USB Display to project your computer’s display through
the projector’s USB Type B port (see page 41). Choose
Wireless
Mouse to use the remote control as a wireless mouse when your computer is connected to the Computer1 or Computer2 port;
Language
Select the language to be used for the projector menus.
note
If Direct Power On is enabled, the power cable is connected, and a power outage occurs, the projector will start when the power is restored.
Do not use the projector at altitudes above 7500 ft
(2,286 m).
Fine-Tuning the Projector 101
102 Fine-Tuning the Projector
warning
Before you clean any part of the projector, turn it off and unplug the power cord.
Never open any cover on the projector, except the lamp cover. Dangerous electrical voltages in the projector can injure you severely. Do not try to service this product yourself, except as specifically
explained in this User’s
Guide. Refer all other servicing to qualified service personnel.
Maintaining the Projector
Y our projector needs little maintenance. All you have to do is keep the lens clean. You may also need to clean the air filter and vent. A clogged air filter or vent can block ventilation needed to cool the projector.
The only parts you should replace are the lamp and air filter. If any other part needs replacing, contact your dealer or a qualified servicer.
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This chapter covers the following:
Cleaning the lens
Cleaning the projector case
Cleaning the air filter and vent
Replacing the lamp and air filter
Transporting the projector
6
103
Cleaning the Lens
Clean the lens whenever you notice dirt or dust on the surface.
To remove dirt or smears on the lens, use lens-cleaning tissue. If necessary, moisten a soft cloth with lens cleaner and gently wipe the lens.
caution
Do not use wax, alcohol, benzene, paint thinner, or other chemical detergents.
These can damage the case.
Never spray a liquid of any kind directly on the projector or its lens. Always apply it to a cloth first.
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Cleaning the Projector Case
Before you clean the case, turn off the projector and unplug the power cord.
To remove dirt or dust, wipe the case with a soft, dry, lint-free cloth.
To remove stubborn dirt or stains, moisten a soft cloth with water and a neutral detergent. Then wipe the case.
104 Maintaining the Projector
Cleaning the Air Filter and Vent
Your projector includes an air filter to ensure the best performance. If dust collects on the air filter or vent, clean them as described below.
Dust clogs prevent proper ventilation and can cause overheating and damage the projector.
If you see the following message, clean the air filter immediately.
The projector is overheating. Make sure nothing is blocking the air vent, and clean or replace the air filter.
1. Turn off the projector. Wait for the Ppower light to stop flashing, then unplug the power cord.
2. To clean the intake vent and filter, use a small vacuum cleaner designed for computers and other office equipment. If you don’t have one, gently clean the vent with a soft brush (such as an artist’s paintbrush).
You can remove the air filter to clean both sides. For instructions,
The exhaust vent is on the other side of the projector note
To order replacement air filters, request part number
for ordering information.
3. If the dirt is difficult to remove or the filter is damaged, or if the message appears again after cleaning, replace the filter as described
on page 110. Contact your dealer or call Epson at
800-GO-EPSON (800-463-7766) to purchase a new filter.
Maintaining the Projector 105
note
When you replace the lamp for your projector, you should also replace the filter.
To check how long the lamp has been in use, see
Turn off this product when not in use to prolong the life of the projector.
Replacing the Lamp and Air Filter
The life span of the projection lamp is about 5000 hours if
Brightness Control in the Setting menu is set to High (default), and
6000 hours if Brightness Control is set to Low .
■
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It is time to replace the lamp when:
The projected image gets darker or starts to deteriorate.
The message Replace the lamp appears on the screen when the lamp comes on and the lamp warning light flashes orange. To maintain projector brightness and image quality, replace the lamp as soon as possible.
■ The lamp warning light flashes red (the lamp is burnt out).
Contact your dealer or call Epson at 800-GO-EPSON
(800-463-7766). Request part number V13H010L50. warning
Let the lamp cool fully before replacing it.
In the unlikely event that the lamp has broken, small glass fragments may be present and should be removed carefully to avoid injury.
If the lamp is used after the replacement period has passed, the possibility that the lamp may break increases. When a lamp replacement message appears, replace the lamp with a new one as soon as possible, even if it is still working.
Replacing the Lamp
1. Turn off the projector.
2. When the Ppower light stops flashing, unplug the power cord.
3. Let the projector cool for at least an hour (if it has been on). The lamp is extremely hot immediately after use.
106 Maintaining the Projector
4. Loosen the lamp cover screw (you can’t remove it). Then slide the lamp cover and lift it off of the projector.
5. Loosen the two screws holding the lamp in place (you can’t remove them).
Loosen, but don’t remove these screws
Maintaining the Projector 107
note
The lamp(s) in this product contain mercury.
Please consult your state and local regulations regarding disposal or recycling. Do not put in the trash.
6. Hold the lamp as shown and pull it straight out.
7. Gently insert the new lamp. (If it doesn’t fit easily, make sure it is facing the right way.)
8. Push down the side marked PUSH until it snaps in.
108 Maintaining the Projector
9. Once the lamp is fully inserted, tighten its screws.
10. Replace the lamp cover, then tighten its screw.
11. Reset the lamp timer as described page 112.
Maintaining the Projector 109
Replacing the Air Filter
If the filter is difficult to clean or damaged, or if the overheating message appears after cleaning, you need to replace the filter. Contact your dealer or call Epson at 800-GO-EPSON (800-463-7766) to obtain a new filter.
1. Turn off the projector.
2. When the Ppower light stops flashing, unplug the power cord
3. Open the air filter cover by sliding the switch and pulling down the cover.
110 Maintaining the Projector
4. Grasp the tab and pull the filter straight out.
5. Press in the new air filter until it clicks in place.
6. Close the air filter cover.
Maintaining the Projector 111
Resetting the Lamp Timer
After you replace the lamp, you need to reset the lamp timer using the projector’s menus.
1. Press the Menu button on the remote control or on the projector’s control panel. You see the main menu.
2. Use the buttons on the remote control (or the arrow buttons on the projector) to highlight Reset , then press Enter .
You see this screen:
3. Select Reset Lamp Hours and press Enter .
4. When you see the prompt, select Yes and press Enter .
5. When you’re finished, press Esc or Menu to exit the Menu system.
112 Maintaining the Projector
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Transporting the Projector
The projector contains many glass and precision parts. Follow these guidelines to prevent damage:
Close the A/V Mute slide (lens cover) to protect the lens.
When shipping the projector for repairs, use the original packaging material if possible. If you do not have the original packaging, use equivalent materials, placing plenty of cushioning around the projector.
When transporting the projector a long distance, first place it in a hard-shell shipping case, then pack it in a firm box with cushioning around the case. (An optional case is available from
note
Epson shall not be liable for any damages incurred during transportation.
Maintaining the Projector 113
114 Maintaining the Projector
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Solving Problems
T his chapter helps you solve problems with your projector, and tells you how to contact technical support for problems you can’t solve yourself. The following information is included:
Using the projector’s on-screen help system
What to do when the projector’s status lights flash
Solving projector operation problems
Solving problems with the image or sound
Solving network problems
Solving problems with the remote control
Contacting technical support
7
115
116 Solving Problems
Using On-Screen Help
If the image doesn’t look right or your audio isn’t working, you can get help by pressing the ?
Help button on top of the projector or on the remote control.
1. Press the ?
Help button on the remote control or on the projector.
You see the Help Menu.
2. Use the pointer button on the remote control or the navigational buttons on the projector to highlight menu items.
3. Press the Enter button on the remote control or on the projector to select the menu item.
4. To exit the help system, press the ? Help button.
If none of the suggestions solve your problem, see additional solutions to problems in the following sections.
Checking Projector Status
If your projector isn’t working correctly, first turn it off, wait for it to cool (the Ppower light stops flashing orange), and unplug it. Then plug the power cord back in and turn on the projector. If this doesn’t solve the problem, check the lights on top of the projector.
What To Do When the Lights Flash
The lights on top of the projector indicate the projector’s status.
Power light
Lamp light
Temperature light
Refer to the following table for a complete description of the projector’s status lights:
Status lights
Light Status
Orange
Description
The projector is in sleep or standby mode. You can unplug it or press the
P power button to turn it on.
The projector is warming up. Wait for the image to appear.
Flashing green
Green The projector is operating normally.
Flashing orange
Red or flashing red
The projector is cooling down or preparing network monitoring. You can’t turn it back on (and you should not unplug it) until the light stops flashing and remains orange.
There is a problem with the projector. Check the other two lights and the
information on page 117 to diagnose the problem.
Flashing red There is a problem with the fan or temperature sensor. The air filter or vent may be clogged. Clean them or replace the air filter as described on
If this does not resolve the problem, stop using the projector, disconnect
the power cable, and contact Epson as described on page 130.
Solving Problems 117
Status lights (continued)
Light Status
Flashing orange
Red
Description
Rapid cooling is in progress. Although this is not an abnormal condition, projection will stop automatically if the temperature rises higher. Make sure there is plenty of space around the projector for ventilation, and that the air filter and vents are clear. If you’re using the projector above 4900
feet (1500 m), turn on High Altitude Mode; see page 101.
The projector is overheating, which turns the lamp off automatically.
Wait until the cooling fan stops, then unplug the power cord. Plug the power cord back in and press the P power button. Make sure the room temperature is not above 95 °F (35 °C), and there is plenty of space around the projector for ventilation. If you’re using the projector above
4900 feet (1500 m), turn on High Altitude Mode; see page 101.
The air filter or vent may be clogged. Clean them or replace the air filter
If the projector continues to overheat after you clean the air filter, the problem may be caused by damage to the cooling fan or temperature
sensor. Contact Epson for help as described on page 130.
Warning: Except as specifically explained in this User’s Guide, do not attempt to service this product yourself.
Flashing orange
It’s time to replace the lamp. See page 106 for instructions. If you
continue to use the lamp after the replacement warning, there is an increased possibility that the lamp may break.
Flashing red The lamp may be burnt out. First make sure the lamp cover is securely installed. If that’s not the problem, let the lamp cool, remove the lamp,
and replace it as described on page 106.
The air filter or vent may be clogged. Clean them or replace the air filter
If this does not resolve the problem, contact Epson as described on
Flashing red Power is cut off because of an internal problem. Unplug the power cord
and contact Epson for help, as described on page 130.
Flashing red The auto iris or ballast is malfunctioning. Unplug the power cord and
contact Epson for help, as described on page 130.
118 Solving Problems
Viewing Lamp Usage and Other Information
Use the Info menu to view information about the display settings of your computer and the number of hours the lamp has been used.
Press the Menu button and highlight the Info menu.
You see the lamp usage hours and various input signal settings on the right.
The life span of the lamp is about 5000 hours if the Brightness
Control setting in the Settings menu is set to High (default), and
6000 hours if the Brightness Control setting is set to Low . Make sure you have a spare lamp handy if the usage hours on this menu are close to the life span of your lamp.
note
The information displayed depends on the input signal currently selected.
Solving Projector Operation Problems
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The power doesn’t turn on.
■ If the projector doesn’t turn on when you press the Ppower button, make sure the power cable is connected to the projector and plugged into a working electrical outlet.
■ The power cable may be defective. Disconnect the cable from the
outlet and contact Epson as described on page 130.
Check to see if the A/V Mute slide is closed.
Check the status lights (see page 117).
The buttons on the projector don’t work.
If the control panels buttons have been locked, try using the remote
control instead. See page 99 for information about locking the control
panel.
Solving Problems 119
120 Solving Problems
You hear the projector’s fan after the power has been turned off.
If Standby Mode is set to Communication On , the fans continue to
operate after the projector has cooled down. See page 101 for more
information about this setting.
Solving Problems with the Image or Sound
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No image appears on the screen.
■ Check that the Ppower light is green, not flashing.
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The projector may be in standby or sleep mode. If the Ppower light is orange, press the Ppower button to turn the projector on.
If the power was switched off and then on again, the projector may be cooling down. Wait until the Ppower light stops flashing and remains orange; then press the Ppower button again.
Press the A/V Mute button on the remote control to make sure the picture has not been turned off temporarily.
Open the A/V Mute slide, if it is closed.
The attached computer may be in sleep mode or displaying a black screen saver. Try pressing a key on the computer.
If you are projecting from a DVD player or other video source, make sure you turn it on and press its Play button.
If you’re projecting through your computer’s USB port, make sure the USB Type B setting in the Extended menu is set to USB
Display
(see page 101). The USB display feature is not available
for Windows 98, Windows Me, or Macintosh.
You may need to install the USB display drivers manually by clicking My Computer , then EPSON_PJ_UD , then
Empudse.exe
.
■ If you see a black screen and you are connected through your computer’s USB port (or through your network), the application may be using DirectX drawing features, which are not supported.
You’ve connected a computer and see a blue screen with the message
No Signal
displayed.
■ Make sure the cables are connected correctly, as described on
■ If you’ve connected a computer and one or more video sources, you may need to press the Source Search button on the projector or one of the source buttons on the remote control to select the correct source. Pressing the Computer button on the remote control will toggle between Computer1 and Computer2 inputs. Allow a few seconds for the projector to sync up after pressing the button.
If you’re using a PC notebook:
■ Hold down the Fn key on the keyboard and press the function key that lets you display on an external monitor. It may have an icon such as , or it may be labelled CRT/LCD . Allow a few seconds for the projector to sync up after pressing it. Check your notebook’s manual or online help for details.
■
On most systems, the key lets you toggle between the LCD screen and the projector, or display on both at the same time.
Depending on your computer’s video card, you might need to use the Display utility in the Control Panel to make sure that both the
LCD screen and external monitor port are enabled. See your computer’s documentation or online help for details.
If you’re using Mac OS X:
1. Open System Preferences .
2. Click Display or Displays .
3. Click Detect Displays .
4. Make sure the VGA Display or Color LCD dialog box is selected.
5. Click the Arrangement or Arrange tab.
Solving Problems 121
122 Solving Problems
6. Make sure the Mirror Displays checkbox is selected.
The message
Not Supported
is displayed.
■ Make sure the correct Input Signal is selected in the Signal menu
■ Make sure your computer’s resolution doesn’t exceed UXGA
(1600 × 1200) and the frequency or refresh rate is supported by
the projector (see page 138). If necessary, change your computer’s
resolution setting.
Only part of the image is displayed.
■ Press the Aspect button on the remote control to select a
different setting (see page 34).
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If projecting from a computer, press the Auto button on the remote control. Also make sure the image Position setting is
correct in the Signal menu (see page 92).
Check the projector’s Resolution
Normal or Wide , depending on the size of your computer’s display panel.
Make sure your computer is not set to display an extended desktop or dual display.
Press the Esc button on the remote control to cancel the E-Zoom function.
Make sure your computer’s resolution setting is correct. Ideally, it should be 1280 × 800 to match the projector’s native resolution for the PowerLite 826W, or 1024 × 768 for the PowerLite 825 or
85. If this option isn’t available, select one of the other compatible
video formats listed on page 138.
You also may need to modify existing presentation files if you created them for a different resolution. See your software documentation for specific information.
The image isn’t square, but keystone-shaped.
■ If the top or bottom of the image is broader, press the or button on the projector until the image is square.
■
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If the projector is angled toward the screen from the left or right, the image will be broader on one side. Center the projector in front of the middle of the screen, facing the screen squarely.
Enable the Auto Keystone feature to automatically fix the shape.
The image contains static or noise.
■ If you’re using a computer cable longer than 6 feet, or an extension cable, the image quality may be reduced. Use a distribution amplifier for longer distances; you can purchase one
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Keep your computer and video cables away from the power cord as much as possible to prevent interference.
The video signal may be split between the computer and the projector. If you notice a decline in the projected image quality when the image is displayed simultaneously on your notebook computer and the projector, turn off the notebook’s LCD display.
Make sure the correct input signal is selected in the Signal menu
If still images are jittery when you are projecting from a video source, turn on the Progressive setting in the Signal menu (see
Select Noise Reduction in the Signal menu, then try selecting
NR1 or NR2 .
The image is blurry.
■ There may be dirt or smears on the lens. Clean the lens as
■
Adjust the focus using the focus ring (see page 25).
Solving Problems 123
124 Solving Problems
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Make sure the lens is not fogged by condensation. You may need to wait before using the projector after moving it from a cold environment to a warm environment.
Make sure the projector is facing the screen squarely, to eliminate the need for keystone correction.
Adjust the Sharpness
setting on the Image menu (see page 91).
When you change video settings, you should be able to see the effect on the screen immediately. If you’re projecting from a computer, you may also need to adjust the tracking and sync as described in the next section. If you don’t like the new settings, you can always select Reset to return to the factory default settings.
You see vertical bands or the image still looks blurry after trying the solutions in the previous section.
■ If you’re projecting from a computer and displaying an image that contains a lot of fine detail, you may notice vertical bands or some of the characters may look heavy or blurred. Press the Auto button on the remote control to reset the projector’s tracking and sync settings.
■ If further adjustment is needed, you can fine-tune the Tracking and Sync settings manually using the Signal menu, as described
1. Fill the screen with an image containing fine detail, such as black text on a white background.
2. Adjust the Tracking to eliminate vertical bands.
3. Adjust the Sync setting to increase the image sharpness.
■
■
The image is too light or dark, or colors are incorrect.
■ Press the Color Mode button to select a different color mode (see
■ Try adjusting the brightness and color settings in the Image menu
■
■
Try changing the Brightness Control in the Settings menu (see
Check your computer display settings to correct the color balance.
The projector’s lamp may need to be replaced. See page 106 for
instructions.
In the Image menu, select Reset to change the color settings back to their defaults.
note
Because of the different technologies used, your projected image may not exactly match the colors on your notebook or computer monitor.
There is no sound, or the sound is not loud enough.
■ Press the button on the projector or remote control to increase the volume.
■
■
■
■
Make sure A/V Mute is not enabled. (The A/V Mute button on the remote control may have been pressed.)
Try adjusting the Volume setting in the Settings menu (see
If you’re using a DVD player or VCR or other video source, make sure the volume is not turned all the way down or muted. Also, make sure the cables are connected correctly, as described on
Make sure you are using a “no resistance” audio cable.
Solving Problems 125
126 Solving Problems
■
■
■
Make sure the audio cable is connected securely at both ends. For computer audio, connect the cable to your computer’s headphone jack or audio out jack.
Make sure the volume control on your computer is not turned all the way down or muted. In Windows, you may be able to use the volume control in your Windows system tray (lower right corner of the screen). On a Mac, you may be able to adjust the volume from your menu bar (top right corner of the screen) or via the volume control function keys.
If you are using a microphone connected to the projector’s Mic port, make sure the cable is connected correctly and the Mic
Input Volume option on the Settings menu is adjusted correctly.
See page 94 for more information.
Solving Network Problems
You can’t display an image using Quick Wireless
Connection.
You may need to restart your computer to connect.
■
■
You can’t connect to the projector using NS Connection.
■ Make sure the network cable is connected, as described on
■
■
If you are using the optional wireless LAN module, make sure it is
installed correctly in the projector, as shown on page 57.
Restart your computer.
Make sure your projector and computer are configured correctly;
see page 62 (Ad Hoc mode) or page 68 (Access Point mode).
If you are using the optional wireless LAN module, make sure that you have sufficient wireless signal strength (above 50 percent). On a Mac, check the AirPort icon on the Mac menu bar. In Windows, see the documentation for your computer’s wireless card or adapter for details.
■
■
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■
■
■
■
Make sure you aren’t projecting one of the NS Connection configuration screens. (You should see a message that the projector is ready to connect.) If you have to exit a configuration screen, restart NS Connection.
If the projector is configured for Access Point mode and you’re using DHCP, allow time for your projector to appear. It takes the server a little while to pick up the IP address.
If you’ve changed any settings for your projector or network, or restarted your computer, allow a minute or two for the connection to appear. If you’re using AirPort, try turning AirPort off and then on again.
Make sure that you’re trying to connect to the right network. In
Windows, verify that you’ve enabled your computer’s connection
to the access point (see page 74) or that your wireless card or
adapter is enabled and its SSID is set to match the projector’s
SSID (see page 66). On a Mac, click the AirPort icon at the top of
your Mac desktop to make sure AirPort is turned on and the projector’s SSID or your AirPort network is selected.
If you have an access point or AirPort base station and you’re not using DHCP, check your projector’s IP address on the Access
Point mode advanced settings screen. The first three segments of the IP address should be identical to the first three segments of the
IP address of your access point or base station. The last segment of the projector’s IP address should be close, but not identical, to the last segment of the IP address of the access point or base station.
If you’re not using DHCP, check your projector’s Gateway address on the projector’s Access Point mode advanced settings screen. It should be identical to the IP address for your access point or AirPort base station.
If you’re using a projector keyword, it changes each time you turn the projector off and then on again. Check the projector’s keyword on the LAN standby screen and enter it at the prompt.
Solving Problems 127
128 Solving Problems
■
■
■
■
■
If you’re using AirPort, check the configuration of your network.
Start the AirPort Admin utility, select your base station, click
Configure and click Show All Settings . Click the Network tab. If you set up your projector to connect in DHCP mode, turn on Distribute IP Addresses and Share a Single IP Address .
If you’re using AirPort and DHCP is turned off on your projector’s Access Point mode advanced settings screen, make sure
Distribute IP Addresses is off.
If you’re using Access Point mode and you’re connecting to the wrong network, you may be experiencing signal interference from another network. Try resetting your access point or base station, then restart NS Connection.
If you’re using AirPort, the projector’s SSID should match the
AirPort network name, not the name of the AirPort base station.
To check the network name, start the AirPort Admin utility, select your base station, and click Configure . Then click Show
All Settings . The network name appears on the AirPort tab.
If you’re prompted for a password when you connect, enter the
WEP encryption key (if you’re using WEP encryption).
You are not receiving mail when a projector problem occurs.
■ Make sure the Mail settings are correct in the Network menu. For
■ To receive mail notification when the projector is in standby mode, you need to set Standby Mode to Communication On
in the Extended menu. See page 101.
Solving Problems with the Remote
Control
The projector doesn’t respond to remote control commands.
■ The remote control’s batteries may not be installed correctly or
may be low on power. To change the batteries, see page 30.
■
■
■
■
■
Make sure you are within about 20 feet (6 meters) of the projector and within range of the projector’s front or back sensor
(approximately 30° to the left or right and 15° above or below).
Dim the room lights and turn off any fluorescent lights. Make sure the projector is not in direct sunlight. Strong lighting, especially fluorescent lights, may affect the projector’s infrared receivers. Also, turn off any nearby equipment that emits infrared energy, such as a radiant room heater. To avoid interference, you can also turn off the projector’s front or back sensor with the
Remote Receiver
setting (see page 94), but this may limit where
you can use the remote control.
Make sure the projector’s sensors have not been turned off with the Remote Receiver
If any buttons are held for longer than 30 seconds, the remote enters sleep mode. Release any button that is held to wake the remote.
If you’re using the remote control as a wireless mouse, make sure the USB Type B setting in the Extended menu is set to Wireless
Mouse
Solving Problems 129
130 Solving Problems
Where To Get Help
Epson provides these technical support services:
Internet Support
Visit Epson’s support website at www.epson.com/support and select your product for solutions to common problems. You can download utilities and documentation, get FAQs and troubleshooting advice, or e-mail Epson with your questions.
Speak to a Support Representative
To use the Epson PrivateLine Support service, call (800) 637-7661 and enter the PIN on the included Epson PrivateLine Support card.
This is the fastest way of speaking to a live representative, and it’s free.
This service is available 6 AM to 6 PM , Pacific Time, Monday through
Friday, for the duration of your warranty period.
You may also speak with a projector support specialist by dialing one of these numbers:
■ U.S.: (562) 276-4394, 6 through Friday.
AM to 6 PM , Pacific Time, Monday
■ Canada: (905) 709-3839, 6 AM to 6 PM , Pacific Time, Monday through Friday.
Days and hours of support are subject to change without notice. Toll or long distance charges may apply.
■
■
■
■
Before you call for support, please have the following information ready:
Product name (PowerLite 85/825/826W)
Product serial number (located on the projector)
Proof of purchase (such as a store receipt) and date of purchase
■
Computer or video configuration
Description of the problem
Purchase Supplies and Accessories
You can purchase screens, carrying cases, or other accessories from an
Epson authorized reseller. To find the nearest reseller, call
800-GO-EPSON (800-463-7766). Or you can purchase online at
www.epsonstore.com (U.S. sales) or www.epson.ca (Canadian sales).
Solving Problems 131
132 Solving Problems
Projector Installation
T his appendix provides guidelines on installing the projector in a permanent location, such as a classroom or conference room.
The projector can be installed for four different viewing setups: front projection, ceiling projection, rear projection onto a semi-transparent screen, or rear/ceiling projection, as shown:
A
Front projection Rear projection
Ceiling projection Rear/ceiling projection
To project from overhead, you’ll need the optional ceiling mounting
hardware; see page 13 for ordering information. You’ll also need to
select Front/Ceiling or Rear/Ceiling as the Projection option in the projector’s Extended menu to flip the image upside-down. To project from the rear, onto a semi-transparent screen, select Rear or
Rear/Ceiling
133
134 Projector Installation
If you’re mounting the projector on the ceiling and you place it above screen level, you’ll have to tilt the projector down to position the image on the screen. This causes the image to lose its square shape.
You can correct the distortion using the Keystone function in the
projector’s menu system (see page 93).
If you place the projector so that the base of the lens is level with the bottom of the screen, the image should be square and you won’t have to adjust it. If you place the lens lower than the bottom of the screen, you’ll have to tilt the projector upward if you want to fill the whole screen with the image.
The following illustrations provide measurements you can use when installing the projector:
3.7 in.
(95 mm)
2.2 in.
57 mm
Distance from center of lens to suspension bracket mounting point
0.5 in.
(13 mm)
3.3 in.
(85 mm)
12.8 in. (327 mm)
3.9 in.
(98 mm)
3.6 in.
(92 mm)
9.8 in.
(250 mm)
5 in. (127 mm)
9.5 in. (242 mm)
2.8 in.
(71 mm)
Technical Specifications
General
Type of display
Resolution
(native format)
826W
85, 825
Color reproduction
Light output
Epson poly-silicon TFT active matrix
1280 × 800 pixels (WXGA)
1024 × 768 pixels (XGA)
16.8 million colors
White light output (ISO 21118 standard)
85
High
Brightness
(lumens)
2600
Low
Brightness
(lumens)
2080
Contrast ratio
Image size
826W 2500 2000
Color light output
85
High
Brightness
(lumens)
2600
Low
Brightness
(lumens)
2080
826W 2500
2000:1 with auto iris
30 to 300 inches (85/825)
29 to 280 inches (826W)
2000
135
B
note
Lamp life results will vary depending upon mode selected, environmental conditions, and usage.
Turn off this product when not in use to prolong the life of the projector.
Projection distance 2.8 to 45.5 feet (0.88 to 13.86 meters)
Projection methods Front, rear, upside-down (ceiling mount)
Internal sound system 10 W monaural
Optical aspect ratio
85, 825
826W
Zoom ratio
Noise level
4:3 (horizontal:vertical)
16:10 (horizontal:vertical)
1:1.62
28 dB in Low Brightness mode,
35 dB in High Brightness mode
Keystone correction Automatic (manual adjustment capability
± 30° vertical keystone correction)
Mouse compatibility Supports USB (type B)
Projection Lamp
Type
Power consumption
Lamp life
Part number
UHE (Ultra High Efficiency)
200 W
Approx. 5000 hours (High Brightness mode)
Approx. 6000 hours (Low Brightness mode)
V13H010L50
Remote Control
Range
Batteries
20 feet (6 meters)
Two AA
Dimensions
Height
Width
Depth
Weight
3.7 inches (95 mm), feet retracted
12.9 inches (327 mm)
9.8 inches (250 mm)
7.0 lb (3.1 kg)
136 Technical Specifications
Electrical
Rated frequency
Power supply
Power consumption
50/60 Hz AC
100 to 120 VAC, 3.3 A
200 to 240 VAC, 1.5 A
Operating:
100 to 120 VAC, 289 W
200 to 240 VAC, 275 W
Standby:
100 to 120 VAC,
1.9 W (Communication off)
7.9 W (Communication on)
200 to 240 VAC,
3.0 W (Communication off)
8.9 W (Communication on)
Environmental
Temperature Operating: 41 to 95 °F (5 to 35 °C)
Storage: 14 to 140 °F (–10 to 60 °C)
Humidity
(non-condensing)
Operating altitude
Operating: 20 to 80% RH
Storage: 10 to 90% RH
0 to 7,500 ft (0 to 2,286 m)
Safety
United States
Canada
FCC 47CFR Part 15B Class B (DoC)
UL60950-1 Second Edition
ICES-003 Class B
CSA C22.2 No. 60950-1-07
Pixelworks ™ DNX ™ ICs are used in this projector.
Technical Specifications 137
138 Technical Specifications
Compatible Video Formats
The projector supports NTSC, PAL, and SECAM international video standards, as well as the monitor display formats listed below.
To project images output from a computer, the computer’s video card must be set at a refresh rate (vertical frequency) that’s compatible with the projector. Some images are automatically resized using Epson’s
SizeWise™ technology to display in the projector’s “native” format
(XGA or WXGA). The frequencies of some computers may not allow images to display correctly; see your computer’s documentation for details.
Mode
VGA EGA
VGA—60
VESA—72
VESA—75
VESA—85
SVGA—56
SVGA—60
SVGA—72
SVGA—75
SVGA—85
XGA—60
XGA—70
XGA—75
XGA—85
WXGA—60
WXGA—75
WXGA—85
WXGA+—60
WXGA+—75
WXGA+—85
WSXGA+—60*
SXGA1—70
SXGA1—75
SXGA1—85
SXGA1—100
60
75
85
60
75
85
60
70
75
85
100
Refresh Rate (Hz)
70
56
60
72
75
85
60
72
75
85
60
70
75
85
Resolution
640
×
350
640
×
480
640
×
480
640
×
480
640
×
480
800
×
600
800
×
600
800
×
600
800
×
600
800
×
600
1024
×
768
1024
×
768
1024
×
768
1024
×
768
1280
×
800
1280
×
800
1280
×
800
1440
×
900
1440
×
900
1440
×
900
1680
×
1050
1152
×
864
1152
×
864
1152
×
864
1152
×
864
Mode
SXGA2—60
SXGA2—75
SXGA2—85
SXGA+60
SXGA+75
SXGA+85
SXGA3—60
SXGA3—75
SXGA3—85
UXGA—60 iMAC VGA iMAC SVGA iMAC XGA
MAC13
MAC16
MAC19
MAC19-60
MAC21
NTSC
PAL
SECAM
HDTV (720p)
HDTV (720p)
HDTV (1080i)
HDTV (1080i)
HDTV (1080p)
HDTV (1080p)
TV480i
TV480i
SDTV (480p)
SDTV (480p)
Refresh Rate (Hz)
60
75
85
60
75
85
60
75
85
60
75
75
59
75
117
95
75
67
60
50
50
60
50
60
50
60
50
60
50
60
50
—
—
—
—
—
—
—
—
—
—
—
—
—
Resolution
1280
×
960
1280
×
960
1280
×
960
1400
×
1050
1400
×
1050
1400
×
1050
1280
×
1024
1280
×
1024
1280
×
1024
1600
×
1200
640
×
480
800
×
600
1024
×
768
640
×
480
832
×
624
1024
×
768
1024
×
768
1152
×
870
* Available only on the 826W when the resolution is set to Wide.
Technical Specifications 139
140 Technical Specifications
Notices
T his appendix includes safety instructions and other important information about your PowerLite projector.
Important Safety Instructions
■
■
■
■
■
■
Follow these safety instructions when setting up and using the projector:
■
■
■
■
■
Do not look into the lens when the projector is on. The bright light can damage your eyes.
Do not place the projector on an unstable cart, stand, or table.
Do not operate the projector on its side, or while tilted to one side.
Do not tilt the projector more than 30° forward or back.
If the projector is mounted on a ceiling, it should be installed by qualified technicians using mounting hardware designed for use with this projector.
If you use a ceiling mount and apply adhesives to the mount to prevent the screws from loosening, or if you use lubricants or oils on the projector, the projector case may crack and the projector may fall from its ceiling mount. This could cause serious injury to anyone under the mount and could damage the projector. When installing or adjusting a ceiling mount, do not use adhesives to prevent the screws from loosening and do not use oils or lubricants.
Do not stand on the projector or place heavy objects on it.
Do not use the projector where it may be exposed to rain, water, or excessive humidity.
Unplug the projector from the wall outlet before cleaning. Use a dry cloth (or, for stubborn dirt or stains, a moist cloth that has been wrung dry) for cleaning. Do not use liquid or aerosol cleaners.
Never spill liquid of any kind into the projector.
Do not use the projector where it may be exposed to excessive dust or smoke.
Never push objects of any kind through the cabinet slots.
141
C
142 Notices
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■
■
■
■
■
■
■
■
■
■
Do not use or store the projector or remote control in a hot location, such as near a heater, in direct sunlight, or in a closed vehicle.
Do not block the slots and openings in the projector case. They provide ventilation and prevent the projector from overheating. Do not operate the projector on a sofa, rug, or other soft surface, or set it on top of loose papers, which could block vents underneath your projector. If you are setting up the projector near a wall, leave at least 7.9 inches (20 cm) of space between the wall and the air exhaust vent.
Do not operate the projector in a closed-in cabinet unless proper ventilation is provided.
If you are using two or more projectors side-by-side, leave at least 2 feet
(60 cm) of space between the projectors to allow for proper ventilation.
You may need to clean the air filter and vent. A clogged air filter or vent can block ventilation needed to cool the projector.
Do not store the projector outdoors for an extended length of time.
Do not use the projector outside the required temperature range of
41 to 95 °F (5 to 35 °C). Doing so may cause an unstable display and could lead to projector damage.
Do not store the projector outside the required temperature range of
14 to 140 °F (–10 to 60 °C) or in direct sunlight for long periods of time. Doing so may cause damage to the case.
Do not touch the plug during an electrical storm. Otherwise, you may receive an electric shock.
Unplug the projector when it will not be used for extended periods.
Unplug the projector from the wall outlet and refer servicing to qualified service personnel under the following conditions: If it does not operate normally when you follow the operating instructions, or exhibits a distinct change in performance; If smoke, strange odors, or strange noises come from the projector; If the power cord or plug is damaged or frayed; If liquid or foreign objects get inside the projector, or if it has been exposed to rain or water; If it has been dropped or the housing has been damaged.
Except as specifically explained in this User’s Guide, do not attempt to service this product yourself. Refer all servicing to qualified personnel.
Opening or removing covers may expose you to dangerous voltages and other hazards.
Never open any covers on the projector except as specifically explained in this User’s Guide. Never attempt to disassemble or modify the projector. Refer all repairs to qualified service personnel.
■
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■
■
■
■
■
■
■
■
■
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■
Use the type of power source indicated on the projector. Use of a different power source may result in fire or electric shock. If you are not sure of the power available, consult your dealer or power company.
If you use the projector in a country other than where you purchased it, use the correct power cord for that country.
Do not overload wall outlets, extension cords, or power strips. Do not insert the plug into a dusty outlet. This can cause fire or electric shock.
Take the following precautions when handling the plug: Do not hold the plug with wet hands. Do not insert the plug into an outlet with dust present. Insert the plug firmly into the outlet. Do not pull the power cord when disconnecting the plug; always be sure to hold the plug when disconnecting it. Failure to comply with these precautions could result in fire or electric shock.
Do not place the projector where the cord can be walked on.
The lamp(s) in this product contain mercury. Please consult your state and local regulations regarding disposal or recycling. Do not put in the trash.
Do not place anything that can become warped or damaged by heat near the exhaust vents. Do not bring your hands or face close to the vents while projection is in progress.
Before you move the projector, make sure its power is turned off, the plug is disconnected from the outlet, and all cables are disconnected.
Never try to remove the lamp immediately after use because it will be extremely hot. Before removing the lamp, turn off the power and wait at least an hour to allow the lamp to cool completely.
Do not place the source of an open flame, such as a lit candle, on or near the projector.
Do not modify the power cord. Do not place heavy objects on top of the power cord or bend, twist, or pull it excessively. Keep the power cord away from hot electrical appliances.
If the lamp breaks, ventilate the room to prevent gases contained in the lamp from being inhaled or coming in contact with the eyes or mouth.
If the projector is mounted overhead and the lamp breaks, be careful to prevent pieces of glass from falling into your eyes when you open the lamp cover.
WARNING: The cords included with this product contain chemicals, including lead, known to the State of California to cause birth defects or other reproductive harm. Wash hands after handling. (This notice is provided in accordance with Proposition 65 in Cal. Health & Safety Code §25249.5 and following.)
Notices 143
144 Notices
FCC Compliance Statement
For United States Users
■
■
■
This equipment has been tested and found to comply with the limits for a
Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio or television reception.
However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause interference to radio and television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
Reorient or relocate the receiving antenna.
Increase the separation between the equipment and receiver.
■
Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
Consult the dealer or an experienced radio/TV technician for help.
WARNING
The connection of a non-shielded equipment interface cable to this equipment will invalidate the FCC Certification of this device and may cause interference levels which exceed the limits established by the FCC for this equipment. It is the responsibility of the user to obtain and use a shielded equipment interface cable with this device. If this equipment has more than one interface connector, do not leave cables connected to unused interfaces.
Changes or modifications not expressly approved by the manufacturer could void the user’s authority to operate the equipment.
For Canadian Users
This Class B digital apparatus meets all requirements of the Canadian
Interference-Causing Equipment Regulations.
Cet appareil numérique de la classe B respecte toutes les exigences du Règlement sur le materiel brouilleur du Canada.
Software Notices
GNU GPL
This projector product includes the open source software programs which apply the
GNU General Public License Version 2 or later version ("GPL Programs").
We provide the source code of the GPL Programs until five (5) years after the discontinuation of same model of this projector product.
If you desire to receive the source code of the GPL Programs, please contact the customer support of your region.
These GPL Programs are WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
The list of GPL Programs is as follows and the names of author are described in the source code of the GPL Programs
The list of GPL Programs busybox-1.7.2
libgcc1(gcc-4.2.3) linux-2.6.20
patches udhcp 0.9.8
uvc rev.219
wireless_tools 29
Pixelworks PWC950 SDK drivers
The GNU General Public License Version 2 is as follows. You also can see the GNU
General Public License Version 2 at http://www.gnu.org/license/ .
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc., 51 Franklin Street, Fifth
Floor, Boston, MA 02110-1301 USA Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your freedom to share and change it. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change free software--to make sure the software is free for all its users. This General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to using it.
(Some other Free Software Foundation software is covered by the GNU Lesser
General Public License instead.) You can apply it to your programs, too.
Notices 145
When we speak of free software, we are referring to freedom, not price. Our General
Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for this service if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid anyone to deny you these rights or to ask you to surrender the rights. These restrictions translate to certain responsibilities for you if you distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether gratis or for a fee, you must give the recipients all the rights that you have. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights.
We protect your rights with two steps: (1) copyright the software, and (2) offer you this license which gives you legal permission to copy, distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain that everyone understands that there is no warranty for this free software. If the software is modified by someone else and passed on, we want its recipients to know that what they have is not the original, so that any problems introduced by others will not reflect on the original authors' reputations.
Finally, any free program is threatened constantly by software patents. We wish to avoid the danger that redistributors of a free program will individually obtain patent licenses, in effect making the program proprietary. To prevent this, we have made it clear that any patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and modification follow.
GNU GENERAL PUBLIC LICENSE TERMS AND CONDITIONS FOR COPYING,
DISTRIBUTION AND MODIFICATION
0.
This License applies to any program or other work which contains a notice placed by the copyright holder saying it may be distributed under the terms of this General Public License. The "Program", below, refers to any such program or work, and a "work based on the Program" means either the Program or any derivative work under copyright law: that is to say, a work containing the
Program or a portion of it, either verbatim or with modifications and/or translated into another language. (Hereinafter, translation is included without limitation in the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not covered by this License; they are outside its scope. The act of running the Program is not restricted, and the output from the Program is covered only if its contents constitute a work based on the Program (independent of having been made by running the Program). Whether that is true depends on what the Program does.
146 Notices
1.
You may copy and distribute verbatim copies of the Program's source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice and disclaimer of warranty; keep intact all the notices that refer to this License and to the absence of any warranty; and give any other recipients of the Program a copy of this License along with the Program.
You may charge a fee for the physical act of transferring a copy, and you may at your option offer warranty protection in exchange for a fee.
2.
You may modify your copy or copies of the Program or any portion of it, thus forming a work based on the Program, and copy and distribute such modifications or work under the terms of Section 1 above, provided that you also meet all of these conditions: a) You must cause the modified files to carry prominent notices stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in whole or in part contains or is derived from the Program or any part thereof, to be licensed as a whole at no charge to all third parties under the terms of this
License.
c) If the modified program normally reads commands interactively when run, you must cause it, when started running for such interactive use in the most ordinary way, to print or display an announcement including an appropriate copyright notice and a notice that there is no warranty (or else, saying that you provide a warranty) and that users may redistribute the program under these conditions, and telling the user how to view a copy of this License. (Exception: if the Program itself is interactive but does not normally print such an announcement, your work based on the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If identifiable sections of that work are not derived from the Program, and can be reasonably considered independent and separate works in themselves, then this License, and its terms, do not apply to those sections when you distribute them as separate works. But when you distribute the same sections as part of a whole which is a work based on the Program, the distribution of the whole must be on the terms of this License, whose permissions for other licensees extend to the entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest your rights to work written entirely by you; rather, the intent is to exercise the right to control the distribution of derivative or collective works based on the Program.
In addition, mere aggregation of another work not based on the Program with the Program (or with a work based on the Program) on a volume of a storage or distribution medium does not bring the other work under the scope of this
License.
3.
You may copy and distribute the Program (or a work based on it, under Section
2) in object code or executable form under the terms of Sections 1 and 2 above provided that you also do one of the following:
Notices 147
a) Accompany it with the complete corresponding machine-readable source code, which must be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or, b) Accompany it with a written offer, valid for at least three years, to give any third party, for a charge no more than your cost of physically performing source distribution, a complete machine-readable copy of the corresponding source code, to be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or, c) Accompany it with the information you received as to the offer to distribute corresponding source code. (This alternative is allowed only for noncommercial distribution and only if you received the program in object code or executable form with such an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for making modifications to it. For an executable work, complete source code means all the source code for all modules it contains, plus any associated interface definition files, plus the scripts used to control compilation and installation of the executable. However, as a special exception, the source code distributed need not include anything that is normally distributed (in either source or binary form) with the major components (compiler, kernel, and so on) of the operating system on which the executable runs, unless that component itself accompanies the executable.
If distribution of executable or object code is made by offering access to copy from a designated place, then offering equivalent access to copy the source code from the same place counts as distribution of the source code, even though third parties are not compelled to copy the source along with the object code.
4.
You may not copy, modify, sublicense, or distribute the Program except as expressly provided under this License. Any attempt otherwise to copy, modify, sublicense or distribute the Program is void, and will automatically terminate your rights under this License. However, parties who have received copies, or rights, from you under this License will not have their licenses terminated so long as such parties remain in full compliance.
5.
You are not required to accept this License, since you have not signed it.
However, nothing else grants you permission to modify or distribute the
Program or its derivative works. These actions are prohibited by law if you do not accept this License. Therefore, by modifying or distributing the Program (or any work based on the Program), you indicate your acceptance of this License to do so, and all its terms and conditions for copying, distributing or modifying the
Program or works based on it.
6.
Each time you redistribute the Program (or any work based on the Program), the recipient automatically receives a license from the original licensor to copy, distribute or modify the Program subject to these terms and conditions. You may not impose any further restrictions on the recipients' exercise of the rights granted herein. You are not responsible for enforcing compliance by third parties to this License.
148 Notices
7.
If, as a consequence of a court judgment or allegation of patent infringement or for any other reason (not limited to patent issues), conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this
License. If you cannot distribute so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not distribute the Program at all. For example, if a patent license would not permit royalty-free redistribution of the Program by all those who receive copies directly or indirectly through you, then the only way you could satisfy both it and this License would be to refrain entirely from distribution of the
Program.
If any portion of this section is held invalid or unenforceable under any particular circumstance, the balance of the section is intended to apply and the section as a whole is intended to apply in other circumstances.
It is not the purpose of this section to induce you to infringe any patents or other property right claims or to contest validity of any such claims; this section has the sole purpose of protecting the integrity of the free software distribution system, which is implemented by public license practices. Many people have made generous contributions to the wide range of software distributed through that system in reliance on consistent application of that system; it is up to the author/donor to decide if he or she is willing to distribute software through any other system and a licensee cannot impose that choice.
This section is intended to make thoroughly clear what is believed to be a consequence of the rest of this License.
8.
If the distribution and/or use of the Program is restricted in certain countries either by patents or by copyrighted interfaces, the original copyright holder who places the Program under this License may add an explicit geographical distribution limitation excluding those countries, so that distribution is permitted only in or among countries not thus excluded. In such case, this License incorporates the limitation as if written in the body of this License.
9.
The Free Software Foundation may publish revised and/or new versions of the
General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the Program specifies a version number of this License which applies to it and "any later version", you have the option of following the terms and conditions either of that version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of this License, you may choose any version ever published by the Free Software Foundation.
Notices 149
10.
If you wish to incorporate parts of the Program into other free programs whose distribution conditions are different, write to the author to ask for permission.
For software which is copyrighted by the Free Software Foundation, write to the
Free Software Foundation; we sometimes make exceptions for this. Our decision will be guided by the two goals of preserving the free status of all derivatives of our free software and of promoting the sharing and reuse of software generally.
NO WARRANTY
11.
BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO
WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE
COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM
"AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR
IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE
ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
12.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO
MAY MODIFY AND/OR REDISTRIBUTE THE PROGRAM AS PERMITTED
ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL,
SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF
THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT
LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR
LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE
PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively convey the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
150 Notices
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin
Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. This is free software, and you are welcome to redistribute it under certain conditions; type
`show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, the commands you use may be called something other than `show w' and `show c'; they could even be mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your school, if any, to sign a "copyright disclaimer" for the program, if necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Lesser General Public License instead of this License.
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This projector product includes the open source software programs which apply the
GNU Lesser General Public License Version 2 or later version ("LGPL Programs").
We provide the source code of the LGPL Programs until five (5) years after the discontinuation of same model of this projector product.
If you desire to receive the source code of the LGPL Programs, please contact the customer support of your region.
Notices 151
These LGPL Programs are WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
The list of LGPL Programs is as follows and the names of author are described in the source code of the LGPL Programs.
LGPL Programs uClibc-0.9.29
SDL-1.2.13
The GNU Lesser General Public License Version 2 is as follows. You also can see the
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Copyright (C) 1991, 1999 Free Software Foundation, Inc. 51 Franklin Street, Fifth
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[This is the first released version of the Lesser GPL. It also counts as the successor of the GNU Library Public License, version 2, hence the version number 2.1.]
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This license, the Lesser General Public License, applies to some specially designated software packages--typically libraries--of the Free Software Foundation and other authors who decide to use it. You can use it too, but we suggest you first think carefully about whether this license or the ordinary General Public License is the better strategy to use in any particular case, based on the explanations below.
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152 Notices
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We call this license the "Lesser" General Public License because it does Less to protect the user's freedom than the ordinary General Public License. It also provides other free software developers Less of an advantage over competing non-free programs. These disadvantages are the reason we use the ordinary General Public
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Notices 153
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BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL,
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INABILITY TO USE THE LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE LIBRARY TO OPERATE WITH
ANY OTHER SOFTWARE), EVEN IF SUCH HOLDER OR OTHER PARTY HAS
BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Libraries
If you develop a new library, and you want it to be of the greatest possible use to the public, we recommend making it free software that everyone can redistribute and change. You can do so by permitting redistribution under these terms (or, alternatively, under the terms of the ordinary General Public License).
To apply these terms, attach the following notices to the library. It is safest to attach them to the start of each source file to most effectively convey the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found.
<one line to give the library's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free
Software Foundation; either version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
License for more details.
You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51
Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Also add information on how to contact you by electronic and paper mail.
You should also get your employer (if you work as a programmer) or your school, if any, to sign a "copyright disclaimer" for the library, if necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the library `Frob' (a library for tweaking knobs) written by James Random Hacker.
<signature of Ty Coon>, 1 April 1990
Ty Coon, President of Vice
That's all there is to it!
160 Notices
BSD License (Berkeley Software Distribution License)
This projector product includes the open source software program "University of
California, Berkeley License (Berkeley Software Distribution License)" which applies the terms and conditions provided by owner of the copyright to the "BSD License".
The "BSD License" are WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
List of BSD License programs busybox_1.7.2
License terms of conditions of each program which are provided by owner of the copyright to the “BSD License” are as follows.
Copyright (c) The Regents of the University of California. All rights reserved.
This code is derived from software contributed to Berkeley by Kenneth Almquist.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
1.
Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
2.
Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
3.
Neither the name of the University nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS''
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
DAMAGE.
libjpeg
This projector product includes the open source software program "libjpeg" which applies the terms and conditions provided by owner of the copyright to the "libjpeg".
The "libjpeg" are WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
List of libjpeg programs
Notices 161
libjpeg-6b
License terms of conditions of each program which are provided by owner of the copyright to the "libjpeg" are as follows.
Copyright (C) 1994-1997, Thomas G. Lane. This file is part of the Independent JPEG
Group's software. For conditions of distribution and use, see the accompanying
README file.
This distribution contains the sixth public release of the Independent JPEG Group's free JPEG software. You are welcome to redistribute this software and to use it for any purpose, subject to the conditions under LEGAL ISSUES, below.
LEGAL ISSUES
============
In plain English:
1.
We don't promise that this software works. (But if you find any bugs, please let us know!)
2.
You can use this software for whatever you want. You don't have to pay us.
3.
You may not pretend that you wrote this software. If you use it in a program, you must acknowledge somewhere in your documentation that you've used the
IJG code.
In legalese:
The authors make NO WARRANTY or representation, either express or implied, with respect to this software, its quality, accuracy, merchantability, or fitness for a particular purpose. This software is provided "AS IS", and you, its user, assume the entire risk as to its quality and accuracy.
This software is copyright (C) 1991-1998, Thomas G. Lane. All Rights Reserved except as specified below.
Permission is hereby granted to use, copy, modify, and distribute this software (or portions thereof) for any purpose, without fee, subject to these conditions:
(1) If any part of the source code for this software is distributed, then this README file must be included, with this copyright and no-warranty notice unaltered; and any additions, deletions, or changes to the original files must be clearly indicated in accompanying documentation.
(2) If only executable code is distributed, then the accompanying documentation must state that "this software is based in part on the work of the Independent
JPEG Group".
(3) Permission for use of this software is granted only if the user accepts full responsibility for any undesirable consequences; the authors accept NO
LIABILITY for damages of any kind.
These conditions apply to any software derived from or based on the IJG code, not just to the unmodified library. If you use our work, you ought to acknowledge us.
Permission is NOT granted for the use of any IJG author's name or company name in advertising or publicity relating to this software or products derived from it. This software may be referred to only as "the Independent JPEG Group's software".
162 Notices
We specifically permit and encourage the use of this software as the basis of commercial products, provided that all warranty or liability claims are assumed by the product vendor.
ansi2knr.c is included in this distribution by permission of L. Peter Deutsch, sole proprietor of its copyright holder, Aladdin Enterprises of Menlo Park, CA. ansi2knr.c is
NOT covered by the above copyright and conditions, but instead by the usual distribution terms of the Free Software Foundation; principally, that you must include source code if you redistribute it. (See the file ansi2knr.c for full details.) However, since ansi2knr.c is not needed as part of any program generated from the IJG code, this does not limit you more than the foregoing paragraphs do.
The Unix configuration script "configure" was produced with GNU Autoconf. It is copyright by the Free Software Foundation but is freely distributable. The same holds for its supporting scripts (config.guess, config.sub, ltconfig, ltmain.sh). Another support script, install-sh, is copyright by M.I.T. but is also freely distributable.
It appears that the arithmetic coding option of the JPEG spec is covered by patents owned by IBM, AT&T, and Mitsubishi. Hence arithmetic coding cannot legally be used without obtaining one or more licenses. For this reason, support for arithmetic coding has been removed from the free JPEG software. (Since arithmetic coding provides only a marginal gain over the unpatented Huffman mode, it is unlikely that very many implementations will support it.) So far as we are aware, there are no patent restrictions on the remaining code.
The IJG distribution formerly included code to read and write GIF files. To avoid entanglement with the Unisys LZW patent, GIF reading support has been removed altogether, and the GIF writer has been simplified to produce "uncompressed GIFs".
This technique does not use the LZW algorithm; the resulting GIF files are larger than usual, but are readable by all standard GIF decoders.
We are required to state that
"The Graphics Interchange Format(c) is the Copyright property of CompuServe
Incorporated. GIF(sm) is a Service Mark property of CompuServe Incorporated." libpng
This projector product includes the open source software program "libpng" which applies the terms and conditions provided by owner of the copyright to the "libpng".
The "libpng" are WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
List of libpng programs libpng-1.2.7
License terms of conditions of each program which are provided by owner of the copyright to the "libpng" are as follows.
For conditions of distribution and use, see copyright notice in png.h Copyright (c)
1998-2004 Glenn Randers-Pehrson (Version 0.96 Copyright (c) 1996, 1997 Andreas
Dilger) (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
Notices 163
This copy of the libpng notices is provided for your convenience. In case of any discrepancy between this copy and the notices in the file png.h that is included in the libpng distribution, the latter shall prevail.
COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:
If you modify libpng you may insert additional notices immediately following this sentence.
libpng version 1.2.6, September 12, 2004, is Copyright (c) 2004 Glenn
Randers-Pehrson, and is distributed according to the same disclaimer and license as libpng-1.2.5 with the following individual added to the list of Contributing Authors
Cosmin Truta libpng versions 1.0.7, July 1, 2000, through 1.2.5 - October 3, 2002, are Copyright (c)
2000-2002 Glenn Randers-Pehrson, and are distributed according to the same disclaimer and license as libpng-1.0.6 with the following individuals added to the list of
Contributing Authors
Simon-Pierre Cadieux
Eric S. Raymond
Gilles Vollant and with the following additions to the disclaimer:
There is no warranty against interference with your enjoyment of the library or against infringement. There is no warranty that our efforts or the library will fulfill any of your particular purposes or needs. This library is provided with all faults, and the entire risk of satisfactory quality, performance, accuracy, and effort is with the user.
libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000, are Copyright (c)
1998, 1999 Glenn Randers-Pehrson, and are distributed according to the same disclaimer and license as libpng-0.96, with the following individuals added to the list of
Contributing Authors:
Tom Lane
Glenn Randers-Pehrson
Willem van Schaik libpng versions 0.89, June 1996, through 0.96, May 1997, are Copyright (c) 1996,
1997 Andreas Dilger Distributed according to the same disclaimer and license as libpng-0.88, with the following individuals added to the list of Contributing Authors:
John Bowler
Kevin BraceySam Bushell
Sam Bushell
Magnus Holmgren
Greg Roelofs
Tom Tanner libpng versions 0.5, May 1995, through 0.88, January 1996, are Copyright (c) 1995,
1996 Guy Eric Schalnat, Group 42, Inc.
164 Notices
For the purposes of this copyright and license, "Contributing Authors" is defined as the following set of individuals:
Andreas Dilger
Dave Martindale
Guy Eric Schalnat
Paul Schmidt
Tim Wegner
The PNG Reference Library is supplied "AS IS". The Contributing Authors and Group
42, Inc. disclaim all warranties, expressed or implied, including, without limitation, the warranties of merchantability and of fitness for any purpose. The Contributing
Authors and Group 42, Inc. assume no liability for direct, indirect, incidental, special, exemplary, or consequential damages, which may result from the use of the PNG
Reference Library, even if advised of the possibility of such damage.
Permission is hereby granted to use, copy, modify, and distribute this source code, or portions hereof, for any purpose, without fee, subject to the following restrictions:
1.
The origin of this source code must not be misrepresented.
2.
Altered versions must be plainly marked as such and must not be misrepresented as being the original source.
3.
This Copyright notice may not be removed or altered from any source or altered source distribution.
The Contributing Authors and Group 42, Inc. specifically permit, without fee, and encourage the use of this source code as a component to supporting the PNG file format in commercial products. If you use this source code in a product, acknowledgment is not required but would be appreciated.
A "png_get_copyright" function is available, for convenient use in "about" boxes and the like: printf("%s",png_get_copyright(NULL));
Also, the PNG logo (in PNG format, of course) is supplied in the files "pngbar.png" and
"pngbar.jpg (88x31) and "pngnow.png" (98x31).
Libpng is OSI Certified Open Source Software. OSI Certified Open Source is a certification mark of the Open Source Initiative.
Glenn Randers-Pehrson [email protected]
September 12, 2004 zlib
This projector product includes the open source software program "zlib" which applies the terms and conditions provided by owner of the copyright to the "zlib".
The "zlib" are WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
List of zlib programs
Notices 165
zlib-1.1.4
License terms of conditions of each program which are provided by owner of the copyright to the “zlib” are as follows.
Copyright notice:
(C) 1995-1998 Jean-loup Gailly and Mark Adler
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
1.
The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2.
Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3.
This notice may not be removed or altered from any source distribution.
Jean-loup Gailly [email protected]
Mark Adler [email protected]
If you use the zlib library in a product, we would appreciate *not* receiving lengthy legal documents to sign. The sources are provided for free but without warranty of any kind. The library has been entirely written by Jean-loup Gailly and Mark Adler; it does not include third-party code.
If you redistribute modified sources, we would appreciate that you include in the file
ChangeLog history information documenting your changes.
libmd5-rfc
This projector product includes the open source software program "libmd5-rfc" which applies the terms and conditions provided by owner of the copyright to the
"libmd5-rfc".
The "libmd5-rfc" are WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
List of libmd5-rfc programs libmd5-rfc
License terms of conditions of each program which are provided by owner of the copyright to the "libmd5-rfc" are as follows.
Copyright (C) 1999, 2002 Aladdin Enterprises. All rights reserved.
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
166 Notices
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
1.
The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2.
Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3.
This notice may not be removed or altered from any source distribution.
L. Peter Deutsch [email protected]
Independent implementation of MD5 (RFC 1321).
This code implements the MD5 Algorithm defined in RFC 1321, whose text is available at http://www.ietf.org/rfc/rfc1321.txt
The code is derived from the text of the RFC, including the test suite (section A.5) but excluding the rest of Appendix A. It does not include any code or documentation that is identified in the RFC as being copyrighted.
The original and principal author of md5.h is L. Peter Deutsch <[email protected]>.
Other authors are noted in the change history that follows (in reverse chronological order):
2002-04-13 lpd Removed support for non-ANSI compilers; removed references to Ghostscript; clarified derivation from RFC 1321; now handles byte order either statically or dynamically.
1999-11-04 lpd Edited comments slightly for automatic TOC extraction.
1999-10-18 lpd Fixed typo in header comment (ansi2knr rather than md5); added conditionalization for C++ compilation from Martin Purschke
1999-05-03 lpd Original version.
ncurses
This projector product includes the open source software program "ncurses" which applies the terms and conditions provided by owner of the copyright to the "ncurses".
The "ncurses" are WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
List of ncurses programs ncurses-5.6
License terms of conditions of each program which are provided by owner of the copyright to the “ncurses” are as follows.
Copyright (c) 1998-2002,2003 Free Software Foundation, Inc.
Notices 167
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, distribute with modifications, sublicense, and/or sell copies of the
Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
Except as contained in this notice, the name(s) of the above copyright holders shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization.
168 Notices
Index
A
Access point, checking IP address of, 75 to 76
Air filter
AirPort, configuring for wireless, 66 to 67,
Audio
connecting equipment, 49 to 51
problems, troubleshooting, 125 to 126
turning off (using A/V Mute), 32
B
C
Cables
Cleaning
Color
saturation, 90 settings, 90 to 91
Component video cable, 13, 44, 46
Composite (RCA) video cable, 44 to 45
Computer
Connecting projector
to a digital camera, 48 to a document camera, 48
169
Control Panel Lock setting, 94, 99 to 100
D
Default settings, restoring, 89
Digital camera, connecting, 48
Distance from projector to screen, 16, 135
Document camera
DVD player, connecting, 44 to 47
E
Electrical specifications, 137
EMP NS Connection
configuring projector for, 68 to 81
Encryption, 66, 72, 79 to 80, 82
Environmental specifications, 137
Epson
technical support, 8, 130 to 131
External monitor, connecting, 43
F
170 Index
G
H
HDTV images, video formats, 139
Height of image, adjusting, 25
I
Image
capturing and saving in projector, 98 to 99
correcting shape, 26 to 27, 93, 123
selecting source, 21 to 22, 31, 45 to 47
size and projection distance, 16, 135
turning off (using A/V Mute), 32
Infrastructure mode, see Access Point mode
Input signal, selecting, 21 to 22, 31, 45 to 47
Installing projector, 133 to 134
K
Kensington anti-theft device, 13, 17
Keystone correction, 26 to 27, 93, 123, 136
L
Lamp
Laptop computer
display problems, 23 to 24, 120 to 121
selecting source, 21 to 22, 31
Logo, saving on projector, 98 to 99
M
Mac
configuring for wireless, 66 to 67, 76 to 78
Menus
default settings, restoring, 89 to 90
Monitoring projector
e-mail notifications, 84 to 85
Mouse
connecting cable for remote, 42 to 43
N
Network
managing projector remotely, 84 to 86
settings, 54 to 86 wired, 54 to 56
No Signal message, 22, 121 to 122
Notebook computer, see Laptop computer
NS Connection, see EMP NS Connection
O
P
Password
Picture source, selecting, 21 to 22, 31, 45 to 47
Positioning
projector, 16 to 18, 133 to 134
Power
Index 171
Presentations
Problems
connecting wirelessly, 126 to 128
Projector
viewing information about, 119
172 Index
Q
Quick Wireless Connection
R
Rear-screen projection, 100, 133 to 134
Remote control
connecting cable for mouse, 42 to 43
S
Safety
Screen
distance from projector, 16, 136
startup screen, creating, 98 to 99
Security
Sound, troubleshooting, 125 to 126
Source
Specifications
electrical, 137 environmental, 137
Sports color mode, 36 sRGB color mode, 36
Startup screen, creating, 98 to 99
Support, see Technical support
Switching picture source, 21 to 22, 31
Synchronization, adjusting, 28, 124 to 125
T
Technical support, 8, 130 to 131
Temperature
Test pattern, displaying, 27, 94
Tracking, adjusting, 28, 92, 124 to 125
Troubleshooting
blank screen, 22 to 24, 120 to 121
image and sound problems, 120 to 126
projector problems, 115 to 129 remote control problems, 129
wireless projection problems, 126 to 128
Turning off picture (using A/V Mute), 32
Turning on/off projector, 18 to 21
U
USB
V
Index 173
Video
connecting video equipment, 44 to 47
display settings, viewing, 119
formats, supported, 138 to 139
selecting source, 21 to 22, 31, 45
W
Windows
configuring for wireless, 64 to 66, 70 to 74
Wireless
Z
174 Index
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