Operator Workstation User`s Manual: Editing Graphics (11/01/01)

Operator Workstation User`s Manual: Editing Graphics (11/01/01)
Operator Workstation User’s Manual
Chapter 19
Editing Graphics
The OWS can provide information on the entire facility in both textual
and graphical formats. A System summary displays an air handling
unit as a textual list of objects. A system drawing displays the same
system with graphical symbols representing the objects.
This section discusses system drawings and provides some examples
of drawings created with Micrografx Designer software. The chapter
assumes the reader knows how to use Designer or DRAW software to
create system drawings. While drawing procedures in Micrografx
Designer and Micrografx DRAW are similar, refer to the appropriate
manual for detailed instructions.
Designer and DRAW are no longer supported at Metasys
Release 11.00. Thus, you cannot create new graphics for the OWS
with these programs. This chapter only describes how to modify
drawings that already exist.
This chapter describes how to:
access Designer/DRAW
unbind objects and symbols
bind symbols and objects
set colors for a symbol
modify a bound symbol
delete a bound symbol
modify slide show settings
© November 1, 2001 Johnson Controls, Inc.
Code No. LIT-120161
Operator Workstation User’s Manual
Key Concepts
Graphic Binding
All graphics symbols are bound, or associated, to certain objects in the
system. The graphic symbol indicates dynamic data about its
associated object.
Each symbol can also display certain information, such as the object’s
Focus window, when the user double-clicks the symbol.
Designer can modify a bound symbol without destroying its binding if
it is given the same Symbol ID. If the symbol is a combination of
drawing elements, use Designer to break it apart, modify it, and
recombine it. You can also use this process to change the location of
Metasys text associated with an object.
Change the binding associations of symbols and objects in the
displayed graphics by unbinding the symbol from an object and
rebinding it to a new one. See Detailed Procedures for further
Alarm Flashing
An object symbol can be made to flash when it goes into certain alarm
states. The color of the object alternates between its static and alarm
state colors. This feature is turned on by setting three parameters in the
METASYS.INI file. Refer to the Initialization Parameters Technical
Bulletin (LIT-636345) for details.
If the flashing interval is set too low and there are many
flashing objects within the drawing, the operation of the
system may slow down. A flashing interval of less than
0.5 second is not recommended.
Setting Colors
The OWS indicates changes-of-state in an object by changing the color
of the object and its associated text within the dynamic drawing.
The OWS provides default colors for each state that an object can
experience. To change the color settings, click Set Colors/Test on the
Binding Editor Action menu.
Default colors are described in the Graphics Technical Bulletin
Operator Workstation User’s Manual
Slide Show
The slide show is a series of images that appears on the OWS screen
when no one is logged on. The images can include a company logo,
floor plans, or the dynamic drawings that represent the PC groups and
systems within the facility. Each image remains on the screen for a
defined time period before the slide show cycles to the next image.
Figure 19-1: Example Slide Show Image
Slide show images can be pictures drawn with Micrografx Designer
(including the same drawings that represent the actual PC groups and
systems in the facility software), or the default drawings provided with
the OWS. If the facility software drawings are dynamic drawings, the
slide show displays the current values and changes-of-state for the
objects in the drawings.
Specify the slide show parameters in the SLIDES.TXT file. To add or
delete drawings, or to change the number of seconds that a drawing
remains on the screen, simply edit the SLIDES.TXT file in any text
Operator Workstation User’s Manual
Figure 19-2 is an example of a SLIDES.TXT file displayed in
Figure 19-2: Example of SLIDES.TXT File in Notepad
Operator Workstation User’s Manual
Detailed Procedures
Accessing Designer or DRAW
Program Manager Method
To access Designer or DRAW:
On the Exit menu, click Program Manager. A dialog box appears
asking if the BAS should continue to run.
Click Yes or No.
Double-click the Designer/Draw icon.
When finished, exit and double-click the Metasys icon to return to
the Metasys program.
Designer Method
To access Designer using the Exit Menu described below, set
Designer = Yes in the Metasys section of the METASYS.INI
file. (This is the default, if Designer was installed before
To access Designer:
1. On the Exit menu, click Designer. A dialog box appears asking if
the BAS should continue to run.
2. Click Yes. The Network Map becomes an icon in the lower portion
of the screen and Designer opens.
3. When finished, close Designer. Click on the Network Map icon.
The Network Map appears.
Unbinding Objects and Symbols
To unbind an object and a symbol:
1. Display the system with the object.
2. On the Action menu, click Graphic Binding. The Binding Editor
3. Select the object. Handles appear around the selected object.
4. On the Action menu, click Unbind. The binding between the object
and the object symbol is deleted. The object symbol remains in the
drawing as a static element.
5. After unbinding the object, click Save on the item menu.
Operator Workstation User’s Manual
Binding Symbols and Objects
To bind a symbol to an object:
From the Stair Step in the PC Group summary (see Figure 19-3),
select the system that contains the objects.
Supply Fan Start/Stop
Return Fan Start/Stop
Supply Fan Status
Return Air Temperature
Deg F
Figure 19-3: Stair Steps in a Summary
On the Action menu, click Graphic Binding. The Binding Editor
dialog box appears (Figure 19-4).
Figure 19-4: Binding Editor Dialog Box
Operator Workstation User’s Manual
Choose the options in the Binding Editor dialog box.
Use default symbols: This selection is the default if no drawing
exists in the selected system’s directory. It imports all of the
symbols that have been defined in object Definition or Focus
windows. Once the symbols are imported, they will need
Verify with archive: To bind symbols offline rather than online,
select this option. (CS objects must be bound online.) When
selected, an X appears in the box. To use this option, the PC must
have a copy of the archive database on its hard drive.
Import drawing: This option is only available if there is no
drawing in the selected system’s directory. If a drawing exists,
delete it before selecting this option, or use DOS copy command
or the Windows File Manager to copy over the existing drawing.
4. Click OK. The program is now in Binding Editor mode and the
system drawing appears.
5. Select a symbol to bind to an object. Handles appear around the
selected symbol.
6. Either double-click the object, or click Bind on the Action menu.
The Bind dialog box appears (Figure 19-5).
Figure 19-5: Bind Dialog Box
Operator Workstation User’s Manual
Type the object name of the object in the Item text box (the
Group\System name is already entered).
The Available Selections list box lists the names of all items
available for the PC group/system in the next sublevel. For
example, if there is no valid item specified in the Item text box or
this box is empty, a list of all PC groups and systems defined
under the network appears. Click on an item. The selected item is
added to the text in the Item text box, and the next sublevel of
names appears. If the selected name specifies a system, the list
contains names of all of the objects in the system. After selecting
an object, the Available Item list box disappears. To leave the
Available Item list box after selecting a group or system, either
click another area of the dialog box, click OK or Cancel, or press
When binding an attribute, type the name of the attribute after the
object name, separating the two with a colon ( : ). For example,
the Object AHU2 and the attribute Display would appear in the
Item Name field like this:
To see a list of available types of attributes, type a question mark
(?) after the colon. The Attribute Class box appears in the Bind
dialog box. Click on a class to select it, and the Available
Selections list box lists the available attributes. Click the desired
attribute. It appears in the Item field.
Fire Object input and output devices can also be
specified; however, the devices do not appear in the
Available Items box. The names of these devices are
available from the Input and Output Device summaries.
When indicating a device, precede it with a pound
sign (#). For example, an entry might look like this:
Specify the text to display in place of the dummy string for the
object or attribute by clicking any, all, or none of the check boxes.
For example, click the Description check box to display the
object’s 24-character expanded ID next to the symbol of the
object. Click Value/Units to display the object’s current value. (If
analog, the engineering units are also displayed.) The Text options
vary depending on the type of object.
Operator Workstation User’s Manual
Specify what the workstation should display when the object’s
symbol is double-clicked.
Select Item’s Standard Display to display the object’s Focus
The PC User Option on the SetUp menu should be set to
the To Focus Window option. For more information,
refer to the Using Object Focus Windows chapter
To return to the Network Map after double-clicking the symbol,
select Item’s Standard Display, and leave the Item text box blank.
To access another drawing after double-clicking the symbol, click
the Other button. Enter the complete path and file name of the
drawing in the text field. For a list of available drawings, click on
the File button. Select the drawing from this list. The path name of
the selected drawing appears in the Drawing Name text box.
Select Neither if nothing should happen when the user
double-clicks the object symbol.
10. Click OK.
11. Repeat Steps 8 through 13 until all objects are bound to their
object symbols.
12. When finished working with the drawing (including setting
colors), save the drawing. On the Item menu, click Save.
13. Close the Binding Editor by double-clicking the Control menu
box, or clicking it once and selecting the Close option. The
Binding Editor closes.
Setting Colors for a Symbol
To set colors for an object symbol:
In the Binding Editor, select the bound object symbol. Handles
appear around the selected object symbol.
The program allows the selection multiple symbols at
once. However, doing so means all of the symbols will
use the same color for a particular state (for example, all
disabled symbols will change to red).
On the Action menu, click Set Colors/Test. The Binding
Editor-Colors dialog box appears (Figure 19-6).
Operator Workstation User’s Manual
Figure 19-6: Set Colors Dialog Box
In the Graphical Display State box, select a state (for example,
Offline, Communication Disabled) to assign colors to by clicking
the option button.
Items in the Graphical Display State box vary depending
on the type of object.
In the Color Scheme box, click the Line/Border/Text radio button
and select a color from the Standard Color list box for the lines,
border, and text to have in the selected state. For example, click
Green. When the object reaches the selected state, the border and
text in the object symbol changes to green. Customize the color by
changing the color intensity with the R, G, and B settings. For
more detailed information, refer to the Graphics Technical
Bulletin (LIT-636108).
Click the Pattern radio button in the Color Scheme box, and
assign a color for the symbol’s pattern when the object reaches the
selected state. For best results, set the pattern color to As In Static
Click the Background radio button in the Color Scheme box, and
assign a color for the symbol’s background when the object
reaches the selected state.
After specifying the colors for the Lines/Border/Text, Pattern, and
Background of the object symbol, click the next state and repeat
Step 4 to set its colors. Repeat this process to define colors for all
Test the colors by selecting a state in the Graphical Display State
list box and clicking the Test button. The colors of the symbol
appear as they would in the selected state.
When finished with the drawing, click Save on the Item menu.
Operator Workstation User’s Manual 19-11
Modifying a Bound Symbol
To modify a bound symbol:
In Designer, select the symbol.
On the menu, click edit > Symbol ID. The Edit-Symbol ID dialog
box appears with the symbol’s current name in it. Make note of
the symbol name. Click Cancel. The dialog box closes.
On the Arrange menu, click Break Apart.
Make the necessary changes to the symbol.
Recombine the symbol or symbol elements. To do this, refer to
Creating Symbols earlier in this section.
On the Edit menu, click Symbol ID. The Symbol ID dialog box
Assign the original Symbol ID to the symbol. Click OK.
When working with the default symbols in Designer, click
the Symbol ID option on the Edit menu to find out the name
of the object to which the symbol is bound. The Symbol ID
is usually the object name. This is true only for default
symbols that have been added and saved via the Binding
Editor in the Metasys program.
Deleting a Bound Symbol
To delete a bound symbol:
Unbind the symbol from the object.
If the object has a graphic symbol number, delete the number. Be
sure to change the graphic symbol # in the Focus window to 0.
This is only necessary if the bound object belongs to this
system. If the bound object belongs to another system,
this step is not necessary.
Access Designer and delete the symbol from the drawing by
selecting the symbol and pressing the Delete key.
Operator Workstation User’s Manual
Modifying the Slide Show Settings
To modify the slide show settings:
Select drawings to use in the slide show. These drawings must
have been created in Micrografx Designer and have a .DRW
extension. The slide show can use the same drawings used to
represent the PC groups and systems within the facility. If these
drawings are bound to objects through the Graphic Binding
process, the slide show displays the dynamic object data.
Display the SLIDES.TXT file in any text editor.
The SLIDES.TXT file is kept in the directory assigned to the
GRAPHICSLIBPATH parameter in the METASYS.INI file. The
default setting for this parameter is C:\FMS\GRFXLIB. Unless
this default setting has changed, the SLIDES.TXT file is in the
C:\FMS\GRFXLIB directory.
For more information on the METASYS.INI file, refer to the
Initialization Parameters Technical Bulletin (LIT-636345).
Specify the full network\PC group\system name of each drawing
in the order in which the drawings should cycle. Start each .DRW
file on a separate line.
For the slide show to display dynamic object data, the system
drawing must be in the same directory and have the same name as
the system it represents.
For example, to have the slide show display dynamic data about
the AHU1 system in the WEST PC group, specify the full
directory path and name of the system drawing.
The full network name is the name assigned to the FMSDATA
parameter in the METASYS.INI file combined with the name of
the network. The default setting for the FMSDATA parameter is
C:\FMS\DATA. If the default has not been changed, and the
network name is HDQTRS, the name of the AHU1 system
drawing would be as follows:
Operator Workstation User’s Manual 19-13
Specify the number of seconds each drawing should remain on the
screen before the slide show cycles to the next drawing. Insert a
space between the drawing name and the number of seconds.
The recommended settings are 5 seconds for drawings without
dynamic data, and 31 seconds for drawings with dynamic data.
The data in a dynamic drawing set for less than 31 seconds is
current when the drawing appears on screen; however, it does not
To have the slide show to display a particular drawing indefinitely
(or until someone attempts to log on), enter 0 for the number of
The format of each line, including the full network\PC
group\system\drawing name and number of seconds, should be as
Save the edited SLIDES.TXT file in the text editor.
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