Rane Sixty-Two for Serato Scratch Live audio mixer Operator's Manual
Below you will find brief information for audio mixer Sixty-Two for Serato Scratch Live. The Sixty-Two is a 2-channel mixer that includes a dedicated USB port for use with Serato Scratch Live. It also features two phono inputs, two line inputs, a microphone input, and a headphone jack. The mixer has built-in effects, including filter, flanger, phaser, echo, robot, and reverb. The Sixty-Two also features a dedicated SP-6 sample player with four sample banks.
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TWO COMPUTERS, TWO USB PORTS, TWO DECKS AND A RANGE OF EFFECTS RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL • 2.4 2 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 Important Safety Instructions Introduction Minimum System Requirements 1. Read these instructions. 2. Keep these instructions. 3. Heed all warnings. 4. Follow all instructions. 5. Do not use this apparatus near water. 6. Clean only with a dry cloth. 7. Do not block any ventilation openings. Install in accordance with manufacturer’s instructions. 8. Do not install near any heat sources such as radiators, registers, stoves, or other apparatus (including amplifiers) that produce heat. 9. Do not defeat the safety purpose of the polarized or grounding type plug. A polarized plug has two blades with one wider than the other. A groundingtype plug has two blades and a third grounding prong. The wide blade or third prong is provided for your safety. If the provided plug does not fit into your outlet, consult an electrician for replacement of the obsolete outlet. 10. Protect the power cord and plug from being walked on or pinched particularly at plugs, convenience receptacles, and the point where it exits from the apparatus. 11. Only use attachments & accessories specified by Rane. 12. Use only with the cart, stand, tripod, bracket, or table specified by the manufacturer, or sold with the apparatus. When a cart is used, use caution when moving the cart/apparatus combination to avoid injury from tip-over. 13. Unplug this apparatus during lightning storms or when unused for long periods of time. 14. Refer all servicing to qualified service personnel. Servicing is required when the apparatus has been damaged in any way, such as power supply cord or plug is damaged, liquid has been spilled or objects have fallen into the apparatus, the apparatus has been exposed to rain or moisture, does not operate normally, or has been dropped. 15. The plug on the power cord is the AC mains disconnect device and must remain readily operable. To completely disconnect this apparatus from the AC mains, disconnect the power supply cord plug from the AC receptacle. 16. This apparatus shall be connected to a mains socket outlet with a protective earthing connection. 17. When permanently connected, an all-pole mains switch with a contact separation of at least 3 mm in each pole shall be incorporated in the electrical installation of the building. 18. If rack-mounting, provide adequate ventilation. Equipment may be located above or below this apparatus, but some equipment (like large power amplifiers) may cause an unacceptable amount of hum or may generate too much heat and degrade the performance of this apparatus. Please read through these operating instructions • Available USB 2.0 port. so you will know how to get the most from • 1024 x 768 screen resolution or higher. your Sixty-Two and the included Scratch Live • 2 GB RAM, more for a large library. software. Keep this manual in a safe place. If you • Hard drive space for music: 5400RPM WARNING: To reduce the risk of fire or electric shock, do not expose this apparatus to rain or moisture. Apparatus shall not be exposed to dripping or splashing and no objects filled with liquids, such as vases, shall be placed on the apparatus. This symbol indicates that a dangerous voltage constituting a risk of electric shock is present within this unit. ever lose it, a new copy may be downloaded at minimum, 7200RPM recommended for rane.com/sixtytwo.html. high resolution audio playback. To keep up with the latest tips, and to check for Scratch Live software updates, visit the Official Scratch Live Forum at serato.com. Copyright Notices © 2010 Rane Corporation. All rights reserved. Scratch Live and the Scratch Live logo are trademarks of Serato Audio Research. Trademarked in the U.S. and other countries. Licensed exclusively to Rane Corporation. This software is based in part on the work of the Independent JPEG Group, and uses libpng code, copyright © 2000-2002 Glenn Randers-Pehrson. The Scratch Live Control Tone, the audio pressed on Scratch Live Control vinyl and Control CDs, is copyright ©2004-2010 Serato Audio Research. The Control Vinyl and Control CDs are licensed for personal use only. The creation of personal backups of the Control CD is allowed, however duplicating Control CDs for commercial benefit is strictly prohibited. For avoidance of doubt the duplication or creation of Control vinyl for any use is strictly prohibited. Please respect our copyright. Windows XP, Windows Vista and Windows 7 is either a registered trademark or a trademark of Microsoft Corporation in the United States and/or other countries. Apple, Mac, Macintosh and iTunes are trademarks of Apple Computer, Inc., registered in the US and/or other countries. PC • 2.2 GHz Intel Core Duo. • Windows XP with Service Pack 3 or higher, or Vista with Service Pack 2 or higher, or Windows 7. We recommend Windows 7 over Vista. Mac • 1.83 GHz Intel Core Duo. • OSX 10.5.8 or higher. PLEASE NOTE: These are the minimum requirements to run Serato Scratch Live without optional plugins. For best performance or when using optional plugins we recommend you use a higher spec computer. Please see the Minimum Specs at serato.com/scratchlive. Check List These items are included in the box: • 1 Sixty-Two Mixer. • Scratch Live software install disc. Warning To reduce the risk of electrical shock, do not open the unit. No user serviceable parts inside. Refer servicing to qualified service personnel. The symbols shown below are internationally accepted symbols that warn of potential hazards with electrical products. • 2 (two) control CDs in two sleeves. • 2 (two) control records. • 2 USB cables. • IEC C5 line cord. • Quick Start Guide. • This manual. CAUTION RISK OF ELECTRIC SHOCK DO NOT OPEN Wear Parts The Sixty-Two Mixer contains no wear parts. This symbol indicates that there are important operating and maintenance instructions in the literature accompanying this unit. The vinyl records and CDs are wear parts as described in ”Limited U.S.A. Warranty” on page 58. These stickers are located on the bottom of the mixer. RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 3 FlexFX Contents 11 Virtual Deck 22 Effects Parameter Table 13 Visual Aids 22 Tempo Matching Display 22 Track Overview Display 22 ASIO (Windows) 14 Main Waveform Display 22 Core Audio (Macintosh) 14 Beat Matching Display 23 Driver Control Panel 14 Master Gain 23 Factory Defaults 15 33 / 45 Speeds 23 Tracking Indicator 23 Tap Tempo 23 Key Lock 23 Scratch Live: Getting started16 3 Check List 3 System Overview 16 Connecting the Sixty-Two 16 Repeat23 Turntable Setup 16 Censor23 CD Player Setup 16 Eject23 Autoplay23 Installing Scratch Live Sixty-Two Mixer Overview 6 22 12 Core Audio and ASIO Drivers 14 Minimum System Requirements Main Screen Overview Internal Audio Effects 16 Mac16 Track Gain 24 USB Dropout Indicator 24 Windows17 6 Additional Windows Drivers 17 Power Supply 6 Starting the Software 17 Analog Inputs 6 Installing More Than One Version 17 Analog Outputs 6 Firmware Check 17 USB Audio 7 Using the Tool Tips 17 Connecting the Mixer Mixer Controls Program Channels Source Selector Display Modes 24 Library Views 24 Scratch Live Modes 25 Absolute Mode 25 18 Relative Mode 25 8 The Noise Threshold 18 Internal Mode 26 8 The Scopes 18 Temporary Cue 26 Calibration Troubleshooting 18 More Controls 26 8 Level8 Calibrating Scratch Live Pan8 Tone Controls 8 Importing and Playing Music 19 Cue Points 27 Filter8 Importing Your Music 19 Setting Cue Points 27 FlexFX9 Supported File Types 19 Enable Hot Cues 27 Headphone Cue 9 Playing Music 19 Triggering Cue Points 27 9 Track Display 19 Editing Cue Points 27 Customizing Cue Points 27 Channel Faders & Crossfader Channel Meters 9 Whitelabel.net 20 Preparing Your Files 20 Auto-Looping28 How to Analyze Files 20 The A-Slot 28 About Corrupt Files 20 Loop Roll 28 9 Set Auto BPM 20 Loop Roll with MIDI 28 9 The Offline Player 20 SP-6 Sample Player 29 Aux 9 Mic Input 9 Session In and Out 9 Main and Booth 9 Headphones9 Control Strip Controls Library Browse Loops Manual / Auto Looping 10 Manual Loop Controls 10 Playback Control Loading the SP-6 29 Auto Loop Controls 10 The Control Record 21 Playing Samples 29 10 The Control CD 21 SP-6 Instant Doubles 29 Cue Points 10 Vinyl Scroll 21 SP-6 Play Modes 29 Sample Player (SP-6) Triggers 10 SP-6 Pitch Controls 30 Cues / Samples Control 4 21 27 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 SP-6 ‘Play From’ Selector 30 More Info on Corrupt Files 36 SP-6 Track Overviews 30 Deleting Crates and Tracks 37 SP-6 Slot Volumes 30 Copying & Moving Files & Folders 37 SP-6 Output Selector 30 Copying & Moving Crates 37 Read iTunes Library 43 Individual Output Selectors 30 Scratch Live Backup 37 Protect Library 43 SP-6 Sample Banks 30 Customize Crate Views 43 SP-6 Mute Buttons 30 Center On Selected Song 43 SP-6 MIDI 30 Show All File Types 43 38 Include Subcrate Tracks 44 Mixing With One Deck Recording DJ-FX Plugin 37 Drop To Cue Points 43 Vinyl Start Offset 43 Library 43 31 Record Gain Knob 38 AutoFill Overviews 44 Ultra Knob Mode 31 Sampling From Vinyl 38 Font Size 44 Super Knob Mode 31 Album Art Size 44 Effects BPM Multiplier 31 Deck Assign 31 Show Parameters 31 Macro Edit Mode 31 MIDI Control 32 Two Computer Connection 39 Keyboard Shortcuts 40 Additional Setup 41 Hardware: General Display 44 Maximum Screen Updates 44 Audio Cache 44 Show Album Art On Deck 44 Plugins 44 41 Enable SP-6 Sample Player 44 MIDI Controller Setup 32 USB Buffer Size (Latency) 41 Enable DJ-FX 44 Assigning Controls 32 Updating Firmware 41 Enable Mixer DJ-FX Send 44 MIDI Platters 32 Control Source 41 Enable Serato Playlists 44 Assigning MIDI to Other Controls 32 Allow MIDI Assign of Mixer Controls 41 Enable Live Playlists 44 Ctrl-Click Functionality 32 Input Select Status 41 Serato Video 44 Recording Bit Depth 41 Presets32 Native Controller Support 33 MIDI Devices 33 Technical Information 33 Hardware: Effects 41 Troubleshooting and FAQ 45 Scope Reading and Fixes 46 Filter41 Flanger41 Echo41 Organizing Your Music 33 Grouping Tracks into Crates 33 Channel Filters Playback 41 42 Corrupt File Descriptions and Diagnoses 48 Subcrates33 Track End Warning 42 Smart Crates 33 Playback Keys Use Shift 42 Sorting Your Files 34 Lock Playing Deck 42 Sixty-Two Specifications 49 Using the Song Browser 34 Appendix 49 Sort Cues Chronologically 42 Battle Bridge Accessory 50 Searching34 Enable Hot Cues 42 Magnetic Fader Maintenance 51 Prepare Window Use Auto Gain 42 MIDI Mapping 52 History34 Hi-Fi Resampler 42 Serato Playlists 35 Play From Start 42 Uploading Serato Playlists 35 Instant Doubles 42 Live Playlists 35 Play From First Cue Point 42 34 Declaration of Conformity 57 Factory Authorized Service 58 Braking42 File Management 36 Audio Output Vinyl Control 42 36 Relocate Lost Files 36 Adjust Loops with Vinyl 43 Editing ID3 tags 36 Next Song On Flip 43 Library Zoom 36 Enable Vinyl Scroll 43 Display Album Art 36 Reverse Vinyl Scroll 43 Adding Album Art 36 Vinyl Scroll Speed 43 Status Icons 36 Drop To Absolute Position 43 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 Limited Warranty 58 43 Rescan ID3 Tags 5 unbalanced TS (tip-sleeve) plug. This input may Sixty-Two Mixer Overview Connecting the Mixer be set for Microphone or Line level using the Mic / Line switch on the rear panel. Set this to Line when connecting a wireless receiver. A stereo FlexFX Loop Return input is on a pair of unbalanced ¼˝ TS jacks. These inputs are automatically configured for mono when only one cable is connected to the left or right Return input. The FlexFX Return input is normally used in conjunction with the FlexFX Send output to connect an outboard analog effects processor. Analog Outputs • Sixty-Two Mixer comes bundled with Serato There are five stereo analog outputs available on Power Supply the mixer: Main Out, Booth Out, Session Out, Scratch Live, ASIO and Core Audio Drivers. The Sixty-Two features an internal universal • Independently control Library, Cues, Loops FlexFX Send and Headphone Monitor. switching power supply that operates on any AC and Samples on two computers with more • Main Out is on a pair of balanced XLR jacks mains 100 to 240 VAC, 50 or 60 Hz (most places than 40 software controls. in the world). All that is required when traveling • Each of the two USB ports support six stereo is the appropriate IEC line cord which is usually record and four stereo playback channels. readily available. The universal supply is a major • Record channels support: plus for the traveling DJ. Leave the power • Vinyl control signal for two Virtual Decks. unplugged until everything else is connected! • Recording PGM 1 and PGM 2 post-fader. • Recording the Main Mix or the Mic. • FlexFX USB Insert Send to the computer. • Playback channels support: • Playback for two Virtual Decks. • USB Aux playback for SP-6 sample player. • FlexFX USB Insert Return from computer. • 32-bit floating point audio sampled at 48 kHz. • PGM controls include: • Level, 3-band full-cut EQ, Left/Right Pan. • HP/LP Filter with adjustable resonance. • FlexFX assign, Headphone Cue assign. • Magnetic faders with contour and reverse. • Mic input with FlexFX, tone and On/Over controls. • Advanced post-fader FlexFX Loop: • Internal Effects engine with: • Filter, Flanger, Phaser, Echo, Robot, Reverb. • MIDI Beat-Clock tracking and generation. • BPM effects sync with Scratch Live. • TAP with time encoder and beat multiplier. • External analog insert for analog effects. • USB Insert for post-fader software effects. • USB Aux input for the SP-6 sample player. with pin 2 “hot” per AES standards. • Booth Out is on a pair of balanced ¼˝ TRS jacks. • Session Out is available on a pair of unbalanced RCA jacks. • FlexFX Loop Send output is available on a pair of unbalanced ¼˝ inch TS jacks. For Analog Inputs a mono FlexFX Send, use the Left output. Four Phono / CD inputs are provided by RCA The FlexFX Send output is normally used in jacks. These may be set for PH or CD using rear conjunction with the FlexFX Loop Return panel slide switches. Analog inputs 1 and 2 are used by Program 1 (PGM 1). Analog inputs 3 and 4 are used by Program 2 (PGM 2). Analog input 1 input to connect outboard effects. • Headphones output is available on both ¼˝ TRS and 3.5 mm jacks. or 2 may be selected in Scratch Live software as The Main, Booth and Session outputs come the Digital Vinyl Simulation (DVS) signal for the from the same “Main Mix” signal. Main, Booth Left Virtual Deck or for recording on USB stereo and Session outputs each have their own Level pair 5-6. Analog input 3 or 4 may be selected in control. Because all signals are identical, users software as the DVS signal for the Right Virtual may use any of these outputs as the “Main” Deck or for recording on USB stereo pair 7-8. Set output if a different cable type is required for any unused inputs to CD. Connect your turntable system connection. ground wires to the ground posts provided on Rane recommends balanced wiring for the the rear panel when using PH inputs. strongest signal and rejection of hum and noise. One stereo Session Input is available on a pair If your cable to the destination is less than 10 of RCA input jacks. This input may be used for feet (3 meters), you can often get away with an connecting two mixers together or as a general unbalanced cable. See the RaneNote “Sound purpose auxiliary input to the mixer. System Interconnection” at rane.com for cable The Mic Input will accept an XLR 3-pin plug, wiring recommendations. a balanced ¼˝ TRS (tip-ring-sleeve) plug or an • Main Mix, Booth and Session In/Out. • Headphone monitor with split cue option. 6 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 USB Audio MAIN OUT There are six stereo record channels and four stereo playback channels. These channels are simultaneously available on two USB ports, SIXTY-TWO RIGHT BOOTH OUT RIGHT U.S. PATENT 6,813,361 SESSION OUT LEFT ANALOG INPUTS IN PHONO GROUNDS L LEFT ACN 001 345 482 MADE IN U.S.A. RANE CORP. 100-240V 50/60 Hz 15 WATTS INPUT SELECT R PH - CD allowing two computers to share the device. This USB2 allows two DJs to play together and supports 4 FLEXFX LOOP RETURN SEND USB1 RIGHT LEFT RIGHT PH - CD LEFT uninterrupted transitions from one DJ to another. 3 THIS DEVICE COMPLIES WITH PART 15 OF THE FCC RULES PH - CD PH - CD 2 1 L L R R MIC INPUT MIC - LINE The Sixty-Two is a dual personality device. When using Serato Scratch Live, proprietary Serato Audio Research drivers are used in place of ASIO (windows) and Core Audio (Mac) drivers supplied by Rane. These Rane drivers are used when Scratch Live is not running. Left Virtual Deck L&R Rane ASIO and Core Audio drivers allow the Sixty-Two to act as a 12-record 8-playback USB sound card for use with multiple third-party software applications that support ASIO or Core Right Virtual Deck L&R USB RECORD SP-6 Sample Player L&R USB PLAYBACK Audio. ASIO and Core Audio drivers are multiclient, meaning they allow multiple applications DJ-FX Return L&R on a computer to share the device at the same time. ASIO and Core Audio drivers are not PGM 1 Record L&R available when Scratch Live is running. The Sixty-Two has two USB ports, allowing PGM 2 Record L&R simultaneous connection of two computers. Each port is completely independent. It is Left DVS Control L&R possible to run Scratch Live using proprietary Right DVS Control L&R drivers on one computer while running third party software using ASIO or Core Audio on the DJ-FX Send L&R other, Mac or PC, in any combination. Main Mix Record L&R USB Playback Stereo Pair Scratch Live Description Mixer Use 1 1-2 Left Virtual Deck Output Select as PGM 1 Source from USB A or USB B 2 3-4 Right Virtual Deck Output Select as PGM 2 Source from USB A or USB B 3 5-6 SP-6 Output Option USB AUX Source (sum of USB A and USB B) 4 7-8 DJ Effects Return to the Mixer FlexFX 1 1-2 Record Source PGM 1 PGM-1 Post Fader and Post Crossfader Output 2 3-4 Record Source PGM 2 PGM-2 Post Fader and Post Crossfader Output 3 5-6 Record or DVS Control for Left Deck Selects PH/CD 1 or PH/CD 2 in Control Panel 4 7-8 Record or DVS Control for Right Deck Selects PH/CD 3 or PH/CD 4 in Control Panel 5 9-10 DJ Effects Send from the Mixer FlexFX 6 11-12 Record the Main Mix or Mic Select Main Mix or Mic in the Control Panel Insert Return (sum of USB A and USB B) USB Record RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 Insert Send 7 Mixer Controls Program Channels Two Program channels, or buses, have nearly identical controls with the exception of the Source selectors. Source Selector The SOURCE selector for PGM 1 selects one of The SOURCE selector for PGM 2 selects one of four sources: four sources: • Left Virtual Deck (USB stereo playback pair 1-2) from USB A. • Also assigns the MIDI controls for the LeftDeck software and PGM 1 mixer to USB A. • PH / CD 1 (THRU): Set to PH or CD with the rear panel switch. • When selected in software, this input is LEVEL controls adjust the input gain from off to FLANGER -Fb • Right Virtual Deck (USB stereo playback pair +15 dB. Unity gain (no boost or cut) is at 12 BPM:120 * 4:1 3-4) from USB A. o’clock. 2000 ms • Also assigns the MIDI controls for the RightDeck software and PGM 2 mixer to USB A. • PH / CD 3 (THRU): Set to PH or CD with the rear panel switch. • When selected in software, this input is available on USB record 5-6 for use as the available on USB record 7-8 for use as the DVS control signal or for audio recording. DVS control signal or for audio recording. To To select this control source in Serato select this control source in Serato Scratch Scratch Live: go to Setup > Hardware > Live: go to Setup > Hardware > Control Control Source > PGM 1 and select “1”. See Source > PGM 2 and select “3”. “Control Source” on page 41. • PH / CD 2 (THRU): Set to PH or CD with the rear panel switch. Level • PH / CD 4 (THRU): Set to PH or CD with the rear panel switch. • When selected in software, this input is Pan Left / Right PAN controls adjust the balance of left and right signals. Left and right are equal at 12 o’clock . Tone Controls HIGH, MID and LOW full-cut tone controls adjust the frequency response from off to +6 dB. Unity gain (no boost or cut) is at 12 o’clock. Filter available on USB record 7-8 for use as the The FILTER sweeps from Low-Pass to High-Pass. available on USB record 5-6 for use as the DVS control signal or for audio recording. To Set to 12 o’clock for a flat frequency response. DVS control signal or for audio recording. To select this control source in Serato Scratch Moving the filter toward the LOW position select this as the control source in Serato Live: go to Setup > Hardware > Control progressively reduces high-frequencies. Moving Source > PGM 2 and select “4”. the filter toward the HIGH position progressively • When selected in software, this input is Scratch Live: go to Setup > Hardware > Control Source > PGM 1 and select “2”. • Left Virtual Deck (USB stereo playback pair 1-2) from USB B. • Also assigns the MIDI controls for the LeftDeck software and PGM 1 mixer to USB B. • Right Virtual Deck (USB stereo playback pair reduces low-frequencies. The Resonance or Q of the Filter can be adjusted in Scratch Live: go 3-4) from USB B. • Also assigns the MIDI controls for the Left- to Setup > Hardware > to set the Resonance. Deck software and PGM 2 mixer to USB B. High resonance adds a “zip” effect to the Filter when it is moved. Low resonance is best when the Filter is used for mixing. 8 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 FlexFX Mic Input Control Strip Controls The FlexFX button assigns a PGM channel to This Mic input on a XLR/ The Sixty-Two Mixer has dedicated Scratch the FlexFX bus where internal, external analog TRS combo jack has LEVEL, Live software controls for the Left Virtual Deck or software effects via USB may be inserted. High and Low tone controls, and Right Virtual Deck. The mixer has two high- Enable Serato Scratch Live DJ Effects by going FlexFX assign and a meter. speed USB ports, USB A and USB B. Virtual to Setup > Plugins > DJ-FX and click “Enable Select MIC or LINE level Deck and associated PGM controls are assigned mixer DJ-FX send.” using the rear panel switch. to USB A or USB B using the PGM Input Source The FlexFX loop allows any combination of LINE is usually correct for selectors. PGM 1, PGM 2, MIC or USB AUX to be assigned wireless mic receivers. When with the option to insert internal effects, external MIC ON turns the mic Assign button at the top of the left-hand control analog effects or software effects via USB. input on without ducking strip turns GREEN to coincide with the silk- other inputs. screen color for USB A. When Headphone Cue MIC OVER momentarily A is selected for PGM 1, the SP-6 B is selected, the SP-6 Assign button turns ORANGE to coincide the turns the microphone on, with the color for USB B. headphone monitor. Headphone CUE controls and ducks other inputs by When operate as solo or radio-button controls. This 10 dB (about 1/3). SP-6 Assign button at the top of the right-hand Headphone CUE assigns a signal to control strip turns GREEN to coincide with the means engaging a headphone CUE turns all the other headphone CUE controls off. You can A is selected for PGM 2, the B is silk-screen color for USB A. When select more than one at a time by simultaneously Session In and Out selected, the SP-6 Assign button turns ORANGE pressing more than one CUE. This SESSION IN has it’s own level control and to coincide with the color for USB B. may be used as a general purpose analog AUX The MIDI controls are only sent to the selected Channel Faders & Crossfader input from RCA jacks. Session in and Session out port, allowing completely independent Library These are typically used to chain mixers together. faders use magnetic non-contact mechanisms with no noise and no bleed. Each fader has REVERSE and CONTOUR controls on the Main and Booth -Fb for Browsing, Cue, Loop andFLANGER Sample control BPM:120 * 4:1 each USB port. MIDI controls 2000 not dedicated to a ms channel strip, such as SP-6 player controls, are front panel. assigned to the Left or Right control-strip using The Main and Booth outputs each have their own FLANGER -Fb the SP-6*ASSIGN 4:1control. Level control. The Main outputs use balancedBPM:120 Channel Meters XLR connectors and the Booth outputs use Each PGM channel has a mono meter to assist balanced ¼˝ TRS connectors. Since the Main, Library Browse in setting levels. These meters are quasi-peak Booth and Session Outputs have the same mix, BACK button: Switches the focus between the with peak hold. The goal is to stay out of the red. you can run any of them to your main amplifier if Crate and Library area in Scratch Live. If you the proper cables are not available. have any panels open in Serato Scratch Live, The main mix has a quasi-peak stereo meter the Back button will also move the focus between with peak hold. this and the Crate and Library areas. Headphones SCROLL / LOAD encoder: Rotate the knob to scroll Scratch Live SP-6 sample player. The Headphone Monitor provides stereo or through the Crate / Library panel currently To enable the SP-6 player, mono split-cue operation. in focus. When the focus is in the Crate area, go to Setup > Plugins > SP-6 • In Stereo operation, the Pan control pans pressing the knob displays the contents of the AUX This digital input is on USB playback stereo pair 5-6 and is normally used for the Serato Sample Player and click “enable SP-6 Sample Player Plugin.” To assign the SP-6 Sample Player to AUX, click the SP-6 tab on the main software screen and select “A” as the SP-6 output. This AUX input has it’s own LEVEL, FILTER and FlexFX assign. CUE for USB AUX is in the center 2000 ms between stereo Cue and stereo Main Mix. selected Crate and moves the focus into the • In Split Cue operation, the Pan control pans Library area. When the focus is in the Library between Mono Cue in the left ear and mono area, pressing the knob loads the selected track Main Mix in the right ear. to the Virtual Deck. Double-pressing will load an • Individual Cue buttons are provided for PGM 1, PGM 2, USB AUX and FlexFX Loop. instant double to this Deck from the opposite Deck. • The Headphone Level control sets the level in the front panel 3.5 mm and ¼˝ output jacks. just below the SAMPLES row of buttons. RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 9 Loops Manual / Auto In SAMPLES mode, the CUES / SAMPLES button Manual / Auto button toggles the state of the Loop is RED, the four Bank buttons A, B, C and D controls between Manual and Auto Loop mode. are ORANGE and the six Sample buttons are In Manual mode, the LOOP buttons light GREEN GREEN. Sample buttons are assigned to USB to correspond with the GREEN lines by the A or USB B using the SP-6 ASSIGN button at the LOOP controls. In Auto mode, the buttons are lit top of each control strip. See “Control Strip ORANGE to correspond with the ORANGE lines. Controls” on page 9. Manual Loop Controls Cue Points When Manual Loop mode is selected, loop In CUE mode, you can set and trigger five cue control buttons are illuminated GREEN. Loop points for each Virtual Deck using the Cue buttons flash during loop playback. buttons. If a Cue is set in Scratch Live, a Cue SELECT - Selects a loop slot in Scratch Live when button is lit bright GREEN, and pressing it will the encoder is pressed. trigger the corresponding Cue point in Scratch IN - Sets a loop in point. Live. If a corresponding Cue point is not set, OUT - Sets a loop out point. the button will be dim GREEN and pressing it LOOP - Turns a loop on or off. will set a new cue point. You can delete a Cue DELETE - Allows you to delete a loop. Press Delete point in Scratch Live by pressing and holding and the Loop button now glows ORANGE. Next, the DELETE button in the active control strip, then use the SELECT knob to select the loop to be pressing the corresponding Cue button. see deleted then press the flashing Loop button. “Cue Points” on page 27. Auto Loop Controls Sample FLANGER FLANGER -Fb -Fb Player (SP-6) Triggers BPM:120 BPM:120 * 4:1 * 4:1 In SAMPLES mode, you can trigger six samples 2000 ms 2000 ms When Auto loop mode is selected, loop control buttons are illuminated ORANGE. in each of four banks. Select Bank A, B, C or D. BARS - Selects the auto loop length in Scratch An ORANGE Bank button is brightly lit if any of Live. This can be adjusted while an auto loop is the six slots in that bank have a track loaded, already looping as an effect. and that Bank is currently selected. When a LOOP - Performs an auto loop of the number of bank is selected, any GREEN Sample button Bars selected. with a track loaded in the corresponding slot is ROLL - Performs a loop roll of the number of Bars brightly lit. The button flashes while its sample is selected. playing. The Play behavior follows the behavior SAVE - Saves the current loop to an available loop selected in Scratch Live. Sample playback slot in Scratch Live. can be assigned to the Left Virtual Deck, Right Cues / Samples control dedicated USB AUX input for the sample player The CUES / SAMPLES button toggles the ten CUE typically used for SP-6 playback. When two USB buttons between CUES and SAMPLES modes. ports are in use, the SP-6 ASSIGN button at the top In CUE mode, the CUES / SAMPLES button is of each control strip determines which computer Left Virtual Deck and five dedicated to the Right See “SP-6 Sample Player” on page 29. Virtual Deck or AUX. The Sixty-Two has a FLANGERthe -Fb SP-6 player controls are assigned to. Audio ORANGE and the Cue buttons are GREEN. BPM:120 * 4:1 There are five Cue buttons dedicated to the 2000 from ms both USB ports is summed in the mixer. Virtual Deck, numbered above each button. 10 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 FlexFX The FlexFX Bus in the Sixty-Two works 3. EXT. INSERT is turned on/off with a separate 5. The FlexFX CUE is after the internal effects differently than a typical effects insert loop. This button. The external analog insert can be insert, analog external insert, USB insert and architecture is very flexible and opens up many used with internal effects and the INSERT before the effects ON function. This allows new possibilities not possible with simple effect or independently. NOTE: If no external cueing a Wet signal while listening to the Dry insert designs found on other mixers. connection is made to the FlexFX Loop Return signal before turning the effect ON. The FlexFX Bus is more like an auxiliary jack, the signal will be interrupted when the bus that can have multiple signals assigned to EXT. INSERT button is turned on. 6. When effect ON is not engaged, internal effects it. Signals assigned to the bus may then have insert, analog external insert and USB insert internal effects, external analog effects and INSERT is turned on/off with a points are bypassed, and any signal assigned external USB effects applied in any combination. separate button, and can be used with internal to the FlexFX Loop is simply summed into the The order of processing in the FlexFX Bus is effects, the EXT. INSERT or independently. The main mix. This allows users to CUE the Wet INSERT uses USB record pair 9-10 for signal before the Wet signal is heard in the 4. The shown in the graphic below. Main Mix. the Send and USB playback pair 7-8 for 1. FlexFX buttons for PGM 1, PGM 2, MIC and INSERT generally the Return. Using the AUX assign signals to the FlexFX Bus (BRIGHT requires a low latency setting. NOTE: Assign BLUE) or the Main Mix (DIM BLUE). This a PGM channel or signal to FlexFX before allows assigning multiple inputs to the FlexFX engaging the Bus and/or changing the assignment without audible artifacts. interrupting audio. INSERT button to avoid In the setup screen, both DJ-FX and Enable Mixer DJ-FX Send must be checked to use the 2. The six effect buttons both turn on and sync INSERT button. See “Enable DJ-FX” on an internal effect. By keeping this separate page 39, and “Enable Mixer DJ-FX Send” from the effects ON button, it is possible to on page 39. turn on, sync and cue effects before you NOTE: If no connection is made in Scratch hear the Wet signal in the Main Mix. Only one Live between the USB send and USB internal effect is selected at a time. Having six return or “Enable Mixer DJ-FX send” is not independent buttons, it is possible to drum in checked in Scratch Live, the signal will be different effects without interruption. interrupted when the INSERT button is turned on. 1 PGM 1 FLEXFX 2 3 EFFECTS ENGINE SEND RIGHT PGM 2 FLEXFX FILTER ECHO MIC FLEXFX AUX FLEXFX FLANGER PHASER ROBOT REVERB FLANGER +FB BPM:120 * 4:1 2000 MS 4 6 2 TIME BEAT 8 0 4 LEFT SEND SEND RETURN RETURN EXT. INSERT INSERT 10 DEPTH RETURN ON RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 6 BYPASS RIGHT TAP USB Record LEFT USB Playback Main Mix ON FLEXFX ON CUE Cue Bus 5 11 Internal Audio Effects The internal effects engine is located in the FlexFX Loop. This allows any combination of PGM 1, PGM 2, MIC and AUX to be assigned FLANGER -Fb BPM:120 * 4:1 2000 ms to an effect. Individual effects are turned on/ off using the six effects buttons. EXT. INSERT and INSERT are also engaged independently. The FlexFX Loop (which includes the External Insert and the USB Insert) is turned On/Off with the FlexFX ON button (off bypasses the loop). The six built-in effects are: Effects Display, BPM Source and Match A flashing Beat Multiplier indicates that the Indicator Time required to match the current BPM*Beat The effects display shows the name of the product is out of range. For an echo example, if a • Filter • Flanger • Phaser current effect, BPM, MIDI Beat-Clock source, BPM of 60 is used with a Beat Multiplier of 4, the • Hold Echo • Robot • Reverb Beat Multiplier and Time. A bar graph represents resulting time is 4 seconds. If the multiplier is set the effect time relative to its range. If no effect to 16, the resulting time would be 16 seconds, General Behavior is selected, the information for the last effect is which is out of range. In this case, the time • The effect multiplier is saved for each effect. displayed. The display for the Robot and Reverb remains at 4 seconds and the multiplier flashes. • Changing BPM for one effect changes the is somewhat different as outlined below. There four possible BPM sources: Effects Synchronization • Tapping the BPM requires at least two taps. • (*) Manual Tap This mixer can synchronize its internal effects • Changing the Beat multiplier results in an • (S) Scratch Live to four sources as described in the preceding • (A) MIDI Beat-Clock from USB A section. The desired clock source is selected • (B) MIDI Beat-Clock from USB B. by holding down the TAP button and pushing the multiplier for other effects so that the new To change the BPM source, press the tap BEAT joystick up/right or down/left. The selected multiplier is as close as possible to the saved button and use the beat joystick to step through source (*, S, A, B) is displayed just following the effect time. the sources. If a new BPM is manually tapped in BPM number. Manually tapping a BPM forces BPM for all effects. immediate change in the effect time. • Changing the effect time adjusts the or the time is manually altered, the BPM source the selection to (*) Manual. returns to (*) Manual. Pressing a FlexFX button with no other FlexFX The effect time is normally a product of the button engaged, with a BPM-tagged song BPM and the Beat Multiplier. If the right arrow playing in Scratch Live on that channel, forces (>) or left arrow (<) appears, there is an inequality the clock source to (S) Scratch Live. The mixer between the BPM*Beat and Time. The arrow will continue to track the Scratch Live BPM indicates which way to adjust the Beat Multiplier until a new BPM is manually tapped or a new to correct the inequality and get the closest clock source is selected. When one of S, A, or B possible time. If the BPM source is displayed (*, is selected, the clock source indicator will flash S, A, B), the BPM*Beat matches the displayed when the mixer is actively following the selected Time. clock. Regardless of the clock source, the mixer For example, 120 BPM with a 4:1 Beat broadcasts the resulting MIDI Beat-Clock to Multiplier would result in an effect Time of both USB ports when the Send MIDI Beat Clock 2000 ms. If the Time is adjusted to a different option is selected in the MIDI Configuration page value, such as 2097 ms, an arrow indicates that of the driver control panel. See “Core Audio the product of the displayed BPM and Beat and ASIO Drivers” on page 14. Multiplier does not result in the displayed effect Time. For this example, 2000 ms is below 2097 ms. In this case, moving the BEAT joystick left or down snaps to 120 * 4:1 and changes the time to 2000 ms. 12 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 Effects Parameter Table Effect Depth Knob Time Encoder Tap Button Beat Joystick Filter Flanger Adjusts the strength of the effect. Adjusts the LFO time independent of the current BPM and Beat Multiplier. • Holding down the TAP button and turning the TIME encoder adjusts the BPM. • Pressing the TIME encoder re-syncs the effect. Phaser Echo Adjusts the amount of echo recirculation, which in turn affects how quickly the echo effect decays. The amount of recirculation varies with the echo options selected (see last column). Setting the control to minimum or “0” results in a Dry signal with the minimum recirculation setting. Setting the control to maximum or “10” results a Wet signal with maximum recirculation. Adjusts the length of the recorded sample used by the echo. • Holding down the TAP button and turning the TIME encoder adjusts the BPM. • Pressing the Echo button clears the echo. Time range is 1 ms to 10920 ms. The TAP button manually enters a new BPM. • A minimum of two taps is required to get a new BPM. • Manually tapping in a BPM switches the BPM source to (*) Manual. Pressing the tap button and tilting the beat joystick up/right or down/left selects the BPM source. The source is shown in the mixer display after the BPM number: (*) Manual (S) Scratch Live (A) USB A Beat-Clock, (B) USB B Beat-Clock. Adjusts the BPM multiplier in order to change the number of bars. • UP increases the multiplier and DOWN decreases the multiplier. • Available multiplier values are: 1/16, 1/8, 1/4, 1/2, 3/4, 1/1, 2/1 4/1, 8/1, 16/1, 32/1 and 64/1. (64/1 not available in Echo). Press down on the Beat Joystick to Lock the current BPM. This prevents the current BPM from changing until you manually change the BPM, Time, BPM Clock Source, or click the Beat Joystick Button again to unlock it. A Locked BPM is indicated by “BPM” flashing in the display. When either Hold Echo option is selected, it is possible to suspend an echo. To engage suspend, press the time encoder. The ECHO button flashes, indicating that suspend is active. Suspend terminates input to the delay memory while continuing to play delay memory indefinitely. Press the time encoder again to terminate suspend. If you want a suspended echo to gradually decay, turn the Depth knob CCW. If you want the decay to stop, turn the Depth knob back to or above where it was at when suspend was engaged. Robot Reverb Adjusts the Wet/Dry mix and warble of the robot. Adjusts the % of pitch shift. • % of pitch shift is shown by the bar in the effects display. • Pressing the TIME encoder resets pitch shift to 0%. Adjusts reverb intensity. Adjusts reverb decay time. • % of decay time is shown by the bar in the effects display. RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 Control Panel Options* • High-Pass Filter with low or high frequency sync. • Low-Pass Filter with low or high frequency sync. • Flanger with positive feedback. • Flanger with negative feedback. None • Echo: No feedback filter. Recirculation is adjustable 0-70%. • Hold Echo: No feedback filter. Recirculation is adjustable 0-100%. • Low-Cut Echo: Feedback filter adjustable from 20 Hz to 10 kHz. Recirculation is adjustable 0-70%. • Low-Cut Hold Echo: Feedback filter adjustable from 20 Hz to 10 kHz. Recirculation is adjustable 0-100%. Does not affect the robot. Adjusts the pitch up/ right or down/left in 20% steps. None Does not affect Reverb. Adjusts the decay time up/right or down/left in 10% steps. *These effect options are available in the Scratch Live, ASIO and Core Audio hardware control panels 13 To launch the Sixty-Two driver Control Panel, open the System Preferences window. Locate Core Audio and ASIO Drivers the Sixty-Two in the “Other” section and click the Sixty-Two icon. Driver Control Panel The control Panel consists of four pages: Preferences, Program Inputs 1-2, Effects and MIDI. To move between the four pages, click the icon in the upper left-hand corner of the control panel. PGM Inputs 1-2 Page Controls: There is one panel for each channel strip on the mixer. Each PGM panel controls these functions: • Analog Input Source: The analog input for each channel may be set for Line level (CD) or Phono level (PH) using a switch on the The Scratch Live installer includes drivers that rear of the mixer. PH/CD 1 and PH/CD 2 are allow you to use your Rane Sixty-Two with other associated with PGM 1. PH/CD 3 and PH/ audio applications. The Core Audio (Mac) and CD 4 are associated with PGM 2. The control ASIO (PC) drivers will be installed automatically panel shows the input mode selected on the when you install Scratch Live with your hardware mixer for each of the four inputs. The mode connected. Once installed, you will have the option to use the Sixty-Two with 3rd party DAWs using ASIO or Core Audio interfaces. NOTE: These drivers only work with audio applications that are compatible with these audio standards. can only be changed on the mixer. Preferences page controls: • USB-6 (11-12) Record source: Two radio buttons select the Main Mix or Mic. • USB-3 (5-6) Filter Resonance: Slider adjusts the resonance from Low to High for the • USB Port Status: Indicates active USB port(s). • Buffer Size: The Buffer Size control allows The Sixty-Two comes with a low-latency the USB driver buffer to be increased or ASIO device driver to interface with software decreased. The Sixty-Two drivers are designed applications on to run at latencies as low 8 milliseconds. Windows operating systems. Multi-client ASIO However, computer performance and available allows different audio software applications resources (number of applications running) to simultaneously stream audio to and from may adversely affect the computer’s ability the Sixty-Two. If the same playback channel is to stream audio reliably. If pops and clicks selected in more than one application, the driver are heard in the USB audio, try increasing the mixes the audio from the applications before buffer size to eliminate them. With ASIO, total streaming it to the device. round-trip latency is equal to Buffer Size plus The driver Control Panel may be launched device latency. With Core Audio, total round- from the Windows Control Panel. Select Start > trip latency is equal to Buffer Size plus software Control Panel > Rane Sixty-Two. application buffer latency, plus device latency. other than Scratch Live Device latency is 2.26 ms. • Update Core Audio (Macintosh) The Sixty-Two uses a low-latency Core indicates Device the Firmware: firmware This version panel currently Audio device driver to interface with software installed in the Sixty-Two. If the Sixty-Two applications on firmware installed on your computer is newer Macintosh operating systems. Core Audio than the firmware in your Sixty-Two, the allows different audio software applications to Update Device Firmware panel is enabled. simultaneously stream audio to and from the Pressing the Update Firmware button updates Sixty-Two. the Sixty-Two firmware to the newer version. 14 other than Scratch Live on the mixer, the Phono Sensitivity adjustment appears in the panel. Click the down-arrow to display a list of 16 sensitivity settings between 2.5 mV and 10 mV in 0.5 mV steps. AUX Filter. ASIO (Windows) • Phono Sensitivity: If Phono Input is selected The default is 5 mV. Set the Phono Sensitivity to the same level of your cartridge (see your cartridge documentation for the correct value). Another method is to match the level of a CD on another input. • Filter Resonance: Each channel of the SixtyTwo has a Filter knob that provides High- and Low-Pass filtering. Filter resonance controls the “peak” of the filter cutoff frequency. The Low setting provides the smoothest Filter without adding gain. The High setting adds accent to frequencies near the Filter cutoff point by adding about 12 dB of gain. Adding gain in a narrow region around the cutoff frequency adds a “zip” effect to audio as the Filter is swept. The default is 5 dB. • USB-3 (5-6) Record Source: This control allows users to select one of two analog sources as the vinyl emulation or USB record source for PGM 1. The two radio buttons allow the user to select PH/CD 1 or PH/CD 2. The post PGM 1 fader signal is always available for recording on USB 1 (1-2) record. RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 Factory Defaults • USB-4 (7-8) Record Source: This control allows selecting one of two analog sources as To reset the Sixty-Two Mixer’s: the vinyl emulation or the USB record source • Record/Control Sources for PGM 2. The two radio buttons allow the • LP/HP Filter Resonances user to select PH/CD 3 or PH/CD 4. The post • Filter Type, Flanger and Echo effects PGM 2 fader signal is always available for to factory default settings: recording on USB 2 (3-4) record. MIDI Configuration Page: This page has two panels, one to configure the MIDI Out Port and one to configure the MIDI In 1.Power off the Sixty-Two. 2.Push both PGM 1 and 2 FlexFX buttons at the same time. Port. MIDI In and MIDI Out may be set to any channel between 1 and 16 or OFF. If MIDI In or Out are not being used, set them to OFF. MIDI 4.While holding these buttons down, power on the Sixty-Two. Out defaults to Channel 1 and MIDI In defaults to OFF. Users can also independently choose Effects Page Controls: whether they want to send or receive MIDI Beat The Filter panel has four radio buttons allowing Clock. See “MIDI Mapping” on page 52. users to select filter type and sync mode: 5.Immediately after fading up, the FlexFX lights flash one time, indicating a successful reset. NOTE: Settings are saved in the mixer. • High-Pass Filter with high-frequency sync. Software is updated with the mixer’s settings. • High-Pass Filter with low-frequency sync. Therefore, the mixer may replace control • Low-Pass Filter with high-frequency sync. source and effect settings in Scratch Live or • Low-Pass Filter with low-frequency sync. software control panels with current mixer The Flanger panel has two radio buttons allowing users to select one of two feedback settings that may have been changed by a different laptop. modes: • Positive feedback. • Negative feedback. The Echo panel allows users to select one of four echo modes: • Echo with no feedback filter and adjustable recirculation 0 to 70%. • Hold Echo with no feedback filter and adjustable recirculation of 0% to 100%. • Low-Cut Echo with adjustable feedback filter and adjustable recirculation 0 to 70%. • Low-Cut Hold Echo with adjustable feedback filter and adjustable recirculation of 0% to 100%. • The sliders in the control panel set the low-cut filter cut off frequency. Default Effects settings are: • Low-Pass Filter with high-frequency sync. • Flanger with positive feedback. • Echo with no feedback filter. • Echo filter frequencies default to 82 Hz. RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 15 2.Input Level Selection Scratch Live: Getting started Set each input to the correct input level using the Installing Scratch Live PH - CD switches. PH = Phono and CD = Line (for CD players). Unused inputs are best set to CD. 3.USB Audio Select Scratch Live as the audio source for a channel by turning a PGM SOURCE knob to a USB input. Any of the four analogue inputs may be used for Scratch Live vinyl emulation control. Control input sources for both PGM 1 and PGM 2 are selected in the Scratch Live setup screen. System Overview 4. Connect the Sixty-Two to your computer Check for the latest download version of Scratch The Scratch Live control records and CDs Using the provided USB cable, connect either Live software at serato.com. If it is newer than are pressed with an audible tone specifically USB A or USB B to an available USB 2.0 port the version on your CD-ROM, we recommend developed for controlling the Scratch Live on your computer. Make sure you connect it installing it instead. software application. directly to your computer and not through a hub The ASIO and Core Audio drivers are included The Sixty-Two converts the control signal or splitter. in the Scratch Live installer as an option. The option to install them is checked by default. coming from each deck into digital audio, to be sent via USB to the Scratch Live software, which Turntable Setup decodes that signal into a stream of information 1. Set the tone arms to the specific Mac 1. Insert the Software Installation CD-ROM and based on what the DJ is doing with the control recommendations of the cartridge used, so disc. A virtual ‘deck’ replicates the movements that the needle never leaves the record, but of the control disc. Audio files loaded onto the not heavy enough that it heats up significantly. or Virtual Decks are then played back through the Both produce poor tracking. Launch the installer you just downloaded from double-click the installer icon. serato.com. outputs of the Sixty-Two, with any manipulation of the control discs reproduced on the audio, 2.Grounding is extremely important when using effectively emulating vinyl control of the files Scratch Live. Make sure you have good 2. Follow the on-screen instructions. Once the loaded in software. connections from the ground wires of your installation is complete, Scratch Live will turntables to a grounding post on the Sixty- appear in your applications list. You may like Connecting the Sixty-Two Two. If you do not ground your turntables to drag the Scratch Live icon to your dock for Follow these steps to set up the Sixty-Two for properly, the control signal will be noisy and quick launching. Scratch Live, using up to two turntables or CD the tracking of the record position will be players to control the software playback. erratic. 3. Plug either USB port from your Sixty-Two to a computer USB port. No extra hardware or driver installation is required. 1.Inputs CD Player Setup Connect your CD players or turntables to the Disable all built-in effects on the CD player, ANALOG INPUTS on the Sixty-Two. Connect the including keylock/master tempo. deck left of the mixer to 1 or 2, and the deck on the right to 3 or 4. Match the L channel from each of your decks (usually white) with the white (uppermost) RCA sockets on the mixer and R (usually red) with the red sockets. This is important to give Scratch Live the correct direction of playback. If your songs play backwards, you probably have the left and right channels swapped from your deck. 16 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 Windows Starting the Software Firmware Check It is important that Windows users install the On Sixty-Two drivers as well as the Scratch Live included within Scratch Live software updates. occasion new firmware updates are software. The easiest way to do this is to allow After updating, run Scratch Live and click the the Scratch Live installer to do all the work. Hardware tab in the Setup screen to see if new firmware is installable. See “Updating 1. Connect your Sixty-Two before you insert Firmware” on page 41. your installation CD. When you first connect If you’re using the TTM 57SL and/or Sixty- it, Windows will attempt to install the drivers Two mixers at various clubs, you may come via the hardware wizard. Cancel and close the across one that has a newer version of firmware hardware wizard. installed. With the newer firmware, the mixer will still be usable with older Scratch Live versions, Close all other programs on your Mac or PC. but certain features may not work as expected. Make sure your Sixty-Two is connected first. If When you load Scratch Live for the first time, To avoid this situation, make sure you always a window doesn’t open automatically, browse you will see the screen shown above. have the latest version of Scratch Live installed. or Installing More Than One Version Using the Tool Tips Launch the installer you just downloaded from Installing a new version will by default overwrite 2. Insert the Software Installation CD-ROM. to the CD drive. Run setup.exe. serato.com. any previous version you had installed, however it is easy to have more than one version of Click on the ? icon to enable tool tips. Tool tips Scratch Live installed if you wish. provide a handy way to learn the various features installation is complete, Scratch Live appears Mac users: before installing, find the Scratch Live of Scratch Live. Move the mouse over a section in the Start Menu under All Programs > Serato application (by default it is in the Applications of the screen to bring up a context-sensitive > Scratch Live. folder), and rename it - for example Scratch tool tip. Holding the mouse over the ? button Live 2.0.0. When you install the new version, with tool tips turned on will show you a list of Because the Sixty-Two was connected prior the old application will not be overwritten, and all keyboard shortcuts. Tool tips are available in to installing Scratch Live, no extra hardware you can choose which version you want to run several languages. Scratch Live will display the installation is required. by going into the folder and double clicking tool tips in the language that your computer is on the application. You can also do this if you set to. If your language is not available, the tool Additional Windows Drivers have already installed the latest version - just tips will be displayed in English. Once Scratch Live is installed, any additional rename the application (eg. to Scratch Live 3. Follow the on-screen instructions. Once the hardware that is connected will be recognized and the drivers will be automatically installed. 2.1.1), and then reinstall the earlier version. Windows Users: before installing, find the Scratch Live executable (by default it is in C:\Program files\Serato\ScratchLIVE), and rename it - for example Scratch Live 2.0.0.exe. When you install the new version, the old executable will not be overwritten, and you can choose which version you want to run by going into the folder and double-clicking the executable. You can also do this if you have already installed the latest version — just rename the executable (eg. to Scratch Live 2.1.1.exe), and then reinstall the earlier version. RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 17 Calibrating Scratch Live How to Calibrate Scratch Live Start both turntables or CD players. You will With music playing in the background (from any see green rings appear in the scope view as source), put your needle on the record with the shown. turntable stopped. If you are using CD players, For optimal performance the inner ring should the same rules apply. Have the CD deck paused be as close to circular as possible. Use the or stopped while calibrating. Ensure the input level in Scratch Live is set correctly to Line (CD). See “Input Select Status” on page 41. scope zoom slider (1x to 16x) to zoom in or out as necessary. Use the scope L/R Balance and P/A Balance controls to adjust the shape of the Click and hold the Estimate button until the inner ring. slider stops moving. Moving the threshold slider The number in the top left corner of the scope to the left will make Scratch Live more sensitive view gives the current absolute position within to slow record movement, but also more the control record or CD. The number in the sensitive to background noise. top right corner is the current speed in RPM. In the bottom left is the current threshold setting, Since Scratch Live is controlled by an analog signal, there is no guarantee of what state that signal will be in by the time the software gets to interpret it. Therefore, Scratch Live needs to be able to handle a wide range of signals, and be configurable to use them optimally. Calibrating is just configuring the software to your situation. Calibration is equally important for both vinyl and CD users of Scratch Live. There are two parts to the Scratch Live control signal: The directional tone, and the noise map. Listening to the control vinyl, the directional tone is the 1 kHz tone. The noise map sounds like random noise over the top of the tone. The directional tone provides the current speed and direction of the record, while the noise map tells the software precisely where on the record the needle is currently. Repeat the process for each deck. and the number in the bottom right shows the percentage of readable signal — this number Things to remember: should be close to 85% when your system is • Your needle must be on the record. calibrated properly. • Your turntable (or CD player) must be stationary. Calibration Troubleshooting • The background music playing must be at a After calibration, the number in the upper right similar level to which you will play your set at. corner of the scope view should say 0.0 while • Calibrate Scratch Live every time you play. the needle is on the record and the turntable is stopped. TIP: If the slider jumps to the far right, If that number is fluctuating then manually then you have a problem with noise in your move the Estimate slider to the right until that turntables/CD players/mixer. Check all your number is stable at 0.0. If you’ve moved the connections and make sure your equipment slider all the way to -24 and its still fluctuating is well earthed. In some situations you will then you have a grounding or interference not be able to improve the signal quality, and problem somewhere in the chain. you will have to play on regardless. In this If so, the first thing to check is that the situation, stick to REL mode. grounding wire coming from your turntable is connected to a Sixty-Two grounding post. The Noise Threshold The Scopes Next, make sure that the Sixty-Two isn’t sitting A threshold is a lower limit, below which a next to a power source such as a power strip process will not occur. In the case of Scratch and that the RCA cables aren’t laying across Live, the noise threshold is the limit below which other power-conducting cables. the input signal will not be interpreted as control If you are still experiencing issues, you might signal; in other words if it’s below the threshold, have to adjust the placement of your setup. For it is considered noise and ignored. example, make sure bass bins aren’t directly This setting is necessary because a stylus is under the turntables. very sensitive, and will inevitably pick up noise The scopes on the Setup screen in Scratch Live If you have trouble getting the rings circular, from the environment as well as the signal on the display the input signal as a phase diagram. The you probably need to clean or change your record, especially in the noisy environment of a key factors to look at on the scope display are needles. live show. crisp clean lines, round shape, and the tracking If the image appears as a line, then percentage in the lower right corner. you have a missing channel. Check your RCA connections and needles. for more calibration troubleshooting help SEE “Scope Reading and Fixes” on page 46. 18 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 Importing and Playing Music 2. Once you have located your music, drag the NOTE: Older iTunes Music Store DRM files folder or files you want to import onto the cannot be played back by Scratch Live. purple “ All...” icon. This is located to the iTunes Plus files are DRM-free. left of your screen at the top of the crates and playlist window. If you wish to import all of Playing Music your music, just drag your whole music folder Click on the “ All...” icon to show all the tracks onto this icon. in your library. Use the keyboard shortcut Shift - Left Arrow to load the highlighted track on to TIP: You can also import by dragging files the Left Deck, and Shift - Right Arrow to load the and folders directly from Windows Explorer highlighted track on to the Right Deck. (PC version) or Finder (Mac version) into the Scratch Live library. TIP: You can also load tracks to Decks using the mouse. Click and drag a track from the TIP: Adjust the size track list area on to either Virtual Deck. Importing Your Music of the Files window The easiest way to load music into your library is by by using the Files button: dragging near the three dots up or down. The the record and start the turntable. The track will vertical crates window adjusts left and right. start playing as soon as it detects the signal from clicking and 1. Click on the Files button to open the files To start playing a track, simply put the needle on the control vinyl (or CD). panel. The left side of this window displays Supported File Types various locations on your computer hard drive Scratch Live supports fixed and variable bit position dictated by the placement of the (and external drives if you have one). Click on rate .MP3, .MP4, Ogg Vorbis, .AAC, .AIFF, needle on the record. If you place the needle at these locations to navigate your computer and .ALAC, .WAV and Whitelabel (wl.mp3) file types. the beginning of the record, the track will start find your music. By default, your music will M3U playlists are also supported. For more on playing from the beginning. You can skip through usually be found in either “Music” (Mac) or “My Whitelabel.net audio files, see “Whitelabel. the track by picking up the needle and placing Music” (Windows). net” on page 20. it further into the record, just as with regular In ABS mode, the track will play from the records (this is known as needle dropping). See “Scratch Live Modes” on page 25. Track Display When a track is loaded, the track name, artist and length are displayed in the track title bar, and the Virtual Deck shows a solid black line. If the track has BPM or key information written in the tag this will also be displayed. See “Set auto-BPM.” RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 19 Set Auto BPM Whitelabel.net Preparing Your Files If this option is checked while analyzing files, Scratch Live will calculate the estimated tempos of your files. If Scratch Live is confident that the Auto BPM estimate for a file is accurate, it will be written to an ID3 tag* in the file. The Auto BPM function will not be applied if the track already The Serato Whitelabel Delivery Network is a Before you play your music in Scratch Live, It is unique system that allows record labels to important to first analyze your files. digitally deliver promotional releases directly to The analyze files function processes the DJs. songs in your library to detect file corruption, To download Whitelabel audio files and sign saves the waveform overview to an ID3 tag*, and up to receive updates on the latest promotional calculates auto-gain and BPM values. releases, visit whitelabel.net. How to Analyze Files contains BPM information. To re-analyze these files and use Auto BPM or auto gain on them, drag them onto the Analyze Files button. If you know your file’s BPM will fall within a certain range, use the range drop down to avoid double or half value BPMs being calculated. *NOTE: ID3 tags contain data about your tracks and are saved inside the files Whitelabel Audio Files To analyze files run Scratch Live with the Sixty- themselves. Genre, track name and artist are Whitelabel.net audio files are a unique format Two disconnected. On the left side of the examples of common tag information. See (file extension wl.mp3) developed by Serato. main screen, click the Analyze Files button to “Editing ID3 tags” on page 36. They are specially prepared for use in Scratch automatically build overviews for all the tracks Live; pre-analyzed, tagged with song and artist in your library. The Offline Player info, BPM and album art where possible. The offline player is a useful tool for preparing Whitelabel audio files play as high quality 320 TIP: You can drag and drop individual folders, crates, auditioning tracks, and setting cue and kbps stereo audio in Scratch Live when Rane crates or files onto the Analyze Files button loop points. The offline player is available when Scratch Live hardware is connected. Without to force the building of overviews at any time. Scratch Live hardware is not connected, and Scratch Live hardware connected, or when outputs through the current default audio device. About Corrupt Files Load a track to the offline player by dragging and and devices, they will play as low quality 32 kbps If Scratch Live detects a corrupt file it dropping onto the Deck, or pressing shift+left mono audio. will tag it with a corrupt file icon: arrow. If the end of the loaded track is reached, Whitelabel audio files are promotional releases It is very important that you delete the next track in the current playlist is played from records labels available to Scratch Live DJs ANY corrupt files from your library as they can automatically. Click the Offline Player Controls cause Scratch Live to crash regardless if you button (outlined below) to expand and hide the play the file or not. See “Status Icons” on page offline player controls. playing these files through other mp3 software for free from Whitelabel.net. 36 and “Corrupt File Descriptions and Diagnoses” on page 48. For information on rescanning, moving, copying, deleting and backing up your files, see “File Management” on page 36. 20 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 The Control CD Playback Control The control CD has two tracks. The first track is 15 minutes long and controls playback. The second track is 40 seconds long and controls vinyl scroll. Vinyl Scroll Vinyl Scroll allows you to select and load tracks using only your turntables (or CD player) – no The Control Record The control record has two sides. The first side is 10 minutes long and contains the Vinyl Scroll section. The second side is 15 minutes long. Scratch Live can be configured to work with records playing at either 33 RPM or 45 RPM, depending on your preference. The record has thin marks every minute, and a thicker mark every 5 minutes (when playing at 33 RPM). These marks are to assist you when using needle dropping to move through the track. These marks do not affect the playback of the track. The mode will switch when it reaches the end of the record so your track won’t stop. See “Absolute Mode” on page 25. contact with the computer necessary! To use Vinyl Scroll with turntables, lift the needle off the record and drop it into special “bonus track” section at the end of the record’s A side. The movement of the control disk now controls the selected track within your library. Lift the needle out of the Vinyl Scroll section of the record and into the lead out (between the Vinyl Scroll area and the end of the record) to change crates or iTunes playlists. Go back to the Vinyl Scroll area of the record to choose a track within the crate or playlist. Once you have found the track you wish to play, put the needle back at the beginning of the record and it will load automatically. This feature is available to CD users. Go to track 2 on the control CD to access Vinyl Scroll. Find the track you want to load, and go back to track 1. The track you selected will be loaded and ready to play. You can reverse the direction of Vinyl Scroll and set the sensitivity in the Setup screen. TIP: You can also use Vinyl Scroll in the Prepare window. See the options for “Vinyl Control” on page 43. RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 21 Main Screen Overview Visual Aids Main Waveform Display When the track is playing several waveforms are This view provides a close-up displayed. Each shows a different aspect of the of the track, including color track being played. coding to show the frequency of the sound; red representing Tempo Matching Display low frequency bass, green representing mid-frequencies and blue representing high- The Tempo Matching display area provides a frequency helpful tool for beat matching. Scratch Live You can also switch to a detects the beats within the track, and places three-band a row of orange peaks (for the track on the left by holding the ctrl key and side) above a row of blue peaks (for the track clicking on the waveform. Click on the right side) in the Tempo Matching display on the waveform to ‘scrub’ or area. When the two tracks are matched to the make fine adjustments to your Deck same tempo, the peaks will line up. The tempo position within the track. This applies to INT everything display is aligned with the beginning of the bar, Mode only, and may be useful if you wish to set about the speed and so the peaks keep their relative position as the cue points in your tracks without your turntables position of a track. track plays. This display does not show the or CD players connected. The Main Waveform is As the vinyl rotates, relative timing of the beats, only the tempos of zoomed around the current position in the track. so does the line on the tracks. The peaks will still line up when the See “Cue Points” on page 27 and “Scratch the label. The circular tracks are playing at the same tempo, but are Live Modes” on page 25. progress bar around out of sync. Virtual Deck The shows Virtual treble sounds. spectrum view TIP: Use the + and – keys to zoom in and out. the edge is a visual representation of the position within the song, and can be set to flash to warn Track Overview Display you that the track is nearing its end. The time This view provides a complete overview and remaining time are displayed in minutes of the track waveform, and includes and seconds. The pitched BPM (BPM with pitch a marker to show the current position adjustment multiplier added) is shown on the left within the track. This view is useful for of the Virtual Deck, and the turntable speed as finding transitions within the track. The a percentage pitch shift is shown on the right waveform is colored according to the of the Virtual Deck. If the track has no BPM sound spectrum – red representing information, pitched BPM will not be shown. low frequency bass sounds, green If you are playing regular vinyl, notice the representing mid frequency sounds and Virtual Deck behaving strangely as Scratch Live blue representing high frequency treble attempts to decode the incoming signal. This sounds. will not cause any problems, but you may find it You can jump to different positions distracting. You can unload the currently loaded within the track by clicking on the Track track using the Virtual Deck eject button. Overview display (disabled in ABS TIP: Waveform can be either vertical or horizontal. See “Display Modes” on page 24. Kick Drum In this example, the red part of the wave represents a kick drum, while the purple part represents a snare drum. Snare Drum Mode). Grey lines behind the overview show TIP: Use the keyboard shortcut shift-alt- the length of the track – a thin grey line every arrow to unload a track from the Virtual Deck. minute, and a thick grey line every 5 minutes. The overview will be filled when you load the track onto a Virtual Deck. On slower computers, you should disable Autofill overviews in the Library tab of the Setup screen. See “Preparing Your Files” on page 20 and “AutoFill Overviews” on page 44. 22 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 Beat Matching Display Tracking Indicator Key Lock This view shows the position of beats The tracking indicators When Key Lock is on, the key or pitch of within the track. When beat matching, on the main screen show the quality of the signal the song stays locked at what it would this view helps align the downbeats coming from the control record or CD. The length be if the track was playing at normal speed, of the two tracks. The markers are of the bar indicates the speed of the record or regardless of the platter speed of the turntable matched up when the two tracks are CD. The color indicates the amount of position or CD player. Key Lock has scratch detection, so beat matched. information Scratch Live is receiving. When that it automatically turns off when scratching for a you are playing the record at normal speed, the a natural scratching sound. Turn Key Lock on or demonstration of using the visual aids tracking indicator should be grey. If it is mostly off by clicking the button to the top right of the to help beat match. In this example, red there is a problem reading the control signal. Virtual Deck. the track that is playing is on the Left Make sure your needles are clean, and check the TIP: F5 and F10 will turn Key Lock on and off Deck, and the track to be mixed in is calibration in the setup screen. for the Left and Right Decks respectively. NOTE: It is normal for the tracking indicator Repeat to be red when cueing or scratching. Use the Repeat function to repeat the Example: The following is on the Right Deck. 1. Start the track playing on the Right Deck. After a few seconds, blue peaks appear in the Tempo Matching display. Tap Tempo song across the entire length of the control record. For tracks with no BPM information, 2. Adjust the pitch of the right turntable until there is a tap tempo button displayed TIP: Short “loop” samples can be turned into the blue peaks sit under the orange peaks in where the BPM usually is, in the song info area. a continuous track using the Repeat function. the Tempo Matching display. Once they are Pressing alt-space bar activates the tempo The loops must be less than 10 seconds long, aligned, the two tracks have the same tempo. tapper (press alt-space bar a second time to and cut at the start and end of a bar. activate the tempo tapper on the Right Virtual 3. Next align the markers in the Beat Matching Deck). Tap the space bar along with the beat. Censor display. Watch the color of the items passing After you’ve tapped the first beat, you can switch by in the Main Waveform display. Remember Use the censor button to ‘mask’ parts of a to double time tapping, half time, start of each that a kick or bass drum will be red in color, song, or use as a special effect. When you bar etc. The range is set by the first two taps, and a snare drum will be green or blue. This press the censor button, the track starts playing after that you can switch to any steady rhythm technique will by no means guarantee perfect backwards from that point. When you release you feel comfortable with – quarter notes, half mixes, but may help to speed up the process the censor button, the track plays forward from note, whole notes. Esc resets the BPM, Enter of beat matching. the point you would have been, had you not saves the BPM to the track. You can use the pressed the censor button. Censor is available mouse if you prefer. Your CD player or turntable’s only in REL and INT Modes. Master Gain pitch slider doesn’t need to be at zero, we do the The master output of Scratch Live can be math for you. You can also use the tempo tapper controlled using the master gain control. when no song is loaded, for finding the BPM of This adjusts the volume of all tracks played. Ctrl- regular records, for example. click the knob to reset it to 12 o’clock. NOTE: For best results, set the master gain to 12 o’clock, and adjust the volume of individual tracks using the track gain adjustment. 33 / 45 Speeds Set this to match the speed of your turntable for normal playback. Eject This ejects the track playing or loaded from it’s Virtual Deck. Autoplay Click the Auto button to enable autoplay. With this setting turned on, when one track finishes playing, the next track starts automatically. Load from a crate to play through the songs in that crate, or from your library to play through your library. Autoplay works in both REL and INT modes. Play from start must be checked in the Playback tab of the Setup screen for autoplay to work correctly. See “Play From Start” on page 42. RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 23 Track Gain Use the track gain knob to balance the volume of the tracks in your library. Any Display Modes Library Views adjustment made to the gain of a track is saved with the file, and will be reapplied to the entire track when it is loaded again. The level meter shows the level sent to the hardware interface after both individual track gain and master gain adjustment. Ctrl-click the knob to reset it to 12 o’clock. NOTE: For automatic gain setting of your tracks, see “Use Auto Gain” on page 42. USB Dropout Indicator The USB dropout indicator on the main screen is a useful trouble shooting tool if you have problems with audio dropouts. Such dropouts are caused by an interruption in passing the audio to the Scratch Live hardware interface. If such an interruption (or dropout) occurs, a red light will appear briefly, just to the left of the Scratch Live logo at the top of the screen. The light will be red for one second, and then orange for four seconds. If you experience USB drop outs: • Increase the USB Buffer Size See “USB Buffer Size (Latency)” on page 41. • Try closing other applications that are running at the same time as Scratch Live. • Try turning off background tasks, for example, wireless networking. • If your CPU load is very high, try decreasing the Maximum Screen Updates setting in the Display tab of the Setup screen. See “Maximum Screen Updates” on page 44. Scratch Live gives you the option of four different You can choose between four different library display modes to suit your style of performance. views which allow for visual browsing using text The Display Mode buttons are located in the top and album art. Select your Library View by using left of the Main Screen. They are: the buttons in the bottom left area of the main screen. The available Library Views are: Library Mode: Maximizes your library space by minimizing the Virtual Deck Simple information displayed. In Library Mode only information in a text list. List: Displays the track the track information, Virtual Deck, mode, track overview display and meter are displayed. Album Art List: Adds an album art column to the Simple List mode. TIP: Use the space bar to toggle between Library Mode and your current display mode. Album Art Grid 1: Displays the album art as a grid with the track information Classic Vertical Mode: Two Decks are text to the right. displayed on the left and right sides of the screen with vertical waveforms in the middle. Album Art Grid 2: Displays the album art as a grid with the track information Classic Horizontal Mode: Two Decks text below. are displayed on the left and right sides of the screen with horizontal waveforms in the NOTE: Your files must have album art added for it to be displayed. See “Adding Album middle. Art” on page 36. 2-Deck Stack Mode: Two Decks are stacked on top of each other TIP: For all views you can adjust the font size in a horizontal fashion. Stack Mode aligns by using the Font Size slider in the Library tab the waveforms on top of each other, while on the Setup screen. For all Album Art views maximizing waveform space. The controls for all you can adjust the album art size using the Decks can be shown or hidden by pressing the Album Art Size slider in the same area. Show Deck Controls Button on any Deck. 24 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 Absolute Mode Relative Mode ABS mode is the default mode, and most closely REL mode observes the relative forward and resembles the properties of normal vinyl. The backward movement of the record, but does not beginning of the track is mapped to the start of take into account the position within the record. the record, and by picking up the tone arm and REL mode disables needle dropping, but allows moving the needle to another part of the record skip-free scratching. Scratch Live Modes Scratch Live has three different modes of operation. You can switch between these modes by clicking the mode buttons near each Virtual Deck. (needle dropping) you can move to a different position within the track. See: “Drop To Absolute Position” on page ABS mode faithfully reproduces the movement 43. of vinyl control records, including stops, starts, scratching, needle dropping, rubbing and other REL mode adds additional speed controls: turntablist techniques. When you reach the end of the record Previous track – Go to the previous track using either REL or ABS modes, Scratch Live in the list. automatically switches to INT mode. This is known as Emergency Internal mode, and Rewind - The rewind function speeds up prevents long tracks from stopping when you run the longer you press the button. out of record. You can switch from Emergency Internal mode to ABS mode by lifting the needle Fast forward – The fast forward function and placing it in the lead-in of the control record. speeds up the longer you hold the button. Emergency Internal mode will activate after 1 second. Use the keyboard shortcut F1 (left deck) Next track – Jump to the next track in or F6 (right deck) to switch to ABS mode. the list. NOTE: Be careful when scratching near the TIP: Use the keyboard shortcut F2 (left deck) end of the record not to accidentally go past or F7 (right deck) to switch to REL mode. this point and into internal mode, or the track will no longer respond to record movement! RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 25 Internal Mode Pitch Slider - Use the pitch slider to More Controls make pitch adjustments while using You can also control playback using the INT mode. Drag the pitch slider with the computer keyboard shortcuts — turn Caps Lock mouse to make large pitch movements, on to enable. See “Playback Keys Use Shift” or hold the shift key and drag the pitch on page 42. slider to make fine adjustments. Clicking the RANGE button above Left Deck Function the slider changes the slider range to Q play / pause reverse A ±8%, ±10%, ±16%, ±50% or ±100%. W play / pause forward S INT mode allows playing tracks without external Temporary Cue E pitch down D vinyl (or CD) control. INT mode has a start / R pitch up F There is a temporary cue point that can be used stop function and a virtual pitch slider. Holding T bend down G like the cue button on many DJ CD players. down the shift key moves the pitch slider slowly. Y bend up H Press ctrl-I to set this temporary cue point on Holding the ctrl key and clicking on the pitch Alt-Q load previous track the Left Deck, and ctrl-K to set it on the Right slider resets the pitch to zero. Alt-W load next track Alt-S Deck. This temp cue point is shown in the main Scratch Live automatically switches to INT Alt-E rewind Alt-D waveform as a white marker. This cue point is mode when the end of the control record is Alt-R fast forward Alt-F not saved with the track, and by default is set to reached; you can switch back to REL mode by Ctrl-I set temporary cue point the beginning of the track. Press I to jump to this placing the needle in the first five minutes of Right Deck Alt-A Ctrl-K temporary cue point on the Left Deck, and K for Click on the waveform to ‘scrub’ or make fine the Right Deck. If you hold down the I or K key adjustments to your position within the track. while the track is stopped, it will play from the adjusts pitch to maintain playback speed as This may be useful if you wish to set cue points temporary cue point. As soon as you release the set by the turntable. Use the keyboard shortcut in your tracks, and don’t have your turntables or key, it will jump back to the temporary cue point. F3 (left deck) or F8 (right deck) to switch to INT CD players connected. Note that you can use this shortcut to jump to mode. the beginning of the track if the temporary cue NOTE: If you play a track in INT mode, and point has not been set. See “Cue Points” on then switch to ABS or REL mode, the pitch page 27. adjustment will be dictated by the turntable, the control record. If you switch from ABS or REL into INT mode, Scratch Live automatically INT mode adds these additional controls: Play / pause reverse - Press to play, press again to stop playback. You can adjust the braking knob in the setup screen to range from an immediate stop to a slow turntable-style ‘power down’. See “Braking” on page 42. Play / pause forward - Press to play, so there will be a jump in pitch unless they are already perfectly matched. TIP: If you are in ABS or REL mode and you get a build up of dust on the needle that is breaking up the audio, hold down ctrl and press the INT button. This will take you to INT mode and reset the pitch to zero. press again to stop playback. Uses the same braking as described above. Bend down - Create a temporary decrease in the playback speed. Use bend down if the two tracks are in time, but this track is slightly ahead of the other track. Bend up - Create a temporary increase in the playback speed. Use bend up if the two tracks are in time, but this track is slightly behind the other track. 26 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 TIP: Zoom in on the waveform using the – and Cue Points + keys and ‘scrub’ to the desired position for greater accuracy when setting cue points. Looping Enable Hot Cues To turn on hot cues, check Enable Hot Cues in the Playback tab on the Setup screen. When Hot Cues are enabled, you can set cue points simply by pressing the number keys 1 through 0 (no ctrl modifier required). Note that you can only add cues this way if the cue point slots are empty. See “Enable Hot Cues” on page 42. Triggering Cue Points Use cue points in Scratch Live to mark and Click the arrow to the left of each cue point You can save up to 9 trigger different parts of your tracks. The cue to jump to it (REL and INT modes only). You loops per track. These point markers are saved with the file in the can also jump to cue points using shortcuts: 1 loops are saved in the track’s ID3 tag. This means they will be present through 5 for the cue points on the Left Deck, file, and will be present when you reload the each time you load the track. and 6 through 0 for the Right Deck cue points. track. To make a loop, set the in-point by clicking Setting Cue Points Editing Cue Points OUT button. To turn the loop on or off, click the You can set up to five cue points for each track. To remove a cue point, use the x button on the LOOP button. If you want the playhead to jump Click on the + button to place a cue point, or right side of the cue point panel. You can also to the start of the loop when you enable the loop, use the keyboard shortcuts below. A cue point overwrite cue points by using the shortcut keys hold the control key and press the LOOP button. will be set at the current playhead position of the ctrl-1 through 0. the IN button, and the out-point by clicking the Use the keyboard shortcuts: ctrl-comma (for left) and ctrl-period (for right) to place cue points in chronological order. Alternatively, use ctrl-1 through 0 to set a specific cue point, i.e., to set a cue point on the Left Deck in slot 2, press ctrl-2. Notice the stripe on the Virtual Deck jumps to the 12 o’clock position and changes color when you set a cue point – you are at the cue point when the stripe is one solid color and at the 12 o’clock position. As the track plays on beyond the position of the cue point, the colored bar shortens by a fifth for each rotation. Likewise, as you approach the cue point, the color will grow by a fifth each rotation. For example, the picture below shows the track just before the end of the 5th rotation before the cue point. To adjust the in-point of the loop, click the IN button. You can use the arrow keys: left arrow track and can occupy any of the 5 slots. Customizing Cue Points To change the color of a cue point, click on the colored square and choose a new color from the drop down menu. To name your cue point, double click on the “time” field. You will now be able to edit and name this cue point to whatever you like. You can also drag and drop cue points to change their order in the list. If you wish to have the cue points sorted chronologically, check Sort cues chronologically in the Playback tab on the Setup screen. If you load the same track onto both Decks, you will be able to add or modify cue points from either Deck. When you jump to a cue point in INT mode while paused, the track will play from the cue point for as long as the key or mouse button is pressed, after which the playhead returns to the cue point. If this is done using the keyboard to move the in-point towards the start of the track, right arrow to move the in-point towards the end of the track. Hold down the shift key while pressing the arrow key to make coarse adjustments. Click the IN button again to save the in-point. The same applies to adjusting the out-point. You can also use the control vinyl (or CD) to adjust the in- and out-point. Click the IN button, then move the control vinyl. Moving the vinyl will adjust the in-point. Once you are happy with the new in-point, click the IN button again to save, and release the control vinyl. The control vinyl will go back to controlling playback once the record is back up to normal speed. Using the control vinyl to adjust loop end points is optional — to turn this feature off, disable Adjust loops with vinyl under the Vinyl Control tab in the Setup screen. while the track is playing in either INT or REL mode, the cue point will be repeatedly triggered, producing a stuttering effect. RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 27 There are 9 available loop slots per track. If a loop The A-Slot Loop Roll with MIDI is set in a given slot, the background (behind the A special loop slot ‘A’ exists for auto-looping. The You can assign loop roll to MIDI in several ways: act of using the auto-loop buttons sets a loop in After pressing the MIDI assign button in Scratch to clear the loop. If you click on the locked loop the ‘A’ slot, following the rules above. Turning Live, press the control + alt keys, click on an symbol, a red border will appear. This indicates a loop off using the auto-loop buttons returns auto-loop value, then click on the button/slider the loop is locked, and you will not be able to you to the loop slot that you were previously in you want it mapped to on your MIDI controller. adjust the end points or delete the loop until you at the time you started auto-looping. Turning Alternatively, you can assign the singular loop unlock it, by clicking on the number again. the loop off using the LOOP button leaves you roll button to MIDI, then assign a MIDI knob or in the ‘A’ slot. The ‘A’ slot is not saved to disk slider on your controller to the autoloop select automatically, pressing ‘save’ saves the loop to knob (visible in the MIDI assign panel area when the first empty slot in 1-9. in MIDI assign mode) to change the values on Auto-looping shortcut keys are alt-1 to 5 for the fly. loop number) will be green. Press the x button NOTE: Looping applies to REL and INT modes. Auto-Looping the Left Deck, and alt-6 to 0 for the Right Deck. Auto-looping They correspond to the looping buttons as laid TIP: When you have the “Autoloop Select” allows you to out on screen. ie. if the onscreen buttons display knob assigned to MIDI, you have all of the create 1 2 4 8 16 beat loops, alt-1 triggers a 1 beat loop, loop roll lengths at your disposal. This allows and alt-5 triggers a 16 beat loop. you to roll up and down the loop length scale, loops instantly. If the track has a BPM value simply click the number to create interesting stutter and build-up of beats you wish to loop and Scratch Live will Loop Roll create the loop for you. The loop is snapped to Loop roll performs a standard auto-loop, but the beats in the song detected by Scratch Live when the loop is turned off, the playback position NOTE: Like auto-loop, loop roll requires a so even if you press the button slightly out of is returned to the position where it would be if it BPM value written to the ID3 tag in order time Scratch Live will still create a perfect loop had not entered the loop (much like censor). to work. Build overviews with the “Set Auto for you. The other difference between loop roll BPM” box checked and the proper range for Five auto-loop buttons are available on screen and standard auto-loop is the ‘‘roll’’ button is your music selected to ensure an accurate at any one time. They range from 1/32 to 32 momentary. The loop is engaged when the BPM value. See “Set Auto BPM” on page 20 beats. The user can select the auto-loop range button is pressed down, and disengaged when with the and buttons. effects. the button is released. Use short loop lengths to To use the Loop controls on the Sixty- Pressing an auto-loop button will create a loop create “stutter” type effects. Two, see ”Loops Manual / Auto” on page start point from the nearest beat to the playhead To activate loop roll, hold control + alt while 10. (within reason), and set a loop endpoint in the clicking on the desired autoloop increment, or future. Pressing auto-loop 1 while auto-loop use the keyboard shortcuts: control + alt + 1 1 is active will deactivate the loop. Pressing a through 5 for the Left Deck and control + alt + 6 different auto-loop button while looping is active through 0 for the Right Deck. (ie. the same as the will extend the endpoint of the current loop to auto-loop controls with the additional ‘alt’ key as the appropriate new auto-loop length. a modifier). You can also save an auto-loop to the next The range of values available for loop roll are available slot. When using an auto-loop, a 1/32 through to 32 beats. The shortcut keys save button is visible where the lock loop button will activate whichever loop lengths are visible normally is. on screen, i.e., if you have lengths of a 1/4 beat NOTE: Auto-looping requires the track BPM to be set. SEE “Set Auto BPM” on page 20. through to 4 beats visible for the Left Deck, control + alt + 1 will activate a 1/4 beat loop roll, control + alt + 2 will activate a 1/8 beat loop roll and so on. Use the and buttons to toggle through the range of possible lengths visible onscreen. 28 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 SP-6 Sample Player Loading the SP-6 SP-6 Play Modes To load a track to the SP-6, drag and drop the Each sample slot has three different play modes: desired file from your library into one of the sample slots. To eject a track, click the eject Trigger mode - When play is pressed, button to the right of the title display. the audio plays through until the end of the track. Pressing repetitively will trigger the The SP-6 Sample Player allows you to play up TIP: You can load tracks to the SP-6 with the audio from the beginning of the track. To stop keyboard shortcuts: ctrl + alt + z to n. the audio, hold the alt key while either clicking to six sources of audio, in addition to the tracks the play button, or pressing the corresponding playing on the Virtual Decks. Any audio file in TIP: Select and drag six tracks from your your Scratch Live library can be loaded to any library onto the first sample player slot to one of the six slots, allowing playback of short simultaneously load six tracks across all six Hold Mode - The sample will only play samples, sound effects, or full length tracks. slots. while you press and hold the play button The SP-6 is enabled when the Sixty-Two is plugged in, but not operational in the offline player mode. Click on the SP-6 button to access the sample player window. In the top right corner of the SP-6 there is a button which opens the Display Menu. Clicking on this drops down a menu with the list of available controls: • Mode: Chooses the play mode: Trigger / OnOff / Hold / Repeat modes. • Output Select: Assigns individual slot outputs to L (Left channel), A (Aux output), R (Right channel) or to the master output of the SP-6. • Pitch: Pitch Slider / Bend / Nudge / Keylock controls. • Play from: Choose which cue point / loop to use for the loaded track. • Overview: Displays the overview of each track. • Level: Individual sample slot level and Gain controls. • Level meter: Displays the volume level for the shortcut key (e.g., alt - z for slot one). or the corresponding shortcut key. Upon release Playing Samples of the play button, the audio stops immediately. Pressing the play button on each slot will This mode most closely resembles the function play the loaded audio. of the “note off” mode found on many samplers. TIP: Use the shortcut keys On / Off Mode - When play is pressed, z (slot 1) x (slot 2) c (slot 3) the audio plays through until the end of v (slot 4) b (slot 5) n (slot 6) the track. Pressing play again stops the audio. to trigger each sample respectively. Repeat Mode - Each slot has a repeat SP-6 Instant Doubles You can instant double from the Virtual Decks down to the SP-6, from the SP-6 up to the Virtual Decks and also between the sample slots themselves. This means the position, track gain and speed will match when you drag a track to from one location into another. This allows you to beat match tracks with your turntables/CD players on the Virtual Decks, and then “instant double” the track down to a slot, freeing up the Virtual Decks to continue your mix with other tracks. Click and drag an already playing track from a Virtual Deck or sample slot and drop it on button. When activated, this will repeat the loaded audio file from beginning to end, or will turn on the loop selected in the “Play From” field. TIP: Short “loop” samples can be turned into a continuous track using the repeat function. Ensure there is a clean cut at the start and end of a bar. TIP: If you don’t wish to use the SP-6, you can disable it in the Plugins tab on the Setup screen. another sample slot to begin instant doubling. sample slot. This enables you to set up the sample player with the appropriate controls that suit your workflow. RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 29 SP-6 Pitch Controls SP-6 Slot Volumes This will unlink the sample slot from the master There Each sample player output selection, allowing you to individual individual choose the 1, 2, 3 or 4 PGM output for each slot. Pitch Slider, sample slot These output routings will be saved when you Bend, Nudge, and Keylock controls for each has a separate volume slider and gain control. close down Scratch Live, so the next time you are launch Scratch Live, your preferred settings will sample slot. The BPM is also displayed next to remain the same. the pitch slider. If no BPM is present in the tracks Volume Sliders - Use the volume slider to mix ID3 tag, the pitch of the track is displayed as a and make temporary adjustments to the volume percentage. of the sample you are playing. These sliders act SP-6 Sample Banks Click and drag the pitch slider to make regular like your mixer’s, fading from full volume right The SP-6 has four separate pitch adjustments. Hold the shift key and move through to completely silent. sample banks, labeled A, B, C and D. To switch between the the pitch slider to make fine pitch adjustments. Click on the + and – buttons to nudge the Gain Knobs - In addition to the volume slider different banks click on the A, B, C or D buttons. track into time. (temporary pitch adjustment) there is an additional gain knob for each slot. Each bank will save the individual sample and Hold the ctrl key and click the + and – buttons to These allow you to fine tune the maximum sample slot settings you last used, allowing you make ultra-fine pitch adjustments to nudge the gain volume of the loaded sample. The gain to prepare banks for easy recall at a later stage. track, adjusting the pitch permanently. adjustment will also be written to the track’s ID3 Sample Bank A will load as the default. tag, meaning that it will be the same everytime SP-6 ‘Play From’ Selector Use SP-6 Mute Buttons you load it. Use the mute buttons to mute the audio the “Play From” SP-6 Output Selector output for each of the SP-6’s sample selector to choose where the track will play from. Use the master output selector slots. Click the mute button to silence the audio You can choose to play a track from the start of button to choose where you output, click the mute button again to turn the the file, any one of the cue points, or any one of wish to have the SP-6 output audio back on. the loop in points. to. You can also ctrl-click on the mute buttons to mute the outputs momentarily, meaning that the When this is set to play from start, or play from a cue point, the track will play right through until stopped. When a loop is selected, the track will Lto PGM 1 with B selected as Ato “repeat” on, in which case the track will loop Rto PGM 2 with audio will only be muted for as long as you hold your mouse click. the PGM Source. play until the loop out point, unless you have using the in and out points of the selected loop. A or AUX. A or B selected as TIP: You can MIDI assign these buttons, allowing you to create a virtual kill switch for the PGM Source. the sample slot. To MIDI assign momentary The number of options will be dependent on the number of cue points and loops already set There is also a master sample player mute, hold ctrl and click on the mute button in your track. i.e if the track loaded has no cue Gain knob to adjust the overall SP-6 before tapping your MIDI controller. points and loops set, then only “start” will be volume. SP-6 MIDI available as a “Play From” option. Individual Output Selectors All features of the SP-6 are MIDI assignable. TIP: To set or adjust cue and loop information By The SP-6 window must be opened first before for a track, load it to a Virtual Deck, make each sample enabling MIDI assign mode. SEE “MIDI Control” your adjustments, then load it back into the slot will be set to Master, mirroring the SP-6 on page 32. sample slot. master output setting. You can however, use the SP-6 Track Overviews Displays default individual output selector buttons to override the To trigger samples from the Sixty-Two, Master output setting. see “Cues / Samples control” on page 10. an To send an individual slot to a different output overview of the from the Master, deselect the master option track loaded to each sample slot. The waveform, by clicking on the MASTER button for the play head position, cue points and selected corresponding slot. loops will all be visible. 30 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 Super Knob Mode DJ-FX Plugin Open Macro Edit Mode by clicking the Macro you Edit Button while Show Parameters is open. individual control of each effect in the Once opened, more controls appear which allow FX unit. Each effect slot has a Super Knob which you to create and change parameter mappings. Super Knob Mode allows controls the wet and dry amount for the effect. Click the Effects drop down box to select an To map a parameter to the Ultra or Super Knob: effect for the effect slot. You can leave a slot 1.Unlink the parameter that you want to empty by selecting “empty.” map to the knob. The Macro Min and Click the ON button by the Super Knobs to Max buttons for this parameter are now toggle turning the effect(s) on and off. The DJ-FX Plugin gives you control of two FX units, each with three chained effects slots per unit. Each FX unit has two control modes: Ultra Knob Mode and Super Knob Mode, both of which can be fully customized. The DJ-FX plugin opens in Ultra Knob Mode by default. The DJ-FX Plugin must be enabled in the Plugins tab in the setup screen. Once enabled, the DJ-FX panel button appears in the panels area on the main screen. See “Enable DJ-FX” on page 39. displayed. The effects chain works in series going from 2.Move the Ultra or Super Knob to the effects slots 1 to 3, meaning that the effected position that you want the parameter audio from slot 1 passes through slot 2, which is to start mapping from. then passed through slot 3. 3. Move the Parameter Knob to the position that you want the to be the Effects BPM Multiplier The Effects BPM Multiplier is used to adjust the effect time. The effect time is set using the track’s BPM value, but by applying the Effects BPM Multiplier you can increase or decrease the effect time. Deck Assign To enable post-fader DJ-FX with the You can select which Deck the FX unit applies INSERT button, see “Enable Mixer DJ-FX Send” to by clicking the Deck buttons. Each Deck can on page 39. only pass through one FX unit at a time. lowest value of the parameter. 4.Press the Macro Min button to set the minimum position. 5.Move the Ultra or Super Knob to the position that you want the parameter to end being controlled from. 6. Move the Parameter Knob to the position that you want the to be the highest value of the parameter. 7.Press the Macro Max button to set the maximum. 8.Link the parameter to the Ultra or Super Knob by pressing the Link button. NOTE: The DJ-FX plugin is not visible if Show Parameters Now when you adjust the Ultra or Super Knob Press the Show Parameters button to you will see the parameter knob move within the Ultra Knob Mode expose the individual parameters for range that you just specified. Any parameters Click the Ultra Knob Mode button to each effect. You can then control the individual not customized but linked to the Super or Ultra select Ultra Knob Mode. This allows parameters by adjusting their respective knobs. Knob will behave as normal. you to control up to three effects slots in one FX In Ultra Knob Mode, use this to select which You can save any macro mappings unit using the one Ultra Knob. effects are loaded and controlled by the Ultra you have made to an effect by clicking Click on the drop down menu to load an Ultra Knob. the Save button by the Super Knob, and save Knob effect. (This is “empty” before settings are In Ultra and Super Knob Mode, you can link effects combinations made in Ultra Knob Mode saved in Macro Edit Mode.) or unlink a parameter to the Super Knob by by clicking the Save button by the Ultra Knob. Click the ON button to enable the effect, and pressing the Link Button, allowing one master use the Ultra Knob to control the wet and dry control of some parameters and individual amount of all effects. control of others. your Rane hardware is not connected. Macro Edit Mode Macro Edit Mode is an advanced Click the Show Parameters button to option that allows you to create show the effects and parameters that macro mappings for each effect and to save any are controlled by the loaded Ultra Knob effects edits made in Ultra or Super Knob Mode. preset. RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 31 Assigning Controls MIDI Control Ctrl-Click Functionality To enable MIDI assign mode, click Some Scratch Live controls on the GUI have the additional functionality assigned to ctrl-click. MIDI button. Hovering the mouse pointer over a control will bring up the You can assign ctrl-click functionality to a MIDI MIDI assignment box, showing the current control, alongside the normal functionality. For assignment status. example, ctrl-click on the INT mode pitch slider To assign a MIDI control, click on the control returns pitch to zero. To assign this to MIDI in Scratch Live, then move the MIDI control. The control, enter MIDI assign mode, ctrl-click on MIDI assignment box should update to show it the slider, and then assign one of the pads to it. has mapped the controls to one-another. When you press the pad, pitch goes to 0. To un-assign a MIDI control, click on the control in Scratch Live, and press return on your Presets computer keyboard. While in MIDI assign mode, controls which The MIDI Control feature in Scratch Live provides have MIDI inputs assigned show a green box the ability to map MIDI controls to Scratch Live indicator around them. controls, and thus control the functions of Scratch Live using MIDI controllers such as keyboards, NOTE: Once in MIDI assign mode, Scratch triggers, sliders, and knobs. Integrating MIDI Live controls will no longer respond directly MIDI presets are accessible in the MIDI panel of controllers into your Scratch Live setup can to the mouse. If you need to change a control the Setup screen. By default, the current MIDI improve live performance usability, such as using the mouse, disable MIDI assign mode. assignments in Scratch Live are automatically hitting pads on a MIDI controller to trigger loops remembered and loaded next time you start the MIDI Platters and cue points. program. The preset panel allows you to save The Scratch Live Virtual Decks are not user and recall several different MIDI setups. This assignable to MIDI control. MIDI devices with is useful if you are using several MIDI devices The process of setting up a MIDI controller for platters on them all send different data so user or want to quickly switch MIDI setups without use with Scratch Live will vary depending on mapping is not possible. To control the platter having to reassign all your controls. the hardware in question. Many devices can use a natively supported controller. MIDI Controller Setup connect to a computer using MIDI over USB, and will either be supported directly by your operating system, or require installation of drivers and configuration utility software. Follow the manufacturers instructions for installation. Other controllers may solely use a MIDI out connector to send control messages, and will require a separate MIDI interface unit to communicate to software. Generally the MIDI interface will come with drivers and configuration tools which pass your controller’s output onto an available MIDI channel, which can be used by Assigning MIDI to Other Controls Controls which are not normally visible are available for assignment when in MIDI assign mode by clicking on the Show MIDI Panel button. This will open up a panel allowing MIDI assignment for controls including library navigation as well as additional Deck functions such as fine pitch control and extended cue and looping features. Scratch Live. Once your controller is installed and functioning correctly, use these directions for assigning controls. 32 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 Native Controller Support This Scratch Live version currently has native support for the following 3rd party controllers: • Denon DJ DN-HC1000S TIP: Check the ‘Protect library’ option in the Organizing Your Music • Denon DJ DN-HC4500 Library tab of the Setup screen to prevent changes to your crates. If you do delete a crate by accident, you can get it back from the recycle bin / trash. Crate files have the extension .crate. • Novation Dicer • Vestax VFX-1 • Pioneer CDJ-350 Subcrates • Pioneer CDJ-850 You can drag and drop crates into other crates • Pioneer CDJ-2000 to make subcrates. If you drag a crate to the very • Pioneer CDJ-900 left of the crate panel, it will stay in the top level • Pioneer CDJ-400 of the crate structure. If you drag the crate a little • Pioneer MEP-7000 to the right, onto the name of another crate, it These controllers are plug and play, and can automatically control Scratch Live with no MIDI assigment necessary. Visit serato.com for detailed documentation on how to use these controllers. MIDI Devices Any connected MIDI device will be listed within the MIDI Device List in the MIDI panel of the Setup screen. You are able to enable or disable any of these devices using the “Enable MIDI Device” checkbox. Technical Information Scratch Live MIDI Control only supports: • Note On/Off • Standard 7-bit CC (Control Change) • 14-bit CC • RPN/NRPN (14-bit) mapping other MIDI devices is explained in “MIDI Mapping” on page 52. Scratch Live can support an unlimited number of tracks – the only limitation is the size of the hard drive of your computer. A number of features are included to help you to keep your music organized and find songs quickly and easily. Grouping Tracks into Crates Scratch Live supports several ways of organizing and sorting your file library. iTunes users will notice that Scratch Live can incorporate your existing iTunes library and playlists. Scratch Live uses digital “crates” for quick access to your favorite collections. There is no limit to the number of crates you can create, and any given track can be placed in multiple crates. For example, you could organize your files into the following crates, where any one track would be filed in more than one crate: of the first crate. Smart Crates Smart crates are crates which update their contents by using keywords which are matched with selected tags of your music library tracks. Smart crates can be updated automatically or at your discretion. To create a smart crate, click the Add Smart Crate button in the bottom left corner of the main screen (blue crate icon). A popup window will open which allows you to add the rules to fill your smart crate. Press Add Rule to add a rule for the smart crate to match with. For each rule you can choose a field to match on from the drop down menu: • Added (date) • Album • Hip Hop • Artist • UK Hip Hop • French Hip Hop • Inst Hip Hop • BPM • Comment • Composer • Old Hip Hop • Filename • Hip Hop LPs • Genre To make a new crate, click the Add New Crate button in the bottom left corner of the main screen will make the crate you are dragging a sub crate (brown crate icon). To rename a crate, double click the crate name. You can change the order of tracks within a crate by sorting by the “#” column and dragging them up or down. RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 • Grouping • Key • Label • Remixer • Song • Whitelabel • Year 33 You can then choose the following inclusion / The column button is located at the top of the Prepare Window exclusion criteria: library pane in the right hand corner. Click on The Prepare window is a holding area for tracks, • Contains the column button to select which columns you much like preparing a set by lifting records part • Is want to display. To sort your library by a column, way out of your record bag. You can drag tracks • Does not contain click the column header so it highlights. For (or whole crates) from the main track list into the • Is not example, clicking on the album column header Prepare window, or simply drag them onto the will sort your library alphabetically by album title. Check the Match all of the following Rules Prepare button. These tracks will be removed To move a column, drag the header to the left from the Prepare window once they have been option so that tracks must match all the set rules or right. To resize a column, click on the column played. All tracks in the Prepare window will be to be added to the crate. If this option is not boundary and drag it to the left or right. discarded when you exit Scratch Live. Using the Song Browser TIP: Use the keyboard shortcut ctrl-p to add checked, any track which matches any of the rules will be added to the crate. Check the Live update option to have the tracks to the Prepare window. smart crate update when any tags are edited in your music library. With this option unchecked, TIP: Select the contents of the Prepare the crate contents will be updated only when window and drag them onto the new crate you click the refresh crate icon, which is not button (+) to save your selection as a crate. visible when Live update is checked. Click Save to save your crate or Cancel to exit without saving. Click the Edit button (next to the Add Smart Crate button) to edit the rules of an existing Smart Crate. Sorting Your Files The track information display area can be customized to display the columns listed below: • Added • Album • Artist • Bitrate • BPM • Comment • Composer • Filename • Genre • Grouping • Key • Label • Length • Location • Remixer • Sampling • Size • Track • Video Track History The song browser allows you to filter your song The list by Genre, BPM, Artist and Album. To turn the complete log of all the tracks you song browser on or off, click the Browse button. History button opens a have played and allows exporting Scratch Live session information as a data file. Searching Each session is catalogued by date and time. Scratch Live includes a Using the drop down arrow, you can navigate to search function to help and view detailed information of any previous you find files quickly and sessions. There are columns for the period (i.e., easily. Enter text into the date of session), name of track and artist name. search box and Scratch In addition, these other categories listed below Live will give you more detailed information about will automatically find as you type. To select your sessions: which fields the search function will look through, Start Time: When viewing a song row, the start click on the left hand time of the song is displayed. When viewing side of the search box. a session row, the start time of the session is The drop down menu shows which fields are displayed with the date (in real time value). currently being used. Press esc or the x button on the right of the search box to clear the search. End Time: When viewing a song row, the end time of the song is displayed. When viewing TIP: Use the keyboard shortcut ‘ctrl-f’ to jump a session row, the end time of the session is to the search box. This keyboard shortcut will displayed with the date (in real time value). also take you out of any crate or playlist that you might be in and into your main library, Playtime: When viewing a song row, the total so you can find any track in your collection. played time of the song is displayed (i.e., If you then click on a crate or playlist, the 00:03:00). When viewing a session row, the total search query will be cleared. elapsed time of the session is displayed with date (i.e., 10/09/08 01:38:16). • Year 34 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 Deck: The Virtual Deck that the song was played TIP: To make a new Scratch Live crate Uploading Serato Playlists on will be displayed under the deck column. In containing your session information, select a session and drag it to the + new crate icon. Once you have finished your session, or to the song row, either left or right is displayed. The offline player will be listed as offline. The crate will automatically use the session date as the crate name. Notes: Use this field to list particular information about your songs and each session (i.e., note Listing Behavior - only the tracks you actually how you transitioned from one track to another). play are listed in history. This is done using an upload a previous history session, select the desired session in the History panel. Click the Format dropdown box, select Serato Playlists and click the Export button. You will receive the following warning: A-B algorithm, meaning a track on Deck A is Warning: This feature will submit play data Start Session / End Session: To start or end only listed once the track on Deck B has been from your History to your online Serato a session, click the corresponding button. changed or ejected. Playlists and may affect sound card You can choose to show tracks which you performance while sending. have auditioned, but not actually played, by Insert Track: If you wish to add information checking the Show unplayed tracks box. The for tracks not played in Scratch Live into your session will then also list these tracks in grey, session (e.g., if you played one of your favorite along with actual played tracks. If you choose “Yes” you will then be taken to vinyl or CDs), select the song you want to insert Alternatively, you can mark or unmark tracks after and click the Insert Track button. Double www.serato.com where you can review your as played manually. Select a track (or a group of tracks) and click the Mark as played or Mark as playlist before choosing to post it online. Once click the inserted track fields and edit your information accordingly. When exporting an m3u unplayed button. This may be useful if you play playlist [see exporting below] “Inserted Tracks” a track off regular vinyl or CD — breaking the will not be present. A-B algorithm). NOTE: We recommend that you turn off any Songs that you have played are marked as Export: You can export each session as a data wireless networking devices when using green in your library. Click on the button marked file using the Export button. Select a session, Clear to reset the list of recently played tracks Scratch Live. If you export your playlist online then choose your preferred file Format, and click and turn the color of your library back to white. Export. There are three possible export formats: Serato Playlists • text: to create a simple text file with your Do you wish to continue? posted, you have the option to edit the playlist and track information. whilst playing you may experience USB dropouts. If so, you may wish to avoid using this function. The Serato Playlists plugin allows you to upload Live Playlists your history sessions to your serato.com profile Serato Playlists has the Live Playlists option to for viewing, sharing and editing. You can upload allow you to display what you are playing online your playlist once your session is complete, or in realtime on your serato.com profile. by using the Live Playlists feature to update your To enable the Live Playlists feature go to the playlists online in real time! • m3u: to create a playlist file, which can be Plugins tab on the Setup screen and check the To enable this plugin, go to the Plugins tab on imported into media players. Note that an m3u the Setup screen and check the Enable Serato Enable Live Playlists option. Once enabled, the does not contain audio itself, it only points to Playlists Plugin option. Open the History panel the location of your audio files. (Inserted tracks and you will now have access to the Serato within sessions will not be included in an m3u Playlists options. session information contained within. • csv: to create a file for use in spreadsheet software. playlist.) • Serato Playlists: see “Serato Playlists” on page 26. Start Live Playlist button is now displayed in the History panel. Click this to start and stop your Live Playlist session. NOTE: Live Playlists requires you to be connected to the internet while playing, which may result in USB dropouts. If so, you may wish to avoid using this function. Delete: To delete a history session, highlight the session, then press ctrl + del. RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 35 Editing ID3 tags Adding Album Art Much of the information associated with each file You can add album art to a file by dragging and can be edited from within Scratch Live. Double dropping a jpeg or png file onto the track in any click on the attribute within the main library to of the album art views, or onto the Album Art edit the attribute. Filename, length, size, bit rate window. If you do this while the track is loaded and sampling cannot be edited. This information to a Virtual Deck, the album artwork will not be is saved in the file itself. Note that the protect added until the track is ejected. File Management library option in setup must be unchecked to allow edits. for details on auto-BPM See Status Icons “Preparing Your Files” on page 20. The leftmost column shows the status of each track. The image to the left shows five tracks TIP: Use the keyboard shortcut ctrl-e to edit with differing statuses. text. Hold down the ctrl key and move with the arrow keys to change to a different field • Scratch Live has detected some while staying in edit mode. When you have corruption in the MP3 file. If possible, more than one file selected, editing tags re-encode the MP3. Located in the files pane are two buttons, rescan ID3 tags and relocate lost files. Use these tools for ongoing file and library management. changes all the files in your selection. • The track has been imported from the TIP: The second column in the library is the iTunes library. label color for that file. Click it to bring up a color palette, and customize the Virtual Deck for that file. • The track has been imported from the iTunes library, and Scratch Live has detected some corruption in the MP3 Library Zoom file. Solution: If possible, re-encode the MP3. You can change the size of your library text by using the shortcuts ctrl + and ctrl –. • The track cannot be found. Most likely the file has been renamed or moved. Display Album Art MP3 contain files can album art information. Click the Album Art button • Tracks that are read-only have a locked icon. More Info on Corrupt Files If you have a corrupt file in your library, hover left of the screen to your mouse over the status icon for information open a small window. on what type of corruption was found. SEE This window displays the album art of the track “Corrupt File Descriptions and Diagnoses” currently selected in the library. on page 48. track information display on each Virtual Deck. Click on the Display tab in the Setup screen to find this option. See “Show Album Art On Deck” on page 44. Click this button to force Scratch Live to re-read all file tags. Alternatively, you can drag and drop files, folders, or drives onto the rescan id3 tags button from the files pane. This will only scan the files that you drag and drop, resulting in much faster processing. TIP: Rescanning the tags is a handy way to identify all the files that Scratch Live can’t find (for example if the files have been altered or moved). These tracks will show up red in the at the very bottom Album art can also be shown next to the the Rescan ID3 Tags main track list, with an exclamation mark in the status column. You can sort by the status column to group all these tracks together. Relocate Lost Files This feature finds music and folders on your computer that you have either moved or altered. 1. Click the Relocate Lost Files button to search all your drives (internal and external) for files currently marked as not found in your library. 2. When this process is complete, your Scratch Live library will be updated with the new location of your files. TIP: Drag and drop files, folders, or drives onto the Relocate Lost Files button from the Files pane. This is useful if you know the location of your files, as it only scans the drag and drop location, with faster relocation. 36 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 Deleting Crates and Tracks Move: Select this to move the selected files and/ To delete tracks from your Scratch Live library, or folders to the new location. Your Scratch Live select the track and use the keyboard shortcut library and crates will now reference the files in ctrl-delete. Make sure you have the Protect their new location. library option unchecked in the Library tab of the Setup screen. Cancel: Cancel any changes. • Deleting a track when you are in the “ All...” Remove original references from library: playlist removes it from your library and any Check this option when using the copy feature crates that the track may be in. to remove the original references to these files in Mixing With One Turntable Or CD Player your Scratch Live library and replace them with • Deleting a track inside a crate removes it the copies in the new location. The original files from that crate but the file will remain in your will still be kept in their current location, but will “ All...” playlist. no longer referenced in your Scratch Live library. • Deleting a track from a subcrate will remove it Copying & Moving Crates from the subcrate and the main crate but not You can also copy or move your Crates and the “ All...” playlist. Subcrates to another drive in the same way. Open the Files panel and select, drag and drop • Crates that are deleted are sent to the recycle bin/trash. your Crates or Subcrates to the new drive. You will be presented with the same options as mentioned above. See the articles Moving Your NOTE: To delete any files from your library Library and Crates to a New Computer or Hard and your hard drive (sending them to the Drive and How-To: Consolidate Multiple Drive recycle bin) use the shortcut ctrl-shift-delete. Scratch Live Libraries at serato.com. If you are using iTunes playlists, your files cannot Scratch Live Backup be deleted this way. You will need to delete them Scratch Live stores your library database and from within iTunes. crates information in the Scratch Live folder on your hard disk. This folder is created on Copying & Moving Files & Folders a drive when files are added to Scratch Live. Scratch Live gives you the ability to copy and A copy of each Scratch Live folder called move files, folders and crates between drives or ScratchLiveBackup is created next to the folder to a new location on the same drive. it is backing up. This folder is created when To copy or move your files and/or folders, exiting Scratch Live. You will be prompted to open the Files panel and select, drag and drop backup your Scratch Live library on exit if there them in the desired new location. Scratch Live is no backup for a drive or if the last backup is will then prompt you with the following options: more than one week old. Backup will only keep ONE level backup at a time; each time backup runs, it overwrites the previous backup. NOTE: Make sure you back up your music Copy: Select this to make a copy of the selected separately. This backup function only backs files and folders in the new location. Your Scratch up the Scratch Live folder, not your music Live library will now contain entries for both the files. originals and copies. This single turntable technique allows you to mix as if you had two turntables, using just one. If one of your turntables is not performing properly, or if you only have one available, you will be able to continue to mix the way you are used to. The following is a step-by-step description of how to perform a mix using only your right turntable or CDJ with the instant doubles feature. Menu Settings Go to the Setup menu, click on the Playback tab. Make sure Instant doubles is checked, and Lock playing deck is unchecked. 1. Load a track onto the Right Deck in Scratch Live and play as usual. 2. Put the Left Deck into INT mode. 3. Load the same song you have playing on the Right Deck onto the Left Deck. The track on the Left Deck will start playing from the same point and at the same pitch as the Right Deck. 4. You can now quickly slide your mixer’s crossfader over to the Left Deck. 5. Your Right Deck is now free to load up a new song ready to mix in. 6. Repeat! TIP: Instant doubles works with either Deck. See “Lock Playing Deck” on page 42. See “Instant Doubles” on page 42. RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 37 Recording Recordings can be loaded onto the Decks, Sampling From Vinyl renamed, files. You can use the Sixty-Two to sample from vinyl Recordings are saved as 24-bit, 48 kHz stereo or any other sound source. Click the triangle and managed like other AIFF files by default. next to the record button to select the pre-fader Recordings are saved in “My Documents\ signal your source is connected to. My Music\_Serato_\Recording” in Windows XP, in TIP: Remember that ctrl-n turns recording on Windows 7, and “~/Music/_Serato_/Recording “Libraries\Music\_Serato_\Recording” and off, and you can load a recording without Temp” on a Mac. saving it using shift + left arrow or shift + right arrow. Drop the needle into a loud part of the Record Gain Knob Scratch Live allows you to record one of eight stereo signals from the Sixty-Two: • PGM 1 • PGM 2 • Input 1 • Input 2 • Input 3 • Input 4 • Mic • Main Mix Stereo recording is possible even while using two stereo vinyl control inputs. 1. Select the RECORD button at the left of the screen to open the Record controls. 2. Choose the Input Source by clicking on the downward arrow (icon) to get the drop menu. 3. Click the red record icon to start recording. 4. The record icon flashes while recording and the display shows the elapsed recording time. 5. Click the flashing record icon again to stop the recording. track, record a few seconds, and then shift + Adjust the record level using this Gain knob. The left arrow or shift + right arrow to load it on meter reveals the level of your audio. Ideally the to the Virtual Deck. This way you can double- meter should sit just below the red, meaning your check your levels and adjust with the Gain signal is as loud as it can be without clipping. control. NOTE: If you turn the record Gain knob down and the red clip led is still illuminated, the signal is clipping the input of the Sixty-Two. If possible, turn down the level at your audio source before it reaches the Sixty-Two. TIPS • The keyboard shortcut ctrl-n turns recording on and off. • Load a recording without saving it using the shortcut keys shift left arrow to the Left Deck or shift right arrow to the Right Deck. NOTE: Recording files are automatically split when the recording exceeds 3 hours (16-bit) or 1 hour 50 minutes (24-bit). See “Recording Bit Depth” on page 41. 6. To save the recording, type in a name for the recording and click the save icon. 7. The recording is automatically placed in a crate named “RECORDED”. If the crate does not already exist, it will be created automatically. 8. To start a new recording without saving, simply click the record button again. 38 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 DJ Handover Two Computer Connection 3. Play a track on this Deck and mix it in when Swapping between two DJs both using Scratch ready — you’ll now have audio from both Live is now easier than ever! With a computer computers in the mix. already connected to the Sixty-Two and playing, 4. Fade out the audio playing from the first do the following: computer to the audio playing from the second computer. 1. Connect the second computer to the unused USB port on the Sixty-Two. 5. When only audio from the second computer is left in the mix, remove the first computer. 2. Switch the PGM Source on the non-playing mixer channel to the USB source of the 6. Assign the PGM Source for the remaining free second computer. mixer channel to the second computer and continue DJing. The Sixty-Two allows two computers running Scratch Live to connect to the mixer simultaneously. This allows two DJs to play at the same time and for easy DJ handover. Connect both computers to the two USB ports on the Sixty-Two. For each channel on the mixer, set the PGM source control to either A or B depending on which your computer is USB connected to. USB NOTE: If a channel is in use by a computer MIC already, the second computer’s Virtual Deck will become black and display IN USE. When a PGM channel is assigned to a USB port using the Source selector, both MIDI and audio are assigned to the indicated port. MIDI assignment for PGM 1 and PGM 2 mixer controls and the CD OUT associated side control strip follow the Source selection. The color of the SP-6 Assign button at CD OUT the top of each control strip follows the USB port assignment made by the Source selector: GREEN for USB A and ORANGE for USB B. Pressing the TURNTABLE OUT TURNTABLE OUT SP-6 Assign button assigns SP-6 controls to the indicated port. It also assigns other mixer MIDI. See “Control Strip Controls” on page 9. NOTE: Settings are saved in the mixer. Software is updated with the mixer’s settings. Therefore, the mixer may replace control FLANGER -Fb BPM:120 * 4:1 2000 ms source and effect settings in Scratch Live or software control panels with current mixer settings. RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 39 KEY Keyboard Shortcuts ctrl - L ctrl - R ctrl - F ctrl - A ctrl - C ctrl - E ctrl - V ctrl - X ctrl - Z shift - ctrl - shift - ctrl - These actions can be accessed directly from the computer keyboard. NOTE: Playback, cue and speed controls use Shift or Caps Lock. You can turn this off in the Setup screen. See “Playback Keys Use Shift” on page 42. ctrl - P ctrl - N ctrl - O - or + ctrl - or + tab ctrl - del and ctrl - backspace alt - del and alt - backspace ctrl - shift - del and ctrl - shift - backspace ctrl - shift - / ~ esc SAMPLE PLAYER Load to sample slot Play sample slot LEFT DECK ctrl - or shift - ctrl - shift - shift - alt - ctrl - , (comma) ctrl - 1, 2, 3, 4, 5 1, 2, 3, 4, 5 F1 F2 F3 F5 Q W E R T Y U I O P [ ctrl - [ alt - Q alt - W alt - 1, 2, 3, 4, 5 ctrl - alt - 1, 2, 3, 4, 5 alt - E alt - R alt - O alt - L alt - space bar ctrl - I 40 ACTION Locate the current track. This will highlight the track you most recently loaded. Pressing ctrl - L again will alternate between the tracks recently loaded on both decks. Reveal - the highlighted song is opened in a file browser. Find - moves the cursor to the search box. Select all. Copy text in edit mode. Edit text. Paste text in edit mode. Cut text in edit mode. Undo last track load. Move focus up / down through the library or crates. Note that if you have a song highlighted in the song view, and use shift - ctrl - you will move up or down through the library or crates. When you release the shift or ctrl key, the focus will go back to the song view so that you can move up and down through songs using . Add tracks to the prepare window. Start a new mic recording. Open the track in your default MP3/WAV/OGG/AIF player. Zoom the main waveform display. Zoom the library text size. Alternate focus between crates or songs. Remove track from library., remove track from crate, delete crate (does not delete the file). Remove track from crate and from library. Delete the file from your library and send to the recycle bin. (Note to iTunes users: files in your iTunes library cannot be deleted this way). Toggle the input reverse switch. Toggle the Flashing Deck indicator between the Primary and Secondary Decks. Clear search string if searching, or exit Scratch Live. slot 1 ctrl - alt - Z Z slot 2 ctrl - alt - X X slot 3 ctrl - alt - C C slot 4 ctrl - alt - V V slot 5 ctrl - alt - B B ACTION Load the highlighted song to a deck. Load the track currently on one deck onto the other deck as well. Unload the track from a deck. Place a cue point. Place a cue point in a slot. Jump to cue points slots. (REL and INT modes) Switch deck to ABS mode. Switch deck to REL mode. Switch deck to INT mode. Key lock on / off. Play / pause reverse. Play / pause forward. Pitch down. Pitch up. Bend down. (REL and INT modes) Bend up. (REL and INT modes) Censor. (REL and INT modes) (REL and INT modes) Go to temporary cue point. Set / adjust loop in-point. Set / adjust loop out-point. Loop on / off. Jump to selected loop. Load previous track. Load next track. Auto loop on / off. Loop roll. Rewind. (REL and INT modes) Fast forward. (REL and INT modes) Previous loop. Next loop. Activate the tempo tapper. (REL and INT modes) Set temporary cue point. slot 6 ctrl - alt - N N RIGHT DECK ctrl - or shift - ctrl - shift - shift - alt - ctrl - . (period) ctrl - 6, 7, 8, 9, 0 6, 7, 8, 9, 0 F6 F7 F8 F10 A S D F G H J K L ; ' ctrl - ' alt - A alt - S alt - 6, 7, 8, 9, 0 ctrl - alt - 6, 7, 8, 9, 0 alt - D alt - F alt - P alt - ; alt - space bar (x2) ctrl - K RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 Hardware: Effects Updating Firmware Additional Setup If a firmware update is available after installing a new Scratch Live software release, an Update Firmware button appears in the Hardware screen. During the firmware upgrade the SixtyTwo will not be usable. Only connect one USB port during a firmware update. Control Source Filter Select the Input you wish to use as your control Choose between: source for both PGM 1 and PGM 2. Select 1 or 2 • High-Pass Sync High for PGM 1 and 3 or 4 for PGM 2. • High-Pass Sync Low The default control sources are Inputs 1 and • Low-Pass Sync High 3. To reset the defaults of Control Sources, • Low-Pass Sync Low This section covers general preferences and Phono Sensitivities, Channel Filter Resonances, adjustments you can make to improve the Flanger, Echo and Filter Type to default settings, performance of Scratch Live. From the top of the See “Factory Defaults” on page 15. Choose between modes: main screen, click on SETUP to get to this area. Hardware: General • Positive Feedback Allow MIDI Assign of Mixer Controls • Negative Feedback Check this box to allow the mixer controls to be Echo custom MIDI-mapped in Scratch Live. See “MIDI Mapping” on page 46. Input Select Status USB Buffer Size (Latency) Choose between: • Echo • High Pass Echo • Hold Echo • High Pass Hold Echo For High Pass Echo and High Pass Hold Echo, The input level currently set on the Sixty-Two is you can adjust the cutoff frequency of the High displayed for each input. To change the input Pass filter. level setting, use the switches on the Sixty-Two. Scratch Live processes audio in small chunks. Choose PH for Phono and CD for Line level. When smaller chunks are used, the movement When of the record is translated into audio more often, Sensitivity setting is also displayed. Click the which results in a lower overall system latency. down-arrow to display a list of 16 sensitivity However, this requires more processing and settings between 2.5 mV and 10 mV in 0.5 therefore a higher CPU load, so lower buffer size mV steps. The default is 5 mV. Set the Phono settings require a more powerful computer to Sensitivity to the same level of your cartridge produce uninterrupted audio. If you want tighter (see your cartridge documentation for the control, try decreasing this setting. On the other correct value). Another method is to match the hand, if you experience audio dropouts, you level of a CD on another input. Phono is selected, the Phono need to increase this setting (or use a more powerful computer). Flanger Recording Bit Depth Channel Filters Adjust the Resonance for the PGM 1, PGM 2 and AUX channel filters. High Resonance adds a “zip” effect to the Filter when it is moved. Low resonance is best when the Filter is used for mixing to extreme lows or highs. See the “Effects Parameter Table” on page 13. Default Effects settings are: • Low-Pass Filter with high-frequency sync. Choose to record in either 16-Bit (CD quality, • Flanger with positive feedback. smaller file size) or 24-Bit (high quality, larger file • Echo with no feedback filter. size). see ”Recording” on page 38. • Echo filter frequencies to 82 Hz. To reset the defaults of Control Sources, Phono Sensitivities, Channel Filter Resonances, Flanger, Echo and Filter Type to default settings, See “Factory Defaults” on page 15. RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 41 Playback Use Auto Gain Hi-Fi Resampler Auto gain enables you to set a uniform volume This significantly reduces digital distortion at very level for the tracks in your library. When a track is slow or very fast record speeds, increasing the in auto gain mode, the track gain knob appears CPU load slightly. This option is off by default, recessed. the old resampler is used when switched off. Check this box to enable auto gain. Provided Track End Warning Enable this option to flash the Virtual Deck as you approach the end of the track. The label will start flashing 20 seconds from the end of the record. The Track end warning does not apply to any tracks under 1 minute long. Playback Keys Use Shift When this option is checked you must have the shift key pressed for the playback keys to trigger. This applies to all keyboard shortcuts, including cue points, INT mode shortcuts, and the sample player shortcuts. TIP: You can also turn on Caps Lock instead of using Shift. Lock Playing Deck you have analyzed your files, your tracks will Play From Start now be loaded with the auto gain applied. Enable this to start all tracks from the beginning Next to this box is a drop down menu, in when loaded in REL and INT modes. If this which you set the target gain volume level. setting is not enabled, freshly loaded tracks will To find the optimum setting, load a track with continue to play from the point the last track was an average volume level onto one of the Virtual at. This option is on by default. Decks. Now play the track, and take note of the volume and LED lights inside the software. The idea is for the track volume to be sitting just under the clipping point (indicated by the LED meter red-lining). If the track is too quiet, unload it, then go to the Playback setup screen and boost the auto gain dB value more. Once you’ve made this adjustment, load the same track onto the Virtual Deck again. You’ll notice that the volume knob has automatically adjusted itself. Keep making adjustments on the same track until it’s just below the clipping point. Once this is set you won’t need to adjust the target gain level ever again. Every DJ’s nightmare used to be lifting the needle Because the track you used had an average off the wrong turntable in the middle of a set. volume level, most of the other tracks in your This setting helps to avoid the digital equivalent; library should be around the same volume. You loading a new track to the wrong Deck. When may still need to make minor adjustments to this option is checked, you can only load a track some individual tracks, but once that’s done if the target Deck is stopped. these will stay saved in the ID3 tag of the file. Instant Doubles This option allows you to quickly match the playhead position of two tracks. With this option enabled, when you load the same file on one Virtual Deck that is already loaded on the other Virtual Deck, the playhead will jump to the position of the track that was loaded first, with the keylock state and looping settings copied. This setting overrides the Play from start and Play from first cue point options. Play From First Cue Point Enable this option to start all tracks from the first cue point when loaded in REL and INT modes. This setting overrides the Play from start option. Braking (Internal Mode) In INT mode, this controls how fast the deck Sort Cues Chronologically TIP: Slightly too quiet is always better than The five cue points can be placed in any order, too loud. If your LED meter is in the red, it is and can be dragged up and down if you wish likely that it is clipping. Not only does clipping to reorder them. If you prefer to lock them to not sound very nice, it can damage your chronological order, turn this option on. equipment. stops when play is stopped. Counter-clockwise, the stop is immediate. Clockwise rotation increases the stop from a finger grab all the way to a slow turntable power-down. Audio Output Enable Hot Cues By default the output of Scratch Live is stereo. When Hot Cues are enabled, you can set cue You can also select mono output. This setting is points simply by pressing the number keys 1 saved when you exit Scratch Live. through 0 (no ctrl modifier required) from your keyboard. You can only add cues this way if the cue point slots are empty. See “Cue Points” on page 27. 42 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 Vinyl Control Drop To Cue Points We recommend unchecking this option after (Relative Mode) you have added your music into the Scratch Live This option triggers the corresponding cue point library. when the needle is repositioned into one of the first five one-minute sections on the control vinyl. NOTES: For instance: needle dropping into the second • If your iTunes library contains a large number of minute on the left turntable will send playback tracks it may take some time for Scratch Live for Deck 1 to cuepoint 2, if that cuepoint is set. Adjust Loops with Vinyl (REL mode only) to read it. • Any changes made in Scratch Live to the file information of tracks in your iTunes library will Loop end points can be adjusted using the control vinyl. Disable this option if you wish to Vinyl Start Offset use the computer’s arrow keys to adjust loops, If there is cue burn at the beginning of the vinyl, and keep audio playback controlled by the vinyl. you will notice that the tracking will be poor at SEE “Looping” on page 27. this point. Use the two knobs to offset the start point, so that the track will start playing from Next Song On Flip a point further into the control record. The first When this option is enabled, changing the side knob sets the number of whole minutes to offset of control vinyl you’re using (‘flipping the record’) by, the second knob sets the number of whole loads the next song. rotations within that minute. Enable Vinyl Scroll Library not appear in iTunes until after you play the track. • Scratch Live cannot play files that have been protected by Digital Rights Management systems, such as those previously sold through the Apple iTunes Music Store. iTunes Plus files are DRM-free. • iTunes is available for Mac and PC. To get more information, visit www.apple.com. Protect Library Uncheck this option to remove files and crates Uncheck this box to disable the Vinyl Scroll from your library. Check this option to lock feature. See “Vinyl Scroll” on page 21. your library and prevent accidental file or crate deletion while using Scratch Live. Enabling this Reverse Vinyl Scroll option will also lock all file tags and crate names, This setting allows you to reverse the direction of so that no text can be changed. Vinyl Scroll. SEE “Vinyl Scroll” on page 21. Customize Crate Views Vinyl Scroll Speed Read iTunes Library Vinyl Scroll allows you to load a new track without Check this option to show your iTunes library for each crate and playlist. When the option is off and playlists in Scratch Live. You can collapse (default), all crates will share the same column your iTunes playlists by clicking on the configuration as the “ All...” crate. touching the computer, by lifting the needle and placing it in the special section of side A of the control record. This setting allows you to adjust the sensitivity of Vinyl Scroll, so that you can control the amount of record movement required blue folder icon. Uncheck this option to remove iTunes playlists and iTunes songs from your Scratch Live library. to move between tracks. To add your iTunes music to your Scratch Live Drop To Absolute Position the iTunes playlists onto the “ All...” icon (on (Relative Mode) This detects a deliberate repositioning of the needle, and moves the playhead to the needle’s absolute position, as if it were in ABS mode. Accidental skipping of the needle does not reposition the playhead. (REL mode only) Check this option to set custom column views library permanently, drag and drop tracks from the far left hand side of the Scratch Live screen), or into individual Scratch Live crates. Center On Selected Song With this option on, scrolling up and down in your library holds the selected track in the middle of the library panel. Show All File Types Any files moved to “ All...,” an existing crate, Enable this option to show all files when or a new crate will now remain in Scratch Live importing tracks into Scratch Live. If this option even when the Read iTunes library option is is unchecked, only files that Scratch Live can unchecked. Once a file has been permanently play will be displayed. added to Scratch Live, the iTunes logo will disappear. RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 43 Display Plugins Enable this option to automatically generate the Maximum Screen Updates Enable SP-6 Sample Player track overview as soon as a track is loaded. If This slider allows you to throttle back the screen Use the check box to enable and disable the this setting is disabled, the track overview will refresh rate. Users with slower computers might SP-6 sample player plugin. The SP-6 is enabled be generated as the track plays. Automatically like to do this if they are having performance by default. generating the track overview uses more of the issues. It could also be useful if you want to limit computer’s CPU power, and should be disabled Scratch Live’s processor usage, for example if Enable DJ-FX on slower computers. you are running a recording program at the same Use the check box to enable and disable the time. The default setting is 60 Hz, or refreshed TIP: Analyze your files before you play to DJ-FX plugin. The DJ-FX plugin is disabled by 60 times per second. This setting applies to pre-build all your overviews. See “Preparing default. the entire screen (i.e. the Virtual Decks, the Your Files” on page 20. Waveforms, the Library, and the Setup screen). Font Size Audio Cache Adjust this slider to increase and decrease the Use this slider to set the amount of audio that font size for the main library and crates area. to assign and manipulate the software DJ-FX is loaded into memory. A small audio cache will using hardware controls, and also makes the place less load on your computer, and the tracks software effects post-fader. Include Subcrate Tracks You can drag crates into other crates to make subcrates. If you have this option turned on, any crate will also display the contents of all its subcrates. SEE “Organizing Your Music” on page 33. AutoFill Overviews Enable Mixer DJ-FX Send Check this box to insert the Scratch Live DJ-FX into the Sixty-Two FlexFX loop. This allows you TIP: You can also use the keyboard shortcuts will load faster. A large audio cache will give you ctrl + and ctrl – to increase and decrease the Press the a bigger view of the waveform when the main font size. to enable the software FlexFX loop, and then waveform view is zoomed out. The default is 15 use the corresponding channel FlexFX buttons seconds. to insert DJ-FX. Adjust this slider to set the maximum album art Show Album Art On Deck Enable Serato Playlists size for any of the album art display modes. The Check this option to show the album art for your artwork will still get larger if required to fit the Use the check boxes to enable and disable the song next to the track information display on track and will still scale with the library zoom Serato Playlists plugin and the Live Playlists each Virtual Deck. feature. These are disabled by default. Album Art Size keyboard shortcut. Insert button on the Sixty-Two Enable Live Playlists With this box is checked, and an active internet connection, the Start Live Playlist button in the History panel transmits what you are playing in real time to your serato.com profile. An internet connection could result in USB dropouts, therefore you may wish to leave this unchecked. Serato Video This optional software plugin for Scratch Live adds the ability to play and mix video files. Serato Video is supported and available only from serato.com. 44 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 The tracks are playing backwards! Troubleshooting and FAQ (Frequently Asked Questions) The inputs (from the turntables or CD players) are the wrong way around. Try swapping red and white wires at one end. I want to backup my library and crates or move them to another machine, so where are they stored? Your database and crates are stored in the folder Home\Music\_Serato_ on a Mac, and I can’t get the Scope View to show nice clean circles My Documents\My Music\_Serato_ in Windows Check your needles and make sure they are 7. If your library contains tracks that are stored clean. If the circles look fuzzy, try cleaning your on a drive other than your boot drive, a folder control record. If the Scope View shows a line called _Serato_ will be created in the root of that instead of a circle, Scratch Live is only receiving a drive, and a separate database will be made in signal from one channel — check all your cables, this folder. If it is a removable drive, the tracks and the connection between your cartridges and will only appear in your library when the drive the tone arm. You can order replacement control is connected. See “Scratch Live Backup” on The audio playback is dropping out / clicking / popping records from your local distributor. You may also page 37. Scratch Live is not getting a clear signal from the if you are in the USA. record, or your computer is not able to process the information quickly enough. Go to the Setup screen and check the scope views. When the record is playing, the circles should be round, and the value in the bottom right corner should be close to 100%. If this is not the case, you need to calibrate. See “Calibrating Scratch Live” on page 18. Also try increasing the USB Buffer Size in Hardware Setup if your computer is close to the minimum spec. Clean your needles! This is the most common cause of audio drop-out. Because you are playing the same record over and over, the needles will get dirty more quickly than usual. order these in the online store at www.rane.com Scratch Live has to read the entire file and create with their new location. To do this you can either: a file index (overview) the first time it is loaded. drag the file itself from Finder/Windows explorer This may take a few seconds for longer files. onto the button to relocate an individual file, drag an entire folder onto this button, or press “Preparing Your Files” on page 20. the button (this will search all connected drives I have a particular MP3 that won’t play / plays badly / takes a long time to load / crashes the program. What should I do? The file may be damaged, and may need to be deleted from your library. Please go to the forum at serato.com and notify the support team that you have a bad file. By reporting damaged or in the future. turntables/mixer. If you cannot eliminate this problem, use REL mode instead of ABS mode. Scratch Live makes a strange digital noise, even when no track is playing Scratch Live is interpreting background noise as record movement. Go to the Setup screen and move the threshold slider (located left of the Estimate button) to the right until the noise stops. See “Calibrating Scratch Live” on feature in the Offline player to re-associate these After the first load, it should load instantly. See Make sure the needle is on the record and the most likely have an grounding problem with your These are files which Scratch Live thinks are missing. You can use the Relocate Lost Files corrupt files, you help the developers to improve the slider goes hard right and stays there, you I have pink files which don’t play The first time I play a new track, it takes a while to load The threshold goes to the far right when I click the estimate button record is stopped when you click estimate. If XP, and Libraries\Music\_Serato_ in Windows Scratch Live’s ability to play damaged MP3 files Scratch Live freaks out when I use the master tempo (key correction) function on my CD player for all the missing files in your library). Why are my hardware settings changing when i connect my laptop? Settings are saved in the mixer. Software is updated with the mixer’s settings. Therefore, the mixer may replace control source and effect settings in Scratch Live or software control panels with current mixer settings that may have been changed by a different laptop. What are the best cartridges to use with Scratch Live? We recommend the Ortofon | Serato S-120 cartridges for use with Scratch Live. These Scratch Live interprets the signal coming out employ revolutionary new cantilever suspension, of the CD player, and uses this information which delivers high output volume, unrivaled to control the playback of the files on your tracking ability and low record wear. computer. Any audio processing performed on the signal before it reaches the hardware NOTE: To keep up with the latest tips, visit the interface, such as key correction, will scramble Official Scratch Live Forum. the signal making it illegible to Scratch Live. Use key correction within Scratch Live instead. See NOTE: Additional tips and details are in “Key Lock” on page 23. Scratch Live Articles at serato.com. page 18. RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 45 Scope Reading and Fixes Most of the problems that occur with Scratch Live can be attributed to it not getting a good reading of the control signal from your records or CDs. These examples show what the scopes on the setup screen can look like to help solve possible problems. Some problems cause similar looking scopes, e.g., if your scopes look like the Dusty Needle one, the cause could be a damaged needle. GOOD SIGNAL - Clean signal with 100% tracking. NO SIGNAL - Scratch Live is not receiving any control BAD TURNTABLE VIBRATION - Bass is reaching the signal - check your connections. stylus. Try to isolate the turntable from the speakers. CD PLAYER INTO PHONO INPUT - The Sixty-Two is PHONO INTO LINE INPUT - The Sixty-Two is set to DUSTY NEEDLE - Dust is preventing the stylus from set to receive a phono level input. Switch to the correct receive line level input. Switch to the correct setting on tracking the groove correctly. Clean your needle and setting on the mixer. the mixer. the control vinyl. UNEARTHED - Very susceptible to interference. USING PIGGYBACK CABLES - Picking up huge DAMAGED NEEDLE - Try re-seating, cleaning or Attach the turntable’s ground wire to the Sixty-Two. amounts of noise, barely tracking. Check your cables. replacing your stylus. 46 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 RECORD BURN - This section of the control vinyl has LEFT CHANNEL MISSING - The signal from the needle RIGHT CHANNEL MISSING - The signal from the been worn. Swap sides or adjust the Vinyl Start Offset. is not reaching the Sixty-Two. Check the cable and needle is not reaching the Sixty-Two. Check the cable cartridge connections. and cartridge connections. BAD RECORD BURN - Your record is very badly worn LEFT CHANNEL IS NOISE - Left signal has been lost RIGHT CHANNEL IS NOISE - Right signal has been and Scratch Live is unable to track correctly. Swap with a noisy loose connection. lost with a noisy loose connection. TONEARM IS SLIGHTLY TOO LIGHT - Susceptible to Signals are summing to mono - The left and RIGHT CHANNEL IS INTERFERENCE - Right signal dust and vibration. Adjust the tonearm. right signals have been combined into one somewhere has been lost with a noisy loose connection and left in your signal chain. channel crosstalk. sides or get new vinyl ASAP. RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 47 Corrupt File Descriptions and Diagnoses Corrupt file: This MP3 contains invalid frames. This MP3 contains frames which do not conform strictly to the official MP3 specification. Scratch Live can not be certain that this file will play back 100% accurately. Corrupt file: This file contains corrupt frames that may result in audible glitches. This file contains two or more contiguous corrupt frames. Since corrupt frames are replaced with silence, this could result in what might sound like an audio glitch. Corrupt file: This file structure is incorrect. This file has caused the QuickTime metadata manager to fail. Corrupt file: This file has been split. You should check the beginning for audio glitches. The first MPEG audio frame in this file refers to audio that should be present before it but is not. This is usually the result of incorrect MP3 editing. Since a corrupt frame is replaced with silence and most songs start with silence, the resulting silence might not be noticeable. All the same, listen to the beginning of the song, just to be sure. Corrupt file: This MP3 contains frames with corrupt data. Decoding of an MPEG audio frame failed. This means that the frame contained invalid data. As usual with corrupt frames, this frame will be played as silence. Corrupt file: This MP3 lost syncronization between the frame index and the frames. Scratch Live is reading an old overview of an MP3 that has been edited in a thrid party editing program. Rebuilding the overviews for the affected files usually corrects this error. Corrupt file: This MP3 is completely invalid and is not playable. Self explanatory. Possible causes are disk bad sectors, file system corruption, wrong file types, wrong file extensions, etc. Corrupt file: This file contains invalid audio data. Scratch Live encountered invalid data while looking for audio in this file. This message alerts you to the fact that the file you're trying to play contains corrupt data. This may, or may not, affect playback. Corrupt file: This MP3 contains no valid frames. No audio could be found in this file, which means it is completely unplayable as far as Scratch Live is concerned. Please make sure this really is an audio file. Unsupported file: This MP3 contains multiple layers. While scanning this file, Scratch Live found frames belonging to multiple MPEG layers. Scratch Live does not support MP3s containing frames from multiple layers – some frames may output as silence. Unsupported file: This file is more than 2 GB in size. Self explanatory. At the moment, Scratch Live does not support files that are 2 GB in size (or larger). Unsupported file: This file has data blocks greater than 2 GB in size. This file contains chunks of data that are larger than 2 GB. Scratch Live does not support files that are more than 2 GB in size. Corrupt file: This WAV contains no valid chunks. This WAV file contains no recognizable WAV data. It is quite possible that this might not be a WAV file. Unsupported file: This file's data is not in PCM format. WAV files can contain data in several formats. Scratch Live only supports WAV files that contain data in the PCM format. Unsupported file: This file has a sampling rate greater than 96 kHz. Scratch Live does not support sampling rates greater than 96 kHz. If you see this message, the simplest approach is to re-sample the audio at 96 kHz and re-save the file. Unsupported file: This file uses more than 24 bits per sample. Scratch Live supports a maximum of 24 bits per sample of audio data. Corrupt file: This WAV is incomplete. Scratch Live expected more data in the file, but found none. This could be because the file was incorrectly truncated or because the data in the file is corrupt, causing Scratch Live to incorrectly estimate the amount of data present in the file. Corrupt file: This file contains corrupt blocks. This file contains blocks of data that report their size to be zero. This message was inserted to identify files that might cause lockups on previous versions of Scratch Live. Corrupt file: This song contains no audio data. Scratch Live could not find any audio in this file. Please check to make sure this file contains audio in a format that Scratch Live supports. Corrupt file: This song contains invalid samples. This file contains samples of audio that are too small to represent accurately and will therefore be truncated to zero. This should not result in any audible audio artifacts, but could cause audio dropouts on earlier versions of Scratch Live. 48 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 Appendix ADD 3.5” (8.9 cm) MINIMUM CLEARANCE FOR CABLES .65" (1.6 cm) PROJECTION Sixty-Two Specifications All specifications typical unless otherwise stated Analog Inputs 4 Stereo unbalanced RCA jacks …...Phono or Line level input Rear panel switches for each input …...Phono Response RIAA ±1 dB, Gain: 30 dB at 1 kHz …...Max Phono Input 150 mV …...Max Line Input 4 Vrms ADCs 24-bit, 48 kHz; Dynamic range 101 dB A-weighted DACs 24-bit, 48 kHz; Dynamic range 107 dB A-weighted Digital Signal Processing 48 kHz, 32-bit floating point USB Audio Six Stereo Record, Four Stereo Playback …... 48 kHz, 32-bit floating point FlexFX Return Stereo unbalanced ¼˝ TS (tip-sleeve) phone jack FlexFX Send Stereo unbalanced ¼˝ TS phone jack Mic Input Balanced ¼˝ TRS & XLR combination jack …...Tone Controls 2-band, High and Low …...Mic-Line level switch Choose Line to connect wireless receiver Line Outputs: Frequency Response 20 Hz to 20 kHz ±0.25 dB, Line in to Line out …...THD+N <0.01% re 0 dBFS, 20 to 20 kHz, 20 kHz BW …...Unbalanced jacks (RCA & FlexFX) Maximum 4 Vrms …...Balanced jacks (Main & Booth) Maximum 8 Vrms Universal Power Supply 100 to 240 VAC, 50 Hz to 60 Hz, 15 W max USB Power Mixer is self-powered Unit Size 14.25˝ x 10.5˝ x 4˝ (36.2 cm x 26.7 cm x 10.2 cm) ......Weight 10 lb (4.3 kg) Shipping Size 7.75˝ H x 15˝ W x 19.25˝ D (19.7 cm x 38.1 cm x 49 cm) ......Weight 14 lb (6.4 kg) 14.2" (36 cm) .7" (1.8 cm) PROJECTION RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 ADD 3.5” (8.9 cm) MIN. CLEARANCE FOR PHONES 3.25" (8.3 cm) 4.2" (10.7 cm) .7" (1.8 cm) PROJECTION 49 Battle Bridge Accessory case must provide 0.39 inches (1 cm) clearance 68 EARS 14˝ brackets bring the total width of When installing a Sixty-Two mixer in a coffin on each side of the mixer and above the controls the mixer to 12˝ (30.5 cm) for coffin mounting. case, it is important to leave 3.9 inches (10 cm) on the face of the mixer. These measure 14˝ x .75˝ x 3˝ (35.8 x 1.9 x 7.7 in front and in back of the mixer to allow room A battle bridge kit is available for the Sixty- cm). Shipping weight is 3 pounds (1.36 kg). for cables and access to controls. The rubber Two Mixer (also fits the Sixty-Eight). The brackets If you live in the U.S.A, you may buy these feet provided on the chassis for table top use install easily with three screws on each side. ears in the Rane Factory Store at rane.com. should remain in place when installing the mixer These are powder-coated electro-galvanized Outside the U.S.A., contact your international in a coffin case. When in operation, the coffin .075˝ steel. representative — contacts are at rane.com. .65" (1.6 cm) PROJECTION FOR POSTS DECK 1 MIC PGM 1 PGM 2 MIX PH / CD SP-6 ASSIGN 12.6” (32 cm) ON 4 6 BACK LEVEL SOURCE OFF LOOPS AUTO HIGH LOW 10 8 LEVEL 6 0 10 2 3 4 A B 8 LEVEL 4 6 0 10 2 SOURCE 8 MAIN 4 PAN OFF RIGHT HIGH +6 OFF HIGH +6 LEFT PAN RIGHT 6 FILTER HIGH MID +6 OFF MID +6 LOW FILTER HIGH 0 10 4 6 0 10 4 6 0 10 2 8.6” (21.8 cm) OFF FLEXFX LOOP IN ROLL OUT INSERT FILTER FLANGER LOW +6 OFF PHASER LOW ECHO FLEXFX +6 ROBOT LOOP REVERB TAP BEAT ON MANUAL AUTO BARS SELECT EXT. INSERT CUE LOOPS BOOTH 4 TIME SCROLL 8 6 2 SAVE LOAD 8 SESSION IN +6 FLEXFX SELECT BACK 8 2 OFF SP-6 ASSIGN SESSION OUT +6 LOW OFF 0 4 2 MANUAL BARS 6 10 LEFT SCROLL 4 2 8 0 LOAD B OVER 2 DECK 2 PH / CD 1 2 A IN LOOP OUT ROLL 8 0 10 DEPTH LOOP SAVE DELETE DELETE 1 4 2 3 4 5 CUES 1 2 3 4 6 A B 1 2 3 SAMPLES 4 5 6 C 8 LEVEL LOW 4 D 6 2 10 5.6” (14.2 cm) MIXER 14.2" (36 cm) PHONES AUX 2 0 5 8 0 CUE PGM 1 CUE USB AUX CUE PGM 2 HIGH CUE FILTER FLEXFX BRIDGE 14.08" (35.8 cm) LEVEL PAN 10 MAIN SPLIT CUE 1.6” (4 cm) RACK HOLE HEIGHT FROM THE BOTTOM EARS .75" (1.9 cm) .7" (1.8 cm) PROJECTION FOR KNOBS. 10.5" (26.7 cm) 12" (30.5 cm) TOTAL WIDTH WITH MODEL “68 EARS 14"” 50 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 Magnetic Fader Maintenance 5.Take out the fader assembly completely. Torsion spring The faders and crossfader in the Sixty-Two are designed with materials highly resistant to 6.Note the left connector goes to the left fader, corrosion and most chemicals. While they will the center connector goes to the crossfader, handle millions of operations, they may become and the right connector goes to the right fader. dirty over time. Bad things may be spilled into a fader, but in many instances the fader may 7.Unplug the connectors of the white wires at not be damaged and the sound quality thus the fader assembly without pulling the wires. unaffected. Cleaning is only required to maintain the feel of the fader. The fader is self-lubricating and with normal use, should not require additional lubrication. If • Plug in the connector before reinstalling the you wish, you can use a light silicone lubricant fader. Note the connector only will fit one way. FaderLube F100 spray lubricant. Order DeoxIT® F100 from: • Test all the faders before installing the fader panel face plate and fader knobs. Fader Cleaning 12200 Thatcher Ct. 1. Move the carrier all the way to one side. Poway, CA 92064 2. Use a soft lint-free cloth to wipe off the rails. Fax 858-486-8398 Web www.caig.com 3. Add a drop of silicone lubricant (or quick spray from aerosol) to the center of each rail. Never use a heavy lubricant or grease. Doing so may not damage the faders, but can affect the feel. If grease was used, it may be 4. Move the carrier back and forth to distribute lubricant. removed by following the cleaning instructions. Light lubrication is possible with the fader face 5. Do not bend the torsion spring. Do not disturb plate on. A couple of drops or a short spray will the position of the small sensors at each end do it. Make sure any product you use is suitable of the Fader. If you accidentally do, make for use with electrical parts that contain plastic. sure the parts are standing straight before reinstalling. Fader Assembly Removal 1.Remove all three fader knobs. 6. CAUTION: Sugary liquids may damage the crossfader beyond repair. You might be able to save it by removing the crossfader and 2.Remove all six screws holding the fader panel face plate. After cleaning or replacement, the sensors may service, perform this procedure to re-calibrate the faders and crossfader. 1.Power off the Sixty-Two. CAIG Laboratories, Inc. Phone 858-486-8388 Fader Calibration get moved, affecting the contour. After any fader rated for use with electrical parts. This will help maintain the feel. We recommend Caig DeoxIT Sensors Reverse this procedure to re-assemble. 2.Move all faders to the center-most position. 3. Push down both PGM 1 CUE and PGM 2 CUE buttons at the same time. 4.While holding these buttons down, power on the Sixty-Two. 5. Immediately after fading up, the CUE lights will flash one time, indicating a successful calibration. If the CUE lights flash three times, the sensors may have moved too far or all faders were not properly centered, and the faders cannot correctly calibrate. Problems? Contact Rane Corporation customer service at 425-355-6000 or email us at info@ rane.com. Online help is available at serato.com/ forum. thoroughly rinsing it in hot water. Make sure the part is clean and dry before lubricating or reinstalling. 3.Lift up the fader panel face plate and set it aside where it can’t get damaged. 7. Removal of grease or other stubborn debris may require alcohol or contact cleaner. Make 4.Remove the two screws at each end of a fader, holding the bottom of the fader in place with sure the part is clean and dry before lubricating or reinstalling. your other hand. RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 51 MIDI Mapping • Mixer controls not associated with PGM-1, PGM-2 or either control strip. When using Serato Scratch Live software, the a control strip and it will light brightly to indicate that controls belonging to the third MIDI group mixer is plug-and-play with all required MIDI There are two USB ports on the mixer, USB A are assigned to the same USB port. The one mapping done for you. For advanced users or and USB B. Users can assign each of these three exception is the crossfader, which is always sent users using 3rd party DAWs, it is possible to groups to USB A or USB B as follows: to both USB ports. custom MIDI-map most mixer controls on the • The Source selector for PGM 1 determines Sixty-Two and control the color of buttons in which USB port will be used for PGM 1 controls MIDI Assignments the Scratch Live control strips. There are three and the associated left-hand control strip. As indicated in the Top Panel MIDI Assignments groups of MIDI controls on the Mixer: • The Source selector for PGM 2 determines graphic, there are unique MIDI assignments which USB port will be used for PGM 2 controls for Loop controls when in AUTO and MANUAL and the associated right-hand control strip. modes. There are also unique MIDI assignments To assign MIDI controls not related to PGM 1 or for Cue and Sample buttons when in CUE and PGM 2, press the SP-6 Assign button at the top of SAMPLES modes. • Those associated with PGM 1 and the lefthand control strip. • Those associated with PGM 2 and the righthand control strip. INPUT SELECT Control Change 112 113 114 115 PH - CD 1 42 41 43 3 46 Note On / Off PH - CD 4 116 89 90 117 51 93 52 4 101 102 5 87 82 65 77 78 66 69 108 44 25 17 109 28 110 30 29 34 68 71 72 67 75 31 12 11 2 20 7 111 5 18 23 104 105 22 98 21 99 10 20 100 13 9 8 91 0 4 1 90 78 73 74 75 76 101 102 103 106 107 77 70 7 112 113 114 115 21 24 27 30 55 18 94 45 19 PH - CD 2 100 44 16 111 PH - CD 50 58 19 112 45 63 113 61 114 57 115 22 41 23 39 79 8 105 24 56 83 26 40 99 69 25 42 43 84 33 38 0 106 107 2 52 108 98 3 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 MIDI Note ON/OFF Chart The note number for an LED indicator under a button is the same as for the button. The color and brightness of an LED is determined by the velocity as follows: • 0-30 0x00-0x1E Off • 31-47 0x1F-0x2F Primary Dim • 48-78 0x30-0x4E Primary Full • 79-95 0x4F-0x5F Secondary Dim • 96-127 0x60-0x7F Secondary Full There are two categories of note on/off MIDI controls: RED: Dedicated mixer controls are read only and not affected by MIDI in commands. A user is not able to control mixer functions via MIDI and is unable to change the color or intensity of an LED under one of these mixer controls. Users are able to use MIDI out for these controls to trigger or control software functions. GREEN: MIDI controls on the mixer dedicated to Scratch Live or 3rd-party DAW control. These controls are read/write and a user is able to control the color and intensity of LEDs under these buttons. Note # Hex # Function LED States Type 0 0x00 FlexFX On Not Permitted Mixer Control 2 0x02 FX Time Encoder Push Not Applicable Mixer Control 4 0x04 FlexFX Cue Not Permitted Mixer Control 5 0x05 FX Tap Not Permitted Mixer Control 7 0x07 Beat Joystick Push Not Applicable Mixer Control 8 0x08 Reverb Not Permitted Mixer Control 9 0x09 Robot Not Permitted Mixer Control 10 0x0A Phaser Not Permitted Mixer Control 11 0x0B Flanger Not Permitted Mixer Control 12 0x0C Filter Not Permitted Mixer Control 13 0x0D Echo Not Permitted 18 0x12 LH Cue-1 PRI – Green SEC – Yellow DAW MIDI Control Mixer Control 19 0x13 LH Delete PRI – Red SEC - Orange DAW MIDI Control 20 0x14 LH Cue-5 PRI – Green SEC – Yellow DAW MIDI Control 21 0x15 LH Cue-4 PRI – Green SEC – Yellow DAW MIDI Control 22 0x16 LH Cue-3 PRI – Green SEC – Yellow DAW MIDI Control 23 0x17 LH Cue-2 PRI – Green SEC – Yellow DAW MIDI Control 24 0x18 USB AUX FlexFX Not Permitted Mixer Control 25 0x19 LH Manual Loop Select Encoder Push Not Applicable DAW MIDI Control 28 0x1C LH Manual Loop In PRI – Green SEC – Orange DAW MIDI Control 29 0x1D LH Manual Loop PRI – Green SEC – Orange DAW MIDI Control 30 0x1E LH Manual Out PRI – Green SEC – Orange 31 0x1F USB Insert Not Permitted DAW MIDI Control Mixer Control 34 0x22 Mic FlexFX Not Permitted Mixer Control 41 0x29 Mic ON Not Permitted Mixer Control 42 0x2A LH SP-6 Assign Not Permitted Mixer Control 43 0x2B LH Back PRI – Green 44 0x2C LH Scroll Encoder Push Not Applicable SEC – Orange DAW MIDI Control DAW MIDI Control 45 0x2D LH Manual/Auto Loop Not Permitted Mixer Control 46 0x2E Mic Talk-over Not Permitted Mixer Control 50 0x32 SR Manual/Auto Loop Not Permitted Mixer Control RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 53 51 0x33 SR SP-6 Assign Not Permitted 52 0x34 RH Back PRI – Green 55 0x37 RH Scroll Encoder Push Not Applicable 56 0x38 Split Cue Not Permitted 57 0x39 RH Manual Loop PRI – Green Mixer Control SEC – Orange DAW MIDI Control DAW MIDI Control Mixer Control SEC – Orange DAW MIDI Control DAW MIDI Control DAW MIDI Control 58 0x3A RH Manual Loop Select Encoder Push Not Applicable 61 0x3D RH Manual Out PRI – Green SEC – Orange 63 0x3F RH Manual In PRI – Green SEC – Orange 67 0x43 PGM 2 FlexFX Not Permitted DAW MIDI Control Mixer Control 68 0x44 PGM 1 FlexFX Not Permitted Mixer Control 69 0x45 PGM 1 Cue Not Permitted Mixer Control 70 0x46 PGM 2 Cue Not Permitted 73 0x49 RH Cue-2 PRI – Green SEC – Yellow Mixer Control DAW MIDI Control 74 0x4A RH Cue-3 PRI – Green SEC – Yellow DAW MIDI Control 75 0x4B RH Cue-4 PRI – Green SEC – Yellow DAW MIDI Control 76 0x4C RH Cue-5 PRI – Green SEC – Yellow 77 0x4D USB Aux Cue Not Permitted 78 0x4E RH Cue-1 PRI – Green SEC – Yellow 79 0x4F RH Delete PRI – Red SEC - Orange 90 0x5A Cues/Samples Not Permitted DAW MIDI Control Mixer Control DAW MIDI Control DAW MIDI Control Mixer Control 91 0x5B Ext Insert Not Permitted 98 0x62 Sample-1 PRI – Green SEC – Yellow Mixer Control DAW MIDI Control 99 0x63 Sample-2 PRI – Green SEC – Yellow DAW MIDI Control 100 0x64 Sample-3 PRI – Green SEC – Yellow DAW MIDI Control 101 0x65 Sample-4 PRI – Green SEC – Yellow DAW MIDI Control 102 0x66 Sample-5 PRI – Green SEC – Yellow DAW MIDI Control 103 0x67 Sample-6 PRI – Green SEC – Yellow DAW MIDI Control 104 0x68 Bank A PRI – Green SEC – Yellow DAW MIDI Control 105 0x69 Bank B PRI – Green SEC – Yellow DAW MIDI Control 106 0x6A Bank C PRI – Green SEC – Yellow DAW MIDI Control 107 0x6B Bank D PRI – Green SEC – Yellow DAW MIDI Control 108 0x6C LH Auto Loop Select Encoder Push Not Applicable 109 0x6D LH Auto Loop PRI – Green SEC – Orange DAW MIDI Control 110 0x6E LH Auto Roll PRI – Green SEC – Orange DAW MIDI Control 111 0x6F LH Auto Save PRI – Green SEC – Orange 112 0x70 RH Auto Loop Select Encoder Push Not Applicable 113 0x71 RH Auto Loop PRI – Green SEC – Orange DAW MIDI Control 114 0x72 RH Auto Roll PRI – Green SEC – Orange DAW MIDI Control 115 0x73 RH Auto Save PRI – Green SEC – Orange DAW MIDI Control 54 DAW MIDI Control DAW MIDI Control DAW MIDI Control RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 MIDI Control Change Chart Functions highlighted in RED are MIDI-Out Mixer controls. Functions highlighted in BLUE are MIDI-In mixer controls. Functions highlighted in GREEN are MIDI-Out Scratch Live or 3rd-party DAW controls. Control # Hex # Function Values 0 0x00 Crossfader 0-127, 0x00-0x7F 1 0x01 FX Depth 0-127, 0x00-0x7F 2 0x02 PGM 1 Contour 0-127, 0x00-0x7F 3 0x03 PGM 2 Contour 0-127, 0x00-0x7F 4 0x04 PGM 1 Left-Right Pan 0-127, 0x00-0x7F 5 0x05 PGM 2 Left-Right Pan 0-127, 0x00-0x7F 7 0x07 USB Aux Level 0-127, 0x00-0x7F 8 0x08 USB Aux Filter 0-127, 0x00-0x7F 16 0x10 LH Scroll Encoder 2’s Complement from 64 / Relative (Binary Offset) 17 0x11 LH Manual Loop Select Encoder 2’s Complement from 64 / Relative (Binary Offset) 18 0x12 RH Scroll Encoder 2’s Complement from 64 / Relative (Binary Offset) 19 0x13 RH Manual Loop Select Encoder 2’s Complement from 64 / Relative (Binary Offset) 20 0x14 FX Time Encoder 2’s Complement from 64 / Relative (Binary Offset) 21 0x15 Analog 1 Phono Sensitivity Value Hex Sensitivity (mV) dB 0 0x00 2.5 16.04 1 0x01 3 14.46 2 0x02 3.5 12.12 3 0x03 4 11.96 4 0x04 4.5 10.94 5 0x05 5 (Default) 10.02 6 0x06 5.5 9.19 7 0x07 6 8.44 8 0x08 6.5 7.74 9 0x09 7 7.10 10 0x0A 7.5 6.5 11 0x0B 8 5.94 12 0x0C 8.5 5.41 13 0x0D 9 4.92 14 0x0E 9.5 4.45 15 0x0F 10 4.00 22 0x16 PGM 1 Filter Resonance 0-127, 0x00-0x7F Low to High Resonance 23 0x17 PGM 1 Input Record Source (USB 5-6) 1 2 0x01 0x02 Record A1 Record A2 24 0x18 Analog 2 Phono Sensitivity Same as Analog 1 Phono Sensitivity 25 0x19 PGM 2 Filter Resonance 0-127, 0x00-0x7F Low to High Resonance 26 0x1A PGM 2 Input Record Source (USB 7-8) 1 2 0x01 0x02 Record A3 Record A4 27 0x1B Analog 3 Phono Sensitivity Same as Analog 1 Phono Sensitivity 30 0x1E Analog 4 Phono Sensitivity Same as Analog 1 Phono Sensitivity 33 0x21 Main Record Select, (USB 11-12) 1 2 0x01 0x02 Record Main Mix Record Mic 38 0x26 USB Aux Filter Resonance 0-127, 0x00-0x7F Low to High Resonance 39 0x27 FX Flanger Type 0-63,0x00-0x3F 64-1270x40-0x7F RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 Negative Positive 55 40 0x28 FX Echo Type 0-310x00-0x1F 32-63 0x20-0x3F 64-95 0x40-0x5F 96-127 0x60-0x7F Echo High-Pass Echo Hold Echo HP Hold Echo 41 0x29 FX Filter Type 0-31, 32-63, 64-95, 96-127 0x00-0x1F 0x20-0x3F 0x40-0x5F 0x60-0x7F Low-Pass Sync Low Low-Pass Sync High High-Pass Sync Low High-Pass Sync High 42 0x2A Echo HP Frequency 0-127 0x00-0x7F 20 Hz-10 kHz, Uniform Octave Steps 43 0x2B Hold Echo HP Frequency 0-127 0x00-0x7F 20 Hz-10 kHz, Uniform Octave Steps 44 0x2C LH Auto Loop Bars Encoder 2’s Complement from 64 / Relative (Binary Offset) 45 0x2D RH Auto Loop Bars Encoder 2’s Complement from 64 / Relative (Binary Offset) 65 0x41 PGM 1 LP/HP Filter 0-127 0x00-0x7F 66 0x42 PGM 2 LP/HP Filter 0-127 0x00-0x7F 69 0x45 Session In Level 0-127 0x00-0x7F 71 0x47 PGM 1 Low 0-127 0x00-0x7F 72 0x48 PGM 2 Low 0-127 0x00-0x7F 75 0x4B Booth Level 0-127 0x00-0x7F 77 0x4D PGM 1 Mid 0-127 0x00-0x7F 78 0x4E PGM 2 Mid 0-127 0x00-0x7F 82 0x52 Mic Low 0-127 0x00-0x7F 83 0x53 PGM 1 Fader 0-127 0x00-0x7F 84 0x54 PGM 2 Fader 0-127 0x00-0x7F 87 0x57 Session Out Level 0-127 0x00-0x7F 89 0x59 PGM 1 Level 0-127 0x00-0x7F 90 0x5A PGM 2 Level 0-127 0x00-0x7F 93 0x5D Main Level 0-127 0x00-0x7F 94 0x5E Mic High 0-127 0x00-0x7F 98 0x62 Crossfader Contour 0-127 0x00-0x7F 99 0x63 Phones Level 0-127 0x00-0x7F 100 0x64 Mic Level 0-127 0x00-0x7F 101 0x65 PGM 1 High 0-127 0x00-0x7F 102 0x66 PGM 2 High 0-127 0x00-0x7F 105 0x69 Headphone Cue / Main Pan 0-127 0x00-0x7F 106 0x6A Crossfader Reverse 0 – Normal, 1 – Reversed 0x00 – Normal, 0x01 – Reversed 107 0x6B PGM 1 Reverse 0 – Normal, 1 – Reversed 0x00 – Normal, 0x01 – Reversed 108 0x6C PGM 2 Reverse 0 – Normal, 1 – Reversed 0x00 – Normal, 0x01 – Reversed 111 0x6F FX Beat Joystick 0-120 0x00-0x78 (0 = is 12:00 o’clock, value increments by 8 moving clockwise) 112 0x70 PH/CD 1 Select 0 – Phono, 1 – Line 0x00 – Phono, 0x01 – Line 113 0x71 PH/CD 2 Select 0 – Phono, 1 – Line 0x00 – Phono, 0x01 – Line 114 0x72 PH/CD 3 Select 0 – Phono, 1 – Line 0x00 – Phono, 0x01 – Line 115 0x73 PH/CD 4 Select 0 – Phono, 1 – Line 0x00 – Phono, 0x01 – Line 116 0x74 PGM 1 Source Select 1 2 3 4 0x01 0x02 0x03 0x04 USB A Left Virtual Deck, Analog 1 Analog 2 USB B Left Virtual Deck 117 0x75 PGM 2 Source Select 1 2 3 4 0x01 0x02 0x03 0x04 USB A Right Virtual Deck Analog 3, Analog 4 USB B Right Virtual Deck 56 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 Declaration of Conformity Application of Council directive: Standard(s) to which conformity is declared: 2006/95/EC2004/108/EC EN60065:2002/A1:2006 2002/96/EC2002/95/EC EN55103-1:2009 EN55103-2:2009 Manufacturer: ENVIRONMENT E2 Rane Corporation SERIAL NUMBERS 700000-900000 10802 47th Avenue West CE MARK FIRST AFFIXED IN: 2012 Mukilteo WA 98275-5000 USA This equipment has been tested and found to be in compliance with all applicable standards and regulations applying to the EU’s Low Voltage (LV) directive 2006/95/EC. and Electromagnetic Compatibility (EMC) directive, 2004/108/EC. In order for the customer to maintain compliance with this regulation, high quality shielded cable must be used for interconnection to other equipment. Modification of the equipment, other than that expressly outlined by the manufacturer, is not allowed under this directive. The user of this equipment shall accept full responsibility for compliance with the LV directive and the EMC directive in the event that the equipment is modified without written consent of the manufacturer. Type of Equipment: Professional Audio Signal Processing BRAND: Rane Model: Sixty-Two Immunity Results: THD+N: 4 dBu, 400 Hz, BW 20 Hz - 20 kHz Test Description Measurement Conditions RF Electromagnetic Fields Immunity 80 MHz -1000 MHz, 1 kHz AM, 80% depth, 3V/m <-72 dB 1400 MHz - 2700 MHz, 1 kHz AM, 80% depth, 3V/m <-72 dB Conducted RF Disturbances Immunity 150 kHz - 80 MHz, 1 kHz AM, 80% depth, 3V rms <-71 dB Magnetic Fields Immunity 50 Hz - 10 kHz, 3.0 - 0.3 A/m <-75 dB Common Mode Immunity (Signal Ports) Bandpass re: 4 dBu, 1/3-octave 50 Hz - 10 kHz, -20 dBu <-69 dB I, the undersigned, hereby declare that the equipment specified above conforms to the Directive(s) and Standard(s) shown above. Greg Frederick Compliance Engineer (Full Name) (Position) (Signature) January 25, 2012 Mukilteo WA USA (Date) (Place) RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 57 Factory Authorized Service Your unit may someday need to be serviced by the Rane Factory if you live in the USA. International customers should contact your dealer or distributor for service. You must call the Rane factory before shipping. Please do not return your unit to Rane without prior authorization. Rane Corporation To obtain service or a Return Authorization in the USA, please phone 425-355-6000 or Fax 425-347-7757 Limited U.S.A. Warranty RANE CORPORATION WARRANTS ALL RANE PRODUCTS (EXCEPT THOSE ITEMS CLASSIFIED AS WEAR PARTS, AND LISTED ON THE MANUAL-1 PAGE OF EACH OPERATORS MANUAL) PURCHASED IN THE U.S. AGAINST DEFECTS IN MATERIAL OR WORKMANSHIP FOR A PERIOD OF TWO (2) YEARS. WEAR PARTS ARE LIMITED TO A PERIOD OF NINETY (90) DAYS FROM THE INITIAL DATE OF RETAIL PURCHASE FROM AN AUTHORIZED RANE DEALER—WEAR PARTS REQUIRE PROOF OF PURCHASE DATE. This limited warranty extends to all purchasers or owners of the product during the warranty period beginning with the original retail purchase. Rane Corporation does not, however, warrant its products against any and all defects: 1) arising out of material or workmanship not provided or furnished by Rane, or 2) resulting from abnormal use of the product or use in violation of instructions, or 3) in products repaired or serviced by other than the Rane Factory, or 4) in products with removed or defaced serial numbers, or 5) in components or parts or products expressly warranted by another manufacturer. Rane agrees to supply all parts and labor to repair or replace defects covered by this limited warranty with parts or products of original or improved design, at its option in each respect, if the defective product is shipped prior to the end of the warranty period to the Rane Factory in the original packaging or a replacement supplied by Rane, with all transportation costs and full insurance paid each way by the purchaser or owner. Limited Warranty Outside the U.S.A. RANE PRODUCTS ARE WARRANTED ONLY IN THE COUNTRY WHERE PURCHASED, THROUGH THE AUTHORIZED RANE DISTRIBUTOR IN THAT COUNTRY, AGAINST DEFECTS IN MATERIAL OR WORKMANSHIP, THE SPECIFIC PERIOD OF THIS LIMITED WARRANTY SHALL BE THAT WHICH IS DESCRIBED TO THE ORIGINAL RETAIL PURCHASER BY THE AUTHORIZED RANE DEALER OR DISTRIBUTOR AT THE TIME OF PURCHASE. Rane Corporation does not, however, warrant its products against any and all defects: 1) arising out of materials or workmanship not provided or furnished by Rane, or 2) resulting from abnormal use of the product or use in violation of instructions, or 3) in products repaired or serviced by other than authorized Rane repair facilities, or 4) in products with removed or defaced serial numbers, or 5) in components or parts or products expressly warranted by another manufacturer. Rane agrees, through the applicable authorized distributor, to repair or replace defects covered by this limited warranty with parts or products of original or improved design, at its option in each respect, if the defective product is shipped prior to the end of the warranty period to the designated authorized Rane warranty repair facility in the country where purchased, or to the Rane factory in the U.S., in the original packaging or a replacement supplied by Rane, with all transportation costs and full insurance paid each way by the purchaser or owner. ALL REMEDIES AND THE MEASURE OF DAMAGES ARE LIMITED TO THE ABOVE SERVICES, IT IS POSSIBLE THAT ECONOMIC LOSS OR INJURY TO PERSON OR PROPERTY MAY RESULT FROM THE FAILURE OF THE PRODUCT; HOWEVER, EVEN IF RANE HAS BEEN ADVISED OF THIS POSSIBILITY, THIS LIMITED WARRANTY DOES NOT COVER ANY SUCH CONSEQUENTIAL OR INCIDENTAL DAMAGES. SOME STATES OR COUNTRIES DO NOT ALLOW THE LIMITATIONS OR EXCLUSION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATION MAY NOT APPLY TO YOU. ANY AND ALL WARRANTIES, EXPRESS OR IMPLIED, ARISING BY LAW, COURSE OF DEALING, COURSE OF PERFORMANCE, USAGE OF TRADE, OR OTHERWISE, INCLUDING BUT NOT LIMITED TO IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO A PERIOD OF TWO (2) YEARS FROM EITHER THE DATE OF ORIGINAL RETAIL PURCHASE OR, IN THE EVENT NO PROOF OF PURCHASE DATE IS AVAILABLE, THE DATE OF MANUFACTURE, SOME STATES OR COUNTRIES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU. THIS LIMITED WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY ALSO HAVE OTHER RIGHTS WHICH VARY FROM STATE TO STATE, COUNTRY TO COUNTRY. 58 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 Warranty Procedure - Valid in U.S.A. only NOTICE! You must complete and return the warranty card or register your product online to extend the Warranty from 2 years to 3 years! TO VALIDATE YOUR EXTENDED WARRANTY: Use the postcard that came in the box with your unit, or go to www.rane.com and click on New Product Registration. Fill out the warranty completely, being sure to include the model and serial number of the unit since this is how warranties are tracked. If your Rane product was purchased in the U.S.A., mail the completed card or register online with to Rane Corporation within 10 days from the date of purchase. If you purchased the product outside the U.S.A. you must file your warranty registration with the Rane Distributor in that country. It is advised that you keep your bill of sale as proof of purchase, should any difficulties arise concerning the registration of the warranty card. NOTICE: IT IS NOT NECESSARY TO REGISTER IN ORDER TO RECEIVE RANE CORPORATION’S STANDARD TWO YEAR LIMITED WARRANTY. WARRANTY REGISTRATION is made and tracked by MODEL AND SERIAL NUMBERS ONLY, not by the purchaser’s or owner’s name. Therefore any warranty correspondence or inquires MUST include the model and serial number of the product in question. Be sure to fill in the model and serial number in the space provided below and keep this in a safe place for future reference. WARRANTY SERVICE MUST BE PERFORMED ONLY BY AN AUTHORIZED RANE SERVICE FACILITY LOCATED IN THE COUNTRY WHERE THE UNIT WAS PURCHASED, OR (if product was purchased in the U.S.) AT THE RANE FACTORY IN THE U.S.. If the product is being sent to Rane for repair, please call the factory for a Return Authorization number. We recommend advance notice be given to the repair facility to avoid possible needless shipment in case the problem can be solved over the phone. UNAUTHORIZED SERVICE PERFORMED ON ANY RANE PRODUCT WILL VOID ITS EXISTING FACTORY WARRANTY. FACTORY SERVICE: If you wish your Rane product to be serviced at the factory, it must be shipped FULLY INSURED, IN THE ORIGINAL PACKING OR EQUIVALENT. This warranty will NOT cover repairs on products damaged through improper packaging. If possible, avoid sending products through the mail. Be sure to include in the package: 1. Complete return street shipping address (P.O. Box numbers are NOT acceptable). 2. A detailed description of any problems experienced, including the make and model numbers of any other system equipment. 3. Remote power supply, if applicable. Repaired products purchased in the U.S. will be returned prepaid freight via the same method they were sent to Rane. Products purchased in the U.S., but sent to the factory from outside the U.S. MUST include return freight funds, and the sender is fully responsible for all customs procedures, duties, tariffs and deposits. In order to qualify for Rane’s one year extended warranty (for a total of 3 years parts and labor), the warranty must be completely filled out and sent to us immediately. Valid in USA only. We recommend you write your serial number here in your owners manual and on your sales receipt for your records. SERIAL NUMBER:______________________________________PURCHASE DATE:_____________________________ RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4 59 RANE SIXTY-TWO FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL • 2.4 • PART 19449 ">
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Key features
- 2-channel mixer
- Built-in effects
- SP-6 sample player
- Dedicated USB port for Serato Scratch Live
- Two phono inputs
- Two line inputs
- Microphone input
- Headphone jack
Frequently asked questions
The Sixty-Two is a 2-channel mixer that includes a dedicated USB port for use with Serato Scratch Live.
The Sixty-Two has two phono inputs, two line inputs, a microphone input, and a headphone jack.
The Sixty-Two has built-in effects, including filter, flanger, phaser, echo, robot, and reverb.
The SP-6 is a dedicated sample player with four sample banks that can be used to trigger samples during a performance.
You can assign the SP-6 to either the Left or Right control strip using the SP-6 Assign button at the top of each control strip.