Ulead PHOTOIMPACT MENU PLUG-IN User guide

Ulead PHOTOIMPACT MENU PLUG-IN User guide
User Guide
InterVideo Digital Technology Corporation
August 2007
Ulead® PhotoImpact® X3, August 2007
© 1992-2007 InterVideo Digital Technology Corporation. All rights reserved. No part of this
publication may be reproduced or transmitted in any form or by any means, electronic or mechanical,
including photocopying, recording, or storing in a retrieval system, or translated into any language in any
form without the express written permission of InterVideo Digital Technology Corporation.
Software License
The software described in this document is furnished under a License Agreement which is included with
the product. This Agreement specifies the permitted and prohibited uses of the product.
Legal Statement
© 1992-2007 InterVideo Digital Technology Corporation. All rights reserved. Corel, the Corel Logo,
InterVideo, Ulead, PhotoImpact, EasyPalette, Ulead DVD MovieFactory and Ulead VideoStudio are
trademarks or registered trademarks of Corel Corporation and/or its subsidiaries. Intel and Pentium are
registered trademarks of Intel Corporation. Microsoft, Windows and other Microsoft products referenced
herein are either trademarks or registered trademarks of Microsoft Corporation in the United States and/or
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Incorporated. Digimarc, MarcCentre and Marcspider are registered trademarks of Digimarc Corporation.
Java and all Java-based marks are registered trademarks of Sun Microsystems, Inc. in the U.S. and other
countries. All other product names and any registered and unregistered trademarks mentioned are used
for identification purpose only and remain the exclusive property of their respective owners.
This product is protected under US Patents: 6,119,080; 6,601,032; 6,542,863; 6,999,919; 6,678,648;
6,850,566; 7,149,592; 6,963,877; 7,110,452; 7,164,717; 7,003,033; 7,164,716; 6,940,903; 6,993,075;
6,970,506; 7,133,451; 7,197,072; 6,944,224; 6,121,976; 5,828,380; 7,075,529; 6,545,674; 6,774,894;
6,714,317; 6,577,444; 6,947,610; 6,788,318; 6,876,777; 6,839,065; 6,983,081; Japan Patent:
3,789,109; China Patent:270360; and Taiwan Patents: 162876; 170617; 179717; 79758; 85576;
109773; 113432; 113401; 110651; 168056; 142208; 159038; 167729; 150657; 147957; 159483;
198779; 162787; 164083; 162759; 183455; 220505; 190711; 167505; 187006; 193676; 220231;
200239; 204235; 201318; 220349; I263935; I234763; I248316; I280501; I243320; I267801; I226573;
I221746; I277061; I251174; I249690; I255430; I252683; I256599; I260537; I246031 and
corresponding patents in other jurisdictions. Other patents pending.
Sample Files
Files provided as samples on the program CD can be used for personal demonstrations, productions and
presentations. No rights are granted for commercial reproduction or redistribution of any sample files.
Corel Support Services
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please visit www.corel.com/support.
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PHOTOIMPACT USER GUIDE
TABLE OF CONTENTS
Welcome to PhotoImpact! ..................................................... 7
What's new ................................................................................. 7
About Corel Corporation .............................................................. 10
Workspace Tour .................................................................. 11
Working in ExpressFix mode ........................................................ 12
The User Interface ..................................................................... 15
Personalizing the workspace ........................................................ 18
Using the EasyPalette ................................................................. 19
About PhotoImpact dialog boxes .................................................. 24
Getting Started .................................................................... 27
Creating new images .................................................................. 27
Opening image files .................................................................... 28
Working with digital cameras and scanners .................................... 31
Handling 48-bit images ............................................................... 32
Zooming on an image ................................................................. 33
Resizing an image ...................................................................... 34
Cropping an image ..................................................................... 36
Rotating images ......................................................................... 39
Duplicating images ..................................................................... 40
Performing cut, copy or paste operations ...................................... 41
Recovering from mistakes ........................................................... 43
Converting between data types .................................................... 44
Changing indexed image colors .................................................... 45
Making a screen capture ............................................................. 45
Saving images ........................................................................... 47
Using plug-ins ........................................................................... 48
Adjusting and enhancing your images ................................. 49
Style ........................................................................................ 50
Color Adjustment ....................................................................... 50
Color Replacement ..................................................................... 50
Invert ....................................................................................... 50
Posterize ................................................................................... 50
Threshold ................................................................................. 51
Equalize .................................................................................... 51
Calculation ................................................................................ 51
Light ........................................................................................ 51
Color ........................................................................................ 54
Focus ....................................................................................... 56
Lens Distortion .......................................................................... 56
Remove Red Eye ........................................................................ 56
Enhancing digital camera photos using RAW data support ................ 57
Stitching images together ........................................................... 59
Enhancement effects ........................................................... 61
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Blur .........................................................................................
Sharpen ...................................................................................
Noise .......................................................................................
Enhance ...................................................................................
Lens Filters ...............................................................................
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67
High Dynamic Range ........................................................... 69
Enhancing the dynamic range of an image with SmartCurves .......... 70
Creating and saving a camera curve profile ................................... 70
Importing a camera curve profile ................................................. 71
Composing an HDR image using multiple images ........................... 71
Optimizing the HDR image .......................................................... 74
Editing the HDR image ............................................................... 75
SmartRemove ........................................................................... 77
Using Retouch Tools ............................................................ 79
Using the Burn and Dodge Tools ..................................................
Changing the colors of an image ..................................................
Cloning parts of an image ...........................................................
Using the Touch-up Tool .............................................................
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82
Working with selections ...................................................... 83
Determining color similarity ........................................................ 88
Select by Color Range ................................................................ 88
Creating smooth-edged selection areas ......................................... 89
Preserving the base image .......................................................... 89
Selecting on objects ................................................................... 90
Extracting objects ...................................................................... 90
Mask Mode ............................................................................... 92
Saving selections to the libraries .................................................. 95
Working with objects .......................................................... 97
Managing object layers ............................................................... 97
Setting an object's properties ...................................................... 98
Hiding and showing objects ......................................................... 99
Sorting objects .......................................................................... 99
Grouping and ungrouping objects ................................................ 99
Changing an object's layer in an image ........................................100
Editing objects .........................................................................100
Copying and moving an object between images ............................103
Duplicating an object ................................................................103
Spacing and aligning objects ......................................................103
Deleting an object ....................................................................104
Using additional tools ........................................................ 105
Using the Measure Tool .............................................................106
Using the Transform Tool ...........................................................106
Working with Object Eraser Tools ................................................108
Using the Stamp Tool ................................................................109
Using the Painting Tools .................................................... 111
PHOTOIMPACT USER GUIDE
Erasing ................................................................................... 112
Customizing Paint Tools ............................................................ 112
Painting with textures ............................................................... 113
Painting an outline or border ..................................................... 114
Painting clouds in your images using the Cloud pen ...................... 114
Using Paint as Object mode ....................................................... 115
Editing active objects only ......................................................... 116
Using the Fill Tools ............................................................ 117
Choosing a Gradient Fill method ................................................. 118
Filling an area with a texture ..................................................... 119
Working with Colors .......................................................... 121
Using the Corel Color Picker ...................................................... 121
Picking colors from an image or entire screen .............................. 122
Changing foreground and background colors ................................ 122
Using the Color Panel ............................................................... 122
Adding text ........................................................................ 127
Tool Settings ........................................................................... 127
Applying text effects ................................................................. 129
Editing text as a path object ...................................................... 129
Saving text objects .................................................................. 130
Working with paths ........................................................... 131
Creating paths ......................................................................... 131
Drawing multiple paths ............................................................. 139
Filling a path with the Even-Odd Fill option .................................. 139
Editing paths ........................................................................... 140
Grouping and ungrouping paths ................................................. 142
Tracing and converting images into paths .................................... 142
Adding 3D properties ................................................................ 143
Type effects ............................................................................ 148
Wrap effects ............................................................................ 149
The Z-Merge Tool ..................................................................... 151
Saving custom paths and attributes ............................................ 152
Applying special effects ..................................................... 153
Lights ..................................................................................... 153
Artistic ................................................................................... 153
Distort .................................................................................... 155
Magic Gradient ........................................................................ 155
Paint on Edges ......................................................................... 155
Turnpage ................................................................................ 156
DeInterlace ............................................................................. 156
Animation effects ..................................................................... 156
Printing ............................................................................. 163
Color Management ................................................................... 163
Calibrating your printer ............................................................. 164
Using Print Preview .................................................................. 164
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More print options ....................................................................165
E-mailing and photo sharing ............................................. 167
Photo Projects ..........................................................................167
Calendar .................................................................................170
Web Album ..............................................................................171
Web Slideshow .........................................................................172
Mobile Image ...........................................................................172
Adding a frame and photo caption ...............................................173
Resampling images for E-mail ....................................................173
Sending images ........................................................................174
Slideshow Prep Wizard ..............................................................175
Using the Quick Command Panel ....................................... 177
Using tasks in the EasyPalette ....................................................178
Using the History Tab ................................................................178
Applying commands to multiple files ............................................179
Creating video assets in PhotoImpact ............................... 181
Lower-third ..............................................................................181
Overlay objects ........................................................................182
Text titles ................................................................................183
Special animation effects ...........................................................184
Masks .....................................................................................185
Using the DVD Menu Maker ........................................................186
Appendix: Supported RAW formats ................................... 187
Index ................................................................................ 189
Welcome to PhotoImpact!
PhotoImpact is a complete image-editing suite with easy-to-use tools for all your image and
photo-editing needs. Whether you're new to digital photography or want to take creative
expression to the next level, PhotoImpact makes professional image editing easy.
What's new
Intuitive user interface
• Enhanced! ExpressFix Mode ExpressFix mode features a simplified workspace that
contains larger buttons and the most common functions mainly used for basic photo
editing.
• Enhanced! SmartGuide This allows you to easily create new projects through step-bystep task-based tutorials. Links take you directly to the tools you need.
Essential photo tools
• New! Golden Ratio Crop and Rule of Thirds Crop Tools These new crop tools help
you frame your images and compositions better using the Golden Ratio Spiral and
the Rule of Thirds principle.
Note: The Golden Ratio Crop tool can be used both in ExpressFix and Full Edit Modes, however, the
ExpressFix version is based on the standard crop tool, while the Full Edit version is for more
experienced users and allows you to start by setting a focus point for your image.
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PHOTOIMPACT USER GUIDE
• New! COOL 360 PhotoImpact lets you accurately and efficiently reconstruct an image
from multiple pieces. You can stitch images horizontally or vertically.
• New! Cloud Pen This tool creates varied strokes, colors and patterns that simulate
natural clouds.
• New! My Wallpaper PhotoImpact gives you an easy way of displaying an image as
your desktop wallpaper.
• Enhanced! Raw camera file support You can open and edit raw files from leading
digital cameras.
More multiple sharing functions
• Enhanced! Photo Projects Transform your images to different creative projects done
using the Photo Project wizard.
• New! Photo Collage Templates Creating collages in PhotoImpact easily combines
different images into one photo project.
• New! Comic Strip Templates Add extra creativity to your images by turning it to
comic strips. PhotoImpact provides templates for your images that resemble
pages from a comic book.
• Enhanced! Calendar Send personalized calendars to friends and relatives.
PhotoImpact gives you a focused environment where you can easily create custom
calendars.
• New! Slideshow Prep Wizard Images do not need to be manually imported to a video
editing software to create a video slideshow. Now, you can simply compile all images
in PhotoImpact then export one file to MediaOne, Ulead VideoStudio or Ulead DVD
MovieFactory.
• New! Resample for E-mail Sharing images and photo projects has never been easier.
PhotoImpact efficiently reduces the file size of your images for easier e-mail
attachments.
Complete creative suite
• Enhanced! DVD Menu designs and disc covers The EasyPalette comes with more DVD
backgrounds, buttons, and frames for use with Ulead VideoStudio and DVD
MovieFactory. You can also take advantage of customizable SmartScene, HD DVD and
widescreen menu templates. What’s more, these menu templates are coupled with
similar disc cover and sticker designs that you can print.
PHOTOIMPACT USER GUIDE
• Enhanced! DVD Menu Maker The DVD Menu Maker allows you to create your DVD
menu templates using PhotoImpact tools and export to Ulead DVD MovieFactory and
VideoStudio.
• Blog Templates The EasyPalette provides you with new blog design ideas and
templates that you can customize to fit your style and taste.
Compatibility
• Windows Vista support PhotoImpact is designed to run on Windows Vista, the latest
Microsoft operating system.
MediaOne
Corel MediaOne offers you a series of great image-editing and photo-management tools
that work in tandem with PhotoImpact. These tools can help you import, edit, and share
your images.
Painter Essentials 3
Built on the award-winning power of Corel Painter IX, Corel Painter Essentials 3 is a
complete home art studio that includes everything a new user needs to get started with
digital art and create stunning paintings from photos.
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About Corel Corporation
Corel is a leading global packaged software company with an estimated installed base of
more than 40 million users. The company provides high-quality, affordable, and easy-to-use
productivity, graphics, and digital imaging software and enjoys a favorable market position
among value-conscious consumers and small businesses. Corel’s product portfolio features
well-established, globally recognized brands, including CorelDRAW Graphics Suite, Corel
WordPerfect Office, WinZip, Corel Paint Shop Pro, and Corel Painter. Headquartered in
Ottawa, Canada, Corel Corporation is traded on The NASDAQ Stock Market under the
symbol CREL and on the Toronto Stock Exchange under the symbol CRE. For more
information, please visit www.corel.com.
Workspace Tour
The PhotoImpact workspace can be displayed in ExpressFix or Full Edit modes which
contain specific sets of tools depending on what you want to do in the program.
When you run PhotoImpact for the first time, the Welcome Screen appears, which allows
you to do the following:
• Get Photos downloads images from a digital camera or retrieves images from a flash
memory card that is inserted in a memory card reader.
• Browse Photos allows you to use tools for acquiring, viewing, organizing, adjusting
and printing digital images in a single easy-to-use interface.
• Open ExpressFix offers a simpler workspace that address the more common tasks.
This mode helps new users to easily learn the main tools of the program, and
provides those users mainly interested in using basic program functions with a clean
and intuitive workspace.
• Full Edit Mode displays the entire PhotoImpact toolset allowing you to perform a
range of simple to complex tasks.
• Create New Image allows you to create a new image.
• Photo Project opens a dialog box allowing you to create customized photo
projects like greeting cards.
• Calendar creates personal monthly calendars.
• Collage combines a series of photos into wide angle panoramic scenes.
• DVD Menu allows you to create images (with TV safe area) for use in DVD menus.
Note: Selecting Browse Photos launches Corel MediaOne if it is installed in your computer.
Tip: Selecting Window: Welcome Screen opens the Welcome Screen. It is also displayed when you
start PhotoImpact in ExpressFix Mode.
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PHOTOIMPACT USER GUIDE
Working in ExpressFix mode
Ideal for first-time users who want to apply basic photo enhancements, ExpressFix presents
various options to fix images through a simple yet intuitive user interface.
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1. Preview Windows (Before, After and Dual View) Displays the original and modified
versions of an image.
2. Workspace Toolbar Provides a shortcut for switching among different modes and
workspace. Click ExpressFix to use ExpressFix mode.
3. ExpressFix Panel Displays all the photo enhancement options you can apply to your
photos.
4. Document Manager Allows you to switch among different documents by choosing
image thumbnails.
5. Rule of Thirds Crop, Golden Ratio Crop and Straighten Photo Shows three buttons to
display the Rule of Thirds Crop, Golden Ratio Crop or Straighten panels.
PHOTOIMPACT USER GUIDE
Notes:
• ExpressFix workspace cannot be customized for advanced tools and panels such as Layer
Manager. When in ExpressFix mode, you can only use Document Manager and the ExpressFix
Panel.
• You can only edit base images in ExpressFix.
You can easily compare original and modified images by using Dual View which provides
two preview windows at the same time.
The ExpressFix Panel
Auto Process
• SmartCurves Instantly applies a camera curve to an image.
• White Balance Restores the natural color temperature of an image
• Reduce Noise Sets the noise degree for luminance and color.
• MonoChrome Changes the image into black and white without changing the RGB
data type.
Photo Enhancements
• Overall Exposure Adjusts brightness and contrast of the whole image.
• Color Saturation Adjusts color hues.
• Focus Adjusts from soft to sharp focus.
• Beautify Skin Retouches skin areas by removing blemishes, softening its tone, and
changing its color.
• Enhance Lighting Repairs pictures by correcting light and flash errors.
To use the ExpressFix Panel:
1. When in ExpressFix mode, select File: Open and browse for the images you want to
enhance.
2. Choose your desired photo enhancement options in the ExpressFix Panel.
3. Under One Click Presets, click a thumbnail to apply a quick fix.
4. For finer adjustments, click Customize. Drag the sliders and watch the After view
window to see how the new settings are affecting the image. When you click Return to
go back to One Click Presets, the customized thumbnail is added.
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Tips:
• To reverse the most recent action, click Undo [Ctrl + Z] or Redo [Ctrl + Y] on the Standard
Toolbar.
• Click Clear to restore all options to their default values. If results are not too satisfactory and
you want to remove the custom adjustments, click Clear in the ExpressFix Panel.
• To restore image to its original state, click Reset.
To
Crop an image
Do the following:
1. When in ExpressFix mode, select File: Open and browse for the images you
want to enhance.
2. Click
and drag mouse over the area to retain.
3. By default, the Rule of Thirds grid is enabled. To disable it, click
in the
ExpressFix Panel. For more information on Rule of Thirds Crop, see “Rule of
Thirds Crop” on page 38.
4. Adjust the grid size and position by dragging the Crop handles in the
Preview Window.
5. When done, double click the selection or click Apply in the ExpressFix
panel.
Use Golden Ratio
Crop
1. When in ExpressFix mode, select File: Open and browse for the images you
want to enhance.
2. Click
and drag mouse over the area to retain. For more information on
Golden Ratio Crop, see “Golden Ratio Crop” on page 37.
Note: The Golden Ratio Crop tool can be used both in ExpressFix and Full
Edit Modes, however, the ExpressFix version is based on the standard
crop tool, while the Full Edit version is for more experienced users
and allows you to start by setting a focus point for your image.
3. Select a preset under Orientation to use a grid that suits your image best.
4. You can adjust the Golden Ratio grid size and position.
5. When done, double click the selection or click Apply in the ExpressFix
panel.
PHOTOIMPACT USER GUIDE
Straighten an image 1. Click
2. Click
. This will display a line at the center of your image.
to use a Horizontal line or
for a Vertical line.
3. When done, double click the image or click Apply in the ExpressFix panel.
Add a photo frame
1. Select File: Share - Photo Frame.
2. In the Frame tab, select Frame.
3. Select a frame style from Style drop-down menu.
Note: The selected frame will be merged with the image.
4. Set the frame Options.
Tip: Select Shadow or Canvas to add a shadow or to enlarge the size of the
document canvas. Click Options to customize the settings.
5. Click OK.
The User Interface
Familiarizing yourself with the components of the workspace is a great way to start
learning the program.
Menu bar
Standard
Toolbar
Attribute
Toolbar
Panel
Manager
Toolbox
Panels
Status Bar
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Panel Manager
The Panel Manager, by default docked at the right side of the PhotoImpact window, allows
you to open or close various panels. Just click a button to open the associated panel, and
click again to close it.
Layer Manager
Selection Manager
Document Manager
Browse Manager
EasyPalette
Color Panel
Quick Command Panel
Tool Settings
Histogram Panel
SmartGuide
Panel
Description
Layer Manager
The Layer Manager displays all the objects present in your active
document as individual thumbnails.
Selection Manager
The Selection Manager lets you store up to 99 items or frequently-used
selections and masks for easy storage and retrieval.
Document Manager
The Document Manager displays open documents in the workspace as
thumbnails.
Browse Manager
Browse for image files on your computer or local network with the
Browse Manager.
EasyPalette
The EasyPalette contains preset effects, masks and objects that you can
easily access and use in your images.
Color Panel
The Color Panel is a centralized color manager that sets and organizes
colors for the various tools used throughout PhotoImpact.
Quick Command Panel
The Quick Command Panel gives you a fast way to access and apply
commonly used commands and actions to your images. With the Quick
Command Panel, you can also easily retrace or redo steps you have
done.
PHOTOIMPACT USER GUIDE
Tool Settings
The Tool Settings Panel allows you to define custom settings for the
different tools in the Toolbox, which include the Text Tool, Path Tools,
Paint Tools, Retouch Tools, Clone Tools, Stamp Tool, and Object Eraser
Tools.
Histogram Panel
The Histogram Panel displays the color distribution of either the entire
image or just the selected area of your image.
SmartGuide
SmartGuide allows you to easily start a project by following through
step-by-step tutorials.
Toolbox
You can use the Toolbox when selecting objects, drawing, painting, cropping images and
other tasks for your project. For tools in the Toolbox, some have a submenu with further
tools. To access these tools, click the triangle icon on the lower right of the button.
Pick Tool
Stamp Tool
Selection Tools
Clone Tools
Z-merge
Eraser Tools
Path Tools
Fill Tools
Text Tool
Zoom Tool
Crop Tool
Eyedropper and
Measure Tools
Transform Tool
Slice Tool
Retouch Tools
Image Map Tool
Paint Tools
Foreground and
Background Colors
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Personalizing the workspace
PhotoImpact gives you the flexibility to customize the workspace to suit your needs.
To
Do the following
Set Preferences
Select File: Preferences - General or press [F6] to set various options
specific to PhotoImpact and to customize the way the program
works.
Dock or float a toolbar and
panel
In the PhotoImpact interface, you can freely drag floating toolbars
and panels around the workspace or dock them to the sides of the
workspace.
To dock a toolbar from the Toolbox, such as the Selection Tools or
Retouch Tools, click on the title bar of the toolbar then drag it to any
side of the workspace.
When docking a panel, 8 directional keys are shown for fast, easy and
accurate docking. Drag and drop the panel to a directional (target)
key to complete docking.
The docking mechanism can be toggled on/off in File: Preferences General - Docking.
Display guidelines
1. Select View: Show Ruler to display the ruler.
2. Select View: Guidelines and Grid - Guidelines [Ctrl+Shift+G] to
begin using guidelines.
3. Drag the pointer from the Ruler towards your image to add a
guideline.
4. Drag from the left to create a horizontal guideline or drag from the
top to create a vertical one.
5. To remove a guideline, drag it to the edge of the workspace.
Tips:
• Select Snap to Guidelines from View: Guidelines and Grid to
make objects snap to the nearest guideline when being
repositioned.
• To change the line style and color of the guideline, select File:
Preferences - General [F6] and select the Guidelines and Grid
category.
PHOTOIMPACT USER GUIDE
1. Select View: Guidelines and Grid - Grid [Ctrl+Shift+R] to display
the grid.
Display grid
2. To change the grid style and color, click File: Preferences – General
[F6] and select the Guidelines and Grid category. Adjust the
Horizontal and Vertical spacing to increase or decrease the distance
between gridlines.
Tip: Adjust Snap tolerance to set how close an object needs to be
from a guideline or grid before snapping to it.
Use the Customize dialog
box
Selecting Window: Customize opens the Customize dialog box for
options on your preferred PhotoImpact interface.
After adjusting the PhotoImpact interface to your own preferences,
you can save your profile in the Profiles tab. This adds your profile to
the mode choices in the Workspace Toolbar.
Using the EasyPalette
The EasyPalette is a panel that provides quick access to preset and customized effects and
objects. Galleries contain various effects you can apply to your images while Libraries
contain various objects, paths, Web templates and more.
Libraries
Galleries
Thumbnail size
Find
Customize EasyPalette
Thumbnail menu commands
Use an image, selected area,
or object as thumbnail
Show or hide tree
Galleries
Thumbnail size
Find
Customize EasyPalette
Thumbnail menu commands
Show or hide tree
Object Libraries
Note: Click Galleries or Object Libraries to use Gallery Manager or Object Library Manager.
To use the EasyPalette:
• Click
or
• Click
to toggle between displaying the EasyPalette in the Tree or Tab view.
• In Galleries,
to switch between galleries and libraries.
allows you to use your images as preview thumbnails.
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• Thumbnail menu commands allows you to modify, apply, add, or view descriptions
of effects and objects.
• Click Customize EasyPalette to modify EasyPalette properties and settings.
• Click Find to search for thumbnails in the current gallery or object library.
To apply an item from the EasyPalette:
1. Click the EasyPalette icon in the Panel Manager.
2. Click Galleries to access effects.
Click Libraries to access objects.
3. In Tree view, click "+" / "-" or double-click each gallery/object library to display or hide
the available effects and objects.
4. Double-click the thumbnail or drag and drop it on the document to apply.
Loading and unloading galleries and libraries
Use Load and Export to share your galleries and libraries with other people or save them as
backup.
• Load Allows you to import gallery files (SMP) or object library files (UOL) into the
EasyPalette.
• Export Saves the active gallery/object library as another file in a specified folder. In
Export Gallery/Object Library dialog box, the Package option allows you to include
all linked files in the folder.
To load and export, click the Galleries/Object Libraries arrow and select Gallery Manager/
Object Library Manager - Load/Export.
Note: You can also right-click the gallery/object library in Tree view and select Load/Export.
Creating and organizing your galleries and libraries
You can create your own galleries and libraries to have easy access to your personal
collection of effects and objects. You can save these files for use in future projects or share
them with other users.
PHOTOIMPACT USER GUIDE
To create a gallery or object library:
1. Click the Galleries/Object Libraries down arrow and select Gallery Manager/Object
Library Manager - Create.
2. Create Gallery/Create Object Library dialog box is displayed. Enter a name for your
gallery / object library in Name. To change the path and the folder, enter or browse for a
new destination in Folder.
3. Tab groups lists the tabs in the new gallery/object library. Click Add/Remove to manage
your tab groups. See “Organizing your tab groups” on page 21 for details.
4. Click OK. The new gallery file (SMP) or object library file (UOL) is then created in the
specified folder.
Organizing your tab groups
There are a number of ways to create a new tab group:
• Right-click a gallery/object library in Tree view and select New Group. Enter a name
for your new tab group in the New Group dialog box and click OK. Your new tab
group is added to the selected gallery/object library.
• Right-click a gallery/object library or tab group and select Manage Group. In the
Manage Group dialog box, click New to open the New Group dialog box and create a
new tab group.
• When creating a new gallery/object library, click Add/Remove in the Create Gallery/
Object Library dialog box. This also opens the Manage Group dialog box.
In the Manage Group dialog box, you can rename, arrange, and remove tab groups. Only
custom tab groups, however, can be removed.
Notes:
• You cannot edit a tab group in read-only galleries/object libraries. To disable this setting, rightclick the gallery/object library in Tree view and clear Read-only (for Sharing).
• When in Tab mode, you can simply right-click the tab and select Manage Group.
Tip: To sort galleries and object libraries alphabetically, click the Galleries/Object Libraries arrow
and select Gallery Manager/Object Library Manager - Sort Ascending/Sort Descending.
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PHOTOIMPACT USER GUIDE
To
Do the Following
Use your images as preview
thumbnails
Clicking
on the EasyPalette (for Galleries only) lets you use the
current image, selected area or active object as a thumbnail
representation. This way, you get an immediate preview of how your
image will look with different effects.
Select a gallery thumbnail and click
Change and add a Gallery
thumbnail preset
.
By clicking Thumbnail menu commands, you can choose to modify
thumbnail effects and add new effects, including Adobe Photoshop
plug-in effects and image fills.
You can also add a variety of commands for image adjustment and
conversion by selecting Add Command Thumbnails.
1. Select a Gallery thumbnail.
2. Click Thumbnail menu commands or right-click a thumbnail, then
select Modify Properties and Apply. The dialog box for that effect
appears.
3. Modify the settings of your thumbnail.
4. Click Add in the dialog box to store a modified thumbnail in the
EasyPalette for future use. This adds a new thumbnail without
replacing an existing one.
5. Click OK to apply the settings to the active image.
6. OK to apply the settings to the active image.
Note: To update a particular thumbnail effect without adding a new
thumbnail to the EasyPalette, select Properties from
Thumbnail menu commands. This only works for special
effect thumbnails.
Customize the EasyPalette
To modify the EasyPalette to suit the way that you work, click
Customize EasyPalette. This opens the Customize EasyPalette dialog
box that includes options for thumbnail display as well as category
and object organization.
PHOTOIMPACT USER GUIDE
Adjust effects using
Variations
1. Select a gallery thumbnail.
2. Click Thumbnail menu commands and select Variations. You can
also right-click on the thumbnail then select Variations.
3. The Variations: (Effect) dialog box opens. A number of thumbnails
will be displayed showing the filter applied to the image or object in
varying degrees.
4. Double-click the thumbnail or select the thumbnail then click OK to
apply the effect.
Note: After you apply the effect, when you go back to the Variations
dialog box of the same effect, the available thumbnails will
have varying degrees from before. You can continue to choose
the thumbnails until you achieve your desired effect.
Adding custom effects to the EasyPalette
The effects that you customize in the Adjust, Photo and Effect dialog boxes can be added to
the EasyPalette.
Click
in the dialog box to save all the settings of your custom effect into a gallery.
To add a custom effect to the EasyPalette:
1. Select a command from the Adjust, Photo or Effect menu.
2. Customize your effect using the available options in the dialog box.
3. Click Add.
Note: Some commands open a quick samples dialog box first. You need to click Options to open the
custom dialog box. (See “Using quick samples” on page 25 for details)
4. Enter a name for the effect in the Add to EasyPalette dialog box. Select also the gallery
to put the effect in.
5. Click OK.
EasyPalette can also store settings that you apply to tools, such as paint brushes and
stamps. To add custom settings for Tools, select a tool in the Toolbox, specify its settings
on the Attribute Toolbar or in the Tool Settings Panel, and click
on the Attribute
Toolbar. This opens the Add to EasyPalette dialog box. Enter a name for the tool setting,
select the gallery to put the sample in, and click OK.
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Note: By default, all the galleries (except My Gallery) in the EasyPalette are read-only. To put your
effects and tool settings in an EasyPalette gallery, right-click the gallery and clear the Readonly (for Sharing) option.
Packaging galleries and libraries
When exporting, it is best to select Package if you are sharing galleries and libraries that
contain your own original image files. This saves your active gallery/object library as a new
file in a specified folder, including all the linked files.
To package a gallery or object library into a folder:
1. Click
or
and then select Gallery Manager/ Object Library Manager - Export.
The Export Gallery/Object Library dialog box opens.
Note: You can also right-click the gallery/object library in Tree view and select Load/Export.
2. Specify the destination folder where your packaged gallery/library files and other
external files will be saved.
3. Enter a file name.
4. Select Package.
5. Click Save.
Using libraries
You can store images and selections conveniently using Libraries. Click Libraries in the
EasyPalette.
All available libraries are listed below in a tree view. Click each library to see the thumbnails
of any images, paths, and selections that are available.
About PhotoImpact dialog boxes
Most of the dialog boxes in PhotoImpact that can be used to adjust or enhance images
provide quick presets that be directly applied to your images.
Tip: Select Open dialog box in Full Screen size in Preferences to display dialog boxes in full screen.
PHOTOIMPACT USER GUIDE
Using quick samples
Quick samples are presets represented by visual thumbnails that you can directly apply to
your image. To apply a quick sample to your image, click the thumbnail that shows the
result you want.
If you want to define settings for the effect, click Options to open the custom dialog box
where you can tweak the settings.
Tip: To hide the quick samples dialog box, clear Display quick samples in the PhotoImpact
category of the Preferences dialog box. This will allow the custom dialog box to be opened
directly.
Split View and Dual View
Most of the image adjustment and effect dialog boxes provide two types of Preview
Windows: Split View and Dual View. The preview dialog boxes are resizable and can be
maximized, depending on your viewing preference.
• Dual View allows you to see a full view of the original and modified versions of your
image by showing them in separate Preview Windows.
• Split View shows an overlapped display with the Splitter bar dividing your image into
its original and modified versions.
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PHOTOIMPACT USER GUIDE
Click
to change how the preview image is to be divided (horizontal or vertical) then drag
the Splitter Bar accordingly, depending on whether you want to see more of the original
image or more of the image after the effect has been applied. The Splitter Bar can be fully
moved to the right or to the left.
Before
After
Before
After
Getting Started
This section gets you started on the basics of using PhotoImpact. Here you will learn to
create, modify, and save images, as well as acquire them from imaging devices or the
Internet.
Creating new images
PhotoImpact gives you a wide range of options when creating a new image from scratch.
To create your own image from scratch:
1. Select File: New - New Image [Ctrl+N].
2. Click the desired data type that defines the image format to use for the new image.
3. Select one of the Canvas options:
• White Sets the base image to plain color white.
• Custom color Sets the base image to be a solid color of your choice.
• Background color Sets the base image using the assigned background color in the
Toolbox. By default, a document’s background color is white.
• Transparent Hides the base image and displays the default background grid.
4. Set the image dimensions in the Image size set of options.
• Standard Offers commonly used on screen and paper sizes.
• Active image Opens a new image with the same size as the currently active image in
the workspace.
• Same as image in clipboard Opens a new image with the exact same size as the
image in the clipboard.
• User-defined Lets you customize the size.
5. Enter Resolution values to determine the distance between the centers of the pixel.
Note: Check the Preview Window to see how the new image looks so far. If the image size is
bigger than the printable area, a message “Exceeds page size” will appear.
6. Click OK.
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PHOTOIMPACT USER GUIDE
To customize the dimensions of a new image:
1. Click New Image. Under Image size, select User-defined. Enter the dimensions of the
new page.
2. Click
, and then select Add User-defined Size.
3. In the following dialog box, type in a name for your customized size. Then click OK. The
next time you click again, the new size created appears on the menu.
Tip: You can also change the name and size of customized dimensions by selecting Edit Userdefined Sizes from the menu.
You can also:
Create a DVD menu image
1. Select File: New - New DVD Menu.
2. Select a preset which determines the dimensions of your DVD
menu image.
3. Click OK.
Note: A 16:9 DVD menu image is compatible with DVD
MovieFactory 4.0 or above.
Tip: PhotoImpact provides a number of DVD menu samples in the
EasyPalette.
Create a basic Web page
1. Select File: New - New Web Page.
2. Click Details to invoke the Web Properties dialog box to enter
more detail about the page’s properties.
3. Click OK.
Note: To change the Web background later or set other HTML
attributes, select Web: Web Properties.
Opening image files
There are several ways to open your image files:
• Select File: Open [Ctrl+O].
• Use the Browse Manager to browse for image files on your computer and open
multiple images.
• PhotoImpact is also able to open and edit RAW data files from digital cameras. For
details, see “Enhancing digital camera photos using RAW data support” on page 57.
PHOTOIMPACT USER GUIDE
Note: PhotoImpact can detect whether or not an image file contains a digital watermark. If an
image file contains a commercial watermark (which embeds copyright and owner
information about the image), you can select Effect: Digimarc - Read Watermark to view the
embedded data. As for files with banknote watermarks, PhotoImpact prevents you from
opening, pasting and acquiring such files.
To partially open a file:
1. Select File: Open [Ctrl+O].
2. Select Partial load and then click the files to open.
3. Click Open. The image is divided into grids. Selecting Grid divides the image into equal
parts.
4. Enter values for the number of grid columns and rows.
Notes:
• To select a custom area to load, clear Grid. Click the image and drag the handles of the frame to
select an area of the image.
• Partial load can be applied to almost all file formats readable by PhotoImpact except *.UFO files
or files with a saved selection area.
• RGB 48-bit and Grayscale 16-bit images do not support Partial load.
5. Click OK. The selected area opens in the workspace.
6. Once you have finished editing, save the image as usual. If you change the data type or
dimensions of the partially loaded area, you must save it as a new image.
To open CMYK files:
With PhotoImpact, you can open a CMYK file in two ways:
• Open the image as four separate grayscale images, each representing a color channel
(cyan, magenta, yellow, and black).
• Let PhotoImpact automatically convert it to RGB 24-bit mode. You can edit the image
and revert it to CMYK before saving and closing.
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Upon opening a CMYK file, PhotoImpact will prompt you to choose the method your image
will be opened.
If you decide to open it by combining all color channels, you will be asked to specify the
separation profile and the rendering intent method.
For a more convenient way of setting how to open CMYK images, go to File: Preferences General.
To open files using the Browse Manager:
1. Select File: Browse or click Browse Manager from the Panel Manager to open the
Browse Manager window.
2. Browse for image files on your computer or local network by manually entering their
location in the Address bar or by clicking Show/Hide Tree View and navigating to a
specific folder.
3. Double-click a file to open it.
You can also:
Open multiple files
Drag your mouse over the image files to select them, then drag the
selected files to the workspace
Resize the thumbnails
Resize the thumbnails by clicking Thumbnail Size on the Browse
Manager Toolbar and selecting a preset display size.
Sort files
Click Sort to arrange files by name, file type, size, or date in
ascending or descending order.
View EXIF information
You can view EXIF information of digital camera photos in the lower
left window of the Browse Manager.
Click
to specify which EXIF tag information to display.
PHOTOIMPACT USER GUIDE
Working with digital cameras and scanners
With PhotoImpact, transfer photos that were taken from a digital camera or transform
photo prints or documents into digital images via scanners.
To get images from a Digital Camera:
1. Click Get Photos on the Welcome Screen, or select File: Digital Camera.
2. Select an option under Select Image Source then click the link next to it to specify
where to get the images.
3. Click Browse and select the destination folder where the imported images will be saved.
4. Select the following options to delete or rename images after transferring them:
• Delete files after successful transfer Select to remove all images from the memory
card after they are transferred to your computer.
• Renumber images to ensure every file name is unique Select to renumber images to
avoid files having duplicated file names.
5. Click Start to transfer images.
6. After the transfer is complete, the Browse Manager window opens allowing you to easily
access your image.
Acquiring images from scanners
You can import images from any image input device that is TWAIN compliant. TWAIN is an
industry standard for image input devices, drivers, and software applications allowing
TWAIN-compatible applications and devices to communicate with each other.
To select the default image source:
1. Select File: Scanner - Select Source. A list of TWAIN devices appears. Select a device as
the image data source.
Note: If you only have one TWAIN device connected, that device automatically becomes the TWAIN
source.
2. Click Device Type to specify the type of input device and then click OK.
3. In the Select Source dialog box, click the appropriate driver and then click Select. You
are now ready to use your input device by clicking the corresponding button on the
Standard Toolbar.
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PHOTOIMPACT USER GUIDE
To acquire an image from a scanner:
1. Click the arrow next to the Scanner icon on the Standard Toolbar.
2. In the menu that appears, select “Device Name” TWAIN (where Device Name is the name
of your source device) either with or without post-processing.
Note: Post-processing offers additional controls when acquiring an image. These include slicing,
calibration, destination, and other settings.
3. If you select TWAIN without post-processing, the TWAIN driver appears. To acquire
images, simply follow the directions for that device.
If you select post-processing, then the Acquire Image dialog box appears. After making
the desired settings, click Acquire. The driver for that device appears. Follow the
directions for that device.
Notes:
• Make sure your TWAIN device is properly installed in your computer before acquiring.
• For more information on specific imaging options, see the image device manufacturer’s
documentation.
Acquiring images from WIA devices
Windows Image Acquisition (WIA) devices are digital scanners and cameras that support
the plug-and-play technology found in newer versions of Windows operating systems.
To acquire images from WIA devices, click Open and select the drive that corresponds to
the scanner, camera, or any other imaging device that is plugged into your PC. You can then
select the file you want to open.
Handling 48-bit images
PhotoImpact supports 48-bit (16 bits per R, G, B channel) image processing and editing.
This allows you over 280 trillion colors, tones and shades to work with in your images
instead of the 16 million colors of 24-bit image editing.
Working with more colors gives you smoother
gradations between colors in your image. And since
there is more data per channel, a higher level of detail
in images can be attained in 48-bit images. Editing in
this mode also avoids major loss of color information during digital retouching and color
correction processes. You can acquire 48-bit images via scanners, by opening a RAW file
from a digital camera, and by adjusting/converting the data type of an existing image file.
PHOTOIMPACT USER GUIDE
The following are features that can be adjusted for 48-bit images:
• Brightness and Contrast
• Unsharp Mask
• Color Balance *
• Levels
• Reduce Noise *
• Invert
• Curves
• Crop
• Color Cast *
• Hue and Saturation *
• Rotate
• Equalize
• Highlight Midtone Shadow
• Flip
• Gaussian Blur
• Posterize
• Zoom
• Threshold
• Color Adjustment *
• Auto-process
Notes:
• You can save 48-bit images in TIF or UFO format.
• * does not support 16-bit grayscale images.
Zooming on an image
When you edit an image, you may want to see part of it in greater detail or more of it at a
smaller size. You can do this in several ways:
• Select View: Zoom - Zoom In or Zoom Out.
• To zoom in on images, press [+]. To zoom out, press [–].
• Press [Z] and click to automatically zoom in on the image. To return to actual view,
press [Z] and right-click.
Note: Set the window to automatically fit the new zoom ratio by selecting Adjust window on the
Attribute Toolbar for the Zoom Tool. This becomes the default for any zoom action
performed when using any other tools.
To reposition the viewer:
1. Click the box that appears at the intersection of the scroll
bars in the lower right corner of an image window.
This only appears when an image is magnified to a size that
is larger than its window. Alternatively, press [G] on the
keyboard. A thumbnail of the entire image appears.
2. While holding down the mouse button, drag the frame to
the area you want to view.
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If you used the shortcut method, simply move the mouse to the desired area.
3. Release the mouse button when you see the desired view in the window. If you used the
shortcut, click once when you have the desired area.
Resizing an image
You can resize an entire image in two ways. The method that you choose depends on the
desired quality and the target destination for the image.
Changing resolution
Resolution determines the physical size of an image by defining the number of pixels that
appear per unit area.
Increasing the resolution places more pixels closer together, reducing the size of the image,
while decreasing the resolution places pixels farther apart, making the image larger.
Note: Defining a new resolution does not change the appearance of the image on-screen. Changes
will only be apparent when you print the image or place it into another program that reads
the resolution.
To change an image’s resolution:
1. Select Adjust: Resize.
2. Turn resampling off by clearing Resample method. By doing this, PhotoImpact will
automatically adjust image size according to the adjustments you made in the resolution
(next step).
3. In Resolution, choose between Display (on-screen presentation), Printer (print the
image on black and white), or User-defined. Specify the value and unit of measurement.
4. Click OK.
Note: For units of measurement, the only units available are pixel/inch and pixel/cm.
PHOTOIMPACT USER GUIDE
Changing dimensions by resampling
Image Size allows you to adjust the number of pixels in an image. As resampling changes
the image’s number of pixels, the file size is modified correspondingly.
Use Resample when:
• Changing the size of an image as it is displayed on screen.
• Making the file size of an image smaller so that it takes less time to import it into
another application and print it from there.
• Resizing or distorting an image.
To resample an image:
1. Select Adjust: Resize.
2. In Apply to, select which objects are being resampled.
If the image contains multiple objects, you can choose whether to resample only
selected objects, or all objects including the base image.
3. Specify the target dimensions for resampling in New image or Document size.
You can also change Resolution (usually for printing), and use Preview to check the
effect of the new settings with reference to size and target output.
4. Select Resample and method of resampling.
5. Click OK.
Tip: PhotoImpact uses a resample method (interpolation algorithm) to add new pixels based on the
existing pixels (color squares) in an image. Bicubic makes a fine and softer image using the
smallest file size. Bilinear makes a soft image, while Nearest Neighbor makes a sharp image
with the largest file size.
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Cropping an image
Cropping trims the edges of an image and removes unwanted areas. To crop an image,
select the area you wish to retain and select Edit: Crop [Ctrl+R].
To use the Crop Tool:
1. Click Crop Tool in the Toolbox.
Tip: Before cropping an image, you can select My Wallpaper on the Attribute Toolbar to set the
cropped image as your desktop wallpaper. Select your screen resolution in the Wallpaper
Options dialog box. Click OK and crop image as desired.
2. Make a selection on your image. By default, all areas to be cropped will be covered by a
semi-transparent shield.
3. You can make adjustments to your crop area by dragging the corners of the crop
bounding box.
Notes:
• This feature does not actually give an exact-size crop, but provides a specific ratio of the crop
shape.
• When Set aspect ratio of the crop box is selected, the crop proportions are retained even when
adjusting.
4. To determine where the crop will be applied, click Options menu on the Attribute
Toolbar. You can choose between cropping Selection & All Objects, Active Selection/
Object(s), or Entire Image.
5. Click
or press [CTRL+R].
PHOTOIMPACT USER GUIDE
Perspective Crop
Cropping an image doesn’t have to be
limited to rectangles or squares. Use
the Perspective Crop Tool to diagonally
stretch points of the traditional
bounding box and create a shape that
brings an illusion of change in angular
view or perspective.
This is especially useful when
straightening images that have become
distorted due to poor camera angle
selection or cropping.
To use the Perspective Crop Tool:
1. Click the bottom arrow of the Crop Tool in the Toolbox. Select the Perspective Crop Tool
from the drop down menu.
2. Make a selection on your image and then click Enable Perspective cropping on the
Attribute Toolbar.
3. Adjust the four points of the crop bounding box independently by dragging the handles
along the corners to create your desired crop shape.
4. To determine where the crop will be applied, click Options on the Attribute Toolbar. You
can choose between cropping Selection & All Objects, Active Selection/Object(s), or
Entire Image.
5. Click
or press [CTRL+R].
Golden Ratio Crop
The Golden Ratio Crop Tool helps you frame and crop your image by identifying the focal
areas according to the Divine Proportion Spiral and removing unnecessary areas of a photo.
Example of Divine Proportion
or Golden Ratio Spiral
Cropped image
An image showing the Golden
Ratio Spiral guide.
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Widely used throughout history, divine proportion is a ratio of 1:1.61803398874989, or
approximately 3:5, which is generally recognized as aesthetically pleasing to the eye. It has
been used by many of the world’s most recognized artists, designers, and architects, such
as Sargent, Seurat, Michelangelo, and Le Corbusier.
Note: The Golden Ratio Crop tool can be used both in ExpressFix and Full Edit Modes, however, the
ExpressFix version is based on the standard crop tool, while the Full Edit version is for more
experienced users and allows you to start by setting a focus point for your image.
To use Golden Ratio Crop:
1. Open an image to crop.
2. Click Crop Tool in the Toolbox.
3. On the Attribute Toolbar, click
and select a preset.
4. Starting from the desired focus point, click and drag your mouse over the image to
create a rectangular marquee with the Golden ratio grid.
Focus point
5. Adjust and change position of the marquee depending on the area you want to crop.
6. To change the orientation of the Golden ratio grid, click
and select another preset.
Modifying a preset will not change the focal point position.
7. Click
.
Rule of Thirds Crop
Using the Rule of Thirds principle in photography, the Rule of Thirds Crop horizontally and
vertically divides your images into three equal parts. These divisions serve as guidelines on
where you can place your subject other than the center. You can choose to position your
subject among four different locations within the guidelines (Illustration A).
PHOTOIMPACT USER GUIDE
Illustration A
Image with a centered subject
The image was cropped, moving the subject
to lower right area of the Rule of third
guidelines.
To use Rule of Thirds:
1. Open an image to crop.
2. Click Crop Tool in the Toolbox.
3. On the Attribute Toolbar, click
.
4. Click and drag your mouse over the image to create a rectangular marquee with the Rule
of Thirds grid.
5. Adjust and change position of the marquee depending on the area you want to crop.
6. Click
.
Rotating images
Choose to rotate an object using right angles (90 left, 90 right, and 180) or flip it
horizontally or vertically. You can also easily straighten crooked images and even rotate
them in 3D space. For more information, see “Using the Transform Tool” on page 106.
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Before
After
To freely rotate an object:
1. Select an object that you want to transform.
2. Click Transform Tool in the Toolbox.
3. Select Rotate Freely under Rotate method on the Attribute Toolbar.
Tip: You will notice that the object will have a rotation center in the middle. Reposition the
rotation center if necessary.
4. Drag one of the corner handles to rotate the object. You can also click Rotate by degree
to apply a more precise angle of rotation.
Tip: Click Rotate center: Center on the Attribute Toolbar if you moved the rotation center and
want to reset it back to its original position.
To horizontally straighten an image:
1. Select Rotate Using a Horizontal line under Transform on the Attribute Toolbar.
2. Drag a control point to one end of a strong horizontal feature, such as the edge of the
image.
3. Drag the second control point to the other end of the feature, carefully aligning the
control line along the feature.
4. Double-click the image or any of the control points to rotate.
Note: You can also use Adjust: Auto-process - Straighten to quickly straighten an image.
Duplicating images
As you work with an image, you may find the need to make copies of it. Whenever you
duplicate an image, a copy of it opens in a new window.
PHOTOIMPACT USER GUIDE
One method to do this is using the Edit: Duplicate submenu. You can choose from
duplicating any of the following:
• Base Image with Objects [Ctrl+D] Duplicates the entire image, including the base
image and all other objects.
• Base Image with Objects Merged Duplicates the image with all the objects merged
onto the base image.
• Base Image Only Duplicates the base image only.
• Another method to duplicate images is by using the mouse.
To duplicate an image by using the mouse:
1. With the Standard Selection Tool active, right-click an image and select All from the
resulting pop-up menu to select the entire image. (Make sure you have Selection:
Preserve Base Image [F5] selected.)
2. Click and drag the image onto an empty space in the program window.
3. Right-click the image and select Merge from the resulting pop-up menu.
Notes:
• If Preserve Base Image is cleared, you can still duplicate an image by pressing [Ctrl] as you drag
the selected image to an empty workspace.
• To copy part of an image, use any Selection tool to choose any part you want to duplicate and
drag it to an empty workspace.
Performing cut, copy or paste operations
The most common methods for placing data onto the clipboard are by clicking Cut [Ctrl+X]
and Copy [Ctrl+C] on the Standard Toolbar, or by selecting their respective commands
from the Edit menu.
• Cut Deletes the selected area or object and places it onto the clipboard. When you
cut a selected area, that area in the image is filled with the current background color.
• Copy Places a duplicate of a selected area or object onto the clipboard.
Note: When there is no selection area, both Cut and Copy apply to the entire image.
• To paste an image, click Paste [Ctrl+V] on the Standard Toolbar, or choose a
command from the Edit: Paste submenu after cutting or copying image data to the
clipboard.
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Notes:
• When pasting an object onto an image of a different data type, the pasted data is automatically
converted (for example, when pasting a True Color image into an Indexed 16-Color image). This
may cause extreme change in color.
• When pasting an image, it is placed pixel-on-pixel. If your source and target images are at
different zoom levels, the clipboard image may appear to be enlarged or reduced after pasting.
• All Paste commands are disabled if the clipboard is empty or its contents are not supported in
PhotoImpact.
To
Do the following
Paste an image as a separate Select Paste: As Object [Ctrl+V] to paste an image as a separate
object
object. The image is pasted at the top left corner of the current view.
Paste image data into a
selection area
1. Select an area on the image where you want to paste the clipboard
image into.
2. Select Edit: Paste - Into Selection. The clipboard image appears
inside the selection and remains attached to your mouse.
Note: Press [Esc] to undo (before you have finished the pasting
operation). The contents in the clipboard are not removed.
3. Move your mouse around to position the clipboard image in the
desired selection area.
4. Click to anchor the clipboard image in the selection area.
Paste an image to fit into a
selection area
Select Paste: Fit into Selection when you want to paste the clipboard
image inside a selection area so that the entire image fills the
selection. Try to make sure that the clipboard image and the selection
area are about the same size. If the sizes vary greatly, then the quality
of the clipboard image is affected by resampling (resizing) to fit the
selection.
Paste an image as new image Select Paste: As New Image to paste a selection in its own image
window.
Alternatively, you can drag an object from an existing image to the
workspace.
This is useful when you want to save an object or selection area as its
own image, or when you have copied an image from another program
and want to place it in its own window.
PHOTOIMPACT USER GUIDE
Paste images beneath the
mouse pointer
Select Paste: Under Pointer to place the clipboard image onto the
base image wherever you click your mouse.
This is useful when you know where to exactly anchor the clipboard
image.
Using the clipboard
The clipboard acts as a temporary storage for different types of data, such as images, text,
or sound. However, it only holds data one at a time.
Whenever new information is placed in the clipboard, the previous data is automatically
overwritten, regardless of where the new data came from.
The Clipboard submenu
The following clipboard commands are available under Edit: Clipboard.
• Load Brings an image file onto the clipboard.
• Save Stores clipboard image data to a file.
• Display Shows the current clipboard image in a Windows clipboard viewer. To close
the clipboard viewer, press any key or click your mouse.
Recovering from mistakes
PhotoImpact keeps track of actions and commands used in editing images. A maximum of
200 levels of Undo and Redo commands can be set in File: Preferences - General, to help
you monitor all the changes made since you last saved your document.
There are four ways to recover from mistakes:
• To reverse the most recent action, click Undo [Ctrl + Z] or Redo [Ctrl + Y] on the
Standard Toolbar.
• To reverse a sequence of actions to a specific step, select either Edit: Undo Before or
Edit: Redo To. From the submenu, select the desired action. All actions prior to the
action selected will be undone/redone.
• To cancel all changes made to the image since it was last saved, select File: Restore.
This closes and reopens the file in its last saved state.
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• To undo any changes made in the image, click the desired action in the History tab in
the Quick Command Panel. To redo any changes, choose the desired action by
moving the slider down. All actions prior to the item selected will also be undone/
redone. The number of actions displayed in the History tab is equal to the number of
Undo and Redo levels set in File: Preferences - General.
Notes:
• To remove all actions in the Undo Before and Redo To submenus, select Clear Undo/Redo History
from the Edit menu. This removes all actions permanently.
• Restore cannot be undone, so it is advisable to duplicate an image before restoring it. See
“Duplicating images” on page 40 for details.
Converting between data types
Images come in various data types. A data type can generally be understood in terms of the
number of colors an image contains, its bit resolution, and the number of channels it uses.
Images with more colors tend to have larger file sizes compared to images with less colors.
Common data type examples include: black and white, indexed 256-color, and CMYK true
color.
To convert between data types:
1. Click Adjust: Data Type then select which data type to use from the submenu.
You can also do this directly by clicking Data Type (image) from the status bar.
Tip: To convert between data types while leaving your original file intact, select Adjust: Data Type
– Convert as New Image, or click Data Type (image) on the status bar and select Convert as
New Image. Clear this command to simply replace the data type of the image you are currently
working on.
2. Depending on what data type you are converting your image to, a dialog box may open
where you can specify conversion options.
3. After specifying the desired conversion options, click OK.
PHOTOIMPACT USER GUIDE
Changing indexed image colors
An indexed image is an image that contains up to 256 colors where all colors that are used
in the image are stored in a color information table.
You can change the way an indexed image appears by adding, removing, or replacing
specific colors used by the image.
Note: Before performing any of these actions, make sure that your image is already in indexed
format. See “Converting between data types” on page 44 for details.
To change an indexed image’s colors:
1. Select Adjust: Color Table.
2. In the Color Table dialog box, double-click the color square you want to change.
3. In the Color Picker dialog box, select the desired replacement color and click OK.
4. When finished changing the colors of the color table, click OK to save the new settings
and return to the image.
Note: Click Load to change the entire palette in the Color Table dialog box. This will replace the
existing color palette with a previously saved one.
Making a screen capture
Screen Capture can take screen shots of any images on your screen, including the
PhotoImpact program window, just like a real world camera. You can specify capture
options in order to save you editing time.
To start capturing an image:
1. Select File: Screen Capture - Setup.
2. Set the default options for capturing.
3. Click Capture Now. If you don’t want to capture images yet, click OK instead. Select File:
Screen Capture - Start when you’re ready to capture.
4. Depending on your capture settings, press the Hotkey specified in Activation to start
capturing images.
Note: If you chose to capture a Selected area, you will have to define an area by clicking the mouse
on the starting point of the selection and then drag it to enclose the area in a rectangle.
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To capture a selected area:
1. Select File: Screen Capture - Setup.
2. Under the Source options, choose Selected area. You can also modify other capture
options, if necessary.
3. Click Capture Now to close the dialog box.
4. Locate the area that you want to capture.
5. Take the screen shot by pressing the Hotkey specified in Activation. A small viewer
window appears. This window offers controls on the top edge that guide you when
capturing.
6. Click once to mark the starting point - when you move the cursor, a rectangle appears,
letting you specify the area to be captured.
7. After marking the desired area, click again to signify the end point of the selection area.
Note: If the small viewer window gets in the way of what you want to capture, you can either move
it around the four corners of your monitor screen or close it.
To capture a selected object:
1. Select File: Screen Capture - Setup.
2. Under the Source options, choose Selected object.
3. Click Capture Now to close the dialog box.
4. Take the screen shot by pressing the Hotkey specified in Activation.
The program then “divides” the active window into separate objects for each button,
menu, or workspace. The mouse pointer changes from an arrow icon into a circle with
crosshairs inside it.
5. Select the object you want to capture by placing the cursor directly over the object.
You can tell if the object has been selected by the presence of a black border
surrounding it.
6. Click once to capture.
PHOTOIMPACT USER GUIDE
Saving images
PhotoImpact is an object-based editing program. Any work involving objects can be saved
in the Ulead File for Objects format (*.UFO) which consists of the original base image and
any additional objects created. See “Working with objects” on page 97 for details.
Saving your file in this format allows you to edit the objects and the base image
independently from one another as opposed to saving an image in other formats (ex. BMP
and JPG) where all objects are merged onto the base image and cannot be edited the next
time you open the file.
To save an image:
1. Select File: Save [Ctrl+S] or File: Save As [Ctrl+Shift+S].
2. Select the folder where you want to save the image in Save in and select a file format
from Save as type.
3. Enter the name for saving in File name. A file extension is not needed.
4. Click Save.
Note: Select Effect: Digimarc - Embed Watermark to include a digital watermark into your images
before saving them. This allows you to imperceptibly embed data (such as copyright and
owner information) and protect your images from unauthorized use. Register first and
acquire a Digimarc ID before you try to embed digital watermarks into your images. (Click
Personalize in the Embed Watermark dialog box, then click Register to apply for a Digimarc
ID.)
AutoSave
AutoSave automatically saves documents during set intervals where changes are tracked
and saved in a temporary file. The original file is only modified when it is actually saved by
pressing [Ctrl + S] or by clicking Save.
To enable AutoSave, click Preferences - General. In Category of the Preferences dialog box,
select Open & Save and set the interval between saves.
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Using plug-ins
Plug-ins are small third-party programs that can be plugged into another piece of software
to add functionality to it. Plug-ins for PhotoImpact usually come in the form of additional
effects.
To import plug-ins into PhotoImpact:
1. Locate and install the plug-in into your computer. Do not forget to take note of the
installation directory.
2. From PhotoImpact select File: Preferences - General then select Plug-ins.
3. Locate the folder where you installed the plug-in and look for the folder which contains
the file with the extension *.8bf (Ex. MyFilter.8bf).
4. Click OK then select the checkbox beside the specified folder.
5. Click OK to close the window then restart the program.
6. To select the plug-in, open an image then select Effect. You will see the plug-in at the
bottom of the menu.
Note: To import plug-ins that do not need to be installed on your PC, simply locate the *.8bf file and
then import it into PhotoImpact.
Adjusting and enhancing your images
There are some issues to take into consideration when dealing with digital pictures and
scanned images. Problems like overexposure, underexposure, poor lighting, or incorrect
tint can be corrected by using the Adjust and Photo commands in PhotoImpact.
These commands can be applied to selected areas, objects or entire images.
Note: Some of the commands are not applicable to certain data types or they cannot be applied to
selected areas in certain data types.
Tips:
• Adjusting a selection area converts it into an object.
• To jump directly to the Options dialog box, select Don't show these quick samples next
time. To show quick samples again, select Display quick samples in File: Preferences General - PhotoImpact category.
• You can also adjust the image by selecting presets in the EasyPalette's Effect Gallery.
You can also:
Use Auto-process
commands
The Auto-process commands are used for automatic and intelligent
control over image appearance. It automates the format process and
lets PhotoImpact estimate and apply changes needed to enhance
images accordingly.
To apply an Auto-process command (other than Batch) to your image,
simply select an item under the Auto-process submenu.
Use Auto-process: Batch
commands
1. Select Adjust: Auto-process - Batch [Ctrl+F9].
2. Click the Auto-process option(s) you want to apply.
3. To remove an option, click its button again or drag it off the queue at
the bottom of the dialog box.
4. Click OK to apply the Auto-process option(s) to the image.
Note: Most of the options in the Auto-process dialog box can be
accessed independently by selecting their respective
commands on the Adjust: Auto-process submenu.
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Style
Style allows you to select a custom mood for your image by adding a tint or replacing a
selected color's tint.
Before
After
Color Adjustment
Color Adjustment helps you fine-tune your image's colors by adjusting levels between
Cyan, Magenta, and Yellow and Red, Green, and Blue color properties.
Color Replacement
Color Replacement allows you to replace selected colors (and similar variants) With
another color of your choice.
Invert
Invert changes each pixel color to its complimentary color. This is similar to creating a
photograph negative, only without the orange mask present in film.
Before
After
Posterize
Posterize allows you to adjusts images by reducing the number of tones into a specific
number, with each pixel remapped to the nearest specified level, producing a dynamic,
poster-like effect.
PHOTOIMPACT USER GUIDE
Threshold
Adjusting the threshold of images separates the image pixels into black or white extreme
values.
Equalize
Equalize automatically redistributes all brightness levels of an image to adjust uneven and
dark areas of your photo.
Before
After
Calculation
Merge specified color channels of an image file or files to produce a new image that shows
remarkable depth using Calculation. When using different images, both images must have
the same pixel dimensions.
Light
Light and camera flash are two factors that affect image quality, as they control the amount
of light in a given photograph. However, many images are ruined due to improper use of
these two settings.
SmartCurves
SmartCurves produces high-quality tonal correction tailored for different cameras. For
more details, see “Enhancing the dynamic range of an image with SmartCurves” on
page 70.
Before
After
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Brightness and Contrast
Adjusting the brightness and contrast allows you to fine-tune the luminance of an image by
brightening or darkening each pixel in the image.
After
Before
Enhance Lighting
Enhance Lighting effectively repairs pictures by correcting light and flash errors. It adjusts
specified pixels’ brightness and notes the play between highlights, midtones and shadows.
Before
After
Levels
Using Levels, you can adjust the tonal range of an image by adjusting the intensity levels of
the image's shadows, midtones and highlights. The histogram serves as a visual guide for
adjusting the image's Black, Gray and White tones.
PHOTOIMPACT USER GUIDE
Highlight Midtone and Shadow
This feature redistributes the tone adjustment in an image to take advantage of the full
tonal range. This is used to add, emphasize or remove shadows, improve contrast, and
enrich highlights.
Highlight=30 Midtone=0
Shadow=0
Highlight=0 Midtone=30
Shadow=0
Highlight=0 Midtone=0
Shadow=30
Curves
Editing curves is the most straight-forward color correction approach. It allows you to
directly remap the tonal values in the image or any channels of the image. The most
important thing to remember with curves is the X and Y axis relation. The horizontal axis
represents current values of pixels in the image from 1 to 256. The vertical axis represents
tonal values in the image.
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Color
By using the color correction tools in PhotoImpact, you can remove most of the problems
associated with color and lighting to produce stunning images that are sometimes betterlooking than the original.
White Balance
White Balance restores the natural color temperature of an image by removing wrong color
casts due to conflicting light source and incorrect camera settings.
PhotoImpact gives you different options in selecting the white point:
• Auto Gives you automatic calculation of the fitted white point that is well-matched
with the overall color of your image.
• Pick Color Allows you to manually select the white point in the image. Use the
Eyedropper Tool to pick a reference area that should be white or neutral gray.
• White Balance presets Automatically selects white point by matching specific light
conditions or scenarios.
• Temperature Allows you to specify color temperature of light sources in Kelvin (K).
Lower values indicate Tungsten, Fluorescent and Daylight scenarios while Cloudy,
Shade and Overcast fall under high color temperature.
PHOTOIMPACT USER GUIDE
Hue and Saturation
As an alternative to the Levels, you might find it a lot more suitable to color correct by
adjusting hue and saturation. Adjusting the hue affects color. Adjusting the saturation
either intensifies or washes out colors. Adjusting Lightness affects the brightness of the
image.
Before
After
The color of the hat was changed after
adjusting hue and saturation.
Color Balance
Color Balance takes all the colors in an image and adjusts them based on two colors
specified by the user to make them appear more balanced.
Color Cast
Color Cast corrects the unwanted color cast that different lighting conditions could give
your pictures. Adjusting the color cast can also help you fix the overall discoloration of the
photo.
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Correct Chromatic Aberration
This feature corrects chromatic aberration, which is the colored (usually purple) fringing on
image objects caused by different light wavelengths striking the camera’s sensor at
different angles.
Focus
Selecting Focus adjusts the image’s overall convergence to sharpen or blur it.
Lens Distortion
In the Camera Lens range of effects, the Lens Distortion effect simulates the bending of an
image through different shaped lenses, distorting the image in various ways.
Before
After
Remove Red Eye
Fix red eye problems associated with photos taken using the camera flash with the Remove
Red Eye tool or command.
PHOTOIMPACT USER GUIDE
Enhancing digital camera photos using RAW data
support
With RAW data support, you can directly edit raw image data from popular digital camera
formats. PhotoImpact lets you decide how to open RAW files by using essential parameters
such as color temperature and exposure compensation. You can then use the same settings
for batch processing in opening multiple RAW files.
To open RAW files, select File: Open and select the file you want to open. This will take you
to the Open Camera RAW File dialog box.
• White balance Calibrates colors to correctly display white and other colors according
to different lighting conditions. You can adjust white balance through:
• Scenario Lets you choose the lighting condition applied to the image.
• Color temperature Sets the degree of warmth or coolness of a lighting source
while the photo was taken.
• Tint Adjusts the color balance between green and magenta.
• Exposure compensation Adjusts exposure variables for lighting issues.
• Brightness Allows you to fine-tune the luminance of an image.
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• Saturation Intensifies or washes out colors.
• Shadow Intensifies the dark portions of the image.
• Sharpness Enhances the edges of an image by making it more distinct, resulting to a
crisper image.
• Reduce noise Sets the noise degree for luminance and color.
• Luminance noise Reduces luminance noise.
• Color noise Reduces color noise.
• RGB color type Sets the color type to either 24-bit (8 bits/channel) or 48-bit (16 bits/
channel).
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Stitching images together
PhotoImpact enables you to stitch together multiple images of overlapping scenes to create
immersive vertical or horizontal panoramas. COOL 360 lets you accurately and efficiently
reconstruct an image from multiple pieces.
Notes:
• You can only join images that share the same data type and are either Grayscale or True Color.
• COOL 360 only works with base images; objects cannot be stitched. To stitch an object, it must
first be merged onto the base image.
To stitch images automatically:
1. Open the images you want to join together then click one to make it active.
2. Select Photo: COOL 360. This will display the COOL 360 dialog box.
3. To add more images to stitch, click
.
Tip: To remove images, select an image and click
.
4. Make sure that images are arranged according to how they will be stitched. Use
to automatically arrange images.
Note: PhotoImpact detects the appropriate orientation of the image (Portrait or Landscape).
5. Click Stitch Options and choose the best settings for your images.
and
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6. Click Stitch Preview to generate stitched image.
7. Click OK.
8. You can crop the image to remove uneven edges using Crop Tool.
Enhancement effects
The enhancement effects in the Photo menu allow you to accentuate certain features in
your images to make images look better or simulate a certain effect. The following sections
illustrate how to use some of these effects.
Blur
This group of effects smoothen images by reducing fine image details and noise. These also
suggest an out-of-focus effect.
Examples of Blur effects:
• Motion Blur adds life to your images by simulating movement.
• Edge Preserving Blur applies blur effects to an image or selection but retains the
sharpness of the edges. Edge Preserving Blur is helpful in simplifying images with a
lot of noise.
• Flatten Uneven Area helps smoothen overlapped images to create a seamless stitch.
• The Zoom Blur effect focuses on a point in your image, then creates a surrounding
blur or whirlpool effect.
To apply Motion Blur:
1. Select Photo: Blur -Motion Blur.
2. Choose a motion type to apply.
3. Set the Moving Offset by entering a value. The higher the value, the farther the motion
from the object.
4. In Angle, set the motion angle, to give the movement its direction.
Note: When applying Motion Blur to a selection area or object, selecting Expand outside object
enables Motion Blur to extend beyond the active selection.
5. Click OK.
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To apply Edge Preserving Blur:
1. Select Photo: Blur - Edge Preserving Blur.
2. Set the level of Edge preservation you want to apply. A higher value means a higher
threshold, resulting in sharper edges.
3. Specify the blur area by adjusting Radius. Then, set the blur’s intensity by adjusting
Strength.
4. Click OK.
To smoothen uneven areas:
1. Select areas within the image where you want the effect applied.
2. Select Photo: Blur - Flatten Uneven Areas.
3. Set the blur intensity by adjusting Lowpass. Conversely, set sharpening intensity by
adjusting Highpass. Filter controls the degree in which the image will be made smooth.
4. Click OK.
To apply Zoom Blur Effect:
1. Select Photo: Blur – Zoom Blur.
2. Select a zoom type from the Type pull-down menu.
3. Click and drag the red spot on the left preview image to move the focus of the effect.
4. Select a radius setting in Unblurred Area radius.
There is a red dotted circle shown around the focus in the Preview Window. This circle
delineates the barrier between the surrounding blur and the center blur.
5. Specify a value for Inward blur.
This also displays a scalable red circle on the image, concentric within the first one. The
value specified here controls the size of the area between the circles, and the degree of
blur in this area.
6. Enter a value for Surrounding blur. This controls the amount of blur outside the first
circle.
7. For Clockwise and Counterclockwise blur effects, you can specify a value for Twist which
will determine the extent of the blur effect revolving around the focus.
8. For Breeze, Halo in and Halo out blur effects, specify the Direction (in degrees) that
determines the path or course of the blur.
9. Click OK.
PHOTOIMPACT USER GUIDE
Notes:
• Zoom Blur can be applied to RGB (24-bit True Color) documents only.
• Images longer or wider than 500 pixels will be temporarily resampled in the Dual view dialog
box. During temporary resampling, the image will be shown in proportion with the longer side
shown as 500 pixels.
Sharpen
This group of effects corrects blurred and out-of-focus photos. These effects enhance the
edges by making them more distinct resulting to a crisper image.
Noise
This group of effects allows you to remove unwanted speckles within an image and random
pixels that produce noise.
Reduce Noise
Reduce Noise effectively helps you in eliminating
different visible noises in images generated by digital
cameras and scanners.
To reduce noise:
Reduced
Noise
1. Select Effect: Noise - Reduce Noise.
2. Drag the Luminance Noise and Impulse Noise sliders
to reduce unwanted grains and speckles. The higher
the setting, the greater the enhancement.
Noise
3. Select Color Noise to adjust its slider and eliminate color noise.
4. Click OK.
Enhance
This group of effects provides you with a variety of enhancements to apply to your photos
such as Duotone Effect, Sunlight, Monochrome, and more.
Beautify Skin
Beautify Skin helps smoothen coarse and uneven skin. Beautify Skin works best when
applied on a selection instead on the whole image.
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To apply Beautify Skin:
1. Select Photo: Enhance - Beautify Skin.
2. Use the Eyedropper Tool and click to
select a suitable skin tone from the
original image. The selected tone will be
shown in Skin tone.
3. In Level, determine the intensity of the
effect. The higher the setting, the
greater the enhancement.
Before
After
4. Select a Complexion which controls the
overall appearance of the skin, and the level of the effect. The higher the setting, the
greater the variation.
Tip: Click
to save the effect in the EasyPalette. Click Preview to view the effect at actual size.
Zoom in to a region to see the effect at closer range.
5. Click OK.
Note: Beautify Skin effect can only be applied to RGB (24-bit True Color) documents.
Diffuse Glow
Diffuse Glow brightens the entire image by applying luminosity
to the highlights of the image. Light radiates from the center to
its neighboring pixels.
Aside from brightening the image, Diffuse Glow adds noise to
the entire image. The combination of adjusting brightness and
adding noise creates an illusion of a foggy layer on top of the
image.
Before
To apply Diffuse Glow Effect:
1. Select Photo: Enhance - Diffuse Glow.
2. Specify the area and extent of brightness adjustment in
Threshold and Degree of glow parameters.
3. Set the noise level by adjusting Graininess.
4. Click OK to apply the effect.
After
PHOTOIMPACT USER GUIDE
Add Vignette
Vignetting is a situation in photographic
lenses causing the darkening of edges in an
image. Add Vignette creates a framing
effect by darkening the edges of an image,
focusing the view on an image subject.
To add vignette:
Before
After
1. Select Photo: Enhance - Add Vignette.
2. Create the shape and focus of the vignette by using the Freehand or the Ellipse tool.
Note: You can move, resize, and reshape the vignette by clicking and dragging on the control points
of the vignette shape.
3. Adjust the settings for the inner and outer areas of the vignette. For example,
Dreaminess decides how dreamy the image looks like.
4. Click OK.
Film Grain
PhotoImpact’s Film Grain simulates this photographic effect by adding noise in an image
that simulates film grains.
To apply Film Grain:
1. Select Photo: Enhance - Film Grain.
2. Set the film grains’ attributes. Amount specifies the amount and density of the grains,
while Size sets the grains’ size on the image.
3. Click OK.
Add Moon
With the Add Moon effect, you can add a moon to an image and customize its phase,
appearance and location.
To apply Add Moon effect to an image:
1. Select Photo: Enhance - Add Moon.
2. In Dual View, drag the red dot to the location where you want the moon to appear.
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3. Under Phase, select the moon phase that you want. Rotate
the moon by dragging the red dot in the Rotation dial.
4. Under Surface, add dark crater-like areas on the moon by
selecting Texture, and rotate the texture by adjusting the
Angle dial to make the moon's appearance more suited to
the scene's location.
5. To choose a moon Color, select a preset color or select the
desired color in the Corel Color Picker.
Before
6. To increase moon size, increase the Radius. To give the
moon a spherical shape and three-dimensional look, lower
the Flatness value.
7. To specify the intensity of light emanating from the moon,
adjust Brightness. To make the crater-like areas more visible,
lower the Softness value. You can also specify Halo.
After
8. To determine the overall brightness of the environment, adjust the Ambient light.
9. If you want a moon glow, select Glow and specify Strength and Range settings.
10.When you achieve the effect you like, click OK.
Sunlight
Use the Sunlight effect to brighten up a neutral scene by simulating the effect of bright
sunlight on the image.
To apply Sunlight to an image:
1. Select Photo: Enhance - Sunlight.
2. In the Dual View tab, if image correction is needed, apply a preprocessing filter before
applying the Sunlight effect to the image.
Note: With Gradual luminance, Blue sky, and Combination of above filters, adjust the transition
point and direction of application. A red line appears on the source image, identifying the
transition point between dark and light areas of the image. Drag the dot on the red line to
the desired transition point on the source image. To rotate the angle or direction of
application, adjust the Direction dial.
3. Under Sunlight settings, determine the Intensity of sunlight and increase Saturation for
brighter colors. You can also adjust Contrast, and adjust the Cool-Warm slider to create
a warmer appearance. Increase Soft focus for a misty effect.
4. When you achieve the effect you like, click OK.
PHOTOIMPACT USER GUIDE
Lens Filters
In traditional and digital photography, filters are placed over the camera lens for the
purpose of modifying the appearance of a photo. Different filters are used to achieve
different effects such as eliminating reflections on shiny surfaces, saturate colors, or
deepen blue skies. The same output can be achieved in digital imaging using PhotoImpact's
Lens Filters.
• The Diffraction Filter creates rainbow-like reflections in highlights and point light
sources. This effect adds a colorful and dramatic accent to images.
• Multivision Filter simulates the effect of a camera’s multi-image filter, which creates
reproductions of a subject.
• Star Filter creates brilliant, star-like points in areas of an image where light is
noticeably bright. This effect adds a dramatic and brilliant accent to ordinary-looking
images.
To create Diffraction Filter effects:
1. To apply diffraction to a specific area on the image, use
the Selection Tool to select an area.
2. Select Photo: Lens Filters - Diffraction Filter.
3. From the Filter type list, select the type of formation
for the diffraction effect. If Starburst or Circular is the
selected filter type, specify the pairs of Streaks.
Before
4. Luminosity threshold determines the amount of
highlights (or light areas) in the image to which the
effect will be applied.
5. If there are too many diffractions generated which do
not look quite realistic on your image, adjust
Convergence. Increasing the value merges multiple
clusters into one cluster and recalculates the center of
the new cluster.
After
6. Under Streak settings, drag the red dot on the Angle dial to change the angle of the
beams. Click + or – for more precise settings.
7. If you made a selection on the base image, select Expand outside selection to make the
diffraction go beyond the selection.
8. Click OK.
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To create Multivision Filter effects:
1. Select Photo: Lens Filters - Multivision Filter.
2. In the Dual View tab, the before and after views show the
applied effects in real time. Use the zoom buttons to adjust
the viewing size of your image and see the effects more
clearly.
Before
3. You can either select a Preset multivision filter or create a
Custom filter.
4. In the Before View, drag the red dot to determine the location
coordinates of the center of the image to be duplicated.
5. Under Filter settings, change the Radius to adjust the
After
subject’s area and the distance between the center image and
its reproductions. Also adjust the Transparency, Softness, and Rotation of the
reproductions.
6. When you achieve the effect you like, click OK.
To create Star Filter effects:
1. With an image open, select Photo: Lens Filters - Star Filters.
2. Specify the Filter Setting by entering the number of Spikes,
and values for Variance. Determine the effect’s generated
density by setting the Luminosity Threshold.
3. Choose between using a Standard Filter or PL (polarized light)
Filter. PL filters simulate the use of two lenses while Standard
uses one. Specify a value in Rotate (if you chose PL) to simulate
the rotation of the lenses against each other.
4. Set the star points’ spikes by adjusting the Spikes setting.
Depending on your filter setting, you can adjust the points’
Brightness, Length, Width, and Spread Angle.
5. Click OK.
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High Dynamic Range
Dynamic range is the range of light that can be captured in a photo, from the darkest
shadows to the brightest highlight.
Digital camera sensors (or film in traditional cameras), unlike the human eye, can only
capture a limited dynamic range when photographing in extreme light conditions or dark
environments.
PhotoImpact's High Dynamic Range (HDR) compensates for a digital camera's limitations,
and tries to resolve exposure problems that photographers frequently encounter when
shooting photos that contain dramatic differences between light and shades.
It produces an optimized image by combining different copies of the same scene and uses
different exposure levels to extend its perceivable tonal range. To produce such an image,
multiple shots with different exposures are first combined into a High Dynamic Range
(HDR) image which will record the complete tonal information combined from all the shots.
This information is then used to produce a final optimized image.
High Dynamic Range also has tools that let you fix areas in your photos that are different or
retain areas that you don’t want to be adjusted before you combine them to produce the
HDR image. This eliminates the blurred areas in the HDR image due to the differences
between photos.
The three photos on the left were taken with different exposure levels then combined
into a single image to create the properly exposed image.
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Enhancing the dynamic range of an image with
SmartCurves
You can enhance the dynamic range of an image by directly applying a camera curve to an
image. (To make a camera curve, see “Creating and saving a camera curve profile” on
page 70 for details.)
To enhance the dynamic range of an image with SmartCurves:
1. Select Photo: Light - SmartCurves.
2. Select a camera curve from the Use camera curve list.
Tips:
• You can create your own camera curve in the High Dynamic Range dialog box.
• To import new camera curves, see “Importing a camera curve profile” on page 71.
3. Click OK.
Creating and saving a camera curve profile
When using High Dynamic Range to optimize photos from a certain camera, you first need
to select an existing or generate a camera response curve for your camera. (A camera
response curve indicates how the camera's light sensor responds to different light intensity
levels.)
A camera response curve must be saved as a camera curve profile if you want to optimize a
single-shot photo or a photo of a subject photographed in motion.
Tip: If you only have one photo of a particular scene and you don’t have a camera curve profile for
your camera, you can use one of the camera curve profile presets to create the HDR image.
To be able to create an accurate camera curve profile, the image shots that are used as basis
to create the camera curve must show all the highlights, details, and shadows of the
photographed scene. Here are some guidelines on how to set your digital camera when
photographing the image shots:
• Mount your camera on a tripod and set your camera to aperture priority to shoot
photos at a fixed aperture with varying shutter speeds.
• Take at least three shots (five shots or more is recommended) of the same scene with
different exposures.
PHOTOIMPACT USER GUIDE
• To capture large exposure differences when taking fewer shots (such as three to five
shots), set the exposure in increments of at least +/- 1.0 Exposure Value. Whereas if
you are taking a greater number of shots, you can set the exposure at lower
increments but make sure that the number of shots are enough to cover a wide range
of exposure levels.
To create and save a camera curve profile:
1. Open the photos that were taken using various exposure levels.
2. Select Photo: High Dynamic Range.
3. In the Composition tab, select Auto generate camera curve from the Camera curve
profile choices.
Note: If your photos retained the EXIF data recorded by the digital camera, the F-stop interval can
automatically be determined based on the exposure time stored in the data. Whereas if your
images are non-EXIF images, you need to manually specify the F-stop interval between your
images.
4. Click Save as button to save the camera curve profile.
Note: If you used your camera's Automatic Exposure Bracketing feature and took two (or more)
sets of shots, some photos will have the same shutter speed and exposure time settings. A
message appears when photos have identical settings. In the Image List Panel, click [-] to
remove these photos.
5. Click the Compose button to create an HDR image using the generated camera curve.
Tip: PhotoImpact includes preset camera curve profiles for some digital camera models. If there is
a camera curve profile available for your camera, you can directly use it for your photos.
Importing a camera curve profile
To import a camera curve profile, click Import in SmartCurves or HDR dialog box. Browse
for the camera curve profile file (*.ccf) and then click Open. Select the imported profile in
Use camera curve.
Composing an HDR image using multiple images
Create an HDR image by combining photos that have different exposure levels. Before
composing the HDR image, you can also choose to fix differences between the different
photos to eliminate blurred areas when the HDR image is composed. After composing the
HDR image, you are automatically taken to the Optimization tab.
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To compose the HDR image:
1. Open the photos that were taken using various exposure levels.
Tip: At least one image with EXIF data is required for creating an HDR image.
2. Select Photo: High Dynamic Range.
3. In the Composition tab, select the Camera curve profile of the camera you used to take
the photos.
Tip: If your photos are handheld shots, select Auto crop after registration in Registration and click
Apply to merge them and remove excess white space from the merged image.
4. Select Remove artifacts to fix differences in your photos before they are combined to
compose the HDR image. Select whether to use Auto or By Brush to designate areas in
the photo that you want retained or removed.
See “To fix differences in the photo:” on page 73 to learn how to use Remove artifacts.
Compose
Photos that were taken using
various exposure levels
Add/Remove images
Note: Remove artifacts is not available when you only have one image opened.
PHOTOIMPACT USER GUIDE
5. Click the Compose button to create the HDR image.
The program then automatically brings you to the Optimization tab.
To fix differences in the photo:
1. Select Remove artifacts.
2. Choose a method, Auto or By Brush, how to fix differences in the photos.
• Auto Automatically fixes differences in the photos.
• By Brush Lets you manually define areas in your photos that you want to remove or
retain.
Note: If you choose Auto, you do not have to do the proceeding steps. If you select By Brush,
continue with the procedure below.
3. Click an image in the Image List Panel. Select the image where there is an area you want
to remove or retain.
4. Click Brush-out then drag over the area that you want removed.
5. Click Brush-in then drag over the area where you do not want any changes to be made.
When specifying the area to retain or remove, you don’t have to be precise with the
marked area. The area you want to fix or retain only has to be more or less covered by
the brush strokes.
Tips:
• When the size of a zoomed-in image exceeds that of the Preview Window, you can right-click
to pan the image.
• Select Stack images to superimpose all the photos to see if your brush-in/out areas have
covered the areas that you want to remove/retain.
• You can adjust the Brush size to make the brush strokes thicker or thinner when painting over
the photo.
• It is recommended that the brush stroke colors for Brush-out and Brush-in be different. Click
the Color box to change the color.
6. Click Done.
Tip: Select Erase then drag over brush strokes to erase them. If you want to delete brush-in strokes,
Brush-in must be pressed. If you want to erase brush-out strokes, Brush-out must be pressed.
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Optimizing the HDR image
You can also refine the HDR image by adjusting its tone and contrast.
To optimize the HDR image:
1. Click the Optimization tab.
Histogram
clipping
2. Histogram clipping displays the full histogram data of the HDR image. Drag the two
triangle sliders (black and white) to define the optimized histogram range to be used in
the HDR image.
The gray area is the optimized histogram range to be used in the HDR image while the
pink area is the clipped histogram data not to be used in the HDR image. The pink area
are the colors that cannot be displayed on screen.
3. The Histogram adjustments are separated into Coarse and Details. Drag the Coarse
Contrast slider to adjust the overall contrast of the image.
4. Adjust the Highlight, Midtone or Shadow (both in Coarse and Details) to bring out finer
details in the light, midtone or dark areas in the image.
Tips:
• Click View to view the HDR version of the composite image in the Preview Window. Use the
slider to preview different exposure levels of the image.
• Select Show HDR color to display the HDR image’s luminance quantities as floating point RGB
values. Move the mouse over the image in the Preview Window to see the RGB values
(displayed below the Preview Window).
PHOTOIMPACT USER GUIDE
Editing the HDR image
Rotate, resize, crop, or save the HDR image. The Operations tab lets you make further
adjustments to the HDR image. This is also where you can save the image as an HDR image
file to retain the full tonal information of the image.
To edit the HDR image:
1. Click the Operations tab.
2. Edit the image by using Rotate, Resize, or Crop.
• Rotate Click a button to rotate or flip the image.
• Resize Enter the Height and Width value you want to resize the image to. Click Apply
to resize the image.
• Check Crop then drag on the image to create the crop selection. You can also choose
a preset size from the drop-down list. Click Apply to crop the image.
Tips:
• Click Resize lock to keep the aspect ratio when resizing or check Use aspect ratio when
creating the crop selection.
• Click Reset to revert the image back to its original state before any adjustments were applied.
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3. Click Save to save the image as an HDR file (HDR). This lets you open the HDR image in
the future if you need to optimize it again.
4. Click OK to open the edited image as a new document in the workspace.
PHOTOIMPACT USER GUIDE
SmartRemove
SmartRemove lets you remove unwanted objects or areas from at least two images of the
same scene. You can even expand your creativity by preserving and/or deleting particular
objects or areas.
To use SmartRemove:
1. Open at least two EXIF images of the same image size, aperture, shutter speed, and ISO
values.
Note: Images without these data can also be used but the result may be limited.
2. There are two ways you can use SmartRemove:
• Auto Automatically removes moving objects from the images (at least 3). Once
Auto is clicked, automatic brush-out strokes are shown. Next, jump to Step 6
below.
• By Brush Lets you manually select the objects you want to remove from the
images.
3. Click an image in the Image List Panel. Select the image where there is an object you
want to remove.
Tip: For best result, select an image with the minimum number of objects to be removed, and then
click Set as key image (the lock button).
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4. Click Brush-out and drag over the objects you want to remove.
5. Click Brush-in and drag over the objects you want retained.
Tips:
• You don’t need to be precise in marking the objects. They only have to be more or less
covered by the brush strokes.
• Select at least two images in the Image List Panel, and select Show brush-out result of
stacked images to preview superimposed result of these selected images.
6. Click SmartRemove. The result is shown in the Preview Window. To make further
changes, click SmartRemove again and continue with auto or brush options.
7. Click OK.
Using Retouch Tools
The Retouch Tools are used to enhance areas of an image by adjusting existing color pixels.
PhotoImpact offers a variety of tools to help edit your images such as: Dodge, Saturation,
Burn, and more. To select a tool, click the lower right corner of the Retouch Tool in the
Toolbox; a drawer of retouching tools opens and you can select the type of tool you want to
use.
When you apply a Retouch Tool on an area, the tool uses the shape and size of the current
brush each time you click the mouse. To apply the effect over a larger area, drag the mouse
or increase the size of your brush. To reapply and increase the effect on a specific area, click
repeatedly.
To apply a Retouch Tool:
1. Open the image to edit.
2. Select a Retouch Tool to use, in this case use the Remove Scratch Retouch Tool.
3. Click Show or hide Tool Settings on the Attribute Toolbar to open the Tool Settings
Panel.
4. In the Shape group, define your brush attributes. You can also specify the strength of the
effect for each brush stroke in the Options group.
Note: Options on the Attribute Toolbar and/or the Tool Settings Panel are different for each Retouch
Tool.
5. Paint over the area to fix. PhotoImpact regenerates pixels to cover the damaged area
based on neighboring pixels.
Some effects are subtle and you may have to work with the brush to get the desired
results.
Before
After
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PHOTOIMPACT USER GUIDE
Note: The Retouch Tools can only be applied to Grayscale and True Color images.
Tip: You can apply a number of Retouch Tools to an image, burn for tan effect, dodge for light
effect, blur to smoothen rough skin texture, and many others.
To specify the attributes of a Retouch Tool, open the Tool Settings Panel. The attributes for
each Retouch Tool are displayed in three groups: Shape, Options (settings available vary
according to the type of Retouch Tool), and Pressure options. The attributes for these tabs
are identical to those for Paint Tools (“Using the Painting Tools”).
Using the Burn and Dodge Tools
The Burn and Dodge Retouch Tools let you darken or lighten areas of an image. On the
Attribute Toolbar or Options in the Tool Settings Panel, select to modify only the Shadows,
Midtones or Highlights when using these Retouch Tools. To use these tools, select the tool
then drag over the area in the image you want to lighten or darken.
Changing the colors of an image
There are two very useful Retouch Tools for colorizing or changing the color of images,
these are:
• Color Transform Pen Alters the appearance of an image by changing the original
color to another color. You can adjust the Hue and Saturation values but the
luminance (lightness of a color) is retained. The result is vivid and more realistic than
the Color Replacement Pen.
• Colorize Pen Applies a tint or shade to an image of uniform hue. To create a single
color effect, apply Monochrome effect or use a Grayscale image (convert to RGB) then
use the Colorize Pen to enhance. Or, you can access the Hue and Saturation dialog
box and select Colorize.
To colorize old photos:
1. Scan an old photo then open it in PhotoImpact.
2. Select Photo: Enhance - Monochrome to change the image into black and white without
changing the RGB data type.
Note: The Monochrome effect converts an image to a uniform hue and saturation without changing the
brightness values. When you apply color to an image, only the RGB and the brightness values
changes.
PHOTOIMPACT USER GUIDE
3. Select an area on the image which you want to colorize.
4. Next, click the Retouch Tool in the Toolbox and select Colorize Pen.
5. Customize the brush settings on the Attribute Toolbar.
6. Drag your mouse over the selected area until you get the desired results.
Tip: To make the color look even smoother (e.g. facial color), select the Blur Tool in the Retouch
Toolbox and drag your mouse over the area where the color was applied.
7. Repeat steps 3 to 6 to colorize more areas of the image.
One petal selected then
colorized.
Newly selected petals being
colorized.
Tip: To colorize your photos faster, you can also select Photo: Color - Hue and Saturation then
select Colorize to apply a single color.
Cloning parts of an image
Cloning is the process of duplicating an object or parts of an image and "painting" it over
another part of the same image or another image. Cloning is useful when you want to
remove unwanted artifacts in a picture such as a bystander accidentally walking through a
scene.
Note: You can only clone on Grayscale and True Color images.
To use the Clone Tool:
1. Click a Clone Tool in the Toolbox and adjust the settings on the Attribute Toolbar.
2. Press [Shift] and click the mouse over the area you want to clone (a crosshair appears).
3. Drag over the area where you want the cloned area to appear.
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Before
After
Note: The size and shape of the area painted are determined by the current tool's size and shape
settings.
Tip: Click Show or hide Tool Settings to open the Tool Settings Panel to adjust additional Clone
Tool brush attributes.
Using the Touch-up Tool
The Touch-up Tool is primarily used to correct blemishes on a person’s face or skin. Similar
to the other Clone Tools, it copies pixels from one part of your image to another. In
addition, the Touch-up Tool takes into consideration the texture and lighting of the image
and therefore creating a realistic touch-up job.
To use the Touch-up Tool:
1. Click the Touch-up Tool in the Toolbox.
2. On the Attribute Toolbar, Set the options for the Touch-up
Tool.
Source color and Source texture determine how much
texture and color are copied from the source area.
3. Set the Texture mode.
Replicate and Smoothen determine how the texture from
the source area will be applied to the target area.
4. Press [Shift] and click the mouse on the area you want to use
as the reference point (a crosshair mark appears).
Drag your mouse over the area you want to touch up.
Working with selections
When no area has been selected in an image, any command that you apply affects the entire
image. To restrict the command to a certain area of an image, you need to create a selection
area. Click the Selection Tools in the Toolbox, then choose a type of selection tool to use.
Tip: Press the [Spacebar] to toggle between showing and hiding a selection marquee.
Selection Tool
Description
Pick Tool
The Pick Tool is used mainly to select objects and static
selections.
Standard Selection Tool
The Standard Selection Tool lets you select areas of an
image based on a preset size and/or shape, such as a
rectangle or circle. You can also use this to convert
selection areas into objects by dragging the selection.
Lasso Tool
The Lasso Tool lets you easily select irregularly-shaped
subjects, such as a person’s head. This is useful when you
want to separate a foreground object from the
background. This works best when the foreground
subject and background have high contrasting colors.
Select Smart Lasso in the Attribute Toolbar to allow
easier selection by automatically snapping to the edges
of the desired object.
Magic Wand Tool
The Magic Wand Tool creates a selection area by
selecting specific colors. This is particularly useful if
either the subject of the image or the background is a
distinct color.
Bezier Curve Tool
The Bezier Tool draws straight selection by default, but
can also create curves.
To create a standard selection:
1. Click the Standard Selection Tool and select the desired shape in Shape.
2. Drag your mouse over the image. Once the dotted line area covers the area you want to
select, release the mouse button.
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Once the dotted line area covers the area you
want to select, release the mouse button.
Tips:
• If you want to create a selection area based on precise dimensions, select Fixed size on the
Attribute Toolbar and then enter the desired width and height.
• To add to an existing selection, press [A] as you select. To remove parts of a selection, press
[S] as you define the section to remove.
To use the Lasso Tool (Smart lasso):
1. Click the Lasso Tool in the Toolbox.
2. Select Smart lasso on the Attribute Toolbar to let you trace the edges of the subject you
want to select.
Image on the left shows Area to consider
when tracing set to 30 while the image on the
right shows Area to consider when tracing set
to 80.
3. Set the Area to consider when tracing. This determines the area that the Smart lasso
will consider when tracing the edges.
The Area to consider when tracing is represented by a circle. The larger the value, the
larger the size of the circle.
Tip: If the subject you are selecting has irregular edges (e.g. flower petals) and you do not want to
include unwanted areas in the selection, it is recommended to set Area to consider when
tracing to a lower value.
4. Click to mark the starting point then trace the subject you want to select by moving the
mouse over the edges of the subject (no need to hold down mouse button).
PHOTOIMPACT USER GUIDE
5. While tracing, when you have made a desired edge selection, click on the selection path
to add an anchor point. Adding an anchor point prevents you from accidentally retracing
(deleting) your selection path.
Tips:
• If you make a mistake in selecting, just retrace along the selection path to the point where
you want to begin selecting again. You cannot retrace a path that is in between two anchor
points.
• To delete a selection path that is between two anchor points, press [Backspace].
6. Click on the starting anchor point to close the selection. The selection path, instead of
the usual dotted path, becomes a line path.
Tip: You can also double-click to close the selection.
7. Drag and adjust the nodes to make your selection more precise.
8. Click
Tip: Click
to generate a lasso selection.
to cancel the current selection.
To use the Lasso Tool (no Smart lasso):
1. Drag the mouse to select the subject.
Tip: If you are selecting a straight edge, release the mouse when you reach the starting point of the
straight line then click the end of the straight line.
2. Follow steps 6 to 8 of the “To use the Lasso Tool (Smart lasso):” procedure.
To use the Magic Wand Tool:
1. Click the Magic Wand Tool in the Toolbox.
2. Set Similarity value to determine the range of colors to select relative to the reference
color.
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3. Select Line then click and drag to select all colors similar to the line selected or select
Area then click and drag to select all colors similar to the area selected, based on the
similarity value on the Attribute Toolbar.
Tip: Select Connected pixels on the Attribute Toolbar to only select the similar pixels adjacent to
your original selection. If this option is cleared, all pixels of a similar color within the image
will be selected.
4. Click the subject in the image to select the reference colors.
Click on the bird in the
image.
Bird is now selected after
selecting on it.
Note: If there are other objects or selection areas made by other Selection Tools, the Magic Wand
will include parts of the objects or selection areas that are similar as well.
Tip: To add to an existing selection, press [A] as you select. To remove parts of a selection, press [S]
as you define the section to remove.
You can also:
Expand a selection area
Click Selection: Similar (or right-click and select Similar).
Based on the existing selection area, it expands the
selection to include similar pixels from the entire image
or from neighboring areas.
Click Selection: Expand/Shrink (or right-click and select
Expand/Shrink). All sides are expanded by equal values.
Move a selection area marquee
To move the selection marquee, click a Selection Tool
then on the Attribute Toolbar, click Move Selection
Marquee.
After selecting Move Selection Marquee, drag the
selection marquee to another area.
PHOTOIMPACT USER GUIDE
Add or subtract from a selection
To add an area, select from the Mode options on the
Attribute Toolbar and click [+], or press [A] while
selecting more of the image (the pointer changes to
display a plus sign).
To exclude an area click [-], or press [S] while selecting the
unwanted area (the pointer changes to display a minus
sign).
Create a border around the selection
By applying a fill to this area, you can easily create a frame
around the main subject of an image (for rectangular and
oval selections).
If you have an irregular selection, you can create a custom
outline shape, or simply emphasize the subject of an
image by outlining it.
After creating a selection, select Selection: Border (or
right-click and select Border). You can specify the width of
the border and add a soft edge if desired.
After the border selection has been created, fill it with a
selected color or pattern.
Soften a selection edge
Click Selection: Soften (or right-click and select Soften) to
make the edge of a selection area appear diffused,
creating a “halo-like” effect.
Note: If you do not have Preserve Base Image [F5] selected
and you move the selection, you will notice that the
base image shows a corresponding diffuse-edged
hole filled in with the background color where the
selection area was before.
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Determining color similarity
To use Similarity, enter a value that you feel most closely reflects the range of colors you
want to select. To help determine the color similarity range, consider the following:
• As you move the Magic Wand over the target pixels in the image, the RGB, Hex and
HSB color values are displayed accordingly on the Status Bar.
• On the Attribute Toolbar, click Options and choose Compare by RGB or Compare by
HSB color values to convert the Similarity value. In the RGB model, Similarity ranges
from 0 to 255. In the HSB model, Similarity ranges from 0 to 100.
Below is a guideline on what to expect when choosing particular color ranges:
• A value of 0 selects neighboring pixels with exactly the same color value.
• A value of 255 selects pixels of all colors - thereby selecting the entire image.
A value of 50 selects neighboring pixels that have values which differ from the pixel you
click by 50. For example, if you click a pixel with values R25, G60, B190, neighboring pixels
with values between R0, G10, B140, and R75, G110, B240 will be selected.
Select by Color Range
Color Range is a useful method of selecting areas with similar color properties while the
Magic Wand selects all pixels that fall within the specified color range. Color Range creates
a gradient selection mask based on a pixel’s color similarity to the specified colors.
Color Range creates a gradient selection mask based
on a pixel’s color similarity to the specified colors.
PHOTOIMPACT USER GUIDE
To make a selection using Color Range:
1. With an image open, click Selection: Select by Color Range.
2. Select the method of selecting the color range that you want to use.
3. Select Sampled Colors then click a color from the image on the left that you want
selected. Drag the Similarity slider to adjust the level of related colors that will be
selected.
Tips:
• A higher Similarity value will select more colors.
• If you choose Standard, simply select Highlight, Midtone, or Shadow from the drop-down
menu and specify the Similarity range. Color Range will automatically select the pixels that fit
the specified tonal range.
4. To select additional colors, click the Add color sample. Conversely, click Remove color
sample to remove colors from the color range.
5. Click OK. The colors you selected are surrounded by a selection border.
Creating smooth-edged selection areas
Choose Anti-aliasing from the Options menu to smooth out selection area edges. It is
especially helpful in keeping curved selections smooth. However, since anti-aliasing
modifies the edges of selection areas, the extent of the selection area may change.
Preserving the base image
When a selection area becomes an object, the area in the base image where the selection
was made can be affected in two ways: It can be either be retained or cut out. On the
Attribute Toolbar, Preserve Base Image [F5] determines whether the selection area is
duplicated or cut out.
Left image is the result when Preserve Base Image is
selected while the right image shows the result when Preserve
Base Image is not selected.
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Note: Press [Ctrl] as you move a selection to preserve the base image even if Preserve Base Image is not
selected.
Selecting on objects
You can create a new selection on an object or a group of objects. This is useful when there
are several objects in your image and you only need to select on one particular object.
To select on objects:
1. Select the object or objects where you want to create a selection area.
Tip: To select multiple objects, press [Shift] or [Ctrl] while clicking on each object.
2. Click a Selection Tool then click Select on object on the Attribute Toolbar.
3. Create the selection. To learn how to use the different selection tools, see “Working
with selections” on page 83.
Note: When selecting on several objects and the selection area includes areas that are not part of
the group of objects, the areas that are not part of the objects will not be included in the
selection.
Extracting objects
Extracting is another method for selecting and drawing out a subject from your image or
object for further compositing. You can extract the object in 4 steps: Draw boundary,
Extract object, Adjust degree of extraction, then Refine object.
Step 1 of 4: Drawing the boundary
1. Select Object: Extract Object.
2. In the Extract Object dialog box, set the Color and
Size of the brush.
3. Drag to trace the edges of the subject that you want
to extract. Make sure that the subject you want to
extract is enclosed by the brush strokes.
Tip: If you want to remove parts of the selection, click
Eraser then drag on the edges that you want to
remove.
4. Click Next.
Drag to trace the edges of the
subject that you want to extract.
PHOTOIMPACT USER GUIDE
Tip: Use the buttons at the lower-left hand side of the dialog box to change the zoom ratio of the
image.
Step 2 of 4: Extracting the object
1. Click the area outside the boundary of the subject you want to retain to remove it. You
will notice that the area outside the boundary becomes a checkerbox.
2. Click Next.
Tips:
• Click Invert to switch the selection to the unselected areas.
• Click Reset to revert to the original state.
Step 3 of 4: Adjusting degree of extraction
1. Adjust the Extraction Detail slider. The higher the value, the more details are selected
when the object is extracted.
Note: It is recommended to set the Extraction Detail to a high value if the boundary you created
contains details that are subtle but you want selected (e.g. hair strands). However, the higher
the Extraction Detail value, the longer it will take to process.
2. When satisfied with the results, click Next. If you do not need to refine the object, click
OK.
Step 4 of 4: Refining the object
1. Set the Size, Transparency and Soft edge of the brush.
2. Remove excess parts of the object by dragging on areas you want to remove.
To recover areas from the original image, click +/- to add or remove.
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Tip: You can change the Background color and set the Background transparency. If Background
transparency is set to 100, the original image will show through.
3. After you remove or recover parts you want from the extracted object, click OK.
The extracted object in the image is automatically selected after the dialog box closes.
You can save it in the UFO file format to retain the object as needed.
Mask Mode
Masking is a process where changes are applied to a selected area of an image, while the
rest of the image is masked or protected from those changes.
Masking is particularly useful for selecting portions of the image that are not
distinguishable from the background. A typical use for the Mask Mode is to select portions
of images that you cut out and paste into another image to create a collage. Also, since
Mask Mode has transparency options, it lets you blend more effectively one image object
with another.
Note: Mask Mode can only be used with RGB and 8-bit Grayscale images
Mask Mode basically operates on a Grayscale buffer, which means that you make selections
based on tonal values of the Grayscale. When in Mask Mode, you will only be able to access
Grayscale values in the color palette. Each tonal value in the grayscale buffer represents a
combination of two things: Degree of transparency and Selection area status.
Selecting white results in 0% selection transparency, while black results in 100%
transparency (meaning that there’s no selection). A gray value represents partial selection,
or a selection with partial transparency.
Keep in mind that when you paint on the mask itself, areas that you paint with black will
become the default white mask, while areas that you paint on with white will completely
penetrate the mask to reveal the image underneath.
To use Mask Mode:
1. Open an image in the workspace.
2. Select Edit: Mask Mode [Ctrl+K], click Mask Mode in the Status Bar, or click Enter Mask
Mode in the Layer Manager.
By default, a semitransparent red layer appears, covering the entire image. This
means that you are now working in a Grayscale mask mode.
PHOTOIMPACT USER GUIDE
Note: You can always make a selection area first, then click Mask Mode. This is useful if the image is
large and you only want to mask a small portion of it.
3. Choose a Selection, Paint, or Fill Tool to modify the mask.
4. On the Attribute Toolbar, pick a color for the brush.
Notice that only Grayscale values are available.
Selecting black means that you will add to the mask,
thus covering the image with the default mask color,
while white subtracts from the mask so that the
image appears clearly through the mask layer.
5. Paint on the image until you have the area you want.
6. When you’re done, select Edit: Mask Mode or click
Mask Mode on the Status Bar (or Exit Mask Mode in
the Layer Manager) to exit.
A selection marquee appears where you have painted on the mask. All areas that you
painted using White and Grayscale values fall within the selection areas. Grayscale areas
will be semitransparent, depending on the value of gray.
7. You can either convert the selection to an object and paste it into another image, or you
can edit the marquee further by returning to Mask Mode or using a Selection Tool.
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Tip: After you have created a selection using Mask Mode, you can save the selection as a mask and
use it in the future for other images. See “Saving selections to the libraries” on page 95 for
details.
Layer mask and object mask
Layer mask gives you more freedom with your object mask by adding another mask. Then,
combine the layer mask and the original object mask to create another object. You can
move, rotate, resize, and even replace the layer mask’s shape just like operating an object.
Meanwhile, the object mask can be kept intact, so you can save the original object for later
use or another creative object design.
Delete selected object(s)
Enter/exit Mask Mode
Delete the layer mask
Create a layer mask
Layer Mask options in Layer Manager Toolbar
To create a layer mask:
1. Click the object that you want to add a mask on. You can also select the object directly at
the Layer Manager.
2. Make a selection using the tools available. Make sure the selection intersects with the
object to be modified.
Tip: Use Path Drawing Tool or Outline Drawing Tool and select Mode: Selection for more shape
variety for your selection.
3. Click Create a new layer mask to change your selection into a layer mask. To edit the
layer mask, click Enter Mask Mode and modify the layer mask with the Transform Tool.
You can also click
to change the relative position between the object and the layer
mask for more varieties. When you’re done, click Exit Mask Mode.
Notes:
• Right-click the object mask or layer mask for more options such as Copy.
• An object can have one layer mask only. So, if you want to create more than one layer mask for
the same object, please duplicate the object first.
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Object mask
Layer mask
Layer mask (a rectangle here in the
example) intersects with the original
object.
Object with layer mask
Saving selections to the libraries
When you save a selection or an object to any of the Libraries, it is represented by a
thumbnail in the library. Objects in an Object Library can be managed by right-clicking a
thumbnail and selecting a command from the pop-up menu. This makes it handy to quickly
delete, copy, or cut an object thumbnail to and from the library.
To store an object:
1. Click Thumbnail menu commands (or right-click a thumbnail) and select Store Image.
2. Drag an object from an image to the Object Library window of the EasyPalette.
Tip: You can also select Object: Copy To Object Library.
3. Enter a name for the object then select which Gallery/Library and Tab group you want to
store the object into.
4. Click OK.
To store a selection:
1. Click Thumbnail menu commands (or right-click a thumbnail) and select Store
Selection.
2. Drag a selection from an image to an Object Library. A Grayscale mask matching the size
and shape of the selection is displayed.
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Tips:
• You can also copy a selection into the Object Library by:
•Select Selection: Copy Selection to Object Library after you create a selection.
•Press [M] as you drag a selection to the Object Library (regardless of whether Store Selection is
selected or not).
3. Enter a name for the selection and click OK.
Note: To export a selection as a new image in the workspace, or to save it as a file in a specific file
format, choose Selection: Export Selection.
To save the entire image to the Object Library:
1. Select Selection: All (or right-click an image and select All).
2. Drag it to the Object Library.
3. Enter a name for the whole image and click OK.
To store an image as a selection:
1. Prepare a Grayscale image of the image that you want to use as a selection.
Note: If the original image is in color, select Adjust: Convert Data Type - Grayscale.
2. Open the Object Library in the EasyPalette. Click Thumbnail menu commands, and
select Store Image as Selection.
3. Select the entire image or a portion of the image to use as the selection mask.
Drag the selection to the Object Library and save it.
Working with objects
Objects float above the base image in independent layers, allowing you to move and edit
them without affecting other objects or the base image.
There are several ways to create objects from selections:
• Drag a selection anywhere within the current document or directly into another open
document in PhotoImpact.
• Drag a selection outside of the current document to create a new document
containing only that object. This is useful if you want to edit this particular object
independently from the rest of the original image. When you have finished working
on it, you can then merge it back into the base image by dragging it as an object.
• Use the Transform Tool to rotate, flip, or distort the object. For details, see “Using
the Transform Tool” on page 106.
• Select Selection: Convert to Object.
• Select Object: Insert Image Object - Via Cut/Via Copy.
Managing object layers
The Layer Manager helps you keep track of objects within an image. To open the Layer
Manager, click in the Panel Manager.
Tip: You can also open the Layer Manager by selecting Window: Panels - Layer/Selection Manager
or press [F3]. If the panel opens and it does not display the Layer Manager, click the Layer
Manager tab.
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Here are some ways to manage objects in your image:
• Click an object in the Layer Manager to select that object in the workspace. This is
particularly useful if the object is small, overlapped or hidden behind other objects.
• Click Thumbnail Display to toggle between displaying your objects as thumbnails
with details or thumbnails only.
• Each object thumbnail has the following icons:
• Eye Shows or hides an object (you can also open the Object Properties dialog box
and select or clear Show).
• Lock Locks or unlocks the object to its position.
• Properties Identifies whether it is an image, text, path, Web object, or a group of
objects.
• Z-merge Shows whether an object has undergone Z-merge or not.
Note: The Properties icon changes depending on the type of object.
Setting an object's properties
Setting Object Properties lets you further specify the attributes of image, text and path
objects as well as Web component objects.
Different options are available, depending on what type of object is selected.
You can change an object’s name, size and position, set its transparency, merge attributes,
specify its position and dimensions, and assign an image map (when the selected item is a
normal object) or a hyperlink (when the selected item is a Web object) to it.
You can change an object’s properties by using any of the following methods:
• In the Layer Manager, double-click a property item (size, position, or object name) to
directly change its value.
• Select Object: Properties.
• Right-click an object and select Properties.
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Hiding and showing objects
Temporarily hide objects to view different variations of your image. When printing an
image, hidden objects will not be printed.
To show/hide objects, you can:
Use Object Properties dialog box
1. Select the object you want to hide or show.
Note: Hidden objects can only be selected from the
Layer Manager.
2. With the object selected, select Object: Properties.
3. To hide an object in the image, clear Show. To make it
visible, select Show.
Use the Layer Manager
1. Select the object you want to hide or show.
2. Click Eye beside the object thumbnail. An opened eye
means the object is showing; an empty square means
the object is hidden.
Sorting objects
You can use Sort to arrange the objects’ thumbnails in the Layer Manager. To sort, select
Sort by Depth or Sort by Name in Thumbnail menu commands.
Tip: You can also sort the objects by right-clicking a thumbnail and selecting Sort by Depth/Name.
Sorting by Depth sorts the objects based on their layer level in the workspace, while
sorting by Name is based on the object’s name in the Layer Manager.
Grouping and ungrouping objects
While editing an image, it may be convenient to group objects so that you can move them
as a unit or edit them collectively.
To group objects:
1. Press [Ctrl] as you click the thumbnails of the objects you want to group in the Layer
Manager.
2. Select Group from Thumbnail menu commands
the selected objects together.
(or right-click a thumbnail) to group
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When
is pressed, thumbnails of the objects are merged as one and are marked as
Group 1 with all the images displayed in a single object.
When
is not pressed, the objects that belong to the group are highlighted.
Notes:
• You can also regroup grouped objects up to 16 times and increase the group level each time by 1.
• To ungroup objects, select Ungroup from Thumbnail menu commands (or right-click a thumbnail
and select Ungroup).
• Ungrouping decreases the group level by one.
Changing an object's layer in an image
When an object is created, it is automatically placed on the top layer of an image.
Converting a selection to an object places the object on the lowest layer.
There are different ways to position several objects on different layers:
• Select the Pick Tool then use the four Arrange arrow buttons on the Attribute
Toolbar. These buttons move an object up one level, down one level, to the top level,
and to the bottom level.
• Select Object: Arrange Order (or right-click an object and select Arrange) and use one
of the four submenu commands.
• In the Layer Manager, drag a thumbnail to the desired layer in the image.
Editing objects
Objects can be edited on their individual layers without affecting any of the other objects
or the base image. In addition to editing them as you would any other selection, you can
also remove parts of the object so that images and objects that lie beneath it are visible,
thus creating a transparent object effect. You can do this with the Object Paint Eraser and
the Object Magic Eraser, both of which are located in the Toolbox.
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Using Defringe
Irregularly-selected objects may
sometimes include some
unwanted areas inadvertently
selected along with the object.
This happens often, especially
when using the Lasso tool. (See
“To use the Lasso Tool (Smart
lasso):” on page 84)
You can remove these unwanted
pixels by using Defringe. It
removes edge pixels from
selections and blends the
remaining edges with the
background for a seamless merge
effect.
Top image shows the selected object (seagull). In the middle
image, you will notice that there is a blue border along the
outline of the seagull’s wing. The bottom image shows the
results after Defringe was applied. You will notice that the
blue border on the seagull’s wing has been removed.
To apply Defringe on an object:
1. With a document open and an object active, click Object: Defringe.
2. In the Defringe dialog box, specify the range of pixels for removal by entering a value
between 1 and 10 in Depth.
3. Set the tolerance level of the pixels to be removed in Tolerance. This determines the
similarity of the color for removal with any adjacent colors and removes them as well.
4. Use the color sample picker to specify a color that will be set as the Original
background color. This color will be used to “wash” pixels affected by Defringe and
blend them with the background.
5. Click OK.
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Match Background Color
Match Background Color blends a selected object or image with the base image by
softening the edges and matching its colors. This is useful when superimposing an object
on another image.
To use, click an object and select Object: Match Background Color. The adjustment will be
automatically made.
Note: This command only works for selections whose colors are similar with the base image’s. If the
similarity is too low, an error message will pop up informing you that the action is not
possible.
Adding a shadow to an object
To add a shadow, select Object: Shadow (or right-click an object and select Shadow).
In the dialog box, you can control the direction, length, transparency, edge blending, and
color of the shadow.
You can also:
Separate a shadow from its object
To do this, select Object: Split Shadow or right-click an
object and select Split Shadow. The shadow now
becomes a new object whose attributes you can modify
such as changing the color or applying a painting texture.
Note: Split Shadow is disabled when multiple objects
are selected.
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Copying and moving an object between images
You have the option of moving objects between images if you want. It is useful when you
have created an object in one image and want to use it in another image.
To move objects between images, drag the object from the source image onto the
destination image.
Tip: When you copy an object and paste it into another image, the position of the object when
pasted will be relative to the position of the object in the source image.
Duplicating an object
You can duplicate any object or group of objects that you have created. You can duplicate
objects by:
• Selecting the object or group of objects and selecting Object: Duplicate (or rightclick and select Duplicate).
• Dragging the object or group of objects while pressing [Ctrl].
Note: By default, a duplicated object will be copied and superimposed on top of the source object.
To displace the duplicated object and make it more visible, select File: Preferences - General
and select Shift objects after doing Duplicate.
Spacing and aligning objects
Aligning and spacing objects are useful when creating navigation buttons for your Web
pages. To space objects evenly or align them within the document, use Object: Align. Select
the objects to align. Press [Ctrl] or [Shift] to select multiple objects. Select Object: Align
then from the submenu, choose how you want to align the objects.
Tip: You can also use the buttons on the Attribute Toolbar to align the objects.
To space objects evenly:
1. Click the Pick Tool in the Toolbox and select the objects.
2. Select Object: Align - Space Evenly.
3. Select which Direction you want to space the objects, Horizontally or Vertically.
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4. In Space, select how you want to space the objects, Even or Fixed.
Note: If Fixed is selected, enter how much space you want in between each object in Pixels.
5. Click OK.
Deleting an object
To delete an object or group of objects, select it and then select Object: Delete (or rightclick and select Delete) or press [Delete].
Using additional tools
Tool
Description
Measure Tool
The Measure Tool helps you gain accurate information
over dimensions, distances, and angles of an image, text
or object component.
The Measure Tool is composed of a Measure Handle and
a Baseline, which are adjustable points and lines used to
take measurements of images, objects or selections.
• The Measure Handle is poled by a square node and
a circular node, each positioned by points X1, Y1
and X2, Y2, respectively.
• The Baseline, on the other hand, is a reference line
for the angle measurement you make with the
Measure Handle.
Transform Tool
The Transform Tool allows you to take an image, text,
path object, or selection and manipulate it so that it
changes shape and even perspective.
Object Eraser Tools
With Object Eraser Tools, PhotoImpact lets you directly
and easily erase parts of an object to become transparent
or semi-transparent.
The Object Eraser Tools are:
• Object Paint Eraser Tool lets you erase parts of an
object by painting it.
• Object Magic Eraser Tool lets you erase parts of
image based on color similarity. When you click on
a color, colors similar to color clicked will be
erased.
Stamp Tool
The Stamp Tool lets you paint ready-made objects onto
an image. Choose from the preset stamp objects or
create your own objects.
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Using the Measure Tool
1. In the Toolbox, click the arrow on the Eyedropper and select the Measure Tool.
2. Define the Measure Handle by clicking a starting point anywhere in the image then
dragging the mouse to the ending point of what you want to measure.
When the mouse button is released, the Measure Handle will appear together with the
Baseline.
Tip: You can show/hide the baseline by clicking Baseline on the Attribute Toolbar.
3. You can now drag the poles to resize the Measure Handle and the Baseline, or drag the
middle box to reposition the measure line in your image.
All values, distance, length, or angle, are displayed on the Attribute Toolbar. You can use
these values to compute differences when applying Transform, Rotate, or other effects.
Using the Transform Tool
1. Select an object that you want to transform.
2. Click Transform Tool in the Toolbox.
3. Transform the object using the following options available on the Attribute Toolbar:
• In Transform method, choose to apply Resize, Slant, Distort or Perspective.
• Choose to rotate an object using right angles (90 left, 90 right, and 180) or flip it
horizontally or vertically.
• Click Rotate by degree to rotate images using a specified angle and direction
(clockwise or counterclockwise).
• Click Copy rotate to rotate an image while leaving a copy of the image in its previous
position.
Resizing
Rotating using a
horizontal line
Rotating in virtual
3D
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Tip: To transform a selection instead of an object or image, click Selection on the Attribute
Toolbar.
Notes:
• If you rotate or distort an entire image by anything other than 90, 180 or 270 degrees, extra
space appears around the image, filled with the background color (Objects are not affected in
this way).
• If there is no selection or active object, the transformation will be applied to the base image.
• If your selection area or object is a circle or an ellipse, a rectangular box will appear bounding
the selection area. Transform your object/selection by dragging one of the control points on the
four corners.
3D transformation
PhotoImpact makes it easy to transform your images in three-dimensional space via Rotate
in Virtual 3D.
This tool will be most useful when you want your images to appear in a different plane or
perspective while at the same time retaining the proportions of the original image.
To perform a 3D transformation:
1. Select an image, 2D text or path object.
To rotate an image in 3D space, convert it first into a path object. Select the base image
or create a selection area, then select Object: Convert Object Type - From Text/Image to
Path.
Tip: You can also right-click the object and select Convert Object Type - From Text/Image to Path.
2. Click the Transform Tool.
3. Select Rotate in Virtual 3D in Transform on the Attribute Toolbar. 3D Virtual Track Ball
appears with a focal point at its center named Object Center (also the Projection
Center).
4. Drag the object to rotate in 3D space.
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Drag the
Object Center mode
Projection Center mode
Tip: Double-click the Object Center to change it to Projection Center. Double-click again to change
it back to Object Center.
Notes:
• Moving the Object Center relocates its object handle, thus moving the entire image but retaining
the Projection Center in its original position.
• When you see a round path with a focal point at the center, that is the Object Center and
dragging anywhere within it transforms your object in a three-dimensional effect. When you see
two rectangular paths around your image with a focal point at the center, you are in the
Projection Center mode. Moving the handles lets you change your viewing angle of the object.
• The viewing angle is limited between 0 and 90 degrees.
Working with Object Eraser Tools
1. In the EasyPalette - Image Library, select Rose 2 then drag it to the workspace.
2. Click Object Eraser Tool in the Toolbox and select Object Paint Eraser.
3. On the Attribute Toolbar, set Brush head to 10, Transparency to 10, Soft edge to 10, and
Zoom to 200.
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4. Drag over the leaves to erase them.
Tip: Click Trim to remove any space around the object that is completely transparent. The results of
this will be apparent when you view the thumbnail in the Layer Manager.
Notes:
• Object Eraser Tools can only be used on image objects. To use the Object Eraser Tools on a path
and text object, base image, or selection area, it needs to be converted into an image object first.
• Only 24-bit RGB, 8-bit Grayscale, Indexed color, and Black & White images can be edited with the
Object Eraser Tools.
• Recover only works if you have already erased an area and have not yet applied Trim. Otherwise,
you will have to use Undo [Ctrl+Z], which may result to going back more steps than desired.
Using the Stamp Tool
Examples of Stamp Tool objects
1. Click the Stamp Tool in the Toolbox.
2. On the Attribute Toolbar, click the Stamp thumbnail to display stamp object choices.
Click the desired stamp object.
3. Set the Transparency, Scale, and Spacing for the stamp objects.
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4. Set how and what stamp objects appear in Order. For example, to use the same object in
a straight line, select Angular. This means that the object type will only change when
you switch direction as you drag the mouse.
5. Specify how to insert the stamp objects in Placement and specify if the stamp objects
will be treated as a single object or multiple objects in Object.
6. Drag within the document to insert the stamp objects.
Notes:
• You can create your own stamps by saving your work as a UFO file. To add your stamp into the
stamp thumbnails, select Add Stamp from the Stamp menu.
• PhotoImpact supports PaintShop Pro TUB file format. To add TUB files, select Import Picture
Tube from the Stamp menu.
• Click View on the Attribute Toolbar to see the different stamp objects within the selected Stamp
object.
Using the Painting Tools
You can use the Paint Tools much as you would use real paintbrushes, pens, and other
drawing tools to create stunning artwork. PhotoImpact gives you an amazing level of
control over painting tools, right down to the coarseness of the bristles.
To select a tool, click the lower right corner of the Paint Tool in the Toolbox; a drawer of
painting tools opens, which lets you select the Paint Tool you want to use.
When you select a Paint Tool, the Attribute Toolbar displays the basic characteristics of the
tool that you can customize directly, such as its shape and size, as well as the color and
transparency of the paint or the material that you want to apply.
Add tool attributes to the EasyPalette
Painting mode
Painting Texture menu
Texture Preview
Paint color
Brush shape
Brush size
Transparency
Soft Edge
Brush
preset
Merge mode
Paint as object
Edit Active Objects Only
Pen/Eraser
Tablet
Add tool attributes to the EasyPalette
To paint your own image from scratch:
1. Click the Paint Tool in the Toolbox and select one of the Paint Tools.
2. On the Attribute Toolbar, click Shape to choose a shape for the tool, then select a Size
for it.
3. Click the color square to select the color to paint with, then set the Transparency of the
paint. A Transparency of 0 means that the paint is opaque.
4. Select a Soft edge for the paint. A lower value means that the paint strokes will have
harder edges.
5. Click Lines to specify a painting mode.
• Freehand allows you to paint freely by dragging the cursor on the canvas.
• Straight Lines lets you paint in straight lines by clicking the start and end points of
the line.
• Connected Lines lets you paint multiple lines that are connected to one another.
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6. Start painting by dragging on the canvas.
A high Soft
edge value (left) and low Soft
Edge value (right).
Freehand, Straight Lines, and Connected
Lines modes (clockwise from top left).
Erasing
To erase paint applied using one of the Paint, Clone or Retouch Tools, click Eraser Mode on
the Attribute Toolbar or Tool Settings Panel while using one of the Paint Tools.
The Paint Tool then becomes an eraser and you can proceed to remove the colors,
retouches or cloned images previously applied.
For image objects, you can use the Object Eraser Tools to delete certain portions of the
image object. To learn how these tools work, see “Working with Object Eraser Tools” on
page 108.
Customizing Paint Tools
In addition to making basic customizations on the Attribute Toolbar, PhotoImpact gives you
other options for fine-tuning Paint Tools in order to get the exact painting effect that you
want.
You can also save your customizations to create your personal collection of tools.
Using Paint Tool presets
To choose a preset, first select a specific Paint Tool, and then choose a preset from the
Preset menu on the Attribute Toolbar.
Once you have chosen a tool, you can use it as is, or you can further specify its
characteristics on the Attribute Toolbar or in the Tool Settings Panel.
Note: When you modify any attributes of a preset, the Preset menu automatically switches to show
None.
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Using the Tool Settings Panel
The Tool Settings Panel conveniently puts all paint and editing tool attributes in one place,
and gives you more advanced options for customizing individual tools as well.
To hide or display the Tool Settings Panel, click Show or hide Tool Settings on the Attribute
Toolbar.
Square, round, and flat angled
brush shapes.
Multiple colors applied with
Paintbrush, Crayon and Oil
Paint tools.
After you customize a particular tool, you can save its attributes to My Gallery in the
EasyPalette. Simply click Add on the Attribute Toolbar. To use these settings at a later time,
drag the thumbnail from the EasyPalette to the image you are working on, and start
painting.
Painting with textures
For almost all of the Paint Tools, you can
apply color as if you were painting on a
textured surface.
To paint with texture:
1. Select a Paint Tool in the Toolbox.
2. Click Painting Texture menu on the
Attribute Toolbar.
3. On the Painting Texture pop-up menu,
select Select Texture then choose a texture pattern you want to use.
4. Start painting on your image. The paint is applied with the texture you selected.
Tip: In the Painting Texture menu, you can use the Add Texture command to include your own
texture files in the menu, and the Delete Texture command to remove texture files.
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Painting an outline or border
The Paint on Edges command in the Effect menu allows you to easily, quickly, and
accurately apply paint along the edges of a selection area or active object, using the Paint
Tool that you have selected.
To paint a border on a selection:
1. Create a selection area using one of the Selection Tools, or select an object or objects.
2. Select the Paint Tool that you want to use for the effect, and define its color as well as
other attributes.
3. Select Effect: Creative - Paint on Edges or press [Shift+P]. The edges of the selection or
object will be painted with the Paint Tool and attributes that you specified.
Painting clouds in your images using the Cloud pen
With Cloud Pen, you can paint realistic clouds on your canvas or image. Add several fluffy
clouds or make your photo fun by creating cloud messages for your friends.
Before
After
To paint clouds:
1. Click the Paint Tool in the Toolbox and select Cloud Pen.
2. In the Predefined options of the Attribute Toolbar, select a cloud type preset for your
brush (None, Cumulus, Stratus, Cirrus).
3. You can modify the preset’s attributes in Tool Settings Panel.
4. To adjust transparency, drag the Transparency slider on the Attribute Toolbar.
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5. Start painting by dragging the Cloud Pen on the canvas.
Using Paint as Object mode
PhotoImpact provides two modes when using the Paint, Clone, and Retouch Tools (with the
exception of the Color Replacement Pen). The default mode is Normal Mode, which allows
you to paint, clone or retouch the base image directly. The Paint as Object Mode lets you
do the same but on an independent layer on top of the base image. This is convenient if
you want to use a particular image as a basis for artwork, or if you want to apply paint on
individual layers, for example.
To use the Paint as Object Mode:
1. Click Paint as Object on the Attribute Toolbar.
2. Paint, clone, or retouch the image as desired.
3. When you are done, click Paint as Object again to deactivate the mode. The painted,
cloned or retouched area turns into an object.
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Editing active objects only
Sometimes you might have a project with
many carefully positioned objects in it, and
then you discover that you only need to edit
selected objects. The Edit Active Objects
Only mode allows you to edit selected
objects that are overlapped by other objects
without having to reposition them.
To edit active objects only:
Object selected
(circle).
1. Select the objects in the project that you
want to edit.
Edit Active Objects Only
mode with circle
selected and other
objects temporarily
transparent.
Note: If the objects are not image objects, convert them first to an image object by selecting
Object: Convert Object Type.
2. Click Edit Active Objects Only on the Attribute Toolbar (for selected editing tools only).
The other objects become temporarily transparent.
3. Edit the selected objects using one of the editing tools.
4. After you finish editing the objects, click Edit Active Objects Only again to leave the Edit
Active Objects Only mode.
Tip: You can also leave Edit Active Object Only by clearing Edit: Edit Active Objects Only.
Paint applied to object
in Edit Active Objects
Only mode.
State of objects after
leaving Edit Active
Objects only mode.
Using the Fill Tools
The Fill Tools give you a convenient way to create backgrounds for your projects.
• The Bucket Fill Tool is useful for quickly replacing solid colors, such as white to black.
• The three Gradient Fill Tools fill an area, using two or more colors, with a smooth
color transition from one color to another.
• The Texture Fill Tool fills the selected image or object with a texture pattern.
Note: The Bucket Fill Tool works with all data types, while the Gradient Fill Tools only work with
Grayscale and True Color images.
To fill a selection or object:
1. Make a selection on the area of the image that you want to fill, or select an image object
to fill.
Note: If you don't select an object or make a selection on the image, the fill is applied to the entire
base image.
2. Click the Bucket Fill Tool.
3. Click Fill color on the Attribute Toolbar to select the color you want or right-click and
choose a color selection method. (See “Using the Corel Color Picker” on page 121)
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4. Adjust the value in Similarity to change the range of colors affected by the fill. Higher
values mean that more of the image will be filled.
5. Enter a value in Transparency to specify the degree of transparency when applying a fill
color (0 to 99%).
6. Select from among the Merge options.
7. Click to apply the fill to the image.
Tip: Fill an image or selection area with your default background color without having to open the
Fill dialog box. On the Toolbox, click or right-click the Background color square to select the
color you want to use, and then press [Delete]. The image or selection area is filled with the
background color.
Choosing a Gradient Fill method
In PhotoImpact, when applying a Gradient Fill on your image you can choose between two
methods: Two-color or Multiple-color.
• The Two-color method applies a Gradient Fill to an image based on any two colors
specified in the Fill colors color squares.
• The Multiple-color method uses a palette ramp to apply a Gradient Fill to an image.
To change the color, either click the color square for the Corel Color Picker dialog box, or
right-click to display the Color Picker pop-up menu. The gradient applied will be a smooth
transition from the first (start) to the second (end) color.
The colors used for the fill are displayed in the Fill colors square. Click the color square to
access the Palette Ramp Editor dialog box. The Palette Ramp Editor allows you to create
your own color combination.
Note: You can also use the Color Panel to set your Two-color or Multiple-color gradient colors.
Click the arrow below Mode in the Color tab to switch between Two-colors and Multiplecolors.
To make a Two-color gradient fill:
1. Click Fill in the Toolbox and select any of the gradient fill tools (except Texture Fill).
2. On the Attribute Toolbar, click Fill method and select Two-color.
3. Select the start and end fill colors in the Fill colors color squares.
PHOTOIMPACT USER GUIDE
4. Click the point where you want the fill to start, and drag the mouse to the point where
you want it to end, then release.
Note: If you are using the Linear Gradient Fill Tool, press [Shift] while dragging to constrain the fill
to a certain angle. If you are using the Rectangular and Elliptical Gradient Fill Tools, press
[Shift] to create a square and circular fills respectively.
To apply a Multiple-color gradient fill:
1. Click Fill in the Toolbox and select any of
the three gradient fill tools. Change the
Fill method to Multiple- color gradient
fill.
2. Click the Fill colors color square. The
Palette Ramp Editor dialog box opens
with the palette library displaying
thumbnails of color rings.
3. Select a color ring on the thumbnail displayed. Right-click a specific control point to
adjust the color of the ring and select Change Color.
4. Select the color you want and click OK.
Tip: Enter a value from 0 to 359 in Hue shift to adjust the hue settings.
5. Click the point where you want the fill to start, and drag the mouse to the point where
you want it to end, then release.
Note: To save your customized palette ramp for later use, click Add. Your palette ramp then appears as a
thumbnail in the Palette Ramp Editor dialog box.
Tip: Enter a value from 0 to 359 in Ring to adjust the rotation of the color ring.
6. Click OK.
Filling an area with a texture
In PhotoImpact, you can fill an image or selection area with three different kinds of
textures. Magic Texture fills are computer-generated, Natural Texture fills include realworld textures such as wood grain, stone, and fabric, and Photo fills are photographic
images that you can use as a fill.
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To use the Texture Fill Tool:
1. Click the Texture Fill Tool in the Toolbox.
2. On the Attribute Toolbar, choose a Texture fill preset
category from the drop-down menu: Photo, Natural or
Magic. Alternatively, you can use your own image file by
clicking Select other texture, then selecting any JPEG or
BMP file stored on your computer.
3. Drag on the canvas to draw a box on the object or area
that you want to fill. The texture then fills that area.
Photo and Natural textures will tile themselves to fill the
image.
Tips:
• For Photo and Natural textures, adjust the size of the texture fill. On the Resize drop-down menu,
select Don’t resize texture to retain the texture’s original size, Keep aspect ratio to resize the
texture while retaining its original proportions, or Resize Freely to adjust the texture’s size as
needed. Drag on the frame of the box to resize the texture.
• Reposition the Photo or Natural texture fill by dragging the box to the desired position.
4. Specify the texture’s Hue and Transparency on the Attribute Toolbar.
Tip: You can fill an image, object or selection area with tiled copies of another image that is
currently open in the workspace. To tile copies of another image, drag one image to another
image while pressing the [L] key.
Working with Colors
PhotoImpact provides extensive tools for selecting and editing colors for various tools used
throughout PhotoImpact, including Paint, Fill, Text, and Path tools. There are several ways
to select a color:
• Use the color square, located on the Attribute Toolbar and the Color group of the
Brush tool settings. Similarly, you can use the Foreground color square on the
Toolbox. Click the color square to open the Corel Color Picker dialog box (or the
Choose Color From Palette dialog box when working in Indexed-color mode) then
select the desired color. Right-click the color square to open the Corel Color Picker
pop-up menu where it gives you several options on how you can select a color.
• Use the Color Panel, a centralized color manager which also lets you easily apply
predefined colors for your project. Access the Color Panel by selecting Window:
Panels - Color Panel, or click Color Panel (see “Using the Color Panel” on page 122) in
the Panel Manager.
Note: You can set your own default color picker in File: Preferences - General - PhotoImpact Tools.
Using the Corel Color Picker
The Corel Color Picker command opens a dialog box showing a continuous color spectrum.
When you move your mouse over the colors, their RGB and HSB values are displayed below
the color spectrum.
For a more precise color selection, click one of the colored tabs above the color spectrum.
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Tip: Select the Web Safe option at the bottom right of the dialog box while viewing colors in any
tab. Web browsers display a common 216 colors while graphics use 256 colors. With Web Safe
Color Palette, you can safely create or design graphics using 8-bit, 256 colors, or 24-bit
millions of colors for display on the Web, monitors or videos. This prevents color
inconsistencies and dithering (color shift).
Picking colors from an image or entire screen
There are two ways to select a color directly from an active image:
• Use the Eyedropper Tool, located in the Toolbox.
• Use the Eyedropper command, located on the Corel Color Picker pop-up menu when
you right-click a color square.
Notes:
• By zooming in on an image, you can precisely select the desired color by simply clicking on it.
• Color choices are limited to what the image contains.
Sometimes, the color you want to use might be visible within the monitor screen, but not
necessarily within the PhotoImpact workspace. To select that color, right-click on a color
square and use the Color on Screen command on the Color Picker pop-up menu. Once
activated, the pointer changes to an eyedropper cursor, and you can then click on the spot
on the screen that contains the desired color.
Changing foreground and background colors
The Foreground and Background color squares are found in the Toolbox for easy access.
• The Foreground color refers to the color currently being used for a specific tool, such
as the Paint Tools, Bucket Fill Tools, and the Path Drawing Tool, among others.
• The Background color is the base color of the canvas when you remove a portion of
the image and Preserve Base Image is not selected.
Click or right-click the color squares to select the Background and Foreground colors
respectively. Click
to switch the Foreground and Background colors.
Using the Color Panel
You can access the Color Panel by selecting Window: Panels - Color Panel or click Color
Panel in the Panel Manager.
PHOTOIMPACT USER GUIDE
The Color tab
The Color tab in the Color Panel gives you an alternate location besides the Attribute
Toolbar and Toolbox where you can set solid or gradient colors for the various PhotoImpact
tools you work with.
Click the arrow under Mode to choose between using a solid color (Single-color) or a
gradient color (Two-color or Multiple-color).
Notes:
• Right-click the Hex field to open a pop-up menu where you can quickly copy the color's hex value
or the color's HTML equivalent code to the clipboard to use in other programs.
• Click the arrow to open a pop-up menu where there are options for you to set what colors to use
in the Color tab.
Setting a Single-color
There are several ways to set the color when in Single-color mode:
• Corel Color Picker Click the color square to open the Corel Color Picker dialog box
and select a color.
• Color Picker pop-up menu Right-click the color square to open a pop-up menu where
there are several methods available for choosing a color.
• RGB/HSB Enter the RGB and HSB values in their respective boxes.
• Hexadecimal value Enter the color's hexadecimal value in the Hex Box. Right-click
this field to open the Copy for Web menu.
• Spectrum Bar Left-click to select the foreground color, and right-click to select the
background.
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Tip: Click [+] beside the color box to add the selected color to the Swatch Palette in the Swatches
tab.
Note: When in Web Color mode, if the color selected is not a Web-safe color, the warning mark
and the closest Web-safe color that matches the selected color will be shown. Click the Web
safe color square to use that color.
Setting a Gradient color
To set gradient colors, click the arrow below Mode and select either Two-color or Multiplecolor from the pop-up menu.
• Two-color Click the two color squares to select the colors you want to use. Click or
right-click the color square to select a color or enter RGB values to set the colors. The
Color ramp determines how the colors will change in a gradient fill. Click [+] beside
the color box to add the defined gradient color to the Gradients tab.
• Multiple-color To add a color, click the Spectrum Bar and select a color from the
Corel Color Picker dialog box. Set hue values of your gradient by adjusting Hue Shift
and using Ring to rotate the color spectrum.
To remove or edit an existing color on the spectrum, right-click the control point of
the color for editing/removal.
You can also delete a color by dragging its control point off the tab. Click [+] beside
the color box to add the defined gradient color to the Gradients tab.
Swatches tab
Select a color by simply clicking a color in the Swatch
Palette and selecting whether to use it as foreground or
background color for your current tool.
In the Swatches tab, the color row below the Swatch
Palette represents the favorite colors that you set for
quick selection. Set the colors by either clicking or rightclicking a color square. You can also set the color by
clicking on the swatch while a favorite color square is
selected.
Click the arrow to open a pop-up menu where there are several commands that allow you
to add, save, change the view or append swatches among others.
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Saving the current Swatch Palette, as a Ulead Swatch Library file (USL), allows you to use
the same Swatch Palette for future projects or even share the palette to others.
Tip: You can select multiple swatches by pressing [Ctrl] while clicking the swatches you want
selected. You can also press [Shift] to select several adjacent swatches. When multiple
swatches are selected, Edit is disabled. To deselect the swatch, press [Ctrl] and click the
swatch again.
To add a color to the Swatch Palette:
1. Click the arrow then select Add New Swatch on the pop-up menu or click Add Swatch.
2. In the Add New Swatch dialog box, click the color box to open the Corel Color Picker
dialog box and select the color you want to add.
Alternatively, you can enter the color's RGB and HSB in the respective boxes.
3. Type in a Name for the new swatch color then click OK.
Tip: You can also add a new swatch from the Color tab. For details, see “The Color tab” on page 123.
Gradients tab
The Gradients tab appears in the Color Panel except when working in indexed 256-color
mode. Click a gradient square to select it.
The Gradients tab displays a palette of your gradient fills that you can use in the current
project.
Click the arrow to open a pop-up menu where there are several commands that allow you
to add, save, change the view or append gradients among others.
In this tab, you can also create custom gradient fills then save them as a Ulead Gradient
Library file (UGL) which you can use for future projects.
Tip: You can select multiple gradients by pressing [Ctrl] while clicking on the gradients that you
want selected. You can also press [Shift] to select several adjacent swatches. When multiple
swatches are selected, Edit is disabled. To deselect the gradient, press [Ctrl] and click the
gradient again.
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To add a gradient to the Gradient Palette:
1. Click the arrow then select Add New Gradient on the pop-up menu then select the type
of gradient you want to add (either Two-color or Multiple-color). Alternatively, you can
click Add Gradient
.
2. In the resulting dialog box, set up the colors you want for your gradient color.
3. Type in a name in the Name Box for the new gradient color.
Color Table tab
The Color Table tab only appears in the Color Panel when you are working in Indexed-color
mode (maximum 256 colors.) The Color Table tab allows you to instantly set a tool color
(similar to the Swatch Palette) by simply clicking a color.
Click the arrow to access the pop-up menu where you can open the Color Table (same as
selecting Adjust: Color Table) or sort the Index-color Palette by different criteria.
To edit the Color Table:
1. Click the arrow then select Color Table on the pop-up menu.
Note: You can also access the Color Table through Adjust: Color Table.
2. The Color Table dialog box appears. Edit the Color Table by using the different functions
available.
• Compact Removes all unused and duplicated entries on the table.
• Expand Adds cells at the end of the table to represent unused entries. The maximum
number of cells available depends on the data type of your image.
3. Click OK.
Loading and saving color tables
In PhotoImpact, you can save color tables and then load them into another compatible
Indexed-color image. This ensures that two or more images share the same composition,
which is particularly important if you are preparing images to be displayed in a 256-color
display mode, such as CD titles or for the Web. You can also load in color tables to colorize
an image.
Note: Color tables containing 16 colors can only be loaded into Indexed 16-Color images. Likewise,
color tables containing 256 colors can only be loaded into Indexed 256-Color images.
Adding text
Adding text titles and captions to your images is a snap with PhotoImpact. It allows you to
enter, modify, and customize 2D or 3D text directly on the work area. You can add
gradients, textures, and fills as well as add shadows and dozens of other effects to your
text. With the Text Tool, you can create and modify dynamic and exciting text directly on a
specific area in your workspace.
Font color
Font face
Font size
Font style
Show/hide Tool Settings
Add text attributes to EasyPalette
Alignment
Material options
Gallery options
Object mode
Border options
Shadow options
To add text:
1. Click Text Tool in the Toolbox. Click a point on the image where you want to place the
text. A blinking cursor will automatically appear where you can enter your text.
2. Highlight a section or the entire text then apply formatting options by accessing the
Text Panel.
3. Click OK.
To resize text:
There are two ways to resize text:
• Highlight the section or the entire text and then change its font size in the Attribute
Toolbar.
• Using the Text Tool, click on the text. A selection marquee around the text indicates
that the text has been selected. Drag the nodes around it to your desired size.
Tool Settings
The Tool Settings Panel contains a comprehensive range of functions, properties and effects
that can be applied to your text objects. You can show or hide the Tool Settings Panel by
clicking Show or hide Tool Settings on the Attribute Toolbar.
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3D
Determines the appearance of depth, and the extent of the border of a 3D text object.
Note: Applying the 3D Pipe effect to a multicolored text block will change the color attributes of
the whole block.
Options
• Anti-aliasing controls the smoothness or sharpness of your text. Choose from three
anti-aliasing levels.
• Disable object pick mode while drawing lets you create new text wherever you click
your mouse, even if you happen to click on another text object.
Style
Defines the font and character style for the text.
• Line spacing and Character spacing Apply to the entire text block.
• Automatic line spacing Applies to the entire text block. When Line spacing is set to
zero (default value), this calculates the ideal spacing between lines based on the
largest character in each line.
When Line spacing is set to a negative value, and the value approaches the negative
equivalent of the font size, the lines will all merge to the same baseline. Decreasing
the value past this point will not affect the text block further.
• Baseline shift Determines the amount of space between lines. This can be applied to
individual characters, words, or the entire text block.
• Character spacing and Kerning Determine the amount of space between characters
and words. These can also be applied to individual words and letters as well as the
whole text block.
• Rotate This can be applied to individual characters, words or the whole text block.
Note: If you use Windows 2000 or higher and you have different languages installed, you can type
in text in a selected language. If you use Windows 98, which has limited language support,
then PhotoImpact will also have limited language support.
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Split Text
Text objects can be split by characters, lines, words, or styles. Even when text objects are
split, each segment retains its properties as a text object.
Note: Select Keep original text in Split Text to preserve a copy of the original text block.
Applying text effects
Once you've added and positioned the text on your image, the next step is to give it that
extra spark of life to make it really stand out.
Below are some of the custom effects that you can create and apply to your text.
• Create custom color, gradients or texture fills, and give text a 3D look or add
shadows to it.
• Twist your text into any shape you want by switching to Horizontal or Vertical
Deform mode.
• Add unique effects to the surface of a text object by using the Material dialog box.
• Bend text objects or wrap your text on any path shape.
Editing text as a path object
You can make extreme and slick changes to individual letters in PhotoImpact by converting
your text into a path object. Each letter in the text will be converted to a closed path, which
you can easily reshape using the Path Edit Tool. Take note, however, that paths cannot be
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converted back into text. Text properties are lost and the text's contents and settings can
no longer be modified.
To edit text as a path object:
1. Click the Text Tool. Enter your text and select options for formatting your text.
2. Select Object: Convert Object Type - From Text/Image To Path. Notice that the text
attributes are grayed out in the Attribute Toolbar after your text has been converted into
a path object.
3. Click the Path Tool, then select the Path Edit Tool.
4. Click Toggle to switch from path object mode to wireframe mode (or click the path
object).
5. Adjust the path nodes and segments in each path the way you want it. See “Editing
paths” on page 140 for details.
6. Change to the Path Drawing Tool. In Mode, select a 3D option to give the path object a
3D look. Click Material to apply more 3D effects to the path object.
Saving text objects
Save text objects just as you would save image and path objects. There are two ways to
save text objects:
• Save to EasyPalette You can save the attributes for each text object to My Library in
the EasyPalette for easier access. Simply drag your text object into the My Library
folder and enter a name for the object.
• Save as a UFO file To retain each text object's properties and be able to edit them,
save them in a special Ulead File For Objects (UFO) format.
Working with paths
A path is an object that is composed of lines, curves, or a combination of both, which are
interconnected by control points, or nodes. Use PhotoImpact's Path Tools to create 2D or
3D path objects in various shapes.
An advantage of path-based graphics over raster images is that they are not fixed in
resolution and can be freely reshaped, resized or transformed in any way with no loss of
quality. To store editable path objects, you must save them in the native *.UFO (Ulead File
For Objects) file format.
PhotoImpact also makes it possible for you to convert image objects and selection area
marquees into paths. See “Tracing and converting images into paths” on page 142 for
details.
Creating paths
When creating path objects, you can either start with a True Color image file or an image
with 256 colors.
Using a True Color image file gives you the most flexibility with path objects because you
can then apply 3D properties and other effects to your objects. If you use an image with
256 colors or less, you can only create 2D path objects and selections.
The paths that you make can either be open or closed.
Examples of closed path and open path
The Path Drawing Tool
You can start with the basics by using PhotoImpact’s wide range of preset shapes, then
move onto more advanced techniques, making your own creations from scratch, or even
combining preset elements with your own unique shapes.
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Examples of path objects created using the Path Drawing Tool
All the options for creating, customizing, and tweaking a shape are available on the
Attribute Toolbar and the Tool Settings Panel of the Path Drawing Tool.
You can also choose the size of your nodes when working with paths. Select the size you
want in Adjust node size of the Tool Setting Panel.
Sides or points
Object mode
Color
Shape options
Show/hide Tool Settings
Add text attributes to EasyPalette
Material options
Gallery options
Edit path object
Border options Shadow options
Click to open the Preset Shape menu
Click to open the Freeform Shape menu
Click to open the Polygon Shape menu
To create a path object with solid fill:
1. Click the Path Tools then select the Path Drawing Tool.
2. Select a shape from one of the three drop-down Shape menus.
Note: You can also import Adobe Illustrator (AI) files.
3. To draw the shape, click at a starting point, hold the button and drag your mouse to
form the shape, then release the button.
PHOTOIMPACT USER GUIDE
4. If you created a polygon shape, you can change the number of sides or pointed tips of
the shape on the Attribute Toolbar.
5. To add a surrounding border around the path object, click Border then set its width and
color.
6. Click Mode. Select 2D Object, or select a 3D Mode to give the object a threedimensional appearance.
Note: To ensure smooth edges, select Anti-aliasing in the Options group in the Tool Settings Panel.
The Outline Drawing Tool
The Outline Drawing Tool creates shapes similar to the Path Drawing Tool, but the shapes
are hollow frames rather than solid filled objects.
Examples of path objects created using the Path Outline Tool
The Attribute Toolbar options of the Outline Drawing Tool are the same as that of the Path
Drawing Tool, but also has additional settings for defining outline width and style in the
Tool Settings Panel.
Color
Shape options
Sides or points
Object mode
Show/hide Tool Settings
Add text attributes to EasyPalette
Material options
Gallery options
Edit path object
Shadow options
Line options
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To create an outline path:
1. Click the Path Tools and select the Outline Drawing Tool.
2. Select a shape from one of the three drop-down Shape menus.
Note: You can also import Adobe Illustrator (AI) files.
3. To draw the shape, click at a starting point, hold the button and drag your mouse to
form the shape, then release the button.
4. If you created a polygon shape, you can change the number of sides or pointed tips of
the shape on the Attribute Toolbar.
5. Click Mode. Select 2D Object, or select a 3D Mode to give the object a threedimensional appearance.
6. Click the Color box on the Attribute Toolbar to modify the color, apply Gradient or
Texture fills, or add a Fade-out effect.
7. You can set the Width and Style or modify the thickness of the outline and the type of
line on the Attribute Toolbar.
Notes:
• To ensure smooth edges, select Anti-aliasing in the Options group in the Tool Settings Panel.
• 3D effects can be applied to Path Outline shapes the same way as they are to solid-filled Path
shapes. For details on how to tweak 3D properties and to save them, see “Adding 3D properties”
on page 143.
The Line and Arrow Tool
The Line and Arrow Tool draws straight or curved lines and arrows, and renders them as a
2D or 3D object depending on the selected Mode in the Attribute Toolbar.
Color
Object mode
Shape options
Show/hide Tool Settings
Add text attributes to EasyPalette
Material options
Gallery options
Edit path object
Shadow options
Line options
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To create a line and arrow path:
1. Select the Line and Arrow Tool.
2. Click Shape. Select Line/Arrow to draw a straight path. Select Bezier or Spline to draw a
curved or irregularly-shaped path. Select Freehand to draw without constraints.
3. Draw the path:
• Straight path Click at a starting point and drag your mouse in the intended direction
of the path. Click again to end the path.
• Curve or irregularly-shaped path Click at several points to gradually form the shape
of the path. Double-click to complete the path.
Note: For more information on drawing curves and irregularly-shaped paths, see next section.
4. Set the line Width and Style on the Attribute Toolbar. Select an Arrow style for the start
and end points.
5. Select Anti-aliasing in the Options group of the Tool Settings Panel for smoother lines
and curves. Add Shadow.
6. Click Mode and make the path a 2D or 3D object. For further 3D properties, click
Material.
Samples of Line and Arrow path objects
Drawing curves and custom paths
Select the Spline Tool or Bezier Tool from the Freeform Shape menu on the Attribute
Toolbar to draw curves and irregularly-shaped path objects.
• The Spline Tool is especially convenient for drawing shapes that consist primarily of
curved paths, although it can be used to create linear paths as well. When you use
this tool to draw paths, each line segment that you create automatically curves itself
while you draw the path.
• The Bezier Tool is especially convenient for drawing shapes that consist primarily of
linear paths, although it can be used to create curved paths as well.
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• The Freehand Tool lets you create hand-drawn shapes. This tool is available to all
path tools (except for the Path Edit Tool). After you have created the shape, you can
apply any of the effects and editing options available to path objects.
Using the Path Edit Tool
The Path Edit Tool lets you modify path shapes with precision.
Add paired-node set
Delete point
Convert to line
Convert to curve
Add singlenode set
Add node
Pick node
Toggle between
object and
wireframe modes
Convert polygon to basic path
Group selected paths
Switch to the
Align selected paths
relevant drawing
Delete path
tool
Duplicate path
Add
tool
attributes to
Edit mode
EasyPalette
To easily change between the Path Edit Tool and the drawing tool which you used to create
the object:
• Click Edit path object on the Attribute Toolbar.
• Right-click the object. From the pop-up menu, select Edit Path to switch to the Path
Edit Tool or select Edit Attributes to return to the drawing tool.
To edit a basic shape or line and arrow path:
1. Click the Path Edit Tool, then click Toggle on the Attribute Toolbar, or click the path
object itself. The path object is displayed as a wireframe structure.
2. To select a node or multiple nodes, make sure that Pick point is selected on the
Attribute Toolbar.
3. To move the selected node(s), click and drag the selected node(s) to the desired
position.
Path object mode and
Wireframe mode
Selecting an end node
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4. To move the selected node(s), click and drag the selected node(s) to the desired
position.
5. To reshape a curve segment, click either of its two end nodes. Up to two control handles
will appear on the selected node. Drag a handle to adjust the shape of the curve.
Use the Edit mode buttons to change the way control handles affect curve segments.
• Non-free edit Moves both control handles simultaneously and reshapes the curves
between a node and its adjacent nodes.
• Free edit Moves one control handle at a time and reshapes a curve without affecting
other path segments.
6. To change a curve segment into a line or vice versa, select the segment then click the
Convert line button.
Dragging control handles to adjust
curve shape
Editing in Free edit mode
Tip: Multiple path segments can be selected in order to simultaneously convert them to line or
curve segments. Click a segment of the path to select it, then press [Shift] or [Ctrl] while
selecting other segments. To deselect a segment, press [Ctrl] then click on the segment.
7. If you want to create a path with more detail and nuances, add more nodes and further
adjust the path.
To add a node, select the target segment, click Add point on the Attribute Toolbar, then
click on the part of the segment on which to add the node.
8. Alternatively, if you want to create a smoother, simpler path, remove some nodes and
adjust the remaining nodes. To remove a node, click Delete point on the Attribute
Toolbar, then click a node to be removed.
Tip: When Pick point is selected on the Attribute Toolbar, press [Shift] and click a segment to add
[+] node, or press [Ctrl] and click a node to delete [-] it.
9. When you are satisfied with the result, click Toggle or Editing (or, right-click and select
Toggle Mode) to render your path object.
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Converting line to curve
To edit a polygon shape:
1. Click the Path Edit Tool, then click Toggle on the Attribute Toolbar, or click the polygon
object itself. The polygon shape is displayed as a wireframe structure consisting of
nodes and segments.
2. To edit existing nodes and alter the path shape, click and drag nodes and their control
handles. All the nodes in a set, along with their adjacent segments, will be altered
simultaneously in the same way.
3. To add a new set of single nodes, click Add single-node set on the Attribute Toolbar,
then click on the part of the segment to add it. A new set of nodes will appear on the
corresponding segments on each side of the polygon, using your click point as a
reference.
4. To add a set of paired mirror nodes, click Add paired-node set on the Attribute Toolbar,
then click on the part of the segment on which to add it. A new set of nodes will appear
on the corresponding segments, with each node pair equidistant to a reference node.
Note: Paired-node sets cannot be added if you have already added a single node set to the polygon
shape.
5. To remove a node set, click Delete node set on the Attribute Toolbar and click the node
to delete. All the nodes of that set will be deleted.
Note: The base node set of a polygon shape cannot be deleted.
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Drawing multiple paths
With the Path Drawing Tool, you can create a single object with multiple path shapes. After
drawing the first shape, click Mode on the Attribute Toolbar and select Continue Draw
Mode, then draw the next shape.
Notes:
• Press [Esc] while creating a shape to cancel it.
• To move a path, click and drag it.
• After drawing multiple paths in Continue Draw Mode, use the Path Edit Tool to group and
organize the paths. For more information, see “Using the Path Edit Tool” on page 136.
Filling a path with the Even-Odd Fill option
Whenever you render a path object, the object is always filled with the color specified in
the Color square on the Attribute Toolbar. When Even-Odd Fill is selected in the Options
group of the Tool Settings Panel, the fill only occupies alternate areas created by
overlapping path(s). This option is ideal when you have an irregularly-shaped object which
folds over onto itself or a complex object containing multiple shapes inside, and you want
to keep overlapping areas free of paint. For instance, you can easily create a pattern with
alternating fills. The unfilled areas will show the base image.
This alternate filling effect can only be applied to path objects drawn in Continue Draw
Mode using the Path Drawing Tool.
Multiple paths drawn in
Continue Draw Mode
With Even-Odd fill
Without Even-Odd fill
When the Even-Odd Fill option is not selected, the fill occupies the entire interior of the
object whether paths overlap or not. There are instances, though, in which overlapping
areas are still left unfilled, depending on how the path was drawn. If the path's inner curve
or line segments were drawn in the opposite direction as the outer segments, overlapping
regions will not be filled. See the sample illustrations below.
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Inner path shapes drawn in the same
direction as the outer shape
Inner path shapes drawn in the opposite
direction as the outer shape
Editing paths
The limitless potential of path objects can be unlocked
through editing existing paths. Add, delete, and move edit
points in order to reshape, tweak, and adjust your shapes.
Turn curved segments into straight sections, or vice versa.
PhotoImpact gives you editing tools that let you completely
customize and tweak path objects with great versatility.
When you edit path objects, they will be displayed as a
wireframe structure. This structure essentially consists of
the line and curve segments that comprise the path. Each
segment contains nodes and up to two control handles at
each end, all of which you can adjust by dragging. Nodes let you control the start or end
position of a line segment, whereas control handles let you control the shape of a curve.
• Nodes that are adjoined by two line segments do not have control handles, unless the
path has been created with the Spline Tool.
• Nodes that are adjoined by two curve segments will display two control handles that
let you adjust the curve.
• Nodes that are adjoined by one line segment and one curve segment will display one
control handle that lets you adjust the curve segment only.
Deforming the path shape
When any of the drawing tools (Path Drawing Tool, Outline Drawing Tool or Line and
Arrow Tool) is selected, you can easily distort the path horizontally or vertically by changing
the Mode in the Attribute Toolbar to Horizontal Deform or Vertical Deform.
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Horizontal Deform
Vertical Deform
When you select Horizontal Deform or Vertical Deform, a bounding box with four nodes
then appears. When a node is clicked, the horizontal or vertical segment adjoining it will
display control handles at each end.
Furthermore, all four control handles can be displayed by holding [Ctrl] and selecting one of
the other nodes, or by clicking the canvas and dragging the mouse over the bounding box.
To adjust the path shape, reposition the nodes or drag the control handles.
After you have finished adjusting the shape, change back to the original Mode to render the
path object.
Editing multiple paths
To select multiple paths while editing a path object drawn in Continue Draw Mode, press
[Ctrl] or [Shift] and click the paths. Right-click and apply the menu commands you want on
the selected paths or click the available buttons on the Attribute Toolbar.
• Duplicate Creates a path with the same attributes as the selected path.
• Delete Removes the selected path(s).
• Alignment Aligns and distributes the selected paths.
• Grouping Groups or ungroups selected paths.
Note: These commands can only be applied to multiple paths created using the Path Drawing Tool's
Continue Draw Mode. See “Drawing multiple paths” on page 139 for details.
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Grouping and ungrouping paths
If you have created a path object using Continue Draw Mode containing multiple paths, it is
advisable that you group them into one or more groups of paths. Group related paths
together when you want to fix their position in place while you continue to edit other
portions of your path object. This makes managing paths easier and lets you move them
together.
To group paths:
1. Click the Path Edit Tool, then click Toggle on the Attribute Toolbar, or click the path
object itself.
2. Select the paths you want to group by holding down [Shift] or [Ctrl] while clicking each
path. To deselect a path, press [Ctrl] while clicking the path.
3. When all the paths are selected, right-click and select Group Path.
To separate grouped paths, right-click and select Ungroup Path.
Tracing and converting images into paths
The Edit: Trace Edges submenu contains commands
that can convert any base image, selection area or
object into a path. You can use these commands to
trace a portion of an existing image and turn it into a
path object. This saves you the time and the trouble
of having to draw it from scratch. Later on, you can
make adjustments to the object and give it a 3D look
using the Path Tools.
• Edit: Trace - Selection Marquee traces a shape
according to the edges of the marquee. Use any
of the Selection Tools to mark the desired part
of your image first, then apply this command.
• Edit: Trace - Image traces a shape based upon
the luminosity values of the pixels in the image,
retaining darker pixels and excluding lighter
Tracing a selected area
pixels. This command accurately converts a
portion of an image into a path object when
that part has high contrasting colors over the rest of the image. You can also use this
command in cases where the area is easily distinguished from the background image,
such as with text on an image.
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To convert a raster image into a path:
1. Select Edit: Trace Edges - Selection Marquee to trace a selected area. Or, select Edit:
Trace Edges - Image to automatically trace dark areas on the image.
2. In the right hand side of the Trace dialog box, you will see a preview of the traced path.
Adjust the following settings to get as close as possible to the tracing that you want:
• Tolerance The accuracy of the tracing. A lower value results in greater accuracy.
• Jump point The smoothness of the curves used for tracing. A lower value creates
smoother curves.
• Threshold The luminance value determines which pixels to include in the trace. All
pixels whose luminance value falls below this are included.
3. Click OK.
4. The traced path appears on top of the raster image, with deformation handles visible.
Drag the handles to change the path shape.
Note: To edit the traced path more precisely, use the Path Edit Tool. For more information, see
“Using the Path Edit Tool” on page 136.
Tip: You can also convert an image object to a path object by selecting Object: Convert Object Type
- From Text/Image to Path. The boundaries of the object becomes a path which you can distort
using the Path Drawing Tool's deform modes or reshape using the Path Edit Tool.
Adding 3D properties
The Material dialog box is where you bring a text or path object to life. You can give it a 3D
look by adding shadows, reflections, and other 3D properties. Click Material on the
Attribute Toolbar while using either the Text or Path tools, to open the Material dialog box.
Note: If you create a text or path object on top of a base image, you can also change how the object
appears against its background image. Right-click the object and click Properties to open the
Object Properties dialog box. Different settings are available for resizing the object,
repositioning, merging with background color, and more. The Image Map tab in the dialog box
even lets you add hyperlink properties to the object.
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The figure below shows an example of a path object drawn using the Path Drawing Tool,
then further enhanced by applying 3D properties.
Rounded
Rectangle
3D Round with
transparency
Final edited shape
Ellipse
3D Pipe with
transparency
Duplicated shapes
Rounded
Rectangle
3D Round with
thin border
Final edited shape
Rectangle
Continue Draw
Final shape
Final 3D path object
Circle
3D Chisel with
thin border
With bump map
A 3D path object created by using simple shapes and applying 3D properties
The Material dialog box
This section briefly describes the different items in the Material dialog box.
Color/Texture
Lets you customize the object's appearance with either simple or gradient colors, or either
a Natural or Magic Texture fill. Texture fills are applied to the area within an object's border
whether the object is 3D or not.
Bevel
Lets you define the 3D edge of an object with a variety of preset styles. The size of the
bevel edge is determined by the Border/Depth settings.
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None
(2D object)
3D Round
3D Chisel
3D Trim
3D Pipe
Bevel Settings
Allows you to define the relative thickness of a 3D object, both in height (Depth) and
beveled edge (Width). It also provides an option (Smooth spine) for removing sharp edges
caused by the bevel effect on irregularly-shaped 3D objects and smoothen the object
surface.
3D Chisel with
maximum border
3D Chisel with
smaller border
3D Pipe with
maximum depth
3D Pipe with smaller
depth
Note: The Smooth Spine option can only be used with 3D Round, 3D Chisel and 3D Custom
objects, and when the Bevel outline is “In”.
Reflection
Projects an image reflection onto the object's surface. This differs from Color/Texture which
simply fills an object with an image.
With reflection image
(Reflection Tab)
With texture image
(Color/Texture Tab)
Transparency
Lets you set whether or not you can see through the object, and if so, to what degree.
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Border
Lets you add a line border around a path object. The border color and width can be
specified.
Shadow
Adds a drop-shadow to your object. It also gives you the option of having PhotoImpact
render the backside of a transparent 3D object.
Light
Allows you to adjust the direction and number of lights shining on the object. This also
provides an option for moving light sources in the same relative position to the object if the
object is rotated (Rotate light when object rotates).
You can use up to four lights. To select a light and make adjustments to it, open the
Material dialog box then select Light. Click and drag your mouse over the object surface to
adjust the position of each light source.
Shading
Shading allows you to define whether the material reflects light like metal or like plastic.
Plastic, or Phong, refers to a glossy shading scheme. While Metallic refers to a diffused
light.
Tip: PhotoImpact provides several image files in the Material folder which you can add as textures,
reflections, and bump maps to your objects.
Bump
Create grooves and extrusions on the surface of a 3D object based on contrasting dark and
light areas.
Creating transparent objects
To create a transparent object, for example, a glass jar, draw a 3D object and simply make
the transparency setting higher.
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To create a transparent object:
1. Click the Path Drawing Tool, then select a Shape and draw the path.
2. Click Editing on the Attribute Toolbar to edit the
path shape.
Click Editing again to return to the Path Drawing
Tool.
3. Change the Mode of the path object to 3D Round
on the Attribute Toolbar.
4. Click Material, then click Border/Depth. Lower the
Border setting.
5. Click Transparency. Select Transparency then set it to at least 75% to mimic the
appearance of glass. Set the minimum transparency to 35% for the object’s edges.
6. Click Shadow and select the Render backface option.
7. Click OK.
Using bump maps
Bump map is a term describing an image file that, when applied to a text or path object,
creates the appearance of 3D grooves and extrusions on the surface. The darker a particular
region is, the deeper the groove, while the lighter a region is, the higher the extrusion
appears.
To add a bump map texture to an object:
1. Create a 3D path object or 3D text.
2. Click Material and select Bump.
3. Click Bump map, then locate the file you
want to use as a bump map and click
Open.
4. Enter the Density of the bump, where
100% is the maximum and 0% is the
minimum.
5. If the 3D path object has texture, select Displacement mapping to give the object a
more realistic appearance. Change the X and Y values to adjust the texture's
displacement over the bump map.
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6. Clear the Use bump as reflection option if the object has a flat surface. However, if your
object has a round or curved surface, select this option to map the image across the
entire surface.
7. Select Invert bump map to make the image appear raised instead of carved out of the
surface of the object.
8. Click OK.
Saving material properties to the EasyPalette
After enhancing text and path objects using the Material dialog box, you can save custom
attributes and 3D properties in the EasyPalette for future use. If you find that you use a
particular look or effect frequently for text or path objects, this will help you save time by
providing you with that effect ready to be used, instead of having to recreate the effect
each time from scratch.
To save Material dialog box settings to the EasyPalette:
1. Select a text or path object to make it active, then switch to its corresponding tool in the
Toolbox, and click Material on the Attribute Toolbar.
2. In the Material dialog box, click Add.
3. In the Material: Save Options dialog box, select All to save everything or Partial to
choose the specific settings to save.
4. Click OK. The Add to EasyPalette dialog box then opens.
5. Specify the Sample name, Gallery, and Tab group information for saving.
6. Click OK to add the settings to the EasyPalette.
7. Next time you want to apply the saved 3D properties to any text or path object, simply
drag the thumbnail from the gallery to the active object.
Type effects
The EasyPalette's Type Gallery provides a wide selection of preset colors and gradients, as
well as glass, metallic, and other outstanding textures that you can directly apply to text
objects.
To apply a preset Type effect:
1. Click the Text Tool on the Toolbox. Enter your text and click OK.
2. Adjust the Font, Size and Color of the selected text on the Attribute Toolbar.
3. Click EasyPalette on the Standard Toolbar to open the galleries and libraries.
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4. Open Text/Path Effects in the EasyPalette, select Type gallery, then choose a preset
effect.
5. Drag or double-click to apply the effect to the text.
Notes:
• Once a type effect has been applied, the text object becomes an image object, and you will not be
able to further edit the text attributes.
• To create custom type effects and apply them to your text, select Effect: Creative - Type Effect.
Wrap effects
Wrap effects bend objects in unique ways by aligning them to the path of a shape. The
EasyPalette’s Wrap gallery provides ready-to-use wrap effects which can be directly applied
to text and path objects. In addition to these presets, PhotoImpact allows you to create
your own wrap effects.
To apply a wrap effect from the EasyPalette:
1. Create a text or path object.
2. Open Text/Path Effects in the EasyPalette, select Type gallery, then choose a preset
effect.
The Wrap Gallery allows you to apply Bend Text, Text Wrap, and Path Wrap effects to
both text and path objects.
3. Drag or double-click a thumbnail to apply the effect.
Modifying wrap effects
PhotoImpact allows you to change the way an object wraps. You can wrap a single object
only, or create many duplicates of it and wrap them on a path. You can also deform the
objects and make them follow the shape of their path more smoothly.
Use the Wrap dialog box to change an object’s wrap properties. To access this dialog box,
you can:
• Select the wrapped object, then select Object: Wrap - Properties;
• Right-click a wrapped object and select Wrap: Properties from the pop-up menu;
• Modify a wrap effect in the EasyPalette before applying it. Right-click a preset effect
thumbnail in the Wrap gallery then select Modify Properties and Apply.
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To edit the path on which objects wrap:
1. Select the wrapped text or path object.
2. Click the Path Edit Tool then click Toggle to switch between Path mode and Object
mode, or click the path object.
3. In Path mode, set the Edit mode to Free edit or Non-free edit mode. Click the nodes and
drag the handles to adjust the path shape. (See “Editing paths” on page 140)
4. Click Toggle again to return to path object mode.
Notes:
• If you want to copy the path of a wrapped object and use it to wrap other objects, select Object:
Wrap - Get Wrap Path to make a duplicate of the path.
• To remove wrap effects and change an object back to its normal form, select Object: Wrap Remove Wrap. The Reset thumbnail in the Wrap Gallery also automatically removes wrap effects
from an object.
Bending text objects
The Bend effect in the Object: Wrap submenu is a special form of wrap effect for text
objects. It curves your text into a semi-circular form or transforms the text into a full
circular shape.
To apply the bend effect to a text object:
1. Create a text object with the Text Tool.
2. Select Object: Wrap - Bend.
3. Enter the number of duplicated text objects you want in
Count, then set the Spacing between each duplicate.
4. Specify the extent of curvature in Amount.
At 50% (default), text bends downwards in a semicircle. 100%
bends the text in a full circle. To bend text upwards, choose
a negative setting.
5. Give the Start height a different value from End height for a
perspective effect. Entering negative values for both options
will turn the text upside down.
Type in 100 for both the start and end heights to reset the
text back to its original orientation and size.
Examples of text with Bend
effect
6. By default, text starts to wrap at the left. Enter a higher Start position value to shift the
starting position along the curve.
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7. Select Advanced style options to further adjust the text and make it curve more
smoothly.
Note: The bend effect simply deforms the text object. It does not add a path.
The Z-Merge Tool
One of the exciting features in PhotoImpact is the powerful Z-Merge Tool. Z-Merge
introduces the third axis, enabling you to not only control the width and height of objects
in your document, but also the elevation, or depth.
By doing this, Z-Merge enables complex interactions among Z-Merged objects in slick new
ways. Z-Merge can be applied to both 2D and 3D objects including text objects.
Notes:
• Z-Merge cannot be applied to Web objects.
• Z-Merge can be applied to objects in RGB (24-bit True Color) documents only.
The Z-Merge Tool is located in the Toolbox. The Attribute Toolbar of the Z-Merge Tool is
only activated when an object or group of objects that can be assigned Z-Merge values (zvalues) is selected. By default, all Z-Merged objects have a z-value of zero.
Without Z-merge applied
With Z-merge applied
Assigning a z-value to an object will lift it out of the document towards you and above all
non-Z-Merged objects, even if the z-value is negative. The greater the z-value, the greater
the distance of the object from the surface of the document. Z-values can range from -1024
to 1024.
To assign a z-value to an object:
1. Select an object or group of objects to elevate.
2. Select the Z-Merge Tool in the Toolbox.
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3. Select Z-Merge.
4. Assign a value to the elevation of the object or objects using the Z-Elevation slider.
Note: Any object with a z-value will appear to be positioned higher in the stack than an object
without a z-value, even if the object without a z-value is positioned higher in the Layer
Manager.
Now that objects have been assigned z-values, they can interact with each other instead of
sliding independently over and under one another.
Notes:
• When multiple Z-Merged objects are selected, the Z-Elevation slider box will display the z-value
of the object with the lowest z-value.
• If the value in the Z-Elevation slider box is changed, the new value will be applied to only the
lowest z-value object. All other selected objects will calculate their new value by adding the
difference between its original z-value and the lowest object's original z-value, to the new value
entered in the box.
• To reset all objects to zero, click Reset elevation.
Saving custom paths and attributes
To save the entire path object, including its attributes and 3D properties, simply drag it to
the EasyPalette. The Add to EasyPalette dialog box opens, letting you save the object to
the desired Object Library. Later on, you can simply drag the thumbnail of the path object
to the workspace to add it to another document.
When you click Add on the Attribute Toolbar, the Add to EasyPalette dialog box opens, and
by default allows you to save all the path attributes that you see on the Attribute Toolbar
(except for the color) to My Gallery - Gallery 1 in the EasyPalette. Next time you want to
use the same attributes, drag the thumbnail from My Gallery - Gallery 1 to the workspace.
The Attribute Toolbar changes to reflect the saved attributes. You can then apply these
attributes to the next path object that you create.
You can also save 3D properties to the EasyPalette. For details, see “Saving material
properties to the EasyPalette” on page 148.
Note: By default, the galleries and object libraries (except for the Shape Library, Outline Library, My
Gallery, and My Library) are set to read-only to prevent the presets to be overwritten. To save
custom settings and objects to a gallery or library, right-click its folder then clear Read-only
(for Sharing).
Applying special effects
Choose from the special effects in the Effect menu to customize and apply to your images.
Various effects ranging from lighting, artistic, distort, to animated effects and custom filters
are available.
Notes:
• Filters and effects can only be applied to True Color (24-bit) or Grayscale (8-bit) image data types.
Convert images of other data types to True Color or Grayscale using the Adjust: Convert Data
Type submenu, or by clicking Data Type located at the lower right hand corner of the
PhotoImpact’s status bar.
• Custom effects and filters can be stored in the EasyPalette for later use.
Lights
The Lights effect allows you to add a spotlight or soft ambient light to an image, selection
area or object. It uses a combination of Brightness and Contrast adjustments to create the
light and shadows effects.
Before
Lights are cast on the center of the
image to emphasize the wine glass at
the middle.
Artistic
The effects under the Effect: Artistic menu transform your photos into works of art.
Convert your photos into artwork such as cartoons, mosaic tiles, or pen and ink. Imitate
different types of art media to produce painting effects such as impressionist, finger paint,
oil paint, and more.
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Brick Tiles
This effect creates outlined tiles, each filled with a graded
blend of the colors from the original image or tiled using
the original image.
Cartoon
PhotoImpact’s Cartoon effect transforms images into
stills in the style of contemporary cartoons.
Contour Drawing
This effect transforms a true-color image into an
illustration drawing by outlining the detected edges in
the image into simple brush strokes.
Note: The best settings for this effect are greatly
dependent on the image you are working with.
This effect works particularly well with images
containing higher contrast and bold shapes.
Engraving
Engraving is a traditional graphical technique where an
image is scratched into a metal surface. The surface is
coated with ink, and then paper is applied to it. When the
paper is pulled away, it bears an impression of the
original image. PhotoImpact’s Engraving effect replicates
this technique, providing three detailed layers of filters
and settings to enable maximum fine tuning.
Finger Paint
Finger painting is a painting style using the fingers
instead of a brush to apply paint to the canvas. The result
is a rustic and fun effect that conveys spontaneity and
gives the image a dynamic sense of movement.
Impressionist
Impressionism began as a 19th century art movement,
rejecting traditional painting techniques and embracing a
fresh new perspective of depicting the world. Although
diverse, the movement is generally characterized by
spontaneous brush strokes and colors conveying
movement and light. PhotoImpact's Impressionist effect
applies this dynamic appearance to your images.
Mosaic Tiles
Mosaic art is an ancient design technique featuring an
assembly of many tiny colored tiles to form an image or a
pattern. Use PhotoImpact’s Mosaic Tiles effect to
transform your images to mosaic artwork.
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Pen and Ink
Pen and Ink is an illustration style using fine pen strokes
that can be applied to portray entirely abstract forms as
well as more photorealistic effects with depth and
shadow. PhotoImpact’s Pen and Ink effect can transform
your images with a range of pen and ink techniques into
traditional drawings or contemporary art.
Screening
This effect replicates a preset shape or a loaded image
into multiple small, varied-size elements to form another
image. These replicated elements show a single color to
result in a two-tone effect, or they may reveal colors of
the original image. The result is reminiscent of Pop Art
images created from highly magnified printed artwork
revealing the detailed and textured finish of newsprint.
Distort
The Effect: Distort menu provides various warping effects that can change the physical
appearance of a subject, such as making a person slimmer or fatter. Some effects also
simulate water and wind activity such as a light breeze, a storm, or ripples on a pond.
Magic Gradient
Magic Gradient generates sophisticated gradient patterns that cannot be made with the
Gradient Tool or a Gradient fill. Magic Gradient can be applied to the whole image, a
selection, or to an object.
Paint on Edges
The Paint on Edges command allows you to easily, quickly, and accurately apply paint along
the edges of a selection area or an active object.
A selection created on the subject
Paint on Edges applied to the selection
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Turnpage
The Turnpage effect gives your image the appearance of curling up from the corner as if it
were a piece of paper or a page in a book. With this effect, you can ‘turn’ an image at any
degree from any corner.
DeInterlace
A common problem among video captures is the inadvertent capture of two or more frames
in one image, resulting in the presence of ungainly lines throughout. DeInterlace solves this
problem by eliminating one overlying frame and smoothing out the remainder.
Before
After
Animation effects
There are two types of animation creation sections available in Effect dialog boxes. These
are Frame-based, including the Crystal and Glass, Animation Studio, Creative Lighting,
Particle Effect, Texture Effect and Type Effect dialog boxes; and Storyboard-based, including
the Creative Warp, and Creative Transform dialog boxes.
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Frame-based animations
Frame-based animations are a sequence of images (frames) with incremental changes from
one to the next, that create the illusion of movement when viewed in succession. Frames in
the sequence that mark important visual transitions are called key frames. Frames filling in
the incremental positions of the object or effect between key frames are calculated and
inserted to create a smooth animation.
Jump animation key frames
The Key frame control Panel in PhotoImpact makes it very simple to create GIF animations.
The selection or image to be animated appears above the panel to the left, where you can
move the object or the focus of effect from key frame to key frame. Above the panel are the
parameters of the object or effect’s behavior. Under the Preview Window is the effects
gallery with presets to apply to your animation.
• Creating key frames: A frame can be assigned as a key frame in one of two ways.
Either navigate to a regular frame then click the (+) button, or change the
parameters of a regular frame. It will automatically become a key frame.
Note: Parameters marked with an asterisk (*) apply only to that particular key frame. Unmarked
parameters apply to all frames.
• Moving key frames: Key frames can be clicked and dragged across the key frame
marker slider bar.
The larger the space between key frames, the more regular frames there will be
between them, and the slower the animation will be in that segment of the
animation.
• Removing key frames: To remove a key frame so that it becomes a regular frame,
select its marker on the slider bar then click the [-] button.
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To use frame-based animation dialog boxes:
1. Select Effect: Creative then choose from Animation Studio, Particle Effect, or Type
Effect.
You can also choose Effect: Lighting - Creative
Lighting, or Effect: Distort - Crystal & Glass or
Effect: Fills and Textures - Texture Filter.
Alternatively, select an animation preset from the
Animation Gallery in the EasyPalette.
2. Specify the total number of frames in your
animation in the Key frame control Panel.
Puzzle Effect in Animation
Studio
3. Select a specific frame position by entering the
frame number in the Current frame entry box. Click the (+) button to assign it as a key
frame.
4. Click Play to view the animation.
Selecting Auto Reverse will play the animation forward to the last frame, then backward
to the first frame. Selecting Loop will continuously repeat the animation from front to
end.
After playing the animation, if you find the animation playback is not smooth enough,
increase the total number of frames.
5. Click OK then select Save Animation File and Create New Object.
6. To view an animation effect, click Preview in the Attribute Toolbar or select File: Save for
Web - As HTML then view the file through a browser.
More dialog box options:
• Save Creates an animation file as an animated GIF. After saving, the dialog box
remains open so you can continue to modify the animation.
• Add Saves a frame as an image or the complete animation to the EasyPalette.
• Preview Displays a preview of the effect of the current animation frame at full size.
Storyboard-based animations
The layout of Storyboard-based animation dialog boxes differs from effect to effect.
However, they each have two sections in common: an Effect Template section and a
Storyboard section.
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The purpose of the Storyboard is to display a
modifiable sequence of applied effects. Each template
effect is applied to the previous slide of the animation,
which is viewable in the Storyboard section. In most
cases, you can click Reset to start a new slide with a
fresh copy of the original image instead of continuing
to apply effects to the previous slide.
To use storyboard-based animation dialog
boxes:
1. Select Effect: Distort - Creative Warp, or Effect:
Distort - Creative Transform.
Changed face
shape after
Creative Transform
2. Click Advanced to display the Storyboard. (Not necessary for the Transform dialog box).
3. Select a template effect to apply, then click Insert to add it to the Storyboard. Repeat
this procedure to apply as many effects as you like. You can insert up to ten frames in the
animation.
4. Modify a storyboard entry by clicking the corresponding thumbnail image and then
selecting another template effect. Click Delete to remove an entry or Delete All to start
over.
5. Click Save to create an animation file. After saving, the Effect dialog box remains open
so you can continue modifying the effects settings. (See “Saving animations” on
page 159 for details)
6. Click OK to close the dialog box and apply the current frame position's effect settings to
the image.
Note: In most Transform effects, you can move your mouse over the Preview Window and paint
over the image to manually adjust the effect.
Saving animations
An animation or a sequence of transformations can be saved to a file format that best suits
your final target destination. In the Save As dialog box, you may save the animation's
individual frames as independent files by selecting Sequence BMP files from the Save as
type drop-down list, or select Animated GIF files to save the animation as a single GIF file.
When saving to a Sequence BMP format, each frame in the sequence is labeled
name001.bmp where you can specify name in the Save As dialog box.
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Saving GIF animation options
• Colors The maximum number of colors the color palette can contain to display
images. Higher values tend to increase file size, but lower values may degrade the
quality.
• Infinite loop Creates a continuous animation. Clear it and enter a number in the
adjacent box to define a limited duration.
• Frame delay time How long a frame will be displayed, in hundredths of a second,
before switching to the next one.
• Transparent background Creates empty, transparent spaces between images when
the animation is played in a Web browser.
• Dither Allows GIF Animator to compensate for colors not found in the palette. It then
simulates missing colors by mixing combinations of existing colors in the area that
the original color occupied.
• Interlace Allows the image layer to open gradually as it downloads, simulating a
'fade-in' effect. This however may increase file size a little.
Kaleidoscope Fill
The Kaleidoscope Fill effect allows you to create wild, psychedelic patterns and semirandom animations using Palette ramps.
Before and after the selected
kaleidoscope effect
Texture Filter
Artists express themselves using different types of drawing or painting media and surfaces.
PhotoImpact gives you these creative options with Texture Filter.
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Creative Warp
Creative Warp lets you create a kaleidoscopic effect, but rather than having an output of
just a single frame, you can create an animation or an image sequence by using multiple
kaleidoscopic effects simultaneously.
Crystal and Glass
Crystal and Glass places transparent, curved objects over your image, refracting light and
simulating distortions seen when viewing images through a crystal. This effect can be
applied to the whole image, a selection, or an object.
Creative Lighting
Creative Lighting effects allow you to simulate natural phenomena to produce fantastic
animations for Web pages. Each lighting effect has its own attributes that can be
customized individually. You can apply this effect to an image, selection area or active
object.
Lightning effect
Light bulb and
Comet effects
Flashlight effect
Particle Effect
The Particle Effect adds the realism of fire, smoke, snow, and other natural effects to your
images. Each effect has its own self-contained set of attributes which can be individually
customized. The Particle Gallery in the EasyPalette also provides preset particle effects that
can be directly applied to images.
Rain effect
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Creative Transform
The Creative Transform effect turns your image into virtual clay, allowing you to push its
pixels around in order to transform the surface. It differs from the Transform Tool on the
Tool Panel in that it doesn’t allow you to manipulate the position of a selection or object,
but rather manipulate its consistency.
Trimming body parts using Creative Transform (Before and After)
Type Effect
The Type Effect allows you to modify text or objects in ways beyond the capabilities of the
Text and Path Tools. You can add fire, ice, neon glow and emboss effects among others to
objects. Combined with the functions of other tools, this effect can be powerful.
Printing
To print an image, select File: Print [Ctrl+P] to open the Print dialog box. You can select the
printer, paper size, number of copies to print, and where to place the image on the page.
Color Management
Due to variations in monitor calibration, the color gamut of your device, and the type of
paper you are printing on, the color you see on your screen may not necessarily be the
color you get on your final printed copy. Therefore, you may need to use Color
Management System (CMS) to match the colors on your monitor with a printed version.
A CMS has 3 key functions:
• Maps color gamuts between selected devices.
• Matches colors in different color models (for example, RGB to CMYK).
• Provides an accurate display of colors on screen.
Note: PhotoImpact includes Microsoft’s “Image Color Matching” 2.0 (ICM 2.0), a color management
technology producing consistent color results. ICM 2.0 is available if you use Windows 98,
Windows 2000, or Windows XP.
To set up a Color Management Profile:
1. Select File: Preferences - Color Management.
2. Select Enable Color Management and select Basic if you want to match the color
displayed on your monitor with that of the color gamut of a selected device such as a
printer; and select Proofing if you want to emulate the colors that make up your image
to be displayed on another device.
3. Select color profiles for your Monitor and Printer from their respective lists.
Note: If you selected Proofing Color Management in step 2, you can select a profile to emulate
another device on your monitor and printer.
4. Click OK.
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Calibrating your printer
All printers print images differently. For example, some print shadowed areas too dark or
highlighted areas too light. You can compensate for this printing problem through
calibration.
To calibrate your printer:
1. Select File: Print [Ctrl+P].
2. Click Options for more detailed printer settings.
3. In the Calibration tab:
• Clear Use printer’s default to manually adjust the calibration curve.
• Click Apply enhancement and choose an enhancement command to correct one or
more of your printer’s problems, or manually adjust the calibration curve.
4. In the Halftone tab, clear Use printer’s default to manually adjust the frequency and
angle that will determine how your printer interprets each pixel to print. Click OK.
Using Print Preview
Every now and then, you would want to see how your image looks like before actually
printing it. Simply use Print Preview to check whether your image now suits your target
output.
To preview an image:
1. Select File: Print Preview.
2. Select a printer from Printer name. Change printer settings by clicking Printer
Properties. You can also specify color printer options by clicking Color printer options
at the bottom of the panel.
3. Select Paper size and Layout. If you want to adjust print margins, select File: Page Setup.
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4. Adjust the image’s location within the print Preview Window by dragging it. To resize
the image while maintaining aspect ratio, drag the handles at the four corners of the
image. To resize the image without maintaining aspect ratio, use the non-corner handles
of the image.
5. Under Layout, specify settings of the image for printing. You can assign the paper’s
orientation, provide an image title, automatically resize it to fit the page, and center it
horizontally and vertically.
6. Specify number of copies to print in Copies.
7. Click Print if you want to print, or Close to return to the normal editing mode.
Notes:
• Select the appropriate alignment settings in the Options Panel to reposition the document.
• Click Modify Printable Area on the Shortcut Bar to adjust the printable area.
• Click Reset to undo any change and return the image to its original state.
More print options
Let your creativity flow with PhotoImpact's unique capability to print CD labels, stickers,
and even posters.
Print Layout
Using Print Layout, you can print the same image many times over or different images on a
single page. Some layouts are designed for use with special paper available from Avery or
Kodak, which you can use by selecting the corresponding product number. You can also use
plain, non-branded paper by selecting either Disc Labels & Tray or Multiple Holders.
To print images:
1. With an image open in the workspace, select File: More Print Options - Print Layout.
2. Select a printer from Printer name. Change printer settings by clicking Printer
Properties.
3. Click Paper layout to select a preset layout from the list. Then select paper orientation.
Then, click Next.
4. Select whether to use the images found in the workspace, or add more images using a
different source folder. Then, click Next.
5. If you are printing a single image multiple times, proceed to step 6 immediately. If you
choose to print different images, drag selected image(s) from the thumbnail list to a
placeholder in the Preview Window.
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6. Adjust an image’s location within the print
Preview Window by dragging it. To resize the
image while maintaining aspect ratio, drag the
handles at the four corners of the image. To resize
the image without maintaining aspect ratio, use
the non-corner handles of the image. Repeat steps
5 and 6 until all images have been placed in the
Preview Window and resized. Then, click Next.
7. Specify number of copies to print in Copies.
Sample paper layouts
8. Click Print if you want to print, or click Close to return to the workspace.
Note: Click the Back Arrow button in case you change your mind and want to return to a previous
panel.
Print Poster
Printing large-scale copies of your projects is now easy to do. The Print Poster feature prints
a large image onto multiple pieces of paper which can be joined together to create a single
poster.
To use Print Poster:
1. With an image in the workspace, select File: More Print Options - Print Poster.
2. Select a printer from Printer
name. Change printer settings by
clicking Printer Properties.
3. Click Paper size to select the paper
and set the number of copies. You
can also select the paper
orientation of your choice.
4. Specify the height and width of
your poster. You can do so using
percent, inches, centimeters or
pages as the unit of measurement.
To retain the image’s ratio, select
Keep aspect ratio. You can keep track of your settings via the Preview Window.
5. Click Print to print or Cancel to return to the work area.
E-mailing and photo sharing
PhotoImpact makes it easy to share your photo to families and friends through various
ways:
• Customize and print cards or send them by email.
• Personalize a calendar with your own photos.
• Post multiple images as a Slideshow or Album in your Web page.
• Adjust images for transmission to your to your mobile device as large images might
be distorted when viewed on a small-sized screen.
Photo Projects
If you’ve already opened images in the workspace, you can choose Photo Projects to create
custom greeting cards, name cards, invitations, collages and much more by providing you
with a large range of templates. Photo Projects also contains a large selection of tools to
prepare your images for projects, and special enhancements.
Photo Project template with
placeholder
New Photo Project
To create a photo project:
1. Click File: Share - Photo Projects.
2. In the Template tab, select a project template from the project category drop-down
menu.
Or you can import Photo Project templates. Click Open Project and browse for the
template file.
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3. The contents of the template folder will be opened in the workspace as thumbnails.
Double-click a thumbnail to open it.
Note: If you select or open a photo, the photo will automatically be displayed in the template
placeholder.
4. You can prepare your images by adding it in the Image Pool. To do this, click
browse for images.
and
Template
area
Preview
Window
Image
Pool
5. Click the Customize tab to add and modify selected elements such as texts and images.
6. To add text, double-click a point on the project where you want to place the text. A
blinking cursor will automatically appear where you can enter your text.
Tip: Drag on of the corner handles to rotate or resize the text.
7. To add an image, click a placeholder and then select an image from the image gallery in
the leftmost part of the dialog box. (See “Creating placeholders” on page 169 for more
details).
When you double-click an image without selecting a placeholder, the photo will be
applied to all placeholders.
Tip: You can add more images depending on the number of placeholders you have.
8. In the Share tab, choose an appropriate method of sharing your work: Save, Email,
Print, Print Layout or Edit in PhotoImpact.
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Creating your own Photo Project templates
For starters, you can use the templates provided in the EasyPalette which you can
customize to fit your taste. Or start creating your templates from scratch --combining
objects and layers or applying effects and enhancements. Read through the next chapters to
learn how to work with objects, texts and special effects.
It is also important to have a placeholder included in your template. Otherwise, you won’t
be able to add new images. To learn to create placeholders for your template, see “Creating
placeholders”.
When you have successfully finished your template, make sure to save it in the Ulead File
For Photo Project format (*.UFP). This allows you to open and use your template in the
Photo Projects dialog box. In the Template tab, click Open Project and browse for the
created file.
Creating placeholders
A placeholder is an image area or an active element on the project template that indicates
that this may be replaced by another element or image. Creating placeholders can help you
change or replace images in your template easily.
To create placeholders:
1. Create or select an object that you want to use as a placeholder.
2. To be able to assign the object as a placeholder, you need to create a layer mask on the
object. See “To create a layer mask:” on page 94 for more details.
Note: If the object is a path, it is important to convert it to an image. Select Object: Convert Object
Type - From Text/Path to Image.
3. Right-click the object and then select Properties.
4. In the General tab of Object Properties dialog box, select Placeholder.
5. Click OK.
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Object assigned as placeholder
Calendar
Create a monthly calendar to remind you of important and special dates.
To create a calendar:
1. Open an image and click File: Share - Calendar.
2. In the Template tab, select a project template from the project category drop-down
menu.
3. Set the Start Date by the year and month.
4. Specify the number of monthly calendars to create. To create 12-month calendar, set 12
in Number.
5. Click to select the created calendar thumbnails below the Preview Window.
6. Click the Customize tab to add and modify selected elements such as texts and images.
7. To add text, double-click a point on the project where you want to place the text. A
blinking cursor will automatically appear where you can enter your text.
Tip: Drag on of the corner handles to rotate or resize the text.
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8. To add an image, click a placeholder and then select an image from the image gallery in
the leftmost part of the dialog box. (See “Creating placeholders” on page 169 for more
details).
9. In the Share tab, choose an appropriate method of sharing your work: Save All, Print
One or Print All.
Web Album
If you want to create your own image gallery and post it on the Internet, an easy way to do
it is to use Web Album. This generates simple Web pages in just a few minutes, complete
with an index of thumbnails and pages for displaying images.
To compile images as Web Album:
1. Click File: Share - Album.
2. Specify the folder containing the images you want to include in the album and indicate
the file type.
Note: Select Include all subfolders to add images from subfolders of your specified folder.
3. In Export to Web Album dialog box, select Output or Burning options, Page Setup,
thumbnail options and layout, image size and descriptions to display.
Tip: In Output tab, click Reorder to arrange the order of images.
4. When done, click one of the following actions:
• OK to save images as Web Album.
• Burn Disc to burn Web Album onto a disc.
• Cancel to abort the action.
• Preview to preview album using your browser.
• Reset All to restore all options to their default values.
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Web Slideshow
You can also transform all your image collections to slideshows for your Web pages.
To save images as a slideshow:
1. Click File: Share - Web Slideshow.
2. Specify the folder containing the images you want to include in the slideshow and
indicate the file type.
Note: Select Include all subfolders to add images from subfolders of your specified folder.
3. In Export to Web Slideshow dialog box, select your preferred Output or Burning
options, Page Setup, Image size and Time settings.
Tip: In Output tab, click Reorder to arrange the order of images.
4. Click OK or Burn Disc when done.
Mobile Image
Mobile Image lets you adjust images for transmission to your mobile device such as a cell
phone or PDA. It lets you adjust the image for mobile device’s screen size as large images
might be distorted when viewed on a small-sized screen.
Note: To transmit the image to your mobile device, check its user guide for instructions.
To save an image for a mobile device:
1. Open the image you want to adjust then select File: Share - Mobile Image.
2. Choose an output target.
Target defines the height and width in pixels, file format and file size limit of the image
allowed in your device. Select the device or define your own variables and click Next.
3. Set the range to crop by dragging the box or the four control points to define the part of
the image you want to save. Then, click Next.
4. Select a file format and click Save As.
5. To transmit the image to your mobile device, check its user guide for instructions.
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Adding a frame and photo caption
Use Photo Frame to add a frame to your image or object. This feature also lets you insert
EXIF information as text for photos taken using a digital camera, type in a caption, or insert
a custom logo on the photo.
To add a frame:
1. Select Share: Photo Frame.
2. In the Frame tab, select Frame.
3. Select a frame style from Style drop-down menu.
Tip: Select Do not merge frame to keep the frame as an object in your image. This allows you to
resize and reposition the frame.
4. Set the frame Options.
Tip: Select Shadow or Canvas to add a shadow or to enlarge the size of the document canvas. Click
Options to customize the settings.
5. Click OK.
Resampling images for E-mail
Attaching large image files to your e-mails can require you and your recipients a lot of time
uploading or downloading files. Sometimes, there are images that are too big to attach.
Such files need to resampled so that your friend can view your photo without having to
spend a long time downloading it.
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When you have your image opened in the workspace, click Adjust: Resample for Email. The
illustrations below show you the effect of Resampling on your image.
Image Properties before resampling
Image Properties after resampling
Resample for e-mail automatically creates a copy of your original file - all you need to do is
save it under a different name.
Note: You can set the resolution of resampled image in File: Preferences - General.
Sending images
Send a document by e-mail as a single image or as a Web page. Just select File: Export Send and choose one of the following options:
• Web page Creates a compressed *.EXE file, including the HTML code as well as its
associated images. PhotoImpact then invokes your default e-mail program with the
*.EXE file as an attachment ready for sending. The recipient only has to run this EXE
file in order to view the Web page.
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• Image file Sends the document as a single image attachment through your default email program. Select Smart send to convert the image to a JPEG file first, making it a
more appropriate size for sending via e-mail.
Note: If the active image is a 48-bit RGB or 16-bit Grayscale and Smart send is selected,
PhotoImpact will convert the source image to 24-bit RGB or 8-bit Grayscale.
Slideshow Prep Wizard
Creating slideshows in Ulead DVD MovieFactory or VideoStudio can be extra creative when
you prepare all your images in PhotoImpact. The first step is to compile all your images in
one folder. Afterwards, click File: Slideshow Prep Wizard and start preparing a
professional-looking slideshow to share with your friends.
Note: If you are currently using mask mode or other special modes, then results may not be as
expected.
To prepare images for a slideshow:
1. If you have all images opened in the workspace, select From the workspace under Select
Image Source of the General tab.
Otherwise, you can select Image Folder to manually specify a folder.
2. Specify the destination folder in Export To:.
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3. Select the Image Ratio Size of your target DVD format.
4. Click Next. This will take you to Background tab.
5. Choose a background style (One color, Gradient, Texture, or Fill Image File). To change
the selected color/gradient/texture, click the color box and choose a color/gradient fill/
texture.
When Fill Image File is selected, browse for the image and specify its Fill type.
6. Click Next.
7. Select Frame and/or Shadow. You can choose among the Frame and Shadow presets
displayed.
8. Click Next. The next tab allows you to include the EXIF information (i.e. Date/Time).
Select Add date and time from EXIF to add and customize EXIF text.
9. Click Next.
10.Before previewing the slideshow, render all images for playback. To do this, click Start.
11.When files have been successfully rendered, click
.
Note: Modifying images for slideshow needs to be re-rendered in order to make sure all of your
changes have been applied.
12.When done, click Export. This automatically saves edited image files to the destination
folder.
13.To import these images to Ulead VideoStudio and DVD MovieFactory, check its
corresponding user guides.
Using the Quick Command Panel
With the Quick Command Panel (QCP), PhotoImpact provides a fast way to access
commonly used menu commands and toolbar actions, to retrace or redo steps you have
done, as well as an easy way to record a series of steps (known as macros) that you can
apply to your image or file and thus save precious time for more productive activities. In
addition to customizing commands, you can efficiently organize a series of tasks to perform
while working on your images.
To activate the Quick Command Panel:
• Select Window: Panels - Quick Command Panel.
• Click Quick Command Panel in the Panel Manager,
• Drag-and-drop (or double-click) a task saved in the EasyPalette, or
• Press [Ctrl+F2].
To record a quick command:
1. In the Task tab, click Create a new task.
2. Enter a name for the sequence of actions that you want to record, then click Record.
3. Begin applying a series of commands to your image. All of these will be automatically
recorded in the QCP.
4. After you have applied the desired commands, click Stop. To add more commands to the
task, click Record again and continue working on image.
Note: You can also rearrange the task commands here by simply dragging a task command to a
different location on the Task list. You can also right-click the list to open a pop-up menu to
customize the Task list.
After recording a series of actions, you can apply them all or just a select few to another
image.
• To apply an entire series of actions to an image, simply click Play in the Task tab. All
recorded actions will be applied.
• To apply a single command to an image, use the Task tab and click the desired
command.
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Notes:
• Click Task menu commands and select Task Manager on the pop-up menu to organize and edit
tasks in a set.
• Click Batch Task to apply a command to all image files in a selected folder.
• Click Add to EasyPalette to save a task in the EasyPalette for later use. You can choose the
current image or a default task icon as the EasyPalette thumbnail.
Using tasks in the EasyPalette
EasyPalette provides the Task Gallery in which a number of commonly used preset tasks are
available. You can also store your own tasks in the EasyPalette.
To apply a task stored in the EasyPalette:
• In the EasyPalette, drag a task to an image in the workspace.
• In the EasyPalette, double-click a task.
• Select one or more image files in the Document Manager or the Browse Manager,
and then drag a task to these files.
Using the History Tab
The History tab is a very useful tool when you often use the Undo/Redo commands, which
are very important tools when you want to test the effect of a function applied to your
image. After making a large number of changes to an image, the quickest way to return to a
previous state is to select it from the list in the History tab.
To duplicate an earlier image state:
1. In the History Tab, drag the slider or select the state in the history list.
2. Click Duplicate on the toolbar.
3. Select the original image in the workspace, then drag the slider or select the last
command in the history list to reapply all commands.
Notes:
• Click Clear Undo/Redo History to purge the history list for the selected image. This can be
beneficial for program performance as it frees up system resources. If you find that your system’s
performance is slow after applying a lot of effects, click Change Undo Level to decrease the
number of undo levels to improve performance.
• When Enable/Disable Undo is depressed, Undo is enabled. If you are running a low-memory
system, you can disable Undo to improve overall performance.
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Applying commands to multiple files
When working with a large number of files, you will often want to edit, save, or perform the
same commands on some or all of them. To save time and effort, PhotoImpact provides you
with a number of options that help you perform the same commands across a number of
files.
Batch Manager
Batch Manager displays file names and thumbnails of all images that are open in the
workspace, including all commands that can be applied.
To process images with Batch Manager:
1. Select Window: Batch Manager. You’ll find all open images displayed as thumbnails.
2. From the list of open images, select the ones where you want the operation applied. You
can select multiple images by holding [Ctrl] or [Shift] while clicking, or click Select All to
choose all files.
3. Select the command you to run from the Category and Operation lists.
4. Click OK.
Notes:
• Clicking the Batch Manager icon instead of the arrow next to it performs the last specified batch
command. To find out what the last command is, place the mouse pointer over the icon for a few
seconds.
• Batch Manager can also be accessed through the Document Manager.
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Batch Convert
Batch Convert offers a convenient way of converting image files (including an entire folder
of image files) without having to actually open them one by one in any image editing
program.
To batch convert files:
1. Select File: Batch Convert.
2. Select the folder or files for conversion in Source. Type determines what file formats are
included in the conversion process.
3. Select where to send the converted files by specifying options in Destination.
4. Select the file format or data type conversion method.
5. Click OK.
Batch test in Image Optimizer
The Batch test in the Image Optimizer lets you try different color and compression settings
on your file before you actually save it, so you can experiment more quickly with the
variables that affect these image file formats the most.
To perform a batch test:
1. Click the Batch button in the Image Optimizer dialog box.
2. For GIF and PNG, enter the lowest number of colors to test in the Fewest colors box. For
JPEG, enter a number for Lowest quality.
3. For GIF and PNG, enter the highest number of colors to test in the Most colors box. For
JPEG, enter the Highest quality percentage.
4. Select either a specific number of tests to perform, or perform a single test for each
increment of 0-20 colors. If you choose to have tests done by Increment, then be aware
that entering a smaller number of increments results in more tests.
5. Click OK. Once the tests have been generated, you can view the results in the Batch
Results dialog box that appears. Highlight a particular test image, and then click the
Select button to use the settings to optimize your image in the Image Optimizer's main
window.
Creating video assets in PhotoImpact
PhotoImpact makes it easy to make creative lower-third graphics, overlay objects, titles and
eye-catching special effects to enhance your videos and give them a professional look.
Lower-third
Use a video lower-third to add animations or text at the bottom third portion of the video.
To create a lower-third:
1. Select Web: Component Designer.
2. Click the plus (+) sign beside Lower-Third. This will expand its subfolder to display a
template type list.
3. Select a template and click Next.
4. Enter title name and determine other settings as needed.
Tip: Resize the lower-third to 640 pixels wide for a perfect fit in DV projects.
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5. Click Export then select To Image Optimizer.
6. Click
and then select Transparency in the Mask Options tab.
7. Click Save As. Enter the name for saving in File name and click Save.
8. Run Ulead VideoStudio.
9. Proceed to the Overlay Step.
10.In the Library, select the Image media folder.
11.Click
. In the dialog box that opens, locate the PNG file and click Open.
12.Drag the PNG file from the Library to the Overlay Track in the Timeline.
Overlay objects
EasyPalette provides you with plenty of path and image objects that you can use as overlays
for your video clips.
To create overlay objects:
1. From the EasyPalette, drag the selected object to the workspace.
2. Press [F4] to open Image to Optimize dialog box.
3. Choose Selected objects.
4. Click
and then select Transparency in the Mask Options tab.
5. Click Save As. Enter the name for saving in File name and click Save.
6. Run Ulead VideoStudio.
7. Proceed to the Overlay Step.
PHOTOIMPACT USER GUIDE
8. In the Library, select the Image media folder.
9. Click
. In the dialog box that opens, locate the PNG file and click Open.
10.Drag the PNG file from the Library to the Overlay Track in the Timeline.
Tip: For best results, try sizing your objects to 200 pixels wide or high for DV projects.
To extract an object and use it as overlay:
1. Follow the procedures in “Extracting objects” on page 90.
2. Press [F4] to open Image to Optimize dialog box.
3. Choose Selected objects.
4. Click
and then select Transparency in the Mask Options tab.
5. Click Save As. Enter the name for saving in File name and click Save.
6. Run Ulead VideoStudio.
7. Proceed to the Overlay Step.
8. In the Library, select the Image media folder.
9. Click
. In the dialog box that opens, locate the PNG file and click Open.
10.Drag the PNG file from the Library to the Overlay Track in the Timeline.
Text titles
Take advantage of PhotoImpact's Text Tool and Text Effects to create dazzling text titles and
export them for use in Ulead VideoStudio to spice up your video projects.
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To create titles:
1. Click Text Tool in the Toolbox.
2. Click a point on the image where you want to place the text. Enter text.
3. Highlight a section or the entire text then apply formatting options by accessing the Text
Panel.
4. Press [F4] to open Image to Optimize dialog box.
5. Choose Selected objects.
6. Click
and then select Transparency in the Mask Options tab.
7. Click Save As. Enter the name for saving in File name and click Save.
8. Run Ulead VideoStudio.
9. Proceed to the Overlay Step.
10.In the Library, select the Image media folder.
11.Click
. In the dialog box that opens, locate the PNG file and click Open.
12.Drag the PNG file from the Library to the Overlay Track in the Timeline.
Special animation effects
Some of the more popular effects in PhotoImpact have integrated animation dialog boxes
to assist you in creating them. Apply animation effects such as Lighting and Particle effects
from the EasyPalette and make your images come to life.
To apply animation:
1. Open the image where you want to apply the animation effect. In the EasyPalette’s
Animation Gallery, drag an effect.
2. Specify your desired animation settings.
3. Click Save. Save animation as Animated GIF Files (*.GIF).
4. Run Ulead VideoStudio.
5. In the Library, select the Video media folder.
6. Click
to import the animation to the Library.
7. In the Open Video File dialog box, select Animated GIF Files (*.gif) in Files of type and
then locate the file.
8. Click Open.
PHOTOIMPACT USER GUIDE
9. Click OK. The GIF file is now added into the Library.
10.Drag the animation file from the Library to the Video Track in the Timeline.
Masks
Masking is a powerful method to control your clips’ transparency. A mask or a matte, as it is
also called, is simply a black and white image you can use in your projects to define which
areas of your video become transparent and which remain opaque.
Video file
Mask from the
EasyPalette
Click to import saved
mask file
Combined video and
mask files
To create mask frames:
1. From EasyPalette, double-click or drag a selected mask or image to the workspace.
2. Save the file in BMP format.
3. Run Ulead VideoStudio.
4. Open the video or image file where you want to place the image and drag it to the
Overlay Track.
5. Click Mask & Chroma Key in the Attribute tab to go to the Overlay Options Panel.
6. Select Apply Overlay options then Mask Frame in Type.
7. Click
and browse for the image file.
8. Watch the Preview Window to see how the new settings are affecting the image.
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PHOTOIMPACT USER GUIDE
Using the DVD Menu Maker
DVD Menu Maker is a wizard that allows you to export PhotoImpact-designed menu
templates to Ulead DVD MovieFactory and VideoStudio. Each menu template must contain
certain elements (objects) for it to be recognized as a menu template.
Create your menu template using PhotoImpact tools then use the wizard to make the menu
template elements interactive when the selection menu is viewed on DVD players. To learn
more on this, open the DVD Menu Maker and click
to view its user guide.
Appendix: Supported RAW formats
A
Adobe Digital Negative (DNG)
AVT F-145C
C
Canon PowerShot 600
Canon PowerShot A5
Canon PowerShot A5 Zoom
Canon PowerShot A50
Canon PowerShot Pro70
Canon PowerShot Pro90 IS
Canon PowerShot G1
Canon PowerShot G2
Canon PowerShot G3
Canon PowerShot G5
Canon PowerShot G6
Canon PowerShot S30
Canon PowerShot S40
Canon PowerShot S45
Canon PowerShot S50
Canon PowerShot S60
Canon PowerShot S70
Canon PowerShot Pro1
E
Epson R-D1
F
Foculus 531C
Fuji FinePix E550
Fuji FinePix E900
Fuji FinePix F700
Fuji FinePix F710
Fuji FinePix F800
I
Imacon Ixpress 16-megapixel
K
Kodak DC20 (see Oliver Hartman's
page)
Kodak DC25 (see Jun-ichiro Itoh's
page)
Kodak DC40
Kodak DC50
Kodak DC120 (also try kdc2tiff)
Kodak DCS315C
Kodak DCS330C
Kodak DCS420
Kodak DCS460
Kodak DCS460A
Kodak DCS520C
Kodak DCS560C
L
Leaf Aptus 17
Leaf Aptus 22
Leaf Aptus 65
AVT F-201C
AVT F-510C
AVT F-810C
Canon EOS D30
Canon EOS D60
Canon EOS 5D
Canon EOS 10D
Canon EOS 20D
Canon EOS 30D
Canon EOS 300D / Digital Rebel / Kiss
Digital
Canon EOS 350D / Digital Rebel XT /
Kiss Digital N
Canon EOS D2000C
Canon EOS-1D
Canon EOS-1DS
Canon EOS-1D Mark II
Canon EOS-1D Mark II N
Canon EOS-1Ds Mark II
Casio QV-2000UX
Casio QV-3000EX
Casio QV-3500EX
Casio QV-4000
Casio QV-5700
Casio QV-R51
Casio QV-R61
Casio EX-S100
Casio EX-Z50
Casio EX-Z55
Casio Exlim Pro 505
Casio Exlim Pro 600
Casio Exlim Pro 700
Contax N Digital
Creative PC-CAM 600
Fuji FinePix F810
Fuji FinePix S2Pro
Fuji FinePix S3Pro
Fuji FinePix S5000
Fuji FinePix S5100/S5500
Fuji FinePix S5200/S5600
Fuji FinePix S7000
Fuji FinePix S9000/S9500
Imacon Ixpress 22-megapixel
ISG 2020x1520
Kodak DCS620C
Kodak PB645H
Kodak DCS620X
Kodak PB645M
Kodak DCS660C
Kodak DCS660M
Kodak DCS720X
Kodak DCS760C
Kodak DCS760M
Kodak EOSDCS1
Kodak EOSDCS3B
Kodak NC2000F
Kodak ProBack
Kodak PB645C
Kodak DCS Pro 14n
Kodak DCS Pro 14nx
Kodak DCS Pro SLR/c
Kodak DCS Pro SLR/n
Kodak P850
Kodak P880
Kodak KAI-0340
Konica KD-400Z
Konica KD-510Z
Leaf Aptus 75
Leaf Valeo 6
Leaf Valeo 11
Leaf Valeo 17
Leaf Valeo 22
Leaf Volare
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PHOTOIMPACT USER GUIDE
Leica Digilux 2
Leica D-LUX2
M
Micron 2010
Minolta RD175
Minolta DiMAGE 5
Minolta DiMAGE 7
Minolta DiMAGE 7i
Minolta DiMAGE 7Hi
N
Nikon D1
Nikon D1H
Nikon D1X
Nikon D2H
Nikon D2Hs
Nikon D2X
Nikon D50
O
Olympus C3030Z
Olympus C5050Z
Olympus C5060WZ
Olympus C7070WZ
Olympus C70Z,C7000Z
Olympus C740UZ
P
Panasonic DMC-FZ30
Panasonic DMC-LC1
Panasonic DMC-LX1
Pentax *ist D
Pentax *ist DL
Pentax *ist DS
Pentax Optio S
Pentax Optio S4
R
Rollei d530flex
S
Sarnoff 4096x5440
Sigma SD9
Sigma SD10
Sinar 3072x2048
Sinar 4080x4080
Logitech Fotoman Pixtura
Minolta DiMAGE A1
Minolta DiMAGE A2
Minolta DiMAGE A200
Minolta DiMAGE G400
Minolta DiMAGE G500
Minolta DiMAGE G530
Minolta DiMAGE G600
Minolta DiMAGE Z2
Minolta Alpha/Dynax/Maxxum 5D
Minolta Alpha/Dynax/Maxxum 7D
Nikon D70
Nikon D70s
Nikon D100
Nikon D200
Nikon E5000
Nikon E5400
Nikon E5700
Nikon E8400
Nikon E8700
Nikon E8800
Olympus C770UZ
Olympus C8080WZ
Olympus E-1
Olympus E-10
Olympus E-20
Olympus E-300
Olympus E-330
Olympus E-500
Olympus SP350
Olympus SP500UZ
Pentax Optio 33WR
Phase One LightPhase
Phase One H 10
Phase One H 20
Phase One H 25
Phase One P 20
Phase One P 25
Phase One P 30
Phase One P 45
Pixelink A782
Polaroid x530
RoverShot 3320af
Sinar STI format
SMaL Ultra-Pocket 3
SMaL Ultra-Pocket 4
SMaL Ultra-Pocket 5
Sony DSC-F828
Sony DSC-R1
Sony DSC-V3
Sony DSLR-A100
Sony XCD-SX910CR
STV680 VGA
PHOTOIMPACT USER GUIDE
Index
Numerics
3D 107
3D text 128
Adding 3D properties 143
Transformation 107
48-bit images 32
A
Add Moon 65
Adjust 49
Animation 156
Frame-based animations 157
Storyboard-based animations 158
Artistic 153
Auto-process 49
Auto-process - Batch 49
B
Batch Convert 180
Batch convert files 180
Batch Manager 179
Batch Task 178
Batch test in Image Optimizer 180
Beautify Skin 63
Bevel 144
Bevel Settings 145
Bezier Tool 83, 135
Brick Tiles 154
Browse Manager 16, 30
Bump maps 147
Burn and Dodge Tools 80
C
Calculation 51
Calendar 170
Camera curve profile 71
Creating and saving 70
Importing 71
Cartoon 154
Changing Foreground and Background colors 122
Changing indexed image colors 45
Choosing a Gradient Fill method 118
Clipboard 43
Cloning parts of an image 81
Color 54
Color Adjustment 50
Color Balance 55
Color Cast 55
Color Panel 122
Color Range 88
Color Replacement 50
Color similarity 88
Color tab 123
Color Transform Pen 80
Color/Texture tab 144
Colorize Pen 80
Color Management System 163
Color Panel 16, 122
Contour Drawing 154
Converting between data types 44
COOL 360 59
Copy 41
Corel Color Picker 121
Correct Chromatic Aberration 56
Creative Lighting 161
Creative Transform 162
Creative Warp 161
Cropping 36
Golden Ratio Crop 37
Divine Proportion Spiral 37
Perspective Crop 37
Rule of Thirds Crop 38
Crystal and Glass 161
Curves, drawing 135
Cut 41
D
Defringe 101
DeInterlace 156
Deleting an object 104
Dialog boxes 24
Diffraction Filter 67
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PHOTOIMPACT USER GUIDE
Diffuse Glow 64
Digimarc 47
Digital cameras 31
Distort 155
Document Manager 16
Dual View 13, 25
Duplicating an object 103
DVD Menu Maker 186
E
EasyPalette 16, 19
Creating and organizing 20
Custom effects 23
Tab groups 21
Edge Preserving Blur 61
Edit Active Objects Only 116
Effect 153
Engraving 154
Enhance 63
Enhance Lighting 52
Enhancement effects 61
Equalize 51
Erasing 112
ExpressFix mode 12
ExpressFix Panel 12
Beautify Skin 13
Color Saturation 13
Enhance Lighting 13
Focus 13
Monochrome 13
Overall Exposure 13
Reduce Noise 13
SmartCurves 13
White Balance 13
Extracting objects 90
F
Fill Tools 117
Bucket Fill Tool 117
Gradient Fill Tools 117
Texture Fill Tool 117
Filling an area with a texture 119
Film Grain 65
Finger Paint 154
Flatten Uneven Area 61
Focus 56
Freehand Tool 136
G
Galleries 19
Gradients tab 125
Guidelines and Grid 18
H
Hexadecimal value 123
High Dynamic Range 69
Composing the HDR image 71
Editing the HDR image 75
Optimizing HDR image 74
Highlight, Midtone and Shadow 53
Histogram clipping 74
Histogram Panel 17
Hue and Saturation 55
I
Images 27
Acquiring images from scanners
31
CMYK files 29
Create a DVD menu image 28
Creating 27
Customize the dimensions of a
new image 28
Duplicating images 40
Image Size 35
Opening image files 28
Resizing 34
Rotating images 39
Saving images 47
AutoSave 47
Import plug-ins into PhotoImpact 48
Impressionist 154
Invert 50
K
Kaleidoscope Fill 160
PHOTOIMPACT USER GUIDE
Key frames 157
Key frame control Panel 157
L
Lasso Tool 83
Layer Manager 16
Layer mask 94
Lens Distortion 56
Lens Filters 67
Levels 52
Libraries 19
Lights 153
Lower-third 181
M
Magic Gradient 155
Magic Wand Tool 83
Managing object layers 97
Mask Mode 92
Masks 185
Match Background Color 102
Material dialog box 144
Measure Tool 106
Mobile Image 172
Mosaic Tiles 154
Motion Blur 61
Multiple files 179
Multiple paths 141
Multiple-color 118
Multivision Filter 68
N
Noise 63
O
Object Eraser Tools 108
Object mask 94
Objects 97
Optimization tab 74
Optimize the HDR image 74
Overlay objects 182
P
Package a gallery or object library
into a folder 24
Paint on Edges 155
Paint Tools 111
Painting 114
Outline or border 114
Paint as Object mode 115
Paint Tool presets 112
Paint your own image 111
Painting clouds 114
Painting with textures 113
Palette Ramp Editor 118
Panel Manager 16
Particle Effect 161
Paste 41
Paths 131
Adding 3D properties 143
Continue Draw Mode 139
Creating 131
Deforming path shape 140
Editing 140
Line and Arrow Tool 134
Multiple paths 141
Outline Drawing Tool 133
Path Drawing Tool 131
Path Edit Tool 136
Transparent objects 146
Wrap effects 149
Pen and Ink 155
Photo 49
Photo Frame 173
Photo Projects 167
Creating your own Photo Project
templates 169
Placeholder 169
Pick Tool 83
Picking colors from an image or entire screen 122
Placeholder 169
Plug-ins 48
Posterize 50
Preferences 18
Printing 163
Calibrating your printer 164
More print functions 165
Print Layout 165
Print Poster 166
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PHOTOIMPACT USER GUIDE
Print Preview 164
Process images with Batch Manager
179
Q
Quick Command Panel 16, 177
History tab 178
Record a quick command 177
Quick samples 25
R
RAW data support 57
RAW formats 187
Redo 43
Reduce noise 63
Reflection 145
Resample for Email 174
Resampling 35
Changing dimensions 35
Resolution 34
Retouch Tools 79
RGB/HSB 123
S
Saving 47
Animations 159
GIF animation options 160
Images 47
Material properties to EasyPalette
148
Scanners 31
Select the default image 31
TWAIN 32
Screen Capture 45
Screening 155
Selection Manager 16
Selections 83
Setting a Single-color 123
Shadow 102
Sharpen 63
Show HDR color 74
Slideshow Prep Wizard 175
Smart lasso 84
SmartCurves 51, 70
SmartGuide 17
SmartRemove 77
Spacing and aligning objects 103
Special animation effects 184
Spectrum Bar 123
Spline Tool 135
Split View 25
Splitter bar 25
Stamp Tool 109
Standard Selection Tool 83
Star Filter 67
Style 50
Sunlight 66
Swatches tab 124
T
Text 127
Effects 129
Objects, bending 150
Tool settings 127
Text titles 183
Texture Filter 160
Threshold 51
Thumbnail menu commands 20
Tool Settings Panel 17
Toolbox 17
Clone Tools 17
Crop Tool 17
Eraser Tools 17
Eyedropper and Measure Tools 17
Fill Tools 17
Foreground and Background Colors 17
Image Map Tool 17
Paint Tools 17
Path Tools 17
Pick Tool 17
Retouch Tools 17
Selection Tools 17
Slice Tool 17
Stamp Tool 17
Text Tool 17
Transform Tool 17
Z-merge 17
Zoom Tool 17
Touch-up Tool 82
Tracing and converting images into
PHOTOIMPACT USER GUIDE
paths 142
Turnpage 156
TWAIN 31
Two-color 118
Type Effect 148, 162
U
Ulead File for Objects 47
Undo 43
V
Video assets 181
View HDR Image 74
Vignette 65
W
Web Album 171
Web Slideshow 172
Welcome Screen 11
Browse Photos 11
Create Calendar 11
Create Collage 11
Create DVD Menu 11
Create New Image 11
Create Photo Project 11
Get Photos 11
Open ExpressFix 11
Open Full Edit 11
White Balance 54
White Balance presets 54
Windows Image Acquisition (WIA)
32
Wrap effects 149
Z
Z-merge 151
Zoom Blur 61
Zooming on an image 33
193
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