union newsletter sept 2010 1-9

MIXING | PROCESSING | DISTRIBUTION | RECORDING | AMPLIFICATION | LIGHT | CONTROL
MultiRack SoundGrid | WavesLive
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19-08-2010 11:44 AM
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Home > Soundgrid > MultiRack SoundGrid
Multirack SoundGrid
Overview
Technology In Depth
MultiRack SoundGrid
SoundGrid for Yamaha
MultiRack SoundGrid
MultiRack SoundGrid is the host application that gives
you control over Waves plugins on the SoundGrid
platform.
Both Mac and Windows compatible, MultiRack SoundGrid
consists of virtual effects racks, each of which can
contain up to eight plugins. It allows you to program up to
1000 Snapshots per Session, so you can seamlessly
change setups between or even within songs.
SoundGrid Bundles
SoundGrid Servers
MultiRack SoundGrid is compatible with Waves plugin
version 7.1 or higher.
SoundGrid Switches
There are 4 basic components in a MultiRack setup.
Plugins (compressors, EQs, delays, etc.)
process the audio.
WSG-Y16 Brochure
WSG-Y16 Manual
MultiRack SoundGrid Manual
Waves SoundGrid Server One
Manual
SoundGrid White Paper
SoundGrid Presentation
Racks, like hardware, hold multiple
plugin processors.
MultiRack SoundGrid
Snapshots are presets which store
your plugin and Rack settings.
Sessions store the settings for all
plugins, Racks, and Snapshots, as
well as information about the
setup design and signal flow.
To get started with MultiRack SoundGrid, here’s all you need to do:
1
Connect Your Console to the SoundGrid Network
Before starting the application, connect your console to your
SoundGrid network. It’s useful to make a chart of the
connections, so that when you assign Racks to specific I/O
channels, you won’t need to look behind your console.
MultiRack SoundGrid signal flow to and from your console is
similar to what you’re used to with external hardware
processors: Some connections will be from aux sends on
your console, with returns on faders; others will be from
channel inserts. You may also choose to connect via a patch
bay or router.
http://www.waveslive.com/html/multirack-soundgrid.aspx
> View Large
Page 1 of 2
UNION
[ju-ni-on] - the act or the state of being joined together.
Live event technology is constantly changing - offering more creative possibilities every year. One
of the major changes in the past decade is the shift from single-use products to complex integrated
systems, joined together by networking technologies. Leading the market as front-end implementor
of these technologies, we believe in creating the most open systems possible. That’s why we now
present the UNION philosophy.
UNION is a design philosophy - offered to the market as turnkey systems by Yamaha system integrators. UNION offers freedom to design any live audio system without being constrained by a
limited product line-up or a single manufacturer. Freedom to integrate with lighting, video, recording
and processing technologies. Whatever shape your live event takes, Yamaha systems are always
open to growth and change, connecting to an open-platform of networked components.
| MIXING |
Any number of Ethersound compatible mixing consoles can be used in a UNION system, including
all MY16 compatible consoles on the market: 01V96, DM1000, DM2000, LS9, PM5D and M7CL.
Investments can be done incrementally as existing MY16 compatible mixing consoles can be upgraded to integrate with a UNION design at low cost by just adding the Ethersound interfaces. As
over 100.000 MY compatible mixing consoles are available on the hire-market, it is easy to
expand a system temporarily by hiring a console.
| PROCESSING |
Yamaha mixing consoles offer full DSP for all channels,
mixes and internal processing racks simultaniously.
Further Yamaha DSP can be included through the
Ethersound network using multiple DME Digital
Mixing Engines. In addition, the M7CL48-ES
console supports a further 48 channels of digital
i/o for connection with peripherals such as the
Waves Soundgrid Server: 16 or 32 plug-in strips
can be used simultaniously. Waves Soundgrid
offers complete plug-in bundles for live use that
are already familiar to Waves Multirack and
Digidesign users.
MultiRack SoundGrid | WavesLive
Waves Sites
| MIXING |
19-08-2010 11:44 AM
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BUY
Home > Soundgrid > MultiRack SoundGrid
Multirack SoundGrid
Overview
Technology In Depth
MultiRack SoundGrid
SoundGrid for Yamaha
MultiRack SoundGrid
MultiRack SoundGrid is the host application that gives
you control over Waves plugins on the SoundGrid
platform.
Both Mac and Windows compatible, MultiRack SoundGrid
consists of virtual effects racks, each of which can
contain up to eight plugins. It allows you to program up to
1000 Snapshots per Session, so you can seamlessly
change setups between or even within songs.
SoundGrid Bundles
SoundGrid Servers
MultiRack SoundGrid is compatible with Waves plugin
version 7.1 or higher.
SoundGrid Switches
There are 4 basic components in a MultiRack setup.
Plugins (compressors, EQs, delays, etc.)
process the audio.
WSG-Y16 Brochure
WSG-Y16 Manual
MultiRack SoundGrid Manual
Waves SoundGrid Server One
Manual
SoundGrid White Paper
SoundGrid Presentation
| PROCESSING |
Racks, like hardware, hold multiple
plugin processors.
MultiRack SoundGrid
Snapshots are presets which store
your plugin and Rack settings.
Sessions store the settings for all
plugins, Racks, and Snapshots, as
well as information about the
setup design and signal flow.
To get started with MultiRack SoundGrid, here’s all you need to do:
1
Connect Your Console to the SoundGrid Network
Before starting the application, connect your console to your
SoundGrid network. It’s useful to make a chart of the
connections, so that when you assign Racks to specific I/O
channels, you won’t need to look behind your console.
MultiRack SoundGrid signal flow to and from your console is
similar to what you’re used to with external hardware
processors: Some connections will be from aux sends on
your console, with returns on faders; others will be from
channel inserts. You may also choose to connect via a patch
bay or router.
http://www.waveslive.com/html/multirack-soundgrid.aspx
> View Large
Page 1 of 2
| DISTRIBUTION |
| DISTRIBUTION |
UNION supports a full networked system design that significantly increases the efficiency of touring logistics and setup compared to analogue and point-to-point systems, generating
cost benefits for the investor and user. At the same time, UNION
disposes of virtually all distribution constraints caused by conventional
cabling, allowing sound designers to expand their creative design options.
Placement of components is irrelevant - components can be connected anywhere in any order within the network’s channel bandwidth.
| RECORDING |
| RECORDING |
UNION offers up to 64 track live recording. Not as an option, but as a standard. Without any additional hardware, making use of the M7CL48-ES 3rd port ASIO driver developed in collaboration with
Auvitran and Steinberg. Any Windows PC or laptop with any ASIO compatible recording software
can be connected directly to the M7CL48-ES - with the only hardware needed being the CAT5 patch
cable. For heavy duty touring, redundant RAID PC frames are available.
The UNION design philosophy introduces standards and conventions on audio protocols and levels in order to get the most out of a system’s audio quality and efficiency. One convention is that
for every audio connection in the system only one AD convertor and only one DA convertor may be
passed, ensuring the highest dynamic range and lowest distortion possible.
Yamaha sytems utilise SB168-ES and AD8HR to interface with the analogue world, achieving an extremely high audio quality using Yamaha’s state-of-the-art AD and DA convertors, excellent sounding
microphone pre-amps, rock-solid clocking circuits, the world’s most powerful 58-bit fixed point DSP
platform and carefully designed electromagnetic and mechanical characteristics with an undisputed
reliability track record. The performance level of a UNION-based system using Yamaha components
is unmatched by any other system on the market.
| CONTROL |
Networked system control becomes standard functionality in a live system. UNION includes Gigabit network infrastructures - including wireless access points - to provide
control and monitoring through any ethernet based software using a PC or laptop. Yamaha
mixing consoles, Digital Mixing Engines and amplifiers can be controlled and monitored
on a single computer using StudioManager, DME Designer and Amp Editor software. The
audio network structure can be monitored and controlled by Auvitran ESmonitor software.
For the M7CL family, a special app has been designed for the Apple iPad.
| CONTROL |
| LIGHT |
| LIGHT |
UNION uses a redundant ring network,
with the choice to use segments as Gigabit
connections offering additional bandwidth
over the CAT5 or fibre cable for other audio
connections, or for non-audio functionality
such as DMX512, ArtNET, IP-video and
any other ethernet based communication
protocol. This allows a single cabling system
to be used by all functions of a live event
system, increasing system efficiency to a new
unprecedented level.
| AMPLIFICATION |
| AMPLIFICATION |
To achieve the highest dynamic range, UNION based systems include
power amplification as an integrated part of the system by default. Including
the speaker processing in the network domain, UNION offers a significant
signal to noise ratio improvement compared to analogue interfacing with speaker processors.
Applying the 0dBFS level structure - already used in the mixer and distribution sections of a
system - to a system’s speaker processors and amplifiers further improves the system’s overall
dynamic range, and makes it impossible for the amplifier and speaker to clip. UNION supports
any ethernet based speaker management system, including Yamaha’s Amp Editor and DME
designer applications. Yamaha’s DME Digital Mixing Engines and TXn series amplifiers offer
preset speaker processing configurations for many of the world’s speaker brands - including the
full range of Yamaha IS series speakers, but also models from Martin Audio, JBL, Electro-Voice,
TurboSound, EAW, Tannoy.
system design briefing.
MIXING
Systems can include any number of mixing consoles. Yamaha DSP7 based mixing facilities include full capacity for
all mixing channels and mix buses available simultaniously, including 4-band PEQ and two dynamic processors for
all input channels, 4-band PEQ and dynamics for all mix buses, a DSP rack with up to 16 graphic EQ, up to 4 stereo
effect processors / VCM plug-ins. I/O routing to the Ethersound network, local i/o and MY slots (M7CL48-ES)
PROCESSING
Systems can include any number of processing units. Yamaha DSP7 based processing uses a 32/58-bit fixed point
DSP platform for all system components. Distributed DSP by DME Digital Mixing Engines with programmable functionality, including delay matrix mixers, feedback suppression, speaker processing, routing, parametric and graphic
equalisers, multi-band dynamics, FX processing. Additional live-plug-in processing is supported through Waves
SoundGrid MY interface cards and servers.
DISTRIBUTION
64-channel redundant audio distribution through any combination of EtherSound compatible mixers, i/o stageracks,
DSP frames, and AES/EBU bridges. Additional networked audio distribution is supported as option through MY card
slots, including CobraNet and Dante protocols to a maximum of 48 i/o channels for M7CL-ES.
RECORDING
Up to 64-channel network recording (up to 48 network inputs, up to 16 mixer outputs) is supported as a standard
(M7CL48-ES) without the need for any additional hardware. Any Windows PC or laptop can be used. A dual harddisk
(RAID) recording system is offered for touring applications. Further recording options are supported through MY interface cards for Ethersound, Dante, MADI, AES/EBU, Adat.
AMPLIFICATION
A standardised 0dBFS system eliminates output system level mismatches, amp clipping and speaker clipping. Output
systems are offered as subsystems (NIOS - Network Integrated Output Systems) wich connect directly to the network. NIOS systems include DSP and offer all connections on a unified front-access panel for increased efficiency.
LIGHT
CONTROL
Segments in a redundant ring can be designed as Gigabit link, offering integrated connectivity for additional ethernet
based media systems such as Video and light control. Gigabit links offer DMX512/ArtNET client/servers as option.
StudioManager, DME designer, Amp Editor, ESmonitor and further 3rd party ethernet based control systems use
Gigabit links to integrate all control functionality in the system for mixers, DSP, speaker management and network
monitoring. Multiple WIFI access points are supported. M7CL live control is supported through an iPAD application.
EFFICIENCY
Efficient touring logistics and set-up procedures are supported through standardised CAT5E and fibre cabling. Components can be connected anywhere in any order, scaled to the project requirements on a day-by-day basis.
INCREMENTAL
Incremental system investments are supported - components can be added in time as they are needed in pace with
performance requirements. A high degree of compatibility and the massive market presence of compatible consoles,
engines and stageracks allows systems to be temporarily expanded easily by hiring components on the market. All
existing MY16 compatible Yamaha mixing consoles can be upgraded for use in a UNION (networked) system.
QUALITY
An extremely high overall audio quality performance is guaranteed by optimising the audio distribution methods in the
digital domain - with each signal passing AD and DA only once through high quality 24-bit AD and DA conversion and
microphone pre-amps with rock solid digital clocking circuitry, 32-bit peripheral architecture, 32/58-bit fixed point DSP
platform, audio-dedicated power supply design, and CE compliant electromagnetic shielding.
REDUNDANCY
The ethersound ES100 redundant ring topology offers the highest redundancy level on the market, covering all individual cables and ES100 network nodes in the system. Aditionally, seperate Ethernet redundancy schemes for further
redundancy for audio and ethernet connections are offered by Gigabit links.
COMPATIBILITY
UNION is based on EtherSound, including EtherSound components from Yamaha, supporting EtherSound components from other manufacturers (see www.ethersound.com for a listing of Ethersound partners and products). UNION
offers additional support for connectivity over CobraNet and Dante through Yamaha interface cards. Non-licensed
audio networks such as OptoCore, Rocknet, and point to point connection formats such as AES/EBU, Adat, MADI,
LightViper, AVIOM are also supported through Yamaha and 3rd party interface cards.
COMPONENTS
MultiRack SoundGrid | WavesLive
Waves Sites
19-08-2010 11:44 AM
Newsletters
Share
Support
Dealers
Login
Products
PLATFORMS
PLUGINS
HARDWARE
ARTISTS
DOWNLOADS
ABOUT
NEWS
CONTACT
BUY
Home > Soundgrid > MultiRack SoundGrid
Multirack SoundGrid
Overview
Technology In Depth
MultiRack SoundGrid
SoundGrid for Yamaha
MultiRack SoundGrid
MultiRack SoundGrid is the host application that gives
you control over Waves plugins on the SoundGrid
platform.
Both Mac and Windows compatible, MultiRack SoundGrid
consists of virtual effects racks, each of which can
contain up to eight plugins. It allows you to program up to
1000 Snapshots per Session, so you can seamlessly
change setups between or even within songs.
SoundGrid Bundles
SoundGrid Servers
MultiRack SoundGrid is compatible with Waves plugin
version 7.1 or higher.
SoundGrid Switches
There are 4 basic components in a MultiRack setup.
Plugins (compressors, EQs, delays, etc.)
process the audio.
WSG-Y16 Brochure
WSG-Y16 Manual
MultiRack SoundGrid Manual
Waves SoundGrid Server One
Manual
SoundGrid White Paper
SoundGrid Presentation
Racks, like hardware, hold multiple
plugin processors.
MultiRack SoundGrid
Snapshots are presets which store
your plugin and Rack settings.
Sessions store the settings for all
plugins, Racks, and Snapshots, as
well as information about the
setup design and signal flow.
To get started with MultiRack SoundGrid, here’s all you need to do:
1
Connect Your Console to the SoundGrid Network
Before starting the application, connect your console to your
SoundGrid network. It’s useful to make a chart of the
connections, so that when you assign Racks to specific I/O
channels, you won’t need to look behind your console.
MultiRack SoundGrid signal flow to and from your console is
similar to what you’re used to with external hardware
processors: Some connections will be from aux sends on
your console, with returns on faders; others will be from
channel inserts. You may also choose to connect via a patch
bay or router.
http://www.waveslive.com/html/multirack-soundgrid.aspx
> View Large
Page 1 of 2
M7CL48-ES
SB168-ES
NAI48-ES
AD8HR, DA824
DME-ES
DME-N
MY16-ES64
XP series
Tn, PC01n series
TXn series
ACD1
NIOS
PA systems
recording frames
WAP
CyberTEQ
DMX S/C
SoundGrid
MY cards
EtherSound
Video
Cabling
Legacy
Control systems
Networked digital live mixing console, 48 channels, 16 mixbus, 8 matrix, Centralogic
Stagebox, EtherSound, 16 inputs, 8 outputs
AES/EBU bridge, 48 channels
AD module: 8 analogue in to AES/EBU, DA module: MY8 slot to 8 analogue out.
Digital Mixing Engines, 16ch EtherSound i/o
Digital Mixing Engines, MY16 slot i/o
EtherSound interface for all Yamaha MY16 compatible consoles & engines.
Power amplifiers, GPI control and monitoring
Power amplifiers, RS485 control and monitoring
Power amplifiers, DSP, MY slot, Ethernet control and monitoring
Networked amplifier control device
Network Integrated Output Systems - subsystem with processing & amplifiers
IF series 2-way speaker systems: 8”,12”,15” - IS series subs: 12”, 15”, 18”
64 channels RAID live recording PC - Steinberg Nuendo DAW
802.11 N,G wireless access points, gateways
(by Teqsas) Gigabit link modules, 3 VLANs, Link aggregation
DMX512 client/server & ArtNET connectivity
(by Waves) Plug-in MY16 interface card & server
Interfaces for Dante, CobraNet, AES/EBU, SD/HD SDI, Optocore, Rocknet,
Aviom, LightViper, SoundGrid, Tascam, Adat
All EtherSound products from Auvitran, Digigram, Whirlwind, Nexo, and others.
3rd party Video over Ethernet systems from Bosch, Dlink, Sony and others
Touring grade CAT5 and fibre cabling using Neutrik EtherCON and
OpticalCON connectivity
All MY16 compatible mixing consoles: 01V96VCM, 02R96VCM, DM1000VCM,
DM2000VCM, LS9-16, LS9-32, M7CL-32, M7CL-48, PM5D, PM5D-RH, DSP5D.
Mac and Windows PC/laptops, Apple iPad, Crestron, AMX.
UNION systems components are offered by Yamaha and collaborating companies Teqsas, Neutrik, Waves, Steinberg. UNION systems can be bought as components from individual
suppliers, or as turn key system through a system integrator. For more information and design support please contact a Yamaha CA sales engineer.
www.yamahacommercialaudio.com