Ayra | ERO L90 | League Rules - AYRA Baseball

AYRA BASEBALL, INC.
League Rules
Baseball Rules for Leagues
P. Witt
7/23/2014
AYRA Baseball adheres to baseball rules as governed by MLB. Some rules are modified from MLB for an age appropriate
game.
7/23/2014
Revision History
Date
5/13/2014
6/6/2014
Author
P Witt
P. Witt
7/7/2014
7/23/2014
P. Witt
P. Witt
Change Description
Updated General Rule #18, IL, NL, and AL Rule #2.
Updated General Rule #5 and split GR#5 into two rules creating
GR#6. Updated Slaughter/Mercy rule: IL#5, NL#4, and AL#4
Added IL#15, updated GR#14
Updated GR#9 bat restrictions
1
7/23/2014
Contents
AYRA General Game Rules ............................................................................................................................................. 3
AYRA Pioneer I Game Rules ............................................................................................................................................. 5
AYRA Pioneer II Game Rules ............................................................................................................................................ 7
AYRA International League Game Rules ......................................................................................................................... 9
AYRA National League Game Rules .............................................................................................................................. 11
AYRA American League Game Rules ............................................................................................................................ 13
AYRA Capital League Game Rules ................................................................................................................................ 14
AYRA Rules Summary ...................................................................................................................................................... 15
2
7/23/2014
AYRA General Game Rules
The General Rules apply to all leagues in AYRA unless superseded by Alliance or Travel league
rules.
1. The Visiting team shall have rights to the field for practice for fifteen (15) minutes just prior to
game time. The Home team has rights to the field for practice for fifteen (15) minutes prior to
the Visitor team's practice. Cooperation between coaches is expected.
2. The home team shall supply a set of bases and two (2) new game balls. The home team is
responsible for preparing the field prior to game time.
3. Out of play will be determined by the umpire at game time.
4. A team that is unable to field a minimum of eight (8) players fifteen (15) minutes after the starting
time of a game shall be declared in forfeit. Pioneer I and Pioneer II Leagues are exempted from
this rule and can play with as few players as they like.
5. All Pioneer I League and Pioneer II League players must play every inning of every game. All
International League players must play (i.e. field and take their turn at bat) at least four (4)
complete innings of every complete game. All National League and American League players
must play at least four (4) complete innings of every complete game. An exception to this rule is
when players arrive after a game has started and/or before a game has finished.
6. No player shall sit out more than two (2) consecutive innings. No player should sit out two innings
before every player has sat out one inning. An exception is when a player was scheduled to play
but the player showed up late and missed their field rotation. If this is the case, the coach has met
the intent.
7. Absolutely no one (coach, player, fan, and parent) is permitted to sit or watch the game from
behind the backstop while a game is in progress.
8. No jewelry shall be permitted on any player. Metal spikes or cleats are not permitted.
9. Bat restrictions:
o Pioneer 1, Pioneer 2, International Leagues: a maximum barrel diameter of 2 1/4 inches
with no weight restriction.
o National League: a maximum barrel diameter of 2 5/8 inches with no weight restriction.
o American League: The maximum barrel diameter is 2 5/8 inches. All bats not made of a
single piece of wood must have either a Batted Ball Coefficient of Restitution (BBCOR)
stamp or a USSSA 1.15 stamp. If the bat is using a USSSA 1.15 stamp, the bat shall
adhere to -8 weight restriction which is length of the bat minus the weight of the bat (e.g., a
32 inch bat cannot weigh less than 24 ounces).
For 14 year olds, it is highly recommended to use a maximum barrel diameter of 2 5/8
inches with a -3 weight restriction and BBCOR certified.
Capital League: a maximum barrel diameter of 2 5/8 inches with a -3 weight restriction and
BBCOR certified.
o Travel teams: must adhere to bat rules for their particular leagues.
o Players are permitted to use wood, aluminum, and composite/multi-material bats.
10. AYRA permits the use of personally supplied safety equipment provided the equipment meets
NOCSAE (National Operating Committee on Standards for Athletic Equipment) Standards.
NOCSAE is the governing body for setting safety standards for athletic equipment manufacturers.
Equipment that meets these standards will have a stamp on it that states "Meets NOCSAE
Standard". Parents providing personal safety equipment for their child(ren) must physically show
the player's coach that the equipment meets the NOCSAE standards before that equipment can
o
3
7/23/2014
be used at any practice, game, or AYRA event.
It is the PARENT'S and PLAYER'S responsibility to properly maintain and regularly inspect their
personally supplied safety equipment. Additionally, it is the PARENT'S and PLAYER'S
responsibility to ensure that no other player uses their personally supplied safety equipment.
Sharing personally supplied safety equipment is NOT permitted.
11. Slinging or throwing the bat is prohibited. For the Pioneer I, Pioneer II, and International leagues,
the first occurrence is a warning, the second occurrence the batter is out, and the third occurrence
the batter is ejected from the game. For the National, American, and Capital leagues, no warning
is given. The first occurrence the batter is out and the second occurrence the batter is ejected.
12. Each player is required to wear a protective cup and athletic supporter. Pioneer I League and
female players are exempted.
13. No child is permitted to warm up a pitcher without wearing full catcher's equipment.
14. All players shall bat in the batting order regardless of the number of players. Late arriving players
are placed at the bottom of the batting order once game has started.
15. Absolutely no sliding into first base is allowed by a runner coming from home. Runner is out.
16. With one exception, no head first sliding is allowed. Runner is out. The exception is for a runner
diving head first back to a previously attained base. For example, a runner leading off can dive
back head first to the base on an attempted pick-off. Or, a runner caught in a rundown between
1st and 2nd base must slide feet first into 2nd base, but can dive back head first to 1st base since
he or she had previously attained this base.
17. When a play is being made on a baserunner, the runner must slide or avoid contact. The runner is
declared out when a defensive player has the ball in his or her hands and the runner, while
remaining on his or her feet, deliberately crashes into the defensive player with the intent of
breaking up the play. If the offense is flagrant as determined by the umpire, the offender shall be
ejected from the game.
18. If there are two outs and the catcher is on base, the last player to make an out is permitted to take
the catcher's base as a pinch runner so the catcher can put on the catcher's equipment and get
ready for play in the next inning.
19. Play must be suspended for a minimum of thirty (30) minutes, and all players/coaches/spectators
must leave the field, any time lightning is sighted or thunder is heard. The game may be resumed
once lightning and/or thunder has completely passed through the area and has not been observed
for at least thirty (30) minutes. The maximum wait for inclement weather shall be sixty (60)
minutes. After sixty (60) minutes, the game is postponed except when the number of innings
played satisfies the league’s requirement for a complete game.
20. No new inning shall start after 8:00 PM during the regular season and 8:15 PM during the playoffs
or All-Star games, unless agreed upon by both head coaches.
21. A player is not permitted to coach. All coaches must be at least 18 years of age and have a full
understanding of the AYRA rules.
22. Any coach, player, parent, or spectator ejected from a game must leave the field area immediately
and may not continue to watch the game.
4
7/23/2014
AYRA Pioneer I Game Rules
1. AYRA supplies soft-core baseballs for use in practices and games. Only AYRA supplied balls may be used
for practices and games.
2. For safety reasons, during games, no player is allowed to handle a bat except for the player at bat and one
(1) "on-deck" player located in a designated area away from other players. All player bats should be placed
in a coach-controlled location before the start of each game to ensure that this rule is followed.
3. Bases are set forty-five (45) feet apart with the pitching rubber thirty (30) feet from home plate (back tip).
4. Games are three (3) innings in length with all players playing every inning of every game. Two (2) inning
games are considered complete games if inclement weather forces a halt to play. Incomplete games shall
be continued at a later date if both coaches agree to a date and time.
5. A side of an inning is complete when all players of a team have batted.
6. The adult pitcher must pitch overhand to his or her own team. Pitching does not have to occur from the
rubber. Pitching from one knee or standing is acceptable. The adult pitcher will never field any hit balls
except for self-defense. After the batter hits the ball, the adult pitcher should make every effort to get out of
the way of the fielders so they can make the play. The defensive player playing the pitcher's position will
field any balls hit to the pitcher's position. Balls that accidentally hit the adult pitcher are considered in play
and no interference will be called, with one exception: if the adult pitcher must field a ball for self-defense,
the play shall be replayed.
7. The player playing the pitcher's position cannot pitch to a batter nor can he or she be positioned in front of
the adult pitcher. The player must be positioned either to the left, right, or behind the adult pitcher. The
player can start a play no further than five (5) feet from the adult pitcher to prevent players from becoming
a second shortstop or second second baseman.
8. There is a six (6) pitch per strike rule in effect for each batter. This means that a batter has six (6) pitches
to take a swing or a strike is called. Once a batter reaches their fifth consecutive ball, the adult pitcher must
declare this is the sixth pitch and the batter must swing at the pitch or a strike is called. A foul ball with zero
(0) or one (1) strikes counts as a strike. A player can continue fouling the ball with two (2) strikes. That is, if
a batter has two (2) strikes and the batter has taken five (5) pitches and then fouls the sixth pitch, the batter
can receive another pitch. It is the responsibility of the adult pitcher to provide quality pitches to his or her
team so that batters are not "forced" to swing at bad pitches.
9. With the exception of the "six-pitch" declared strikes, strikes will be called against a batter only when he or
she swings and misses or hits a foul ball. Strikes are not called for pitches the batter does not swing at that
pass through the strike zone.
10. Once the batter has three (3) strikes the coach will place the ball on a tee and allow the player the
opportunity to hit the ball from the tee. Players are not considered out after three (3) strikes.
11. Batters do not get to take first base because of a walk or being hit by a pitch.
12. First and third basemen may start a play no more than ten (10) feet down the line from the base while
awaiting the pitch. Second basemen and shortstops must start play behind the base path.
13. The base coaches and the adult pitcher shall serve as umpires. The first base coach makes all calls at first
base, the third base coach makes all calls at third base, and the adult pitcher makes all calls at second and
home. The Pioneer I League is primarily intended to provide fundamentals instruction. There will be
ABSOLUTELY NO ARGUING with any umpires over any calls. Arguing is grounds for immediate
ejection.
14. When a team is on defense, all players play in the field each inning. Play with a normal infield that includes
a pitcher, first baseman, second baseman, third baseman, and shortstop. All other players shall be
positioned around the outfield.
15. No player shall play the same position for more than three (3) innings within a season until every player on
the team has played that same position at least three (3) innings. Exception: If, in the coach's opinion (and
after consultation with the player's parents), a player may be endangered by playing pitcher and/or first
base, that player may be excused from playing those positions for their own safety.
5
7/23/2014
16. All players must play at least one (1) inning of each game in the infield and at least one (1) inning of each
game in the outfield. Infield positions include the pitcher, first baseman, second baseman, shortstop, and
third baseman.
17. During the game, two coaches are permitted in the outfield (one in left field and one in right field) to help
coach the outfielders and keep them focused on the game. The coaches must be positioned deeper than
the deepest outfielder. Under no circumstances should the coaches field any ball hit into the outfield
or past an outfielder. No coaches are permitted to coach from the infield. They must be on the sideline.
18. Batters can neither bunt nor strike out. A ball must travel roughly ten (10) feet in fair territory to be
considered "in play". Fair balls traveling less than roughly ten (10) feet will be considered foul balls.
19. A base runner may not leave the base until the ball is hit. A base runner violating this rule should be called
out by either base coach. Play, however, continues if the runner leaves the base early.
20. Sliding is not taught in the Pioneer I League. Players should be discouraged from sliding, but no penalty is
assessed if sliding occurs, with the exception of General Rule 14.
21. Base runners cannot advance to the next base on an overthrow.
22. On a ball hit to the outfield, the play will stop when the ball is returned to the infield and is controlled by a
player. A runner who has passed a base may attempt to continue to the next base, but no further
advancement is permitted.
23. Play will stop if a ball travels out of play. Base runners shall continue to the next base if they are already
more than half way to the next base before the ball is ruled dead. If less than halfway, the runner shall
return to the previous base.
24. Base runners may not tag up and advance on fly balls. This is even true if the fielder catches the ball and
inadvertently throws the ball away. However, a base runner may be "doubled off" should he or she be
caught off base and a successful throw be made to the original base of the runner.
25. The infield fly rule is not in effect.
26. The coach of the team at bat should announce to the team in the field when the last batter is coming
6
7/23/2014
AYRA Pioneer II Game Rules
1. Bases are set sixty (60) feet apart with the pitching rubber forty-six (46) feet from home plate (back tip).
2. Games are five (5) innings in length with all players playing every inning of every game. Three (3) inning
games are considered complete games if inclement weather forces a halt to play. Incomplete games shall
be continued at a later date if both coaches agree to a date and time.
3. An inning is complete when three (3) outs are made or four (4) runs are scored, whichever happens first.
No team can record more than four (4) runs per inning, except in the last inning. For the last inning, if the
visiting team is trailing by any number of runs or tied when it comes to bat, it can score as many runs as
possible to make up any deficit, plus go ahead by four (4) runs. If the visiting team is leading in the last
inning, it can only score four (4) runs. If the home team is trailing or tied when it comes to bat, it can score
as many runs as possible to make up any deficit plus go ahead by one (1) run to win the game. If the home
team is leading in the last inning, it can only score four (4) runs. Tie games end in a tie. Extra innings are
not allowed.
4. The adult pitcher must pitch overhand to his or her own team. Pitching does not have to occur from the
rubber. Coaches shall pitch from no closer than forty (40) feet from home plate. Pitching from one knee or
standing is acceptable. The adult pitcher will never field any hit balls except for self-defense. After the
batter hits the ball, the adult pitcher should make every effort to get out of the way of the fielders so they
can make the play. The defensive player playing the pitcher's position will field any balls hit to the pitcher's
position. Balls that accidentally hit the adult pitcher are considered in play and no interference will be
called, with one exception. If the adult pitcher must field a ball for self-defense, the play shall be replayed.
5. The player playing the pitcher's position cannot pitch to a batter nor can he or she be positioned in front of
the adult pitcher. The player must be positioned either to the left, right, or behind the adult pitcher. The
player can start a play no further than five (5) feet from the adult pitcher to prevent players from becoming
a second shortstop or second baseman.
6. There is a six (6) pitch per strike rule in effect for each batter. This means that a batter has six (6) pitches
to take a swing or a strike is called. Once a batter reaches their fifth consecutive ball, the adult pitcher must
declare this is the sixth pitch and the batter must swing at the pitch or a strike is called. A foul ball with zero
(0) or one (1) strikes counts as a strike. A player can continue fouling the ball with two (2) strikes. That is, if
a batter has two (2) strikes and the batter has taken five (5) pitches and then fouls the sixth pitch, the batter
can receive another pitch. It is the responsibility of the adult pitcher to provide quality pitches to his or her
team so that batters are not "forced" to swing at bad pitches.
7. With the exception of the "six-pitch" declared strikes, strikes will be called against a batter only when he or
she swings and misses or hits a foul ball. Strikes are not called for pitches the batter does not swing at that
pass through the strike zone.
8. Batters do not get to take first base because of a walk or being hit by a pitch.
9. First and third basemen may start a play no more than fifteen (15) feet down the line from the base while
awaiting the pitch.
10. The base coaches and the adult pitcher shall serve as umpires. The first base coach makes all calls at first
base, the third base coach makes all calls at third base, and the adult pitcher makes all calls at second and
home. There will be ABSOLUTELY NO ARGUING with any umpires over any calls. Arguing is
grounds for immediate ejection.
11. When a team is playing defense, all players play in the field each inning with a normal infield including a
catcher. All other players are positioned in the outfield at least as deep as the grass. No outfielder shall
start a play on the infield dirt.
12. All players must play at least two (2) innings of each game in the infield and at least one (1) inning of each
game in the outfield. Infield positions include the pitcher, catcher, first baseman, second baseman,
shortstop, and third baseman. The intent of this rule is to have each player play each position
multiple times during the season.
13. No player is permitted to play more than two (2) innings in any game at the same position.
14. During the game, two coaches are permitted in the outfield (one in left field and one in right field) to help
coach the outfielders and keep them focused on the game. The coaches must be positioned deeper than
7
7/23/2014
the deepest outfielder. Under no circumstances should the coaches field any ball hit into the outfield
or past an outfielder. No coaches are permitted to coach from the infield. They must be on the sideline.
15. No bunting is permitted. A ball must travel roughly ten (10) feet in fair territory to be considered "in play".
Fair balls traveling less than roughly ten (10) feet will be considered foul balls.
16. No stealing is permitted. No lead off from bases is permitted. A base runner may not leave the base until
the batter makes contact with the ball. A base runner violating this rule should be called out by either base
coach. Play, however, continues if the runner leaves the base early.
17. Base runners cannot advance to the next base on an overthrow.
18. On a ball hit to the outfield, the play will stop when the ball is returned to the infield and is controlled by a
player. A runner who has passed a base may attempt to continue to the next base, but no further
advancement is permitted.
19. Play will stop if a ball travels out of play. Base runners shall continue to the next base if they are already
more than half way to the next base before the ball is ruled dead. If less than halfway, the runner shall
return to the previous base.
20. Base runners may not tag up and advance on fly balls. This is even true if the fielder catches the ball and
inadvertently throws the ball away. However, a base runner may be "doubled off" should he or she be
caught off base and a successful throw be made to the original base of the runner.
21. The infield fly rule is not in effect.
8
7/23/2014
AYRA International League Game Rules
1. Bases are set sixty (60) feet apart with the pitching rubber forty-six (46) feet from home plate (back tip).
2. Games are six (6) innings in length. Four (4) inning games are considered complete games if inclement
3.
4.
5.
6.
weather forces a halt to play. Incomplete games shall be continued at a later date if both coaches agree to
a date and time. All players must play at least four (4) innings of every game when a game is six (6) innings
in length. Open substitution, except for pitchers, is permitted.
A maximum of nine players are permitted to play defense.
An inning is complete when three (3) outs are made or four (4) runs are scored, whichever happens first.
No team can record more than four (4) runs per inning, except in the last inning when either team can
score as many runs as possible prior to recording three (3) outs.
A ten (10) run slaughter rule is in effect. Any team with a lead of ten (10) or more runs at the completion of
the 5th or later inning will be declared the winner and the game complete. An inning is considered complete
after the home team has recorded three (3) outs or is ahead by ten (10) runs.
The pitching rules are as follows:
1.
2.
A player may pitch a maximum of two (2) innings per game and six (6) innings per week.
For the purpose of Rule (6.1), a calendar week is defined from 12:01 AM Sunday to midnight the
following Saturday.
3. As soon as a pitcher delivers one pitch to a batter, the pitcher shall be considered as having pitched
one inning.
4. A pitcher must be removed from the game as a pitcher if he or she hits two (2) batters in one (1)
inning or three (3) batters in a game.
5. A player, once removed from the game as a pitcher, may not pitch in that game again (even if he or
she has not pitched two (2) innings).
6. A player may pitch on consecutive days. However, in so doing, he or she cannot pitch in more than
two (2) consecutive innings in either of those days and must take one (1) calendar day of rest after
the second consecutive day he or she pitched (regardless of the number of innings pitched in either
of the two (2) consecutive days). For example, if a player pitches two (2) innings on Monday and
one (1) inning on Tuesday, he or she may not pitch Wednesday, but is permitted to pitch again on
Thursday.
7. No intentional breaking pitches are permitted.
8. No balks will be called.
7. A batter cannot advance to first base on a dropped third strike.
8. When a pitcher is in contact with the pitching rubber and has possession of the ball and the catcher is in
the catcher's box ready to receive the pitch, base runners shall not leave their bases until the ball has been
pitched and crosses home plate. A violation by one base runner shall affect all other base runners.
1. When a base runner leaves the base before a pitch crosses home plate and the batter does not hit
the ball, the base runner is at risk. If a play is made on that base runner and the base runner is
tagged out, the out stands. If the base runner safely reaches the base to which he or she was
originally advancing, the runner must be returned by the umpire to his or her original base.
2. When a base runner leaves the base before a pitch crosses home plate and the batter hits the ball:
1.
2.
Into the outfield, play continues. If a play is made and any base runner(s) are put out, the
out(s) stand. If there are no put out(s), the base runner(s) must return to their original
base(s) or to the next unoccupied base after their original base. Batters are entitled to
advance only as far as they would have advanced in the normal occurrence of routine play.
The umpire must exercise judgment in the final placement of all base runners.
Into the infield (including a bunt), play continues. However, no runs shall be allowed to
score. If bases were loaded and the batter reaches first base safely, each base runner shall
advance to the base beyond the one occupied at the start of the play, except the base
9
7/23/2014
runner who occupied third base; this base runner shall be removed from the base without
recording a run.
9. A base runner attempting to steal cannot advance past third base. A base runner cannot steal home.
10. Once a base runner has safely reached third base and the play is completed, i.e. a new batter is ready to
hit, the base runner on third base cannot be put out (e.g. picked off) unless the batter hits the ball. Any
attempt otherwise will be called "no play" and the ball is immediately dead. A base runner on third base
cannot attempt to draw a throw. First offense is a warning, second offense runner is out.
11. A base runner on third can only score on a batted ball or a walk/hit batter when the bases are loaded.
12. The infield fly rule is not in effect.
13. Bunting is permitted.
14. First and third basemen may start a play no more than fifteen (15) feet down the line from the base while
awaiting the pitch.
15. All players must play at least one (1) inning of each game in the infield and at least one (1) inning of each
game in the outfield. Infield positions include the pitcher, first baseman, second baseman, shortstop, and
third baseman. The intent of this rule is to develop players at multiple positions during the season.
10
7/23/2014
AYRA National League Game Rules
1. Bases are set seventy (70) feet apart with the pitching rubber fifty (50) feet from home plate (back tip).
2. Games are six (6) innings in length. Four (4) inning games are considered complete games if inclement
weather forces a halt to play. Incomplete games shall be continued at a later date if both coaches agree to
a date and time. All players must play at least four (4) innings of every game when a game is six (6) innings
in length. Open substitution, except for pitchers, is permitted.
3. An inning is complete when three (3) outs are made or four (4) runs are scored, whichever happens first.
No team can record more than four (4) runs per inning, except in the last inning when either team can
score as many runs as possible prior to recording three (3) outs.
4. A ten (10) run slaughter rule is in effect. Any team with a lead of ten (10) or more runs at the completion of
the 5th or later inning will be declared the winner and the game complete. An inning is considered complete
after the home team has recorded three (3) outs or is ahead by ten (10) runs.
5. The pitching rules are as follows:
1. A pitcher once removed from the mound cannot return as a pitcher.
2. The manager must remove the pitcher when said pitcher reaches the limit (85 pitches per day) for
his/her age group as noted below, but the pitcher may remain in the game at another position:
Exception: If a pitcher reaches the limit imposed while facing a batter, the pitcher may continue to pitch
until that batter reaches base, that batter is put out, or the third out is made to complete the half-inning.
3. Pitchers must adhere to the following rest requirements:
• If a player pitches 66 or more pitches in a day, four (4) calendar days of rest must be observed.
• If a player pitches 51 - 65 pitches in a day, three (3) calendar days of rest must be observed.
• If a player pitches 36 - 50 pitches in a day, two (2) calendar days of rest must be observed.
• If a player pitches 21 - 35 pitches in a day, one (1) calendar days of rest must be observed.
• If a player pitches 1-20 pitches in a day, no (0) calendar day of rest is required.
Examples:
• If a player pitches 66 or more pitches on Monday, four (4) calendar days of rest must be observed
and therefore, the player may next pitch on Saturday.
• If a player pitches 51- 65 pitches on Monday, three (3) calendar days of rest must be observed
and therefore, the player may next pitch on Friday.
• If a player pitches 36 - 50 pitches on Monday, two (2) calendar days of rest must be observed and
therefore, the player may next pitch on Thursday.
• If a player pitches 21- 35 pitches on Monday, one (1) calendar day of rest must be observed and
therefore, the player may next pitch on Wednesday.
• If a player pitches 1-20 pitches on Monday, no (0) calendar day of rest is required and therefore,
the player may pitch on Tuesday.
•
A pitcher who delivers 41 or more pitches in a game cannot play the position of catcher for the
remainder of that day.
4. Each game must designate a scorekeeper as the official pitch count recorder.
11
7/23/2014
5. The pitch count recorder must provide the current pitch count for any pitcher when requested by
either manager or any umpire. However, the manager is responsible for knowing when his/her
pitcher must be removed.
6. Warm up pitches do not count against pitch limit.
7. A player may be used as a pitcher in up to two games in a day:
1. If a player is eligible to pitch that day (has adhered to the rest requirements).
2. If a player pitches 20 or less pitches in the first game
8. For a game suspended by darkness, weather, or other causes and resumed the following calendar
day, the pitcher of record at the time the game was halted may continue to the extent of their
eligibility, provided they delivered 40 or less pitches, and subject to each of these conditions:
1. If the pitcher delivered 20 or less pitches before the game was suspended, that pitcher's
pitch count will begin at zero for the continuation portion of the game;
2. If the pitcher delivered between 21 and 40 pitches before the game was suspended, that
pitcher's pitch count will begin with the number of pitches delivered in that game;
9. For a game suspended by darkness, weather, or other causes and resumed more than one
calendar day later, the provisions stated in the previous rule shall apply, unless the pitcher of record
pitched in another game or games after the original game was suspended. In that event, eligibility to
pitch in the continuation portion of suspended game shall be determined by the number of pitches
delivered in the game or games after the suspended game i.e. must consider rest requirements in
rule NL Rule # 5.3.
6. Batters can advance to first base on a dropped third strike.
7. First and third basemen may start a play no more than one quarter the distance down the line from the
base while awaiting the pitch.
8. Runners are permitted to steal home.
12
7/23/2014
AYRA American League Game Rules
1. Bases are set ninety (90) feet apart with the pitching rubber sixty (60) feet six (6) inches from home plate
2.
3.
4.
5.
(back tip).
Games are seven (7) innings in length. Five (5) inning games are considered complete games if inclement
weather forces a halt to play. Incomplete games shall be continued at a later date if both coaches agree to
a date and time. All players must play at least four (4) innings of every game when a game is seven (7)
innings in length. Open substitution, except for pitchers, is permitted.
An inning is complete when three (3) outs are made or four (4) runs are scored, whichever happens first.
No team can record more than four (4) runs per inning, except in the last inning when either team can
score as many runs as possible prior to recording three (3) outs.
A ten (10) run slaughter rule is in effect. Any team with a lead of ten (10) or more runs at the completion of
the 5th or later inning will be declared the winner and the game complete. An inning is considered complete
after the home team has recorded three (3) outs or is ahead by ten (10) runs.
General rules for the American League will be determined by the conference/alliance in which the AYRA
teams are participating insofar as those rules do not conflict with these rules.
13
7/23/2014
AYRA Capital League Game Rules
1. Bases are set ninety (90) feet apart with the pitching rubber sixty (60) feet six (6) inches from home plate
(back tip).
2. General rules for the Capital League will be determined by the conference/alliance in which the AYRA
teams are participating insofar as those rules do not conflict with these rules.
14
7/23/2014
AYRA Rules Summary
Batting and Running
Pitching
General
Rule Description
Batter’s Box Dimension
Batter’s Box from Home Plate
Catcher’s Mitt Required
Distance between Bases
Distance from Home to 2nd
Doubleheaders Allowed
Innings
Extra Innings Allowed
Max Run Limit - Last Inning
Max Run Limit – Extra Innings
Max Run Limit (per inning)
Metal Cleats Allowed
Minimum Players on field
Official Game (Innings)
Game Duration Restrictions
Protective Gear Required
Game Balls
Substitution Rules
Balks
Bases Loaded Walk Scores Run
Intentional Base on Balls
Strike Zone Definition
Max Innings per game
Max Innings per week
Max Pitch Count
Pitching Distance
Warm-up Pitches
Warm-up Pitches (new pitcher)
HBP Pitcher Removal
Mound Visits Pitcher Removal
Bat Size – Max Diameter
Bat Size Differential
Bunting
Dropped 3rd Strike
Infield Fly Rule
Leading
Sliding
Sliding (head-first)
Stealing
Stealing Home
P1
6' x 3'
4"
No
45'
63' 7"
Yes
6
No
Everyone bats
n/a
4
No
6
None
1hr
None
Home team (2)
Everyone plays field
No
No
No, hit from Tee
Plate, from Chest to Knees
n/a
n/a
6 pitches per strike (18 per batter)
40'
n/a
n/a
n/a
n/a
2 1/4"
None
No
No
No
No
No
No
No
No
15
P2
6' x 3'
4"
Yes
60'
84' 10"
Yes
6
No
No
n/a
4
No
8
4 unless Home team winning (3 1/2)
2hr, no new inning after 1:45
Cup/Jock Strap
Home (2) or Alliance team (1)
Everyone plays field if 10 or less, else
open, but No one can sit 2 innings until
everyone has sat 1 inning
No
No
No
Plate, from Chest to Knees
n/a
n/a
6 pitches per strike (18 per batter)
40'
n/a
n/a
n/a
n/a
2 1/4"
None
No
No
No
No
No
No
No
No
Batting and Running
Pitching
General
7/23/2014
Rule Description
Batter’s Box Dimension
Batter’s Box from Home Plate
Catcher’s Mitt Required
Distance between Bases
Distance from Home to 2nd
Doubleheaders Allowed
Innings
Extra Innings Allowed
Max Run Limit - Last Inning
Max Run Limit – Extra Innings
Max Run Limit (per inning)
Metal Cleats Allowed
Minimum Players on field
Official Game (Innings)
Game Duration Restrictions
Protective Gear Required
Game Balls
Substitution Rules
Balks
Bases Loaded Walk Scores Run
Intentional Base on Balls
Strike Zone Definition
Max Innings per game
Max Innings per week
Max Pitch Count
Pitching Distance
Warm-up Pitches
Warm-up Pitches (new pitcher)
HBP Pitcher Removal
Mound Visits Pitcher Removal
Bat Size – Max Diameter
Bat Size Differential
Bunting
Dropped 3rd Strike
Infield Fly Rule
Leading
Sliding
Sliding (head-first)
Stealing
Stealing Home
Rule Description
IL
NL
AL
CL
6' x 3'
6' x 3'
4"
4"
Yes
Yes
60'
70'
84' 10"
99'
Yes
Yes
6
6
No
No
No
No
Yes
Yes
4
4
No
No
8
8
4 unless Home team winning (3 1/2)
4 unless Home team winning (3 1/2)
2hr, no new inning after 1:45
2hr, no new inning after 1:45
Cup/Jock Strap
Cup/Jock Strap
Home (2) or Alliance team (1)
Home (2) or Alliance team (1)
Open, except for pitcher
Open, except for pitcher
No one can sit 2 innings until everyone No one can sit 2 innings until everyone
has sat 1 inning
has sat 1 inning
No
Yes
Yes
Yes
No
No
Plate, from Chest to Knees
Plate, from Chest to Knees
2
n/a
6
None as long as rest days observed
85 (or 2 Innings)
85, can finish batter if limit reached
46'
50'
4
4
8
8
2 Batters/Inning
2 Batters/Inning
3 Batters/Game
3 Batters/Game
2/Inning
2/Inning
2 1/4"
2 5/8"
None
None
Yes
Yes
No
Yes
No
Yes
No
Yes
No
Yes
No (Allowed returning to base)
No (Allowed returning to base)
Yes (when ball crosses plate)
Yes
No
Yes
16
Batting and Running
Pitching
General
7/23/2014
Batter’s Box Dimension
Batter’s Box from Home Plate
Catcher’s Mitt Required
Distance between Bases
Distance from Home to 2nd
Doubleheaders Allowed
Innings
Extra Innings Allowed
Max Run Limit - Last Inning
Max Run Limit – Extra Innings
Max Run Limit (per inning)
Metal Cleats Allowed
Minimum Players on field
Official Game (Innings)
Game Duration Restrictions
Protective Gear Required
Game Balls
Substitution Rules
Balks
Bases Loaded Walk Scores Run
Intentional Base on Balls
Strike Zone Definition
Max Innings per game
Max Innings per week
Max Pitch Count
Pitching Distance
Warm-up Pitches
Warm-up Pitches (new pitcher)
HBP Pitcher Removal
Mound Visits Pitcher Removal
Bat Size – Max Diameter
Bat Size Differential
Bunting
Dropped 3rd Strike
Infield Fly Rule
Leading
Sliding
Sliding (head-first)
Stealing
Stealing Home
6' x 4'
6' x 4'
6"
6"
Yes
Yes
90'
90'
127' 3"
127' 3"
Yes
Yes
6
6
No
No
No
No
Yes
Yes
4
4
No
No
8
8
4 unless Home team winning (3 1/2)
4 unless Home team winning (3 1/2)
2.5hr, no new inning after 2:15
3hr, no new inning after 2:45
Cup/Jock Strap
Cup/Jock Strap
Home (2) or Alliance team (1)
Home (2) or Alliance team (1)
Open, except for pitcher
Open, except for pitcher
No one can sit 2 innings until everyone No one can sit 2 innings until everyone
has sat 1 inning
has sat 1 inning
Yes
Yes
Yes
Yes
Yes
Yes
Plate, from below letters to Knees
Plate, from below letters to Knees
3 (or Max Pitches - 85)
3 (or Max Pitches - 85)
60' 6"
60' 6"
2 Batters/Inning
3 Batters/Game
2/Inning
2 5/8"
-8
Yes
Yes
Yes
Yes
Yes
No (Allowed returning to base)
Yes
Yes
2 Batters/Inning
3 Batters/Game
2/Inning
2 5/8" BBCOR Certified or Wood
-3
Yes
Yes
Yes
Yes
Yes
No (Allowed returning to base)
Yes
Yes
17
Download PDF