Digital Projection Titan 41000 4K-UHD Projector User Manual

Digital Projection Titan 41000 4K-UHD Projector User Manual

Digital Projection Titan 41000 4K-UHD is a high-brightness digital video projector designed for professional use. It offers a 4K resolution and various advanced features, such as HDBaseT support for uncompressed video transmission, 12G-SDI with loop-through, Edge Blend, and Red laser assist. This projector is ideal for large venues requiring exceptional image quality and flexibility.

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Digital Projection Titan 41000 4K-UHD Projector User Manual | Manualzz
Titan Laser 47000 WU & 43000 WU & 42000WU
41000 4K-UHD & 37000 4K UHD
High Brightness Digital Video Projector
INSTALLATION & QUICK START GUIDE
CONNECTION GUIDE
OPERATING GUIDE
REFERENCE GUIDE
Rev A December 2023
123-911
Digital Projection Ltd. 4K-UHD & WUXGA Series
ABOUT THIS DOCUMENT
About This Document
Notes
Follow the instructions in this manual carefully to ensure safe and long-lasting use of the projector.
Symbols used in this manual
Many pages in this document have a dedicated area for notes. The information in that area is accompanied by the following symbols:
WARNING: this symbol indicates that there is a danger of physical injury to yourself and/or damage to the
equipment unless the instructions are closely followed.
ELECTRICAL WARNING: this symbol indicates that there is a danger of electrical shock unless the instructions are
closely followed.
LASER WARNING: this symbol indicates that there is a potential hazard of eye exposure to laser radiation unless the
instructions are closely followed.
NOTE: this symbol indicates that there is some important information that you should read.
Product revision
Because we at Digital Projection continually strive to improve our products, we may change specifications and designs, and add new
features without prior notice.
Updates may be available online - visit the Digital Projection website for all latest documents.
Legal notice
Trademarks and trade names mentioned in this document remain the property of their respective owners.
Digital Projection disclaims any proprietary interest in trademarks and trade names other than its own.
Copyright © 2023 Digital Projection Ltd. All rights reserved.
Rev A December 2023
page 2
Introduction
LASER INFORMATION
Digital Projection Ltd. 4K-UHD & WUXGA Series
Laser information
Notes
Caution - use of controls or adjustments or performance of procedures other than those specified herein may result in
hazardous radiation exposure.
Optical radiation
Caution - possibly hazardous optical radiation emitted from this product. Do not stare at operating light source. May be
harmful to eyes. This projector is tested according to IEC/EN62471-5:2015 (Photobiological safety of lamps and lamp
systems – Part 5: Image projectors standard) and is Risk Group 3 (high risk).
Introduction
Rev A December 2023
page 3
Digital Projection Ltd. 4K-UHD & WUXGA Series
LIGHT HAZARD WARNING
Light Hazard Warning
Notes
The hazard distance is the distance measured from the projection lens at
which the intensity or energy per unit of surface is lower
than the applicable exposure limit on the cornea or skin 1 .
2
The hazard zone is the area from the rojection lens up to the hazard
distance that encompasses where the projected beam is considered
hazardous 2 .
1
If the person is within the hazard distance, the beam is considered unsafe
for exposure.
2
2
1
No direct exposure to the
beam is permitted, RG3 IEC
62471-5:2015.
Operators should control
access to the beam within
the hazard distance or install
the projector at sufficient
height to prevent exposures
of spectators’ eyes within the
hazard distance.
Light Hazard Distances
HAZARD DISTANCE
Titan 41000 4K-UHD
Titan 37000 4K-UHD
Titan 47000 WU
Titan 43000 WU
Titan 42000 WU
0.37:1 (Right Angled)
0m
0m
0.65-0.85:1 (Right Angled)
N/A
0m
0.8-1.16:1 (Includes support bracket)
0m
0m
0.67:1 fixed HB
N/A
2m
1.12:1 (short) fixed HB
2.2m
2.4m
1.16 - 1.49:1 zoom HB
2.1m
2.5m
1.39 - 1.87:1 zoom HB
2.8m
3.5m
1.87 - 2.56:1 zoom HB
3.8m
4.3m
2.56 - 4.16:1 zoom HB
5.3m
5.7m
4.16 - 6.96:1 zoom HB
7.5m
8.2m
6.92 - 10.36:1 zoom HB
9.0m
9.5m
LENS
Rev A December 2023
page 4
Hazard Distance
Introduction
LIGHT HAZARD WARNING
Digital Projection Ltd. 4K-UHD & WUXGA Series
Restriction Zone
A restriction zone should be in place around the hazard zone to prevent any person from entering the hazard zone with any part of
their body:
•
•
Horizontal clearance 1 . This should be no less than 2.5m around
the hazard zone 2 .
1
Notes
2
3 . This should be no less than 3m between
Vertical clearance
the hazard zone 2 and the floor when the projector is installed overhead.
Hazard Zones - Horizontal Clearance (Top View)
2
3
Hazard Zones - Vertical Clearance (Side View)
Introduction
Rev A December 2023
page 5
Digital Projection Ltd. 4K-UHD & WUXGA Series
INTRODUCTION
Introduction
Notes
This manual describes the Titan Laser 47000 WU, 43000 WU, 42000 WU, 41000 4K-UHD and 37000 4K UHD.
Congratulations on your purchase of this Digital Projection product. Your projector has the following key features:
•
•
•
•
•
•
•
•
•
•
•
•
•
4K-UHD/WUXGA projector.
Support for Frame Sequential and Dual Pipe 3D formats.
HDBaseT® for transmission of uncompressed High Definition Video up to 100 m from the source.
12G-SDI with loop-through.
Edge Blend with black level correction.
Red laser assist for enhanced color fidelity.
Blanking control for custom input window sizing.
Cornerstone, Vertical & Horizontal Keystone, Pincushion & Barrel, and Image Rotation.
Control via LAN and RS232.
Motorised lens mount.
Separate control of screen and source aspect ratio.
Non-linear warp for irregular projection surfaces.
Constant brightness mode maintains light output at selected levels.
A serial number is located on the side of the projector. Please record it here for future reference:
Rev A December 2023
page 6
Introduction
INTRODUCTION
Digital Projection Ltd. 4K-UHD & WUXGA Series
CONTENTS
ABOUT THIS DOCUMENT.............................................................................. 2
Symbols used in this manual.................................................................... 2
Product revision....................................................................................... 2
Legal notice............................................................................................. 2
CHANGING THE LENS..................................................................................26
Inserting a new lens...............................................................................26
Removing the lens..................................................................................26
Fitting a lens stabilizing bracket............................................................. 27
LASER INFORMATION.................................................................................... 3
OPERATING THE PROJECTOR....................................................................30
Switching the projector on:....................................................................30
Switching the projector off.....................................................................30
Selecting an input signal........................................................................30
Selecting a test pattern..........................................................................30
Adjusting the lens.................................................................................. 31
Lens menu.......................................................................................... 31
Remote control.................................................................................... 31
Adjusting the image............................................................................... 31
Orientation.......................................................................................... 31
Geometry........................................................................................... 31
Picture............................................................................................... 31
OPTICAL RADIATION...................................................................................... 3
LIGHT HAZARD WARNING............................................................................. 4
Light Hazard Distances............................................................................4
Restriction Zone....................................................................................... 5
INTRODUCTION.............................................................................................. 6
INSTALLATION & QUICK START GUIDE..........................................................11
WHAT’S IN THE BOX?................................................................................... 12
CONNECTING THE POWER SUPPLY.......................................................... 13
PROJECTOR OVERVIEW.............................................................................. 14
CONTROL PANEL.......................................................................................... 15
REMOTE CONTROL.......................................................................................17
Infrared reception..................................................................................20
POSITIONING THE SCREEN AND PROJECTOR......................................... 21
Roll and pitch.........................................................................................22
Stacking and rigging..............................................................................23
Pin and cup stacking..............................................................................23
Using the eye bolts................................................................................24
Point-to point connections.....................................................................24
Threaded suspension cables..................................................................25
Introduction
CONNECTION GUIDE..........................................................................................33
SIGNAL INPUTS............................................................................................34
Digital inputs and outputs......................................................................34
EDID on the DisplayPort, HDMI, and HDbaseT inputs .............................35
Using DisplayPort/ HDMI/ HDBaseT switchers with the projector ..........35
3D CONNECTIONS.......................................................................................36
Frame sequential 1080p 3D up to 120Hz and WUXGA 3D at 100Hz........36
Dual Pipe 1080p and WUXGA 3D sources at up to 100 and 120Hz..........36
3D Sync................................................................................................. 37
Rev A December 2023
page 7
Digital Projection Ltd. 4K-UHD & WUXGA Series
INTRODUCTION
CONTENTS (continued)
CONTROL CONNECTIONS..........................................................................38
LAN connection examples ....................................................................39
RS232 connection example ..................................................................40
Geometry menu.....................................................................................56
Aspect ratio........................................................................................56
Digital zoom .......................................................................................58
Overscan...........................................................................................58
OPERATING GUIDE.............................................................................................. 41
USING THE MENUS......................................................................................42
Opening the Menu ................................................................................42
Opening a submenu ..............................................................................42
Exiting menus and closing the OSD .......................................................43
Inside a menu ........................................................................................43
Accessing sub menus ...........................................................................44
Executing commands ............................................................................44
Editing projector settings ......................................................................45
Using a slider to set a value...................................................................45
Editing numeric values..........................................................................46
USING THE PROJECTOR..............................................................................47
Main menu.............................................................................................47
Input menu.............................................................................................47
Input..................................................................................................47
Lens menu.............................................................................................48
Lens control........................................................................................48
Lens memory .....................................................................................49
Image menu...........................................................................................50
Color menu............................................................................................52
Color space ........................................................................................52
Color mode ........................................................................................53
Rev A December 2023
page 8
Blanking ...........................................................................................59
Warping Mode.....................................................................................59
Keystone ...........................................................................................60
4 corners...........................................................................................62
Pincushion / Barrel..............................................................................63
Wall Corner........................................................................................64
Free Grid............................................................................................64
Custom warp .....................................................................................65
Edge blend menu...................................................................................66
Blend start .........................................................................................67
Black level uplift..................................................................................68
Uniformity..........................................................................................69
3D menu................................................................................................ 70
3D types.............................................................................................71
Some 3D settings explained ................................................................. 72
Laser menu............................................................................................ 74
Setup menu........................................................................................... 75
ColorMax............................................................................................ 77
Power on / off..................................................................................... 78
Clock adjust ....................................................................................... 79
PIC mute setting................................................................................. 79
OSD settings......................................................................................80
Memory.............................................................................................80
EDID Mode.........................................................................................80
Introduction
INTRODUCTION
Digital Projection Ltd. 4K-UHD & WUXGA Series
CONTENTS (continued)
Network menu....................................................................................... 81
Network setup.................................................................................... 81
Art-net setup......................................................................................82
Art-net Channel setting........................................................................82
Art-Net Channel Status........................................................................82
Information menu..................................................................................83
Software Version.................................................................................83
Signal format......................................................................................83
System status ....................................................................................84
Thermal status....................................................................................84
Factory reset .....................................................................................84
SERVED WEB PAGES....................................................................................85
REFERENCE GUIDE .............................................................................................99
CHOOSING A LENS .................................................................................... 100
Basic calculation..................................................................................101
Basic calculation example.................................................................. 102
Full lens calculation ............................................................................. 103
Introducing TRC ................................................................................ 103
Calculating TRC ............................................................................... 104
Calculating the throw ratio with TRC..................................................... 104
Full lens calculation example .............................................................. 105
POSITIONING THE IMAGE.......................................................................... 108
ASPECT RATIOS EXPLAINED.....................................................................110
Aspect ratios examples ........................................................................110
Source: 4:3 .......................................................................................110
Source: 16:9 ...................................................................................... 111
Source: 16:10 (native)......................................................................... 111
Aspect ratio example: TheatreScope.....................................................112
APPENDIX A: SUPPORTED SIGNAL INPUT MODES.................................113
2D formats............................................................................................113
12G-SDI (SDI Format)............................................................................116
3D formats............................................................................................118
APPENDIX B: WIRING DETAILS ................................................................ 120
Signal inputs and outputs..................................................................... 120
HDMI 1 and 2..................................................................................... 120
DisplayPort ...................................................................................... 120
12G-SDI in, 12G-SDI out.......................................................................121
HDBaseT input ...................................................................................121
Control connections............................................................................. 122
LAN................................................................................................. 122
RS232.............................................................................................. 122
Wired Remote Control Input................................................................. 122
APPENDIX C: MEMORY SCHEME AND MEMORY ITEMS....................... 123
APPENDIX D: GLOSSARY OF TERMS....................................................... 127
SCREEN REQUIREMENTS.......................................................................... 106
Fitting the image to the display .......................................................... 106
WUXGA images displayed full width .................................................... 106
WUXGA images displayed with a height of 1200 pixels ........................... 106
WUXGA images displayed full height.................................................... 107
Diagonal screen sizes ......................................................................... 107
Introduction
Rev A December 2023
page 9
Digital Projection Ltd. 4K-UHD & WUXGA Series
This page is intentionally left blank.
Rev A December 2023
Titan Laser 47000 WU & 43000 WU & 42000WU
41000 4K-UHD & 37000 4K UHD
High Brightness Digital Video Projector
INSTALLATION & QUICK START GUIDE
Rev A December 2023
123-911
Digital Projection Ltd. 4K-UHD & WUXGA Series
WHAT’S IN THE BOX?
What’s In The Box?
Notes
Make sure your box contains
everything listed. If any
pieces are missing, contact
your dealer..
Only one remote is supplied
with the projector.
Save and store the original
box and packing materials, in
case you ever need to ship
your projector.
Projector
Remote Control
Batteries
The projector is shipped
without a lens.
Only the appropriate cable
for destination territory is
supplied with the projecto
Important Information Book
Rev A December 2023
page 12
Lens Stabilizing Bracket
HDMI Cable
Remote Control Cable
M4*10L HEXI Screw *2
For lens stabilization bracket
Power Cable, UK / RoW
Power Cable, USA only
Installation & Quick Start Guide
CONNECTING THE POWER SUPPLY
Connecting The Power Supply
Digital Projection Ltd. 4K-UHD & WUXGA Series
Notes
Rest of the World:
1.
Firmly push the mains connector into the socket 1 .
2.
Rotate the connector 90° clockwise to lock it in place
USA Only
1.
Firmly push the mains connector into the socket
2.
Rotate the connector 90° clockwise to lock it in place.
2 .
Use only the power cable
provided.
Ensure that the power
outlet includes a ground
connection as this
equipment MUST be
earthed.
Handle the power cable
carefully and avoid sharp
bends. Do not use a
damaged power cable.
The USA model can operate
at 110V or 200V. Voltage
selection is automatic,
but the projector must
be powered off before
switching power outlets.
Light output power is
reduced to approx 30%when
using the USA model and
operating on 110V.
Installation & Quick Start Guide
Rev A December 2023
page 13
Digital Projection Ltd. 4K-UHD & WUXGA Series
PROJECTOR OVERVIEW
Projector Overview
1.
Eye bolts
2.
Connections panel
3.
Stacking pins (x4)
4.
Adjustable feet (x4)
5.
Stacking cups (x4)
6.
Control panel
7.
Mains socket and switch
Notes
Front View
Rev A December 2023
page 14
Installation & Quick Start Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
CONTROL PANEL
Control panel
1.
Notes
TEMP INDICATOR
Off = no problem
Flashing red = temperature error
2.
2
3
LIGHT INDICATOR
Off = light is switched off
Flashing red (cycles of single flashes) = failure to light up during power up
Flashing red (cycles of double flashes) = unexpected light off while running
On, green = light is switched on
On, orange = light is switched on but run on forced eco mode when high
temperature
Flashing green (cycles of single flashes) = light source is temporary off by
PIC-MUTE CLOSE.
3.
1
STATUS INDICATOR
4
10
5
11
6
7
12
8
13
9
14
Off = no problem
Flashing red (continuously) = cover error
Flashing red (cycles of single flashes) = TEC/color Sensor error
15
16
Flashing red (cycles of four flashes) = fan error
Control panel
On, red = system error
On, orange = firmware upgrade mode
Flashing orange (cycles of double flashes) = request to re-execute the lens calibration (Center Lens) process
Flashing green (cycles of double flashes) = lens calibration (Center Lens) is processing
4.
POWER
Switches the projector on and off (STANDBY).
Indicator:
The projector is switched off
Off.
Flashing green.
The projector is warming up
Flashing orange.
The projector is cooling down
On, red.
Standby mode: power saving without network control capability.
On, orange
Standby mode: with network control capability
On, green
The projector is switched on.
5.
SYNC
Re-synchronises with the current input signal.
Installation & Quick Start Guide
Rev A December 2023
page 15
Digital Projection Ltd. 4K-UHD & WUXGA Series
6.
CONTROL PANEL
Arrow buttons & ENTER
Navigation buttons used to highlight menu entries in the OSD. Press ENTER to open or execute the highlighted menu entry.
7.
Notes
MENU
Displays and exits the OSD.
8.
OSD
On Screen Display Menu Disable/Enable.
9.
FOCUS
Plus and minus buttons move the focus in and out.
10. ENTER
Use the button to select settings or confirm the changed settings.
11. INPUT
Switches to the next input source.
12. EXIT
Exits the current OSD page and enters the level above.
13. INFO
Display the current system status.
14. ZOOM
Plus and minus buttons zoom in and out.
15. MUTE
Hides the projected image.
16. LENS SHIFT
Arrow buttons move the lens in the specified direction.
Rev A December 2023
page 16
Installation & Quick Start Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
REMOTE CONTROL
Remote Control
1.
Notes
Power ON / OFF
Turns power on and off.
2.
Pic Mute OPEN / CLOSE
Shows and hides the projected image.
There are two PIC Mute settings:
3.
•
•
Laser. When off, the laser is switched off and no image is projected
DMD Blanking. When off, the laser remains on and a black image is projected
OSD ON / OFF
Enable and disable screen timeout messages and control whether to show the OSD
during projection.
4.
MENU
Access the OSD. If the OSD is open, press this button to go back to the previous menu.
5.
Navigation (arrows and OK)
Navigate through the menus with the arrows, confirm your choice with OK.
In lens adjustment modes, the arrows are used to move, zoom or focus the lens.
See 11 below. In lens adjustment modes, or when the OSD is not showing,
the OK button switches between modes: Shift Adjustment and Zoom / Focus Adjustment.
6.
The “PIC mute setting” is
defined in the setup menu.
See Setup menu on page
79
1
2
3
4
8
5
6
9
7
10
EXIT
Go up one level in the OSD. When the top level is reached, press to close the OSD.
7.
FREEZE
Freeze the current frame.
8.
DEFAULT
When editing a parameter, press this button to restore the default value.
9.
INFO
Access information about the projector.
10. RE-SYNC
Re-synchronise with the current input signal.
Remote Control
Installation & Quick Start Guide
Rev A December 2023
page 17
Digital Projection Ltd. 4K-UHD & WUXGA Series
REMOTE CONTROL
11. LENS adjustment
•
•
FOCUS IN / OUT: adjust focus.
•
ZOOM IN / OUT: adjust zoom.
Notes
If focus cannot be achieved
using the focus in / out
feature, press Shift & 7 to
adjust for far focus, or Shift &
8 to adjust for near focus.
SHIFT: press and hold this button, then use the
Navigation arrow buttons to move the lens.
12. USER PRESET A, B, C, D
Load user presets.
13. ALT
Press and hold this button to access alternative functions for all buttons with a green
label.
14. DVI / DisplayPort2 / numeric input 3
There is no DVI input on this projector.
Use with ALT to select the DisplayPort 2 input.
This projector does not use
the following options on the
remote: DVI, VGA, HDMI 3,
HDMI 4, COMP 1, COMP 2,
PIP and SWAP.
15. HDMI 2 / HDMI 4 / numeric input 2
Select the HDMI 2 input.
Use with ALT to select the HDMI 4 input.There is no HDMI 4 input on this projector.
16. HDMI 1 / HDMI 3 / numeric input 1
Select the HDMI 1 input.
Use with ALT to select the HDMI 3 input.There is no HDMI 3 input on this projector.
11
12
13
14
15
16
Remote Control
Rev A December 2023
page 18
Installation & Quick Start Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
REMOTE CONTROL
17. DISPLAYPORT 1 / R / numeric input 4
Notes
Select DisplayPort 1 input.
18. HD-T / G / numeric input 5
Select the HDBaseT input.
19. VGA / 3D / numeric input 7
There is no VGA input on this projector.
Use with ALT to toggle the 3D Format setting between Off and Auto.
20. COMP1 / EYE / numeric input 8
There is no Component 1 input on this projector.
Use with ALT to switch between left and right eye 3D dominance.
21. ADDR / ALL (with red indicator at the top)
Assign and unassign an IR remote address.
•
•
To assign an IR remote address:
1.
Press and hold this button until the red indicator starts flashing.
2.
Release this button and while the red indicator is still flashing, enter a twodigit address using the numeric input buttons. The indicator will flash three
times quickly to confirm the change.
To unassign an address and return to the
default address 00:
1.
Press and hold ALT and this button simultaneously until the red indicator
flashes to confirm the change.
22. SDI / B / numeric input 6
Select the 12G-SDI input.
23. TEST / SWAP / numeric input 0
Show a test pattern. Press again to show the next test pattern: Off, White, Black, Red,
Green, Blue, Checkerboard, Crosshatch, Color Bar, Aspect Ratio.
24. COMP2 / PIP / numeric input 9
There is no Component 2 input on this projector.
21
17
18
19
22
23
24
20
This projector does not use
the following options on the
remote: DVI, VGA, HDMI 3,
HDMI 4, COMP 1, COMP 2,
PIP and SWAP.
Remote Control
Installation & Quick Start Guide
Rev A December 2023
page 19
Digital Projection Ltd. 4K-UHD & WUXGA Series
REMOTE CONTROL
Infrared reception
40
The projector has infrared sensors at the front and back.
Notes
The angle of acceptance is 40°. Make sure that the remote control is within the angle of acceptance
when trying to control the projector.
40
Rev A December 2023
page 20
Installation & Quick Start Guide
POSITIONING THE SCREEN AND PROJECTOR
Digital Projection Ltd. 4K-UHD & WUXGA Series
Positioning the screen and projector
1.
Install the screen, ensuring that it is in the best position for
viewing by your audience.
2.
Mount the projector, ensuring that it is at a suitable distance
from the screen for the image to fill the screen. Set the
adjustable feet so that the projector is level, and perpendicular
to the screen.
The drawing shows the positions of the feet for table mounting,
and the fixing holes for ceiling mounting.
1.
Four adjustable feet
2.
Four M10 holes for ceiling mount
Notes
Always allow the projector
to cool for 5 minutes before
disconnecting the power or
moving the projector.
1
1
2
2
Do not use the threaded
holes for the adjustable
feet to hang or mount the
projector.
The screws should not penetrate more than 15 mm into the body
of the projector.
Installation & Quick Start Guide
Ensure that there is at least
50 cm (19.7 in) of space
between the ventilation
outlets and any wall, and
30 cm (11.8 in) on all other
sides.
2
2
1
1
Rev A December 2023
page 21
Digital Projection Ltd. 4K-UHD & WUXGA Series
POSITIONING THE SCREEN AND PROJECTOR
Roll and pitch
Notes
The projector can be operated in numerous positions.
In portrait mode, it is recommended
to position the projector with inputs
facing upward, as shown in the
diagram.
Roll
Rev A December 2023
page 22
Pitch
Installation & Quick Start Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
POSITIONING THE SCREEN AND PROJECTOR
Stacking and rigging
The projector can be stacked using the pin and cups that are located on top and underneath the projector. The pin and cups can also
be used to attach a mounting rail. The eye bolts on top of the projector can be used with suspension cables to fly the projector.
Pin and cup stacking
The top of the projector has pins and the bottom of the projector has cups. The pins
and cups can connect together and be locked into place with a locking pin.
1.
Remove the adjustable feet from the projector that will be stacked on the top. 1
2.
Mount the projector on top of the other projector. Ensure that all four cups
are placed over the pins on the bottom projector. 2
3.
Push the locking pins into place on each cup and pin. 3
Notes
Do not use the threaded
holes for the adjustable
feet to hang or mount the
projector.
Do not use the carry handles
to hang or mount the
projector.
This system should only be
used to stack a maximum two
projectors.
1
2
3
Installation & Quick Start Guide
Rev A December 2023
page 23
Digital Projection Ltd. 4K-UHD & WUXGA Series
POSITIONING THE SCREEN AND PROJECTOR
Using the eye bolts
Four eye-bolts are fitted to the top of the projector to enable the flying of the projector using steel wire or chains.
Point-to point connections
Refer to the following guidelines when connecting one end of a suspension cable directly
to an eye-bolt and the other to a suspension point..
•
The suspension cables can be connected to the eye-bolts at an angle of up to 45°
around the eye ring.
•
The suspension cables must not be connected to the eye-bolts at any angle
across the eye ring.
•
The suspension cable must run vertically up from the projector..
Notes
This system should only be
used to fly a single projector.
Do not stack projectors and
fly them together.
Example of a correct configurations
Example of an incorrect configurations
Rev A December 2023
page 24
Installation & Quick Start Guide
POSITIONING THE SCREEN AND PROJECTOR
Threaded suspension cables
Notes
Refer to the following guidelines when threading the suspension cable through
the eye-bolts and connecting both ends to suspension points.
•
The suspension cable can exit the eye-bolts at an angle of up to 45° around
the eye ring.
•
The suspension cable can exit the eye-bolts at an angle of up to 45° across
the eye ring.
•
The suspension cable should not be threaded through 2 or more eye-bolts
Example of a correct configurations
Installation & Quick Start Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
Example of an incorrect configurations
Rev A December 2023
page 25
Digital Projection Ltd. 4K-UHD & WUXGA Series
CHANGING THE LENS
Changing the lens
Notes
Before changing the lens,
always make sure the
projector is switched off and
fully disconnected from its
power supply.
Inserting a new lens
1.
Turn the lens release lever clockwise so that it is pointing upwards, to open
the lock fully. 1
2.
Remove the rear lens cap from the lens.
When changing the lens,
avoid using excessive force
as this may damage the
equipment..
1
3.
Insert the lens into the lens aperture, making sure that the plug on the zoom
drive mechanism lines up with the socket on the front of the projector, then
push the lens in firmly as far as it will go.
4.
Turn the lens release lever anti-clockwise to the mid-position. 2
The lens is shipped
separately..
Take care to preserve the
original lens packaging and
protective caps for future
use.
2
5.
The lens can now be pushed in further. Push the lens in firmly as far as it will go.
6.
Turn the lens release lever fully anti-clockwise so that it is pointing downwards,
to close the lock fully. 3
Removing the lens
Avoid touching the surface
of the lens as this may result
in image impairment.
An adapter is available for
certain third party lenses.
Please see your local dealer
for further information
HOTKEY 3 is used when
a lens adapter is installed.
Whilst in standby mode,
press and hold HOTKEY 3 for
five seconds to run center
lens before installing the lens.
3
To remove the lens, reverse the procedure described in Inserting a new lens above:
1.
Turn the release lever up to the mid-position, then pull the lens out as far as it will go.
2.
Turn the release lever clockwise so it is pointing upwards, then pull the lens out completely.
Rev A December 2023
page 26
Installation & Quick Start Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
CHANGING THE LENS
Fitting a lens stabilizing bracket
1.
Remove the cover from the front of the projector.
2.
Remove the lens mount and lens.
Notes
In some applications and
projector orientations, it
may be necessary to fit the
stabilizing bracket to the lens
mount..
The lens stabilizing bracket
can only be fitted to models
built from April 2019.
3.
Remove the three M3 set screws from the lens collar.
4.
Remove the two M3 screws from the fixed lens bracke.
5.
Remove the lens collar from the lens mount.
3
4
3
4
3
Installation & Quick Start Guide
Rev A December 2023
page 27
Digital Projection Ltd. 4K-UHD & WUXGA Series
6.
Remove the two M2 screws from the fixed lens bracke.
7.
Remove the fixed lens bracket.
CHANGING THE LENS
Notes
6
7
6
8.
Place the stabilizing bracket on to the lens collar.
9.
Screw in the two M2 screws to fix the stabilizing bracket to the lens collar.
8
9
9
Rev A December 2023
page 28
Installation & Quick Start Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
CHANGING THE LENS
10. Place the lens collar on to the lens.
Notes
11. Screw in the two M3 screws to fix the lens collar to the lens.
12. Screw in the three M3 set screws to the lens collar.
12
10
11
12
11
12
13. Place the lens into the projector.
Use M4*10L HEXI screws in
the accessory box.
14. Screw the two fixing screws into the lens stabilizing bracket.
15. Place the cover over the front of the projector
14
14
Installation & Quick Start Guide
Rev A December 2023
page 29
Digital Projection Ltd. 4K-UHD & WUXGA Series
OPERATING THE PROJECTOR
Operating the projector
Switching the projector on:
1.
2.
Connect the power cable between the mains supply and the projector. (See Connecting the power supply above.) Switch
the breaker switch next to the power connector to on.
The POWER indicator turns red to signal that the projector is on and in STANDBY mode.
Press one of the following buttons:
•
•
On the remote control, the ON button
On the projector control panel, the POWER button.
The POWER indicator begins flashing green as the projector powers up. When the flashing stops, the POWER indicator lights solid
green and the Digital Projection logo appears on the screen. The projector is switched on and projecting.
Switching the projector off
1.
Press OFF on the remote control or POWER on the control panel, then press again to confirm your choice.
The POWER indicator on the control panel will start flashing blue, the projected image will turn off and the cooling fans will
run for a short time until the POWER indicator goes steady red to indicate that the projector has entered STANDBY mode.
2.
If you need to switch the projector off completely, switch the breaker switch next to the power connector to off and then
disconnect the power cable from the projector.
Selecting an input signal
1.
Connect one or more image sources to the projector.
2.
Select the input you want to display:
•
•
Press one of the input buttons on the remote control.
Alternatively, open the On-screen display (OSD) by pressing MENU. Highlight Input from the main menu,
press ENTER/OK and then select an input signal using the UP and DOWN arrow buttons. Press ENTER/OK to confirm
your choice.
Notes
See “Connecting The Power
Supply” on page 13.
The self-test is running when
all the LEDs on the control
panel are lit.
Use only the power cable
provided.
Ensure that the power
outlet includes a ground
connection as this
equipment MUST be
earthed.
Handle the power cable
carefully and avoid sharp
bends. Do not use a
damaged power cable.
See “Using the menus” on
page 42 for full details of
how to use the controls and
the menu system.
Selecting a test pattern
To display a test pattern:
•
Press TEST on the remote control.
Change the test pattern using the LEFT and RIGHT arrow buttons. The following test patterns are available: Off, White,
Black, Red, Green, Blue, Checkerboard, Crosshatch, Color Bar, Aspect Ratio
•
Alternatively, open the OSD by pressing MENU. Highlight Test Patterns from the main menu, then select a test pattern using
the LEFT and RIGHT arrow buttons.
After the final test pattern, the projector exits test pattern mode and returns to the main image. To view test patterns again, you
need to press TEST again. If you wish to exit the test patterns before you reach the final one, press TEST or EXIT at any time.
Rev A December 2023
page 30
Installation & Quick Start Guide
OPERATING THE PROJECTOR
Digital Projection Ltd. 4K-UHD & WUXGA Series
Adjusting the lens
The lens can be adjusted using the Lens menu, or using the lens buttons on the remote control.
Notes
Lens menu
The Lens menu provides access to the Lens Control setting and the Lens Center command.
Lens Control allows Zoom, Focus and Shift adjustments using the arrow buttons. The setting operates in Zoom/Focus Adjustment
and Shift Adjustment mode.
Press ENTER/SELECT to switch between the two modes.
Remote control
Use the remote control to adjust zoom, focus and shift directly, without opening a menu:
•
•
•
•
OK enters lens control, then switches between Zoom/Focus Adjustment and Shift Adjustment.
EXIT exits lens control and opens the Lens menu.
See “Remote Control” on
page 17 for full details of
how to adjust the lens using
the remote control.
MENU exits lens control and returns to the main image.
The arrow buttons adjust zoom, focus and shift as indicated on the screen.Selecting a test pattern
Adjusting the image
Orientation
This can be set from the Setup menu.
Highlight Orientation and choose from Front Tabletop, Front Ceiling, Rear Tabletop, Rear Ceiling and Auto-front.
Geometry
Settings such as Keystone, Pincushion / Barrel can be set from the Geometry menu.
Picture
Settings such as Gamma, Brightness, Contrast, Saturation, Hue and Sharpness can be set from the Image menu.
Installation & Quick Start Guide
Rev A December 2023
page 31
Digital Projection Ltd. 4K-UHD & WUXGA Series
This page is intentionally left blank.
Rev A December 2023
Titan Laser 47000 WU & 43000 WU & 42000WU
41000 4K-UHD & 37000 4K UHD
High Brightness Digital Video Projector
CONNECTION GUIDE
Rev A December 2023
123-911
Digital Projection Ltd. 4K-UHD & WUXGA Series
SIGNAL INPUTS
Signal inputs
Notes
For simultaneous HDBaseT
and LAN connectivity, a
third-party distribution
product can be utilised to
combine HDBaseT video
stream with LAN connection
for delivery to the projector.
Digital inputs and outputs
1.
HDMI 1 / HDMI 2
1
HDMI 2.0 inputs supporting HDCP 2.2. Connect
an HDMI cable to the connector.
2.
2
DisplayPort
DisplayPort 1.2 input. Connect a DisplayPort
cable to the connector. Supports sources up
to 4K-UHD resolution at 60 Hz and WQXGA
at 120Hz.
3.
HDBaseT
Receives digital signal from HDBaseT-compliant
devices. Connect an HDBaseT cable.
4.
SDI IN
SDI input supporting up to 12G-SDI.
Connect an SDI cable to the connector.
5.
Ethernet/Art-Net
3
4
5
6
Provides LAN connectivity via an ethernet or Art-Net
cable.
6.
SDI OUT
SDI output supporting up to 12G-SDI.
Connect an SDI cable to distribute the SDI signal to another projector.
Rev A December 2023
page 34
Connection Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
SIGNAL INPUTS
EDID on the DisplayPort, HDMI, and HDbaseT inputs
If you are using a computer graphics card or another source that obeys the EDID protocol, the source will automatically configure itself
to suit the capability of the projector.
Notes
Otherwise refer to the documentation supplied with the source to manually set the resolution to the DMD™ resolution of the projector
or the nearest suitable setting. Switch off the source, connect to the projector, then switch the source back on again.
Using DisplayPort/ HDMI/ HDBaseT switchers with the projector
When using a DisplayPort/HDMI/HDBaseT source switcher with the projector, it is important to set the switcher so that it passes the
projector EDID through to the source devices.
If this is not done, the projector may not be able to lock to the source or display the source correctly as its video output timings may
not be compatible with those of the projector. Sometimes this is called transparent, pass-through or clone mode. See your switcher’s
manual for information on how to set this mode.
1.
Sources
2.
Switcher
3.
Projector
1
2
3
The EDIDs in the switcher should be the same as the one in the projector.
Connection Guide
Rev A December 2023
page 35
Digital Projection Ltd. 4K-UHD & WUXGA Series
3D CONNECTIONS
3D connections
1.
Notes
Sync In / Sync Out
Sync In is the 3D sync input signal. Connect the
3D sync from your graphics card or server.
1
2
Sync Out is the 3D sync output signal. Enables
3D from multiple projectors.
2.
3D Sync IR
Sync output signal. This is affected by settings
in the 3D menu such as Dark Time and 3D Sync
Offset. Connect this to an IR emitter or ZScreen.
Frame sequential 1080p 3D up to 120Hz and WUXGA 3D at 100Hz.
1.
Set 3D Format in the 3D menu to Frame Sequential.
Dual Pipe 1080p and WUXGA 3D sources at up to 100 and 120Hz
1.
Connect the left eye output to the HDMI 1 socket and the right eye output to the HDMI 2 socket.
2.
Set 3D Format in the 3D menu to Dual-Pipe.
Rev A December 2023
page 36
See “3D formats” on page
118 for a complete list of
supported formats and frame
rates.
Connection Guide
3D CONNECTIONS
3D Sync
1.
3D Input
2.
3D Sync In
3.
3D Sync IR
4.
IR emitter or Zscreen
Digital Projection Ltd. 4K-UHD & WUXGA Series
Notes
1
2
3
Connection Guide
Rev A December 2023
page 37
Digital Projection Ltd. 4K-UHD & WUXGA Series
CONTROL CONNECTIONS
Control connections
1.
Notes
For a list of all commands
used to control the projector
via LAN, see the Protocol
Guide (available separately).
Trigger
The Trigger outputs are defined in the Setup menu.
Each ouput can be triggered by one of the
following conditions:
•
•
With a LAN connection the
projector can serve a web
page offering status and
projector controls.
Aspect ratio trigger. A trigger output can be used to
control screen shuttering for different aspect ratios.
•
2.
Only one remote connection
(RS232 or LAN) should be
used at any one time.
Screen trigger. A trigger output can be used to control
an electrically operated screen.
The screen will be automatically deployed when the
projector starts up and retracted when the projector
shuts down.
RS232 trigger. A trigger output can be used to control
the screen or screen shuttering on receipt of an RS232
command.
USB
1
2
3
4
5
6
USB 5V / 2A output. Connect a USB cable to supply power to an external device.
3.
Projector Controller is
available for download, free
of charge, from the Digital
Projection website.
HDBaseT (Optional board)
The projector’s features can be controlled via a LAN connection, using Digital Projection’s Projector Controller application or a
terminal-emulation program.
4.
RS232
All of the projector’s features can be controlled via a serial connection, using commands described in the Protocol Guide.
Use a straight-through cable to connect directly to a computer.
5.
Ethernet/ArtNet
•
Ethernet
The projector’s features can be controlled via a LAN connection. For example using Digital Projection’s Projector
Controller application, a terminal-emulation program or PJ-Link.
•
Art-Net
Art-Net compatible RJ45 etherCON input. Connect an.
6.
Wired Remote
The remote control can be connected using a standard 3.5 mm mini jack cable (tip-ring-sleeve, or TRS).
Rev A December 2023
page 38
Connection Guide
CONTROL CONNECTIONS
LAN connection examples
Digital Projection Ltd. 4K-UHD & WUXGA Series
The projector’s features can be controlled via a LAN connection, using Digital Projection’s Projector Controller application or a terminal
emulation program.
Un-crossed
LAN cables
Un-crossed
LAN cables
Notes
With a LAN connection the
projector can serve a web
page offering basic projector
controls.
Projector Controller is
available for download, free
of charge, from the Digital
Projection website.
For simultaneous HDBaseT
and LAN connectivity, a
third-party distribution
product can be utilised to
combine HDBaseT video
stream with LAN connection
for delivery to the projector.
Connection Guide
Rev A December 2023
page 39
Digital Projection Ltd. 4K-UHD & WUXGA Series
CONTROL CONNECTIONS
RS232 connection example
All of the projector’s features can be controlled via a serial connection, using commands described in the Protocol Guide.
Notes
The Protocol Guide is
available separately.
Straight through
cable
Computer to Projector
Rev A December 2023
page 40
Connection Guide
Titan Laser 47000 WU & 43000 WU & 42000WU
41000 4K-UHD & 37000 4K UHD
High Brightness Digital Video Projector
OPERATING GUIDE
Rev A December 2023
123-911
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE MENUS
Using the menus
Notes
Opening the Menu
Access the various menus using either the projector control panel or the remote control. On either device:
1.
Press the MENU button.
The on-screen display(OSD) opens showing the list of available menus
Projector control panel
Opening a submenu
Remote control
Move up and down the list using the UP and DOWN arrow buttons. To open a submenu:
1.
Press ENTER on the control panel or OK on the remote control.
This guide refers to the above two buttons as ENTER/OK.
Rev A December 2023
page 42
Operating Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE MENUS
Exiting menus and closing the OSD
To go back to the previous page:
•
Press EXIT.
To close the OSD:
•
Press MENU.
Or:
Notes
Main
Input
HDMI 1
Test Pattern
Lens
Image
Color
Geometry
Edge Blend
3D
Laser
Setup
1.
Go back to the top level menu
2.
Press EXIT.
Network
Information
Scroll
OK
Enter
EXIT
Back
On Screen Display (OSD): Top Level Menu
Inside a menu
When you open a menu, the page consists of the following elements:
Highlighted Item
Value
Value
•
•
•
Title bar at the top shows which menu you have accessed.
Menu Item
Unavailable Item
Value
Highlighted item
Slider
Value
Available and unavailable items.
Unavailable items appear a pale gray colour.
Whether an item is available may depend on other settings.
Command
•
The text or symbol to the right of an item shows whether the item:
•
•
•
has a value that can be changed (the current value is shown)
The highlighted item has an
orange background.
Menu Name
Sub-menu
Scroll
Enter
Back
Inside a menu
opens a sub-menu (an arrow button is displayed)
executes a command (the space to the right of the item is blank).
Operating Guide
Rev A December 2023
page 43
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE MENUS
Accessing sub menus
Notes
Use the UP and DOWN arrow buttons to highlight the sub-menu, then press ENTER/OK.
Executing commands
If the item contains a command, highlighting it reveals
an OK button.
Menu Name
Menu Item
Value
Highlighted Command
Press ENTER/OK to execute the highlighted command.
You may be asked for confirmation. Use the ENTER/OK
to confirm, or EXIT to cancel.
Scroll
Enter
Back
Highlighted Command
Command Name
WARNING
All [Menu] values will be lost !
OK
Confirm
EXIT
Cancel
Confirmation Dialog
Rev A December 2023
page 44
Operating Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE MENUS
Editing projector settings
If the highlighted menu item contains a list of values to choose from, you can change
the value by doing the following:
1.
Highlight the menu item and press ENTER/OK.
2.
In the list of values that opens, use the UP and DOWN arrow buttons to highlight
a value, then press ENTER/OK again to select the highlighted value.
Notes
Menu Name
Highlighted Item
Current Value
Menu Item
Highlighted Value
Menu Item
Value
Some menu items may be
unavailable due to settings
in other menus. Unavailable
menu items appear gray.
Value
Value
Scroll
Enter
Back
List of Values
Using a slider to set a value
Some parameters open a slider. To set such a parameter:
Parameter
Value
Slider
1.
Press the LEFT or RIGHT arrow button, or ENTER/OK. The arrow buttons will open
the slider and adjust the value at the same time. ENTER/OK will open the slider
without altering the initial value.
2.
Use the LEFT and RIGHT arrow buttons to move the slider.
3.
When ready, press EXIT to exit the slider and return to the menu, or press MENU to exit the slider without showing the menu
again.
Operating Guide
Rev A December 2023
page 45
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE MENUS
Editing numeric values
Some parameters take numeric values without using sliders - for example, color matching
values or IP addresses.
1.
Use the UP and DOWN arrow buttons to highlight the row containing the numeric
field you wish to edit.
2.
Press ENTER/OK to enter edit mode. A numeric field in edit mode is white text on
blue background.
3.
In edit mode:
4.
5.
•
•
Use the UP arrow button to increase the numeric value.
Notes
Data
Row
x: 0.658 y:0.339
Highlighted Row
x: 0.315 y: 0.662
Row
x: 0.146 y: 0.043
Row
x: 0.276 y: 0.283
Scroll
Enter
Back
Use the DOWN arrow button to decrease the numeric value.
Use the LEFT and RIGHT arrow buttons to edit the next or previous numeric fields
within the same row.
Once ready, press ENTER/OK to exit edit mode.
Rev A December 2023
page 46
Operating Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Using the projector
Main menu
•
Input
Press ENTER/OK to open this menus and access various settings.
•
Test Pattern
Choose from: Off, White, Black, Red, Green, Blue, Checkerboard, Crosshatch,
Color Bar, Aspect Ratio. Use the LEFT and RIGHT arrow buttons
to switch between values.
•
Lens, Image, Color, Geometry, Edge Blend, 3D, Laser, Setup, Network
and Information.
Notes
Main
Input
HDMI 1
Test Pattern
Lens
Selecting a test pattern hides
the OSD. Press EXIT to hide
the test pattern, and then
press MENU to show the
OSD.
Image
Color
Geometry
Edge Blend
3D
Laser
Setup
Network
Information
Scroll
OK
Enter
EXIT
Back
Press ENTER/OK to open these menus and access various settings.
Input menu
•
Input
Opens a sub-menu, see below.
•
Backup Input Setting
See “Signal inputs” on page
34 for information about
the available inputs and
connections.
Input
SDI
Input
Backup Input Setting
HDMI Equalizer
Auto
Resync
Backup Mode: Use the LEFT and RIGHT arrow buttons to select On or Off.
Backup Input Select: Use the LEFT and RIGHT arrow buttons to select HDMI
or DisplayPort.
•
HDMI Equalizer
Sets a suitable value to maintain the HDMI picture quality in long distance
data transmission
•
Scroll
OK
Enter
EXIT
Back
EXIT
Back
Resync
To automatically synchronize the projector to the input source.
Input
Press ENTER/OK to open the list of available inputs.
Input
Input
SDI
Backup Input Setting
HDMI1
HDMIEqualizer
HDMI 2
Resync
DisplayPort 1
DisplayPort 2
HDBaset
Use the UP and DOWN arrow buttons to select an input from the list: HDMI1, HDMI2,
DisplayPort1, DisplayPort2, HDBaseT and SDI.
SDI
Scroll
Operating Guide
OK
Enter
Rev A December 2023
page 47
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Lens menu
•
Lens Lock
When this feature is On, all other Lens menu items are disabled.
•
Lens Control
Notes
Lens
Lens Lock
Off
Lens Control
Lens Type
2.5 - 4.2:1
Center Lens
Lens Memory
Opens a sub-menu, see below.
•
Lens Type
41000 4K-UHD / 37000 4K-UHD
Choose from 0.65-0.85:1 (Right Angled), 0.8-1.16:1 (Includes support bracket),
1.2~1.5:1, 1.4~1.9:1, 1.8~-2.6:1, 2.5~-4.2:1, 4.1~7.0:1, 6.9~10.4:1, 0.37:1 (Right Angled).
47000 WUXGA / 43000 WUXGA
Choose from 0.65-0.85:1 (Right Angled), 0.8-1.16:1 (Includes support bracket),
1.2~1.5:1, 1.4~1.9:1, 1.8~-2.6:1, 2.5~-4.2:1, 4.1~7.0:1, 6.9~10.4:1, 0.37:1 (Right Angled),
0.7:1, 1.1:1.
Scroll
Enter
Back
Select the lens that is installed on the projector.
•
Center Lens
Centers the lens.
•
Lens Control
Lens Memory
Opens a sub-menu, see next page.
Lens control
If focus cannot be achieved
using the focus feature,
press Shift & 7 on the remote
control to adjust for far focus,
or Shift & 8 to adjust for near
focus.
Lens Control settings operate in Zoom/Focus Adjustment and Shift Adjustment mode.
Press ENTER/OK to switch between modes.
When in Zoom/Focus Adjustment mode:
•
•
Use the UP and DOWN arrow buttons to adjust Zoom.
Lens Shift
Use the LEFT and RIGHT arrow buttons to adjust Focus.
When in Shift Adjustment mode, use the arrow buttons to adjust Shift.
Rev A December 2023
page 48
Operating Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Lens memory
This menu allows you to load, save and delete up to ten lens presets, containing position,
zoom, focus and shift adjustment information.
For example, if using different screen sizes and aspect ratios, you can save zoom, focus
and positioning for each screen size and aspect ratio in a dedicated preset.
Notes
Lens Memory
Load Memory
Save Memory
Clear Memory
Use Clear Memory to delete a memory preset if you need to save a new combination of
lens settings in its place. Overwriting a saved memory preset is not possible.
Load Memory
Save Memory
Clear Memory
Memory 1
Memory 1
Memory 1
Memory 2
Memory 2
Memory 2
Memory 3
Memory 3
Memory 3
Memory 4
Memory 4
Memory 4
Memory 5
Memory 5
Memory 5
Memory 6
Memory 6
Memory 6
Memory 7
Memory 7
Memory 7
Memory 8
Memory 8
Memory 8
Memory 9
Memory 9
Memory 9
Memory 10
Memory 10
Memory 10
Scroll
Operating Guide
Enter
Back
Scroll
Enter
Back
Scroll
Enter
Back
Scroll
Enter
Back
Rev A December 2023
page 49
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Image menu
•
Dynamic Black
Set to On to allow for increased contrast in darker scenes by modulating the light
source.
•
Light Off Timer
When Dynamic Black is On, the Light Off Timer will define if laser light source will
turn off after a period of time has passed. The options are: Disable, 0.5, 1.0, 1.5,
2.0, 3.0, 4.0 seconds.
•
Notes
Image
Dynamic Black
Image > Dynamic Black,
Brightness, Contrast,
Saturation, Hue, Sharpness,
Noise Reduction, Freeze.
Smooth Picture is not
available with the 47000
WU/43000 WU model.
Off
Light Off Timer
Disable
Smooth Picture
Off
Gamma
2.2
HDR
Off
Brightness
100
Contrast
100
Saturation
100
Hue
100
Sharpness
10
Noise Reduction
Off
Freeze
Smooth Picture
Scroll
Enter
Back
Geometry > Aspect Ratio,
Digital Zoom, Overscan.
On: Display resolution 4K-UHD.
Off: Display resolution WUXGA.
•
Color > Color Space.
Setup > Screen Setting, Auto
Source, Trigger.
Gamma
Choose a de-gamma curve from 1.0, 1.8, 2.0, 2.2, 2.35, 2.5 and DICOM.
Used correctly, the Gamma setting can improve contrast while maintaining good details for blacks and whites.If excess
ambient light washes out the image and it is difficult to see details in dark areas, lower the Gamma setting to compensate.
This improves contrast while maintaining good details for blacks. Conversely, if the image is washed out and unnatural, with
excessive detail in black areas, increase the setting.
DICOM is a simulated DICOM display, which can be used for training applications.
•
HDR
Choose from Off, AUTO, RPQ-400, RPQ500, RPQ1000 and HDRHLG.
HDR (High Dynamic Range) is a new form of gamma developed to create more realistic experience when viewing images
delivered using this format, such as scenes with bright sunlight. Unlike traditional gamma HDR is not device or installation
independent. HDR content will come with a recommended brightness regardless of screen size. For best results as a guideline
the following screens sizes are suggested.
HDR Screen sizes
Model
Titan Laser WU
Titan Laser 4K-UHD
Rev A December 2023
page 50
Lumens
Screen width (cm)
400 NIT
500 NIT
1000 NIT
4000 NIT
47000
731.3cm
654.1cm
462.5cm
231.2cm
43000/42000
695.6cm
622.1cm
439.9cm
220.0cm
41000
711.7cm
636.5cm
450.1cm
225.0cm
37000
677.0cm
605.6cm
428.2cm
214.1cm
If the HDR setting is Auto,
the Gamma setting is only
disabled when the image
source is HDR
The HDR AUTO setting is
only available when the
incoming signal is HDR
capable
Operating Guide
USING THE PROJECTOR
Digital Projection Ltd. 4K-UHD & WUXGA Series
HDR options should only be used with media players and sources equipped with HDR and HDR content.
Perceptual Quantizer (PQ) is the digitizing concept for capture and display and provides metadata to enable the display to
understand the coding of the content.
The NIT numbers relate to the brightness of the viewing conditions in NIT. NIT is the unit of brightness measurement for monitors
and LED walls that emit light rather than reflect it such as a projection screen. However it is a reference to the brightness you
would choose for a given environment.
HDRHLG is High Dynamic Range – hybrid-log-gamma. This is a broadcast version of HDR for live TV and events.
•
Notes
Brightness, Contrast, Saturation, Hue, Sharpness
Highlight the setting you wish to edit, and then press ENTER/OK, or the LEFT or RIGHT arrow button to open the slider.
Use the LEFT and RIGHT arrow buttons to adjust the slider.
Press EXIT to close the slider and return to the menu, or MENU to close the slider and return to the projected image.
•
Noise Reduction
Choose a level of noise reduction from Off and On.
•
Freeze
Freezes the current frame.
Operating Guide
Rev A December 2023
page 51
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Color menu
Notes
Color
Color Space
Auto
Color Mode
ColorMax
ColorMax
Peak
Manual Color Matching
Color Temperature
Native
Gains and Lifts
Scroll
Color space
In most cases, the Auto setting determines the correct colorspace to use. If it does not,
you can choose a specific colorspace:
Choose from Auto, YPbPr, YCbCr, RGB PC and RGB Video.
Back
Color
Color Space
Auto
Color Mode
Auto
ColorMax
YPbPr
Manual Color Matching
YCbCr
Color Temperature
RGB PC
Gains and Lifts
RGB Video
Scroll
Rev A December 2023
page 52
Enter
Enter
Back
Operating Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Color mode
The projector can work in the following color modes: ColorMax, Manual Color Matching,
Color Temperature and Gains and Lifts.
Notes
Color
Color Space
Auto
Color Mode
ColorMax
ColorMax
ColorMax
Manual Color Matching
Manual Color Matching
Color Temperature
Color Temperature
Gains and Lifts
Gains and Lifts
Scroll
Enter
Back
Color
ColorMax
1.
Set Color Mode to ColorMax.
2.
Navigate to the ColorMax setting.
3.
Choose from Peak, REC709, User 1 and User 2. User 1 and User 2 are user-defined
color gamuts set via the Setup > ColorMax menu.
Color Space
Auto
Color Mode
ColorMax
ColorMax
Peak
Manual Color Matching
Peak
Color Temperature
REC709
Gains and Lifts
See “Setup menu” on page
75 for further information
about setting up the User 1
and User 2 color gamuts.
User 1
User 2
Scroll
Operating Guide
Only one color mode can be
selected at a time. Settings
used by the other color
modes are disabled.
Enter
Back
Rev A December 2023
page 53
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Manual color matching
1.
Set Color Mode to Manual Color Matching.
Manual Color Matching
2.
Open the Manual Color Matching submenu.
Red
Auto Test Pattern
Green
Blue
Here you can do the following:
•
•
•
•
Yellow
See “Color matching
parameters explained” for
more details about the Hue,
Saturation and Gain settings.
Cyan
Switch Auto Test Pattern On and Off.
Magenta
White Balance
Adjust Hue, Saturation and Gain settings for each individual color to improve the
color balance of the projected image.
Reset
Adjust white balance RGB values.
Reset all values.
Notes
Off
Scroll
Manual Color Matching - Red
Enter
Manual Color Matching - White
Hue
100
Red
100
Saturation
100
Green
100
Gain
100
Blue
100
Scroll
Back
Enter
Back
Scroll
Enter
Back
Color matching parameters explained
The levels of hue, saturation and gain in the Manual
Color Matching menu change the color values in the
following ways:
1.
Hue Specifies the position of each color
(red, yellow, green, cyan, blue and magenta)
relative to its neighboring colors.
2.
Saturation Specifies the level of white in each
color (i.e. how “pale” each color is).
3.
Gain Controls the amount of light that goes
into each color, i.e. the lowest gain would
produce black.
Rev A December 2023
page 54
Operating Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Color temperature
1.
Set Color Mode to Color Temperature.
2.
Navigate to the Color Temperature setting. Choose a value from 3200K (warmer)
to 9300K (cooler) or Native (no correction).
Notes
Color
Color Space
Auto
Color Mode
Color Temperature
ColorMax
Peak
Manual Color Matching
Color Temperature
Native
Gains and Lifts
3200K
5400K
6500K
7500K
9300K
Native
Scroll
Gains and lifts
1.
2.
Enter
Gains and Lifts
Red Lift
100
Set Color Mode to Gains and Lifts.
Green Lift
100
Blue Lift
100
Open the Gains and Lifts submenu.
Red Gain
100
Green Gain
100
Blue Gain
100
Lifts allow you to adjust black levels of individual colors, while gains adjust the bright part
of the scale. Set the sliders as required
Reset
Scroll
Operating Guide
Back
Enter
Back
Rev A December 2023
page 55
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Geometry menu
This menu allows you to compensate for image distortions caused by an unusual projection
angle or irregular screen surface.
Aspect ratio
This feature defines the aspect ratio of the source. Use the Setup > Screen Setting to
define the screen aspect ratio. If you choose a preset aspect ratio from here, it will give
you the best fit for your selection.
Choose from:
•
•
•
•
•
•
•
•
•
5:4
Notes
Geometry
Aspect Ratio
Select a Warping Mode
to activate it. Access its
submenu to adjust the
warping mode settings.
Source
Digital Zoom
Overscan
Off
Blanking
Warping Mode
Keystone
Keystone
4 Corners
Pincushion / Barrel
Wall Corner
Free Grid
Custom Warp
Off
Scroll
Enter
Back
4:3
16:10
16:9
1.88
2.35
TheaterScope
Source
Unscaled
Rev A December 2023
page 56
Image scaling and aspect
ratio are also influenced by
Setup > Screen Setting.
See “Theaterscope setting”
on the next page for further
information about the
TheaterScope aspect ratio.
Operating Guide
USING THE PROJECTOR
Digital Projection Ltd. 4K-UHD & WUXGA Series
Theaterscope setting
The TheaterScope setting is used in combination with an anamorphic lens to restore 2.35: images packed into a 16:9 frame. Such
images are projected with black lines at the top and bottom of the 16:9 screen to make up for the difference in aspect ratios.
Without an anamorphic lens and without the TheaterScope setting applied, a 16:9 source containing a 2.35:1 image looks like this:
Notes
TheaterScope is used with an
anamorphic lens.
If you use TheaterScope, set
your screen aspect ratio to
16:9.
If we change the setting to TheaterScope, the black lines will disappear but the image will stretch vertically to reach the top and
bottom of the DMD™:
An anamorphic lens will stretch the image horizontally, restoring the original 2.35 ratio:
Operating Guide
Rev A December 2023
page 57
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Digital zoom
Digital zooming enlarges a section of the image, while the area outside the enlarged
section is cropped out to preserve the overall image size.
•
Digital Zoom defines the level of zoom that needs to be applied. If Digital Zoom is
set to 0, then the other settings in the menu will be disabled.
•
Digital Pan and Digital Scan specify the area that is being enlarged:
•
•
Notes
Digital Zoom
Digital Zoom
0
Digital Pan
0
Digital Scan
0
Digital Zoom is a temporary
setting and not retained after
an input change or power
cycle.
Reset
Digital Pan adjusts the horizontal coordinates.
Digital Scan adjusts the vertical coordinates.
The Reset command restores the default Digital Zoom, Digital Pan and Digital Scan values.
Overscan
Scroll
Enter
Geometry
Use this setting to compensate for noisy or badly defined image edges.
Aspect Ratio
Crop removes unwanted artifacts from the edges of your image by cropping the edges.
Overscan
Off
Blanking
Off
Warping Mode
Crop
Keystone
Zoom
Zoom increases the size of the image to force the edges off-screen
Back
Source
Digital Zoom
4 Corners
Pincushion / Barrel
Wall Corner
Free Grid
Custom Warp
Off
Scroll
Rev A December 2023
page 58
Enter
Back
Operating Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Blanking
Use this feature to:
•
•
•
fit an odd-sized screen;
cut off timecode dots in the top line of a picture;
cut off subtitles, etc.
Notes
Blanking
Top
0
Bottom
0
Left
0
Right
0
Reset
Select the edge you wish to blank and use the LEFT and RIGHT arrow buttons to determine
the amount of correction.
Use the Reset command to restore blanked edges.
Scroll
Enter
Back
Warping Modes
Seven mode can be selected: Off, Keystone, 4 Corner, Pincushion/Barrel, Wall Corner, Free Grid and Custom Warp.
Geometry
Aspect Ratio
16:9
Digital Zoom
Overscan
Off
Blanking
Warping Mode
Free Grid
Keystone
Off
4 Corners
Keystone
Pincushion / Barrel
4 Corner
Wall Corner
Pincushion / Barrel
Free Grid
Wall Corner
Custom Warp
Free Grid
Custom Warp
Scroll
Operating Guide
Enter
Back
Rev A December 2023
page 59
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Keystone
Use this setting to compensate for any distortion caused by the projector being in a
different horizontal or vertical plane to the screen.
After correcting for keystone, the aspect ratio of the projected image may be incorrect.
This is dependent upon the throw ratio of the lens at its current zoom setting. Adjust the
lens throw ratio to compensate for the aspect ratio that results from the zoom setting on
the lens.
Notes
Keystone
H Keystone
0
V Keystone
0
Rotation
0
Max rotation in Keystone is
reduced from normal rotation.
2.0
Lens Throw Ratio
Reset
Make sure that the lens
type is set to the correct
lens in the lens menu before
adjusting the lens throw ratio.
Scroll
Enter
Back
Keystone example
Rev A December 2023
page 60
The projector is positioned at an angle
The resulting image is distorted
The image is corrected when Keystone is
applied, but the aspect ratio is incorrect
The aspect ratio is corrected when the
correct lens throw ratio is applied
Operating Guide
Horizontal and vertical keystone corrections
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Keystone settings
1.
Projector to the left The projector is positioned to
the left of the screen. To correct, apply a positive
Horizontal Keystone value using the RIGHT arrow
button.
2.
Projector to the right The projector is positioned to
the right of the screen. To correct, apply a negative
Horizontal Keystone value using the LEFT arrow
button.
3.
Projector high The projector is positioned above
the screen at a downward angle. To correct, apply
a negative Vertical Keystone value using the DOWN
arrow button.
4.
Projector low The projector is positioned below the
screen at an upward angle. To correct, apply a
positive Vertical Keystone value using the UP arrow
button.
5.
Projector straight The projector is directly opposite
the screen at a right angle both horizontally and
vertically. No correction is needed.
Notes
1
2
3
4
5
Horizontal and vertical keystone corrections
Operating Guide
Rev A December 2023
page 61
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
4 corners
For each corner, apply horizontal and / or vertical correction as necessary to restore the
rectangular shape of the image.
Notes
4 Corners
Top Left Corner
Top Right Corner
Bottom Left Corner
Bottom Right Corner
Horizontal Linearity
0
Vertical Linearity
0
Reset
Scroll
Top right corner example
Enter
Back
Corner corrections provide
a simple setup for awkward
installations and irregular
shaped screens that may
distort the image. To apply
a similar (but less flexible)
correction, while preserving
the original aspect ratio of
the image, use the Keystone
menu.
Top Right Corner Adjustment
In this illustration, the top right corner requires both horizontal and vertical correction.
0
Rev A December 2023
page 62
0
Operating Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Pincushion / Barrel
Notes
Pincushion or barrel distortions are the result of poor or incorrect tensioning of the screen
or using a surface that is not flat.
Pincushion / Barrel
Use the Pincushion / Barrel control to compensate electronically for such distortions.
You can also use this menu to make simple panoramic screen corrections without using
external processors.
When also correcting for keystone, the aspect ratio of the projected image may be incorrect.
This is dependent upon the throw ratio of the lens at its current zoom setting. Adjust the
lens throw ratio to compensate for the aspect ratio that results from the zoom setting on
the lens.
Top
0
Bottom
0
Left
0
Right
0
H keystone
0
V keystone
Make sure that the lens
type is set to the correct
lens in the lens menu before
adjusting the lens throw ratio.
0
Lens Throw Ratio
2.0
Reset
Scroll
Enter
Back
Pincushion/ Barrel example
The illustration shows pincushion
and barrel correction applied
both horizontally and vertically,
in equal measures. .
Operating Guide
Rev A December 2023
page 63
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Wall Corner
The Wall Corner feature allows for geometric adjustment when projecting
onto a surface with a horizontal or vertical external or internal angles.
Notes
Wall Corner
Corner Mode
Top / Bottom only avaliable
when select “Corner Mode”
to Horizontal.
Vertical
Top
Bottom
Left
Right
Left / Right only avaliable
when select “Corner Mode”
to Vertical.
Reset
Scroll
Enter
Back
Free Grid
The Free Grid feature provides non-linear curvature correction for curved
or spherical screens and other irregular shaped surfaces such as building mapping.
The grid overlay of this feature can be manipulated from the projectors
keypad or IR Remote Control Unit without using the Digital Projection Projector
Controller software
Free Grid
Free Grid Mode
On
Grid Resolution
17 x 17
Cursor Color
Yellow
Grid Color
Red
Free Grid must be enabled
in order to set User 1 and 2
custom warp.
Move and Adjust
Reset
Scroll
Rev A December 2023
page 64
Enter
Back
Operating Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Custom warp
This feature permits selection of predefined User warp maps. Use the Projector Controller
PC application to create the custom warp maps.
Custom warp maps provide non-linear curvature correction for curved or spherical screens
and other irregular shaped surfaces such as building mapping.
Notes
Geometry
Aspect Ratio
Source
Digital Zoom
Overscan
Off
Blanking
Warping Mode
Custom Warp
Keystone
4 Corners
Pincushion / Barrel
Off
Wall Corner
User 1
Free Grid
User 2
Custom Warp
Off
Scroll
Operating Guide
Enter
Back
Rev A December 2023
page 65
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Edge blend menu
Use this menu to blend together images from an array of two or more projectors. The feature
feathers the light output of the projector within the edges that overlap with other projectors
in the array: as a result, the overlapping edges are evenly lit and easily blend in with the rest
of the image.
•
Edge Blend Mode
Enable and disable Edge Blend
•
Edge Blend Mode
Off
Align Pattern
Off
When Edge Blend is set to
Off, all other edge blend
settings are disabled.
Blend Start
Blend Width
Black Level Uplift
Reset
Uniformity
Align Pattern
Add markers to the image showing the edges of the blend area and making the
overlaps more visible to help adjust the physical position of the projectors in the
array.
•
Notes
Edge Blend
Scroll
Enter
Back
The picture in the blend
region needs to be delivered
to all overlapping projectors,
which may require a special
setup of the sources.
Blend Start
Determine the start point of the blended regions. top, bottom, left right.
•
Blend Width
Determine the width of the blended regions.
•
Black Level Uplift
Adjust black levels to compensate if the blended regions appear brighter than the rest
of the image.
•
Reset
Reset all Edge Blend settings to their factory default values.
•
Uniformity
Open the Sub-menu for more detailed information.
Rev A December 2023
page 66
See “Uniformity” on page
69.
Operating Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Blend start
Notes
Use the blend start options to deactivate pixels at the edge of the image and set the start
point for the blended region. Use the LEFT and RIGHT arrow buttons to set the start point
of the blended regions:
1.
Top
2.
Bottom
3.
Left
4.
Right
1
2
Blend Start
Top
0
Bottom
0
Left
0
Right
0
Scroll
Enter
Back
4
3
Blend width
Use the LEFT and RIGHT arrow buttons to set the width of the blended regions:
1.
Top
2.
Bottom
3.
Left
Blend Width
Top
0
4.
Right
Bottom
0
Left
0
Right
0
1
Scroll
Enter
Back
3
Operating Guide
2
4
Rev A December 2023
page 67
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Black level uplift
Black in the blended regions appears less dark than in the rest of the image. To compensate
for this, use this menu to raise the black levels of the rest of the image:
•
•
Notes
Black Level Uplift
Enable Align Pattern from the
Edge Blend menu to see the
black level uplift area.
Select Area
Top Left
Top Right
Set All to the required amount of black level correction. This will apply equal
correction to the black levels of all colors
Bottom Left
Bottom Right
Apply
If necessary, use the individual color sliders (Red, Green and Blue) for fine
adjustment.
Color Adjustment
All
You may experience artifacts at the edges where the blended region of one projector
overlaps the pond of mirrors of its neighbor. In the example below, the blended image
comes from two projectors, 1 and 2 . Both images have black level uplift applied; as a
result, artifacts 3 and 4 have emerged at the edges where the black level uplift region
of one projector overlaps the pond of mirrors of the other.
Red
0
Green
0
Blue
0
Scroll
Enter
Back
To remove the artifacts, you need to slightly reduce the size of the black level uplift region
of each projector so it does not overlap the pond of mirrors of the other projector.
•
Depending on your array, use Top, Bottom, Left and/or Right to reduce the black level
uplift size. In the example below, use the Right slider of the projector on the left 1 to
remove the artifact on the right 4 , and the Left slider of the projector on the right 2
to remove the artifact on the left 3 .
1
2
3
Rev A December 2023
page 68
4
Operating Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Uniformity
Mode: Enable Color uniformity correction.
Notes
Uniformity
Mode
On
Location X: Select the block area from X axis.
Location X
4
Location Y
2
Location Y: Select the block area from Y axis.
Red Gain
0
Green Gain
0
Blue Gain
0
Red Gain: Adjust the Red color gain on the selected block area
Reset
Green Gain: Adjust the Green color gain on the selected block area
Blue Gain: Adjust the Blue color gain on the selected block area
Reset: All the Uniformity settings will be reset to the default settings.
Operating Guide
Scroll
Enter
Back
Rev A December 2023
page 69
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
3D menu
Use this menu to enable, disable and set up 3D input, as follows:
•
3D Format
Notes
3D
3D Format
Auto
Eye Swap
Normal
Dark Time
1.95 ms
Sync Offset
100
Off, Auto, Side by Side, Top and Bottom, Dual Pipe, Frame Sequential
and Frame Packing.
External
Sync Reference
Off: Turn off the 3D Display Mode. When Auto, Side by Side, Top and Bottom,
or Frame Sequential is selected, the 3D Mode will be turned on. To turn off the
3D Mode, select “Off” and press “ENTER”.
Auto: Allow the 3D format to automatically detect the formats of Frame Packing,
Top and Bottom, and Side by Side. The input signal is HDMI 1.4b 3D.
Scroll
Enter
Back
Side by Side (Half): This option is only applicable to input signal HDMI 1.4b 3D or
HDMI signal sent by HDBaseT Transmitter.
Top and Bottom: This option is only applicable to input signal HDMI 1.4b 3D or HDMI signal sent by HDBaseT Transmitter.
Dual Pipe is for sources where Left and Right eye are delivered on separate inputs.
Frame Sequential is for sources where Left and Right eye images are delivered as alternate frames from a single input.
Frame Packing: Set input format under Frame Packing.
•
Eye Swap
Normal and Reverse.
(set to Reverse if the left- and right-eye images are displayed in the wrong order)
•
Dark Time
0.65 ms, 1.3 ms and 1.95 ms.
Set to reduce the effect of banding and image overlapping when viewed through
3D glasses.
•
Sync Offset
Use the LEFT and RIGHT arrow buttons to compensate for image
overlapping (ghosting) when viewed through 3D glasses.
•
Sync Reference
External and Internal.
Select the source of the 3D sync. Internal is referenced to the incoming video.
External is for Frame Sequential 3D sources and is supplied by the graphics card or player.
Rev A December 2023
page 70
If 3D Format is set to Off,
all other 3D settings will be
unavailable.
See “3D connections”
on page 36 for more
information about supported
3D formats.
The following settings are not
available when 3D is on:
Image > Brightness, Contrast,
Saturation, Hue, Sharpness,
Noise Reduction, Freeze.
Color > Color Space.
Geometry > Aspect Ratio,
Digital Zoom, Overscan.
Setup > Screen Setting, Auto
Source, Trigger.
Also: See “3D types” on page
71 and See Some “Some
3D settings explained” on
page 72.
See “3D formats” on page
118 for 3D resolutions and
frame rates.
Operating Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
3D types
To display a 3D image if is first necessary to select the 3D format. This can either be Frame Sequential or Dual Pipe. These formats are
described below:
•
Dual Pipe (LEFT and RIGHT) The left and right eye images are delivered
on two separate HDMI links, which the projector will interleave for
3D display.
•
Frame Sequential For sequential 3D, an external sync is required to identify
left and right frames. If no sync is available from the sequential source, the
projector will generate an output sync, but it may then be necessary to
manually set the Eye Swap each time the player is started.
Notes
Dark Time and Sync Offset need to be set only once, to optimize the image for the
glasses in use.
Dual Pipe
Sequential
Operating Guide
Rev A December 2023
page 71
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Some 3D settings explained
Notes
Eye swap
The outgoing 3D frames are in pairs - the
dominant frame being presented first.
You can determine which frame should
be the dominant one.
By convention the default setting is Left.
LEFT 1
RIGHT 1
LEFT 2
RIGHT 2
LEFT 3
RIGHT 3
Dominance Left
RIGHT 1
LEFT 1
RIGHT 2
LEFT 2
RIGHT 3
Banding can be caused if the image is
displayed before each eye of the 3D
switching glasses or ZScreen is not fully
open.
Dark Time allows you to minimize this effect. .
Fully On
Left
Set Dark Time to a
value appropriate to the
glasses or ZScreen, say
1.3 ms or 1.95 ms.
2.
Adjust Sync Offset time
to eliminate ghosting
and achieve a smooth
grayscale.
3.
Repeat steps 1 and 2
until the best result is
obtained.
Right
Fully Off
Dark
Time
Rev A December 2023
page 72
1.
LEFT 3
Dominance Right
Dark time
In order to achieve maximum
light output and a smooth
grayscale, whilst eliminating
ghosting, the following
procedure is recommended:
Dark
Time
Dark
Time
Operating Guide
USING THE PROJECTOR
Sync offset
The sync signal from the 3D server will be in phase
with the frames generated by its graphics card. However,
Incoming video
to compensate for switching delays in the glasses or
ZScreen, Sync Offset is used to adjust the sync output
signal sent to the ZScreen or 3D glasses to minimise
overlapping (ghosting in the image when viewed
through the 3D glasses).
Incoming sync signal
Digital Projection Ltd. 4K-UHD & WUXGA Series
Notes
Video signal with processing
delays (and dark time
adjustment)
Sync output signal after
delay adjustments
Operating Guide
Rev A December 2023
page 73
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Laser menu
•
•
Power Mode
•
•
•
Eco will automatically set the laser power to 70%.
Normal will set the power to 100%.
Set to Custom if you wish to adjust the power manually.
Power Mode
Normal
Power Level
Constand Brightness
Brightness Sync Mode
Brightness Sync Group
Brightness Sync Interval
Brightness Sync Status
----
Off
Off
----
----(Min)
Power Level
This setting is only available if Power Mode is set to Custom.
Choose a value between 30 and 100, ranging from 30% to 100% laser power.
•
Notes
Laser
Constant Brightness
Scroll
Enter
Back
Once a Custom Power Mode has been set, then Constant Brightness can be
turned ON.
This setting will maintain the brightness until the maximum laser power has been
reached. The lower the power level the longer it will be maintained.
•
Brightness Sync Mode
Available when ‘Contrast Brightness’ is On, otherwise will be grayed-out.
Off: disable Brightness Sync
On (Master): enable Brightness Sync and act as Master.
On (Slave): enable Brightness Sync and act as Slave.
•
Brightness Sync Group
Available when Brightness Sync Enable is On, otherwise will be grayed-out.
Each group allows for one master and eight slave members.
•
Brightness Sync Interval
Available when Brightness Sync Enable = On (Master), otherwise will be grayed-out.
•
Brightness Sync Status
Grayed-out when Brightness Sync Enable = Off,
When Brightness Sync Enable = On (Master), shows how many Slave connections in this group.
When Brightness Sync Enable = On (Slave), shows the conection status with Master.
Rev A December 2023
page 74
Operating Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Setup menu
•
•
•
Orientation
Choose from Front Tabletop, Front Ceiling, Rear Tabletop, Rear Ceiling and
Auto-front.
Orientation
Auto-front
High Altitude
Auto
Standby Mode
Normal
Screen Setting
16:10
High Altitude
ColorMax Setting
Choose from Off, On, Auto and Quiet.
Clock Adjust
Startup Logo
Original
Standby Mode
Blank Screen
Logo
Auto Source
Off
Choose from SuperECO, ECO and Normal.
SuperECO uses minimal power and disables power ON via LAN.
ECO uses a low power setting but enables power ON via Ethernet port only.
Normal enables power ON via both HDBase-T/LAN and Ethernet ports.
•
Notes
Setup
Auto-front automatically
detects the projector’s
position and sets Table
or Ceiling orientation
accordingly..
Power on/off Mangement
PIC MUTESetting
Scroll
Enter
Back
Custom Logo. Please request
the Custom Logo Upload
Tool from your local Digital
Projection Service provider to
upload a custom logo.
Screen Setting
Choose from Screen Format and Screen Position.
•
ColorMax Setting
Set up user-defined color gamut values.
•
Power On/Off Management
Access the submenu to set up automatic projector power on and power off.
•
Clock Adjust
Access the submenu to set current date and local time.
•
Startup Logo
Choose from Off, Original and User.
Select original to display the Digital Projection Ltd. logo on startup. Select User to display a custom logo. Use the custom logo
upload tool to set the custom logo for the User option.
•
Blank Screen
Choose from Logo, Black, Blue and White.
•
Auto Source
If this setting is On, the projector will automatically search for an active input source.
•
PIC MUTE Setting
Access sub menu to set up the picture mute control.
Highlight the DOWN arrow at the bottom of the page and press ENTER/OK to navigate to the second Setup menu page.
Operating Guide
Rev A December 2023
page 75
Digital Projection Ltd. 4K-UHD & WUXGA Series
•
USING THE PROJECTOR
Trigger
Choose from Off, Screen, 5:4, 4:3, 16:10, 16:9, 1.88, 2.35, TheaterScope, Source,
Unscaled or RS232 to determine what will cause each trigger output to activate.
•
Infrared Remote
Set to Off if you wish to disable the remote control.
•
IR Code
The projector and the remote control need a matching IR code: a two-digit number
between 00 and 99. The default IR code is 00. This is also a master code, which,
if assigned to a remote, will work regardless of the value assigned to the projector.
•
•
•
Notes
Setup
Trigger
Off
Infrared Remote
Off
IR Code
0
The Projector Controller
software is available for
download from the Digital
Projection website, free of
charge.
IR Code Reset
OSD Settings
Memory
EDID Mode
Smear Reduction
Off
Output Frame Rate
Auto
Scroll
Enter
Back
A wired remote control will
also be disabled if Infrared
Remote is set to Off.
To assign an IR code for the projector: Select IR code. Use the UP and DOWN arrow buttons to change the values.
To assign an IR code for the remote, press and hold the ADDR button on the remote until the On indicator starts flashing.
Release the ADDR button and while the indicator is still flashing, enter a two digit address using the numeric input buttons.
The indicator will flash three times quickly to confirm the change.
IR Code Reset
Use this command to unassign an IR code from the projector. This will revert the IR Code value to 00.
To unassign an IR code from the remote control, press and hold ALT and ADDR simultaneously until the On indicator flashes
to confirm the change.
•
OSD Settings
Access this submenu to adjust the appearance and position of the on-screen display.
•
Memory
Access this submenu to save up to four presets containing custom combinations of image settings, or to recall a saved preset.
•
EDID Mode
Access this submenu to set the frame rate and display resolution for each input type.
•
Smear Reduction
Choose from Off, 6ms, 7ms, 8ms, 9ms, and 10ms. When projecting footage with a high frame rate, fast moving images may
appear as a smear across the display. Select a smear reduction value to reduce this effect.
•
Output Frame Rate
Choose from Auto, 48Hz, 50Hz and 60Hz. Select Auto to use the same frame rate as the input signal. When switching
between inputs on auto output frame rate, the projector measures the input frame rate before setting the output frame rate.
When you know that all input frame rates are the same value, you can set an output frame rate to reduce the time it takes to
switch between inputs.
Smear reduction is not
available for 3D input types.
Smear reduction reduces the
brightness of the displayed
imagee.
Highlight the UP arrow at the top of the page and press ENTER/OK to go back to the first Setup menu page.
Rev A December 2023
page 76
Operating Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
ColorMax
ColorMax permits seven point color matching of red, green, blue, yellow, cyan, magenta and
white.
You can enter your own gamut values here, or edit values you have imported using the
Projector Controller software.
Notes
ColorMax
The Projector Controller
software is available for
download from the Digital
Projection website, free of
charge.
Measured Data
Target Data - User 1
Target Data - User 2
Defining your own colorspace with individual x and y coordinates for each color enables you
to match not only the whites but each individual color as well.
Highlight the submenu you wish to open and press ENTER/OK to confirm your choice.
Scroll
Enter
Back
Measured data/ target data
1.
Use the UP and DOWN arrow buttons to highlight a color, then use the LEFT and
RIGHT arrow buttons to navigate to the x or y coordinate.
2.
Use the UP and DOWN arrow buttons to increase and decrease the value,
respectively.
3.
Exit edit mode:
4.
•
•
Measured Data
Red
x: 0.658 y:0.339
Green
x: 0.315 y: 0.662
Blue
x: 0.146 y: 0.043
White
x: 0.276 y: 0.283
Reset
This tool is best used
in conjunction with a
specialized light meter (a
photo spectrometer) to
measure color parameters
within a particular installation.
However, the preloaded
generic factory default data
set is designed to give more
than satisfactory results.
press ENTER/OK, if you want to save the edited values.
press EXIT, if you do not wish to save the edited values
If necessary, highlight another color and repeat the procedure.
Scroll
Enter
Back
Target Data - User 1
Red
x: 0.640 y:0.390
Green
x: 0.300 y: 0.600
Blue
x: 0.150 y: 0.060
Yellow
x: 0.419 y: 0.505
Cyan
x: 0.225 y:0.329
Magenta
x: 0.321 y: 0.154
White
x: 0.285 y: 0.302
Reset
Scroll
Operating Guide
Enter
Back
Rev A December 2023
page 77
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Power on/off Management
•
Auto Power Off
Set this to On if you want the projector to go into STANDBY mode when no input
source is detected for 20 minutes.
•
Auto Power On
Notes
Power on/off Management
Auto Power Off
Off
Auto Power On
Off
Scheduled on-off
Instant Startup
Off
Standby Period
30 Min.
Set this to On if you want the projector to start up immediately when the mains is
connected. Set this to Off if you want the projector to go into STANDBY mode when
the mains is connected. In this case, the projector will not start up until the POWER
button is pressed on the control panel or the ON button is pressed on the remote
control.
•
Scheduled on/off
Enter
Back
Scheduled on/off
Access this submenu to create a weekly schedule for automatic on and off times:
Schedule
1.
Set a schedule:
On
12 : 34
Off
12 : 34
•
Use the UP and DOWN arrow buttons to highlight a row, then press
ENTER/OK to enable edit mode.
On
12 : 34
Off
12 : 34
•
Within a row, navigate with the LEFT and RIGHT arrow buttons. Set values
with the UP and DOWN arrow buttons.
•
To exit edit mode, press ENTER/OK. Alternatively, press EXIT if you don’t
want the changes to take effect. Move to another row using the
UP and DOWN arrow buttons.
2.
•
Scroll
Off
Sun
Scroll
Mon
Tue
Wed
Thr
Enter
Fri
Sat
Time
Back
To enable the schedule, set Schedule to On
Instant Startup
When ON only the Laser will be turned off when the Power off command is given.
A subsequent Power On will turn on the laser giving an apparent very fast power on.
•
Standby Period
Used with Instant Startup. If Instant Startup in ON and the projector is powered
down then the projector will go to Standby after the selected “Standby Period”
30 minutes, 60 minutes, 90 minutes.
Rev A December 2023
page 78
Operating Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Clock adjust
Use this menu to set date (in dd:MM:yyyy format), time (in HH:mm format) and time zone.
The date and time set here will affect any schedule created within the Power On/Off menu.
Notes
Clock Adjust
Date (yyyy:MM:dd)
2023:11:30
Time (HH:mm)
16:00
Time Zone
UTC 00
Scroll
Enter
PIC MUTE setting
PIC MUTESetting
PIC MUTE
Laser
PIC MUTE allows the projected image to be hidden without turning the projector off.
Fade In Timer
Off
Fade Out Timer
Off
•
Back
PIC MUTE
Choose from Laser and DMD Blanking. Select PIC MUTE to turn the laser off when
the PIC MUTE activated. Select DMD Blanking to project a black image when
PIC MUTE is activated.
•
Fade In Timer
Fade out timer is available when PIC MUTE is set to Laser. Choose from Off, 1s, 2s,
3s, 4s and 5s. Select Off to start projecting the image as soon as PIC MUTE is
deactivated. Select a time to fade the image in when PIC MUTE is deactivated.
•
Scroll
Enter
Back
Fade Out Timer
Fade in timer is available when PIC MUTE is set to Laser. Choose from Off, 1s, 2s,
3s, 4s and 5s. Select Off to stop projecting the image as soon as PIC MUTE is
activated. Select a time to fade the image out when PIC MUTE is activated.
Operating Guide
Rev A December 2023
page 79
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
OSD settings
•
•
Language sets the OSD language.
Menu Position determines where the OSD should appear on the screen when
activated.
•
Menu Transparency sets OSD transparency between 0% (no transparency),
25%, 50% and 75%.
•
Time Out determines how long the OSD should remain on screen if no buttons
are pressed. Choose Always On to disable this feature.
•
Message Box determines whether projector status messages should appear on
the screen.
•
Menu Rotation Choose from Off, Clockwise and Counterclockwise. Select a rotation
option to rotate the OSD menu when the projector is displaying in portrait.
Notes
OSD Settings
Language
English
Menu Position
Center
Menu Transparency
0
Time Out
30 Seconds
Message Box
On
Menu Rotation
Off
Scroll
Enter
Back
Memory
The current image settings can be saved as a preset, which you can recall later.
The default settings can be recalled at any time as well.
Presets from one input
cannot be applied to another
input.
Memory
Recall Memory
Default
Save Settings
Preset A
Up to four custom presets can be stored for each input.
To recall a saved preset:
•
Select Recall Memory and press ENTER/OK, then select a preset from
Preset A to Preset D. Select Default to load factory default values.
To save a preset:
•
Select Save Settings and press ENTER/OK, then choose from Preset A, Preset B,
Preset C and Preset D.
EDID Mode
Each signal input type is available in the menu. Select the appropriate frame rate and
display resolution for each input.
Scroll
Back
EDID Mode
HDMI 1
4K/60 HDR
HDMI 2
4K/60 HDR
DisplayPort1
1920×1200xp60
DisplayPort2
1920×1200xp60
HDBaseT
4K/60
Scroll
Rev A December 2023
page 80
Enter
See “Appendix C: memory
scheme and memory items”
on page 123 for information
about the parameters that
can be saved in a memory
preset.
Enter
Back
Operating Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Network menu
•
Access this submenu to edit the network settings for the projector
•
Art-Net Setup
Access this submenu to edit the Art-Net network settings for the projector
•
Notes
Network Setup
Network
Network Setup
Art-Net Setup
Art-Net Channel Setting
Art-Net Channel Status
AMX
Off
Art-Net Channel Setting
Access this submenu to set the functions for each Art-Net channel
•
Art-Net Channel Status
Scroll
Enter
Back
Access this submenu to view the status of each Art-Net channel
•
AMX
Switch on or off
Network setup
•
•
DHCP, IP, Subnet Mask, Gateway, DNS
Network Setup
DHCP
Off
Set DHCP to On if the IP address is to be assigned by a DHCP server, or Off
if it is to be set here. If DHCP is On, it will not be possible to edit IP Address,
Subnet Mask, Gateway or DNS.
If DHCP is set to Off, edit IP Address, Subnet Mask, Gateway and DNS as required.
IP
192 . 168 . 000 . 10
Subnet Mask
255 . 255 . 255 . 000
Gateway
000 . 000 . 000 . 000
DNS
000 . 000 . 000 . 000
MAC
00 : 18 : 28 : 2d : f2: 06
Apply
MAC
This field is read-only.
•
Apply
Scroll
Enter
Back
Select to apply any changes to the network setup
Operating Guide
Rev A December 2023
page 81
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Art-Net setup
•
•
Art-Net Active
Art-Net Setup
Set to On to activate Art-Net DMX electronic light system control via the Art-Net
port. Set the Net, Sub Net, Universe and Start Address for the network.
Net
Apply
Notes
Art-Net Enable
Off
-------
Sub Net
----
Universe
----
Start Address
Apply
Select to apply any changes to the Art-Net setup
Scroll
Enter
Back
Art-Net Channel setting
•
Chanel 1-5
Choose from None, Power, PIC Mute, Power Level, Input and Channel Control.
Select the projector functions that are associated with each Art-Net channel.
Art-Net Channel Setting
Channel 1
Power
Channel 2
PIC MUTE
Channel 3
Power Level
Channel 4
Input
Channel 5
Channel Control
Scroll
Art-Net Channel Status
•
Enter
Art-Net Channel Status
Chanel 1-5
Channel 1
Power
Channel 2
PIC MUTE
Display current the control value for each channel
Channel 3
Power Level
Channel 4
Input
Channel 5
Channel Control
Scroll
Rev A December 2023
page 82
Back
Enter
Back
Operating Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
Information menu
This menu gives information about software and hardware configuration, input source
and laser operating times It also allows you to restore the factory default settings.
Notes
Information
Model Name
Titan Laser47000 4K-UHD
Serial Number
X000XXXXX0000
Software Version
Active
HDMI 1
Signal Format
Laser Hours
2
System Status
Thermal Status
Factory Reset
Scroll
Software Version
Back
Software Version
Control Module
ME04dm1-LE02-0.5
Video Module
VE04dm1-GE03
Option Module
RXE01-V19943-NA-CT01
Formatter Module
2.0.5-20190325-CT03-20
Light Module
99-153
Scroll
Signal format
Enter
Enter
Back
Signal Format
Active Source
Timing
3580×2160 @ 59.9Hz
Scanning Frequency
H: 134.8 KHz V: 59.9Hz
Pixel Clock
593.80 MHz
Color Format
YCbCr 4:2:0 8 bit
HDR Format
No Data
Scroll
Operating Guide
Enter
Back
Rev A December 2023
page 83
Digital Projection Ltd. 4K-UHD & WUXGA Series
USING THE PROJECTOR
System status
Notes
System Status
Atmospheric Pressure
98988 Pa (116m)
AC Voltage
180V - 264V
Altitude Mode
Auto
Laser Power
100%
Constant Brightness
Off
Scroll
Thermal status
Enter
Back
Thermal Status
Inlet-FIP-PW1-2 Temp.
28(C), 45(C), 66(C), 61(C)
DMD Temp.
27(C), 26(C), 26(C)
BLD 1-6 Temp.
51(C), 55(C), 55(C), 51(C), 38(C), 51(C)
BLD 7-12 Temp.
51(C), 54(C), 55(C), 53(C), 36(C), 47(C)
RLD Temp.
35(C), 32(C)
Fan 1-6 Speed
2604, 2604, 2607, 2593, 2590, 2590
Fan 7-12 Speed
2617, 2597, 2600, 2586, 3024, 2978
Fan 13-18 Speed
3010, 4020, 6510, 3024, 3001, 3600
Fan 19-24 Speed
3614, 2590, 2593, 2997, 2992, 2006
Fan 25-30 Speed
1950, 2624, 2607, 2586, 2617, 2580
Fan 31-35 Speed
1950, 2624, 2607, 2586, 2617, 2580
Wheel 1/2 Speed
10743, 10773
Water Pump Speed
3388, 3206, 3195
Factory reset
To restore the factory default settings:
1.
2.
Information
Navigate to Factory Reset and press ENTER/OK.
Model Name
When prompted, press ENTER/OK to confirm your choice, or press EXIT to
cancel.
Software Version 1
Titan Laser33000 4K-UHD
Serial Number
X000XXXXX0000
MD03-SE10-FE09
Factory Reset
Software Version 2
STEP_D08-24-17-3120
Software Version 3
2.0.16.0-P503
Active / PIP Source
HDMI 1
Signal Format
WARNING
2 be lost !
All user settings will
Laser Hours
System Status
Thermal Status
Factory reset does not reset
the Network settings, or High
Altitude mode.
OK
Confirm
EXIT
Cancel
Factory Reset
Scroll
Rev A December 2023
page 84
Enter
Back
Operating Guide
SERVED WEB PAGES
Served web pages
Digital Projection Ltd. 4K-UHD & WUXGA Series
Notes
The served web pages allow you to control the projector remotely via LAN.
The default IP address is 192.168.0.100.
Operating Guide
Rev A December 2023
page 85
Digital Projection Ltd. 4K-UHD & WUXGA Series
SERVED WEB PAGES
Notes
Rev A December 2023
page 86
Operating Guide
SERVED WEB PAGES
Digital Projection Ltd. 4K-UHD & WUXGA Series
Notes
Operating Guide
Rev A December 2023
page 87
Digital Projection Ltd. 4K-UHD & WUXGA Series
SERVED WEB PAGES
Notes
Rev A December 2023
page 88
Operating Guide
SERVED WEB PAGES
Digital Projection Ltd. 4K-UHD & WUXGA Series
Notes
Operating Guide
Rev A December 2023
page 89
Digital Projection Ltd. 4K-UHD & WUXGA Series
SERVED WEB PAGES
Notes
Rev A December 2023
page 90
Operating Guide
SERVED WEB PAGES
Digital Projection Ltd. 4K-UHD & WUXGA Series
Notes
Operating Guide
Rev A December 2023
page 91
Digital Projection Ltd. 4K-UHD & WUXGA Series
SERVED WEB PAGES
Notes
Rev A December 2023
page 92
Operating Guide
SERVED WEB PAGES
Digital Projection Ltd. 4K-UHD & WUXGA Series
Notes
Operating Guide
Rev A December 2023
page 93
Digital Projection Ltd. 4K-UHD & WUXGA Series
SERVED WEB PAGES
Notes
Rev A December 2023
page 94
Operating Guide
SERVED WEB PAGES
Digital Projection Ltd. 4K-UHD & WUXGA Series
Notes
Operating Guide
Rev A December 2023
page 95
Digital Projection Ltd. 4K-UHD & WUXGA Series
SERVED WEB PAGES
Notes
Rev A December 2023
page 96
Operating Guide
SERVED WEB PAGES
Digital Projection Ltd. 4K-UHD & WUXGA Series
Notes
Operating Guide
Rev A December 2023
page 97
Digital Projection Ltd. 4K-UHD & WUXGA Series
SERVED WEB PAGES
Notes
Rev A December 2023
page 98
Operating Guide
Titan Laser 47000 WU & 43000 WU & 42000WU
41000 4K-UHD & 37000 4K UHD
High Brightness Digital Video Projector
REFERENCE GUIDE
Rev A December 2023
123-911
Digital Projection Ltd. 4K-UHD & WUXGA Series
CHOOSING A LENS
Choosing a lens
Notes
A number of lenses are available. Which lens you choose depends on the screen size, image aspect ratio, throw distance and light
output. The following table shows all available lenses in order of their throw ratios:
Lens
Focus Range
Lens Shift
Lens Extension
Part No
0.37:1 (Right Angled)
1.6m - 4.9m
Vert: 0.6 (U) 0.6 (D) frame,
Hor: 0.31 (L) 0.31 (R) frame
215mm
120-510
0.65-0.85:1 (Right Angled)
2.8m - 8.4m
Vert: 0.51 (U) 0.51 (D) frame,
Hor: 0.24 (L) 0.24 (R) frame
281mm
120-511
0.8-1.16:1 (Includes support bracket)
1.7m - 11m
Vert: 0.4 (U) 0.4 (D) frame,
Hor: 0.19 (L) 0.19 (R) frame
235
120-827
0.67:1 fixed HB
1.1m - 10m
Vert: 0.108 (U) 0.108 (D) frame,
Hor: 0.044 (L) 0.044 (R) frame
141mm
105-607
1.12:1 (short) fixed HB
3m - 15m
Vert: 0.567 (U) 0.567 D) frame,
Hor: 0.273 (L) 0.273 (R) frame
205mm
105-608
1.16 - 1.49:1 zoom HB
3m - 15m
Vert: 0.408 (U) 0.408 (D) frame,
Hor: 0.188 (L) 0.188 (R) frame
162.5mm
109-236
1.39 - 1.87:1 zoom HB
4m - 24m
Vert: 0.567 (U) 0.45 (D) frame,
Hor: 0.273 (L) 0.273 (R) frame
130.5mm
105-610
1.87 - 2.56:1 zoom HB
4m - 24m
Vert: 0.567 (U) 0.45 (D) frame,
Hor: 0.273 (L) 0.273 (R) frame
95.3 mm
105-611
2.56 - 4.16:1 zoom HB
9.1m - 45m
Vert: 0.567 (U) 0.45 (D) frame,
Hor: 0.273 (L) 0.273 (R) frame
88.7mm
105-612
4.16 - 6.96:1 zoom HB
12m - 80m
Vert: 0.567 (U) 0.45 (D) frame,
Hor: 0.273 (L) 0.273 (R) frame
55mm
105-613
6.92 - 10.36:1 zoom HB
12m - 80m
Vert: 0.567 (U) 0.45 (D) frame,
Hor: 0.273 (L) 0.273 (R) frame
105mm
109-235
Lens Part No 105-607 &
105-608 are not available
with 41000 4K-UHD & 3700
4K-UHD Model.
To choose a lens, calculate the throw ratio required. Allow a tolerance of +/- 3% in the throw ratio calculation.
Rev A December 2023
page 100
Reference Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
CHOOSING A LENS
Basic calculation
Identify the required lens by calculating the throw ratio
A throw ratio is the ratio of the throw distance 2 to the screen width 1
Throw Ratio = Throw Distance / Screen Width
1.
Use the formula above to obtain the required throw ratio.
2.
Allow a tolerance of +/- 3% in the throw ratio calculation and match
the throw ratio with a lens from the table below:
Throw Ratios
Focus Range
0.37:1 (Right Angled)
1.6m - 4.9m
0.65-0.85:1 (Right Angled)"
2.8m - 8.4m
0.8-1.16:1 (Includes support
bracket)
1.7m - 11m
0.67:1 fixed HB
1.1m - 10m
1.12:1 (short) fixed HB
3m - 15m
1.16 - 1.49:1 zoom HB
3m - 15m
1.39 - 1.87:1 zoom HB
4m - 24m
1.87 - 2.56:1 zoom HB
4m - 24m
2.56 - 4.16:1 zoom HB
9.1m - 45m
4.16 - 6.96:1 zoom HB
12m - 80m
6.92 - 10.36:1 zoom HB
12m - 80m
Notes
2
1
The basic calculation on
this page does not take into
consideration DMD™ and
image size, which could
affect the throw ratio.
See ”Full lens calculation”
on page 103 for a more
complex and realistic
calculation.
When calculating the throw
ratio, be sure to use identical
measurement units for both
the throw distance and the
screen width.
See “Choosing a lens” on
page 100 for information
about individual lens part
numbers.
Ensure the required throw distance is within the range covered by the lens.
Reference Guide
Rev A December 2023
page 101
Digital Projection Ltd. 4K-UHD & WUXGA Series
Basic calculation example
1.
2.
Calculate the throw ratio using the formula.
INFORMATION YOU NEED FOR THIS CALCULATION
Your screen is 4.5m wide and you wish to place the projector
approximately 11m from the screen. The throw ratio will then be
11 ÷ 4.5= 2.44
The throw ratio formula:
Match the result with the lens table.
The lens matching a throw ratio of 2.44 is the 1.87 - 2.56:1
Standard Zoom lens .
3.
CHOOSING A LENS
Throw Ratio=Throw Distance/Screen Width
Allow a tolerance of +/- 3% in the throw ratio
calculation.
The lens table:
Check whether the lens covers the required throw distance.
Throw Ratios
Focus Range
The focus range quoted for the 1.87 - 2.56:1 Standard Zoom
lens is 4 - 24m.The required distance of 11m is within the range.
0.37:1 (Right Angled)
1.6m - 4.9m
0.65-0.85:1 (Right Angled)"
2.8m - 8.4m
0.8-1.16:1 (Includes support
bracket)
1.7m - 11m
0.67:1 fixed HB
1.1m - 10m
1.12:1 (short) fixed HB
3m - 15m
1.16 - 1.49:1 zoom HB
3m - 15m
1.39 - 1.87:1 zoom HB
4m - 24m
1.87 - 2.56:1 zoom HB
4m - 24m
2.56 - 4.16:1 zoom HB
9.1m - 45m
4.16 - 6.96:1 zoom HB
12m - 80m
6.92 - 10.36:1 zoom HB
12m - 80m
Rev A December 2023
page 102
Notes
The basic calculation on
this page does not take into
consideration DMD™ and
image size, which could
affect the throw ratio.
See “Full lens calculation”
on page 103 for a more
complex and realistic
calculation.
See “Choosing a lens” on
page 100 for information
about individual lens part
numbers.
Reference Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
CHOOSING A LENS
Full lens calculation
Notes
Introducing TRC
TRC can only be applied
if greater than 1. If TRC is
1 or less, disregard it and
calculate the throw ratio
using the basic formula..
The choice of lens will affect the image size and will address discrepancies
between the DMD™ resolution and the source.
When an image fills the height of the DMD™ but not the width, it uses less than
100% of the DMD™ surface. A lens chosen using the basic formula may produce
an image that is considerably smaller than the actual screen.
To compensate for loss of screen space in such situations, you need to increase
the throw ratio using a Throw Ratio Correction (TRC).
Example
Fig 1
Fig. 1 illustrates a 4:3 image within a 16:9 display
When a 16:9 projector is used for a 4:3 image, the image does not fill the width of
the DMD™, creating a pillarboxing effect - blank spaces to the left and right.
Fig. 2 shows the same image projected on a 4:3 screen using a standard lens
(chosen with the basic calculation).
The DMD™ accurately fills the width of the screen; however, the pillarboxing is
now part of the projected image and is transferred to the screen.
The DMD™ does not fill the height of the screen, which has caused letterboxing further blank spaces at the top and bottom of the screen.
The image is now surrounded by blank space, which can be removed if the throw
ratio is increased.
Fig 2
Fig. 3 shows the image projected on the same screen with a lens chosen using
TRC. The increased throw ratio has allowed the 4:3 image to fill the 4:3 screen
seamlessly
Fig 3
Reference Guide
Rev A December 2023
page 103
Digital Projection Ltd. 4K-UHD & WUXGA Series
CHOOSING A LENS
Calculating Throw Ratio Correction (TRC).
To calculate TRC, use the following formula:
Notes
TRC = 1.6(DMDTH Aspect Ratio) / Source Aspect Ratio
TRC table
Alternatively, you can save time by referencing the following table, which shows the TRC value for some popular image formats:
2.35:1 (Scope)
1920 x 817 pixels
TRC < 1, not used
1.85:1 (Flat)
1920 x 1037 pixels
TRC < 1, not used
1.78:1 (16:9)
1920 x 1080 pixels
TRC < 1, not used
1.6:1 (16:10)
1920 x 1200 pixels
TRC < 1, not used (native aspect ratio)
1.33:1 (4:3)
1596 x 1200 pixels
TRC = 1.2
1.25:1 (5:4)
1500 x 1200 pixels
TRC = 1.28
TRC can only be applied
if greater than 1. If TRC is
1 or less, disregard it and
calculate the throw ratio
using the basic formula.
TRC can only be applied
if greater than 1. If TRC is
1 or less, disregard it and
calculate the throw ratio
using the basic formula.
Calculating the throw ratio with TRC
1.
1. For TRC > 1, amend the basic throw ratio formula as follows:
Throw Ratio = Throw Distance / Screen Width*TRC
Allow a tolerance of +/- 3% in the throw ratio calculation.
2.
3.
Once a throw ratio is established, identify the matching lens
from the table:
Ensure the required throw distance is within the range of the
matching lens
Rev A December 2023
page 104
Throw Ratios
Focus Range
0.37:1 (Right Angled)
1.6m - 4.9m
0.65-0.85:1 (Right Angled)"
2.8m - 8.4m
0.8-1.16:1 (Includes support
bracket)
1.7m - 11m
0.67:1 fixed HB
1.1m - 10m
1.12:1 (short) fixed HB
3m - 15m
1.16 - 1.49:1 zoom HB
3m - 15m
1.39 - 1.87:1 zoom HB
4m - 24m
1.87 - 2.56:1 zoom HB
4m - 24m
2.56 - 4.16:1 zoom HB
9.1m - 45m
4.16 - 6.96:1 zoom HB
12m - 80m
6.92 - 10.36:1 zoom HB
12m - 80m
Reference Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
CHOOSING A LENS
Full lens calculation example
INFORMATION YOU NEED FOR THIS CALCULATION
Your screen is 4.5m wide; you wish to place the projector
approximately 11m from the screen. The source is 4:3.
The TRC formula
1.
Calculate TRC as follows:
TRC = 1.6 / 1.33 = 1.2.
2.
3.
4.
TRC = DMDTH Aspect Ratio / Source Aspect Ratio
The TRC table (to use instead of the formula)
Calculate the throw ratio:
2.35:1 (Scope)
TRC < 1, not used
Throw ratio = 11 / 4.5 x 1.2 = 2.04
1.85:1 (Flat)
TRC < 1, not used
Allow a tolerance of +/- 3% in the throw ratio calculation and
find a match in the lens table.
1.78:1 (16:9)
TRC < 1, not used
1.6:1 (16:10)
TRC < 1, not used (native aspect ratio)
The table shows that the matching lens is the 1.87 - 2.56:1
Standard Zoom lens.
1.33:1 (4:3)
TRC = 1.2
1.25:1 (5:4)
TRC = 1.28
Check whether the lens covers the required throw distance.
The focus range quoted for the 1.87 - 2.56:1 Standard Zoom
lens is 4m - 24m. The required distance of 11 m is within the
range.
Notes
The throw ratio formula
Throw Ratio=Throw Distance/Screen Width*TRC
Allow a tolerance of +/- 3% in the throw ratio calculation.
The lens table:
Reference Guide
Throw Ratios
Focus Range
0.37:1 (Right Angled)
1.6m - 4.9m
0.65-0.85:1 (Right Angled)
2.8m - 8.4m
0.8-1.16:1 (Includes support
bracket)
1.7m - 11m
0.67:1 fixed HB
1.1m - 10m
1.12:1 (short) fixed HB
3m - 15m
1.16 - 1.49:1 zoom HB
3m - 15m
1.39 - 1.87:1 zoom HB
4m - 24m
1.87 - 2.56:1 zoom HB
4m - 24m
2.56 - 4.16:1 zoom HB
9.1m - 45m
4.16 - 6.96:1 zoom HB
12m - 80m
6.92 - 10.36:1 zoom HB
12m - 80m
Rev A December 2023
page 105
Digital Projection Ltd. 4K-UHD & WUXGA Series
SCREEN REQUIREMENTS
Screen requirements
Notes
Fitting the image to the display
If the source image supplied to the projector is smaller than the WUXGA resolution, the image will not fill the display. The following
examples show how a number of common formats may be displayed, depending on your DMD™ resolution.
WUXGA images displayed full width
WUXGA images displayed with a height of 1200 pixels
Rev A December 2023
page 106
Reference Guide
SCREEN REQUIREMENTS
WUXGA images displayed full height
Digital Projection Ltd. 4K-UHD & WUXGA Series
Notes
Diagonal screen sizes
Screen sizes are sometimes specified by their diagonal size (D).
When dealing with large screens and projection distances at
different aspect ratios, it is more convenient to measure screen
width (W) and height (H).
The example calculations below show how to convert diagonal
sizes into width and height, at various aspect ratios.
2.35:1 (Scope)
W = D x 0.92 H = D x 0.39
1.85:1
W = D x 0.88 H = D x 0.47
16:9 = 1.78:1
W = D x 0.87 H = D x 0.49
16:10 = 1.6:1 (native aspect ratio for WUXGA projectors)
W = D x 0.85 H = D x 0.53
Reference Guide
Rev A December 2023
page 107
Digital Projection Ltd. 4K-UHD & WUXGA Series
POSITIONING THE IMAGE
Positioning the image
Notes
The normal position for the projector is at the centre of the screen. However, you can set the projector above or below the centre, or
to one side, and adjust the image using the Lens shift feature (known as rising and falling front) to maintain a geometrically correct
image.
See “Lens control” on page
48 for more information on
shifting the lens.
Whenever possible, position
the projector so that the lens
is centered for the highest
quality image.
Shifting the lens up (rising front)
Centred Lens
Shifting the lens down (falling front)
Rev A December 2023
page 108
Reference Guide
POSITIONING THE IMAGE
Digital Projection Ltd. 4K-UHD & WUXGA Series
Any single adjustment outside the ranges specified on the following page may result in an unacceptable level of distortion, particularly
at the corners of the image, due to the image passing through the periphery of the lens optics.
If the lens is to be shifted in two directions combined, the maximum range without distortion will be somewhat less, as can be seen in
the illustrations.
Full horizontal or vertical shift
Reference Guide
Notes
See “Lens control” on page
48 for more information on
shifting the lens.
Combined shift is reduced
Rev A December 2023
page 109
Digital Projection Ltd. 4K-UHD & WUXGA Series
ASPECT RATIOS EXPLAINED
Aspect ratios explained
Notes
The appearance of a projected image on the screen depends on a combination of the following:
•
•
•
The display resolution is WUXGA with a 1920 x 1200 resolution, corresponding to an aspect ratio of 16:10
The aspect ratio of the input signal: usually 4:3, 16:9 or 16:10
The value of the Aspect Ratio setting of the projector:
•
16:9, 4:3, 16:10 and 5:4 stretch the image to the selected aspect ratio. 16:9 leaves black bars at the top and bottom of the
screen (letterboxing effect); 4:3 and 5:4 leave black bars at the sides of the screen (pillarboxing).
•
TheaterScope is a special setting used in combination with an anamorphic lens, an optional accessory. It removes
letterboxing from a 2.35:1 source packed into a 16:9 frame.
•
Source shows the image with its original aspect ratio, if this does not match the native aspect ratio of the DMD either fit
the full width or height of the display.
Aspect ratios examples
1.
Unused screen areas
Source: 4:3
1
1
Aspect Ratio: Source / 4:3
Rev A December 2023
page 110
Aspect Ratio 16:10
Reference Guide
ASPECT RATIOS EXPLAINED
Source: 16:9
Digital Projection Ltd. 4K-UHD & WUXGA Series
Notes
1
1
Aspect Ratio: Source / 4:3
Aspect Ratio 16:10
Source: 16:10 (native)
Aspect Ratio: Source / 16:10
Reference Guide
Rev A December 2023
page 111
Digital Projection Ltd. 4K-UHD & WUXGA Series
ASPECT RATIOS EXPLAINED
Aspect ratio example: TheatreScope
The TheaterScope setting is used in combination with an anamorphic lens to restore 2.35:1 images packed into a 16:9 frame. Such
images are projected with black lines at the top and bottom of the 16:9 screen to make up for the difference in aspect ratios.
Notes
Without an anamorphic lens and without the TheaterScope setting applied, a 16:9 source containing a 2.35:1 image looks like this
If we change the setting to TheaterScope, the black lines will disappear but the image
will stretch vertically to reach the top and bottom of the DMD™:
An anamorphic lens will stretch the image horizontally, restoring the original 2.35 ratio:
Rev A December 2023
page 112
Reference Guide
APPENDIX A: SUPPORTED SIGNAL INPUT MODES
Digital Projection Ltd. 4K-UHD & WUXGA Series
Appendix A: supported signal input modes
Notes
2D formats
Signal Format
PC
Resolution
H Freq.
(KHz)
Frame Rate
(Hz)
PCLK
(MHz)
HDMI / HDBaseT
DisplayPort
RGB
640x480
640x480
640x480
800x600
800x600
800x600
31.469
37.500
43.269
37.879
46.875
53.674
59.94
74.99
85
60.32
75
85.06
25.175
31.5
36
40
49.5
56.25
○
○
○
○
○
○
○
○
○
○
○
○
848x480
23.674
47.95
25
○
○
848x480
1024x768
1024x768
1024x768
1024x768
31.020
48.363
56.476
60.023
68.677
60
60
70.07
75
85
33.75
65
75
78.75
94.5
○
○
○
○
○
○
○
○
○
○
1152x864
67.500
75
108
○
○
1280x720
1280x768
1280x768
1280x768
1280x800
1280x800
1280x960
35.531
47.776
60.289
68.633
49.702
62.795
60.000
47.95
60
74.89
84.84
60
74.93
60
57.987
79.5
102.25
117.5
83.5
106.5
108
○
○
○
○
○
○
○
○
○
○
○
○
○
○
1280x960
85.938
85
148.5
○
○
1280x1024
1280x1024
1280x1024
1366x768
1440x900
63.981
79.976
91.146
47.712
55.935
60.02
75.02
85.02
60
59.89
108
135
157.5
85.5
106.5
○
○
○
○
○
○
○
○
○
○
Reference Guide
YUV
8-bit
YUV
10-bit
YUV
12-bit
Rev A December 2023
page 113
Digital Projection Ltd. 4K-UHD & WUXGA Series
Signal Format
PC
Apple Mac
EDTV
Resolution
1440x900
1400x1050
1400x1050
1600x900
1600x1200
1680x1050
1920x1080
1920x1200 RB
1920x1200
1920x1200 RB
2048x1152 RB
2560x1600 RB
640x480
832x624
1024x768
1152x870
480p
576p
1080i
1080i
1080i
720p
720p
720p
1080p
1080p
1080p
1080p
1080p
1080p
1080p
Rev A December 2023
page 114
H Freq.
(KHz)
70.635
65.317
82.278
55.920
75.000
65.290
53.225
58.894
61.816
74.038
72.000
98.713
35.000
49.720
60.241
68.861
31.469
31.250
28.125
33.716
33.750
37.500
44.955
45.000
26.973
27.000
28.125
33.716
33.750
56.250
67.433
Frame Rate
(Hz)
74.98
60
74.87
60
60
60
47.95
47.96
50
60
60
59.97
66.67
74.55
74.93
75.06
59.94
50
50
59.94
60
50
59.94
60
23.98
24
25
29.97
30
50
59.94
APPENDIX A: SUPPORTED SIGNAL INPUT MODES
PCLK
(MHz)
136.75
121.75
156
119
162
146.25
135.403
122.5
158.25
154
162
268.5
30.24
57.28
80
100
27
27
74.25
74.176
74.25
74.25
74.176
74.25
74.176
74.25
74.25
74.176
74.25
148.5
148.352
HDMI / HDBaseT
DisplayPort
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
RGB
YUV
8-bit
YUV
10-bit
YUV
12-bit
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
Notes
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
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○
○
○
○
Reference Guide
APPENDIX A: SUPPORTED SIGNAL INPUT MODES
Signal Format
EDTV
Resolution
1080p
3840x2160
3840x2160
3840x2160
3840x2160
3840x2160
3840x2160
3840x2160
4096x2160
4096x2160
4096x2160
4096x2160
4096x2160
Reference Guide
H Freq.
(KHz)
67.500
53.946
54.000
56.250
67.500
67.500
112.500
135.000
54.000
56.250
67.500
112.500
135.000
Frame Rate
(Hz)
60
23.97
24
25
29.97
30
50
60
24
25
30
50
60
PCLK
(MHz)
148.5
296.703
297
297
296.703
297
594
594
297
297
297
594
594
Digital Projection Ltd. 4K-UHD & WUXGA Series
HDMI / HDBaseT
DisplayPort
○
○
○
○
○
○
○
○
○
○
○
○
○
RGB
YUV
8-bit
YUV
10-bit
YUV
12-bit
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○
○*
○*
○
○
○
○*
○*
○
○
○
○
○
○
○*
○*
○
○
○
○*
○*
Notes
“ * “: color mode is YUV422
or YUV420
Rev A December 2023
page 115
Digital Projection Ltd. 4K-UHD & WUXGA Series
APPENDIX A: SUPPORTED SIGNAL INPUT MODES
12G-SDI (SDI Format)
Notes
Timing
SDI Link mode
Signal Standards
Color
Encode
Sampling
Structure
Bit Depth
1080i59
HD
SMPTE 292M 1.5Gbps HD
YCbCr
4:2:2
10
1080i50
HD
SMPTE 292M 1.5Gbps HD
YCbCr
4:2:2
10
1080i60
HD
SMPTE 292M 1.5Gbps HD
YCbCr
4:2:2
10
720p25
HD
SMPTE 292M 1.5Gbps HD
YCbCr
4:2:2
10
720p30
HD
SMPTE 292M 1.5Gbps HD
YCbCr
4:2:2
10
720p50
HD
SMPTE 292M 1.5Gbps HD
YCbCr
4:2:2
10
720p60
HD
SMPTE 292M 1.5Gbps HD
YCbCr
4:2:2
10
1080p24
HD
SMPTE 292M 1.5Gbps HD
YCbCr
4:2:2
10
1080p25
HD
SMPTE 292M 1.5Gbps HD
YCbCr
4:2:2
10
1080p30
HD
SMPTE 292M 1.5Gbps HD
YCbCr
4:2:2
10
1080p50
3G Level A
SMPTE 424M 3Gbps
YCbCr
4:2:2
10
1080p59
3G Level A
SMPTE 424M 3Gbps
YCbCr
4:2:2
10
1080p60
3G Level A
SMPTE 424M 3Gbps
YCbCr
4:2:2
10
2160p24 (3840x2160)
6G (Single Link)
SMPTE 2081 6Gbps
YCbCr
4:2:2 / 4:2:0
10
2160p25 (3840x2160)
6G (Single Link)
SMPTE 2081 6Gbps
YCbCr
4:2:2 / 4:2:0
10
2160p30 (3840x2160)
6G (Single Link)
SMPTE 2081 6Gbps
YCbCr
4:2:2 / 4:2:0
10
2160p24 (4096x2160)
6G (Single Link)
SMPTE 2081 6Gbps
YCbCr
4:2:2
10
2160p25 (4096x2160)
6G (Single Link)
SMPTE 2081 6Gbps
YCbCr
4:2:2
10
2160p30 (4096x2160)
6G (Single Link)
SMPTE 2081 6Gbps
YCbCr
4:2:2
10
2160p24 (3840x2160)
12G (Single Link - 2SI)
SMPTE 2082 12Gbps
YCbCr
4:2:2 / 4:4:4
10/12
2160p25 (3840x2160)
12G (Single Link - 2SI)
SMPTE 2082 12Gbps
YCbCr
4:2:2 / 4:4:4
10/12
2160p30 (3840x2160)
12G (Single Link - 2SI)
SMPTE 2082 12Gbps
YCbCr
4:2:2 / 4:4:4
10/12
2160p24 (4096x2160)
12G (Single Link - 2SI)
SMPTE 2082 12Gbps
YCbCr
4:2:2 / 4:4:4
10/12
2160p25 (4096x2160)
12G (Single Link - 2SI)
SMPTE 2082 12Gbps
YCbCr
4:2:2 / 4:4:4
10/12
2160p30 (4096x2160)
12G (Single Link - 2SI)
SMPTE 2082 12Gbps
YCbCr
4:2:2 / 4:4:4
10/12
2160p50 (3840x2160)
12G (Single Link - 2SI)
SMPTE 2082 12Gbps
YCbCr
4:2:2
10
Rev A December 2023
page 116
Reference Guide
APPENDIX A: SUPPORTED SIGNAL INPUT MODES
Timing
SDI Link mode
Signal Standards
Digital Projection Ltd. 4K-UHD & WUXGA Series
Color
Encode
Sampling
Structure
Bit Depth
2160p60 (3840x2160)
12G (Single Link - 2SI)
SMPTE 2082 12Gbps
YCbCr
4:2:2
10
2160p50 (4096x2160)
12G (Single Link - 2SI)
SMPTE 2082 12Gbps
YCbCr
4:2:2
10
2160p60 (4096x2160)
12G (Single Link - 2SI)
SMPTE 2082 12Gbps
YCbCr
4:2:2
10
Reference Guide
Notes
Rev A December 2023
page 117
Digital Projection Ltd. 4K-UHD & WUXGA Series
APPENDIX A: SUPPORTED SIGNAL INPUT MODES
3D formats
Notes
Standard
720p50
720p59
Frame Packing
Frame Packing
Resolution
V-Freq
(Hz)
VTotal
H-Freq
(kHz)
1280x720
1280x720
50
59.94
1470
1470
37.5
44.96
Display Dual-Pipe
HDMI
Port
HDMI 1/2
○
○
Dual-Pipe
Display
Port 1/2
Output
Display
Frame
Rate
100
120
720p60
Frame Packing
1280x720
60
1470
45
○
720p50
720p59
720p60
Top-and-Bottom
Top-and-Bottom
Top-and-Bottom
1280x720
1280x720
1280x720
50
59.94
60
750
750
750
37.5
44.96
45
○
○
○
1080p23
Frame Packing
1920x1080
23.98
2205
26.97
○
96
1080p24
1920x1080
24
2205
27
○
96
1920x1080
50
1125
56.25
○
○
100
1920x1080
59.94
1125
67.43
○
○
120
1920x1080
60
1125
67.5
○
○
120
1920x1080
50
1125
56.25
○
○
100
1920x1080
59.94
1125
67.43
○
○
120
1920x1080
60
1125
67.5
○
○
120
1080p50
1080p59
1080p60
1080p50
1080p59
1080p60
Frame Packing
Side-by-Side
(Half)
Side-by-Side
(Half)
Side-by-Side
(Half)
Side-by-Side
(Half)
Side-by-Side
(Half)
Side-by-Side
(Half)
Top-and-Bottom
Top-and-Bottom
Top-and-Bottom
Frame Sequential
Frame Sequential
Frame Sequential
1920x1080
1920x1080
1920x1080
1920x1080
1920x1080
1920x1080
50
59.94
60
50
59.94
60
1125
1125
1125
1125
1125
1125
56.25
67.43
67.5
56.25
67.43
67.5
○
○
○
○
○
○
○
○
○
○
○
○
100
120
100
100
120
120
1080p100
Frame Sequential
1920x1080
100
1125
112.5
○
○
100
1080p120
WUXGA_100_RB
WUXGA_120_RB
Frame Sequential
Frame Sequential
Frame Sequential
1920x1080
1920x1200
1920x1200
120
100
120
1125
1258
1271
135
125.72
152.4
○
○
○
○
○
○
120
100
120
1080i50
1080i59
1080i60
1080p50
1080p59
1080p60
Rev A December 2023
page 118
120
○
○
○
100
120
120
Reference Guide
Digital Projection Ltd. 4K-UHD & WUXGA Series
APPENDIX A: SUPPORTED SIGNAL INPUT MODES
Standard
1080p50
1080p59
1080p60
WUXGA_60_RB
Reference Guide
Dual Pipe
Dual Pipe
Dual Pipe
Dual Pipe
Resolution
V-Freq
(Hz)
VTotal
H-Freq
(kHz)
1920x1080
1920x1080
1920x1080
1920x1200
50
59.94
60
60
1125
1125
1125
1235
56.25
67.43
67.5
74.04
Display Dual-Pipe
HDMI
Port
HDMI 1/2
○
○
○
○
Dual-Pipe
Display
Port 1/2
○
○
○
○
Output
Display
Frame
Rate
100
120
120
120
Notes
Rev A December 2023
page 119
Digital Projection Ltd. 4K-UHD & WUXGA Series
APPENDIX B: WIRING DETAILS
Appendix B: wiring details
Notes
Signal inputs and outputs
HDMI 1 and 2
19 way type A connector
1
2
3
4
5
6
7
8
9
10
T.M.D.S. Data 2+ Input
Ground
T.M.D.S. Data 2- Input
T.M.D.S. Data 1+ Input
Ground
T.M.D.S. Data 1- Input
T.M.D.S. Data 0+ Input
Ground
T.M.D.S. Data 0- Input
T.M.D.S. Clock C+ Input
11
12
13
14
15
16
17
18
19
Ground
T.M.D.S. Clock C- Input
CEC
N.C
SCL
SDA
Ground
P5V
HPD
HDMI: pin view of panel connector
DisplayPort
DisplayPort 1.2
Pin 1
Pin 2
Pin 3
Pin 4
Pin 5
Pin 6
Pin 7
Pin 8
Pin 9
Pin 10
ML_Lane 0 (p)
GND
ML_Lane 0 (n)
ML_Lane 1 (p)
GND
ML_Lane 1 (n)
ML_Lane 2 (p)
GND
ML_Lane 2 (n)
ML_Lane 3 (p)
Rev A December 2023
page 120
Pin 11
Pin 12
Pin 13
Pin 14
Pin 15
Pin 16
Pin 17
Pin 18
Pin 19
Pin 20
GND
ML_Lane 3 (n)
CONFIG1
CONFIG2
AUX CH (p)
GND
AUX CH (n)
Hot plug
Return
DP_PWR
DisplayPort: pin view of panel connector
Reference Guide
APPENDIX B: WIRING DETAILS
12G-SDI in, 12G-SDI out
Digital Projection Ltd. 4K-UHD & WUXGA Series
Notes
75 ohm BNC
12G-SDI connector
HDBaseT input
RJ45 socket.
1
2
3
4
5
6
7
8
HDBT_N3
HDBT_P3
HDBT_N2
HDBT_N1
HDBT_P1
HDBT_P2
HDBT_P0
HDBT_N0
Reference Guide
HDBaseT / LAN
Rev A December 2023
page 121
Digital Projection Ltd. 4K-UHD & WUXGA Series
APPENDIX B: WIRING DETAILS
Control connections
Notes
LAN
RJ45 socket (Shared with HDBaseT)
Only one remote connection
(RS232 or LAN) should be
used at any one time.
HDBaseT / LAN
RS232
9 way D-type connector
1
2
3
4
5
6
7
8
9
N.C
RXD
TXD
N.C
Ground
N.C
N.C
N.C
N.C
RS232
pin view of female connector
Wired Remote Control Input
3.5 mm mini jack
Tip
SleeveRing
VCC(3.3V)
Ground
Signal
Wired Remote
Rev A December 2023
page 122
Reference Guide
APPENDIX C: MEMORY SCHEME AND MEMORY ITEMS
Digital Projection Ltd. 4K-UHD & WUXGA Series
Appendix C: memory scheme and memory items
Notes
Below is a summary of the OSD parameters that can be saved in the memory presets.
Item
Global
Memory
Per Input Memory
(Preset A/B/C/D)
3D
input
Remark
Input Select
Test Pattern
Not Memorized
Lens Lock / Lens
Memory
DB
Light Off Timer
Available when DB is set at ON
Brightness
N/A
Contrast
N/A
Gamma
Will apply the general gamma when HDR is not activated.
HDR Mode
Will apply the gamma for HDR when auto detected the HDR
signal or manual select the PQ- 400/PQ-500/PQ-1000/HLG
option.
Saturation
N/A
Hue
N/A
Sharpness
N/A
Noise Reduction
N/A
Freeze
N/A
Ambient Brightness
Correction
N/A
Color Space
N/A
Not Memorized
Color Mode
ColorMax
When Color Mode is selected at ColorMax option.
Manual Color Matching
When non-HDR and the Color Mode is selected at Manual
Color Matching option.
Reference Guide
Rev A December 2023
page 123
Digital Projection Ltd. 4K-UHD & WUXGA Series
Item
Global
Memory
Per Input Memory
(Preset A/B/C/D)
APPENDIX C: MEMORY SCHEME AND MEMORY ITEMS
3D
input
Remark
Matching
When HDR and the Color Mode is selected at Manual Color
Matching option.
Color Temperature
When Color Mode is selected at Color Temperature option.
Red Lift
When Color Mode is selected at Gains and Lifts option.
Notes
Green Lift
Blue Lift
Red Gain
Green Gain
Blue Gain
Aspect ratio
N/A
Digi Zoom
N/A
Digi Pan
N/A
Digi Scan
N/A
OverScan
N/A
Warping Mode
Not Memorized and reset to 0 after power cycle
All Geometry/Edge-Blending settings are global
H Keystone
V Keystone
Rotation
Lens Throw Ratio
H PinBarrel
V PinBarrel
4Corner
Blanking
Customer Warp
Rev A December 2023
page 124
Reference Guide
APPENDIX C: MEMORY SCHEME AND MEMORY ITEMS
Item
Global
Memory
Per Input Memory
(Preset A/B/C/D)
3D
input
Remark
Digital Projection Ltd. 4K-UHD & WUXGA Series
Notes
Edge Blending
Black Level
3D Format
3D Sync
3D DarkTime
3D SyncOffset
3D SyncReference
Laser Mode
Laser Power
Fan Altitude
Contrast Brightness
MUBC
Orientation
High Altitude
Screen Setting
N/A
Auto Power off
Auto Power on
Schedule Setting
Startup Logo
Blank Screen
Trig
N/A
Auto Source
N/A
PIC MUTE Setting
Reference Guide
Rev A December 2023
page 125
Digital Projection Ltd. 4K-UHD & WUXGA Series
Item
Global
Memory
Per Input Memory
(Preset A/B/C/D)
APPENDIX C: MEMORY SCHEME AND MEMORY ITEMS
3D
input
Remark
Notes
Ir Enable
Ir Code
OSD Language
OSD Menupos
OSD Trans
OSD Timer
Standby Power
Instant Startup
Standby Period
EDID Mode
Hotkey Setting
Keypad Blacklight
Smear Reduction
Output Frame Rate
N/A
Lan DHCP
Lan IP
Lan Subnet
Lan Gateway
Lan DNS
Lan MAC
Lan AMX
Art-Net Setting
Rev A December 2023
page 126
Reference Guide
APPENDIX D: GLOSSARY OF TERMS
Digital Projection Ltd. 4K-UHD & WUXGA Series
Appendix D: glossary of terms
Notes
1
1080p
An HDTV resolution which corresponds to 1920 x 1080 pixels (a widescreen aspect ratio of 16:9).
3
3D active glasses
Wireless battery-powered glasses with LCD shutters. Synchronization information is communicated to the glasses by means of
an infrared (IR) or radio frequency (RF) emitter which is connected to the Sync Out terminal on the projector. IR or RF pulses are
transmitted by the emitter to signal when the left eye and right eye images are being displayed. The glasses incorporate a sensor
which detects the emitter’s signal and synchronises the left and right eye shutters with the projected image.
3D passive glasses
Passive glasses do not require a power source to work. Light with left-hand polarisation can pass through the left lens and light
with right hand polarisation can pass through the right-hand lens. These glasses are used in conjunction with another device
which polarizes the image, such as a ZScreen.
4
4K-UHD
The 4K-UHD resolution of 3840 × 2160 is the dominant 4K resolution used in the consumer media and display industries. This
resolution has an aspect ratio of 16:9, with 8,294,400 total pixels.
A
Adjust lines
A pattern applied to the image where its edge is to be blended with another image. Adjust lines are used to position the projectors
in the array during the edge blend process.
Anamorphic lens
A special lens which, when used with the TheaterScope aspect ratio, allows watching 2.35:1 content packed in a 16:9 source.
Aperture
The opening of the lens that determines the angle through which light travels to come into focus.
Reference Guide
Rev A December 2023
page 127
Digital Projection Ltd. 4K-UHD & WUXGA Series
APPENDIX D: GLOSSARY OF TERMS
Aspect ratio
The proportional relationship between the width and the height of the projected image. It is represented by two numbers
separated by a colon, indicating the ratio of image width and height respectively: for example, 16:9 or 2.35:1. Not to be confused
with resolution.
Notes
B
Blanking (projection)
The ability to intentionally turn off, that is, set to black, areas around the edges of the projected image. It is sometimes referred
to as “curtains” since it can be used to blank an area of image that literally falls on the curtains at the side of the screen in a
movie theater. Usually no image resizing or geometric correction takes place and the “blanked” part of the image is lost. Not to be
confused with horizontal and vertical blanking (video signal).
Blanking (video signal)
The section of the video signal where there is no active video data. Not to be confused with blanking (projection).
Blend region
The area of the image that is to overlap with another image in an edge blend setup. Sometimes called overlapping region.
Brightness (electronic control)
A control which adds a fixed intensity value to every pixel in the display, moving the entire range of displayed intensities up or
down, and is used to set the black point in the image (see Contrast). In Component Video signals, brightness is the same as
luminance.
Brightness (optical)
Describes how ‘bright’ an image that is projected onto a screen appears to an observer.
C
C
Also known as ‘C’, this is the component, or pair of components, of a Component Video signal which describes color difference
information.
Chrominance
Also known as ‘C’, this is the component, or pair of components, of a Component Video signal which describes color difference
information.
Rev A December 2023
page 128
Reference Guide
APPENDIX D: GLOSSARY OF TERMS
Digital Projection Ltd. 4K-UHD & WUXGA Series
Color difference
In Component Video signals, the difference between specified colors and the luminance component. Color difference is zero for
monochrome images.
Notes
Color gamut
The spectrum of color available to be displayed.
Color temperature
The position along the black body curve on the chromaticity diagram, normally quoted in Kelvin. It takes into account the preset
values for color balance in the service set-up to take up the variations in the prism. The projector allows you to adjust this
temperature (i.e. adjust the picture color temperature).
Component video
A three-wire or four-wire video interface that carries the signal split into its basic RGB components or luminance (brightness) and
two-color difference signals (YUV) and synchronization signals.
Contrast (electronic control)
The adjustment of the white point of the image without affecting the black point. This increases the intensity range of the
displayed image.
Contrast (electronic control)
The adjustment of the white point of the image without affecting the black point. This increases the intensity range of the
displayed image.
Contrast (optical)
The intensity difference between the darkest and lightest areas of the screen.
Cr, Cb
Color difference signals used with ‘Y’ for digital Component Video inputs. They provide information about the signal color. Not to
be confused with Pr, Pb.
Crop
Remove part of the projected image. Alternatively, fit an image into a frame with a different aspect ratio by removing part of the
image. The image is resized so that either its length or its width equals the length or width of the frame, while the other dimension
has moved outside the frame; the excess area is then cut out.
Reference Guide
Rev A December 2023
page 129
Digital Projection Ltd. 4K-UHD & WUXGA Series
APPENDIX D: GLOSSARY OF TERMS
D
Notes
Dark time
The time inserted between frames when using 3D active glasses, to avoid ghosting caused by switching time between left and
right eye.
DDC (Display Data Channel)
A communications link between the source and projector. DDC is used on the HDMI, DVI and VGA inputs. The link is used by the
source to read the EDID stored in the projector.
Deinterlacing
The process of converting interlaced video signals into progressive ones.
DHCP (Dynamic Host Configuration Protocol)
A network protocol that is used to configure network devices so that they can communicate on an IP network, for example by
allocating an IP address.
DMD™ (Digital Micromirror Device™)
The optical tool that transforms the electronic signal from the input source into an optical image projected on the screen. The
DMD™ of a projector has a fixed resolution, which affects the aspect ratio of the projected image. A Digital Micromirror Device™
(DMD™) consists of moving microscopic mirrors.
Each mirror, which acts as a pixel, is suspended between two posts by a thin torsion hinge. It can be tilted to produce either a
bright or dark pixel.
E
Edge blend
A method of creating a combined image by blending the adjoining edges of two or more individual images.
Edge tear
An artifact observed in interlaced video where the screen appears to be split horizontally. Edge tears appear when the video feed
is out of sync with the refresh rate of the display device.
EDID (Extended Display Identification Data)
Information stored in the projector that can be read by the source. EDID is used on the HDMI, DVI and VGA inputs, allowing the
source to automatically configure to the optimum display settings.
EDTV (Enhanced Definition Television)
A progressive digital television system with a lower resolution than HDTV.
Rev A December 2023
page 130
Reference Guide
APPENDIX D: GLOSSARY OF TERMS
Digital Projection Ltd. 4K-UHD & WUXGA Series
F
Notes
Field
In interlaced video, a part of the image frame that is scanned separately. A field is a collection of either all the odd lines or all the
even lines within the frame.
Frame
One of the many still images displayed in a sequence to create a moving picture. A frame is made of horizontal lines of pixels. For
example, a 1920x1080 frame consists of 1080 lines, each containing 1920 pixels. In analog video frames are scanned one at a time
(progressive scanning) or split into fields for each field to be scanned separately (interlaced video).
Frame rate
The number of frames shown per second (fps). In TV and video, a frame rate is the rate at which the display device scans the
screen to “draw” the frame.
Frame rate multiplication
To stop low frame rate 3D images from flickering, frame rate multiplication can be used, which increases the displayed frame rate
by two or three times
G
Gamma
A nonlinear operation used to code and decode luminance. It originates from the Cathode Ray Tube technology used in legacy
television sets.
Ghosting
An artifact in 3D image viewing. Ghosting occurs when an image intended for one eye is partially seen by the other eye. Ghosting
can be removed by optimizing the dark time and sync delay.
H
HDCP (High-bandwidth Digital Content Protection)
An encryption scheme used to protect video content.
HDTV (High Definition Television)
A television system with a higher resolution than SDTV and EDTV. It can be transmitted in various formats, notably 1080p and
720p.
Reference Guide
Rev A December 2023
page 131
Digital Projection Ltd. 4K-UHD & WUXGA Series
APPENDIX D: GLOSSARY OF TERMS
Hertz (Hz)
Cycles per second.
Notes
Horizontal Scan Rate
The rate at which the lines of the incoming signal are refreshed. The rate is set by the horizontal synchronization from the source
and measured in Hertz.
Hs + Vs
Horizontal and vertical synchronization.
Hue
The graduation (red/green balance) of color (applicable to NTSC).
I
Interlacing
A method of updating the image. The screen is divided in two fields, one containing every odd horizontal line, the other one
containing the even lines. The fields are then alternately updated. In analog TV interlacing was commonly used as a way of
doubling the refresh rate without consuming extra bandwidth.
Interleaving
The alternation between left and right eye images when displaying 3D.
L
LED (Light Emitting Diode)
An electronic component that emits light.
Letterboxing
Black margins at the top and bottom of the image. Letterboxing appears when a wider image is packed into a narrower frame
without changing the original aspect ratio.
Lumen
A photometric unit of radiant power. For projectors, it is normally used to specify the total amount of emitted visible light.
Luminance
Also known as ‘Y’, this is the part of a Component Video signal which affects the brightness, i.e. the black and white part.
Rev A December 2023
page 132
Reference Guide
APPENDIX D: GLOSSARY OF TERMS
Digital Projection Ltd. 4K-UHD & WUXGA Series
N
Notes
Noise
Electrical interference displayed on the screen.
NTSC (National Television Standards Committee)
The United States standard for television - 525 lines transmitted at 60 interlaced fields per second
O
OSD (on-screen display)
The projector menus allowing you to adjust various settings.
Overlapping region
The area of the image that is to overlap with another image in an edge blend setup. Sometimes called overlapping region.
P
PAL (Phase Alternate Line)
The television system used in the UK, Australia and other countries - 625 lines transmitted at 50 interlaced fields per second.
Pillarboxing
Black margins at the left and right of the image. Pillarboxing appears when a narrower image is packed into a wider frame without
changing the aspect ratio.
Pixel
Short for Picture Element. The most basic unit of an image. Pixels are arranged in lines and columns. Each pixel corresponds to
a micromirror within the DMD™; resolutions reflect the number of pixels per line by the number of lines. For example, a 1080p
projector contains 1080 lines, each consisting of 1920 pixels.
Pond of mirrors
Area around the periphery of the DMD™ containing inactive mirrors. The pond of mirrors may cause artifacts, for example during
the edge blending process.
Pr, Pb
Color difference signals used with ‘Y’ for analog Component Video inputs. They provide information about the signal color. Not to
be confused with Cr, Cb
Reference Guide
Rev A December 2023
page 133
Digital Projection Ltd. 4K-UHD & WUXGA Series
APPENDIX D: GLOSSARY OF TERMS
Primary colors
Three colors any two of which cannot be mixed to produce the third. In additive color television systems the primary colors are
red, green and blue.
Notes
Progressive scanning
A method of updating the image in which the lines of each frame are drawn in a sequence, without interlacing.
Pulldown
The process of converting a 24 fps film footage to a video frame rate (25 fps for PAL/SECAM, 30 fps for NTSC) by adding extra
frames. DP projectors automatically carry out reverse pulldown whenever possible.
R
Resolution
The number of pixels in an image, usually represented by the number of pixels per line and the number of lines (for example, 1920
x 1200).
RGB (Red, Green and Blue)
An uncompressed Component Video standard.
S
Saturation
The amount of color in an image.
Scope
An aspect ratio of 2.35:1.
SDTV (Standard Definition Television)
An interlaced television system with a lower resolution than HDTV. For PAL and SECAM signals, the resolution is 576i; for NTSC it
is 480i.
SECAM (Sequential Color with Memory)
The television system used in France, Russia and some other countries - 625 lines transmitted at 50 interlaced fields per second.
Smooth picture
A feature that can display a higher resolution source than the native resolution of the projector without loosing any pixel data.
Rev A December 2023
page 134
Reference Guide
APPENDIX D: GLOSSARY OF TERMS
Digital Projection Ltd. 4K-UHD & WUXGA Series
SX+
A display resolution of 1400 x 1050 pixels with a 4:3 screen aspect ratio. (Shortened from SXGA+, stands for Super Extended
Graphics Array Plus.)
Notes
Synchronization
A timing signal used to coordinate an action.
T
Test pattern
A still image specially prepared for testing a projection system. It may contain various combinations of colors, lines and geometric
shapes.
TheaterScope
An aspect ratio used in conjunction with a special anamorphic lens to display 2.35:1 images packed into a 16:9 frame.
Throw distance
The distance between the screen and the projector.
Throw ratio
The ratio of the throw distance to the screen width.
TRC (Throw ratio correction)
A special number used in calculating throw distances and throw ratios when the image does not fill the width of the DMD™. TRC
is the ratio of the DMD™ aspect ratio to the image source aspect ratio: TRC = DMD™ aspect ratio / Source aspect ratio TRC is only
used in calculations if it is greater than 1.
U
UXGA
A display resolution of 1600 x 1200 pixels with a 4:3 screen aspect ratio. (Stands for Ultra Extended Graphics Array.)
Reference Guide
Rev A December 2023
page 135
Digital Projection Ltd. 4K-UHD & WUXGA Series
APPENDIX D: GLOSSARY OF TERMS
V
Notes
Vertical Scan Rate
The rate at which the frames of the incoming signal are refreshed. The rate is set by the vertical synchronization from the source
and measured in Hertz.
Vignetting
Optical cropping of the image caused by the components in the projection lens. This can happen if too much offset is applied
when positioning the image using the lens mount.
Vista
An aspect ratio of 1.66:1.
W
WUXGA
A display resolution of 1920 x 1200 pixels with a 16:10 screen aspect ratio. (Stands for Widescreen Ultra Extended Graphics Array.)
Y
Y
This is the luminance input (brightness) from a Component Video signal.
YUV
Color difference signals used with ‘Y’ for analog Component Video inputs. They provide information about the signal color. Not to
be confused with Cr, Cb.
Z
ZScreen
A special kind of light modulator which polarizes the projected image for 3D viewing. It normally requires that images are projected
onto a silver screen. The ZScreen is placed between the projector lens and screen. It changes the polarization of the projected
light and switches between left- and right- handed circularly polarized light at the field rate.
Rev A December 2023
page 136
Reference Guide
Contact Information:
Digital Projection Limited
Digital Projection Inc.
Digital Projection China
Unit 3 Aniseed Park,
Broadgate, Oldham,
OL9 9XA, United Kingdom
55 Chastain Road, Suite 115,
Kennesaw, GA 30144, USA
中国 北京市 朝阳区 芍药居北里
101号
世奥国际中心A座2301室(100029)
〒105-0012 東京都港区芝大門
2-1-14
Rm A2301, ShaoYaoJu 101
North Lane, Shi Ao International
Center, Chaoyang District, Beijing
100029, PR CHINA
[email protected]
Registered in England No.
2207264
Registered Office: As Above
Tel:(+44) 161 947 3300
Fax:(+44) 161 684 7674
Tel:(+1) 770 420 1350
Fax:(+1) 770 420 1360
[email protected]
www.digitalprojection.com
Tel:(+86) 10 84888566
Fax:(+86) 10 84888566-805
[email protected]
[email protected]
[email protected]
www.dp-china.com.cn
www.digitalprojection.co.uk
Digital Projection Taiwan
Digital Projection Korea
Digital Projection India
186 Ruey Kuang Rd, Neihu
District, Taipei, 114 Taiwan
1511, Byucksan Digital Valley
6-cha, Gasan-dong, Geumcheongu, Seoul, Korea
Plot-43, Sector-35, HSIIDC,
Gurgaon Haryana -122001
Tel: +886-8797-2088 x8854
[email protected]
Rev A December 2023
Tel: (+82) 2 515 5303 #1417
[email protected]
Tel: +91-124-4874900#4275
[email protected]
Digital Projection Japan
2-1-14 Shibadaimon, Minato-ku,
Tokyo, Japan 105-0012
www.digitalprojection.com/jp

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Key Features

  • 4K resolution
  • High Brightness
  • HDBaseT support
  • 12G-SDI
  • Edge Blend
  • Red laser assist

Frequently Answers and Questions

How do I connect the power supply for the Titan 41000 4K-UHD projector?
Refer to the 'Connecting the Power Supply' section in the viewed document. Make sure to use only the provided power cable and ensure the power outlet has a ground connection.
What are the different light indicator statuses for the projector?
The Light Indicator on the control panel of the Titan 41000 4K-UHD projector indicates the following: Off, Flashing Red (single or double cycles), On Green, On Orange, Flashing Green (single cycles). Please refer to the 'Control Panel' section in the viewed document for a detailed description of each status.
How do I control the projector using the remote control?
The Titan 41000 4K-UHD projector remote control offers various functions. For detailed information on each button and its functionality, please refer to the 'Remote Control' section in the viewed document.
Can I adjust the lens of the projector?
Yes, the Titan 41000 4K-UHD projector has a motorised lens mount. You can adjust the lens using the 'Lens menu' or the dedicated buttons on the remote. Refer to the 'Adjusting the lens' section in the viewed document for more information.

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