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- Titan 41000 4K-UHD
- User manual
- 137 Pages
Digital Projection Titan 41000 4K-UHD Projector User Manual
Digital Projection Titan 41000 4K-UHD is a high-brightness digital video projector designed for professional use. It offers a 4K resolution and various advanced features, such as HDBaseT support for uncompressed video transmission, 12G-SDI with loop-through, Edge Blend, and Red laser assist. This projector is ideal for large venues requiring exceptional image quality and flexibility.
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Titan Laser 47000 WU & 43000 WU & 42000WU 41000 4K-UHD & 37000 4K UHD High Brightness Digital Video Projector INSTALLATION & QUICK START GUIDE CONNECTION GUIDE OPERATING GUIDE REFERENCE GUIDE Rev A December 2023 123-911 Digital Projection Ltd. 4K-UHD & WUXGA Series ABOUT THIS DOCUMENT About This Document Notes Follow the instructions in this manual carefully to ensure safe and long-lasting use of the projector. Symbols used in this manual Many pages in this document have a dedicated area for notes. The information in that area is accompanied by the following symbols: WARNING: this symbol indicates that there is a danger of physical injury to yourself and/or damage to the equipment unless the instructions are closely followed. ELECTRICAL WARNING: this symbol indicates that there is a danger of electrical shock unless the instructions are closely followed. LASER WARNING: this symbol indicates that there is a potential hazard of eye exposure to laser radiation unless the instructions are closely followed. NOTE: this symbol indicates that there is some important information that you should read. Product revision Because we at Digital Projection continually strive to improve our products, we may change specifications and designs, and add new features without prior notice. Updates may be available online - visit the Digital Projection website for all latest documents. Legal notice Trademarks and trade names mentioned in this document remain the property of their respective owners. Digital Projection disclaims any proprietary interest in trademarks and trade names other than its own. Copyright © 2023 Digital Projection Ltd. All rights reserved. Rev A December 2023 page 2 Introduction LASER INFORMATION Digital Projection Ltd. 4K-UHD & WUXGA Series Laser information Notes Caution - use of controls or adjustments or performance of procedures other than those specified herein may result in hazardous radiation exposure. Optical radiation Caution - possibly hazardous optical radiation emitted from this product. Do not stare at operating light source. May be harmful to eyes. This projector is tested according to IEC/EN62471-5:2015 (Photobiological safety of lamps and lamp systems – Part 5: Image projectors standard) and is Risk Group 3 (high risk). Introduction Rev A December 2023 page 3 Digital Projection Ltd. 4K-UHD & WUXGA Series LIGHT HAZARD WARNING Light Hazard Warning Notes The hazard distance is the distance measured from the projection lens at which the intensity or energy per unit of surface is lower than the applicable exposure limit on the cornea or skin 1 . 2 The hazard zone is the area from the rojection lens up to the hazard distance that encompasses where the projected beam is considered hazardous 2 . 1 If the person is within the hazard distance, the beam is considered unsafe for exposure. 2 2 1 No direct exposure to the beam is permitted, RG3 IEC 62471-5:2015. Operators should control access to the beam within the hazard distance or install the projector at sufficient height to prevent exposures of spectators’ eyes within the hazard distance. Light Hazard Distances HAZARD DISTANCE Titan 41000 4K-UHD Titan 37000 4K-UHD Titan 47000 WU Titan 43000 WU Titan 42000 WU 0.37:1 (Right Angled) 0m 0m 0.65-0.85:1 (Right Angled) N/A 0m 0.8-1.16:1 (Includes support bracket) 0m 0m 0.67:1 fixed HB N/A 2m 1.12:1 (short) fixed HB 2.2m 2.4m 1.16 - 1.49:1 zoom HB 2.1m 2.5m 1.39 - 1.87:1 zoom HB 2.8m 3.5m 1.87 - 2.56:1 zoom HB 3.8m 4.3m 2.56 - 4.16:1 zoom HB 5.3m 5.7m 4.16 - 6.96:1 zoom HB 7.5m 8.2m 6.92 - 10.36:1 zoom HB 9.0m 9.5m LENS Rev A December 2023 page 4 Hazard Distance Introduction LIGHT HAZARD WARNING Digital Projection Ltd. 4K-UHD & WUXGA Series Restriction Zone A restriction zone should be in place around the hazard zone to prevent any person from entering the hazard zone with any part of their body: • • Horizontal clearance 1 . This should be no less than 2.5m around the hazard zone 2 . 1 Notes 2 3 . This should be no less than 3m between Vertical clearance the hazard zone 2 and the floor when the projector is installed overhead. Hazard Zones - Horizontal Clearance (Top View) 2 3 Hazard Zones - Vertical Clearance (Side View) Introduction Rev A December 2023 page 5 Digital Projection Ltd. 4K-UHD & WUXGA Series INTRODUCTION Introduction Notes This manual describes the Titan Laser 47000 WU, 43000 WU, 42000 WU, 41000 4K-UHD and 37000 4K UHD. Congratulations on your purchase of this Digital Projection product. Your projector has the following key features: • • • • • • • • • • • • • 4K-UHD/WUXGA projector. Support for Frame Sequential and Dual Pipe 3D formats. HDBaseT® for transmission of uncompressed High Definition Video up to 100 m from the source. 12G-SDI with loop-through. Edge Blend with black level correction. Red laser assist for enhanced color fidelity. Blanking control for custom input window sizing. Cornerstone, Vertical & Horizontal Keystone, Pincushion & Barrel, and Image Rotation. Control via LAN and RS232. Motorised lens mount. Separate control of screen and source aspect ratio. Non-linear warp for irregular projection surfaces. Constant brightness mode maintains light output at selected levels. A serial number is located on the side of the projector. Please record it here for future reference: Rev A December 2023 page 6 Introduction INTRODUCTION Digital Projection Ltd. 4K-UHD & WUXGA Series CONTENTS ABOUT THIS DOCUMENT.............................................................................. 2 Symbols used in this manual.................................................................... 2 Product revision....................................................................................... 2 Legal notice............................................................................................. 2 CHANGING THE LENS..................................................................................26 Inserting a new lens...............................................................................26 Removing the lens..................................................................................26 Fitting a lens stabilizing bracket............................................................. 27 LASER INFORMATION.................................................................................... 3 OPERATING THE PROJECTOR....................................................................30 Switching the projector on:....................................................................30 Switching the projector off.....................................................................30 Selecting an input signal........................................................................30 Selecting a test pattern..........................................................................30 Adjusting the lens.................................................................................. 31 Lens menu.......................................................................................... 31 Remote control.................................................................................... 31 Adjusting the image............................................................................... 31 Orientation.......................................................................................... 31 Geometry........................................................................................... 31 Picture............................................................................................... 31 OPTICAL RADIATION...................................................................................... 3 LIGHT HAZARD WARNING............................................................................. 4 Light Hazard Distances............................................................................4 Restriction Zone....................................................................................... 5 INTRODUCTION.............................................................................................. 6 INSTALLATION & QUICK START GUIDE..........................................................11 WHAT’S IN THE BOX?................................................................................... 12 CONNECTING THE POWER SUPPLY.......................................................... 13 PROJECTOR OVERVIEW.............................................................................. 14 CONTROL PANEL.......................................................................................... 15 REMOTE CONTROL.......................................................................................17 Infrared reception..................................................................................20 POSITIONING THE SCREEN AND PROJECTOR......................................... 21 Roll and pitch.........................................................................................22 Stacking and rigging..............................................................................23 Pin and cup stacking..............................................................................23 Using the eye bolts................................................................................24 Point-to point connections.....................................................................24 Threaded suspension cables..................................................................25 Introduction CONNECTION GUIDE..........................................................................................33 SIGNAL INPUTS............................................................................................34 Digital inputs and outputs......................................................................34 EDID on the DisplayPort, HDMI, and HDbaseT inputs .............................35 Using DisplayPort/ HDMI/ HDBaseT switchers with the projector ..........35 3D CONNECTIONS.......................................................................................36 Frame sequential 1080p 3D up to 120Hz and WUXGA 3D at 100Hz........36 Dual Pipe 1080p and WUXGA 3D sources at up to 100 and 120Hz..........36 3D Sync................................................................................................. 37 Rev A December 2023 page 7 Digital Projection Ltd. 4K-UHD & WUXGA Series INTRODUCTION CONTENTS (continued) CONTROL CONNECTIONS..........................................................................38 LAN connection examples ....................................................................39 RS232 connection example ..................................................................40 Geometry menu.....................................................................................56 Aspect ratio........................................................................................56 Digital zoom .......................................................................................58 Overscan...........................................................................................58 OPERATING GUIDE.............................................................................................. 41 USING THE MENUS......................................................................................42 Opening the Menu ................................................................................42 Opening a submenu ..............................................................................42 Exiting menus and closing the OSD .......................................................43 Inside a menu ........................................................................................43 Accessing sub menus ...........................................................................44 Executing commands ............................................................................44 Editing projector settings ......................................................................45 Using a slider to set a value...................................................................45 Editing numeric values..........................................................................46 USING THE PROJECTOR..............................................................................47 Main menu.............................................................................................47 Input menu.............................................................................................47 Input..................................................................................................47 Lens menu.............................................................................................48 Lens control........................................................................................48 Lens memory .....................................................................................49 Image menu...........................................................................................50 Color menu............................................................................................52 Color space ........................................................................................52 Color mode ........................................................................................53 Rev A December 2023 page 8 Blanking ...........................................................................................59 Warping Mode.....................................................................................59 Keystone ...........................................................................................60 4 corners...........................................................................................62 Pincushion / Barrel..............................................................................63 Wall Corner........................................................................................64 Free Grid............................................................................................64 Custom warp .....................................................................................65 Edge blend menu...................................................................................66 Blend start .........................................................................................67 Black level uplift..................................................................................68 Uniformity..........................................................................................69 3D menu................................................................................................ 70 3D types.............................................................................................71 Some 3D settings explained ................................................................. 72 Laser menu............................................................................................ 74 Setup menu........................................................................................... 75 ColorMax............................................................................................ 77 Power on / off..................................................................................... 78 Clock adjust ....................................................................................... 79 PIC mute setting................................................................................. 79 OSD settings......................................................................................80 Memory.............................................................................................80 EDID Mode.........................................................................................80 Introduction INTRODUCTION Digital Projection Ltd. 4K-UHD & WUXGA Series CONTENTS (continued) Network menu....................................................................................... 81 Network setup.................................................................................... 81 Art-net setup......................................................................................82 Art-net Channel setting........................................................................82 Art-Net Channel Status........................................................................82 Information menu..................................................................................83 Software Version.................................................................................83 Signal format......................................................................................83 System status ....................................................................................84 Thermal status....................................................................................84 Factory reset .....................................................................................84 SERVED WEB PAGES....................................................................................85 REFERENCE GUIDE .............................................................................................99 CHOOSING A LENS .................................................................................... 100 Basic calculation..................................................................................101 Basic calculation example.................................................................. 102 Full lens calculation ............................................................................. 103 Introducing TRC ................................................................................ 103 Calculating TRC ............................................................................... 104 Calculating the throw ratio with TRC..................................................... 104 Full lens calculation example .............................................................. 105 POSITIONING THE IMAGE.......................................................................... 108 ASPECT RATIOS EXPLAINED.....................................................................110 Aspect ratios examples ........................................................................110 Source: 4:3 .......................................................................................110 Source: 16:9 ...................................................................................... 111 Source: 16:10 (native)......................................................................... 111 Aspect ratio example: TheatreScope.....................................................112 APPENDIX A: SUPPORTED SIGNAL INPUT MODES.................................113 2D formats............................................................................................113 12G-SDI (SDI Format)............................................................................116 3D formats............................................................................................118 APPENDIX B: WIRING DETAILS ................................................................ 120 Signal inputs and outputs..................................................................... 120 HDMI 1 and 2..................................................................................... 120 DisplayPort ...................................................................................... 120 12G-SDI in, 12G-SDI out.......................................................................121 HDBaseT input ...................................................................................121 Control connections............................................................................. 122 LAN................................................................................................. 122 RS232.............................................................................................. 122 Wired Remote Control Input................................................................. 122 APPENDIX C: MEMORY SCHEME AND MEMORY ITEMS....................... 123 APPENDIX D: GLOSSARY OF TERMS....................................................... 127 SCREEN REQUIREMENTS.......................................................................... 106 Fitting the image to the display .......................................................... 106 WUXGA images displayed full width .................................................... 106 WUXGA images displayed with a height of 1200 pixels ........................... 106 WUXGA images displayed full height.................................................... 107 Diagonal screen sizes ......................................................................... 107 Introduction Rev A December 2023 page 9 Digital Projection Ltd. 4K-UHD & WUXGA Series This page is intentionally left blank. Rev A December 2023 Titan Laser 47000 WU & 43000 WU & 42000WU 41000 4K-UHD & 37000 4K UHD High Brightness Digital Video Projector INSTALLATION & QUICK START GUIDE Rev A December 2023 123-911 Digital Projection Ltd. 4K-UHD & WUXGA Series WHAT’S IN THE BOX? What’s In The Box? Notes Make sure your box contains everything listed. If any pieces are missing, contact your dealer.. Only one remote is supplied with the projector. Save and store the original box and packing materials, in case you ever need to ship your projector. Projector Remote Control Batteries The projector is shipped without a lens. Only the appropriate cable for destination territory is supplied with the projecto Important Information Book Rev A December 2023 page 12 Lens Stabilizing Bracket HDMI Cable Remote Control Cable M4*10L HEXI Screw *2 For lens stabilization bracket Power Cable, UK / RoW Power Cable, USA only Installation & Quick Start Guide CONNECTING THE POWER SUPPLY Connecting The Power Supply Digital Projection Ltd. 4K-UHD & WUXGA Series Notes Rest of the World: 1. Firmly push the mains connector into the socket 1 . 2. Rotate the connector 90° clockwise to lock it in place USA Only 1. Firmly push the mains connector into the socket 2. Rotate the connector 90° clockwise to lock it in place. 2 . Use only the power cable provided. Ensure that the power outlet includes a ground connection as this equipment MUST be earthed. Handle the power cable carefully and avoid sharp bends. Do not use a damaged power cable. The USA model can operate at 110V or 200V. Voltage selection is automatic, but the projector must be powered off before switching power outlets. Light output power is reduced to approx 30%when using the USA model and operating on 110V. Installation & Quick Start Guide Rev A December 2023 page 13 Digital Projection Ltd. 4K-UHD & WUXGA Series PROJECTOR OVERVIEW Projector Overview 1. Eye bolts 2. Connections panel 3. Stacking pins (x4) 4. Adjustable feet (x4) 5. Stacking cups (x4) 6. Control panel 7. Mains socket and switch Notes Front View Rev A December 2023 page 14 Installation & Quick Start Guide Digital Projection Ltd. 4K-UHD & WUXGA Series CONTROL PANEL Control panel 1. Notes TEMP INDICATOR Off = no problem Flashing red = temperature error 2. 2 3 LIGHT INDICATOR Off = light is switched off Flashing red (cycles of single flashes) = failure to light up during power up Flashing red (cycles of double flashes) = unexpected light off while running On, green = light is switched on On, orange = light is switched on but run on forced eco mode when high temperature Flashing green (cycles of single flashes) = light source is temporary off by PIC-MUTE CLOSE. 3. 1 STATUS INDICATOR 4 10 5 11 6 7 12 8 13 9 14 Off = no problem Flashing red (continuously) = cover error Flashing red (cycles of single flashes) = TEC/color Sensor error 15 16 Flashing red (cycles of four flashes) = fan error Control panel On, red = system error On, orange = firmware upgrade mode Flashing orange (cycles of double flashes) = request to re-execute the lens calibration (Center Lens) process Flashing green (cycles of double flashes) = lens calibration (Center Lens) is processing 4. POWER Switches the projector on and off (STANDBY). Indicator: The projector is switched off Off. Flashing green. The projector is warming up Flashing orange. The projector is cooling down On, red. Standby mode: power saving without network control capability. On, orange Standby mode: with network control capability On, green The projector is switched on. 5. SYNC Re-synchronises with the current input signal. Installation & Quick Start Guide Rev A December 2023 page 15 Digital Projection Ltd. 4K-UHD & WUXGA Series 6. CONTROL PANEL Arrow buttons & ENTER Navigation buttons used to highlight menu entries in the OSD. Press ENTER to open or execute the highlighted menu entry. 7. Notes MENU Displays and exits the OSD. 8. OSD On Screen Display Menu Disable/Enable. 9. FOCUS Plus and minus buttons move the focus in and out. 10. ENTER Use the button to select settings or confirm the changed settings. 11. INPUT Switches to the next input source. 12. EXIT Exits the current OSD page and enters the level above. 13. INFO Display the current system status. 14. ZOOM Plus and minus buttons zoom in and out. 15. MUTE Hides the projected image. 16. LENS SHIFT Arrow buttons move the lens in the specified direction. Rev A December 2023 page 16 Installation & Quick Start Guide Digital Projection Ltd. 4K-UHD & WUXGA Series REMOTE CONTROL Remote Control 1. Notes Power ON / OFF Turns power on and off. 2. Pic Mute OPEN / CLOSE Shows and hides the projected image. There are two PIC Mute settings: 3. • • Laser. When off, the laser is switched off and no image is projected DMD Blanking. When off, the laser remains on and a black image is projected OSD ON / OFF Enable and disable screen timeout messages and control whether to show the OSD during projection. 4. MENU Access the OSD. If the OSD is open, press this button to go back to the previous menu. 5. Navigation (arrows and OK) Navigate through the menus with the arrows, confirm your choice with OK. In lens adjustment modes, the arrows are used to move, zoom or focus the lens. See 11 below. In lens adjustment modes, or when the OSD is not showing, the OK button switches between modes: Shift Adjustment and Zoom / Focus Adjustment. 6. The “PIC mute setting” is defined in the setup menu. See Setup menu on page 79 1 2 3 4 8 5 6 9 7 10 EXIT Go up one level in the OSD. When the top level is reached, press to close the OSD. 7. FREEZE Freeze the current frame. 8. DEFAULT When editing a parameter, press this button to restore the default value. 9. INFO Access information about the projector. 10. RE-SYNC Re-synchronise with the current input signal. Remote Control Installation & Quick Start Guide Rev A December 2023 page 17 Digital Projection Ltd. 4K-UHD & WUXGA Series REMOTE CONTROL 11. LENS adjustment • • FOCUS IN / OUT: adjust focus. • ZOOM IN / OUT: adjust zoom. Notes If focus cannot be achieved using the focus in / out feature, press Shift & 7 to adjust for far focus, or Shift & 8 to adjust for near focus. SHIFT: press and hold this button, then use the Navigation arrow buttons to move the lens. 12. USER PRESET A, B, C, D Load user presets. 13. ALT Press and hold this button to access alternative functions for all buttons with a green label. 14. DVI / DisplayPort2 / numeric input 3 There is no DVI input on this projector. Use with ALT to select the DisplayPort 2 input. This projector does not use the following options on the remote: DVI, VGA, HDMI 3, HDMI 4, COMP 1, COMP 2, PIP and SWAP. 15. HDMI 2 / HDMI 4 / numeric input 2 Select the HDMI 2 input. Use with ALT to select the HDMI 4 input.There is no HDMI 4 input on this projector. 16. HDMI 1 / HDMI 3 / numeric input 1 Select the HDMI 1 input. Use with ALT to select the HDMI 3 input.There is no HDMI 3 input on this projector. 11 12 13 14 15 16 Remote Control Rev A December 2023 page 18 Installation & Quick Start Guide Digital Projection Ltd. 4K-UHD & WUXGA Series REMOTE CONTROL 17. DISPLAYPORT 1 / R / numeric input 4 Notes Select DisplayPort 1 input. 18. HD-T / G / numeric input 5 Select the HDBaseT input. 19. VGA / 3D / numeric input 7 There is no VGA input on this projector. Use with ALT to toggle the 3D Format setting between Off and Auto. 20. COMP1 / EYE / numeric input 8 There is no Component 1 input on this projector. Use with ALT to switch between left and right eye 3D dominance. 21. ADDR / ALL (with red indicator at the top) Assign and unassign an IR remote address. • • To assign an IR remote address: 1. Press and hold this button until the red indicator starts flashing. 2. Release this button and while the red indicator is still flashing, enter a twodigit address using the numeric input buttons. The indicator will flash three times quickly to confirm the change. To unassign an address and return to the default address 00: 1. Press and hold ALT and this button simultaneously until the red indicator flashes to confirm the change. 22. SDI / B / numeric input 6 Select the 12G-SDI input. 23. TEST / SWAP / numeric input 0 Show a test pattern. Press again to show the next test pattern: Off, White, Black, Red, Green, Blue, Checkerboard, Crosshatch, Color Bar, Aspect Ratio. 24. COMP2 / PIP / numeric input 9 There is no Component 2 input on this projector. 21 17 18 19 22 23 24 20 This projector does not use the following options on the remote: DVI, VGA, HDMI 3, HDMI 4, COMP 1, COMP 2, PIP and SWAP. Remote Control Installation & Quick Start Guide Rev A December 2023 page 19 Digital Projection Ltd. 4K-UHD & WUXGA Series REMOTE CONTROL Infrared reception 40 The projector has infrared sensors at the front and back. Notes The angle of acceptance is 40°. Make sure that the remote control is within the angle of acceptance when trying to control the projector. 40 Rev A December 2023 page 20 Installation & Quick Start Guide POSITIONING THE SCREEN AND PROJECTOR Digital Projection Ltd. 4K-UHD & WUXGA Series Positioning the screen and projector 1. Install the screen, ensuring that it is in the best position for viewing by your audience. 2. Mount the projector, ensuring that it is at a suitable distance from the screen for the image to fill the screen. Set the adjustable feet so that the projector is level, and perpendicular to the screen. The drawing shows the positions of the feet for table mounting, and the fixing holes for ceiling mounting. 1. Four adjustable feet 2. Four M10 holes for ceiling mount Notes Always allow the projector to cool for 5 minutes before disconnecting the power or moving the projector. 1 1 2 2 Do not use the threaded holes for the adjustable feet to hang or mount the projector. The screws should not penetrate more than 15 mm into the body of the projector. Installation & Quick Start Guide Ensure that there is at least 50 cm (19.7 in) of space between the ventilation outlets and any wall, and 30 cm (11.8 in) on all other sides. 2 2 1 1 Rev A December 2023 page 21 Digital Projection Ltd. 4K-UHD & WUXGA Series POSITIONING THE SCREEN AND PROJECTOR Roll and pitch Notes The projector can be operated in numerous positions. In portrait mode, it is recommended to position the projector with inputs facing upward, as shown in the diagram. Roll Rev A December 2023 page 22 Pitch Installation & Quick Start Guide Digital Projection Ltd. 4K-UHD & WUXGA Series POSITIONING THE SCREEN AND PROJECTOR Stacking and rigging The projector can be stacked using the pin and cups that are located on top and underneath the projector. The pin and cups can also be used to attach a mounting rail. The eye bolts on top of the projector can be used with suspension cables to fly the projector. Pin and cup stacking The top of the projector has pins and the bottom of the projector has cups. The pins and cups can connect together and be locked into place with a locking pin. 1. Remove the adjustable feet from the projector that will be stacked on the top. 1 2. Mount the projector on top of the other projector. Ensure that all four cups are placed over the pins on the bottom projector. 2 3. Push the locking pins into place on each cup and pin. 3 Notes Do not use the threaded holes for the adjustable feet to hang or mount the projector. Do not use the carry handles to hang or mount the projector. This system should only be used to stack a maximum two projectors. 1 2 3 Installation & Quick Start Guide Rev A December 2023 page 23 Digital Projection Ltd. 4K-UHD & WUXGA Series POSITIONING THE SCREEN AND PROJECTOR Using the eye bolts Four eye-bolts are fitted to the top of the projector to enable the flying of the projector using steel wire or chains. Point-to point connections Refer to the following guidelines when connecting one end of a suspension cable directly to an eye-bolt and the other to a suspension point.. • The suspension cables can be connected to the eye-bolts at an angle of up to 45° around the eye ring. • The suspension cables must not be connected to the eye-bolts at any angle across the eye ring. • The suspension cable must run vertically up from the projector.. Notes This system should only be used to fly a single projector. Do not stack projectors and fly them together. Example of a correct configurations Example of an incorrect configurations Rev A December 2023 page 24 Installation & Quick Start Guide POSITIONING THE SCREEN AND PROJECTOR Threaded suspension cables Notes Refer to the following guidelines when threading the suspension cable through the eye-bolts and connecting both ends to suspension points. • The suspension cable can exit the eye-bolts at an angle of up to 45° around the eye ring. • The suspension cable can exit the eye-bolts at an angle of up to 45° across the eye ring. • The suspension cable should not be threaded through 2 or more eye-bolts Example of a correct configurations Installation & Quick Start Guide Digital Projection Ltd. 4K-UHD & WUXGA Series Example of an incorrect configurations Rev A December 2023 page 25 Digital Projection Ltd. 4K-UHD & WUXGA Series CHANGING THE LENS Changing the lens Notes Before changing the lens, always make sure the projector is switched off and fully disconnected from its power supply. Inserting a new lens 1. Turn the lens release lever clockwise so that it is pointing upwards, to open the lock fully. 1 2. Remove the rear lens cap from the lens. When changing the lens, avoid using excessive force as this may damage the equipment.. 1 3. Insert the lens into the lens aperture, making sure that the plug on the zoom drive mechanism lines up with the socket on the front of the projector, then push the lens in firmly as far as it will go. 4. Turn the lens release lever anti-clockwise to the mid-position. 2 The lens is shipped separately.. Take care to preserve the original lens packaging and protective caps for future use. 2 5. The lens can now be pushed in further. Push the lens in firmly as far as it will go. 6. Turn the lens release lever fully anti-clockwise so that it is pointing downwards, to close the lock fully. 3 Removing the lens Avoid touching the surface of the lens as this may result in image impairment. An adapter is available for certain third party lenses. Please see your local dealer for further information HOTKEY 3 is used when a lens adapter is installed. Whilst in standby mode, press and hold HOTKEY 3 for five seconds to run center lens before installing the lens. 3 To remove the lens, reverse the procedure described in Inserting a new lens above: 1. Turn the release lever up to the mid-position, then pull the lens out as far as it will go. 2. Turn the release lever clockwise so it is pointing upwards, then pull the lens out completely. Rev A December 2023 page 26 Installation & Quick Start Guide Digital Projection Ltd. 4K-UHD & WUXGA Series CHANGING THE LENS Fitting a lens stabilizing bracket 1. Remove the cover from the front of the projector. 2. Remove the lens mount and lens. Notes In some applications and projector orientations, it may be necessary to fit the stabilizing bracket to the lens mount.. The lens stabilizing bracket can only be fitted to models built from April 2019. 3. Remove the three M3 set screws from the lens collar. 4. Remove the two M3 screws from the fixed lens bracke. 5. Remove the lens collar from the lens mount. 3 4 3 4 3 Installation & Quick Start Guide Rev A December 2023 page 27 Digital Projection Ltd. 4K-UHD & WUXGA Series 6. Remove the two M2 screws from the fixed lens bracke. 7. Remove the fixed lens bracket. CHANGING THE LENS Notes 6 7 6 8. Place the stabilizing bracket on to the lens collar. 9. Screw in the two M2 screws to fix the stabilizing bracket to the lens collar. 8 9 9 Rev A December 2023 page 28 Installation & Quick Start Guide Digital Projection Ltd. 4K-UHD & WUXGA Series CHANGING THE LENS 10. Place the lens collar on to the lens. Notes 11. Screw in the two M3 screws to fix the lens collar to the lens. 12. Screw in the three M3 set screws to the lens collar. 12 10 11 12 11 12 13. Place the lens into the projector. Use M4*10L HEXI screws in the accessory box. 14. Screw the two fixing screws into the lens stabilizing bracket. 15. Place the cover over the front of the projector 14 14 Installation & Quick Start Guide Rev A December 2023 page 29 Digital Projection Ltd. 4K-UHD & WUXGA Series OPERATING THE PROJECTOR Operating the projector Switching the projector on: 1. 2. Connect the power cable between the mains supply and the projector. (See Connecting the power supply above.) Switch the breaker switch next to the power connector to on. The POWER indicator turns red to signal that the projector is on and in STANDBY mode. Press one of the following buttons: • • On the remote control, the ON button On the projector control panel, the POWER button. The POWER indicator begins flashing green as the projector powers up. When the flashing stops, the POWER indicator lights solid green and the Digital Projection logo appears on the screen. The projector is switched on and projecting. Switching the projector off 1. Press OFF on the remote control or POWER on the control panel, then press again to confirm your choice. The POWER indicator on the control panel will start flashing blue, the projected image will turn off and the cooling fans will run for a short time until the POWER indicator goes steady red to indicate that the projector has entered STANDBY mode. 2. If you need to switch the projector off completely, switch the breaker switch next to the power connector to off and then disconnect the power cable from the projector. Selecting an input signal 1. Connect one or more image sources to the projector. 2. Select the input you want to display: • • Press one of the input buttons on the remote control. Alternatively, open the On-screen display (OSD) by pressing MENU. Highlight Input from the main menu, press ENTER/OK and then select an input signal using the UP and DOWN arrow buttons. Press ENTER/OK to confirm your choice. Notes See “Connecting The Power Supply” on page 13. The self-test is running when all the LEDs on the control panel are lit. Use only the power cable provided. Ensure that the power outlet includes a ground connection as this equipment MUST be earthed. Handle the power cable carefully and avoid sharp bends. Do not use a damaged power cable. See “Using the menus” on page 42 for full details of how to use the controls and the menu system. Selecting a test pattern To display a test pattern: • Press TEST on the remote control. Change the test pattern using the LEFT and RIGHT arrow buttons. The following test patterns are available: Off, White, Black, Red, Green, Blue, Checkerboard, Crosshatch, Color Bar, Aspect Ratio • Alternatively, open the OSD by pressing MENU. Highlight Test Patterns from the main menu, then select a test pattern using the LEFT and RIGHT arrow buttons. After the final test pattern, the projector exits test pattern mode and returns to the main image. To view test patterns again, you need to press TEST again. If you wish to exit the test patterns before you reach the final one, press TEST or EXIT at any time. Rev A December 2023 page 30 Installation & Quick Start Guide OPERATING THE PROJECTOR Digital Projection Ltd. 4K-UHD & WUXGA Series Adjusting the lens The lens can be adjusted using the Lens menu, or using the lens buttons on the remote control. Notes Lens menu The Lens menu provides access to the Lens Control setting and the Lens Center command. Lens Control allows Zoom, Focus and Shift adjustments using the arrow buttons. The setting operates in Zoom/Focus Adjustment and Shift Adjustment mode. Press ENTER/SELECT to switch between the two modes. Remote control Use the remote control to adjust zoom, focus and shift directly, without opening a menu: • • • • OK enters lens control, then switches between Zoom/Focus Adjustment and Shift Adjustment. EXIT exits lens control and opens the Lens menu. See “Remote Control” on page 17 for full details of how to adjust the lens using the remote control. MENU exits lens control and returns to the main image. The arrow buttons adjust zoom, focus and shift as indicated on the screen.Selecting a test pattern Adjusting the image Orientation This can be set from the Setup menu. Highlight Orientation and choose from Front Tabletop, Front Ceiling, Rear Tabletop, Rear Ceiling and Auto-front. Geometry Settings such as Keystone, Pincushion / Barrel can be set from the Geometry menu. Picture Settings such as Gamma, Brightness, Contrast, Saturation, Hue and Sharpness can be set from the Image menu. Installation & Quick Start Guide Rev A December 2023 page 31 Digital Projection Ltd. 4K-UHD & WUXGA Series This page is intentionally left blank. Rev A December 2023 Titan Laser 47000 WU & 43000 WU & 42000WU 41000 4K-UHD & 37000 4K UHD High Brightness Digital Video Projector CONNECTION GUIDE Rev A December 2023 123-911 Digital Projection Ltd. 4K-UHD & WUXGA Series SIGNAL INPUTS Signal inputs Notes For simultaneous HDBaseT and LAN connectivity, a third-party distribution product can be utilised to combine HDBaseT video stream with LAN connection for delivery to the projector. Digital inputs and outputs 1. HDMI 1 / HDMI 2 1 HDMI 2.0 inputs supporting HDCP 2.2. Connect an HDMI cable to the connector. 2. 2 DisplayPort DisplayPort 1.2 input. Connect a DisplayPort cable to the connector. Supports sources up to 4K-UHD resolution at 60 Hz and WQXGA at 120Hz. 3. HDBaseT Receives digital signal from HDBaseT-compliant devices. Connect an HDBaseT cable. 4. SDI IN SDI input supporting up to 12G-SDI. Connect an SDI cable to the connector. 5. Ethernet/Art-Net 3 4 5 6 Provides LAN connectivity via an ethernet or Art-Net cable. 6. SDI OUT SDI output supporting up to 12G-SDI. Connect an SDI cable to distribute the SDI signal to another projector. Rev A December 2023 page 34 Connection Guide Digital Projection Ltd. 4K-UHD & WUXGA Series SIGNAL INPUTS EDID on the DisplayPort, HDMI, and HDbaseT inputs If you are using a computer graphics card or another source that obeys the EDID protocol, the source will automatically configure itself to suit the capability of the projector. Notes Otherwise refer to the documentation supplied with the source to manually set the resolution to the DMD™ resolution of the projector or the nearest suitable setting. Switch off the source, connect to the projector, then switch the source back on again. Using DisplayPort/ HDMI/ HDBaseT switchers with the projector When using a DisplayPort/HDMI/HDBaseT source switcher with the projector, it is important to set the switcher so that it passes the projector EDID through to the source devices. If this is not done, the projector may not be able to lock to the source or display the source correctly as its video output timings may not be compatible with those of the projector. Sometimes this is called transparent, pass-through or clone mode. See your switcher’s manual for information on how to set this mode. 1. Sources 2. Switcher 3. Projector 1 2 3 The EDIDs in the switcher should be the same as the one in the projector. Connection Guide Rev A December 2023 page 35 Digital Projection Ltd. 4K-UHD & WUXGA Series 3D CONNECTIONS 3D connections 1. Notes Sync In / Sync Out Sync In is the 3D sync input signal. Connect the 3D sync from your graphics card or server. 1 2 Sync Out is the 3D sync output signal. Enables 3D from multiple projectors. 2. 3D Sync IR Sync output signal. This is affected by settings in the 3D menu such as Dark Time and 3D Sync Offset. Connect this to an IR emitter or ZScreen. Frame sequential 1080p 3D up to 120Hz and WUXGA 3D at 100Hz. 1. Set 3D Format in the 3D menu to Frame Sequential. Dual Pipe 1080p and WUXGA 3D sources at up to 100 and 120Hz 1. Connect the left eye output to the HDMI 1 socket and the right eye output to the HDMI 2 socket. 2. Set 3D Format in the 3D menu to Dual-Pipe. Rev A December 2023 page 36 See “3D formats” on page 118 for a complete list of supported formats and frame rates. Connection Guide 3D CONNECTIONS 3D Sync 1. 3D Input 2. 3D Sync In 3. 3D Sync IR 4. IR emitter or Zscreen Digital Projection Ltd. 4K-UHD & WUXGA Series Notes 1 2 3 Connection Guide Rev A December 2023 page 37 Digital Projection Ltd. 4K-UHD & WUXGA Series CONTROL CONNECTIONS Control connections 1. Notes For a list of all commands used to control the projector via LAN, see the Protocol Guide (available separately). Trigger The Trigger outputs are defined in the Setup menu. Each ouput can be triggered by one of the following conditions: • • With a LAN connection the projector can serve a web page offering status and projector controls. Aspect ratio trigger. A trigger output can be used to control screen shuttering for different aspect ratios. • 2. Only one remote connection (RS232 or LAN) should be used at any one time. Screen trigger. A trigger output can be used to control an electrically operated screen. The screen will be automatically deployed when the projector starts up and retracted when the projector shuts down. RS232 trigger. A trigger output can be used to control the screen or screen shuttering on receipt of an RS232 command. USB 1 2 3 4 5 6 USB 5V / 2A output. Connect a USB cable to supply power to an external device. 3. Projector Controller is available for download, free of charge, from the Digital Projection website. HDBaseT (Optional board) The projector’s features can be controlled via a LAN connection, using Digital Projection’s Projector Controller application or a terminal-emulation program. 4. RS232 All of the projector’s features can be controlled via a serial connection, using commands described in the Protocol Guide. Use a straight-through cable to connect directly to a computer. 5. Ethernet/ArtNet • Ethernet The projector’s features can be controlled via a LAN connection. For example using Digital Projection’s Projector Controller application, a terminal-emulation program or PJ-Link. • Art-Net Art-Net compatible RJ45 etherCON input. Connect an. 6. Wired Remote The remote control can be connected using a standard 3.5 mm mini jack cable (tip-ring-sleeve, or TRS). Rev A December 2023 page 38 Connection Guide CONTROL CONNECTIONS LAN connection examples Digital Projection Ltd. 4K-UHD & WUXGA Series The projector’s features can be controlled via a LAN connection, using Digital Projection’s Projector Controller application or a terminal emulation program. Un-crossed LAN cables Un-crossed LAN cables Notes With a LAN connection the projector can serve a web page offering basic projector controls. Projector Controller is available for download, free of charge, from the Digital Projection website. For simultaneous HDBaseT and LAN connectivity, a third-party distribution product can be utilised to combine HDBaseT video stream with LAN connection for delivery to the projector. Connection Guide Rev A December 2023 page 39 Digital Projection Ltd. 4K-UHD & WUXGA Series CONTROL CONNECTIONS RS232 connection example All of the projector’s features can be controlled via a serial connection, using commands described in the Protocol Guide. Notes The Protocol Guide is available separately. Straight through cable Computer to Projector Rev A December 2023 page 40 Connection Guide Titan Laser 47000 WU & 43000 WU & 42000WU 41000 4K-UHD & 37000 4K UHD High Brightness Digital Video Projector OPERATING GUIDE Rev A December 2023 123-911 Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE MENUS Using the menus Notes Opening the Menu Access the various menus using either the projector control panel or the remote control. On either device: 1. Press the MENU button. The on-screen display(OSD) opens showing the list of available menus Projector control panel Opening a submenu Remote control Move up and down the list using the UP and DOWN arrow buttons. To open a submenu: 1. Press ENTER on the control panel or OK on the remote control. This guide refers to the above two buttons as ENTER/OK. Rev A December 2023 page 42 Operating Guide Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE MENUS Exiting menus and closing the OSD To go back to the previous page: • Press EXIT. To close the OSD: • Press MENU. Or: Notes Main Input HDMI 1 Test Pattern Lens Image Color Geometry Edge Blend 3D Laser Setup 1. Go back to the top level menu 2. Press EXIT. Network Information Scroll OK Enter EXIT Back On Screen Display (OSD): Top Level Menu Inside a menu When you open a menu, the page consists of the following elements: Highlighted Item Value Value • • • Title bar at the top shows which menu you have accessed. Menu Item Unavailable Item Value Highlighted item Slider Value Available and unavailable items. Unavailable items appear a pale gray colour. Whether an item is available may depend on other settings. Command • The text or symbol to the right of an item shows whether the item: • • • has a value that can be changed (the current value is shown) The highlighted item has an orange background. Menu Name Sub-menu Scroll Enter Back Inside a menu opens a sub-menu (an arrow button is displayed) executes a command (the space to the right of the item is blank). Operating Guide Rev A December 2023 page 43 Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE MENUS Accessing sub menus Notes Use the UP and DOWN arrow buttons to highlight the sub-menu, then press ENTER/OK. Executing commands If the item contains a command, highlighting it reveals an OK button. Menu Name Menu Item Value Highlighted Command Press ENTER/OK to execute the highlighted command. You may be asked for confirmation. Use the ENTER/OK to confirm, or EXIT to cancel. Scroll Enter Back Highlighted Command Command Name WARNING All [Menu] values will be lost ! OK Confirm EXIT Cancel Confirmation Dialog Rev A December 2023 page 44 Operating Guide Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE MENUS Editing projector settings If the highlighted menu item contains a list of values to choose from, you can change the value by doing the following: 1. Highlight the menu item and press ENTER/OK. 2. In the list of values that opens, use the UP and DOWN arrow buttons to highlight a value, then press ENTER/OK again to select the highlighted value. Notes Menu Name Highlighted Item Current Value Menu Item Highlighted Value Menu Item Value Some menu items may be unavailable due to settings in other menus. Unavailable menu items appear gray. Value Value Scroll Enter Back List of Values Using a slider to set a value Some parameters open a slider. To set such a parameter: Parameter Value Slider 1. Press the LEFT or RIGHT arrow button, or ENTER/OK. The arrow buttons will open the slider and adjust the value at the same time. ENTER/OK will open the slider without altering the initial value. 2. Use the LEFT and RIGHT arrow buttons to move the slider. 3. When ready, press EXIT to exit the slider and return to the menu, or press MENU to exit the slider without showing the menu again. Operating Guide Rev A December 2023 page 45 Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE MENUS Editing numeric values Some parameters take numeric values without using sliders - for example, color matching values or IP addresses. 1. Use the UP and DOWN arrow buttons to highlight the row containing the numeric field you wish to edit. 2. Press ENTER/OK to enter edit mode. A numeric field in edit mode is white text on blue background. 3. In edit mode: 4. 5. • • Use the UP arrow button to increase the numeric value. Notes Data Row x: 0.658 y:0.339 Highlighted Row x: 0.315 y: 0.662 Row x: 0.146 y: 0.043 Row x: 0.276 y: 0.283 Scroll Enter Back Use the DOWN arrow button to decrease the numeric value. Use the LEFT and RIGHT arrow buttons to edit the next or previous numeric fields within the same row. Once ready, press ENTER/OK to exit edit mode. Rev A December 2023 page 46 Operating Guide Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Using the projector Main menu • Input Press ENTER/OK to open this menus and access various settings. • Test Pattern Choose from: Off, White, Black, Red, Green, Blue, Checkerboard, Crosshatch, Color Bar, Aspect Ratio. Use the LEFT and RIGHT arrow buttons to switch between values. • Lens, Image, Color, Geometry, Edge Blend, 3D, Laser, Setup, Network and Information. Notes Main Input HDMI 1 Test Pattern Lens Selecting a test pattern hides the OSD. Press EXIT to hide the test pattern, and then press MENU to show the OSD. Image Color Geometry Edge Blend 3D Laser Setup Network Information Scroll OK Enter EXIT Back Press ENTER/OK to open these menus and access various settings. Input menu • Input Opens a sub-menu, see below. • Backup Input Setting See “Signal inputs” on page 34 for information about the available inputs and connections. Input SDI Input Backup Input Setting HDMI Equalizer Auto Resync Backup Mode: Use the LEFT and RIGHT arrow buttons to select On or Off. Backup Input Select: Use the LEFT and RIGHT arrow buttons to select HDMI or DisplayPort. • HDMI Equalizer Sets a suitable value to maintain the HDMI picture quality in long distance data transmission • Scroll OK Enter EXIT Back EXIT Back Resync To automatically synchronize the projector to the input source. Input Press ENTER/OK to open the list of available inputs. Input Input SDI Backup Input Setting HDMI1 HDMIEqualizer HDMI 2 Resync DisplayPort 1 DisplayPort 2 HDBaset Use the UP and DOWN arrow buttons to select an input from the list: HDMI1, HDMI2, DisplayPort1, DisplayPort2, HDBaseT and SDI. SDI Scroll Operating Guide OK Enter Rev A December 2023 page 47 Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Lens menu • Lens Lock When this feature is On, all other Lens menu items are disabled. • Lens Control Notes Lens Lens Lock Off Lens Control Lens Type 2.5 - 4.2:1 Center Lens Lens Memory Opens a sub-menu, see below. • Lens Type 41000 4K-UHD / 37000 4K-UHD Choose from 0.65-0.85:1 (Right Angled), 0.8-1.16:1 (Includes support bracket), 1.2~1.5:1, 1.4~1.9:1, 1.8~-2.6:1, 2.5~-4.2:1, 4.1~7.0:1, 6.9~10.4:1, 0.37:1 (Right Angled). 47000 WUXGA / 43000 WUXGA Choose from 0.65-0.85:1 (Right Angled), 0.8-1.16:1 (Includes support bracket), 1.2~1.5:1, 1.4~1.9:1, 1.8~-2.6:1, 2.5~-4.2:1, 4.1~7.0:1, 6.9~10.4:1, 0.37:1 (Right Angled), 0.7:1, 1.1:1. Scroll Enter Back Select the lens that is installed on the projector. • Center Lens Centers the lens. • Lens Control Lens Memory Opens a sub-menu, see next page. Lens control If focus cannot be achieved using the focus feature, press Shift & 7 on the remote control to adjust for far focus, or Shift & 8 to adjust for near focus. Lens Control settings operate in Zoom/Focus Adjustment and Shift Adjustment mode. Press ENTER/OK to switch between modes. When in Zoom/Focus Adjustment mode: • • Use the UP and DOWN arrow buttons to adjust Zoom. Lens Shift Use the LEFT and RIGHT arrow buttons to adjust Focus. When in Shift Adjustment mode, use the arrow buttons to adjust Shift. Rev A December 2023 page 48 Operating Guide Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Lens memory This menu allows you to load, save and delete up to ten lens presets, containing position, zoom, focus and shift adjustment information. For example, if using different screen sizes and aspect ratios, you can save zoom, focus and positioning for each screen size and aspect ratio in a dedicated preset. Notes Lens Memory Load Memory Save Memory Clear Memory Use Clear Memory to delete a memory preset if you need to save a new combination of lens settings in its place. Overwriting a saved memory preset is not possible. Load Memory Save Memory Clear Memory Memory 1 Memory 1 Memory 1 Memory 2 Memory 2 Memory 2 Memory 3 Memory 3 Memory 3 Memory 4 Memory 4 Memory 4 Memory 5 Memory 5 Memory 5 Memory 6 Memory 6 Memory 6 Memory 7 Memory 7 Memory 7 Memory 8 Memory 8 Memory 8 Memory 9 Memory 9 Memory 9 Memory 10 Memory 10 Memory 10 Scroll Operating Guide Enter Back Scroll Enter Back Scroll Enter Back Scroll Enter Back Rev A December 2023 page 49 Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Image menu • Dynamic Black Set to On to allow for increased contrast in darker scenes by modulating the light source. • Light Off Timer When Dynamic Black is On, the Light Off Timer will define if laser light source will turn off after a period of time has passed. The options are: Disable, 0.5, 1.0, 1.5, 2.0, 3.0, 4.0 seconds. • Notes Image Dynamic Black Image > Dynamic Black, Brightness, Contrast, Saturation, Hue, Sharpness, Noise Reduction, Freeze. Smooth Picture is not available with the 47000 WU/43000 WU model. Off Light Off Timer Disable Smooth Picture Off Gamma 2.2 HDR Off Brightness 100 Contrast 100 Saturation 100 Hue 100 Sharpness 10 Noise Reduction Off Freeze Smooth Picture Scroll Enter Back Geometry > Aspect Ratio, Digital Zoom, Overscan. On: Display resolution 4K-UHD. Off: Display resolution WUXGA. • Color > Color Space. Setup > Screen Setting, Auto Source, Trigger. Gamma Choose a de-gamma curve from 1.0, 1.8, 2.0, 2.2, 2.35, 2.5 and DICOM. Used correctly, the Gamma setting can improve contrast while maintaining good details for blacks and whites.If excess ambient light washes out the image and it is difficult to see details in dark areas, lower the Gamma setting to compensate. This improves contrast while maintaining good details for blacks. Conversely, if the image is washed out and unnatural, with excessive detail in black areas, increase the setting. DICOM is a simulated DICOM display, which can be used for training applications. • HDR Choose from Off, AUTO, RPQ-400, RPQ500, RPQ1000 and HDRHLG. HDR (High Dynamic Range) is a new form of gamma developed to create more realistic experience when viewing images delivered using this format, such as scenes with bright sunlight. Unlike traditional gamma HDR is not device or installation independent. HDR content will come with a recommended brightness regardless of screen size. For best results as a guideline the following screens sizes are suggested. HDR Screen sizes Model Titan Laser WU Titan Laser 4K-UHD Rev A December 2023 page 50 Lumens Screen width (cm) 400 NIT 500 NIT 1000 NIT 4000 NIT 47000 731.3cm 654.1cm 462.5cm 231.2cm 43000/42000 695.6cm 622.1cm 439.9cm 220.0cm 41000 711.7cm 636.5cm 450.1cm 225.0cm 37000 677.0cm 605.6cm 428.2cm 214.1cm If the HDR setting is Auto, the Gamma setting is only disabled when the image source is HDR The HDR AUTO setting is only available when the incoming signal is HDR capable Operating Guide USING THE PROJECTOR Digital Projection Ltd. 4K-UHD & WUXGA Series HDR options should only be used with media players and sources equipped with HDR and HDR content. Perceptual Quantizer (PQ) is the digitizing concept for capture and display and provides metadata to enable the display to understand the coding of the content. The NIT numbers relate to the brightness of the viewing conditions in NIT. NIT is the unit of brightness measurement for monitors and LED walls that emit light rather than reflect it such as a projection screen. However it is a reference to the brightness you would choose for a given environment. HDRHLG is High Dynamic Range – hybrid-log-gamma. This is a broadcast version of HDR for live TV and events. • Notes Brightness, Contrast, Saturation, Hue, Sharpness Highlight the setting you wish to edit, and then press ENTER/OK, or the LEFT or RIGHT arrow button to open the slider. Use the LEFT and RIGHT arrow buttons to adjust the slider. Press EXIT to close the slider and return to the menu, or MENU to close the slider and return to the projected image. • Noise Reduction Choose a level of noise reduction from Off and On. • Freeze Freezes the current frame. Operating Guide Rev A December 2023 page 51 Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Color menu Notes Color Color Space Auto Color Mode ColorMax ColorMax Peak Manual Color Matching Color Temperature Native Gains and Lifts Scroll Color space In most cases, the Auto setting determines the correct colorspace to use. If it does not, you can choose a specific colorspace: Choose from Auto, YPbPr, YCbCr, RGB PC and RGB Video. Back Color Color Space Auto Color Mode Auto ColorMax YPbPr Manual Color Matching YCbCr Color Temperature RGB PC Gains and Lifts RGB Video Scroll Rev A December 2023 page 52 Enter Enter Back Operating Guide Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Color mode The projector can work in the following color modes: ColorMax, Manual Color Matching, Color Temperature and Gains and Lifts. Notes Color Color Space Auto Color Mode ColorMax ColorMax ColorMax Manual Color Matching Manual Color Matching Color Temperature Color Temperature Gains and Lifts Gains and Lifts Scroll Enter Back Color ColorMax 1. Set Color Mode to ColorMax. 2. Navigate to the ColorMax setting. 3. Choose from Peak, REC709, User 1 and User 2. User 1 and User 2 are user-defined color gamuts set via the Setup > ColorMax menu. Color Space Auto Color Mode ColorMax ColorMax Peak Manual Color Matching Peak Color Temperature REC709 Gains and Lifts See “Setup menu” on page 75 for further information about setting up the User 1 and User 2 color gamuts. User 1 User 2 Scroll Operating Guide Only one color mode can be selected at a time. Settings used by the other color modes are disabled. Enter Back Rev A December 2023 page 53 Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Manual color matching 1. Set Color Mode to Manual Color Matching. Manual Color Matching 2. Open the Manual Color Matching submenu. Red Auto Test Pattern Green Blue Here you can do the following: • • • • Yellow See “Color matching parameters explained” for more details about the Hue, Saturation and Gain settings. Cyan Switch Auto Test Pattern On and Off. Magenta White Balance Adjust Hue, Saturation and Gain settings for each individual color to improve the color balance of the projected image. Reset Adjust white balance RGB values. Reset all values. Notes Off Scroll Manual Color Matching - Red Enter Manual Color Matching - White Hue 100 Red 100 Saturation 100 Green 100 Gain 100 Blue 100 Scroll Back Enter Back Scroll Enter Back Color matching parameters explained The levels of hue, saturation and gain in the Manual Color Matching menu change the color values in the following ways: 1. Hue Specifies the position of each color (red, yellow, green, cyan, blue and magenta) relative to its neighboring colors. 2. Saturation Specifies the level of white in each color (i.e. how “pale” each color is). 3. Gain Controls the amount of light that goes into each color, i.e. the lowest gain would produce black. Rev A December 2023 page 54 Operating Guide Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Color temperature 1. Set Color Mode to Color Temperature. 2. Navigate to the Color Temperature setting. Choose a value from 3200K (warmer) to 9300K (cooler) or Native (no correction). Notes Color Color Space Auto Color Mode Color Temperature ColorMax Peak Manual Color Matching Color Temperature Native Gains and Lifts 3200K 5400K 6500K 7500K 9300K Native Scroll Gains and lifts 1. 2. Enter Gains and Lifts Red Lift 100 Set Color Mode to Gains and Lifts. Green Lift 100 Blue Lift 100 Open the Gains and Lifts submenu. Red Gain 100 Green Gain 100 Blue Gain 100 Lifts allow you to adjust black levels of individual colors, while gains adjust the bright part of the scale. Set the sliders as required Reset Scroll Operating Guide Back Enter Back Rev A December 2023 page 55 Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Geometry menu This menu allows you to compensate for image distortions caused by an unusual projection angle or irregular screen surface. Aspect ratio This feature defines the aspect ratio of the source. Use the Setup > Screen Setting to define the screen aspect ratio. If you choose a preset aspect ratio from here, it will give you the best fit for your selection. Choose from: • • • • • • • • • 5:4 Notes Geometry Aspect Ratio Select a Warping Mode to activate it. Access its submenu to adjust the warping mode settings. Source Digital Zoom Overscan Off Blanking Warping Mode Keystone Keystone 4 Corners Pincushion / Barrel Wall Corner Free Grid Custom Warp Off Scroll Enter Back 4:3 16:10 16:9 1.88 2.35 TheaterScope Source Unscaled Rev A December 2023 page 56 Image scaling and aspect ratio are also influenced by Setup > Screen Setting. See “Theaterscope setting” on the next page for further information about the TheaterScope aspect ratio. Operating Guide USING THE PROJECTOR Digital Projection Ltd. 4K-UHD & WUXGA Series Theaterscope setting The TheaterScope setting is used in combination with an anamorphic lens to restore 2.35: images packed into a 16:9 frame. Such images are projected with black lines at the top and bottom of the 16:9 screen to make up for the difference in aspect ratios. Without an anamorphic lens and without the TheaterScope setting applied, a 16:9 source containing a 2.35:1 image looks like this: Notes TheaterScope is used with an anamorphic lens. If you use TheaterScope, set your screen aspect ratio to 16:9. If we change the setting to TheaterScope, the black lines will disappear but the image will stretch vertically to reach the top and bottom of the DMD™: An anamorphic lens will stretch the image horizontally, restoring the original 2.35 ratio: Operating Guide Rev A December 2023 page 57 Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Digital zoom Digital zooming enlarges a section of the image, while the area outside the enlarged section is cropped out to preserve the overall image size. • Digital Zoom defines the level of zoom that needs to be applied. If Digital Zoom is set to 0, then the other settings in the menu will be disabled. • Digital Pan and Digital Scan specify the area that is being enlarged: • • Notes Digital Zoom Digital Zoom 0 Digital Pan 0 Digital Scan 0 Digital Zoom is a temporary setting and not retained after an input change or power cycle. Reset Digital Pan adjusts the horizontal coordinates. Digital Scan adjusts the vertical coordinates. The Reset command restores the default Digital Zoom, Digital Pan and Digital Scan values. Overscan Scroll Enter Geometry Use this setting to compensate for noisy or badly defined image edges. Aspect Ratio Crop removes unwanted artifacts from the edges of your image by cropping the edges. Overscan Off Blanking Off Warping Mode Crop Keystone Zoom Zoom increases the size of the image to force the edges off-screen Back Source Digital Zoom 4 Corners Pincushion / Barrel Wall Corner Free Grid Custom Warp Off Scroll Rev A December 2023 page 58 Enter Back Operating Guide Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Blanking Use this feature to: • • • fit an odd-sized screen; cut off timecode dots in the top line of a picture; cut off subtitles, etc. Notes Blanking Top 0 Bottom 0 Left 0 Right 0 Reset Select the edge you wish to blank and use the LEFT and RIGHT arrow buttons to determine the amount of correction. Use the Reset command to restore blanked edges. Scroll Enter Back Warping Modes Seven mode can be selected: Off, Keystone, 4 Corner, Pincushion/Barrel, Wall Corner, Free Grid and Custom Warp. Geometry Aspect Ratio 16:9 Digital Zoom Overscan Off Blanking Warping Mode Free Grid Keystone Off 4 Corners Keystone Pincushion / Barrel 4 Corner Wall Corner Pincushion / Barrel Free Grid Wall Corner Custom Warp Free Grid Custom Warp Scroll Operating Guide Enter Back Rev A December 2023 page 59 Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Keystone Use this setting to compensate for any distortion caused by the projector being in a different horizontal or vertical plane to the screen. After correcting for keystone, the aspect ratio of the projected image may be incorrect. This is dependent upon the throw ratio of the lens at its current zoom setting. Adjust the lens throw ratio to compensate for the aspect ratio that results from the zoom setting on the lens. Notes Keystone H Keystone 0 V Keystone 0 Rotation 0 Max rotation in Keystone is reduced from normal rotation. 2.0 Lens Throw Ratio Reset Make sure that the lens type is set to the correct lens in the lens menu before adjusting the lens throw ratio. Scroll Enter Back Keystone example Rev A December 2023 page 60 The projector is positioned at an angle The resulting image is distorted The image is corrected when Keystone is applied, but the aspect ratio is incorrect The aspect ratio is corrected when the correct lens throw ratio is applied Operating Guide Horizontal and vertical keystone corrections Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Keystone settings 1. Projector to the left The projector is positioned to the left of the screen. To correct, apply a positive Horizontal Keystone value using the RIGHT arrow button. 2. Projector to the right The projector is positioned to the right of the screen. To correct, apply a negative Horizontal Keystone value using the LEFT arrow button. 3. Projector high The projector is positioned above the screen at a downward angle. To correct, apply a negative Vertical Keystone value using the DOWN arrow button. 4. Projector low The projector is positioned below the screen at an upward angle. To correct, apply a positive Vertical Keystone value using the UP arrow button. 5. Projector straight The projector is directly opposite the screen at a right angle both horizontally and vertically. No correction is needed. Notes 1 2 3 4 5 Horizontal and vertical keystone corrections Operating Guide Rev A December 2023 page 61 Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR 4 corners For each corner, apply horizontal and / or vertical correction as necessary to restore the rectangular shape of the image. Notes 4 Corners Top Left Corner Top Right Corner Bottom Left Corner Bottom Right Corner Horizontal Linearity 0 Vertical Linearity 0 Reset Scroll Top right corner example Enter Back Corner corrections provide a simple setup for awkward installations and irregular shaped screens that may distort the image. To apply a similar (but less flexible) correction, while preserving the original aspect ratio of the image, use the Keystone menu. Top Right Corner Adjustment In this illustration, the top right corner requires both horizontal and vertical correction. 0 Rev A December 2023 page 62 0 Operating Guide Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Pincushion / Barrel Notes Pincushion or barrel distortions are the result of poor or incorrect tensioning of the screen or using a surface that is not flat. Pincushion / Barrel Use the Pincushion / Barrel control to compensate electronically for such distortions. You can also use this menu to make simple panoramic screen corrections without using external processors. When also correcting for keystone, the aspect ratio of the projected image may be incorrect. This is dependent upon the throw ratio of the lens at its current zoom setting. Adjust the lens throw ratio to compensate for the aspect ratio that results from the zoom setting on the lens. Top 0 Bottom 0 Left 0 Right 0 H keystone 0 V keystone Make sure that the lens type is set to the correct lens in the lens menu before adjusting the lens throw ratio. 0 Lens Throw Ratio 2.0 Reset Scroll Enter Back Pincushion/ Barrel example The illustration shows pincushion and barrel correction applied both horizontally and vertically, in equal measures. . Operating Guide Rev A December 2023 page 63 Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Wall Corner The Wall Corner feature allows for geometric adjustment when projecting onto a surface with a horizontal or vertical external or internal angles. Notes Wall Corner Corner Mode Top / Bottom only avaliable when select “Corner Mode” to Horizontal. Vertical Top Bottom Left Right Left / Right only avaliable when select “Corner Mode” to Vertical. Reset Scroll Enter Back Free Grid The Free Grid feature provides non-linear curvature correction for curved or spherical screens and other irregular shaped surfaces such as building mapping. The grid overlay of this feature can be manipulated from the projectors keypad or IR Remote Control Unit without using the Digital Projection Projector Controller software Free Grid Free Grid Mode On Grid Resolution 17 x 17 Cursor Color Yellow Grid Color Red Free Grid must be enabled in order to set User 1 and 2 custom warp. Move and Adjust Reset Scroll Rev A December 2023 page 64 Enter Back Operating Guide Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Custom warp This feature permits selection of predefined User warp maps. Use the Projector Controller PC application to create the custom warp maps. Custom warp maps provide non-linear curvature correction for curved or spherical screens and other irregular shaped surfaces such as building mapping. Notes Geometry Aspect Ratio Source Digital Zoom Overscan Off Blanking Warping Mode Custom Warp Keystone 4 Corners Pincushion / Barrel Off Wall Corner User 1 Free Grid User 2 Custom Warp Off Scroll Operating Guide Enter Back Rev A December 2023 page 65 Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Edge blend menu Use this menu to blend together images from an array of two or more projectors. The feature feathers the light output of the projector within the edges that overlap with other projectors in the array: as a result, the overlapping edges are evenly lit and easily blend in with the rest of the image. • Edge Blend Mode Enable and disable Edge Blend • Edge Blend Mode Off Align Pattern Off When Edge Blend is set to Off, all other edge blend settings are disabled. Blend Start Blend Width Black Level Uplift Reset Uniformity Align Pattern Add markers to the image showing the edges of the blend area and making the overlaps more visible to help adjust the physical position of the projectors in the array. • Notes Edge Blend Scroll Enter Back The picture in the blend region needs to be delivered to all overlapping projectors, which may require a special setup of the sources. Blend Start Determine the start point of the blended regions. top, bottom, left right. • Blend Width Determine the width of the blended regions. • Black Level Uplift Adjust black levels to compensate if the blended regions appear brighter than the rest of the image. • Reset Reset all Edge Blend settings to their factory default values. • Uniformity Open the Sub-menu for more detailed information. Rev A December 2023 page 66 See “Uniformity” on page 69. Operating Guide Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Blend start Notes Use the blend start options to deactivate pixels at the edge of the image and set the start point for the blended region. Use the LEFT and RIGHT arrow buttons to set the start point of the blended regions: 1. Top 2. Bottom 3. Left 4. Right 1 2 Blend Start Top 0 Bottom 0 Left 0 Right 0 Scroll Enter Back 4 3 Blend width Use the LEFT and RIGHT arrow buttons to set the width of the blended regions: 1. Top 2. Bottom 3. Left Blend Width Top 0 4. Right Bottom 0 Left 0 Right 0 1 Scroll Enter Back 3 Operating Guide 2 4 Rev A December 2023 page 67 Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Black level uplift Black in the blended regions appears less dark than in the rest of the image. To compensate for this, use this menu to raise the black levels of the rest of the image: • • Notes Black Level Uplift Enable Align Pattern from the Edge Blend menu to see the black level uplift area. Select Area Top Left Top Right Set All to the required amount of black level correction. This will apply equal correction to the black levels of all colors Bottom Left Bottom Right Apply If necessary, use the individual color sliders (Red, Green and Blue) for fine adjustment. Color Adjustment All You may experience artifacts at the edges where the blended region of one projector overlaps the pond of mirrors of its neighbor. In the example below, the blended image comes from two projectors, 1 and 2 . Both images have black level uplift applied; as a result, artifacts 3 and 4 have emerged at the edges where the black level uplift region of one projector overlaps the pond of mirrors of the other. Red 0 Green 0 Blue 0 Scroll Enter Back To remove the artifacts, you need to slightly reduce the size of the black level uplift region of each projector so it does not overlap the pond of mirrors of the other projector. • Depending on your array, use Top, Bottom, Left and/or Right to reduce the black level uplift size. In the example below, use the Right slider of the projector on the left 1 to remove the artifact on the right 4 , and the Left slider of the projector on the right 2 to remove the artifact on the left 3 . 1 2 3 Rev A December 2023 page 68 4 Operating Guide Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Uniformity Mode: Enable Color uniformity correction. Notes Uniformity Mode On Location X: Select the block area from X axis. Location X 4 Location Y 2 Location Y: Select the block area from Y axis. Red Gain 0 Green Gain 0 Blue Gain 0 Red Gain: Adjust the Red color gain on the selected block area Reset Green Gain: Adjust the Green color gain on the selected block area Blue Gain: Adjust the Blue color gain on the selected block area Reset: All the Uniformity settings will be reset to the default settings. Operating Guide Scroll Enter Back Rev A December 2023 page 69 Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR 3D menu Use this menu to enable, disable and set up 3D input, as follows: • 3D Format Notes 3D 3D Format Auto Eye Swap Normal Dark Time 1.95 ms Sync Offset 100 Off, Auto, Side by Side, Top and Bottom, Dual Pipe, Frame Sequential and Frame Packing. External Sync Reference Off: Turn off the 3D Display Mode. When Auto, Side by Side, Top and Bottom, or Frame Sequential is selected, the 3D Mode will be turned on. To turn off the 3D Mode, select “Off” and press “ENTER”. Auto: Allow the 3D format to automatically detect the formats of Frame Packing, Top and Bottom, and Side by Side. The input signal is HDMI 1.4b 3D. Scroll Enter Back Side by Side (Half): This option is only applicable to input signal HDMI 1.4b 3D or HDMI signal sent by HDBaseT Transmitter. Top and Bottom: This option is only applicable to input signal HDMI 1.4b 3D or HDMI signal sent by HDBaseT Transmitter. Dual Pipe is for sources where Left and Right eye are delivered on separate inputs. Frame Sequential is for sources where Left and Right eye images are delivered as alternate frames from a single input. Frame Packing: Set input format under Frame Packing. • Eye Swap Normal and Reverse. (set to Reverse if the left- and right-eye images are displayed in the wrong order) • Dark Time 0.65 ms, 1.3 ms and 1.95 ms. Set to reduce the effect of banding and image overlapping when viewed through 3D glasses. • Sync Offset Use the LEFT and RIGHT arrow buttons to compensate for image overlapping (ghosting) when viewed through 3D glasses. • Sync Reference External and Internal. Select the source of the 3D sync. Internal is referenced to the incoming video. External is for Frame Sequential 3D sources and is supplied by the graphics card or player. Rev A December 2023 page 70 If 3D Format is set to Off, all other 3D settings will be unavailable. See “3D connections” on page 36 for more information about supported 3D formats. The following settings are not available when 3D is on: Image > Brightness, Contrast, Saturation, Hue, Sharpness, Noise Reduction, Freeze. Color > Color Space. Geometry > Aspect Ratio, Digital Zoom, Overscan. Setup > Screen Setting, Auto Source, Trigger. Also: See “3D types” on page 71 and See Some “Some 3D settings explained” on page 72. See “3D formats” on page 118 for 3D resolutions and frame rates. Operating Guide Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR 3D types To display a 3D image if is first necessary to select the 3D format. This can either be Frame Sequential or Dual Pipe. These formats are described below: • Dual Pipe (LEFT and RIGHT) The left and right eye images are delivered on two separate HDMI links, which the projector will interleave for 3D display. • Frame Sequential For sequential 3D, an external sync is required to identify left and right frames. If no sync is available from the sequential source, the projector will generate an output sync, but it may then be necessary to manually set the Eye Swap each time the player is started. Notes Dark Time and Sync Offset need to be set only once, to optimize the image for the glasses in use. Dual Pipe Sequential Operating Guide Rev A December 2023 page 71 Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Some 3D settings explained Notes Eye swap The outgoing 3D frames are in pairs - the dominant frame being presented first. You can determine which frame should be the dominant one. By convention the default setting is Left. LEFT 1 RIGHT 1 LEFT 2 RIGHT 2 LEFT 3 RIGHT 3 Dominance Left RIGHT 1 LEFT 1 RIGHT 2 LEFT 2 RIGHT 3 Banding can be caused if the image is displayed before each eye of the 3D switching glasses or ZScreen is not fully open. Dark Time allows you to minimize this effect. . Fully On Left Set Dark Time to a value appropriate to the glasses or ZScreen, say 1.3 ms or 1.95 ms. 2. Adjust Sync Offset time to eliminate ghosting and achieve a smooth grayscale. 3. Repeat steps 1 and 2 until the best result is obtained. Right Fully Off Dark Time Rev A December 2023 page 72 1. LEFT 3 Dominance Right Dark time In order to achieve maximum light output and a smooth grayscale, whilst eliminating ghosting, the following procedure is recommended: Dark Time Dark Time Operating Guide USING THE PROJECTOR Sync offset The sync signal from the 3D server will be in phase with the frames generated by its graphics card. However, Incoming video to compensate for switching delays in the glasses or ZScreen, Sync Offset is used to adjust the sync output signal sent to the ZScreen or 3D glasses to minimise overlapping (ghosting in the image when viewed through the 3D glasses). Incoming sync signal Digital Projection Ltd. 4K-UHD & WUXGA Series Notes Video signal with processing delays (and dark time adjustment) Sync output signal after delay adjustments Operating Guide Rev A December 2023 page 73 Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Laser menu • • Power Mode • • • Eco will automatically set the laser power to 70%. Normal will set the power to 100%. Set to Custom if you wish to adjust the power manually. Power Mode Normal Power Level Constand Brightness Brightness Sync Mode Brightness Sync Group Brightness Sync Interval Brightness Sync Status ---- Off Off ---- ----(Min) Power Level This setting is only available if Power Mode is set to Custom. Choose a value between 30 and 100, ranging from 30% to 100% laser power. • Notes Laser Constant Brightness Scroll Enter Back Once a Custom Power Mode has been set, then Constant Brightness can be turned ON. This setting will maintain the brightness until the maximum laser power has been reached. The lower the power level the longer it will be maintained. • Brightness Sync Mode Available when ‘Contrast Brightness’ is On, otherwise will be grayed-out. Off: disable Brightness Sync On (Master): enable Brightness Sync and act as Master. On (Slave): enable Brightness Sync and act as Slave. • Brightness Sync Group Available when Brightness Sync Enable is On, otherwise will be grayed-out. Each group allows for one master and eight slave members. • Brightness Sync Interval Available when Brightness Sync Enable = On (Master), otherwise will be grayed-out. • Brightness Sync Status Grayed-out when Brightness Sync Enable = Off, When Brightness Sync Enable = On (Master), shows how many Slave connections in this group. When Brightness Sync Enable = On (Slave), shows the conection status with Master. Rev A December 2023 page 74 Operating Guide Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Setup menu • • • Orientation Choose from Front Tabletop, Front Ceiling, Rear Tabletop, Rear Ceiling and Auto-front. Orientation Auto-front High Altitude Auto Standby Mode Normal Screen Setting 16:10 High Altitude ColorMax Setting Choose from Off, On, Auto and Quiet. Clock Adjust Startup Logo Original Standby Mode Blank Screen Logo Auto Source Off Choose from SuperECO, ECO and Normal. SuperECO uses minimal power and disables power ON via LAN. ECO uses a low power setting but enables power ON via Ethernet port only. Normal enables power ON via both HDBase-T/LAN and Ethernet ports. • Notes Setup Auto-front automatically detects the projector’s position and sets Table or Ceiling orientation accordingly.. Power on/off Mangement PIC MUTESetting Scroll Enter Back Custom Logo. Please request the Custom Logo Upload Tool from your local Digital Projection Service provider to upload a custom logo. Screen Setting Choose from Screen Format and Screen Position. • ColorMax Setting Set up user-defined color gamut values. • Power On/Off Management Access the submenu to set up automatic projector power on and power off. • Clock Adjust Access the submenu to set current date and local time. • Startup Logo Choose from Off, Original and User. Select original to display the Digital Projection Ltd. logo on startup. Select User to display a custom logo. Use the custom logo upload tool to set the custom logo for the User option. • Blank Screen Choose from Logo, Black, Blue and White. • Auto Source If this setting is On, the projector will automatically search for an active input source. • PIC MUTE Setting Access sub menu to set up the picture mute control. Highlight the DOWN arrow at the bottom of the page and press ENTER/OK to navigate to the second Setup menu page. Operating Guide Rev A December 2023 page 75 Digital Projection Ltd. 4K-UHD & WUXGA Series • USING THE PROJECTOR Trigger Choose from Off, Screen, 5:4, 4:3, 16:10, 16:9, 1.88, 2.35, TheaterScope, Source, Unscaled or RS232 to determine what will cause each trigger output to activate. • Infrared Remote Set to Off if you wish to disable the remote control. • IR Code The projector and the remote control need a matching IR code: a two-digit number between 00 and 99. The default IR code is 00. This is also a master code, which, if assigned to a remote, will work regardless of the value assigned to the projector. • • • Notes Setup Trigger Off Infrared Remote Off IR Code 0 The Projector Controller software is available for download from the Digital Projection website, free of charge. IR Code Reset OSD Settings Memory EDID Mode Smear Reduction Off Output Frame Rate Auto Scroll Enter Back A wired remote control will also be disabled if Infrared Remote is set to Off. To assign an IR code for the projector: Select IR code. Use the UP and DOWN arrow buttons to change the values. To assign an IR code for the remote, press and hold the ADDR button on the remote until the On indicator starts flashing. Release the ADDR button and while the indicator is still flashing, enter a two digit address using the numeric input buttons. The indicator will flash three times quickly to confirm the change. IR Code Reset Use this command to unassign an IR code from the projector. This will revert the IR Code value to 00. To unassign an IR code from the remote control, press and hold ALT and ADDR simultaneously until the On indicator flashes to confirm the change. • OSD Settings Access this submenu to adjust the appearance and position of the on-screen display. • Memory Access this submenu to save up to four presets containing custom combinations of image settings, or to recall a saved preset. • EDID Mode Access this submenu to set the frame rate and display resolution for each input type. • Smear Reduction Choose from Off, 6ms, 7ms, 8ms, 9ms, and 10ms. When projecting footage with a high frame rate, fast moving images may appear as a smear across the display. Select a smear reduction value to reduce this effect. • Output Frame Rate Choose from Auto, 48Hz, 50Hz and 60Hz. Select Auto to use the same frame rate as the input signal. When switching between inputs on auto output frame rate, the projector measures the input frame rate before setting the output frame rate. When you know that all input frame rates are the same value, you can set an output frame rate to reduce the time it takes to switch between inputs. Smear reduction is not available for 3D input types. Smear reduction reduces the brightness of the displayed imagee. Highlight the UP arrow at the top of the page and press ENTER/OK to go back to the first Setup menu page. Rev A December 2023 page 76 Operating Guide Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR ColorMax ColorMax permits seven point color matching of red, green, blue, yellow, cyan, magenta and white. You can enter your own gamut values here, or edit values you have imported using the Projector Controller software. Notes ColorMax The Projector Controller software is available for download from the Digital Projection website, free of charge. Measured Data Target Data - User 1 Target Data - User 2 Defining your own colorspace with individual x and y coordinates for each color enables you to match not only the whites but each individual color as well. Highlight the submenu you wish to open and press ENTER/OK to confirm your choice. Scroll Enter Back Measured data/ target data 1. Use the UP and DOWN arrow buttons to highlight a color, then use the LEFT and RIGHT arrow buttons to navigate to the x or y coordinate. 2. Use the UP and DOWN arrow buttons to increase and decrease the value, respectively. 3. Exit edit mode: 4. • • Measured Data Red x: 0.658 y:0.339 Green x: 0.315 y: 0.662 Blue x: 0.146 y: 0.043 White x: 0.276 y: 0.283 Reset This tool is best used in conjunction with a specialized light meter (a photo spectrometer) to measure color parameters within a particular installation. However, the preloaded generic factory default data set is designed to give more than satisfactory results. press ENTER/OK, if you want to save the edited values. press EXIT, if you do not wish to save the edited values If necessary, highlight another color and repeat the procedure. Scroll Enter Back Target Data - User 1 Red x: 0.640 y:0.390 Green x: 0.300 y: 0.600 Blue x: 0.150 y: 0.060 Yellow x: 0.419 y: 0.505 Cyan x: 0.225 y:0.329 Magenta x: 0.321 y: 0.154 White x: 0.285 y: 0.302 Reset Scroll Operating Guide Enter Back Rev A December 2023 page 77 Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Power on/off Management • Auto Power Off Set this to On if you want the projector to go into STANDBY mode when no input source is detected for 20 minutes. • Auto Power On Notes Power on/off Management Auto Power Off Off Auto Power On Off Scheduled on-off Instant Startup Off Standby Period 30 Min. Set this to On if you want the projector to start up immediately when the mains is connected. Set this to Off if you want the projector to go into STANDBY mode when the mains is connected. In this case, the projector will not start up until the POWER button is pressed on the control panel or the ON button is pressed on the remote control. • Scheduled on/off Enter Back Scheduled on/off Access this submenu to create a weekly schedule for automatic on and off times: Schedule 1. Set a schedule: On 12 : 34 Off 12 : 34 • Use the UP and DOWN arrow buttons to highlight a row, then press ENTER/OK to enable edit mode. On 12 : 34 Off 12 : 34 • Within a row, navigate with the LEFT and RIGHT arrow buttons. Set values with the UP and DOWN arrow buttons. • To exit edit mode, press ENTER/OK. Alternatively, press EXIT if you don’t want the changes to take effect. Move to another row using the UP and DOWN arrow buttons. 2. • Scroll Off Sun Scroll Mon Tue Wed Thr Enter Fri Sat Time Back To enable the schedule, set Schedule to On Instant Startup When ON only the Laser will be turned off when the Power off command is given. A subsequent Power On will turn on the laser giving an apparent very fast power on. • Standby Period Used with Instant Startup. If Instant Startup in ON and the projector is powered down then the projector will go to Standby after the selected “Standby Period” 30 minutes, 60 minutes, 90 minutes. Rev A December 2023 page 78 Operating Guide Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Clock adjust Use this menu to set date (in dd:MM:yyyy format), time (in HH:mm format) and time zone. The date and time set here will affect any schedule created within the Power On/Off menu. Notes Clock Adjust Date (yyyy:MM:dd) 2023:11:30 Time (HH:mm) 16:00 Time Zone UTC 00 Scroll Enter PIC MUTE setting PIC MUTESetting PIC MUTE Laser PIC MUTE allows the projected image to be hidden without turning the projector off. Fade In Timer Off Fade Out Timer Off • Back PIC MUTE Choose from Laser and DMD Blanking. Select PIC MUTE to turn the laser off when the PIC MUTE activated. Select DMD Blanking to project a black image when PIC MUTE is activated. • Fade In Timer Fade out timer is available when PIC MUTE is set to Laser. Choose from Off, 1s, 2s, 3s, 4s and 5s. Select Off to start projecting the image as soon as PIC MUTE is deactivated. Select a time to fade the image in when PIC MUTE is deactivated. • Scroll Enter Back Fade Out Timer Fade in timer is available when PIC MUTE is set to Laser. Choose from Off, 1s, 2s, 3s, 4s and 5s. Select Off to stop projecting the image as soon as PIC MUTE is activated. Select a time to fade the image out when PIC MUTE is activated. Operating Guide Rev A December 2023 page 79 Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR OSD settings • • Language sets the OSD language. Menu Position determines where the OSD should appear on the screen when activated. • Menu Transparency sets OSD transparency between 0% (no transparency), 25%, 50% and 75%. • Time Out determines how long the OSD should remain on screen if no buttons are pressed. Choose Always On to disable this feature. • Message Box determines whether projector status messages should appear on the screen. • Menu Rotation Choose from Off, Clockwise and Counterclockwise. Select a rotation option to rotate the OSD menu when the projector is displaying in portrait. Notes OSD Settings Language English Menu Position Center Menu Transparency 0 Time Out 30 Seconds Message Box On Menu Rotation Off Scroll Enter Back Memory The current image settings can be saved as a preset, which you can recall later. The default settings can be recalled at any time as well. Presets from one input cannot be applied to another input. Memory Recall Memory Default Save Settings Preset A Up to four custom presets can be stored for each input. To recall a saved preset: • Select Recall Memory and press ENTER/OK, then select a preset from Preset A to Preset D. Select Default to load factory default values. To save a preset: • Select Save Settings and press ENTER/OK, then choose from Preset A, Preset B, Preset C and Preset D. EDID Mode Each signal input type is available in the menu. Select the appropriate frame rate and display resolution for each input. Scroll Back EDID Mode HDMI 1 4K/60 HDR HDMI 2 4K/60 HDR DisplayPort1 1920×1200xp60 DisplayPort2 1920×1200xp60 HDBaseT 4K/60 Scroll Rev A December 2023 page 80 Enter See “Appendix C: memory scheme and memory items” on page 123 for information about the parameters that can be saved in a memory preset. Enter Back Operating Guide Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Network menu • Access this submenu to edit the network settings for the projector • Art-Net Setup Access this submenu to edit the Art-Net network settings for the projector • Notes Network Setup Network Network Setup Art-Net Setup Art-Net Channel Setting Art-Net Channel Status AMX Off Art-Net Channel Setting Access this submenu to set the functions for each Art-Net channel • Art-Net Channel Status Scroll Enter Back Access this submenu to view the status of each Art-Net channel • AMX Switch on or off Network setup • • DHCP, IP, Subnet Mask, Gateway, DNS Network Setup DHCP Off Set DHCP to On if the IP address is to be assigned by a DHCP server, or Off if it is to be set here. If DHCP is On, it will not be possible to edit IP Address, Subnet Mask, Gateway or DNS. If DHCP is set to Off, edit IP Address, Subnet Mask, Gateway and DNS as required. IP 192 . 168 . 000 . 10 Subnet Mask 255 . 255 . 255 . 000 Gateway 000 . 000 . 000 . 000 DNS 000 . 000 . 000 . 000 MAC 00 : 18 : 28 : 2d : f2: 06 Apply MAC This field is read-only. • Apply Scroll Enter Back Select to apply any changes to the network setup Operating Guide Rev A December 2023 page 81 Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Art-Net setup • • Art-Net Active Art-Net Setup Set to On to activate Art-Net DMX electronic light system control via the Art-Net port. Set the Net, Sub Net, Universe and Start Address for the network. Net Apply Notes Art-Net Enable Off ------- Sub Net ---- Universe ---- Start Address Apply Select to apply any changes to the Art-Net setup Scroll Enter Back Art-Net Channel setting • Chanel 1-5 Choose from None, Power, PIC Mute, Power Level, Input and Channel Control. Select the projector functions that are associated with each Art-Net channel. Art-Net Channel Setting Channel 1 Power Channel 2 PIC MUTE Channel 3 Power Level Channel 4 Input Channel 5 Channel Control Scroll Art-Net Channel Status • Enter Art-Net Channel Status Chanel 1-5 Channel 1 Power Channel 2 PIC MUTE Display current the control value for each channel Channel 3 Power Level Channel 4 Input Channel 5 Channel Control Scroll Rev A December 2023 page 82 Back Enter Back Operating Guide Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR Information menu This menu gives information about software and hardware configuration, input source and laser operating times It also allows you to restore the factory default settings. Notes Information Model Name Titan Laser47000 4K-UHD Serial Number X000XXXXX0000 Software Version Active HDMI 1 Signal Format Laser Hours 2 System Status Thermal Status Factory Reset Scroll Software Version Back Software Version Control Module ME04dm1-LE02-0.5 Video Module VE04dm1-GE03 Option Module RXE01-V19943-NA-CT01 Formatter Module 2.0.5-20190325-CT03-20 Light Module 99-153 Scroll Signal format Enter Enter Back Signal Format Active Source Timing 3580×2160 @ 59.9Hz Scanning Frequency H: 134.8 KHz V: 59.9Hz Pixel Clock 593.80 MHz Color Format YCbCr 4:2:0 8 bit HDR Format No Data Scroll Operating Guide Enter Back Rev A December 2023 page 83 Digital Projection Ltd. 4K-UHD & WUXGA Series USING THE PROJECTOR System status Notes System Status Atmospheric Pressure 98988 Pa (116m) AC Voltage 180V - 264V Altitude Mode Auto Laser Power 100% Constant Brightness Off Scroll Thermal status Enter Back Thermal Status Inlet-FIP-PW1-2 Temp. 28(C), 45(C), 66(C), 61(C) DMD Temp. 27(C), 26(C), 26(C) BLD 1-6 Temp. 51(C), 55(C), 55(C), 51(C), 38(C), 51(C) BLD 7-12 Temp. 51(C), 54(C), 55(C), 53(C), 36(C), 47(C) RLD Temp. 35(C), 32(C) Fan 1-6 Speed 2604, 2604, 2607, 2593, 2590, 2590 Fan 7-12 Speed 2617, 2597, 2600, 2586, 3024, 2978 Fan 13-18 Speed 3010, 4020, 6510, 3024, 3001, 3600 Fan 19-24 Speed 3614, 2590, 2593, 2997, 2992, 2006 Fan 25-30 Speed 1950, 2624, 2607, 2586, 2617, 2580 Fan 31-35 Speed 1950, 2624, 2607, 2586, 2617, 2580 Wheel 1/2 Speed 10743, 10773 Water Pump Speed 3388, 3206, 3195 Factory reset To restore the factory default settings: 1. 2. Information Navigate to Factory Reset and press ENTER/OK. Model Name When prompted, press ENTER/OK to confirm your choice, or press EXIT to cancel. Software Version 1 Titan Laser33000 4K-UHD Serial Number X000XXXXX0000 MD03-SE10-FE09 Factory Reset Software Version 2 STEP_D08-24-17-3120 Software Version 3 2.0.16.0-P503 Active / PIP Source HDMI 1 Signal Format WARNING 2 be lost ! All user settings will Laser Hours System Status Thermal Status Factory reset does not reset the Network settings, or High Altitude mode. OK Confirm EXIT Cancel Factory Reset Scroll Rev A December 2023 page 84 Enter Back Operating Guide SERVED WEB PAGES Served web pages Digital Projection Ltd. 4K-UHD & WUXGA Series Notes The served web pages allow you to control the projector remotely via LAN. The default IP address is 192.168.0.100. Operating Guide Rev A December 2023 page 85 Digital Projection Ltd. 4K-UHD & WUXGA Series SERVED WEB PAGES Notes Rev A December 2023 page 86 Operating Guide SERVED WEB PAGES Digital Projection Ltd. 4K-UHD & WUXGA Series Notes Operating Guide Rev A December 2023 page 87 Digital Projection Ltd. 4K-UHD & WUXGA Series SERVED WEB PAGES Notes Rev A December 2023 page 88 Operating Guide SERVED WEB PAGES Digital Projection Ltd. 4K-UHD & WUXGA Series Notes Operating Guide Rev A December 2023 page 89 Digital Projection Ltd. 4K-UHD & WUXGA Series SERVED WEB PAGES Notes Rev A December 2023 page 90 Operating Guide SERVED WEB PAGES Digital Projection Ltd. 4K-UHD & WUXGA Series Notes Operating Guide Rev A December 2023 page 91 Digital Projection Ltd. 4K-UHD & WUXGA Series SERVED WEB PAGES Notes Rev A December 2023 page 92 Operating Guide SERVED WEB PAGES Digital Projection Ltd. 4K-UHD & WUXGA Series Notes Operating Guide Rev A December 2023 page 93 Digital Projection Ltd. 4K-UHD & WUXGA Series SERVED WEB PAGES Notes Rev A December 2023 page 94 Operating Guide SERVED WEB PAGES Digital Projection Ltd. 4K-UHD & WUXGA Series Notes Operating Guide Rev A December 2023 page 95 Digital Projection Ltd. 4K-UHD & WUXGA Series SERVED WEB PAGES Notes Rev A December 2023 page 96 Operating Guide SERVED WEB PAGES Digital Projection Ltd. 4K-UHD & WUXGA Series Notes Operating Guide Rev A December 2023 page 97 Digital Projection Ltd. 4K-UHD & WUXGA Series SERVED WEB PAGES Notes Rev A December 2023 page 98 Operating Guide Titan Laser 47000 WU & 43000 WU & 42000WU 41000 4K-UHD & 37000 4K UHD High Brightness Digital Video Projector REFERENCE GUIDE Rev A December 2023 123-911 Digital Projection Ltd. 4K-UHD & WUXGA Series CHOOSING A LENS Choosing a lens Notes A number of lenses are available. Which lens you choose depends on the screen size, image aspect ratio, throw distance and light output. The following table shows all available lenses in order of their throw ratios: Lens Focus Range Lens Shift Lens Extension Part No 0.37:1 (Right Angled) 1.6m - 4.9m Vert: 0.6 (U) 0.6 (D) frame, Hor: 0.31 (L) 0.31 (R) frame 215mm 120-510 0.65-0.85:1 (Right Angled) 2.8m - 8.4m Vert: 0.51 (U) 0.51 (D) frame, Hor: 0.24 (L) 0.24 (R) frame 281mm 120-511 0.8-1.16:1 (Includes support bracket) 1.7m - 11m Vert: 0.4 (U) 0.4 (D) frame, Hor: 0.19 (L) 0.19 (R) frame 235 120-827 0.67:1 fixed HB 1.1m - 10m Vert: 0.108 (U) 0.108 (D) frame, Hor: 0.044 (L) 0.044 (R) frame 141mm 105-607 1.12:1 (short) fixed HB 3m - 15m Vert: 0.567 (U) 0.567 D) frame, Hor: 0.273 (L) 0.273 (R) frame 205mm 105-608 1.16 - 1.49:1 zoom HB 3m - 15m Vert: 0.408 (U) 0.408 (D) frame, Hor: 0.188 (L) 0.188 (R) frame 162.5mm 109-236 1.39 - 1.87:1 zoom HB 4m - 24m Vert: 0.567 (U) 0.45 (D) frame, Hor: 0.273 (L) 0.273 (R) frame 130.5mm 105-610 1.87 - 2.56:1 zoom HB 4m - 24m Vert: 0.567 (U) 0.45 (D) frame, Hor: 0.273 (L) 0.273 (R) frame 95.3 mm 105-611 2.56 - 4.16:1 zoom HB 9.1m - 45m Vert: 0.567 (U) 0.45 (D) frame, Hor: 0.273 (L) 0.273 (R) frame 88.7mm 105-612 4.16 - 6.96:1 zoom HB 12m - 80m Vert: 0.567 (U) 0.45 (D) frame, Hor: 0.273 (L) 0.273 (R) frame 55mm 105-613 6.92 - 10.36:1 zoom HB 12m - 80m Vert: 0.567 (U) 0.45 (D) frame, Hor: 0.273 (L) 0.273 (R) frame 105mm 109-235 Lens Part No 105-607 & 105-608 are not available with 41000 4K-UHD & 3700 4K-UHD Model. To choose a lens, calculate the throw ratio required. Allow a tolerance of +/- 3% in the throw ratio calculation. Rev A December 2023 page 100 Reference Guide Digital Projection Ltd. 4K-UHD & WUXGA Series CHOOSING A LENS Basic calculation Identify the required lens by calculating the throw ratio A throw ratio is the ratio of the throw distance 2 to the screen width 1 Throw Ratio = Throw Distance / Screen Width 1. Use the formula above to obtain the required throw ratio. 2. Allow a tolerance of +/- 3% in the throw ratio calculation and match the throw ratio with a lens from the table below: Throw Ratios Focus Range 0.37:1 (Right Angled) 1.6m - 4.9m 0.65-0.85:1 (Right Angled)" 2.8m - 8.4m 0.8-1.16:1 (Includes support bracket) 1.7m - 11m 0.67:1 fixed HB 1.1m - 10m 1.12:1 (short) fixed HB 3m - 15m 1.16 - 1.49:1 zoom HB 3m - 15m 1.39 - 1.87:1 zoom HB 4m - 24m 1.87 - 2.56:1 zoom HB 4m - 24m 2.56 - 4.16:1 zoom HB 9.1m - 45m 4.16 - 6.96:1 zoom HB 12m - 80m 6.92 - 10.36:1 zoom HB 12m - 80m Notes 2 1 The basic calculation on this page does not take into consideration DMD™ and image size, which could affect the throw ratio. See ”Full lens calculation” on page 103 for a more complex and realistic calculation. When calculating the throw ratio, be sure to use identical measurement units for both the throw distance and the screen width. See “Choosing a lens” on page 100 for information about individual lens part numbers. Ensure the required throw distance is within the range covered by the lens. Reference Guide Rev A December 2023 page 101 Digital Projection Ltd. 4K-UHD & WUXGA Series Basic calculation example 1. 2. Calculate the throw ratio using the formula. INFORMATION YOU NEED FOR THIS CALCULATION Your screen is 4.5m wide and you wish to place the projector approximately 11m from the screen. The throw ratio will then be 11 ÷ 4.5= 2.44 The throw ratio formula: Match the result with the lens table. The lens matching a throw ratio of 2.44 is the 1.87 - 2.56:1 Standard Zoom lens . 3. CHOOSING A LENS Throw Ratio=Throw Distance/Screen Width Allow a tolerance of +/- 3% in the throw ratio calculation. The lens table: Check whether the lens covers the required throw distance. Throw Ratios Focus Range The focus range quoted for the 1.87 - 2.56:1 Standard Zoom lens is 4 - 24m.The required distance of 11m is within the range. 0.37:1 (Right Angled) 1.6m - 4.9m 0.65-0.85:1 (Right Angled)" 2.8m - 8.4m 0.8-1.16:1 (Includes support bracket) 1.7m - 11m 0.67:1 fixed HB 1.1m - 10m 1.12:1 (short) fixed HB 3m - 15m 1.16 - 1.49:1 zoom HB 3m - 15m 1.39 - 1.87:1 zoom HB 4m - 24m 1.87 - 2.56:1 zoom HB 4m - 24m 2.56 - 4.16:1 zoom HB 9.1m - 45m 4.16 - 6.96:1 zoom HB 12m - 80m 6.92 - 10.36:1 zoom HB 12m - 80m Rev A December 2023 page 102 Notes The basic calculation on this page does not take into consideration DMD™ and image size, which could affect the throw ratio. See “Full lens calculation” on page 103 for a more complex and realistic calculation. See “Choosing a lens” on page 100 for information about individual lens part numbers. Reference Guide Digital Projection Ltd. 4K-UHD & WUXGA Series CHOOSING A LENS Full lens calculation Notes Introducing TRC TRC can only be applied if greater than 1. If TRC is 1 or less, disregard it and calculate the throw ratio using the basic formula.. The choice of lens will affect the image size and will address discrepancies between the DMD™ resolution and the source. When an image fills the height of the DMD™ but not the width, it uses less than 100% of the DMD™ surface. A lens chosen using the basic formula may produce an image that is considerably smaller than the actual screen. To compensate for loss of screen space in such situations, you need to increase the throw ratio using a Throw Ratio Correction (TRC). Example Fig 1 Fig. 1 illustrates a 4:3 image within a 16:9 display When a 16:9 projector is used for a 4:3 image, the image does not fill the width of the DMD™, creating a pillarboxing effect - blank spaces to the left and right. Fig. 2 shows the same image projected on a 4:3 screen using a standard lens (chosen with the basic calculation). The DMD™ accurately fills the width of the screen; however, the pillarboxing is now part of the projected image and is transferred to the screen. The DMD™ does not fill the height of the screen, which has caused letterboxing further blank spaces at the top and bottom of the screen. The image is now surrounded by blank space, which can be removed if the throw ratio is increased. Fig 2 Fig. 3 shows the image projected on the same screen with a lens chosen using TRC. The increased throw ratio has allowed the 4:3 image to fill the 4:3 screen seamlessly Fig 3 Reference Guide Rev A December 2023 page 103 Digital Projection Ltd. 4K-UHD & WUXGA Series CHOOSING A LENS Calculating Throw Ratio Correction (TRC). To calculate TRC, use the following formula: Notes TRC = 1.6(DMDTH Aspect Ratio) / Source Aspect Ratio TRC table Alternatively, you can save time by referencing the following table, which shows the TRC value for some popular image formats: 2.35:1 (Scope) 1920 x 817 pixels TRC < 1, not used 1.85:1 (Flat) 1920 x 1037 pixels TRC < 1, not used 1.78:1 (16:9) 1920 x 1080 pixels TRC < 1, not used 1.6:1 (16:10) 1920 x 1200 pixels TRC < 1, not used (native aspect ratio) 1.33:1 (4:3) 1596 x 1200 pixels TRC = 1.2 1.25:1 (5:4) 1500 x 1200 pixels TRC = 1.28 TRC can only be applied if greater than 1. If TRC is 1 or less, disregard it and calculate the throw ratio using the basic formula. TRC can only be applied if greater than 1. If TRC is 1 or less, disregard it and calculate the throw ratio using the basic formula. Calculating the throw ratio with TRC 1. 1. For TRC > 1, amend the basic throw ratio formula as follows: Throw Ratio = Throw Distance / Screen Width*TRC Allow a tolerance of +/- 3% in the throw ratio calculation. 2. 3. Once a throw ratio is established, identify the matching lens from the table: Ensure the required throw distance is within the range of the matching lens Rev A December 2023 page 104 Throw Ratios Focus Range 0.37:1 (Right Angled) 1.6m - 4.9m 0.65-0.85:1 (Right Angled)" 2.8m - 8.4m 0.8-1.16:1 (Includes support bracket) 1.7m - 11m 0.67:1 fixed HB 1.1m - 10m 1.12:1 (short) fixed HB 3m - 15m 1.16 - 1.49:1 zoom HB 3m - 15m 1.39 - 1.87:1 zoom HB 4m - 24m 1.87 - 2.56:1 zoom HB 4m - 24m 2.56 - 4.16:1 zoom HB 9.1m - 45m 4.16 - 6.96:1 zoom HB 12m - 80m 6.92 - 10.36:1 zoom HB 12m - 80m Reference Guide Digital Projection Ltd. 4K-UHD & WUXGA Series CHOOSING A LENS Full lens calculation example INFORMATION YOU NEED FOR THIS CALCULATION Your screen is 4.5m wide; you wish to place the projector approximately 11m from the screen. The source is 4:3. The TRC formula 1. Calculate TRC as follows: TRC = 1.6 / 1.33 = 1.2. 2. 3. 4. TRC = DMDTH Aspect Ratio / Source Aspect Ratio The TRC table (to use instead of the formula) Calculate the throw ratio: 2.35:1 (Scope) TRC < 1, not used Throw ratio = 11 / 4.5 x 1.2 = 2.04 1.85:1 (Flat) TRC < 1, not used Allow a tolerance of +/- 3% in the throw ratio calculation and find a match in the lens table. 1.78:1 (16:9) TRC < 1, not used 1.6:1 (16:10) TRC < 1, not used (native aspect ratio) The table shows that the matching lens is the 1.87 - 2.56:1 Standard Zoom lens. 1.33:1 (4:3) TRC = 1.2 1.25:1 (5:4) TRC = 1.28 Check whether the lens covers the required throw distance. The focus range quoted for the 1.87 - 2.56:1 Standard Zoom lens is 4m - 24m. The required distance of 11 m is within the range. Notes The throw ratio formula Throw Ratio=Throw Distance/Screen Width*TRC Allow a tolerance of +/- 3% in the throw ratio calculation. The lens table: Reference Guide Throw Ratios Focus Range 0.37:1 (Right Angled) 1.6m - 4.9m 0.65-0.85:1 (Right Angled) 2.8m - 8.4m 0.8-1.16:1 (Includes support bracket) 1.7m - 11m 0.67:1 fixed HB 1.1m - 10m 1.12:1 (short) fixed HB 3m - 15m 1.16 - 1.49:1 zoom HB 3m - 15m 1.39 - 1.87:1 zoom HB 4m - 24m 1.87 - 2.56:1 zoom HB 4m - 24m 2.56 - 4.16:1 zoom HB 9.1m - 45m 4.16 - 6.96:1 zoom HB 12m - 80m 6.92 - 10.36:1 zoom HB 12m - 80m Rev A December 2023 page 105 Digital Projection Ltd. 4K-UHD & WUXGA Series SCREEN REQUIREMENTS Screen requirements Notes Fitting the image to the display If the source image supplied to the projector is smaller than the WUXGA resolution, the image will not fill the display. The following examples show how a number of common formats may be displayed, depending on your DMD™ resolution. WUXGA images displayed full width WUXGA images displayed with a height of 1200 pixels Rev A December 2023 page 106 Reference Guide SCREEN REQUIREMENTS WUXGA images displayed full height Digital Projection Ltd. 4K-UHD & WUXGA Series Notes Diagonal screen sizes Screen sizes are sometimes specified by their diagonal size (D). When dealing with large screens and projection distances at different aspect ratios, it is more convenient to measure screen width (W) and height (H). The example calculations below show how to convert diagonal sizes into width and height, at various aspect ratios. 2.35:1 (Scope) W = D x 0.92 H = D x 0.39 1.85:1 W = D x 0.88 H = D x 0.47 16:9 = 1.78:1 W = D x 0.87 H = D x 0.49 16:10 = 1.6:1 (native aspect ratio for WUXGA projectors) W = D x 0.85 H = D x 0.53 Reference Guide Rev A December 2023 page 107 Digital Projection Ltd. 4K-UHD & WUXGA Series POSITIONING THE IMAGE Positioning the image Notes The normal position for the projector is at the centre of the screen. However, you can set the projector above or below the centre, or to one side, and adjust the image using the Lens shift feature (known as rising and falling front) to maintain a geometrically correct image. See “Lens control” on page 48 for more information on shifting the lens. Whenever possible, position the projector so that the lens is centered for the highest quality image. Shifting the lens up (rising front) Centred Lens Shifting the lens down (falling front) Rev A December 2023 page 108 Reference Guide POSITIONING THE IMAGE Digital Projection Ltd. 4K-UHD & WUXGA Series Any single adjustment outside the ranges specified on the following page may result in an unacceptable level of distortion, particularly at the corners of the image, due to the image passing through the periphery of the lens optics. If the lens is to be shifted in two directions combined, the maximum range without distortion will be somewhat less, as can be seen in the illustrations. Full horizontal or vertical shift Reference Guide Notes See “Lens control” on page 48 for more information on shifting the lens. Combined shift is reduced Rev A December 2023 page 109 Digital Projection Ltd. 4K-UHD & WUXGA Series ASPECT RATIOS EXPLAINED Aspect ratios explained Notes The appearance of a projected image on the screen depends on a combination of the following: • • • The display resolution is WUXGA with a 1920 x 1200 resolution, corresponding to an aspect ratio of 16:10 The aspect ratio of the input signal: usually 4:3, 16:9 or 16:10 The value of the Aspect Ratio setting of the projector: • 16:9, 4:3, 16:10 and 5:4 stretch the image to the selected aspect ratio. 16:9 leaves black bars at the top and bottom of the screen (letterboxing effect); 4:3 and 5:4 leave black bars at the sides of the screen (pillarboxing). • TheaterScope is a special setting used in combination with an anamorphic lens, an optional accessory. It removes letterboxing from a 2.35:1 source packed into a 16:9 frame. • Source shows the image with its original aspect ratio, if this does not match the native aspect ratio of the DMD either fit the full width or height of the display. Aspect ratios examples 1. Unused screen areas Source: 4:3 1 1 Aspect Ratio: Source / 4:3 Rev A December 2023 page 110 Aspect Ratio 16:10 Reference Guide ASPECT RATIOS EXPLAINED Source: 16:9 Digital Projection Ltd. 4K-UHD & WUXGA Series Notes 1 1 Aspect Ratio: Source / 4:3 Aspect Ratio 16:10 Source: 16:10 (native) Aspect Ratio: Source / 16:10 Reference Guide Rev A December 2023 page 111 Digital Projection Ltd. 4K-UHD & WUXGA Series ASPECT RATIOS EXPLAINED Aspect ratio example: TheatreScope The TheaterScope setting is used in combination with an anamorphic lens to restore 2.35:1 images packed into a 16:9 frame. Such images are projected with black lines at the top and bottom of the 16:9 screen to make up for the difference in aspect ratios. Notes Without an anamorphic lens and without the TheaterScope setting applied, a 16:9 source containing a 2.35:1 image looks like this If we change the setting to TheaterScope, the black lines will disappear but the image will stretch vertically to reach the top and bottom of the DMD™: An anamorphic lens will stretch the image horizontally, restoring the original 2.35 ratio: Rev A December 2023 page 112 Reference Guide APPENDIX A: SUPPORTED SIGNAL INPUT MODES Digital Projection Ltd. 4K-UHD & WUXGA Series Appendix A: supported signal input modes Notes 2D formats Signal Format PC Resolution H Freq. (KHz) Frame Rate (Hz) PCLK (MHz) HDMI / HDBaseT DisplayPort RGB 640x480 640x480 640x480 800x600 800x600 800x600 31.469 37.500 43.269 37.879 46.875 53.674 59.94 74.99 85 60.32 75 85.06 25.175 31.5 36 40 49.5 56.25 ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ 848x480 23.674 47.95 25 ○ ○ 848x480 1024x768 1024x768 1024x768 1024x768 31.020 48.363 56.476 60.023 68.677 60 60 70.07 75 85 33.75 65 75 78.75 94.5 ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ 1152x864 67.500 75 108 ○ ○ 1280x720 1280x768 1280x768 1280x768 1280x800 1280x800 1280x960 35.531 47.776 60.289 68.633 49.702 62.795 60.000 47.95 60 74.89 84.84 60 74.93 60 57.987 79.5 102.25 117.5 83.5 106.5 108 ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ 1280x960 85.938 85 148.5 ○ ○ 1280x1024 1280x1024 1280x1024 1366x768 1440x900 63.981 79.976 91.146 47.712 55.935 60.02 75.02 85.02 60 59.89 108 135 157.5 85.5 106.5 ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Reference Guide YUV 8-bit YUV 10-bit YUV 12-bit Rev A December 2023 page 113 Digital Projection Ltd. 4K-UHD & WUXGA Series Signal Format PC Apple Mac EDTV Resolution 1440x900 1400x1050 1400x1050 1600x900 1600x1200 1680x1050 1920x1080 1920x1200 RB 1920x1200 1920x1200 RB 2048x1152 RB 2560x1600 RB 640x480 832x624 1024x768 1152x870 480p 576p 1080i 1080i 1080i 720p 720p 720p 1080p 1080p 1080p 1080p 1080p 1080p 1080p Rev A December 2023 page 114 H Freq. (KHz) 70.635 65.317 82.278 55.920 75.000 65.290 53.225 58.894 61.816 74.038 72.000 98.713 35.000 49.720 60.241 68.861 31.469 31.250 28.125 33.716 33.750 37.500 44.955 45.000 26.973 27.000 28.125 33.716 33.750 56.250 67.433 Frame Rate (Hz) 74.98 60 74.87 60 60 60 47.95 47.96 50 60 60 59.97 66.67 74.55 74.93 75.06 59.94 50 50 59.94 60 50 59.94 60 23.98 24 25 29.97 30 50 59.94 APPENDIX A: SUPPORTED SIGNAL INPUT MODES PCLK (MHz) 136.75 121.75 156 119 162 146.25 135.403 122.5 158.25 154 162 268.5 30.24 57.28 80 100 27 27 74.25 74.176 74.25 74.25 74.176 74.25 74.176 74.25 74.25 74.176 74.25 148.5 148.352 HDMI / HDBaseT DisplayPort ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ RGB YUV 8-bit YUV 10-bit YUV 12-bit ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Notes ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Reference Guide APPENDIX A: SUPPORTED SIGNAL INPUT MODES Signal Format EDTV Resolution 1080p 3840x2160 3840x2160 3840x2160 3840x2160 3840x2160 3840x2160 3840x2160 4096x2160 4096x2160 4096x2160 4096x2160 4096x2160 Reference Guide H Freq. (KHz) 67.500 53.946 54.000 56.250 67.500 67.500 112.500 135.000 54.000 56.250 67.500 112.500 135.000 Frame Rate (Hz) 60 23.97 24 25 29.97 30 50 60 24 25 30 50 60 PCLK (MHz) 148.5 296.703 297 297 296.703 297 594 594 297 297 297 594 594 Digital Projection Ltd. 4K-UHD & WUXGA Series HDMI / HDBaseT DisplayPort ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ RGB YUV 8-bit YUV 10-bit YUV 12-bit ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○* ○* ○ ○ ○ ○* ○* ○ ○ ○ ○ ○ ○ ○* ○* ○ ○ ○ ○* ○* Notes “ * “: color mode is YUV422 or YUV420 Rev A December 2023 page 115 Digital Projection Ltd. 4K-UHD & WUXGA Series APPENDIX A: SUPPORTED SIGNAL INPUT MODES 12G-SDI (SDI Format) Notes Timing SDI Link mode Signal Standards Color Encode Sampling Structure Bit Depth 1080i59 HD SMPTE 292M 1.5Gbps HD YCbCr 4:2:2 10 1080i50 HD SMPTE 292M 1.5Gbps HD YCbCr 4:2:2 10 1080i60 HD SMPTE 292M 1.5Gbps HD YCbCr 4:2:2 10 720p25 HD SMPTE 292M 1.5Gbps HD YCbCr 4:2:2 10 720p30 HD SMPTE 292M 1.5Gbps HD YCbCr 4:2:2 10 720p50 HD SMPTE 292M 1.5Gbps HD YCbCr 4:2:2 10 720p60 HD SMPTE 292M 1.5Gbps HD YCbCr 4:2:2 10 1080p24 HD SMPTE 292M 1.5Gbps HD YCbCr 4:2:2 10 1080p25 HD SMPTE 292M 1.5Gbps HD YCbCr 4:2:2 10 1080p30 HD SMPTE 292M 1.5Gbps HD YCbCr 4:2:2 10 1080p50 3G Level A SMPTE 424M 3Gbps YCbCr 4:2:2 10 1080p59 3G Level A SMPTE 424M 3Gbps YCbCr 4:2:2 10 1080p60 3G Level A SMPTE 424M 3Gbps YCbCr 4:2:2 10 2160p24 (3840x2160) 6G (Single Link) SMPTE 2081 6Gbps YCbCr 4:2:2 / 4:2:0 10 2160p25 (3840x2160) 6G (Single Link) SMPTE 2081 6Gbps YCbCr 4:2:2 / 4:2:0 10 2160p30 (3840x2160) 6G (Single Link) SMPTE 2081 6Gbps YCbCr 4:2:2 / 4:2:0 10 2160p24 (4096x2160) 6G (Single Link) SMPTE 2081 6Gbps YCbCr 4:2:2 10 2160p25 (4096x2160) 6G (Single Link) SMPTE 2081 6Gbps YCbCr 4:2:2 10 2160p30 (4096x2160) 6G (Single Link) SMPTE 2081 6Gbps YCbCr 4:2:2 10 2160p24 (3840x2160) 12G (Single Link - 2SI) SMPTE 2082 12Gbps YCbCr 4:2:2 / 4:4:4 10/12 2160p25 (3840x2160) 12G (Single Link - 2SI) SMPTE 2082 12Gbps YCbCr 4:2:2 / 4:4:4 10/12 2160p30 (3840x2160) 12G (Single Link - 2SI) SMPTE 2082 12Gbps YCbCr 4:2:2 / 4:4:4 10/12 2160p24 (4096x2160) 12G (Single Link - 2SI) SMPTE 2082 12Gbps YCbCr 4:2:2 / 4:4:4 10/12 2160p25 (4096x2160) 12G (Single Link - 2SI) SMPTE 2082 12Gbps YCbCr 4:2:2 / 4:4:4 10/12 2160p30 (4096x2160) 12G (Single Link - 2SI) SMPTE 2082 12Gbps YCbCr 4:2:2 / 4:4:4 10/12 2160p50 (3840x2160) 12G (Single Link - 2SI) SMPTE 2082 12Gbps YCbCr 4:2:2 10 Rev A December 2023 page 116 Reference Guide APPENDIX A: SUPPORTED SIGNAL INPUT MODES Timing SDI Link mode Signal Standards Digital Projection Ltd. 4K-UHD & WUXGA Series Color Encode Sampling Structure Bit Depth 2160p60 (3840x2160) 12G (Single Link - 2SI) SMPTE 2082 12Gbps YCbCr 4:2:2 10 2160p50 (4096x2160) 12G (Single Link - 2SI) SMPTE 2082 12Gbps YCbCr 4:2:2 10 2160p60 (4096x2160) 12G (Single Link - 2SI) SMPTE 2082 12Gbps YCbCr 4:2:2 10 Reference Guide Notes Rev A December 2023 page 117 Digital Projection Ltd. 4K-UHD & WUXGA Series APPENDIX A: SUPPORTED SIGNAL INPUT MODES 3D formats Notes Standard 720p50 720p59 Frame Packing Frame Packing Resolution V-Freq (Hz) VTotal H-Freq (kHz) 1280x720 1280x720 50 59.94 1470 1470 37.5 44.96 Display Dual-Pipe HDMI Port HDMI 1/2 ○ ○ Dual-Pipe Display Port 1/2 Output Display Frame Rate 100 120 720p60 Frame Packing 1280x720 60 1470 45 ○ 720p50 720p59 720p60 Top-and-Bottom Top-and-Bottom Top-and-Bottom 1280x720 1280x720 1280x720 50 59.94 60 750 750 750 37.5 44.96 45 ○ ○ ○ 1080p23 Frame Packing 1920x1080 23.98 2205 26.97 ○ 96 1080p24 1920x1080 24 2205 27 ○ 96 1920x1080 50 1125 56.25 ○ ○ 100 1920x1080 59.94 1125 67.43 ○ ○ 120 1920x1080 60 1125 67.5 ○ ○ 120 1920x1080 50 1125 56.25 ○ ○ 100 1920x1080 59.94 1125 67.43 ○ ○ 120 1920x1080 60 1125 67.5 ○ ○ 120 1080p50 1080p59 1080p60 1080p50 1080p59 1080p60 Frame Packing Side-by-Side (Half) Side-by-Side (Half) Side-by-Side (Half) Side-by-Side (Half) Side-by-Side (Half) Side-by-Side (Half) Top-and-Bottom Top-and-Bottom Top-and-Bottom Frame Sequential Frame Sequential Frame Sequential 1920x1080 1920x1080 1920x1080 1920x1080 1920x1080 1920x1080 50 59.94 60 50 59.94 60 1125 1125 1125 1125 1125 1125 56.25 67.43 67.5 56.25 67.43 67.5 ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ 100 120 100 100 120 120 1080p100 Frame Sequential 1920x1080 100 1125 112.5 ○ ○ 100 1080p120 WUXGA_100_RB WUXGA_120_RB Frame Sequential Frame Sequential Frame Sequential 1920x1080 1920x1200 1920x1200 120 100 120 1125 1258 1271 135 125.72 152.4 ○ ○ ○ ○ ○ ○ 120 100 120 1080i50 1080i59 1080i60 1080p50 1080p59 1080p60 Rev A December 2023 page 118 120 ○ ○ ○ 100 120 120 Reference Guide Digital Projection Ltd. 4K-UHD & WUXGA Series APPENDIX A: SUPPORTED SIGNAL INPUT MODES Standard 1080p50 1080p59 1080p60 WUXGA_60_RB Reference Guide Dual Pipe Dual Pipe Dual Pipe Dual Pipe Resolution V-Freq (Hz) VTotal H-Freq (kHz) 1920x1080 1920x1080 1920x1080 1920x1200 50 59.94 60 60 1125 1125 1125 1235 56.25 67.43 67.5 74.04 Display Dual-Pipe HDMI Port HDMI 1/2 ○ ○ ○ ○ Dual-Pipe Display Port 1/2 ○ ○ ○ ○ Output Display Frame Rate 100 120 120 120 Notes Rev A December 2023 page 119 Digital Projection Ltd. 4K-UHD & WUXGA Series APPENDIX B: WIRING DETAILS Appendix B: wiring details Notes Signal inputs and outputs HDMI 1 and 2 19 way type A connector 1 2 3 4 5 6 7 8 9 10 T.M.D.S. Data 2+ Input Ground T.M.D.S. Data 2- Input T.M.D.S. Data 1+ Input Ground T.M.D.S. Data 1- Input T.M.D.S. Data 0+ Input Ground T.M.D.S. Data 0- Input T.M.D.S. Clock C+ Input 11 12 13 14 15 16 17 18 19 Ground T.M.D.S. Clock C- Input CEC N.C SCL SDA Ground P5V HPD HDMI: pin view of panel connector DisplayPort DisplayPort 1.2 Pin 1 Pin 2 Pin 3 Pin 4 Pin 5 Pin 6 Pin 7 Pin 8 Pin 9 Pin 10 ML_Lane 0 (p) GND ML_Lane 0 (n) ML_Lane 1 (p) GND ML_Lane 1 (n) ML_Lane 2 (p) GND ML_Lane 2 (n) ML_Lane 3 (p) Rev A December 2023 page 120 Pin 11 Pin 12 Pin 13 Pin 14 Pin 15 Pin 16 Pin 17 Pin 18 Pin 19 Pin 20 GND ML_Lane 3 (n) CONFIG1 CONFIG2 AUX CH (p) GND AUX CH (n) Hot plug Return DP_PWR DisplayPort: pin view of panel connector Reference Guide APPENDIX B: WIRING DETAILS 12G-SDI in, 12G-SDI out Digital Projection Ltd. 4K-UHD & WUXGA Series Notes 75 ohm BNC 12G-SDI connector HDBaseT input RJ45 socket. 1 2 3 4 5 6 7 8 HDBT_N3 HDBT_P3 HDBT_N2 HDBT_N1 HDBT_P1 HDBT_P2 HDBT_P0 HDBT_N0 Reference Guide HDBaseT / LAN Rev A December 2023 page 121 Digital Projection Ltd. 4K-UHD & WUXGA Series APPENDIX B: WIRING DETAILS Control connections Notes LAN RJ45 socket (Shared with HDBaseT) Only one remote connection (RS232 or LAN) should be used at any one time. HDBaseT / LAN RS232 9 way D-type connector 1 2 3 4 5 6 7 8 9 N.C RXD TXD N.C Ground N.C N.C N.C N.C RS232 pin view of female connector Wired Remote Control Input 3.5 mm mini jack Tip SleeveRing VCC(3.3V) Ground Signal Wired Remote Rev A December 2023 page 122 Reference Guide APPENDIX C: MEMORY SCHEME AND MEMORY ITEMS Digital Projection Ltd. 4K-UHD & WUXGA Series Appendix C: memory scheme and memory items Notes Below is a summary of the OSD parameters that can be saved in the memory presets. Item Global Memory Per Input Memory (Preset A/B/C/D) 3D input Remark Input Select Test Pattern Not Memorized Lens Lock / Lens Memory DB Light Off Timer Available when DB is set at ON Brightness N/A Contrast N/A Gamma Will apply the general gamma when HDR is not activated. HDR Mode Will apply the gamma for HDR when auto detected the HDR signal or manual select the PQ- 400/PQ-500/PQ-1000/HLG option. Saturation N/A Hue N/A Sharpness N/A Noise Reduction N/A Freeze N/A Ambient Brightness Correction N/A Color Space N/A Not Memorized Color Mode ColorMax When Color Mode is selected at ColorMax option. Manual Color Matching When non-HDR and the Color Mode is selected at Manual Color Matching option. Reference Guide Rev A December 2023 page 123 Digital Projection Ltd. 4K-UHD & WUXGA Series Item Global Memory Per Input Memory (Preset A/B/C/D) APPENDIX C: MEMORY SCHEME AND MEMORY ITEMS 3D input Remark Matching When HDR and the Color Mode is selected at Manual Color Matching option. Color Temperature When Color Mode is selected at Color Temperature option. Red Lift When Color Mode is selected at Gains and Lifts option. Notes Green Lift Blue Lift Red Gain Green Gain Blue Gain Aspect ratio N/A Digi Zoom N/A Digi Pan N/A Digi Scan N/A OverScan N/A Warping Mode Not Memorized and reset to 0 after power cycle All Geometry/Edge-Blending settings are global H Keystone V Keystone Rotation Lens Throw Ratio H PinBarrel V PinBarrel 4Corner Blanking Customer Warp Rev A December 2023 page 124 Reference Guide APPENDIX C: MEMORY SCHEME AND MEMORY ITEMS Item Global Memory Per Input Memory (Preset A/B/C/D) 3D input Remark Digital Projection Ltd. 4K-UHD & WUXGA Series Notes Edge Blending Black Level 3D Format 3D Sync 3D DarkTime 3D SyncOffset 3D SyncReference Laser Mode Laser Power Fan Altitude Contrast Brightness MUBC Orientation High Altitude Screen Setting N/A Auto Power off Auto Power on Schedule Setting Startup Logo Blank Screen Trig N/A Auto Source N/A PIC MUTE Setting Reference Guide Rev A December 2023 page 125 Digital Projection Ltd. 4K-UHD & WUXGA Series Item Global Memory Per Input Memory (Preset A/B/C/D) APPENDIX C: MEMORY SCHEME AND MEMORY ITEMS 3D input Remark Notes Ir Enable Ir Code OSD Language OSD Menupos OSD Trans OSD Timer Standby Power Instant Startup Standby Period EDID Mode Hotkey Setting Keypad Blacklight Smear Reduction Output Frame Rate N/A Lan DHCP Lan IP Lan Subnet Lan Gateway Lan DNS Lan MAC Lan AMX Art-Net Setting Rev A December 2023 page 126 Reference Guide APPENDIX D: GLOSSARY OF TERMS Digital Projection Ltd. 4K-UHD & WUXGA Series Appendix D: glossary of terms Notes 1 1080p An HDTV resolution which corresponds to 1920 x 1080 pixels (a widescreen aspect ratio of 16:9). 3 3D active glasses Wireless battery-powered glasses with LCD shutters. Synchronization information is communicated to the glasses by means of an infrared (IR) or radio frequency (RF) emitter which is connected to the Sync Out terminal on the projector. IR or RF pulses are transmitted by the emitter to signal when the left eye and right eye images are being displayed. The glasses incorporate a sensor which detects the emitter’s signal and synchronises the left and right eye shutters with the projected image. 3D passive glasses Passive glasses do not require a power source to work. Light with left-hand polarisation can pass through the left lens and light with right hand polarisation can pass through the right-hand lens. These glasses are used in conjunction with another device which polarizes the image, such as a ZScreen. 4 4K-UHD The 4K-UHD resolution of 3840 × 2160 is the dominant 4K resolution used in the consumer media and display industries. This resolution has an aspect ratio of 16:9, with 8,294,400 total pixels. A Adjust lines A pattern applied to the image where its edge is to be blended with another image. Adjust lines are used to position the projectors in the array during the edge blend process. Anamorphic lens A special lens which, when used with the TheaterScope aspect ratio, allows watching 2.35:1 content packed in a 16:9 source. Aperture The opening of the lens that determines the angle through which light travels to come into focus. Reference Guide Rev A December 2023 page 127 Digital Projection Ltd. 4K-UHD & WUXGA Series APPENDIX D: GLOSSARY OF TERMS Aspect ratio The proportional relationship between the width and the height of the projected image. It is represented by two numbers separated by a colon, indicating the ratio of image width and height respectively: for example, 16:9 or 2.35:1. Not to be confused with resolution. Notes B Blanking (projection) The ability to intentionally turn off, that is, set to black, areas around the edges of the projected image. It is sometimes referred to as “curtains” since it can be used to blank an area of image that literally falls on the curtains at the side of the screen in a movie theater. Usually no image resizing or geometric correction takes place and the “blanked” part of the image is lost. Not to be confused with horizontal and vertical blanking (video signal). Blanking (video signal) The section of the video signal where there is no active video data. Not to be confused with blanking (projection). Blend region The area of the image that is to overlap with another image in an edge blend setup. Sometimes called overlapping region. Brightness (electronic control) A control which adds a fixed intensity value to every pixel in the display, moving the entire range of displayed intensities up or down, and is used to set the black point in the image (see Contrast). In Component Video signals, brightness is the same as luminance. Brightness (optical) Describes how ‘bright’ an image that is projected onto a screen appears to an observer. C C Also known as ‘C’, this is the component, or pair of components, of a Component Video signal which describes color difference information. Chrominance Also known as ‘C’, this is the component, or pair of components, of a Component Video signal which describes color difference information. Rev A December 2023 page 128 Reference Guide APPENDIX D: GLOSSARY OF TERMS Digital Projection Ltd. 4K-UHD & WUXGA Series Color difference In Component Video signals, the difference between specified colors and the luminance component. Color difference is zero for monochrome images. Notes Color gamut The spectrum of color available to be displayed. Color temperature The position along the black body curve on the chromaticity diagram, normally quoted in Kelvin. It takes into account the preset values for color balance in the service set-up to take up the variations in the prism. The projector allows you to adjust this temperature (i.e. adjust the picture color temperature). Component video A three-wire or four-wire video interface that carries the signal split into its basic RGB components or luminance (brightness) and two-color difference signals (YUV) and synchronization signals. Contrast (electronic control) The adjustment of the white point of the image without affecting the black point. This increases the intensity range of the displayed image. Contrast (electronic control) The adjustment of the white point of the image without affecting the black point. This increases the intensity range of the displayed image. Contrast (optical) The intensity difference between the darkest and lightest areas of the screen. Cr, Cb Color difference signals used with ‘Y’ for digital Component Video inputs. They provide information about the signal color. Not to be confused with Pr, Pb. Crop Remove part of the projected image. Alternatively, fit an image into a frame with a different aspect ratio by removing part of the image. The image is resized so that either its length or its width equals the length or width of the frame, while the other dimension has moved outside the frame; the excess area is then cut out. Reference Guide Rev A December 2023 page 129 Digital Projection Ltd. 4K-UHD & WUXGA Series APPENDIX D: GLOSSARY OF TERMS D Notes Dark time The time inserted between frames when using 3D active glasses, to avoid ghosting caused by switching time between left and right eye. DDC (Display Data Channel) A communications link between the source and projector. DDC is used on the HDMI, DVI and VGA inputs. The link is used by the source to read the EDID stored in the projector. Deinterlacing The process of converting interlaced video signals into progressive ones. DHCP (Dynamic Host Configuration Protocol) A network protocol that is used to configure network devices so that they can communicate on an IP network, for example by allocating an IP address. DMD™ (Digital Micromirror Device™) The optical tool that transforms the electronic signal from the input source into an optical image projected on the screen. The DMD™ of a projector has a fixed resolution, which affects the aspect ratio of the projected image. A Digital Micromirror Device™ (DMD™) consists of moving microscopic mirrors. Each mirror, which acts as a pixel, is suspended between two posts by a thin torsion hinge. It can be tilted to produce either a bright or dark pixel. E Edge blend A method of creating a combined image by blending the adjoining edges of two or more individual images. Edge tear An artifact observed in interlaced video where the screen appears to be split horizontally. Edge tears appear when the video feed is out of sync with the refresh rate of the display device. EDID (Extended Display Identification Data) Information stored in the projector that can be read by the source. EDID is used on the HDMI, DVI and VGA inputs, allowing the source to automatically configure to the optimum display settings. EDTV (Enhanced Definition Television) A progressive digital television system with a lower resolution than HDTV. Rev A December 2023 page 130 Reference Guide APPENDIX D: GLOSSARY OF TERMS Digital Projection Ltd. 4K-UHD & WUXGA Series F Notes Field In interlaced video, a part of the image frame that is scanned separately. A field is a collection of either all the odd lines or all the even lines within the frame. Frame One of the many still images displayed in a sequence to create a moving picture. A frame is made of horizontal lines of pixels. For example, a 1920x1080 frame consists of 1080 lines, each containing 1920 pixels. In analog video frames are scanned one at a time (progressive scanning) or split into fields for each field to be scanned separately (interlaced video). Frame rate The number of frames shown per second (fps). In TV and video, a frame rate is the rate at which the display device scans the screen to “draw” the frame. Frame rate multiplication To stop low frame rate 3D images from flickering, frame rate multiplication can be used, which increases the displayed frame rate by two or three times G Gamma A nonlinear operation used to code and decode luminance. It originates from the Cathode Ray Tube technology used in legacy television sets. Ghosting An artifact in 3D image viewing. Ghosting occurs when an image intended for one eye is partially seen by the other eye. Ghosting can be removed by optimizing the dark time and sync delay. H HDCP (High-bandwidth Digital Content Protection) An encryption scheme used to protect video content. HDTV (High Definition Television) A television system with a higher resolution than SDTV and EDTV. It can be transmitted in various formats, notably 1080p and 720p. Reference Guide Rev A December 2023 page 131 Digital Projection Ltd. 4K-UHD & WUXGA Series APPENDIX D: GLOSSARY OF TERMS Hertz (Hz) Cycles per second. Notes Horizontal Scan Rate The rate at which the lines of the incoming signal are refreshed. The rate is set by the horizontal synchronization from the source and measured in Hertz. Hs + Vs Horizontal and vertical synchronization. Hue The graduation (red/green balance) of color (applicable to NTSC). I Interlacing A method of updating the image. The screen is divided in two fields, one containing every odd horizontal line, the other one containing the even lines. The fields are then alternately updated. In analog TV interlacing was commonly used as a way of doubling the refresh rate without consuming extra bandwidth. Interleaving The alternation between left and right eye images when displaying 3D. L LED (Light Emitting Diode) An electronic component that emits light. Letterboxing Black margins at the top and bottom of the image. Letterboxing appears when a wider image is packed into a narrower frame without changing the original aspect ratio. Lumen A photometric unit of radiant power. For projectors, it is normally used to specify the total amount of emitted visible light. Luminance Also known as ‘Y’, this is the part of a Component Video signal which affects the brightness, i.e. the black and white part. Rev A December 2023 page 132 Reference Guide APPENDIX D: GLOSSARY OF TERMS Digital Projection Ltd. 4K-UHD & WUXGA Series N Notes Noise Electrical interference displayed on the screen. NTSC (National Television Standards Committee) The United States standard for television - 525 lines transmitted at 60 interlaced fields per second O OSD (on-screen display) The projector menus allowing you to adjust various settings. Overlapping region The area of the image that is to overlap with another image in an edge blend setup. Sometimes called overlapping region. P PAL (Phase Alternate Line) The television system used in the UK, Australia and other countries - 625 lines transmitted at 50 interlaced fields per second. Pillarboxing Black margins at the left and right of the image. Pillarboxing appears when a narrower image is packed into a wider frame without changing the aspect ratio. Pixel Short for Picture Element. The most basic unit of an image. Pixels are arranged in lines and columns. Each pixel corresponds to a micromirror within the DMD™; resolutions reflect the number of pixels per line by the number of lines. For example, a 1080p projector contains 1080 lines, each consisting of 1920 pixels. Pond of mirrors Area around the periphery of the DMD™ containing inactive mirrors. The pond of mirrors may cause artifacts, for example during the edge blending process. Pr, Pb Color difference signals used with ‘Y’ for analog Component Video inputs. They provide information about the signal color. Not to be confused with Cr, Cb Reference Guide Rev A December 2023 page 133 Digital Projection Ltd. 4K-UHD & WUXGA Series APPENDIX D: GLOSSARY OF TERMS Primary colors Three colors any two of which cannot be mixed to produce the third. In additive color television systems the primary colors are red, green and blue. Notes Progressive scanning A method of updating the image in which the lines of each frame are drawn in a sequence, without interlacing. Pulldown The process of converting a 24 fps film footage to a video frame rate (25 fps for PAL/SECAM, 30 fps for NTSC) by adding extra frames. DP projectors automatically carry out reverse pulldown whenever possible. R Resolution The number of pixels in an image, usually represented by the number of pixels per line and the number of lines (for example, 1920 x 1200). RGB (Red, Green and Blue) An uncompressed Component Video standard. S Saturation The amount of color in an image. Scope An aspect ratio of 2.35:1. SDTV (Standard Definition Television) An interlaced television system with a lower resolution than HDTV. For PAL and SECAM signals, the resolution is 576i; for NTSC it is 480i. SECAM (Sequential Color with Memory) The television system used in France, Russia and some other countries - 625 lines transmitted at 50 interlaced fields per second. Smooth picture A feature that can display a higher resolution source than the native resolution of the projector without loosing any pixel data. Rev A December 2023 page 134 Reference Guide APPENDIX D: GLOSSARY OF TERMS Digital Projection Ltd. 4K-UHD & WUXGA Series SX+ A display resolution of 1400 x 1050 pixels with a 4:3 screen aspect ratio. (Shortened from SXGA+, stands for Super Extended Graphics Array Plus.) Notes Synchronization A timing signal used to coordinate an action. T Test pattern A still image specially prepared for testing a projection system. It may contain various combinations of colors, lines and geometric shapes. TheaterScope An aspect ratio used in conjunction with a special anamorphic lens to display 2.35:1 images packed into a 16:9 frame. Throw distance The distance between the screen and the projector. Throw ratio The ratio of the throw distance to the screen width. TRC (Throw ratio correction) A special number used in calculating throw distances and throw ratios when the image does not fill the width of the DMD™. TRC is the ratio of the DMD™ aspect ratio to the image source aspect ratio: TRC = DMD™ aspect ratio / Source aspect ratio TRC is only used in calculations if it is greater than 1. U UXGA A display resolution of 1600 x 1200 pixels with a 4:3 screen aspect ratio. (Stands for Ultra Extended Graphics Array.) Reference Guide Rev A December 2023 page 135 Digital Projection Ltd. 4K-UHD & WUXGA Series APPENDIX D: GLOSSARY OF TERMS V Notes Vertical Scan Rate The rate at which the frames of the incoming signal are refreshed. The rate is set by the vertical synchronization from the source and measured in Hertz. Vignetting Optical cropping of the image caused by the components in the projection lens. This can happen if too much offset is applied when positioning the image using the lens mount. Vista An aspect ratio of 1.66:1. W WUXGA A display resolution of 1920 x 1200 pixels with a 16:10 screen aspect ratio. (Stands for Widescreen Ultra Extended Graphics Array.) Y Y This is the luminance input (brightness) from a Component Video signal. YUV Color difference signals used with ‘Y’ for analog Component Video inputs. They provide information about the signal color. Not to be confused with Cr, Cb. Z ZScreen A special kind of light modulator which polarizes the projected image for 3D viewing. It normally requires that images are projected onto a silver screen. The ZScreen is placed between the projector lens and screen. It changes the polarization of the projected light and switches between left- and right- handed circularly polarized light at the field rate. Rev A December 2023 page 136 Reference Guide Contact Information: Digital Projection Limited Digital Projection Inc. Digital Projection China Unit 3 Aniseed Park, Broadgate, Oldham, OL9 9XA, United Kingdom 55 Chastain Road, Suite 115, Kennesaw, GA 30144, USA 中国 北京市 朝阳区 芍药居北里 101号 世奥国际中心A座2301室(100029) 〒105-0012 東京都港区芝大門 2-1-14 Rm A2301, ShaoYaoJu 101 North Lane, Shi Ao International Center, Chaoyang District, Beijing 100029, PR CHINA [email protected] Registered in England No. 2207264 Registered Office: As Above Tel:(+44) 161 947 3300 Fax:(+44) 161 684 7674 Tel:(+1) 770 420 1350 Fax:(+1) 770 420 1360 [email protected] www.digitalprojection.com Tel:(+86) 10 84888566 Fax:(+86) 10 84888566-805 [email protected] [email protected] [email protected] www.dp-china.com.cn www.digitalprojection.co.uk Digital Projection Taiwan Digital Projection Korea Digital Projection India 186 Ruey Kuang Rd, Neihu District, Taipei, 114 Taiwan 1511, Byucksan Digital Valley 6-cha, Gasan-dong, Geumcheongu, Seoul, Korea Plot-43, Sector-35, HSIIDC, Gurgaon Haryana -122001 Tel: +886-8797-2088 x8854 [email protected] Rev A December 2023 Tel: (+82) 2 515 5303 #1417 [email protected] Tel: +91-124-4874900#4275 [email protected] Digital Projection Japan 2-1-14 Shibadaimon, Minato-ku, Tokyo, Japan 105-0012 www.digitalprojection.com/jp
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Key Features
- 4K resolution
- High Brightness
- HDBaseT support
- 12G-SDI
- Edge Blend
- Red laser assist
Frequently Answers and Questions
How do I connect the power supply for the Titan 41000 4K-UHD projector?
Refer to the 'Connecting the Power Supply' section in the viewed document. Make sure to use only the provided power cable and ensure the power outlet has a ground connection.
What are the different light indicator statuses for the projector?
The Light Indicator on the control panel of the Titan 41000 4K-UHD projector indicates the following: Off, Flashing Red (single or double cycles), On Green, On Orange, Flashing Green (single cycles). Please refer to the 'Control Panel' section in the viewed document for a detailed description of each status.
How do I control the projector using the remote control?
The Titan 41000 4K-UHD projector remote control offers various functions. For detailed information on each button and its functionality, please refer to the 'Remote Control' section in the viewed document.
Can I adjust the lens of the projector?
Yes, the Titan 41000 4K-UHD projector has a motorised lens mount. You can adjust the lens using the 'Lens menu' or the dedicated buttons on the remote. Refer to the 'Adjusting the lens' section in the viewed document for more information.