advertisement
▼
Scroll to page 2
of 157
Roadster / Mirage S+ User's Manual Table of Contents Section Contents Page 1 Introduction 1.1 1.2 1.3 The Projectors...................................................................................................1-1 List of Components...........................................................................................1-2 Purchase Record and Warranty Registration ....................................................1-3 2 Installation & Setup 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 2.10 2.11 Quick Setup ......................................................................................................2-1 Installation Considerations................................................................................2-3 Projector Position and Mounting ....................................................................2-14 Source Connections ........................................................................................2-17 Connecting Communications ..........................................................................2-20 Connecting Multiple Projectors ......................................................................2-23 Power Connection...........................................................................................2-26 Operating Orientation .....................................................................................2-27 Leveling ..........................................................................................................2-27 Zoom, Focus, and Lens Offset ........................................................................2-27 Keypad Conversion.........................................................................................2-28 3 Basic Operation 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 3.10 3.11 3.12 3.13 Overview...........................................................................................................3-1 Projector Basics ................................................................................................3-1 Components/Features ..............................................................................3-1 Using the Keypads ............................................................................................3-4 Navigating the Menus .....................................................................................3-11 Using Inputs and Channels .............................................................................3-14 Adjusting the Image........................................................................................3-20 Adjusting System Parameters and Advanced Controls ...................................3-35 Working with PIP or Seamless Switching ......................................................3-46 Working with the Lamp ..................................................................................3-49 Status Menu ....................................................................................................3-52 Using Multiple Projectors...............................................................................3-53 Remote Control of the Projector .....................................................................3-64 Error Conditions .............................................................................................3-64 4 Maintenance 4.1 4.2 4.3 4.4 4.5 Warnings and Guidelines..................................................................................4-1 Cleaning............................................................................................................4-3 Replacing Keypad Batteries..............................................................................4-4 Replacing the Lamp and Filter..........................................................................4-4 Replacing the Lens............................................................................................4-8 5 Troubleshooting 6 5.1 5.2 5.3 Displays ............................................................................................................5-1 Lamp .................................................................................................................5-3 Ethernet.............................................................................................................5-4 Specifications 6.1 Specifications....................................................................................................6-1 continued… 013-100189 (08/05) Software v1.1 REV.1 Roadster / Mirage S+ User’s Manual i TABLE OF CONTENTS Appendices A B C D E F Glossary ...........................................................................................................A-1 Remote Keypad................................................................................................ B-1 Serial Communication Cables.......................................................................... C-1 Throw Distance................................................................................................D-1 System Integration ........................................................................................... E-1 Optional Input Modules ................................................................................. F-14 NOTE: Due to continuing research, all information in this manual is subject to change without notice ii Roadster / Mirage S+ User’s Manual Section 1 Introduction 1.1 The Projectors The Roadster S+12K/S+16K and Mirage S+14K projectors are innovative, high brightness DMD™ projectors that use next generation Digital Light Processing™ (DLP™) technology from Texas Instruments. Both projector models feature compact size, rugged construction, and integral rigging hardware, with the Roadster S+ series ideal for difficult rental/staging installations of multiple projectors, and the Mirage S+ series featuring amazing 3D output. A quick-change lamp module, no-tool lens replacement, and intuitive user interface means the ultimate in versatility and ease-of-use. These Roadster S+ 12K / 16K projectors provide brilliant images with 1400 x 1050 clarity and perfect color saturation in a wide variety of applications. The Roadster S+ series and Mirage S+ series each have features for your distinct needs. The stereoscopic Mirage S+ projector provide 3D solutions for power walls, simulation, and entertainment venues. Both Roadster S+ models include an additional input module as well as integral hardware required for stacking and flying up to 3 projectors. Main Features General DLP™ 3-chip electronics with true 1400 x 1050 (SXGA+) native resolution 10 bit digital video processing Single-lens design with field-interchangeable, fast-change lens – no tools needed Modular design for easy servicing Built-in handles and multiple rigging points Lenses Choice of lenses (from 0.73:1 up to 7.3:1) Motorized zoom, focus and H/V offsets Lamps / Light Output Brightness (ANSI lumens) Roadster S+12K = 12000 +- 10% Roadster S+16K = 16000 +- 10% Mirage S+14K = 16000 +- 10% Contrast Ratio = 450-600:1 ANSI, 1500 – 1800:1 Full Field (adjustable) LiteLOC™ for automatic, constant-brightness control Quick change Bubble lamp module Roadster / Mirage S+ User’s Manual 1-1 INTRODUCTION Inputs One analog RGBHV/YPbPr input with 5 BNCs One DVI-I input for either digital RGB/YCrCb or analog RGB/YPbPr signals One analog composite-video input One analog S-video input Built-in multi-standard video decoder (NTSC, NTSC 4.43, PAL, PAL-M, PALN, PAL-60 AND SECAM) One Dual SD/HD-SDI input (Roadster S+ series only) Compatible with all currently used HDTV formats Special Display Functions Auto setup with seamless cut-and-fade source switching Electronic brightness uniformity Screen-to-screen matching and blending for smooth multiple-projector displays Communications and Diagnostics 2 standard keypads: built-in and remote (for IR or wired control) Front and rear IR sensors Ethernet, RS232, RS422, and GPIO control ports Easy-view LED for error codes and LCD for status and error messages Voltmeter for monitoring AC How The Projectors Work Roadster S+ series and Mirage S+ series accept data/graphics and video input signals for projection on to front or rear flat screens. High brightness light is generated by an internal Bubble lamp, then modulated by three DMD (digital micromirror device) panels that provide digitized red, green or blue color information. Light from the “on” pixels of each panel is reflected, converged and then projected to the screen through the front lens, where all pixels are superimposed as a sharp full-color image. 1.2 Components Make sure you have received the following standard components: Projector Infrared (IR) remote keypad and conversion cable Power cord Using 3D in Mirage Manual Roadster S+ / Mirage S+ User’s Manual 3D Stereo Sync Cable (Mirage S+ only) Differences Between Models Model Name Roadster S+12K Roadster S+16K Mirage S+14K Lamp Type Dual SD/HDSDI Module 3D Stacking Mounts 4 Top Eyebolts Integral Rigging Hardware 2.0 kW 2.4 kW ✔ ✔ Optional Not available Not Available ✔ ✔ ✔ Optional ✔ ✔ Optional ✔ ✔ ✔ 2.4 kW The 2 Roadster S+ models differ in light output while the Mirage S+ series has 3D capability but optional stacking hardware. Refer to this manual for all three models. 1-2 Roadster / Mirage S+ User’s Manual INTRODUCTION 1.3 Purchase Record and Warranty Registration Whether the projector is under warranty or the warranty has expired, Christie’s highly trained and extensive factory and dealer service network is always available to quickly diagnose and correct projector malfunctions. Complete service manuals and updates are available to service technicians for all projectors. Should you encounter a problem with the projector and require assistance, contact your dealer or Christie. In many cases, any necessary servicing can be performed on site. If you have purchased the projector, fill out the Purchase Record below and keep with your records. In addition, make sure to complete the Product Registration at the Christie website—this will ensure that you receive all future product communications promptly. Purchase Record Dealer: Dealer Phone Number: Projector Serial Number ✽ : Purchase Date: Installation Date, if applicable: ✽ NOTE: The projector serial number is located on the projector’s rear identification label and in the projector’s “Status” menu. Roadster / Mirage S+ User’s Manual 1-3 Section 2 Installation & Setup This section explains how to install and set up the projector. If you are familiar with the projector and want to quickly set it up for temporary use, follow the Quick Setup instructions below. For a more complete setup, follow the instructions and guides covered in the remaining subsections. NOTE: The lens is not installed for shipping. For instructions on how to install or replace a lens, refer to 4.5, Replacing the Lens. 2.1 Quick Setup Follow these steps for quick setup of the projector in a standard floor mount position. Use either the remote or built-in keypad to work with the projected image. STEP 1 ' Position the Projector Set the projector at the expected throw distance (projector-to-screen distance) and vertical position. See 2.3, Projector Position and Mounting and Appendix D. Make sure that the projector is level from side-to-side (see Section 2.9, Leveling). STEP 2 ' Connect a Source Locate the main input panel at the rear of the projector and connector your source to the appropriate input: ◊ ◊ ◊ ◊ ◊ INPUT 1 (upper right area) – RGB input via BNC connectors. INPUT 2 (left of BNCs) – digital or analog signals (DVI-I) from a computer. INPUT 3 (upper middle area) – composite video. INPUT 4 (upper middle area) – S-video. INPUT 5 (lower area of Roadster S + panel) – a factory-installed Dual SD/HD-SDI module which can accept serial digital. ◊ INPUT 6 (lower area ) – for optional input modules (see Appendix F). STEP 3 ' Connect to Power Connect the projector’s line cord to the AC receptacle at the lower rear corner on the rear the projector, and to proper AC. Use only the line cord provided with the projector. Power requirements are shown below. Complete information is in Section 6. ◊ The Roadster S+12K requires 200-240 VAC, 50-60 Hz, 13.5 amps @ 200 VAC. ◊ The Roadster S+16K and the Mirage S +14K require 200-240 VAC, 50-60 Hz, 17.7 amps @ 200 VAC. WARNING Do not attempt operation if the AC supply and cord are not within the specified voltage and power range. See Section 6. Roadster / Mirage S+ User’s Manual 2-1 INSTALLATION & SETUP STEP 4 ' Turn On the Projector and Lamp 1. On the projector, turn the power breaker/switch on. The LCD Status Display Window displays the initializing window for 15 seconds, then indicates POWER OFF (see right). 2. Using the keypad, do one of the following: briefly to • Press and hold toggle the lamp on. • Press and release followed immediately by . to toggle from the • Press off state. The LCD Status Display Window will display Powering Up and then, Power On (Figure 2.1) while the 2 Digit Status/Error Code Window will display ON. Figure 2.1. Turning on the projector STEP 5 ' Select a Source Using either keypad, press Input 1 , Input 2 , Input 3 , Input 4 , Input 5 , or Input 6 to select and display the image for the source you connected in Step 2. The display will resize as needed, producing an image as large as possible for the type of source present. STEP 6 ' Optimize the Display Auto Setup Press on the remote keypad) to initiate an on the built-in keypad (or automated process in which the projector optimizes critical display parameters such as size, position, pixel tracking, etc., for the current source. Auto Setup can save time in perfecting a display, and you can modify the adjustments later as desired. See Section 3. STEP 7 ' Lens Adjustments Note: Not applicable to fixed lenses. Focus fixed lens by turning focus ring on lens. • ZOOM: With the input image displayed: o o If remote keypad: Press Zoom If built-in keypad: Press Zoom or or . . Hold the key down to see the effect –arrows in the display indicate the direction of the zoom (Figure 2.2). Figure 2.2 • FOCUS: With the input image displayed: . or o If remote keypad: Press Focus or . o If built-in keypad: Press Focus Hold the key down to see the effect – arrows in the display indicate the direction of the focus (Figure 2.3). 2-2 Roadster / Mirage S+ User’s Manual Figure 2.3 INSTALLATION & SETUP • • LENS OFFSET: To move the image: o o or If remote keypad: Press either Lens H Lens V . If built-in keypad: Press and use the arrow keys. Lens Shift Figure 2.4 Step 8 ' Image Adjustments Press Menu or (remote) to access display parameters described in Section 3 . 2.2 Installation Considerations Although this projector delivers a high brightness, quality output, final display quality could be compromised if the projector is not properly installed. This subsection discusses issues you should consider before proceeding with a final installation. Even if you do not intend to use the projectors in a fixed and permanent installation, the following information will help you to better understand what you can do to enhance display performance Lifting, Hoisting, ' For any new installation, you will likely have to safely lift or hoist the projector into and Stacking place. Keep in mind the following guidelines for safety. Lifting All models include handles for convenient hand transport only, such as when a projector is lifted from a shipping container to a table. Note the following: ◊ ◊ ◊ The handles are intended to support the weight of one projector only. The handles are intended to support a projector for a brief time only. The handles are not safety points, nor points from which to hoist or suspend the projector. WARNINGS • The handles can’t support more than 1 projector. • Do not use handles for extended time periods. • Do not use the handles as safety points, or as points from which to suspend or hoist the projector. Hoisting Four integral rigging points on the top of the projector (Figure 2.5) and eight on the bottom (Figure 2.6) enable either upright or inverted hoisting. For either orientation, hoist an individual projector, or up to 3 projectors in a stack. Roadster / Mirage S+ User’s Manual 2-3 INSTALLATION & SETUP Figure 2.5. Top Rigging Points RULES FOR ALL HOISTING: ◊ Use at least 4 rigging points for hoisting up to 3 projectors. ◊ Connect safety cables, and rigging equipment to the designated locations on the projector. ◊ Use hoisting and rigging equipment suitable to your application such as clamps, cables, eyebolts, or straps, and which accommodate the load rating. All integral, metric hardware on the projector accepts an M12 thread only. ◊ Never hoist a projector by its feet, handles, or any other component (Figure 2.7). Figure 2.6. Bottom Rigging Points WARNING Use metric hardware only. Never force incompatible threads. RECOMMENDED Remove the lens before hoisting a projector. WARNING Never hoist a projector by its feet, handles, or any other component. 2-4 Roadster / Mirage S+ User’s Manual INSTALLATION & SETUP Figure 2.7. NEVER Use Handles for Hoisting or as Safety Points Hoisting Procedure ' This procedure applies to one or more projectors. To hoist a stack, first stack 2 or 3 projectors according to the stacking procedure included in this manual. Never stack or hoist more than 3 projectors together. STEP 1 ' Remove lens (recommended) To prevent possible lens damage during hoisting, remove the lens. See 4.4, Replacing the Lamp and Filter. STEP 2 ' Retract feet Retract the adjustable feet if the projector is inverted to prevent the hoisting hardware from becoming snagged. STEP 3 ' Attach safety cables Attach a safety cable to each of the (2) eyebolts mounted on the bottom of the projector (Figure 2.8). WARNING Always use at least 2 safety cables for any hoisting. WARNING Attach safety cables to the 2 eyebolts. NOTE: When hoisting a non-inverted projector or stack, add 2 safety eyebolts in the front and rear threaded holes provided on the top of the projector. Make sure the eyebolts are rated adequately for the load. Secure safety cabling to both eyebolts. Figure 2.8. Attach Safety Cables NOTE: ADD EYEBOLTS (2) IF NON-INVERTED Roadster / Mirage S+ User’s Manual 2-5 INSTALLATION & SETUP STEP 4 ' Attach rigging hardware Secure your rigging components to the appropriate rigging points—8 sliding points are provided on the bottom. Tighten the nut at each required location (Figure 2.9) to prevent sliding. NOTE: 1) Use at least 4 rigging points for all hoisting. 2) Use straps, clamps or cabling with load capacity adequate for the total projector weight. See Section 6. 3) Do not join the rigging straps or cables to a common point— keep separated as shown. Figure 2.9. Using the Rigging Hardware WARNINGS • Maximum stack = 3 projectors. • Stack first, then hoist. Stacking Procedure ' NOTES: 1) Requires stacking hardware provided standard with Roadster S+ only. Available separately for Mirage S + . 2) Requires at least 2 people. Roadster S + and Mirage S + projectors can be stacked in either the upright or inverted position. Do not mix orientations—i.e., inverted with upright—in a stack. Secure a maximum of 3 projectors with the stacking mounts as described below. WARNING Do not stack more than 3 projectors. WARNING Christie stacking hardware required. The top projector could slide off and cause injury or death. WARNING Never carry a stack. 2-6 Roadster / Mirage S+ User’s Manual INSTALLATION & SETUP STEP 1 ' Position the projectors Place the projectors to be stacked on a secure table or cart. • Place one projector on its side to access its adjustable feet and stacking legs (Figure 2.10). • Orient the other projector in either upright or inverted position as required (remember, each projector in a stack must be in the same orientation). Figure 2.10. STEP 2 ' Fully retract the (4) adjustable feet Retract each foot as far as possible by turning it clockwise. • If upright – retract the feet on top projector. • If inverted – retract the feet on bottom projector. STEP 3 ' Extend the (3) stacking legs Extend the stacking legs by turning them so that at least 1 inch of thread is visible on each. This clearance accommodates the up-or-down movement for aligning the images from stacked projectors. Extend all 3 legs equally (Figure 2.11). • If upright – extend legs on top projector (shown). • If inverted – extend legs on bottom projector. IMPORTANT Extend the stacking legs equally by at least 1 inch. Figure 2.11. Extend 3 Stacking Legs (UPRIGHT STACK SHOWN) STEP 4 ' Loosen the rear stacking leg nuts On the rear stacking legs, loosen the nuts so the legs have some lateral movement for easier alignment with the stacking mounts on the other projector. Roadster / Mirage S+ User’s Manual 2-7 INSTALLATION & SETUP Figure 2.12. Loosen 2 Nuts • If upright – release on top projector. • If inverted – release on bottom projector. STEP 5 ' Release and remove (3) safety pins The safety pins must be removed from the stacking mounts so that the stacking legs can fit into the mounts (Figure 2.13). • If upright – remove the pins from the mounts on the bottom projector. • If inverted – remove the pins from the mounts on the top projector. Figure 2.13. Remove Safety Pins STEP 6 ' Place top projector on bottom projector WARNING Minimum of 2 people required. With one person on each side, lift the top projector on to bottom projector, aligning all three stacking points between projectors. Legs should fit inside stacking mounts. STEP 7 ' Align holes in (3) stacking mounts and (3) stacking legs. On each stacking mount, turn the adjusting wheel slightly until the hole in the top portion of the mount lines up with the hole in the stacking leg (Figure 2.14). NOTE: You can increase leverage by using a screwdriver in the holes. 2-8 Roadster / Mirage S+ User’s Manual INSTALLATION & SETUP Figure 2.14. Align Holes in Mounts and Legs, and LOCK with Pin STEP 8 ' Insert (3) safety pins and LOCK all WARNING Critical Safety Procedure. At each of the (3) stacking points, insert the safety pin fully through the holes in the stacking mounts and stacking legs (Figure 2.14). Ensure that each pin is fully inserted to engage the safety lock and secure the projectors together. Failure to engage the safety lock could cause the projectors to separate and result in injury or death. WARNING Failure to engage the safety lock could cause the projectors to separate and result in injury or death. STEP 9 ' Leg Nuts Before hoisting, firmly tighten the nuts on the (2) rear stacking legs (Figure 2.14). Or, if you are ready to align the projectors to one another, leave these nuts slightly loose until after the alignment. STEP 10 ' Repeat STEPS 1–9 for a third projector. WARNING Never stack more than 3 projectors. Alignment Procedure ' Stacked projectors must be correctly aligned to one another so that the resulting display is optimized and as sharp as possible. If you are also hoisting the stack, hoist the stack into place first, then align. Lock all stacking hardware into place to maintain your alignment. IMPORTANT Make sure the stacking legs have been extended by at least 1 inch, and are slightly loosened. Refer back to Figure 2.11. Roadster / Mirage S+ User’s Manual 2-9 INSTALLATION & SETUP Before You Begin Always align to the fixed projector. In floor-mount or table-mount (i.e., nonhoisted) stacks, you will align to the bottom projector as shown in drawings below. In hoisted stacks, align to the top projector. Leg nuts must be loosened before alignment, otherwise the stacking mounts will not turn and allow movement of the projector. STEP 1 ' Position the first image (fixed projector) Position the fixed projector’s image as desired and align the other image(s) to it as described below. STEP 2 ' Display the grid test pattern To distinguish each image, enable “Red” for one display and “Green” for the other. See 3.3, Using the Keypads if you need help enabling colors. STEP 3 ' Adjust zoom and focus Minimize each projector’s zoom and images are in focus. STEP 4 ' Try aligning the two grid patterns Adjust zoom and offset on the top projector to precisely move its test pattern display on to the bottom test pattern. When properly aligned, all red/green grid lines in the combined image will turn yellow. • • If all lines are well-aligned, skip to STEP 7 to lock all stacking mounts. If alignment needs improvement, proceed with the next step. STEP 5 ' Align the center lines of the grid Turn the (2) rear stacking mount wheels to move the top projector as necessary for well-aligned center lines. Use a screwdriver in the holes around the rim of each adjusting wheel for better leverage and control. HOW TO MOVE THE IMAGE: Turned independently, each stacking mount acts as a pivot point for the opposite edge of the display (see right). For example, turn the right mount to tilt the left portion of the image up or down, and turn the left mount to tilt the right portion of the image up or Figure 2.15. Adjustment Directions (Tilt) down. Turn together to raise or lower the top image like an offset adjustment, or turn the front stacker. IF THE CENTER LINES FORM AN “X”: This indicates that the projectors (and images) are slightly tilted in relation to one another. Turn one mount to raise one side, and/or turn the other mount to lower other side. See Figure 2.15. 2-10 Roadster / Mirage S+ User’s Manual INSTALLATION & SETUP IF THE CENTER LINES ARE PARALLEL BUT MISALIGNED: • If centerlines are out by the same amount from top and bottom – use offsets (on top projector) to bring the centerlines into alignment. • If centerlines are parallel but others are not, turn the front stacking mount wheel to bring the centerlines into alignment. STEP 6 ' Align the edges of the grid With center lines aligned, adjust zoom (top projector) to align the edges of its image with the other image. Then adjust focus. When aligned, all lines from the combined red/green grids will be yellow. STEP 7 ' Secure all stacking wheels and leg nuts WARNING Critical Safety Procedure. Turn all (3) stacking wheels until they are firmly secure against the rest of the stacking mount. Secure both (2) rear leg nuts against the bottom of the projector. STEP 8 ' Repeat steps 1 to 7 for a third projector Installation Type ' Choose the installation type which suits your needs: front or rear screen, floor mount or inverted mount. Figure 2.16. Secure All Hardware Front Screen, Floor Mount Installation ADVANTAGES • • • Easy to set up Can be moved or changed quickly Easy to access CONSIDERATIONS • Shares floor space with audience Front Screen, Inverted Mount (ceiling) Installation ADVANTAGES • • • Does not take up audience space Projector is unobtrusive Projector cannot be accidentally moved CONSIDERATIONS • • Installation is more permanent It is more difficult to access the projector Roadster / Mirage S+ User’s Manual 2-11 INSTALLATION & SETUP Rear Screen, Floor Mount Installation ADVANTAGES • • • Projector is completely hidden Projector is easily accessed Usually good ambient light rejection CONSIDERATIONS • • Requires separate room Requires rear projection screen Rear Screen, Inverted Mount (ceiling) Installation ADVANTAGES • • Projector is completely hidden Usually good ambient light rejection CONSIDERATIONS • • Requires separate room Installation cost is usually higher Rear Screen, Floor Mount with Mirror ADVANTAGES • • • Projector is completely hidden Usually good ambient light rejection Requires less space behind screen than other rear screen installations CONSIDERATIONS • • Requires separate room Installation cost is usually higher Screen Type ' Front Screen Installations While there are two basic screen types, flat and curved, generally flat screens are recommended for this projector (Figure 2.17)X. Flat screens offer a gain of about 1 with a viewing angle just less than 180°. Incident light reflects equally in all directions so the audience can see the display from various angles. Because of the low gain, flat screens are most effective when ambient lighting is reduced, although this difference may be negligible given the high brightness output from this projector. Figure 2.17. Audience Coverage with Flat Screen Figure 2.17 NOTE: Lenses for this projector are designed primarily for use with flat screens, but the projector depth-of-field range allows the lens to be focused on curved screens as well. While focus remains sharp in the corners, there may be significant pincushion distortion, primarily at the top of the screen. Rear Screen Installations There are two basic types of rear screens: diffused and optical . A diffused screen has a surface which spreads the light striking it. Purely diffused screens have a gain of less than 1. The main advantage of the diffused screen is its wide viewing angle, similar to that of a flat screen for front screen projection. Optical screens take light from the projector and redirect it to increase the light intensity at the front of the screen. This increase at the front reduces the intensity in other areas. A viewing cone, similar to that of a curved front screen installation, is created. 2-12 Roadster / Mirage S+ User’s Manual INSTALLATION & SETUP To summarize, optical screens are better suited for brightly lit rooms where the audience is situated within the viewing cone. Diffused screens may be better suited when a wide viewing angle is required but there is low ambient room lighting. Screen Size ' Screen size may vary from 4 feet (122 cm) to 45 feet (1372cm) diagonal, depending on the lens you are using. For instance, a 0.73:1 lens can produce a 5 foot (150 cm) to a 14 foot (548 cm) image size depending on the location of the projector, whereas a 4.5-7.3:1 zoom lens produces an 8 foot(160 cm) to 40 foot (438 cm) image size. Choose a screen size appropriate for your lens and application. Keep in mind that if the projector will be used to display text information, the image size must allow the audience to recognize all text clearly. The eye usually sees a letter clearly if eye-totext distance is less than 150 times the height of the letter. Small text located too far from the eye may be illegible at a distance no matter how sharply and clearly it is displayed. Ideally, to fill a screen with an image, the aspect ratio of the screen should be equal to the aspect ratio of the image. The aspect ratio of an image is expressed as the ratio of its width to its height such as a 4:3 aspect. Standard video from a VCR has a 4:3 aspect ratio. For example, to display a VCR output with a 4:3 aspect ratio onto a 10 foot (3m) high screen, the width of the screen must be at least 13.3 feet (4m). Screen Aspect Ratio ' Aspect ratio (Figure 2.18) describes the proportion of the screen and is expressed as the ratio of width to height, such as “4:3” or “5:4”. Although image size and image aspect ratio can both be adjusted quickly through projector software, it is still a good idea to choose a screen aspect ratio which is most appropriate for your intended applications. Ideally, to exactly fill a screen with an image, the aspect ratio of the screen should correspond to the aspect ratio of the image, which depends on the source in use. For example, standard video from a VCR has a 4:3 ratio (approximately), whereas a high resolution graphics signal typically has a 5:4 aspect ratio. By default, images from your projector will be as large as possible and will maintain their aspect ratio. The SXGA+ (1400 x 1050) aspect ratio for the Roadster and Mirage models is 4:3. Figure 2.18. Aspect Ratio Ambient Lighting ' The high brightness of this projector is well suited for locations where ambient lighting might be considered less than ideal for projection. Even a typical room or large auditorium fully lit with ceiling lights and windows rarely requires special attention. Contrast ratio in your images will be noticeably reduced only if light directly strikes the screen, such as when a shaft of light from a window or floodlight falls on the image. Images may then appear washed out and less vibrant. In general, avoid or eliminate light sources directed at the screen. Other Considerations ' Other considerations and tips which can help improve your installation: • Keep the ambient temperature constant and below 35°C (95°F). Keep the projector away from heating and/or air conditioning vents. Changes in temperature may cause drifts in the projector circuitry which may affect performance. Roadster / Mirage S+ User’s Manual 2-13 INSTALLATION & SETUP 2.3 Projector Position and Mounting • Keep the projector away from devices which radiate electromagnetic energy such as motors and transformers. Common sources of these include slide projectors, speakers, power amplifiers, elevators, etc. • Choose the best screen size for the application. Since more magnification reduces brightness, use a screen size appropriate for the venue but not larger than required. Installing a large screen in a small room is similar to watching television at a close range; too large a screen can overpower a room and interfere with the overall effect. A good rule of thumb is to be no closer than 1.5 times the width of the screen. Installation type, screen type, and lighting all affect where the projector is positioned. In addition, both throw distance (the distance between the projector and screen) and vertical position (the height of the projector in relation to the screen) must be determined for every new installation. Both depend on the screen size and lens type you are using. Make sure that the room can accommodate the required position of the projector for the chosen screen size. Throw Distance ' Figure 2.19. Estimating Throw Distance (SEE APPENDIX D) For any installation, an accurate throw distance (TD) must be determined in order for the image to be of the right size for your screen–the farther the projector is from the screen, the larger the image. Throw distance is the distance between the projector’s front feet axes and the screen (Figure 2.19), and is roughly equal to the horizontal width of the screen multiplied by the throw ratio of the installed lens. Once you know your screen size and lens, you can estimate throw distance needed. For example: • • • Screen Width = 10 feet Lens Type is 0.7:1 Throw Distance (TD) = 10 feet x 0.7 = 7 feet NOTES: 1) If your projector is slightly tilted in relation to the screen, typical for large venues or flown installations, throw distance still represents the smallest measurement between the screen and front feet. 2) For proper placement in an installation, always refer to the throw distance formula and/or chart for your lens as listed in Appendix D. Keep in mind that due to lens manufacturing tolerances for 2-14 Roadster / Mirage S+ User’s Manual INSTALLATION & SETUP lens focal length, actual throw distance can vary ±5% between lenses described as having the same throw ratio Vertical & Horizontal ' THE VERTICAL POSITION of the projector in relation to the screen also depends on the Position size of the screen and the lens type. Correct vertical position helps ensure that the image will be rectangular in shape rather than keystoned (having non-parallel sides) and that image focus and brightness both remain optimized. If necessary, vertical position of the image can be offset—that is, moved up or down in relation to lens center—by using the motorized offset function. Starting with no offset, the 1400 x 1050 image from this projector can be moved up or down by a maximum distance of 525 pixels, resulting in all of the image displayed above or below lens center. See Table 2.1 and Figure 2.20. NOTE: Not applicable to the fixed 0.73:1 lens. THE HORIZONTAL POSITION of the image can be offset—that is, shifted left or right of lens center—by using the motorized offset function. Starting with no offset, the 1400 x 1050 image from this projector can be moved left or right by a maximum distance of 350 pixels, resulting in 75% of the image displayed to one side of lens center. See Table 2.1 and Figure 2.21. Table 2.1. Maximum Amount of Image Offset from Lens Center Lens Type Offset Movement or All motorized lenses 100% (525 pix) or 50% (350 pix) Max. Amount of Display Max. Amount of Display Above or Below Lens Center Right or Left of Lens Center 1050 pixels or 100% 1050 pixels or 75% NOTES: 1) Offsets are not available with 0.73:1 fixed lens. 2) When offset movement is stated as a percentage (see left columns), this represents the percentage of ½ image height or½ image width 3) All offset values are ±7%. Figure 2.20. Maximum Vertical Offset Roadster / Mirage S+ User’s Manual 2-15 INSTALLATION & SETUP NOTES: 1) If the image becomes keystoned or exhibits uneven brightness, the projector may simply be too high or low in relation to the screen. 2) Recommended offset ranges can be exceeded, however this may affect image quality. 3) Simultaneous horizontal and vertical offset limits the adjustment range of each. 4) Offset can vary by ±7% and may be affected by the degree of zoom currently in use. Figure 2.21. Maximum Horizontal Offsets Tilting the Projector ' The projector can be rotated and mounted at any vertical angle—i.e., you can tilt the face of the projector up or down as much as desired for your installation. Side-to-side tilt, however, must not exceed 15°. This limit ensures that the lamp in the projector operates properly and safely. Always vent exhaust air away from the lens. Figure 2. 22. Vertical and Horizontal Tilt Ranges For permanent ceiling mount installations, use the Christie ceiling mount fixture designed for your projector. For more information, contact your dealer. Folded Optics ' In rear screen applications (Figure 2.23)where space behind the projector is limited, a mirror may be used to fold the optical path. The position of the projector and mirror must be accurately set. Consult your dealer or Christie for details. Figure 2.23. Rear Screen 2-16 Roadster / Mirage S+ User’s Manual INSTALLATION & SETUP 2.4 Source Connections Sources connect to the Input Panel located on the rear of the projector. As shown in Figure 2.24, the upper right corner (INPUT 1) typically accepts an RGB signal from an external analog RGB source, or it can also be used for YPbPr signals or additional video sources. Just to the left of the BNCs, the DVI-I connector (INPUT 2) accepts digital or analog display signals from a computer. Connect analog composite video at INPUT 3, or S-video at INPUT 4 from devices such as VCRs, laser disk players, or DVD players. At INPUT 5 (below INPUT 1), connect serial digital YCbCr (4:2:2) or compatible SMPTE signals (note this module can be moved to INPUT 6 if desired).. There are also several optional interfaces available for connecting other sources— these interfaces slide into the remaining unused option slot, and can be done while the projector is running. NOTES: 1) See Section 6, Specifications for details regarding compatible inputs. 2) Use high quality shielded cables only for all connections. 3) The Dual SD/HD-SDI module shown is standard on the Roadster S+, optional for the Mirage S+ series. Figure 2.24. Input Panel RGB Signals ' INPUT 1consists of 5 BNCs (connectors) for linking to a variety of RGB sources such as a PC, Mac, DEC, Sun, SGI, and others. This projector supports multiple sync types with RGB signals: sync-on-green, composite sync, and separate H & V syncs. NOTE: Depending on your source, you may need a custom adapter cable with BNC connectors at the projector end and a different type of connector at the other (such as a 15-pin “D” connector for some computer sources). Contact your dealer for details. Connect the SYNC BNC input(s) first. Then connect the red, green, and blue source outputs to the RED, GREEN, and BLUE BNCs on the INPUT 1 panel. If the source uses sync-on-green, only the red, green, and blue connections are required. If the source provides a composite sync output, connect it to the SYNC input labeled HOR/COMP. If the source provides separate horizontal and vertical sync outputs, connect horizontal sync to the SYNC input labeled HOR/COMP, and connect vertical sync to SYNC input labeled VERT. See Figure 2.25, below. Roadster / Mirage S+ User’s Manual 2-17 INSTALLATION & SETUP Figure 2.25. Connecting RGB Input NOTES: 1) If for some reason the projector fails to recognize a signal as an RGB signal, specify this Color Space option within the Image Settings menu. See 3.6, Adjusting the Image. 2) To connect YPbPr signals–such as from DVDs or analog HDTV sources–to INPUT 1, use the red, green and blue BNCs as described in YPbPr Signals (below) YPbPr ' Connect a YPbPr signal (a.k.a. component video) to INPUT 1 or INPUT 2 as shown in. Figure 2.26. (COMPONENT VIDEO) NOTES: 1) If, for some reason, the projector fails to recognize a YPbPr signal, specify this Color Space option within the Image Settings menu. See 3.6, Adjusting the Image. 2) Do not connect digital component signals (known as YCbCr) to INPUT 1 or 2. Use the appropriate digital interface option installed at INPUT 5 or 6. Figure 2.26. Connecting YPbPr 2-18 Roadster / Mirage S+ User’s Manual INSTALLATION & SETUP Composite Video ' INPUT 3 and INPUT 4 provide simultaneous connection of both a composite video source (INPUT 3) and an S-Video source (INPUT 4). See Figure 2.27 below. Figure 2.27. Connecting Composite Video Dual SD/HD-SDI ' Christie’s Dual SD/HD-SDI input module is standard with the Roadster S+ and factory-installed in INPUT 5 or INPUT 6. The module’s loop-through capability enables incoming serial digital data to be tiled across multiple screens, creating vast “mega resolution” displays. Alternatively, the multiple outputs can be overlapped for extra-bright displays, or simply distributed to additional projectors for multiple screens of the same image. The module accepts one or two independent standard- or high-definition serial digital inputs, decodes them for processing in the main electronics of the projector, and outputs 10-bit YCbCr 4:2:2 video. Either input can be set as the active primary or secondary part of a Picture-in-Picture display, and either input can be looped through to one (or both) of the module’s BNC outputs. NOTE: Selection of these inputs is described in 3.3, Using the Keypads. Connect a compatible SMPTE 292M or SMPTE 259M-C source(s) to one or both of the inputs located on the left side of the module. The module will automatically detect the standard at each input and configure itself accordingly for correct termination of the signal. The module also detects and supports dual link 292M for SMPTE 372M video standards. For full details, consult the Dual SD/HD-SDI manual. Other Optional Inputs ' Optional modules allow you to increase your total number of inputs and/or accommodate different signal types, whether analog or digital. Install in the areas labeled INPUT 6 or (if available) INPUT 5. Options include: • • • • • • • • RGB 500 Input Module RGB 400BA Input Module RGB 400 Active Loop Thru Input Module Composite/S-Video Input Module (note: not currently supported) PC250 Analog Input Module Serial Digital Input Module DVI Input Module Dual SD/HD-SDI Module ( standard on the Roadster S+ series) Roadster / Mirage S+ User’s Manual 2-19 INSTALLATION & SETUP For even more sources, connect a 3rd-party switcher to the RS232 IN port, or, if RS422-compatible, connect to the RS422 port. NOTES: 1) Optional digital interfaces cannot be used in a Marquee Case/Power Supply.2) See Appendix F, Optional Input Modules for a brief description of each interface. 2.5 Connecting Communications The most common method of controlling the projector is via one of its keypads. As an alternative, you may wish to communicate using a PC or similar controller. Such a device sends commands and receives feedback via serial links (2 types), Ethernet or GPIO communications to the projector, all described below. Remote Keypads ' As desired, direct the projector’s IR remote keypad towards the display screen or the projector’s IR sensors. Alternatively, connect the remote keypad by cable to the remote phono jack input at the back of the projector. Other Controllers ' RS232 Serial Communications From most computers, connect a standard RS232 serial communication cable between the computer and the projector serial port labeled RS232 IN—this 9-pin connector is located on the input panel at the rear of the projector (Figure 2.28). In the Communications menu, set the projector’s baud rate (default = 115200) to match that of the computer. Figure 2.28. RS232 Serial Communications Changing the baud rate is done in the projector’s Communications submenu. See 3.7, Adjusting System Parameters and Advanced Controls. RS422 Serial Communications Some computers can provide RS422 serial communications (often through a plug-in adapter or external converter) rather than the more common RS232 standard. RS422 communication has differential “transmits-and-receives” and is generally better suited for long distances than is RS232 communication. Note that RS422 is not compatible with RS232—connecting a RS232-compatible PC to RS422 can damage the equipment at either end. Consult the documentation provided with your PC if you are unsure. 2-20 Roadster / Mirage S+ User’s Manual INSTALLATION & SETUP Figure 2.29. RS422 Connection to a Computer The nine-pin RS422 connector is located at the rear of the projector (Figure 2.29). Use this port for communications to and from an RS422-compatible controller. In the Communications menu, set the baud rate to match that of your RS422 controlling device. WARNING Do not use an RS422 port unless you are using equipment with RS422 capability. The voltage levels of this signal can damage incompatible equipment. Ethernet Communications To add the projector to an existing Ethernet network with other equipment such as controllers and other projectors, connect standard CAT5 Ethernet cable between your Ethernet controller (or hub) and the Ethernet port at the rear of the projector as shown in Figure 2.30. CONNECTING TO A PC: If you are connecting the Ethernet port directly to a PC (rather than a network or hub), make sure to use a crossover Ethernet cable. Keep in mind that an Ethernet link cannot be used for downloading a software upgrade to the projector—use RS232. Roadster / Mirage S+ User’s Manual 2-21 INSTALLATION & SETUP Figure 2.30. Connecting Ethernet Upon connection to an Ethernet network, the projector’s factory default IP address of 0.0.0.0 will automatically enable the DHCP function (if available on the network) to assign a new IP address that is valid and unique for that network. Or, if there is no DHCP function available on the network (or if a specific static IP address for the projector is preferred or required), you can set the address in the Ethernet Settings submenu or via an ASCII serial command. NOTE: Make sure the projector is connected to the network before attempting to change its IP address. Regardless of how it is assigned, once a projector has a valid and unique address it will respond to commands sent to this address. To determine the projector’s current IP address, consult the Status or Communications menus. Refer to 3.7, Adjusting System Parameters and Advanced Controls for further information about setting up and using a projector connected via Ethernet. The GPIO Port The General Purpose In-Out (GPIO) port enables integration of the projector within an established control system (Figure 2.31). ASCII commands sent via the GPIO link are stored in projector memory, where they can be triggered as a sequence of events in the future. See Appendix E. 2-22 Roadster / Mirage S+ User’s Manual INSTALLATION & SETUP Figure 2.31. GPIO Port 2.6 Connecting Multiple Projectors You may wish to chain two or more projectors together so that commands and communications to and from a controller are relayed to all projectors. Choose a hardware configuration that best suits your desired communication method. Serial Links ' RS232 NETWORK: To control multiple projectors with a computer/controller having an RS232 interface, first set all projectors to the same baud rate as the controller, then chain the projectors together by connecting the RS232 OUT connector of the first projector (already connected to the computer/controller) to the RS232 IN connector of the next projector in the chain. Continue connecting projectors in this manner until you’ve reached the last projector in the chain, so that only the last projector has an unused RS232 OUT port. See Figure 2.32. Figure 2.32. RS232 Serial Link Loop-Through at First Projector MIXED NETWORK: To control multiple projectors with a computer/controller having an RS422 interface, first set them all to the same baud rate as your RS422 controller. Roadster / Mirage S+ User’s Manual 2-23 INSTALLATION & SETUP NOTE: You must enable this combination of RS422 and RS232 in the Communications menu. Set the “Network Routing” option to “RS232 and RS422 Joined”. See Section 3 for details. Then chain the projectors together by connecting an RS232 port of the first projector (already connected to the computer/controller through the RS422 port) to an RS232 port on the next projector in the chain. Continue connecting projectors in this manner until you’ve reached the last projector in the chain, so that only the last projector has one unused RS232 port. See Figure 2.33. Figure 2.33. Mixed Serial Network Note that communication parameters such as baud rate must be set to match the particular controlling device before connecting as a network—refer to the documentation that came with your controlling device in order to determine the proper baud rate. See 3.7, Adjusting System Parameters and Advanced Controls if you need help changing the projector baud rate. In addition, set the Network Routing to “RS232 and RS422 Joined” if you want to reach all projectors. NOTES: 1) To avoid damage, connect only properly wired serial communication cables. See Appendix C for details. 2) It is recommended that each RS232 communication cable be no more than 25 feet in length. Use high quality cables. Ethernet Networks ' ETHERNET NETWORK SETUP: To add one or more projectors to an Ethernet network, use standard CAT5 cable to connect each projector’s Ethernet port to a hub on to the network. A controller or PC must also be connected to the hub. See Figure 2. 34. Figure 2. 34. Typical Ethernet Network 2-24 Roadster / Mirage S+ User’s Manual INSTALLATION & SETUP SETTING THE PROJECTOR’S IP ADDRESS: Upon connection to most Ethernet networks, each projector’s factory default IP address of 0.0.0.0 triggers the network’s DHCP (Dynamic Host Configuration Protocol) server function to automatically assign an IP address that is valid and unique for use on that network. Depending on the network, this DHCP-assigned IP address usually remains stable for a single session, but may change with subsequent power-ups and logins. On some networks, the address will remain stable from session to session. In all cases, the projector’s IP address and port appear in the Status menu as well as the Ethernet Settings submenu. See Figure 2.35 Figure 2.35. Setting the Projector’s IP Address Note that if a projector’s IP address is anything other than 0.0.0.0 (shown as 000.000.000.000 in the Ethernet Settings menu) upon connection to an Ethernet network, or if DHCP is not available on the network, the automatic DHCP server function for supplying a valid and unique IP address to the projector is disabled. Instead, a specific and static IP address must be defined in projector memory—enter the new address in the Ethernet Settings submenu, or send to the projector via a serial command.. The IP address will be in effect until it is changed again, or until the DHCP checkbox is re-enabled for use with a DHCP server on the network. NOTES: Only the port and IP address of the projector can be changed. The subnet mask is fixed (255.255.255.0). CHANGING THE PORT#: On some Ethernet networks, firewall restrictions may require that the port number of the projector be changed from its default of 3002. If so, enter a new port number in the Ethernet Settings menu or include the new port# in an XIP serial command sent to the projector. Separating Networks ' By default, communications originating from one type of serial controller—RS232 vs. RS422 vs. Ethernet—stay on the corresponding network path. This separation is indicated by a “Separate” setting for “Network Routing” in the Communications menu. If you are using an RS422 controller, for example, it will communicate only with the projector to which it is connected unless you change this setting to either “RS232 and RS422 Joined” or “All Joined”(Figure 2.36). Roadster / Mirage S+ User’s Manual 2-25 INSTALLATION & SETUP Figure 2.36. Keeping Communications Separate (default) Communicating to ' To relay all messages to all ports—RS232, RS422, and Ethernet—set the “Network All Ports Routing” option in the Communications menu for each projector to “All Joined”. This configuration is useful if you are using a non-RS232 controller with the RS232 linking available between these projectors. For example, you may want to use both an RS422-compatible controller and an Ethernet-connected PC for working with a network of projectors linked via their RS232 in/out ports (Figure 2.37). Figure 2.37. Joining All Networks To isolate just RS422 communications, select “RS232 and Ethernet Joined”. In Figure 2.37, only projector #3 will respond to the RS422 controller. To isolate just Ethernet communications, select “RS232 and RS422 Joined”—only projector #1 will respond via Ethernet. 2.7 Power Connection Plug the projector’s high-current line cord into the line input socket located in the lower right corner of the rear panel of the projector, then plug the 3-pronged end of the line cord into a grounded AC outlet. Input voltage to all Roadster S+ and Mirage S+ models must be capable of 200 –240 VAC. Use the proper power source and the high-current rated line cord provided. See Section 6, Specifications for all power requirements. WARNING Do not attempt operation if the AC supply and cord are not within the specified voltage and power range. Caution for Shutdowns: Once the projector is turned off ( ), the lamp cooling fans will continue to run for approximately five minutes to ensure that the projector and lamp have sufficiently cooled, at which point the fans will 2-26 Roadster / Mirage S+ User’s Manual INSTALLATION & SETUP automatically shut off. To avoid thermal stress that can lead to premature lamp failure, never unplug the line cord while the lamp cooling fans are running, and never unplug to power down. 2.8 Operating Orientation The projector is set up at the factory for use in a front screen, floor mount orientation. If your initial installation is ceiling mount or rear screen, displayed images may be upside down and/or reversed. To correct, you must change the image orientation from within the Configuration Menu(you may prefer to do this before physically installing the projector in its final position/orientation). Figure 2.38. Image Orientation In the Configuration Menu highlight and select the “Image Orientation” pull-down list. See Figure 2.38 Select from Rear, Inverted Rear, Front or Inverted Front according to your intended installation. See Section 3, Operation for further information. 2.9 Leveling For most installations, the lens surface of the projector is parallel to the screen—this prevents major keystoning of the image (i.e., an image with non-parallel sides). In addition, the projector must be kept level from side-to-side in order for the lamp to function safely. To make small corrections to the projector’s level, rotate each leg as necessary to raise or lower. See Figure 2.39. For angled installations, see “Special Mounting” under 2.3, Projector Position and Mounting earlier in this section. Figure 2.39. Adjusting the Feet Height 2.10 Zoom, Focus & Lens Offset Once the projector is properly set up and producing an image, you are ready to make quick lens adjustments. Refer to 3.3, Using the Keypads and 3.4, Navigating the Menus if you are unfamiliar with using the keypad and menu system. Lens Adjustments Note: Not applicable to fixed lenses. Focus fixed lens by turning focus ring on lens. Roadster / Mirage S+ User’s Manual 2-27 INSTALLATION & SETUP Zoom ' With the input image displayed: o o If remote keypad: Press Zoom If built-in keypad: Press Zoom or or . . Hold the key down to see the effect –arrows in the display indicate the direction of the zoom (Figure 2.2). Focus Figure 2.40 With the input image displayed: . or o If remote keypad: Press Focus or . o If built-in keypad: Press Focus Hold the key down to see the effect – arrows in the display indicate the direction of the focus (Figure 2.3). • • Figure 2.41 LENS OFFSET: To move the image: o o If remote keypad: Press either Lens H or Lens V . If built-in keypad: Press and use the arrow keys. Lens Shift Figure 2.42 2.11 2-28 Keypad Conversion Using the built-in keypad, display the on-screen menu and choose the wired keypad option. Then, connect the remote keypad to the remote phono jack input at the rear of the projector. Roadster / Mirage S+ User’s Manual Section 3 Operation 3.1 Overview This section explains how to use the projector once it has been installed. Please read through these pages before using the projector for the first time. An understanding of projector features and how to access them will help you to take full advantage of the capabilities of the projector within minutes. NOTE: Installation involves locating the projector and adjusting it for use at that location. If you have not yet installed the projector, refer to Section 2, Installation and Setup. 3.2 Projector Basics Most projector functions and adjustments are initiated via keypad commands that either control the projector directly or activate a system of intuitive menus. Collections of settings can be defined and retained in the projector’s internal memory as a custom channel, with up to 50 different channels possible. Projector components and functions are illustrated below (Figure 3.1). Refer back to the chart on page 1-2 for additional differences between models. Figure 3.1. Basic Projector Components Components / Features ' Zoom Operated with the keypad, the internal optics of a motorized zoom lens rotates to adjust the size of the image without moving the projector. Minimum and maximum image sizes depend on which zoom lens is installed. See Section 5, Specifications. Lens Release Push lens release to enable the lens to be rotated for removal. Roadster / Mirage S+ User’s Manual 3-1 OPERATION Focus Operated with the keypad, focus adjusts the sharpness of the image at the current throw distance. Lens Offset Operated with the keypad, vertical and horizontal offsets shift the lens and move the image up or down and left or right. See Section 2, Installation and Setup and Section 6, Specifications for ranges and other details. Shutter and Iris Operated with the keypad, closing the internal shutter blocks the lens internally and turns the image to off (black). Enlarge the diameter of the iris—a.k.a. optical aperture—for optimized brightness; reduce the diameter to optimize contrast ratio. Eyebolts 2 eyebolts on bottom (factory-installed)—for attaching safety cables when hoisting inverted projectors. 4 eyebolts for top (separate)—for non-inverted hoisting. NOTE: 2 additional safety eyebolts required. Handles For brief hand transport only. Not used for hoisting, rigging, or as safety points. Stacking Mounts / Stacking Legs NOTE: Optional on Mirage S+. For stacking up to 3 projectors. See Section 2 for details. WARNING Use Christie stacking mounts only. Adjustable Feet Turn the 4 adjustable feet to increase or decrease height and/or tilt as needed. For most installations the projector will likely be slightly inclined to match the screen tilt – this reduces the amount of vertical offset required. See 2.3, Projector Position and Mounting Filter Door Louvered grille for air intake. Remove to access and replace air filter. Lamp Door Louvered/grille for accessing and replacing the lamp module. NOTE: Lamp replacement requires a qualified service technician. Input Panel The input panel wires the projector to inputs (sources) and controllers such as PCs. COMPOSITE/S-VIDEO INPUT - Accepts a composite video, DVI and S-Video signal from devices such as VCRs. RGB INPUT - Accepts RGB and sync signals from devices such as computers, as well as composite video, S-Video or YPbPr component signals. 3-2 Roadster / Mirage S+ User’s Manual OPERATION RS232 SERIAL INTERFACE (WITH LOOP THROUGH) - Allows one or more projectors to be remotely controlled by a computer or controller, RS422 INTERFACE - Allows one or more projectors to be remotely controlled by an RS422 compatible computer or controller (such as the Two-Way Controller accessory). AC Power Input and Monitoring AC LINE CORD INPUT - Use the AC supply specified, and always use the line cord provided with the projector. See Section 5. Before unplugging, wait until the main blower turns off or the LCD status reads Power Off. Model AC Power Specifications Roadster S+12K Roadster S+16K MirageS+14K 200-240 VAC, 50-60 Hz, max. 15 amps @ 200VAC 200-240 VAC, 50-60 Hz, max. 20 amps @ 200VAC 200-240 VAC, 50-60 Hz, max. 20 amps @ 200VAC WARNING Do not attempt operation if the AC supply is not within the specified voltage and power range. Use the specified line cord. VOLTMETER - Displays incoming voltage level reaching the projector. SWITCH/BREAKER - The breaker on the rear panel serves two purposes: 1) It is a power switch for the ballast 2) It protects against excessive AC conditions (15A or more for Roadster S+12K, and 20A or more for RoadsterS+16K/Mirage S+14K). If the projector is faulty or excessive AC is detected, the breaker will “trip” to OFF in order to prevent damage. Try moving the breaker ON again - if the breaker continues to trip OFF, this indicates a major fault and the AC problem must be resolved. Possible causes might include shorts, damage to lamp cables, or excessive AC. Note: This switch does not power up the projector or start the lamp. You must press on the keypad. Two Status Displays: 2-DIGIT STATUS/ERROR CODE WINDOW - This LED (light emitting diode) display is adjacent to the built-in keypad. During normal operation, the “Power” light is steady yellow and indicates “on”. When the status of the projector changes, the LED displays a 2-digit code number representing the projector’s new status. In addition to the numeric readout, there are two decimal points in the display: the right decimal point flashes when the projector receives a command, and the left point flashes when the projector sends a command. LCD STATUS DISPLAY WINDOW - Displays a text message describing the current system status (such as an error). During normal operation, this display indicates Power On and includes the frequencies of the vertical and horizontal syncs. The display also shows if the On Screen Display (OSD, or menu system) is on or off. The LCD displays the message Power Off when the breaker is on but the lamp is off. Roadster / Mirage S+ User’s Manual 3-3 OPERATION Keypads / Sensors WIRED REMOTE KEYPAD CONNECTOR - For optional tethered remote control of the projector. BUILT-IN KEYPAD - Alternative location for working with the projector. INFRARED SENSORS - The infrared (IR) sensors on the front and rear of the projector receive infrared signals from the IR keypad for remote control of projector functions. For proper operation, make sure that these sensors are not blocked. The projector is typically controlled by using one of the following keypads: 3.3 Using the Keypads • • Built-in Keypad at the rear of the projection head Remote Keypad for tethered or tetherless control (includes cable for connecting as a wired remote) While each of the keypads provides complete control of the projector, they differ slightly in their arrangement of keys and in which functions can be accessed directly with a key press rather than requiring use of the menu system. You may find one keypad more convenient than another for your specific installation and application. Built-in ' To control the projector when signals from a remote keypad cannot reach the projector, use the projector’s built-in keypad (Figure 3.2). Two nearby status windows Figure 3.2. Built-in Keypad at Projector Rear provide feedback indicating current status and activities of the projector. Because the built-in keypad has fewer keys than the remote keypad, certain projector functions are accessible only through the menu system rather than via a direct key. 3-4 Roadster / Mirage S+ User’s Manual OPERATION IR Remote ' Figure 3.3. Remote Keypad The IR remote keypad controls the projector by way of wireless communications from a battery-powered infrared (IR) transmitter. Use the IR remote keypad the same way you would use a remote keypad supplied with a TV or VCR. When making key presses, direct the keypad either toward the screen or toward the front or rear IR sensors on the projector. NOTE: For improved reception, use an optional remote IR sensor to route the signal via a phone cable plugged into the wired keypad port. Roadster / Mirage S+ User’s Manual 3-5 OPERATION Wired Remote ' With the addition of a cable (supplied), the IR remote converts into a wired remote keypad. Simply connect to the REMOTE input at the rear of the projector. The wired remote is recommended when the rear built-in keypad is inaccessible or if lighting conditions are interfering with IR transmission. NOTE: Batteries must remain in the remote to use the laser feature. Guide to Keypads ' 1) Press keys one-at-a-time; there are no simultaneous key combinations required. 2) Note that three keys—Power, Shutter and OSD—are “press-and-hold” keys that do not function with a typical quick press-and-release keypress (see Figure 3.3). 3) Hold arrow keys down for continuous adjustment/movement in one direction. In serial networks, pause briefly between adjustments to ensure that more distant projectors can “keep up” with the commands. 4) If you press a key while the projector is still responding to the previous action, such as during power-up, the second key press may not take effect. Keypad Commands ' Specific keypad commands are explained below: Power ON/OFF Press and hold briefly to toggle the projector on or off with a single keystroke. (on) or Or press and release followed immediately by (off) to guarantee the correct toggle (useful if you are unsure of the present state). NOTES: 1) After powering down, the lamp cooling fan remains on for approximately 5 minutes to cool the lamp. 2) It is a good idea to avoid turning a projector back on until it has been off for several minutes. Hot re-strikes of the lamp may reduce lamp life. Test Auto Setup Test Press Test to scroll through the projector’s internal test patterns. When a test pattern to scroll through the patterns without going back to the input. is up, use Auto Auto Press Setup to initiate an automated process in which the projector optimizes critical display parameters such as size, position, pixel tracking, etc., for the current unlocked channel. These parameters are listed in Table 3.1. An Auto Setup can save time in perfecting a display, and you can further modify the settings as desired. Table 3.1. Auto Setup What an “Auto Setup” Does Channel OPTIMIZES: SETS TO DEFAULT: Pixel Tracking Contrast Pixel Phase Brightness Size and Blanking Auto Input Level (off) Vertical Stretch Detail (if video source) Position Filter Input Levels Luma Delay Channel to select a specific source setup (channel) defined and stored in projector Press memory. Once you enter a 2-digit channel number (or, if there is a list displayed, Channel 3-6 Roadster / Mirage S+ User’s Manual OPERATION highlight it and press ), the display will automatically change and update according to the numerous setup parameters defined for that channel. Note that a new channel is automatically created if you adjust an image from a new source. NOTE: Channel ( ) key behavior during a presentation depends on whether or not the Display Channel List option is enabled in the Menu Preferences menu. You can choose to use a scrollable list of channels when you press , or you may prefer to enter the desired channel number “blind”, i.e., without on-screen feedback. See Menu Preferences later in this section. Channel Channel Input 1 Input 1 Press Input 1 to display from the data input source connected to BNCs labeled INPUT 1. If PIP is enabled, pressing this key will change the PIP source. Input 2 Input 2 Press Input 2 to display from the DVI source connected to INPUT 2. If PIP is enabled, pressing this key will change the PIP source. Input 3 Input 3 Press Input 3 to display from the composite video source connected to INPUT 3. If PIP is enabled, pressing this key will change the PIP source. Input 4 Input 4 Press Input 4 to display from the S-video source connected to INPUT 4. If PIP is enabled, pressing this key will change the PIP source. Input 5 Input 5 Press Input 5 to display from the INPUT 5 interface module installed in the Option 1. If PIP is enabled, pressing this key changes the PIP source. If there are two inputs connected here, such as if the Dual SD/HD-SDI is installed, the second input (B) is considered INPUT 7. Press INPUT 5 to access INPUT 7 as follows: Input 6 • While displaying from INPUT 5, press • While displaying from any input other than the Dual SD/HD-SDI Module, press Input 5 . This switches to either INPUT 5 or INPUT 7, depending on which of the Dual SD/HD-SDI Module inputs (A or B) was last used. Press Input 5 again to display from the other Dual SD/HD-SDI Module input. Input 5 again. This switches to INPUT 7. Input 6 Press Input 6 to display from the INPUT 6 interface module installed in the Option 2. If PIP is enabled, pressing this key changes the PIP source. If there are two inputs connected here, such as if the Dual SD/HD-SDI is installed, the second input (B) is considered INPUT 8. If you are using the built-in keypad or the remote keypad, press INPUT 6 to access INPUT 8as follows: • While displaying from INPUT 6, press • While displaying from any input other than the Dual SD/HD-SDI Module, press Input 6 . This switches to either INPUT 6 or INPUT 8, depending on which of Input 6 again. This switches to INPUT 8. Roadster / Mirage S+ User’s Manual 3-7 OPERATION the Dual SD/HD-SDI Module inputs (A or B) was last used. Press to display from the other Dual SD/HD-SDI Module input. Bright Input 6 again Brightness Press Bright to increase or decrease the amount of black in the image. Use keys until you reach the desired level of contrast—for best results, start high and decrease so that dark areas do not become black (i.e., “crushed”). Conversely, overly high brightness changes black to dark gray, causing washed-out images. See 3.6, Adjusting the Image (Image Settings subsection). NOTE: Always adjust brightness before contrast. Contrast Contrast Press to change the amount of white in your images. Use keys until you reach the desired level of contrast—for best results, start low and increase so that whites remain bright but are not distorted or tinted, and that light areas do not become white (i.e., “crushed”). Conversely, low contrast causes dim images. See 3.6, Adjusting the Image (Image Settings subsection). Contrast Gamma Gamma NOTE: This is the same as “Gamma” in the Image Settings Menu. “Gamma” determines what gray shades are displayed between minimum input (black) and maximum input (white) for a given amount of signal. The proper setting helps maintain optimized blacks and whites while ensuring a smooth transition for the “inbetween” values utilized in colors and grays. Thus, unlike brightness and contrast settings controls, the overall tone of an image can be lightened or darkened without changing the two extremes, and your images will be more vibrant yet with good detail in dark areas. The normal gamma setting of 2.5 is correct for most signals and conditions. If excess ambient light washes out the image and it becomes difficult or impossible to see details in dark areas, lower the gamma setting to compensate. This will improve contrast ratio while maintaining good details for blacks. Menu OSD Menu Press Menu to enter or exit the projector’s menu system. OSD (On-screen display) to hide the projector’s menu system during use. To see the menus Press OSD again, do one of the following: • Press and hold OSD briefly • Press and release followed immediately by • Press OSD OSD Invisible menus are fully functional, enabling “hidden” access to numbered features and image adjustments by entering the corresponding sequence of keypresses on the keypad. NOTES: 1) With OSD “on”, you can still hide error messages and slidebars by disabling these options in the Menu Preferences menu. 2) The state of the on-screen display appears in the LCD window at the rear of the projector. 3-8 Roadster / Mirage S+ User’s Manual OPERATION PIP to enable and disable Picture-in-Picture. PIP enables you to display two Press different images simultaneously – typically a smaller “secondary” image within a to large “primary” background. When a menu control or slidebar is present, press toggle the current function to affect the other image. NOTE: Disable PIP and Best Switching for Interlaced sources > 35 kHz. Shutter Shutter Press and hold Shutter briefly to toggle the internal mechanical shutter blade closed or open with a single keystroke. Or press and release Shutter followed immediately by (shutter on; closed) or (shutter off; open) to guarantee the correct toggle (useful if you are unsure of the present state). Alternatively, press Shutter Shutter to toggle from the present on/off state. A closed shutter blanks the display (turns it to black). Close the shutter to mute all display while maintaining access to projector functions. Opening the shutter restores the image. NOTES: 1) The status of the shutter is shown in the LCD display window at the rear of the projector. 2) The shutter is open upon power-up. Func Function Key IF WITHIN A MENU: Using the for special tasks within the menu system is noted with the appropriate topic elsewhere in Section 3. For example, press Func in the Channel Setup menu to enable deletion or copying of a channel. Func IF WITHIN A PRESENTATION: Press Func followed by a 2digit number to enable a specific color or colors in the display (see right). For example, Func 6 4 will display only red and green data, Func 6 7 will display all color data. Eliminating one or more colors can help with certain diagnostics and setups, such as when accurately overlaying one image on top of another when stacking projectors. DEFINING OTHER USES: Through ASCII messaging on a PC, you can also create special user functions for keys 1 – 5 and 7 – 9 and others. For example, Func can be programmed to trigger RTEs (Real Time Events) or to display custom menus. Refer to the separate Christie Serial Communications publication. Proj Projector Press Proj to access a specific projector within a group of projectors or to confirm if the local projector is listening. The number in the “Enter Number” window indicates which projector is currently listening to commands, and will match the projector number that has been defined in the Menu Preferences menu. The “Projector” checkbox (read-only) shows whether or not the projector physically connected to a keypad is listening to commands from that keypad. A checkmark means that connected projector is listening; if there is no checkmark, you are communicating with a different projector. Roadster / Mirage S+ User’s Manual 3-9 OPERATION To control a specific projector with the keypad, enter the 3-digit number assigned to the projector you want to use. If you switch to a projector other than the one you are currently using, the checkmark will disappear. To broadcast to multiple linked projectors, press Proj and then Proj again without entering a projector number. Keypad commands will then affect all projectors in the chain. NOTES: 1) The “Broadcast Keys” option in the Communications menu must be selected for only one (any) projector in a serial network. The keypad in use must be OFF (disabled) for the remaining projectors. See also 2.14 Remote Keypad Protocols and Conversion, and 3.7, Adjusting System Parameters and Advanced Controls. Enter to select a highlighted item, to toggle a checkbox, or to accept a parameter Press adjustment and return to the previous menu or image. Exit Exit Press Exit to return to the previous level, such as the previous menu. NOTE: Exit does not save changes within text editing boxes (including number editing of a slidebar value) or within pull-down lists. It acts as a “cancel” in these cases. Arrow Keys Use the keys to change a slidebar value or to select a different option within a pull-down list without having to first scroll through options. These keys also jump to the next page in long menus. See also Editing Text later in Section 3. keys to navigate within a menu, pull-down list or text box. Use in Use the combination with power, shutter and OSD keys to force the corresponding state. See details provided on the back of the remote keypad. Focus , Zoom , Lens H , Lens V Lens Focus, Zoom and Lens H, Lens V Shift Use Focus , Zoom , Lens H , Lens V and Lens with their corresponding arrow keys to adjust the lens for optical sharpness, size, and position. Note the Zoom requires a zoom lens. Shift key, when combined with keys on the built-in NOTE: The Lens keypad is the same as using the Lens V and Lens H keys on the remote. Laser Press to activate the laser pointer, and direct the remote at the screen to highlight an area with a light beam (dot). The closer you are to the screen the brighter the laser beam appears. The laser pointer works best with reduced ambient lighting. 3-10 Roadster / Mirage S+ User’s Manual OPERATION 3.4 Navigating the Menus Most of the controls for the projector are accessed from within the projector’s menu system. There are several groups of related functions, with each group selectable from the Main menu as shown at right. Press Menu at any time to display this Main menu. On the remote keypad, either enter the number corresponding to the function Figure 3. 4. Entering the Menu System menu you wish to access, such as 2 for the Image Settings menu. Or use the keys on any keypad to highlight the desired option, then press . The corresponding function menu or pull-down list of further options will then appear. With a function menu displayed, navigate in a similar manner—enter a menu option number for any numbered option, or use the keys to highlight the desired option, then press (Enter). Extra long menus have a scroll bar on the right—use the arrow keys to access the remainder of the menu. Locked items or items that do not pertain to the current action or condition appear dimmed and cannot be selected. NOTES: 1) If there is no signal present, all source-dependent adjustments are disabled. 2) After 15 minutes of inactivity, the projector leaves the menu system and returns to the presentation. 3) The Status menu is read-only. When finished with a function menu, do one of the following: • Press Exit • Press Menu to return to the previous screen to leave the menu system and return to the presentation On-line Help ' If at any time you are uncertain what to do next, press Help to display summary information about the current menu or highlighted option. Press Help again to exit. In addition, a line of “hint” text is included at the bottom of some menus. Figure 3.5. Context-sensitive Help From presentation level, press necessary within a topic. Press Help Help to access general Help Topics. Scroll as or Exit to return to your presentation. Roadster / Mirage S+ User’s Manual 3-11 OPERATION Figure 3.6. Accessing General Help Topics Time-outs ' If a slidebar, menu, or message is displayed, you have limited time in which to make a keypad entry before the projector returns to presentation level Help and the graphic disappears. These time-outs may vary depending on what is displayed. The Global Icon ' Menu options that include this icon apply universally to any incoming signal. The PIP Icon ' Menu options that include this icon apply to PIP (secondary) images only. Using Slidebars ' Most of the function menus allow you to change settings by using slidebars, And Other Controls checkboxes, and pull-down lists. To select a slidebar, toggle a checkbox status, or view a pull-down list, do one of the following within the function menu: Enter the menu option number corresponding to the setting you wish to 3 change (for example, press 1 from the main menu to select Vertical Stretch in the Size & Position menu). Or move the highlight to the option desired and press (Enter). Or move the highlight to the option desired and press to adjust immediately. Or bypass the menus entirely and use a single key to immediately access an adjustment during your presentation NOTE: applies only to options having their own key, such as Contrast, Brightness, Gamma, etc. For “blind” access, hide the entire menu system (see OSD key, above) and/or direct slidebars activated by their own key (such as Contrast, Brightness, etc.). Control by using the proper keypress or numerical sequence of key presses. When using PIP images, use key to adjust the image. Once selected, change the settings as desired (see below). Changes take effect immediately and are saved upon exit from all menus, or after 15 minutes. Slidebars in menus – The current value for a given parameter, such as size or vertical stretch, appears to the left of its slidebar icon (adjustment window). This number often expresses a percentage, or it may have units associated with it (such as pixels, degrees Kelvin, etc.), depending on the specific option. Press to gradually adjust the setting up or down—both the number and the length of the bar change accordingly. Hold for continuous to activate a slidebar text box for specific number entry via adjustment. Or press the keypad, then press to save (or press Exit to cancel). 3-12 Roadster / Mirage S+ User’s Manual OPERATION “Direct” slidebars - For quick access, you access Gamma, Brightness, and Contrast slidebars without traveling the menu system. For example, simply press Cont to immediately display the same contrast slidebar accessed with the Contrast option in the Image Settings menu. Use the arrow keys to adjust a direct slidebar, or press and enter a specific number from the keypad, then or or to save (or Exit to cancel). When you are done, press Exit to return to your presentation. NOTES: 1) You can still adjust a direct slidebar as usual if the display is turned off (see OSD or Menu Preferences menu) — the slidebar just won’t be visible. 2) A direct slidebar disappears if it is not used within 5 seconds. Checkboxes - Conditions are present if its adjacent checkbox contains a checkmark. To toggle the checkbox, simply highlight and press , or highlight and use to check and to uncheck. If a checkbox is numbered, simply enter its number to immediately toggle the checkbox. Pull-down lists – To see a pull-down list of options available for a given parameter labeled with a ▼, you can: • • Highlight it and press (Enter) Or enter the menu option number. or Use keys to navigate up and down within the list (the current choice is to choose an option from the list, if desired. noted with a small '). Press Figure 3.7. Example of Pull-Down List or NOTES: 1) Press to jump between pages in an extra long pull down list. 2) Press Exit while in a pull-down list to cancel any change. Editing Text ' ACTIVATE THE EDIT WINDOW: To enter or edit text, highlight the desired parameter (such as a channel name) and press to activate its adjacent edit window. Any previously entered text is displayed with its first character highlighted in a square cursor, signifying that this character is ready for editing. NAVIGATE WITHIN THE EDIT WINDOW: Press to move the cursor forward or to move the cursor backwards as desired. Roadster / Mirage S+ User’s Manual 3-13 OPERATION EDIT A CHARACTER: To edit and a highlighted character, use to scroll through the alphabet, numbers, spaces and punctuation available. When the character to select it— you need appears, press the cursor will move to the next character of current text, if present. Note that you can also enter a number directly from the keypad—it will be accepted and the cursor will move on. Figure 3.8. Entering Text ADD OR DELETE A CHARACTER OR SPACE: To insert a space at the cursor location, press character (or space), press Func . (ENTER) WHEN FINISHED: To PRESS press Func . To delete a highlighted accept edits and leave the edit window, (Enter). NOTE: Press Exit at any time to cancel changes and return to the previously-defined text. Editing Numerical Values ' Enter numbers directly from the keypad in order to specify numbers representing projectors, channels (source setups), or slots. As each digit is entered, it is displayed and the cursor moves on. Note that channel numbers are defined with 2 digits—for example, if you enter only a single digit (such as “7”) for a channel number, the channel will automatically be defined as “07”. Enter “07” to utilize this channel. NOTES: 1) Once you enter the first digit, this digit replaces all old digits. 2) If you press any non-numbered key, the number entered up to that point is accepted and updated as the new value. 3) Press Exit to cancel editing of numerical values. 3.5 Using Inputs and Channels NOTE: See Section 2, Installation and Setup, for a full explanation of how to connect sources to the projector. The projector stores and automatically recalls up to 50 different channels (source setups) for a variety of inputs. This memory feature allows you to define and conveniently use a wide variety of customized setups rather than having to repeatedly re-configure the projector for different presentations. Depending on what you have defined, each physical source connection (i.e., input at the projector) can have several different channels associated with it. Do I Select an Input ' INPUT – An input is a source physically connected at the projector. Input 1 , Input 2 , Input 3 , Or a Channel? Input 4 , Input 5 or Input 6 describes the source signal according to which input slot it is connected. 3-14 Roadster / Mirage S+ User’s Manual OPERATION SWITCH TO AN INPUT IN EITHER ONE OF TWO WAYS – Pressing the appropriate direct key — , , , , or — is a quick and seamless way to display from one of the six inputs connected to the projector. Or, if the “Numbers Select Main Image” option, found in the PIP menu, is to enable, press numbers 1-6 on the number keypad. With either method, the image will be displayed according to the following: Input 1 Input 2 Input 3 Input 4 Input 5 Input 6 If it is the first time you have used the source/input (or if you used the input but did not define a channel by adjusting anything), the projector will recognize the new input signal based on its frequencies and polarities, and will automatically display an image according to default settings for such a signal. In general, the default fills the screen as fully as possible. This and other default image settings depend on the incoming source. If you used the source once before and changed a display parameter such as contrast, V-Position, etc., then a channel was automatically created and still exists in projector memory (see below). If more than one channel exists for the input, the image will be displayed according to the setup parameters for the first channel with matching characteristics. If PIP is enabled, an input key changes the PIP (secondary) image only. To switch the main input, use the keypad number keys with “Numbers Select Main Image” activated. NOTES: 1) Inputs 7 and 8 require the Dual SD/HD-SDI module in either of the projector’s option slots. For their selection, see also 3.3, Using the Keypads. 2)For more information on Numbers to Select Main Image, see 3.8, Working with PIP or Seamless Switching. A channel is a collection of measurements, locations and settings that tailor the display of a signal to your specific needs. Since source types and applications can vary greatly, you will likely want to adjust and define a wide variety of parameters, such as brightness, contrast, size, etc., in order to customize and optimize the display from or for a particular source. For example, the display settings you choose for a VCR source may be very different from those you choose for a high resolution computer source, or one signal may simply vary from another signal used previously through the same input location. Once you have adjusted a display parameter, such as pixel tracking or contrast, all current settings are collectively . You can stored in the projector’s memory as a unique 2-digit channel, such as have numerous distinct channels available for the same input, any of which can be selected by using the Chan key on the keypad followed by the 2-digit channel number. CHANNEL - Roadster / Mirage S+ User’s Manual 3-15 OPERATION Shown at right is a sample channel list as would be available from Chan . This is typically called the channel list. NOTE: The Chan key may display a channel list or not, depending on what you have defined for “Display Channel List” (see Menu Preferences later in this section). In order to access channels by using Chan on the keypad, you must first create the channels. See below. Channel List Creating a New ' To use a new source with the projector, a new channel must be added to projector Channel memory so that the projector will respond properly to an input signal from that – AUTOMATIC – source in the future. A new channel can be created automatically, as described here, or it can be copied from an existing channel and then edited as necessary (see Copying or Deleting Channels later in this section). When you select a direct input ( Input 1 , Input 2 , Input 3 , Input 4 , Input 5 or Input 6 ), the projector’s existing channels are searched for matching input and signal parameters. If no match to the incoming input signal is found, a new channel is temporarily created based on factory-defined defaults for this type of signal. The channel number assigned is the lowest available number from 1-50. NOTES: 1) An automatic channel will be discarded unless one or more of its parameters are changed, and will not appear in the channel list (see below). 2) If two channels have the same distinguishing source characteristics except for the reversal of sync connectors (i.e., H-sync and V-sync, are switched), they are still defined as distinct channels. 3) You cannot define a new channel without an incoming signal. If the incoming signal does match an existing channel, the image will be set up and displayed as usual according to the parameters currently defined for that channel. USING A CHANNEL: You can normally select a channel at any time by pressing Chan (see right). If you want to prevent a channel from appearing in this list, you must edit the channel as described in Channel Edit later in this section. Such a channel can still be selected by entering its number as shown at right. NOTES: 1) The current channel is highlighted upon entering the channel list, or, if this channel is not displayed here, the first channel in the list is highlighted. 2) Channels created automatically do not appear in the channel list unless a parameter for the channel has been changed. 3-16 Roadster / Mirage S+ User’s Manual OPERATION What Channels ' All available channels are listed in the Channel Setup menu, which describes how Are Defined So Far? each channel can be accessed and which serves as the gateway for editing, copying and deleting channels. From the presentation level press Menu to display the Main menu. To display the Channel Setup menu, press , or move the highlight to the Channel Setup option and press Enter . The Channel Figure 3.9. All Channels Appear in the Setup menu will appear Channel Setup Menu (see sample at right), with the active channel highlighted. WHAT APPEARS IN CHANNEL SETUP MENU? This menu lists all channels defined so far and indicates where they connect on the projector’s rear input panel. The far left column lists channel numbers currently defined. The values in the far right columns indicate horizontal and vertical frequencies—if a user has defined a name for this channel, it appears here instead. Remaining columns contain details pertaining to each channel setup, such as its switcher number (always 0 = projector), slot location (0108), a variety of icons indicating access to each channel, and an abbreviated description of each signal type. See Editing a Channel Setup for details. and NOTE: If you have more than a handful of channels, use remaining channels not visible in the initial display of channels. to see the Either channel list, whether the Chan key list or the Channel Setup menu, identifies signal types in a shortened form as defined below. These descriptors indicate what signal information the projector uses to identify a match for a given channel, and are preceded by either an “i” (interlaced signals) or “p” (progressive signal“). See Table 3.2. SIGNAL TYPE — Table 3.2. Abbreviations for Signal Type Abbrev. 4WH 4WV SG 5W 5WR SVid CVid Dig Signal Type Composite (4 wire) on HC input Composite (4 wire) on V input Sync-on-green Separate H,V Separate H,V swapped S-Vid Composite Video Digital FUNCTIONS WITHIN THE CHANNEL SETUP MENU —To copy, delete or edit a channel, highlight the desired channel in the Channel Setup menu and do one of two things: • Press Func if you want to copy the selected channel or delete this or other channels. See Copying or Deleting a Channel below. Roadster / Mirage S+ User’s Manual 3-17 OPERATION • Press Enter if you want to edit channel setups (i.e., non-image related parameters) for the selected channel. See Editing a Channel Setup, below. Copying or ' TO COPY A CHANNEL, highlight the desired channel in the Channel Setup menu, then Deleting Channels press Func to go to the Channel Copy/Delete submenu. Select “Copy” and press Enter —a new channel will be created. It is identical to original, which still remains, but it is identified with the next available number from 01-50. If you change your mind and do not want to copy the current channel, press Exit to cancel and return to the previous menu. Copying channels is a quick method for creating numerous channels, each of which can then be edited and adjusted for a variety of presentations in the future. Figure 3.10. Copying A Channel TO DELETE A CHANNEL, highlight the desired channel in the Channel Setup menu, then press Func to activate the Channel Copy/Delete submenu. Select “Delete” and press Enter —a confirmation window will appear to make sure that you really want to delete this channel. Figure 3.11. Deleting a Channel TO DELETE MULTIPLE CHANNELS, highlight any channel in the Channel Setup menu and press Func to go to the Channel Copy/Delete submenu. Select “Delete Unlocked Only” and press Enter to delete all unlocked channels. Or select “Delete All Channels” to delete all channels, even those that are locked. In either case, the current channel will remain but will be redefined from projector defaults. NOTE: For any deletion, a confirmation box appears to make sure that you really want to delete. Select “Cancel” if you don’t want to delete after all. Editing a Channel Setup ' The basic setups that describe how and where a channel can be accessed are listed in the Channel Setup menu. These channel setups can be edited at any time in the Channel Edit submenu. 3-18 Roadster / Mirage S+ User’s Manual OPERATION CHANNEL EDIT — STEP 1 From the presentation level press Menu to display the main menu. To display the Channel Setup menu, press , or move the highlight to the Channel Setup option and press Enter . The Channel Setup menu will appear. CHANNEL EDIT — STEP 2 To edit parameters shown in the Channel Setup menu, select the relevant channel and press Enter . The Channel Edit menu will appear similar to the sample shown in Figure 3.12. Figure 3.12. Channel Edit Menu (SAMPLE) CHANNEL EDIT — STEP 3 If desired, review and/or edit the following channel setups in the Channel Edit menu: • • • • • • • • CHANNEL NAME: An alpha-numeric label can be defined and/or changed here. Channel names can be up to 12 characters in length. CHANNEL NUMBER: A 2-digit channel number can be changed here. NOTES: 1) If you enter a channel number that already exists, a dialog message appears indicating that this number is already in use–assign a different channel number. 2) You can define 50 channels. INPUT: 1-8, corresponding to where on the projector’s input panel the source is connected. IN MENU: If checked (default, except for automatically defined channels with unchanged parameters), this defined channel will then appear in the list available when Chan key is pressed. If unchecked, the channel must be on the keypad or via the Auto accessed via the channel setup menu Menu Source function. NOTE: On-screen display of the channel list is an option that must be set in the Menu Preferences menu. If checked, (default), the projector can automatically locate this channel when an incoming input signal matches. If not checked, the projector can locate the selected channel only when it is directly selected via Chan on the keypad—and a change in input signal will not result in a channel change. LOCKED: If checked, all of the image settings for this channel are disabled. If unchecked (default), all available image settings can be adjusted as desired. You cannot use Auto Setup with a locked channel. PREVIOUS CHANNEL: Select this option to see or change Channel Edit settings for the previous channel in the Channel Setup list. NEXT CHANNEL: Select this option to see or change Channel Edit settings for the next channel in the Channel Setup list. AUTO SOURCE: Roadster / Mirage S+ User’s Manual 3-19 OPERATION 3.6 Adjusting the Image The most commonly used options for image adjustments are accessed through two menus: Size and Position ( Menu ) and Image Settings ( Menu ), both of which appear in the Main menu. From either of these two menus, you can change settings affecting the image from the current channel by working with the appropriate slidebars, checkboxes and pull-down lists. Exit will return to the previous menu (or to the presentation, if from the Main menu) and accept any changes you may have entered. Settings are saved with the current channel. From your presentation, you can access any of the individual options in these menus by pressing Menu followed by the appropriate two-digit number representing their location in the menu system. For example, press Menu 2 3 to quickly access the “Gamma” option in the Image Settings menu. Note that for certain options, you may prefer to use a “direct key” from presentation level to go directly to a particular option without traveling through the menu system (note: available for certain display parameters only). For example, press Cont to access the “contrast” slidebar immediately. Press Exit to return to your presentation. NOTES: 1) To hide these “direct” slidebars, disable the” Display Slidebars” checkbox in the Menu Preferences menu. 2) To hide the entire menu system from . view, turn off the on-screen display by pressing OSD Before You Begin ' Use Auto Setup ( ) For a good and efficient first step in perfecting the image, press . This initiates an automated process in which the projector quickly optimizes critical display parameters for unlocked channels such as size, position, pixel tracking, etc., based on the type of incoming source data detected. An Auto Setup can save considerable setup time, and you can still modify the adjustments as desired using menu options described below. Auto Setup Auto Setup Size and Position Menu ' In the Size and Position menu, you can increase or decrease the size of your main image, change its proportion (aspect ratio), move the image to a specific area of the screen, and refine other related parameters. Use Size and Position controls to match the image precisely to the screen used at the site. Refer to “Using Slidebars and Other Controls” (earlier in this section) if you need help using any of the options and controls. Changes made in the Size and Position menu are applied immediately and are saved when you exit the menu (press Exit or Menu ). 3-20 Roadster / Mirage S+ User’s Manual OPERATION Resize Presets S elect a Resize Presets option to quickly display an image in its native resolution or to automatically resize an image to closely fill the projector’s native resolution of 1400 x 1050, or to optimize the width or height of your display. Size, Position and Blanking parameters will automatically adjust accordingly. Or, if Blanking is set first, which defines an Active Input Area, Resize Preset scaling will occur in this region of interest only. Resizing options are explained in detail below. WHAT IS THE RESIZING DEFAULT? By default when displaying a new source, your image will utilize as much of the projector’s display area (1400 x 1050) as possible for the type of incoming source data. See Select “Default” below. WHEN “CUSTOM” APPEARS: The “Custom” re-size descriptor automatically appears in the Size and Position menu when any of the values for Size, Vertical Stretch, HPosition, V-Position or Blanking do not correspond to those for a preset. It is not a choice in the Resize Presets pull-down list. • Select “DEFAULT” for most sources (factory default). The image will be centered and displayed as large as possible depending on the type of source, as described below: A 5:4 graphic image will enlarge to fill the screen height, and be centered between narrow black side bars. A video image or 4:3 graphic image will enlarge to fill the screen width. An HDTV (16:9) image will fill the width and be centered between black bars on top and bottom. • Select “NO RESIZING” to display the image in its native resolution, which may be smaller than the projector’s 1400 x 1050 resolution. For example, for a source with a native resolution of 800 x 600, “No Resizing” will center a small image within a black border—the black border areas are unused areas. See below. Roadster / Mirage S+ User’s Manual 3-21 OPERATION • Select “FULL SCREEN” to use all pixels (1400 x 1050) for displaying the image, regardless of source or original aspect ratio. Incoming source material having a different aspect ratio than the projector will be stretched for display. • Select “FULL WIDTH” to fill the projector’s display from left-toright without changing the original aspect ratio of the image. Depending on the source, data at the top and bottom may be discarded (cropped), or the display may have black borders at the top and bottom (called “letterboxed”). • Select “FULL HEIGHT” to fill the display from top-to-bottom. Depending on the source, this may create borders. • Select “ANAMORPHIC” to display an anamorphic image in its native 16:9 aspect ratio. The image will fill the screen from side-to-side, and be centered between narrow black bars on top and bottom. This is used for DVD players that output widescreen images compressed into 4:3 NTSC format. Size “Size” controls both the image width and height in tandem, maintaining the current aspect ratio (proportion) of the displayed signal data. Vertical Stretch “Vertical Stretch” adjusts the height of the image while keeping the width constant. Use “Vertical Stretch” to change the aspect ratio of the display. Pixel Track Steady flickering or several soft vertical stripes or bands across the entire image indicates poor pixel tracking. Proper pixel tracking helps ensure that the image quality is consistent across the screen, that aspect ratio is maintained, and that pixel phase can be optimized (described below). Tracking determines the frequency of the pixel sampling clock, indicated by the number of incoming pixels per line, so that all pixels generated by a particular source are sampled. NOTE: By default, the projector samples at the correct frequency for most sources. 3-22 Roadster / Mirage S+ User’s Manual OPERATION For best results, use a good test pattern such as a smooth gray consisting of a clear pattern of black and white pixels, or a similar “half on, half off” graphic image, such as the Windows 2000 shutdown screen. Adjust the slidebar until the vertical stripes broaden to the point where one large stripe fills the image. If the image still exhibits some shimmer or noise, adjust Pixel Phase (below). Pixel Phase NOTE: Adjust “Pixel Phase” after “Pixel Tracking”. Adjust pixel phase when the image (usually from an RGB source) still shows shimmer or “noise” after pixel tracking is optimized. Pixel phase adjusts the phase of the pixel sampling clock relative to the incoming signal. For best results, use a good test pattern such as a smooth gray consisting of a clear pattern of black and white pixels, or a similar “half on, half off” graphic image, such as the Windows 2000 shutdown screen. Adjust the slidebar until the image stabilizes and each pixel is clearly defined. You may notice that you can stabilize the image at more than one point—i.e., you may find that the image appearance at “11” is identical to the image appearance at “38”, thus you can use either setting. If some shimmer from a video or HDTV source persists, use the “Filter” control to remove high-frequency noise from the signal. H-Position This option moves the image right or left within the area of available pixels. NOTE: The value shown represents where the approximate center of the image lies in relation to the total number of pixels available horizontally. This varies widely according to the signal—watch the image while adjusting. V-Position This option moves the image up or down within the area of available pixels. NOTE: The value shown represents where the approximate center of the image lies in relation to the total number of pixels available vertically. This varies widely according to the signal—watch the image while adjusting. Advanced Size and Position — SUBMENU This submenu consists of the following options: ACTIVE INPUT WINDOW: This read-only value indicates the current size (i.e., area) of your displayed data or “region of interest” as defined by the blanking controls. By default, the projector automatically determines what portion of its full resolution to use, and pixels in the surrounding borders are turned off. You can also specify a specific active input window size by adjusting one or more “Blank” settings. For example, if you have blanked (cropped) 100 pixels from both the left and right edges of an incoming source of 1400 x 1050, the remaining active input window will be reduced Roadster / Mirage S+ User’s Manual 3-23 OPERATION to 1200 x 1050. When using SD or HD or a decoded video source at INPUT 3 or INPUT 4, the default blanking of “0” defines an active input window of 720 x 483. BLANKING (TOP, BOTTOM, LEFT, and RIGHT): Crop the image as desired so that unwanted edges are removed from the display (changed to black—see right). Blanking defines the size of the Active Input Window, or area of interest. Range of adjustment depends on the source resolution and other factors. After adjustment of blanking it may be necessary to perform a source switch. NOTE: Blanking a PIP image resembles zoom (Figure 3.14). For example, left Blanking zooms the right side of the PIP image; Right Blanking zooms the left side. There are no black bars. Figure 3.13. Blanking of a Primary Image Figure 3.14. Blanking of a PIP Image PLUG & DISPLAY (EDID): By default, a Plug & Play (EDID) source outputs a signal according to the EDID information provided by the projector. To override this information and display in a different format (for example, if your Plug & Play [EDID] device does not support the projector’s resolution and/or frequency), select the desired Plug & Play (EDID) resolution from the list. Any daisy-chained projectors will also display according to the chosen Plug & Play (EDID) format. EDID = Extended Display Identification Data standard. 3-24 Roadster / Mirage S+ User’s Manual OPERATION Image Settings Menu ' Use options in the Image Settings menu to alter your main image without affecting its size or position. Changes made to the Image Settings menu are applied immediately and are saved when you exit the menu (press Exit or Menu ). Options not available for the projector model or source are disabled and appear dim (gray). Contrast (SHORT CUT: Press Contrast and adjust the slidebar.) “Contrast” increases or decreases the perceived difference between light and dark areas of the image (0-100). For best results, keep close to 50. If contrast is set too high, the light parts of the image lose detail and clarity. If set too low, the light areas will not be as bright as they could be and the overall image will be dim. For best results, start with a low value and increase so that whites remain bright but are not distorted or tinted, and that light areas do not become white (i.e., are “crushed”). NOTE: If the environment lighting changes, an adjustment of Gamma is recommended (see below). Brightness (SHORT CUT: Press Bright and adjust the slidebar.) “Brightness” increases or decreases the amount of black in the image (0-100). For best results, keep close to 50. Start with a high value and decrease so that dark areas do not become black (i.e., are “crushed”). Conversely, high brightness changes black to dark gray, causing washed-out images. NOTE: Brightness should be adjusted before contrast, as Brightness setting affects the contrast setting. Gamma (SHORT CUT: Press Gamma and adjust the slidebar.) “Gamma” is a global setting that determines what gray shades are displayed between minimum input (black) and maximum input (white) for all signals. A good gamma setting helps to optimize blacks and whites while ensuring smooth transitions for the “in-between” values utilized in other colors. Thus, unlike “Brightness” and “Contrast” controls, the overall tone of your images can be lightened or darkened without changing the extremes, and all images will be more vibrant while still showing good detail in dark areas. Gamma is used to fine tune the gamma table currently in use, ranging from 1 – 3 (2.5 = default). If excess ambient light washes out the image and it becomes difficult or Roadster / Mirage S+ User’s Manual 3-25 OPERATION impossible to see details in dark areas, lower the gamma setting to compensate. This will improve contrast while maintaining good details for blacks. Conversely, if the image is washed out and unnatural, with excessive detail in black areas, increase the setting. In high ambient light conditions, lower gamma may produce better results than higher gamma. Gamma of 2.5 (default) indicates the gamma table has not been adjusted. For more information, refer to Advanced Image Settings, Gamma Table submenu. Again, good gamma improves contrast while maintaining good details for blacks. Filter The proper filter setting is automatically set for virtually all signals, and rarely needs to be changed. It applies a low pass filter for noise reduction in the incoming input signal, particularly for HDTV or SDTV. Applied in the analog domain before sampling, this filtering removes high frequencies and thus reduces pixel phase noise (note this also reduces signal bandwidth). Override only if standard pixel tracking and phase adjustments do not adequately clear up a “noisy” video signal, or if a graphics signal appears overly “soft”. Both instances indicate that “Filter” may be set to the wrong option. Detail “Detail” adjusts the sharpness of a video image so that edges remain clearly defined. It can be particularly useful if a significant “Noise Reduction” adjustment has caused the image to appear too soft. Adjust until the display is as sharp as desired, keeping in mind that because “Detail” adds some high frequencies back into the image, it can also re-introduce a certain degree of noise. Noise Reduction “Noise Reduction” is similar to the “Filter” control, but operates in the post-sampling digital domain with a more subtle effect. Higher settings are most useful for clearing up noisy RGB images such as those from a PC. Adjust as desired, keeping in mind that reducing noise (which reduces high frequencies) may also soften the image. Color Space “Color Space” determines how the color components of an analog input signal are decoded for accurate color in the display. Selecting a color space option is useful only for analog signals and certain digital sources connected to INPUT 1, INPUT 2, INPUT 5 or INPUT 6. Although color space for these analog signals is automatically determined by the projector, in some circumstances you may wish to override this and manually set a specific color space. NOTE: For many digital signals or for signals connected to INPUT 3 or INPUT 4, the color space function is entirely automatic and the pull-down list disabled. The current color space appears in the Image Settings menu. Press different option: • • • 3-26 Roadster / Mirage S+ User’s Manual to select a Select RGB unless you are using component video at INPUT 1, 2, 5 or 6. Select YPbPr (Video) with a standard definition televised signal (SDTV). Select YPbPr (HDTV) with a high definition televised signal (HDTV). OPERATION NOTE: When certain RGB signals are first connected, the projector may not initially recognize them as RGB and will incorrectly decode their color information as YPbPr (video). These signals can include: • • • RGB signals in NTSC, PAL, SECAM frequency ranges Scan-doubled sync-on-green. Scan-quadrupled sync-on-green. For these signals, change the Color Space to RGB, then define a new channel for future use. Video Options — SUBMENU This submenu is used with video sources only (INPUTS 3 or 4). ENABLE DECODER AGC: Automatic Gain Control (AGC) affects decoded video images only. Enter a checkmark (default) in most instances—this activates the decoder’s AGC circuit to ensure properly bright images. Delete the checkmark if a decoded video image exhibits strange color artifacts such as stripes in highly saturated colors, indicating an incompatibility between this source and the AGC. VIDEO STANDARD: For all but the more unusual video standards available in the world, the projector automatically detects the incoming horizontal and vertical frequencies and sets the projector’s processing of this signal to the corresponding standard. The current video standard name appears in the Video Options submenu, and includes an “A” if it has been auto-detected. Press to view or select a different video standard from those available to the projector—any that are disabled have frequency characteristics that differ from those of the incoming signal. Selecting a specific standard forces the projector to process the signal according to this standard. NOTE: Best results are obtained with defined channels. Otherwise, switching from one video source to another can sometimes cause slight disturbances in the display, indicating that the Auto function is struggling. Recover by briefly selecting a different video standard, then going back. Table 3.3. Regions and Video Standards: Summary Standard NTSC NTSC 4.43 PAL PAL-M PAL-NC PAL 60 SECAM Where Used (SUBJECT-TO-CHANGE) N. America and Japan A tape-only standard for partially-translated hybrid signals Most of Europe, China, Australia, some of S. America, some of Africa Brazil Argentina, Chile, other Latin American countries France, Eastern Europe, most of Africa Roadster / Mirage S+ User’s Manual 3-27 OPERATION NOTE: Generally, use “Auto” for all instances EXCEPT: 1) a poor quality input signal or 2) a black-and-white video signal. In order to detect and display such signals, select the relevant standard from the list. INPUT VIDEO BLACK: This control compensates for incoming elevated black levels present in certain video signals, and ensures that blacks in the display are neither crushed (i.e., where dark grays appear black) nor excessively elevated (i.e., where blacks appear dark gray). By default, the projector automatically determines the best setting according to the type of incoming video signal: • • 0 IRE – Used for DVD output with “enhanced black”, SECAM, most PAL standards, and Japanese NTSC. 7.5 IRE – Used for most NTSC video signals. For some types of video, you can override the setting. The control is disabled for other types of video (and all graphics sources). Generally, if black appears crushed when brightness = 50, choose “0 IRE”. If black appears excessively elevated, use “7.5 IRE”. COLOR: This slidebar adjusts the color saturation level, i.e. the amount of color in a video image. Lower settings produce less saturated colors — for example a setting of “0” produces a black and white image. If the color level is too high, colors will be overpowering and unrealistic. TINT: This slidebar adjusts the red/green color hue for true color reproduction of video and HDTV signals connected to Input 3 or 4. For best results, adjust tint while displaying an external test pattern—otherwise, it is recommended that tint remain at its default setting. DECODER LUMA DELAY: This control affects any incoming composite or S-video signal, delaying the luma signal (intensity) in relation to the chroma (color). In the image, increasing the luma delay will move luma (seen as a shadow where colors overlap) to the right slightly, with colors remaining in place. Decreasing this delay will move the shadow slightly to the left. If necessary for your current source, adjust so that no shadows occur with adjacent colors. Input Levels — SUBMENU NOTES: 1) Because the projector automatically optimizes input levels for all but the most unusual of sources, it is recommended that only experienced users use the Input Levels submenu. 2) Before beginning, check that overall contrast and brightness settings are near 50 and that color temperature is properly set up on an internal grayscale test pattern. 3) There must be at least 2 consecutive white pixels present in the image for proper “Auto Input Level” function. Leave this control off after use. 3-28 Roadster / Mirage S+ User’s Manual OPERATION Good RGB or input levels—that is, the drives and blacklevels for each of the three colors, red, green and blue—ensure that images from analog sources other than decoded video have maximum contrast without crushing black or white. By default (and in an “Auto Setup”), the projector automatically determines the best input levels by monitoring image content and adjusting the controls appropriately—further adjustment is typically not required to obtain proper blacks or whites. NOTE: This automatic adjustment requires at least 6-12 consecutive white pixels in the image. Without these pixels, input levels may produce skewed colors, particularly in nonvideo images. However, for a very unusual source exhibiting one or more overly high blacklevels (typically caused by a noisy source causing blacklevel spikes), an experienced user may prefer to use the Input Levels menu (shown above). These adjustments, which together serve as a calibration process compensating for differences in sources and cabling, enable an experienced user to perfect the source image input levels and eliminate the “overshoot” and “undershoot”. Note that Input Levels are of limited use with digital signals, but do offer some ability to tweak poorly mastered source materials. NOTES: 1) Input levels apply for the current source only, but for any color temperature used. 2) Assuming that color temperature has been set up based on the internal test patterns, you can then set up input levels for a given source so that it matches the color temperature of the internal test patterns. AUTO INPUT LEVEL – Temporarily enter a checkmark only if you are an experienced user and you have an unusual source that you feel needs further color temperature and/or input level adjustment. This compensates for incoming out-of-range drives (white) and blacklevels (black) that would cause “crushing” of light and dark colors in the image. After entering a checkmark, wait for the six slidebar values to stabilize, then delete the checkmark and exit. The Auto Input Level is automatically turned off upon exit from the Input levels Menu. BLACKLEVELS AND DRIVES – To check your image levels and adjust these controls: 1. Make sure overall “Contrast” and “Brightness” settings are both set to near 50. NOTE: Not required for “Auto” adjustment. • Contrast = 50 (approx.) • = 50 (approx.) 2. Check the color temperature setup using an internal grayscale test pattern, making sure to obtain a neutral grayscale. NOTE: Not required for “Auto” adjustment. Bright Roadster / Mirage S+ User’s Manual 3-29 OPERATION 3. Confirm that you are using an analog source not connected to INPUT 3 or INPUT 4, as Input Levels are not applicable for digital sources or sources going through the decoder. A grayscale is recommended. 4. If the blacks and/or whites appear OK, input levels do not need adjustment. If black levels are too high (and/or whites are too low, which is rare), you likely have a noisy source that is producing skewed input levels. Continue with Step 5. 5. Temporarily enable “Auto” in the Input Levels submenu. Wait for all 6 values to stabilize. Alternatively, do not use “Auto”—reduce blacklevels manually instead. Judge by eye and change one or more of the six levels as necessary to obtain proper blacks and whites. You may want to see only a certain color while adjusting—use the “Color Enable” option (described below). 6. Delete the “Auto” checkmark and leave the Input Levels menu. IMPORTANT: Do not use Input Levels to adjust color temperature. This will distort Contrast and Brightness functions as well as color temperature. AUTO COLOR ENABLE – When a checkmark is present, selecting a specific blacklevel or drive to adjust will automatically enable the corresponding color in the display. Delete the checkmark to see all colors, or to enable a different specific color through the Color Enable Control. This option (formerly known as sync tip clamping) can brighten the image produced from certain highresolution high-frequency graphic sources. For almost all sources, the best clamp location is automatically selected by the projector. Use the normal Back Porch location if the image is either sufficiently bright or overly bright. Select Sync Tip if the image appears unusually dim, if there are horizontal streaks across the image, or if there is significant color drift. This moves the clamping pulse from the normal backporch location (which is likely too short) to the tip of the horizontal sync pulse. Tri Level is typically needed for an HDTV source. CLAMP LOCATION – COLOR ENABLE – Select which color or colors you want to see in the display, useful while working with color temperature white levels or input levels. PEAK DETECTOR – The Peak Detector is a tool to assist with defining individual input levels, enabling you to accurately set the Input Levels for any particular source with the appropriate image. Enabling the Peak Detector activates a special operating mode for detecting only pixels that are considered black or white—all other levels are displayed as a mid-level gray. When used with a smooth grayscale pattern in which black and white are known to be at opposite edges of the image, you can watch these isolated areas while adjusting individual blacklevels and input drives until both black and white edges are just visible and distinguished from neighboring pixels. Images from this source will then display correct blacks and whites without crushing. See Figure 3.15. Adjusting Input Levels Using the Peak Detector: 1. Display a 16 level grayscale test pattern from the desired external source, and enter a checkmark in the Peak Detector checkbox. NOTE: The “Peak Detector” will initially render the grayscale as a uniform gray field before adjustment or extreme crushing. 3-30 Roadster / Mirage S+ User’s Manual OPERATION 2. Display one primary color. NOTE: Selecting Auto Color Enable ensures the correct color is displayed for each setting. 3. For the current color, adjust its corresponding “Blacklevel” slidebar just until a single band of black appears at one edge of the screen. This band represents the first band of the grayscale pattern, which should be 100% black. Do not adjust too far. 4. With the same color still active, adjust its corresponding “Input Drive” slidebar just until a single band of color appears at the opposite edge of the screen. This band represents the last band of the grayscale pattern, which should be 100% white (or the current color, if a certain color is enabled). Do not adjust too far. 5. It may be advantageous to go back and check the black band—adjust the blacklevel slidebar if necessary. NOTE: Readjusting blacklevels at this point affects the gain; only readjust when absolutely necessary. 6. Repeat Steps 3-5 with the other two remaining primary colors. When each primary color shows one optimized black band and white (or colored) band, the input levels for this source are correctly set. Upon exiting the Input Levels menu, the Peak Detector checkbox will clear. Figure 3.15. Adjusting Input Levels Using the Peak Detector (RED EXAMPLE SHOWN) Advanced Image Settings — SUBMENU Use the Advanced Image Settings submenu to make the adjustments necessary for lesser used but more specialized applications on your projector. Roadster / Mirage S+ User’s Manual 3-31 OPERATION GAMMA TABLE: This control applies a default video or graphics gamma table or “curve” to your images, controlling the intensity of midlevel colors and producing maximum contrast, brightness and color performance. As shown at right, the graphics curve is a simple power curve while the video curve has a linear segment near black to compensate for increased blacklevels typical of video signals. Although the projector automatically applies either the graphics or video curve according to what type of incoming signal is detected, in some cases you may wish to override this default and use graphics gamma for a video source or video gamma for a graphics source. Alternatively, if neither default is ideal, you may prefer to apply a user-defined custom gamma curve that has been created externally, named, and downloaded to the projector (requires separate PC-based Arbitrary Gamma and KoRE Librarian software applications). If any of these special user curves have been installed, their names will appear in the Gamma Table pull-down list. Keep in mind that any Gamma Table choice sets the related Gamma value (shown in the Image Settings menu) to a 2.5 default, where it can be fine-tuned as desired. Different values (1-3) here indicate that the original gamma table has been adjusted with either the Gamma slidebar or direct key. SELECT COLOR ADJUSTMENT: In “Select Color Adjustment”, choose an overall color palette for all images. The “Max Drives” factory default simply drives all 3 colors at their maximum level so that they are fully on and cannot be changed. The two other pre-defined color adjustment choices—SD Video and HD Video—apply a color gamut optimized for video sources (standard or high-definition). Alternatively, you can specify a color temperature. This enables the adjacent Color Temperature slidebar and applies its current setting (default = 6500K). If none of the pre-defined “Select Color Adjustment” options or color temperatures suit your application, select one of four color gamuts previously defined by a user (User 1, 2, 3, 4). A “User” option applies a customized color performance in which the user has precisely set the hue and intensity of each color component in the Color Adjustment by X/Y or Color Saturation submenus. It is most often needed with multiple-projector applications. Select the color adjustment producing the best color accuracy for your application and installation. To configure a “User” color adjustment (gamut), use either the Color Adjustment by X/Y or Color Saturation submenu. NOTES: 1) “Color Temperature” defaults to 6500K until changed. All four “User” options default to SD Video unless they have been redefined by the user. 2) Factorydefined color primaries, which ensure consistent color gamut from projector-toprojector, can be calibrated in the Service menu only. If you suspect alteration, the factory settings can be recovered with selection of Reset to Factory Defaults? in the Color Primary Settings submenu within the Service menu (password-protected). COLOR TEMPERATURE — Adjust to apply a specific and accurate color temperature to all displays. Color temperatures are expressed in degrees Kelvin (3200-9300K), 3-32 Roadster / Mirage S+ User’s Manual OPERATION and utilize different combinations of the projector’s original native color primaries to produce a “coloration” or cast (reddish or bluish) in images—the lower the temperature, the more reddish the cast; the higher the temperature, the more bluish the cast. Note that the slidebar is enabled only if you have a source connected and have selected “Color Temperature” in the adjacent “Select Color Adjustment” pulldown list in the Advanced Image Settings menu. OPTICAL APERTURE - The optical aperture inside the projector controls the diameter of the light beam passing through the system. With a fully open aperture (slidebar default of “0”), the maximum amount of light passes through for maximum brightness in your images. Increase the slidebar setting to reduce the aperture diameter and maximize contrast ratio instead. Performance of aperture depends on the lens in use. NOTE: Optical Aperture also appears in the lamp menu. RESERVED - No function. Simulation 3D — SUBMENU OF ADVANCED IMAGE SETTINGS Use the options in the Simulation 3D menu to make the timing adjustments necessary for realistic simulation and 3D images. NOTES: 1) Available in Mirage projectors only. 2) For complete 3D application notes, refer to the separate Using 3D in Mirage manual provided with the Mirage projector. Figure 3.16 FRAME DELAY MONITOR — This slidebar monitors the latency between input and output. For best results, the bar width and value should remain fairly constant, indicating that timing of input and output frames is locked; the Frame Delay Monitor value should stay within 5-10 lines or so of the Frame Delay setting. If a frame is lost or “dropped”, the bar will move suddenly and the values will change, indicating that the frame input is no longer equal to the output. NOTE: See separate Using 3D in Mirage manual provided for more information. FRAME DELAY — Set the number of lines delayed between the input signal and its appearance on screen, keeping in mind that projector processing always adds one frame of delay to the frame delay setting. For applications such as simulation, where the feeling of “real time” image response is a priority, a minimum setting is usually preferable. For projectors capable of 3D (stereographic) applications where alternating left-right frames must be synchronized with the corresponding L/R shutters in 3D glasses, a total frame delay setting of two (or multiple of two) may be more useful. If set too high or low, frame locking will not be possible—most sources require approximately 50 lines of delay to ensure frame locking. NOTE: See separate Using 3D in Mirage manual provided for more information. DARK INTERVAL —Adjust Dark Interval to artificially increase the amount of dark time between displayed frames for stereographic 3D images. Higher settings provide Roadster / Mirage S+ User’s Manual 3-33 OPERATION more time for shutters in 3D glasses to open/close, ensuring that each eye sees the full display intended for it. Symptoms of cross-talk and/or color artifacts can indicate need for adjustment. The Dark Interval range of adjustment depends on the vertical frequency of your source—the higher the frequency, the smaller the range. NOTE: See separate Using 3D in Mirage manual provided for more information. 3D STEREO SYNC LOCKING — This option defines 1) whether or not the incoming stereographic 3D signal locks to the vertical sync output so that signals are synchronized, and 2) whether or not the 3D frames must be inverted, i.e. swapped left-with-right. The correct setting ensures that the projector’s 3D display of left/right frames is synchronized with the rest of the 3D system components so that left/right image data is seen by the intended eye. Select the option corresponding to your 3D source connections and timing, and use only if the Mirage 3D Stereo Sync Cable is connected between the projector’s GPIO port and a server. Keep this adjustment OFF (default) when you are not using the Mirage 3D Stereo Sync Cable. With your sync cable, Z-screen and, if desired, emitter connected as described in the Using 3D in Mirage manual, select the option suited to your 3D configuration (see above). If Frame Delay is 2 (or 0), do not invert; if frame delay is 1 or 3, invert. Generally, an “Unlocked” setting is synchronized with the incoming L/R signal rather than the vertical sync output, and may be needed only with multi-projector installations in which the vertical sync outputs vary. NOTE: See separate Using 3D in Mirage manual provided for more information. 3D STEREO SYNC SELECT — Define which of the Mirage 3D Stereo Sync Cable’s input connecters is routed from your server. Use only if the cable is present. 3D STEREO SYNC DELAY — Set when the L/R frames begin, defining the best reference point for synchronizing the display with your glasses. Proper adjustment of this delay should eliminate cross-talk and odd colors caused by timing differences between the glasses and the projected display. Use this slidebar only if the Mirage 3D Stereo Sync Cable is connected between the projector’s GPIO port and a server. Slidebar values indicate the number of lines that are delayed. FRAME LOCK ENABLE — When checked, the output image frame rate is locked to the input signal frame rate when possible. When the images are not locked, the input and the output will run as close to the same rate as possible, but frames may occasionally be duplicated or dropped. 3-34 Roadster / Mirage S+ User’s Manual OPERATION NOTES: 1) When enabled, the output is always locked to the primary source. 2) See separate Using 3D in Mirage manual provided for a full explanation. WARP LATENCY — Requires optional ChristieTWIST module. See ChristieTWIST User’s Manual provided with the module. Advanced Image Settings continued — SUBMENU MOTION FILTER — This control is most useful for smoothing out moving images from interlaced sources. In most cases the proper Motion Filter setting is automatically determined according to the type of incoming source signal. However, if your source is jittery and/or tearing you may wish to “force” a setting to ensure stable processing for this source—if desired, override the default “Auto” setting by selecting the appropriate motion filter: 1. AUTO: The projector will automatically use the correct motion filter according to the incoming signal. 2. STILL: For static images with no motion, such as graphics from a CD. 3. MOTION: For video images that did not originate from film, or for moving computer-generated images. 4. FILM: For video images that originated from film. This will optimize image quality and stability. This setting determines how sensitively the projector can detect if an incoming video signal originated from film or not. It should not require adjustment. FILM MODE THRESHOLD — DETAIL THRESHOLD —Use “Detail Threshold” to define at what frequency level the “Detail” control will begin to magnify high frequencies, which adds details back into the image. Raise the threshold to ignore more of these high frequencies, and lower the threshold to magnify more of these frequencies. A setting of “0”, for example, means no noise will be ignored and all will be magnified. An ideal detail threshold is one in which high frequencies that are causing objectionable noise are not magnified when using “Detail”, but frequencies which can help sharpen an overly-soft image are magnified. 3.7 Adjusting System Parameters and Advanced Controls Use the Configuration menu to define general operating parameters and communications with other projectors and equipment, and to access other advanced processing and image adjustments affecting overall performance. In addition, the Configuration menu provides access to diagnostics, calibration tools and the Service submenu (password-protected). Roadster / Mirage S+ User’s Manual 3-35 OPERATION Keep in mind that settings in the Configuration menu (and its submenus) are typically “global” settings applied regardless of the type of source your are using. This characteristic is identified with the (globe) icon alongside the option. NOTE: The Configuration menu is recommended for experienced users/technicians only. System Configuration ' The first six options in the Configuration menu are explained below: — GENERAL — Language Choose from available languages to use in the projector’s menus. The change will take effect immediately. Image Orientation Set the orientation of the image according to the orientation of your projector. If the setting is incorrect, projected images will be reversed and/or upside down. Reserved No function. Auto Power-up Enter a checkmark to enable the projector to automatically power up after losing power due to a power failure or due to unplugging the projector during operation. Note that unsaved display adjustments may be lost. Set Date & Time Enter/read the current year-month-day and hour-minute-second. Changes here reset the projector’s real-time clock. Menu Preferences — SUBMENU Adjust the appearance, content and/or location of on-screen menus and messages. LARGE MENU FONT — Enter a checkmark to enlarge menus and their text. You may have to adjust “Menu Location” to accommodate the increased menu area. MENU LOCATION — Use the pull-down list to choose a pre-defined default or customized location for the display of all on-screen menus. To create a custom menu location quickly, choose a preset that is closest to the desired location. Then adjust “Horizontal Shift” and “Vertical Shift” slidebars to move the menu to the desired location. Avoid locations too close to a corner or edge to prevent cropping of larger menus. HORIZONTAL SHIFT AND VERTICAL SHIFT — customized menu location. 3-36 Roadster / Mirage S+ User’s Manual Shift your menus as desired, creating a OPERATION DISPLAY CHANNEL LIST — Enter a checkmark if you want to see a scrollable channel list whenever you press from your presentation. Channels marked with a list icon in the Channel Setup menu will appear here. The “Display Channel List” option also enables on-screen feedback when using the Input key. If you prefer to hide the channel list and input dialog box while switching channels and sources during a presentation clear the checkbox. Chan NOTE: The Channel List and input dialog box cannot be hidden during use of the menus. Enter a checkmark to superimpose a small slidebar over the current image whenever an adjustable parameter is selected directly with a key such as or Bright . If “Display Slidebars” is unchecked, these slidebars can still be accessed, but will be hidden during adjustment. This option does not affect slidebars in menus. DISPLAY SLIDEBARS — Contrast Choose how you want to be notified of errors detected in either the incoming signal or projector. Select “Screen” or “All” (default) to see brief on-screen messages. This is particularly recommended during setup or testing of the projector. Or select “RS232” to receive messages via RS232 (or RS422) serial communication only. To hide error message displays, such as during shows and presentations, select “Off” or “RS232”. DISPLAY ERROR MESSAGES — SPLASH SCREEN SETUP — Use the Splash Screen to choose when you would like to display a special introductory splash screen image, such as your company logo, graphic or message. • • • • Always Off = A splash screen never appears Always On = A splash screen is always on behind the current display image, similar to wallpaper. Startup Only – The splash screen logo appears at projector startup only. Startup And No Signal – A splash screen appears at startup only if there is no source signal. To replace the default “Christie logo” splash screen (or other) with one of your own, use KoRE Librarian to download the desired .bmp to the projector. This will overwrite the current splash screen content in projector memory. System Configuration ' Settings in the Communications — COMMUNICATIONS — submenu define and control how single or multiple projectors are linked with each other and with a controlling device. Baud Rates The baud rate setting determines the speed of communication to and from the projector on the RS232 or RS422 links. The maximum rate for the Figure 3.17 RS232 is 115200; for RS422 it is 19200. Set the baud rate to match that of your controlling device, such as your PC. If you are unsure about what baud rate to choose, refer to the documentation for the controlling device. In an existing Roadster / Mirage S+ User’s Manual 3-37 OPERATION network of projectors, if you discover that a projector has a different baud rate, make sure to use the pull-down list and select the correct baud rate using the key—do not just scroll this control with or keys. Serial communication is always 8 data bits, no parity. Projector Enter a three-digit number (such as “001”) to assign or change a number to the projector currently in use. If the current projector already has a number assigned, that number will appear here (for example, “004” in Figure 3.17, above). Numerical identity for projectors enables you to communicate with a single projector within a multiple-projector application (see also Proj key in 3.3 Using the Keypads). If you make a mistake in assigning or changing the projector number, press Exit to cancel. Network Routing NOTE: Not applicable for stand-alone projectors or simple serial networks with only one type of controller and linking. SEPARATE: Select “Separate” (factory default) to keep RS232, RS422 and Ethernet messages on their respective paths instead of being broadcast to the other types of ports. In Figure 3.18A, RS422 controls only the projector to which it is connected. In Figure 3.18B, either RS232 or RS422 will control the network. Figure 3.18. Using the “Network Routing” Option RS232 AND RS422 JOINED: Messages originating from an RS232 or RS422 controller will be relayed to all RS232or RS422 ports. Any Ethernet communication, however, will not. RS232 AND ETHERNET JOINED: Messages to and from the RS232 ports will also be relayed to the Ethernet port, and vice versa. Any RS422 communications will be isolated. ALL JOINED: All 3-38 Roadster / Mirage S+ User’s Manual messages reach all ports, regardless of type. OPERATION Ethernet Settings (SUBMENU) NOTES: 1) Recommended for network administrators only. DHCP: Enable this checkbox if you want a DHCP server to automatically change the projector’s default IP address (0.0.0.0) to one that is valid and unique for use on the current Ethernet network. On networks without a DHCP server, or to simply override the automatic DHCP server function, delete the checkmark and enter the new “IP Address” settings desired. Remember that only a 0.0.0.0 address will trigger the DHCP addressing service, and only when the DHCP checkbox is enabled. IP ADDRESS: Enter a valid and unique IP address for use on the network to which the projector is currently connected. This address will overwrite any previous IP address such as the projector’s factory-defined default (0.0.0.0), or one that has been assigned by a DHCP server or other user. It takes approximately 10 seconds for the projector to respond at its new address. PORT: On some Ethernet networks, firewall restrictions may require that the port number of the projector be changed from its default of 3002. If so, enter a new valid port number here. Broadcast Key Enter a checkmark if you want keypad commands sent to one projector to be relayed to all projectors in a serial network. Note that the Proj key will temporarily “override” the effect of a broadcast setting and allow you to control a specific projector when necessary. Disable the setting for all but one (any) projector in a network. Backlight Toggle to turn the built-in keypad backlighting on and off. Front IR / Back IR As needed for your application, set to “on” so that the front and/or rear IR sensor locations on the projector respond to the IR keypad. Set to “off” to disable. To disable both IR sensors, you cannot use the IR remote keypad to select the second setting. This safeguard prevents accidentally disabling an IR keypad while you are using it. Instead, use either the built-in keypad or a wired remote (optional) to set the remaining active sensor to OFF. The projector will no longer respond to an IR remote keypad. OFF Wired Keypad The wired keypad is ON by default to when connected to the rear of the projector. The projector will then respond to incoming commands from this port. To disable the wired keypad, you must use a different keypad—the built-in or an IR remote keypad—to select “off”. This safeguard prevents you from accidentally disabling the wired keypad during use. Roadster / Mirage S+ User’s Manual 3-39 OPERATION System Configuration ' In the Configuration menu, select the Geometry and Color submenu when you need to modify overall color performance and/or image geometry for all sources. — GEOMETRY & COLOR — Test Pattern Choose the desired internal test pattern, or select OFF to turn off a test pattern. Alternatively, use the Test key for cycling through test patterns. Keystone NOTE: If the optional ChristieTWIST module is installed, this option is Keystone and Warping, and activates a submenu for defining custom image shapes. Please refer to documentation included with your Christie TWIST module. Use to correct a keystoned image shape in which both sides of your image are inclined toward the top or bottom edge. Keystone is typically caused by tilting the projector in relation to the screen, so that the lens surface and screen are no longer parallel to each other. Figure 3.19. Keystone Adjustment Brightness Uniformity — SUBMENU Brightness Uniformity provides further refinement of displays already matched for their primary colors and overall light output. Use Brightness Uniformity to create an exceptionally smooth image in which no area appears brighter and/or more red, green or blue than another. In the Brightness Uniformity menu, enable the “Uniformity Enable” checkbox to access a multitude of adjustments for critical color light output control in specific areas throughout the image. Your settings apply as long as the “Uniformity Enable” checkbox is enabled and you are using a “User” color temperature defined by the Brightness Uniformity controls. To disable the Brightness Uniformity function, delete the “Uniformity Enable” checkmark. NOTE: See also 3.11, Using Multiple Projectors for the complete step-by-step procedure for achieving uniform brightness in adjacent displays. Edge Blending — SUBMENU The Edge Blending submenu provides a range of controls for smoothing together the overlapping bright edges of multiple adjacent projected images to create a single larger “seamless” image. These controls, which primarily affect whitelevels, are typically used in conjunction with mechanical lens blinders (optional), which are installed on the front of the projector and which primarily affect blacklevels. NOTE: There is a center line (both horizontal and vertical) in the Edge Blending test pattern. The intersection of these lines is the true center of the projector’s display area. NOTE: See also 3.11, Using Multiple Projectors. 3-40 Roadster / Mirage S+ User’s Manual OPERATION Color Adjustments by X/Y, and Color Saturation — SUBMENUS NOTES: 1) For defining or changing a User 1, 2, 3, or 4 color performance or “gamut”. Sometimes known as Comprehensive Color Adjustment™. 2) Factorydefined primary color levels, which ensure a specific color performance from projector-to-projector, can be calibrated in the Service menu only. If you suspect alteration of these defaults, the factory settings can be recovered with selection of “Reset to Factory Defaults?” in the Color Primary Settings submenu accessed via the Service menu (password-protected). From the factory, the projector can utilize any of the 3 pre-defined color performance settings identified at right (default=Max Drives), or colors can be driven on the basis of color temperature. For most applications, one of these gamuts will produce accurate and realistic colors from a variety of sources. They can Figure 3.20. Color Gamut Choices be applied at any time in the Advanced Image Settings menu (“Select Color Adjustment”), and are not adjustable. DEFINING “USER” COLOR GAMUTS: In some cases, you may find that none of the predefined “Select Color Adjustment” options exactly suit your needs. For example, you may require a unique color gamut (range) for a single projector or application, or you may need to precisely match colors across multiple adjacent displays. In such cases, use the Color Adjustments by X,Y or Color Saturation submenu to define the precise hue of each primary color component (red, green, blue, and white) used to generate the millions of colors produced in displays. You can create up to four custom color gamuts (User 1, 2, 3, or 4) with these adjustments. Note that the two menus differ only in their user interface, so use whichever menu best suits your needs and application. A color meter can help with adjustments. • • Color Adjustments by X,Y — Enter known x/y coordinates from the chromaticity graph. Color Saturation — Adjust color slidebars and judge image color by eye or meter. A user-defined color “adjustment” can be applied by selecting it in the Advanced Image Settings menu (“Select Color Adjustment”). Roadster / Mirage S+ User’s Manual 3-41 OPERATION COLOR ADJUSTMENT BY X,Y: Use this submenu if you want to create, alter or copy a color gamut (i.e., “color adjustment”). Controls in this menu define the precise hue of each primary color component (red, green, blue, and white) used to generate the millions of colors produced in displays. The x/y coordinates for each color define its location on the standard CIE chromaticity graph (see Figure 3.22)—changing either or both of these numbers will change the hue of the color, and relocate the Figure 3.21. Customize Color “triangle” for possible colors. For example, changing the x/y coordinates for red may move the color closer to orange or closer to violet, which will in turn affect all displayed colors having a red component. Adjust the slidebars or enter new specific coordinates as desired to define or change up to four “User” color gamuts needed for your environment and applications. Apply at any time in the Advanced Image Settings menu. Figure 3.22. CIE 1931 Chromaticity Diagram NOTE: Keep new x,y coordinates within the original color gamut triangle shown here. PROCEDURE FOR X,Y ADJUSTMENTS: 3-42 Roadster / Mirage S+ User’s Manual See 3.11, Using Multiple Projectors. OPERATION COLOR SATURATION: Use this submenu if you do not have specific color coordinates in mind and will simply judge color performance by eye or meter. Like the Color Adjustment by X,Y submenu, each color control actually defines new x/y coordinates for that color and changes its hue—it is just a different interface. Adjust the hue of each primary color (red, green, blue, and white) by using more or less of it in relation to the other colors. Figure 3.23. Customize Color NOTE: A Color Saturation adjustment defines the corresponding x/y coordinates shown in the Color Adjustment by X,Y submenu. These x/y coordinates will remain stable for this User gamut until they are changed again via either menu. Values displayed in the Color Saturation menu, however, will likely fluctuate as you use the projector, and will be different when you return to this menu at some point in the future. These floating changes do not affect the x/y coordinates or gamut. System Configuration ' Test Pattern Choose the desired internal test pattern to display, or select OFF to turn off a test pattern. Alternatively, use the Test key for cycling through test patterns. DIAGNOSTICS / CALIBRATION NOTE: There is a center line (both horizontal and vertical) in the Edge Blending test pattern. The intersection of these lines is the true center of the projector’s display area. Test Pattern Grey Level Set the desired level of grey for displaying in the full gray field test pattern. Freeze Image Enter a check mark to freeze (stop) an image on a single frame. This diagnostic tool is useful if you need to examine in detail a still version of an incoming image that cannot be “frozen” at the source. For example, in moving images it is sometimes difficult to observe artifacts such as external deinterlacing/resizing and signal noise. Remove the checkmark to return back to normal. Color Enable Select which color or colors you want to see. This is useful while working with color temperature, input levels or other special setup parameters. Colors can also be Roadster / Mirage S+ User’s Manual 3-43 OPERATION enabled/disabled by entering the corresponding function code listed on the back of the standard remote keypad. Odd Pixel Adjustment NOTES: 1) Factory-set and rarely required by user. 2) Source must be >90 MHz. When using certain RGB sources, you may need to adjust the normal gain or offset of odd pixels in relation to even pixels. This will smooth out very narrow (1-pixel wide) “checks” or vertical stripes that indicate adjacent “on” and “off” pixels. Using the Level Detector simplifies this process (see Figure 3.24): 1. Use an external analog native-sized continuous grayscale test pattern with at least 256-levels. 2. Turn “Level Detector” on. 3. Set “Level Value” to ~200. The image should now be black-and-white (or black-and-one color, if you use “Color Enable” function). 4. Adjust offset. Half of the pixels will move, the other half will not. 5. Adjust until the two transition regions overlap. The stripe of noise will be minimized, defined by the value in the slidebar. 6. Set “Level Value” to ~800. The image should now be black-and-white. 7. Repeat Steps 4 and 5, but adjusting gain. 8. Repeat Steps 3-7 for all remaining colors. Your RGB source should now be OK. Two sets of values are automatically saved with these controls—one value for Input #1, and one for Input #2 (analog). The current set of values depends on which source is in use. This enables a source to be processed correctly via 2 different inputs. Figure 3.24. Using “Odd Pixel Adjustment” NOTES: 1) Adjust offset before gain, since offset affects gain. 2) A value of 128 represents no change in normal odd pixel offset or gain. 3) Odd Pixel Adjustment eliminates “1 pixel on, 1 pixel off” artifact only, not any type of larger artifacts. Reserved No function. 3-44 Roadster / Mirage S+ User’s Manual OPERATION Peak Detector The “Peak Detector” is a fast method for defining individual input levels, and can improve the accuracy of input levels set by the Auto Input Level function. Enabling the “Peak Detector” activates a special operating mode for detecting only pixels that are considered black or white—all other levels are displayed as a mid-level gray. When used with a 16-step grayscale pattern in which the two black and white bands are known to be at opposite edges of the image, you can watch these isolated areas while adjusting individual blacklevels and input drives until both bands are just visible. Images from this source will then display correct blacks and whites without crushing or washing out. NOTE: If using Peak Detector with PIP, both images must have the same color space. Level Detector The “Level Detector” checkbox enables specific thresholds for blacks and whites— input levels that fall below a specified Level Value (see below) are displayed as black, and all others are displayed as white. It aids in Odd Pixel Adjustment. To use: 1. 2. 3. 4. 5. Enable “Level Detector” and display a continuous grayscale. Set “Level Value” to near black (such as 200). Adjust Offsets to minimize area of black stripe. Set “Level Value” to near white (such as 800). Adjust Gains to minimize area of white stripe. Level Value Level Value defines the value to be used by the Level Detector in recognizing blacks and whites. See Level Detector, above. LiteLOC™ Calibration NOTES: 1) LiteLOC™ Calibration takes up to two minutes. 2) For best results, allow the projector to warm up for 15 minutes prior to calibration. LiteLOC™ Calibration defines the range of power needed to maintain lamp brightness. Select Calibrate LiteLOC for calibration using your projector’s unique specifications (recommended) rather than standard specifications. The projector will revert to the default back-up in the event of a power failure. System Configuration ' OPTIONAL INPUT MODULES The two “Option Card” entries In the Configuration menu identify which optional input modules (a.k.a. cards) are present at INPUT 5 (Option 1) and INPUT 6 (Option 2). If either of these option slots are empty, the corresponding read-only menu entry does nothing. If there is a module installed, the corresponding menu entry may activate a submenu of further options pertaining to that module. Roadster / Mirage S+ User’s Manual 3-45 OPERATION For example, on Roadster models the Dual SD/HD-SDI module is factory-installed at INPUT 5 (Option 1). The Option 1 Card submenu provides controls for configuring the various connections on this multi-input, multi-output module. As desired for your application, you can define 1) which physical input loops through to which output, and 2) which functional input (main or PIP signal) loops through to which output. 3.8 Working with PIP or Seamless Switching PIP (Picture-in-Picture) and Seamless Switching are independent but related projector features that both utilize two image processing paths within the projector. In the case of Picture-in-Picture, this double processing enables you to display two different images simultaneously – typically a smaller “secondary” image within a large “primary” background. In a seamless switch, the double processing essentially occurs between displays so that a full image relayed from one source can smoothly transform into a full image from another source. This change can be virtually instantaneous, or slowed as desired so that the current image appears to dissolve or “fade” into the new image. Options for enabling and controlling PIP and Seamless Switching all reside in the same menu. Note, however, that because both features utilize the projector’s double processing capability, PIP and Seamless Switching cannot be used together. For example, fading a pair of PIP images into a new display from a different source is not possible. For best PIP or Seamless Switching results, use two different signal types* as defined below. Do not mix two signals of the same type. Signal Type #1 #2 #3 * Description (Input Location) 5 BNCs (RGBHV or YPbPr) DVI - I (analog or digital) Decoded signals (Input 3, Input 4, Composite video, S-Video, or any video signal via Input 1 BNC connectors or via an analog option card). #4 Analog Option Cards #5 Digital Option Cards #6 Digital Option Cards HD interlaced sources are not recommended for the PIP window. Other PIP or Seamless Switching tips to keep in mind include: • • • • When using 2 digital signals or 1 analog and 1digital, each must be ≤ 165 megapixels. When using two analog signals, each must be ≤ 90 megapixels. Avoid using an interlaced source in the PIP window Seamless switching may affect image quality in some cases Working with PIP ' NOTE: To control the primary image, access all picture controls through the Main menu. To control the secondary (PIP) image, access picture controls through the Picture-in-Picture and Switching menu. 3-46 Roadster / Mirage S+ User’s Manual OPERATION Use the first of six options in the PIP and Switching menu to enable and define how you want to use PIP. Swap Main and PIP Image Toggle the current picture-in-picture relationship so that the primary (main) image becomes secondary (PIP), and the secondary image becomes primary. Swapping is available only when PIP is enabled. NOTE: There may be a slight delay when swapping the Primary and Secondary images. PIP Enable (Short cut: Press on the Remote) if menu not present. Toggle to display from two sources at once (Picture-inPicture) or the primary source only. This checkbox turns the secondary source on and off. NOTE: Disable PIP and Best Switching for Interlaced sources > 35kHz. PIP Size and Position – SUBMENU Most controls in the PIP Size and Position menu adjust the PIP (secondary) image in the same fashion as their counterparts in the main Size and Position menu adjust the main image—see 3.6, Adjusting the Image for details. Exceptions are: POSITION PRESETS –Set the location of the PIP (secondary) image in the display. ASPECT RATIO PRESETS – Choose the desired aspect ratio for your PIP window. A “Default” aspect ratio matches that of the projector, whereas “Anamorphic” will be a widescreen window. Choose according to your incoming source material. Roadster / Mirage S+ User’s Manual 3-47 OPERATION PIP Image Settings — SUBMENU Adjust the PIP (secondary image) without affecting the size or position. The primary image remains unchanged. See 3.6, Adjusting the Image for details PIP Border Width Set the desired line thickness for your PIP window border. PIP Border Color Select the desired color for the PIP window border. NOTES: 1) Numbers 7 and 8 on the Picture-in-Picture and Switching submenu control switching parameters. 2) Disable PIP in order to work with Seamless Switching. 3) Disable PIP and Best Switching for Interlaced sources > 35kHz. Working with Seamless ' Switching Seamless Switching is the ability to instantly and/or smoothly switch sources, and is controlled with options 7 and 8 in the PIP and Switching menu. To use Seamless Switching, PIP must be disabled. Tips for best source switching: • Make sure a channel has been configured for each source. • Progressive digital and analog sources are recommended • Set Image Optimization to Best Switching (see below). • For best results, use the same frame rate and gamma setting for each. NOTE: Avoid using two Interlaced sources. Image Optimization Choose whether to use Best Switching or whether you prefer to optimize image quality, whichever best suits your needs. When Best Switching is selected, sources are switched almost instantaneously without a dark state in between images. Eight-bit processing is used to maximize the opportunity for a seamless transition. Best Switching is recommended when only when seamless switching is necessary. Best Quality maximizes allocated resources to maintain image quality by using 10-bit processing and a single source only. If selected, there may be a brief dark state between images. NOTE: Disable PIP and Best Switching for Interlaced sources > 35kHz. Fade Time Set how long (in seconds) it takes to gradually dissolve one image into another for a source switch. Fading is available for single-image “best” source switching only— PIP cannot be in use, and Image Optimization must be set to Best Switching. 3-48 Roadster / Mirage S+ User’s Manual OPERATION Numbers Select Main Image Use Numbers Select Main Image to use the numeric keys #1-8 as input keys. This remapping of the keypad (see right) can be particularly useful with PIP displays, providing a convenient shortcut for changing the primary (background) image without first having to return to the Main menu. To use the keys in this manner all of the time, even with single displays, select Always. For normal keypad function, select Never (default). Set to PIP Only to use activate number keys only when PIP is in use. NOTE: Numbers Select Main Image keypad functionality works only when menus are closed. 3.9 Working with the Lamp Whenever you install a new lamp in the projector, access the Lamp menu to record the lamp serial number in the projector’s memory. You can also choose a lamp mode for regulating power and light output, change optical aperture size, and access other read-only information pertaining to past and present lamps. LAMP HOURS shows the number of hours logged on the current lamp. Whenever you record a new lamp serial number this value automatically resets to “0”, where it begins to log time for the new lamp. NOTE: Read-only. This information also appears in the Status menu. LAMP S/N is the serial number recorded for the current lamp. When you install a new lamp and enter its serial number, the number will appear here. NOTE: Read-only. Enter a checkmark for LAMP MESSAGE to enable a warning message that will appear upon power-up when the lamp has reached the specified lamp limit and should be replaced. Delete the checkmark to prevent display of this message—instead, when your lamp expires, only the status display messages on the back of the projector will provide the visual warning to replace the lamp. NOTES: 1) It is recommended that the Lamp Message checkbox remain enabled. 2) to temporarily cancel the When a lamp warning message appears, press message. The message will continue to appear upon power-up until you install a new lamp. Set LAMP LIMIT to the number of hours you expect to log on the current lamp before replacing it. This will trigger a lamp message on-screen (if enabled). Roadster / Mirage S+ User’s Manual 3-49 OPERATION NOTES: 1) If you change modes over the life of a lamp, the lamp limit you originally expected may no longer be possible. 2) Turning the lamp on and off repeatedly reduces lamp life significantly, as do other factors, such as hot re-striking. 3) It is recommended that Lamp Limit not exceed the warranted lamp life, otherwise a lamp could become dangerously fragile with overuse. Set which LAMP MODE you want to use in order to control the light output. You can choose to run the lamp as bright as possible (i.e., always using maximum power—this is the default). Alternatively, power the lamp with a specific Figure 3.25. wattage appropriate for the installed lamp, or set a desired intensity (brightness) to maintain. Although there are exceptions, generally higher light output or higher power settings can shorten lamp life. Use the lamp mode that best suits your brightness needs. For example, in a tiled application you may want to precisely match brightness levels between adjacent images—judge by eye and set each individual Lamp Power setting as necessary. Or you may always want images to be as bright as possible—choose Max Brightness. Keep in mind that higher lamp power settings can shorten lamp life. Lamp modes are described below: • Max Brightness: The lamp will always burn as brightly as possible, driven by 100% of the power level rating for the installed lamp (see Section 6, Specifications). Keep in mind that the “maximum brightness” for any lamp gradually diminishes with age—images will become dimmer over time. Its current output level appears in the “Intensity” option (note: not in lumens). • Intensity: Brightness • Power: The will remain close to a specified level for as long as possible. Once you select this option, enter a number representing the intensity level (brightness) you wish to maintain—the projector will automatically adjust power as needed to maintain this intensity as closely as possible. Note that the intensity value is a correlation only and does not represent an actual lumens level. See “Intensity” below. power supplied to the lamp will remain at your specified wattage level. Once you select this option, enter the number of watts representing the power level you wish to maintain. See “Power” below. POWER - This slidebar and number indicates how many watts are applied to the lamp. You can apply anywhere from approximately 60% to 100% of the lamp power rating. Set for the number of watts as desired, keeping in mind that lower power levels produce dimmer images. When in either Power or Max Brightness modes, the power level remains constant. Specifying a maximum power level here is the same as operating in Max Brightness mode. NOTE: Power level can be set only if the lamp is in Power mode. INTENSITY – This value and slidebar represents the current brightness of your lamp, decreasing over time when you are operating in Max Brightness mode or at a specific Power level. When you are operating in “Intensity” mode, this value remains at the original “Intensity” setting chosen and cannot be adjusted. 3-50 Roadster / Mirage S+ User’s Manual OPERATION NOTE: The number shown for “intensity” is not the actual lumen output, but rather a correlated value only—1246 may represent 3500 lumens, for example. To use “Intensity” mode, judge by eye or meter and set the level as desired for your application. Over time, the projector will automatically increase the power supplied to the lamp as needed to maintain the chosen intensity as closely as possible. This mode is known as “Brightness Tracking” or “LiteLOC™”. HOW LONG CAN I MAINTAIN BRIGHTNESS? Software can maintain your Intensity setting until the required power reaches the maximum rating for the lamp. The lower the setting, the longer it will take to reach this threshold, and the longer you can maintain the desired brightness. Keep in mind that once the lamp power reaches its maximum wattage (see “Power”, above), this tracking is no longer possible. At this point, the lamp will gradually begin to dim as usual, even though your original “Intensity” value will still appear in the menu. To resume accurate tracking, reduce the intensity setting so that the resulting “Power” value is less than its maximum—the lower the intensity, the longer it can be maintained. For example, a 1000 watt lamp can be driven at no more than 1000 watts. To produce desired brightness at the screen, a new lamp would likely need less than this maximum rating—perhaps 812 watts (example only). Over time, however, the lamp will require more and more current in order to generate the desired light, until eventually the lamp wattage reaches its 1000-watt maximum and the lamp power automatically levels off. At this point, the tracking function terminates (i.e., the power level stabilizes) and the lamp will begin to dim normally. Either reduce your “Intensity” setting or replace the lamp. Do not lower the “Intensity” so much that the corresponding Power value reaches its minimum—the intensity setting will be inaccurate and cannot be maintained. For best results in achieving uniform intensity amongst tiled images, choose an Intensity setting that enables all lamps to operate at less than the maximum number of watts available in your projector but high enough to keep the corresponding lamp power above its minimum. See “Power”, above. NOTES: 1) Lamps become more stable over time, thus a specific intensity is more easily maintained as the lamp ages. 2) Intensity can be set only if the lamp is in “Intensity” mode 3) Intensity cannot exceed the output of Max Brightness mode. This read-only option lists the lamps most recently installed and recorded in the projector. Lamp History automatically updates whenever you record a new lamp serial number—the new lamp is added to the bottom of the list. LAMP HISTORY - Use CHANGE LAMP to record the serial number for a newly installed lamp: In the Lamp S/N window, use the number text entry keys to record the new lamp again to accept the change. See Using Slidebars and serial number and press Other Controls if you need help entering the number. Once entered, the new lamp serial number will be added to the Lamp History menu and the Lamp Hours timer Roadster / Mirage S+ User’s Manual 3-51 OPERATION will reset to “0”. Lamp Mode and Lamp Limit remain as they were for the previous lamp and can be changed at any time. Figure 3.26. Recording the New Lamp Serial Number NOTE: Enter a serial number only if you have just installed a new lamp. This will help ensure that lamp timer is not reset on an old lamp and that the number of hours logged on the lamp will be accurate. IMPORTANT ALWAYS record the serial number of a NEW lamp. How Old is the Lamp? ' When a new lamp is installed and its serial number recorded by selecting “Change Lamp” in the Lamp menu, the lamp timer resets to “0” and begins logging time for the new lamp. This tally appears in both the Lamp menu (see right) and the Status menu. To review the number of hours logged for previous lamps, consult the Lamp History menu. When to Replace ' If the “Lamp Message” checkbox has the Lamp been enabled in the Lamp menu (recommended), an expiry message will appear upon power-up when the lamp has reached its defined “Lamp Limit”. The lamp should be replaced. The “Lamp Limit” setting should not exceed the warrantied lamp lifetime, as an old lamp becomes increasingly fragile and more prone to sudden failure. See also 4.4, Replacing the Lamp & Filter and Section 6, Specifications. 3. 10 Status Menu The read-only Status menu lists a variety of details about the standard and optional components currently detected in the projector. Refer to the Status menu for versions of hardware and software installed, the type (size) of lamp defined in projector memory, and hours logged in total and for a specific period (such as a rental period), and for your projector model name and serial number. In addition, the Status menu identifies the current channel, its location, its frequencies and other details. Scroll the full Status menu using 3-52 Roadster / Mirage S+ User’s Manual . Use for page up/down. OPERATION 3.11 Using Multiple Projectors When an installation requires multiple projectors, you can use the RS232 serial ports to daisy-chain the units together and control the group with a single keypad or a computer/controller connected to the first projector. In such a network, you can choose to broadcast commands to the entire group, or use the Proj key as desired to limit responses to an individual projector. Alternatively, you may want to add projectors to a hub on an Ethernet network. See 2.6, Connecting Multiple Projectors for full routing details. NOTE: Refer back to 3.7, Adjusting System Parameters and Advanced Controls for complete information about communicating with multiple projectors. Matching Colors ' In a multiple-projector wall, you will likely want to precisely match color and intensity In Multiple Screens from image-to-image so that the full wall is as uniform as possible. This matching is typically done in conjunction with brightness uniformity and edge blending. Preliminary Calibration As a final part of the manufacturing process, all primary colors in the projector are precisely set to pre-established values to ensure that overall color performance is optimized and is as accurate as possible (refer back to Figure 3.22). Upon installation at a site, however, lighting and other environmental factors may slightly change how these colors appear on your screen. While the change is negligible in most cases, you may prefer to recover the originally intended color performance before trying to match colors from several projectors. Or you may be renting a projector in which the colors were corrected for use at its previous site, but are not ideal for yours. The recommended first step in achieving such consistency is to use a color meter to measure the native primary colors—red, green, blue, and white—as they appear at the screen and record these as Color Primary Settings in the Service menu (passwordprotected) for each projector. On the basis of these new values, which are stored in memory, each projector will then automatically calculate any necessary corrections to reproduce the original factory colors under the current environmental conditions. This essentially calibrates a projector to its surroundings, compensating for factors such as screen type, lamp and/or ambient lighting that can alter the final color characteristics on-screen, and will improve color accuracy and consistency in a group of projectors. It ensures a good starting point for further customizing and matching; however, is not critical for all installations. To return to the factory-set color primaries, such as when a projector is moved to different site, you must access the Service menu (password-protected). Select the Reset to Factory Defaults? option in the Color Primaries submenu. Then repeat the calibration process describe above, if desired, and continue with matching of colors. Color Adjustment Procedure Once the Color Primary Settings are calibrated for the site (see above), use the Color Adjustments by X,Y or Color Saturation menu to further refine each projector’s fundamental colors so that the hue and intensity of each color appears the same from one display to another. Once matched, you will have created a single new shared range of colors or “color gamut” that all of your projectors can produce. This palette—named User 1, 2, 3 or 4—can be applied or disabled for a source at any time throughout a bank of adjacent displays, simplifying both the setup and maintenance of a “seamless” wall. Roadster / Mirage S+ User’s Manual 3-53 OPERATION 1. Set up and optimize all projector settings. You can ignore color temperature, since you will be redefining color performance in this procedure, but do optimize each projector in every other aspect. Closely align all screen edges. 2. Assign projector numbers to make communications easier. Use desired keypad. 3. Use the same lamp mode for all projectors, and do the following: Set Select Color Adjustment to “Max Drives” Display a full white test pattern Adjust lamp power and Optical Aperture until adjacent white fields appear the same brightness. 4. Display the Color Adjustments by X,Y menus for all projectors. Each menu shows the x/y coordinates defining the “Max Drives” color gamut for this projector. Jot down the values shown in one (any) of the displays. See Figure 3.27. Or use the “Copy From” function to copy them into a “User” gamut in one projector. Figure 3.27. Jot Down a Set of ”Max Drives” X/Y Values 5. In each projector, select a “User” color adjustment (1-4) to enable Color Adjustments by X,Y changes. Then enter your recorded x/y values into each menu (Figure 3.28). 3-54 Roadster / Mirage S+ User’s Manual OPERATION Figure 3.28. Copy X/Y Values into All Projectors 6. In each projector, judge by eye and adjust x/y coordinates slightly in the following manner: To match reds, decrease “Red X” until full field red screens match. To match greens, decrease “Green Y” until full field green screens match. To match blues, increase both “Blue X” and “Blue Y” until full field blue screens match. NOTE: For speed, enable the “Auto Color Enable” checkbox. Each color coordinate you select will then automatically trigger a full field display of the corresponding color. Alternatively, use the Color Saturation menu for these adjustments or to fine tune. These coordinate adjustments move the three color points closer together (refer back to the chromaticity chart shown in Figure 3.22) to establish a “shared” gamut attainable by all projectors in your group. Adjust only as necessary to ensure that the resulting color palette is as large as possible. When done, you may need to adjust lamp power slightly. 7. All screens should now be color-matched and the will remain matched upon exit from the menus. Apply this new “User” gamut to a source at any time by selecting it in the “Select Color Adjustment” list accessed in the Advanced Image Settings menu. Roadster / Mirage S+ User’s Manual 3-55 OPERATION Using the Color Saturation Menu for Color Matching You may prefer to use the Color Saturation menu to match colors across multiple screens. In the three Color Adjustment submenus (Red, Green, Blue—see right), set all main values to 100 and the secondary values to 0. Then judge by eye and adjust the slidebars as needed. Note that adjustments here define new x/y coordinates in the Color Adjustments by X,Y menu. For best results, use this menu after doing the color adjustment procedure. Figure 3.29. Color Matching Using Color Saturation Menu Achieving Brightness ' WHAT IS BRIGHTNESS UNIFORMITY? When used to refine screens already matched Uniformity for their primary colors (see Matching Colors in Multiple Screens, above) and overall light output, proper adjustment of Brightness Uniformity can create an exceptionally smooth screen in which: • no area of the screen appears more red, green or blue than another • no area of the screen appears brighter than another • color and light output from one screen closely matches adjacent screens Although the Brightness Uniformity control can be used for a stand-alone projector, it is particularly useful for setting up and maintaining tiled images that form a cohesive display wall in which the color “cast” and light output appear uniform throughout each image as well as throughout the entire wall. The procedure provided here assumes a multiple-screen application. Before You Begin Read through the entire procedure before attempting to adjust Brightness Uniformity controls, and keep in mind the following checklist of prerequisites and guidelines: ADJUST COLORS FIRST—Always adjust the primary colors as described in the “Matching Colors in Multiple Screens” procedure (above) before attempting to work with Brightness Uniformity. This ensures that primary colors, color temperature, and maximized light output are all well-matched from one screen to another. These matches are needed before you can achieve good Brightness Uniformity results. RUN LAMP FOR 100 HOURS—Light output and Brightness Uniformity can vary significantly during the first 100 hours of lamp use. For best results with 3-56 Roadster / Mirage S+ User’s Manual OPERATION new lamps, either set up Brightness Uniformity after this period, or do an initial setup and re-check at 100 hours. SET LAMP POWER—Make sure each “Lamp Power” setting is as high as possible for your application while still maintaining a good overall match of light output from screen-to-screen. By nature, achieving a uniform brightness will require a slightly reduced overall brightness—this reduction will help ensure that you have enough range of adjustment when examining brightness variables more closely from screen-to-screen, and will help prevent premature “maxing out” when trying to match to a certain color, zone or projector. USE A “USER” COLOR TEMPERATURE—Always adjust Brightness Uniformity for a User color temperature defined when you matched primary colors, and continue to use it for all sources displayed on the wall. Your other color temperatures will not necessarily be matched from screen-to-screen. WHITE UNIFORMITY SLIDEBARS—White Uniformity slidebar values may not reduce to “0”. Each slidebar adjusts overall light output in a specific screen zone, but the value shown represents the current setting for green in this zone. When other “hidden” values (red or blue) are lower than green, during adjustment in the White Uniformity menu their values will reach “0” first, causing the slidebar to stop earlier than expected. JUDGE BY EYE OR USE A METER—Good brightness uniformity can be achieved with either. Step 1: General Setup 1a) Adjust primary colors (see Matching Colors in Multiple Screens) to ensure matched overall color temperatures and light output between screens. IMPORTANT Double-check that all WHITES and LIGHT OUTPUT are well-matched. 1b) Enable the Brightness Uniformity checkbox. This will enable access to the uniformity controls and will apply the settings to your image. 1c) Select the 13 Point test pattern for display. This pattern provides 9 screen “zones” with 13 targets. FOR BEST RESULTS: Rather than examining the CENTER of each zone when assessing Brightness Uniformity adjustments, focus on extreme EDGES as indicated in the illustration at right. 1d) In either Color Adjustments menu, select a “User” color. Then: Roadster / Mirage S+ User’s Manual 3-57 OPERATION • If you have created a “User 1” color gamut (recommended) for a well-matched wall, continue to Step 1e. If you prefer maximum brightness rather than a particular color temperature, select “Max Drives”. • IMPORTANT Do not change User 1 Color Adjustment in color-matched applications! 1e) In the White Uniformity menu, set the “Overall” output level to 50.0 and all remaining slidebars to 0.0. This decreases the light output just enough throughout the screen so that any color level can then be increased later as necessary for matching light output from zone-to-zone. Do not exceed 50.0 for “Overall”—a higher level will likely interfere with achieving brightness uniformity and is not recommended. Ensure that overall light output remains well-matched from one screen center to the next. Where necessary, increase or decrease Lamp Power slightly to recover center matches. Step 2: Adjust Color (level of red/green/blue) in 8 Zones NOTES: 1) At this point, ignore the brightness of individual zones. 2) Always ignore menu colors. 3-58 2a) On each screen, compare the color temperatures in the 8 target zones (4 edges and 4 corners) to that of the color temperature of the center. Compare using a white field only, and take note of any areas that do not match the center. Also decide if any screen exhibits a more obvious color shift than other screens— begin with this screen in Step 2b. 2b) Return to the Brightness Uniformity menu. Beginning with the screen that exhibits the most obvious color shift(s), for each edge that exhibits a noticeably different color temperature from the center, select the corresponding Uniformity adjustment menu—Left, Right, Top or Bottom. For example, if any part of the left side is too blue, too red or too green, go to the Left Uniformity menu and adjust the colors (i.e., change their light output) until all portions of the left side closely match the center color temperature. Adjust an edge first (focusing on its center), then adjust its corners. See Figure 3.30. Roadster / Mirage S+ User’s Manual OPERATION Figure 3.30. Match Zones to Center Color Temperature Repeat the color adjustment of sides and corners for each edge of the screen that does not yet match the center (note that each corner is adjustable in either of its two adjacent “side” menus). When done, all areas of a given screen should match. Repeat Steps 2a & 2b for all remaining screens. Step 3: Adjust Light Output in 8 Zones 3a) For each screen, compare the light output of each edge and corner to that of the center. If any of the areas differ, use the White Uniformity menu to match edges and corners to the center as described below (see Figure 3.31). Begin with the screen exhibiting the most obvious variations in light output. • • • Adjust edge White Uniformity first—note that each edge adjustment also affects the rest of the screen slightly. Keep all edges just slightly lower than the center light output rather than matching light output precisely. Otherwise, it may not be possible to brighten the corners (typically the dimmest areas of the screen) enough. I.e., the best uniformity is a compromise between the brightest and darkest areas of the screen. Adjust corner White Uniformity last—each corner adjustment affects only this quadrant. Repeat for each screen. Figure 3.31. Match Zones to Center Light Output Step 4: Readjust Color Temperature (level of red/green/blue) in 8 Zones 4a) Return to Steps 2a & 2b and, if necessary, fine tune the zones so that they all still exhibit a single color temperature. Canceling Brightness Uniformity If you do not want to use or apply Brightness Uniformity settings, delete the checkmark from the “Uniformity Enable” checkbox at the top of the Brightness Uniformity menu. Roadster / Mirage S+ User’s Manual 3-59 OPERATION Edge Blending ' Christie Edge Blending is an innovative set of software functions that can quickly and easily blend the edges of multiple adjacent full screen images to create a single seamless larger image. What is a Blend? In simple terms, a blend appears as a gradient strip along an edge of a projected image. It is darkest along the extreme edge of the image, and lightens nearer to the rest of the image (see right). This area runs along the edge of the projector’s internal DMDs (display area); it cannot be located on interior pixels. How Are Blends Used? In multiple-projector walls, complementary blends between neighboring images can compensate for the extra “brightness” or intensity where these edges overlap. By controlling blend width and other properties, you can achieve uniformity across the group of images. Visible overlaps will disappear as illustrated in Figure 3.33. Figure 3.32 Figure 3.33. Edge Blending Concept (NOTE: TILING DONE AT SOURCE) For best results, use the same projector model and type throughout your display wall. In addition, avoid high-gain screens whenever possible—the optical performance of such screens demands minimal image offset, thus projectors must be located very close to one another. Note too that the requisite tiling of the image—with data repeated along internal edges that will overlap—must be correctly done by your source. Flat Blends vs. Warped Blends FLAT BLENDS: It is important to remember that the projector’s standard edge blending controls affect the outer edges of the projector’s display panel, and that each blend is consistent along its length (refer back to Figure 3.32). The standard Edge Blending menu controls can blend multiple flat fullpanel displays if they have no warping or keystoning applied. WARPED BLENDS: When using the optional ChristieTWIST module for warping images on to curved screens, work with its separate ChristieTWIST PC application to create more specialized blends required. Such a blend can vary along its length to compensate for curves. Once downloaded to the projector, simply apply the desired custom “user” blend by selecting it in the Blending Enable pull-down list. 3-60 Roadster / Mirage S+ User’s Manual OPERATION Optional Blinders If desired, you may wish to install the optional mechanical blinders at the projector lens. These adjustable blades help to blend blacklevels along edges of the image, and are available in a separate kit. Since the blinders and Edge Blending menu controls are intended to complement each other, with blinders primarily affecting blacklevels and software primarily affecting whitelevels, together these components produce the best blends possible for any type of flat image. Or, depending on your projector model and your application needs, you may prefer to utilize only the standard software controls—for example, you may find that the edges of white or very light images can be well-blended without blinders. In other more unusual applications with only a very small area of overlap, you may need only the blinders. Standard edge blending software controls are located in the 2-page Edge Blending submenu access via Configuration menu, then Geometry and Color submenu, then Edge Blending. The More option opens the second page of the Edge Blending submenu. Main Functions Use standard edge blending controls to set the precise width, shape and midpoint you need to blend overlapping edges together smoothly. Blend Width determines how much area is used for blending along an overlapping edge. Slidebar values represent the number of 8-pixel steps used for the blend. For example, a setting of “3” creates a blended edge 24 pixels wide. A setting of “0” signifies no blending. For best results in most applications, use a blend width of 16-48 steps (128-384 pixels). Ranges: 0-80 horizontal, 0-60 vertical. Blend Shape determines the rate of roll-off across the blend width, i.e. how quickly the white levels across the blend change from light and dark. Increasing the Blend Shape setting accelerates the rate of change at both extremes so that less of the region appears mid-gray (see Figure 3. 34). Decreasing the Blend Shape Figure 3. 34. “Shape” Examples setting slows the rate of change so that more of the region appears mid-gray. For most applications, this subtle control is best left close to 50. Roadster / Mirage S+ User’s Manual 3-61 OPERATION Blend Midpoint determines the white level at the blend midpoint (the point equidistant between the beginning and end of the blend). Increasing the Blend Midpoint setting creates a blend that appears brighter than the rest of the image. Decreasing the Blend Midpoint setting creates a blend that is darker than the rest of the image. A setting of 50 means the midpoint is approximately 50% black—for best results in most applications, keep fairly close to this default. Figure 3. 35. “Midpoint” Examples Show Blending Overlap turns your defined blend width area to solid gray so that two adjacent images can be seamlessly aligned simply by overlapping their gray bars, if needed. Toggle the Show Blending Overlap off to reactivate the blend effect. NOTE: Show Blending Overlap appears as Reserved when ChristieTWIST is installed. Other Functions For convenience, the Edge Blending submenu also includes related options for enabling a specific color and/or test pattern, or for working with colors or the lamp. Such functions duplicate those provided elsewhere in the menu system. Edge Blending Procedure BEFORE YOU BEGIN: Make sure your source hardware and/or software can supply a tiled image for the number of projector in use, and that the tiling includes overlapping data of approximately 12.5-25% along shared edges (see Figure 3.36). Tiling not a projector feature. Physically align the projectors and images from your intended external source, then match colors and Brightness Uniformity. Figure 3.36. Tiling Example IMPORTANT For a shared edge, the following Blend procedures and settings should be identical on BOTH projectors. 3-62 Roadster / Mirage S+ User’s Manual OPERATION 1. Start with 2 full-screen projector images overlapped by approximately 12/5%-25% each. Display full white field test pattern from both. 2. In the Edge Blending submenu, enable the top checkbox to activate all controls. NOTE: If the optional ChristieTWIST module is installed, a pulldown list replaces this checkbox (see right). Select the desired user-defined blend created for your current warp; no further blending at the projector is required. Or, to simply edge blending a non-warped flat image, select “Standard” and continue with Step 3. 3. SET STARTING POINTS FOR ADJUSTMENT: Set all blend widths to 0. Go to “More” and set everything in the Edge Blending (2) menu to 50. Figure 3.37. Set Starting Points for Each Projector 4. SET BLEND WIDTH: On one projector, increase the Blend Width for an overlapping edge (for example, if the projector’s image is on left, its right edge overlaps the adjacent image—adjust Right Blend Width). Use the same setting on the second projector for this shared edge. 5. Re-adjust width (both projectors) until the overly bright band at the midpoint of the overlapping blends disappears or just changes to very light gray. For the shared edge, use the same Blend Width setting on each projector. If the best effect appears to be between two settings, choose the wider setting for both projectors. 6. CHECK BLEND: If the blended region appears too dark or light in relation to the rest of the image: Increase Blend Midpoint in both projectors to “lighten” the overall blend, decrease to “darken” the overall blend. Adjust Blend Shape in both projectors to fine-tune change the amount of mid-gray intensity (as opposed to black/white) in the blend. 7. Repeat with remaining projectors / overlaps. 8. Check completed display wall with the desired external signal. 9. Adjust mechanical alignment if necessary to maintain perfect pixel-on-pixel alignment over time. Roadster / Mirage S+ User’s Manual 3-63 OPERATION In applications where you are projecting only white or light images, the Blend Width may be slightly higher—set according to how much overlap you have between images. 3.12 Remote Control of the Projector As an alternative to using a keypad, most projector functions can be controlled remotely, typically at a controller such as a PC, via 1) simple bi-directional ASCII messaging on an Ethernet or serial communication link or 2) a web interface or “ChristieNET” on an Ethernet network. VIA ASCII MESSAGING — Connect a serial link between your controller and the RS232 or RS422 port (recommended), or open an Ethernet socket (i.e., Telnet) between your controller and the valid projector address. Valid ASCII codes and messages are documented in the Christie Serial Communications document available at the Christie website. VIA WEB INTERFACE — Connect your PC to the projector’s Ethernet port. In your web browser (Internet Explorer, for example), enter the IP address of the projector you wish to control. This will start a password-protected ChristieNET application— enter the factory default “ccm7” login and password to open the program. If the projector is powered up, you can access assorted menu options and slidebars. Repeat for remaining networked projectors as desired. Keep in mind that multiple units can be controlled from one PC, but each unit will be in its own ChristieNET interface (web browser) at the PC. Likewise, you can make up to five separate web locations to a single projector. The default login provides access to security settings, where you can define other users with the same or fewer rights. Use “unlimited” rights for most applications. For all logins, the Service menu is still protected with its own password. NOTES: 1) Any proxy server settings that interfere with this type of link should be disabled for using ChristieNET. Disable through Internet Explorer’s < Tools> <Internet Options> <Connections> <LAN Settings>. 2) Your PC must be Javaenabled to v1.4.2 or higher to run ChristieNET. 3) Depending on your projector model, certain controls provided through ChristieNET are non-functional. 3.13 Error Conditions Occasionally the projector will encounter an error condition that can interrupt normal operation. Such a condition can be caused by a simple invalid keypad entry, an input signal error (most common) or a system error. The manner in which users are to be notified of error conditions is set in the Menu Preferences menu: • To see error messages displayed on-screen, select the “Screen” option • To be notified via a serial communication only, select the “RS232” option. • To receive both types of notifications, select “All”. • To disable error messages (except for “invalid user key entry”, which can’t be hidden), select “Off”. 3-64 Roadster / Mirage S+ User’s Manual OPERATION Note that status/error messages also appear in the LCD Status Display window near the keypad at the rear of the projector. They are accompanied by their corresponding 2-digit error code next to the keypad, evident at a greater distance. Normal operation is indicated by the “00”status code. User Errors ' Invalid User Entry A keypad entry not recognized by the projector triggers a short on-screen error message identifying the problem. For example, if you specify a channel number that is not available, the message “Invalid Channel will appear. Or if you try to enter the wrong password, you’ll see “Invalid Password”. Press or Exit to clear the message and try again. NOTE: On-screen display of “Invalid User Entry” messages cannot be disabled, even if Display Error Messages has been set to “Off”. Input Signal Errors ' An input signal error message occurs if you are in presentation level (i.e., there are no menus present) and have selected an input on which the projector detects a problem. While menus remain operational and any key press will temporarily remove any displayed error message, you must resolve the signal problem in order to permanently eliminate the message. No Signal The message “No signal” occurs when there is no source signal detected at the selected input—both HSYNC and VSYNC are inactive and the screen background is black. Connect or correct the signal, or try another input. Bad Sync The message “Bad Sync” occurs when HSYNC or VSYNC are active but the signal cannot be displayed. Such a condition occurs when only one of the two sync signals is present, or when either sync signal is unstable or of the wrong frequency. Correct the signal or select another input. Other Signal Error Messages In addition to the common “Bad Sync” and “No Signal” errors, you may encounter a signal error message indicating that HSYNC and/or VSYNC are either too fast or too slow. When such a message appears, check the frequencies shown in the Status menu. If they are correct, then the signal is not recognized by the projector. On some PCs you may be able to change the settings to generate a compatible signal. If the frequencies shown in the Status menu are incorrect, check the cabling to see where the problem might originate. System Warnings / Errors ' When the projector encounters a system malfunction, either a System Warning message or a System Error message may appear. Both types of messages are accompanied by a numerical error code on the “Status” LED, and a related text message appears in the LCD Status Display window. A system malfunction can be cleared with Exit Exit from presentation level, but may indicate the need for service by a qualified service technician. NOTE: System messages appear on-screen only if Display Error Messages has been set to “Screen” or “All”. Roadster / Mirage S+ User’s Manual 3-65 OPERATION System Warnings A system warning indicates that a system malfunction has been detected (see Status LED Codes, below). A system warning message replaces any input signal message and disappears when the input signal status changes. While the projector will remain operational, the message indicates the presence of a potentially serious problem that should be reported to the manufacturer. You can press Exit Exit to remove the message, but for best results you should reset the projector—power the projector down and up again with the (power) key. System Errors A system error message indicates that a serious malfunction has been detected and must be reported to the manufacturer as soon as possible (see Status LED Codes, below). The projector will no longer operate and must be reset—power the projector down and up again with the (power) key. The Status LED Codes If the status code display on the back of the projector shows one of the following values, you have encountered a likely system error requiring the attention of a qualified service technician (see System Warnings and System Errors, above). Acknowledge and clear the error with Exit Exit from presentation level, or try resetting the projector by powering it off and on again, cooling when necessary. Consult Table 3.1 and contact your dealer if the problem persists. 3-66 Roadster / Mirage S+ User’s Manual OPERATION Table 3.4. System Error Codes Code Description GENERAL 12 Software error. Contact dealer/factory. 13 CRC error in flash ROM. Download new software. 14 Engineering-only programming is complete. Call Christie, replace TIPM. 15 Attempting to download s/w code without being in boot mode 16 Invalid interrupt. Power off/on. If persists, contact dealer/factory. 17 User has forced system to stay in boot mode 18 Attempting to program boot mode without jumper LAMP / BALLAST 20 The lamp is unexpectedly on (likely a ballast and/or wiring problem) 21 Lamp airflow is low; overheating imminent 23 Cannot read valid ballast ID 26 Lamp door is open, or lamp is not installed (interlock) 27 Lamp cannot ignite 28 Lamp has turned off unexpectedly 29 Lamp ballast is overheated 2D Unknown or invalid Ballast ID, usually caused by faulty ballast cable or faulty ballast. POWER & COOLING 46 Red DMD heatsink has overheated 47 Green DMD heatsink has overheated 48 Blue DMD heatsink has overheated 49 Prism has overheated (not applicable to Roadster S+12K) 4C Projector has shut down due to critical error C0 Lamp cannot ignite due to blower failure C6 TIPM is overheated C7 TIPM is approaching the over-temperature threshold 53 Card cage fan failed (Fan 3) NOTE: may be connected as fan 4 or 5 54 LVPS fan failed fan failed (Fan 4) NOTE: may be connected as fan 3 or 5 55 Exhaust fan failed (Fan 5) NOTE: may be connected as fan 3 or 4 56 Prism fan failed (Fan 6) 57 Red DMD fan failed (Fan 7) TIPM (10-bit Image Processor) 60 Boot code CRC failed 61 Unable to program DigMux PLD 62 Unable to program Control PLD 63 Unable to program Bubks PLD 64 Unrecognized ROM type 65 Write to flash ROM failed 66 General TIPM failure 67 Downloaded code will not fit into ROMs 68 Communication failure with scaler on TIPM Keypad and EEPROM 70 Unable to access EEPROM on the built-in keypad 71 EEPROM memory on the built-in keypad has reinitialized PANEL DRIVER or FORMATTERS 80 Unrecognized Panel Driver 81 Unable to program device on Panel Driver 82 TI flash download failure 83 TI flash download failure 84 TI flash download failure 85 TI - I2C write failure 86 One or more Formatters is not responding — probable Formatter s/w fault 87 Formatter reports consecutive RDRAM failures 88 Red modular Formatter communication failure 89 Green modular Formatter communication failure 8A Blue modular Formatter communication failure 93 Modular Formatter architecture error 94 Modular Formatter / DMD mismatch 95 Modular Formatter sequence mismatch MISCELLANEOUS A0 Unable to program the optional interface module A1 Unable to power the optional interface module A2 Unable to program the Dual Slot Backplane Module (DSBP) A3 Unable to program the warping module option (ChristieTWIST) f you encounter a system error, clear it with Exit Exit . If necessary, try resetting the projector by powering it off and on again (cooling if necessary). Contact dealer/factory if error persists. The specific code number identifies the source of the error detected, and is particularly useful in cases wher8e the projector is too far away to read the accompanying text message in the LCD status display window. For example, the code “21” means the lamp could not be turned on. Error codes for this projector are listed in Table 3.4. Roadster / Mirage S+ User’s Manual 3-67 Section 4 Maintenance 4.1 Warnings and Guidelines This projector is safety agency approved and is designed for safe and reliable operation. However, safe operation cannot be assured by design alone; installers, maintainers, and users must maintain a safe operating environment for the system. Please read through and understand the following warnings and guidelines promoting safe usage of the projector. WARNING Always REMOVE the lens when shipping a projector. WARNING Never look directly into the projector lens. The extremely high brightness of this projector can cause permanent eye damage. WARNING For protection from ultraviolet radiation, keep all projector shielding intact during operation. Labels and Markings ' Observe and follow all warnings and instructions marked on the projector. The exclamation point within the equilateral triangle alerts the user to important operating and maintenance (servicing) instructions in the literature accompanying the projector. The lightning flash and arrowhead symbol within the equilateral triangle alerts the user to non-insulated “dangerous voltage” within the projector’s enclosure that may be of sufficient magnitude to constitute a risk of electric shock. Projector Location ' Operate the projector in an environment which meets the operating range specifications in Section 6, Specifications. Do not operate the projector close to water, such as near a swimming pool. Do not place the projector on an unstable cart, stand or table. If the projector is to be ceiling mounted, only use a Christie-approved ceiling mount fixture. A projector and cart combination should be used with care. Sudden stops, excessive force, and uneven surfaces may cause the projector and cart combination to overturn. Roadster / Mirage S+ User’s Manual 4-1 MAINTENANCE Lamp and Filter ' LAMP: Do not operate the Bubble lamp for more than the lamp’s warranty limit; risk Replacement of the lamp shattering increases as a result of changes in the quartz glass that occur with use. Operation beyond the lamp’s warranty limit also significantly reduces brightness output. WARNING Never attempt to remove the lamp housing directly after use. The lamp is under great pressure when hot and may explode, causing personal injury and/or property damage. Allow to cool completely. The Bubble lamp operates at a very high temperature and pressure. Failure to allow the lamp to sufficiently cool prior to handling could result in an explosion causing personal injury and/or property damage. After turning the projector off it is important that you wait at least five minutes before unplugging it. This provides enough time for the internal lamp cooling fans to cool the lamp and to automatically shut off. Cool completely before handling. WARNING Use only lamps supplied by Christie. FILTER: Replace the front filter when you replace the lamp or sooner. If this filter is not replaced, air flow may become restricted and cause the projector to overheat. See 4.4, Replacing the Lamp and Filter for the complete replacement procedure. WARNING Use only filters supplied by Christie. Power Cord ' Only use attachments or accessories recommended by Christie, such as the specific and Attachments power cord supplied. Use of other attachments or accessories with this projector may result in the risk of fire, shock or personal injury. WARNING Use only the AC power cord supplied. Do not attempt operation if the AC supply and cord are not within the specified voltage and power range. See Section 6. Do not allow anything to rest on the power cord. Locate the projector where the cord cannot be abused by persons walking on it or objects rolling over it. Operate the projector at the specified voltage only. Do not overload power outlets and extension cords as this can result in fire or shock hazards. The projector is equipped with a three wire plug having a third (grounding) pin. This is a safety feature. If you are unable to insert the plug into the outlet, contact an electrician to have the outlet replaced. Do not defeat the safety purpose of the grounding-type plug. Ventilation 4-2 Before unplugging the power cord, make sure the internal lamp cooling fans have shut off. The fans automatically shut off when the projector has adequately cooled down. Roadster / Mirage S+ User’s Manual MAINTENANCE Slots and openings in the projector provide ventilation. To ensure reliable operation of the projector and to prevent overheating, these openings must never be blocked or covered. The projector should never be placed near or over a radiator or heat register. The projector should not be placed in an enclosure unless proper ventilation is provided. For best results, ensure that the projector bottom is above any “lip” that may be present on a cart—extend projector feet as necessary. Do not push objects of any kind into the projector through the ventilation openings. They may touch dangerous voltages or short-out components resulting in a fire or shock hazard. Do not spill liquids of any kind into the projector. Should an accidental spill occur, immediately unplug the projector and have it serviced by a qualified service technician. Servicing ' If any of the following conditions exist, immediately unplug the projector from the power outlet and refer service to qualified service personnel. • • The power cord has been damaged. The internal cooling fans do not come on within 2 minutes after the projector is first turned on. • Liquid has been spilled into the projector. • The projector has been exposed to excessive moisture. • The projector does not operate normally. • The projector has been dropped or the case has been damaged. • Projector performance has deteriorated. Do not attempt to service the projector yourself. All servicing must be performed by a qualified Christie service technician only. If replacement parts are required, it is important that only Christie-approved parts are used. Other parts may result in fire, electric shock or risk of personal injury. 4.2 Cleaning Clean the projector when required.X Before cleaning, always unplug the projector from the power outlet. Lens ' To avoid the risk of scratching the lens clean the lens only if absolutely required. A small amount of dust on the lens will have very little effect on picture quality. If the lens must be cleaned, use a DRY soft cotton cloth. Clean gently in a circular motion. Lamp ' The glass surface of the bulb is inaccessible when the lamp module is installed in the projector. Never touch the glass surface of the lamp, as the oil imprint will seriously degrade lamp performance. Should you accidentally touch the surface of the lamp, clean carefully with a lint-free cloth moistened with isopropyl alcohol. WARNING Proper face shield and protective gloves are required if the lamp module is removed from the projector. Case ' Clean the case with a soft dampened cloth. Use a mild commercial cleaner. Do not use liquid or aerosol cleaners. Roadster / Mirage S+ User’s Manual 4-3 MAINTENANCE 4.3 Replacing Keypad Batteries The IR Remote Keypad uses two AA size, 1.5V batteries (preferably alkaline). To install new batteries, 1) open the battery compartment at the back side of the keypad by placing your thumb in the oval depression and sliding the cover out about ½ inch. See Figure 4.1. Remove the old batteries and properly discard. Wait a minute or two, and 2) place the new batteries in the compartment, orienting the positive/negative of each battery according to the labels in the compartment. When the batteries are in place, replace the cover by placing the cover ½ inch from its closed position and slide it into place. Do not force the cover. NOTE: Always wait a minute or two when replacing batteries so that the internal electronics discharge and can recognize the change. 4.4 Replacing the Lamp and Filter NOTE: For this procedure you will need the appropriate “Roadster S+12K, RoadsterS+16K, or Mirage S+14K / Easy Rider Lamp and Filter Replacement Kit” manufactured by Christie Digital Systems. The high brightness of your projector is provided by a bubble lamp permanently mounted inside its own protective assembly. Using this module beyond its warranted life is not recommended—changes in the quartz of the bulb can lead to reliability problems, poor performance or sudden lamp expiry. The filter should always be changed when the lamp is replaced, or sooner in dusty environments. The lamp module is calibrated for maximum performance and brightness in this projector. Do not attempt to re-align or adjust the lamp module. How Old is the Lamp? The number of hours logged on the current lamp appears both in the Lamp menu and the Status menu. In the Status menu, do not confuse “Lamp Hours” with “Lamp Counter” which indicates the number of hours logged during the current rental period only and is normally used just for Roadster S+ / Mirage S+ rental projectors NOTE: As the lamp nears its limit (as set in Lamp Limit), a message can appear on screen to warn that the lamp needs to be replaced. To make sure that this warning appears, enter a checkmark in the Lamp Message checkbox located in the Lamp submenu. Lamp Replacement ' TOOLS: A #2 Phillips screwdriver is required. All access panels screws are ¼-turn to Procedure lock/unlock. WARNING Protective gear required. 4-4 Roadster / Mirage S+ User’s Manual MAINTENANCE WARNING Lamp replacement is to be done by a qualified service technician only. WARNING Never attempt to remove a hot lamp. A hot lamp is under great pressure and may explode, causing personal injury and/or property damage. Allow to cool completely and handle by the housing only. WARNING Make sure to use the correct wattage lamp supplied by Christie. STEP 1 ' Turn the projector off Allow the cooling fans to stop automatically before proceeding with Step 2. WARNING Allow the cooling fans to stop automatically before proceeding. STEP 2 ' Unplug the projector When the cooling fans have stopped, turn main power off, and unplug the projector. STEP 3 ' Open the lamp door See Figure 4.2 Loosen the (2) lockscrews securing the door. WARNING Protective gear required. Figure 4.2. Open Lamp Door STEP 4 ' Remove Lamp Retaining Bar See Figure 4.3. Remove the 2 screws that secure the retaining bar along the bottom edge of the lamp module. Roadster / Mirage S+ User’s Manual 4-5 MAINTENANCE Figure 4.3. Remove Retaining Bar STEP 5 ' Remove the lamp module. See Figure 4.4. Firmly grasp the handle and pull the lamp module straight out of the projector. Figure 4.4. Remove Lamp Module STEP 6 ' Insert the new lamp module Align the base plate of the new lamp module under both side alignment guides (see right). Slide the module fully into the projector. Push with normal force until the resistance increases, then firmly push module another ½ inch. NOTE: The lamp module must fully contact the lamp connectors. Increased resistance when sliding the module in indicates initial contact with these connectors—push firmly at this point. WARNING Improper installation could cause a serious meltdown inside the projector. 4-6 Roadster / Mirage S+ User’s Manual MAINTENANCE STEP 7 ' Re-install retaining bar Note: Correct positioning of the lamp module is essential. Ensure that the retainer bar is in place and secure screws in the order described below. See Figure 4.5. Position the retaining bar along the bottom edge of the lamp module, with ends under alignment guides. If the bar does not fit, push the lamp module further in. IMPORTANT The tightening order of the screws is critical for proper lamp contact and alignment. Secure screw B until just engaged. Secure screw A fully. Finish securing screw B. Figure 4.5. Install Retaining Bar STEP 8 ' Close lamp door Close the door and lock its 2 screws. Important The lamp module is calibrated for maximum performance and brightness in this projector. Do not attempt to re-align or adjust lamp module. STEP 9 ' Record the serial number of the new lamp 1. Power up the projector. 2. In the Lamp menu, select “Change Lamp”. 3. In the Lamp S/N text box, enter the serial number. 4. Press to record the number and to reset the lamp timer. The timer will now begin to log time for the new lamp. IMPORTANT If you neglect to enter a serial number, the lamp timer will not reset to “0” and will therefore be inaccurate. The lamp life limit may then expire prematurely. NOTES: 1) Once entered, the new lamp serial number is also automatically added to the Status menu. 2) Lamp life data is required for warranty claims. Roadster / Mirage S+ User’s Manual 4-7 MAINTENANCE Filter Replacement ' Replace the air filter when the lamp module is replaced, or more frequently if operating the projector in a dusty environment. The filter is located adjacent to the lens. STEP 1 ' Turn off the projector, cool, and unplug Before removing or installing a filter, turn off the projector and allow it to cool for five minutes before unplugging. Make sure the lens cap is on. WARNING Unplug the projector STEP 2 ' Remove filter door See Figure 4.6. Loosen the screw at the top of the filter grille/door. Lift the door away from projector. Figure 4.6. Remove Air Filter Door STEP 3 ' Replace the filter Remove the old filter and insert the new one. Follow the airflow arrows on the filter for correct orientation (see right). WARNING Use Christie filters only. Never operate the projector without the filter installed. STEP 4 ' Re-install the filter grille/door Secure with the single top screw. Figure 4.7 4.5 Replacing the Lens A variety of lenses can accommodate different throw distances and specific types of installations. See page 6-1 for details. To change a lens, follow the steps below. No tools are required for “compact” lenses shown. STEP 1 ' Turn off the projector, cool and unplug NOTE: If necessary, a lens can be swapped out while the projector is running, but this can result in dust being drawn into the projector. Avoid if possible. Before removing or installing any lens, turn off the projector and allow the fans to cool the lamp before unplugging the projector. Ensure that the lens cap is on. 4-8 Roadster / Mirage S+ User’s Manual MAINTENANCE WARNING Unplug the projector. Figure 4.8. Lens Assembly STEP 2 ' Install the lens cap and press the lens release button See Figure 4.9. Figure 4.9. Depressing Lens Release STEP 3 ' Rotate the lens Rotate the lens counter-clockwise until the tabs are free from the lens retainer ring. See Figure 4.10A. NOTE: The connector slide assembly allows the connector to move as the lens is rotated. STEP 4 ' Pull lens out Lens connectors will disconnect when you pull the lens straight out from the projector. See Figure 4.10B. Figure 4.10. Rotating the Lens Roadster / Mirage S+ User’s Manual 4-9 MAINTENANCE STEP 5 ' Insert new lens. Note: Remove small rear cap! Keep front cap on. • Electrical connector: Line up male connector on the lens with the female connector on the connector slide assembly. • Insert lens: Align the tabs on the lens plate lock with the slots in the lens retainer ring. Push the lens in approximately ½ inch. • Rotate the lens: Rotate the lens clockwise until the tabs are tightly secured and the lens release button CLICKS. STEP 5 ' Power Up Remove the lens cap and power up the projector. STEP 6 ' Reposition the Projector for New Lens Reposition the projector closer or further from the screen as necessary for the screen and the new lens type – refer to lens descriptions in Section 2 and Section 6 and Appendix D, Throw Distance. In a permanent installation, always use the appropriate throw distance formula to calculate the best position for the projector. 4-10 Roadster / Mirage S+ User’s Manual Section 5 Troubleshooting If the projector does not appear to be operating properly, note the symptoms present and use the following guide to assist you. If you cannot resolve the problems yourself, contact your dealer for assistance. NOTE: A qualified service technician is required when opening the projector to diagnose any “probable cause”. 5.1 Displays Symptom ' Blank screen, no display of image… CAUSE/REMEDY: 1. Confirm all power connections are still OK. 2. Make sure the lens cap has been removed. 3. Make sure the shutter is OPEN. 4. Make sure there is not a full black test pattern selected for display—press to access test patterns, then cycle patterns with keys. 5. Is the input selected? Check connections. Menu Symptom ' Blacklevels seem too high Reduce Brightness setting. Symptom ' Image appears “squeezed” or vertically stretched into center of screen 1. Check your Resizing selection. 2. The anamorphic lens (optional) may be needed for this source. CAUSE / REMEDY: Symptom ' The projector is on but there’s no display... 1. Was a lens cover accidentally left on? Remove lens cover. 2. Make sure the shutter is OPEN. 3. Is the lamp ignited? Check for interlock problems such as an open lamp door. 4. Is the correct input selected? 5. Is the source connected properly? Check the cable connections and make sure the correct source is selected. 6. Is AC power connected? 7. Can you access test patterns? If so, check your source connections again. CAUSE / REMEDY: Roadster / Mirage S+ User’s Manual 5-1 TROUBLESHOOTING Symptom ' The display is jittery or unstable… 1. If the display is jittery or blinking erratically, ensure that the source is properly connected and of adequate quality for detection. With a poor quality or improperly connected source, the projector will repeatedly attempt to display an image, however briefly. 2. The horizontal or vertical scan frequency of the input signal may be out of range for the projector. Refer to Section 6, Specifications for scan frequency ranges. 3. The sync signal may be inadequate. Correct the source problem. CAUSE / REMEDY: Symptom ' The display is faint… CAUSE / REMEDY: 1. Brightness and/or contrast may be set very low. 2. The source may be double terminated. Ensure the source is terminated only once. 3. The source (if non-video) may need a different sync tip clamp location. Symptom ' The upper portion of the display is waving, tearing or jittering… CAUSE / REMEDY: 1. This can sometimes occur with video or VCR sources. Check your source. Symptom ' Portions of the display are cut off or wrap to the opposite edge… CAUSE / REMEDY: 1. Resizing and/or blanking may need adjustment. Symptom ' The display appears compressed (vertically stretched)… CAUSE / REMEDY: 1. The frequency of the pixel sampling clock is incorrect for the current source. 2. Resizing, vertical stretch and positioning options may be improperly adjusted for the incoming source signal. 3. You may need an anamorphic lens for sources that have been supplied in a resized and vertically stretched format. Symptom ' Data is cropped from edges 1. Check settings for Blanking. 2. If incoming data is still missing from the image, reduce the image size to within the display area available in the projector. CAUSE / REMEDY: Symptom ' Display quality appears to drift from good to bad, bad to good… CAUSE / REMEDY: 1. The source input signal may be of low quality. 2. The H or V frequency of the input may have changed at the source end. Symptom ' The display has suddenly frozen… CAUSE / REMEDY: 1. If the screen blacks out inexplicably, it is possible that excessive voltage noise on the AC or ground input has interrupted the projector’s ability to lock on to a signal. Power down the projector and disconnect from AC. Then plug in again and power up as usual. Symptom ' Colors in the display are inaccurate… CAUSE / REMEDY: 1. The color, tint, color space, color temperature and/or other settings may require adjustment. 2. Make sure you are using the proper channel for this source. 5-2 Roadster / Mirage S+ User’s Manual TROUBLESHOOTING Symptom ' Values in Color Saturation slidebars vary over time 1. Once defined, Color Saturation slidebar values fluctuate over time and will likely be different upon subsequent visits to this menu. This is normal and should be ignored, as these changes do not redefine the x/y coordinates or color gamut. CAUSE / REMEDY: Symptom ' The display is not rectangular… 1. Check leveling of the projector. Make sure that the lens surface and screen are as parallel to each other as possible. 2. Is the vertical offset correct? Adjust as necessary using the vertical offset knob. CAUSE / REMEDY: Symptom ' The display is “noisy”… CAUSE / REMEDY: 1. Display adjustment at your input source may be required. Adjust pixel tracking, phase and filter. Noise is particularly common on YPbPr signals from a DVD player. (If using a PC source, adjust using a high-frequency test pattern with one pixel on/off throughout.) 2. The video input may not be terminated. Make sure the video input is terminated (75Ω). If it is the last connection in a loop-through chain, the video input should be terminated at the last source input only. 3. The input signal and/or signal cables carrying the input signal may be of poor quality. 4. If the distance between the input source device and the projector is greater than 25 feet, signal amplification/conditioning may be required. 5. If the source is a VCR or off-air broadcast, detail may be set too high. 5.2 Lamp Lamp Does Not Ignite ' 1. If the lamp won’t ignite, there may be an interlock failure such as an open lamp door, or failed lamp fan. An error code will display on the status LED display located on the built in keypad. 2. If a temperature is too high (“DMD over critical temp limit”, e.g.), the lamp will not ignite until the temperature is low enough. Cool the projector and try again. 3. For suspected communication failures, power-down the projector and try again. 4. If the lamp does not ignite after a second and third try, replace the lamp. Lamp Suddenly ' 1. Try increasing the lamp power. Turns Off 2. The DMDs may be overheated. 3. Replace the lamp. Flicker, Shadows ' 1. Increase lamp power, if possible. Or Dimness LiteLOC Does Not ' 1. Make sure “Intensity” is selected in the Lamp menu. Other lamp modes disable Seem To Work LiteLOC . 2. If the lamp power has increased to its maximum in order to maintain a LiteLOC setting, LiteLOC is automatically terminated. If the values shown in the Lamp menu indicate that the lamp power has reached this “over-drive” state, either reduce your LiteLOC setting or install a new lamp. Roadster / Mirage S+ User’s Manual 5-3 TROUBLESHOOTING 5.3 Ethernet Make sure the Ethernet settings are valid for your site—all network devices should have the same subnet mask and unique IP addresses. Make sure the projector is connected to a network before you attempt to change its IP address, and always cycle power (off-on) to implement the new IP address. 1. Make sure to save any address change, and re-boot to implement. If you still have trouble establishing communications with a projector added to an existing Ethernet network, the projector’s IP address is likely in conflict with another address already in use. Contact your network administrator. 5-4 Roadster / Mirage S+ User’s Manual Section 6 Specifications 6.1 Specifications NOTE: 1) Due to continuing research, specifications are subject to change without notice. 2) 3D available in Mirage S+ series only. Roadster S+12K/S+16K Mirage S+14K‘ Display ' Panel Resolution and Refresh Rate Pixel format (H x V) on 3 DMDs Refresh rate • Roadster S+12K/S+16K • Mirage S+14K 1400 x 1050 23.97 – 92 Hz 92 – 115 Hz Brightness ANSI 9 point measurement, with fully open optical aperture • • 12,000 ANSI lumens. 16,000 ANSI lumens Roadster S+ 12K Roadster S+ 16K / Mirage S+14K Contrast Ratio ANSI: 450-600:1 (adjustable aperture) FF: 1500 - 1800:1 (adjustable aperture) Colors and Gray Scale Default Optical Color temperature (at all gray levels) Range of adjustment Displayable colors Gray scale resolution Color Primaries (nominal) 5150K – 6750K 3200K – 9300K 1.1 billion min. 10 bits (non-linear) min. X Y 0.330 0.640 0.065 0.660 0.310 0.145 Red Green Blue Lenses ' Screen Widths Lenses 0.73:1 Fixed Lens Screen width ↔ ft 5-14 M 1.5-4.38 Screen width Diagonal ft 6-18 m 1.88-5.48 1.2:1 Fixed Lens (short) N/A N/A N/A N/A 1.2:1 Fixed Lens (long) 2.30-23 0.7-7 3-32 1-10 4-36 1.3-11 5-45 1.63-13.75 1.8 – 2.5: Zoom 4-36 1.16-11 2.5 – 4.5:1 Zoom 4 -36 1.35-11 5-45 6-45 1.45-13.75 1.69-13.75 4.5 – 7.3:1 Zoom 5-36 1.6-11 7-45 2.00-13.75 1.45 – 1.8:1 Zoom Roadster / Mirage S+ User’s Manual 6-1 SPECIFICATIONS Lens Offsets Lenses Offsets or 0.73:1 Fixed or N/A N/A Max. Amount of Display Above or Below Lens Center N/A Max. Amount of Display Left or Right of Lens Center N/A N/A 1.2:1 Fixed (short) N/A N/A N/A 1.2:1 Fixed (long) 100% 50% 1050 pixels or 100% 1050 pixels or 75% 1.45 – 1.8:1 Zoom 100% 50% 1050 pixels or 100% 1050 pixels or 75% 1.8 – 2.5: Zoom 2.5 – 4.5:1 Zoom 100% 50% 1050 pixels or 1050 pixels or 100% 50% 1050 pixels or 100% 100% 1050 pixels or 75% 75% 4.5 – 7.3:1 Zoom 100% 50% 1050 pixels or 100% 1050 pixels or 75% • Inputs ' N/A N/A N/A N/A Maximum offsets are reduced when simultaneously offsetting horizontally and vertically. All measurements are performed from the optical center ±7%. Number of inputs Roadster S+12/S+16 Mirage S+14K 5 standard inputs including a Dual SD/HD-SDI 1 input module slot 4 standard inputs 2 input module slots Analog: RGB / YPbPr (5 BNCs at INPUT 1) Signal types / color spaces Horizontal frequency range Vertical frequency range ✽ Scan format Pixel clock rate Active pixels per scan line (H) Active lines per field/ frame (V) A/D conversion resolution Input levels R,B,G,Y — with sync R,G,B — without sync Pb, Pr DC offset Nominal impedance Max. return loss (VSWR) RGB YPbPr Component video (CVBS), S-video (Y/C) 15 – 120 kHz 23.97 – 150 Hz Interlaced or progressive 220 MHz max. 640 – 2048 200 – 1536 10-bit o o o 1.0Vp-p ±2 dB (0.79Vp-p – 1.26Vp-p) 0.7Vp-p ±2 dB (0.56Vp-p – 0.88Vp-p) 0.7Vp-p ±2 dB (0.56Vp-p – 0.88Vp-p) ± 5V 75 ohms 1.2:1 dB @ 200 MHz ✽ Specifies frame rate for non-interlaced sources and field rate for interlaced sources. Input frequencies higher than the maximum panel refresh rate are displayed at a lower rate. 6-2 Roadster / Mirage S+ User’s Manual TROUBLESHOOTING Analog: Video (INPUTS 3 and 4) Signal formats Connectors • Composite Video (INPUT 3) • S-Video (INPUT 4) Video standards A/D conversion resolution Input levels Composite S-Video, Luma (Y) S-Video, Chroma © DC offset Nominal impedance Maximum return loss (VSWR) Composite-video (CVBS), S-Video (Y/C) Female RCA✽, gold plating TBD 4-pin miniature DIN NTSC, NTSC 4.43, PAL, PAL-M, PAL-N, PAL-60 & SECAM 8-bit 1.0 Vp-p ± 3dB (including sync tip) 1.0 Vp-p ± 3dB (including sync tip) 630 mVp-p nominal (burst) ± 2V 75 ohms 1.2:1 dB @ 6 MHz ✽To be changed to BNC in newer boards. Analog: Sync (INTERLACED OR PROGRESSIVE SCAN FORMAT) Input levels (for composite or separate H & V) Impedance (for composite or separate H & V) Sync type (for composite or separate H & V) Polarity (for composite or separate H & V) 0.5Vp-p – 4.0Vp-p 75 ohms • Separate H and V • Bi-level or tri-level sync-ongreen • Bi-level or tri-level composite • Serrations and/or Equalization pulses • MacroVision for stnd. & prog. video Positive or negative DVI-I (INPUT 2) Interface standard Signal types / color spaces Pixel clock rate Analog sync input impedance Maximum cable length Supports EDID and HDCP DDWG DVI 1.0 • RGB (digital or analog) • YPbPr (analog) • YCbCr✽ (digital) 25 – 165 MHz 1 kohms 5 meters (16 ft.) For all other DVI specifications, see Analog: RGB / YPbPr on previous page. ✽ not supported in v1.1 s/w Dual SD/HD-SDI (INPUT STANDARD WITH ROADSTER S+ SERIES) Number of inputs Connector type Supported interface standards Signal types / color spaces Pixel clock rates supported 2, each with active loop-through BNCs, 75 ohms SMPTE 259M (13.5 MHz clock modes only) SMPTE 292M Serial digital YCbCr (4:2:2 only) 13.5 MHz, 74.25 MHz, 74.25/1.001 MHz Roadster / Mirage S+ User’s Manual 6-3 SPECIFICATIONS Control ' Wired Keypad (converted IR remote keypad) Connector type Input levels Voltage output Current output 3.5 mm phono jack • High = 2.2 V – 5.6 V (or open) • Low = -0.6V – 0.9V @ 1mA +5VDC ±5% 100 mA nominal, 250 mA max. IR Remote Keypad Number of IR sensors on projector. Wavelength of peak sensitivity Modulation (carrier) frequency Encoding method IR reception range 2 (front and rear) 950 nm 36 kHz (nominal) bi-phase 100 ft. Ethernet Number of ports Standard Connector type Maximum throughput 1 100Base-TX Female RJ-45 115.2 kbps RS232 Serial Input Number of ports Connectors Maximum bit rate Flow control 2 1 female 9-pin Dsub (IN) 1 male 9-pin Dsub (OUT) 115.2 kbps Xon/Xoff RS422 Serial Input Number of connectors Connector type Maximum bit rate 1 Female 9-pin Dsub 115.2 kbps GPIO Input Number of I/O lines Connector type Type of connection Output sink current (logic low) Power output 6-4 Roadster / Mirage S+ User’s Manual 7 (each individually assignable as input or output) 9-pin male D-sub Dry contact 100 mA @ 1V +12VDC @ 200 mA max. TROUBLESHOOTING Power ' General Voltage range, nominal Line frequency, nominal Inrush current Max. current rating Roadster S+12K Roadster S+16K Mirage S+14K Max. power consumption Roadster S+12K Roadster S+16K Mirage S+14K 200 – 240 VAC ±10% 50 – 60 Hz 60 A max. 15 A (at 200 VAC) 20 A (at 200 VAC) 20 A (at 200 VAC) 3000 W (at 200 VAC) 4000 W (at 200 VAC) 4000 W (at 200 VAC) Current rating of AC input connector Roadster S+12K Roadster S+16K Mirage S+14K 15 A 20 A 20 A Type of connector Roadster S+12K Roadster S+16K Mirage S+14K IEC320-C14 IEC320- C19 IEC320- C19 Line Cords Roadster S+12K Roadster S+16K Mirage S+14K Heavy duty, high current, 15 amp Heavy duty, high current, 20 amp Heavy duty, high current, 20 amp Plugs Roadster S+12K Roadster S+16K Mirage S+14K NEMA 6-15P, 15 A, 250 VAC NEMA 6-20P, 20 A, 250 VAC NEMA 6-20P, 20 A, 250 VAC Roadster / Mirage S+ User’s Manual 6-5 SPECIFICATIONS Lamp (DC) Type Power Bubble Xenon lamp Roadster S+12K Roadster S+16K Mirage S+14K Adjustment ranges Roadster S+12K Roadster S+16K Mirage S+14K Lamp Life (warranty hrs.) Roadster S+12K Roadster S+16K Mirage S+14K Warm-up time to full brightness Operating position 2.0 kW 2.4 kW 2.4 kW 1200 – 1900 W 1500 – 2400 W 1500 – 2400 W 1000 hours 750 hours 750 hours 10 minutes max. Any vertical angle, ±15º horizontal Audible Noise ' 58 dBA max. sound power (average at 1 meter, all four sides) Safety ' EMC Emissions ' EMC Immunity ' • UL 60950and CAN/CSA C22.2. No. 60950 (2000, 3rd edition bi-national) • IEC 60950 (1999, 3rd edition) • China Compulsory Certification (CCC) TBD FCC CFR47, Part 15, Subpart B, Class A — Unintentional Radiation CISPR 22: 1997 / EN55022: 1998 — Radio disturbance characteristics for ITE CISPR 24 / EN55024:1998 (all parts of immunity characteristics for ITE) Operating Environment ' Temperature Humidity (non-condensing) Altitude Tilt, any angle 5°C to 35°C (41°F to 95°F) 20% to 80% 0 – 3000 meters 15° max. Non-Operating Environment ' Temperature Humidity (non-condensing) -40C to 70°C (-40F to 149°F) 0% to 95% Size & Weight' 6-6 Roadster / Mirage S+ User’s Manual Size (W x L x H of product only, no lens) (including feet at minimum height position) Weight of product (without lens, stackers) Roadster S+12K Roadster S+16K Mirage S+14K Shipping weight in standard packaging Roadster S+12K Roadster S+16K Mirage S+14K 24” (61 cm) x 32” (81.3 cm) x 15” (38.1cm) 140 lb (63.6 kg) 145 lb. (65.9 kg) 145 lb. (65.9 kg) 165 lb (75 kg) 170 lb. (77.3 kg) 170 lb. (77.3 kg) TROUBLESHOOTING Standard Components ' Roadster S+12K/16K IR Remote keypad (batteries included) Line cord User’s manual Dual SD/HD-SDI Interface Module Stacking mounts Integral rigging hardware Mirage S+14K IR Remote keypad (batteries included) Line cord User’s manual 3D Stereo inverting cable Using 3D in Mirage part #013-100195 Options ' Lenses (for standard motorized “Compact” Thunder Lens Mount) 0.73 : 1 fixed lens RP – Part # 38-809088-01 1.2 : 1 fixed lens FP 1.45-1.8 :1 zoom – Part # 38-8090089-01 1.8-2.5 :1 zoom – Part # 38-809090-01 2.5-4.5 :1 zoom – Part # 38-809091-01 4.5-7.3 :1 zoom – Part # 38-809092-01 Manual lens mount for “Legacy” Thunder lenses Accessories Remote IR sensor Service manual KoRE Librarian Stacking Hardware for Mirage S+14K Projector Blinders; part #104-102011 Optional Interface Modules RGB500 Input Module RGB400 ALT Input Module Composite Video Input Module PC250 Analog Input Module DVI Input Module Digital HDTV Input Module Serial Digital Input Module (SDI) Roadster / Mirage S+ User’s Manual 6-7 Appendix A Glossary This appendix defines the specific terms used in this manual as they apply to this projector. Active Line Time ' The time, inside one horizontal scan line, during which video is generated. Ambient Light Rejection ' The ability of a screen to reflect ambient light in a direction away from the “line of best viewing”. Curved screens usually have good ambient light rejection. Flat screens usually have less ambient light rejection. Analog Video ' The video output of most computers and videotape machines. Analog video can generate a large number of colors. Anamorphic ' Having or requiring a linear distortion, generally in the horizontal direction. Anamorphic lenses can restore a ‘scope’ (CinemaScope) or ‘flat’ format film frame to the correct wide-screen appearance by increasing its horizontal proportion. ANSI ' The American National Standards Institute is the organization that denotes the measurement standard for lamp brightness. Aspect Ratio ' The ratio of the width of an image to its height, such as the 4:3 aspect ratio common in video output. Can also be expressed as a decimal number, such as 1.77, 1.85 or 2.39. The larger the ratio or decimal, the wider and “less square” the image. Auto Source ' The ability of the projector to automatically recognize and synchronize to the horizontal and vertical scan frequencies of an input signal for proper display. Bandwidth ' The frequency range of the projector’s video amplifier. Baud Rate ' The speed (bits-per-second) at which serial communications travel from their origin. Blanking Time ' The time inside one scan line during which video is not generated. The blanking time of the input signal must be equal to or greater than the retrace time of the projector. Brightness ' In projection, brightness usually describes the amount of light emitted from a surface such as a screen. It is measured in foot-lamberts or candelas per square meter. Candela or Candle ' Unit of measure for measuring intensity of light. Channel ' A collection of measurements stored by the projector for a given input source, including frequencies, pulse width, polarity, syncs, channel number and location, user-adjustable display settings, etc. Use channels to switch between a variety of setups quickly, automatically recalling previously defined display parameters. Channel List ' A list/menu of previously-defined channels available in projector memory. Roadster / Mirage S+ User’s Manual A-1 GLOSSARY Channel Number ' A number that uniquely identifies a specific channel retained in projector memory. The projector can retain up to 50 channels. Checkbox ' A menu item that indicates whether an option is currently in effect (checked) or not (unchecked). Chrominance ' The signal representing the color information (hue and saturation) when the image is represented as separate chrominance and luminance. Same as “chroma”. Color Gamut ' The range of colors allowed in a specific system, as defined within a triangular area located on the CIE color locus diagram whose corners are the three primaries defined in the system. Also known as color space. Color Shift ' A change in the tint of a white field across an image. Color Temperature ' The coloration (reddish, white, bluish, greenish, etc.) of white in an image, measured using the Kelvin (degrees K) temperature scale. Higher temperatures output more light. Component Video ' See YCbCr or YPbPr. Composite Video ' The output of video tape players and some computers, characterized by synchronization, luminance and color signals combined on one output cable. Contrast (ratio) ' The degree of difference between the lightest and darkest areas of the image. Convergence ' The alignment of the red, green, and blue elements of a projected image so that they appear as a single element. Curved Screen ' A projection screen which is slightly concave for improved screen gain. Curved screens usually have screen gains, which are greater than 1 but viewing angles much less than 180°. Curved screens are not recommended for use with this projector. Cross-talk ' This 3D phenomenon is characterized by blurred edges throughout an image so that the image resembles two misaligned images. It is caused by one or more 3D components being out of sync with the others so that one eye that sees a portion of the data intended for the other eye. Also known as ghosting. DDC ' The Display Data Channel VESA standard enables communication between PCs and monitors, and is based on E-EDID protocol. DDI ' A “direct digital interface” signal can be supplied to the projector via an optional digital input module installed in INPUT 5. For example, you can input an SMPTE259M signal using a Serial Digital Input Module or input an SMPTE-272M signal from a Digital HDTV Serial Input Module. DMD ' Digital Micromirror Devices used in this projector for processing red, green, and blue color data. Decoder ' Located at INPUT 3 and INPUT 4, this device converts NTSC 3.58, NTSC 4.4, PAL, PAL-N, PAL-M, or SECAM to RGB video. Detail ' The sharpness of a display from a video source. A-2 Roadster / Mirage S+ User’s Manual GLOSSARY Diffused Screen ' A type of rear-projection screen which spreads the light striking it. Screen gain is less than 1 but audience viewing angles are increased. Display Setting ' An adjustment that affects the display of an image. Such display settings include contrast, brightness, tint, blanking, size, offsets, and others. Dot Clock ' The maximum frequency of the pixel clock. Also known as pixel clock rate. E-EDID ' The Enhanced Extended Display Identification Data standard, established by VESA, enables properties (such as resolution) of a display device to be detected by the display card in a controlling device such as a PC. The PC, in turn, can then output in a matching format to fill the display. Some sources used with the projector are VESA E-EDID reported. Flicker ' A very rapid variation in image brightness caused by a frame rate that is too slow. (See Interlace) See also Lamp Flicker. Foot-candle ' The intensity of visible light per square foot. Foot-lambert ' The luminance (brightness) which results from one foot-candle of illumination falling on a perfectly diffuse surface. Frame Rate ' The frequency at which complete images are generated. For non-interlaced signals, the frame rate is identical to the vertical frequency. For interlaced signals, the frame rate (also known as field rate) is one half of vertical frequency. Gain or Screen Gain ' The ability of a screen to direct incident light to an audience. A flat matte white wall has a gain of approximately 1. Screens with gain less than 1 attenuate incident light; screens with gain more than 1 direct more incident light to the audience but have a narrow viewing angle. For example: An image reflecting off a 10 gain screen appears 10 times brighter than it would if reflected off a matte white wall. Curved screens usually have larger gain than flat screens. Ghosting ' See Cross-talk. GPIO ' General Purpose Input Output, used for remote control of a limited number of programmable functions by direct signal or dry-contact connection. HDTV ' High-definition Television (1035, 1080 and 1125 lines interlace, and 720 and 1080 line progressive formats with a 16:9 (i.e. 1.77) aspect ratio. Help Text ' A display of help information regarding the current task or presentation. Horizontal Frequency ' The frequency at which scan lines are generated, which varies amongst sources. Also called horizontal scan rate or line rate. Horizontal Offset ' The difference between the center of the projected image and the center of the projector lens. For this projector, this value is expressed as the maximum percentage of the image that can be projected to one side of the lens center without degrading the image quality. Horizontal offset ranges can be affected by the type of lens in use, and whether or not the image is offset vertically at the same time. Hot Spot ' A circular area of a screen where the image appears brighter than elsewhere on the screen. A hot spot appears along the line of sight and “moves” with the line of sight. Roadster / Mirage S+ User’s Manual A-3 GLOSSARY High gain screens and rear screens designed for slide or movie projection usually have a hot spot. Input ' A physical connection route for a source signal, described by a 2-digit number representing 1) its switcher/projector location and 2) its slot in the switcher/projector. Input Signal ' Signal sent from a source device to the projector. Interface ' A device, such as the Serial Digital Input Module, that accepts an input signal for display by the projector. Interlace ' A method used by video tape players and some computers to double the vertical resolution without increasing the horizontal line rate. If the resulting frame/field rate is too low, the image may flicker depending on the image content. Keypad ' A small push-button device for controlling most projector settings and operation. For more information, refer to 3.3, Using the Keypad. Keystone ' A distortion of the image which occurs when the top and bottom borders of the image are unequal in length. Side borders both slant in or out, producing a “keyhole” shaped image. It is caused when the screen and lens surface are not parallel, or by poor Keystone adjustment. Latency ' The time from input to output. Linearity ' The reproduction of the horizontal and vertical size of characters and/or shapes over the entire screen. Line of Best Viewing ' When light from a projector is incident on a screen, the light reflects from the screen such that the angle of reflection equals the angle of incidence. The Line of Best Viewing is along the line of reflection. Loopthrough ' The method of feeding a series of high impedance inputs from a single video source (Loopthru) with a coaxial transmission line in such a manner that the line is terminated with its characteristic impedance at the last input on the line. Lumen ' The unit of measure for the amount of visible light emitted by a light source. Luminance ' The signal representing the measurable intensity (comparable to brightness) of an electronic image when the image is represented as separate chrominance and luminance. Luminance also expresses the light intensity of a diffuse source as a function of its area; measured in lumens or candles per square foot (1 lumen per square foot = 1 foot-lambert). SMPTE RP 98 calls for a luminance of 12 to 22 footlamberts for theatre screens. See: Foot-lambert. Lux ' The amount of visible light per square meter incident on a surface. 1 lux = 1 lumen/square meter = 0.093 foot-candles Menu ' A list of selectable options displayed on the screen. NTSC Video ' A video output format of some video tape and disk players. There are two types of NTSC (National Television Standards Committee) video: NTSC 3.58 and NTSC 4.43. NTSC 3.58 is used primarily in North America and Japan. NTSC 4.43 is less commonly used. A-4 Roadster / Mirage S+ User’s Manual GLOSSARY Optical Screen ' A type of rear-projection screen which re-directs light through the screen to increase image brightness in front of the screen. Screen gain is usually greater than 1 but audience viewing angles are reduced. PAL Video ' PAL (Phase Alternating Line) video is a 50 Hz standard with 768 x 576 resolution. It is found on some video tape and disk players (used primarily in Europe, China and some South American and African countries). Pixel ' The smallest discernible element of data from a computer-generated image. Pixel Phase ' The phase of the pixel sampling clock relative to incoming data. Pixel Tracking ' The frequency of the pixel sampling clock, indicated by the number of pixels per line. Presentation Level ' The projector is at presentation level when an image from a source is displayed without the presence of a slidebar, menu, pull-down list, or error message. Projector-to-Screen ' The distance between the projector’s front feet centers and the screen. Also called Distance “Throw Distance”. Protocol ' The type of code format called “A” or “B” utilized by the remote keypad(s). The default protocol set at manufacture is Protocol “A”. By using two different keypad protocols, adjacent projectors can be controlled independently with their remote IR keypads. Pull-down List ' A selectable menu item that unfolds into a list of options pertaining to it. QuVis ' A manufacturer of a digital video recorder/player/server, QuBit, frequently used for providing digital cinema data. QuVis image compression uses a proprietary technology called Quality Priority Encoding, based on wavelets, in which the user selects a quality level based on signal-to-noise ratio. The data rate varies to efficiently maintain that quality level. Frames are coded individually. Rear Screen ' A translucent panel for screen projection. Incident light travels through the incident surface of a rear screen and forms an image on the other surface. Resizing ' The ability to manipulate through software commands the physical size, placement and/or aspect ratio of an image. Resolution (lens) ' The maximum number of alternate white and black horizontal lines that can be distinguished on a screen when a photographic target is placed between the lens and a light source and illuminated by that source. Resolution (projector) ' The maximum number of pixels that the projector can display horizontally and vertically across an image, such as 1024 x 768 (called XGA). Retrace Time ' The minimum time required for a CRT projector to move the position of the scanning (Horizontal) spot from the right edge to the left edge. Rise Time ' The time required by the video amplifier of the projector to increase its output from 10% to 90% of the maximum value. Roadster / Mirage S+ User’s Manual A-5 GLOSSARY RGB Video ' The video output (analog or digital) of most computers. Analog RGB video can have 3, 4, or 5 wires — one each for red, green, and blue, and either none, one or two for sync. For three-wire RGB, the green wire usually provides sync. (See TTL Video). RS232 ' A common asynchronous data transmission standard recommended by the Electronics Industries Association (EIA). Also called serial communication. RS422 ' A less common asynchronous data transmission standard in which balanced differential voltage is specified. RS422 is especially suited to long distances. S-Video ' The output from certain video tape players and video equipment. S-Video separates sync and luminance from color information, typically producing a higher quality display than composite video. Scan Frequency ' The horizontal or vertical frequency at which images are generated. Also known as scan rate or refresh rate. Scan Line ' One horizontal line on the display. Scan Rate ' The horizontal or vertical frequency at which images are generated. SECAM ' A video output format of some video tape and disk players (used primarily in France). SECAM (Sequential Couleur á Mémoire) signals are similar in resolution and frequency to PAL signals. The primary difference between the two standards is in the way color information is encoded. Slidebar ' A slidebar is a graphical display of an adjustable setting. The numerical setting often represents a percentage but can be a specific unit such as degrees Kelvin. Source ' The device, such as a computer or VCR, connected to the projector for display. A source may have numerous corresponding channels defined and recognized by the projector. See Input. Source Setup ' See Channel. Switcher ' A signal selector that can be connected to a projector for the purpose of adding more sources. Sync ' This term refers to the part of the video signal that is used to stabilize the picture. Sync can occur in three forms: 1) “Composite sync”: the horizontal and vertical components are together on one cable. 2) “Sync-on-green”: the sync is part of the green video. 3) “Separate sync” or “H.SYNC and V.SYNC”: the horizontal and vertical components of the sync are on two separate cables. Sync Width ' The duration of each sync pulse generated by a computer. The sync width is part of the blanking time. TTL Video ' A type of RGB video with digital characteristics. Terminated ' A wire connecting a single video source to a display device, such as a projector, must be terminated by a resistance (usually 75S for video). A-6 Roadster / Mirage S+ User’s Manual GLOSSARY Throw Distance ' The distance between the front feet of the projector and the screen. Also called “Projector-to-Screen Distance”. Always use the correct Christie throw distance formula to calculate the proper throw distance (±5%) required for your lens. Throw Ratio ' Throw ratio = throw distance / screen width. Typically used to differentiate lenses. Tint ' Balance of red-to-green necessary for realistic representation of NTSC signals. Variable Scan ' The ability of a projector to synchronize to inputs with frequencies within a specified range. Vertical Frequency ' The frequency at which images are generated. Vertical frequencies vary amongst sources. Also called vertical scan rate. Vertical Offset ' The difference between the center of the projected image and the center of the projector lens. For this projector, this value is expressed as the maximum percentage of the image that can be projected above or below the lens center without degrading the image quality. Vertical offset ranges depend on the type of lens in use, and whether or not the image is offset horizontally at the same time. Video ' The signal that is used by display devices (such as projectors) to generate an image. This term also refers to the output of video tape/disk players and computers. Video Decoder ' An optional device that converts NTSC 3.58, NTSC 4.4, PAL, PAL-N, PAL-M or SECAM to RGB video. Video Standard ' A specific type of video signal, such as NTSC, PAL, SECAM. This projector can automatically recognize and interpret the incoming standard and display accordingly. Viewing Angle ' Screens do not reflect equally in all directions. Most light is reflected in a conical volume centered around the “line of best viewing”. Maximum brightness is perceived if you are within the viewing cone defined by the horizontal and vertical viewing angles. White Balance ' The color temperature of white used by the projector. White Field ' The area of an image that is white only. For example, a full white field is an image that is white everywhere. A 10% white field is a white area (usually rectangular) that occupies 10% of the image; the remaining 90% is black. YCbCr ' A high-end digital component video signal. YPbPr ' A high-end analog component video signal. Sometimes called YUV, Component, or Y, R-Y, B-Y, the YPbPr signal by-passes the video decoder in this projector. YUV ' See YPbPr. Zoom ' The adjustment of image size by means of a zoom lens. Roadster / Mirage S+ User’s Manual A-7 Appendix B Keypad Reference Figure B-1. Remote Keypad Roadster / Mirage S+ User’s Manual B-1 Appendix C Serial Communication Cables A serial link of RS232 or RS422 enables ASCII communication with the projector so that it can be controlled remotely from a PC or other controller. From a PC, connect a standard 9-wire RS232 serial cable to the RS232 IN port located on the side of the projection head. Or, for long-distance (>100 ft.) links with an RS422-compatible PC or controller, connect RS422 cable to the RS422 port. Roadster / Mirage S+ User’s Manual C-1 SERIAL COMMUNICATION CABLES C-2 Roadster / Mirage S+ User’s Manual Appendix D Throw Distance Always consult this Appendix when planning a projector installation. See also 2.3, Projector Position and Mounting. Calculating Throw Distance Figure D-1. Calculating Throw Distance Correct throw distance depends on the screen size and lens present—the larger the image needed, the greater the distance you must allow between the lens and screen. Once you know the screen size and lens type present, you can calculate the precise throw distance you require by using the appropriate formula as found in this appendix. Throw distance is the distance between the projector front feet and the screen (Figure D-1). This measurement is not necessarily parallel to the floor—i.e., the projector and screen may both be inclined. NOTE: If your projector is tilted up or down in relation to the screen, typical in large venues or elevated installations, throw distance still represents the smallest measurement between the screen and front feet center axes. Figure D-1 provides the recommended throw distance formulas for each of the “Compact” Thunder Lenses. Pre-calculated throw distances for the complete range of lens types and screen sizes appear in the charts and graphs on the following pages. Refer to these examples to quickly determine the proper throw distance (±5%) for your installation and lens. Roadster / Mirage S+ User’s Manual D-1 SYSTEM INTEGRATION Table D-1. Throw Distance Formulas Lens Throw Ratio Throw Distance Formula cm (in.) ±5% 0.73:1 Fixed 1.2:1 Fixed (short) 1.2:1 Fixed (long) 1.45 – 1.8:1 0.7588 x screen width (↔ cm) + 31.211 cm 1.8 – 2.5 N/A 1.25 x screen width (↔ cm) + 13.6 cm Min 1.4781 x screen width (↔ cm) +19.576 cm Max: 1.839 x screen width (↔ cm) + 21.392 cm Min: 1.8301 x screen width (↔ cm) – 5.828 cm Max: 2.6019 x screen width (↔ cm) – 3.251 cm Diagonal Screen Size à in cm 73-215 N/A 37-383 64-536 188-548 N/A 95-973 163-1375 56-536 145-1375 2.5 – 4.5 Min 2.6147 x screen width (↔ cm) – 5.8132 cm Max 4.7718 x screen width (↔ cm) – 25.91 cm. 66-536 169-1375 4.5 – 7.3 Min: 4.5727 x screen width (↔ cm.) – 9.0449 cm Max: 7.4058 x screen width (↔ cm) – 21.974 cm 78-536 200-1375 NOTES:1) Make sure to use HORIZONTAL screen size in all formulas.2 )Calculations not available for 1.2:1 Fixed lenses. Throw Distances for Compact Thunder Lenses Image Width (↔) cm in 150 59 165 64 180 70 195 76 210 82 225 88 240 94 255 100 270 105 285 111 300 117 315 123 330 129 345 135 360 140 375 146 390 152 405 158 420 164 435 170 438 171 0.73:1 Fixed Lens Throw distance cm in 145 57 156 61 168 65 179 70 191 74 202 79 213 83 225 88 236 92 248 97 259 101 270 105 282 110 293 114 304 119 316 123 327 128 339 132 350 137 361 141 364 142 NOTE: Maximum throw distance=10m (33 ft.). Use throw distance of 1.0-1.3m (3951”) for optimized lens performance. D-2 Roadster / Mirage S+ User’s Manual THROW DISTANCE 1.45 – 1.8:1 Lens 1.45 – 1.8:1 Lens 1.45 Zoom Image Width (↔) cm in 160 62 175 68 190 159 205 80 220 86 235 92 250 98 265 103 280 109 295 115 310 121 325 127 340 133 355 138 370 144 385 150 400 156 415 162 430 168 445 174 460 179 475 185 490 191 505 197 520 203 535 209 550 215 565 220 580 226 595 232 610 238 625 244 640 250 655 255 670 261 685 267 700 273 715 279 730 285 745 291 760 296 775 302 790 308 805 314 820 320 835 326 850 332 865 337 880 343 889 347 895 349 910 355 925 361 940 367 955 372 970 378 985 384 1000 390 1015 396 1030 402 1045 408 1060 413 1075 419 1090 425 1100 429 Throw Distance cm in 256 100 278 109 300 117 323 126 345 134 367 143 389 152 411 160 433 169 456 178 478 186 500 195 522 204 544 212 566 221 589 230 611 238 633 247 655 256 677 264 700 273 722 281 744 290 766 299 788 307 810 316 833 325 855 333 877 342 899 351 921 359 943 368 966 377 988 385 1010 394 1032 403 1054 411 1076 420 1099 428 1121 437 1143 446 1165 454 1187 463 1209 472 1232 480 1254 489 1276 498 1298 506 1320 515 1334 520 1342 524 1365 532 1387 541 1409 550 1431 558 1453 567 1476 575 1498 584 1520 593 1542 601 1564 610 1586 619 1609 627 1631 636 1645 642 1.8 Zoom Image Width cm 127 130 145 160 175 190 205 220 235 250 265 280 295 310 325 340 355 370 400 415 430 445 460 475 490 505 520 535 550 565 580 595 610 625 640 655 670 685 700 715 730 745 760 775 790 805 820 835 850 865 880 889 (↔) in 50 51 57 62 68 74 80 86 92 98 103 109 115 121 127 133 138 144 156 162 168 174 179 185 191 197 203 209 215 220 226 232 238 244 250 255 261 267 273 279 285 291 296 302 308 314 320 326 332 337 343 347 Throw Distance cm in 255 99 260 102 288 112 316 123 343 134 371 145 398 155 426 166 454 177 481 188 509 198 536 209 564 220 591 231 619 241 647 252 674 263 702 274 757 295 785 306 812 317 840 328 867 338 895 349 923 360 950 371 978 381 1005 392 1033 403 1060 414 1088 424 1116 435 1143 446 1171 457 1198 467 1226 478 1254 489 1281 500 1309 510 1336 521 1364 532 1391 543 1419 553 1447 564 1474 575 1502 586 1529 596 1557 607 1585 618 1612 629 1640 639 1656 646 Roadster / Mirage S+ User’s Manual D-3 SYSTEM INTEGRATION 1.8 – 2.5:1 Lens 1.8 – 2.5:1 Lens 1.8Zoom 1.8 Zoom Image Width (↔) cm in 161 165 180 195 210 225 240 255 270 285 300 315 330 345 360 375 390 405 420 435 450 465 480 495 510 525 550 565 570 585 600 615 630 645 660 675 690 705 720 735 750 765 780 795 810 825 840 855 870 885 D-4 63 64 70 76 82 88 94 99 105 111 117 123 129 135 140 146 152 158 164 170 176 181 187 193 199 205 215 220 222 228 234 240 246 252 257 263 269 275 281 287 293 298 304 310 316 322 328 333 339 345 Throw Distance cm in 289 296 324 351 378 406 433 461 488 516 543 571 598 626 653 680 708 735 763 790 818 845 873 900 928 955 1001 1028 1037 1065 1092 1120 1147 1175 1202 1229 1257 1284 1312 1339 1367 1394 1422 1449 1477 1504 1531 1559 1586 1614 Roadster / Mirage S+ User’s Manual 113 115 126 137 148 158 169 180 190 201 212 223 233 244 255 265 276 287 297 308 319 330 340 351 362 372 390 401 405 415 426 437 447 458 469 480 490 501 512 522 533 544 554 565 576 587 597 608 619 629 Image Width (↔) cm cm 900 915 930 945 960 975 990 1005 1020 1035 1050 1065 1080 1095 351 357 363 369 374 380 386 392 398 404 410 415 421 427 Throw Distance cm cm 1641 1669 1696 1724 1751 1779 1806 1833 1861 1888 1916 1943 1971 1998 640 651 662 672 683 694 704 715 726 736 747 758 769 779 THROW DISTANCE 1.8 – 2.5:1 Lens 1.8 – 2.5:1 Lens 2.5 Zoom 2.5 Zoom Image Width (↔) cm 116 130 145 160 175 190 205 220 235 250 265 280 295 310 325 340 355 370 385 400 415 430 445 460 475 490 505 520 535 550 565 580 595 610 625 640 655 670 685 700 715 730 745 760 775 790 Image Width (↔) Throw Distance in 45 51 57 62 68 74 80 86 92 98 103 109 115 121 127 133 138 144 150 156 162 168 174 179 185 191 197 203 209 215 220 226 232 238 244 250 255 261 267 273 279 285 291 296 302 308 cm 289 325 364 403 442 481 520 559 598 637 676 715 754 793 832 871 910 949 988 1028 1067 1106 1145 1184 1223 1262 1301 1340 1379 1418 1457 1496 1535 1574 1613 1652 1691 1730 1769 1808 1847 1886 1925 1964 2003 2042 Throw Distance in cm in cm in 113 127 142 157 172 188 203 218 233 249 264 279 294 309 325 340 355 370 386 401 416 431 446 462 477 492 507 522 538 553 568 583 599 614 629 644 659 675 690 705 720 736 751 766 781 796 800 805 820 835 850 865 880 895 910 925 940 955 970 985 1000 1015 1030 1045 1060 1075 1090 1100 312 314 320 326 332 337 343 349 355 361 367 372 378 384 390 396 402 408 413 419 425 429 2068 2081 2120 2159 2198 2237 2276 2315 2354 2394 2433 2472 2511 2550 2589 2628 2667 2706 2745 2784 2823 2849 807 812 827 842 857 873 888 903 918 933 949 964 979 994 1010 1025 1040 1055 1070 1086 1101 1111 Roadster / Mirage S+ User’s Manual D-5 SYSTEM INTEGRATION 2.5 – 4.5:1 Lens 2.5 – 4.5:1 Lens 2.5 Zoom 2.5 Zoom Image Width (↔) D-6 Throw Distance cm in cm in 244 245 260 275 290 305 320 335 350 365 380 395 410 425 440 455 4730 485 500 515 530 545 560 575 590 605 620 635 650 665 680 695 710 725 740 755 770 785 800 815 830 845 860 875 890 95 96 101 107 113 119 125 131 137 142 148 154 160 166 172 177 1845 189 195 201 207 213 218 224 230 236 242 248 254 259 265 271 277 283 289 294 300 306 312 318 324 330 335 341 347 632 635 674 713 752 792 831 870 909 949 988 1027 1066 1105 1145 1184 12362 1262 1302 1341 1380 1419 1458 1498 1537 1576 1615 1655 1694 1733 1772 1811 1851 1890 1929 1968 2008 2047 2086 2125 2164 2204 2243 2282 2321 247 248 263 278 293 309 324 339 355 370 385 401 416 431 446 462 4821 492 508 523 538 553 569 584 599 615 630 645 661 676 691 706 722 737 752 768 783 798 814 829 844 859 875 890 905 Roadster / Mirage S+ User’s Manual Throw Distance) Image Width (↔) cm cm cm cm 905 920 935 950 965 980 995 1010 1025 1040 1055 1070 1085 1100 353 359 365 371 376 382 388 394 400 406 411 417 423 429 2360 2400 2439 2478 2517 2557 2596 2635 2674 2713 2753 2792 2831 2870 921 936 951 966 982 997 1012 1028 1043 1058 1074 1089 1104 1119 THROW DISTANCE 2.5 – 4.5:1 Lens 2.5 – 4.5:1 Lens 4.5 Zoom 4.5 Zoom Image Width (↔) Throw Distance Image Width (↔) Throw Distance cm in cm in cm in cm in 136 140 155 170 185 200 215 230 245 260 275 290 305 320 335 350 365 380 395 410 425 440 455 470 485 500 515 530 545 560 575 580 605 620 635 650 665 68 695 710 125 740 755 770 785 800 53 55 60 66 72 78 84 90 96 101 107 113 119 125 131 137 142 148 154 160 166 172 177 183 189 195 201 207 213 218 224 226 236 242 248 254 259 27 271 277 49 289 294 300 306 312 623 642 714 785 857 928 1000 1072 1143 1215 1286 1358 1429 1501 1573 1644 1716 1787 1859 1931 2002 2074 2145 2217 2288 2360 2432 2503 2575 2646 2718 2742 2861 2933 3004 3076 3147 299 3290 3362 571 3505 3577 3648 3720 3792 243 250 278 306 334 362 390 418 446 474 502 530 558 585 613 641 669 697 725 753 781 809 837 865 892 920 948 976 1004 1032 1060 1069 1116 1144 1172 1200 1227 116 1283 1311 223 1367 1395 1423 1451 1479 815 830 845 860 875 890 905 920 935 950 965 980 995 1010 1025 1040 1055 1070 1085 1100 318 324 330 335 341 347 353 359 365 371 376 382 388 394 400 406 411 417 423 429 3863 3935 4006 4078 4149 4221 4293 4364 4436 4507 4579 4650 4722 4794 4865 4937 5008 5080 5151 5223 1507 1535 1562 1590 1618 1646 1674 1702 1730 1758 1786 1814 1842 1870 1897 1925 1953 1981 2009 2037 Roadster / Mirage S+ User’s Manual D-7 SYSTEM INTEGRATION 4.5 – 7.3:1 Lens 4.5 – 7.3:1 Lens 4.5 Zoom Image Width (↔) D-8 4.5 Zoom Throw Distance Image Width (↔) Throw Distance cm in cm in cm in cm in 267 280 295 310 325 340 355 370 385 400 415 430 445 460 475 490 505 520 535 550 565 580 595 610 625 640 655 670 685 700 715 730 745 760 775 790 805 820 835 850 865 880 895 910 925 104 109 115 121 127 133 138 144 150 156 162 168 174 179 185 191 197 203 209 215 220 226 232 238 244 250 255 261 267 273 279 285 291 296 302 308 314 320 326 332 337 343 349 355 361 1212 1271 1340 1408 1477 1546 1614 1683 1751 1820 1889 1957 2026 2094 2163 2232 2300 2369 2437 2506 2575 2643 2712 2780 2849 2917 2986 3055 3123 3192 3260 3329 3398 3466 3535 3603 3672 3741 3809 3878 3946 4015 4084 4152 4221 473 496 523 549 576 603 630 656 683 710 737 763 790 817 844 870 897 924 951 977 1004 1031 1058 1084 1111 1138 1165 1191 1218 1245 1272 1298 1325 1352 1379 1405 1432 1459 1486 1512 1539 1566 1593 1619 1646 955 970 985 1000 1015 1030 1045 1060 1075 1090 1100 372 378 384 390 396 402 408 413 419 425 429 4358 4426 4495 4564 4632 4701 4769 4838 4907 4975 5021 1700 1726 1753 1780 1807 1833 1860 1887 1914 1940 1958 Roadster / Mirage S+ User’s Manual THROW DISTANCE 4.5 – 7.3:1 Lens 4.5 – 7.3:1 Lens 7.3 Zoom Image Width (↔) 7.3 Zoom Image Width (↔) Throw Distance Throw Distance cm in cm in cm in cm in 164 175 190 205 220 235 250 265 280 295 310 325 340 355 370 385 400 415 430 445 460 475 490 505 520 535 550 565 580 595 610 625 640 655 670 685 700 715 730 745 760 775 790 805 820 835 64 68 74 80 86 92 98 103 109 115 121 127 133 138 144 150 156 162 168 174 179 185 191 197 203 209 215 220 226 232 238 244 250 255 261 267 273 279 285 291 296 302 308 314 320 326 1193 1274 1385 1496 1607 1718 1829 1941 2052 2163 2274 2385 2496 2607 2718 2829 2940 3051 3163 3274 3385 3496 3607 3718 3829 3940 4051 4162 4273 4384 4496 4607 4718 4829 4940 5051 5162 5273 5384 5495 5606 5718 5829 5940 6051 6162 465 497 540 584 627 670 713 757 800 843 887 930 973 1017 1060 1103 1147 1190 1233 1277 1320 1363 1407 1450 1493 1537 1580 1623 1667 1710 1753 1797 1840 1883 1927 1970 2013 2057 2100 2143 2187 2230 2273 2316 2360 2403 1360 1100 1090 1075 1045 1030 1015 1000 985 970 955 940 925 910 895 880 865 850 530 429 425 419 408 402 396 390 384 378 372 367 361 355 349 343 337 332 10050 8124 8050 7939 7717 7606 7495 7384 7273 7162 7051 6939 6828 6717 6606 6495 6384 6273 3919 3169 3140 3096 3010 2966 2923 2880 2836 2793 2750 2706 2663 2620 2576 2533 2490 2446 Roadster / Mirage S+ User’s Manual D-9 Appendix E System Integration The GPIO (General Purpose Input/Output) connector located on the input panel provides a flexible method of interfacing a wide range of external I/O devices to the projector. There are 7 GIO pins available on the 9pin D-Sub GPIO connector, which are configurable via RS232 commands. The other two pins are reserved for ground and power – see table below for pin identification. GPIO Pins GPIO 1 2 6 3 7 Pin # 1 2 3 4 5 6 7 8 9 4 8 5 9 Signal + 12V (200mA) GPIO 1 GPIO 2 GPIO 3 Ground GPIO 4 GPIO 5 GPIO 6 GPIO 7 The serial cable required for connecting the external device to the projector’s GPIO connector, whether it’s a standard serial cable or a custom one, must be compatible with the external device. Configuring the GPIO ' The GPIO connector can be configured to automate any number of events using the serial command code GIO. Each pin is defined as either an input or output depending on the desired outcome. In general, configure the pin as an input if you want the projector to respond to something the device does and as an output if you want the external device to respond to an action taken by the projector. For example, configure the pin as an output if you want the lighting in a room to automatically dim when the projector is turned on. Roadster / Mirage S+ User’s Manual E-1 SYSTEM INTEGRATION By using the GIO command, you can also set the state of each pin as high or low. By default, the state of each pin is high. The voltage applied to pins in the high state is + 3.3V. Example 1. Turn room lighting on when the projector is turned off. (Assumes a control/automation unit is configured to turn the lights on when pin 2 of its input goes high.) (GIO C2 O) Set pin #2 configuration to output (GIO 2 H) Set pin #2 to high (state) Query Command ' (GIO?) Request the state and configuration of all pins (GIO! “HHLLHLH” “OOIOOOI”) Reply of pin state and configuration (GIO? C2) Request configuration for pin #2 (GIO! C2 O) Reply with pin #2 configuration as output (GIO? 2) Request the state of pin #2 (GIO! H) Reply with pin #2 state as high Real Time Event ' Use the serial command RTE to specify an action that is initiated at a particular time or based on an external stimulus. For General Purpose IO “G” Parameter P1 P2 P3 Name RTE type I/O bit Pin state (1 Character) (String) P4 Commands Value G (Real Time I/O Event) 1-7 H = High L = Low “LHXXXHL” Combine multiple inputs and trigger occurs when all conditions are met Any valid serial protocol command for the device Example 2. Projector powers up when a switch on the external device is turned on. D-2 (GIO C2 I) Set pin #2 configuration as input (RTE G 2 H “(PWR 1)”) Power on when pin #2 set to high (RTE G 2 L “(PWR 0)”) Power off when pin #2 set to low Roadster / Mirage S+ User’s Manual Appendix F Optional Input Modules The following optional input modules can be installed in either option slot in the projector (INPUT 5 or INPUT 6). Contact your dealer for a complete an up-to-date listing. NOTES:1) Optional interface modules can be hot-swapped into a running projector. 2) Any audio connectors shown are non-functional in this projector. + Dual SD/HD-SDI ' NOTE: Standard with Roadster S . See Section 2. 38-804656-xx The Dual SD/HD-SDI Module enables incoming SD or HD serial digital data to be tiled across multiple screen displays, overlapped for extra-bright displays, or distributed to additional projectors for multiple, same-image screens. Dual SD/HD-SDI Features ◊ Accepts and decodes up to two serial digital inputs ◊ SMPTE 292 and 259M compatible ◊ Outputs up to two 10-bit YCbCr 4:2:2 video signals ◊ Provides input(s) to output(s) loop-through capability ◊ Supplies interchangeable inputs as part of the Picture-in Picture display RGB500 Input Module ' The RGB500 Input Module receives analog RGB input signals from computers or 38-804606-xx other RGB source devices. Roadster / Mirage S+ User’s Manual F-1 OPTIONAL INPUT MODULES RGB500 Features ◊ accepts 3, 4, or 5 wire RGB video (sync-on-green, composite sync, or separate horizontal and vertical sync), up to 500 MHz bandwidth ◊ accepts YPbPr, composite (on green) and Y/C (on red/blue) ◊ BNC connectors for RGB signal inputs RGB400BA Input Module ' Connect three-, four-, or five-wire RGB video signals of up to 400 MHz bandwidth— 38-804610-xx these are signals typically produced by high-resolution computer or workstations. The buffering capability of the module enables the incoming signal to be sent to a remote destination. Inputs are 75S terminated. RGB400BA Features ◊ accepts 3, 4, or 5 wire RGB video (sync-on-green, composite sync, or separate horizontal and vertical sync) ◊ accepts YPbPr, composite (on green) and Y/C (on red/blue) ◊ BNC connectors for RGB signal inputs ◊ Buffered signals to a remote destination RGB400 Active Loop-Thru ' The RGB400 ALT Input Module receives analog RGB input signals from computers Input Module or other RGB source devices. Video inputs are 75S terminated. Video outputs 38-804607-xx provide buffered loop-through to another display device. RGB400 ALT Features ◊ accepts 3, 4, or 5 wire RGB video (sync-on-green, composite sync, or separate horizontal and vertical sync) ◊ accepts YPbPr, composite (on green) and Y/C (on red/blue) ◊ BNC connectors for RGB signal inputs ◊ buffered loop-through video outputs F-2 Roadster / Mirage S+ User’s Manual OPTIONAL INPUT MODULES Composite -Video ' The Composite Video Input Module receives either composite video input signals Input Module from tape or disk players. Video inputs are 75S terminated. Video outputs are 38-804608-xx provided for buffered loop-through to another display device. NOTES: 1) The S-video portion of this module is non-functional with this projector. Connect composite video signals only. 2) This module is not a decoder. Composite Video Features ◊ BNC connectors for composite RGB signals ◊ 4-pin mini-DIN connectors for S-Video signals (NOTE: non-functional) ◊ buffered loop-through video outputs PC250 Analog ' The PC250 Analog Input Module receives analog RGB input signals from IBM PC Input Module compatibles or Macintosh computers. Video inputs are 75S terminated. Video 38-804609-xx outputs are provided for buffered loop-through to another display device. PC250 Analog Features ◊ accepts VGA or MAC RGB video ◊ 15 pin D connectors for video ◊ active loop-through video outputs NOTES: This interface does not accept VGA and MAC signals simultaneously. DVI Input Module ' The DVI Input Module can be installed to display digital video input signals 38-804635-xx conforming to the DVI (Digital Visual Interface) single-channel standard. Roadster / Mirage S+ User’s Manual F-3 OPTIONAL INPUT MODULES Features ◊ Supports Digital Visual Interface (DVI) single-channel ◊ Supports VESA Extended Display Identification Data (EDID) ◊ Provides an active-loop-through using a DVI connector (conforming to the DVI Specification) Serial Digital Input Module ' The Serial Digital Input Module (SDI) accepts a serial digital 4:2:2 component video 38-804602-xx signal (YCbCr) via a single SERIAL IN BNC connector. The signal can loop through the SERIAL OUT BNC out to another device (such as another projector). Inputs are 75S terminated. SDI Features ◊ accepts serial digital 4:2:2 component video (YCbCr) ◊ provides both a SERIAL IN and a SERIAL OUT BNC connector ◊ includes status LEDs for signal and error ◊ SMPTE 259M compatible F-4 Roadster / Mirage S+ User’s Manual Index 3 , 3D Stereo Sync Delay, 3-34 3D Stereo Sync Locking, 3-34 3D Stereo Sync Select, 3-34 3-35 A AC Line Cord, 3-3 AC Power Requirements, 2-1, 2-26, 6-5 Active Input Window, 3-23 Adjusting Input Levels, 3-30 Advanced Image Settings Submenu, 3-31 Advanced Size and Position submenu, 3-23 Alignment Procedure, 2-9 Anamorphic, 3-22 Arrow Keys, 3-10 Aspect Ratio, 2-13. Auto Color Enable, 3-30 Auto Input Level, 3-29 Auto Key, 3-6 Auto Setup, 2-2, 3-6, 3-20 AutoSource Checkbox, 3-19 B Backlight, 3-39 Baud Rate, 2-24, 3-37 Best Quality, 3-48 Best Switching, 3-48 Blacklevels and Drives, 3-29 Blanking, 3-24 PIP, 3-24 Brightness, 6-1 Brightness Key, 3-8, 3-25 Brightness Uniformity Canceling, 3-59 Definition, 3-56 Prerequisites, 3-56 Procedure, 3-56 Submenu, 3-40 Brightness Uniformity Menu, 3-58 Broadcast Key, 3-39 Broadcasting, 3-10 Bubble Xenon Lamp. See Lamp C Channel Copy/Delete, 3-18 Locked, 3-19 Number, 3-16 Selection, 3-16 Signal Type, 3-17 Using, 3-16 Channel Key, 3-6, 3-15 Channel List Display, 3-37 Channel Setup Menu, 3-17 Enter Key, 3-18 Function Key, 3-17 Channels Creating Automatically, 3-16 Creating in Channel Setup Menu, 3-18 Definition of, 3-15 Deleting in Channel Setup Menu, 3-18 Edit Menu, 3-18 Name, 3-19 Number, 3-19 Checkbox Toggles, 3-13 ChristieNet, 3-64 Clamp Location, 3-30 Clamp Tip, 3-30 Cleaning Lamp, 4-3 Lens, 4-3 Codes, System Error, 3-67 Color Adjustment, 3-32, 3-41 Brightness Uniformity, 3-56 Color Saturation, 3-56 Color Saturation Submenu, 3-43 Preliminary Calibration, 3-53 Procedure, 3-53 XY Submenu, 3-42 Color Artifacts, 3-34 Color Enable, 3-30, 3-43 Color Matching, 3-53 Color Space Selecting, 3-26 Color Temperature, 3-32 Colors and Gray Scale, 6-1 Communications Connecting, 2-20 Ethernet, 2-21 Roadster / Mirage S+ User’s Manual INDEX-1 INDEX GPIO Port, 2-22 RS-232 Serial, 2-20 RS-422 Serial, 2-20 Submenu, 3-37 Component Video, 2-18 Components, 1-2 Location and Use, 3-1 Composite Video, 2-19 Configuration Menu, 3-35 Contrast, 3-25 Contrast Key, 3-8 Contrast Ratio, 6-1 Cross Talk, 3-34 Custom Sizing, 3-21 D Dark Interval, 3-33, Date and Time Setting, 3-36 Decoder AGC Enabling, 3-27 Decoder Luma Delay, 3-28 Define Custom Color Gamuts, 3-41 Detail Image Sharpness, 3-26 Detail Threshold, 3-35 Diagnostics and Calibration, Submenu, 3-43 Display Channel List, 3-37 Error Messages, 3-37 Slidebars, 3-37 DMD, 3-60 Dual SD/HD-SDI Input Module, 2-19 Replacement Schedule, 4-2 Filter (Image Adjustment), 3-26 Flying Projector. See Projector, Hoisting Focus, 2-2, 2-3, 2-28, 3-2 Folded Optics, 2-16 Font Size, Menu, 3-36 Foreign Objects, Dangers of, 4-3 , Frame Delay and Monitor, 3-33 Frame Locking, 3-34 Freeze Image, 3-43 Full Height, 3-22 Full Screen, 3-22 Full Width, 3-22 Function Key, 3-9 3-35 G 3-35 E Edge Blending, 3-40 Description, 3-60 How Blends are Used, 3-60 Main Functions, 3-61 Procedure, 3-62 Submenu, 3-40 Enter Key, 3-10 Error Code Window, 3-3 Error Codes, System, 3-67 Error Messages, 3-64 Bad Sync, 3-65 H-Sync or V-Sync, 3-65 Invalid User Entry, 3-65 No Signal, 3-65 System Warnings/Errors, 3-65 Ethernet, 6-4. See Communications Control of TPC, 3-64 Troubleshooting, 5-4 Ethernet Network, 2-24 Ethernet Settings Submenu, 3-39 Exit Key, 3-10 F Film Mode Threshold, 3-35 Filter Replacement Procedure, 4-8 INDEX-2 Roadster / Mirage S+ User’s Manual Gamma Curve, 3-32 Gamma Key, 3-8, 3-25 Gamma Table, 3-25, 3-32 Gamma, Description of, 3-8, 3-25 Geometry and Color, Submenu, 3-40 Glossary of Terms, 1 GPIO, 2-22, 6-4 H Handles, 3-2 Safety of, 2-3 Help Context-sensitive, 3-11 From presentation level, 3-12 Hoisting Hardware:, 2-3 Procedure, 2-5 Horizontal Offset, 2-15 Adjusting, 3-2 Horizontal Position, 3-23 I Image Adjustments, 3-20 Orientation, 2-27 Image Optimization, 3-48 Image Orientation, 3-36 Image Settings Menu, 3-25 Infrared Sensors, 3-4 InMenu Checkbox, 3-19 Input Definition of, 3-14 Selecting/Switching, 3-15 Settings, Advanced, 3-32 Input Keys, 3-7 Input Level, Auto, 3-29 Input Levels Submenu, 3-29 Input Panel, 3-2 Input Saturation Color Level, 3-28 Input Tint, 3-28 Input Video Black, 3-28 Inputs, 2-17, 6-3 Dual SD/HD-SDI, 6-3 DVI-I, 6-3 INDEX Number and Type, 6-2 Optional, 2-19 Inputs, Analog RGB/YPbPr, 6-2 Sync, 6-3 Video, 6-3 Installation Ambient Lighting, 2-13 Ceiling Mounting, 2-16 Front Screen, 2-12 Horizontal Position, 2-15 Other Considerations, 2-13 Rear Screen, 2-12 Screen Size, 2-13 ScreenAspect Ratio, 2-13 Type, 2-11 Vertical Position, 2-15 Intensity Setting for Lamp, 3-50 , Invalid Channel, 3-65 Invalid User Entry. See Error Messages IP Address, 3-39 Setting, 2-25 IR Sensors, 3-39 3-35 K Keypad Accessing Menus, 3-11 Built-in, 3-4 Conversion, 2-28 Enabling Wire Remote, 3-39 Guide lines, 3-6 IR Remote, 2-20, 3-5, 6-4 Remapping, 3-49 Replacing Batteries, 4-4 Types, 3-4 Wired Remote, 3-4, 3-6, 6-4 Keystone, 2-15, 2-27 Correcting, 3-40 L Labels and Markings, 4-1 Lamp Cleaning, 4-3 Cool Down, 4-2 Failure to Ignite, 5-3 History, 3-51 Hours, 3-49, 4-4 Hours, 3-52 Limit, 3-49, 3-52, 4-2 Maintaining Brightness, 3-51 Mainting Brightness, 3-56 Menu, 3-49 Message, 3-49 Replacement Procedure, 4-4 Replacement Schedule. See Lamp Limit Serial Number, 3-49, 3-51, 4-7 Set Power, 3-57 Specs, 6-6 Troubleshooting, 5-3 Lamp Modes, 3-50 Intensity, 3-50 Max Brightness, 3-50 Power, 3-50 Language Select, 3-36 Laser Key, 3-10 LCD Status Display Window, 3-3 LED, Status Codes, 3-66 Lens Adjustments, 2-2 Cleaning, 4-3 List & Specifications, 6-2 Offset, 3-2 Replacement Procedure, 4-8 Lens Focus Keys, 3-10 Lens Release, 3-1 Level Value, 3-45 Leveling, 2-27 Special Mounting, 2-16 Lifting Projector, 2-3 Line Cord, AC, 3-3 LiteLOC Troubleshooting, 5-3 LiteLOC Calibration, 3-45 Locked Channel Checkbox, 3-19 Logo Replacement, 3-37 Luma Delay, 3-28 Lumens. See Brightness M Menu, 3-11 Channel Setup, 3-17 Color Saturation, 3-56 Configuration, 3-35 Image Settings, 3-25 Lamp, 3-49 PIP and Switching, 3-47 Simulation 3D, 3-33 Size and Position, 3-20 Status, 3-52 Test Pattern, 3-40 White Uniformity, 3-58 Menu Font Size, 3-36 Menu Key, 3-8 Menu Location on Screen, 3-36 Menu Navigation, 3-11, 3-20 Menu Preferences Submenu, 3-36 Mixed Networks, 2-23 Motion Filter, 3-35 Multiple Projectors Connecting, 2-23 Description, 3-53 N Network Routing, 3-38 Network, Split. See Split Network No Resizing, 3-21 No Signal, 3-65 Noise Reduction, 3-26 Non-operating Environment, 6-6 Numerical Entry, 3-14 Roadster / Mirage S+ User’s Manual INDEX-3 INDEX O Odd Pixel Adjustment, 3-44 Level Detector, 3-45 Offset Horizontal, 2-15 Vertical, 2-15 On-Line Help. See Help Operating Environment, 6-6 Optical Aperture, 3-33 Option, 3-45 Optional Inputs, 2-19 OSD Key, 3-8 P Panel Input, 3-2 Peak Detector, 3-30, 3-45 PIP, 3-46 Aspect Ratio Presets, 3-47 Blanking, 3-24 Border Color, 3-48 Border Width, 3-48 Compatible Signals, 3-46 Enable, 3-47 Image Settings. See Image Settings Menu Position Presets, 3-47 Primary Image, 3-46 Secondary Image, 3-46 Size and Position Submenu, 3-47 Swap Main and PIP Image, 3-47 PIP Key, 3-9 Pixel Phase, 3-23 Pixel Tracking, 3-22 Plug & Display (EDID), 3-24 Port Number Changing, 2-25 Entering, 3-39 Power, 2-1 Setting for Lamp, 3-50 Power Cords and Attachments, Safety, 4-2 Power Key, 3-6 Power Requirements. See AC Power Power-up Auto, 3-36 Presets, Resizing, 3-21 Primary Colors, Adjusting, 3-53 Primary Image, 3-46 Projector Assigning/Changing Number, 3-38 Components, 1-2, 3-1, 6-7 Dimensions, 6-6 Hoisting, 2-5 Number, 3-14 Position and Mounting, 2-27 Resetting, 3-66 Safe Location of, 4-1 Projector Features, 1-1 Projector Key, 3-9 Projector Set Up Quick, 2-1 Pull-Down Lists, Use of, 3-13 Purchase Record, 1-3 INDEX-4 Roadster / Mirage S+ User’s Manual Q Quick Set Up, 2-1 R Resizing, 3-21 Default, 3-21 Resolution, 6-1 RGB Connection, 3-2 Sources, 2-17 Rigging Hardware, Attaching, 2-6 RS-232 Network, 2-23 Serial Communications, 2-20 Serial Interface, 3-3 Specifications, 6-4 RS-422 Interface, 3-3 Serial Communications, 2-20 Specifications, 6-4 S Safety Cables, 2-5 Screen Diffused, 2-12 Optical, 2-12 Size, 2-13, 2-14 Seamless Switching, 3-48 Compatible Signals, 3-46 Definition, 3-48 Fade Time, 3-48 Image Optimization, 3-48 Secondary Image, 3-46 Servicing Conditions Requiring Servicing, 4-3 Setting RGB Levels, 3-29 Shutter, 3-2 Shutter Key, 3-9 Simulation 3D Menu, 3-33 Size, 3-22 Size and Position Menu, 3-20 Slidebars ”Direct”, 3-13, 3-20 Adjustment, 3-12 Using, 3-12 Source Selection, 2-2 Source Setup. See Channel Splash Screen Setup, 3-37 Split Network, 3-38 Split Networks Options for Setup, 2-25 Stacking, 2-6 Leg Nuts, 2-7 Legs, 2-7 Mounts, 2-6 Procedure, 2-6 Safety Pins, 2-8 Status Codes, LED, 3-66 Status LED, 3-3 Status Menu, 3-52 S-Video, 2-19 INDEX Switch/Breaker, 3-3 Switcher, 3-19 Sync Def. and types, 6 System Error Codes, 3-67 System Warning Message, 3-66 Adjusting, 3-2 Vertical Position, 2-14, 3-23 Vertical Stretch, 3-22 Video, 3-2 Video Options, 3-27 Video Standards, 3-27 Voltmeter, 3-3 T Test Key, 3-6 Test Pattern, 3-40 Test Pattern Grey Level, 3-43 Text Editing, 3-13 Characters, 3-14 Navigation, 3-13 Numerical Values, 3-14 Throw Distance, 2-1, 2-14 Definition, 2-14 Time-outs, 3-12 Troubleshooting Ethernet, 5-4 Lamp, 5-3 Power, 5-1 W Warnings, 4-1 White Uniformity Menu, 3-58, 3-59 White Uniformity Slidebars, 3-57 Y YPbPr, 3-26 Connecting, 2-18 Z Zoom, 2-2, 3-1 Zoom Keys, 3-10 V Ventilation, Importance of, 4-3 Vertical Offset Roadster / Mirage S+ User’s Manual INDEX-5
advertisement
* Your assessment is very important for improving the workof artificial intelligence, which forms the content of this project