Christie Mirage S+14K Users Manual

Add to my manuals
157 Pages

advertisement

Christie Mirage S+14K Users Manual | Manualzz
Roadster / Mirage S+ User's Manual
Table of Contents
Section
Contents
Page
1
Introduction
1.1
1.2
1.3
The Projectors...................................................................................................1-1
List of Components...........................................................................................1-2
Purchase Record and Warranty Registration ....................................................1-3
2
Installation &
Setup
2.1
2.2
2.3
2.4
2.5
2.6
2.7
2.8
2.9
2.10
2.11
Quick Setup ......................................................................................................2-1
Installation Considerations................................................................................2-3
Projector Position and Mounting ....................................................................2-14
Source Connections ........................................................................................2-17
Connecting Communications ..........................................................................2-20
Connecting Multiple Projectors ......................................................................2-23
Power Connection...........................................................................................2-26
Operating Orientation .....................................................................................2-27
Leveling ..........................................................................................................2-27
Zoom, Focus, and Lens Offset ........................................................................2-27
Keypad Conversion.........................................................................................2-28
3
Basic
Operation
3.1
3.2
3.3
3.4
3.5
3.6
3.7
3.8
3.9
3.10
3.11
3.12
3.13
Overview...........................................................................................................3-1
Projector Basics ................................................................................................3-1
Components/Features ..............................................................................3-1
Using the Keypads ............................................................................................3-4
Navigating the Menus .....................................................................................3-11
Using Inputs and Channels .............................................................................3-14
Adjusting the Image........................................................................................3-20
Adjusting System Parameters and Advanced Controls ...................................3-35
Working with PIP or Seamless Switching ......................................................3-46
Working with the Lamp ..................................................................................3-49
Status Menu ....................................................................................................3-52
Using Multiple Projectors...............................................................................3-53
Remote Control of the Projector .....................................................................3-64
Error Conditions .............................................................................................3-64
4
Maintenance
4.1
4.2
4.3
4.4
4.5
Warnings and Guidelines..................................................................................4-1
Cleaning............................................................................................................4-3
Replacing Keypad Batteries..............................................................................4-4
Replacing the Lamp and Filter..........................................................................4-4
Replacing the Lens............................................................................................4-8
5
Troubleshooting
6
5.1
5.2
5.3
Displays ............................................................................................................5-1
Lamp .................................................................................................................5-3
Ethernet.............................................................................................................5-4
Specifications
6.1
Specifications....................................................................................................6-1
continued…
013-100189 (08/05) Software v1.1
REV.1
Roadster / Mirage S+ User’s Manual
i
TABLE OF CONTENTS
Appendices
A
B
C
D
E
F
Glossary ...........................................................................................................A-1
Remote Keypad................................................................................................ B-1
Serial Communication Cables.......................................................................... C-1
Throw Distance................................................................................................D-1
System Integration ........................................................................................... E-1
Optional Input Modules ................................................................................. F-14
NOTE: Due to continuing research, all information in this manual is subject to change without notice
ii
Roadster / Mirage S+ User’s Manual
Section 1
Introduction
1.1
The Projectors
The Roadster S+12K/S+16K and Mirage S+14K projectors are innovative, high
brightness DMD™ projectors that use next generation Digital Light Processing™
(DLP™) technology from Texas
Instruments. Both projector models
feature compact size, rugged
construction, and integral rigging
hardware, with the Roadster S+ series
ideal for difficult rental/staging
installations of multiple projectors, and
the Mirage S+ series featuring amazing
3D output. A quick-change lamp module,
no-tool lens replacement, and intuitive
user interface means the ultimate in
versatility and ease-of-use. These
Roadster S+ 12K / 16K
projectors provide brilliant images with
1400 x 1050 clarity and perfect color saturation in a wide variety of applications.
The Roadster S+ series and Mirage S+ series each have features for your distinct
needs. The stereoscopic Mirage S+ projector provide 3D solutions for power walls,
simulation, and entertainment venues. Both Roadster S+ models include an
additional input module as well as integral hardware required for stacking and flying
up to 3 projectors.
Main Features General
DLP™ 3-chip electronics with true 1400 x 1050 (SXGA+) native resolution
10 bit digital video processing
Single-lens design with field-interchangeable, fast-change lens – no tools needed
Modular design for easy servicing
Built-in handles and multiple rigging points
Lenses
Choice of lenses (from 0.73:1 up to 7.3:1)
Motorized zoom, focus and H/V offsets
Lamps / Light Output
Brightness (ANSI lumens)
Roadster S+12K = 12000 +- 10%
Roadster S+16K = 16000 +- 10%
Mirage S+14K = 16000 +- 10%
Contrast Ratio = 450-600:1 ANSI, 1500 – 1800:1 Full Field (adjustable)
LiteLOC™ for automatic, constant-brightness control
Quick change Bubble lamp module
Roadster / Mirage S+ User’s Manual
1-1
INTRODUCTION
Inputs
One analog RGBHV/YPbPr input with 5 BNCs
One DVI-I input for either digital RGB/YCrCb or analog RGB/YPbPr signals
One analog composite-video input
One analog S-video input
Built-in multi-standard video decoder (NTSC, NTSC 4.43, PAL, PAL-M, PALN, PAL-60 AND SECAM)
One Dual SD/HD-SDI input (Roadster S+ series only)
Compatible with all currently used HDTV formats
Special Display Functions
Auto setup with seamless cut-and-fade source switching
Electronic brightness uniformity
Screen-to-screen matching and blending for smooth multiple-projector displays
Communications and Diagnostics
2 standard keypads: built-in and remote (for IR or wired control)
Front and rear IR sensors
Ethernet, RS232, RS422, and GPIO control ports
Easy-view LED for error codes and LCD for status and error messages
Voltmeter for monitoring AC
How The Projectors Work Roadster S+ series and Mirage S+ series accept data/graphics and video input
signals for projection on to front or rear flat screens. High brightness light is
generated by an internal Bubble lamp, then modulated by three DMD (digital
micromirror device) panels that provide digitized red, green or blue color
information. Light from the “on” pixels of each panel is reflected, converged and
then projected to the screen through the front lens, where all pixels are superimposed
as a sharp full-color image.
1.2
Components
Make sure you have received the following standard components:
Projector
Infrared (IR) remote keypad and conversion cable
Power cord
Using 3D in Mirage Manual
Roadster S+ / Mirage S+ User’s Manual
3D Stereo Sync Cable (Mirage S+ only)
Differences Between Models
Model Name
Roadster S+12K
Roadster S+16K
Mirage S+14K
Lamp
Type
Dual SD/HDSDI Module
3D
Stacking
Mounts
4 Top
Eyebolts
Integral Rigging
Hardware
2.0 kW
2.4 kW
✔
✔
Optional
Not available
Not Available
✔
✔
✔
Optional
✔
✔
Optional
✔
✔
✔
2.4 kW
The 2 Roadster S+ models differ in light output while the Mirage S+ series has 3D
capability but optional stacking hardware. Refer to this manual for all three models.
1-2
Roadster / Mirage S+ User’s Manual
INTRODUCTION
1.3
Purchase
Record and
Warranty
Registration
Whether the projector is under warranty or the warranty has expired, Christie’s
highly trained and extensive factory and dealer service network is always available to
quickly diagnose and correct projector malfunctions. Complete service manuals and
updates are available to service technicians for all projectors.
Should you encounter a problem with the projector and require assistance, contact
your dealer or Christie. In many cases, any necessary servicing can be performed on
site. If you have purchased the projector, fill out the Purchase Record below and keep
with your records. In addition, make sure to complete the Product Registration at the
Christie website—this will ensure that you receive all future product communications
promptly.
Purchase Record
Dealer:
Dealer Phone Number:
Projector Serial Number ✽ :
Purchase Date:
Installation Date, if applicable:
✽ NOTE: The projector serial number is located on the projector’s rear identification label
and in the projector’s “Status” menu.
Roadster / Mirage S+ User’s Manual
1-3
Section 2
Installation & Setup
This section explains how to install and set up the projector. If you are familiar with the projector and want to quickly
set it up for temporary use, follow the Quick Setup instructions below. For a more complete setup, follow the
instructions and guides covered in the remaining subsections.
NOTE: The lens is not installed for shipping. For instructions on how to install or replace a lens, refer to 4.5,
Replacing the Lens.
2.1
Quick Setup
Follow these steps for quick setup of the projector in a standard floor mount position.
Use either the remote or built-in keypad to work with the projected image.
STEP 1 ' Position the Projector
Set the projector at the expected throw distance (projector-to-screen distance) and
vertical position. See 2.3, Projector Position and Mounting and Appendix D. Make
sure that the projector is level from side-to-side (see Section 2.9, Leveling).
STEP 2 ' Connect a Source
Locate the main input panel at the rear of the projector and connector your source to
the appropriate input:
◊
◊
◊
◊
◊
INPUT 1 (upper right area) – RGB input via BNC connectors.
INPUT 2 (left of BNCs) – digital or analog signals (DVI-I) from a computer.
INPUT 3 (upper middle area) – composite video.
INPUT 4 (upper middle area) – S-video.
INPUT 5 (lower area of Roadster S + panel) – a factory-installed Dual SD/HD-SDI
module which can accept serial digital.
◊ INPUT 6 (lower area ) – for optional input modules (see Appendix F).
STEP 3 ' Connect to Power
Connect the projector’s line cord to the AC receptacle at the lower rear corner on the
rear the projector, and to proper AC. Use only the line cord provided with the
projector. Power requirements are shown below. Complete information is in Section 6.
◊ The Roadster S+12K requires 200-240 VAC, 50-60 Hz, 13.5 amps @ 200 VAC.
◊ The Roadster S+16K and the Mirage S +14K require 200-240 VAC, 50-60 Hz, 17.7
amps @ 200 VAC.
WARNING
Do not attempt operation if the AC supply and cord are not
within the specified voltage and power range. See Section 6.
Roadster / Mirage S+ User’s Manual
2-1
INSTALLATION & SETUP
STEP 4 ' Turn On the Projector and Lamp
1. On the projector, turn the power
breaker/switch on. The LCD Status
Display Window displays the
initializing window for 15 seconds,
then indicates POWER OFF (see
right).
2. Using the keypad, do one of the
following:
briefly to
• Press and hold
toggle the lamp on.
• Press and release
followed
immediately by
.
to toggle from the
• Press
off state.
The LCD Status Display Window
will display Powering Up and
then, Power On (Figure 2.1) while
the 2 Digit Status/Error Code
Window will display ON.
Figure 2.1. Turning on the projector
STEP 5 ' Select a Source
Using either keypad, press Input 1 , Input 2 , Input 3 , Input 4 , Input 5 , or Input 6 to select and display
the image for the source you connected in Step 2. The display will resize as needed,
producing an image as large as possible for the type of source present.
STEP 6 ' Optimize the Display
Auto
Setup
Press
on the remote keypad) to initiate an
on the built-in keypad (or
automated process in which the projector optimizes critical display parameters such as
size, position, pixel tracking, etc., for the current source. Auto Setup can save time in
perfecting a display, and you can modify the adjustments later as desired. See Section 3.
STEP 7 ' Lens Adjustments
Note: Not applicable to fixed lenses. Focus fixed lens by turning focus ring on lens.
•
ZOOM: With the input image displayed:
o
o
If remote keypad: Press Zoom
If built-in keypad: Press Zoom
or
or
.
.
Hold the key down to see the effect –arrows in the display indicate the
direction of the zoom (Figure 2.2).
Figure
2.2
• FOCUS: With the input image displayed:
.
or
o If remote keypad: Press Focus
or
.
o If built-in keypad: Press Focus
Hold the key down to see the effect – arrows in the display indicate
the direction of the focus (Figure 2.3).
2-2
Roadster / Mirage S+ User’s Manual
Figure
2.3
INSTALLATION & SETUP
• •
LENS OFFSET: To move the image:
o
o
or
If remote keypad: Press either Lens H
Lens V
.
If built-in keypad: Press
and use the arrow
keys.
Lens
Shift
Figure 2.4
Step 8 ' Image Adjustments
Press Menu or
(remote) to access display parameters described in Section 3
.
2.2
Installation
Considerations
Although this projector delivers a high brightness, quality output, final display
quality could be compromised if the projector is not properly installed. This
subsection discusses issues you should consider before proceeding with a final
installation. Even if you do not intend to use the projectors in a fixed and permanent
installation, the following information will help you to better understand what you
can do to enhance display performance
Lifting, Hoisting, ' For any new installation, you will likely have to safely lift or hoist the projector into
and Stacking
place. Keep in mind the following guidelines for safety.
Lifting
All models include handles for convenient hand transport only, such as when a
projector is lifted from a shipping container to a table. Note the following:
◊
◊
◊
The handles are intended to support the weight of one projector only.
The handles are intended to support a projector for a brief time only.
The handles are not safety points, nor points from which to hoist or suspend
the projector.
WARNINGS
• The handles can’t support more than 1 projector.
• Do not use handles for extended time periods.
• Do not use the handles as safety points, or as points
from which to suspend or hoist the projector.
Hoisting
Four integral rigging points on the top of the projector (Figure 2.5) and eight on the
bottom (Figure 2.6) enable either upright or inverted hoisting. For either orientation,
hoist an individual projector, or up to 3 projectors in a stack.
Roadster / Mirage S+ User’s Manual
2-3
INSTALLATION & SETUP
Figure 2.5. Top Rigging Points
RULES FOR ALL HOISTING:
◊ Use at least 4 rigging points for hoisting up
to 3 projectors.
◊ Connect safety cables, and rigging
equipment to the designated locations on
the projector.
◊ Use hoisting and rigging equipment suitable
to your application such as clamps, cables,
eyebolts, or straps, and which accommodate
the load rating. All integral, metric
hardware on the projector accepts an M12
thread only.
◊ Never hoist a projector by its feet, handles,
or any other component (Figure 2.7).
Figure 2.6. Bottom Rigging
Points
WARNING
Use metric hardware only.
Never force incompatible threads.
RECOMMENDED
Remove the lens before hoisting a projector.
WARNING
Never hoist a projector by its feet,
handles, or any other component.
2-4
Roadster / Mirage S+ User’s Manual
INSTALLATION & SETUP
Figure 2.7. NEVER Use Handles for Hoisting or as Safety Points
Hoisting Procedure ' This procedure applies to one or more projectors. To hoist a stack, first stack 2 or 3
projectors according to the stacking procedure included in this manual. Never stack
or hoist more than 3 projectors together.
STEP 1 ' Remove lens (recommended)
To prevent possible lens damage during hoisting, remove the lens. See 4.4, Replacing
the Lamp and Filter.
STEP 2 ' Retract feet
Retract the adjustable feet if the projector is inverted to prevent the hoisting hardware
from becoming snagged.
STEP 3 ' Attach safety cables
Attach a safety cable to each of the (2) eyebolts
mounted on the bottom of the projector (Figure
2.8).
WARNING
Always use at least 2 safety cables for any
hoisting.
WARNING
Attach safety cables
to the 2 eyebolts.
NOTE: When hoisting a non-inverted projector
or stack, add 2 safety eyebolts in the front and
rear threaded holes provided on the top of the
projector. Make sure the eyebolts are rated
adequately for the load. Secure safety cabling
to both eyebolts.
Figure 2.8. Attach Safety Cables
NOTE: ADD EYEBOLTS (2)
IF NON-INVERTED
Roadster / Mirage S+ User’s Manual
2-5
INSTALLATION & SETUP
STEP 4 ' Attach rigging hardware
Secure your
rigging
components to the
appropriate rigging
points—8 sliding
points are provided
on the bottom.
Tighten the nut at
each required
location (Figure
2.9) to prevent
sliding.
NOTE: 1) Use at
least 4 rigging
points for all
hoisting. 2) Use
straps, clamps or
cabling with load
capacity adequate
for the total
projector weight.
See Section 6. 3)
Do not join the
rigging straps or
cables to a
common point—
keep separated as
shown.
Figure 2.9. Using the Rigging Hardware
WARNINGS
• Maximum stack = 3 projectors.
• Stack first, then hoist.
Stacking Procedure ' NOTES: 1) Requires stacking hardware provided standard with Roadster S+ only.
Available separately for Mirage S + . 2) Requires at least 2 people.
Roadster S + and Mirage S + projectors can be stacked in either the upright or inverted
position. Do not mix orientations—i.e., inverted with upright—in a stack. Secure a
maximum of 3 projectors with the stacking mounts as described below.
WARNING
Do not stack more than 3 projectors.
WARNING
Christie stacking hardware required. The top
projector could slide off and cause injury or death.
WARNING
Never carry a stack.
2-6
Roadster / Mirage S+ User’s Manual
INSTALLATION & SETUP
STEP 1 ' Position the projectors
Place the projectors to be
stacked on a secure table or
cart.
• Place one projector on its
side to access its
adjustable feet and
stacking legs (Figure
2.10).
• Orient the other projector
in either upright or
inverted position as
required (remember,
each projector in a stack
must be in the same
orientation).
Figure 2.10.
STEP 2 ' Fully retract the (4) adjustable feet
Retract each foot as far as possible by turning it clockwise.
•
If upright – retract the feet on top projector.
•
If inverted – retract the feet on bottom projector.
STEP 3 ' Extend the (3) stacking legs
Extend the stacking legs by turning
them so that at least 1 inch of thread is
visible on each. This clearance
accommodates the up-or-down
movement for aligning the images from
stacked projectors. Extend all 3 legs
equally (Figure 2.11).
• If upright – extend legs on top
projector (shown).
• If inverted – extend legs on bottom
projector.
IMPORTANT
Extend the stacking legs
equally by at least 1 inch.
Figure 2.11. Extend 3 Stacking Legs
(UPRIGHT STACK SHOWN)
STEP 4 ' Loosen the rear stacking leg nuts
On the rear stacking legs, loosen the nuts so the legs have some lateral movement for
easier alignment with the stacking mounts on the other projector.
Roadster / Mirage S+ User’s Manual
2-7
INSTALLATION & SETUP
Figure 2.12. Loosen 2 Nuts
• If upright – release on top projector.
• If inverted – release on bottom projector.
STEP 5 ' Release and remove (3) safety pins
The safety pins must be removed from the
stacking mounts so that the stacking legs can fit
into the mounts (Figure 2.13).
• If upright – remove the pins from the mounts
on the bottom projector.
• If inverted – remove the pins from the
mounts on the top projector.
Figure 2.13. Remove Safety Pins
STEP 6 ' Place top projector on bottom projector
WARNING
Minimum of 2 people required.
With one person on each side, lift the top projector on to bottom projector, aligning
all three stacking points between projectors. Legs should fit inside stacking mounts.
STEP 7 ' Align holes in (3) stacking mounts and (3) stacking legs.
On each stacking mount, turn the adjusting wheel slightly until the hole in the top
portion of the mount lines up with the hole in the stacking leg (Figure 2.14).
NOTE: You can increase leverage by using a screwdriver in the holes.
2-8
Roadster / Mirage S+ User’s Manual
INSTALLATION & SETUP
Figure 2.14. Align Holes in Mounts and Legs, and LOCK with Pin
STEP 8 ' Insert (3) safety pins and LOCK all
WARNING
Critical Safety Procedure.
At each of the (3) stacking points, insert the safety pin fully through the holes in the
stacking mounts and stacking legs (Figure 2.14). Ensure that each pin is fully inserted to
engage the safety lock and secure the projectors together. Failure to engage the safety
lock could cause the projectors to separate and result in injury or death.
WARNING
Failure to engage the safety lock could cause the
projectors to separate and result in injury or death.
STEP 9 ' Leg Nuts
Before hoisting, firmly tighten the nuts on the (2) rear stacking legs (Figure 2.14). Or,
if you are ready to align the projectors to one another, leave these nuts slightly loose
until after the alignment.
STEP 10 ' Repeat STEPS 1–9 for a third projector.
WARNING
Never stack more than 3 projectors.
Alignment Procedure ' Stacked projectors must be correctly aligned to one another so that the resulting
display is optimized and as sharp as possible. If you are also hoisting the stack, hoist
the stack into place first, then align. Lock all stacking hardware into place to maintain
your alignment.
IMPORTANT
Make sure the stacking legs have been extended
by at least 1 inch, and are slightly loosened.
Refer back to Figure 2.11.
Roadster / Mirage S+ User’s Manual
2-9
INSTALLATION & SETUP
Before You Begin
Always align to the fixed projector. In floor-mount or table-mount (i.e., nonhoisted) stacks, you will align to the bottom projector as shown in drawings
below. In hoisted stacks, align to the top projector.
Leg nuts must be loosened before alignment, otherwise the stacking mounts will
not turn and allow movement of the projector.
STEP 1 ' Position the first image (fixed projector)
Position the fixed projector’s image as desired and align the other image(s) to it as
described below.
STEP 2 ' Display the grid test pattern
To distinguish each image, enable “Red” for one display and “Green” for the other.
See 3.3, Using the Keypads if you need help enabling colors.
STEP 3 ' Adjust zoom and focus
Minimize each projector’s zoom and images are in focus.
STEP 4 ' Try aligning the two grid patterns
Adjust zoom and offset on the top projector to precisely move its test pattern display
on to the bottom test pattern. When properly aligned, all red/green grid lines in the
combined image will turn yellow.
•
•
If all lines are well-aligned, skip to STEP 7 to lock all stacking mounts.
If alignment needs improvement, proceed with the next step.
STEP 5 ' Align the center lines of the grid
Turn the (2) rear stacking mount
wheels to move the top projector
as necessary for well-aligned
center lines. Use a screwdriver in
the holes around the rim of each
adjusting wheel for better leverage
and control.
HOW TO MOVE THE IMAGE:
Turned independently, each
stacking mount acts as a pivot
point for the opposite edge of the
display (see right). For example,
turn the right mount to tilt the left
portion of the image up or down,
and turn the left mount to tilt the
right portion of the image up or
Figure 2.15. Adjustment Directions (Tilt)
down. Turn together to raise or
lower the top image like an offset adjustment, or turn the front stacker.
IF THE CENTER LINES FORM AN “X”: This indicates that the projectors (and images)
are slightly tilted in relation to one another. Turn one mount to raise one side, and/or
turn the other mount to lower other side. See Figure 2.15.
2-10
Roadster / Mirage S+ User’s Manual
INSTALLATION & SETUP
IF THE CENTER LINES ARE PARALLEL BUT MISALIGNED:
• If centerlines are out by the same amount from top
and bottom – use offsets (on top projector) to bring
the centerlines into alignment.
• If centerlines are parallel but
others are not, turn the front
stacking mount wheel to bring
the centerlines into alignment.
STEP 6 ' Align the edges of the grid
With center lines aligned, adjust zoom (top projector) to align the edges of its image
with the other image. Then adjust focus. When aligned, all lines from the combined
red/green grids will be yellow.
STEP 7 ' Secure all stacking wheels and leg nuts
WARNING
Critical Safety Procedure.
Turn all (3) stacking wheels until they are firmly
secure against the rest of the stacking mount.
Secure both (2) rear leg nuts against the bottom of
the projector.
STEP 8 ' Repeat steps 1 to 7 for a third projector
Installation Type ' Choose the installation type which suits your needs:
front or rear screen, floor mount or inverted mount.
Figure 2.16. Secure All
Hardware
Front Screen, Floor Mount Installation
ADVANTAGES
•
•
•
Easy to set up
Can be moved or changed quickly
Easy to access
CONSIDERATIONS
•
Shares floor space with audience
Front Screen, Inverted Mount (ceiling) Installation
ADVANTAGES
•
•
•
Does not take up audience space
Projector is unobtrusive
Projector cannot be accidentally moved
CONSIDERATIONS
•
•
Installation is more permanent
It is more difficult to access the projector
Roadster / Mirage S+ User’s Manual
2-11
INSTALLATION & SETUP
Rear Screen, Floor Mount Installation
ADVANTAGES
•
•
•
Projector is completely hidden
Projector is easily accessed
Usually good ambient light rejection
CONSIDERATIONS
•
•
Requires separate room
Requires rear projection screen
Rear Screen, Inverted Mount (ceiling) Installation
ADVANTAGES
•
•
Projector is completely hidden
Usually good ambient light rejection
CONSIDERATIONS
•
•
Requires separate room
Installation cost is usually higher
Rear Screen, Floor Mount with Mirror
ADVANTAGES
•
•
•
Projector is completely hidden
Usually good ambient light rejection
Requires less space behind screen than
other rear screen installations
CONSIDERATIONS
•
•
Requires separate room
Installation cost is usually higher
Screen Type ' Front Screen Installations
While there are two basic screen types, flat and curved, generally flat screens are
recommended for this projector (Figure 2.17)X. Flat screens offer a gain of about 1
with a viewing angle just less than 180°. Incident light reflects equally in all
directions so the audience can see the display from various angles. Because of the
low gain, flat screens are most effective when ambient lighting is reduced, although
this difference may be negligible given the high brightness output from this projector.
Figure 2.17. Audience Coverage with Flat Screen Figure 2.17
NOTE: Lenses for this projector are designed primarily for use with flat screens, but
the projector depth-of-field range allows the lens to be focused on curved screens as
well. While focus remains sharp in the corners, there may be significant pincushion
distortion, primarily at the top of the screen.
Rear Screen Installations
There are two basic types of rear screens: diffused and optical . A diffused screen has
a surface which spreads the light striking it. Purely diffused screens have a gain of
less than 1. The main advantage of the diffused screen is its wide viewing angle,
similar to that of a flat screen for front screen projection. Optical screens take light
from the projector and redirect it to increase the light intensity at the front of the
screen. This increase at the front reduces the intensity in other areas. A viewing cone,
similar to that of a curved front screen installation, is created.
2-12
Roadster / Mirage S+ User’s Manual
INSTALLATION & SETUP
To summarize, optical screens are better suited for brightly lit rooms where the
audience is situated within the viewing cone. Diffused screens may be better suited
when a wide viewing angle is required but there is low ambient room lighting.
Screen Size ' Screen size may vary from 4 feet (122 cm) to 45 feet (1372cm) diagonal, depending
on the lens you are using. For instance, a 0.73:1 lens can produce a 5 foot (150 cm) to
a 14 foot (548 cm) image size depending on the location of the projector, whereas a
4.5-7.3:1 zoom lens produces an 8 foot(160 cm) to 40 foot (438 cm) image size.
Choose a screen size appropriate for your lens and application. Keep in mind that if
the projector will be used to display text information, the image size must allow the
audience to recognize all text clearly. The eye usually sees a letter clearly if eye-totext distance is less than 150 times the height of the letter. Small text located too far
from the eye may be illegible at a distance no matter how sharply and clearly it is
displayed.
Ideally, to fill a screen with an image, the aspect ratio of the screen should be equal to
the aspect ratio of the image. The aspect ratio of an image is expressed as the ratio of
its width to its height such as a 4:3 aspect. Standard video from a VCR has a 4:3
aspect ratio. For example, to display a VCR output with a 4:3 aspect ratio onto a 10
foot (3m) high screen, the width of the screen must be at least 13.3 feet (4m).
Screen Aspect Ratio ' Aspect ratio (Figure 2.18) describes the proportion of the screen and is expressed as
the ratio of width to height, such as “4:3” or “5:4”. Although image size and image
aspect ratio can both be adjusted quickly through projector software, it is still a good
idea to choose a screen aspect ratio which is most appropriate for your intended
applications.
Ideally, to exactly fill a screen with an image, the aspect
ratio of the screen should correspond to the aspect ratio of
the image, which depends on the source in use. For
example, standard video from a VCR has a 4:3 ratio
(approximately), whereas a high resolution graphics signal
typically has a 5:4 aspect ratio. By default, images from
your projector will be as large as possible and will maintain
their aspect ratio.
The SXGA+ (1400 x 1050) aspect ratio for the Roadster
and Mirage models is 4:3.
Figure 2.18. Aspect
Ratio
Ambient Lighting ' The high brightness of this projector is well suited for locations where ambient
lighting might be considered less than ideal for projection. Even a typical room or
large auditorium fully lit with ceiling lights and windows rarely requires special
attention. Contrast ratio in your images will be noticeably reduced only if light
directly strikes the screen, such as when a shaft of light from a window or floodlight
falls on the image. Images may then appear washed out and less vibrant.
In general, avoid or eliminate light sources directed at the screen.
Other Considerations ' Other considerations and tips which can help improve your installation:
•
Keep the ambient temperature constant and below 35°C (95°F). Keep the
projector away from heating and/or air conditioning vents. Changes in
temperature may cause drifts in the projector circuitry which may affect
performance.
Roadster / Mirage S+ User’s Manual
2-13
INSTALLATION & SETUP
2.3
Projector
Position and
Mounting
•
Keep the projector away from devices which radiate electromagnetic energy such
as motors and transformers. Common sources of these include slide projectors,
speakers, power amplifiers, elevators, etc.
•
Choose the best screen size for the application. Since more magnification reduces
brightness, use a screen size appropriate for the venue but not larger than
required. Installing a large screen in a small room is similar to watching
television at a close range; too large a screen can overpower a room and interfere
with the overall effect. A good rule of thumb is to be no closer than 1.5 times the
width of the screen.
Installation type, screen type, and lighting all affect where the projector is positioned.
In addition, both throw distance (the distance between the projector and screen) and
vertical position (the height of the projector in relation to the screen) must be
determined for every new installation. Both depend on the screen size and lens type
you are using. Make sure that the room can accommodate the required position of the
projector for the chosen screen size.
Throw Distance '
Figure 2.19. Estimating Throw Distance
(SEE APPENDIX D)
For any installation, an accurate throw distance (TD) must be determined in order for
the image to be of the right size for your screen–the farther the projector is from the
screen, the larger the image. Throw distance is the distance between the projector’s
front feet axes and the screen (Figure 2.19), and is roughly equal to the horizontal
width of the screen multiplied by the throw ratio of the installed lens. Once you know
your screen size and lens, you can estimate throw distance needed. For example:
•
•
•
Screen Width = 10 feet
Lens Type is 0.7:1
Throw Distance (TD) = 10 feet x 0.7 = 7 feet
NOTES: 1) If your projector is slightly tilted in relation to the screen, typical for
large venues or flown installations, throw distance still represents the smallest
measurement between the screen and front feet. 2) For proper placement in an
installation, always refer to the throw distance formula and/or chart for your lens as
listed in Appendix D. Keep in mind that due to lens manufacturing tolerances for
2-14
Roadster / Mirage S+ User’s Manual
INSTALLATION & SETUP
lens focal length, actual throw distance can vary ±5% between lenses described as
having the same throw ratio
Vertical & Horizontal ' THE VERTICAL POSITION of the projector in relation to the screen also depends on the
Position
size of the screen and the lens type. Correct vertical position helps ensure that the
image will be rectangular in shape rather than keystoned (having non-parallel sides)
and that image focus and brightness both remain optimized.
If necessary, vertical position of the image can be offset—that is, moved up or down
in relation to lens center—by using the motorized offset function. Starting with no
offset, the 1400 x 1050 image from this projector can be moved up or down by a
maximum distance of 525 pixels, resulting in all of the image displayed above or
below lens center. See Table 2.1 and Figure 2.20. NOTE: Not applicable to the fixed
0.73:1 lens.
THE HORIZONTAL POSITION of the image
can be offset—that is, shifted left or right
of lens center—by using the motorized offset function. Starting with no offset, the
1400 x 1050 image from this projector can be moved left or right by a maximum
distance of 350 pixels, resulting in 75% of the image displayed to one side of lens
center. See Table 2.1 and Figure 2.21.
Table 2.1. Maximum Amount of Image Offset from Lens Center
Lens Type
Offset Movement
or
All motorized
lenses
100%
(525 pix)
or
50%
(350 pix)
Max. Amount of Display
Max. Amount of Display
Above or Below Lens Center
Right or Left of Lens Center
1050 pixels
or
100%
1050 pixels or
75%
NOTES: 1) Offsets are not available with 0.73:1 fixed lens. 2) When offset movement is stated as a percentage (see left
columns), this represents the percentage of ½ image height or½ image width 3) All offset values are ±7%.
Figure 2.20. Maximum Vertical Offset
Roadster / Mirage S+ User’s Manual
2-15
INSTALLATION & SETUP
NOTES: 1) If the image becomes keystoned or
exhibits uneven brightness, the projector may
simply be too high or low in relation to the
screen. 2) Recommended offset ranges can be
exceeded, however this may affect image
quality. 3) Simultaneous horizontal and
vertical offset limits the adjustment range of
each. 4) Offset can vary by ±7% and may be
affected by the degree of zoom currently in
use.
Figure 2.21. Maximum Horizontal
Offsets
Tilting the Projector ' The projector can be rotated and mounted at any vertical angle—i.e., you can tilt the
face of the projector up or down as much as desired for your installation. Side-to-side
tilt, however, must not exceed 15°. This limit ensures that the lamp in the projector
operates properly and safely. Always vent exhaust air away from the lens.
Figure 2. 22. Vertical and Horizontal Tilt Ranges
For permanent ceiling mount installations, use the Christie ceiling mount fixture
designed for your projector. For more information, contact your dealer.
Folded Optics ' In rear screen applications (Figure 2.23)where
space behind the projector is limited, a mirror
may be used to fold the optical path. The
position of the projector and mirror must be
accurately set. Consult your dealer or Christie
for details.
Figure 2.23. Rear Screen
2-16
Roadster / Mirage S+ User’s Manual
INSTALLATION & SETUP
2.4
Source
Connections
Sources connect to the Input Panel located on the rear of the projector. As shown in
Figure 2.24, the upper right corner (INPUT 1) typically accepts an RGB signal from
an external analog RGB source, or it can also be used for YPbPr signals or additional
video sources. Just to the left of the BNCs, the DVI-I connector (INPUT 2) accepts
digital or analog display signals from a computer. Connect analog composite video at
INPUT 3, or S-video at INPUT 4 from devices such as VCRs, laser disk players, or
DVD players. At INPUT 5 (below INPUT 1), connect serial digital YCbCr (4:2:2) or
compatible SMPTE signals (note this module can be moved to INPUT 6 if desired)..
There are also several optional interfaces available for connecting other sources—
these interfaces slide into the remaining unused option slot, and can be done while
the projector is running.
NOTES: 1) See Section 6, Specifications for details regarding compatible inputs. 2)
Use high quality shielded cables only for all connections. 3) The Dual SD/HD-SDI
module shown is standard on the Roadster S+, optional for the Mirage S+ series.
Figure 2.24. Input Panel
RGB Signals ' INPUT 1consists of 5 BNCs (connectors) for linking to a variety of RGB sources such
as a PC, Mac, DEC, Sun, SGI, and others. This projector supports multiple sync
types with RGB signals: sync-on-green, composite sync, and separate H & V syncs.
NOTE: Depending on your source, you may need a custom adapter cable with BNC
connectors at the projector end and a different type of connector at the other (such as
a 15-pin “D” connector for some computer sources). Contact your dealer for details.
Connect the SYNC BNC input(s) first. Then connect the red, green, and blue source
outputs to the RED, GREEN, and BLUE BNCs on the INPUT 1 panel. If the source uses
sync-on-green, only the red, green, and blue connections are required. If the source
provides a composite sync output, connect it to the SYNC input labeled HOR/COMP. If
the source provides separate horizontal and vertical sync outputs, connect horizontal
sync to the SYNC input labeled HOR/COMP, and connect vertical sync to SYNC input
labeled VERT. See Figure 2.25, below.
Roadster / Mirage S+ User’s Manual
2-17
INSTALLATION & SETUP
Figure 2.25. Connecting RGB Input
NOTES: 1) If for some reason the projector fails to recognize a signal as an RGB signal,
specify this Color Space option within the Image Settings menu. See 3.6, Adjusting the
Image. 2) To connect YPbPr signals–such as from DVDs or analog HDTV sources–to
INPUT 1, use the red, green and blue BNCs as described in YPbPr Signals (below)
YPbPr ' Connect a YPbPr signal (a.k.a. component video) to INPUT 1 or INPUT 2 as shown in.
Figure 2.26.
(COMPONENT VIDEO)
NOTES: 1) If, for some reason, the projector fails to recognize a YPbPr signal,
specify this Color Space option within the Image Settings menu. See 3.6, Adjusting
the Image. 2) Do not connect digital component signals (known as YCbCr) to INPUT
1 or 2. Use the appropriate digital interface option installed at INPUT 5 or 6.
Figure 2.26. Connecting YPbPr
2-18
Roadster / Mirage S+ User’s Manual
INSTALLATION & SETUP
Composite Video ' INPUT 3 and INPUT 4 provide simultaneous connection of both a composite video
source (INPUT 3) and an S-Video source (INPUT 4). See Figure 2.27 below.
Figure 2.27. Connecting Composite Video
Dual SD/HD-SDI ' Christie’s Dual SD/HD-SDI input module is standard with the Roadster S+ and
factory-installed in INPUT 5 or INPUT 6. The module’s loop-through capability
enables incoming serial digital data to be tiled across multiple screens, creating vast
“mega resolution” displays. Alternatively, the multiple outputs can be overlapped for
extra-bright displays, or simply distributed to additional projectors for multiple
screens of the same image.
The module accepts one or two independent standard- or high-definition serial digital
inputs, decodes them for processing in the main electronics of the projector, and
outputs 10-bit YCbCr 4:2:2 video. Either input can be set as the active primary or
secondary part of a Picture-in-Picture display, and either input can be looped through
to one (or both) of the module’s BNC outputs.
NOTE: Selection of these inputs is described in 3.3, Using the Keypads.
Connect a compatible SMPTE 292M or SMPTE 259M-C source(s) to one or both of
the inputs located on the left side of the module. The module will automatically
detect the standard at each input and configure itself accordingly for correct
termination of the signal. The module also detects and supports dual link 292M for
SMPTE 372M video standards. For full details, consult the Dual SD/HD-SDI
manual.
Other Optional Inputs ' Optional modules allow you to increase your total number of inputs and/or
accommodate different signal types, whether analog or digital. Install in the areas
labeled INPUT 6 or (if available) INPUT 5. Options include:
•
•
•
•
•
•
•
•
RGB 500 Input Module
RGB 400BA Input Module
RGB 400 Active Loop Thru Input Module
Composite/S-Video Input Module (note: not currently supported)
PC250 Analog Input Module
Serial Digital Input Module
DVI Input Module
Dual SD/HD-SDI Module ( standard on the Roadster S+ series)
Roadster / Mirage S+ User’s Manual
2-19
INSTALLATION & SETUP
For even more sources, connect a 3rd-party switcher to the RS232 IN port, or, if
RS422-compatible, connect to the RS422 port.
NOTES: 1) Optional digital interfaces cannot be used in a Marquee Case/Power
Supply.2) See Appendix F, Optional Input Modules for a brief description of each
interface.
2.5
Connecting
Communications
The most common method of controlling the projector is via one of its keypads. As
an alternative, you may wish to communicate using a PC or similar controller. Such a
device sends commands and receives feedback via serial links (2 types), Ethernet or
GPIO communications to the projector, all described below.
Remote Keypads ' As desired, direct the projector’s IR remote keypad towards the display screen or the
projector’s IR sensors. Alternatively, connect the remote keypad by cable to the
remote phono jack input at the back of the projector.
Other Controllers ' RS232 Serial Communications
From most computers, connect a standard RS232 serial communication cable
between the computer and the projector serial port labeled RS232 IN—this 9-pin
connector is located on the input panel at the rear of the projector (Figure 2.28). In
the Communications menu, set the projector’s baud rate (default = 115200) to match
that of the computer.
Figure 2.28. RS232 Serial Communications
Changing the baud rate is done in the projector’s Communications submenu. See 3.7,
Adjusting System Parameters and Advanced Controls.
RS422 Serial Communications
Some computers can provide RS422 serial communications (often through a plug-in
adapter or external converter) rather than the more common RS232 standard. RS422
communication has differential “transmits-and-receives” and is generally better
suited for long distances than is RS232 communication. Note that RS422 is not
compatible with RS232—connecting a RS232-compatible PC to RS422 can damage
the equipment at either end. Consult the documentation provided with your PC if you
are unsure.
2-20
Roadster / Mirage S+ User’s Manual
INSTALLATION & SETUP
Figure 2.29. RS422 Connection to a Computer
The nine-pin RS422 connector is located at the rear of the projector (Figure 2.29).
Use this port for communications to and from an RS422-compatible controller. In the
Communications menu, set the baud rate to match that of your RS422 controlling
device.
WARNING
Do not use an RS422 port unless you are using
equipment with RS422 capability. The voltage levels of
this signal can damage incompatible equipment.
Ethernet Communications
To add the projector to an existing Ethernet network with other equipment such as
controllers and other projectors, connect standard CAT5 Ethernet cable between your
Ethernet controller (or hub) and the Ethernet port at the rear of the projector as shown
in Figure 2.30.
CONNECTING TO A PC: If
you are connecting the Ethernet port directly to a PC
(rather than a network or hub), make sure to use a crossover Ethernet cable. Keep in
mind that an Ethernet link cannot be used for downloading a software upgrade to the
projector—use RS232.
Roadster / Mirage S+ User’s Manual
2-21
INSTALLATION & SETUP
Figure 2.30. Connecting Ethernet
Upon connection to an Ethernet network, the projector’s factory default IP address of
0.0.0.0 will automatically enable the DHCP function (if available on the network) to
assign a new IP address that is valid and unique for that network. Or, if there is no
DHCP function available on the network (or if a specific static IP address for the
projector is preferred or required), you can set the address in the Ethernet Settings
submenu or via an ASCII serial command.
NOTE: Make sure the projector is connected to the network before attempting to
change its IP address.
Regardless of how it is assigned, once a projector has a valid and unique address it
will respond to commands sent to this address. To determine the projector’s current
IP address, consult the Status or Communications menus.
Refer to 3.7, Adjusting System Parameters and Advanced Controls for further
information about setting up and using a projector connected via Ethernet.
The GPIO Port
The General Purpose In-Out (GPIO) port enables integration of the projector within
an established control system (Figure 2.31). ASCII commands sent via the GPIO link
are stored in projector memory, where they can be triggered as a sequence of events
in the future. See Appendix E.
2-22
Roadster / Mirage S+ User’s Manual
INSTALLATION & SETUP
Figure 2.31. GPIO Port
2.6
Connecting
Multiple
Projectors
You may wish to chain two or more projectors together so that commands and
communications to and from a controller are relayed to all projectors. Choose a
hardware configuration that best suits your desired communication method.
Serial Links ' RS232 NETWORK: To control multiple projectors with a computer/controller having
an RS232 interface, first set all projectors to the same baud rate as the controller, then
chain the projectors together by connecting the RS232 OUT connector of the first
projector (already connected to the computer/controller) to the RS232 IN connector of
the next projector in the chain. Continue connecting projectors in this manner until
you’ve reached the last projector in the chain, so that only the last projector has an
unused RS232 OUT port. See Figure 2.32.
Figure 2.32. RS232 Serial Link Loop-Through at First Projector
MIXED NETWORK: To control multiple projectors with a computer/controller having
an RS422 interface, first set them all to the same baud rate as your RS422 controller.
Roadster / Mirage S+ User’s Manual
2-23
INSTALLATION & SETUP
NOTE: You must enable this combination of RS422 and RS232 in the
Communications menu. Set the “Network Routing” option to “RS232 and RS422
Joined”. See Section 3 for details.
Then chain the projectors together by connecting an RS232 port of the first projector
(already connected to the computer/controller through the RS422 port) to an RS232
port on the next projector in the chain. Continue connecting projectors in this manner
until you’ve reached the last projector in the chain, so that only the last projector has
one unused RS232 port. See Figure 2.33.
Figure 2.33. Mixed Serial Network
Note that communication parameters such as baud rate must be set to match the
particular controlling device before connecting as a network—refer to the
documentation that came with your controlling device in order to determine the
proper baud rate. See 3.7, Adjusting System Parameters and Advanced Controls if you
need help changing the projector baud rate. In addition, set the Network Routing to
“RS232 and RS422 Joined” if you want to reach all projectors.
NOTES: 1) To avoid damage, connect only properly wired serial communication
cables. See Appendix C for details. 2) It is recommended that each RS232
communication cable be no more than 25 feet in length. Use high quality cables.
Ethernet Networks ' ETHERNET NETWORK SETUP: To add one or more projectors to an Ethernet network,
use standard CAT5 cable to connect each projector’s Ethernet port to a hub on to the
network. A controller or PC must also be connected to the hub. See Figure 2. 34.
Figure 2. 34. Typical Ethernet Network
2-24
Roadster / Mirage S+ User’s Manual
INSTALLATION & SETUP
SETTING THE PROJECTOR’S IP ADDRESS:
Upon connection to most Ethernet
networks, each projector’s factory default IP address of 0.0.0.0 triggers the network’s
DHCP (Dynamic Host Configuration Protocol) server function to automatically
assign an IP address that is valid and unique for use on that network. Depending on
the network, this DHCP-assigned IP address usually remains stable for a single
session, but may change with subsequent power-ups and logins. On some networks,
the address will remain stable from session to session. In all cases, the projector’s IP
address and port appear in the Status menu as well as the Ethernet Settings submenu.
See Figure 2.35
Figure 2.35. Setting the Projector’s IP Address
Note that if a projector’s IP address is anything other than 0.0.0.0 (shown as
000.000.000.000 in the Ethernet Settings menu) upon connection to an Ethernet
network, or if DHCP is not available on the network, the automatic DHCP server
function for supplying a valid and unique IP address to the projector is disabled.
Instead, a specific and static IP address must be defined in projector memory—enter
the new address in the Ethernet Settings submenu, or send to the projector via a serial
command.. The IP address will be in effect until it is changed again, or until the
DHCP checkbox is re-enabled for use with a DHCP server on the network.
NOTES: Only the port and IP address of the projector can be changed. The subnet
mask is fixed (255.255.255.0).
CHANGING THE PORT#: On
some Ethernet networks, firewall restrictions may
require that the port number of the projector be changed from its default of 3002. If
so, enter a new port number in the Ethernet Settings menu or include the new port# in
an XIP serial command sent to the projector.
Separating Networks ' By default, communications originating from one type of serial controller—RS232
vs. RS422 vs. Ethernet—stay on the corresponding network path. This separation is
indicated by a “Separate” setting for “Network Routing” in the Communications
menu. If you are using an RS422 controller, for example, it will communicate only
with the projector to which it is connected unless you change this setting to either
“RS232 and RS422 Joined” or “All Joined”(Figure 2.36).
Roadster / Mirage S+ User’s Manual
2-25
INSTALLATION & SETUP
Figure 2.36. Keeping Communications Separate (default)
Communicating to ' To relay all messages to all ports—RS232, RS422, and Ethernet—set the “Network
All Ports
Routing” option in the Communications menu for each projector to “All Joined”.
This configuration is useful if you are using a non-RS232 controller with the RS232
linking available between these projectors. For example, you may want to use both an
RS422-compatible controller and an Ethernet-connected PC for working with a
network of projectors linked via their RS232 in/out ports (Figure 2.37).
Figure 2.37. Joining All Networks
To isolate just RS422 communications, select “RS232 and Ethernet Joined”. In
Figure 2.37, only projector #3 will respond to the RS422 controller. To isolate just
Ethernet communications, select “RS232 and RS422 Joined”—only projector #1 will
respond via Ethernet.
2.7
Power
Connection
Plug the projector’s high-current line cord into the line input socket located in the
lower right corner of the rear panel of the projector, then plug the 3-pronged end of
the line cord into a grounded AC outlet. Input voltage to all Roadster S+ and Mirage
S+ models must be capable of 200 –240 VAC. Use the proper power source and the
high-current rated line cord provided. See Section 6, Specifications for all power
requirements.
WARNING
Do not attempt operation if the AC supply and cord are
not within the specified voltage and power range.
Caution for Shutdowns: Once the projector is turned off (
), the lamp
cooling fans will continue to run for approximately five minutes to ensure that the
projector and lamp have sufficiently cooled, at which point the fans will
2-26
Roadster / Mirage S+ User’s Manual
INSTALLATION & SETUP
automatically shut off. To avoid thermal stress that can lead to premature lamp
failure, never unplug the line cord while the lamp cooling fans are running, and
never unplug to power down.
2.8
Operating
Orientation
The projector is set up at the
factory for use in a front
screen, floor mount
orientation. If your initial
installation is ceiling mount
or rear screen, displayed
images may be upside down
and/or reversed. To correct,
you must change the image
orientation from within the
Configuration Menu(you
may prefer to do this before
physically installing the
projector in its final
position/orientation).
Figure 2.38. Image Orientation
In the Configuration Menu highlight and select the “Image Orientation” pull-down
list. See Figure 2.38 Select from Rear, Inverted Rear, Front or Inverted Front
according to your intended installation. See Section 3, Operation for further
information.
2.9
Leveling
For most installations, the lens surface of the projector is parallel to the screen—this
prevents major keystoning of the image (i.e., an image with non-parallel sides). In
addition, the projector must be kept level from side-to-side in order for the lamp to
function safely. To make small corrections to the projector’s level, rotate each leg as
necessary to raise or lower. See Figure 2.39. For angled installations, see “Special
Mounting” under 2.3, Projector Position and Mounting earlier in this section.
Figure 2.39. Adjusting the Feet Height
2.10
Zoom, Focus &
Lens Offset
Once the projector is properly set up and producing an image, you are ready to make
quick lens adjustments. Refer to 3.3, Using the Keypads and 3.4, Navigating the
Menus if you are unfamiliar with using the keypad and menu system.
Lens Adjustments
Note: Not applicable to fixed lenses. Focus fixed lens by turning focus ring on lens.
Roadster / Mirage S+ User’s Manual
2-27
INSTALLATION & SETUP
Zoom ' With the input image displayed:
o
o
If remote keypad: Press Zoom
If built-in keypad: Press Zoom
or
or
.
.
Hold the key down to see the effect –arrows in the display indicate the
direction of the zoom (Figure 2.2).
Focus
Figure
2.40
With the input image displayed:
.
or
o If remote keypad: Press Focus
or
.
o If built-in keypad: Press Focus
Hold the key down to see the effect – arrows in the display indicate
the direction of the focus (Figure 2.3).
• •
Figure
2.41
LENS OFFSET: To move the image:
o
o
If remote keypad: Press either Lens H
or
Lens V
.
If built-in keypad: Press
and use the arrow
keys.
Lens
Shift
Figure 2.42
2.11
2-28
Keypad
Conversion
Using the built-in keypad, display the on-screen menu and choose the wired keypad
option. Then, connect the remote keypad to the remote phono jack input at the rear of
the projector.
Roadster / Mirage S+ User’s Manual
Section 3
Operation
3.1
Overview
This section explains how to use the projector once it has been installed. Please read
through these pages before using the projector for the first time. An understanding of
projector features and how to access them will help you to take full advantage of the
capabilities of the projector within minutes.
NOTE: Installation involves locating the projector and adjusting it for use at that
location. If you have not yet installed the projector, refer to Section 2, Installation
and Setup.
3.2
Projector
Basics
Most projector functions and adjustments are initiated via keypad commands that
either control the projector directly or activate a system of intuitive menus.
Collections of settings can be defined and retained in the projector’s internal memory
as a custom channel, with up to 50 different channels possible.
Projector components and functions are illustrated below (Figure 3.1). Refer back to
the chart on page 1-2 for additional differences between models.
Figure 3.1. Basic Projector Components
Components / Features ' Zoom
Operated with the keypad, the internal optics of a motorized zoom lens rotates to
adjust the size of the image without moving the projector. Minimum and maximum
image sizes depend on which zoom lens is installed. See Section 5, Specifications.
Lens Release
Push lens release to enable the lens to be rotated for removal.
Roadster / Mirage S+ User’s Manual
3-1
OPERATION
Focus
Operated with the keypad, focus adjusts the sharpness of the image at the current
throw distance.
Lens Offset
Operated with the keypad, vertical and horizontal offsets shift the lens and move the
image up or down and left or right. See Section 2, Installation and Setup and Section
6, Specifications for ranges and other details.
Shutter and Iris
Operated with the keypad, closing the internal shutter blocks the lens internally and
turns the image to off (black). Enlarge the diameter of the iris—a.k.a. optical
aperture—for optimized brightness; reduce the diameter to optimize contrast ratio.
Eyebolts
2 eyebolts on bottom (factory-installed)—for attaching safety cables when hoisting
inverted projectors.
4 eyebolts for top (separate)—for non-inverted hoisting. NOTE: 2 additional
safety eyebolts required.
Handles
For brief hand transport only. Not used for hoisting, rigging, or as safety points.
Stacking Mounts / Stacking Legs
NOTE: Optional on Mirage S+.
For stacking up to 3 projectors. See Section 2 for details.
WARNING
Use Christie stacking mounts only.
Adjustable Feet
Turn the 4 adjustable feet to increase or decrease height and/or tilt as needed. For
most installations the projector will likely be slightly inclined to match the screen tilt
– this reduces the amount of vertical offset required. See 2.3, Projector Position and
Mounting
Filter Door
Louvered grille for air intake. Remove to access and replace air filter.
Lamp Door
Louvered/grille for accessing and replacing the lamp module. NOTE: Lamp
replacement requires a qualified service technician.
Input Panel
The input panel wires the projector to inputs (sources) and controllers such as PCs.
COMPOSITE/S-VIDEO INPUT - Accepts
a composite video, DVI and S-Video
signal from devices such as VCRs.
RGB INPUT - Accepts RGB and sync signals from devices such as computers,
as well as composite video, S-Video or YPbPr component signals.
3-2
Roadster / Mirage S+ User’s Manual
OPERATION
RS232 SERIAL INTERFACE (WITH LOOP THROUGH) - Allows
one or more
projectors to be remotely controlled by a computer or controller,
RS422 INTERFACE - Allows one or more projectors to be remotely controlled by
an RS422 compatible computer or controller (such as the Two-Way Controller
accessory).
AC Power Input and Monitoring
AC LINE CORD INPUT - Use the AC supply specified, and always use the
line cord provided with the projector. See Section 5. Before unplugging, wait until
the main blower turns off or the LCD status reads Power Off.
Model
AC Power Specifications
Roadster S+12K
Roadster S+16K
MirageS+14K
200-240 VAC, 50-60 Hz, max. 15 amps @ 200VAC
200-240 VAC, 50-60 Hz, max. 20 amps @ 200VAC
200-240 VAC, 50-60 Hz, max. 20 amps @ 200VAC
WARNING
Do not attempt operation if the AC supply is not within the
specified voltage and power range. Use the specified line cord.
VOLTMETER - Displays
incoming voltage level reaching the projector.
SWITCH/BREAKER - The
breaker on the rear panel serves two purposes: 1) It is
a power switch for the ballast 2) It protects against excessive AC conditions
(15A or more for Roadster S+12K, and 20A or more for
RoadsterS+16K/Mirage S+14K). If the projector is faulty or excessive AC is
detected, the breaker will “trip” to OFF in order to prevent damage. Try
moving the breaker ON again - if the breaker continues to trip OFF, this
indicates a major fault and the AC problem must be resolved. Possible causes
might include shorts, damage to lamp cables, or excessive AC.
Note: This switch does not power up the projector or start the lamp. You must press
on the keypad.
Two Status Displays:
2-DIGIT STATUS/ERROR CODE WINDOW - This
LED (light emitting diode)
display is adjacent to the built-in keypad. During normal operation, the
“Power” light is steady yellow and indicates “on”. When the status of the
projector changes, the LED displays a 2-digit code number representing the
projector’s new status. In addition to the numeric readout, there are two
decimal points in the display: the right decimal point flashes when the projector
receives a command, and the left point flashes when the projector sends a
command.
LCD STATUS DISPLAY WINDOW - Displays a text message describing the
current system status (such as an error). During normal operation, this display
indicates Power On and includes the frequencies of the vertical and horizontal
syncs. The display also shows if the On Screen Display (OSD, or menu system)
is on or off. The LCD displays the message Power Off when the breaker is on
but the lamp is off.
Roadster / Mirage S+ User’s Manual
3-3
OPERATION
Keypads / Sensors
WIRED REMOTE KEYPAD CONNECTOR - For
optional tethered remote control of
the projector.
BUILT-IN KEYPAD - Alternative
location for working with the projector.
INFRARED SENSORS - The infrared (IR) sensors on the front and rear of the
projector receive infrared signals from the IR keypad for remote control of
projector functions. For proper operation, make sure that these sensors are not
blocked.
The projector is typically controlled by using one of the following keypads:
3.3
Using the
Keypads
•
•
Built-in Keypad at the rear of the projection head
Remote Keypad for tethered or tetherless control (includes cable for
connecting as a wired remote)
While each of the keypads provides complete control of the projector, they differ
slightly in their arrangement of keys and in which functions can be accessed directly
with a key press rather than requiring use of the menu system. You may find one
keypad more convenient than another for your specific installation and application.
Built-in ' To control the projector
when signals from a
remote keypad cannot
reach the projector, use
the projector’s built-in
keypad (Figure 3.2). Two
nearby status windows
Figure 3.2. Built-in Keypad at Projector Rear
provide feedback
indicating current status and activities of the projector. Because the built-in keypad
has fewer keys than the remote keypad, certain projector functions are accessible
only through the menu system rather than via a direct key.
3-4
Roadster / Mirage S+ User’s Manual
OPERATION
IR Remote '
Figure 3.3. Remote Keypad
The IR remote keypad controls the projector by way of wireless communications
from a battery-powered infrared (IR) transmitter. Use the IR remote keypad the same
way you would use a remote keypad supplied with a TV or VCR. When making key
presses, direct the keypad either toward the screen or toward the front or rear IR
sensors on the projector.
NOTE: For improved reception, use an optional remote IR sensor to route the signal
via a phone cable plugged into the wired keypad port.
Roadster / Mirage S+ User’s Manual
3-5
OPERATION
Wired Remote ' With the addition of a cable (supplied), the IR remote converts into a wired remote
keypad. Simply connect to the REMOTE input at the rear of the projector. The wired
remote is recommended when the rear built-in keypad is inaccessible or if lighting
conditions are interfering with IR transmission.
NOTE: Batteries must remain in the remote to use the laser feature.
Guide to Keypads ' 1) Press keys one-at-a-time; there are no simultaneous key combinations required.
2) Note that three keys—Power, Shutter and OSD—are “press-and-hold” keys that
do not function with a typical quick press-and-release keypress (see Figure 3.3).
3) Hold arrow keys down for continuous adjustment/movement in one direction. In
serial networks, pause briefly between adjustments to ensure that more distant
projectors can “keep up” with the commands.
4) If you press a key while the projector is still responding to the previous action,
such as during power-up, the second key press may not take effect.
Keypad Commands ' Specific keypad commands are explained below:
Power ON/OFF
Press and hold
briefly to toggle the projector on or off with a single keystroke.
(on) or
Or press and release
followed immediately by
(off) to
guarantee the correct toggle (useful if you are unsure of the present state).
NOTES: 1) After powering down, the lamp cooling fan remains on for approximately
5 minutes to cool the lamp. 2) It is a good idea to avoid turning a projector back on
until it has been off for several minutes. Hot re-strikes of the lamp may reduce lamp
life.
Test
Auto
Setup
Test
Press Test to scroll through the projector’s internal test patterns. When a test pattern
to scroll through the patterns without going back to the input.
is up, use
Auto
Auto
Press Setup
to initiate an automated process in which the projector optimizes critical
display parameters such as size, position, pixel tracking, etc., for the current unlocked
channel. These parameters are listed in Table 3.1. An Auto Setup can save time in
perfecting a display, and you can further modify the settings as desired.
Table 3.1. Auto Setup
What an “Auto Setup” Does
Channel
OPTIMIZES:
SETS TO DEFAULT:
Pixel Tracking
Contrast
Pixel Phase
Brightness
Size and Blanking
Auto Input Level (off)
Vertical Stretch
Detail (if video source)
Position
Filter
Input Levels
Luma Delay
Channel
to select a specific source setup (channel) defined and stored in projector
Press
memory. Once you enter a 2-digit channel number (or, if there is a list displayed,
Channel
3-6
Roadster / Mirage S+ User’s Manual
OPERATION
highlight it and press
), the display will automatically change and update
according to the numerous setup parameters defined for that channel. Note that a new
channel is automatically created if you adjust an image from a new source.
NOTE: Channel (
) key behavior during a presentation depends on whether or
not the Display Channel List option is enabled in the Menu Preferences menu. You
can choose to use a scrollable list of channels when you press
, or you may prefer
to enter the desired channel number “blind”, i.e., without on-screen feedback. See
Menu Preferences later in this section.
Channel
Channel
Input 1
Input 1
Press Input 1 to display from the data input source connected to BNCs labeled INPUT 1.
If PIP is enabled, pressing this key will change the PIP source.
Input 2
Input 2
Press Input 2 to display from the DVI source connected to INPUT 2. If PIP is enabled,
pressing this key will change the PIP source.
Input 3
Input 3
Press Input 3 to display from the composite video source connected to INPUT 3. If PIP is
enabled, pressing this key will change the PIP source.
Input 4
Input 4
Press Input 4 to display from the S-video source connected to INPUT 4. If PIP is
enabled, pressing this key will change the PIP source.
Input 5
Input 5
Press Input 5 to display from the INPUT 5 interface module installed in the Option 1. If
PIP is enabled, pressing this key changes the PIP source. If there are two inputs
connected here, such as if the Dual SD/HD-SDI is installed, the second input (B) is
considered INPUT 7. Press INPUT 5 to access INPUT 7 as follows:
Input 6
•
While displaying from INPUT 5, press
•
While displaying from any input other than the Dual SD/HD-SDI Module,
press Input 5 . This switches to either INPUT 5 or INPUT 7, depending on which of
the Dual SD/HD-SDI Module inputs (A or B) was last used. Press Input 5 again
to display from the other Dual SD/HD-SDI Module input.
Input 5
again. This switches to INPUT 7.
Input 6
Press Input 6 to display from the INPUT 6 interface module installed in the Option 2. If
PIP is enabled, pressing this key changes the PIP source. If there are two inputs
connected here, such as if the Dual SD/HD-SDI is installed, the second input (B) is
considered INPUT 8. If you are using the built-in keypad or the remote keypad, press
INPUT 6 to access INPUT 8as follows:
•
While displaying from INPUT 6, press
•
While displaying from any input other than the Dual SD/HD-SDI Module,
press Input 6 . This switches to either INPUT 6 or INPUT 8, depending on which of
Input 6
again. This switches to INPUT 8.
Roadster / Mirage S+ User’s Manual
3-7
OPERATION
the Dual SD/HD-SDI Module inputs (A or B) was last used. Press
to display from the other Dual SD/HD-SDI Module input.
Bright
Input 6
again
Brightness
Press Bright to increase or decrease the amount of black in the image. Use
keys until you reach the desired level of contrast—for best results, start high and
decrease so that dark areas do not become black (i.e., “crushed”). Conversely, overly
high brightness changes black to dark gray, causing washed-out images. See 3.6,
Adjusting the Image (Image Settings subsection). NOTE: Always adjust brightness
before contrast.
Contrast
Contrast
Press
to change the amount of white in your images. Use
keys until
you reach the desired level of contrast—for best results, start low and increase so that
whites remain bright but are not distorted or tinted, and that light areas do not
become white (i.e., “crushed”). Conversely, low contrast causes dim images. See 3.6,
Adjusting the Image (Image Settings subsection).
Contrast
Gamma
Gamma
NOTE: This is the same as “Gamma” in the Image Settings Menu. “Gamma”
determines what gray shades are displayed between minimum input (black) and
maximum input (white) for a given amount of signal. The proper setting helps
maintain optimized blacks and whites while ensuring a smooth transition for the “inbetween” values utilized in colors and grays. Thus, unlike brightness and contrast
settings controls, the overall tone of an image can be lightened or darkened without
changing the two extremes, and your images will be more vibrant yet with good
detail in dark areas.
The normal gamma setting of 2.5 is correct for most signals and conditions. If excess
ambient light washes out the image and it becomes difficult or impossible to see
details in dark areas, lower the gamma setting to compensate. This will improve
contrast ratio while maintaining good details for blacks.
Menu
OSD
Menu
Press Menu to enter or exit the projector’s menu system.
OSD (On-screen display)
to hide the projector’s menu system during use. To see the menus
Press OSD
again, do one of the following:
• Press and hold OSD briefly
• Press and release followed immediately by
• Press OSD OSD
Invisible menus are fully functional, enabling “hidden” access to numbered features
and image adjustments by entering the corresponding sequence of keypresses on the
keypad.
NOTES: 1) With OSD “on”, you can still hide error messages and slidebars by
disabling these options in the Menu Preferences menu. 2) The state of the on-screen
display appears in the LCD window at the rear of the projector.
3-8
Roadster / Mirage S+ User’s Manual
OPERATION
PIP
to enable and disable Picture-in-Picture. PIP enables you to display two
Press
different images simultaneously – typically a smaller “secondary” image within a
to
large “primary” background. When a menu control or slidebar is present, press
toggle the current function to affect the other image.
NOTE: Disable PIP and Best Switching for Interlaced sources > 35 kHz.
Shutter
Shutter
Press and hold Shutter briefly to toggle the internal mechanical shutter blade closed or
open with a single keystroke. Or press and release Shutter followed immediately by
(shutter on; closed) or
(shutter off; open) to guarantee the correct toggle
(useful if you are unsure of the present state). Alternatively, press Shutter Shutter to toggle
from the present on/off state. A closed shutter blanks the display (turns it to black).
Close the shutter to mute all display while maintaining access to projector functions.
Opening the shutter restores the image.
NOTES: 1) The status of the shutter is shown in the LCD display window at the rear
of the projector. 2) The shutter is open upon power-up.
Func
Function Key
IF WITHIN A MENU: Using the
for special tasks within the menu system is noted
with the appropriate topic elsewhere in Section 3. For example, press Func in the
Channel Setup menu to enable deletion or copying of a channel.
Func
IF WITHIN A PRESENTATION:
Press Func followed by a 2digit number to enable a specific color or colors in the
display (see right). For example, Func 6 4 will
display only red and green data, Func 6 7 will display
all color data. Eliminating one or more colors can help
with certain diagnostics and setups, such as when
accurately overlaying one image on top of another when
stacking projectors.
DEFINING OTHER USES: Through ASCII messaging on a PC, you can also create
special user functions for keys 1 – 5 and 7 – 9 and others. For example, Func can be
programmed to trigger RTEs (Real Time Events) or to display custom menus. Refer
to the separate Christie Serial Communications publication.
Proj
Projector
Press Proj to access a specific projector within a group of projectors or to confirm if
the local projector is listening. The number in the “Enter Number” window indicates
which projector is currently listening to commands, and will match the projector
number that has been defined in the Menu Preferences menu.
The “Projector” checkbox (read-only) shows whether or not the projector physically
connected to a keypad is listening to commands from that keypad. A checkmark
means that connected projector is listening; if there is no checkmark, you are
communicating with a different projector.
Roadster / Mirage S+ User’s Manual
3-9
OPERATION
To control a specific projector with the keypad, enter the 3-digit number assigned to
the projector you want to use. If you switch to a projector other than the one you are
currently using, the checkmark will disappear.
To broadcast to multiple linked projectors, press Proj and then Proj again without
entering a projector number. Keypad commands will then affect all projectors in the
chain.
NOTES: 1) The “Broadcast Keys” option in the Communications menu must be
selected for only one (any) projector in a serial network. The keypad in use must be
OFF (disabled) for the remaining projectors. See also 2.14 Remote Keypad
Protocols and Conversion, and 3.7, Adjusting System Parameters and Advanced
Controls.
Enter
to select a highlighted item, to toggle a checkbox, or to accept a parameter
Press
adjustment and return to the previous menu or image.
Exit
Exit
Press
Exit
to return to the previous level, such as the previous menu.
NOTE: Exit does not save changes within text editing boxes (including number
editing of a slidebar value) or within pull-down lists. It acts as a “cancel” in these
cases.
Arrow Keys
Use the
keys to change a slidebar value or to select a different option
within a pull-down list without having to first scroll through options. These keys also
jump to the next page in long menus. See also Editing Text later in Section 3.
keys to navigate within a menu, pull-down list or text box. Use in
Use the
combination with power, shutter and OSD keys to force the corresponding state. See
details provided on the back of the remote keypad.
Focus
,
Zoom
,
Lens H
,
Lens V
Lens Focus, Zoom and Lens H, Lens V
Shift
Use Focus , Zoom , Lens H , Lens V and Lens
with their corresponding arrow keys to adjust
the lens for optical sharpness, size, and position. Note the Zoom requires a zoom lens.
Shift
key, when combined with
keys on the built-in
NOTE: The Lens
keypad is the same as using the Lens V and Lens H keys on the remote.
Laser
Press
to activate the laser pointer, and direct the remote at the screen to
highlight an area with a light beam (dot). The closer you are to the screen the brighter
the laser beam appears. The laser pointer works best with reduced ambient lighting.
3-10
Roadster / Mirage S+ User’s Manual
OPERATION
3.4
Navigating the
Menus
Most of the controls for the projector are
accessed from within the projector’s
menu system. There are several groups of
related functions, with each group
selectable from the Main menu as shown
at right. Press Menu at any time to display
this Main menu.
On the remote keypad, either enter the
number corresponding to the function
Figure 3. 4. Entering the Menu System
menu you wish to access, such as 2 for
the Image Settings menu. Or use the
keys on any keypad to highlight the
desired option, then press
. The corresponding function menu or pull-down list
of further options will then appear.
With a function menu displayed, navigate in a similar manner—enter a menu option
number for any numbered option, or use the
keys to highlight the desired
option, then press
(Enter). Extra long menus have a scroll bar on the right—use
the arrow keys to access the remainder of the menu. Locked items or items that do
not pertain to the current action or condition appear dimmed and cannot be selected.
NOTES: 1) If there is no signal present, all source-dependent adjustments are
disabled. 2) After 15 minutes of inactivity, the projector leaves the menu system and
returns to the presentation. 3) The Status menu is read-only.
When finished with a function menu, do one of the following:
•
Press
Exit
•
Press
Menu
to return to the previous screen
to leave the menu system and return to the presentation
On-line Help ' If at any time you are uncertain what to do next, press Help to display summary
information about the current menu or highlighted option. Press Help again to exit. In
addition, a line of “hint” text is included at the bottom of some menus.
Figure 3.5. Context-sensitive Help
From presentation level, press
necessary within a topic. Press
Help
Help
to access general Help Topics. Scroll as
or Exit to return to your presentation.
Roadster / Mirage S+ User’s Manual
3-11
OPERATION
Figure 3.6. Accessing General Help Topics
Time-outs ' If a slidebar, menu, or message is displayed, you have limited time in which to make
a keypad entry before the projector returns to presentation level Help and the graphic
disappears. These time-outs may vary depending on what is displayed.
The Global Icon ' Menu options that include this icon apply universally to any incoming signal.
The PIP Icon ' Menu options that include this icon apply to PIP (secondary) images only.
Using Slidebars ' Most of the function menus allow you to change settings by using slidebars,
And Other Controls
checkboxes, and pull-down lists. To select a slidebar, toggle a checkbox status, or
view a pull-down list, do one of the following within the function menu:
Enter the menu option number corresponding to the setting you wish to
3
change (for example, press 1
from the main menu to select Vertical
Stretch in the Size & Position menu).
Or move the highlight to the option desired and press
(Enter).
Or move the highlight to the option desired and press
to adjust
immediately.
Or bypass the menus entirely and use a single key to immediately access an
adjustment during your presentation NOTE: applies only to options having
their own key, such as Contrast, Brightness, Gamma, etc.
For “blind” access, hide the entire menu system (see OSD key, above)
and/or direct slidebars activated by their own key (such as Contrast,
Brightness, etc.). Control by using the proper keypress or numerical
sequence of key presses.
When using PIP images, use
key to adjust the image.
Once selected, change the settings as desired (see below). Changes take effect
immediately and are saved upon exit from all menus, or after 15 minutes.
Slidebars in menus – The current value for a given parameter,
such as size or vertical stretch, appears to the left of its slidebar
icon (adjustment window). This number often expresses a percentage, or it may have
units associated with it (such as pixels, degrees Kelvin, etc.), depending on the
specific option. Press
to gradually adjust the setting up or down—both the
number and the length of the bar change accordingly. Hold for continuous
to activate a slidebar text box for specific number entry via
adjustment. Or press
the keypad, then press
to save (or press Exit to cancel).
3-12
Roadster / Mirage S+ User’s Manual
OPERATION
“Direct” slidebars - For quick access, you access Gamma, Brightness, and Contrast
slidebars without traveling the menu system. For example, simply press Cont to
immediately display the same contrast slidebar accessed with the Contrast option in
the Image Settings menu.
Use the arrow keys to adjust a direct slidebar, or press
and enter a specific
number from the keypad, then
or
or
to save (or Exit to cancel). When
you are done, press Exit to return to your presentation.
NOTES: 1) You can still adjust a direct slidebar as usual if the display is turned off
(see OSD or Menu Preferences menu) — the slidebar just won’t be visible. 2) A
direct slidebar disappears if it is not used within 5 seconds.
Checkboxes - Conditions are present if its adjacent checkbox contains a checkmark.
To toggle the checkbox, simply highlight and press
, or highlight and use
to
check and
to uncheck. If a checkbox is numbered, simply enter its number to
immediately toggle the checkbox.
Pull-down lists – To see a pull-down list of options available for a given parameter
labeled with a ▼, you can:
•
•
Highlight it and press
(Enter)
Or enter the menu option number.
or
Use
keys to navigate up and down within the list (the current choice is
to choose an option from the list, if desired.
noted with a small '). Press
Figure 3.7. Example of Pull-Down List
or
NOTES: 1) Press
to jump between pages in an extra long pull down list.
2) Press Exit while in a pull-down list to cancel any change.
Editing Text ' ACTIVATE THE EDIT WINDOW: To enter or edit text, highlight the desired parameter
(such as a channel name) and press
to activate its adjacent edit window. Any
previously entered text is displayed with its first character highlighted in a square
cursor, signifying that this character is ready for editing.
NAVIGATE WITHIN THE EDIT WINDOW: Press
to move the cursor forward or
to move the cursor backwards as desired.
Roadster / Mirage S+ User’s Manual
3-13
OPERATION
EDIT A CHARACTER: To edit
and
a highlighted character, use
to scroll
through the alphabet, numbers, spaces and
punctuation available. When the character
to select it—
you need appears, press
the cursor will move to the next character of
current text, if present. Note that you can
also enter a number directly from the
keypad—it will be accepted and the cursor
will move on.
Figure 3.8. Entering Text
ADD OR DELETE A CHARACTER OR SPACE:
To insert a space at the cursor location, press
character (or space), press Func
.
(ENTER) WHEN FINISHED: To
PRESS
press
Func
. To delete a highlighted
accept edits and leave the edit window,
(Enter).
NOTE: Press
Exit
at any time to cancel changes and return to the previously-defined text.
Editing Numerical Values ' Enter numbers directly from the keypad in order to specify numbers representing
projectors, channels (source setups), or slots. As each digit is entered, it is displayed
and the cursor moves on. Note that channel numbers are defined with 2 digits—for
example, if you enter only a single digit (such as “7”) for a channel number, the
channel will automatically be defined as “07”. Enter “07” to utilize this channel.
NOTES: 1) Once you enter the first digit, this digit replaces all old digits. 2) If you
press any non-numbered key, the number entered up to that point is accepted and
updated as the new value. 3) Press Exit to cancel editing of numerical values.
3.5
Using Inputs
and Channels
NOTE: See Section 2, Installation and Setup, for a full explanation of how to
connect sources to the projector.
The projector stores and automatically recalls up to 50 different channels (source
setups) for a variety of inputs. This memory feature allows you to define and
conveniently use a wide variety of customized setups rather than having to repeatedly
re-configure the projector for different presentations. Depending on what you have
defined, each physical source connection (i.e., input at the projector) can have several
different channels associated with it.
Do I Select an Input ' INPUT – An input is a source physically connected at the projector. Input 1 , Input 2 , Input 3 ,
Or a Channel?
Input 4
, Input 5 or Input 6 describes the source signal according to which input slot it is
connected.
3-14
Roadster / Mirage S+ User’s Manual
OPERATION
SWITCH TO AN INPUT IN EITHER ONE OF TWO WAYS – Pressing the
appropriate direct
key —
,
,
,
,
or
— is a quick and seamless way to display
from one of the six inputs connected to the projector. Or, if the “Numbers Select
Main Image” option, found in the PIP menu, is to enable, press numbers 1-6 on the
number keypad. With either method, the image will be displayed according to the
following:
Input 1
Input 2
Input 3
Input 4
Input 5
Input 6
If it is the first time you have used the source/input (or if you used the input but
did not define a channel by adjusting anything), the projector will recognize the
new input signal based on its frequencies and polarities, and will automatically
display an image according to default settings for such a signal. In general, the
default fills the screen as fully as possible. This and other default image settings
depend on the incoming source.
If you used the source once before and changed a display parameter such as
contrast, V-Position, etc., then a channel was automatically created and still exists
in projector memory (see below).
If more than one channel exists for the input, the image will be displayed
according to the setup parameters for the first channel with matching
characteristics.
If PIP is enabled, an input key changes the PIP (secondary) image only. To switch
the main input, use the keypad number keys with “Numbers Select Main Image”
activated.
NOTES: 1) Inputs 7 and 8 require the Dual SD/HD-SDI module in either of the
projector’s option slots. For their selection, see also 3.3, Using the Keypads. 2)For
more information on Numbers to Select Main Image, see 3.8, Working with PIP or
Seamless Switching.
A channel is a collection of measurements, locations and settings that
tailor the display of a signal to your specific needs. Since source types and
applications can vary greatly, you will likely want to adjust and define a wide variety
of parameters, such as brightness, contrast, size, etc., in order to customize and
optimize the display from or for a particular source. For example, the display settings
you choose for a VCR source may be very different from those you choose for a high
resolution computer source, or one signal may simply vary from another signal used
previously through the same input location. Once you have adjusted a display
parameter, such as pixel tracking or contrast, all current settings are collectively
. You can
stored in the projector’s memory as a unique 2-digit channel, such as
have numerous distinct channels available for the same input, any of which can be
selected by using the Chan key on the keypad followed by the 2-digit channel number.
CHANNEL -
Roadster / Mirage S+ User’s Manual
3-15
OPERATION
Shown at right is a sample channel list as
would be available from Chan . This is typically
called the channel list.
NOTE: The Chan key may display a channel list
or not, depending on what you have defined for
“Display Channel List” (see Menu
Preferences later in this section).
In order to access channels by using Chan on
the keypad, you must first create the channels.
See below.
Channel List
Creating a New ' To use a new source with the projector, a new channel must be added to projector
Channel
memory so that the projector will respond properly to an input signal from that
– AUTOMATIC –
source in the future. A new channel can be created automatically, as described here,
or it can be copied from an existing channel and then edited as necessary (see
Copying or Deleting Channels later in this section).
When you select a direct input ( Input 1 , Input 2 , Input 3 , Input 4 , Input 5 or Input 6 ), the projector’s
existing channels are searched for matching input and signal parameters. If no match
to the incoming input signal is found, a new channel is temporarily created based on
factory-defined defaults for this type of signal. The channel number assigned is the
lowest available number from 1-50.
NOTES: 1) An automatic channel will be discarded unless one or more of its
parameters are changed, and will not appear in the channel list (see below). 2) If two
channels have the same distinguishing source characteristics except for the reversal
of sync connectors (i.e., H-sync and V-sync, are switched), they are still defined as
distinct channels. 3) You cannot define a new channel without an incoming signal.
If the incoming signal does match an existing channel, the image will be set up and
displayed as usual according to the parameters currently defined for that channel.
USING A CHANNEL: You
can normally select a
channel at any time by
pressing Chan (see right). If
you want to prevent a
channel from appearing in
this list, you must edit the
channel as described in
Channel Edit later in this
section. Such a channel can still be selected by entering its number as shown at right.
NOTES: 1) The current channel is highlighted upon entering the channel list, or, if
this channel is not displayed here, the first channel in the list is highlighted. 2)
Channels created automatically do not appear in the channel list unless a parameter
for the channel has been changed.
3-16
Roadster / Mirage S+ User’s Manual
OPERATION
What Channels ' All available channels are listed in the Channel Setup menu, which describes how
Are Defined So Far?
each channel can be accessed and which serves as the gateway for editing, copying
and deleting channels.
From the presentation
level press Menu to
display the Main menu.
To display the Channel
Setup menu, press , or
move the highlight to the
Channel Setup option and
press Enter . The Channel
Figure 3.9. All Channels Appear in the
Setup menu will appear
Channel Setup Menu
(see sample at right),
with the active channel highlighted.
WHAT APPEARS IN CHANNEL SETUP MENU? This
menu lists all channels defined so
far and indicates where they connect on the projector’s rear input panel. The far left
column lists channel numbers currently defined. The
values in the far right columns indicate horizontal and
vertical frequencies—if a user has defined a name for this
channel, it appears here instead. Remaining columns
contain details pertaining to each channel setup, such as its
switcher number (always 0 = projector), slot location (0108), a variety of icons indicating access to each channel, and an abbreviated
description of each signal type. See Editing a Channel Setup for details.
and
NOTE: If you have more than a handful of channels, use
remaining channels not visible in the initial display of channels.
to see the
Either channel list, whether the Chan key list or the Channel Setup
menu, identifies signal types in a shortened form as defined below. These descriptors
indicate what signal information the projector uses to identify a match for a given
channel, and are preceded by either an “i” (interlaced signals) or “p” (progressive
signal“). See Table 3.2.
SIGNAL TYPE —
Table 3.2. Abbreviations for Signal Type
Abbrev.
4WH
4WV
SG
5W
5WR
SVid
CVid
Dig
Signal Type
Composite (4 wire) on HC input
Composite (4 wire) on V input
Sync-on-green
Separate H,V
Separate H,V swapped
S-Vid
Composite Video
Digital
FUNCTIONS WITHIN THE CHANNEL SETUP MENU —To copy, delete or edit a channel,
highlight the desired channel in the Channel Setup menu and do one of two things:
•
Press Func if you want to copy the selected channel or delete this or other
channels. See Copying or Deleting a Channel below.
Roadster / Mirage S+ User’s Manual
3-17
OPERATION
•
Press Enter if you want to edit channel setups (i.e., non-image related
parameters) for the selected channel. See Editing a Channel Setup,
below.
Copying or ' TO COPY A CHANNEL, highlight the desired channel in the Channel Setup menu, then
Deleting Channels
press Func to go to the Channel Copy/Delete submenu. Select “Copy” and press
Enter —a new channel will be created. It is identical to original, which still remains,
but it is identified with the next available number from 01-50. If you change your
mind and do not want to copy the current channel, press Exit to cancel and return to
the previous menu. Copying channels is a quick method for creating numerous
channels, each of which can then be edited and adjusted for a variety of presentations
in the future.
Figure 3.10. Copying A Channel
TO DELETE A CHANNEL,
highlight the desired channel in the Channel Setup menu,
then press Func to activate the Channel Copy/Delete submenu. Select “Delete” and
press Enter —a confirmation window will appear to make sure that you really want to
delete this channel.
Figure 3.11. Deleting a Channel
TO DELETE MULTIPLE CHANNELS, highlight
any channel in the Channel Setup menu
and press Func to go to the Channel Copy/Delete submenu. Select “Delete Unlocked
Only” and press Enter to delete all unlocked channels. Or select “Delete All Channels”
to delete all channels, even those that are locked. In either case, the current channel
will remain but will be redefined from projector defaults.
NOTE: For any deletion, a confirmation box appears to make sure that you really
want to delete. Select “Cancel” if you don’t want to delete after all.
Editing a Channel Setup ' The basic setups that describe how and where a channel can be accessed are listed in
the Channel Setup menu. These channel setups can be edited at any time in the
Channel Edit submenu.
3-18
Roadster / Mirage S+ User’s Manual
OPERATION
CHANNEL EDIT — STEP 1 From the presentation level press Menu to display the main menu. To display the
Channel Setup menu, press , or move the highlight to the Channel Setup option
and press Enter . The Channel Setup menu will appear.
CHANNEL EDIT — STEP 2 To edit parameters shown in the Channel Setup menu, select the relevant channel and press
Enter . The Channel Edit menu will appear similar to the sample shown in Figure 3.12.
Figure 3.12. Channel Edit Menu (SAMPLE)
CHANNEL EDIT — STEP 3 If desired, review and/or edit the following channel setups in the Channel Edit menu:
•
•
•
•
•
•
•
•
CHANNEL NAME: An alpha-numeric label can be defined and/or changed
here. Channel names can be up to 12 characters in length.
CHANNEL NUMBER: A 2-digit channel number can be changed here.
NOTES: 1) If you enter a channel number that already exists, a dialog
message appears indicating that this number is already in use–assign a
different channel number. 2) You can define 50 channels.
INPUT: 1-8, corresponding to where on the projector’s input panel the
source is connected.
IN MENU: If checked (default, except for automatically defined channels
with unchanged parameters), this defined channel will then appear in the
list available when Chan key is pressed. If unchecked, the channel must be
on the keypad or via the Auto
accessed via the channel setup menu Menu
Source function. NOTE: On-screen display of the channel list is an option
that must be set in the Menu Preferences menu.
If checked, (default), the projector can automatically
locate this channel when an incoming input signal matches. If not
checked, the projector can locate the selected channel only when it is
directly selected via Chan on the keypad—and a change in input signal will
not result in a channel change.
LOCKED: If checked, all of the image settings for this channel are disabled.
If unchecked (default), all available image settings can be adjusted as
desired. You cannot use Auto Setup with a locked channel.
PREVIOUS CHANNEL: Select this option to see or change Channel Edit
settings for the previous channel in the Channel Setup list.
NEXT CHANNEL: Select this option to see or change Channel Edit settings
for the next channel in the Channel Setup list.
AUTO SOURCE:
Roadster / Mirage S+ User’s Manual
3-19
OPERATION
3.6
Adjusting the
Image
The most commonly used options for image adjustments are accessed through two
menus: Size and Position ( Menu
) and Image Settings ( Menu
), both of which
appear in the Main menu. From either of these two menus, you can change settings
affecting the image from the current channel by working with the appropriate
slidebars, checkboxes and pull-down lists. Exit will return to the previous menu (or to
the presentation, if from the Main menu) and accept any changes you may have
entered. Settings are saved with the current channel.
From your presentation, you can access any of the individual options in these menus
by pressing Menu followed by the appropriate two-digit number representing their
location in the menu system. For example, press Menu 2 3 to quickly access the
“Gamma” option in the Image Settings menu.
Note that for certain options, you may prefer to use a “direct key” from presentation
level to go directly to a particular option without traveling through the menu system
(note: available for certain display parameters only). For example, press Cont to
access the “contrast” slidebar immediately. Press Exit to return to your presentation.
NOTES: 1) To hide these “direct” slidebars, disable the” Display Slidebars”
checkbox in the Menu Preferences menu. 2) To hide the entire menu system from
.
view, turn off the on-screen display by pressing OSD
Before You Begin ' Use Auto Setup (
)
For a good and efficient first step in perfecting the image, press
. This initiates
an automated process in which the projector quickly optimizes critical display
parameters for unlocked channels such as size, position, pixel tracking, etc., based on
the type of incoming source data detected. An Auto Setup can save considerable setup
time, and you can still modify the adjustments as desired using menu options
described below.
Auto
Setup
Auto
Setup
Size and Position Menu ' In the Size and Position menu, you
can increase or decrease the size of
your main image, change its
proportion (aspect ratio), move the
image to a specific area of the
screen, and refine other related
parameters. Use Size and Position
controls to match the image
precisely to the screen used at the
site.
Refer to “Using Slidebars and
Other Controls” (earlier in this section) if you need help using any of the options and
controls. Changes made in the Size and Position menu are applied immediately and
are saved when you exit the menu (press Exit or Menu ).
3-20
Roadster / Mirage S+ User’s Manual
OPERATION
Resize Presets
S elect a Resize Presets option
to quickly display an image in
its native resolution or to
automatically resize an image
to closely fill the projector’s
native resolution of 1400 x
1050, or to optimize the width
or height of your display. Size,
Position and Blanking
parameters will automatically
adjust accordingly. Or, if Blanking is set first, which defines an Active Input Area,
Resize Preset scaling will occur in this region of interest only. Resizing options are
explained in detail below.
WHAT IS THE RESIZING DEFAULT? By default
when displaying a new source, your
image will utilize as much of the projector’s display area (1400 x 1050) as possible
for the type of incoming source data. See Select “Default” below.
WHEN “CUSTOM” APPEARS: The “Custom” re-size descriptor automatically appears
in the Size and Position menu when any of the values for Size, Vertical Stretch, HPosition, V-Position or Blanking do not correspond to those for a preset. It is not a
choice in the Resize Presets pull-down list.
• Select “DEFAULT” for most sources (factory default). The image will be centered
and displayed as large as possible depending on the type of source, as described
below:
A 5:4 graphic image will enlarge to fill the screen height, and be
centered between narrow black side bars.
A video image or 4:3 graphic image will enlarge to fill the screen width.
An HDTV (16:9) image will fill the width and be centered between
black bars on top and bottom.
• Select “NO RESIZING” to display the image in its native resolution, which may be
smaller than the projector’s 1400 x 1050 resolution. For example, for a source with
a native resolution of 800 x 600, “No Resizing” will center a small image within a
black border—the black border areas are unused areas. See below.
Roadster / Mirage S+ User’s Manual
3-21
OPERATION
• Select “FULL SCREEN” to use all
pixels (1400 x 1050) for
displaying the image, regardless
of source or original aspect
ratio. Incoming source material
having a different aspect ratio
than the projector will be
stretched for display.
• Select “FULL WIDTH” to fill the
projector’s display from left-toright without changing the original
aspect ratio of the image.
Depending on the source, data at
the top and bottom may be
discarded (cropped), or the display
may have black borders at the top
and bottom (called “letterboxed”).
• Select “FULL HEIGHT”
to fill the display from
top-to-bottom.
Depending on the
source, this may
create borders.
• Select “ANAMORPHIC” to display an anamorphic image
in its native 16:9 aspect ratio. The image will fill the
screen from side-to-side, and be centered between
narrow black bars on top and bottom. This is used for
DVD players that output widescreen images compressed
into 4:3 NTSC format.
Size
“Size” controls both the image width and height in tandem, maintaining the current
aspect ratio (proportion) of the displayed signal data.
Vertical Stretch
“Vertical Stretch” adjusts the height of the image while keeping the width constant.
Use “Vertical Stretch” to change the aspect ratio of the display.
Pixel Track
Steady flickering or several soft vertical stripes or bands across the entire image
indicates poor pixel tracking. Proper pixel tracking helps ensure that the image
quality is consistent across the screen, that aspect ratio is maintained, and that pixel
phase can be optimized (described below). Tracking determines the frequency of the
pixel sampling clock, indicated by the number of incoming pixels per line, so that all
pixels generated by a particular source are sampled.
NOTE: By default, the projector samples at the correct frequency for most sources.
3-22
Roadster / Mirage S+ User’s Manual
OPERATION
For best results, use a good test pattern such as a smooth gray consisting of a clear
pattern of black and white pixels, or a similar “half on, half off” graphic image, such
as the Windows 2000 shutdown screen. Adjust the slidebar until the vertical stripes
broaden to the point where one large stripe fills the image. If the image still exhibits
some shimmer or noise, adjust Pixel Phase (below).
Pixel Phase
NOTE: Adjust “Pixel Phase” after “Pixel Tracking”.
Adjust pixel phase when the image (usually from an RGB source) still shows
shimmer or “noise” after pixel tracking is optimized. Pixel phase adjusts the phase of
the pixel sampling clock relative to the incoming signal.
For best results, use a good test pattern such as a smooth gray consisting of a clear
pattern of black and white pixels, or a similar “half on, half off” graphic image, such
as the Windows 2000 shutdown screen. Adjust the slidebar until the image stabilizes
and each pixel is clearly defined. You may notice that you can stabilize the image at
more than one point—i.e., you may find that the image appearance at “11” is
identical to the image appearance at “38”, thus you can use either setting.
If some shimmer from a video or HDTV source persists, use the “Filter” control to
remove high-frequency noise from the signal.
H-Position
This option moves the image right or left within the area of available pixels.
NOTE: The value shown represents where the approximate center of the image lies in
relation to the total number of pixels available horizontally. This varies widely
according to the signal—watch the image while adjusting.
V-Position
This option moves the image up or down within the area of available pixels.
NOTE: The value shown represents where the approximate center of the image lies in
relation to the total number of pixels available vertically. This varies widely
according to the signal—watch the image while adjusting.
Advanced Size and Position — SUBMENU
This submenu consists of the
following options:
ACTIVE INPUT WINDOW: This
read-only value indicates the
current size (i.e., area) of your
displayed data or “region of
interest” as defined by the
blanking controls. By default, the
projector automatically determines what portion of its full resolution to use, and
pixels in the surrounding borders are turned off. You can also specify a specific
active input window size by adjusting one or more “Blank” settings. For example, if
you have blanked (cropped) 100 pixels from both the left and right edges of an
incoming source of 1400 x 1050, the remaining active input window will be reduced
Roadster / Mirage S+ User’s Manual
3-23
OPERATION
to 1200 x 1050. When using SD or HD or a decoded video source at INPUT 3 or
INPUT 4, the default blanking of “0” defines an active input window of 720 x 483.
BLANKING (TOP, BOTTOM, LEFT, and RIGHT):
Crop the image as desired so that unwanted
edges are removed from the display (changed
to black—see right). Blanking defines the
size of the Active Input Window, or area of
interest. Range of adjustment depends on the
source resolution and other factors. After
adjustment of blanking it may be necessary
to perform a source switch.
NOTE: Blanking a PIP image resembles
zoom (Figure 3.14). For example, left
Blanking zooms the right side of the PIP
image; Right Blanking zooms the left side.
There are no black bars.
Figure 3.13. Blanking of a Primary
Image
Figure 3.14. Blanking of a PIP Image
PLUG & DISPLAY (EDID): By default,
a Plug & Play
(EDID) source outputs a signal according to the EDID
information provided by the projector. To override this
information and display in a different format (for
example, if your Plug & Play [EDID] device does not
support the projector’s resolution and/or frequency),
select the desired Plug & Play (EDID) resolution from
the list.
Any daisy-chained projectors will also display
according to the chosen Plug & Play (EDID) format.
EDID = Extended Display Identification Data standard.
3-24
Roadster / Mirage S+ User’s Manual
OPERATION
Image Settings Menu ' Use options in the Image
Settings menu to alter your
main image without affecting
its size or position. Changes
made to the Image Settings
menu are applied
immediately and are saved
when you exit the menu
(press Exit or Menu ). Options
not available for the projector
model or source are disabled
and appear dim (gray).
Contrast
(SHORT CUT: Press
Contrast
and adjust the slidebar.)
“Contrast” increases or decreases the perceived difference between light and dark
areas of the image (0-100). For best results, keep close to 50. If contrast is set too
high, the light parts of the image lose detail and clarity. If set too low, the light areas
will not be as bright as they could be and the overall image will be dim. For best
results, start with a low value and increase so that whites remain bright but are not
distorted or tinted, and that light areas do not become white (i.e., are “crushed”).
NOTE: If the environment lighting changes, an adjustment of Gamma is
recommended (see below).
Brightness
(SHORT CUT: Press
Bright
and adjust the slidebar.)
“Brightness” increases or decreases the amount of black in the image (0-100). For
best results, keep close to 50. Start with a high value and decrease so that dark areas
do not become black (i.e., are “crushed”). Conversely, high brightness changes black
to dark gray, causing washed-out images.
NOTE: Brightness should be adjusted before contrast, as Brightness setting affects
the contrast setting.
Gamma
(SHORT CUT: Press
Gamma
and adjust the slidebar.)
“Gamma” is a global setting that determines what gray shades are displayed between
minimum input (black) and maximum input (white) for all signals. A good gamma
setting helps to optimize blacks and whites while ensuring smooth transitions for the
“in-between” values utilized in other colors.
Thus, unlike “Brightness” and “Contrast”
controls, the overall tone of your images can
be lightened or darkened without changing
the extremes, and all images will be more
vibrant while still showing good detail in
dark areas.
Gamma is used to fine tune the gamma table currently in use, ranging from 1 – 3 (2.5
= default). If excess ambient light washes out the image and it becomes difficult or
Roadster / Mirage S+ User’s Manual
3-25
OPERATION
impossible to see details in dark areas, lower the gamma setting to compensate. This
will improve contrast while maintaining good details for blacks. Conversely, if the
image is washed out and unnatural, with excessive detail in black areas, increase the
setting. In high ambient light conditions, lower gamma may produce better results
than higher gamma. Gamma of 2.5 (default) indicates the gamma table has not been
adjusted. For more information, refer to Advanced Image Settings, Gamma Table
submenu. Again, good gamma improves contrast while maintaining good details for
blacks.
Filter
The proper filter setting is automatically set for virtually all
signals, and rarely needs to be changed. It applies a low pass
filter for noise reduction in the incoming input signal,
particularly for HDTV or SDTV. Applied in the analog domain
before sampling, this filtering removes high frequencies and thus
reduces pixel phase noise (note this also reduces signal bandwidth). Override only if
standard pixel tracking and phase adjustments do not adequately clear up a “noisy”
video signal, or if a graphics signal appears overly “soft”. Both instances indicate that
“Filter” may be set to the wrong option.
Detail
“Detail” adjusts the sharpness of a video image so that edges remain clearly defined.
It can be particularly useful if a significant “Noise Reduction” adjustment has caused
the image to appear too soft. Adjust until the display is as sharp as desired, keeping in
mind that because “Detail” adds some high frequencies back into the image, it can
also re-introduce a certain degree of noise.
Noise Reduction
“Noise Reduction” is similar to the “Filter” control, but operates in the post-sampling
digital domain with a more subtle effect. Higher settings are most useful for clearing
up noisy RGB images such as those from a PC. Adjust as desired, keeping in mind
that reducing noise (which reduces high frequencies) may also soften the image.
Color Space
“Color Space” determines how the color components of an
analog input signal are decoded for accurate color in the display.
Selecting a color space option is useful only for analog signals
and certain digital sources connected to INPUT 1, INPUT 2, INPUT
5 or INPUT 6. Although color space for these analog signals is
automatically determined by the projector, in some circumstances you may wish to
override this and manually set a specific color space.
NOTE: For many digital signals or for signals connected to INPUT 3 or INPUT 4, the
color space function is entirely automatic and the pull-down list disabled.
The current color space appears in the Image Settings menu. Press
different option:
•
•
•
3-26
Roadster / Mirage S+ User’s Manual
to select a
Select RGB unless you are using component video at INPUT 1, 2, 5 or 6.
Select YPbPr (Video) with a standard definition televised signal (SDTV).
Select YPbPr (HDTV) with a high definition televised signal (HDTV).
OPERATION
NOTE: When certain RGB signals are first connected, the projector may not initially
recognize them as RGB and will incorrectly decode their color information as YPbPr
(video). These signals can include:
•
•
•
RGB signals in NTSC, PAL, SECAM frequency ranges
Scan-doubled sync-on-green.
Scan-quadrupled sync-on-green.
For these signals, change the Color Space to RGB, then define a new channel for
future use.
Video Options — SUBMENU
This submenu is used with video
sources only (INPUTS 3 or 4).
ENABLE DECODER AGC: Automatic
Gain Control (AGC) affects decoded
video images only. Enter a checkmark
(default) in most instances—this
activates the decoder’s AGC circuit to
ensure properly bright images. Delete
the checkmark if a decoded video image exhibits strange color artifacts such as
stripes in highly saturated colors, indicating an incompatibility between this source
and the AGC.
VIDEO STANDARD: For all
but the more unusual video standards
available in the world, the projector automatically detects the
incoming horizontal and vertical frequencies and sets the
projector’s processing of this signal to the corresponding standard.
The current video standard name appears in the Video Options
submenu, and includes an “A” if it has been auto-detected. Press
to view or select a different video standard from those
available to the projector—any that are disabled have frequency
characteristics that differ from those of the incoming signal.
Selecting a specific standard forces the projector to process the signal according to
this standard.
NOTE: Best results are obtained with defined channels. Otherwise, switching from
one video source to another can sometimes cause slight disturbances in the display,
indicating that the Auto function is struggling. Recover by briefly selecting a different
video standard, then going back.
Table 3.3. Regions and Video Standards: Summary
Standard
NTSC
NTSC 4.43
PAL
PAL-M
PAL-NC
PAL 60
SECAM
Where Used (SUBJECT-TO-CHANGE)
N. America and Japan
A tape-only standard for partially-translated hybrid signals
Most of Europe, China, Australia, some of S. America, some of Africa
Brazil
Argentina, Chile, other Latin American countries
France, Eastern Europe, most of Africa
Roadster / Mirage S+ User’s Manual
3-27
OPERATION
NOTE: Generally, use “Auto” for all instances EXCEPT: 1) a poor quality input
signal or 2) a black-and-white video signal. In order to detect and display such
signals, select the relevant standard from the list.
INPUT VIDEO BLACK: This control
compensates for incoming elevated black
levels present in certain video signals, and
ensures that blacks in the display are
neither crushed (i.e., where dark grays appear black) nor excessively elevated (i.e.,
where blacks appear dark gray). By default, the projector automatically determines the
best setting according to the type of incoming video signal:
•
•
0 IRE –
Used for DVD output with “enhanced black”, SECAM, most
PAL standards, and Japanese NTSC.
7.5 IRE – Used for most NTSC video signals.
For some types of video, you can override the setting. The control is disabled for other
types of video (and all graphics sources). Generally, if black appears crushed when
brightness = 50, choose “0 IRE”. If black appears excessively elevated, use “7.5 IRE”.
COLOR: This slidebar adjusts the color saturation level, i.e. the amount of color in a
video image. Lower settings produce less saturated colors — for example a setting of
“0” produces a black and white image. If the color level is too high, colors will be
overpowering and unrealistic.
TINT: This
slidebar adjusts the red/green color hue for true color reproduction of
video and HDTV signals connected to Input 3 or 4. For best results, adjust tint while
displaying an external test pattern—otherwise, it is recommended that tint remain at
its default setting.
DECODER LUMA DELAY: This control affects any incoming composite or S-video
signal, delaying the luma signal (intensity) in relation to the chroma (color). In the
image, increasing the luma delay will move luma (seen as a shadow where colors
overlap) to the right slightly, with colors remaining in place. Decreasing this delay
will move the shadow slightly to the left. If necessary for your current source, adjust
so that no shadows occur with adjacent colors.
Input Levels — SUBMENU
NOTES: 1) Because the projector automatically optimizes input levels for all but the
most unusual of sources, it is recommended that only experienced users use the Input
Levels submenu. 2) Before beginning, check that overall contrast and brightness
settings are near 50 and that color temperature is properly set up on an internal
grayscale test pattern. 3) There must be at least 2 consecutive white pixels present in
the image for proper “Auto Input Level” function. Leave this control off after use.
3-28
Roadster / Mirage S+ User’s Manual
OPERATION
Good RGB or input
levels—that is, the drives
and blacklevels for each of
the three colors, red, green
and blue—ensure that
images from analog sources
other than decoded video
have maximum contrast
without crushing black or
white. By default (and in an
“Auto Setup”), the projector
automatically determines
the best input levels by
monitoring image content and adjusting the controls appropriately—further
adjustment is typically not required to obtain proper blacks or whites. NOTE: This
automatic adjustment requires at least 6-12 consecutive white pixels in the image.
Without these pixels, input levels may produce skewed colors, particularly in nonvideo images.
However, for a very unusual source exhibiting one or more overly high blacklevels
(typically caused by a noisy source causing blacklevel spikes), an experienced user
may prefer to use the Input Levels menu (shown above). These adjustments, which
together serve as a calibration process compensating for differences in sources and
cabling, enable an experienced user to perfect the source image input levels and
eliminate the “overshoot” and “undershoot”. Note that Input Levels are of limited use
with digital signals, but do offer some ability to tweak poorly mastered source
materials.
NOTES: 1) Input levels apply for the current source only, but for any color
temperature used. 2) Assuming that color temperature has been set up based on the
internal test patterns, you can then set up input levels for a given source so that it
matches the color temperature of the internal test patterns.
AUTO INPUT LEVEL – Temporarily enter a checkmark only if you are an experienced
user and you have an unusual source that you feel needs further color temperature
and/or input level adjustment. This compensates for incoming out-of-range drives
(white) and blacklevels (black) that would cause “crushing” of light and dark colors
in the image. After entering a checkmark, wait for the six slidebar values to stabilize,
then delete the checkmark and exit. The Auto Input Level is automatically turned off
upon exit from the Input levels Menu.
BLACKLEVELS AND DRIVES –
To check your image levels and adjust these controls:
1. Make sure overall “Contrast” and “Brightness” settings are both set to
near 50. NOTE: Not required for “Auto” adjustment.
•
Contrast
= 50 (approx.)
•
= 50 (approx.)
2. Check the color temperature setup using an internal grayscale test
pattern, making sure to obtain a neutral grayscale. NOTE: Not required
for “Auto” adjustment.
Bright
Roadster / Mirage S+ User’s Manual
3-29
OPERATION
3. Confirm that you are using an analog source not connected to INPUT 3 or
INPUT 4, as Input Levels are not applicable for digital sources or sources
going through the decoder. A grayscale is recommended.
4. If the blacks and/or whites appear OK, input levels do not need
adjustment. If black levels are too high (and/or whites are too low, which
is rare), you likely have a noisy source that is producing skewed input
levels. Continue with Step 5.
5. Temporarily enable “Auto” in the Input Levels submenu. Wait for all 6
values to stabilize. Alternatively, do not use “Auto”—reduce blacklevels
manually instead. Judge by eye and change one or more of the six levels
as necessary to obtain proper blacks and whites. You may want to see
only a certain color while adjusting—use the “Color Enable” option
(described below).
6. Delete the “Auto” checkmark and leave the Input Levels menu.
IMPORTANT: Do not use Input Levels to adjust color temperature. This will
distort Contrast and Brightness functions as well as color temperature.
AUTO COLOR ENABLE – When a checkmark is present, selecting a specific blacklevel
or drive to adjust will automatically enable the corresponding color in the display.
Delete the checkmark to see all colors, or to enable a different specific color through
the Color Enable Control.
This option (formerly known as sync tip
clamping) can brighten the image produced from certain highresolution high-frequency graphic sources. For almost all sources,
the best clamp location is automatically selected by the projector.
Use the normal Back Porch location if the image is either sufficiently bright or overly
bright. Select Sync Tip if the image appears unusually dim, if there are horizontal
streaks across the image, or if there is significant color drift. This moves the clamping
pulse from the normal backporch location (which is likely too short) to the tip of the
horizontal sync pulse. Tri Level is typically needed for an HDTV source.
CLAMP LOCATION –
COLOR ENABLE – Select which color or colors you want to see in the display, useful
while working with color temperature white levels or input levels.
PEAK DETECTOR – The Peak Detector is a tool to assist with defining individual input
levels, enabling you to accurately set the Input Levels for any particular source with
the appropriate image. Enabling the Peak Detector activates a special operating mode
for detecting only pixels that are considered black or white—all other levels are
displayed as a mid-level gray. When used with a smooth grayscale pattern in which
black and white are known to be at opposite edges of the image, you can watch these
isolated areas while adjusting individual blacklevels and input drives until both black
and white edges are just visible and distinguished from neighboring pixels. Images
from this source will then display correct blacks and whites without crushing.
See Figure 3.15. Adjusting Input Levels Using the Peak Detector:
1. Display a 16 level grayscale test pattern from the desired external source, and
enter a checkmark in the Peak Detector checkbox. NOTE: The “Peak
Detector” will initially render the grayscale as a uniform gray field before
adjustment or extreme crushing.
3-30
Roadster / Mirage S+ User’s Manual
OPERATION
2. Display one primary color. NOTE: Selecting Auto Color Enable ensures the
correct color is displayed for each setting.
3. For the current color, adjust its corresponding “Blacklevel” slidebar just until
a single band of black appears at one edge of the screen. This band represents
the first band of the grayscale pattern, which should be 100% black. Do not
adjust too far.
4. With the same color still active, adjust its corresponding “Input Drive”
slidebar just until a single band of color appears at the opposite edge of the
screen. This band represents the last band of the grayscale pattern, which
should be 100% white (or the current color, if a certain color is enabled). Do
not adjust too far.
5. It may be advantageous to go back and check the black band—adjust the
blacklevel slidebar if necessary. NOTE: Readjusting blacklevels at this point
affects the gain; only readjust when absolutely necessary.
6. Repeat Steps 3-5 with the other two remaining primary colors. When each
primary color shows one optimized black band and white (or colored) band,
the input levels for this source are correctly set. Upon exiting the Input
Levels menu, the Peak Detector checkbox will clear.
Figure 3.15. Adjusting Input Levels Using the Peak Detector
(RED EXAMPLE SHOWN)
Advanced Image Settings — SUBMENU
Use the Advanced Image
Settings submenu to make the
adjustments necessary for lesser
used but more specialized
applications on your projector.
Roadster / Mirage S+ User’s Manual
3-31
OPERATION
GAMMA TABLE: This
control applies a default video or graphics gamma table or
“curve” to your images, controlling the intensity of midlevel colors and producing
maximum contrast, brightness and color
performance. As shown at right, the
graphics curve is a simple power curve
while the video curve has a linear segment
near black to compensate for increased
blacklevels typical of video signals.
Although the projector automatically
applies either the graphics or video curve
according to what type of incoming signal is detected, in some cases you may wish to
override this default and use graphics gamma for a video source or video gamma for
a graphics source. Alternatively, if neither default is ideal, you may prefer to apply a
user-defined custom gamma curve that has been created externally, named, and
downloaded to the projector (requires separate PC-based Arbitrary Gamma and
KoRE Librarian software applications). If any of these special user curves have been
installed, their names will appear in the Gamma Table pull-down list.
Keep in mind that any Gamma Table choice sets the related Gamma value (shown in
the Image Settings menu) to a 2.5 default, where it can be fine-tuned as desired.
Different values (1-3) here indicate that the original gamma table has been adjusted
with either the Gamma slidebar or direct key.
SELECT COLOR ADJUSTMENT: In
“Select Color
Adjustment”, choose an overall color palette for all images.
The “Max Drives” factory default simply drives all 3 colors
at their maximum level so that they are fully on and cannot
be changed. The two other pre-defined color adjustment
choices—SD Video and HD Video—apply a color gamut
optimized for video sources (standard or high-definition).
Alternatively, you can specify a color temperature. This
enables the adjacent Color Temperature slidebar and applies
its current setting (default = 6500K). If none of the pre-defined “Select Color
Adjustment” options or color temperatures suit your application, select one of four
color gamuts previously defined by a user (User 1, 2, 3, 4). A “User” option applies a
customized color performance in which the user has precisely set the hue and
intensity of each color component in the Color Adjustment by X/Y or Color
Saturation submenus. It is most often needed with multiple-projector applications.
Select the color adjustment producing the best color accuracy for your application
and installation.
To configure a “User” color adjustment (gamut), use either the Color Adjustment by
X/Y or Color Saturation submenu.
NOTES: 1) “Color Temperature” defaults to 6500K until changed. All four “User”
options default to SD Video unless they have been redefined by the user. 2) Factorydefined color primaries, which ensure consistent color gamut from projector-toprojector, can be calibrated in the Service menu only. If you suspect alteration, the
factory settings can be recovered with selection of Reset to Factory Defaults? in the
Color Primary Settings submenu within the Service menu (password-protected).
COLOR TEMPERATURE — Adjust
to apply a specific and accurate color temperature
to all displays. Color temperatures are expressed in degrees Kelvin (3200-9300K),
3-32
Roadster / Mirage S+ User’s Manual
OPERATION
and utilize different combinations of the projector’s original native color primaries to
produce a “coloration” or cast (reddish or bluish) in images—the lower the
temperature, the more reddish the cast; the higher the temperature, the more bluish
the cast. Note that the slidebar is enabled only if you have a source connected and
have selected “Color Temperature” in the adjacent “Select Color Adjustment” pulldown list in the Advanced Image Settings menu.
OPTICAL APERTURE - The optical aperture inside the projector
controls the diameter
of the light beam passing through the system. With a fully open aperture (slidebar
default of “0”), the maximum amount of light passes through for maximum
brightness in your images. Increase the slidebar setting to reduce the aperture
diameter and maximize contrast ratio instead. Performance of aperture depends on
the lens in use.
NOTE: Optical Aperture also appears in the lamp menu.
RESERVED
- No function.
Simulation 3D — SUBMENU OF ADVANCED IMAGE SETTINGS
Use the options in the Simulation 3D
menu to make the timing adjustments
necessary for realistic simulation and
3D images.
NOTES: 1) Available in Mirage
projectors only. 2) For complete 3D
application notes, refer to the
separate Using 3D in Mirage manual
provided with the Mirage projector.
Figure 3.16
FRAME DELAY MONITOR — This
slidebar monitors the latency between input and output. For best results, the bar width
and value should remain fairly constant, indicating that timing of input and output
frames is locked; the Frame Delay Monitor value should stay within 5-10 lines or so
of the Frame Delay setting. If a frame is lost or “dropped”, the bar will move
suddenly and the values will change, indicating that the frame input is no longer
equal to the output.
NOTE: See separate Using 3D in Mirage manual provided for more information.
FRAME DELAY — Set the number of lines delayed between the input signal and its
appearance on screen, keeping in mind that projector processing always adds one
frame of delay to the frame delay setting. For applications such as simulation, where
the feeling of “real time” image response is a priority, a minimum setting is usually
preferable. For projectors capable of 3D (stereographic) applications where
alternating left-right frames must be synchronized with the corresponding L/R
shutters in 3D glasses, a total frame delay setting of two (or multiple of two) may be
more useful. If set too high or low, frame locking will not be possible—most sources
require approximately 50 lines of delay to ensure frame locking.
NOTE: See separate Using 3D in Mirage manual provided for more information.
DARK INTERVAL —Adjust Dark
Interval to artificially increase the amount of dark
time between displayed frames for stereographic 3D images. Higher settings provide
Roadster / Mirage S+ User’s Manual
3-33
OPERATION
more time for shutters in 3D glasses to open/close, ensuring that each eye sees the
full display intended for it. Symptoms of cross-talk and/or color artifacts can indicate
need for adjustment. The Dark Interval range of adjustment depends on the vertical
frequency of your source—the higher the frequency, the smaller the range.
NOTE: See separate Using 3D in Mirage manual provided for more information.
3D STEREO SYNC LOCKING — This option
defines 1) whether or not the incoming
stereographic 3D signal locks to the vertical sync output so that signals are
synchronized, and 2) whether or not the 3D frames must be inverted, i.e. swapped
left-with-right. The correct setting ensures that the projector’s 3D display of left/right
frames is synchronized with the rest of the 3D system components so that left/right
image data is seen by the intended eye. Select the option corresponding to your 3D
source connections and timing, and use only if the Mirage 3D Stereo Sync Cable is
connected between the projector’s GPIO port and a server. Keep this adjustment OFF
(default) when you are not using the Mirage 3D Stereo Sync Cable.
With your sync cable, Z-screen and, if desired, emitter connected as described in the
Using 3D in Mirage manual, select the option suited to your 3D configuration (see
above). If Frame Delay is 2 (or 0), do not invert; if frame delay is 1 or 3, invert.
Generally, an “Unlocked” setting is synchronized with the incoming L/R signal
rather than the vertical sync output, and may be needed only with multi-projector
installations in which the vertical sync outputs vary.
NOTE: See separate Using 3D in Mirage manual provided for more information.
3D STEREO SYNC
SELECT — Define
which
of the Mirage 3D Stereo
Sync Cable’s input
connecters is routed from
your server. Use only if
the cable is present.
3D STEREO SYNC DELAY —
Set when the L/R frames begin, defining the best
reference point for synchronizing the display with your glasses. Proper adjustment of
this delay should eliminate cross-talk and odd colors caused by timing differences
between the glasses and the projected display. Use this slidebar only if the Mirage 3D
Stereo Sync Cable is connected between the projector’s GPIO port and a server.
Slidebar values indicate the number of lines that are delayed.
FRAME LOCK ENABLE — When
checked, the output image frame rate is locked to the
input signal frame rate when possible. When the images are not locked, the input and
the output will run as close to the same rate as possible, but frames may occasionally
be duplicated or dropped.
3-34
Roadster / Mirage S+ User’s Manual
OPERATION
NOTES: 1) When enabled, the output is always locked to the primary source. 2) See
separate Using 3D in Mirage manual provided for a full explanation.
WARP LATENCY — Requires
optional ChristieTWIST module. See ChristieTWIST
User’s Manual provided with the module.
Advanced Image Settings continued — SUBMENU
MOTION FILTER — This control is most useful for smoothing out moving images from
interlaced sources. In most cases the proper Motion Filter setting is
automatically determined according to the type of incoming source
signal. However, if your source is jittery and/or tearing you may wish
to “force” a setting to ensure stable processing for this source—if
desired, override the default “Auto” setting by selecting the
appropriate motion filter:
1. AUTO: The projector will automatically use the correct motion filter
according to the incoming signal.
2. STILL: For static images with no motion, such as graphics from a CD.
3. MOTION: For video images that did not originate from film, or for moving
computer-generated images.
4. FILM: For video images that originated from film. This will optimize image
quality and stability.
This setting determines how sensitively the projector can
detect if an incoming video signal originated from film or not. It should not require
adjustment.
FILM MODE THRESHOLD —
DETAIL THRESHOLD —Use “Detail Threshold” to define at what frequency level the
“Detail” control will begin to magnify high frequencies, which adds details back into
the image. Raise the threshold to ignore more of these high frequencies, and lower
the threshold to magnify more of these frequencies. A setting of “0”, for example,
means no noise will be ignored and all will be magnified. An ideal detail threshold is
one in which high frequencies that are causing objectionable noise are not magnified
when using “Detail”, but frequencies which can help sharpen an overly-soft image
are magnified.
3.7
Adjusting
System
Parameters and
Advanced
Controls
Use the Configuration
menu to define general
operating parameters
and communications
with other projectors
and equipment, and to
access other advanced
processing and image
adjustments affecting
overall performance. In
addition, the
Configuration menu
provides access to
diagnostics, calibration
tools and the Service
submenu (password-protected).
Roadster / Mirage S+ User’s Manual
3-35
OPERATION
Keep in mind that settings in the Configuration menu (and its submenus) are
typically “global” settings applied regardless of the type of source your are using.
This characteristic is identified with the (globe) icon alongside the option.
NOTE: The Configuration menu is recommended for experienced users/technicians
only.
System Configuration ' The first six options in the Configuration menu are explained below:
— GENERAL —
Language
Choose from available languages to use in the projector’s menus. The change will
take effect immediately.
Image Orientation
Set the orientation of the image according to the orientation of your projector. If the
setting is incorrect, projected images will be reversed and/or upside down.
Reserved
No function.
Auto Power-up
Enter a checkmark to enable the projector to automatically power up after losing
power due to a power failure or due to unplugging the projector during operation.
Note that unsaved display adjustments may be lost.
Set Date & Time
Enter/read the current year-month-day and hour-minute-second. Changes here reset
the projector’s real-time clock.
Menu Preferences — SUBMENU
Adjust the appearance, content
and/or location of on-screen
menus and messages.
LARGE MENU FONT — Enter a
checkmark to enlarge menus and
their text. You may have to adjust
“Menu Location” to
accommodate the increased menu
area.
MENU LOCATION — Use the pull-down list to choose a pre-defined default or
customized location for the display of all on-screen menus.
To create a custom menu location quickly, choose a preset that is closest to the
desired location. Then adjust “Horizontal Shift” and “Vertical Shift” slidebars to
move the menu to the desired location. Avoid locations too close to a corner or edge
to prevent cropping of larger menus.
HORIZONTAL SHIFT AND VERTICAL SHIFT —
customized menu location.
3-36
Roadster / Mirage S+ User’s Manual
Shift your menus as desired, creating a
OPERATION
DISPLAY CHANNEL LIST — Enter a
checkmark if you want to see a scrollable channel
list whenever you press
from your presentation. Channels marked with a list
icon in the Channel Setup menu will appear here. The “Display Channel List”
option also enables on-screen feedback when using the Input key. If you prefer to hide
the channel list and input dialog box while switching channels and sources during a
presentation clear the checkbox.
Chan
NOTE: The Channel List and input dialog box cannot be hidden during use of the
menus.
Enter a checkmark to superimpose a small slidebar over the
current image whenever an adjustable parameter is selected directly with a key such
as
or Bright . If “Display Slidebars” is unchecked, these slidebars can still be
accessed, but will be hidden during adjustment. This option does not affect slidebars
in menus.
DISPLAY SLIDEBARS —
Contrast
Choose how you want to be notified of errors
detected in either the incoming signal or projector. Select “Screen” or “All” (default)
to see brief on-screen messages. This is particularly recommended during setup or
testing of the projector. Or select “RS232” to receive messages via RS232 (or
RS422) serial communication only. To hide error message displays, such as during
shows and presentations, select “Off” or “RS232”.
DISPLAY ERROR MESSAGES —
SPLASH SCREEN SETUP — Use
the Splash Screen to choose when you would like to
display a special introductory splash screen image, such as your company logo,
graphic or message.
•
•
•
•
Always Off = A splash screen never appears
Always On = A splash screen is always on behind the current display
image, similar to wallpaper.
Startup Only – The splash screen logo appears at projector startup only.
Startup And No Signal – A splash screen appears at startup only if there is
no source signal.
To replace the default “Christie logo” splash screen (or other) with one of your own,
use KoRE Librarian to download the desired .bmp to the projector. This will
overwrite the current splash screen content in projector memory.
System Configuration ' Settings in the Communications
— COMMUNICATIONS —
submenu define and control how
single or multiple projectors are
linked with each other and with a
controlling device.
Baud Rates
The baud rate setting determines the
speed of communication to and from
the projector on the RS232 or RS422
links. The maximum rate for the
Figure 3.17
RS232 is 115200; for RS422 it is
19200. Set the baud rate to match
that of your controlling device, such as your PC. If you are unsure about what baud
rate to choose, refer to the documentation for the controlling device. In an existing
Roadster / Mirage S+ User’s Manual
3-37
OPERATION
network of projectors, if you discover that a projector has a different baud rate, make
sure to use the pull-down list and select the correct baud rate using the
key—do
not just scroll this control with
or
keys. Serial communication is always 8
data bits, no parity.
Projector
Enter a three-digit number (such as “001”) to assign or change a number to the
projector currently in use. If the current projector already has a number assigned, that
number will appear here (for example, “004” in Figure 3.17, above). Numerical
identity for projectors enables you to communicate with a single projector within a
multiple-projector application (see also Proj key in 3.3 Using the Keypads). If you
make a mistake in assigning or changing the projector number, press Exit to cancel.
Network Routing
NOTE: Not applicable for stand-alone projectors or simple serial networks with only
one type of controller and linking.
SEPARATE: Select
“Separate” (factory default) to keep RS232, RS422 and Ethernet
messages on their respective paths instead of being broadcast to the other types of
ports. In Figure 3.18A, RS422 controls only the projector to which it is connected. In
Figure 3.18B, either RS232 or RS422 will control the network.
Figure 3.18. Using the “Network Routing” Option
RS232 AND RS422 JOINED: Messages
originating from an RS232 or RS422 controller
will be relayed to all RS232or RS422 ports. Any Ethernet communication, however,
will not.
RS232 AND ETHERNET JOINED: Messages to
and from the RS232 ports will also be
relayed to the Ethernet port, and vice versa. Any RS422 communications will be
isolated.
ALL JOINED: All
3-38
Roadster / Mirage S+ User’s Manual
messages reach all ports, regardless of type.
OPERATION
Ethernet Settings (SUBMENU)
NOTES: 1) Recommended for network administrators only.
DHCP: Enable
this checkbox if you want a DHCP server to automatically change the
projector’s default IP address (0.0.0.0) to one that is valid and unique for use on the
current Ethernet network. On networks without a DHCP server, or to simply override
the automatic DHCP server function, delete the checkmark and enter the new “IP
Address” settings desired. Remember that only a 0.0.0.0 address will trigger the
DHCP addressing service, and only when the DHCP checkbox is enabled.
IP ADDRESS: Enter a valid and unique IP address for use on the network to which the
projector is currently connected. This address will overwrite any previous IP address
such as the projector’s factory-defined default (0.0.0.0), or one that has been assigned
by a DHCP server or other user. It takes approximately 10 seconds for the projector
to respond at its new address.
PORT: On
some Ethernet networks, firewall restrictions may require that the port
number of the projector be changed from its default of 3002. If so, enter a new valid
port number here.
Broadcast Key
Enter a checkmark if you want keypad commands sent to one projector to be relayed
to all projectors in a serial network. Note that the Proj key will temporarily
“override” the effect of a broadcast setting and allow you to control a specific
projector when necessary. Disable the setting for all but one (any) projector in a
network.
Backlight
Toggle to turn the built-in keypad backlighting on and off.
Front IR / Back IR
As needed for your application, set to “on” so that the front and/or rear IR sensor
locations on the projector respond to the IR keypad. Set to “off” to disable.
To disable both IR sensors, you cannot use the IR remote keypad to select the second
setting. This safeguard prevents accidentally disabling an IR keypad while you
are using it. Instead, use either the built-in keypad or a wired remote (optional) to set
the remaining active sensor to OFF. The projector will no longer respond to an IR
remote keypad.
OFF
Wired Keypad
The wired keypad is ON by default to when connected to the rear of the projector.
The projector will then respond to incoming commands from this port. To disable the
wired keypad, you must use a different keypad—the built-in or an IR remote
keypad—to select “off”. This safeguard prevents you from accidentally disabling the
wired keypad during use.
Roadster / Mirage S+ User’s Manual
3-39
OPERATION
System Configuration ' In the Configuration menu, select
the Geometry and Color submenu
when you need to modify overall
color performance and/or image
geometry for all sources.
— GEOMETRY & COLOR —
Test Pattern
Choose the desired internal test
pattern, or select OFF to turn off a
test pattern. Alternatively, use the
Test
key for cycling through test patterns.
Keystone
NOTE: If the optional ChristieTWIST module is installed, this option is Keystone
and Warping, and activates a submenu for defining custom image shapes. Please
refer to documentation included with your Christie TWIST module.
Use to correct a keystoned image shape in which both sides of your image are
inclined toward the top or bottom edge. Keystone is typically caused by tilting the
projector in relation to the screen, so that the lens surface and screen are no longer
parallel to each other.
Figure 3.19. Keystone Adjustment
Brightness Uniformity — SUBMENU
Brightness Uniformity provides further refinement of displays already matched for
their primary colors and overall light output. Use Brightness Uniformity to create an
exceptionally smooth image in which no area appears brighter and/or more red, green
or blue than another. In the Brightness Uniformity menu, enable the “Uniformity
Enable” checkbox to access a multitude of adjustments for critical color light output
control in specific areas throughout the image. Your settings apply as long as the
“Uniformity Enable” checkbox is enabled and you are using a “User” color
temperature defined by the Brightness Uniformity controls. To disable the Brightness
Uniformity function, delete the “Uniformity Enable” checkmark.
NOTE: See also 3.11, Using Multiple Projectors for the complete step-by-step
procedure for achieving uniform brightness in adjacent displays.
Edge Blending — SUBMENU
The Edge Blending submenu provides a range of controls for smoothing together the
overlapping bright edges of multiple adjacent projected images to create a single
larger “seamless” image. These controls, which primarily affect whitelevels, are
typically used in conjunction with mechanical lens blinders (optional), which are
installed on the front of the projector and which primarily affect blacklevels. NOTE:
There is a center line (both horizontal and vertical) in the Edge Blending test pattern.
The intersection of these lines is the true center of the projector’s display area.
NOTE: See also 3.11, Using Multiple Projectors.
3-40
Roadster / Mirage S+ User’s Manual
OPERATION
Color Adjustments by X/Y, and Color Saturation — SUBMENUS
NOTES: 1) For defining or changing a User 1, 2, 3, or 4 color performance or
“gamut”. Sometimes known as Comprehensive Color Adjustment™. 2) Factorydefined primary color levels, which ensure a specific color performance from
projector-to-projector, can be calibrated in the Service menu only. If you suspect
alteration of these defaults, the factory settings can be recovered with selection of
“Reset to Factory Defaults?” in the Color Primary Settings submenu accessed via
the Service menu (password-protected).
From the factory, the projector can utilize
any of the 3 pre-defined color
performance settings identified at right
(default=Max Drives), or colors can be
driven on the basis of color temperature.
For most applications, one of these
gamuts will produce accurate and realistic
colors from a variety of sources. They can
Figure 3.20. Color Gamut Choices
be applied at any time in the Advanced
Image Settings menu (“Select Color Adjustment”), and are not adjustable.
DEFINING “USER” COLOR GAMUTS: In
some cases, you may find that none of the predefined “Select Color Adjustment” options exactly suit your needs. For example, you
may require a unique color gamut (range) for a single projector or application, or you
may need to precisely match colors across multiple adjacent displays. In such cases,
use the Color Adjustments by X,Y or Color Saturation submenu to define the precise
hue of each primary color component (red, green, blue, and white) used to generate
the millions of colors produced in displays. You can create up to four custom color
gamuts (User 1, 2, 3, or 4) with these adjustments.
Note that the two menus differ only in their user interface, so use whichever menu
best suits your needs and application. A color meter can help with adjustments.
•
•
Color Adjustments by X,Y — Enter known x/y coordinates from the
chromaticity graph.
Color Saturation — Adjust color slidebars and judge image color by eye or
meter.
A user-defined color “adjustment” can be applied by selecting it in the Advanced
Image Settings menu (“Select Color Adjustment”).
Roadster / Mirage S+ User’s Manual
3-41
OPERATION
COLOR ADJUSTMENT BY X,Y: Use
this submenu if you want to create,
alter or copy a color gamut (i.e.,
“color adjustment”). Controls in
this menu define the precise hue of
each primary color component
(red, green, blue, and white) used
to generate the millions of colors
produced in displays. The x/y
coordinates for each color define
its location on the standard CIE
chromaticity graph (see Figure
3.22)—changing either or both of
these numbers will change the hue
of the color, and relocate the
Figure 3.21. Customize Color
“triangle” for possible colors. For
example, changing the x/y
coordinates for red may move the color closer to orange or closer to violet, which
will in turn affect all displayed colors having a red component. Adjust the slidebars
or enter new specific coordinates as desired to define or change up to four “User”
color gamuts needed for your environment and applications. Apply at any time in the
Advanced Image Settings menu.
Figure 3.22. CIE 1931 Chromaticity Diagram
NOTE: Keep new x,y coordinates within the original color gamut triangle shown
here.
PROCEDURE FOR X,Y ADJUSTMENTS:
3-42
Roadster / Mirage S+ User’s Manual
See 3.11, Using Multiple Projectors.
OPERATION
COLOR SATURATION: Use this
submenu if you do not have
specific color coordinates in mind
and will simply judge color
performance by eye or meter.
Like the Color Adjustment by X,Y
submenu, each color control
actually defines new x/y
coordinates for that color and
changes its hue—it is just a
different interface.
Adjust the hue of each primary
color (red, green, blue, and white)
by using more or less of it in
relation to the other colors.
Figure 3.23. Customize Color
NOTE: A Color Saturation adjustment defines the corresponding x/y coordinates
shown in the Color Adjustment by X,Y submenu. These x/y coordinates will remain
stable for this User gamut until they are changed again via either menu. Values
displayed in the Color Saturation menu, however, will likely fluctuate as you use the
projector, and will be different when you return to this menu at some point in the
future. These floating changes do not affect the x/y coordinates or gamut.
System Configuration ' Test Pattern
Choose the desired internal test
pattern to display, or select OFF
to turn off a test pattern.
Alternatively, use the Test key
for cycling through test patterns.
DIAGNOSTICS / CALIBRATION
NOTE: There is a center line
(both horizontal and vertical) in
the Edge Blending test pattern.
The intersection of these lines is
the true center of the projector’s
display area.
Test Pattern Grey Level
Set the desired level of grey for displaying in the full gray field test pattern.
Freeze Image
Enter a check mark to freeze (stop) an image on a single frame. This diagnostic tool
is useful if you need to examine in detail a still version of an incoming image that
cannot be “frozen” at the source. For example, in moving images it is sometimes
difficult to observe artifacts such as external deinterlacing/resizing and signal noise.
Remove the checkmark to return back to normal.
Color Enable
Select which color or colors you want to see. This is useful while working with color
temperature, input levels or other special setup parameters. Colors can also be
Roadster / Mirage S+ User’s Manual
3-43
OPERATION
enabled/disabled by entering the corresponding function code listed on the back of
the standard remote keypad.
Odd Pixel Adjustment
NOTES: 1) Factory-set and rarely required by user. 2) Source must be >90 MHz.
When using certain RGB sources, you may need to adjust the normal gain or offset of
odd pixels in relation to even pixels. This will smooth out very narrow (1-pixel wide)
“checks” or vertical stripes that indicate adjacent “on” and “off” pixels. Using the
Level Detector simplifies this process (see Figure 3.24):
1. Use an external analog native-sized continuous grayscale test pattern with at
least 256-levels.
2. Turn “Level Detector” on.
3. Set “Level Value” to ~200. The image should now be black-and-white (or
black-and-one color, if you use “Color Enable” function).
4. Adjust offset. Half of the pixels will move, the other half will not.
5. Adjust until the two transition regions overlap. The stripe of noise will be
minimized, defined by the value in the slidebar.
6. Set “Level Value” to ~800. The image should now be black-and-white.
7. Repeat Steps 4 and 5, but adjusting gain.
8. Repeat Steps 3-7 for all remaining colors. Your RGB source should now be
OK.
Two sets of values are automatically saved with these controls—one value for Input
#1, and one for Input #2 (analog). The current set of values depends on which source
is in use. This enables a source to be processed correctly via 2 different inputs.
Figure 3.24. Using “Odd Pixel Adjustment”
NOTES: 1) Adjust offset before gain, since offset affects gain. 2) A value of 128
represents no change in normal odd pixel offset or gain. 3) Odd Pixel Adjustment
eliminates “1 pixel on, 1 pixel off” artifact only, not any type of larger artifacts.
Reserved
No function.
3-44
Roadster / Mirage S+ User’s Manual
OPERATION
Peak Detector
The “Peak Detector” is a fast method for defining individual input levels, and can
improve the accuracy of input levels set by the Auto Input Level function. Enabling
the “Peak Detector” activates a special operating mode for detecting only pixels that
are considered black or white—all other levels are displayed as a mid-level gray.
When used with a 16-step grayscale pattern in which the two black and white bands
are known to be at opposite edges of the image, you can watch these isolated areas
while adjusting individual blacklevels and input drives until both bands are just
visible. Images from this source will then display correct blacks and whites without
crushing or washing out.
NOTE: If using Peak Detector with PIP, both images must have the same color
space.
Level Detector
The “Level Detector” checkbox enables specific thresholds for blacks and whites—
input levels that fall below a specified Level Value (see below) are displayed as
black, and all others are displayed as white. It aids in Odd Pixel Adjustment. To use:
1.
2.
3.
4.
5.
Enable “Level Detector” and display a continuous grayscale.
Set “Level Value” to near black (such as 200).
Adjust Offsets to minimize area of black stripe.
Set “Level Value” to near white (such as 800).
Adjust Gains to minimize area of white stripe.
Level Value
Level Value defines the value to be used by the Level Detector in recognizing blacks
and whites. See Level Detector, above.
LiteLOC™ Calibration
NOTES: 1) LiteLOC™ Calibration takes up to two minutes. 2) For best results, allow
the projector to warm up for 15 minutes prior to calibration.
LiteLOC™ Calibration defines the range of power needed to maintain lamp
brightness. Select Calibrate LiteLOC for calibration using your projector’s unique
specifications (recommended) rather than standard specifications. The projector will
revert to the default back-up in the event of a power failure.
System Configuration '
OPTIONAL INPUT MODULES
The two “Option
Card” entries In the
Configuration
menu identify
which optional
input modules
(a.k.a. cards) are
present at INPUT 5
(Option 1) and
INPUT 6 (Option 2).
If either of these option slots are empty, the corresponding read-only menu entry does
nothing. If there is a module installed, the corresponding menu entry may activate a
submenu of further options pertaining to that module.
Roadster / Mirage S+ User’s Manual
3-45
OPERATION
For example, on Roadster models the Dual SD/HD-SDI module is factory-installed at
INPUT 5 (Option 1). The Option 1 Card submenu provides controls for configuring
the various connections on this multi-input, multi-output module. As desired for your
application, you can define 1) which physical input loops through to which output,
and 2) which functional input (main or PIP signal) loops through to which output.
3.8
Working with
PIP or
Seamless
Switching
PIP (Picture-in-Picture) and Seamless Switching are independent but related
projector features that both utilize two image processing paths within the projector. In
the case of Picture-in-Picture, this double processing enables you to display two
different images simultaneously – typically a smaller “secondary” image within a
large “primary” background. In a seamless switch, the double processing essentially
occurs between displays so that a full image relayed from one source can smoothly
transform into a full image from another source. This change can be virtually
instantaneous, or slowed as desired so that the current image appears to dissolve or
“fade” into the new image.
Options for enabling and controlling PIP and Seamless Switching all reside in the
same menu. Note, however, that because both features utilize the projector’s double
processing capability, PIP and Seamless Switching cannot be used together. For
example, fading a pair of PIP images into a new display from a different source is not
possible.
For best PIP or Seamless Switching results, use two different signal types* as defined
below. Do not mix two signals of the same type.
Signal Type
#1
#2
#3
*
Description (Input Location)
5 BNCs (RGBHV or YPbPr)
DVI - I (analog or digital)
Decoded signals (Input 3, Input 4, Composite video, S-Video, or any video
signal via Input 1 BNC connectors or via an analog option card).
#4
Analog Option Cards
#5
Digital Option Cards
#6
Digital Option Cards
HD interlaced sources are not recommended for the PIP window.
Other PIP or Seamless Switching tips to keep in mind include:
•
•
•
•
When using 2 digital signals or 1 analog and 1digital, each must be ≤ 165
megapixels.
When using two analog signals, each must be ≤ 90 megapixels.
Avoid using an interlaced source in the PIP window
Seamless switching may affect image quality in some cases
Working with PIP ' NOTE: To control the primary image, access all picture controls through the Main
menu. To control the secondary (PIP) image, access picture controls through the
Picture-in-Picture and Switching menu.
3-46
Roadster / Mirage S+ User’s Manual
OPERATION
Use the first of six
options in the PIP
and Switching
menu to enable and
define how you
want to use PIP.
Swap Main and PIP Image
Toggle the current picture-in-picture relationship so that the primary (main) image
becomes secondary (PIP), and the secondary image becomes primary. Swapping is
available only when PIP is enabled.
NOTE: There may be a slight delay when swapping the Primary and Secondary
images.
PIP Enable
(Short cut: Press
on
the Remote) if menu not
present.
Toggle to display from two
sources at once (Picture-inPicture) or the primary
source only. This checkbox
turns the secondary source
on and off.
NOTE: Disable PIP and Best Switching for Interlaced sources > 35kHz.
PIP Size and Position – SUBMENU
Most controls in the PIP Size and
Position menu adjust the PIP
(secondary) image in the same
fashion as their counterparts in
the main Size and Position menu
adjust the main image—see 3.6,
Adjusting the Image for details.
Exceptions are:
POSITION PRESETS –Set the
location of the PIP (secondary)
image in the display.
ASPECT RATIO PRESETS – Choose the desired aspect ratio for your PIP window. A
“Default” aspect ratio matches that of the projector, whereas “Anamorphic” will be a
widescreen window. Choose according to your incoming source material.
Roadster / Mirage S+ User’s Manual
3-47
OPERATION
PIP Image Settings — SUBMENU
Adjust the PIP (secondary image) without affecting the size or position. The primary
image remains unchanged. See 3.6, Adjusting the Image for details
PIP Border Width
Set the desired line thickness for your PIP window border.
PIP Border Color
Select the desired color for the PIP window border.
NOTES: 1) Numbers 7 and 8 on the Picture-in-Picture and Switching submenu
control switching parameters. 2) Disable PIP in order to work with Seamless
Switching. 3) Disable PIP and Best Switching for Interlaced sources > 35kHz.
Working with Seamless '
Switching
Seamless Switching is the ability to instantly and/or smoothly switch sources, and is
controlled with options 7 and 8 in the PIP and Switching menu. To use Seamless
Switching, PIP must be disabled.
Tips for best source switching:
• Make sure a channel has been configured for each source.
• Progressive digital and analog sources are recommended
• Set Image Optimization to Best Switching (see below).
• For best results, use the same frame rate and gamma setting for each.
NOTE: Avoid using two Interlaced sources.
Image Optimization
Choose whether to use Best Switching or whether you prefer to optimize image
quality, whichever best suits your needs. When Best Switching is selected, sources
are switched almost instantaneously without a dark state in between images. Eight-bit
processing is used to maximize the opportunity for a seamless transition. Best
Switching is recommended when only when seamless switching is necessary. Best
Quality maximizes allocated resources to maintain image quality by using 10-bit
processing and a single source only. If selected, there may be a brief dark state
between images.
NOTE: Disable PIP and Best Switching for Interlaced sources > 35kHz.
Fade Time
Set how long (in seconds) it takes to gradually dissolve one image into another for a
source switch. Fading is available for single-image “best” source switching only—
PIP cannot be in use, and Image Optimization must be set to Best Switching.
3-48
Roadster / Mirage S+ User’s Manual
OPERATION
Numbers Select Main Image
Use Numbers Select Main Image to use the
numeric keys #1-8 as input keys. This remapping
of the keypad (see right) can be particularly useful
with PIP displays, providing a convenient shortcut
for changing the primary (background) image
without first having to return to the Main menu. To
use the keys in this manner all of the time, even
with single displays, select Always. For normal
keypad function, select Never (default). Set to PIP
Only to use activate number keys only when PIP is
in use.
NOTE: Numbers Select Main Image keypad
functionality works only when menus are closed.
3.9
Working with
the Lamp
Whenever you install a new lamp in the
projector, access the Lamp menu to record
the lamp serial number in the projector’s
memory. You can also choose a lamp mode
for regulating power and light output,
change optical aperture size, and access
other read-only information pertaining to
past and present lamps.
LAMP HOURS shows the number of hours
logged on the current lamp. Whenever you
record a new lamp serial number this value
automatically resets to “0”, where it begins to log time for the new lamp. NOTE:
Read-only. This information also appears in the Status menu.
LAMP S/N is the serial
number recorded for the current lamp. When you install a new
lamp and enter its serial number, the number will appear here. NOTE: Read-only.
Enter a checkmark for LAMP MESSAGE to enable a warning message that will appear
upon power-up when the lamp has reached the specified lamp limit and should be
replaced. Delete the checkmark to prevent display of this message—instead, when
your lamp expires, only the status display messages on the back of the projector will
provide the visual warning to replace the lamp.
NOTES: 1) It is recommended that the Lamp Message checkbox remain enabled. 2)
to temporarily cancel the
When a lamp warning message appears, press
message. The message will continue to appear upon power-up until you install a new
lamp.
Set LAMP LIMIT to the number of hours you expect to log on the current lamp before
replacing it. This will trigger a lamp message on-screen (if enabled).
Roadster / Mirage S+ User’s Manual
3-49
OPERATION
NOTES: 1) If you change modes over the life of a lamp, the lamp limit you originally
expected may no longer be possible. 2) Turning the lamp on and off repeatedly
reduces lamp life significantly, as do other factors, such as hot re-striking. 3) It is
recommended that Lamp Limit not exceed the warranted lamp life, otherwise a lamp
could become dangerously fragile with overuse.
Set which LAMP MODE you want to use in order to control
the light output. You can choose to run the lamp as bright as
possible (i.e., always using maximum power—this is the
default). Alternatively, power the lamp with a specific
Figure 3.25.
wattage appropriate for the installed lamp, or set a desired
intensity (brightness) to maintain. Although there are exceptions, generally higher
light output or higher power settings can shorten lamp life.
Use the lamp mode that best suits your brightness needs. For example, in a tiled
application you may want to precisely match brightness levels between adjacent
images—judge by eye and set each individual Lamp Power setting as necessary. Or
you may always want images to be as bright as possible—choose Max Brightness.
Keep in mind that higher lamp power settings can shorten lamp life.
Lamp modes are described below:
•
Max Brightness: The lamp will always burn as brightly as possible, driven by
100% of the power level rating for the installed lamp (see Section 6,
Specifications). Keep in mind that the “maximum brightness” for any lamp
gradually diminishes with age—images will become dimmer over time. Its
current output level appears in the “Intensity” option (note: not in lumens).
•
Intensity: Brightness
•
Power: The
will remain close to a specified level for as long as
possible. Once you select this option, enter a number representing the intensity
level (brightness) you wish to maintain—the projector will automatically
adjust power as needed to maintain this intensity as closely as possible. Note
that the intensity value is a correlation only and does not represent an actual
lumens level. See “Intensity” below.
power supplied to the lamp will remain at your specified wattage
level. Once you select this option, enter the number of watts representing the
power level you wish to maintain. See “Power” below.
POWER - This slidebar
and number indicates how
many watts are applied to the lamp. You can apply
anywhere from approximately 60% to 100% of the lamp power rating. Set for the
number of watts as desired, keeping in mind that lower power levels produce dimmer
images. When in either Power or Max Brightness modes, the power level remains
constant. Specifying a maximum power level here is the same as operating in Max
Brightness mode.
NOTE: Power level can be set only if the lamp is in Power mode.
INTENSITY – This
value and slidebar represents the current brightness of your lamp,
decreasing over time when you are operating in Max Brightness mode or at a specific
Power level. When you are operating in “Intensity” mode, this value remains at the
original “Intensity” setting chosen and cannot be adjusted.
3-50
Roadster / Mirage S+ User’s Manual
OPERATION
NOTE: The number shown for “intensity” is not the actual lumen output, but rather a
correlated value only—1246 may represent 3500 lumens, for example.
To use “Intensity” mode, judge by eye or meter and
set the level as desired for your application. Over
time, the projector will automatically increase the
power supplied to the lamp as needed to maintain the chosen intensity as closely as
possible. This mode is known as “Brightness Tracking” or “LiteLOC™”.
HOW LONG CAN I MAINTAIN BRIGHTNESS? Software can
maintain your Intensity
setting until the required power reaches the maximum rating for the lamp. The lower
the setting, the longer it will take to reach this threshold, and the longer you can
maintain the desired brightness. Keep in mind that once the lamp power reaches its
maximum wattage (see “Power”, above), this tracking is no longer possible. At this
point, the lamp will gradually begin to dim as usual, even though your original
“Intensity” value will still appear in the menu. To resume accurate tracking, reduce
the intensity setting so that the resulting “Power” value is less than its maximum—the
lower the intensity, the longer it can be maintained.
For example, a 1000 watt lamp can be driven at no more than 1000 watts. To produce
desired brightness at the screen, a new lamp would likely need less than this
maximum rating—perhaps 812 watts (example only). Over time, however, the lamp
will require more and more current in order to generate the desired light, until
eventually the lamp wattage reaches its 1000-watt maximum and the lamp power
automatically levels off. At this point, the tracking function terminates (i.e., the
power level stabilizes) and the lamp will begin to dim normally. Either reduce your
“Intensity” setting or replace the lamp.
Do not lower the “Intensity” so much that the corresponding Power value reaches its
minimum—the intensity setting will be inaccurate and cannot be maintained. For best
results in achieving uniform intensity amongst tiled images, choose an Intensity
setting that enables all lamps to operate at less than the maximum number of watts
available in your projector but high enough to keep the corresponding lamp power
above its minimum. See “Power”, above.
NOTES: 1) Lamps become more stable over time, thus a specific intensity is more
easily maintained as the lamp ages. 2) Intensity can be set only if the lamp is in
“Intensity” mode 3) Intensity cannot exceed the output of Max Brightness mode.
This read-only option lists the lamps most
recently installed and recorded in the projector. Lamp History
automatically updates whenever you record a new lamp serial
number—the new lamp is added to the bottom of the list.
LAMP HISTORY -
Use CHANGE LAMP to record the serial number for a newly installed lamp:
In the Lamp S/N window, use the number text entry keys to record the new lamp
again to accept the change. See Using Slidebars and
serial number and press
Other Controls if you need help entering the number. Once entered, the new lamp
serial number will be added to the Lamp History menu and the Lamp Hours timer
Roadster / Mirage S+ User’s Manual
3-51
OPERATION
will reset to “0”. Lamp Mode and Lamp Limit remain as they were for the previous
lamp and can be changed at any time.
Figure 3.26. Recording the New Lamp Serial Number
NOTE: Enter a serial number only if you have just installed a new lamp. This will
help ensure that lamp timer is not reset on an old lamp and that the number of hours
logged on the lamp will be accurate.
IMPORTANT
ALWAYS record the serial number of a NEW lamp.
How Old is the Lamp? ' When a new lamp is installed and its
serial number recorded by selecting
“Change Lamp” in the Lamp menu, the
lamp timer resets to “0” and begins
logging time for the new lamp. This
tally appears in both the Lamp menu
(see right) and the Status menu.
To review the number of hours logged
for previous lamps, consult the Lamp
History menu.
When to Replace ' If the “Lamp Message” checkbox has
the Lamp
been enabled in the Lamp menu (recommended), an expiry message will appear upon
power-up when the lamp has reached its defined “Lamp Limit”. The lamp should be
replaced.
The “Lamp Limit” setting should not exceed the warrantied lamp lifetime, as an old
lamp becomes increasingly fragile and more prone to sudden failure.
See also 4.4, Replacing the Lamp & Filter and Section 6, Specifications.
3. 10 Status Menu
The read-only Status menu lists a variety of details about the standard and optional
components currently detected in the projector. Refer to the Status menu for versions
of hardware and software installed, the type (size) of lamp defined in projector
memory, and hours logged in total and for a specific period (such as a rental period),
and for your projector model name and serial number. In addition, the Status menu
identifies the current channel, its location, its frequencies and other details.
Scroll the full Status menu using
3-52
Roadster / Mirage S+ User’s Manual
. Use
for page up/down.
OPERATION
3.11
Using Multiple
Projectors
When an installation requires multiple projectors, you can use the RS232 serial ports
to daisy-chain the units together and control the group with a single keypad or a
computer/controller connected to the first projector. In such a network, you can
choose to broadcast commands to the entire group, or use the Proj key as desired to
limit responses to an individual projector.
Alternatively, you may want to add projectors to a hub on an Ethernet network. See
2.6, Connecting Multiple Projectors for full routing details.
NOTE: Refer back to 3.7, Adjusting System Parameters and Advanced Controls for
complete information about communicating with multiple projectors.
Matching Colors ' In a multiple-projector wall, you will likely want to precisely match color and intensity
In Multiple Screens
from image-to-image so that the full wall is as uniform as possible. This matching is
typically done in conjunction with brightness uniformity and edge blending.
Preliminary Calibration
As a final part of the manufacturing process, all primary colors in the projector are
precisely set to pre-established values to ensure that overall color performance is
optimized and is as accurate as possible (refer back to Figure 3.22). Upon installation
at a site, however, lighting and other environmental factors may slightly change how
these colors appear on your screen. While the change is negligible in most cases, you
may prefer to recover the originally intended color performance before trying to
match colors from several projectors. Or you may be renting a projector in which the
colors were corrected for use at its previous site, but are not ideal for yours.
The recommended first step in achieving such consistency is to use a color meter to
measure the native primary colors—red, green, blue, and white—as they appear at
the screen and record these as Color Primary Settings in the Service menu (passwordprotected) for each projector. On the basis of these new values, which are stored in
memory, each projector will then automatically calculate any necessary corrections to
reproduce the original factory colors under the current environmental conditions.
This essentially calibrates a projector to its surroundings, compensating for factors
such as screen type, lamp and/or ambient lighting that can alter the final color
characteristics on-screen, and will improve color accuracy and consistency in a group
of projectors. It ensures a good starting point for further customizing and matching;
however, is not critical for all installations.
To return to the factory-set color primaries, such as when a projector is moved to
different site, you must access the Service menu (password-protected). Select the
Reset to Factory Defaults? option in the Color Primaries submenu. Then repeat the
calibration process describe above, if desired, and continue with matching of colors.
Color Adjustment Procedure
Once the Color Primary Settings are calibrated for the site (see above), use the Color
Adjustments by X,Y or Color Saturation menu to further refine each projector’s
fundamental colors so that the hue and intensity of each color appears the same from
one display to another. Once matched, you will have created a single new shared
range of colors or “color gamut” that all of your projectors can produce. This
palette—named User 1, 2, 3 or 4—can be applied or disabled for a source at any time
throughout a bank of adjacent displays, simplifying both the setup and maintenance
of a “seamless” wall.
Roadster / Mirage S+ User’s Manual
3-53
OPERATION
1. Set up and optimize all projector settings. You can ignore color temperature, since
you will be redefining color performance in this procedure, but do optimize each
projector in every other aspect. Closely align all screen edges.
2. Assign projector numbers to make communications easier. Use desired keypad.
3. Use the same lamp mode for all projectors, and do the following:
Set Select Color Adjustment to “Max Drives”
Display a full white test pattern
Adjust lamp power and Optical Aperture until adjacent white fields appear
the same brightness.
4. Display the Color Adjustments by X,Y menus for all projectors. Each menu shows
the x/y coordinates defining the “Max Drives” color gamut for this projector. Jot
down the values shown in one (any) of the displays. See Figure 3.27. Or use the
“Copy From” function to copy them into a “User” gamut in one projector.
Figure 3.27. Jot Down a Set of ”Max Drives” X/Y Values
5. In each projector, select a “User” color adjustment (1-4) to enable Color
Adjustments by X,Y changes. Then enter your recorded x/y values into each menu
(Figure 3.28).
3-54
Roadster / Mirage S+ User’s Manual
OPERATION
Figure 3.28. Copy X/Y Values into All Projectors
6. In each projector, judge by eye and adjust x/y coordinates slightly in the following
manner:
To match reds, decrease
“Red X” until full field red
screens match.
To match greens, decrease
“Green Y” until full field
green screens match.
To match blues, increase
both “Blue X” and “Blue Y”
until full field blue screens
match.
NOTE: For speed, enable the
“Auto Color Enable” checkbox. Each color coordinate you select will then
automatically trigger a full field display of the corresponding color.
Alternatively, use the Color Saturation menu for these adjustments or to fine tune.
These coordinate adjustments move the three color points closer together (refer back
to the chromaticity chart shown in Figure 3.22) to establish a “shared” gamut
attainable by all projectors in your group. Adjust only as necessary to ensure that the
resulting color palette is as large as possible. When done, you may need to adjust
lamp power slightly.
7. All screens should now be color-matched and the will remain matched upon exit
from the menus. Apply this new “User” gamut to a source at any time by selecting
it in the “Select Color Adjustment” list accessed in the Advanced Image Settings
menu.
Roadster / Mirage S+ User’s Manual
3-55
OPERATION
Using the Color Saturation Menu for Color Matching
You may prefer to use
the Color Saturation
menu to match colors
across multiple screens.
In the three Color
Adjustment submenus
(Red, Green, Blue—see
right), set all main values
to 100 and the secondary
values to 0. Then judge
by eye and adjust the
slidebars as needed. Note
that adjustments here
define new x/y
coordinates in the Color
Adjustments by X,Y
menu.
For best results, use this
menu after doing the
color adjustment
procedure.
Figure 3.29. Color Matching Using
Color Saturation Menu
Achieving Brightness ' WHAT IS BRIGHTNESS UNIFORMITY? When used to refine screens already matched
Uniformity
for their primary colors (see Matching Colors in Multiple Screens, above) and overall
light output, proper adjustment of Brightness Uniformity can create an exceptionally
smooth screen in which:
• no area of the screen appears more red, green or blue than another
• no area of the screen appears brighter than another
• color and light output from one screen closely matches adjacent screens
Although the Brightness Uniformity control can be used for a stand-alone projector, it
is particularly useful for setting up and maintaining tiled images that form a cohesive
display wall in which the color “cast” and light output appear uniform throughout
each image as well as throughout the entire wall. The procedure provided here
assumes a multiple-screen application.
Before You Begin
Read through the entire procedure before attempting to adjust Brightness Uniformity
controls, and keep in mind the following checklist of prerequisites and guidelines:
ADJUST COLORS FIRST—Always
adjust the primary colors as described in the
“Matching Colors in Multiple Screens” procedure (above) before attempting
to work with Brightness Uniformity. This ensures that primary colors, color
temperature, and maximized light output are all well-matched from one screen
to another. These matches are needed before you can achieve good Brightness
Uniformity results.
RUN LAMP FOR 100 HOURS—Light output and Brightness Uniformity can
vary significantly during the first 100 hours of lamp use. For best results with
3-56
Roadster / Mirage S+ User’s Manual
OPERATION
new lamps, either set up Brightness Uniformity after this period, or do an
initial setup and re-check at 100 hours.
SET LAMP POWER—Make sure each “Lamp Power” setting is as high as
possible for your application while still maintaining a good overall match of
light output from screen-to-screen. By nature, achieving a uniform brightness
will require a slightly reduced overall brightness—this reduction will help
ensure that you have enough range of adjustment when examining brightness
variables more closely from screen-to-screen, and will help prevent premature
“maxing out” when trying to match to a certain color, zone or projector.
USE A “USER” COLOR TEMPERATURE—Always adjust Brightness Uniformity
for a User color temperature defined when you matched primary colors, and
continue to use it for all sources displayed on the wall. Your other color
temperatures will not necessarily be matched from screen-to-screen.
WHITE UNIFORMITY SLIDEBARS—White Uniformity slidebar values may not
reduce to “0”. Each slidebar adjusts overall light output in a specific screen
zone, but the value shown represents the current setting for green in this zone.
When other “hidden” values (red or blue) are lower than green, during
adjustment in the White Uniformity menu their values will reach “0” first,
causing the slidebar to stop earlier than expected.
JUDGE BY EYE OR USE A METER—Good brightness uniformity can be
achieved with either.
Step 1: General Setup
1a) Adjust primary colors (see Matching Colors in Multiple Screens) to ensure
matched overall color temperatures and light output between screens.
IMPORTANT
Double-check that all WHITES and LIGHT OUTPUT are well-matched.
1b)
Enable the
Brightness
Uniformity
checkbox. This will
enable access to the
uniformity controls
and will apply the
settings to your
image.
1c)
Select the 13 Point test pattern for display.
This pattern provides 9 screen “zones” with
13 targets.
FOR BEST RESULTS: Rather than
examining the CENTER of each zone when
assessing Brightness Uniformity adjustments,
focus on extreme EDGES as indicated in the
illustration at right.
1d)
In either Color Adjustments menu, select a “User” color. Then:
Roadster / Mirage S+ User’s Manual
3-57
OPERATION
•
If you have created a “User 1” color gamut (recommended) for a well-matched wall,
continue to Step 1e.
If you prefer maximum brightness rather than a particular color temperature, select
“Max Drives”.
•
IMPORTANT
Do not change User 1 Color Adjustment
in color-matched applications!
1e)
In the White Uniformity
menu, set the “Overall”
output level to 50.0 and all
remaining slidebars to 0.0.
This decreases the light
output just enough
throughout the screen so that
any color level can then be
increased later as necessary
for matching light output
from zone-to-zone. Do not
exceed 50.0 for “Overall”—a higher level will likely interfere with achieving
brightness uniformity and is not recommended.
Ensure that overall light output remains well-matched from one screen center
to the next. Where necessary, increase or decrease Lamp Power slightly to
recover center matches.
Step 2: Adjust Color (level of red/green/blue) in 8 Zones
NOTES: 1) At this point, ignore the brightness of individual zones. 2) Always ignore
menu colors.
3-58
2a)
On each screen, compare the color temperatures in the 8 target zones (4 edges
and 4 corners) to that of the color temperature of the center. Compare using a
white field only, and take note of any areas that do not match the center. Also
decide if any screen exhibits a more obvious color shift than other screens—
begin with this screen in Step 2b.
2b)
Return to the Brightness Uniformity menu. Beginning with the screen that exhibits
the most obvious color shift(s), for each edge that exhibits a noticeably different
color temperature from the center, select the corresponding Uniformity adjustment
menu—Left, Right, Top or Bottom. For example, if any part of the left side is too
blue, too red or too green, go to the Left Uniformity menu and adjust the colors
(i.e., change their light output) until all portions of the left side closely match the
center color temperature. Adjust an edge first (focusing on its center), then adjust
its corners. See Figure 3.30.
Roadster / Mirage S+ User’s Manual
OPERATION
Figure 3.30. Match Zones to Center Color Temperature
Repeat the color adjustment of sides and corners for each edge of the screen that does
not yet match the center (note that each corner is adjustable in either of its two
adjacent “side” menus). When done, all areas of a given screen should match. Repeat
Steps 2a & 2b for all remaining screens.
Step 3: Adjust Light Output in 8 Zones
3a) For each screen, compare the light output of each edge and corner to that of
the center. If any of the areas differ, use the White Uniformity menu to match
edges and corners to the center as described below (see Figure 3.31). Begin
with the screen exhibiting the most obvious variations in light output.
•
•
•
Adjust edge White Uniformity first—note that each edge adjustment also affects
the rest of the screen slightly. Keep all edges just slightly lower than the center
light output rather than matching light output precisely. Otherwise, it may not be
possible to brighten the corners (typically the dimmest areas of the screen)
enough. I.e., the best uniformity is a compromise between the brightest and
darkest areas of the screen.
Adjust corner White Uniformity last—each corner adjustment affects only this
quadrant.
Repeat for each screen.
Figure 3.31. Match Zones to Center Light Output
Step 4: Readjust Color Temperature (level of red/green/blue) in 8 Zones
4a) Return to Steps 2a & 2b and, if necessary, fine tune the zones so that they all
still exhibit a single color temperature.
Canceling Brightness Uniformity
If you do not want to use or apply Brightness Uniformity settings, delete the
checkmark from the “Uniformity Enable” checkbox at the top of the Brightness
Uniformity menu.
Roadster / Mirage S+ User’s Manual
3-59
OPERATION
Edge Blending ' Christie Edge Blending is an innovative set of software functions that can quickly and
easily blend the edges of multiple adjacent full screen images to create a single
seamless larger image.
What is a Blend?
In simple terms, a blend appears as a gradient strip
along an edge of a projected image. It is darkest along
the extreme edge of the image, and lightens nearer to
the rest of the image (see right). This area runs along
the edge of the projector’s internal DMDs (display
area); it cannot be located on interior pixels.
How Are Blends Used?
In multiple-projector walls,
complementary blends between
neighboring images can
compensate for the extra
“brightness” or intensity where
these edges overlap. By
controlling blend width and
other properties, you can achieve
uniformity across the group of
images. Visible overlaps will
disappear as illustrated in Figure 3.33.
Figure 3.32
Figure 3.33. Edge Blending Concept
(NOTE: TILING DONE AT SOURCE)
For best results, use the same projector model and type throughout your display wall.
In addition, avoid high-gain screens whenever possible—the optical performance of
such screens demands minimal image offset, thus projectors must be located very
close to one another. Note too that the requisite tiling of the image—with data
repeated along internal edges that will overlap—must be correctly done by your
source.
Flat Blends vs. Warped Blends
FLAT BLENDS: It is important to
remember that the projector’s standard
edge blending controls affect the outer
edges of the projector’s display panel,
and that each blend is consistent along
its length (refer back to Figure 3.32).
The standard Edge Blending menu
controls can blend multiple flat fullpanel displays if they have no warping
or keystoning applied.
WARPED BLENDS: When
using the optional ChristieTWIST module for warping
images on to curved screens, work with its separate ChristieTWIST PC application to
create more specialized blends required. Such a blend can vary along its length to
compensate for curves. Once downloaded to the projector, simply apply the desired
custom “user” blend by selecting it in the Blending Enable pull-down list.
3-60
Roadster / Mirage S+ User’s Manual
OPERATION
Optional Blinders
If desired, you may wish to install the optional mechanical blinders at the projector
lens. These adjustable blades help to blend blacklevels along edges of the image, and
are available in a separate kit.
Since the blinders and Edge Blending menu controls are intended to complement
each other, with blinders primarily affecting blacklevels and software primarily
affecting whitelevels, together these components produce the best blends possible for
any type of flat image. Or, depending on your projector model and your application
needs, you may prefer to utilize only the standard software controls—for example,
you may find that the edges of white or very light images can be well-blended
without blinders. In other more unusual applications with only a very small area of
overlap, you may need only the blinders.
Standard edge blending software controls are located in the 2-page Edge Blending
submenu access via Configuration menu, then Geometry and Color submenu, then
Edge Blending. The More option opens the second page of the Edge Blending
submenu.
Main Functions
Use standard edge blending controls to set the precise width, shape and midpoint you
need to blend overlapping edges together smoothly.
Blend Width determines
how much area is used for blending along an
overlapping edge. Slidebar values represent the number of 8-pixel steps used
for the blend. For example, a setting of “3” creates a blended edge 24 pixels
wide. A setting of “0” signifies no blending. For best results in most
applications, use a blend width of 16-48 steps (128-384 pixels).
Ranges: 0-80 horizontal, 0-60 vertical.
Blend Shape determines the rate
of roll-off across the blend width,
i.e. how quickly the white levels
across the blend change from
light and dark. Increasing the
Blend Shape setting accelerates
the rate of change at both
extremes so that less of the region
appears mid-gray (see Figure 3.
34). Decreasing the Blend Shape
Figure 3. 34. “Shape” Examples
setting slows the rate of change
so that more of the region appears
mid-gray. For most applications, this subtle control is best left close to 50.
Roadster / Mirage S+ User’s Manual
3-61
OPERATION
Blend Midpoint determines the
white
level at the blend midpoint (the
point equidistant between the
beginning and end of the blend).
Increasing the Blend Midpoint
setting creates a blend that appears
brighter than the rest of the image.
Decreasing the Blend Midpoint
setting creates a blend that is darker
than the rest of the image. A setting
of 50 means the midpoint is
approximately 50% black—for best
results in most applications, keep
fairly close to this default.
Figure 3. 35. “Midpoint” Examples
Show Blending Overlap turns
your
defined blend width area to solid
gray so that two adjacent images
can be seamlessly aligned simply
by overlapping their gray bars, if
needed. Toggle the Show Blending
Overlap off to reactivate the blend
effect. NOTE: Show Blending
Overlap appears as Reserved when
ChristieTWIST is installed.
Other Functions
For convenience, the Edge Blending
submenu also includes related options for
enabling a specific color and/or test pattern,
or for working with colors or the lamp.
Such functions duplicate those provided
elsewhere in the menu system.
Edge Blending Procedure
BEFORE YOU BEGIN: Make sure your source hardware
and/or software can supply a tiled image for the
number of projector in use, and that the tiling includes
overlapping data of approximately 12.5-25% along
shared edges (see Figure 3.36). Tiling not a projector
feature.
Physically align the projectors and images from your
intended external source, then match colors and
Brightness Uniformity.
Figure 3.36. Tiling Example
IMPORTANT
For a shared edge, the following Blend procedures and
settings should be identical on BOTH projectors.
3-62
Roadster / Mirage S+ User’s Manual
OPERATION
1. Start with 2 full-screen projector images overlapped by approximately 12/5%-25%
each. Display full white field test pattern from both.
2. In the Edge Blending submenu, enable the top checkbox to activate all controls.
NOTE: If the
optional
ChristieTWIST
module is
installed, a pulldown list
replaces this
checkbox (see
right). Select the
desired user-defined blend created for your current warp; no further blending at
the projector is required. Or, to simply edge blending a non-warped flat image,
select “Standard” and continue with Step 3.
3. SET STARTING POINTS FOR ADJUSTMENT:
Set all blend widths to 0.
Go to “More” and set everything in the Edge Blending (2) menu to 50.
Figure 3.37. Set Starting Points for Each Projector
4. SET BLEND WIDTH: On one projector, increase the Blend Width for an overlapping
edge (for example, if the projector’s image is on left, its right edge overlaps the
adjacent image—adjust Right Blend Width). Use the same setting on the second
projector for this shared edge.
5. Re-adjust width (both projectors) until the overly bright band at the midpoint of
the overlapping blends disappears or just changes to very light gray. For the shared
edge, use the same Blend Width setting on each projector. If the best effect appears
to be between two settings, choose the wider setting for both projectors.
6. CHECK BLEND: If the blended region appears too dark or light in relation to the
rest of the image:
Increase Blend Midpoint in both projectors to “lighten” the overall blend,
decrease to “darken” the overall blend.
Adjust Blend Shape in both projectors to fine-tune change the amount of
mid-gray intensity (as opposed to black/white) in the blend.
7. Repeat with remaining projectors / overlaps.
8. Check completed display wall with the desired external signal.
9. Adjust mechanical alignment if necessary to maintain perfect pixel-on-pixel
alignment over time.
Roadster / Mirage S+ User’s Manual
3-63
OPERATION
In applications where you are projecting only white or light images, the Blend Width
may be slightly higher—set according to how much overlap you have between
images.
3.12
Remote Control
of the Projector
As an alternative to using a keypad, most projector functions can be controlled
remotely, typically at a controller such as a PC, via 1) simple bi-directional ASCII
messaging on an Ethernet or serial communication link or 2) a web interface or
“ChristieNET” on an Ethernet network.
VIA ASCII MESSAGING — Connect
a serial link between your controller and the
RS232 or RS422 port (recommended), or open an Ethernet socket (i.e., Telnet)
between your controller and the valid projector address. Valid ASCII codes and
messages are documented in the Christie Serial Communications document available
at the Christie website.
VIA WEB INTERFACE — Connect your PC to the projector’s Ethernet port. In your
web browser (Internet Explorer, for example), enter the IP address of the projector
you wish to control. This will start a password-protected ChristieNET application—
enter the factory default “ccm7” login and password to open the program. If the
projector is powered up, you can access assorted menu options and slidebars.
Repeat for remaining networked projectors as desired. Keep in mind that multiple
units can be controlled from one PC, but each unit will be in its own ChristieNET
interface (web browser) at the PC. Likewise, you can make up to five separate web
locations to a single projector.
The default login provides access to security settings, where you can define other
users with the same or fewer rights. Use “unlimited” rights for most applications. For
all logins, the Service menu is still protected with its own password.
NOTES: 1) Any proxy server settings that interfere with this type of link should be
disabled for using ChristieNET. Disable through Internet Explorer’s < Tools>
<Internet Options> <Connections> <LAN Settings>. 2) Your PC must be Javaenabled to v1.4.2 or higher to run ChristieNET. 3) Depending on your projector
model, certain controls provided through ChristieNET are non-functional.
3.13
Error
Conditions
Occasionally the projector will encounter an error condition that can interrupt normal
operation. Such a condition can be caused by a simple invalid keypad entry, an input
signal error (most common) or a system error. The manner in which users are to be
notified of error conditions is set in the Menu Preferences menu:
• To see error messages displayed on-screen, select the “Screen” option
• To be notified via a serial communication only, select the “RS232” option.
• To receive both types of notifications, select “All”.
• To disable error messages (except for “invalid user key entry”, which can’t
be hidden), select “Off”.
3-64
Roadster / Mirage S+ User’s Manual
OPERATION
Note that status/error messages also appear in the LCD Status
Display window near the keypad at the rear of the projector.
They are accompanied by their corresponding 2-digit error code
next to the keypad, evident at a greater distance. Normal
operation is indicated by the “00”status code.
User Errors ' Invalid User Entry
A keypad entry not recognized by the projector triggers a short on-screen error
message identifying the problem. For example, if you specify a channel number that
is not available, the message “Invalid Channel will appear. Or if you try to enter the
wrong password, you’ll see “Invalid Password”. Press
or Exit to clear the
message and try again.
NOTE: On-screen display of “Invalid User Entry” messages cannot be disabled,
even if Display Error Messages has been set to “Off”.
Input Signal Errors ' An input signal error message occurs if you are in presentation level (i.e., there are no
menus present) and have selected an input on which the projector detects a problem.
While menus remain operational and any key press will temporarily remove any
displayed error message, you must resolve the signal problem in order to permanently
eliminate the message.
No Signal
The message “No signal” occurs when there is no source signal detected at the
selected input—both HSYNC and VSYNC are inactive and the screen background is
black. Connect or correct the signal, or try another input.
Bad Sync
The message “Bad Sync” occurs when HSYNC or VSYNC are active but the signal
cannot be displayed. Such a condition occurs when only one of the two sync signals
is present, or when either sync signal is unstable or of the wrong frequency. Correct
the signal or select another input.
Other Signal Error Messages
In addition to the common “Bad Sync” and “No Signal” errors, you may encounter a
signal error message indicating that HSYNC and/or VSYNC are either too fast or too
slow. When such a message appears, check the frequencies shown in the Status
menu. If they are correct, then the signal is not recognized by the projector. On some
PCs you may be able to change the settings to generate a compatible signal. If the
frequencies shown in the Status menu are incorrect, check the cabling to see where
the problem might originate.
System Warnings / Errors ' When the projector encounters a system malfunction, either a System Warning
message or a System Error message may appear. Both types of messages are
accompanied by a numerical error code on the “Status” LED, and a related text
message appears in the LCD Status Display window. A system malfunction can be
cleared with Exit Exit from presentation level, but may indicate the need for service
by a qualified service technician.
NOTE: System messages appear on-screen only if Display Error Messages has been
set to “Screen” or “All”.
Roadster / Mirage S+ User’s Manual
3-65
OPERATION
System Warnings
A system warning indicates that a system malfunction has been detected (see Status
LED Codes, below). A system warning message replaces any input signal message
and disappears when the input signal status changes. While the projector will remain
operational, the message indicates the presence of a potentially serious problem that
should be reported to the manufacturer. You can press Exit Exit to remove the
message, but for best results you should reset the projector—power the projector
down and up again with the
(power) key.
System Errors
A system error message indicates that a serious malfunction has been detected and
must be reported to the manufacturer as soon as possible (see Status LED Codes,
below). The projector will no longer operate and must be reset—power the projector
down and up again with the
(power) key.
The Status LED Codes
If the status code display on the back of the projector shows one of the following
values, you have encountered a likely system error requiring the attention of a
qualified service technician (see System Warnings and System Errors, above).
Acknowledge and clear the error with Exit Exit from presentation level, or try
resetting the projector by powering it off and on again, cooling when necessary.
Consult Table 3.1 and contact your dealer if the problem persists.
3-66
Roadster / Mirage S+ User’s Manual
OPERATION
Table 3.4. System Error Codes
Code
Description
GENERAL
12
Software error. Contact dealer/factory.
13
CRC error in flash ROM. Download new software.
14
Engineering-only programming is complete. Call Christie, replace TIPM.
15
Attempting to download s/w code without being in boot mode
16
Invalid interrupt. Power off/on. If persists, contact dealer/factory.
17
User has forced system to stay in boot mode
18
Attempting to program boot mode without jumper
LAMP / BALLAST
20
The lamp is unexpectedly on (likely a ballast and/or wiring problem)
21
Lamp airflow is low; overheating imminent
23
Cannot read valid ballast ID
26
Lamp door is open, or lamp is not installed (interlock)
27
Lamp cannot ignite
28
Lamp has turned off unexpectedly
29
Lamp ballast is overheated
2D
Unknown or invalid Ballast ID, usually caused by faulty ballast cable or faulty ballast.
POWER & COOLING
46
Red DMD heatsink has overheated
47
Green DMD heatsink has overheated
48
Blue DMD heatsink has overheated
49
Prism has overheated (not applicable to Roadster S+12K)
4C
Projector has shut down due to critical error
C0
Lamp cannot ignite due to blower failure
C6
TIPM is overheated
C7
TIPM is approaching the over-temperature threshold
53
Card cage fan failed (Fan 3) NOTE: may be connected as fan 4 or 5
54
LVPS fan failed fan failed (Fan 4) NOTE: may be connected as fan 3 or 5
55
Exhaust fan failed (Fan 5) NOTE: may be connected as fan 3 or 4
56
Prism fan failed (Fan 6)
57
Red DMD fan failed (Fan 7)
TIPM (10-bit Image Processor)
60
Boot code CRC failed
61
Unable to program DigMux PLD
62
Unable to program Control PLD
63
Unable to program Bubks PLD
64
Unrecognized ROM type
65
Write to flash ROM failed
66
General TIPM failure
67
Downloaded code will not fit into ROMs
68
Communication failure with scaler on TIPM
Keypad and EEPROM
70
Unable to access EEPROM on the built-in keypad
71
EEPROM memory on the built-in keypad has reinitialized
PANEL DRIVER or FORMATTERS
80
Unrecognized Panel Driver
81
Unable to program device on Panel Driver
82
TI flash download failure
83
TI flash download failure
84
TI flash download failure
85
TI - I2C write failure
86
One or more Formatters is not responding — probable Formatter s/w fault
87
Formatter reports consecutive RDRAM failures
88
Red modular Formatter communication failure
89
Green modular Formatter communication failure
8A
Blue modular Formatter communication failure
93
Modular Formatter architecture error
94
Modular Formatter / DMD mismatch
95
Modular Formatter sequence mismatch
MISCELLANEOUS
A0
Unable to program the optional interface module
A1
Unable to power the optional interface module
A2
Unable to program the Dual Slot Backplane Module (DSBP)
A3
Unable to program the warping module option (ChristieTWIST)
f you encounter a system error, clear it with Exit Exit . If necessary, try resetting the projector by
powering it off and on again (cooling if necessary). Contact dealer/factory if error persists.
The specific code number identifies the source of the error detected, and is
particularly useful in cases wher8e the projector is too far away to read the
accompanying text message in the LCD status display window. For example, the
code “21” means the lamp could not be turned on. Error codes for this projector are
listed in Table 3.4.
Roadster / Mirage S+ User’s Manual
3-67
Section 4
Maintenance
4.1
Warnings and
Guidelines
This projector is safety agency approved and is designed for safe and reliable
operation. However, safe operation cannot be assured by design alone; installers,
maintainers, and users must maintain a safe operating environment for the system.
Please read through and understand the following warnings and guidelines promoting
safe usage of the projector.
WARNING
Always REMOVE the lens when shipping a projector.
WARNING
Never look directly into the projector lens. The extremely high
brightness of this projector can cause permanent eye damage.
WARNING
For protection from ultraviolet radiation,
keep all projector shielding intact during operation.
Labels and Markings ' Observe and follow all warnings and instructions marked on the projector.
The exclamation point within the equilateral triangle alerts the user to
important operating and maintenance (servicing) instructions in the
literature accompanying the projector.
The lightning flash and arrowhead symbol within the equilateral
triangle alerts the user to non-insulated “dangerous voltage” within the
projector’s enclosure that may be of sufficient magnitude to constitute a
risk of electric shock.
Projector Location ' Operate the projector in an environment which meets the operating range
specifications in Section 6, Specifications. Do not operate the projector close to
water, such as near a swimming pool.
Do not place the projector on an unstable cart, stand or table. If the
projector is to be ceiling mounted, only use a Christie-approved
ceiling mount fixture.
A projector and cart combination should be used with care. Sudden
stops, excessive force, and uneven surfaces may cause the projector and cart
combination to overturn.
Roadster / Mirage S+ User’s Manual
4-1
MAINTENANCE
Lamp and Filter ' LAMP: Do not operate the Bubble lamp for more than the lamp’s warranty limit; risk
Replacement
of the lamp shattering increases as a result of changes in the quartz glass that occur
with use. Operation beyond the lamp’s warranty limit also significantly reduces
brightness output.
WARNING
Never attempt to remove the lamp housing directly after use.
The lamp is under great pressure when hot and may explode,
causing personal injury and/or property damage. Allow to cool
completely.
The Bubble lamp operates at a very high temperature and pressure.
Failure to allow the lamp to sufficiently cool prior to handling could
result in an explosion causing personal injury and/or property
damage. After turning the projector off it is important that you wait
at least five minutes before unplugging it. This provides enough time
for the internal lamp cooling fans to cool the lamp and to automatically shut off. Cool
completely before handling.
WARNING
Use only lamps supplied by Christie.
FILTER: Replace the
front filter when you replace the lamp or sooner. If this filter is
not replaced, air flow may become restricted and cause the projector to overheat.
See 4.4, Replacing the Lamp and Filter for the complete replacement procedure.
WARNING
Use only filters supplied by Christie.
Power Cord ' Only use attachments or accessories recommended by Christie, such as the specific
and Attachments
power cord supplied. Use of other attachments or accessories with this projector may
result in the risk of fire, shock or personal injury.
WARNING
Use only the AC power cord supplied. Do not attempt operation
if the AC supply and cord are not within the specified voltage
and power range. See Section 6.
Do not allow anything to rest on the power cord. Locate the projector where the cord
cannot be abused by persons walking on it or objects rolling over it.
Operate the projector at the specified voltage only. Do not overload power outlets
and extension cords as this can result in fire or shock hazards.
The projector is equipped with a three wire plug having a third (grounding) pin. This
is a safety feature. If you are unable to insert the plug into the outlet, contact an
electrician to have the outlet replaced. Do not defeat the safety purpose of the
grounding-type plug.
Ventilation
4-2
Before unplugging the power cord, make sure the internal lamp cooling fans have
shut off. The fans automatically shut off when the projector has adequately cooled
down.
Roadster / Mirage S+ User’s Manual
MAINTENANCE
Slots and openings in the projector provide ventilation. To ensure reliable operation
of the projector and to prevent overheating, these openings must never be blocked or
covered. The projector should never be placed near or over a radiator or heat register.
The projector should not be placed in an enclosure unless proper ventilation is
provided. For best results, ensure that the projector bottom is above any “lip” that
may be present on a cart—extend projector feet as necessary.
Do not push objects of any kind into the projector through the ventilation openings.
They may touch dangerous voltages or short-out components resulting in a fire or
shock hazard. Do not spill liquids of any kind into the projector. Should an accidental
spill occur, immediately unplug the projector and have it serviced by a qualified
service technician.
Servicing ' If any of the following conditions exist, immediately unplug the projector from the
power outlet and refer service to qualified service personnel.
•
•
The power cord has been damaged.
The internal cooling fans do not come on within 2 minutes after the projector is first
turned on.
• Liquid has been spilled into the projector.
• The projector has been exposed to excessive moisture.
• The projector does not operate normally.
• The projector has been dropped or the case has been damaged.
• Projector performance has deteriorated.
Do not attempt to service the projector yourself. All servicing must be performed by
a qualified Christie service technician only. If replacement parts are required, it is
important that only Christie-approved parts are used. Other parts may result in fire,
electric shock or risk of personal injury.
4.2
Cleaning
Clean the projector when required.X Before cleaning, always unplug the projector
from the power outlet.
Lens ' To avoid the risk of scratching the lens clean the lens only if absolutely required. A
small amount of dust on the lens will have very little effect on picture quality. If the
lens must be cleaned, use a DRY soft cotton cloth. Clean gently in a circular motion.
Lamp ' The glass surface of the bulb is inaccessible when the lamp module is installed in the
projector. Never touch the glass surface of the lamp, as the oil imprint will seriously
degrade lamp performance. Should you accidentally touch the surface of the lamp,
clean carefully with a lint-free cloth moistened with isopropyl alcohol.
WARNING
Proper face shield and protective gloves are required if
the lamp module is removed from the projector.
Case ' Clean the case with a soft dampened cloth. Use a mild commercial cleaner. Do not
use liquid or aerosol cleaners.
Roadster / Mirage S+ User’s Manual
4-3
MAINTENANCE
4.3
Replacing
Keypad
Batteries
The IR Remote Keypad uses two AA size, 1.5V batteries (preferably alkaline). To
install new batteries, 1) open the battery compartment at the back side of the keypad
by placing your thumb in the oval depression and sliding the cover out about ½ inch.
See Figure 4.1.
Remove the old batteries
and properly discard. Wait
a minute or two, and 2)
place the new batteries in
the compartment, orienting
the positive/negative of
each battery according to
the
labels
in
the
compartment. When the
batteries are in place,
replace the cover by
placing the cover ½ inch
from its closed position and slide it into place. Do not force the cover.
NOTE: Always wait a minute or two when replacing batteries so that the internal
electronics discharge and can recognize the change.
4.4
Replacing the
Lamp and Filter
NOTE: For this procedure you will need the appropriate “Roadster S+12K,
RoadsterS+16K, or Mirage S+14K / Easy Rider Lamp and Filter Replacement Kit”
manufactured by Christie Digital Systems.
The high brightness of your projector is provided by a bubble lamp permanently
mounted inside its own protective assembly. Using this module beyond its warranted
life is not recommended—changes in the quartz of the bulb can lead to reliability
problems, poor performance or sudden lamp expiry. The filter should always be
changed when the lamp is replaced, or sooner in dusty environments.
The lamp module is calibrated for maximum performance and brightness in this
projector. Do not attempt to re-align or adjust the lamp module.
How Old is the Lamp?
The number of hours logged on the current lamp appears both in the Lamp menu and
the Status menu. In the Status menu, do not confuse “Lamp Hours” with “Lamp
Counter” which indicates the number of hours logged during the current rental period
only and is normally used just for Roadster S+ / Mirage S+ rental projectors
NOTE: As the lamp nears its limit (as set in Lamp Limit), a message can appear on
screen to warn that the lamp needs to be replaced. To make sure that this warning
appears, enter a checkmark in the Lamp Message checkbox located in the Lamp
submenu.
Lamp Replacement ' TOOLS: A #2 Phillips screwdriver is required. All access panels screws are ¼-turn to
Procedure
lock/unlock.
WARNING
Protective gear required.
4-4
Roadster / Mirage S+ User’s Manual
MAINTENANCE
WARNING
Lamp replacement is to be done by
a qualified service technician only.
WARNING
Never attempt to remove a hot lamp. A hot lamp is under great
pressure and may explode, causing personal injury and/or
property damage. Allow to cool completely and handle by the
housing only.
WARNING
Make sure to use the correct wattage lamp supplied by Christie.
STEP 1 ' Turn the projector off
Allow the cooling fans to stop automatically before proceeding with Step 2.
WARNING
Allow the cooling fans to stop
automatically before proceeding.
STEP 2 ' Unplug the projector
When the cooling fans have stopped, turn main power off, and unplug the projector.
STEP 3 ' Open the lamp door
See Figure 4.2 Loosen the (2)
lockscrews securing the door.
WARNING
Protective gear required.
Figure 4.2. Open Lamp Door
STEP 4 ' Remove Lamp Retaining Bar
See Figure 4.3. Remove the 2 screws
that secure the retaining bar along the bottom edge of the lamp module.
Roadster / Mirage S+ User’s Manual
4-5
MAINTENANCE
Figure 4.3. Remove Retaining Bar
STEP 5 ' Remove the lamp module.
See Figure 4.4. Firmly grasp the handle and pull the lamp module straight out of the
projector.
Figure 4.4. Remove Lamp Module
STEP 6 ' Insert the new lamp module
Align the base plate of the new lamp
module under both side alignment guides
(see right). Slide the module fully into the
projector. Push with normal force until the
resistance increases, then firmly push
module another ½ inch.
NOTE: The lamp module must fully
contact the lamp connectors. Increased
resistance when sliding the module in
indicates initial contact with these
connectors—push firmly at this point.
WARNING
Improper installation could cause a serious
meltdown inside the projector.
4-6
Roadster / Mirage S+ User’s Manual
MAINTENANCE
STEP 7 ' Re-install retaining bar
Note: Correct positioning of the lamp module is essential. Ensure that the retainer
bar is in place and secure screws in the order described below.
See Figure 4.5. Position the retaining bar along the bottom edge of the lamp module,
with ends under alignment guides. If the bar does not fit, push the lamp module
further in.
IMPORTANT
The tightening order of the screws is
critical for proper lamp contact and alignment.
Secure screw B until just engaged.
Secure screw A fully.
Finish securing screw B.
Figure 4.5. Install Retaining Bar
STEP 8 ' Close lamp door
Close the door and lock its 2 screws.
Important
The lamp module is calibrated for maximum
performance and brightness in this projector. Do not
attempt to re-align or adjust lamp module.
STEP 9 ' Record the serial number of the new lamp
1. Power up the projector.
2. In the Lamp menu, select “Change Lamp”.
3. In the Lamp S/N text box, enter the serial number.
4. Press
to record the number and to reset the lamp timer. The timer will now
begin to log time for the new lamp.
IMPORTANT
If you neglect to enter a serial number, the lamp timer
will not reset to “0” and will therefore be inaccurate. The
lamp life limit may then expire prematurely.
NOTES: 1) Once entered, the new lamp serial number is also automatically added to
the Status menu. 2) Lamp life data is required for warranty claims.
Roadster / Mirage S+ User’s Manual
4-7
MAINTENANCE
Filter Replacement ' Replace the air filter when the lamp module is replaced, or more frequently if
operating the projector in a dusty environment. The filter is located adjacent to the
lens.
STEP 1 ' Turn off the projector, cool, and unplug
Before removing or installing a filter, turn off the projector and allow it to cool for
five minutes before unplugging. Make sure the lens cap is on.
WARNING
Unplug the projector
STEP 2 ' Remove filter door
See Figure 4.6. Loosen the screw at
the top of the filter grille/door. Lift
the door away from projector.
Figure 4.6. Remove Air Filter Door
STEP 3 ' Replace the filter
Remove the old filter and insert the new one. Follow the
airflow arrows on the filter for correct orientation (see
right).
WARNING
Use Christie filters only. Never operate
the projector without the filter installed.
STEP 4 ' Re-install the filter grille/door
Secure with the single top screw.
Figure 4.7
4.5
Replacing the
Lens
A variety of lenses can accommodate different throw distances and specific types of
installations. See page 6-1 for details. To change a lens, follow the steps below. No
tools are required for “compact” lenses shown.
STEP 1 ' Turn off the projector, cool and unplug
NOTE: If necessary, a lens can be swapped out while the projector is running, but
this can result in dust being drawn into the projector. Avoid if possible.
Before removing or installing any lens, turn off the projector and allow the fans to
cool the lamp before unplugging the projector. Ensure that the lens cap is on.
4-8
Roadster / Mirage S+ User’s Manual
MAINTENANCE
WARNING
Unplug the projector.
Figure 4.8. Lens Assembly
STEP 2 ' Install the lens cap and press the lens release button
See Figure 4.9.
Figure 4.9. Depressing Lens Release
STEP 3 ' Rotate the lens
Rotate the lens counter-clockwise
until the tabs are free from the lens
retainer ring.
See Figure 4.10A.
NOTE: The connector slide assembly
allows the connector to move as the
lens is rotated.
STEP 4 ' Pull lens out
Lens connectors will disconnect when
you pull the lens straight out from the
projector. See Figure 4.10B.
Figure 4.10. Rotating the Lens
Roadster / Mirage S+ User’s Manual
4-9
MAINTENANCE
STEP 5 ' Insert new lens.
Note: Remove small rear cap! Keep front cap on.
•
Electrical connector: Line up male connector on the lens with the female
connector on the connector slide assembly.
•
Insert lens: Align the tabs on the lens plate lock with the slots in the lens
retainer ring. Push the lens in approximately ½ inch.
•
Rotate the lens: Rotate the lens clockwise until the tabs are tightly secured
and the lens release button CLICKS.
STEP 5 ' Power Up
Remove the lens cap and power up the projector.
STEP 6 ' Reposition the Projector for New Lens
Reposition the projector closer or further from the screen as necessary for the screen
and the new lens type – refer to lens descriptions in Section 2 and Section 6 and
Appendix D, Throw Distance. In a permanent installation, always use the appropriate
throw distance formula to calculate the best position for the projector.
4-10
Roadster / Mirage S+ User’s Manual
Section 5
Troubleshooting
If the projector does not appear to be operating properly, note the symptoms present
and use the following guide to assist you. If you cannot resolve the problems
yourself, contact your dealer for assistance.
NOTE: A qualified service technician is required when opening the projector to
diagnose any “probable cause”.
5.1
Displays
Symptom ' Blank screen, no display of image…
CAUSE/REMEDY:
1. Confirm all power connections are still OK.
2. Make sure the lens cap has been removed.
3. Make sure the shutter is OPEN.
4. Make sure there is not a full black test pattern selected for display—press
to access test patterns, then cycle patterns with
keys.
5. Is the input selected? Check connections.
Menu
Symptom ' Blacklevels seem too high
Reduce Brightness setting.
Symptom ' Image appears “squeezed” or vertically stretched into center of screen
1. Check your Resizing selection.
2. The anamorphic lens (optional) may be needed for this source.
CAUSE / REMEDY:
Symptom ' The projector is on but there’s no display...
1. Was a lens cover accidentally left on? Remove lens cover.
2. Make sure the shutter is OPEN.
3. Is the lamp ignited? Check for interlock problems such as an open lamp door.
4. Is the correct input selected?
5. Is the source connected properly? Check the cable connections and make sure the
correct source is selected.
6. Is AC power connected?
7. Can you access test patterns? If so, check your source connections again.
CAUSE / REMEDY:
Roadster / Mirage S+ User’s Manual
5-1
TROUBLESHOOTING
Symptom ' The display is jittery or unstable…
1. If the display is jittery or blinking erratically, ensure that the source is properly
connected and of adequate quality for detection. With a poor quality or
improperly connected source, the projector will repeatedly attempt to display an
image, however briefly.
2. The horizontal or vertical scan frequency of the input signal may be out of range
for the projector. Refer to Section 6, Specifications for scan frequency ranges.
3. The sync signal may be inadequate. Correct the source problem.
CAUSE / REMEDY:
Symptom ' The display is faint…
CAUSE / REMEDY:
1. Brightness and/or contrast may be set very low.
2. The source may be double terminated. Ensure the source is terminated only once.
3. The source (if non-video) may need a different sync tip clamp location.
Symptom ' The upper portion of the display is waving, tearing or jittering…
CAUSE / REMEDY:
1. This can sometimes occur with video or VCR sources. Check your source.
Symptom ' Portions of the display are cut off or wrap to the opposite edge…
CAUSE / REMEDY:
1. Resizing and/or blanking may need adjustment.
Symptom ' The display appears compressed (vertically stretched)…
CAUSE / REMEDY:
1. The frequency of the pixel sampling clock is incorrect for the current source.
2. Resizing, vertical stretch and positioning options may be improperly adjusted for
the incoming source signal.
3. You may need an anamorphic lens for sources that have been supplied in a resized and vertically stretched format.
Symptom ' Data is cropped from edges
1. Check settings for Blanking.
2. If incoming data is still missing from the image, reduce the image size to within
the display area available in the projector.
CAUSE / REMEDY:
Symptom ' Display quality appears to drift from good to bad, bad to good…
CAUSE / REMEDY:
1. The source input signal may be of low quality.
2. The H or V frequency of the input may have changed at the source end.
Symptom ' The display has suddenly frozen…
CAUSE / REMEDY:
1. If the screen blacks out inexplicably, it is possible that excessive voltage noise on
the AC or ground input has interrupted the projector’s ability to lock on to a
signal. Power down the projector and disconnect from AC. Then plug in again
and power up as usual.
Symptom ' Colors in the display are inaccurate…
CAUSE / REMEDY:
1. The color, tint, color space, color temperature and/or other settings may require
adjustment.
2. Make sure you are using the proper channel for this source.
5-2
Roadster / Mirage S+ User’s Manual
TROUBLESHOOTING
Symptom ' Values in Color Saturation slidebars vary over time
1. Once defined, Color Saturation slidebar values fluctuate over time and will likely
be different upon subsequent visits to this menu. This is normal and should be
ignored, as these changes do not redefine the x/y coordinates or color gamut.
CAUSE / REMEDY:
Symptom ' The display is not rectangular…
1. Check leveling of the projector. Make sure that the lens surface and screen are
as parallel to each other as possible.
2. Is the vertical offset correct? Adjust as necessary using the vertical offset
knob.
CAUSE / REMEDY:
Symptom ' The display is “noisy”…
CAUSE / REMEDY:
1. Display adjustment at your input source may be required. Adjust pixel tracking,
phase and filter. Noise is particularly common on YPbPr signals from a DVD
player. (If using a PC source, adjust using a high-frequency test pattern with one
pixel on/off throughout.)
2. The video input may not be terminated. Make sure the video input is terminated
(75Ω). If it is the last connection in a loop-through chain, the video input should
be terminated at the last source input only.
3. The input signal and/or signal cables carrying the input signal may be of poor
quality.
4. If the distance between the input source device and the projector is greater than
25 feet, signal amplification/conditioning may be required.
5. If the source is a VCR or off-air broadcast, detail may be set too high.
5.2
Lamp
Lamp Does Not Ignite ' 1. If the lamp won’t ignite, there may be an interlock failure such as an open lamp
door, or failed lamp fan. An error code will display on the status LED display
located on the built in keypad.
2. If a temperature is too high (“DMD over critical temp limit”, e.g.), the lamp will
not ignite until the temperature is low enough. Cool the projector and try again.
3. For suspected communication failures, power-down the projector and try again.
4. If the lamp does not ignite after a second and third try, replace the lamp.
Lamp Suddenly ' 1. Try increasing the lamp power.
Turns Off
2. The DMDs may be overheated.
3. Replace the lamp.
Flicker, Shadows ' 1. Increase lamp power, if possible.
Or Dimness
LiteLOC Does Not ' 1. Make sure “Intensity” is selected in the Lamp menu. Other lamp modes disable
Seem To Work
LiteLOC .
2. If the lamp power has increased to its maximum in order to maintain a
LiteLOC setting, LiteLOC is automatically terminated. If the values shown
in the Lamp menu indicate that the lamp power has reached this “over-drive”
state, either reduce your LiteLOC setting or install a new lamp.
Roadster / Mirage S+ User’s Manual
5-3
TROUBLESHOOTING
5.3
Ethernet
Make sure the Ethernet settings are valid for your site—all network devices should
have the same subnet mask and unique IP addresses. Make sure the projector is
connected to a network before you attempt to change its IP address, and always cycle
power (off-on) to implement the new IP address.
1. Make sure to save any address change, and re-boot to implement.
If you still have trouble establishing communications with a projector added to an
existing Ethernet network, the projector’s IP address is likely in conflict with another
address already in use. Contact your network administrator.
5-4
Roadster / Mirage S+ User’s Manual
Section 6
Specifications
6.1
Specifications
NOTE: 1) Due to continuing research, specifications are subject to change without
notice. 2) 3D available in Mirage S+ series only.
Roadster S+12K/S+16K
Mirage S+14K‘
Display ' Panel Resolution and Refresh Rate
Pixel format (H x V) on 3 DMDs
Refresh rate
• Roadster S+12K/S+16K
• Mirage S+14K
1400 x 1050
23.97 – 92 Hz
92 – 115 Hz
Brightness ANSI 9 point measurement, with fully open optical aperture
•
•
12,000 ANSI lumens.
16,000 ANSI lumens
Roadster S+ 12K
Roadster S+ 16K / Mirage S+14K
Contrast Ratio
ANSI: 450-600:1 (adjustable aperture)
FF: 1500 - 1800:1 (adjustable aperture)
Colors and Gray Scale
Default Optical Color temperature (at all
gray levels)
Range of adjustment
Displayable colors
Gray scale resolution
Color Primaries (nominal)
5150K – 6750K
3200K – 9300K
1.1 billion min.
10 bits (non-linear) min.
X
Y
0.330
0.640
0.065
0.660
0.310
0.145
Red
Green
Blue
Lenses ' Screen Widths
Lenses
0.73:1 Fixed Lens
Screen width ↔
ft
5-14
M
1.5-4.38
Screen width Diagonal
ft
6-18
m
1.88-5.48
1.2:1 Fixed Lens (short)
N/A
N/A
N/A
N/A
1.2:1 Fixed Lens (long)
2.30-23
0.7-7
3-32
1-10
4-36
1.3-11
5-45
1.63-13.75
1.8 – 2.5: Zoom
4-36
1.16-11
2.5 – 4.5:1 Zoom
4 -36
1.35-11
5-45
6-45
1.45-13.75
1.69-13.75
4.5 – 7.3:1 Zoom
5-36
1.6-11
7-45
2.00-13.75
1.45 – 1.8:1 Zoom
Roadster / Mirage S+ User’s Manual
6-1
SPECIFICATIONS
Lens Offsets
Lenses
Offsets
or
0.73:1 Fixed
or
N/A
N/A
Max. Amount of Display Above or Below Lens
Center
N/A
Max. Amount of Display Left or Right of Lens
Center
N/A
N/A
1.2:1 Fixed (short)
N/A
N/A
N/A
1.2:1 Fixed (long)
100%
50%
1050 pixels
or
100%
1050 pixels or
75%
1.45 – 1.8:1 Zoom
100%
50%
1050 pixels
or
100%
1050 pixels or
75%
1.8 – 2.5: Zoom
2.5 – 4.5:1 Zoom
100%
50%
1050 pixels
or
1050 pixels or
100%
50%
1050 pixels
or
100%
100%
1050 pixels or
75%
75%
4.5 – 7.3:1 Zoom
100%
50%
1050 pixels
or
100%
1050 pixels or
75%
•
Inputs '
N/A
N/A
N/A
N/A
Maximum offsets are reduced when simultaneously offsetting horizontally and vertically. All measurements are
performed from the optical center ±7%.
Number of inputs
Roadster S+12/S+16
Mirage S+14K
5 standard inputs including a Dual
SD/HD-SDI
1 input module slot
4 standard inputs
2 input module slots
Analog: RGB / YPbPr (5 BNCs at INPUT 1)
Signal types / color spaces
Horizontal frequency range
Vertical frequency range ✽
Scan format
Pixel clock rate
Active pixels per scan line (H)
Active lines per field/ frame (V)
A/D conversion resolution
Input levels
R,B,G,Y — with sync
R,G,B — without sync
Pb, Pr
DC offset
Nominal impedance
Max. return loss (VSWR)
RGB
YPbPr
Component video (CVBS), S-video
(Y/C)
15 – 120 kHz
23.97 – 150 Hz
Interlaced or progressive
220 MHz max.
640 – 2048
200 – 1536
10-bit
o
o
o
1.0Vp-p ±2 dB (0.79Vp-p – 1.26Vp-p)
0.7Vp-p ±2 dB (0.56Vp-p – 0.88Vp-p)
0.7Vp-p ±2 dB (0.56Vp-p – 0.88Vp-p)
± 5V
75 ohms
1.2:1 dB @ 200 MHz
✽ Specifies frame rate for non-interlaced sources and field rate for interlaced sources. Input frequencies higher
than the maximum panel refresh rate are displayed at a lower rate.
6-2
Roadster / Mirage S+ User’s Manual
TROUBLESHOOTING
Analog: Video (INPUTS 3 and 4)
Signal formats
Connectors
• Composite Video (INPUT 3)
• S-Video (INPUT 4)
Video standards
A/D conversion resolution
Input levels
Composite
S-Video, Luma (Y)
S-Video, Chroma ©
DC offset
Nominal impedance
Maximum return loss (VSWR)
Composite-video (CVBS), S-Video (Y/C)
Female RCA✽, gold plating TBD
4-pin miniature DIN
NTSC, NTSC 4.43, PAL, PAL-M,
PAL-N, PAL-60 & SECAM
8-bit
1.0 Vp-p ± 3dB (including sync tip)
1.0 Vp-p ± 3dB (including sync tip)
630 mVp-p nominal (burst)
± 2V
75 ohms
1.2:1 dB @ 6 MHz
✽To be changed to BNC in newer boards.
Analog: Sync (INTERLACED OR PROGRESSIVE SCAN FORMAT)
Input levels (for composite or separate H & V)
Impedance (for composite or separate H & V)
Sync type (for composite or separate H & V)
Polarity (for composite or separate H & V)
0.5Vp-p – 4.0Vp-p
75 ohms
• Separate H and V
• Bi-level or tri-level sync-ongreen
• Bi-level or tri-level composite
• Serrations and/or Equalization
pulses
• MacroVision for stnd. & prog.
video
Positive or negative
DVI-I (INPUT 2)
Interface standard
Signal types / color spaces
Pixel clock rate
Analog sync input impedance
Maximum cable length
Supports EDID and HDCP
DDWG DVI 1.0
• RGB (digital or analog)
• YPbPr (analog)
• YCbCr✽ (digital)
25 – 165 MHz
1 kohms
5 meters (16 ft.)
For all other DVI specifications, see Analog: RGB / YPbPr on previous page. ✽ not supported in v1.1 s/w
Dual SD/HD-SDI (INPUT STANDARD WITH ROADSTER S+ SERIES)
Number of inputs
Connector type
Supported interface standards
Signal types / color spaces
Pixel clock rates supported
2, each with active loop-through
BNCs, 75 ohms
SMPTE 259M (13.5 MHz clock modes only)
SMPTE 292M
Serial digital YCbCr (4:2:2 only)
13.5 MHz, 74.25 MHz, 74.25/1.001 MHz
Roadster / Mirage S+ User’s Manual
6-3
SPECIFICATIONS
Control ' Wired Keypad (converted IR remote keypad)
Connector type
Input levels
Voltage output
Current output
3.5 mm phono jack
• High = 2.2 V – 5.6 V (or open)
• Low = -0.6V – 0.9V @ 1mA
+5VDC ±5%
100 mA nominal, 250 mA max.
IR Remote Keypad
Number of IR sensors on projector.
Wavelength of peak sensitivity
Modulation (carrier) frequency
Encoding method
IR reception range
2 (front and rear)
950 nm
36 kHz (nominal)
bi-phase
100 ft.
Ethernet
Number of ports
Standard
Connector type
Maximum throughput
1
100Base-TX
Female RJ-45
115.2 kbps
RS232 Serial Input
Number of ports
Connectors
Maximum bit rate
Flow control
2
1 female 9-pin Dsub (IN)
1 male 9-pin Dsub (OUT)
115.2 kbps
Xon/Xoff
RS422 Serial Input
Number of connectors
Connector type
Maximum bit rate
1
Female 9-pin Dsub
115.2 kbps
GPIO Input
Number of I/O lines
Connector type
Type of connection
Output sink current (logic low)
Power output
6-4
Roadster / Mirage S+ User’s Manual
7 (each individually assignable as input
or output)
9-pin male D-sub
Dry contact
100 mA @ 1V
+12VDC @ 200 mA max.
TROUBLESHOOTING
Power '
General
Voltage range, nominal
Line frequency, nominal
Inrush current
Max. current rating
Roadster S+12K
Roadster S+16K
Mirage S+14K
Max. power consumption
Roadster S+12K
Roadster S+16K
Mirage S+14K
200 – 240 VAC ±10%
50 – 60 Hz
60 A max.
15 A (at 200 VAC)
20 A (at 200 VAC)
20 A (at 200 VAC)
3000 W (at 200 VAC)
4000 W (at 200 VAC)
4000 W (at 200 VAC)
Current rating of AC input connector
Roadster S+12K
Roadster S+16K
Mirage S+14K
15 A
20 A
20 A
Type of connector
Roadster S+12K
Roadster S+16K
Mirage S+14K
IEC320-C14
IEC320- C19
IEC320- C19
Line Cords
Roadster S+12K
Roadster S+16K
Mirage S+14K
Heavy duty, high current, 15 amp
Heavy duty, high current, 20 amp
Heavy duty, high current, 20 amp
Plugs
Roadster S+12K
Roadster S+16K
Mirage S+14K
NEMA 6-15P, 15 A, 250 VAC
NEMA 6-20P, 20 A, 250 VAC
NEMA 6-20P, 20 A, 250 VAC
Roadster / Mirage S+ User’s Manual
6-5
SPECIFICATIONS
Lamp (DC)
Type
Power
Bubble Xenon lamp
Roadster S+12K
Roadster S+16K
Mirage S+14K
Adjustment ranges
Roadster S+12K
Roadster S+16K
Mirage S+14K
Lamp Life (warranty hrs.)
Roadster S+12K
Roadster S+16K
Mirage S+14K
Warm-up time to full brightness
Operating position
2.0 kW
2.4 kW
2.4 kW
1200 – 1900 W
1500 – 2400 W
1500 – 2400 W
1000 hours
750 hours
750 hours
10 minutes max.
Any vertical angle, ±15º horizontal
Audible Noise ' 58 dBA max. sound power (average at 1 meter, all four sides)
Safety '
EMC Emissions '
EMC Immunity '
• UL 60950and CAN/CSA C22.2. No. 60950 (2000, 3rd edition bi-national)
• IEC 60950 (1999, 3rd edition)
• China Compulsory Certification (CCC) TBD
FCC CFR47, Part 15, Subpart B, Class A — Unintentional Radiation
CISPR 22: 1997 / EN55022: 1998 — Radio disturbance characteristics for ITE
CISPR 24 / EN55024:1998 (all parts of immunity characteristics for ITE)
Operating Environment '
Temperature
Humidity (non-condensing)
Altitude
Tilt, any angle
5°C to 35°C (41°F to 95°F)
20% to 80%
0 – 3000 meters
15° max.
Non-Operating
Environment '
Temperature
Humidity (non-condensing)
-40C to 70°C (-40F to 149°F)
0% to 95%
Size & Weight'
6-6
Roadster / Mirage S+ User’s Manual
Size (W x L x H of product only, no lens)
(including feet at minimum height position)
Weight of product (without lens,
stackers)
Roadster S+12K
Roadster S+16K
Mirage S+14K
Shipping weight in standard packaging
Roadster S+12K
Roadster S+16K
Mirage S+14K
24” (61 cm) x 32” (81.3 cm) x 15” (38.1cm)
140 lb (63.6 kg)
145 lb. (65.9 kg)
145 lb. (65.9 kg)
165 lb (75 kg)
170 lb. (77.3 kg)
170 lb. (77.3 kg)
TROUBLESHOOTING
Standard Components '
Roadster S+12K/16K
IR Remote keypad (batteries included)
Line cord
User’s manual
Dual SD/HD-SDI Interface Module
Stacking mounts
Integral rigging hardware
Mirage S+14K
IR Remote keypad (batteries included)
Line cord
User’s manual
3D Stereo inverting cable
Using 3D in Mirage part #013-100195
Options '
Lenses (for standard motorized “Compact” Thunder Lens Mount)
0.73 : 1 fixed lens RP – Part # 38-809088-01
1.2 : 1 fixed lens FP
1.45-1.8 :1 zoom – Part # 38-8090089-01
1.8-2.5 :1 zoom – Part # 38-809090-01
2.5-4.5 :1 zoom – Part # 38-809091-01
4.5-7.3 :1 zoom – Part # 38-809092-01
Manual lens mount for “Legacy” Thunder lenses
Accessories
Remote IR sensor
Service manual
KoRE Librarian
Stacking Hardware for Mirage S+14K
Projector Blinders; part #104-102011
Optional Interface Modules
RGB500 Input Module
RGB400 ALT Input Module
Composite Video Input Module
PC250 Analog Input Module
DVI Input Module
Digital HDTV Input Module
Serial Digital Input Module (SDI)
Roadster / Mirage S+ User’s Manual
6-7
Appendix A
Glossary
This appendix defines the specific terms used in this manual as they apply to this projector.
Active Line Time ' The time, inside one horizontal scan line, during which video is generated.
Ambient Light Rejection ' The ability of a screen to reflect ambient light in a direction away from the “line of
best viewing”. Curved screens usually have good ambient light rejection. Flat screens
usually have less ambient light rejection.
Analog Video ' The video output of most computers and videotape machines. Analog video can
generate a large number of colors.
Anamorphic ' Having or requiring a linear distortion, generally in the horizontal direction.
Anamorphic lenses can restore a ‘scope’ (CinemaScope) or ‘flat’ format film frame
to the correct wide-screen appearance by increasing its horizontal proportion.
ANSI ' The American National Standards Institute is the organization that denotes the
measurement standard for lamp brightness.
Aspect Ratio ' The ratio of the width of an image to its height, such as the 4:3 aspect ratio common
in video output. Can also be expressed as a decimal number, such as 1.77, 1.85 or
2.39. The larger the ratio or decimal, the wider and “less square” the image.
Auto Source ' The ability of the projector to automatically recognize and synchronize to the
horizontal and vertical scan frequencies of an input signal for proper display.
Bandwidth ' The frequency range of the projector’s video amplifier.
Baud Rate ' The speed (bits-per-second) at which serial communications travel from their origin.
Blanking Time ' The time inside one scan line during which video is not generated. The blanking time
of the input signal must be equal to or greater than the retrace time of the projector.
Brightness ' In projection, brightness usually describes the amount of light emitted from a surface
such as a screen. It is measured in foot-lamberts or candelas per square meter.
Candela or Candle ' Unit of measure for measuring intensity of light.
Channel ' A collection of measurements stored by the projector for a given input source,
including frequencies, pulse width, polarity, syncs, channel number and location,
user-adjustable display settings, etc. Use channels to switch between a variety of
setups quickly, automatically recalling previously defined display parameters.
Channel List ' A list/menu of previously-defined channels available in projector memory.
Roadster / Mirage S+ User’s Manual
A-1
GLOSSARY
Channel Number ' A number that uniquely identifies a specific channel retained in projector memory.
The projector can retain up to 50 channels.
Checkbox ' A menu item that indicates whether an option is currently in effect (checked) or not
(unchecked).
Chrominance ' The signal representing the color information (hue and saturation) when the image is
represented as separate chrominance and luminance. Same as “chroma”.
Color Gamut ' The range of colors allowed in a specific system, as defined within a triangular area
located on the CIE color locus diagram whose corners are the three primaries defined
in the system. Also known as color space.
Color Shift ' A change in the tint of a white field across an image.
Color Temperature ' The coloration (reddish, white, bluish, greenish, etc.) of white in an image, measured
using the Kelvin (degrees K) temperature scale. Higher temperatures output more
light.
Component Video ' See YCbCr or YPbPr.
Composite Video ' The output of video tape players and some computers, characterized by
synchronization, luminance and color signals combined on one output cable.
Contrast (ratio) ' The degree of difference between the lightest and darkest areas of the image.
Convergence ' The alignment of the red, green, and blue elements of a projected image so that they
appear as a single element.
Curved Screen ' A projection screen which is slightly concave for improved screen gain. Curved
screens usually have screen gains, which are greater than 1 but viewing angles much
less than 180°. Curved screens are not recommended for use with this projector.
Cross-talk ' This 3D phenomenon is characterized by blurred edges throughout an image so that
the image resembles two misaligned images. It is caused by one or more 3D
components being out of sync with the others so that one eye that sees a portion of
the data intended for the other eye. Also known as ghosting.
DDC ' The Display Data Channel VESA standard enables communication between PCs and
monitors, and is based on E-EDID protocol.
DDI ' A “direct digital interface” signal can be supplied to the projector via an optional
digital input module installed in INPUT 5. For example, you can input an SMPTE259M signal using a Serial Digital Input Module or input an SMPTE-272M signal
from a Digital HDTV Serial Input Module.
DMD ' Digital Micromirror Devices used in this projector for processing red, green, and
blue color data.
Decoder ' Located at INPUT 3 and INPUT 4, this device converts NTSC 3.58, NTSC 4.4, PAL,
PAL-N, PAL-M, or SECAM to RGB video.
Detail ' The sharpness of a display from a video source.
A-2
Roadster / Mirage S+ User’s Manual
GLOSSARY
Diffused Screen ' A type of rear-projection screen which spreads the light striking it. Screen gain is less
than 1 but audience viewing angles are increased.
Display Setting ' An adjustment that affects the display of an image. Such display settings include
contrast, brightness, tint, blanking, size, offsets, and others.
Dot Clock ' The maximum frequency of the pixel clock. Also known as pixel clock rate.
E-EDID ' The Enhanced Extended Display Identification Data standard, established by VESA,
enables properties (such as resolution) of a display device to be detected by the
display card in a controlling device such as a PC. The PC, in turn, can then output in
a matching format to fill the display. Some sources used with the projector are VESA
E-EDID reported.
Flicker ' A very rapid variation in image brightness caused by a frame rate that is too slow.
(See Interlace) See also Lamp Flicker.
Foot-candle ' The intensity of visible light per square foot.
Foot-lambert ' The luminance (brightness) which results from one foot-candle of illumination falling
on a perfectly diffuse surface.
Frame Rate ' The frequency at which complete images are generated. For non-interlaced signals,
the frame rate is identical to the vertical frequency. For interlaced signals, the frame
rate (also known as field rate) is one half of vertical frequency.
Gain or Screen Gain ' The ability of a screen to direct incident light to an audience. A flat matte white wall
has a gain of approximately 1. Screens with gain less than 1 attenuate incident light;
screens with gain more than 1 direct more incident light to the audience but have a
narrow viewing angle. For example: An image reflecting off a 10 gain screen appears
10 times brighter than it would if reflected off a matte white wall. Curved screens
usually have larger gain than flat screens.
Ghosting ' See Cross-talk.
GPIO ' General Purpose Input Output, used for remote control of a limited number of
programmable functions by direct signal or dry-contact connection.
HDTV ' High-definition Television (1035, 1080 and 1125 lines interlace, and 720 and 1080
line progressive formats with a 16:9 (i.e. 1.77) aspect ratio.
Help Text ' A display of help information regarding the current task or presentation.
Horizontal Frequency ' The frequency at which scan lines are generated, which varies amongst sources. Also
called horizontal scan rate or line rate.
Horizontal Offset ' The difference between the center of the projected image and the center of the
projector lens. For this projector, this value is expressed as the maximum percentage
of the image that can be projected to one side of the lens center without degrading the
image quality. Horizontal offset ranges can be affected by the type of lens in use, and
whether or not the image is offset vertically at the same time.
Hot Spot ' A circular area of a screen where the image appears brighter than elsewhere on the
screen. A hot spot appears along the line of sight and “moves” with the line of sight.
Roadster / Mirage S+ User’s Manual
A-3
GLOSSARY
High gain screens and rear screens designed for slide or movie projection usually
have a hot spot.
Input ' A physical connection route for a source signal, described by a 2-digit number
representing 1) its switcher/projector location and 2) its slot in the switcher/projector.
Input Signal ' Signal sent from a source device to the projector.
Interface ' A device, such as the Serial Digital Input Module, that accepts an input signal for
display by the projector.
Interlace ' A method used by video tape players and some computers to double the vertical
resolution without increasing the horizontal line rate. If the resulting frame/field rate
is too low, the image may flicker depending on the image content.
Keypad ' A small push-button device for controlling most projector settings and operation. For
more information, refer to 3.3, Using the Keypad.
Keystone ' A distortion of the image which occurs when the top and bottom borders of the image
are unequal in length. Side borders both slant in or out, producing a “keyhole” shaped
image. It is caused when the screen and lens surface are not parallel, or by poor
Keystone adjustment.
Latency ' The time from input to output.
Linearity ' The reproduction of the horizontal and vertical size of characters and/or shapes over
the entire screen.
Line of Best Viewing ' When light from a projector is incident on a screen, the light reflects from the screen
such that the angle of reflection equals the angle of incidence. The Line of Best
Viewing is along the line of reflection.
Loopthrough ' The method of feeding a series of high impedance inputs from a single video source
(Loopthru)
with a coaxial transmission line in such a manner that the line is terminated with its
characteristic impedance at the last input on the line.
Lumen ' The unit of measure for the amount of visible light emitted by a light source.
Luminance ' The signal representing the measurable intensity (comparable to brightness) of an
electronic image when the image is represented as separate chrominance and
luminance. Luminance also expresses the light intensity of a diffuse source as a
function of its area; measured in lumens or candles per square foot (1 lumen per
square foot = 1 foot-lambert). SMPTE RP 98 calls for a luminance of 12 to 22 footlamberts for theatre screens. See: Foot-lambert.
Lux ' The amount of visible light per square meter incident on a surface.
1 lux = 1 lumen/square meter = 0.093 foot-candles
Menu ' A list of selectable options displayed on the screen.
NTSC Video ' A video output format of some video tape and disk players. There are two types of
NTSC (National Television Standards Committee) video: NTSC 3.58 and NTSC
4.43. NTSC 3.58 is used primarily in North America and Japan. NTSC 4.43 is less
commonly used.
A-4
Roadster / Mirage S+ User’s Manual
GLOSSARY
Optical Screen ' A type of rear-projection screen which re-directs light through the screen to increase
image brightness in front of the screen. Screen gain is usually greater than 1 but
audience viewing angles are reduced.
PAL Video ' PAL (Phase Alternating Line) video is a 50 Hz standard with 768 x 576 resolution. It
is found on some video tape and disk players (used primarily in Europe, China and
some South American and African countries).
Pixel ' The smallest discernible element of data from a computer-generated image.
Pixel Phase ' The phase of the pixel sampling clock relative to incoming data.
Pixel Tracking ' The frequency of the pixel sampling clock, indicated by the number of pixels per
line.
Presentation Level ' The projector is at presentation level when an image from a source is displayed
without the presence of a slidebar, menu, pull-down list, or error message.
Projector-to-Screen ' The distance between the projector’s front feet centers and the screen. Also called
Distance
“Throw Distance”.
Protocol ' The type of code format called “A” or “B” utilized by the remote keypad(s). The
default protocol set at manufacture is Protocol “A”. By using two different keypad
protocols, adjacent projectors can be controlled independently with their remote IR
keypads.
Pull-down List ' A selectable menu item that unfolds into a list of options pertaining to it.
QuVis ' A manufacturer of a digital video recorder/player/server, QuBit, frequently used for
providing digital cinema data. QuVis image compression uses a proprietary
technology called Quality Priority Encoding, based on wavelets, in which the user
selects a quality level based on signal-to-noise ratio. The data rate varies to
efficiently maintain that quality level. Frames are coded individually.
Rear Screen ' A translucent panel for screen projection. Incident light travels through the incident
surface of a rear screen and forms an image on the other surface.
Resizing ' The ability to manipulate through software commands the physical size, placement
and/or aspect ratio of an image.
Resolution (lens) ' The maximum number of alternate white and black horizontal lines that can be
distinguished on a screen when a photographic target is placed between the lens and a
light source and illuminated by that source.
Resolution (projector) ' The maximum number of pixels that the projector can display horizontally and
vertically across an image, such as 1024 x 768 (called XGA).
Retrace Time ' The minimum time required for a CRT projector to move the position of the scanning
(Horizontal)
spot from the right edge to the left edge.
Rise Time ' The time required by the video amplifier of the projector to increase its output from
10% to 90% of the maximum value.
Roadster / Mirage S+ User’s Manual
A-5
GLOSSARY
RGB Video ' The video output (analog or digital) of most computers. Analog RGB video can have
3, 4, or 5 wires — one each for red, green, and blue, and either none, one or two for
sync. For three-wire RGB, the green wire usually provides sync. (See TTL Video).
RS232 ' A common asynchronous data transmission standard recommended by the
Electronics Industries Association (EIA). Also called serial communication.
RS422 ' A less common asynchronous data transmission standard in which balanced
differential voltage is specified. RS422 is especially suited to long distances.
S-Video ' The output from certain video tape players and video equipment. S-Video separates
sync and luminance from color information, typically producing a higher quality
display than composite video.
Scan Frequency ' The horizontal or vertical frequency at which images are generated. Also known as
scan rate or refresh rate.
Scan Line ' One horizontal line on the display.
Scan Rate ' The horizontal or vertical frequency at which images are generated.
SECAM ' A video output format of some video tape and disk players (used primarily in
France). SECAM (Sequential Couleur á Mémoire) signals are similar in resolution
and frequency to PAL signals. The primary difference between the two standards is
in the way color information is encoded.
Slidebar ' A slidebar is a graphical display of an adjustable setting. The numerical setting often
represents a percentage but can be a specific unit such as degrees Kelvin.
Source ' The device, such as a computer or VCR, connected to the projector for display. A
source may have numerous corresponding channels defined and recognized by the
projector. See Input.
Source Setup ' See Channel.
Switcher ' A signal selector that can be connected to a projector for the purpose of adding more
sources.
Sync ' This term refers to the part of the video signal that is used to stabilize the picture.
Sync can occur in three forms:
1) “Composite sync”: the horizontal and vertical components are together on one cable.
2) “Sync-on-green”: the sync is part of the green video.
3) “Separate sync” or “H.SYNC and V.SYNC”: the horizontal and vertical components
of the sync are on two separate cables.
Sync Width ' The duration of each sync pulse generated by a computer. The sync width is part of
the blanking time.
TTL Video ' A type of RGB video with digital characteristics.
Terminated ' A wire connecting a single video source to a display device, such as a projector, must
be terminated by a resistance (usually 75S for video).
A-6
Roadster / Mirage S+ User’s Manual
GLOSSARY
Throw Distance ' The distance between the front feet of the projector and the screen. Also called
“Projector-to-Screen Distance”. Always use the correct Christie throw distance
formula to calculate the proper throw distance (±5%) required for your lens.
Throw Ratio ' Throw ratio = throw distance / screen width. Typically used to differentiate lenses.
Tint ' Balance of red-to-green necessary for realistic representation of NTSC signals.
Variable Scan ' The ability of a projector to synchronize to inputs with frequencies within a specified
range.
Vertical Frequency ' The frequency at which images are generated. Vertical frequencies vary amongst
sources. Also called vertical scan rate.
Vertical Offset ' The difference between the center of the projected image and the center of the
projector lens. For this projector, this value is expressed as the maximum percentage
of the image that can be projected above or below the lens center without degrading
the image quality. Vertical offset ranges depend on the type of lens in use, and
whether or not the image is offset horizontally at the same time.
Video ' The signal that is used by display devices (such as projectors) to generate an image.
This term also refers to the output of video tape/disk players and computers.
Video Decoder ' An optional device that converts NTSC 3.58, NTSC 4.4, PAL, PAL-N, PAL-M or
SECAM to RGB video.
Video Standard ' A specific type of video signal, such as NTSC, PAL, SECAM. This projector can
automatically recognize and interpret the incoming standard and display accordingly.
Viewing Angle ' Screens do not reflect equally in all directions. Most light is reflected in a conical
volume centered around the “line of best viewing”. Maximum brightness is perceived
if you are within the viewing cone defined by the horizontal and vertical viewing
angles.
White Balance ' The color temperature of white used by the projector.
White Field ' The area of an image that is white only. For example, a full white field is an image
that is white everywhere. A 10% white field is a white area (usually rectangular) that
occupies 10% of the image; the remaining 90% is black.
YCbCr ' A high-end digital component video signal.
YPbPr ' A high-end analog component video signal. Sometimes called YUV, Component, or
Y, R-Y, B-Y, the YPbPr signal by-passes the video decoder in this projector.
YUV ' See YPbPr.
Zoom ' The adjustment of image size by means of a zoom lens.
Roadster / Mirage S+ User’s Manual
A-7
Appendix B
Keypad Reference
Figure B-1. Remote Keypad
Roadster / Mirage S+ User’s Manual
B-1
Appendix C
Serial Communication Cables
A serial link of RS232 or RS422 enables ASCII communication with the projector so
that it can be controlled remotely from a PC or other controller. From a PC, connect a
standard 9-wire RS232 serial cable to the RS232 IN port located on the side of the
projection head. Or, for long-distance (>100 ft.) links with an RS422-compatible PC
or controller, connect RS422 cable to the RS422 port.
Roadster / Mirage S+ User’s Manual
C-1
SERIAL COMMUNICATION CABLES
C-2
Roadster / Mirage S+ User’s Manual
Appendix D
Throw Distance
Always consult this Appendix when planning a projector installation. See also 2.3, Projector Position and Mounting.
Calculating Throw Distance
Figure D-1. Calculating Throw Distance
Correct throw distance depends on the screen size and lens present—the larger the image
needed, the greater the distance you must allow between the lens and screen. Once you
know the screen size and lens type present, you can calculate the precise throw distance you
require by using the appropriate formula as found in this appendix.
Throw distance is the distance between the projector front feet and the screen (Figure D-1).
This measurement is not necessarily parallel to the floor—i.e., the projector and screen may
both be inclined.
NOTE: If your projector is tilted up or down in relation to the screen, typical in large
venues or elevated installations, throw distance still represents the smallest
measurement between the screen and front feet center axes.
Figure D-1 provides the recommended throw distance formulas for each of the
“Compact” Thunder Lenses. Pre-calculated throw distances for the complete range of
lens types and screen sizes appear in the charts and graphs on the following pages.
Refer to these examples to quickly determine the proper throw distance (±5%) for
your installation and lens.
Roadster / Mirage S+ User’s Manual
D-1
SYSTEM INTEGRATION
Table D-1. Throw Distance Formulas
Lens Throw Ratio
Throw Distance Formula cm (in.) ±5%
0.73:1 Fixed
1.2:1 Fixed (short)
1.2:1 Fixed (long)
1.45 – 1.8:1
0.7588 x screen width (↔ cm) + 31.211 cm
1.8 – 2.5
N/A
1.25 x screen width (↔ cm) + 13.6 cm
Min 1.4781 x screen width (↔ cm) +19.576 cm
Max: 1.839 x screen width (↔ cm) + 21.392 cm
Min: 1.8301 x screen width (↔ cm) – 5.828 cm
Max: 2.6019 x screen width (↔ cm) – 3.251 cm
Diagonal Screen Size Ã
in
cm
73-215
N/A
37-383
64-536
188-548
N/A
95-973
163-1375
56-536
145-1375
2.5 – 4.5
Min 2.6147 x screen width (↔ cm) – 5.8132 cm
Max 4.7718 x screen width (↔ cm) – 25.91 cm.
66-536
169-1375
4.5 – 7.3
Min: 4.5727 x screen width (↔ cm.) – 9.0449 cm
Max: 7.4058 x screen width (↔ cm) – 21.974 cm
78-536
200-1375
NOTES:1) Make sure to use HORIZONTAL screen size in all formulas.2 )Calculations not available for 1.2:1 Fixed lenses.
Throw Distances for Compact Thunder Lenses
Image Width (↔)
cm
in
150
59
165
64
180
70
195
76
210
82
225
88
240
94
255
100
270
105
285
111
300
117
315
123
330
129
345
135
360
140
375
146
390
152
405
158
420
164
435
170
438
171
0.73:1 Fixed Lens
Throw distance
cm
in
145
57
156
61
168
65
179
70
191
74
202
79
213
83
225
88
236
92
248
97
259
101
270
105
282
110
293
114
304
119
316
123
327
128
339
132
350
137
361
141
364
142
NOTE: Maximum throw distance=10m (33 ft.). Use throw distance of 1.0-1.3m (3951”) for optimized lens performance.
D-2
Roadster / Mirage S+ User’s Manual
THROW DISTANCE
1.45 – 1.8:1 Lens
1.45 – 1.8:1 Lens
1.45 Zoom
Image Width (↔)
cm
in
160
62
175
68
190
159
205
80
220
86
235
92
250
98
265
103
280
109
295
115
310
121
325
127
340
133
355
138
370
144
385
150
400
156
415
162
430
168
445
174
460
179
475
185
490
191
505
197
520
203
535
209
550
215
565
220
580
226
595
232
610
238
625
244
640
250
655
255
670
261
685
267
700
273
715
279
730
285
745
291
760
296
775
302
790
308
805
314
820
320
835
326
850
332
865
337
880
343
889
347
895
349
910
355
925
361
940
367
955
372
970
378
985
384
1000
390
1015
396
1030
402
1045
408
1060
413
1075
419
1090
425
1100
429
Throw Distance
cm
in
256
100
278
109
300
117
323
126
345
134
367
143
389
152
411
160
433
169
456
178
478
186
500
195
522
204
544
212
566
221
589
230
611
238
633
247
655
256
677
264
700
273
722
281
744
290
766
299
788
307
810
316
833
325
855
333
877
342
899
351
921
359
943
368
966
377
988
385
1010
394
1032
403
1054
411
1076
420
1099
428
1121
437
1143
446
1165
454
1187
463
1209
472
1232
480
1254
489
1276
498
1298
506
1320
515
1334
520
1342
524
1365
532
1387
541
1409
550
1431
558
1453
567
1476
575
1498
584
1520
593
1542
601
1564
610
1586
619
1609
627
1631
636
1645
642
1.8 Zoom
Image Width
cm
127
130
145
160
175
190
205
220
235
250
265
280
295
310
325
340
355
370
400
415
430
445
460
475
490
505
520
535
550
565
580
595
610
625
640
655
670
685
700
715
730
745
760
775
790
805
820
835
850
865
880
889
(↔)
in
50
51
57
62
68
74
80
86
92
98
103
109
115
121
127
133
138
144
156
162
168
174
179
185
191
197
203
209
215
220
226
232
238
244
250
255
261
267
273
279
285
291
296
302
308
314
320
326
332
337
343
347
Throw Distance
cm
in
255
99
260
102
288
112
316
123
343
134
371
145
398
155
426
166
454
177
481
188
509
198
536
209
564
220
591
231
619
241
647
252
674
263
702
274
757
295
785
306
812
317
840
328
867
338
895
349
923
360
950
371
978
381
1005
392
1033
403
1060
414
1088
424
1116
435
1143
446
1171
457
1198
467
1226
478
1254
489
1281
500
1309
510
1336
521
1364
532
1391
543
1419
553
1447
564
1474
575
1502
586
1529
596
1557
607
1585
618
1612
629
1640
639
1656
646
Roadster / Mirage S+ User’s Manual
D-3
SYSTEM INTEGRATION
1.8 – 2.5:1 Lens
1.8 – 2.5:1 Lens
1.8Zoom
1.8 Zoom
Image Width (↔)
cm
in
161
165
180
195
210
225
240
255
270
285
300
315
330
345
360
375
390
405
420
435
450
465
480
495
510
525
550
565
570
585
600
615
630
645
660
675
690
705
720
735
750
765
780
795
810
825
840
855
870
885
D-4
63
64
70
76
82
88
94
99
105
111
117
123
129
135
140
146
152
158
164
170
176
181
187
193
199
205
215
220
222
228
234
240
246
252
257
263
269
275
281
287
293
298
304
310
316
322
328
333
339
345
Throw Distance
cm
in
289
296
324
351
378
406
433
461
488
516
543
571
598
626
653
680
708
735
763
790
818
845
873
900
928
955
1001
1028
1037
1065
1092
1120
1147
1175
1202
1229
1257
1284
1312
1339
1367
1394
1422
1449
1477
1504
1531
1559
1586
1614
Roadster / Mirage S+ User’s Manual
113
115
126
137
148
158
169
180
190
201
212
223
233
244
255
265
276
287
297
308
319
330
340
351
362
372
390
401
405
415
426
437
447
458
469
480
490
501
512
522
533
544
554
565
576
587
597
608
619
629
Image Width (↔)
cm
cm
900
915
930
945
960
975
990
1005
1020
1035
1050
1065
1080
1095
351
357
363
369
374
380
386
392
398
404
410
415
421
427
Throw Distance
cm
cm
1641
1669
1696
1724
1751
1779
1806
1833
1861
1888
1916
1943
1971
1998
640
651
662
672
683
694
704
715
726
736
747
758
769
779
THROW DISTANCE
1.8 – 2.5:1 Lens
1.8 – 2.5:1 Lens
2.5 Zoom
2.5 Zoom
Image Width (↔)
cm
116
130
145
160
175
190
205
220
235
250
265
280
295
310
325
340
355
370
385
400
415
430
445
460
475
490
505
520
535
550
565
580
595
610
625
640
655
670
685
700
715
730
745
760
775
790
Image Width (↔)
Throw Distance
in
45
51
57
62
68
74
80
86
92
98
103
109
115
121
127
133
138
144
150
156
162
168
174
179
185
191
197
203
209
215
220
226
232
238
244
250
255
261
267
273
279
285
291
296
302
308
cm
289
325
364
403
442
481
520
559
598
637
676
715
754
793
832
871
910
949
988
1028
1067
1106
1145
1184
1223
1262
1301
1340
1379
1418
1457
1496
1535
1574
1613
1652
1691
1730
1769
1808
1847
1886
1925
1964
2003
2042
Throw Distance
in
cm
in
cm
in
113
127
142
157
172
188
203
218
233
249
264
279
294
309
325
340
355
370
386
401
416
431
446
462
477
492
507
522
538
553
568
583
599
614
629
644
659
675
690
705
720
736
751
766
781
796
800
805
820
835
850
865
880
895
910
925
940
955
970
985
1000
1015
1030
1045
1060
1075
1090
1100
312
314
320
326
332
337
343
349
355
361
367
372
378
384
390
396
402
408
413
419
425
429
2068
2081
2120
2159
2198
2237
2276
2315
2354
2394
2433
2472
2511
2550
2589
2628
2667
2706
2745
2784
2823
2849
807
812
827
842
857
873
888
903
918
933
949
964
979
994
1010
1025
1040
1055
1070
1086
1101
1111
Roadster / Mirage S+ User’s Manual
D-5
SYSTEM INTEGRATION
2.5 – 4.5:1 Lens
2.5 – 4.5:1 Lens
2.5 Zoom
2.5 Zoom
Image Width (↔)
D-6
Throw Distance
cm
in
cm
in
244
245
260
275
290
305
320
335
350
365
380
395
410
425
440
455
4730
485
500
515
530
545
560
575
590
605
620
635
650
665
680
695
710
725
740
755
770
785
800
815
830
845
860
875
890
95
96
101
107
113
119
125
131
137
142
148
154
160
166
172
177
1845
189
195
201
207
213
218
224
230
236
242
248
254
259
265
271
277
283
289
294
300
306
312
318
324
330
335
341
347
632
635
674
713
752
792
831
870
909
949
988
1027
1066
1105
1145
1184
12362
1262
1302
1341
1380
1419
1458
1498
1537
1576
1615
1655
1694
1733
1772
1811
1851
1890
1929
1968
2008
2047
2086
2125
2164
2204
2243
2282
2321
247
248
263
278
293
309
324
339
355
370
385
401
416
431
446
462
4821
492
508
523
538
553
569
584
599
615
630
645
661
676
691
706
722
737
752
768
783
798
814
829
844
859
875
890
905
Roadster / Mirage S+ User’s Manual
Throw Distance)
Image Width (↔)
cm
cm
cm
cm
905
920
935
950
965
980
995
1010
1025
1040
1055
1070
1085
1100
353
359
365
371
376
382
388
394
400
406
411
417
423
429
2360
2400
2439
2478
2517
2557
2596
2635
2674
2713
2753
2792
2831
2870
921
936
951
966
982
997
1012
1028
1043
1058
1074
1089
1104
1119
THROW DISTANCE
2.5 – 4.5:1 Lens
2.5 – 4.5:1 Lens
4.5 Zoom
4.5 Zoom
Image Width (↔)
Throw Distance
Image Width (↔)
Throw Distance
cm
in
cm
in
cm
in
cm
in
136
140
155
170
185
200
215
230
245
260
275
290
305
320
335
350
365
380
395
410
425
440
455
470
485
500
515
530
545
560
575
580
605
620
635
650
665
68
695
710
125
740
755
770
785
800
53
55
60
66
72
78
84
90
96
101
107
113
119
125
131
137
142
148
154
160
166
172
177
183
189
195
201
207
213
218
224
226
236
242
248
254
259
27
271
277
49
289
294
300
306
312
623
642
714
785
857
928
1000
1072
1143
1215
1286
1358
1429
1501
1573
1644
1716
1787
1859
1931
2002
2074
2145
2217
2288
2360
2432
2503
2575
2646
2718
2742
2861
2933
3004
3076
3147
299
3290
3362
571
3505
3577
3648
3720
3792
243
250
278
306
334
362
390
418
446
474
502
530
558
585
613
641
669
697
725
753
781
809
837
865
892
920
948
976
1004
1032
1060
1069
1116
1144
1172
1200
1227
116
1283
1311
223
1367
1395
1423
1451
1479
815
830
845
860
875
890
905
920
935
950
965
980
995
1010
1025
1040
1055
1070
1085
1100
318
324
330
335
341
347
353
359
365
371
376
382
388
394
400
406
411
417
423
429
3863
3935
4006
4078
4149
4221
4293
4364
4436
4507
4579
4650
4722
4794
4865
4937
5008
5080
5151
5223
1507
1535
1562
1590
1618
1646
1674
1702
1730
1758
1786
1814
1842
1870
1897
1925
1953
1981
2009
2037
Roadster / Mirage S+ User’s Manual
D-7
SYSTEM INTEGRATION
4.5 – 7.3:1 Lens
4.5 – 7.3:1 Lens
4.5 Zoom
Image Width (↔)
D-8
4.5 Zoom
Throw Distance
Image Width (↔)
Throw Distance
cm
in
cm
in
cm
in
cm
in
267
280
295
310
325
340
355
370
385
400
415
430
445
460
475
490
505
520
535
550
565
580
595
610
625
640
655
670
685
700
715
730
745
760
775
790
805
820
835
850
865
880
895
910
925
104
109
115
121
127
133
138
144
150
156
162
168
174
179
185
191
197
203
209
215
220
226
232
238
244
250
255
261
267
273
279
285
291
296
302
308
314
320
326
332
337
343
349
355
361
1212
1271
1340
1408
1477
1546
1614
1683
1751
1820
1889
1957
2026
2094
2163
2232
2300
2369
2437
2506
2575
2643
2712
2780
2849
2917
2986
3055
3123
3192
3260
3329
3398
3466
3535
3603
3672
3741
3809
3878
3946
4015
4084
4152
4221
473
496
523
549
576
603
630
656
683
710
737
763
790
817
844
870
897
924
951
977
1004
1031
1058
1084
1111
1138
1165
1191
1218
1245
1272
1298
1325
1352
1379
1405
1432
1459
1486
1512
1539
1566
1593
1619
1646
955
970
985
1000
1015
1030
1045
1060
1075
1090
1100
372
378
384
390
396
402
408
413
419
425
429
4358
4426
4495
4564
4632
4701
4769
4838
4907
4975
5021
1700
1726
1753
1780
1807
1833
1860
1887
1914
1940
1958
Roadster / Mirage S+ User’s Manual
THROW DISTANCE
4.5 – 7.3:1 Lens
4.5 – 7.3:1 Lens
7.3 Zoom
Image Width (↔)
7.3 Zoom
Image Width (↔)
Throw Distance
Throw Distance
cm
in
cm
in
cm
in
cm
in
164
175
190
205
220
235
250
265
280
295
310
325
340
355
370
385
400
415
430
445
460
475
490
505
520
535
550
565
580
595
610
625
640
655
670
685
700
715
730
745
760
775
790
805
820
835
64
68
74
80
86
92
98
103
109
115
121
127
133
138
144
150
156
162
168
174
179
185
191
197
203
209
215
220
226
232
238
244
250
255
261
267
273
279
285
291
296
302
308
314
320
326
1193
1274
1385
1496
1607
1718
1829
1941
2052
2163
2274
2385
2496
2607
2718
2829
2940
3051
3163
3274
3385
3496
3607
3718
3829
3940
4051
4162
4273
4384
4496
4607
4718
4829
4940
5051
5162
5273
5384
5495
5606
5718
5829
5940
6051
6162
465
497
540
584
627
670
713
757
800
843
887
930
973
1017
1060
1103
1147
1190
1233
1277
1320
1363
1407
1450
1493
1537
1580
1623
1667
1710
1753
1797
1840
1883
1927
1970
2013
2057
2100
2143
2187
2230
2273
2316
2360
2403
1360
1100
1090
1075
1045
1030
1015
1000
985
970
955
940
925
910
895
880
865
850
530
429
425
419
408
402
396
390
384
378
372
367
361
355
349
343
337
332
10050
8124
8050
7939
7717
7606
7495
7384
7273
7162
7051
6939
6828
6717
6606
6495
6384
6273
3919
3169
3140
3096
3010
2966
2923
2880
2836
2793
2750
2706
2663
2620
2576
2533
2490
2446
Roadster / Mirage S+ User’s Manual
D-9
Appendix E
System Integration
The GPIO (General Purpose Input/Output) connector located on the input panel
provides a flexible method of interfacing a wide range of external I/O devices to the
projector. There are 7 GIO pins available on the 9pin D-Sub GPIO connector, which
are configurable via RS232 commands. The other two pins are reserved for ground
and power – see table below for pin identification.
GPIO Pins
GPIO
1
2
6
3
7
Pin #
1
2
3
4
5
6
7
8
9
4
8
5
9
Signal
+ 12V (200mA)
GPIO 1
GPIO 2
GPIO 3
Ground
GPIO 4
GPIO 5
GPIO 6
GPIO 7
The serial cable required for connecting the external device to the projector’s GPIO
connector, whether it’s a standard serial cable or a custom one, must be compatible
with the external device.
Configuring the GPIO ' The GPIO connector can be configured to automate any number of events using the
serial command code GIO. Each pin is defined as either an input or output
depending on the desired outcome. In general, configure the pin as an input if you
want the projector to respond to something the device does and as an output if you
want the external device to respond to an action taken by the projector. For example,
configure the pin as an output if you want the lighting in a room to automatically dim
when the projector is turned on.
Roadster / Mirage S+ User’s Manual
E-1
SYSTEM INTEGRATION
By using the GIO command, you can also set the state of each pin as high or low. By
default, the state of each pin is high. The voltage applied to pins in the high state is +
3.3V.
Example 1. Turn room lighting on when the projector is turned off. (Assumes a
control/automation unit is configured to turn the lights on when pin 2 of its input goes
high.)
(GIO C2 O)
Set pin #2 configuration to output
(GIO 2 H)
Set pin #2 to high (state)
Query Command ' (GIO?)
Request the state and configuration of all pins
(GIO! “HHLLHLH” “OOIOOOI”) Reply of pin state and configuration
(GIO? C2)
Request configuration for pin #2
(GIO! C2 O)
Reply with pin #2 configuration as output
(GIO? 2)
Request the state of pin #2
(GIO! H)
Reply with pin #2 state as high
Real Time Event ' Use the serial command RTE to specify an action that is initiated at a particular time
or based on an external stimulus.
For General Purpose IO “G”
Parameter
P1
P2
P3
Name
RTE type
I/O bit
Pin state
(1 Character)
(String)
P4
Commands
Value
G (Real Time I/O Event)
1-7
H = High
L = Low
“LHXXXHL” Combine multiple inputs and
trigger occurs when all conditions are met
Any valid serial protocol command for the
device
Example 2. Projector powers up when a switch on the external device is turned on.
D-2
(GIO C2 I)
Set pin #2 configuration as input
(RTE G 2 H “(PWR 1)”)
Power on when pin #2 set to high
(RTE G 2 L “(PWR 0)”)
Power off when pin #2 set to low
Roadster / Mirage S+ User’s Manual
Appendix F
Optional Input Modules
The following optional input modules can be installed in either option slot in the projector (INPUT 5 or INPUT 6).
Contact your dealer for a complete an up-to-date listing.
NOTES:1) Optional interface modules can be hot-swapped into a running projector.
2) Any audio connectors shown are non-functional in this projector.
+
Dual SD/HD-SDI ' NOTE: Standard with Roadster S . See Section 2.
38-804656-xx
The Dual SD/HD-SDI Module enables incoming SD or HD serial digital data to be
tiled across multiple screen displays, overlapped for extra-bright displays, or
distributed to additional projectors for multiple, same-image screens.
Dual SD/HD-SDI Features
◊ Accepts and decodes up to two serial digital inputs
◊ SMPTE 292 and 259M compatible
◊ Outputs up to two 10-bit YCbCr 4:2:2 video signals
◊ Provides input(s) to output(s) loop-through capability
◊ Supplies interchangeable inputs as part of the Picture-in Picture display
RGB500 Input Module ' The RGB500 Input Module receives analog RGB input signals from computers or
38-804606-xx
other RGB source devices.
Roadster / Mirage S+ User’s Manual
F-1
OPTIONAL INPUT MODULES
RGB500 Features
◊ accepts 3, 4, or 5 wire RGB video (sync-on-green, composite sync, or
separate horizontal and vertical sync), up to 500 MHz bandwidth
◊ accepts YPbPr, composite (on green) and Y/C (on red/blue)
◊ BNC connectors for RGB signal inputs
RGB400BA Input Module ' Connect three-, four-, or five-wire RGB video signals of up to 400 MHz bandwidth—
38-804610-xx
these are signals typically produced by high-resolution computer or workstations. The
buffering capability of the module enables the incoming signal to be sent to a remote
destination. Inputs are 75S terminated.
RGB400BA Features
◊ accepts 3, 4, or 5 wire RGB video (sync-on-green, composite sync, or
separate horizontal and vertical sync)
◊ accepts YPbPr, composite (on green) and Y/C (on red/blue)
◊ BNC connectors for RGB signal inputs
◊ Buffered signals to a remote destination
RGB400 Active Loop-Thru ' The RGB400 ALT Input Module receives analog RGB input signals from computers
Input Module
or other RGB source devices. Video inputs are 75S terminated. Video outputs
38-804607-xx
provide buffered loop-through to another display device.
RGB400 ALT Features
◊ accepts 3, 4, or 5 wire RGB video (sync-on-green, composite sync, or
separate horizontal and vertical sync)
◊ accepts YPbPr, composite (on green) and Y/C (on red/blue)
◊ BNC connectors for RGB signal inputs
◊ buffered loop-through video outputs
F-2
Roadster / Mirage S+ User’s Manual
OPTIONAL INPUT MODULES
Composite -Video ' The Composite Video Input Module receives either composite video input signals
Input Module
from tape or disk players. Video inputs are 75S terminated. Video outputs are
38-804608-xx
provided for buffered loop-through to another display device.
NOTES: 1) The S-video portion of this module is non-functional with this projector.
Connect composite video signals only. 2) This module is not a decoder.
Composite Video Features
◊ BNC connectors for composite RGB signals
◊ 4-pin mini-DIN connectors for S-Video signals (NOTE: non-functional)
◊ buffered loop-through video outputs
PC250 Analog ' The PC250 Analog Input Module receives analog RGB input signals from IBM PC
Input Module
compatibles or Macintosh computers. Video inputs are 75S terminated. Video
38-804609-xx
outputs are provided for buffered loop-through to another display device.
PC250 Analog Features
◊ accepts VGA or MAC RGB video
◊ 15 pin D connectors for video
◊ active loop-through video outputs
NOTES: This interface does not accept VGA and MAC signals simultaneously.
DVI Input Module ' The DVI Input Module can be installed to display digital video input signals
38-804635-xx
conforming to the DVI (Digital Visual Interface) single-channel standard.
Roadster / Mirage S+ User’s Manual
F-3
OPTIONAL INPUT MODULES
Features
◊ Supports Digital Visual Interface (DVI) single-channel
◊ Supports VESA Extended Display Identification Data (EDID)
◊ Provides an active-loop-through using a DVI connector (conforming to the
DVI Specification)
Serial Digital Input Module ' The Serial Digital Input Module (SDI) accepts a serial digital 4:2:2 component video
38-804602-xx
signal (YCbCr) via a single SERIAL IN BNC connector. The signal can loop through
the SERIAL OUT BNC out to another device (such as another projector). Inputs are
75S terminated.
SDI Features
◊ accepts serial digital 4:2:2 component video (YCbCr)
◊ provides both a SERIAL IN and a SERIAL OUT BNC connector
◊ includes status LEDs for signal and error
◊ SMPTE 259M compatible
F-4
Roadster / Mirage S+ User’s Manual
Index
3
,
3D Stereo Sync Delay, 3-34
3D Stereo Sync Locking, 3-34
3D Stereo Sync Select, 3-34
3-35
A
AC Line Cord, 3-3
AC Power
Requirements, 2-1, 2-26, 6-5
Active Input Window, 3-23
Adjusting Input Levels, 3-30
Advanced Image Settings Submenu, 3-31
Advanced Size and Position submenu, 3-23
Alignment Procedure, 2-9
Anamorphic, 3-22
Arrow Keys, 3-10
Aspect Ratio, 2-13.
Auto Color Enable, 3-30
Auto Input Level, 3-29
Auto Key, 3-6
Auto Setup, 2-2, 3-6, 3-20
AutoSource Checkbox, 3-19
B
Backlight, 3-39
Baud Rate, 2-24, 3-37
Best Quality, 3-48
Best Switching, 3-48
Blacklevels and Drives, 3-29
Blanking, 3-24
PIP, 3-24
Brightness, 6-1
Brightness Key, 3-8, 3-25
Brightness Uniformity
Canceling, 3-59
Definition, 3-56
Prerequisites, 3-56
Procedure, 3-56
Submenu, 3-40
Brightness Uniformity Menu, 3-58
Broadcast Key, 3-39
Broadcasting, 3-10
Bubble Xenon Lamp. See Lamp
C
Channel
Copy/Delete, 3-18
Locked, 3-19
Number, 3-16
Selection, 3-16
Signal Type, 3-17
Using, 3-16
Channel Key, 3-6, 3-15
Channel List Display, 3-37
Channel Setup Menu, 3-17
Enter Key, 3-18
Function Key, 3-17
Channels
Creating Automatically, 3-16
Creating in Channel Setup Menu, 3-18
Definition of, 3-15
Deleting in Channel Setup Menu, 3-18
Edit Menu, 3-18
Name, 3-19
Number, 3-19
Checkbox Toggles, 3-13
ChristieNet, 3-64
Clamp Location, 3-30
Clamp Tip, 3-30
Cleaning
Lamp, 4-3
Lens, 4-3
Codes, System Error, 3-67
Color Adjustment, 3-32, 3-41
Brightness Uniformity, 3-56
Color Saturation, 3-56
Color Saturation Submenu, 3-43
Preliminary Calibration, 3-53
Procedure, 3-53
XY Submenu, 3-42
Color Artifacts, 3-34
Color Enable, 3-30, 3-43
Color Matching, 3-53
Color Space
Selecting, 3-26
Color Temperature, 3-32
Colors and Gray Scale, 6-1
Communications
Connecting, 2-20
Ethernet, 2-21
Roadster / Mirage S+ User’s Manual
INDEX-1
INDEX
GPIO Port, 2-22
RS-232 Serial, 2-20
RS-422 Serial, 2-20
Submenu, 3-37
Component Video, 2-18
Components, 1-2
Location and Use, 3-1
Composite Video, 2-19
Configuration Menu, 3-35
Contrast, 3-25
Contrast Key, 3-8
Contrast Ratio, 6-1
Cross Talk, 3-34
Custom Sizing, 3-21
D
Dark Interval, 3-33,
Date and Time
Setting, 3-36
Decoder AGC
Enabling, 3-27
Decoder Luma Delay, 3-28
Define Custom Color Gamuts, 3-41
Detail
Image Sharpness, 3-26
Detail Threshold, 3-35
Diagnostics and Calibration, Submenu, 3-43
Display
Channel List, 3-37
Error Messages, 3-37
Slidebars, 3-37
DMD, 3-60
Dual SD/HD-SDI Input Module, 2-19
Replacement Schedule, 4-2
Filter (Image Adjustment), 3-26
Flying Projector. See Projector, Hoisting
Focus, 2-2, 2-3, 2-28, 3-2
Folded Optics, 2-16
Font Size, Menu, 3-36
Foreign Objects, Dangers of, 4-3
,
Frame Delay and Monitor, 3-33
Frame Locking, 3-34
Freeze Image, 3-43
Full Height, 3-22
Full Screen, 3-22
Full Width, 3-22
Function Key, 3-9
3-35
G
3-35
E
Edge Blending, 3-40
Description, 3-60
How Blends are Used, 3-60
Main Functions, 3-61
Procedure, 3-62
Submenu, 3-40
Enter Key, 3-10
Error Code Window, 3-3
Error Codes, System, 3-67
Error Messages, 3-64
Bad Sync, 3-65
H-Sync or V-Sync, 3-65
Invalid User Entry, 3-65
No Signal, 3-65
System Warnings/Errors, 3-65
Ethernet, 6-4. See Communications
Control of TPC, 3-64
Troubleshooting, 5-4
Ethernet Network, 2-24
Ethernet Settings Submenu, 3-39
Exit Key, 3-10
F
Film Mode Threshold, 3-35
Filter
Replacement Procedure, 4-8
INDEX-2
Roadster / Mirage S+ User’s Manual
Gamma Curve, 3-32
Gamma Key, 3-8, 3-25
Gamma Table, 3-25, 3-32
Gamma, Description of, 3-8, 3-25
Geometry and Color, Submenu, 3-40
Glossary of Terms, 1
GPIO, 2-22, 6-4
H
Handles, 3-2
Safety of, 2-3
Help
Context-sensitive, 3-11
From presentation level, 3-12
Hoisting
Hardware:, 2-3
Procedure, 2-5
Horizontal Offset, 2-15
Adjusting, 3-2
Horizontal Position, 3-23
I
Image
Adjustments, 3-20
Orientation, 2-27
Image Optimization, 3-48
Image Orientation, 3-36
Image Settings Menu, 3-25
Infrared Sensors, 3-4
InMenu Checkbox, 3-19
Input
Definition of, 3-14
Selecting/Switching, 3-15
Settings, Advanced, 3-32
Input Keys, 3-7
Input Level, Auto, 3-29
Input Levels Submenu, 3-29
Input Panel, 3-2
Input Saturation Color Level, 3-28
Input Tint, 3-28
Input Video Black, 3-28
Inputs, 2-17, 6-3
Dual SD/HD-SDI, 6-3
DVI-I, 6-3
INDEX
Number and Type, 6-2
Optional, 2-19
Inputs, Analog
RGB/YPbPr, 6-2
Sync, 6-3
Video, 6-3
Installation
Ambient Lighting, 2-13
Ceiling Mounting, 2-16
Front Screen, 2-12
Horizontal Position, 2-15
Other Considerations, 2-13
Rear Screen, 2-12
Screen Size, 2-13
ScreenAspect Ratio, 2-13
Type, 2-11
Vertical Position, 2-15
Intensity Setting for Lamp, 3-50
,
Invalid Channel, 3-65
Invalid User Entry. See Error Messages
IP Address, 3-39
Setting, 2-25
IR Sensors, 3-39
3-35
K
Keypad
Accessing Menus, 3-11
Built-in, 3-4
Conversion, 2-28
Enabling Wire Remote, 3-39
Guide lines, 3-6
IR Remote, 2-20, 3-5, 6-4
Remapping, 3-49
Replacing Batteries, 4-4
Types, 3-4
Wired Remote, 3-4, 3-6, 6-4
Keystone, 2-15, 2-27
Correcting, 3-40
L
Labels and Markings, 4-1
Lamp
Cleaning, 4-3
Cool Down, 4-2
Failure to Ignite, 5-3
History, 3-51
Hours, 3-49, 4-4
Hours, 3-52
Limit, 3-49, 3-52, 4-2
Maintaining Brightness, 3-51
Mainting Brightness, 3-56
Menu, 3-49
Message, 3-49
Replacement Procedure, 4-4
Replacement Schedule. See Lamp Limit
Serial Number, 3-49, 3-51, 4-7
Set Power, 3-57
Specs, 6-6
Troubleshooting, 5-3
Lamp Modes, 3-50
Intensity, 3-50
Max Brightness, 3-50
Power, 3-50
Language
Select, 3-36
Laser Key, 3-10
LCD Status Display Window, 3-3
LED, Status Codes, 3-66
Lens
Adjustments, 2-2
Cleaning, 4-3
List & Specifications, 6-2
Offset, 3-2
Replacement Procedure, 4-8
Lens Focus Keys, 3-10
Lens Release, 3-1
Level Value, 3-45
Leveling, 2-27
Special Mounting, 2-16
Lifting Projector, 2-3
Line Cord, AC, 3-3
LiteLOC
Troubleshooting, 5-3
LiteLOC Calibration, 3-45
Locked Channel Checkbox, 3-19
Logo Replacement, 3-37
Luma Delay, 3-28
Lumens. See Brightness
M
Menu, 3-11
Channel Setup, 3-17
Color Saturation, 3-56
Configuration, 3-35
Image Settings, 3-25
Lamp, 3-49
PIP and Switching, 3-47
Simulation 3D, 3-33
Size and Position, 3-20
Status, 3-52
Test Pattern, 3-40
White Uniformity, 3-58
Menu Font Size, 3-36
Menu Key, 3-8
Menu Location on Screen, 3-36
Menu Navigation, 3-11, 3-20
Menu Preferences Submenu, 3-36
Mixed Networks, 2-23
Motion Filter, 3-35
Multiple Projectors
Connecting, 2-23
Description, 3-53
N
Network Routing, 3-38
Network, Split. See Split Network
No Resizing, 3-21
No Signal, 3-65
Noise Reduction, 3-26
Non-operating Environment, 6-6
Numerical Entry, 3-14
Roadster / Mirage S+ User’s Manual
INDEX-3
INDEX
O
Odd Pixel Adjustment, 3-44
Level Detector, 3-45
Offset
Horizontal, 2-15
Vertical, 2-15
On-Line Help. See Help
Operating Environment, 6-6
Optical Aperture, 3-33
Option, 3-45
Optional Inputs, 2-19
OSD Key, 3-8
P
Panel
Input, 3-2
Peak Detector, 3-30, 3-45
PIP, 3-46
Aspect Ratio Presets, 3-47
Blanking, 3-24
Border Color, 3-48
Border Width, 3-48
Compatible Signals, 3-46
Enable, 3-47
Image Settings. See Image Settings Menu
Position Presets, 3-47
Primary Image, 3-46
Secondary Image, 3-46
Size and Position Submenu, 3-47
Swap Main and PIP Image, 3-47
PIP Key, 3-9
Pixel Phase, 3-23
Pixel Tracking, 3-22
Plug & Display (EDID), 3-24
Port Number
Changing, 2-25
Entering, 3-39
Power, 2-1
Setting for Lamp, 3-50
Power Cords and Attachments, Safety, 4-2
Power Key, 3-6
Power Requirements. See AC Power
Power-up
Auto, 3-36
Presets, Resizing, 3-21
Primary Colors, Adjusting, 3-53
Primary Image, 3-46
Projector
Assigning/Changing Number, 3-38
Components, 1-2, 3-1, 6-7
Dimensions, 6-6
Hoisting, 2-5
Number, 3-14
Position and Mounting, 2-27
Resetting, 3-66
Safe Location of, 4-1
Projector Features, 1-1
Projector Key, 3-9
Projector Set Up
Quick, 2-1
Pull-Down Lists, Use of, 3-13
Purchase Record, 1-3
INDEX-4
Roadster / Mirage S+ User’s Manual
Q
Quick Set Up, 2-1
R
Resizing, 3-21
Default, 3-21
Resolution, 6-1
RGB
Connection, 3-2
Sources, 2-17
Rigging Hardware, Attaching, 2-6
RS-232
Network, 2-23
Serial Communications, 2-20
Serial Interface, 3-3
Specifications, 6-4
RS-422
Interface, 3-3
Serial Communications, 2-20
Specifications, 6-4
S
Safety Cables, 2-5
Screen
Diffused, 2-12
Optical, 2-12
Size, 2-13, 2-14
Seamless Switching, 3-48
Compatible Signals, 3-46
Definition, 3-48
Fade Time, 3-48
Image Optimization, 3-48
Secondary Image, 3-46
Servicing
Conditions Requiring Servicing, 4-3
Setting RGB Levels, 3-29
Shutter, 3-2
Shutter Key, 3-9
Simulation 3D Menu, 3-33
Size, 3-22
Size and Position Menu, 3-20
Slidebars
”Direct”, 3-13, 3-20
Adjustment, 3-12
Using, 3-12
Source Selection, 2-2
Source Setup. See Channel
Splash Screen Setup, 3-37
Split Network, 3-38
Split Networks
Options for Setup, 2-25
Stacking, 2-6
Leg Nuts, 2-7
Legs, 2-7
Mounts, 2-6
Procedure, 2-6
Safety Pins, 2-8
Status Codes, LED, 3-66
Status LED, 3-3
Status Menu, 3-52
S-Video, 2-19
INDEX
Switch/Breaker, 3-3
Switcher, 3-19
Sync
Def. and types, 6
System Error Codes, 3-67
System Warning Message, 3-66
Adjusting, 3-2
Vertical Position, 2-14, 3-23
Vertical Stretch, 3-22
Video, 3-2
Video Options, 3-27
Video Standards, 3-27
Voltmeter, 3-3
T
Test Key, 3-6
Test Pattern, 3-40
Test Pattern Grey Level, 3-43
Text Editing, 3-13
Characters, 3-14
Navigation, 3-13
Numerical Values, 3-14
Throw Distance, 2-1, 2-14
Definition, 2-14
Time-outs, 3-12
Troubleshooting
Ethernet, 5-4
Lamp, 5-3
Power, 5-1
W
Warnings, 4-1
White Uniformity Menu, 3-58, 3-59
White Uniformity Slidebars, 3-57
Y
YPbPr, 3-26
Connecting, 2-18
Z
Zoom, 2-2, 3-1
Zoom Keys, 3-10
V
Ventilation, Importance of, 4-3
Vertical Offset
Roadster / Mirage S+ User’s Manual
INDEX-5

advertisement

Was this manual useful for you? Yes No
Thank you for your participation!

* Your assessment is very important for improving the workof artificial intelligence, which forms the content of this project

Related manuals

Download PDF

advertisement