B&G Zeus 2 navigation system Operator Manual

Below you will find brief information for navigation system Zeus 2. The Zeus 2 is a multi-functional navigation system designed for use on sailboats and motorboats. It features a large, bright touchscreen display that provides easy access to all of the system's features, including chart plotting, navigation, radar, and autopilot. The Zeus 2 also includes a built-in GPS receiver, a compass, and a depth sounder. The system is compatible with a wide range of third-party devices, such as AIS transponders, weather receivers, and audio systems.

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B&G Zeus2 Operator Manual | Manualzz

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Key features

  • Touchscreen display
  • Chart plotting
  • Navigation
  • Radar
  • Autopilot
  • Built-in GPS receiver
  • Compass
  • Depth sounder
  • Third-party device compatibility

Frequently asked questions

To turn the unit on, press and hold the Power key. To turn the unit off, press and hold the Power key until the unit powers off.

You can adjust the display backlighting at any time from the System control dialog. A night mode which optimizes the color palette for low light conditions, is included.

You can temporarily lock the touch screen to prevent accidental operation of the system. This feature is also useful when cleaning the screen while the unit is turned on. When the touch lock is active you can only operate the units from the keys. The touch screen operation is locked from the System control dialog. You remove the lock function by a short press on the Power key.

The Zeus2 is delivered with different cartography depending on region. All units will support Navionics Platinum Plus, TurboView and C-Map (by Jeppesen) via micro-SD card or via the Ethernet network. Charts can be shared over the Ethernet network, so only one chart card per boat is required.

You can save a waypoint at a selected position by tapping the panel, then selecting the new waypoint option in the menu. If your unit has a MARK key, you can press this key to immediately save a waypoint. If the cursor is active the waypoint will be saved at cursor position. If the cursor is not active the waypoint will be saved at your vessel's position.
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