Game Manual
WARNING
Be sure to read this Operation Manual before using your machine to ensure safe operation.
NOVEMBER 2008
BOB’S SPACE RACERS®
TM
WATER BLAST
WATER BLAST™ ARCADE
2
ARCADE MANUAL
BOB’S SPACE RACERS®
TM
WATER BLAST
TABLE OF CONTENTS
1. INTRODUCTION
1-1. Overview and Technical Features:
1-2. Important Safety Information:
2. PROGRAMMING
2-1. Entering Programming Mode:
2-2. Volume:
2-3. Coins per Credit:
2-4. Attract Mode:
2-5. Just for Playing Tickets:
2-6. Winner Tickets:
2-7. Game Time to Win:
2-8. Time Out:
2-9. Drain Water:
2-10. Money:
2-11. Reset Defaults:
2-12. Programming Options:
3. MAINTENANCE AND TROUBLESHOOTING
3-1. Quick Troubleshooting:
3-2. Maintenance:
3-3. Detailed Troubleshooting and Repair:
3-3-1. Changing the Water:
3-3-2. Glass Cleaning:
3-3-3. Draining the Water Tank:
3-3-4. Filling the Water Tank:
3-3-5. Water Pump Removal:
3-3-6. Water Pump Installation:
3-3-7. Cleaning Gun Parts:
3-3-8. Target Sensors:
3-3-9. Main P.C. Board Removal and Installation:
3-3-10. Display P.C. Board Removal and Installation:
3-3-11. Display P.C. Board Servicing:
4. PARTS LISTINGS
5. SCHEMATICS
6. WARRANTY
3
ARCADE MANUAL
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
1. INTRODUCTION
1-1. Overview and Technical Features:
Thank you for purchasing the new WATER BLAST TM from Bob's Space Racers®. Built on a long tradition of value,
the WATER BLASTTM retains all of the great game play you have come to expect from a game from BSR. It has been
designed and engineered by taking years of experience in producing industry leading Water games and combining
this experience with modern manufacturing technology developed for this application. All of this is brought together to
provide the operator and customer with the best possible experience.
FEATURES
FOLDING DESIGN - The new cabinet folds up for easy
and fast assembly. The game can be assembled and
ready to play in as little as 15 minutes.
WATER TANK - The new water tank is made from
vacuum formed molded plastic with smoothly
rounded corners. This tank will look great for years
to come and is very easy to clean.
WATER SHIELD - The new water shield has a
tempered glass top and scratch resistant acrylic sides
for years of service. This design can be washed over
and over and still retain its like new appearance.
UP FRONT ACCESS - All servicing of the game
can be done through the front doors. This
eliminates having to move the game away from the
wall for access to the pump and electronic
components. For example, removing 1 bolt from
the cash box enclosure makes it possible to slide
the pump unit right out through the front door
WATER PUMP ASSEMBLY - The water pump
assembly uses an all plastic impeller and housing
to completely eliminate any rusting or corrosion in
the water system. This greatly extends the time
between water changes. The pump assembly also
uses a basket type washable water filter in a clearview housing to keep the game working properly.
The entire pump assembly can be easily removed
from the game making bench top servicing
possible. (Picture on next page)
4
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
NEW LIGHTING - The game uses florescent
lighting throughout greatly extending the time
between bulb changes to years rather than months.
SCORE DISPLAYS - The solid state score displays
are replaceable as a sub-assembly making service
easier.
NEW SCORE SENSORS - The game utilizes fully
encapsulated magnetic switches for the score
sensing, greatly extending the reliability of the
game.
SIMPLE ELECTRONICS - The new design uses only
1 electronic board making troubleshooting far easier
than ever.
5
BOB’S SPACE RACERS®
TM
WATER BLAST
GAME PLAY
The object of the game is to shoot water from the gun
into a target "pan" making the display indicator rise to
the top of the game to win.
The game can be played by 1 or 2 players. The game
is designed to be played in a traditional player versus
player RACE or as a SINGLE player game if there is no
one available to compete with.
When the game is idle, it will normally say INSERT
COIN(S) on each display. Unless it is playing the attract
mode.
When a player puts enough money into the game to
start, the display on his side will say "GET READY" and
the other side will still say INSERT COIN(S). Under the
side with get ready, a count down from 15-0 will be
visible.
Once both players have inserted enough money to
play, the count down will continue and the game will
start when the timer runs out OR as soon as the start
button is pushed. If one player has started a game and
a second player walks up to play and inserts money,
the display on his side will flash "WAIT" until the game
in progress has ended. At that time, the previous game
play scenario will begin.
In a 2 player RACE game, the winning player will win
BOTH of the WINNING share of tickets and the JUST
FOR PLAYING tickets, while the loser will win only the
JUST FOR PLAYING tickets.
For example:
The game is set for 3 tickets JUST FOR PLAYING and
5 tickets for WINNING.
In a single player game, the player wins 8 tickets period
once he or she wins.
In a 2 player game, the winner would get the 8 tickets
PLUS the 5 win tickets from the loser for a total of 13
tickets. The loser would get the 3 tickets just for
playing.
At the end of the game, "WINNER" will flash on the
winning side OR when ever the player gets to the top
on the single player game type. The beacon light will
also rotate when winner is flashing.
6
ARCADE MANUAL
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
1-2. Important Safety Information:
NOTE: ONLY QUALIFIED TECHNICAL
PERSONNEL SHOULD WORK ON THIS GAME.
FAILING TO COMPLY CAN CAUSE SEVERE
INJURY.
IMPORTANT SAFETY
INFORMATION
WARNING: Unplug the game from the AC wall
receptacle when servicing this product. Failure to
do so could result in serious injury to yourself or
others.
SET UP
1. Clear out a location to place the game.
Use only a GROUNDED AC receptacle. Failure to do
so could result in improper operation or damage to the
game and could void your warranty. If you are unsure
that your AC receptacle is properly grounded, have a
qualified electrician perform this check for you.
2. Remove all packaging from the game.
3. Remove the seat base from the top of the game
by removing the 2 bolts holding it to the back door.
NOTE: DO NOT DISCARD THE BOLTS; YOU
WILL NEED THEM TO ATTACH THE SEAT
BASE TO THE GAME.
Always be sure power to the game is turned off when
doing even routine maintenance. Otherwise, moving
parts could activate unexpectedly causing injury.
This product is heavy, necessitated by the design.
When moving this game, be sure you have
adequate help. Use a suitable dolly or hand truck
where practical. Use back support when needed.
Depending on the potentially hazardous degrees,
the terms of WARNING, etc. are used. Be sure to
understand the content of the displays before
reading the text.
NOTE: ALTHOUGH ALMOST ALL
MAINTENANCE IS DONE FROM THE FRONT OF
THE GAME, WE WOULD RECOMMEND
PLACING THE GAME AT LEAST 12" FROM THE
WALL IN CASE IT IS NECESSARY TO ACCESS
THE REAR PANELS.
WARNING: TO AVOID INJURY TO YOURSELF
OR OTHERS, WE RECOMMEND THAT YOU
HAVE AT LEAST 2 PEOPLE HELP TO SUPPORT
THE REAR OF THE GAME WHILE CONNECTING
THE FASTENERS.
4. Place the game in its final location and slowly
raise the game into its upright position.
7
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
5. While 2 people hold the game vertically, open the
coin door using the keys taped inside the return slot.
6. Remove the cash box to retrieve the connecting
bolts and power cord.
9. With the doors open, slide the seat base under
the game until the holes in the base line up with the
holes in the bottom of the cabinet.
7. Push the upper cabinet fully back and secure the
upper cabinet with the (4) mounting bolts and washers
supplied.
NOTE: JUST SCREW THE BOLTS INTO THE
SEAT BASE ENOUGH TO HOLD IN PLACE DO
NOT TIGHTEN DOWN OR THE SEAT BASE
WILL LIFT UP. THIS FREE-FLOATING DESIGN
ALLOWS THE SEAT BASE TO LEVEL TO THE
FLOOR INDEPENDENTLY OF THE GAME.
10. Plug the game into a suitable A.C. Receptacle.
11. Turn the game on to be sure it powers up
properly.
8. Close the doors to be sure they line up evenly and
close securely. If either of the doors is lower than the
other, raise the mounting foot on the side of the game
with the lower door until the doors close evenly.
12. Remove the protective wrapping on the tank
screen and set the screen into the tank.
13. Get a bucket with 5 gallons of water in it to fill
the game reservoir.
NOTE: THE GAME COMES
WITH AN ALCOHOL WATER MIXTURE TO
PREVENT FREEZE DAMAGE WHEN SHIPPING
IN COLD CLIMATES. THIS FLUID SHOULD BE
WASHED OUT WHEN THE GAME IS SET-UP.
8
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
NOTE: IT IS NORMAL FOR THE GUNS TO
SPUTTER DURING THE FIRST GAME UNTIL
ALL OF THE AIR IS PURGED FROM THE
HOSES AND LINES.
14. Fill the game tank with 5 gallons of water.
NOTE: ANY WATER CAN BE USED, HOWEVER
USING DISTILLED WATER WILL KEEP YOUR
GAME MUCH CLEANER AND SPOT FREE AND
EXTEND YOUR WATER CHANGE INTERVALS.
23. Adjust the programming options as needed.
15. Set the game's GAME / DRAIN valve to the drain
position.
16. Press the PROGRAM button on the game's
programming panel to access the programming
options.
17. Press the SELECT button and advance to the
DRAIN option.
18. Press the VALUE button to turn the pump on and
off.
NOTE: THE PUMP IS RUN ON A GROUND FAULT
INTERRUPTER CIRCUIT. THIS IS TO PROVIDE A
HIGH DEGREE OF SAFETY TO THE CUSTOMER. IF
THE PUMP DOES NOT RUN WHEN THE GAME IS
STARTED, CHECK THE RESET BUTTON ON THE
GROUND FAULT OUTLET ON. THE RESET
BUTTON MUST BE DEPRESSED DURING GAME
PLAY TO BE ACTIVATED. PUSHING THE RESET
BUTTON WHEN THE GAME IS OVER WILL NOT
HAVE ANY EFFECT.
19. Hold the drain hose into the 5 gallon pail and press
the VALUE button to start the pump.
20. Run the pump until the water comes out of the drain
hose clear. TURN PUMP OFF.
21. Turn the GAME / DRAIN valve to the GAME
position.
22. Start a 2 player game and check for proper
operation of the guns.
9
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
2. PROGRAMMING
2-1. ENTERING PROGRAMMING MODE:
The programming options are readable only by the game operator for the purpose of customizing the game to suit
their location.
The operator will press the "PROGRAMMING" button once to enter the programming mode.
The operator will press the "SELECT" button to scroll through the various options that are on the left-hand display.
The operator will press the "STEP" button to scroll through the various settings for each option that are shown on the
right-hand display.
The operator will press the "PROGRAMMING" button once again to EXIT the programming mode and save all of the
new values to the games memory.
Below is detailed information for the operation of each of the programming options.
PROGRAMMING
PANEL
2-2. VOLUME:
This option controls the sound volume from the speaker on the front door of the game. The range for this option is 110 (10 being the loudest). The default value for this option is 3.
2-3. COINS PER CREDIT (COIN/CR):
This option determines how many coins are needed to earn a credit. Each credit will automatically start a game. The
range for this option is 1-10; the default value for this option is 1.
NOTE: There is no "free play" option for this game. If free play is desired, set the game to 1 coin per credit
and install a momentary contact push button to start the game.
2-4. ATTRACT MODE (ATTRACT):
This option determines how often the attract sounds or (player taunting) will be heard from the game. The range for
this option is 0-5 (minutes). Setting a 0 shuts the attract mode off. The default value for this option is 5.
10
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
2-5. JUST FOR PLAYING TICKETS:
This option determines how many tickets the player gets just for playing the game. The range for this option is 0-10.
The default value for this option is "3".
2-6. WINNER TICKETS:
This option determines how many tickets the player gets for winning the game. The range for this option is 0-10. The
default value for this option is "5".
2-7. GAME TIME TO WIN:
This option determines how many seconds it takes to win the game when the target is kept depressed. The range for
this option is 5-20 seconds. The default value for this option is "12".
2-8. TIME OUT:
This option determines how many seconds of inactivity (target not depressed) are necessary for the game to
automatically end. The range for this option is 0, 10 or 20 seconds. Setting a "0" disables the auto end function. The
default value for this option is "10". NOTE: If the game auto ends, the JUST FOR PLAYING tickets ONLY will be
dispensed and there are no "winners".
2-9. DRAIN WATER:
This option is used as a convenient way to run the pump when setting up, changing water, or draining the game.
Pressing the VALUE button will turn the pump on or off.
2-10. MONEY:
This option determines whether the board is set up for Coin Play or for a Card Swipe. The options for this setting are 0
or 1. 0 sets the game up for Coin Play, while 1 sets the game up for a Card Swipe. "0" is the factory default for the
Money option.
2-11. RESET: (Default programming value - reset)
This option will reset the game to factory default values. The range for this option is 0-1. Setting a "1" will reset the
values to factory default. The default value for this option is "0".
2-12. PROGRAMMING OPTIONS:
REGISTER
Volume
Coins/Credit
Attract Mode
Default Tickets
Winner Tickets
Time to Win
Time Out
Money
Drain Water
Reset Defaults
Min/Max
1-10
1-10
1-5
0-10
0-30
5-20
0,10,20
0,1
0-1
0-1
BSR
3
1
3
3
5
12
10
0
On/Off
0
11
DESCRIPTION
Volume Control
Number of Coins per Game
Minutes Between Bally Music
Tickets Just for Playing
Winning Tickets Per game
Time to Win in Seconds
Time of Inactivity/Auto Win
Coin play (0) or card swipe play (1)
Pump ON/OFF (Manual)
Reset Factory Default Settings
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
3. MAINTENANCE AND TROUBLESHOOTING
3-1. Quick Troubleshooting:
WARNING
For your safety and to reduce risk of damage to your game read the Important Safety
Information in Chapter 1-2 before attempting any troubleshooting procedure.
TROUBLESHOOTING PHILOSOPHY
When troubleshooting any product, certain general guidelines should be followed.
1. Always check to be sure that you game is turned on. Be sure that all of the fuses in the game are functional and
check to see that the AC voltage is in the proper operating range for your game.
2. Check to be sure that all of the game harnessing is plugged in properly and that all of the pins are firmly seated in
the connectors. It is always possible that a harness can be damaged by rough shipping or moving.
3. Check game harnessing to be sure that none of the wires have become damaged. Using a handheld multi-meter,
check continuity of the wires to make sure they are not broken.
4. Check for obvious damage to any P.C. Boards or electrical components.
5. If you have multiple games or multiple parts on a game, change or exchange the parts and see if the problem goes
away or moves to another location. This way you can quickly eliminate certain parts as being the problem with the
game.
6. When changing electronic or electrical components, ALWAYS turn off and unplug the game.
7. Check to see that all power supplies are delivering the specified voltages to the P.C. Boards and components as
shown in the manual.
For detailed servicing and repair information see the full the full repair section of this manual.
12
BOB’S SPACE RACERS®
Symptom
TM
WATER BLAST
Possible Problem
Power
ARCADE MANUAL
Solution
Power
Sound Problems
-No sound
-Low Sound
-Intermittent Sound
Low Volume
Faulty speaker harnessing
Faulty speaker
Faulty sound board or sound board harnessing
Faulty Main P.C. Board
Check Volume Control and adjust as necessary
Check connections and/or repair harnessing
Check and/or replace speaker
Check connections or Replace Sound Board
Check and/or repair or replace Main P.C. Board
Game does not take or add
money correctly
Coin switch out of adjustment
Coin mech dirty or improperly adjusted
Faulty Coin switch
Faulty coin switch harness or connector
Improperly programmed electronic mech
Game improperly programmed
Faulty Front Panel Board
Faulty Main P.C. Board or component
Re-bend coin switch wire
Clean and adjust mech as necessary
Check and/or replace switch
Check and/or repair harnessing
Reprogram or replace electronic mech
Check programming options and adjust
Repair and/or replace Front Panel Board
Repair and/or replace Main P.C. board
Ticket Dispenser not
working properly, or no
tickets being dispensed
No tickets in the game
Tickets jammed in dispenser
Ticket dispenser sensor blocked with debris
Poor connection on the ticket dispenser
Game improperly programmed
Faulty ticket dispenser
Faulty ticket dispenser harnessing
Repair and/or replace Front Panel Board
Faulty Main P.C. Board
Refill ticket dispenser and press the reset button
Clear ticket jam
Clean off sensor
Check and/or replace connectors
Check ticket programming options
Replace dispenser
Check and/or repair harnessing
Faulty Front Panel Board
Replace or repair Main P.C. Board
Game will not start or pump
will not run
Game power off
Main fuse blown
Ground wire broken or loose
Faulty coin switch
GFI circuit tripped
Faulty pump
Power Supply problem or failure
Faulty P.C. board or component
Check on/off switch and power cord
Check and/or replace fuse as necessary
Replace or tighten faulty ground wire
Check coin switch
Start game and push GFI reset button
Check and replace pump
Check Power Supply output and connections
Repair and/or replace main P.C. board
Game stops or is stopped
with nothing displayed
The power connector is disconnected.
Possible faulty connection or short circuit.
Reconnect the connector securely.
Check all circuitry for faulty connections or short
circuits.
Water stream crooked or
weak
Clogged gun nozzle
Partially clogged filter
Kinked hose
Low water level or no water
Check and clean gun nozzle
Check filter and clean if necessary
Check all hoses
Check water level and fill if necessary
Display lights won't move
Faulty target switch
Faulty or disconnected harness
Faulty Main P.C. board
Check target switch
Check and repair harnessing
Repair or replace main P.C. board
Water not coming out of gun
Clogged gun nozzle
Kinked hose
Low water level or no water
Faulty solenoid valve
GFI circuit tripped
Faulty Pump
Faulty Main P.C. board
Clean nozzle with paper clip
Check hoses for kinks
Check water level and fill if necessary
Check or replace solenoid valve
Start game and push GFI reset button
Repair or replace pump
Repair or replace Main P.C. Board
Programming button and
counters
Disconnected programming
Panel harness
Check connector
Check connector
13
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
3-2. Maintenance:
Daily Maintenance:
1. TURN ON GAME POWER SWITCH
2. PHYSICALLY CHECK WATER LEVEL IN WATER TANK. IF THE WATER IS LOW OR BELOW THE FILL LINE
FILL THE TANK. MAKE SURE THERE IS A MINIMUM OF 5 GALLONS IN THE TANK AT ALL TIMES AND THE
WATER IS ABOVE THE FILL LINE. FOR INSTUCTIONS ON HOW TO FILL THE TANK SEE THE “FILLING
THE WATER TANK” SECTION.
3. CHECK TICKET LEVELS IN TICKET DISPENCERS BEFORE OPENING EACH DAY
4. CLEAN, WIPE DOWN, AND DRY OFF GAME NIGHTLY OR AS NEEDED
5. CHECK ALL LIGHT BULBS FOR WORKING ORDER
(THIS INCLUDES TARGET PAN LIGHTS)
6. IT IS RECOMMENDED THAT YOU CLEAN THE WATER FILTER
EVERY THREE DAYS OR AS NEEDED DEPENDING ON WATER
CONDITIONS.
Weekly Maintenance:
1. CHECK THE WATER SYSTEM FOR DIRT AND DEBRIS.
2. IT IS RECOMMENDED THAT YOU CHANGE THE WATER SUPPLY
ONCE A WEEK OR AS NEEDED DEPENDING ON WATER CONDITION.
REMEMBER TO REMOVE THE FILTER CANISTER AND CLEAN
SCREEN EACH TIME WATER IS CHANGED.
FOR INSTUCTIONS ON HOW TO EMPTY OR DRAIN THE WATER
SEE THE “CHANGING THE WATER” SECTION.
3. CHECK PLUMBING SYSTEM FOR LEAKS OR PLUMBING ISSUES.
Miscellaneous Maintenance:
1. CLEAN GUN TIPS OF ANY DEBRIS
NOTE: IF THE WATER GUNS ARE NOT SHOOTING STRONG OR STRAIGHT
CLEAN THE GUN TIP. FOR INSTUCTIONS ON HOW TO CLEAN THE GUN
PARTS SEE THE “CLEAN GUN PARTS” SECTION.
REMOVE TIP AND CLEAN WHEN
ONE DOES NOT SHOOT WATER.
14
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
3-3. Detailed Troubleshooting and Repair:
3-3-1. Changing the Water:
1. Set the game's GAME / DRAIN valve to the drain position.
2. Press the PROGRAM button on the game's programming panel to
access the programming options.
3. Press the; SELECT button and advance to the DRAIN option.
4. Press the VALUE button to turn the pump on and off.
NOTE: THE PUMP IS RUN ON A GROUND FAULT INTERRUPTER
CIRCUIT. THIS IS TO PROVIDE A HIGH DEGREE OF SAFETY TO
THE CUSTOMER. IF THE PUMP DOESN’T RUN WHEN THE GAME IS
STARTED, CHECK THE RESET BUTTON ON THE GROUND FAULT
OUTLET ON. THE RESET BUTTON MUST BE DEPRESSED DURING
GAME PLAY TO BE ACTIVATED. PUSHING THE RESET BUTTON WHEN THE GAME IS OVER WILL NOT HAVE
ANY EFFECT.
5. Hold the drain hose into the 5 gallon pail and press the VALUE button to start the pump.
6. Run the pump until ALL of the water empties out of the tank. Turn off the pump
7. Turn the GAME / DRAIN valve to the GAME position.
8. Remove the screen at the bottom of the tank and clean both the tank and the screen. Re-install the screen.
9. Add 5 gallons of water to a bucket and add 1 TBSP Cascade Dishwashing powder. (This will help keep the glass
clean). DO NOT use too much Cascade or foaming will result.
SUGGESTION: ALTHOUGH ANY WATER CAN BE USED, USE DISTILLED WATER WHENEVER POSSIBLE.
DISTILLED WATER HAS ALL OF THE MINERALS REMOVED AND WILL DRASTICALLY EXTEND THE TIME
INTERVAL BETWEEN WATER CHANGES.
10. Clean the inside of the glass with a plastic scrub pad to remove dirt and sediment from the glass.
NOTE: IF THE GLASS IS BADLY STAINED, USE C.L.R. MINERAL REMOVAL SPRAY FIRST TO GET RID OF
TOUGH MINERAL DEPOSITS.
11. Spray RAIN-X on the inside of the glass to help prevent minerals from forming on the glass.
12. Fill the tank with the 5 gallons of water.
13. Set the game's GAME / DRAIN valve to the DRAIN position.
14. Press the PROGRAM button on the game's programming panel to access the programming options.
15. Press the SELECT button and advance to the DRAIN option.
16. Press the VALUE button to turn the pump on and off.
17. Hold the drain hose into the 5 gallon pail and press the VALUE button to start the pump.
18. Run the pump until the water comes out.
19. Turn the GAME / DRAIN valve to the GAME position; put 5 gallons of fresh water in game.
15
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
WARNING: BEFORE SLIDING PUMP INTO PLACE, PLAY THE GAME, CHECKING FOR WATER LEAKS, AS
THIS WILL CAUSE SEVER DAMAGE TO GAME.
3-3-2. Glass Cleaning:
1. Clean the inside of the glass with a plastic scrub pad to remove dirt and sediment from the glass. DO NOT use any
steel wool or scotch bright pads as these will damage the plastic side glass panels.
NOTE: IF THE GLASS IS BADLY STAINED, USE C.L.R. MINERAL REMOVAL. SPRAY FIRST TO GET RID OF
TOUGH MINERAL DESPOSITS.
2. Spray RAIN-X on the inside of the glass to help prevent minerals from forming on the glass.
3. Clean the outside of the glass with any good commercial glass cleaner.
3-3-3. Draining the Water:
1. Set the game's GAME / DRAIN valve to the drain position.
2. Press the PROGRAM button on the game's programming panel to
access the programming options.
3. Press the SELECT button and advance to the DRAIN option.
4. Press the VALUE button to turn the pump on and off.
NOTE: THE PUMP IS RUN ON A GROUND FAULT INTERRUPTER
CIRCUIT. THIS IS TO PROVIDE A HIGH DEGREE OF SAFETY TO
THE CUSTOMER. IF THE PUMP DOES NOT RUN WHEN THE GAME
IS STARTED, CHECK THE RESET BUTTON ON THE GROUND
FAULT OUTLET ON. THE RESET BUTTON MUST BE DEPRESSED
DURING GAME PLAY TO BE ACTIVATED. PUSHING THE RESET
BUTTON WHEN THE GAME IS OVER WILL NOT HAVE ANY
EFFECT.
5. Hold the drain hose into the 5 gallon pail and press the VALUE button to start the pump.
6. Run the pump until ALL of the water empties out of the tank. Turn off the pump.
7. Turn the GAME / DRAIN valve to the GAME position.
8. Remove the screen at the bottom of the tank and clean both the tank and the screen. Re-install the screen.
3-3-4. Filling the Water Tank:
1. Add 5 gallons of water to a bucket and add 1 TBSP. Cascade Dishwashing powder. (This will help keep the glass
clean). DO NOT use too much Cascade or foaming will result.
SUGGESTION: ALTHOUGH ANY WATER CAN BE USED, USE DISTILLED WATER WHENEVER POSSIBLE.
DISTILLED WATER HAS ALL OF THE MINERALS REMOVED AND WILL DRASTICALLY EXTEND THE TIME
INTERVAL BETWEEN WATER CHANGES.
2. Clean the inside of the glass with a plastic scrub pad to remove dirt and sediment from the glass.
NOTE: IF THE GLASS IS BADLY STAINED, USE C.L.R. MINERAL REMOVAL SPRAY FIRST TO GET RID OF
TOUGH MINERAL DEPOSITS.
16
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
3. Spray RAIN-X on the inside of the glass to help prevent minerals from forming on the glass.
4. Fill the tank with the 5 gallons of water.
5. Set the game's GAME / DRAIN valve to the drain position.
6. Press the PROGRAM button on the game's programming panel to access the programming options.
7. Press the SELECT button and advance to the DRAIN option.
8. Press the VALUE button to turn the pump on and off.
9. Hold the drain hose into the 5 gallon pail and press the VALUE button to start the pump.
10. Run the pump until the water comes out.
11. Turn the GAME / DRAIN valve to the GAME position.
12. Play a couple of 2 player games to remove all of the air from the system.
3-3-5. Water Pump Removal:
1. DRAIN TANK AS DIRECTED ABOVE.
2. Open the front doors of the game and remove the bolts that hold the
seat base to the game. (See image to the right)
3. Move the seat assembly out of the way.
4. Remove the cash box and remove the single bolt located in the
bottom of the cash box enclosure. (See image below)
5. Slide the cash box enclosure out of the game and unplug the
programming panel connector. Set the cash box enclosure to the side.
6. Carefully slide the pump assembly forward to access the pump.
(See image below)
17
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
7. Unplug the solenoid harnesses and the A.C. Motor plug from the outlet in the upper left hand side of the cabinet.
(See image to the right)
NOTE: SERVICING OF THE SOLENOID VALVES CAN BE
COMPLETED AT THIS STAGE OF REMOVAL. FOR FURTHER
SERVICE, CONTINUE TO REMOVE THE PUMP ASSEMBLY.
HAVE A SPONGE OR TOWEL AND SMALL BUCKET HANDY TO
CATCH ANY DRIPS FROM THE HOSES.
8. Unscrew the small black hoses from the guns at the solenoids.
Wipe up any drips from the hoses.
9. Carefully pull the pump unit out of the game.
10. With a sharp knife, cut the large feed hose and small return hose
as close to the pump fittings as possible.
IT IS NECESSARY TO CUT THE HOSES OFF, AS IT IS TOO
DIFFICULT TO TRY TO PULL THEM OFF OF THE FITTINGS.
11. Remove the hose clamps and cut the remaining pieces of hose
from the pump fittings
THE PUMP ASSEMBLY CAN NOW BE SERVICED OR REPLACED.
REPLACE ANY NECESSARY COMPONENTS MAKING SURE THAT ALL FITTINGS ARE SEALED WITH TEFLON
TAPE.
3-3-6. Water Pump Installation:
1. Connect the feed and return hoses to the pump assembly. Leave the
hose clamps loose at this time.
2. Slide the pump assembly back into the unit until it hits the rear stop.
3. Adjust the hoses to be sure that there are no kinks at all in the hoses.
If there are any kinks, rotating the hoses will usually remove them.
4. TIGHTEN THE HOSE CLAMPS.
5. Reconnect the A.C. plug making sure that it is routed out of the way
(behind ticket bin).
6. Re-install the solenoid harnesses by plugging in the connectors.
NOTE: THE HARNESS MARKED "161" GOES TO THE LEFT HAND SIDE AND THE HARNESS MARKED "162"
GOES TO THE RIGHT HAND SIDE.
7. Re-install the cash box enclosure and reconnect the programming panel harness by plugging in the connector.
8. Re-install the small black hoses from the solenoid valves to the guns.
9. FILL THE WATER TANK AS DIRECTED ABOVE.
10. Re-install the cash box and bolt.
11. Re-install the seat assembly and bolts.
18
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
3-3-7. Cleaning Gun Parts:
It is possible after extended periods of time, or if the water you use is very
high in mineral content that you may have to clean deposits or debris from
the gun assembly.
1. To clean the gun tip, try cleaning with a paper clip first. If that doesn't
work, unscrew the tip to clean. (See image to the right)
2. For larger debris, unscrew the gun assembly from the top of the control
panel. Disconnect the spring from underneath. (See image below)
3. Remove the hose and nozzle tip from the gun.
4. Run a coat hanger or thick wire through the gun passages to
remove any blockage.
5. With the tip off the gun, re-install the gun and connect the hose.
6. Play a few games to allow any debris to escape the gun body.
7. Re-install the gun tip and check for proper operation.
3-3-8. Target Sensors:
1. Remove the lower rear access door. (See image to the right)
2. Unscrew the target pan from the game. (See image below)
3. Unscrew the magnetic sensor from the clear polycarbonate window.
(See image to the right)
4. Unplug the sensor.
19
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
5. Re-install the new sensor using the other sensor as a guide to proper
positioning. (See image to the right)
6. Check for proper alignment between the magnetic sensor and the
magnet that is located on the target arm.
7. Re-install the target pan.
8. Play a couple of games to check for proper operation.
9. Re-install the lower rear access door.
3-3-9. Main P.C. Board Removal and Installation:
ALTHOUGH THE MAIN P.C. BOARD CAN BE REMOVED THROUGH THE FRONT DOOR WITH THE SEAT AND
CASH BOX ENCLOSURE IN PLACE, IT IS MUCH EASIER TO DO SO IF THEY ARE REMOVED FIRST. TO
REMOVE THEM FOLLOW THE INSTRUCTIONS BELOW.
WARNING: BE SURE TO UNPLUG THE GAME BEFORE SERVICING TO AVOID SERIOUS INJURY OR DAMAGE
TO THE GAME.
1. Open the front doors of the game and remove the bolts that hold the seat base to the game.
2. Move the seat assembly out of the way.
3. Remove the cash box and remove the single bolt located in the bottom
of the cash box enclosure.
4. Slide the cash box enclosure out of the game and unplug the
programming panel connector. Set the cash box enclosure to the side.
5. Unplug all of the connectors from the Main P.C. Board.
(See image to the right)
6. Unscrew the retaining clamp on the board mounting bracket and remove
the board.
7. Install a new P.C. Board, making sure that the board engages the slots
on the bottom of the mounting bracket.
8. Tighten the P.C. Board retaining clamp.
NOTE: BE SURE THE CLAMP IS NOT CONTACTING ANY COMPONENTS ON THE BOARD OR SERIOUS
DAMAGE MAY RESULT.
9. Re-install all of the connectors. Be sure they are inserted properly and that all of the connector locks are snapped
into place.
10. Re-install the cash box.
11. Re-install the seat assembly.
3-3-10. Display P.C. Board Removal and Installation:
ALTHOUGH THE CONNECTORS FOR THE DISPLAY P.C. BOARD CAN BE REMOVED THROUGH THE FRONT
DOOR WITH THE SEAT AND CASH BOX ENCLOSURE IN PLACE, IT IS MUCH EASIER TO DO SO IF THEY ARE
REMOVED FIRST. TO REMOVE THEM FOLLOW THE INSTRUCTIONS BELOW.
20
BOB’S SPACE RACERS®
TM
WATER BLAST
WARNING: BE SURE TO UNPLUG THE GAME BEFORE SERVICING
TO AVOID SERIOUS INJURY OR DAMAGE TO THE GAME.
1. Open the front doors of the game and remove the bolt that holds the
seat base to the game.
2. Move the seat assembly out of the way.
3. Remove the cash box and remove the single bolt located in the bottom
of the cash box enclosure. (See image to the right)
4. Slide the cash box enclosure out of the game and unplug the
programming panel connector. Set the cash box enclosure to the side.
5. Unplug the Appropriate harness from the Main P.C. Board. If it is the left
hand display, unplug connector P6 from the Main board. If it is the Right
hand display, unplug P7.
NOTE: WHEN DISCONNECTING THE RIGHT HAND DISPLAY
CONNECTOR (P7), BE SURE TO UNPLUG THE SINGLE WIRE FASTON CONNECTOR THAT IS RIGHT AT THE CONNECTOR AS WELL.
6. Remove the upper and lower rear access panels to be able to access
the display harnessing. (See image to the right)
NOTE: THE DISPLAY HOUSING AND HARNESSING ARE REMOVED
AND INSTALLED AS A SUB-ASSEMBLY.
7. Pull the display harness to the rear of the game and up through the
cabinet holes.
8. Unbolt the display housing from the rear of the cabinet and pull straight
out of the game.
9. Assemble in reverse order.
3-3-11. Display P.C. Board Servicing
1. Slide the display filter out of the housing.
2. Remove the 8 bolts that hold the Display mounting bracket to the Display housing.
(See image to the right)
3. Slide the mounting bracket out of the housing.
4. Remove the connectors and defective display P.C. Board.
5. Assemble in reverse
order.
21
ARCADE MANUAL
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
4. PARTS LISTING
MECHANICAL PARTS
ARWB1003
ARWB1017
ARWB1018
ARWB1019
ARWB1020
ARWB1021
ARWB1022
ARWB1025
ARWB1026
ARWB1027
BKT.
ARWB1029
BRACKET
ARWB3001
ARWB3011
ARWB3016
ARWB3017
ARWB3020
ACRYLIC)
ARWB3021
ARWB6002
ARWB6017
ARWB9004
ARWB9013
CX800085
M0006905
M0800035
M0800204
MX006103
MX006330
MX007203
ELECTRONIC / ELECTRICAL
PARTS
TANK WATER STRAINER
GUN BODY
GUN HANDLE MOUNT
WATER GUN HANDLE
GUN MOUNTING PLATE
GUN BOOT BEZEL (STAINLESS)
CASH BOX HASP
TARGET MOUNTING BRACKET
OUTER LEFT SIDE GLASS MTG BKT
OUTER RIGHT SIDE GLASS MTG.
ARWB2001
MAIN P.C. BOARD
ARWB2002
MAGNETIC TARGET SENSOR
ARWB2003
TARGET MAGNET
ARWB2004
MARQUEE LIGHT FLASHER
UNIT
ARWB6001
1/2 HP PUMP ONLY
E0025100
12 VOLT COUNTER
E0027150
10 FT. POWER CORD
COMPSTYLE
E0028300
TURBO BULB (FLASHING
LIGHTS)
E0030630
BEACON LIGHT BASE
E0030632
BEACON LIGHT CHROME RING
E0030635-RED BEACON LIGHT RED DOME
E0070012-CLR LENS BODY (FLASHING LIGHTS)
E0070015-CL CLEAR LENS CAP
E0070016-BL BLUE LENS CAP DOT
E0070016-RED RED LENS CAP DOT
E0070016-YE YELLOW LENS CAP DOT
E0800040
WORKHORSE 6 BALLAST
E0800041
PL40 FLORESCENT BULB
E0800044
BULB RETAINING CLIP
E0800070
6" X 9" SPEAKER
E0800157
DISPLAY P.C. BOARD
E0800201
200 WATT POWER SUPPLY
E0800310
SOLID STATE RELAY
EX800150
P.C. BOARD HOLDER
E0023880
FUSE, 15 AMPS SLO-BLO
INSIDE GLASS MOUNTING
WATER GUN SWIVEL BLOCK
BENCH SEAT TOP
TARGET PIVOT SWING
TARGET DISK
SIDE WINDOW GLASS (SAR
TOP GLASS (TEMPERED)
PRESSURE GAUGE
BULKHEAD (WATER PAN) DRAIN
FULL PUMP ASSEMBLY
FLASHER BULB PANEL COMPLETE
DISPLAY FILTER (SMOKED GREY)
GUN CENTERING SPRING
CASH BOX
DELTRONICS 1275 TKT DISPENSER
GUN BARREL TIP
GUN BARREL
PAINTED TARGET PAN ASSEMBLY
GRAPHICS / DECALS
ARWB7001
ARWB7010
ARWB7011
ARWB7012
ARWB7013
ARWB7014
DECAL
ARWB7015
ARWB7016
DECAL
ARWB7017
ARWB7018
SERVICE MANUAL
CABINET RIGHT SIDE DECAL SET
CABINET LEFT SIDE DECAL SET
CONTROL PANEL DECAL
MARQUEE DECAL
TICKET DISPENSER PLAYER 1
DISPLAY MIRROR DECAL
TICKET DISPENSER PLAYER 2
LEVER DECAL "DRAIN"
LEVER DECAL "GAME"
22
BOB’S SPACE RACERS®
TM
WATER BLAST
5. SCHEMATICS
Water Blast Wiring Harness
23
ARCADE MANUAL
BOB’S SPACE RACERS®
TM
WATER BLAST
Board Schematic #1
24
ARCADE MANUAL
BOB’S SPACE RACERS®
TM
WATER BLAST
Board Schematic #2
25
ARCADE MANUAL
BOB’S SPACE RACERS®
TM
WATER BLAST
LED Display Schematic
26
ARCADE MANUAL
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
6. WARRANTY
BOB’S SPACE RACERS INC.
90 DAY COIN-OPERATED GAME WARRANTY
1. INCLUDED IN THIS WARANTY Bob’s Space Racers®, Inc. warrants to the original purchaser only that the equipment that is the
subject of this sale conforms to its specifications, and is free from defects under normal service for a 90 day period from the original date of
deliver. This warranty does not include any damages resulting from occurrences listed in paragraph 2 below. This warranty is not
transferable under any circumstance. Any claims under this warranty must be received in writing by Bob’s Space Racers®, Inc. within 120
days from date of delivery. Within a reasonable time of such written notification Bob’s Space Racers®, Inc. will replace or repair any
defective component of the equipment or part thereof which fails for reasons other than normal service, use, or wear. Bob’s Space
Racers®, Inc. reserves the right to request dated proof of purchase by the end user (original purchaser) at any time. Light bulbs are
specifically excluded from this warranty and shall be the sole responsibility of the purchaser. Bob’s Space Racers®, Inc., within its sole
discretion, makes the final determination as to whether to repair or replace any component and whether any such repair or replacement
shall be performed where the equipment is located or at it’s home facility in Volusia County, Florida, or another facility of its sole choice.
Any and all freight charges for the purposes of repair or replacement shall be paid by the original purchaser. All defective parts shall be
returned to Bob’s Space Racers®, Inc. if requested. Bob’s Space Racers®, Inc. does not warrant that the equipment will meet any original
purchaser’s specific requirements or that the operation of the equipment will be uninterrupted. These remedies are the original
purchaser’s exclusive remedies for breach of warranty.
2. EXCLUDED BY THIS WARRANTY Bob’s Space Racers®, Inc. does not warrant (a) any product, components or parts not
manufactured by Bob’s Space Racers®, Inc.; (b) damages caused by use of the equipment for purposes other than those for which it was
designed; (c) defects caused by failure to provide a suitable installation environment for the equipment; (d) damage caused by
unauthorized attachments, modification, or service; (e) damage caused by normal wear and tear or improper power supply; (f) damage
caused by accident or disaster such as fires, flood, lightning, and wind; or (g) any other abuse or misuse of the equipment.
3. EXCLUSIVE WARRANTY. THE FORGOING WARRANTY IS EXCLUSIVE AND IN LIEU OF ALL OTHER WARRANTIES OR
REMEDIES, WHETHER WRITTEN, ORAL OR IMPLIED. THERE ARE NO WARRANTIES WHICH EXTEND BEYOND THE
DESCRIPTION ON THE FACE HEREOF. ANY AND ALL IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE, COURSE OF DEALING OR USAGE OF TRADE ARE HEREBY EXPRESSLY DISCLAIMED AND EXCLUDED.
4. REMEDIES LIMITED. UNDER NO CIRCUMSTANCES, EXCEPT TO THE EXTENT PROHIBITED BY APPLICABLE LAW, SHALL
BOB’S SPACE RACERS®, INC. BE LIABLE FOR ANY LOSS OR DAMAGE, DIRECT OR INDIRECT, SPECIAL INCIDENTAL OR
CONSEQUENTIAL ARISING OUT OF THE USE OR INABILITY TO USE THIS EQUIPMENT INCLUDING BUT NOT LIMITED TO ANY
CLAIM FOR LOSS OR PROFITS, LOSS OF SAVINGS OR REVENUE, LOSS OF USE OF THE EQUIPMENT, OR ANY ASSOCIATED
EQUIPMENT, FACILITIES OR SERVICE, DOWNTIME, THE CLAIMS OR COSTS OF THIRD PARTIES INCLUDING CUSTOMERS AND
INJURY TO PROPERTY. Some states do not allow limitations on how long an implied warranty lasts or the exclusion or limitation of
incidental or consequential damages, so the above limitations or exclusion may not apply to you. This warranty gives you specific legal
rights, and you may also have other rights which vary from state to state.
5. NO OTHER WARRANTIES. Unless modified in writing and signed by both parties, this agreement is understood to be the complete
and exclusive agreement between the parties, superseding all prior agreements, oral or written, and all other communications between the
parties relating to the subject matter of this agreement. No employee or representative of Bob’s Space Racers®, Inc. or any other party is
authorized to make any other warranty or to assume any other liability in connection with the sale of its equipment.
6. TIME LIMIT FOR CLAIMS. Any claim for breach of warranty or claims under this warranty must be received in writing by Bob’s Space
Racers®, Inc. within 120 days following delivery of the equipment.
7. FUTURE CHANGES. Bob’s Space Racers®, Inc. reserves the right to reserve, change or modify the construction and design of its
equipment or any component part or parts thereof without incurring the obligations to make such changes or modifications in present
equipment.
8. ALLOCATION OF RISKS. This agreement allocates the risks of equipment failure between Bob’s Space Racers®, Inc. and the original
purchaser. This allocation is recognized by both parties and is reflected in the price of the goods. THE PURCHASER ACKNOWLEDGES
THAT IT HAS READ THIS AGREEMENT, UNDERSTANDS IT, AND IS BOUND BY ITS TERMS.
9. TO OBTAIN WARRANTY SERVICE. The original purchaser must, at his/her own expense, bring or ship the equipment to an
authorized location for service. Additionally, the original purchaser must pay all freight, shipping or transportation charges for the return of
the equipment from Bob’s Space Racers®, Inc. to the original purchaser. Telephone or write:
Bob’s Space Racers®, Inc.
427 15th Street
Daytona Beach, FL 32117
Telephone number: 386/677-0761
FAX: 386/677-0794
27
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
UP
WHEN CALLING FOR SERVICE
1. When calling for service, please check the service manual first. Many times the answer to your problem has been
addressed in this documentation.
2. Please make sure you have the serial number of the game ready when you call.
3. If this is a repeat call, please tell the service technician that you have made a previous call regarding this problem.
This way we will be able to retrieve the history on your game allowing us to serve you better and save you time.
4. Please retain proof of purchase for your product. This might be requested for warranty repairs.
5. Please call from the game if possible since we might need you to check certain things on the game while we are on
the telephone with you.
IF YOU HAVE ANY QUESTIONS OR COMMENTS, PLEASE CALL OUR SERVICE
DEPARTMENT AT
(386) 677-0761
(MONDAY – FRIDAY, 8:30AM – 5:00PM EST, EXCLUDING HOLIDAYS)
(or)
EMAIL QUESTIONS TO: [email protected]
(or)
VISIT THE “CUSTOMER SUPPORT” SECTION ON OUR WEBSITE:
WWW.BOBSSPACERACERS.COM
28
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
WATER BLAST
Fill Level Update (6/13/07)
NOTE: THIS UPDATE WILL ALLOW FOR THE PROPER FILLING LIMIT OF THE WATER
BLAST GAME’S WATER TANK.
Correct fill
distance
INSTALL DECAL (AS SEEN IN THE ABOVE IMAGE) 6” FROM THE BOTTOM
OF TANK.
29
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
WATER BLAST
Ventilation Update (6/13/07)
NOTE: THIS UPDATE WILL ALLOW FOR BETTER VENTILATION OF YOUR WATER BLAST
GAME.
IMAGE 1
IMAGE 2
30
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
If You Find That The Rear Metal Access Plate Is Bolted Directly To The Game
(As Shown In “Image 1” And “Image 2”), Unbolt It And Insert Spacers, Washers,
Or Nuts To Separate The Door/Plate From The Game. Be Sure To Evenly Space
Each Bolt When Attaching the Rear Access Plate to the Game, So As To Not
Bend It. Recommended Spacing Is a ¼” To ½”. When Finished The Game
Should Look Like “Image 3” And “Image 4”.
IMAGE 3
IMAGE 4
31
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
WATER BLAST
Water Change & Filter Cleaning Service (6/27/07)
NOTE: THIS UPDATE EXPLAINS HOW TO CHANGE THE WATER OF YOUR WATER BLAST
GAME.
Water And Filter Should Be Cleaned Twice A Month, Or Every Two Weeks.
1.
2.
3.
Turn off and unplug power to avoid risk of shock.
Open the front Coin/Ticket doors.
Remove the Coin Drawer. (Image 1)
IMAGE 1
4.
Locate and remove the Allen bolt from the bottom of the Coin Box. (Image 2)
IMAGE 2
32
BOB’S SPACE RACERS®
5.
TM
WATER BLAST
ARCADE MANUAL
Slide the Coin Box out of the game. Place it on the left side. (Image 3)
IMAGE 3
6.
Slide the Pump Assembly forward. Be careful not to kink any hoses or pull any
wires. (Image 4)
IMAGE 4
33
BOB’S SPACE RACERS®
7.
TM
WATER BLAST
ARCADE MANUAL
Turn the GAME/DRAIN Valve to the DRAIN position. (Image 5)
IMAGE 5
8.
Hold the drain hose in a bucket. Using the PROGRAMMING Panel. Press
PROGRAM. Press SELECT until DRAIN is displayed. Press STEP. The pump
will turn on and start to fill the bucket.
9. Press STEP again to turn pump off. DO NOT RUN THE PUMP DRY.
10. Once the tank is empty, turn the DRAIN/GAME valve to GAME. (Image 6)
IMAGE 6
11. Press the PROGRAM button.
12. Unplug the pump from AC power outlet in game.
34
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
13. Unscrew the Clear-Vu filter. (Image 7)
IMAGE 7
14. Clean the bowl and the filter cartridge using a soft brush and mild detergent.
(Image 8)
IMAGE 8
15. Carefully insert the filter cartridge into the base and screw on the bowl. DO NOT
OVER TIGHTEN.
16. Plug the pump into AC power outlet in game.
35
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
17. Fill tank to the FILL LINE. The water should be 6 inches deep minimum. (Image
9)
IMAGE 9
18. Coin up the game and press PUSH TO START.
19. Play the game a few times to let the pump circulate the water.
20. INSPECT THE PUMP FOR ANY LEAKS before installing in the game.(Image
10)
IMAGE 10
21. Slide Pump Assembly back into the game.
22. Slide the Coin Box Assembly back into the game.
36
BOB’S SPACE RACERS®
TM
WATER BLAST
ARCADE MANUAL
23. Install Allen bolt in bottom of Coin Box Assembly.
24. Install Coin Drawer.
25. Inspect the inside of the game for any loose wires or water damage before
closing.
IMAGE 11
26. Shut the Coin/Ticket doors and lock them.
27. Re-plug power and turn on. (Play a test game to make sure game is working
properly)
IF YOU HAVE ANY QUESTIONS OR COMMENTS, PLEASE CALL OUR SERVICE
DEPARTMENT AT
1-386-677-0761
(or)
EMAIL QUESTIONS TO: [email protected]
37
Was this manual useful for you? yes no
Thank you for your participation!

* Your assessment is very important for improving the work of artificial intelligence, which forms the content of this project

Download PDF

advertisement