KRIKzz SD2SNES User Manual

The SD2SNES is a device that allows you to play Super Nintendo Entertainment System (SNES) games from an SD card. It is compatible with most ROM formats, including headered, non-headered, and non-interleaved. The SD2SNES also has a built-in real-time clock (RTC) that can be used to track the date and time. The SD2SNES is supported by firmware that is available for download from the KRIKzz website.

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SD2SNES User Manual | Manualzz

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User Manual
English
June 1, 2012
PCB Revision: E1
Firmware: v0.1.3
krikzz.com sd2snes.de stoneagegamer.com
1
ROM Files and System Hardware
1. Most ROM formats should work: headered, non-headered, and non-
interleaved.
2. The SD2SNES is not compatible with certain games. Please refer to
incompatibility list in this manual.
3. We offer no support if the user uses modified or hacked game files. Many
of these modified or hacked game ROMs will only run on emulators and
not original hardware.
4. Modified/over clocked SNES/SFC systems or clone SNES/SFC systems
may or may not work. There is no guarantee the user's SD2SNES cart will
work on a modified, over clocked, or clone SNES/SFC system.
Basic Controls
Either Controller #1 or Controller #2 can be used to navigate operating system.
File Browser
(A) - Select / Enter Directory
(B) - Back / Leave Directory
(X) - Open Mein Menu
(Y) - Open File Context Menu (coming soon...)
Start - Open ROM History (recently played ROMs, currently only one is
saved. will be expanded in future)
D-pad Left/Right - Page through files
D-pad Up/Down - Move file select up and down
Menus
(A) - Select
(B) - Back / Leave Menu
D-pad Left/Right - Change Values (where appropriate)
D-pad Up/Down - Highlight Menu Item for Selection
Clock Setting
(A) - Confirm Input and Set Clock
(B) - Leave Without Setting the Clock
D-pad Left/Right - Select Date/Time Field
D-pad Up/Down - Change Value
2
(Basic Controls continued)
In-game
SNES/SFC Reset Button - Hold until all LEDs turn on to reset to menu.
During this time is also saves SRAM content to SD card.
File Browser
After powering on the SNES/SFC the File Browser is shown. If the clock isn't set
the Clock Setting window will appear. The File Browser currently supports the
following extensions:
SMC, SFC, FIG (SNES/SFC cartridge ROMs)
BS (BS memory pack ROM. Note that BS ROMs with SMC, SFC, or FIG
extensions can also be loaded)
Main Menu
To access the Main Menu use (X) button on the controller.
Set Clock
Allows setting of the on-board real-time clock (RTC).
System Information
o Shows various information, such as: Firmware version, SD card
information, File System statistics, CIC states, and SNES/SFC
master clock.
o CIC States:
§ Original or no CIC - The host console either has original CIC,
none at all, or it was modified with simple CIC pin mod.
§ Original CIC(failed) - The host console has an original CIC
and the unlock sequence failed. This should never be visible
because the console will shut down.
§ SuperCIC enhanced - The host console has SuperCIC
inside, and the SD2SNES is utilizing its enhanced feature by
setting 50/60hz mode via software. This mode will be
enabled in the future.
§ SuperCIC detected, not used - The host console has
SuperCIC inside, but its enhanced feature is not used.
o SD access time provides measurement of the SD card's maximum
and average access times. Not to be confused with throughput,
short access times (< 1ms) are crucial for MSU1 auto+data games
to work reliably. For all other games it does not matter.
3
Errors
Errors can occur on several levels. They can be signaled by LEDs or on screen.
LED Error Codes:
Ready is blinking slowly - No firmware was found on internal flash and
there is no firmware image on the card that can be flashed.
All LEDS blink slowly - CIC unlock sequence failed. Push reset so the
CIC close can retry with another region.
All LEDs are blinking rapidly - FPGA communication failed. This should
never happen. It can be caused by a corrupted FPGA configuration file.
Write LED stays lit during game play - The automatic save feature
cannot be used because RAM content is constantly changing (this game
uses the battery RAM as working RAM). SD2SNES must be reset to save
the current SRAM contents.
Write LED blinks rapidly during game play - A write error occurred
while trying to save the SRM file.
On-screen Errors / Boot Problems:
"No SD Card found!" - No SD card was detected. Verify that the card is
properly seated in the SD slot and that its outer shape is unaltered. Try
another card. If the problem persists there is a contact problem with the
card slot then contact vendor.
"/sd2snes/menu.bin not found!" - The menu ROM was not found in its
expected location. Verify that the firmware was properly extracted on the
card. A folder "sd2snes" should exist in the root directory. Also see Files.
The menu does not show up after the loading screen - Most likely one
or more required files are missing. Verify that the firmware was properly
extracted on the card. A folder "sd2snes" should exist in the root directory.
Also see Files.
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Key features

  • Plays SNES games from SD card

  • Supports most ROM formats

  • File browser for easy navigation

  • Clock setting for time and date

  • Main menu with system information

Frequently asked questions

The SD2SNES supports most ROM formats, including headered, non-headered, and non-interleaved. Refer to the incompatibility list in the manual for more information.

No, the SD2SNES does not support modified or hacked game files. These files are typically designed to work on emulators and not original hardware.

You can use either Controller #1 or Controller #2 to navigate the menu. The A button selects and enters directories, the B button goes back or leaves directories, the X button opens the Main Menu, the Y button opens the File Context Menu, the Start button opens the ROM History, the D-pad left and right pages through files, and the D-pad up and down moves the file selection up and down.

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