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BASICS
HOW TO COMMUNICATE WITH THE XR20
The Cursor
When the XR-20 wants you to enter a number in the "Dialog" box, the display will show the previously-entered number (or the default number), and the first digit will have a small underline called the cursor. If the cursor is not present, the number is there for reference only. You are expected to enter something only if the cursor is present.
The INC / DEC Buttons
The two small buttons with the up arrow and down arrow symbols (next to the number keys) are called the INC / DEC buttons respectively.
Pressing the INC button once increases the value of the entire number indicated by the cursor (not just a single digit) by one. Pressing the DEC button once decreases the value of the entire number indicated by the cursor (not just a single digit) by one.
Example: If the display shows 00 and you want to enter 01, tap the INC button once.
These buttons, as well as the PAGE buttons, also have a "scroll" feature. If you press and hold a button, after a short pause the display will either increment or decrement at a rapid rate.
The VALUE dial
In addition to the INC / DEC buttons, you may also use the large VALUE dial to quickly increment and decrement through values and settings. Turn the dial clockwise to increment through the available values, or turn the dial counter-clockwise to decrement.
The NUMBER buttons
The number buttons (0-9) can also be used to directly input values into the XR20. Please note that when using the number buttons it is important to enter leading zeros, if necessary. If a value to be edited is a two-digit number, you must enter a two-digit number. If the number is a three-digit number, you must enter a three-digit number. If necessary, enter a leading 0 (i.e., a zero at the beginning of the number) to fill out the required number of digits.
Example: The beat length is a three-digit number. To enter a beat length of 16, enter 016.
Automatic Revert
This feature may confuse you at first, but save you from potential problems as you become more familiar with the machine. If all the required digits of a number aren't entered within two seconds, the display will revert back to the previous number, with the cursor under the first digit of the previous number. This is handy because if you start to enter a new number, but then change your mind halfway through, you don't have to key in (or remember) the original number again—just wait two seconds, and the display will revert to the original setting.
Buttons that Toggle
Some buttons (SYSTEM SETUP, RECORD SETUP, PATTERN/SONG, PRESET/USER,
EFFECTS) "toggle" between two states. Each button press sets the switch to its alternate state.
Example: Press the PATTERN/SONG button once to change from Pattern to Song; press again to change from Song to Pattern.
Example: Press RECORD SETUP to call up the Record Setup menu; press RECORD
SETUP again to exit the Record Setup menu.
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10 STEPS TO INSTANT GRATIFICATION (SETUP AND CHECKOUT)
1.
Connect the Main outputs (either left or right for a mono monitoring system, or both for stereo) to a musical instrument amplifier, PA, or plug headphones into the headphone output on the back of the XR20. The amp and XR20 volume control (on back) should be all the way down (counter-clockwise).
2.
Leave the MIDI OUT jack (rear panel) disconnected for now.
3.
Plug the XR20's AC adapter into the wall. The smaller plug inserts in the 12V DC Power jack on the back.
4.
Turn on the rear panel ON/OFF switch, and then turn on the amplifier.
5.
The LCD will illuminate. The upper right of the display should say PATTERN and not SONG; if it shows SONG, press the
PATTERN/SONG button so the display shows PATTERN.
6.
Start hitting the pads. Adjust the volume control for a comfortable listening level, and check out the sounds.
7.
Try pressing one of the Pad Play Mode buttons (DRUMS, 1-SHOT, SYNTH) to access the different instrument layers and play the pads.
8.
To hear the built-in demo, hold down the PATTERN/SONG button and press PLAY. To stop the demo, press STOP. If you want to play along with the demo, feel free to bash away on the pads.
9.
To hear a Preset Pattern, stop the XR20 and press the PRESET / USER button to select
Preset Patterns (the display should show
PRESET). Then, press PLAY to hear the
Preset Pattern.
10.
Try the following:
While in Preset Patterns, enter a twodigit number between 00-99 using the number keys, then press PLAY.
Press the INC button to select the next higher-numbered Preset Pattern. It will play at the end of the current Pattern.
Press the DEC button to select the next lower-numbered Preset Pattern.
Press the B button to select the B variation of the selected Pattern.
Press the A button to select the A variation of the selected Pattern.
Press FILL briefly while a Main (A or B) Pattern is playing. Note how the Main Pattern switches from either A to B or B to A after the Fill has played.
Press FILL and hold it down until after the Fill has played. If the FILL button is held down past the next downbeat, the Fill's associated Main Pattern (A or B) continues to play rather than switch from A to B or B to A.
Hold down TAP TEMPO and use the VALUE dial (or INC / DEC buttons) to change the tempo.
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THE INSTRUMENT LAYERS
The XR20 allows you to play three different kinds of sounds with the pads. These sounds are available in three different Play Modes or Banks. These are DRUM, 1-SHOT and SYNTH and are accessible by pressing the corresponding button on the top panel.
DRUM – This Pad Play mode allows you to play up to twelve Drum sounds with the pads
1-SHOT – This Pad Play mode allows you to play up to twelve 1-Shot sounds with the pads.
SYNTH – This Pad Play mode allows you to play up to 3 Octaves of a keymapped synth sample(s) on the pads. To transpose the synth sounds, press and hold the SYNTH button and then use the INC / DEC buttons or VALUE dial to transpose up or down an octave.
PLAYBACK / RECORD BASICS
Using the Transport Controls
To stop playback and go back to the beginning of the current Pattern or Song, press the STOP button.
Press PLAY to play the Pattern or Song from the current location. Press PLAY again while a Pattern or Song is playing to pause it. Press PLAY to continue playing the
Pattern or Song from the location where it was paused.
Preset and User Patterns
There are two types of Patterns in the XR20.
Preset Patterns provide a variety of styles, and other rhythms that feature drums,
1-shot samples and an accompanying synth parts. Note that the only way to modify a Preset Pattern is to copy it to a User Pattern, where it can be edited.
User Patterns are Patterns you can program, edit, and save.
The PRESET / USER button selects between these two banks of Patterns.
Playing Patterns
1.
To play Patterns, the XR20 needs to be in Pattern Mode. To do this press the
PATTERN / SONG button, which toggles between the two modes. The display will show PATTERN in the upper right corner when the XR20 is in Pattern Mode.
2.
Select a Pattern you wish to play with the INC / DEC buttons or the VALUE dial.
3.
To play the selected Pattern, press the PLAY button.
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Selecting the Next Pattern to be Played
While a Pattern is playing, you can select to go to another pattern in several ways:
1.
Use the INC / DEC buttons or VALUE dial to select the next Pattern. The newlyselected Pattern will play back as soon as the current Pattern plays through its entire length. The display shows the Pattern to be played next.
2.
Enter the two-digit Pattern number with the number buttons. If an A Pattern is currently playing, the new Pattern number will play the A variation. If a B Pattern is currently playing, the new Pattern number will play the B variation. You can also enter a two-digit Pattern number followed by A or B or PRESET / USER to call up an A or B or Preset or User Pattern, regardless of the Pattern that is currently playing.
Selecting Individual Patterns
1.
Make sure the XR20 is in Pattern Mode.
2.
Enter a two-digit Pattern number (remember to enter a leading 0 if necessary).
3.
Press the A button to select the A Main Pattern, or B to select the B Main
Pattern. To select a Fill Pattern, first select the desired Main Pattern (A or B) then press the Fill Button.
4.
Press PRESET/USER to select either a Preset or User Pattern.
5.
When a Main Pattern reaches its end, it will loop back to the beginning and continue playing from that point unless you select a new Pattern, selected a Fill
Pattern initially, or stop the Pattern.
If you select a User Pattern that contains no data, the display says EMPTY PATTERN.
If you select a User Pattern that contains data but has not yet been named, the display says NO NAME.
Notes
If you change your mind or select the wrong Pattern, you can select a new
Pattern number at any time before the next Pattern begins.
If you press STOP before the next Pattern begins playing, the XR20 will stop and remain on the currently selected Pattern.
To immediately jump to the next Pattern in the sequence, press the PAGE
RIGHT button.
To immediately return and begin playing from the start of the current Pattern, press PAGE LEFT.
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Changing Pattern Tempo
The tempo range extends from 30 to 300 beats per minute. Tempo can be changed while the XR20 is stopped or running. There are two ways to set tempo.
1.
Before playing a Pattern, tap the TAP TEMPO button several times at the desired tempo. The XR20 will average the time between taps and derive a tempo; the display will update the tempo with each tap. If a footswitch is plugged into the
Count/A/B/Fill jack, tapping the footswitch at the desired rate is equivalent to tapping the TAP TEMPO button.
2.
Hold down the TAP TEMPO button and turn the VALUE dial to select a new tempo. Alternatively, you can use the INC / DEC buttons while holding down
TAP TEMPO to increase or decrease by 1 BPM, or hold down to scroll through the tempo values.
Note that you can customize how the XR20 deals with tempo. In the System Setup pages (page 9), you can specify whether the XR20 will follow the tempo associated with each Pattern or whether the unit will follow a global tempo setting, ignoring any tempo data associated with the Patterns.
Selecting Fill Patterns
Fill Patterns are the key to creating expressive drum parts. However, Fill is a sophisticated feature that requires some explanation.
Fills are always the same length, and use the same Drum Set, as the associated
Main Pattern. This lets you "drop in" a Fill at any time. As soon as you press the
FILL button, the Fill takes over from the Main Pattern and starts playing until the end of the Fill.
Fills are transitional Patterns.
Example: Suppose an 8-beat A Main Pattern is playing and you press the
FILL button on beat 4. The A Fill Pattern will play the last 4 beats and then automatically transition into the B Main Pattern.
Conversely, if B Main is playing and you press Fill, after B Fill has played, the
XR20 will transition to the A Main Pattern. You can select the Fill at any time while the Main Pattern is playing. However, Fills do not have to be transitional
Patterns. If you press the FILL button (or footswitch) before the Fill has finished playing and hold it down until after the Fill has played (i.e., past the downbeat of the next Pattern), the XR20 will return to the original Main Pattern.
Example: Suppose an 8-beat A Main Pattern is playing and you press the
FILL button on beat 4 but hold it down past beat 8. The A Fill Pattern will play the last 4 beats, then the XR20 will return to the A Main Pattern.
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Fills cannot start on the downbeat since a Fill, by definition, starts at some point into the Main Pattern. However, anything you record on the Fill downbeat will play on the first downbeat following the Fill (i.e., the downbeat of the next
Pattern). To show why this is a useful feature, consider that when coming out of a fill, you'll often want to hit something like a cymbal crash on the downbeat of the next Pattern yet not have that crash repeat every time the Pattern plays. This way of handling Fills lets the downbeat cymbal crash be part of the Fill instead of the Main Pattern.
A footswitch plugged into the Count/A/B/Fill jack duplicates the FILL button function when playing Patterns in Perform mode.
Background This way of handling Patterns explains the logic behind having A, B, and Fill Patterns. In typical pop tunes, A would be the verse and B the chorus. A Fill provides the Fill that transitions from verse to chorus, and B Fill provides the Fill that transitions from chorus to verse.
Thus, one of the numbered Patterns may be all you need to put together a tune. This structure makes it possible to put together songs in minutes using the Preset Patterns. It also makes it easy to play drum parts live. For example, if there's a solo happening over the A Main Pattern, you can keep the Pattern repeating until the solo is about to end, at which point you select the Fill that leads out of the A Main Pattern.
Using the Start/Stop Footswitch
When the XR20 is stopped, pressing a footswitch plugged into the Start/Stop footswitch jack is equivalent to pressing PLAY. When the XR20 is running, pressing the footswitch is equivalent to pressing STOP.
Background The rear panel Start/Stop footswitch jack accepts a momentary, normally open or normally closed footswitch (available at most music stores) for remote or foot control of the stop and start functions. The
XR20 checks the footswitch on power-up to determine whether it is normally open or normally closed, so make sure the footswitch is plugged in
(and you're not pressing it down) when you turn on power.
The NOTE REPEAT Button
While playing and recording Patterns, the NOTE REPEAT button is used to create a series of notes at the desired quantization rate, as described in the section 'RECORD
SETUP'. Note Repeat sequences can be played live and can be recorded into a
Pattern during real time playing.
Using Note Repeat
The Note Repeat function triggers a drum sound at the current swing value and quantization rate (e.g., eighth notes, 16th notes, etc.; if quantization is off, though, this function is inactive). This lets you play a series of drum hits without having to repeatedly press the pads, and is typically used to create steady 16th note hi-hat parts, quarter note kick drum parts, snare rolls, etc.
Press a pad on the first beat of what will be a series of hits and hold it down.
Immediately after pressing the pad, press and hold the NOTE REPEAT button. The drum will be retriggered at the current quantization rate for as long as the pad and
NOTE REPEAT button are held down. All hits will be at the same volume as the first pad hit.
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The MUTE Button
The MUTE button can be used to mute the different instrument layers while the XR20 is playing.
To Mute Parts:
1.
Play a Pattern.
2.
Press and hold the MUTE button
3.
Press one of the Instrument buttons (DRUM, 1-SHOT or SYNTH). That particular instrument sound will be muted.
4.
To un-mute the instrument layer, press the corresponding button (DRUM, 1-
SHOT, SYNTH) while holding down MUTE.
Playing Songs
1.
To play a Song, press the PATTERN / SONG button until SONG is displayed in the upper corner of the screen.
2.
Select the Song you want to play with the INC / DEC buttons or the VALUE dial.
3.
After you select the Song press the PLAY button.
4.
To stop playback, press the STOP button.
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Table of contents
- 3 TABLE OF CONTENTS
- 5 INTRODUCTION
- 5 WELCOME TO THE XR20 DRUM MACHINE!
- 5 GROUND RULES
- 5 The Pattern/Song Recording Method
- 6 The Two Types of Patterns
- 6 The Four Types of Sub-Patterns
- 6 How "Looping" Simplifies Recording
- 7 What's a Voice?
- 8 CONNECTION DIAGRAM
- 9 TOP PANEL PHYSICAL LAYOUT
- 9 GENERAL CONTROLS
- 10 NAVIGATION BUTTONS
- 10 MODE BUTTONS
- 11 SETUP BUTTONS
- 11 TRANSPORT CONTROL BUTTONS
- 12 REAR PANEL PHYSICAL LAYOUT
- 13 DISPLAY LAYOUT
- 14 BASICS
- 14 HOW TO COMMUNICATE WITH THE XR20
- 15 10 STEPS TO INSTANT GRATIFICATION (SETUP AND CHECKOUT)
- 16 THE INSTRUMENT LAYERS
- 16 PLAYBACK / RECORD BASICS
- 16 Using the Transport Controls
- 16 Preset and User Patterns
- 16 Playing Patterns
- 17 Selecting the Next Pattern to be Played
- 17 Selecting Individual Patterns
- 18 Changing Pattern Tempo
- 18 Selecting Fill Patterns
- 19 Using the Start/Stop Footswitch
- 19 The NOTE REPEAT Button
- 19 Using Note Repeat
- 20 The MUTE Button
- 20 Playing Songs
- 21 RECORDING PATTERNS
- 21 STEPS TO RECORDING A PATTERN
- 21 PRACTICE MODE
- 21 RECORDING OTHER PARTS (1-SHOT AND SYNTH)
- 22 PATTERN PLAY MODE
- 22 PLAYING PATTERN SEQUENCES WITH THE PADS
- 22 RECORDING PATTERN SEQUENCES INTO A SONG
- 22 ASSIGNING PATTERNS TO THE PADS
- 23 SELECTING, EDITING AND CREATING DRUM SETS
- 23 SELECTING A DRUM SET
- 23 CREATING AND EDITING DRUM SETS
- 24 PAGE 2: INSTRUMENT LAYER VOLUME
- 24 PAGE 3: ASSIGNING SOUNDS TO PADS
- 24 PAGE 4: PAD VOLUME
- 25 PAGE 5: PANNING
- 25 PAGE 6: TUNING
- 26 PAGE 7: ATTACK ENVELOPE (SYNTH ONLY)
- 26 PAGE 8: DECAY ENVELOPE
- 26 PAGE 9: RELEASE ENVELOPE (SYNTH ONLY)
- 27 PAGE 10: FILTER
- 27 PAGE 11: TRIGGERING MODE (ASN MODE)
- 28 PAGE 12: OUTPUT
- 28 PAGE 13: DRUM SET NAME
- 29 EFFECTS
- 29 Page 1 / Reverb Type
- 29 Page 2 / Reverb Send Amount
- 29 Page 3 / EQ and Compression Type
- 29 Page 4 / EQ and Compression ON / OFF
- 29 SAVING YOUR DRUM SETS
- 30 RECORD SETUP
- 30 PAGE 1: SELECT THE QUANTIZATION VALUE (QUANTIZE SELECT)
- 31 PAGE 2: GATE
- 31 PAGE 3: SELECT THE SWING VALUE (SWING SELECT)
- 31 PAGE 4: ENABLE CLICK AND SET RHYTHM (CLICK SELECT)
- 31 PAGE 5: SET CLICK VOLUME (CLICK VOL)
- 32 PAGE 6: VELOCITY SENSITIVITY
- 32 PAGE 7: BEAT VALUE
- 32 PAGE 8: NOTE VALUE
- 33 PAGE 9: PATTERN LENGTH
- 33 PAGE 10: OFFSET A PATTERN OR DRUM PART
- 33 PAGE 11: NAME THE PATTERN (NAME)
- 34 EDITING PATTERNS – ERASE FUNCTIONS
- 34 ERASING DRUM EVENTS WHILE RECORDING
- 34 ERASING AN ENTIRE PATTERN
- 34 ERASE ALL EVENTS PLAYED BY A PARTICULAR DRUM PAD
- 34 ERASE ALL INSTRUMENT EVENTS IN SUB-PATTERN
- 35 EDITING PATTERNS – COPY/SAVE FUNCTIONS
- 35 SAVING A PATTERN
- 35 COPYING A PATTERN
- 35 APPENDING A PATTERN
- 36 EDITING PATTERNS – TRANSPOSITION
- 36 PATTERN STEP EDITING (STEP EDIT MODE)
- 37 ADDING A NEW DRUM TO A STEP
- 37 ERASE A DRUM SOUND FROM A STEP
- 37 CHANGE A DRUM SOUND'S VOLUME IN A GIVEN STEP
- 37 EXIT STEP EDIT MODE
- 38 SONG MODE
- 38 PLAYING SONGS
- 39 RECORDING A SONG IN REAL-TIME
- 40 MANUAL SONG CREATION (SONG STEP EDIT MODE)
- 42 SETTING SONG TEMPO
- 42 INSERTING A TEMPO CHANGE IN A SONG
- 43 CONTROLLING PLAYBACK POSITION
- 43 LOOP A PATTERN INDEFINITELY
- 43 START FROM THE MIDDLE OF A SONG
- 44 ERASING AN ENTIRE SONG
- 44 SAVING YOUR SONG
- 44 APPEND A SONG
- 44 NAME A SONG (NAME)
- 45 SYSTEM SETUP
- 45 Page 1 / MIDI CHANNEL (MIDI CH)
- 45 Page 2 / RECEIVE MIDI NOTES (DRUM IN, 1-SHOT IN, SYNTH IN)
- 46 Page 3 / TRANSMIT MIDI NOTES (DRUM OUT, 1-SHOT OUT, SYNTH OUT)
- 46 Page 4 / ASSIGN MIDI NOTE NUMBERS TO DRUM PADS (NOTE)
- 47 Page 5 / ACCEPT EXTERNAL CLOCK VALUE (CLOCK IN)
- 47 Page 6 / SEND CLOCK VALUE TO OTHER DEVICES (CLOCKOUT)
- 48 Page 7 / MERGE MIDI IN WITH MIDI OUT (MIDITHRU)
- 48 Page 8 / SELECT DRUM SETS VIA MIDI PROGRAM CHANGES (PRG CHNG)
- 49 Page 9 / TEMPO SELECTION (TEMPO)
- 49 Page 10 / MAP DRUM NOTES (NOTE MAP)
- 51 PAGE 11 / MANUAL DRUMSET OVERRIDE (SET MODE)
- 51 Page 12 / LEDs (LEDS OFF)
- 51 Page 13 / BACKLIGHT BRIGHTNESS (BACKLITE)
- 51 Page 14 / BATTERY LEVEL (BATT LVL)
- 52 Page 15 / LOW BATTERY WARNING (LO BATT)
- 52 Page 16 / CHECK AVAILABLE MEMORY (FREE MEM)
- 52 Page 17 / SEND SONG AND PATTERN DATA TO MIDI SYS EX STORAGE DEVICE (SEND
- 53 SENDING MIDI SYSEX SONG AND PATTERN DATA TO THE XR20
- 54 APPLICATIONS
- 54 MIDI SYNC APPLICATIONS
- 54 XR20 As MIDI Timing Master
- 54 XR20 As MIDI Timing Slave
- 55 STRATEGIES FOR ASSEMBLING PATTERNS AND SONGS
- 56 UNDERSTANDING RHYTHMIC NOTATION
- 57 MIDI IMPLEMENTATION CHART
- 58 KEY FEATURES
- 58 TECHNICAL SPECIFICATIONS