Yamaha PM1D Owner's manual


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Yamaha PM1D Owner's manual | Manualzz

PM1D Manager V2 for Windows

Owner’s Manual

About the specifications of this software

Specifications of this software and the material given in this manual are subject to change without notice.

Copyright

Copying or distributing this software and/or this manual in part or in whole using any method without the written permission of Yamaha Corporation is prohibited.

Trademarks

Windows is a registered trademark of Microsoft Corporation in the United States and other countries.

Pentium II is a registered trademark of Intel Corporation.

Compact Flash™ is a trademark of SanDisk Corporation.

Other company names and product names are trademarks and registered trademarks of their respective owners. Symbols such as ® and TM are not explicitly given in this document.

The illustrations and LCD screens as shown in this owner’s manual are for instructional purposes only, and may appear somewhat different from those on your instrument.

EN

PM1D Manager V2 for Windows Owner’s Manual

Contents

About the “PM1D Manager V2 for Windows Owner’s Manual” . . . . . . . . . . . . . . . . . . . . . 3

Conventions in the “PM1D Manager V2 for Windows Owner’s Manual”. . . . . . . . . . . . . . 3

System requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3

Installing PM1D Manager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4

Uninstalling PM1D Manager. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5

Using the application . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5

Starting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5

Exiting. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5

Basic operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6

Initialization procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6

Screens unique to PM1D Manager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7

Upper part of the display (common to all screens) . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7

Lower part of the display (common to all screens). . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7

Lower part of the function menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8

Option popup window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8

REMOTE CONTROL SETUP popup window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9

Communication between PM1D Manager and the console/engine . . . . . . . . . . . . . . . . . 10

System connection examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10

Connections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11

Data communication method . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12

Online operating procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13

Offline operating procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13

Cautions regarding data communication . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13

Remote Control functionality . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14

Setup procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14

Remote control parameter list . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15

Special considerations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20

USB MIDI Driver . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22

Windows 2000 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22

Windows XP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22

Troubleshooting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23

2

About the “PM1D Manager V2 for Windows Owner’s Manual”

About the “PM1D Manager V2 for Windows Owner’s Manual”

PM1D Manager V2 for Windows (subsequently referred to as “PM1D Manager”) is an application program that runs on a computer running Microsoft Windows (subsequently referred to as the “PC”), providing the same operating environment as the software of the CS1D

(subsequently referred to as the “console”).

By using PM1D Manager, you can create various types of settings even when you are away from the console, and use a memory card (*) or other means to load settings into the console at a later time. In addition, you can connect the console/engine (DSP1D-EX {DSP1D}) to your

PC, and use it to control the entire system in the same way as from the console.

This manual explains only items that are specific to

PM1D Manager; how to install the program, how to connect your PC to the console/engine, and functional limitations of operations from the PC.

For details on basic operation in each screen, please refer to the “CS1D Reference Manual (Software)” contained in the CS1D Owner’s Manual.

For details on terminology and basic operation for Windows, please refer to the manual or Help files included with Windows.

* For details on the memory cards that can be used, refer to

“CS1D Operation Manual (Basic Operation)” p.144, and

“CS1D Reference Manual (Hardware)” p.80 contained in the CS1D Owner’s Manual.

Conventions in the “PM1D Manager V2 for Windows Owner’s Manual”

• Distinguishing between the controls of the console and the knobs/buttons of the software

The names of controls on the console (switches, encoders) are enclosed in square brackets [ ] in order to distinguish them from the knobs and buttons that are displayed by the software.

Example: This is the same function as the DIRECT

RECALL [1]–[12] switches in the SCENE MEM-

ORY block of the console.

• Various icons

The left icon is used to indicate tips and ref-

Hint erence pages.

Particularly important items or operations you must use with care are marked by the left icon.

System requirements

The following system is required in order to start up PM1D Manager.

An IBM PC/AT compatible computer with at least a

Pentium II 233 Mhz or equivalent CPU (Pentium II

350 Mhz or faster is recommended)

64 MB or more memory (128 MB or more is recommended)

Supported operating systems:

Microsoft Windows 2000 / Microsoft Windows XP

Home Edition / Microsoft Windows XP Professional

Internet Explorer 4.0 or later must be installed

A display system with resolution of at least 800 x 600 pixels and 16 bit color (SVGA, High Color)

Hard disk free area of 10 MB or more

Mouse or other pointing device

CD-ROM drive

Serial port or USB port

* You will need an RS-232-C cable (cross-wired) not exceeding 5 meters, or a USB cable not exceeding 3 meters.

An ATA compatible PC CARD slot / CF (Compact

Flash) slot, or a PC CARD / CF card reader

Depending on your system and OS, a higher level of performance may be required. A higher level of performance may also be required if you are using a notebook PC.

For the latest version of the software and driver, and for details on operating requirements, please refer to the following URL.

http://www.yamahaproaudio.com/

3

PM1D Manager V2 for Windows Owner’s Manual

Installing PM1D Manager

This section explains how to install the PM1D Manager program.

Before you install the software, you must read the license agreement (licence_e.txt) found on the

“PM1D SYSTEM SOFTWARE” CD-ROM. You may use the software on the CD-ROM only if you accept the terms of this license agreement.

If an older version of PM1D Manager is already installed, you must first uninstall it. (For the uninstallation procedure, refer to p.5.)

Before you begin the installation, you must exit all applications and memory-resident programs.

1. Insert the “PM1D SYSTEM SOFTWARE” CD-ROM into your CD-ROM drive, and open the CD-ROM drive from “My Computer.”

2. Inside the “WIN” folder, double-click the

“Setup.exe” icon.

The opening screen of the installer will appear.

Continue following the on-screen instructions, and installation will be completed.

Depending on your PC system, you may be asked to restart the system during the installation process. If so, installation will continue automatically after you restart.

3. As directed by the instructions on the screen, click the “Next” button as needed to proceed to the next step.

4. When the “Select Installation Folder” screen appears, click the Browse button if necessary, specify the installation folder, and proceed to the next step.

When installation is complete, a shortcut icon will be added to the Start menu and to the desktop.

4

Uninstalling PM1D Manager

Uninstalling PM1D Manager

There are two ways to uninstall PM1D Manager.

Using “Add or Remove Programs”

1. From the Windows “Start” menu, select “Start”-

(“Settings”)-“Control Panel.”

2. When the Control Panel opens, double-click the

“Add or Remove Programs” icon.

Using Setup.exe

1. Perform steps 1–3 of “Installing PM1D Manager.”

A screen will appear asking you to select either

“Repair PM1D Manager” or “Remove PM1D Manager.”

3. Select the “PM1D Manager” item, and click

“Remove (Change/Remove).”

PM1D Manager and related files will be deleted from the hard disk. (For details on the procedure, refer to your Windows manual.)

2. Check the “Remove PM1D Manager,” and click the

“Finish” button.

The software will be uninstalled.

If you selected Repair PM1D Manager, the software will not be removed.

Using the application

This section explains how to start and exit PM1D Manager, and how to perform basic operations.

Starting

You can use either of the following methods to start up

PM1D Manager.

1 From the Windows “Start” menu, select “Start”-

“Programs”-“YAMAHA PM1D System”-“PM1D

Manager”

2 Double-click the PM1D Manager icon that was created during the installation.

It is not possible for multiple instances of PM1D Manager to be running simultaneously.

Hint

You may find it convenient to set your screen display resolution to 800 x 600, since PM1D Manager can start up in fullscreen display mode. However in this case, the menu bar will not be displayed.

Exiting

You can use any of the following methods to exit PM1D

Manager.

1 In the lower left of the Function menu screen, click the EXIT button.

2 Open the “File” menu and select “Exit.”

3 Click the “Close” button of the window.

4 Select “Close” from the “PM1D Manager” button in the task bar.

5 Press Alt+F4 from the keyboard.

A popup window will ask you to confirm that you want to exit. To exit the application, click the OK button.

If you are using PM1D Manager with an 800 × 600 pixel display, methods 2 – 4 cannot be used.

Hint

The next time PM1D Manager is started up, the state in which you exited will automatically be restored.

5

PM1D Manager V2 for Windows Owner’s Manual

Basic operation

Operation in each screen is the same as on the console itself. Refer to “CS1D Reference Manual (Software)” contained in the CS1D Owner’s Manual. Mention of the console’s track pad should be read as referring to the mouse/pointing device of your PC.

Initialization procedure

If you want to initialize all current settings of the PM1D

Manager and its scene memories and libraries, you can use the following procedure to restore the factory-set condition.

1. In the Function menu screen, click the OPTION button.

The Option settings popup window will appear.

When you press either of these buttons, a dialog box will appear, asking you to confirm the initialization.

2. According to the content that you want to initialize, click either the “Initialize All Memories” button or the “Initialize Current Memories” button.

If you click the “Initialize All Memories” button

The current settings of the PM1D Manager, as well as the scene memories and the various libraries will be initialized to the factory-set condition.

• If you click the “Initialize Current Memories” button

The current settings of the PM1D Manager will be initialized. However, scene memories and the various libraries will not be affected.

3. To execute the initialization, click the OK button.

Memories that have been initialized cannot be recovered.

Please use great care when performing this operation.

Memory initialization can be performed only when offline.

Hint

For details on the Option popup window, refer to the expla-

nation on p.8.

6

Screens unique to PM1D Manager

Screens unique to PM1D Manager

This section explains the screens that differ from the console and are unique to PM1D Manager.

Upper part of the display (common to all screens)

1 2

1 Connection status

This area of the PM1D Manager screen will indicate the status of the connection between the PC and console or engine.

........... Indicates that a cable is connected between the console/ engine and the PC, but communication has not been established.

...........Indicates that a cable is connected between the console/ engine and the PC, and that communication has been established. In this state, the

PM1D system can be controlled from the PC.

...........Indicates that either the cable is not connected, or that the other device is not powered-on.

2 Connection destination / connection method

The connector (COM port name or USB port name) that is selected in the Communication Port (Option menu) of Communication Setup.

Lower part of the display (common to all screens)

1

1 RECALL button / MUTE button

Select the function of the DIRECT RECALL/MUTE

MASTER 1–12 buttons ( 2 ) from the following two choices.

DIRECT RECALL

You can use the DIRECT RECALL/MUTE MAS-

TER 1–12 buttons to directly recall the scenes assigned to direct recall numbers 1–12. For details on how to assign a scene to a direct recall number, refer to “CS1D Reference Manual (Software)” contained in the CS1D Owner’s Manual.

MUTE MASTER

You can use the DIRECT RECALL/MUTE MAS-

TER 1–12 buttons to turn muting on/off for mute groups 1–12.

2

Hint

These two buttons have the same function as the MODE button in the MUTE GROUP ASSIGN screen of the IN DCA/

MUTE function and OUT DCA/MUTE function, and the

MODE button in the DIRECT RECALL screen of the SCENE function.

2 DIRECT RECALL/MUTE MASTER 1–12 buttons

Depending on the setting of the RECALL button /

MUTE button ( 1 ), these buttons function either as direct recall or mute master buttons.

These have the same function as the DIRECT

RECALL [1]–[12] switches in the SCENE MEMORY block of the console.

7

PM1D Manager V2 for Windows Owner’s Manual

Lower part of the function menu

1 2 3

1 EXIT button

This button exits the PM1D Manager application.

This button has the same result as selecting “Exit” from the “File” menu in the menu bar, or clicking the

“Close” button in the upper right of the PM1D Manager window.

2 OPTION button

This button is used to make communication-related settings or to initialize the memory. When you click this button, the Option popup window will appear.

3 ONLINE/OFFLINE button

This button initiates or terminates communication.

When the button is on, PM1D Manager is online.

When the button is off, PM1D Manager is offline.

If the console/engine and the PC are not connected by a cable, or if communication is not possible

Option popup window

To open the Option popup window, click the

OPTION button located at the lower left of the function menu screen, or choose [Manager] from the

[Option] menu of the menu bar.

1

2

3

4

5

1 Communication Setup

Communication Port

From the pulldown menu, select the port that will be used for communication. Only COM ports 1–9 are supported.

Meter Request

Select whether the meter movements displayed in various screens of the console will also be displayed in PM1D Manager. If this is turned ON, the console’s meter movements can also be viewed in

PM1D Manager.

8

4 5 because the communication settings are inappropriate, the button will be grayed, and cannot be clicked.

4 ABOUT button

This button accesses a popup window that displays the PM1D Manager version number and other information about the software.

5 REMOTE ONLINE/OFFLINE button

This button switches the Remote Control function on/off. The button indicates ONLINE when PM1D

Manager is synchronized with the remote controller, and OFFLINE when it is off.

If the remote controller is not connected to the PC via USB cable, or if communication is not possible because the communication settings are inappropriate, this button is grayed-out and cannot be clicked.

• Please be aware that if Meter Request is turned ON, the communication load will be higher.

• Depending on the PC system you are using and on the frequency of operations on the console, the load may exceed the allowable limit, causing communication with the PC to be terminated for safety’s sake, and placing

PM1D Manager offline. If this occurs, turning Meter

Request OFF may solve the problem.

• If you do not require meter display, we recommend that you turn Meter Request OFF.

2 Remote Control Setup

Out Port

In Port

Here you can select the USB input port (IN PORT) and output port (OUT PORT) used for communication with the remote controller.

3 Memory Setup

Here you can reset the current PM1D Manager settings and memories/libraries to the condition in which they were immediately following installation.

Each button has the following function.

Initialize All Memories button

When you click this button, the current settings of the PM1D Manager as well as the scene memories and the various libraries will all be initialized to the factory-set condition.

Initialize Current Memories button

When you click this button, the current settings of the PM1D Manager will be initialized. (However, the scene memories and the various libraries will

Screens unique to PM1D Manager not be affected.) The following data will be initialized.

– Current scene settings

– Current unit settings

– Current patch settings

– Name assigned in the NAME function of each function

– Setup data (internal parameters not stored in the scene)

Memory initialization can be performed only when offline.

4 OK button

When you click this button, the settings that you modified in Communication Setup will be finalized, and the popup window will close.

5 CANCEL button

When you click this button, the settings that you modified in Communication Setup will be discarded, and the popup window will close.

REMOTE CONTROL SETUP popup window

To open the REMOTE CONTROL SETUP popup window, choose [Remote Control Setup] from the

[Option] menu of the menu bar. In this window you can make settings related to remote control (

→p.14).

2 3

1

4

5

9

6

7

8

0 A B

1 REMOTE MACHINE

When the system goes online, or when you click the

RE-SYNCHRONIZE button to establish synchronization, this field will indicate the model name

(DM2000 V2, 02R96 V2, DM1000 V2) of the remote controller from the MIDI port. You can also select the model name manually, even if no remote controller is connected.

2 RE-SYNCHRONIZE

This button obtains remote controller model information from the specified MIDI port. It also transmits PM1D Manager parameter data to the remote controller.

3 ONLINE/OFFLINE indication

This will indicate ONLINE when communication with the remote controller has been established.

4 CH ASSIGN

Here you can assign the correspondence between input channels of the remote controller and input channels of the PM1D, in units of two channels. If you don’t want to make an assignment, choose “NO

ASSIGN.”

5 SCENE ASSIGN

Here you can select the PM1D scene memory numbers that correspond to scene memory numbers 00–

99 of the remote controller.

6 MIX ASSIGN

Here you can select the PM1D’s MIX channels that will correspond to the remote controller’s AUX channels 1–

8 (or 1–12 on the DM2000 V2). By operating the AUX channels of the remote controller you can control the corresponding MIX channels of the PM1D.

7 MATRIX ASSIGN

Here you can select the PM1D’s MATRIX channels that will correspond to the remote controller’s BUS channels 1–8. By controlling the BUS channels of the remote controller you can control the corresponding

MATRIX channels of the PM1D.

8 STEREO ASSIGN

Here you can select the PM1D’s STEREO channel

(STEREO A or B) that will correspond to the remote controller’s STEREO channel.

9 ATT

This selects whether ATT operations on the remote controller will control the PM1D’s ATT or its HA

GAIN (or digital gain).

0 IN EQ LOW

This selects whether LOW band EQ operations on an input channel of the remote controller will control the PM1D’s LOW band EQ or its HPF.

A OUT EQ

This selects the set of four bands on the PM1D’s input channel EQ that will be controlled by operating the four-band EQ of an output channel on the remote controller.

LOW: SUB LOW, LOW, LOW MID, MID bands

HIGH: LOW MID, MID, HIGH MID, HIGH bands

B EXIT

Closes the REMOTE CONTROL SETUP popup window.

9

PM1D Manager V2 for Windows Owner’s Manual

Communication between PM1D Manager and the console/engine

If you connect the console/engine and the PC, you can use PM1D Manager as a supplementary controller for the system.

• “Online” refers to a state in which the console/ engine and the PC are connected by a cable, and data can be transferred to control the device immediately.

• “Offline” refers to a state in which the console/ engine and the PC are not connected by a cable and therefore are unable to communicate, or a state in which the cable is connected but communication has not begun.

In the online state, parameters (with some exceptions) will be linked between the console/engine and the PC, allowing PM1D Manager to monitor the state of the system, operate it remotely, and act as a substitute in the event of device failure. The material that follows will explain various ways of setting up the system, and how data communications can be established and terminated.

System connection examples

Example 1: Standard mode (connect the PC to the console)

Console

×1, Engine×1

CONSOLE

(CS1D)

ENGINE

(DSP1D)

Example 2: Standard mode (connect the PC to the engine)

Example 4: Mirror mode (connect the PC to the engine)

Console

×1, Engine×2 (mirror mode)

• The PC can only be connected to the engine that is selected in Mirror mode. In this example, ENGINE A is used.

ENGINE A

(DSP1D)

CONSOLE

(CS1D)

ENGINE B

(DSP1D)

ENGINE

(DSP1D)

CONSOLE

(CS1D)

Example 3: Mirror mode (connect the PC to the console)

Console

×1, Engine×2 (mirror mode)

ENGINE A

(DSP1D)

CONSOLE

(CS1D)

ENGINE B

(DSP1D)

• The PC can only be connected to the engine that is selected in Mirror mode. In this example, ENGINE B is used.

ENGINE A

(DSP1D)

CONSOLE

(CS1D)

ENGINE B

(DSP1D)

Example 5: Normal mode (connect the PC to the engine)

Engine

×1

ENGINE

(DSP1D)

• Only one PC can be connected to a system. It is not possible to connect multiple PC’s to a system.

• Depending on the device to which the PC is connected, or depending on the structure of the system, the functionality of PM1D Manager may be partially limited. For details, refer to “PC connections in a system that includes

a console” ( →p.21).

10

Communication between PM1D Manager and the console/engine

System example 6: Dual Console mode

PC1

Console1

(CS1D)

Console2

(CS1D)

PC2

Engine

(DSP1D)

• You can connect and use either PC1 or PC2 (not both).

• Even if a PC is connected to console 2, it cannot be used.

System example 7: Cascade connection

Master system Slave system

PC1

Console

(CS1D)

PC2

Engine

(DSP1D)

Console

(CS1D) cascade

DSP1D

(ENGINE)

Engine

(DSP1D)

PC4

PC3

• You can connect and use either PC1 or PC2 (not both), and PC3 or PC4 (not both).

• Even if there is no console, just an engine and PC can be used as a system.

Connections

Connect the console/engine to your PC as shown in the following diagram. You can make connections in one of two ways: serial connection or USB connection.

CS1D/DSP1D rear panel

1. Serial connection

RS-232-C

Serial cable

D-sub 9-pin (male

male) cross cable

2. USB connection

USB USB cable

PC

PC serial port

• When using USB connections, you must exit PM1D

Manager before you power-on/off the console/engine or connect/disconnect cables. If you perform these actions before exiting, communication may become impossible until you restart your PC.

• USB connection is not guaranteed to be faster than serial connection. Depending on your system, serial connection may provide faster and more stable communication. If you were able to use serial connection with previous versions, we recommend that you continue using serial connection.

• When using a serial connection, only COM ports 1–9 are supported.

USB port

11

PM1D Manager V2 for Windows Owner’s Manual

Data communication method

Use the following procedure to initiate communication.

1. Connect your PC to the console or engine, using either a serial connection or a USB connection.

Hint

When using USB connection, you must first install the USB driver. If you have not yet installed the USB driver, do so as described in “USB driver installation” (

p.22).

2. Power-on the connected console/engine.

3. Start up PM1D Manager, and click the OPTION button located in the lower left of the Function menu screen or select [Manager Option] from the

[OPTION] menu in the menu bar.

Click

6. In the Function menu screen, click the ONLINE/

OFFLINE button.

The following popup window will appear.

In this popup window you can select one of the following two connection modes.

UPLOAD

The current settings of PM1D Manager will be transmitted to the console/engine, and then synchronized operation will begin.

DOWNLOAD

The current settings of the console/engine will be transmitted to PM1D Manager, and then synchronized operation will begin.

Whether PM1D Manager is online or offline can be verified by the state of the ONLINE/OFFLINE button in the Function menu screen.

4. In the Communication Port field, select the port that you will be using, and click the OK button.

When using a serial connection, only COM ports 1–9 are supported.

5. If the system includes a console, click the PERMIT button in the PC CONNECTION area of the console’s

SYSTEM CONNECTION screen. This will allow a PC connection with the connected console/engine.

Offline (connection not possible)

Offline (connection possible)

Online

In a state in which it is not possible to initiate communications, the OFFLINE/ONLINE button will be grayed, and cannot be clicked. In this case, please check the cable connections and settings.

When you click either UPLOAD or DOWNLOAD in the

“CONNECTION” popup window to select the connection mode, please check the following points.

• In the console’s SYS/W.CLOCK screen PC CONNEC-

TION area, make sure that the PERMIT button of the device connected to the PC is turned on.

• Make sure that no popup window is displayed in the screen of the console.

• Make sure that no file is being loaded on the console.

• Make sure that time code is not running in the system.

• Auto fading or manual fading are not in progress.

If any of the above conditions are not satisfied, a popup window will appear, informing you that the PC cannot be connected to the other device, and the connection procedure will be aborted at step 4 above.

Communication may become unstable if the cable is too long. Use a cable no longer than 5 meters for serial connection, or a cable no longer than 3 meters for USB connection.

If time code is running when you attempt to initiate communication, communication will be aborted. Transmit time code after switching to online mode.

12

For details, refer to “CS1D Reference Manual (Software)” contained in the CS1D Owner’s Manual SYS/

W.CLOCK function.

Hint

• If you are using Mirror mode, you can communicate only with the selected engine A or B. The PERMIT button for the unused engine cannot be turned on from the PC

CONNECTION screen.

• If you are using Dual Console mode, you can communicate only with console 1. The console 2 PERMIT button will not appear in the PC CONNECTION screen.

Also, you cannot operate the various PERMIT buttons from console 2.

• Only one PC can be connected to a system. It is not possible to connect multiple PC’s to a system. The PERMIT button in the PC CONNECTION screen can be turned on either (not both) for the console or the engine that is being used (ENGINE A or B).

If you are using cascade connection, master and slave are handled separately, so this is considered as two systems.

Communication between PM1D Manager and the console/engine

Online operating procedure

If the console/engine and PC are connected correctly, and communication is possible, the OFFLINE symbol

(see p.8) shown at the top of the PM1D Manager screen will change to the ONLINE symbol, indicating that

PM1D Manager is online.

Now the PC and the entire system will be operate in tandem, and you can use PM1D Manager for supplementary control of the system. However, some operations

and parameters will not be linked, so please read p.20

and 21 for details.

While an important operation is being performed on the console, a popup window like the following will appear, and PM1D Manager will be temporarily inoperable.

Please wait until the operation on the console has been completed.

Offline operating procedure

To break communication between the online the console/engine and the PC, click the OFFLINE/ONLINE button in the lower part of Function menu screen. The following popup window will appear, so click the OK button and you will switch to offline mode.

Immediately before PM1D Manager transitions from offline to online, all data is automatically backed up. (This is referred to as the recovery point.)

When returning to the offline state, the scene memories and all library data will return to the recovery point, regardless of the reason that the system went offline. In other words, the current scene will be maintained from its online state, but the scene memories and all library data will not be maintained.

Also, the DIRECT RECALL / MIDI CTRL CHANGE / TC

EVENT functions will normally not be recovered. Be aware that this may produce settings that you do not expect.

Even if the user does not manually switch to the offline state, communication will forcibly be switched offline when one of the following occurs.

• When you exit PM1D Manager while online

• When permission for PC connection is canceled on the console

• When the console switches between engine A/B while the

PC is connected to the engine (system example 4 on p.10)

• When a console is connected to a system that consisted of only an engine and a PC (system example 5 on p.10)

• When the cable connection is accidentally broken, or if a communication time-out occurs for any reason (*)

• When processing cannot be performed in time because of an excessive amount of data being transferred (*)

• When the user cancels during an upload or download (*)

• When the SYSTEM CONFIGURATION of the console is switched to console 2 while the console and PC are still online (*)

* In these cases, PM1D Manager will attempt to return all data on the PC to the recovery point, but it is possible that the data has already been destroyed. You can either reload the data, or re-connect to the device with which you were communicating.

If the PC is connected to the engine in a system that includes a console (system example 4 on p.10), and if communication between the console and engine is broken for some reason, the scene memory and all library data will return to the recovery point. If you are using the PC as a backup for the console, we recommend that you load the PC with same data as the console while the

PC is still offline, so that the recovery point will be the same state as the console. Then make the connection.

Cautions regarding data communication

■ You should exit all Windows application software and resident software. Communication may be unstable if you fail to do so.

■ Do not perform the following operations while communication is occurring. Doing so may cause communication to be broken.

• Suspend/resume operations

• Starting up a screen saver (including automatic startup by timer)

• Connecting or disconnecting a memory card or

USB device, etc.

■ If you are using a notebook PC, you may require a higher level of performance than described for the

minimum level of system configuration (

→p.3).

■ If you are using a notebook PC, communication may become unstable because of power-management settings in the Windows control panel or power-management settings specific to your CPU (SpeedStep

[Intel CPUs], PowerNow! [AMD CPUs], LongRun

[Transmeta CPUs]). Please turn such functionality off, and use the notebook PC with its AC power adaptor connected.

13

PM1D Manager V2 for Windows Owner’s Manual

Remote Control functionality

If you connect PM1D Manager to a Yamaha digital mixer

(DM2000 V2, 02R96 V2, and DM1000 V2) via USB, you will be able to use the digital mixer (subsequently referred to as the “remote controller”) to remotely control the PM1D system.

Yamaha digital mixer

(DM2000 V2, 02R96 V2,

DM1000 V2)

PM1D Manager

USB

USB/RS-232C

PM1D V2 system

• The digital mixers that can be used for remote control are only the DM2000 V2, 02R96 V2, and DM1000 V2, and each must be running system software V2. Remote control from other mixers is not possible.

• If you use a remote control device, the scene data and setup data stored in the digital mixer (DM2000 V2,

02R96 V2, DM1000 V2) will be rewritten. Please back up all of your digital mixer’s data to a computer or other external media before you use the remote control functions. For details on how to back up, refer to the manual of your digital mixer.

• The PM1D system’s parameters that can be remotely controlled are the HA GAIN or digital gain, ATT, EQ, GATE,

COMP, MIX SEND, FADER, ON, SURROUND, CUE/

SOLO ON, DCA, and scene parameters. For details, refer to the remote control parameter list (

p.15).

• Parameters that do not match between the remote controller and the PM1D will be controlled to the value that is closest to the parameter value that was operated. This means that the actual value may differ from the displayed value.

Engine

DSP1D/DSP1D-EX

Console CS1D

Setup procedure

1. Make a USB or serial connection between the console/engine and the PC, and a USB connection between the remote controller and the PC.

2. In the SETUP screen of the remote controller, go to the MIDI/HOST page and set the Studio Manager

PORT to “USB” and the ID to “1.”

3. Start up PM1D Manager, and open the Option popup window either by clicking the OPTION button in the lower left of the function menu screen or by choosing [Manager Option] from the [Option] menu in the menu bar.

4. In the Option window, make the port settings shown below, and click [OK].

Communication Port: Select the port that you will use to communicate with the console/engine.

Remote Control Setup: Select the USB input port

(IN PORT) and output port (OUT PORT) used to communicate with the remote controller. If the connection with the console/engine is also a USB connection, be careful that you don’t select the console/ engine port by mistake.

5. From the menu bar, choose [Option] menu

[Remote Control Setup] to open the REMOTE

CONTROL SETUP popup window.

6. In the REMOTE CONTROL SETUP window, select the model name of the remote controller you’re using in the REMOTE MACHINE field.

Click

7. In the REMOTE CONTROL SETUP window, make channel assignments for the remote controller and

for the PM1D (

p.9).

8. In the function menu screen, click the REMOTE

ONLINE/OFFLINE button (or the RE-SYNCHRO-

NIZE button in the REMOTE CONTROL SETUP windows) to enable Online status for communication with the remote controller.

ONLINE/

OFFLINE button

REMOTE ONLINE/

OFFLINE button

9. In the function menu screen, click the ONLINE/

OFFLINE button to enable Online status for communication with the console/engine.

This completes preparations for remote control.

10. In this state, operating the parameters on the remote controller will also control the corresponding parameters on the PM1D.

For details on the parameters supported for remote control, refer to the remote control parameter list

(

→p.15).

14

Remote Control functionality

Remote control parameter list

Parameter

Input Fader

Input On

Input Att

Input HA Gain

PM1D

Input EQ

----

----

Low L.SHELF

Low Q

HPF F

Low F

Low G

HPF on

Low Mid Q

Low Mid F

Low Mid G

Hi Mid Q

Hi Mid F

Hi Mid G

Hi LPF

Hi H.SHELF

Hi Q

Hi F

Hi G

Hi LPF

On

On

----

Input Gate

Input Comp

Input Surround

Type

Attack

Range

Hold

Decay

Threshold

----

On

----

Type

Attack

Release

Ratio

Gain

Knee

Threshold

----

Link

Pattern Link

Surround LFE

Divergence F

LR Pan

FR Pan

----

----

----

----

Divergence Link

Divergence R

Direction

*1

Ignored

Ignored

Ignored ←

Ignored

Ignored

Ignored

Ignored

Ignored ←

Ignored ←

Ignored ←

Ignored ←

Ignored ←

Ignored ←

Ignored ←

Parameter

Input Fader

Input On

Input Att

Input EQ

Input Gate

Input Comp

Input Surround

Remote Controller

Notes

EQ TYPE

Low Q

Low F

Low G

Low G (HPF On)

Low Mid Q

Low Mid F

Low Mid G

Hi Mid Q

Hi Mid F

Hi Mid G

Hi Q

Div

X

Y

Width

Depth

OffsetX

OffsetY

DivLink

DivRear

Ratio

Gain

Knee

Threshold

Direction

Link

PattLink

LFE

Hi Mid F

Hi Mid G

LPF On

On

On

Link

KeyIn

KeyAUX

KeyCh

Type

Attack

Range

Hold

Decay

Threshold

LocComp

On

Link

Type

Attack

Release

When ATT mode = ATT

When ATT mode = HA GAIN

When HPF

When L.SHELF

When other than L.SHELF or HPF

When IN EQ LOW = HPF

When IN EQ LOW = LOW

When IN EQ LOW = LOW

When IN EQ LOW = HPF

When LPF

When H.SHELF

When other than H.SHELF or LPF

15

PM1D Manager V2 for Windows Owner’s Manual

PM1D

Parameter

Input to Stereo Pan

Input to Stereo On

Mix Send

On

Pre/Post

Level

Pan (only if mix pair)

Mix Fader

Mix On

Mix EQ

Mix Comp

Hi Q

Hi F

Hi G

----

Hi On

On

----

On

Mid Q

Mid F

Mid G

Mid On

Hi Mid Q

Hi Mid F

Hi Mid G

Hi Mid On

Hi LPF

Hi H.SHELF

----

SubLow HPF

SubLow L.SHELF

SubLow Q

SubLow F

SubLow G

----

SubLow On

Low Q

Low F

Low G

Low On

Low Mid Q

Low Mid F

Low Mid G

Low Mid On

----

Type

Attack

Release

Ratio

Gain

Knee

Threshold

Matrix Fader

Matrix On

Direction

*1

→ Ignored

→ Ignored

→ Ignored

Ignored ←

Ignored

Ignored ←

→ Ignored

→ Ignored

→ Ignored

Ignored ←

Ignored

Remote Controller

Parameter

Input Channel Pan

Routing Stereo

Aux Send

On

Pre/Post

Level

Aux Pan (only if aux pair)

Aux Fader

Aux On

Aux EQ EQ TYPE

Notes to aux1–12 to aux1–12 to aux1–12

*2

*2

*2 to aux1/2–11/12

*2

Low Q

When HPF

When L.SHELF

When other than L.SHELF or HPF

Low F

Low G

HPF On

----

Low Mid Q

Low Mid F

Low Mid G

----

----

----

----

----

----

----

Hi Mid Q

Hi Mid F

Hi Mid G

----

----

----

Hi Q

When LPF

When H.SHELF

When other than H.SHELF or LPF

Aux Comp

Low mode

High mode

Hi Mid F

Hi Mid G

LPF On

----

On

LocComp

On

Link

Type

Attack

Release

Ratio

Gain

Knee

Threshold

Bus Fader

Bus On

16

Remote Control functionality

Parameter

Matrix EQ

Matrix Comp

PM1D

Hi Q

Hi F

Hi G

Hi LPF

Hi On

On

----

On

Mid G

Mid On

Hi Mid Q

Hi Mid F

Hi Mid G

Hi Mid On

Hi LPF

Hi H.SHELF

----

SubLow HPF

SubLow L.SHELF

SubLow Q

SubLow F

SubLow G

SubLow HPF

SubLow On

Low Q

Low F

Low G

Low On

Low Mid Q

Low Mid F

Low Mid G

Low Mid On

Mid Q

Mid F

----

Type

Attack

Release

Ratio

Gain

Knee

Threshold

Stereo Fader

Stereo Bal

Stereo On

Direction

*1

→ Ignored

→ Ignored

→ Ignored

→ Ignored

→ Ignored

Ignored ←

→ Ignored

Ignored ←

Ignored ←

Ignored

→ Ignored

→ Ignored

→ Ignored

→ Ignored

→ Ignored

→ Ignored

Ignored ←

Parameter

Bus EQ

Bus Comp

Low mode

High mode

Hi Mid F

Hi Mid G

LPF On

----

On

LocComp

On

Link

Type

Attack

Release

Ratio

Gain

Knee

Threshold

Remote Controller

Notes

EQ TYPE

Low Q

When HPF

When L.SHELF

When other than L.SHELF or HPF

----

----

----

----

Hi Mid G

----

----

----

----

----

Low F

Low G

HPF On

----

Low Mid Q

Low Mid F

Low Mid G

----

Hi Mid Q

Hi Mid F

Hi Q

When LPF

When H.SHELF

When other than H.SHELF or LPF

Stereo Fader

Stereo Bal

Stereo On

17

PM1D Manager V2 for Windows Owner’s Manual

PM1D

Parameter

Stereo EQ

Stereo Comp

Input Pair

Mix Pair

Matrix Pair

Word Clock status

Input CH Select

----

Type

Attack

Release

Ratio

Gain

Knee

Threshold

Hi Q

Hi F

Hi G

Hi LPF

Hi On

On

----

On

Mid G

Mid On

Hi Mid Q

Hi Mid F

Hi Mid G

Hi Mid On

Hi LPF

Hi H.SHELF

----

SubLow HPF

SubLow L.SHELF

SubLow Q

SubLow F

SubLow G

SubLow HPF

SubLow On

Low Q

Low F

Low G

Low On

Low Mid Q

Low Mid F

Low Mid G

Low Mid On

Mid Q

Mid F

Output CH select

Input Cue

Mix Cue

Matrix Cue

Stereo Cue

Cue mode

Cue Interruption

DCA Fader 1-8

DCA Fader 9-12

DCA Mute 1-8

DCA Mute 9-12

Mute Master 1-8

Direction

*1

→ Ignored

→ Ignored

→ Ignored

→ Ignored

→ Ignored

Ignored ←

→ Ignored

Ignored ←

Ignored ←

Ignored

→ Ignored

→ Ignored

→ Ignored

→ Ignored

→ Ignored

→ Ignored

Ignored ←

Ignored

Parameter

Stereo EQ

Low mode

High mode

Stereo Comp

Input Pair

Aux Pair

Bus Pair

Word Clock select

Input CH Select

Aux CH select

Bus CH select

Stereo select

Input Solo

Aux Solo

Bus Solo

Stereo Solo

Solo Sel mode

Solo Interruption

Input Fader Group Fader

Output Fader Group Fader

Input Fader Group On

Output Fader Group On

Input Mute Master

Hi Mid F

Hi Mid G

LPF On

----

On

LocComp

On

Link

Type

Attack

Release

Ratio

Gain

Knee

Threshold

Remote Controller

Notes

EQ TYPE

Low Q

When HPF

When L.SHELF

When other than L.SHELF or HPF

----

----

----

----

Hi Mid G

----

----

----

----

----

Low F

Low G

HPF On

----

Low Mid Q

Low Mid F

Low Mid G

----

Hi Mid Q

Hi Mid F

Hi Q

When LPF

When H.SHELF

When other than H.SHELF or LPF

Specify 48k if PM1D is unlocked

18

Remote Control functionality

PM1D

Parameter

Mute Master 9-12

Surround Mode

Input CH Name (Short)

Direction

*1

Parameter

Output Mute Master

Surround Mode

Input CH Name (Short)

Remote Controller

Notes

Input CH Name (Long)

Mix CH Name (Short)

Mix CH Name (Long)

Matrix CH Name (Short)

Matrix CH Name (Long)

Stereo CH Name (Short) L-side only

Stereo CH Name (Long) L-side only

Input CH Name (Long)

Aux CH Name (Short)

Aux CH Name (Long)

Bus CH Name (Short)

Bus CH Name (Long)

Stereo CH Name (Short)

Stereo CH Name (Long) column1–4 column1–8 column9–16

*3 column1–4 column1–8 column9–16

*3 column1–4 column1–8 column9–16

*3 column1–4 column1–8 column9–16

*3

Scene Now #

Scene Last #

Scene Recall Function

Scene Clear Function

Scene Store Function

Scene Title

Scene Protect

Scene Now

Scene Last

Scene Recall Function

Scene Clear Function

Scene Store Function

Scene Title

Scene Protect

*1.

Indicates the direction(s) in which remote control is supported.

↔ .................... Commands can be transmitted and received in either direction between the PM1D and the remote controller.

Ignored ← ...... This is a parameter not found on the PM1D, so the command will be ignored if it is received from the remote controller.

→ Ignored ...... This is a parameter not found on the remote controller, so the command will be ignored if it is received from the PM1D.

*2.

AUX channels on units other than the DM2000 V2 are 1–8. The corresponding MIX channels will depend on the MIX ASSIGN settings in the

REMOTE CONTROL SETUP popup window.

*3.

Since the PM1D does not have column 9–column 16, the data is fixed as “ ” (space) on the remote controller.

19

PM1D Manager V2 for Windows Owner’s Manual

Special considerations

This section notes various things you should be aware of concerning the parameters and operations in each screen.

PREFERENCE switch

CONFIRMATION

ON/OFF

WARNING MESSAGES

ON/OFF

GATE/COMP GR

METER ON/OFF LINK

These settings are not linked with the console in the system, and therefore must be set individually.

INTERNAL

CALENDAR/CLOCK

Others

Since this indicates the date of the PC, it is not linked with the console. Make this setting in the Windows [Control Panel]-

[Date and time].

These functions are specific to the console, and do not exist in

PM1D Manager.

The SELECTED CH field in the

AUTO DISPLAY area is not shown in PM1D Manager, but is always enabled.

SELECTED INPUT CHANNEL / SELECTED

OUTPUT CHANNEL

These settings are not linked with the console in the system, and can be set independently.

Hint

You can switch the channel directly by left-clicking or rightclicking SELECTED INPUT CHANNEL / SELECTED

OUTPUT CHANNEL field located in the lower part of the screen.

MODULE FLIP / FADER FLIP

These functions are specific to the console, and do not exist in PM1D Manager.

PREVIEW mode on/off (MEMORY screen)

This is not linked with the console in the system, and can be set independently.

Offline

Online

Fixed at Preview mode = off

Preview mode can be turned on/off

If you exit PM1D Manager with Preview mode turned on, the content (Preview mode content) that was displayed when you last exited) will be recovered. However at this time, the PREVIEW button will be turned off. In the same way if you go offline with Preview mode turned on, the contents that had been Preview-displayed when online will be handled as Preview mode = off.

Fade time operation

Due to functional limitations, realtime control and monitoring of the fade time is not possible on PM1D

Manager. Thus, the manual fade function cannot be used.

If you recall a scene for which a fade time setting has been specified, the faders/pan in PM1D Manager will immediately indicate the value that is to be reached after fading, and will stop there. However, if you operate a fader while the fade time is being executed, the fade for that channel will be cancelled, and the fader will remain at the position to which you moved it.

If the PC and engine alone are online, Fader Start control is performed from PM1D Manager. Thus, even if the scene has a fader time setting, Fader Start will function immediately after scene recall occurs.

MIDI program changes / control changes

The MIDI ports of the PC cannot be used as MIDI inputs/outputs for the PM1D Manager software.

TC events

The setting can always be made, but since operation in response to incoming time code is performed by the console itself, the following restrictions apply.

Offline Function is valid (*)

Function is valid

Online

Console exists in the system

Console does not exist in the system

Function is invalid (*)

(*) It will not be possible to operate the EVENT RECALL-

ING button or TIME CODE IN button in the TC

EVENT screen (MIDI/GPI/TC function).

It is not possible to output time code directly from the

PC. Nor can the CAPTURE button operated from the

PC.

Meters

The function of the meters will change as follows, depending on the online/offline status of PM1D

Manager, and on the presence or absence of a console.

Offline

Online

Console exists in the system

Console does not exist in the system

No meters will be displayed.

Some meters will not be displayed. (*)

All meters will be displayed.

(*) Due to functional limitations, some meter data can be displayed only for a single selected channel within the system. In such cases, the channel selected on the console will be given priority.

In order to avoid inconsistencies due to the fact that the selected channel is not linked between the PC and console, this type of meter will not be displayed on the

PC.

Also, the ∑ meter will not be displayed on the PC.

20

KEY IN CUE button (GATE PRM screen)

Operation will change as follows, depending on the online/offline state of PM1D Manager and on the presence or absence of a console.

Offline Operable

Not displayed. (*)

Online

Console exists in the system

Console does not exist in the system

Operable

(*) In order to avoid inconsistencies due to the fact that the selected channel is not linked between the PC and console, this will never be displayed on the PC.

SYSTEM CONFIGURATION in screens such as the SYS/W.CLOCK function SYSTEM CON-

NECTION screen and ENGINE SELECT

Operation will change as follows, depending on the online/offline state of PM1D Manager and on the presence or absence of a console.

Offline

Online

Operable

Not operable

For reasons of safety, the above settings will not be reflected in the connected device even if you select

UPLOAD when initiating the connection. (Conversely, the setting of the connected device will be reflected on the PC.)

UNIQUE No. in the SYS/W.CLOCK function

SYSTEM CONNECTION screen

Operation will change as follows, depending on the online/offline state of PM1D Manager and on the presence or absence of a console.

Offline

Online

Console exists in the system

Console does not exist in the system

Not displayed

Displayed / not settable

Displayed / settable

DIGITAL I/O connector select button and PC

CONNECTION area in the SYS/W.CLOCK function SYSTEM CONNECTION screen

These functions are specific to the console, and do not exist in PM1D Manager.

MUTE MODE buttons in the lower part of the display / DIRECT RECALL screen / MUTE

GROUP ASSIGN screen

These are not linked with the console in the system, and can therefore be operated independently.

LOAD/SAVE screen

The number of characters that can be used in a filename is eight characters plus the filename extension

(.PM1). If this number of characters is exceeded, the file cannot be recognized by PM1D Manager, and the file may not be displayed in the file list. Please be aware of this if you modify the filename in Windows.

Special considerations

Simultaneous use with other serial communi- cation software such as PM1D LOAD

PM1D Manager cannot be used simultaneously on the same port as other serial communication software such as PM1D LOAD.

Please exit all such software before starting PM1D

Manager.

PC connections in a system that includes a console

If the system includes a console, connections with the PC are limited in the following ways.

• When online, the following items cannot be operated from PM1D Manager. (However, they can be operated from the console.)

– Load/save operations in the LOAD/SAVE screen

(UTILITY function)

– STORE, TITLE EDIT, and APPLY EDIT button operations, changes to Scene Link, and Scene

Sort in the MEMORY screen (SCENE function)

– STORE, TITLE EDIT, and APPLY EDIT button operations in the various libraries

– Startup/viewing/operations in the UNIT,

PATCH, and NAME library popup windows

21

PM1D Manager V2 for Windows Owner’s Manual

USB MIDI Driver

If you are connecting the console/engine to a USB port on your PC, you’ll need to install the Yamaha USB driver. If this driver is already installed, or if you will be using a serial connection (RS-232-C connector), you do not need to install the USB driver.

PC

The procedure for installing the Yamaha USB driver depends on the version of Windows that you are using.

PM1D

Manager

USB cable

Driver

Console/engine

(CS1D/DSP1D)

Windows 2000

1. Start your PC and Windows, log on as the Administrator, and then insert the included CD-ROM into your PC’s CD-ROM drive.

2. Go to My Computer →Control Panel

System →HardwareDriver SigningFile Signa- ture Verification, select “Ignore-Install all files, regardless of file signature,” and then click OK.

3. Power-off the console/engine, and use a USB cable to connect the console/engine to the PC.

The USB connector of the console/engine is located in the PC CONTROL section of the rear panel.

4. Turn on the console/engine.

The Found New Hardware Wizard appears.

Windows XP

1. Power-on the PC, and when Windows starts up, log in using an account with Administrator privileges.

2. Insert the included CD-ROM into your PC’s CD-

ROM drive.

3. Click the Start button, and then click Control

Panel.

If the Control Panel window appears as shown below, click “Switch to Classic View” on the left side of the window in order to see all the control panels.

5. Click Next.

6. Select “Search for a suitable driver for my device

(Recommended),” and then click Next.

7. In the subsequent window, select “CD-ROM drives” only, and then click Next.

You may be prompted to insert your Windows CD-ROM.

Do not insert it! Click OK, and in the “Copy files from” section of the subsequent dialog box, enter “D:\USBdrv2k_”

(replacing “D” with the drive letter of your CD-ROM drive), and then click OK.

The driver is installed, and the message “Completing the Found New Hardware Wizard” appears.

8. Click Finish, and then restart your PC.

4. Go to System Hardware →Driver signatures

Driver signature options, select “Ignore-Install software without asking for confirmation,” and then click OK.

5. Click OK to close the System Properties window, and then click the Close button to close the Control

Panel window.

6. Power-off the console/engine, and use a USB cable to connect the console/engine to the PC.

The USB connector of the console/engine is located in the PC CONTROL section of the rear panel.

7. Turn on the console/engine.

The Found New Hardware Wizard appears.

8. Select “Install software automatically (recommended) (I),” and then click Next.

The driver is installed, and the message “Completing the Found New Hardware Wizard” appears.

9. Click Finish, and then restart your PC.

22

Troubleshooting

Cannot control the console/engine via USB

• Have you installed the Yamaha USB MIDI driver (see

page 22)?

• Is the USB cable connected correctly (see page 11)?

• Have you correctly set the Communication Port in the Option menu of PM1D Manager?

Cannot install the Yamaha USB MIDI Driver

• Is the USB cable connected correctly (see page 11)?

Try disconnecting the USB cable, and then reconnecting it.

• Is USB enabled?

When the console/engine is connected to your PC for the first time, if the Add New Hardware Wizard doesn’t appear, it may be because your PC’s USB controller is disabled. To check this, open the System control panel, click the Device Manager tab, and check for any crosses (x) or exclamation marks (!) next to the “Universal Serial Bus controllers” and

“USB Root Hub” items. If these items do have these marks next to them, your USB controller is disabled.

For information on enabling your USB controller, refer to your PC’s documentation.

• If for some reason installation of the Yamaha USB

Driver fails, the CS1D/DSP1D may be registered as an unknown device and you may not be able to reinstall the driver until the unknown device is deleted.

In this case, open the System control panel, click the

Device Manager tab, and select the “View devices by connection” option. If an item called “Other devices” appears in the list, click it. If there’s an item called

“Unknown device,” select it and then click the

Remove button. Disconnect the USB cable, then reconnect it, and now try installing the driver again.

Improving performance

• If your PC seems unresponsive, make sure it satisfies

the system requirements (see page 3).

• Quit any other applications that you are not using.

Cannot suspend or resume your PC

• Suspend will not work if there are any MIDI applications open.

Windows 2000: Depending on the USB controller, etc., on some systems, suspend and resume may not work properly. If the console/engine stops responding, try disconnecting and reconnecting the USB cable.

Cannot communicate with the PM1D system

• Turn off power conservation settings on your computer (e.g., suspend, sleep, standby, hibernate). If power conservation is enabled, communication may be impossible or the connection may fail during operation.

USB MIDI Driver

23

U.R.G., Pro Audio & Digital Musical Instrument Division, Yamaha Corporation

© 2002 Yamaha Corporation

WF52700 806IPAPx.x-0xA1

Printed in Japan

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