Commodore 64 BASIC Programmer's Reference Guide

The Commodore 64 BASIC Programmer's Reference Guide provides a comprehensive overview of the BASIC programming language for the Commodore 64 computer. It covers topics such as the operating system, data types, expressions, and operators, as well as programming techniques. This guide is an invaluable resource for anyone interested in learning how to program in BASIC on the Commodore 64.

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Commodore 64 BASIC Programmer's Reference Guide | Manualzz

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Key features

  • Provides a comprehensive overview of Commodore 64 BASIC

  • Covers data types, expressions, and operators

  • Explains the operating system and its components

  • Features programming techniques for beginners and advanced users

  • Includes practical examples and exercises to help you learn

Frequently asked questions

Commodore 64 BASIC supports three data types: integers, floating-point numbers, and strings.

To declare a variable, simply choose a name that starts with a letter and can include letters and numbers. You can use the % symbol to declare an integer variable, and the $ symbol to declare a string variable. For example, A% is an integer variable, and A$ is a string variable.

The arithmetic operators in Commodore 64 BASIC are + (addition), - (subtraction), * (multiplication), / (division), and ^ (exponentiation).

You can use the INPUT statement to get input from the user. For example, INPUT A will prompt the user to enter a number, which will be stored in the variable A.

Common techniques for crunching BASIC programs include using abbreviations for keywords, shortening line numbers, and putting multiple instructions on a single line.

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