RGBlink CP2048 User manual

RGBlink CP2048 User manual
CP 2048
USER MANUAL
Article No: RGB-RD-UM-CP 2048 E001
Revision No: V1.0
CONTENTS
CONTENTS ..................................................................................................................................................... 2
Declarations .................................................................................................................................................. 3
FCC/Warranty ........................................................................................................................................ 3
Operators Safety Summary ................................................................................................................... 4
Installation Safety Summary.................................................................................................................. 4
Chapter 1 Your Product.................................................................................................................................. 6
1.1 In the Box......................................................................................................................................... 6
1.2 Product Overview ............................................................................................................................ 7
1.2.1 Back Panel ............................................................................................................................ 8
1.2.2 Top Panel .............................................................................................................................. 9
1.2.3 Dimension .......................................................................................................................... 13
Chapter 2 Using Your Product ...................................................................................................................... 14
2.1 CP 2048 Control VENUS X3 ............................................................................................................ 14
2.1.1 Connection ......................................................................................................................... 14
2.1.2 Select Output Port .............................................................................................................. 15
2.1.3 Size&Position ...................................................................................................................... 16
2.1.4 Add Layer ............................................................................................................................ 17
2.1.5 Save&Load .......................................................................................................................... 18
2.1.6 Logo Capture & Load .......................................................................................................... 19
2.1.7 EDID Management ............................................................................................................. 20
2.1.8 System Mode ...................................................................................................................... 21
2.2 CP 2048 Control VSP 5360 ............................................................................................................. 24
2.2.1 Connection ......................................................................................................................... 24
2.2.2 Edit the Input Signal ........................................................................................................... 25
2.2.3 Output Resolution Setting .................................................................................................. 26
2.2.4 Switch the Signal ................................................................................................................ 26
2.2.5 Scale ................................................................................................................................... 27
2.2.6 Logo Capture & Load .......................................................................................................... 27
2.2.7 Save&Load .......................................................................................................................... 28
2.2.8 EDID Management ............................................................................................................. 30
2.2.9 System Mode ...................................................................................................................... 31
Chapter 3 Ordering Codes ........................................................................................................................... 34
3.1 Product .......................................................................................................................................... 34
Chapter 4 Contact Us ................................................................................................................................... 35
Chapter 5 Appendix ..................................................................................................................................... 36
5.1 Terms & Definitions ....................................................................................................................... 36
5.2 Revision History ............................................................................................................................. 41
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Thank you for choosing our product!
This User Manual is designed to show you how to use this video processor quickly and make use of all
the features. Please read all directions and instructions carefully before using this product.
Declarations
FCC/Warranty
Federal Communications Commission (FCC) Statement
This equipment has been tested and found to comply with the limits for a class A digital device, pursuant
to Part 15 of the FCC rules. These limits are designed to provide reasonable protection against harmful
interference when the equipment is operated in a commercial environment. This equipment generates,
uses, and can radiate radio frequency energy and, if not installed and used in accordance with the
instruction manual, may cause harmful interference to radio communications. Operation of this
equipment in a residential area may cause harmful interference, in which case the user will be
responsible for correcting any interference.
Guarantee and Compensation
RGBlink provides a guarantee relating to perfect manufacturing as part of the legally stipulated
terms of guarantee. On receipt, the purchaser must immediately inspect all delivered goods for
damage incurred during transport, as well as for material and manufacturing faults. RGBlink must be
informed immediately in writing of any complains.
The period of guarantee begins on the date of transfer of risks, in the case of special systems and
software on the date of commissioning, at latest 30 days after the transfer of risks. In the event of
justified notice of compliant, RGBlink can repair the fault or provide a replacement at its own discretion
within an appropriate period. If this measure proves to be impossible or unsuccessful, the purchaser can
demand a reduction in the purchase price or cancellation of the contract. All other claims, in particular
those relating to compensation for direct or indirect damage, and also damage attributed to the
operation of software as well as to other service provided by RGBlink, being a component of the system
or independent service, will be deemed invalid provided the damage is not proven to be attributed to the
absence of properties guaranteed in writing or due to the intent or gross negligence or part of RGBlink.
If the purchaser or a third party carries out modifications or repairs on goods delivered by RGBlink, or if
the goods are handled incorrectly, in particular if the systems are commissioned operated incorrectly or if,
after the transfer of risks, the goods are subject to influences not agreed upon in the contract, all
guarantee claims of the purchaser will be rendered invalid. Not included in the guarantee coverage are
system failures which are attributed to programs or special electronic circuitry provided by the purchaser,
e.g. interfaces. Normal wear as well as normal maintenance are not subject to the guarantee provided by
RGBlink either.
The environmental conditions as well as the servicing and maintenance regulations specified in this
manual must be complied with by the customer.
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Operators Safety Summary
The general safety information in this summary is for operating personnel.
Do Not Remove Covers or Panels
There are no user-serviceable parts within the unit. Removal of the top cover will expose dangerous
voltages. To avoid personal injury, do not remove the top cover. Do not operate the unit without the
cover installed.
Power Source
This product is intended to operate from a power source that will not apply more than 230 volts rms
between the supply conductors or between both supply conductor and ground. A protective ground
connection by way of grounding conductor in the power cord is essential for safe operation.
Grounding the Product
This product is grounded through the grounding conductor of the power cord. To avoid electrical shock,
plug the power cord into a properly wired receptacle before connecting to the product input or output
terminals. A protective-ground connection by way of the grounding conductor in the power cord is
essential for safe operation.
Use the Proper Power Cord
Use only the power cord and connector specified for your product. Use only a power cord that is in good
condition. Refer cord and connector changes to qualified service personnel.
Use the Proper Fuse
To avoid fire hazard, use only the fuse having identical type, voltage rating, and current rating
characteristics. Refer fuse replacement to qualified service personnel.
Do Not Operate in Explosive Atmospheres
To avoid explosion, do not operate this product in an explosive atmosphere.
Installation Safety Summary
Safety Precautions
For all CP 2048 processor installation procedures, please observe the following important safety and
handling rules to avoid damage to yourself and the equipment.
To protect users from electric shock, ensure that the chassis connects to earth via the ground wire
provided in the AC power Cord.
The AC Socket-outlet should be installed near the equipment and be easily accessible.
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Unpacking and Inspection
Before opening CP 2048 processor shipping box, inspect it for damage. If you find any damage, notify the
shipping carrier immediately for all claims adjustments. As you open the box, compare its contents
against the packing slip. If you find any shortages, contact your sales representative.
Once you have removed all the components from their packaging and checked that all the listed
components are present, visually inspect the system to ensure there was no damage during shipping. If
there is damage, notify the shipping carrier immediately for all claims adjustments.
Site Preparation
The environment in which you install your CP 2048 should be clean, properly lit, free from static, and
have adequate power, ventilation, and space for all components.
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Chapter 1 Your Product
1.1 In the Box
AC Power Cord
DB9 to RJ11
Cable
USB Cable
Network Cable
9-pin Serial
Cable
Warranty Card &
USB Files
Screw Driver
QC Declaration
Note:
AC Power Cable supplied as standard according to destination market.
USB is contained on the Warranty/Registration Card. Please keep.
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Chapter 1: Your Product
1.2 Product Overview
CP 2048 control mixer is the latest full function mixer enabling the user remote control of the
input selection, transition effects, and picture control of the RGBlink seamless switcher series.
This allows the CP 2048 to be placed in control booth with operator who can manage all video
control and mixing functions, and safety keeping the video switcher and scaler with other control
systems in the equipment rack.
The CP 2048 and seamless switcher can be simultaneously connected and controlled via TCP/IP,
RS232 and USB connections for flexibility in system integration. This allows for comprehensive
picture controls, multi layers, and more than 24 digital effects utilizing the integrated T-bar and
rotary knobs along with the 3D motion joystick.
Features
Input selection control for Program and Preview outputs
Comprehensive picture controls
Transition effects, selection buttons, rotary button and T-bar
Ethernet control and monitoring
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Chapter 1: Your Product
1.2.1 Back Panel
Control Connectors
1
DIP Switch
Switch downward to be “ON” state, it works normally. Switch upward to be “OFF” state,
it is updating.
2
RJ45 – Ethernet
Connect to an isolated network. Used for communications with devices.
3
USB-B – USB
Connect to an isolated communication. Used for communications with devices.
4
DB9 – RS232
Used for communications with devices.
Power Connection
5
Power Switch
Illuminated power switch.
6
IEC – Power Input
Main power input AC 85-264V Max 65W.
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Chapter 1: Your Product
1.2.2 Top Panel
Panel Instruction
1
Touch Screen Menu Section
5
Joystick Section
2
Presets Section
6
Destinations/AUX
3
Layer Functions Section
7
Transition Section
4
Source Selection
8
Output Control Section
Touch Screen Menu Section
Touch Screen
Four ways to access a function or a menu:
--Push a button on the Touch Screen.
--Push the Softkey adjacent to label.
--Use NAV to move the highlight, then use ADJ.
--Touch a line to move the highlight, then use ADJ.
1
Softkeys
Softkey labels (when present) appear on the Touch Screen.
NAV
Move the highlight up and down, or adjust the labeled parameter.
ADJ
Adjust the highlighted parameter.
PIP
Preview mode.
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Chapter 1: Your Product
SPLIT
Standard mode.
LINK
Link mode.
FORMAT
Output format selection button.
Presets Section
1/2/3/4/5/6
Preset to recall a controller setup “a “Preset”) to Preview. Each button represents a
single “look”.
Previous
Jump to the previous valid preset.
NEXT
Jump to the next valid preset.
2
Page
Push the button, button 1~6 LED light will be on, and select the page.
SAVE
Push the button, button 1~6 LED light will be on, and save the preset.
SHIFT
CP 2048 V1.0 can not support this function.
LOCK
Lock front panel button.
Layer Functions Section
Program Layers
Layer 1 to layer 16.
ALL
Select all layers.
Add Layer
Add the layer.
3
Clear Layer
Clear the layer.
DSK
DSK setup.
LOGO
LOGO setup.
BLACK
Black out.
Source Selection
4
Source Selection
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Chapter 1: Your Product
Each button is an input that can be assigned to a PIP or Aux destination.
Green LEDs
Solid: Source is on Program, associated destination is enabled.
Blinking: Split is Off. Layer is on Program, opposite layer on Preview.
Preview Layers
Solid: Source is on Preview, layer is not active for modification.
Blinking: Source is on Preview, blinking layer is active for modification.
Joystick Section
Source
Adjust source within PIP or layer.
Scale
Adjust the size of layers within PIP.
Freeze
Freeze the active layer on Program.
Crop
Crop boundaries of layer.
5
Source
Take active layer to full screen.
Full Screen
Adjust the edges and position of layers with PIP.
Joystick
Adjust the selected PIP. X-Axis (left/right). Y-Axis (up/down). Z-Axis (size). Z-Axis also
adjusts value of highlighted parameter on Touch Screen.
Interface
Connect to low voltage “Scrip” light.
Destinations/AUX
1/2/3/4
Push 1~4 to program IP to corresponding controlled device.
6
ALL
Push to select all destinations. Double-punch to turn all off.
DEST/AUX
Push to select two or more destinations simultaneously.
Transition Section
WIPE
Select WIPE as the current transition type.
7
MIX
Select MIX as the current transition type.
CUT
Instantly cut images from Preview to Program.
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Chapter 1: Your Product
WIPE and MIX effects can be assigned on a per destination basis, and performed
simultaneously.
AUTO TRANS
Transition automatically from Preview to Program. Use Effects Menu to set transition
parameters.
T-Bar
Manually transition sources to/from Program, based on current transition type.
Output Control Section
8
Program/Preview Output
Select any combination of layers on Preview.
Blinking: Layer is selected and active for adjustment.
Solid: Layer is selected on Preview, but is not active for adjustment.
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Chapter 2 Installing Software
1.2.3 Dimension
Following is the dimension of CP 2048 for your reference:
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Chapter 2 Using Your Product
2.1 CP 2048 Control VENUS X3
2.1.1 Connection
Connect CP 2048 and VENUS X3 by series cable (RS232) or Ethernet cable (RJ45).
CP 2048
Series Cable(RS232)
Ethernet Cable(RJ45)
VENUS X3
(1) Connect CP 2048 and VENUS X3 by Ethernet cable.
Step 1: Open VENUS X3 network function and check IP address, the steps are as follow:
Menu→System→Ethernet Setup→Network→On
Menu→System→Ethernet Setup→IP Address→192.168.0.100
Step 2: Connect CP 2048 and VENUS X3 by Ethernet cable (LAN port).
Step 3: Set CP 2048 IP address.
① Touch any number button (1-4) shown as below “Device No.1-4”or select by “REMOTE” in the
touch panel menu:
② Set up the same IP address of CP 2048 with VENUS X3: Device IP: 192.168.0.100.
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(2) Use series port to connect CP 2048 and VENUS X3.
Step 1: Touch any number button (1-4) as below picture or by selecting “REMOTE” in touch menu
to select the Device.
Step 2: Change to VENUS X3 connecting CP 2048 com port like COM1 in “NETWORK” under
“Device Remote” menu, the step is as below figure 2.
(Figure 1)
(Figure 2)
After being setting up, touch the number button (1-4)again, the CP 2048 will be automatically
connected and sync.
Note: If CP 2048 display shows “Device Unconnected”, please check if the previous setup,
Ethernet cable or series port connection is correct or not.
2.1.2 Select Output Port
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(1) The two lines buttons are respectively referred to 8 output (two output cards) in VENUS X3.
(2) Select the corresponding number button in CP 2048 for the output.
Note: The output will be changed to the followings under Preview Mode.
First Row:Output1, 3, 5, 7 (Program)
Second Row: Output2, 4, 6, 8 (Preview)
2.1.3 Size&Position
Change size or position by the joystick and rotation.
(1) Push “Scale” button then change size by Joystick. When the joystick is turned to right or left,
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the size will be zoomed or scaled horizontally. When the joystick is turn to up and down, the
size will be zoomed or scaled vertically.
(2) Push the POS button, then change the position by joystick. When the joystick is turn to right
or left, the X position will be changed. When the joystick is turn to up and down, the Y
position will be changed.
(3) Push the CROP button, the joystick can change the crop size and position, when the joystick is
turn to right or left, the size will be zoomed or scaled horizontally. When the joystick is turn to
up and down, the size will be zoomed or scaled vertically.
(4) FREEZE: Select the current image to touch or release the Freeze button.
(5) FULL SCREEN: Select the current image to set full screen.
2.1.4 Add Layer
(1) Click [Add Layer] button to add layer (Click Clear Layer button to clear layer).
(2) 16 buttons are correspondingly for the 16 layers of VENUS X3, click the number buttons to
open the layers.
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Chapter 2 Using Your Product
(3) 16 number buttons correspondingly refer to 16 inputs of VENUS X3, click number button to
select the input.
2.1.5 Save&Load
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(1) Touch [SAVE] button, the bank will be saved (6 Page×6 Bank).
(2) Load: Click the number button to load the bank.
2.1.6 Logo Capture & Load
Select the layer and signal, push the [LOGO] button as below picture, the button will be flashing.
(1) View the display and select “Freeze” to freeze the LOGO image.
(2) Select “LOGO Capture” and select the number (1-10) to save the LOGO.
(3) Click rotation to view if LOGO Capture is ok or not.
Select the layer and signal, push the [LOGO] button shown as below picture and the button is
flashing. View the monitor, select LOGO Display button to select the saved logo (1-10), click
rotation to load the LOGO.
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Chapter 2 Using Your Product
2.1.7 EDID Management
EDID Feature:
(1) Copy the rear-end device to the VENUS X3 HDMI input to realize recognition.
(2) Customized EDID can set higher resolution to realize pixel by pixel input.
VENUS X3 can solve the two issue by EDID Management as below steps:
(1) Click [INPUT], and find the [EDID] in bottom right and click to enter EDID.
(2) For compatible issue, select to be changed signal format of source file and terminal port, click
“Write” to change EDID
(3) For pixel by pixel output, click “Custom” in the bottom right, enter to customized resolution
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page and click “Write” to change EDID.
2.1.8 System Mode
Preview Mode, Standard Mode and Link Mode are supported when control VENUS X3.
Preview Mode
Click [PIP], make operation as below notices:
(1) Shown as Figure 1 and click [YES].
(2) Shown as Figure 2, after setting up the screen parameter, click [Please to set advance and
save].
(3) Shown as Figure 3, after setting up the screen parameter, click [Save to page 1_Bank 1] to
enter to preview mode.
(Figure 1)
(Figure 2)
(Figure 3)
For preview mode, the bank-edit step is as below:
(1) Select output in [PREVIEW OUTPUT].
(2) Select layer in [SOURCE SELECTION].
(3) Select input source in [PREVIEW LAYERS].
(4) Edit the bank by the rotation button.
(5) Switch Bank to Program output by T-bar or [AUTO TRANS]. (Each output can be 4 layers at
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Chapter 2 Using Your Product
maximum).
By T-bar or
[AUTO TRANS]
Standard Mode
Click [SPLIT], make operation as below notices:
(1) Shown as Figure 1, click [YES].
(2) Shown as Figure 2, select split mode and click [Please to set advance and save].
(3) Shown as Figure 3, set up the screen parameter and click [Save to page 1_Bank 1] to enter to
standard mode.
(Figure 1)
(Figure 2)
For standard mode, the bank-edit step is below:
(1) Select output in [PREVIEW OUTPUT].
(2) Select layer in [SOURCE SELECTION].
(3) Select input source in [PREVIEW LAYERS].
(4) Edit the bank by rotation.
(Figure 3)
Link Mode
(1) Connect output 6 and 8 to any other input (1-16) by two DVI cables independently.
(2) Click [LINK] button to make operation according to the note in screen:
A. As shown in Figure (1), click [YES].
B. As shown in Figure (2), select split mode and click [Please to set advance and save].
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Chapter 2 Using Your Product
C. As shown in Figure (3), set screen parameter by rotation button and click [Save to page 1_Bank
1] to enter to the LINK Mode.
(Figure 1)
(Figure 2)
(Figure 3)
For Link Mode, the bank edit steps as below:
(1) Select output in [PREVIEW OUTPUT].
(2) Select layer in [SOURCE SELECTION].
(3) Select input source in [PREVIEW LAYERS].
(4) Edit the bank by rotation button.
(5) Switch then bank to the LED screen by T-bar or [AUTO TRANS] (5 layers at maximum).
By T-bar or
[AUTO TRANS]
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2.2 CP 2048 Control VSP 5360
2.2.1 Connection
Connect CP 2048 and VSP 5360 by series cable (RS232) or Ethernet cable (RJ45).
CP 2048
Series Cable(RS232)
Ethernet Cable(RJ45)
VENUS X3
(1) Connect CP 2048 and VSP 5360 by Ethernet cable.
Step 1: Open VSP 5360 network function and check IP address, the steps are as follow:
Menu→System→Ethernet Setup→Network→On
Menu→System→Ethernet Setup→IP Address→192.168.0.100
Step 2: Connect CP 2048 and VENUS X3 by Ethernet cable (LAN port).
Step 3: Set CP 2048 IP address.
① Touch any number button (1-4) shown as below “Device No.1-4”or select by “REMOTE” in the
touch panel menu:
② Set up same IP address of CP 2048 with VENUS X3: Device IP: 192.168.0.100.
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(2) Use series port to connect CP 2048 and VSP 5360.
Step 1: Touch any number button (1-4) as below picture or by selecting “REMOTE” in touch menu
to select the Device.
Step 2: Change to VSP 5360 connecting CP 2048 com port like COM1 in “NETWORK” under
“Device Remote” Menu, the step is as below figure 2.
(Figure 1)
(Figure 2)
After being setting up, push the number button (1-4)again, the CP 2048 will be automatically
connected and sync.
Note: If CP 2048 display shows “Device Unconnected”, please check if the previous setup,
Ethernet cable or series port connection is correct or not.
2.2.2 Edit the Input Signal
Way 1:
Push the buttons on [PREVIEW LAYERS] button, or through the INPUT options in the main menu
(Figure 1), then enter to the SOURCE settings (Figure 2) the 4 layers can be edited, user can select
the signal source from button 1~16 in PREVIEW area. For example, set DVI1 to layer 1, VGA2 to
layer 2, DVI1 to layer 3, CV2 to layer 4 (Figure 3).
(Figure 1)
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(Figure 2)
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Chapter 2 Using Your Product
Way 2:
Click the buttons as follows, the button lights, push the [Add Layer] or [Clear Layer] key to add or
delete the layer.
(1) In Standard Mode, open layer A, layer B and layer C, which corresponding to button 1, 2 and 3
in [PROGRAM LAYERS] area.
(2) In the three screen mode, open layer A, layer B, layer C and layer D, which corresponding to
button 1, 2, 3 and 4 in [PROGRAM LAYERS] area.
2.2.3 Output Resolution Setting
Push button [FORMAT], or the OUTPUT option in the main menu, and enter to the output format
menus, turn the rotary knob to select the resolution according to actual need.
(Figure 1)
(Figure 2)
2.2.4 Switch the Signal
(1) WIPE will active the layers switch with plus transition defined.
(2) MIX will active fade in fade out
(3) CUT will switch the layers from the top one to the bottom one without delay.
(4) AUTO TRANS will take the preview to the program output via WIPE or MIX.
(5) User can also use T-BAR to do the transition via fade in fade out, and can overlay layers via
stopping in a particular position. LED bar shows the fusion percentage.
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2.2.5 Scale
Work with this part of buttons and the joystick as the picture, user can set display windows size,
position and zoom in operation easily via set up the parameters: Width, Height, X for
start point of horizontal coordinate, Y for start point of vertical coordinate.
(1) Push “Scale” button then change size by Joystick. When the joystick is turn to right or left, the
size will be zoomed or scaled horizontally. When the joystick is turn to up and down, the size
will be zoomed or scaled vertically.
(2) Push the POS button, then change the position by joystick. When the joystick is turn to right
or left, the X position will be changed. When the joystick is turn to up and down, the Y
position will be changed.
(3) Push the CROP button, the joystick can change the crop size and position, when the joystick is
turn to right or left, the size will be zoomed or scaled horizontally. When the joystick is turn to
up and down, the size will be zoomed or scaled vertically.
(4) FREEZE: Select the current image to touch or release the Freeze button.
(5) FULL SCREEN: Select the current image to set full screen.
2.2.6 Logo Capture & Load
Select the layer and signal, push the [LOGO] button as below picture, the button will be flashing.
(1) Select the signal that to be the LOGO.
(2) View the display and select “Freeze” to freeze the LOGO image.
(3) Crop the LOGO image.
(4) Select “LOGO Capture” and select the LOGO 1 or LOGO 2 to save the LOGO.
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Select the layer and signal, push the [LOGO] button shown as below picture and the button is
flashing. Turn the rotary knob, and display “LOGO1” or “LOGO2” on the monitor, click rotation to
load the LOGO.
Note:
(1) In Standard Mode, user can capture and load LOGO in Layer A, B, C and D. User can crop the
LOGO. When load the LOGO, it will full screen automatically.
(2) In 3 Screen Preview Mode, the LOGO can be captured only in Layer C. User can scale and crop
the LOGO. When load the LOGO, it will display in the adjusted size.
In Standard Mode
In 3 Screen Preview Mode
Before capture
After crop and capture
Before capture
After crop and capture
2.2.7 Save&Load
(1) There are 6 pages memory, and each page has 6 configurations, so in total there will be max
36 configurations. Comment use each page for one external device, and it will be convenience
to active the control when there are more external video devices in connected. Push Page and
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select the page number which will be used to save, and push SAVE button to be ready to save
the configurations, and push button 1 to 6, will save the current configurations to the active
page memory separately.
(2) User can push Page button and select the page number which will be used to load, and load
the memory number under the page. Also can use Next to view the defined memory.
Standard Mode
Edit the scene in preview mode before saving, as saving parameters is only for the scene on
Program. Then output to the Program by the T-bar or [AUTO TRANS], click [SAVE], and save to the
corresponding page and configurations. As shown in the figure below:
By T-bar or
[AUTO TRANS]
PREVIEW
PROGRAM
Push the button that will load, the program and preview will display the loaded scene. As shown
in the figure below:
PREVIEW
PROGRAM
3 Screen Preview Mode
Edit the scene in preview mode before saving, as saving parameters is only for the scene on
Program. Then click [SAVE], and save to the corresponding page and configurations. As shown in
the figure below:
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Note: In 3 Screen Preview Mode, user do not need to output the scene to the Program.
Push the button that will load, the scene will display on the preview, check the parameter, then
output to the Program by T-bar or [AUTO TRANS], as show in the figure below:
(1) Load
PREVIEW
(2) Load by T-bar or [AUTO TRANS]
PROGRAM
PREVIEW
PROGRAM
2.2.8 EDID Management
EDID Feature:
(1) Copy the rear-end device to the VSP 5360 HDMI input to realize recognition.
(2) Customized EDID can set higher resolution to realize pixel by pixel input.
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VSP 5360 can solve the two issue by EDID Management as below steps:
(1) Click [INPUT], and find the [EDID] in bottom right and click to enter EDID.
(2) For compatible issue, select to be changed signal format of source file and terminal port, click
“Write” to change EDID.
(3) For pixel by pixel output, click “Custom” in the bottom right, enter to customized resolution
page and click “Write” to change EDID.
2.2.9 System Mode
3 Screen Preview Mode
Select [SYSTEM] in the main menu of CP 2048, then select <3 Screen Preview Mode>. In 3 Screen
Preview Mode, it can realize seamless switching between 3 channels. Select Layer 1, Layer 2 and
Layer 3 in [PROGRAM LAYER] area, then select the signal in [PREVIEW LAYERS], and output it to
the LED screen by T-bar or [AUTO TRANS]. Layer A and Layer D support DVI3/SDI/LOGO output,
and layer B and layer C, any signal.
For example, to display the DVI3, VGA1, CVBS1 on preview monitor.
(1) Select Layer 3, and select [VGA1] in [PREVIEW LAYERS] area, the [VGA1] light is on.
(2) Select Layer 1, and select [DVI3] in [PREVIEW LAYERS] area, the [DVI3] light is on.
(3) Select Layer 2, and select [CVBS1] in [PREVIEW LAYERS] area, the [CVBS1] light is on.
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Chapter 2 Using Your Product
Then the VGA1, DVI3 and CV1 signals are displayed on the preview monitor display.
By T-bar or
[AUTO TRANS]
Note: User can do the scale for any layer, the layer only changed on preview output, but not
changed on program output.
(1) Change the Layer
(2) By T-bar
Standard Mode
Select [SYSTEM] in the main menu of CP 2048, then select <Standard Mode>. In Standard Mode,
it can realize seamless switching between 4 channels. Select Layer 1, Layer 2 and Layer 3 in
[PROGRAM LAYER] area, then select the signal in [PREVIEW LAYERS], and output it to the LED
screen by T-bar or [AUTO TRANS]. Layer A and Layer D support DVI3/SDI/LOGO output and the
signals Layer B and Layer C selected, Layer B and Layer C support any signal.
For example, to display the DVI3, VGA1, CVBS1 and SDI1 on preview monitor.
(1) Select Layer 3, and select [VGA1] in [PREVIEW LAYERS] area, the [VGA1] light is on.
(2) Select Layer 1, and select [DVI3] in [PREVIEW LAYERS] area, the [DVI3] light is on.
(3) Select Layer 2, and select [CVBS1] in [PREVIEW LAYERS] area, the [CVBS1] light is on.
(4) Select Layer 4, and select [SDI1] in [PREVIEW LAYERS] area, the [SDI1] light is on.
Then the VGA1, DVI3, CVBS1 and SDI1 signals are displayed on the preview monitor display.
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Chapter 2 Using Your Product
By T-bar or
[AUTO TRANS]
Note: User can do the scale for any layer, the layer only changed on preview output, but not
changed on program output.
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Chapter 3 Ordering Codes
3.1 Product
200-2048-01-0
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Chapter 4 Contact Us
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Chapter 5 Appendix
5.1 Terms & Definitions
The following terms and definitions are used throughout this guide.
 “ASCII”: American Standard for Information Interchange. The standard code consisting of
7-bit coded characters (8 bits including parity check) used to exchange information
between data processing systems, data communication systems, and associated equipment.
The ASCII set contains control characters and graphic characters.
 “Aspect ratio”: The relationship of the horizontal dimension to the vertical dimension of an
image. In viewing screens, standard TV is 4:3, or 1.33:1; HDTV is 16:9, or 1.78:1. Sometimes
the “:1” is implicit, making TV = 1.33 and HDTV = 1.78.
 “AV”: Audio visual, or audio video.
 A “Background” is an unscaled source, typically originating from a computer. A background
source appears at the system’s lowest priority — visually in back of all other sources.
 “Baudrate”: Named of J.M.E. Baudot, the inventor of the Baudot telegraph code. The
number of the electrical oscillations per second, called baud rate. Related to, but not the
same as, transfer rate in bits per second (bps).
 “Blackburst”: The video waveform without the video elements. It includes the vertical sync,
horizontal sync, and the chroma burst information. Blackburst is used to synchronize video
equipment to align the video output. One signal is normally used to set up an entire video
system or facility. Sometimes it is called House sync.
 “BNC”: Bayonet Neill-Concelman. A cable connector used extensively in television and
named for its inventors. A cylindrical bayonet connector that operates with a twist-locking
motion. To make the connection, align the two curved grooves in the collar of the male
connector with the two projections on the outside of the female collar, push, and twist.
This allows the connector to lock into place without tools.
 “Brightness”: Usually refers to the amount or intensity of video light produced on a screen
without regard to color. Sometimes called “black level.
 “CAT 5”: Category 5. Describes the network cabling standard that consists of four
unshielded twisted pairs of copper wire terminated by RJ-45 connectors. CAT 5 cabling
supports data rates up to 100 Mbps. CAT 5 is based on the EIA/TIA 568 Commercial
Building Telecommunications Wiring Standard.
 “Color bars”: A standard test pattern of several basic colors (white, yellow, cyan, green,
magenta, red, blue, and black) as a reference for system alignment and testing. In NTSC
video, the most commonly used color bars are the SMPTE standard color bars. In PAL video,
the most commonly used color bars are eight full field bars. In the computer, the most
commonly used color bars are two rows of reversed color bars.
 “Color burst”: In color TV systems, a burst of subcarrier frequency located on the back
porch of the composite video signal. This serves as a color synchronizing signal to establish
a frequency and phase reference for the chroma signal. Color burst is 3.58 MHz for NTSC
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and 4.43 MHz for PAL.
“Color temperature”: The color quality, expressed in degrees Kelvin(K), of a light source.
The higher the color temperature, the bluer the light. The lower the temperature, the
redder the light. Benchmark color temperature for the A/V industry include 5000°K, 6500°K,
and 9000°K.
“Contrast ratio”: The radio of the high light output level divided by the low light output level.
In theory, the contrast radio of the television system should be at least 100:1, if not 300:1.
In reality, there are several limitations. In the CRT, light from adjacent elements
contaminate the area of each element. Room ambient light will contaminate the light
emitted from the CRT. Well-controlled viewing conditions should yield a practical contrast
ratio of 30:1 to 50:1.
“DVI”: Digital Visual Interface. The digital video connectivity standard that was developed by
DDWG (Digital Display Work Group). This connection standard offers two different
connectors: one with 24 pins that handles digital video signals only, and one with 29 pins
that handles both digital and analog video.
“EDID”: Extended Display Identification Data – EDID is a data structure used to communicate
video display information, including native resolution and vertical interval refresh rate
requirements, to a source device. The source device will then output the optimal video
format for the display based on the provided EDID data, ensuring proper video image
quality. This communication takes place over the DDC – Display Data Channel.
“Ethernet”: A Local Area Network (LAN) standard officially known as IEEE 802.3. Ethernet
and other LAN technologies are used for interconnecting computers, printers, workstations,
terminals, servers, etc. within the same building or campus. Ethernet operates over twisted
pair and over coaxial cable at speeds starting at 10Mbps. For LAN interconnectivity,
Ethernet is physical link and data link protocol reflecting the two lowest layers of the OSI
Reference Model.
“Frame”: In interlaced video, a frame is one complete picture. A video frame is made up of
two fields, or two sets of interlaced lines. In a film, a frame is one still picture of a series
that makes up a motion picture.
“Gamma”: The light output of a CRT is not linear with respect to the voltage input. The
difference between what you should have and what is actually output is known as gamma.
“HDMI” - High – Definition Multimedia Interface: An interface used primarily in consumer
electronics for the transmission of uncompressed high definition video, up to 8 channels of
audio, and control signals, over a single cable. HDMI is the de facto standard for HDTV
displays, Blu-ray Disc players, and other HDTV electronics. Introduced in 2003, the HDMI
specification has gone through several revisions.
“HDSDI”: The high-definition version of SDI specified in SMPTE-292M. This signal standard
transmits audio and video with 10 bit depth and 4:2:2 color quantization over a single
coaxial cable with a data rate of 1.485 Gbit/second. Multiple video resolutions exists
including progressive 1280x720 and interlaced 1920x1080 resolution. Up to 32 audio
signals are carried in the ancillary data.
“JPEG” (Joint photographic Expects Group): Commonly used method of lossy compression
for photographic images using a discreet cosine transfer function. The degree of
compression can be adjusted, allowing a selectable tradeoff between storage size and
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image quality. JPEG typically achieves 10:1 compression with little perceptible loss in image
quality. Produces blocking artifacts.
“MPEG”: Motion Picture Expect Group. A standard committee under the auspices of the
International Standards Organization working on algorithm standards that allow digital
compression, storage and transmission of moving image information such as motion video,
CD-quality audio, and control data at CD-ROM bandwidth. The MPEG algorithm provides
inter-frame compression of video images and can have an effective compression rate of
100:1 to 200:1.
“NTSC”: The color video standard used in North America and some other parts of the world
created by the National Television Standards Committee in the 1950s. A color signal must
be compatible with black-and-white TV sets. NTSC utilizes an interlaced video signals, 525
lines of resolution with a refresh rate of 60 fields per second (60 Hz). Each frame is
comprised of two fields of 262.5 lines each, running at an effective rate of 30 frames per
second.
“Operator”: Refers to the person who uses the system.
“PAL”: Phase Alternate Line. A television standard in which the phase of the color carrier is
alternated from line to line. It takes four full pictures (8 fields) for the color-to-horizontal
phase relationship to return to the reference point. This alternation helps cancel out phase
errors. For this reason, the hue control is not needed on a PAL TV set. PAL, in many
transmission forms, is widely used in Western Europe, Australia, Africa, the Middle East,
and Micronesia. PAL uses 625-line, 50-filed (25 fps) composite color transmission system.
“PIP”: Picture-in-Picture. A small picture within a larger picture created by scaling down one
of the images to make it smaller. Each picture requires a separate video source such as a
camera, VCR, or computer. Other forms of PIP displays include Picture-by-Picture (PBP)
and Picture-with-Picture (PWP), which are commonly used with 16:9 aspect display devices.
PBP and PWP image formats require a separate scaler for each video window.
“Polarity”: The positive and negative orientation of a signal. Polarity usually refers to the
direction or a level with respect to a reference (e.g. positive sync polarity means that sync
occurs when the signal is going in the positive direction).
“RJ-45”: Registered Jack-45. A connector similar to a telephone connector that holds up to
eight wires, used for connecting Ethernet devices.
“RS-232”: An Electronic Industries Association (EIA) serial digital interface standard
specifying the characteristics of the communication path between two devices using either
DB-9 or DB-25 connectors. This standard is used for relatively short-range communication
and does not specify balanced control lines. RS-232 is a serial control standard with a set
number of conductors, data rate, word length, and type of connector to be used. The
standard specifies component connection standards with regard to the computer interface.
It is also called RS-232-C, which is the third version of the RS-232 standard, and is
functionally identical to the CCITT V.24 standard.
“Saturation”: Chroma, chroma gain. The intensity of the color, or the extent to which a given
color in any image is free from white. The less white in a color, the truer the color or the
greater its saturation. On a display device, the color control adjusts the saturation. Not to
be confused with the brightness, saturation is the amount of pigment in a color, and not
the intensity. Low saturation is like adding white to the color. For example, a low-saturated
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red looks pink.
“Scaling”: A conversion of a video or computer graphic signal from a starting resolution to a
new resolution. Scaling from one resolution to another is typically done to optimize the
signal for input to an image processor, transmission path or to improve its quality when
presented on a particular display.
“SDI”: Serial Digital Interface. The standard based on a 270 Mbps transfer rate. This is a
10-bit, scrambled, polarity independent interface with common scrambling for both
component ITU-R 601 and composite digital video and four channels of (embedded) digital
audio.
“Seamless Switching”: A feature found on many video switchers. This feature causes the
switcher to wait until the vertical interval to switch. This avoid a glitch (temporary
scrambling) which normally is seen when switching between sources.
“SMPTE”: Society of Motion Picture and Television Engineers. A global organization, based in
the United States, that sets standards for baseband visual communications. This includes
film as well as video and television standards.
“S-Video”: A composite video signal separated into the luma (“Y” is for luma, or black and
white information; brightness) and the chroma (“C” is an abbreviation for chroma, or color
information).
“Sync”: Synchronization. In video, sync is a means of controlling the timing of an event with
respect to other events. This is accomplished with timing pulses to insure that each step in
a process occurs at the correct time. For example, horizontal sync determines exactly when
to begin each horizontal scan line. Vertical sync determines when the image is to be
refreshed to start a new field or frame. There are many other types of sync in video
system.(Also known as “sync signal” or “sync pulse.”)
“TCP/IP”: Transmission Control Protocol/Internet Protocol. The communication protocol of
the Internet. Computers and devices with direct access to the Internet are provided with a
copy of the TCP/IP program to allow them to send and receive information in an
understandable form.
“USB”: Universal Serial Bus. USB was developed by seven PC and telecom industry leaders
(Compaq, DEC, IBM, Intel, Microsoft, NEC, and Northern Telecom). The goal was easy
plug-and-play expansion outside the box, requiring no additional circuit cards. Up to 127
external computer devices may be added through a USB hub, which may be conveniently
located in a keyboard or monitor. USB devices can be attached or detached without
removing computer power. The number of devices being designed for USB continues to
grow, from keyboards, mice, and printers to scanners, digital cameras, and ZIP drives.
“VESA”: Video Electronics Standards Association. A nonprofit number organization
dedicated to facilitating and promoting personal computer graphics through improved
standards for the benefit of the end-user. www.vesa.org
“VGA”: Video Graphics Array. Introduced by IBM in 1987, VGA is an analog signal with TTL
level separate horizontal and vertical sync. The video outputs to a 15-pin HD connector and
has a horizontal scan frequency of 31.5 kHz and vertical frequency of 70 Hz (Mode 1, 2)
and 60 Hz (Mode 3). The signal is non-interlaced in modes 1, 2, and 3 and interlaced when
using the 8514/A card (35.5 kHz, 86 Hz) in mode 4. It has a pixel by line resolution of
640×480 with a color palette of 16 bits and 256,000 colors.
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 “YCrCb”: Used to describe the color space for interlaced component video.
 “YPbPr”: Used to describe the color space for progressive-scan (non-interlaced) component
video.
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Chapter 5: Appendix
5.2 Revision History
The table below lists the changes to the Video Processor User Manual.
Format
Time
V1.0
2016-10-08
CP 2048
ECO#
0000#
Description
Release
User Manual
Principal
Vira
41
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