Zoom LiveTrak L-12 12-Channel Digital Mixer - Recorder Owner's Manual


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Zoom LiveTrak L-12 12-Channel Digital Mixer - Recorder Owner's Manual | Manualzz

Online Reference

© 2017 ZOOM CORPORATION

Copying or reprinting this manual in part or in whole without permission is prohibited.

Product names, registered trademarks and company names in this document are the property of their respective companies. All trademarks and registered trademarks in this document are for identification purposes only and are not intended to infringe on the copyrights of their respective owners.

Introduction

Thank you very much for purchasing a ZOOM LiveTrak L-12 ( following features.

). The has the

12-channel digital mixer & multitrack recorder

The combines a digital mixer with 12 total input channels (8 mono and 2 stereo), a multitrack recorder that can simultaneously record up to 14 tracks, and a 14-in/4-out

USB audio interface. Compact and lightweight, this digital mixer is easy to transport and can even be used with PA systems for live performances in rehearsal studios, cafés and other small venues.

High-quality mic preamps

The has high-quality mic preamps built-in for 8 channels. The high-quality analog inputs, which can provide +48V phantom power, have a −128dBu or better EIN rating and +60dB maximum input gain. In addition, channels 1 and 2 also support Hi-Z input, while channels 3 to 8 have PAD functions (26dB attenuation), enabling them to accept high levels of input.

5 MONITOR OUT channels

In addition to the MASTER OUT, the also has 5 MONITOR OUT channels. The

MONITOR OUT mixes can be set separately for each output. Since these support headphone output, headphones are all that are needed to send different mixes to each performer.

Digital mixer that can be operated intuitively

Opening menus is not necessary with the . Every mixer parameter can be controlled with knobs and keys just like an analog mixer. Each channel has a 3-band EQ, and the mono channels have compressor functions. The mixer also includes high-quality send effects. In addition, up to 9 mixer status scenes can be saved in the unit.

Recorder can simultaneously record 14 tracks and play 12 tracks

The can simultaneously record every channel and the master fader stereo signal output for a total of 14 tracks. Since the recorded data is saved in 16/24-bit, 44.1/48/96kHz

WAV format, the files can easily be copied to a computer and used in a DAW. In addition, overdubbing and punching in/out can be done as expected with a multitrack recorder.

14-in/4-out USB audio interface

The can be used as a 14-in/4-out USB audio interface. The signals from each input and the master fader output can be recorded in a DAW. In addition, signals output from a computer can also be assigned to a stereo channel.

Class compliant mode, which enables connection with iOS devices, is also supported.

2

Contents

Introduction ………………………… 2

Contents …………………………… 3

Names and functions of parts … 5

Top ………………………………… 5

Rear panel ……………………… 14

Equipment connection example 15

Live PA system ………………… 15

Display overview ……………… 17

Home Screen ………………… 17

Turning the unit on/off ………… 18

Turning the unit on …………… 18

Turning the power off ………… 20

Using the MENU screen ……… 21

Mixer ……………………………… 22

Outputting input sounds from output devices ………………… 22

Adjusting the tone and panning ………………………… 24

Using the built-in effects ……… 25

Using scene functions ………… 27

Setting signals output from

MONITOR OUT A–E …………… 30

Recording and playback ……… 32

Preparing to record …………… 32

Recording and playing tracks … 34

Adding marks ………………… 37

Redoing parts of recordings

(punching in/out) ……………… 38

Mixing down tracks …………… 40

Recording automatically ……… 42

Capturing audio before recording starts …………………………… 44

Selecting the folder where projects are saved ……………………… 45

3

Selecting projects for playback 46

Using the metronome ………… 47

Enabling the metronome ……… 47

Changing metronome settings ………………………… 48

Using the slate mic …………… 52

Recording with the slate mic … 52

Changing slate mic settings … 53

Projects …………………………… 55

Changing project names ……… 55

Deleting projects ……………… 57

Protecting projects …………… 58

Checking project information … 59

Saving projects to USB flash drives …………………………… 60

Importing projects from USB flash drives …………………………… 63

Managing marks ……………… 65

Audio files………………………… 66

Deleting audio files …………… 66

Exporting audio files to USB flash drives …………………………… 68

Importing audio files from USB flash drives …………………………… 70

Using audio interface functions 72

Installing the driver …………… 72

Connecting to a computer …… 73

Inputting return signals from the computer to a stereo channel ……74

Using card reader functions … 75

Recording and playback settings …………………………… 76

Changing the recording format 76

Changing automatic recording settings ………………………… 77

Introduction

Showing recording levels on level meters ………………………… 79

Enabling latency adjustment … 79

Changing the playback mode … 80

SD card settings ………………… 81

Checking the open space on SD cards …………………………… 81

Formatting SD cards ………… 81

Testing SD card performance … 82

Various settings ………………… 84

Setting the date and time …… 84

Setting the footswitch ………… 85

Changing the sampling rate … 86

Disabling the automatic power saving function ………………… 87

Adjusting the display contrast ………………………… 88

Restoring settings to factory defaults ……………………… 88

Checking the firmware versions. ………………………… 89

Updating the firmware ……… 90

Troubleshooting ………………… 91

Specifications …………………… 93

Send effects specifications …… 94

Mixer block diagram …………… 95

4

Names and functions of parts

Top

Input channel section

1

MIC/LINE input jack

These input jacks have built-in mic preamps. Connect mics, keyboards and guitars to them.

2

48V switch/indicator

This turns 48V phantom power on or off. Turn this on ( phantom power to MIC/LINE input jacks 1–4 (or 5–8).

The indicator lights when the switch is on.

) to supply

3

Hi-Z switch

Use to switch the input impedance of MIC/LINE input jack 1 (or 2).

Turn it on (

4

PAD switch

This attenuates (reduces) the input signal of the equipment connected to the MIC/LINE input jack by 26 dB.

Turn this on ( ) when connecting line level equipment.

5

SIG indicator

This indicator shows the signal level after adjustment by the GAIN knob.

The indicator color changes according to the signal level.

Lit red: −3 dB

Lit green: −48 to −3 dB

Blinking green: −55 to −48 dB

6

GAIN knob

Use to adjust the input gain of the mic preamp.

The range of adjustment depends on the on/off status of the MIC/LINE

7 input jack switch (Hi-Z on channels 1–2 or PAD on channels 3–8).

Jack

Adjustment range

MIC/LINE input jack 1–2 (XLR)

MIC/LINE input jack 1–2 (TRS)

+16 – +60 dB

Hi-Z off

MIC/LINE input jack 3–8

COMP knob

Hi-Z on (TS)

PAD off

PAD on

+16 – +60 dB

+6 – +50 dB

+16 – +60 dB

-10 – +34 dB

Use to adjust the amount of compression.

8

SEL button

Use to select a channel for parameter adjustment in the channel strip section.

Channels with lit SEL buttons are affected by channel strip section adjustments.

9

REC/PLAY button

Use this button to switch between recording input signals to the SD card and playing back an already recorded file from the SD card.

Status Explanation

Lit red Input signals will be recorded to the SD card after passing through the compressor.

Lit green An already recorded file will be played back. Playback signals are input

Unlit before the equalizer. In this state, signals from input jacks are disabled.

Files will neither be recorded nor played back.

5

Names and functions of parts

!

LINE input jacks (TS)

Use these input jacks to connect line level equipment. For example, connect keyboards or audio devices.

These can be used with 1/4-inch ( unbalanced ) phone plugs.

NOTE

If only the left LINE input jack (TS) channel is connected, it will be handled as a mono channel.

"

LINE input jacks (RCA)

Use these input jacks to connect line level equipment. For example, connect audio devices.

These can be used with RCA pin connectors.

NOTE

If both the RCA and TS LINE input jacks are connected, the TS input jacks will be used.

#

USB button

This switches the signals input to channels 9/10 (or 11/12).

Lit: audio return signal output from the computer

Unlit: LINE input jacks

NOTE

Connect the to a computer as an audio interface. (→ P.73)

$

MUTE button

This mutes or unmutes signals sent to the master fader.

To mute the channel, press this button to light it.

HINT

This has no effect on recording to the SD card.

%

Level meter

This shows the signal level after adjustment by the channel fader.

Ranges shown: -48 dB – 0 dB

NOTE

If the actual channel fader position differs from the channel fader position recalled using the scene function, for example, the level meter will show the recalled fader position.

&

Channel fader

This adjusts the channel signal level in a range from −∞ to +10 dB.

6

Names and functions of parts

CHANNEL STRIP section

1

EQ OFF button

When this button is lit, HIGH, MID, LOW and

LOW CUT are bypassed.

2

HIGH knob

This adjusts the boost/cut of high-frequency equalization.

Type: shelving

Gain range: −15 db – +15 dB

Frequency: 10 kHz

3

MID FREQ knob

This adjusts the central frequency of the mid frequency equalization.

Frequency (in Hz): 100, 140, 200, 250, 315, 500,

800, 1k, 1.3k, 2k, 3k, 5k or 8k

4

MID knob

This adjusts the boost/cut of mid-frequency equalization.

Type: peaking

Gain range: −15 db – +15 dB

Frequency: set by MID FREQ knob

5

LOW knob

This adjusts the boost/cut of low-frequency equalization.

Type: shelving

Gain range: −15 db – +15 dB

Frequency: 100Hz

6

LOW CUT button

This turns on/off the high-pass filter, which cuts low frequencies.

When ON, signals below 75 Hz are attenuated

12 dB/octave.

7

SEND EFX knob

The amount that can be sent to the SEND EFX bus can be set from −∞ to +10 dB.

8

PAN knob

Use to adjust the channel volume balance and stereo position sent to the master bus.

On a stereo input channel, this adjusts the volume balance between the left and right channels.

7

Names and functions of parts

FADER MODE section

1

MASTER and A–E buttons

These switch between the mixes output from the MASTER OUT and MONITOR OUT A–E jacks.

MASTER button: Use to show and adjust the mix output from the MASTER OUT jacks.

A–E buttons: Use to show and adjust the mixes output from the MONITOR OUT A–E jacks.

NOTE

• The parameters that can have separate settings for the MASTER and A–E mixes are as follows.

- Fader positions (each channel)

8

Names and functions of parts

SCENE section

1

ON button

Press this button, lighting it, to use the scene function

2

RESET button

Press this button to reset the current mixer settings to the factory defaults.

3

1–9 buttons

Use these buttons to select the scene to use to save the current mixer state and to load saved scenes.

If the current mixer settings match the settings of a scene, the corresponding number button will light.

This unit can save up to 9 scenes.

4

RECALL button

Use this button when loading scenes saved to buttons 1–9.

When this button is pressed, buttons 1–9 will blink if they have saved scenes and be unlit if they do not. To recall a saved scene, press a blinking button between 1 and 9. To cancel recalling a scene, press the RECALL button again.

5

SAVE button

Use this button when saving the current mixer settings to a scene.

When this button is pressed, buttons 1–9 will blink if they have saved scenes and be unlit if they do not. To save a scene, press a button between 1 and 9 to save it to that number. To cancel saving a scene, press the SAVE button again.

9

Names and functions of parts

Send effect (SEND EFX) section

1

Effect type list

This is the list of the built-in effects.

The name of the currently selected effect lights.

It blinks when being selected.

If some time passes without a different effect being selected, the previously selected effect will remain selected.

2

TYPE knob

Use to select the built-in effect.

Turn this knob to select the effect type, and press it to confirm.

3

Parameters 1 and 2

Use these to adjust the parameters for the selected effect.

See P. 95 for the parameters of each effect.

4

EFX RETURN MUTE button

This mutes or unmutes the signal sent from the built-in effect.

To mute the signal, press this button to light it.

5

EFX RETURN level meters

These show the levels of the signals sent from the built-in effect to the master bus after adjustment by the EFX RETURN fader. Their range is from −48 dB to 0 dB.

6

EFX RETURN fader

This adjusts the levels of the signals sent from the built-in effect to the master bus in a range from −∞ dB to +10 dB.

NOTE

If the actual channel fader position differs from the channel fader position recalled using the scene function, for example, the level meters will show the recalled fader position.

10

Names and functions of parts

Output section

1

MASTER OUT jacks

These jacks output signals after volume adjustment by the master fader.

Connect them to a power amplifier, a PA system or speakers with built-in amplifiers, for example.

These support balanced output with XLR connectors (2 HOT).

2

MONITOR OUT A jacks

These jacks output signals after volume adjustment by the MONITOR OUT A knob.

You can, for example, connect a monitoring system for the mixer operator here.

These support balanced 1/4-inch jack phone output.

11

Names and functions of parts

NOTE

The MONITOR OUT A jacks can be set to output the same signals as the MASTER OUT jacks or the signals set separately in the fader mode section.

(→ P.30)

3

MONITOR OUT A PHONES jack

This headphone jack outputs signals after volume adjustment by the MONITOR OUT A PHONES knob.

NOTE

The MONITOR OUT A PHONES jack always outputs the same signals as the MONITOR OUT A jacks.

4

MONITOR OUT B–E PHONES jacks

These headphone jacks output signals after volume adjustments by the MONITOR OUT B–E

PHONES knobs.

NOTE

The MONITOR OUT B–E jacks can be set to output the same signals as the MASTER OUT jacks or the signals set separately in the fader mode section.

(→ P.30)

5

MONITOR OUT A knob

Use to adjust the volume of the signals output from the MONITOR OUT A jacks.

6

MONITOR OUT A PHONES knob

Use to adjust the volume of the signals output from the MONITOR OUT A PHONES jack.

7

MONITOR OUT B–E knobs

Use to adjust the volumes of the signals output from the MONITOR OUT B–E PHONES jacks.

8

MONITOR OUT A switch

This switches MONITOR OUT A output between the L/R jacks and the PHONES jack.

Status

MASTER (

A ( )

)

Explanation

The same signals as the

MASTER OUT are output.

The signals set in the

FADER MODE section are output.

9

MONITOR OUT B–E switches

These switch the signals output from the MONI-

TOR OUT B–E PHONES jacks.

Status Explanation

MASTER (

B–E ( )

)

The same signals as the

MASTER OUT are output.

The signals set in the

FADER MODE section are output.

!

MASTER REC/PLAY button

Use this button to switch between recording the signal input on the master bus to the SD card and playing back an already recorded file from the SD card.

Status

Lit red

Explanation

The signal will be recorded to the

SD card after adjustment by the master fader.

Lit green The playback signal of a file is inserted on the master bus. The REC/

PLAY buttons of other channels will be unlit at this time.

Unlit Files will neither be recorded nor played back.

"

MASTER MUTE button

This mutes or unmutes the MASTER OUT jacks.

To mute the signals, press this button to light it.

#

Master level meters

These show the signal levels output from the

MASTER OUT jacks in a range from −48 dB to 0 dB.

$

Master fader

This adjusts the signal levels output from the

MASTER OUT jacks in a range from −∞ to +10 dB.

NOTE

If the actual channel fader position differs from the channel fader position recalled using the scene function, for example, the level meters will show the recalled fader position.

12

Names and functions of parts

RECORDER section

1

Slate mic

This is a built-in mic for recording comments.

This mic input is active while the SLATE button is being pressed.

The input channel can be set to channels 1–12,

MASTER, or all channels. ( → P. 54)

2

SLATE button/indicator

This activates the slate mic.

The slate mic is activated while this button is being pressed and its indicator is lit.

3

Display

This shows the recorder status and MENU screen.

4

MENU button

This opens the menu.

5

Selection encoder

Use this to change menus and values and to move between items.

Operation

Turn when main recorder screen open

Push when main recorder screen open

Result

Search forward or backward in one-second increments.

This sets a mark.

Turn when menu open

Move between parameters and change values.

Press when menu open Confirm parameter value.

6

TEMPO button/indicator

This sets the tempo of the metronome built into the recorder.

Press this button to make the recorder detect the tempo from the average value.

During recording and playback, the indicator blinks at a tempo of 40.0–250.0 bpm.

See P. 49 for metronome settings.

7

STOP button

This stops the recorder.

8

PLAY/PAUSE button/indicator

This starts and pauses recorder playback. The indicator shows the playback status as follows.

Status

Lit green

Explanation

The recorder is playing back.

Blinking green Playback is paused.

9

REC button/indicator

This puts the recorder in recording standby. The indicator shows the recording status as follows.

Status Explanation

Lit red The recorder is recording or in recording standby.

Blinking red Recording is paused.

!

|<< button

Press to move to the previous mark.

If no mark is set, this moves to the beginning.

Press this button when at the beginning to move to the previous project.

Press and hold to search backward. (The longer you press, the faster the speed becomes.)

"

>>| button

Press to move to the next mark.

If it is the last mark, this moves to the end of the file. Press this button again to move to the next project.

Press and hold to search forward. (The longer you press, the faster the speed becomes.)

#

OVER DUB button/indicator

Status

Lit (ON)

Unlit (OFF)

Explanation

Record by overwriting into the current project folder.

Create a new project folder and make a new recording.

13

Names and functions of parts

Rear panel

① ② ③ ④ ⑤ ⑥ ⑦ ⑧ ⑨

1

POWER switch

This turns the on and off.

Switch to — to turn the power on. Switch to to turn the power off.

When the POWER switch setting is changed to

OFF, the current mixer settings are automatically saved in the unit and in the settings file in the project folder on the SD card.

2

DC IN 12V AC adapter connector

Connect the included AC adapter here.

3

USB HOST port

This USB 2.0 HOST port is for connecting USB flash drives.

Projects and audio files can be saved on and loaded from connected USB flash drives.

4

MODE switch

Set whether to use as a USB HOST, card reader or audio interface.

This cannot be changed after starting up.

5

USB DEVICE port

This USB 2.0 port is for connecting with a computer.

It will start up as a card reader or audio interface, depending on the MODE switch selection.

Card reader mode

Operating as an SD card reader, data can be exchanged with a computer.

Audio interface mode

Operating as an audio interface, audio data can be exchanged with a computer.

Inputs: The signals from channels 1–12 after they pass through their compressors and the master fader output signals are input to the computer.

Outputs: Outputs from the computer can be assigned to channels 9/10 and 11/12.

Use when connected to an iOS device is possible if the CLASS COMPLIANT MODE switch is set to ON.

6

CLASS COMPLIANT MODE switch

Use this to turn Class Compliant Mode ON/OFF.

Set it to ON when connected to an iOS device.

7

SAMPLE RATE switch

Set the sampling rate used by the unit.

This cannot be changed after starting up.

8

SD card slot

This slot is for SD cards.

The supports SD, SDHC and SDXC card specifications.

HINT

You can test whether an SD card can be used with the . (→ P.82)

9

CONTROL IN jack

A footswitch (ZOOM FS01) can be connected here.

The footswitch can be assigned to one function: starting/stopping recorder playback, manually punching in/out or muting/unmuting the built-in effect. ( → P.85)

14

Equipment connection example

Live PA system

Drums

Electric guitar

Keyboard

Vocal/chorus mics

×2

Electric acoustic guitar

Bass

Drum mics ×3

Powered speakers

(main)

Performer headphones×4

DI

Portable audio player

15

Headphones

Computer

(for recording and playback)

Footswitch

Electric guitar

Vocal/chorus mics

×2

Electric acoustic guitar

Bass

DI

Drums

Keyboard

Drum mics ×3

Powered speakers

(main)

Performer headphones×4

Equipment connection example

Portable audio player

Headphones

Computer

(for recording and playback)

Footswitch

16

Display overview

Home Screen

⑤ ⑥ ⑦ ⑧

⑨ ⑩ ⑪

No.

1

2

3

4

5

Project name

Status icon

Counter

Item

Progress bar

Folder name

Explanation

This shows the project name.

"<" appears if there is another project before this one in the folder.

">" appears if there is another project after this one in the folder.

This shows the status as follows.

: Stopped

: Paused

: Recording

: Playing back

This shows the hour: minute: second.

This bar shows the amount of time in the project from beginning to end.

The folder where the project is saved will be shown as FOLD-

ER01 – FOLDER10.

6

7

Metronome icon

8

Project protection icon

9

Remaining recordable time

This is shown when the metronome is enabled. ( →

P. 47)

This is shown when project protection is enabled.( → P.58)

This shows the remaining recordable time.

This will change automatically according to the number of channels that have recording enabled with .

!

Recording file format

"

Current date and time

This shows the recording file format used by the recorder.

This shows the current date and time.

#

$

SD card icon

Mark

This is shown when an SD card is being recognized.

This shows the mark number and the status as follows.

: at mark (mark added at counter location)

: not at mark (mark not added at counter location)

%

Longest file time in project This shows the length of the longest file in the project.

17

Turning the unit on/off

Turning the unit on

GAIN knob

POWER switch

DC IN 12V

AC adapter connector

Input/Output jacks

Channel faders Master fader

EFX RETURN fader

1.

Confirm that the output devices connected to the are turned off.

18

Turning the unit on/off

2.

Confirm that is set to OFF.

3.

Plug the AD-19 adapter designed for this unit into an outlet.

4.

Set all knobs and faders to their minimum values.

5.

Connect instruments, mics, speakers and other equipment.

HINT

See P.15 for connection examples.

6.

Set to ON.

7.

Turn on the output devices connected to the .

NOTE

• When using a passive guitar or bass guitar, connect it to channel 1 or 2, and turn

• When using a condenser mic, turn

on. (→ P.5)

on. (→ P.5)

• The power will automatically turn off if the is unused for 10 hours. If you want the power to stay on always, disable the automatic power saving function (→ P.87)

19

Turning the unit on/off

Turning the power off

1.

Minimize the volume of devices connected to the .

2.

Turn off the power of output devices connected to the .

3.

Set to OFF.

The following screens appear and the power turns off.

NOTE

When the power is turned off, the current mixer settings are saved in the project on the SD card. If they cannot be saved to the SD card, they will be saved in the unit.

20

Using the MENU screen

Recorder function settings, for example are made for the

MENU screen. This is an explanation of the basic menu operations.

using the

Open the menu: Press

This opens the MENU screen.

Select menu items and parameters: Turn

This moves the cursor.

Confirm menu items and parameters: Press

This opens the selected MENU screen or parameter setting screen.

Return to previous screen: Press

This opens the selected MENU screen or parameter setting screen.

On the following pages, menu screen operations are shown in the following way.

For example, "After selecting 'METRONOME' on the MENU screen, select

'CLICK'" becomes:

Select MENU > METRONOME > CLICK

21

Mixer

Outputting input sounds from output devices

Outputting sound from speakers

GAIN knob

MUTE button

MUTE button

Channel faders Master fader

1.

Use to adjust the input signals while inputting sound from instruments and mics.

NOTE

Set them so that SIG indicators do not light red.

SIG indicator

2.

Turn off (unlit) for the MASTER and the channels with sound you want to output.

3.

Set the MASTER fader to 0.

22

Mixer

4.

Use the channel faders to adjust the volumes.

5.

Use the MASTER fader to adjust the overall volume.

Outputting sound from headphones

MONITOR OUT A PHONES jack

MONITOR OUT

A PHONES knob

MONITOR OUT

A switch

1.

Connect headphones to the MONITOR OUT PHONES A jack.

2.

Set to MASTER ( ).

3.

Use to adjust the volume.

23

Mixer

Adjusting the tone and panning

CHANNEL

STRIP section

SEL button

1.

Press to light it for the channel for which you want to adjust tone and panning.

2.

Use the knobs and buttons to adjust the tone and panning.

Adjusting the tone: , , , ,

Adjusting the panning:

NOTE

• Press to light it, turning off all equalization at once. This will bypass HIGH, MID, LOW and LOW CUT settings.

• Using the compressor (→ P.5)

HINT

See P.7 for details about knobs and buttons.

24

Mixer

Using the built-in effects

The has 16 types of send effects

SEL button

EFX RETURN fader

1.

Turn to select the effect type, and press to confirm.

Lit: Effect selected

2.

Press to turn it off, unmuting the EFX RETURN.

3.

Set the SEND EFX RETURN fader to 0.

25

SEND EFX knob

TYPE knob

Parameters

1 and 2

EFX RETURN

MUTE button

Mixer

4.

Press the for the channel that you want to use the effect on to light it.

5.

Use to adjust the amount for each channel.

6.

Use the SEND EFX RETURN fader to adjust the overall effect amount.

7.

Use and to adjust the send effect parameters.

NOTE

See P. 94 for the parameters of each effect that can be adjusted by and .

26

Mixer

Using scene functions

The scene function can be used to save up to nine sets of current mixer settings as scenes and to recall these saved settings at any time.

ON button

RESET button

1–9 buttons

RECALL button

SAVE button

Saving scenes

1.

Click so that it lights.

This enables the scene function.

2.

Press .

Buttons – will blink if they have saved scenes and be unlit if they do not.

Press again if you do not want to save a scene.

3.

Press the button where you want to save the scene.

27

Mixer

NOTE

• Nine scenes are saved in the unit. (→ P.9)

• If a button that already has a scene saved is selected, that scene will be overwritten.

• The following items are saved with scenes.

- Fader positions (each channel, SEND EFX, MASTER)

- MUTE ON/OFF (each channel, SEND EFX, MASTER)

- EQ OFF

- LOW CUT ON/OFF

- EQ HIGH

- EQ MID

- EQ MID FREQ

- EQ LOW

- SEND EFX

- PAN

- SEND EFX TYPE

- SEND EFX parameters 1 and 2

- USBキー設定状態

Recalling scenes

1.

Click so that it lights.

This enables the scene function.

2.

Press .

Buttons – will blink if they have saved scenes and be unlit if they do not.

Press again if you do not want to recall a scene.

3.

Press the button for the scene you want to recall.

The scene for the selected number is recalled.

NOTE

If the actual channel fader position differs from the channel fader position shown, the volume will not change until the fader is moved to the same position. (→ P.23)

28

Mixer

Resetting mixer settings

1.

Click so that it lights.

This enables the scene function.

2.

Press .

Buttons – will blink if they have saved scenes and be unlit if they do not.

Press again if you do not want to reset the settings.

3.

Press .

The current mixer settings are reset to their factory defaults.

29

Mixer

Setting signals output from MONITOR OUT A–E

The MONITOR OUT A–E jacks can be set to output the same mix as the MAS-

TER OUT or different mixes.

MONITOR OUT switches

MASTER button

Channel faders A–E buttons

Adjusting the MONITOR OUT A–E mixes

1.

Press an – button to select the output to mix.

The selected output button lights and operation of all the channel faders is enabled.

NOTE

The level meters show the fader positions. If the actual channel fader position differs from the channel fader position shown, the volume will not change until the fader is moved to the same position.

2.

Use the channel faders to adjust the volumes.

30

Mixer

Selecting MONITOR OUT A–E output signals

1.

Use the MONITOR OUT switch for an output to select its output signal.

To output a mix set using MONITOR OUT A–E:

Set MONITOR OUT switch to A–E ( )

To output the same mix as the MASTER:

Set MONITOR OUT switch to MASTER ( )

Output different mixes for MONITOR OUT A–E

Output same mix as MASTER

NOTE

• Each output mix is saved with the scene and project.

• MONITOR OUT A–E do not output send-return effect signals.

• The parameters that can have separate settings for the MASTER and MONITOR OUT A–E are as follows.

- Fader positions (each channel)

Copying a mix

1.

While pressing the button ( or – ) for the output you want to copy for at least 2 seconds, press a blinking copy destination button

( or – ).

This copies the mix from the source to the destination.

31

Recording and playback

Preparing to record

Inserting SD cards

POWER switch SD card slot

1.

Set to OFF.

2.

Open the SD card slot cover, and insert an SD card all the way into the slot.

To remove an SD card, push it further into the slot and then pull it out.

NOTE

• Disable write-protection on the SD card before inserting it.

• Always set to OFF before inserting or removing an SD card.

Inserting or removing a card while the power is on could result in data loss.

• When inserting an SD card, be sure to insert the correct end with the top side up as shown.

• If an SD card is not loaded, recording and playback are not possible.

• To format an SD card, see P.81.

32

Recording and playback

Creating new projects

The manages recording and playback data in units called projects.

1.

Select MENU > PROJECT > NEW PROJECT .

2.

Use to select YES, and press .

NOTE

• See P.55 for information about projects.

• When a new project is created, it will start with the current mixer settings.

HINT

• When the power is turned on, it will automatically load the last used project.

33

Recording and playback

Recording and playing tracks

The has recorder functions that enable simultaneous recording of up to

14 tracks and simultaneous playback of up to 12 tracks.

The signals from every channel after they pass through their compressors and from the master fader output can be recorded. These recordings can also be played back.

Recording

REC/PLAY button

STOP button

PLAY/PAUSE button

REC button

OVER DUB button

1.

Use to turn overdubbing on or off.

OVER DUB indicator

Lit (on): Overwrite current project

Unlit (off): Create and record to new project

2.

Press for the channels you want to record, lighting these buttons red.

34

Recording and playback

3.

Press to start recording standby.

HINT

If a recorded file already exists, and cording standby.

is off, pressing will create a new project and then start re-

4.

Press to start recording.

5.

Press to stop recording.

NOTE

• The signals for each channel are recorded after passing through their compressors. (→ P.5)

• Punching in/out (→ P.38)

• Starting recording automatically (→ P.42)

• Capturing audio before recording starts (→ P.44)

• When recording stops, “Please Wait” appears on the display. Do not turn the power off or remove the SD card while this message appears. Doing so could cause data loss or malfunction.

35

Recording and playback

Playing recordings

REC/PLAY button

PLAY/PAUSE button

STOP button

1.

Press for the channels you want to play, lighting these buttons green.

2.

Press to start playback.

PLAY/PAUSE indicator

Lit: Playing back

Blinking: Paused

3.

Press to stop playback.

NOTE

• Playback signals are added before the equalizer section, so their EQ and panning settings can be adjusted

during playback. (→ P.7)

• Selecting projects for playback (→ P.46)

• Changing the playback mode (→ P.80)

Other channels cannot be played back when the MASTER channel is playing back.

36

Recording and playback

Adding marks

Adding marks at desired positions with the recorder makes moving to those positions easy.

Adding marks during recording and playback

1.

Press during recording/playback.

Moving in mark order

1.

Use these buttons to move in mark order.

Move to next mark: Press

Move to previous mark: Press

NOTE

Checking and deleting marks in projects (→ P.65)

HINT

• A maximum of 99 marks can be added to one project.

• マークの位置で を押し込むことでマークを削除することもできます。

37

Selection encoder

>>| button

|<< button

Recording and playback

Redoing parts of recordings (punching in/out)

Punching in/out is a function that can be used to rerecord parts of already recorded tracks. "Punching in" is switching track status from playback to recording. "Punching out" is switching track status from recording to playback.

With the , punching in/out can be conducted using buttons on its top or a footswitch (ZOOM FS01).

REC/PLAY button

Selection encoder

STOP button

REC button

OVER DUB button

PLAY/PAUSE button

1.

Press the to turn it on (lighting its indicator).

2.

Press repeatedly for the tracks to re-record until they light red.

3.

Press or turn left to move to before the part to be rerecorded.

4.

Press to start playback.

38

Recording and playback

5.

Press at the position where you want to start rerecording (punch in).

6.

Press to end rerecording (punch out).

NOTE

• Punching in/out using a footswitch (ZOOM FS01) (→ P.85)

• Punching in/out overwrites recordings.

• Punching in/out can be done up to 99 times each time playback is started.

7.

Press to stop playback.

39

Recording and playback

Mixing down tracks

A final stereo mix can be recorded to the master track.

Signals are sent to the master track after passing through the master fader.

Recording to the master track

1.

Click so that it lights.

NOTE

Adjust the volume and panning of each recorded track before starting.

2.

Press MASTER repeatedly until it lights red.

3.

Press to return to the recording beginning.

4.

Press to start recording standby.

5.

Press to start recording.

6.

Press to end mixing down.

40

Recording and playback

Playing the master track

1.

Press MASTER repeatedly until it lights green.

2.

Press .

NOTE

• To stop master track playback, press MASTER repeatedly until it becomes unlit.

• When the master track is playing, other tracks will not be played back.

• To listen to master track playback from a MONITOR OUT, set the MONITOR OUT A–E switch to MASTER

( ).

41

Recording and playback

Recording automatically

Recording can be started and stopped automatically in response to the level after passing through the master fader.

1.

Select MENU > REC/PLAY > AUTO REC > ON/OFF.

2.

Use to select ON, and press .

NOTE

Making additional settings for automatic recording (→ P.77)

Selection encoder

MENU button

REC button

Master fader

42

Recording and playback

3.

Press repeatedly to return to the main recorder screen.

The MASTER level meters will blink at the level that will cause automatic recording to start.

4.

Press .

The indicator will light and recording standby will start.

HINT

Recording starts automatically when the input exceeds the set level (shown by the MASTER level meters).

You can also set recording to stop automatically when the input goes below a set level. (→ P.78)

5.

Press to end recording standby or stop recording.

NOTE

• This function cannot be used with the PRE REC, METRONOME or PRE COUNT functions. When you turn

AUTO REC on, these other functions will be disabled.

• When you turn OVER DUB on, AUTO REC will be disabled.

43

Recording and playback

Capturing audio before recording starts

The input signal can be captured for up to 2 seconds before recording is started (pre-recording). Setting this in advance can be useful when a performance starts suddenly, for example.

1.

Select MENU > REC/PLAY > PRE REC.

2.

Use to select ON, and press .

NOTE

• This function cannot be used with the AUTO REC, METRONOME, PRE COUNT or OVER DUB functions.

When you turn AUTO REC or PRE COUNT on, PRE REC will be disabled.

• The PRE REC function continues to be enabled even when recording is paused.

44

Recording and playback

Selecting the folder where projects are saved

Choose one of ten folders as the folder where recorded projects will be saved.

1.

Select MENU > FOLDER.

2.

Use to select the folder where you want to save, and press .

NOTE

• Up to 1000 projects can be saved in a single folder.

• If a folder that does not have a project is selected, a new project will be created automatically.

45

Recording and playback

Selecting projects for playback

Projects saved on SD cards can be loaded.

1.

Select MENU > PROJECT > SELECT.

2.

Use to select the project you want to load, and press .

NOTE

• Projects in different folders cannot be selected. To select a project that is saved in a different folder, select

that folder first. (→ P.45)

• When a project is loaded, the mixer settings saved in that project are also loaded.

• If actual channel fader positions differ from the channel fader positions of the loaded project, the level meters will show the recalled fader positions. The volume will not be changed until the actual fader position becomes the same as the recalled position.

• When switching to a different project, the project mixer settings of the current project are saved to the settings file in the project folder.

• An "Invalid Project!" message will appear if the selected project is not valid.

46

Using the metronome

The metronome has adjustable volume, a selectable sound, and a precount function. The volume can also be adjusted separately for each output.

Metronome settings are saved separately with each project.

Enabling the metronome

1.

Select MENU > METRONOME > CLICK.

2.

Use to select when the metronome makes sound, and press .

Setting value

OFF

REC AND PLAY

REC ONLY

PLAY ONLY

Explanation

The metronome does not make sound.

The metronome sounds during recording and playback.

The metronome sounds only during recording.

The metronome sounds only during playback.

47

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