RAVE User guide

Below you will find brief information for RAVE. This document provides information on how to install and use RAVE, a system for collaborative, interactive visualization. It covers installation, client setup, thin client use, active client use, and web service installation.

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RAVE User Guide | Manualzz

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Key features

  • Thin client and Active client support

  • Data service and Render service creation

  • Visualization and manipulation of large 3D datasets

  • Remote data and rendering support

  • Camera movement and object manipulation

  • Import of new 3D datasets

  • Collaborative visualization

  • Support for various 3D file formats

  • Interactive visualization features

  • Performance optimization for remote visualization

Frequently asked questions

RAVE is a collaboration environment for visualizing and manipulating large 3D datasets. It allows users to connect to remote data and rendering services and create their own instances.

RAVE supports two types of clients: thin clients and active clients. Thin clients can visualize data but cannot render it locally, while active clients have local rendering capabilities.

To create a new Data Service instance, you select a machine running a Data Service and enter a name, description, and Bootstrap URL for the new instance. The Bootstrap URL is a file containing a 3D dataset that will be loaded into the new instance.

To connect to a Data Service instance, you first need to create a Render Service instance. This involves selecting a machine running a Render Service and entering a name, description, and the URL of the Data Service instance you want to connect to.

You can interact with the 3D dataset in RAVE using a variety of actions, such as moving the camera, rotating objects, and importing new datasets. These actions are selected from the Action menu and activated by clicking and dragging the pointer on the image.

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