Autodesk SketchBook 7


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Autodesk SketchBook 7 | Manualzz

Autodesk

®

SketchBook

®

7.2

COPYRIGHTS AND TRADEMARKS

AUTODESK

®

SKETCHBOOK

®

7.2 - Subscription Version

©2015 Autodesk, Inc. All Rights Reserved. Except as otherwise permitted by Autodesk, Inc., this publication, or parts thereof, may not be reproduced in any form, by any method, for any purpose.

Certain materials included in this publication are reprinted with the permission of the copyright holder.

TRADEMARKS

The following are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and other countries:

SketchBook, SketchBook Copic Edition, SketchBook Designer, SketchBook Express, SketchBook Express for iPad, SketchBook Express for Android, SketchBook Ink,

SketchBook Pro, SketchBook Pro for iPad, and SketchBook Pro for Android.

All other brand names, product names or trademarks belong to their respective holders.

Disclaimer

THIS PUBLICATION AND THE INFORMATION CONTAINED HEREIN IS MADE AVAILABLE BY AUTODESK, INC. “AS IS.” AUTODESK, INC. DISCLAIMS ALL WARRANTIES,

EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE

REGARDING THESE MATERIALS.

PUBLISHED BY:

Autodesk, Inc.

111 McInnis Parkway

San Rafael, CA

94903, USA

Content

INTRODUCTION 6

Welcome to Autodesk SketchBook 7

The trial 7

What is the difference between the

Free version and Pro? 7

My Account 8

WHAT’S NEW 10

THE BASICS 12

The Canvas 13

Lagoon tool summary

Tool selection 15

14

Create a new sketch 16

What do i do next? 16

BRUSHES 17

Choose a brush 18

Resize a brush 18

Changing brush opacity 19

Undo or redo a brushstroke 19

Clearing an area from the current

Layer 19

Swap between two brushes 19

Change brush properties 19

Effects brushes 20

Smearing an area 20

Blurring an area 20

Sharpening an area 20

Brush Library 21

Customize the Brush Palette

Brush Types 22

Smudging an area 22

Using Synthetic Paint 22

Adding a glow 23

21

Create custom Do-It-Yourself brushes 23

Create your own brush icons 24

Create a Texture Brush 25

Modifying a texture brush 26

Rename a texture brush 26

Saving a texture brush 26

Randomize 27

Random Color controls 27

Random Brush Size/Opacity 27

Random Brush Radius/Spacing 27

COLORS 28

Colors 29

Create a custom color

29

Color Editor (Windows) 29

Set the RGB 29

Show/hide parts of the editor 29

Pick a color from the screen 29

Color Editor (Mac) 30

Pick a color from the screen 30

Create a customized color palette

30

Saving a customized color palette

30

Copic Color Library 31

Choose a color 31

Show/hide parts of the library 31

Copic Colorless Blender 31

Select the complementarly color 31

1 31

Create a custom color set 31

Using the Color Puck 32

Creating a new color 32

Accessing the Gradient Fill Palette 32

Turning a brush into an eraser 32

Using the Color Picker 33

Using the Color Palette 33

Using the Gradient Fill Palette 34

Changing color opacity 34

Flood Fills 35

Solid fill 35

Gradient Fill 35

Linear fill 35

Radial fill 35

Flood fill an area 36

Flood fill an active layer 36

Flood fill all visible layers 36

Gradient fill an area 36

Invert the direction of a gradient fill

37

Change Flood Fill properties 37

Using a transparent color 37

TOOLS FOR SKETCHING 38

Draw Style tools 39

Lines 39

Rectangles 39

Ovals 39

Polylines  39

Steady Stroke

Free 39

39

Guides 40

Showing/hiding 40

Rulers 40

Ellipse 40

French curve

Perspective 41

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1 point mode 41

2 point mode

3 point mode

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Fisheye mode

Perspective tools 42

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Moving vanishing points 42

Hiding the horizon line 42

Symmetry 43

Symmetry tools 43

Moving the lines of symmetry 43

Locking and unlocking the lines of symmetry 43

Hiding the lines of symmetry 43

CHANGE YOUR VIEW 44

Zoom in and move about 45

Zoom using a touch strip 45

View an image’s actual size 45

Fit an image in the display 45

EDIT YOUR SKETCH 46

Selection 47

Selection Modification tools 47

Select an area 47

Selection tools 47

Expand a selection 47

Remove content from a selection 47

Invert a selection 48

Deselect an area 48

Distort 49

Exit the selection mode 48

Bias 49

Distorting an image

Multi-layer distortion

Copy your sketch 49

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Move, rotate, or scale a selected area

Crop 51

Crop the canvas 51

Rotate canvas 52

Flip or mirror your canvas 52

Add an image 53

Resize an image 53

Change resolution 53

Fit an image onto the screen 53

Color correct images 54

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SAVE YOUR SKETCH 55

Save your sketch as an Adobe® Photoshop® file 56

Save your sketch as a PXD 56

Save your sketch as an image file 56

Save location options 56

Save locally 56

Save to iCloud 56

Save with an

alpha channel 57

Exporting 57

SketchBook landscape-oriented images to a device 57

SketchBook images to a device 57

Open a saved sketch 58

Open a sketch stored on iCloud 58

Open a PXD 58

Remove a project from the SketchBook iCloud Gallery 58

USE LAYERS 59

How do I use layers? 60

Select a layer 60

Edit a layer 60

Adding a layer 60

Duplicating a layer 60

Clearing a layer 60

Renaming a layer 61

Locking layers 61

Deleting layers 61

Layer blending 62

Darken 62

Multiply 62

Color Burn 62

Linear Burn 62

Lighten 62

Screen 62

Color Dodge 62

Linear Dodge (Add)

Glow 63

Soft Glow 63

Overlay 63

Soft Light 63

63

Hard Light 63

Hue 63

Saturation 63

Color 63

Luminosity 63

Normal 63

Organize layers 64

Merge two layers 64

Merge all layers 64

Grouping layers 65

Creating a layer group 65

Adding a layer to a group 65

Showing/hiding a layer group

65

Colored layer or layer group assignments 66

Collapsing/Expanding a group

66

Layer blending for groups 66

Change the transparency of a layer 67

Locking/unlocking layer transparency 67

ANNOTATE, SEND, PRINT & PRESENT 68

Text 69

Adding text 69

Editing text - for Mac users 69

Editing text - for Windows users 69

Changing the transparency of text

69

Transforming text 69

Rasterizing a text layer 70

Email a sketch 70

Troubleshooting 70

ANIMATION - FOR PRO MEMBERS 71

Creating a Flipbook 72

Timeline 73

Adding a keyframe 73

Inserting an empty frame 73

Duplicating a keyframe 73

Deleting a keyframe 74

Displaying multiple keyframes 74

Playing back animation 75

Setting a playback range 75

Looping the animation 75

Moving keyframes in the timeline 75

Importing a FlipBook 76

Importing a sequence into an existing FlipBook 76

Importing multiple images to create a sequence 76

Saving your flipbook 77

Exporting your animation 77

ADJUST SYSTEM & 78

PROGRAM SETTINGS 78

Print a sketch 79

Flip through your sketches 79

Present images 79

Customizing lagoon icons 80

Customizing marking menus 80

Resetting your preferences 80

Reset the Lagoon 80

Reset Color Palette 80

Reset Brush Palette 80

Reset Preference Settings 80

Hide or move the interface 81

Hiding or showing scroll bars 81

Changing the behavior of Page Up and Page Down

81

Changing the Maximum Number of Undos 81

Changing the default canvas size for new files 82

Change the brush cursor 82

Remove the brush outline 82

Improve performance 82

HOTKEYS 83

6

1

Introduction

Image courtesy of CreatureBox

WELCOME TO SKETCHBOOK

Autodesk SketchBook® is a professional-grade sketching and painting software for digital artists, illustrators, and designers.

Transform your Windows- or Mac-based computer into a digital sketchbook, using powerful illustration tools and an intuitive user interface.

When you install Autodesk SketchBook, the Startup screen appears.

THE TRIAL

The Startup screen and title bar of your app will show how much time is left in your trial.

You can do any of the following:

• Try the full feature set of SketchBook for 15 consecutive days by tapping Start My Free Trial.

• For existing SketchBook members, login and continue using SketchBook by tapping Log In.

• Get a quick tour of some of the tools by tapping Quick

Tour, then selecting an option.

• Sign up for a SketchBook account by tapping and the

New User? Sign Up? link.

• Check our account information by tapping and logging into your account. From here, you can see the plan you’re on and your profile information. If you want to buy the app, you can do it from here.

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At the end of the 15 consecutive day trial, you can tap Buy to purchase

SketchBook or do nothing and your software reverts to the free version.

WHAT IS THE DIFFERENCE BETWEEN THE FREE VERSION AND

PRO?

• The free version includes the tools you need to create amazing art. You get brushes, including two Copic® markers, simple layer editing, a blending brush, and rulers to bring your drawings to the next level.

• The paid Pro membership is the fully-featured edition of

SketchBook. It’s the ideal creative companion for any digital artist. It i ncludes the all-new perspective guides, FlipBook, symmetry tools, full Copic® Color Library, customizable brushes, unlimited layers, Steady Stroke, a magic wand selection tool, and much more.

UPDATES

As a SketchBook user, how can you find out if there’s an update? Besides checking SketchBook.com, there are a couple ways.

Auto-notification

When you launch SketchBook, the app will periodically look to see if there’s an update. If you’re a Mac App Store user, the app store does this for you. In both cases, if an update exists, a message appears letting you know.

Manual process

You can manually check for updates by selecting Help > Check For

Updates. A dialog opens and searches for updates.

If an update exists, a message appears letting you know. Tap Download to get to the SketchBook download page and select the version that’s right for you. System requirements are listed, so you can confirm that the update can run on your machine.

MY ACCOUNT

The My Account menu contains options for signing up, logging in, managing your account, accessing the help, membership, quick tour, and news options.

• Sign In/Log In/Sign Out - if your trial has expired, sign in to access the free toolset. If you have a Pro membership, sign in to access those tools.

• Manage Account Online - get the latest software builds, manage your account, get membership details, and access the knowledge base.

• Help - visit the SketchBook Support and Learning page and check out the knowledge base, documentation, tutorials, blog, and gallery.

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• Membership - access your account information by tapping and logging into your account. From here, you can see the plan you’re on and your profile information. If you want to buy the app, you can do it from here.

• Quick Tour - access learning materials, such as tips and tricks, how-to videos, and step-by-step tutorials.

• News - this option is only active when there is something newsworthy, such as the announcement about a challenge or to let you know of an update.

• Restore Subscription - this option only appears for Mac App Store users. If you have a Pro membership, but aren’t seeing the Pro tools, select this option to restore your purchase. For additional information, visit this link .

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2

What’s New

This chapter introduces new features and a list of improvements & enhancements that can be found in this release of SketchBook.

Here are the updates you’ll find in this version of SketchBook:

• A 15 consecutive day trial version - Try the Pro features. If you like them, buy a Pro membership.

• Create a FlipBook from image sequences

• Import image sequences into a FlipBook:

• add a sequence of images to an existing FlipBook with Add Images as Frames.

• add images that are not part of a sequence or even the same file format to create a FlipBook with New FlipBook from Image

Sequence.

• Export a frame with Export Current Frame or entire flipbook with Export FlipBook.

• New brushes and brush sets:

Glow - Choose from an assortment of glow brushes in the Brush Library.

Inking - Use this brush for all your inking needs. You can find it in the Brush Library.

For Mac App Store users, pressure-sensitive sketching is available for the new Force Touch trackpad on MacBooks and MacBook Pros.

• Bug fixes and improvements

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3

The Basics

Get introduced to the interface, from the toolbar to shortcuts, pucks, and radial menus.

Learn to navigate your scene, activate the palm rest, and change the size and opacity of a brush.

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THE CANVAS

When you open SketchBook, the tools you see will differ, depending on whether you are have the free version or Pro.

People using the free version will get the following:

• Brush Puck

• Brush Palette containing 16 brushes

• Color Puck with the Color Picker

• Color Editor

• 36 Copic colors

• 2 Copic markers and the colorless blender

• Layer Editor with 3 layers

• Lagoon and toolbar (Abbreviated versions)

Pro users will get the following:

• Brush Puck

• Brush Palette - including advanced brushes and the customizable Brush

Library

• Puck with the Color Picker, transparent color, as well as color and fill palettes

• Full Copic Color Library and Copic markers and colorless blender

• Layer Editor with blend modes, grouping, and unlimited layers

• Lagoon and toolbar with perspective guides, rulers, distort, and much more

• When FlipBook is selected, the animation interface will appear.

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LAGOON TOOL SUMMARY

Use the lagoon to select tools.

Free version:

Pro membership:

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1. Shows current tool

2. Shows current color

3. Interface controls, mirroring, & flipping

4. View controls, canvas transform tools, rulers, layers,

& vertical symmetry

5. Brushes & palette

6. Colors

7. Selection, editing, & transform tools

8. Open, Save, New, Next, Previous, Rotate & Add Image

9. Undo/Redo

1. Shows current tool

2. Shows current color

3. Interface controls

4. View controls, canvas transforms, rulers, layers,

& vertical & horizontal symmetry

5. Brushes & palette

6. Colors & Transparent Color

7. Selection, editing, & layer transform tools

8. Open, Save, New, Next & Previous Image

9. Undo/Redo

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TOOL SELECTION

Pick a tool using one of the following methods:

• Right-click and flick toward an icon to select it.

Note - The version of SketchBook you are running determines the tools displayed.

• Touch the stylus to an icon and hold, then flick through a tool.

• Tap a tool the toolbar to select it.

• For Pro members, some tools have a contextual toolbar that contains additional editing and transform tools.

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CREATE A NEW SKETCH

To create a new sketch, select and flick toward or press Cmd+N for Mac or Ctrl+N for Windows.

Note - For Pro members, use Preferences to set the default canvas size opened when you create new sketches.

WHAT DO I DO NEXT?

After creating a new sketch, do the following:

1. Choose a brush.

2. Select a color.

3. Draw or select a tool.

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Brushes

With SketchBook brushes, you won’t feel limited. For Pro members, select from synthetic, effect, and texture to randomizing color, opacity, and size. Create DIY brushes and assign personalized icons to them. Share your brushes with friends or colleagues.

CHOOSE A BRUSH

From the lagoon, tap a brush and start sketching. Select an eraser for modifications. You can also choose a brush from the Brush Palette.

The free version has 16 brushes, as well as 2

Copic markers.

Pro members get the full complement of brushes and Copic markers.

Tip Tap-drag the bottom of the

Brush Palette to expose more brushes or tap-drag upward within the palette for more brushes.

RESIZE A BRUSH

To access the puck if not visible, select Window > Brush Puck. Hold down the B key or tap while in the puck and drag to the right to increase a brush’s size or left to decrease it.

To change brush size and opacity with the puck, in Edit > Preferences > Brush, select Change both

brush size and opacity and tap OK.

For Pro

members, to have the brush randomly change size as you lay down strokes, see

Random Brush Size/Opacity

.

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CHANGING BRUSH OPACITY

Use the O key to change the amount of paint applied by a brush. Tap a brush, then press-hold the O key as you drag up to increase a brush’s opacity or down to decrease it.

For Pro members, to have the brush randomly change size as you lay down

strokes, see

Random Brush Size/Opacity

.

UNDO OR REDO A BRUSHSTROKE

To undo the previous action, tap or press Cmd+Z for Mac or Ctrl+Z for Windows.

To redo an action, tap or press Shift+Cmd+Z for Mac or Ctrl+Y for Windows.

Note - You can change the number of undos in the General tab of the Preferences.

CLEARING AN AREA FROM THE CURRENT LAYER

1. Select and flick toward , then drag over the area you want to clear.

2. Either flick toward or press the Delete key to remove the selected area.

For Pro members,

1. Select and flick toward or , or press the M key, then drag over the area you want to clear.

2. Either flick toward or press the Delete key to remove the selected area.

SWAP BETWEEN TWO BRUSHES

For Pro members, use one brush, then return to a previous one. After using a brush, select another, then flick toward or press S to move between them.

CHANGE BRUSH PROPERTIES

In the Brush Palette, tap or double-tap a brush to access the Brush Properties window and change brush settings, such as wetness and slant.

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EFFECTS BRUSHES

Tap to access the Effects brushes in the Basic brush set.

Smear, Blur, and Sharpen are brushes that add an effect, changing the pixels.

Note - To change its size or strength, either double-click the brush or tap to access Brush Properties.

BLURRING AN AREA

Blur - Paint over an area to soften it, making the area appear out of focus.

SMEARING AN AREA

Smear - Paint over an area to push the pixels of color into others, like plowing snow.

SHARPENING AN AREA

Sharpen - Paint over an area to makes it look crisper; sharpening the areas.

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BRUSH LIBRARY

For Pro members, in the Brush Palette, tap to access the Brush

Library.

It contains an assortment of default brush sets, including a set of Copic brushes, Smudge brushes, and Synthetic Paint brushes. Create Do-It-Yourself brushes.

Create custom sets to group and manage brushes. Export sets for others to use or save them to an external drive. Import and use brush sets created by others. Label your brush sets to help identify them.

In the Brush Library, tap to access the following options:

New Brush Set – Create a new brush set.

Rename Brush Set – Change the name of the selected brush set.

Export brush set – Share brushes with people working on different platforms.

Import Brush Set – Load an exported zipped brush set file into the Brush Library.

Delete Brush Set – Remove the selected brush set from the Brush Library.

New Brush – Create a new brush and add it to the selected brush set.

Copy Brush – Create a duplicate of a selected brush and add it to the selected brush set.

Delete Brush – Permanently remove a selected brush.

CUSTOMIZE THE BRUSH PALETTE

Replace default brushes with others to create a customized palette.

1. Tap , then select a brush from the Brush

Library.

2. Tap-drag it onto the palette.

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BRUSH TYPES

For Pro members, in the Brush Library, you can find brushes for creating glows, smudging, adding texture, inking, blending, and simulating synthetic brush strokes.

Note - To experience any improvements to the brushes, select Preferences > Factory Defaults and tap the Reset button for

Reset Brush Palette and Library.

SMUDGING AN AREA

USING SYNTHETIC PAINT

Paint over an area to blend it, simulating the effect on a finger dragging over the charcoal line of a drawing.

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As you paint, this brush type dynamically blends colors that exist on the canvas.

Adjust the paint load to effect the amount of color applied at the beginning of each stroke.

ADDING A GLOW

Create the effect of a star in the night sky, light emanating from a translucent object, supernatural lightning, illuminated headlights, or add highlights.

To add a glow

1. In the Brush Library, scroll down and tap a Glow brush.

2. Select the layer you want to add the glow to.

Note In the Brush Properties, you can change the size and paint opacity.

3. Select the color of your glow and start painting. Build up the glow with each stroke, till it’s white.

CREATE CUSTOM DO-IT-YOURSELF

BRUSHES

For Pro members, there are three sets of custom brushes. Create more by copying a brush and changing its setting or creating a Do-It-Yourself brush.

1. Tap to access the Brush Library.

2. Tap a brush set.

3. Tap-hold and flick to select it.

4. Select a brush.

5. Tap Create.

Once you create a Do-It-Yourself brush , you can do the following:

Adjust the pressure sensitivity - Set brush width or transparency according to the amount of pressure applied to the stylus. Double-tap a Do-It-Yourself brush and make changes to its Size to vary its brush thickness as the stylus pressure changes.

Note - The brush size values are a rough approximation of pixel size, but can vary.

For example, if lines are too thin to be drawn on the screen, they default to being wider. To resize a marker, try adjusting its opacity and stamp spacing. To make a bigger marker, set the opacity lower and the brush stamp spacing lower.

Change the opacity - Set Opacity to vary brush opacity as the stylus pressure changes. To have the brush randomly changed opacity as you lay down strokes, see

Random Brush Size/Opacity

.

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CREATE YOUR OWN BRUSH ICONS

Create your own unique icons to identify custom brushes.

When exporting these brushes, the custom icons assignments appear upon import.

Note - Custom icons cannot be assigned to default brushes.

There are two ways to create brush icons. The easiest uses the Use texture as icon option in the Identify Custom

Brush window.

1. Double-tap a Do-It-Yourself brush.

2. In the Brush Properties window, tap Edit.

3. In Identify Custom Brush window, check Use texture as icon.

4. Tap OK.

The other is to create an icon that must be a PNG image file that is 36 x 36 pixels.

A custom brush icon not matching these criteria does not appear.

1. Create a PNG image with a transparent background that is 36 X 36 pixels.

2. Save it to the BrushPresetIcons folder, located in the following location, and give it a descriptive name:

Note - You will need to show hidden files and have administrative permissions. If the folder doesn’t exist, create one.

For Windows 7 and Windows 8:

C:\Users\[user account]\AppData\Roaming\Autodesk\SketchBook\7.0\[Essentials/Pro]

For Mac:

[your user folder]/Library/Application Support/Autodesk/SketchBook/7.0/

[Essentials/Pro]

Note - To access Library, in Finder > Go and tap-hold ALT.

This file name appears in the Icons list of the Identify Custom Brush window. When naming your icon, we recommend you use a descriptive name to help identify it.

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CREATE A TEXTURE BRUSH

For Pro members, once a Do-It-Yourself brush is created, a texture can be added to it, creating a texture brush. You can set the shape and/or color and make a texture from a rotated stroke or capture something on your canvas to use as a texture. When capturing a texture, one of the following Custom

Texture settings can be selected:

Shape + Colors (available once Capture is tapped)

Uses the current paint color, as well as the selected shape, to create your texture. Whenever the texture brush is used, it uses the color set during creation.

Shape

Creates a texture brush with no assigned color. Each time the texture brush is used, a different color can be set.

Rotate to Stroke

Dynamically rotates the texture in the direction of the stroke.

1. With a Do-It-Yourself brush selected, tap to open

Brush Properties.

2. Tap Capture.

3. From Custom Texture, select either Shape + Colors or Shape and/ or check Rotate to Stroke.

4. Within the canvas, tap the area to be captured as the texture.

The display in Brush Properties updates to show the texture and color.

Note - When capturing the texture shape, SketchBook uses the current size of the Do-It-Yourself brush. If the complete shape is not captured, resize the Do-It-Yourself brush, then capture the shape again.

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MODIFYING A TEXTURE BRUSH

There are many ways to modify a texture brush, from resetting it, opening its properties and changing settings, changing a stroke, to assign-ing a permanent color to it.

Changing texture brush properties - Change attributes of a texture brush.

Changing a texture - Change the stroke used by a texture brush.

Setting color on a Shape texture brush - Set a different color for a texture brush.

Adjust the brush stamp for a Do-It-Yourself brush - Adjust the roundness, rotation, spacing, space randomize, rotation randomize, and brush edge of a Do-It-Yourself brush.

Setting brush stamp roundness and rotation - Use the Roundness and Rotation sliders in the Brush Properties window to control the shape of the brush stamp.

Setting brush spacing - Use the Spacing slider in the Brush

Properties window to control the spacing between these stamps.

Replacing a custom brush icon - In the Identify Custom Brush

window, select an item from the Icon list (

Create your own brush icons

).

Setting brush edges - Normally, the brush type you have selected determines this setting. To achieve certain effects, change it.

Soft edges gives soft, feathered brush edges. For example, an airbrush.

Solid edges gives hard edges that still bleed slightly. For example, markers or ballpoint pens.

Hard edges are hard. For example, a calligraphy pen on high-quality paper stock, or lines from computer drafting software.

Identify a custom brush - Rename a custom brush or eraser

(

Rename a texture brush

), or change its icon appearing in the expanded area at the bottom of the Brush Properties (

Create your own brush icons

).

Note - You cannot change the name or icon for the default brushes.

Tip If you keep Brush Properties open when using a texture brush, you can change rotate the texture or change any other settings as you sketch.

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RENAME A TEXTURE BRUSH

1. In the Brush Library, tap a texture brush.

2. Tap .

3. In the Brush Properties window, tap Edit.

4. Rename the brush.

5. Tap OK.

SAVING A TEXTURE BRUSH

Tap Save at the bottom of Brush Properties to save the brush.

RANDOMIZE

For Pro members, quickly lay down stokes with variations in color, size, and/or opacity, without the interruption of going into the Brush Properties or

Color Editor to change these values.

RANDOM COLOR CONTROLS

Quickly lay down varying colored strokes using the same brush. Set a hue, saturation, and/or brightness range for the active color.

1. Create custom Do-It-Yourself brushes or select a Traditional, Texture, Shape, or

Splatter brush.

2. Tap to open Brush Properties.

3. In the Brush Color section:

• Drag the Hue Randomize slider to set the hue range of the stroke.

• Drag the Saturation Randomize slider to set the saturation range of the stroke.

• Drag the Brightness Randomize slider to set the brightness range of the stroke.

4. Tap Save.

RANDOM BRUSH SIZE/OPACITY

Quickly lay down strokes of varying size and opacity, using the same brush. Set a range for the size and opacity of a brush.

1. Create custom Do-It-Yourself brushes or select a Traditional, Texture, Shape, or

Splatter brush.

2. Tap to open Brush Properties.

3. In the Brush Radius & Opacity section, drag the Opacity Randomize or Size Randomize sliders to set the opacity and size range of the brush stamp.

4. Tap Save.

RANDOM BRUSH RADIUS/SPACING

Quickly lay down strokes with varying stamp rotation and spacing, using the same brush. Set a range for the rotation and spacing of a stamp.

1. Create custom Do-It-Yourself brushes or select a Traditional, Texture, Shape, or

Splatter brush.

2. Tap to open Brush Properties.

3. In the Brush Advanced Properties section:

• Drag the Rotation Randomize slider to set the brush radius range.

• Drag the Space Randomize slider to set the brush transparency range.

4. Tap Save.

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Colors

Choose from a huge assortment of colors.

Create custom colors or capture them from your canvas. Fill areas with linear or radial gradient fills. Blend colors with the Copic

Colorless Blender.

Image courtesy of Luis Peso

COLORS

Tap , then flick toward a color.

CREATE A CUSTOM COLOR

Tap the Color Puck to access the Color Wheel and mix a color of your own.

COLOR EDITOR (WINDOWS)

Tap , then flick toward a color, tap to access the Color Editor, or select

Window > Color Editor to access the Color Editor.

Note - For Pro members, if you flick , your brush will erase existing color pixels on that layer. See

Using a transparent color

for more information.

SET THE RGB

In the Color Editor, tap the RGB fields and add numeric values. The color in the Color Wheel changes to display a color with those RGB values.

SHOW/HIDE PARTS OF THE EDITOR

Tap the arrow at the top or bottom of the editor to show/hide parts of the editor.

PICK A COLOR FROM THE SCREEN

In the Color Editor, tap , move over a color, then lift your stylus to pick the color. A swatch appears.

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1. RGB

2. Swatch (current color)

3. Customized palette (drop down)

4. Color Picker

5. Color Wheel

6. Saturation/Luminance Slider

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COLOR EDITOR (MAC)

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1. Tabs (various methods for picking colors):

Choose a hue or tints and the value (light).

Specify a color using color gradients, such as gray scale, RGB, CMYK, or HSB values.

Choose from a lists of colors (Apple,

Developer, Crayons, Web Safe), or create your own list of colors.

Choose a color from a spectrum of hues and values.

Pick from 48 colors displayed as a box of crayons.

2. Swatch (current color)

3. Slider

4. Customized palette

5. Color Wheel

6. Magnifying glass (color picker)

PICK A COLOR FROM THE SCREEN

Tap to change the cursor to . Move over and tap a color on your screen.

CREATE A CUSTOMIZED COLOR PALETTE

Drag a color chip from the swatch to the palette at the bottom of the Color Editor.

SAVING A CUSTOMIZED COLOR PALETTE

The next time SketchBook opens, your customized color palette appears.

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COPIC COLOR LIBRARY

1. Minimize/maximize Color set

2. Tabs

3. Color set

4. Current & complementary color

5. Minimize/maximize Custom set

6. Custom set

7. Colorless Blender (only available for some

Copic markers)

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CHOOSE A COLOR

In the toolbar, tap or select Window > Copic Library to access the Copic Library.

Use your mouse wheel, Wacom touch strip, tap-drag the

color set slider, or for Mac users, 2-finger drag to scroll between the pages of colors.

Note - If using your Wacom touch strip, in the Wacom

Tablet Properties, Touch Strip Function must be set to either Zoom or Auto Scroll/Zoom.

SHOW/HIDE PARTS OF THE LIBRARY

Tap the arrows near the top and bottom of the library to show/hide parts of it.

COPIC COLORLESS BLENDER

Blend colors, lighten them by fading the color to white, and push colors.

When any of the following Copic markers (

) is selected, in the Copic Library along the top, the Copic

Colorless Blender chip appears and can be selected to turn that marker into a colorless blender.

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SELECT THE COMPLEMENTARLY COLOR

For Pro members, tap a color chip to load its complementary color. Tap the complementary color below the chip to select it.

Note - Not every color will have an assigned complementary color. For those without, a selection of colors similar to its complementary or nothing will appear.

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CREATE A CUSTOM COLOR SET

For Pro members, tap-drag a color chip from the Color set or a complementary color into the

Custom set.

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USING THE COLOR PUCK

Use the Color Puck to mix and create new colors.

To access the Color Puck if not visible, select

Window > Color Puck.

Tap the Color Puck to access the

Color Wheel and Color Picker.

CREATING A NEW COLOR

Tap-drag right and left to quickly change the saturation.

Tap-drag up and down to quickly change the luminance of the color.

ACCESSING THE GRADIENT FILL PALETTE

For Pro members, when a linear or radial fill is selected, the Gradient Fill Palette is available.

Tap the Color Puck, then tap to access the Gradient Fill Palette.

To close the palettes, tap .

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When a brush is selected When a Gradient Fill is selected

1. Color Wheel

2. Hue

3. Saturation/Luminosity

4. Transparent color

5. Show/Hide Gradient Palette

6. Color Picker

7. Color Palette

8. Gradient Palette

9. Opacity

TURNING A BRUSH INTO AN ERASER

For Pro members, when in the Color Puck, tap to assign a transparent color to the current brush and create a custom eraser. It removes pixels from that layer.

To save a custom eraser, drag the transparent color chip onto the

Color Palette. See

Using a transparent color

for more information.

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USING THE COLOR PICKER

Select a color from anywhere within the canvas.

1. Tap the middle of the Color Puck to access the Color Picker .

2. Tap .

3. Drag it over a color. The middle of the puck changes, displaying the current color.

4. Click on the color you want to capture it.

USING THE COLOR PALETTE

For Pro members, quickly select a color from the palette.

1. Tap the middle of the Color Puck, then tap .

2. Do either of the following:

To select a swatch color, tap a swatch.

To add a new swatch to the palette, create a color with the

Color Wheel, then click-drag the new color swatch onto another swatch in palette to replace it.

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Image courtesy of Masha Levene

USING THE GRADIENT FILL PALETTE

For Pro members, quickly select a gradient fill from the palette.

1. With the Flood Fill tool selected, select a Gradient Fill from the Flood Fill toolbar.

2. Click-drag to place the fill.

3. Do either of the following:

• To change the color of a manipulator, double-click the manipulator and select another color from the

Color Wheel.

• To select a different gradient fill, double-click a manipulator and select another gradient fill from the palette.

CHANGING COLOR OPACITY

For Pro members, to change the opacity of a manipulator’s color, double-click the manipulator, then tap and enter a different value or tap-drag above or below to change the opacity.

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FLOOD FILLS

In the toolbar, select to fill an area with paint.

For Pro members, in the toolbar, when you select , the Flood

Fill toolbar appears, containing fills and an assortment of tools.

Use the tools to change fill tolerance, apply a fill to either all layers or only the active layer, or reverse a gradient fill.

1 Fills

2 Tolerance

3 Sample All Layers

4 Reverse

5 Cancel and OK

Select one of the three fills to add paint to an area bound by pixels of color or a selection. Flood filling an area is a quick way to fill an area with color, make highlights, or create gradations of color for such things as a metal look.

SOLID FILL

Fills an area with paint.

GRADIENT FILL

For Pro members, a Gradient Fill consists of multiple colors that blend into the color before and/or after it. There are two kinds of gradient fills:

LINEAR FILL

For Pro members, fills an area with paint, using a color ramp and apply-ing it linearly from your first tap (origin) to the end of the drag (destination). This establishes the direction and size of the ramp. Fill manipulators can be added, moved, or removed.

RADIAL FILL

For Pro members, fills an area with paint, using a color ramp that radiates from your first tap (origin) to the end of the drag (destination). Fill manipulators can be added, moved, or removed.

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FLOOD FILL AN AREA

Fill active layers with color.

For Pro members, fill either the active or all visible layers with color.

To accept the fill, click . To decline the fill, click .

FLOOD FILL AN ACTIVE LAYER

For Pro members, in the toolbar, tap . In the Fill

toolbar, tap , select a fill ( ), then click an area to fill that area on that layer. Click .

FLOOD FILL ALL VISIBLE LAYERS

For Pro members, in the Fill toobar, tap then click an area to fill that area in all visible areas. Click .

GRADIENT FILL AN AREA

Quickly select a gradient fill from the palette.

1. Create an area to be filled.

2. With the Flood Fill tool selected, select a Gradient Fill

( or ) from the Flood Fill toolbar.

3. Click-drag to place the fill.

4. Do either of the following:

To change the color of a manipulator , double-click the manipulator and select another color from the Color

Wheel.

To select a different gradient fill, double-click a manipulator and select another gradient fill from the palette.

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o reposition the Fill manipulators, tap-drag them one at

a time and move them into position.

To add a manipulator, tap along the axis between manipulators.

To delete a manipulator, tap the Delete manipulator.

To change the tolerances of a fill, in the Fill toolbar, tapdrag the Tolerance slider. Increase the tolerance to increase the range of colored pixels affected by the fill.

Decrease the fill to reduce this.

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INVERT THE DIRECTION OF A GRADIENT FILL

With a gradient fill created, in the Fill toolbar, click to invert the order of the fill manipulators.

USING A TRANSPARENT COLOR

For Pro members, Transparent color transforms your brush into an eraser with the characteristic of the chosen brush. If the selected brush is pressure-sensitive and creates a stroke that fades off, your eraser will do the same. Use it to erase existing color pixels on the current layer.

In the lagoon, select and flick , to turn your brush into an eraser.

Transparent color is also available in the Color Puck and can be saved in the custom color palette, see

Turning a brush into an eraser

for more information.

CHANGE FLOOD FILL PROPERTIES

Change the tolerance of your fill to determine the range of colors affected.

Set what region is flooded and the size of the gaps between the fill paint and pixels creating the boundary of the fill.

The minimum tolerance, 1, selects and fills only pixels of that color value. The maximum tolerance, 255, selects and fills all pixels regardless of the region.

In the Fill toolbar, tap-drag the slider to change flood fill tolerances.

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6

Tools for Sketching

Use our collection of guides, drawing tools, and perspective tools to help draw objects and scenes. To help place an object in a scene, use Distort. For smooth, uniform strokes, try Steady Stroke.

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POLYLINES 

To draw a polyline, tap and tap to place each point. Dbl-tap the last point to change the line to a solid line.

DRAW STYLE TOOLS

For Pro members, in the toolbar, tap a Draw Style tool: Line,

Rectangle, Oval, Polyline, Free, or Steady Stroke to help create shapes and lay down lines.

LINES

To draw a line, either tap or for a horizontal or vertical line, hold down the Shift key. Then, tap-drag.

See Free for diagonal lines.

RECTANGLES

To draw a rectangle, tap and tap-drag to draw the shape.

OVALS

To draw an oval or circle, tap and tap-drag to draw the shape.

STEADY STROKE

To draw uniform strokes, tap to create smoother strokes. Steady

Stroke sets the offset between your cursor and the stroke, creating smooth strokes.

In the toolbar, tap to create a smoother stroke as you draw.

• To adjust the settings, select Edit > Steady Stroke.

This change affects subsequent strokes.

• To draw large smooth curves, increase Steady

Stroke.

• To draw small curves with tight turn radii, decrease Steady

Stroke.

Note - Increasing Steady Stroke affects your stylus response time. When drawing short curves, if you have difficulties, lessen the smoothness setting.

FREE

To return to freestyle stroke mode, exit Steady Stroke or the Draw

Style tools.

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GUIDES

In the toolbar, SketchBook contains an assortment of guides and rulers to help you as you draw. Each of these has additional tools found in contextual toolbars to aid you as you work.

When using the Ruler, Ellipse, or French curve, some or all of the following handles will appear. Use them to position and transform the selected guide:

• Tap-drag to pivot the ruler using the opposite handle as the pivot point.

Dbl-tap any outer handle to reposition the ruler horizontally or vertically.

• Tap-drag to move the rulers.

• Tap-drag to rotate the ellipse or French curve around its center.

• Tap-drag to equally scale the ellipse or French curve in all directions.

• Tap-drag to flip the French curve.

• Tap-drag to scale the ellipse in one direction.

• Tap , , or to cycle through different French curves.

• Dbl-tap any scale handle to change the ellipse to a circle.

SHOWING/HIDING

To hide the ruler, ellipse, or French curve, tap the close handle .

RULERS

Tap or press R for the straight ruler.

ELLIPSE

Use to create ellipses and to draw circles in perspective.

As you rotate an ellipse, the minor axis is displayed so you can line it up with your vanishing lines. Both the rotation and degree of the ellipse are displayed in the readout at the bottom of the screen.

From the toolbar, tap or press the E key to access the

Ellipse tool. A toolbar appear with a slider to set the spacing between segments along the ellipse ruler. Sketch using a circular motion close to or on the elliptical ruler. The stroke doesn’t have to be perfect, since it snaps to the ellipse.

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FRENCH CURVE

For Pro members, from the toolbar, tap or press the F key to access the

French curves for drawing a variety of smooth curves.

PERSPECTIVE

For Pro members, tap to access the Perspective tools and use these guides to help draw objects and scenes in perspective.

When you select a guide, notice how the cursor changes. Its display provides the directional options for any drawn lines.

For example, when using the Fisheye guide, the cursor looks like this:

The cursor for the 3 point guide looks like this:

1 POINT MODE

Create an image with one vanishing point and a horizon. Draw images that appear as if you are viewing them head, such as looking down a street, train tracks, hallway, or at a building.

Mouse over it to show the horizon (blue line). Drag to reposition the vanishing point and horizon.

A toolbar appears with various French curves to choose from and a tool for toggling the scaling on and off.

To toggle scaling on and off, tap .

To flip the tool, tap .

To close the tool, tap .

To cycle through different French curves, tap , , or .

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2 POINT MODE

Create an image with two vanishing points and a horizon. Draw images of an object with a corner facing you, such as the corner of a building.

The walls will recede to the vanishing points.

FISHEYE MODE

Create a panoramic or hemispherical image with a very wide angle of view. Draw images of a scene viewed from a convex mirror or lens.

3 POINT MODE

Create an image with three vanishing points and a horizon. Draw images of an object that you are viewing from either above or below. When you mouse over or drag a vanishing point, a horizon line (blue) and triangle connecting the three points (light blue) appears.

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This mode has 5 vanishing points: left, right, top, bottom, and center.

The grid is composited of a horizon line, vertical line, and circle. Curves intersect at the vanishing points. Moving the center point moves the entire grid. Moving an edge point changes the circle’s radius.

PERSPECTIVE TOOLS

Use the following tools to aid with drawing.

Snap/Unsnap - When enabled, strokes will be straight and constrained to the horizon or vanishing points. When disabled, they will be freeform, with no constraints.

Lock/Unlock vanishing points - When enabled, the vanishing points are locked into place and cannot be moved. When disabled, they can be repositioned.

Show/Hide horizon line - When enabled, horizon lines are visible.

When disabled, it is not visible.

MOVING VANISHING POINTS

To move a vanishing point, tap to unlock the vanishing points and click-drag them into position.

Tap again to lock the vanishing points in place.

HIDING THE HORIZON LINE

To hide the horizon line, tap to hide it. Tap to display it.

SYMMETRY

Tap or press Y for horizontal symmetry. Draw on one side of the axis. It is mirrored to the other side.

Note - The axis of symmetry appears at the center of the screen, but can be moved. See Moving the lines of symmetry.

For Pro members, use Symmetry and the Symmetry tools to draw one side of an object or scene and have it mirrored to the other side of the line of symmetry.

Tap or press X for vertical symmetry.

SYMMETRY TOOLS

For Pro members, use the following tools to aid with drawing.

Extend/Stop strokes at center line - When enabled, the stroke go beyond the line of symmetry. When disabled, the stroke stops at the line of symmetry.

Lock/Unlock symmetry lines - When enabled, the lines of symmetry are locked into place and cannot be moved. When disabled, they can be repositioned.

Show/Hide symmetry lines - When enabled, the lines of symmetry are visible. When disabled, they are not visible.

MOVING THE LINES OF SYMMETRY

For Pro members, to move the lines of symmetry, tap .

LOCKING AND UNLOCKING THE LINES OF SYMMETRY

For Pro members, to unlock the lines of symmetry, tap , then click-drag to reposition them. Tap again to lock the lines in place.

HIDING THE LINES OF SYMMETRY

For Pro members, to hide the lines of symmetry, tap to hide them. Tap to display them.

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7

Change your view

Learn how to zoom in and out, move around, and view an image’s actual size or fit it to view.

ZOOM IN AND MOVE ABOUT

Tap and flick toward or press and hold down the spacebar to access the puck.

• Move your stylus to the center to zoom and tap-drag to zoom in and out.

• Move your stylus to the outer ring and tap-drag to reposition your sketch on the canvas.

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ZOOM USING A TOUCH STRIP

Cintiqs and some tablets have a touch strip for zooming. Position your cursor over the area you want to zoom in or out of. Move your finger along the touch strip in an upward motion to zoom in or a downward motion to zoom out.

VIEW AN IMAGE’S ACTUAL SIZE

For the actual pixel size of an image, tap and flick toward or press

Option+Cmd+0 (zero) for Mac or Alt+Ctrl+0 (zero) for Windows.

FIT AN IMAGE IN THE DISPLAY

To expand or shrink an image, tap and flick toward or press

Cmd+0 (zero) for Mac or Ctrl+0 (zero) for Windows.

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Edit your sketch

Learn to select and transform things, crop, rotate the canvas, add images and resize them, and do color correction.

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SELECTION

To make a selection, tap in the toolbar or press the

L key, then tap-drag to select the area you want.

SELECTION MODIFICATION

TOOLS

For Pro members, when making a selection, there are two tools to choose from. Each have different selection modification tools:

Select - Once a selection is made using any Selection tool, access the Replace,

Add, Remove, Invert, and Deselect tools in the Selection toolbar to modify your selection.

Quick Transform - Once an area is selected, the Transform puck appears to move, scale, and/or rotate the selection.

SELECT AN AREA

To make a selection, then use it as a mask, fill it, or distort it, use Select.

In the toolbar, tap to access an assortment of

Selection tools.

Once the selection is made, modify it, use it as a mask and paint or fill it, distort, or crop it.

To select everything, select Edit > Select all or press

Cmd+A for Mac or Ctrl+A for Windows.

SELECTION TOOLS

They each contain the following Selection tools to choose from:

Rectangle (M)

Tap in the toolbar or press the M key, then tap-drag to select the area you want.

Oval

Tap in the toolbar, then tap-drag from the center of the area you want to select.

Lasso (L)

Tap in the toolbar or press the L key, then tap-drag to select the area you want.

Polyline

Tap in the toolbar, click to add points to the polyline selection, then click your first point to complete the selection.

MagicWand

Tap in the toolbar, then tap a color to select all pixels of the same tone and color. Use the Tolerance slider to expand or reduce the range of color and tone selected.

EXPAND A SELECTION

While still in a selection tool, to add content to a selection, tap , then start selecting new areas.

REMOVE CONTENT FROM A SELECTION

While still in a selection tool, to remove content to a selection, tap

, then start deselecting areas.

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Image courtesy of HilbrandBos

INVERT A SELECTION

To select the area outside of a selection, tap Invert.

DESELECT AN AREA

To de-select the area:

• Tap outside the area.

• Press Cmd+D for Mac or Ctrl+D for Windows.

• Select Edit > Deselect.

• In either of the toolbars, tap .

EXIT THE SELECTION MODE

To exit the selection mode, tap .

SELECT AND TRANSFORM AN AREA

To make a selection, then immediately transform it, use

Quick transform.

In the toolbar, tap to access an assortment of Selection tools. Once the selection is made, the Transform puck appears to scale, rotate, or move the selection.

DISTORT

For Pro members, with Distort, you can move handles, so they aren’t constrained to 90 degrees, and create a sense of perspective or speed.

Automatically stretch content to fit the confines of the newly-shaped bounding box. Move the manipulators to force perspective upon the contents of the bounding box.

Tip - Use in conjunction with the perspective guide to fit something into a scene.

BIAS

The manipulator in the middle of the bounding box is the bias. Tap-drag it to foreshorten, change the proportions of a sketch, or change the actions of a character.

DISTORTING AN IMAGE

1. In the toolbar, tap . A bounding box appears surrounding the content.

2. Tap-drag the handles to move the selection.

MULTI-LAYER DISTORTION

Select multiple layers, using Shift, then tap to apply the same distortion to them.

COPY YOUR SKETCH

Use the Selection tools to select everything or just an area, then use

Copy to create a duplicate.

To copy everything on a layer, select Edit > Select All or press Cmd+A for Mac or Ctrl+A for Windows.

To copy the contents from the current layer only, select then or press Cmd+C for Mac or Ctrl+C for Windows.

To paste, select then or press Cmd+V for Mac or Ctrl+V for

Windows.

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MOVE, ROTATE, OR SCALE A

SELECTED AREA

Use the Transform Layer puck to move, rotate, and scale content.

Use one of the Select tools to access the Transform

Layer puck.

Note To move, rotate, or scale a selected area for all layers, merge the layers first.

To move a selection, highlight the move outer circle.

Tap, then drag to move the layer around the canvas.

To rotate a selection around its center, highlight the rotate middle circle. Tap, then drag in a circular motion in the direction you want to rotate.

To non-proportionately scale a selection, highlight the upper part of the inner circle. Tap, then drag in the direction you want scaled.

To scale a selection bigger or smaller, highlight the scale inner circle. Tap, then drag to scale up or down to display the percentage scaling.

Image courtesy of John Bavaro

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CROP

For Pro members, use Crop to tap-drag and select an area to be cropped. Use the Cropping tools to precisely increase or decrease the selected region and cancel or commit to the crop. Anything outside the selection is deleted.

To increase or decrease the cropped area, change the Crop Width or Crop Height in the Crop toolbar. If you want to lock the width/height ratio, tap , then change one of the values.

To cancel a crop selection, tap .

To crop the selected area, tap .

CROP THE CANVAS

Use Image > Canvas Size to set size of the canvas, using inches, cm, or mm. Tap the

Anchor interface to specify how to crop the canvas, then OK.

Image courtesy of Mia Robinson

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ROTATE CANVAS

Select either Flip Canvas Vertically or Mirror Canvas to rotate the image 180 degrees.

For users of active tablets, such as a Cintiq, with a pixel width of less than 1024, we currently only support Landscape mode. The toolbar was designed for devices with a minimum 1024 pixels width.

FLIP OR MIRROR YOUR CANVAS

To flip the canvas vertically, select Image > Flip Canvas Vertically.

To flip the canvas horizontally, select Image > Mirror Canvas.

ADD AN IMAGE

An image, such as a PXD from Pixlr, can be inserted onto the current layer or imported onto a new layer. Once an image is added, the Transform puck appears to reposition, rotate, and or scale the image.

• Select File > Add Image, then select a file.

• For Pro members, in the Layer Editor, click , then select a file.

Keep the following in mind:

To add an image to a new layer, ensure that the preference Add

Image: import into a new layer is checked.

To add an image to the current layer, ensure that the preference

Add Image: import into a new layer is not checked.

• When adding a PXD image to a sketch, SketchBook flattens the file, without making any visual changes.

• Once an image added to a layer, it’s “baked” into the current layer.

You can no longer rotate, scale, or move it on its own. If you do not like its placement, choose to undo it and try again.

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RESIZE AN IMAGE

For Pro members, use Image > Image size to change the dimensions of the image in pixels, its resolution, or the document size.

This change directly affects memory usage, quadrupling it if you double the pixel size. Due to memory requirements, there is a:

• 6400 x 6400-pixel upper limit on image size for the 32-bit version.

• 8192 x 8192-pixel upper limit on image size for the 64-bit version.

CHANGE RESOLUTION

Resolution is the number of pixels per inch, cm, or mm. Leaving the document size the same increases the quality of the image and resolution; however, the memory size also increases.

FIT AN IMAGE ONTO THE SCREEN

To expand or reduce an image to fill the screen, flick toward Fit to View or press Cmd+0 (zero) for Mac or Ctrl+0 (zero) for Windows.

COLOR CORRECT IMAGES

For Pro members, use the Image > Adjust options for editing an image:

Brightness/Contrast – Make colors pop. Increase the contrast to make colors richer. Decreasing it to wash them out for images that text can be placed over top. Increase brightness to bring out details from darker areas. Decrease it to melt away darker aspects of an image and shift the focus to things that are bright.

Hue/Saturation – Change the color range, increase or decrease the purity of a color or brilliance of the colors. Adds/subtracts color (hue) or adjusts the relative amount of color (saturation) in each pixel.

Color Balance – Remove unwanted color casts by lights or inclement weather conditions by adjusting the cyan, red, magenta, green, yellow, and blue in each pixel.

Grayscale – Change a color image to one that uses black, white, and various shapes of gray by removing all color from the image.

Invert – Switch the contrast of an image. Change black elements to white and white to black to create an opposite image. Convert color information for each pixel to its complementary color.

Tip You can also use layer blending to make color, tonal, or effects changes to an image. See

Layer blending

for more information.

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Image courtesy of HilbrandBos

9

Save your sketch

Learn to save out an alpha channel and save as different file formats. Choose where to save things. Export to various devices and orientations.

Image courtesy of Susan Murtaugh

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SAVE YOUR SKETCH AS AN ADOBE®

PHOTOSHOP® FILE

When saving, select the Adobe Photoshop PSD file type option for Mac or Adobe Photoshop Files (*.PSD) file type option for Windows.

SAVE YOUR SKETCH AS A PXD

Save images as PXDs to work on them in Pixlr. For images with colored text, to preserve the color, SketchBook converts the text to an image.

To save a sketch that can be opened in Pixlr, select File > Save as > File

Format > Pixlr PXD for Mac or Save as type > PXD Files (*.pxd) for

Windows.

SAVE YOUR SKETCH AS AN IMAGE

FILE

When saving, in the Save as type (Mac) or File Format (Windows) dropdown, select the type of image you want saved.

Note - Only the TIFF and PSD image formats preserve layers. Saving them as any other image format flattens them. Only use Autodesk SketchBook to read TIFF files containing layers. We do not advise you to open these images in other programs because we cannot guarantee layer preservation.

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SAVE LOCATION OPTIONS

Choose where a project is saved - locally or to iCloud (Mac App Store

version only).

For Mac App Store users, use SketchBook IOS Options to fit the file to a specific device. The format resizes the image and changes its orientation to fit the device. A maximum of 6 layers is preserved.

Additional top layers will be merged.

For saving a file without these options, see Exporting.

SAVE LOCALLY

Save a project to the computer you are using. In the Save or Save As dialog, browse to a location on your machine and tap Save. Files can be saved as any format.

SAVE TO ICLOUD

For Mac App Store users, save a project to iCloud to access it from anywhere and any device or platform. iCloud file management is only supported through the SketchBook iCloud Gallery.

1. If you aren’t logged into iCloud, enable the system preference

iCloud > Documents & Data.

If you can’t save to iCloud, in your SketchBook General preferences, check Enable iCloud to access iCloud files and save to your iCloud account.

2. Select File > Save or Save As.

Important If you suspect your iCloud Gallery could be full, we recommend saving your file locally and moving it to the cloud when space is available.

Important If a file is open on 2 or more devices, there is no notification. The last device to save will overwrite the file.

SAVE WITH AN

ALPHA CHANNEL

When saving a file, you can saving with an alpha channel and set the format of the saved file.

1. In the Layer Editor, in the Background layer, tap to create an alpha channel and make the background of a layer transparent.

2. Select File > Save. When saving an image with an alpha channel, select TIFF, PNG, or PSD.

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EXPORTING

SKETCHBOOK LANDSCAPE-ORIENTED IMAGES TO A

DEVICE

When you export a layered landscape-oriented image from

SketchBook to an iPad or iPhone, the image is cropped. The iPad maps the bottom left corner of the exported image to its bottom left corner. If the original layered image is wider than the iPad or iPhone, do one of the following:

• set the canvas to the same resolution as the device before exporting

• take the image from DropBox or iTunes, open it in any application that can open PSDs, then make changes to fit it to the device

• rotate your layers to change the image’s orientation and ensure the canvas is no longer than the length of the intended device’s canvas

SKETCHBOOK IMAGES TO A DEVICE

When you export an image with 8 layers from SketchBook to a device, layers may be missing.

• The iPad2 has a limit of 4 high-resolution or 12 regular layers. Layers 5 and up from the original image are not loaded for a device with high-resolution layers. Turn off High-resolution canvas, then re-import the file.

• The iPad1 has 6 layers, so layers 7 and 8 are not loaded. Merge some of the layers before exporting for an iPad1 user.

• The iPhone has from 3 – 6 layers, so some layers are not loaded.

OPEN A SAVED SKETCH

To open sketches of various formats, select and flick toward or press Cmd+O for Mac or Ctrl+O for Windows.

OPEN A SKETCH STORED ON ICLOUD

For Mac App Store users, access a project stored on iCloud from anywhere and with any machine.

1. If you aren’t logged into iCloud, enable the system preference iCloud > Documents & Data.

If you can’t open from iCloud, in your SketchBook

General preferences, check Enable iCloud to access iCloud files.

2. Select File > Open.

OPEN A PXD

Open an image from Pixlr in SketchBook. If the image uses a blend mode not supported by SketchBook, the Normal blend mode is used to replace it. To bring an image from Pixlr into SketchBook, select File > Open, then select a PXD file.

REMOVE A PROJECT FROM THE SKETCHBOOK ICLOUD

GALLERY

For Mac App Store users, select a file and tap [X] Delete.

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10

Use layers

Use layers to make changes to an image without modifying the content on other layers. Use multiple layers for drawing complex sketches or to test variations of a design.

Image courtesy of Rita Flores

HOW DO I USE LAYERS?

1. Flick toward to open the Layer Editor.

2. Tap-hold the middle of a layer to access layer tools, then flick toward any of the following:

Add a layer

(Cmd+L for Mac or Ctrl+L for Windows)

Delete a layer

Rename a layer

Merge all layers together

Merge with the layer below

(Cmd+E for Mac or Ctrl+E for Windows)

Lock and unlock a layer

Hide or Show a layer

Make a duplicate layer

SELECT A LAYER

In the Layer Editor, tap a layer to select and highlight it. All actions are applied to this layer, until another layer is selected.

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EDIT A LAYER

With a layer selected in the Layer Editor, move, rotate, or scale the layer, mirror or flip its content, use the color correction tools, or add text.

Note - Moving, rotating, and scaling a layer only affects the current layer.

To move, rotate, or scale the entire canvas, Shift-select all layers, then tap or .

To move, rotate, or scale a layer, press-hold the V key and use the Transform puck.

To do this to another layer, select a new layer and repeat.

To flip a layer or mirror, use Image > Flip Layer Vertically or

Mirror Layer.

ADDING A LAYER

To add a layer to your sketch, in the Layer Editor, do either:

• select the layer and click and flick .

• For Pro members, click .

• For Pro members, click and select New Layer.

DUPLICATING A LAYER

To make a copy of a layer, do either:

• select the layer and click and flick .

• For Pro members, click and select Duplicate.

CLEARING A LAYER

To clear a layer, do any of the following:

• select Edit > Clear.

• For Pro members, select the layer and click .

• For Pro members, click and select Clear.

RENAMING A LAYER

Rename layers to easily identify them. To rename a layer, select a layer, and do either:

• click and flick .

• For Pro members, click and select Rename

LOCKING LAYERS

Locking layers ensures that nothing is accidentally altered and can indicate completion. When changes need to be made on a locked layer, unlock it and rework things. Lock allows you to set both states.

To lock a layer, select a layer and tap .

DELETING LAYERS

To remove a layer from the Layer Editor, select a layer, and do either:

• click and flick .

• For Pro members, click and select Delete.

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LAYER BLENDING

For Pro members, in the Layer Editor, with a layer selected, tap the arrows to cycle through and select a layer blending method.

LINEAR BURN

Enhances the contrast by applying the colors of the blended layer and base. The intensity of the tones in the blended layer determines the degree of color change:

• darker colors create a more intense effect.

• white areas remain the same.

DARKEN

Takes two layers (the blended layer and the base), compares their pixels, and displays the darker of the two.

LIGHTEN

The opposite of Darken. Takes two layers (the blended layer and the base), compares their pixels, and displays the lighter of the two.

MULTIPLY

Produces an overall darkening effect to the layer appearance. Each pixel on the layer is darkened by a value equal to or greater than the value of pixels on other layers occupying the same location in the layer stack. It produces a similar effect to combining one or more photographic transparencies together and looking through them.

Tip - If the top selected layer uses tints (colors mixed with white), more of the colors from the layer will show through. If it uses shades (colors mixed with black), most of the colors from the layer below are obscured.

COLOR BURN

Enhances the contrast by applying the colors of the blended layer and base. The intensity of the tones in the blended layer determines the degree of color change:

• darker colors create a more intense effect.

• white areas remain the same.

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SCREEN

Produces an overall lightening effect, by providing a softer lightening effect than Add. Each pixel on the layer is brightened by a value equal to or lesser than the value of pixels on other layers occupying the same location in the layer stack. This effect is opposite to Multiply.

Tip - If the top layer uses tints (colors mixed with white), most of the colors from the layer below will be obscured. If it uses shades (colors mixed with black), more colors from the layer below to show through.

COLOR DODGE

The opposite of Burn - though results aren’t always opposite. Increases contrast by lightening light areas without having any effect on darker ones.

LINEAR DODGE (ADD)

Lightens the overall composition, similar to Screen, but more dramatically. Each pixel is brightened by a value equal to or lesser than the value of pixels on other layers occupying the same location in the layer stack. This is applied as a linear calculation.

Tip - If the top selected layer uses tints (colors mixed with white), most of the colors from the layer below will be obscured. If it uses shades (colors mixed with black), more of the colors from the layer below to show through.

GLOW

Defines the brightness of a glow, like the effect of a star in the night sky. The higher the setting, the brighter the glow.

SOFT GLOW

Softens or blurs the color and intensity of Glow, like the light emanating from a translucent object.

OVERLAY

SOFT LIGHT

A mix of Multiply and Screen. Takes dark values and multiplies them and screening light values from the base layer. Brightness is unchanged, so it tends to look harsher than Soft Light.

A mix of Darken and Lighten. Takes dark values and multiplies them and screening light values from the base layer; however, in this case, the effect is softer and more subtle than Overlay.

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HARD LIGHT

HUE

SATURATION

Takes the saturation of the blended layer, changing that of the base layer, without affecting the brightness or hue levels.

COLOR

Takes the hue of the blended layer, changing the color of the base layer, without affecting the luminosity.

LUMINOSITY

Similar to Overlay, just more dramatic. Determines the pixel color based on grayscale. More than 50% gray, base layer pixels are screened. Less than 50% gray, they are multiplied.

Takes the hue of the blended layer, changing that of the base layer, without affecting the brightness or saturation levels.

The opposite of Color, it blends the lightness, while ignoring the color information.

NORMAL

Removes any color correction applied to the layer.

The layer appears exactly as it was created.

ORGANIZE LAYERS

Drag layers and reposition them and change the spatial position of objects and how they combine to create the overall composition. Once satisfied with layer order, they can be combined by merging two or all of them.

In the Layer Editor, pen down on to drag the layer up or down. Release the stylus to drop the layer into position.

MERGE TWO LAYERS

Combine two layers together. Tap the upper layer and flick toward to merge it with the one below or press

Cmd+E for Mac or Ctrl+E for Windows.

MERGE ALL LAYERS

Combine all layers to create a project with one layer. Flick toward to merge them, even hidden (which become visible) or locked ones.

Note - Unhide all layers to be merged. Hidden layers will be lost.

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2

3

4

5

1

GROUPING LAYERS

For Pro members, use layer grouping to organize layers. For example, if drawing a car, you may want to group the layers with tires and hubcaps together, create another group for layers containing the body, headlights, windshield, etc., and a final one for interior components.

1. Layer Menu

2. Layer Blending

3. Show/Hide Layer

4. Color Label

5. Collapse/Expand Layer Group

CREATING A LAYER GROUP

There are three different ways to create a layer group, in the Layer Editor:

• Click Layer Menu and select New Group.

• Click .

• Shift-select the layers you want grouped and click and select

Group Layers.

To ungroup layers, select the group folder, click and select Ungroup.

ADDING A LAYER TO A GROUP

To add a layer to a group, click the layer’s and drag it either onto the

Group folder or over a layer within the group.

SHOWING/HIDING A LAYER GROUP

To hide the content in a layer group, tap . Tap to display the content.

Note - If you want to see some of the group content, you can hide individual layers within the group.

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COLORED LAYER OR LAYER GROUP ASSIGNMENTS

Assign a color to a layer to makes it easier to distinguish one layer or group from another.

To assign a color, in the Layer Editor, with a layer or group selected, tap-hold , then flick a color.

To un-assign a color, select .

COLLAPSING/EXPANDING A GROUP

To collapse a group and hide its layers in the Layer Editor, tap . When a group is collapsed, its icon changes to .

Tap it to expand the group and see its layers.

LAYER BLENDING FOR GROUPS

When a layer group is selected, the Blend Mode changes to Pass Through.

Any blend mode applied to a layer will affect all layers below it, including ones not in the group. If the group is set to Normal, any blend mode applied to a layer within the group affects only layers in that group.

Group with Pass Through applied

Layer with Multiply applied

Group with Normal applied

Layer with Multiply applied

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CHANGE THE TRANSPARENCY OF A LAYER

Blend a layer with other layers using transparency.

Full opacity Medium opacity (translucent)

In the Layer Editor, with a layer selected, drag the slider to the opacity.

Note - If a layer is not visible, check to see if the opacity is set to 0%.

LOCKING/UNLOCKING LAYER TRANSPARENCY

To lock the transparency of a layer, tap .

To unlock transparency, tap .

Transparent

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11

Annotate, Send, Print & Present

Print images or email them. Annotate sketches.

Present sketches to colleagues, clients, or friends.

Image courtesy of Simone Kirschning

TEXT

Use Text to create simple RTF text objects. Set the font, size, style, and color, select and position them, change their transparency, and use Edit Text Layer to modify them.

ADDING TEXT

1. To add text, in the toolbar, tap .

2. Start typing in the Edit Text Layer window.

3. Use the in-line editing tools to make changes to the text. See Editing text for more information.

4. Tap OK when finished.

EDITING TEXT - FOR MAC USERS

For Pro members, through tapping the Font button in the Edit Text

Layer window, you can access the following text editing tools:

Collections – Manage the list of fonts that appear in

Family and see only the fonts you want. Create custom font collections. Use default sets to load only fun fonts or ones with fixed width. Load only your favorite fonts or those recently used.

Family – Select a font from the list. If a font family is not listed, change the Collections option to All

Fonts.

Typeface – Choose from Condensed, Condensed

Italic, Bold Condensed, Bold Condensed Italic typefaces.

Size – Set the size of the text.

To set text color, click .

EDITING TEXT - FOR WINDOWS USERS

For Pro members,

1. If the Edit Text Layer window is not open, select a text layer.

2. Tap .

3. Select Edit Text Layer to open the Edit Text Layer window.

CHANGING THE TRANSPARENCY OF TEXT

The opacity of a text layer can be changed using the layer’s opacity slider. Click-drag the opacity slider to change the

A A

A transparency of a text layer.

TRANSFORMING TEXT

Once text appears in the middle of the canvas, you are in Transform mode.

Move is set as the default transform. Use the puck to select a different mode.

• When rotating or scaling the text, SketchBook uses the center of the text as the pivot point.

• When scaling text, font size is changed, resulting in no visual quality change.

Note - Font size determines how much you can scale a font. A font size of 12 cannot be scaled up as much as one set to 24. A font of 12 cannot be scaled down as much as one set to 5. To scale a font any further, return to the Text window and increase or decrease the font size.

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RASTERIZING A TEXT LAYER

For Pro members, change text into pixels to paint on the same layer. The Text layer is converted into a regular layer and its content is converted to pixels. Paint can be applied to this new layer. In the Layer Editor, flick .

Note - When text is rasterized, Edit Text can no longer be applied.

EMAIL A SKETCH

For Mac App Store users, email a sketch to someone by selecting File > Send Mail.

TROUBLESHOOTING

For Windows users, if you get a message that you cannot email the image, check that:

You have an email account set up on your computer.

To select a default email application on Windows 7 or 8:

• Go to the Internet Properties control panel

(Start > Control Panel > Network and Internet

> Internet Options).

• Click the Programs tab.

• Pick the default email application from the

E-mail dropdown list.

You have selected a default email application.

Your email program is open.

You can launch your default email program from outside of SketchBook.

Some email programs (for example, Microsoft Outlook) must be open before using this feature.

Try the following:

• From the Windows Start menu, choose Run.

• Type the “mailto:” command.

• Click OK.

If a new empty message window does not appear, then there is a problem with the configuration of your email application and/or account.

For Mac users, if you get a message that you cannot email the image, check that:

• You have an email account set up on your computer.

• You have selected a default email application.

• You can launch your default email program from outside

SketchBook.

If your email program creates the email message, but cannot send the message, ensure that your email service provider is operational.

(Refer to the documentation of your email program for

further information.)

Image courtesy of Kevin Gentry

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Animation - For Pro members

Have you ever used SketchBook to sketch a concept, annotated it, adding other sketches to try to get an idea across? Next time, create a flipbook. Imagine sending someone a sketch that comes to life. Create cell animation, a prototype, or proof of concept.

CREATING A FLIPBOOK

For Pro members, select File > New FlipBook, then select either of the following to enter Animation Mode:

New Empty FlipBook - Create a new flipbook where you can draw the animated and static content.

New FlipBook from Image Sequence - Import a sequence of images from software, such as Maya or 3DMax, and bring them into SketchBook. The imported images can be flattened PNG, JPG, and BMP or layered PSD images.

The Animation Size dialogue that appears contains the following options for setting the parameters your flipbook:

Presets - Set the aspect ratio of the file.

Select from NTSC, HD, Full HD, or custom.

Pixel Dimensions - When custom is selected, use these to set the width and height in pixels.

Playback - Set the frame rate per second.

Frame Numbers - Set the length

(number of frames) of the flipbook.

When in Animation Mode, you will be able to set keyframes and scrub through your animation, using the timeline that appears.

Since this is a flipbook, the Layer Editor will contain four layers:

Foreground - Draw the content you want to animate on this layer.

Midground - Draw additional content you want to animate on this layer.

Background - Draw background elements on this layer.

Note - if the Background layer is changed and a keyframe is set the original background is lost.

Background Color - Click to access the Color Wheel, Color Palette, and Color Picker to set a background color of your drawing. Use other layers for strokes.

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TIMELINE

For Pro members, for animating, use the timeline to add, duplicate, move, rearrange, clear, or delete keyframes, scrub through or playback your animation, turn on or off ghosting and set the number of frames ghosted, as well as set the playback range.

1 2 3 4 5 6

7 8

1 Starting frame of the flipbook/ Starting frame of the playback range

2 Current frame

3 End frame of the flipbook/ End frame of the playback range

4 Show/hide ghosting previous frame/ Show/hide ghosting next frame

5 Auto Keyframe

6 Loop

7 Playback range

8 Playback controls of frames

SETTING A PLAYBACK RANGE

Use the playback range to play only a select range of frames.

Do either of the following:

• Click-drag starting end of the playback range into position. Click-drag the other end into place.

• Click the playback range options to enter the start and end values.

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Image courtesy of AZURE - Maasa Kuwana-Muelhaupt

AUTO KEYFRAME

Click to activate it ( ), then tap a frame, and sketch something.

A keyframe is automatically created.

LOOPING THE ANIMATION

To loop the animation, click , then .

ADDING A KEYFRAME

To add a keyframe, select a frame and click .

INSERTING AN EMPTY FRAME

To add a frame before a keyframe and extend the length of your animation, select the keyframe the inserted frame will follow and click .

DUPLICATING A KEYFRAME

To duplicate a keyframe, select a frame and click .

CLEARING A KEYFRAME

To erase all content from a keyframe, select a frame and click .

DELETING A KEYFRAME

To delete a keyframe, select a frame and click .

MOVING KEYFRAMES IN THE TIMELINE

In the timeline, click-drag a keyframe to another location to move it. Notice the cursor changes to .

PLAYING BACK ANIMATION

Use the Playback controls to jump to the beginning, rewind, play, fast

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forward, or jump to the end of the animation.

DISPLAYING MULTIPLE KEYFRAMES

Use the Ghosting tools to see multiple keyframes to get a sense of where to sketch next and what needs to be changed.

To see the previous frame, click .

To see multiple frames, click the menu next to and set the number of previous frames you would like to see ghosted.

To see the next frame, click .

To see multiple frames, click the menu next to and set the number of frames, after the current frame, you would like to see ghosted.

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IMPORTING A FLIPBOOK

Do you have a sequence of images, maybe from Maya or 3DMax, you want to bring into SketchBook? Use File > New FlipBook > New

FlipBook From Image Sequence. You can import flattened PNG,

JPG, and BMP images or layered PSD images.

Keep in mind, you can only import 1000 images/frames. A message will appear with the option to continue. If you select Import,

SketchBook will only import the first 1000 images/frames of the sequence.

Also, if images are larger than 1620 x 1080, they will be resized. A message appears providing the new dimensions and giving you the choice of opening and resizing them or cancelling the operation.

1. Select File > New FlipBook > New FlipBook From

Image Sequence.

2. Select all the image in the sequence. Pick the first image to ensure they all are included in the new flipbook.

Note To start a flipbook someplace other than the beginning, select the image/frame for where you want to start.

For example, if you want the flipbook to start at frame

20, select the image for frame 20.

3. From Import as, choose whether the images will be imported onto the Foreground or Midground layer.

Note - Image Sequence must be checked when importing a sequence of images.

4. Tap Open.

Note - For Mac App Store users, to import a sequence of images, following the instructions from

Importing multiple images to create a sequence

.

IMPORTING A SEQUENCE INTO AN EXISTING FLIPBOOK

If you have images you want to add to a FlipBook, use Add Images as Frames.

1. Select File > Add Images as Frames.

2. Ensure Image Sequence is unchecked, so the images are added to a

FlipBook and a new FlipBook of the sequence is not created.

3. Select where you want the sequence inserted.

• If the current frame is an empty frame is selected, the sequence is imported into that frame and the empty ones to follow.

• If the current frame is a keyframe, the sequence is imported into the empty frame next to it.

• If the current frame is a keyframe and so it the next, the sequence is imported between them.

• If the imported sequence creates a FlipBook that exceeds

1000 frames, a warning appears and not all images will be imported.

4. Tap Import.

IMPORTING MULTIPLE IMAGES TO CREATE A SEQUENCE

Sometimes, you might want to import multiple images that are not the same file format or part of a sequence.

1. To make a FlipBook from them, select File > New FlipBook > New

FlipBook From Image Sequence.

2. Select multiple files.

3. Ensure Import Sequence is unchecked.

4. Tap Import.

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SAVING YOUR FLIPBOOK

When you save your flipbook animation, the file is saved as a .skba, which can be read by SketchBook.

EXPORTING YOUR ANIMATION

There are two export options for your flipbook:

• If you want to share you animation with someone, you can export it as a movie or sequence of images. Select File >

Export FlipBook. Export as sequenced PNGs or PSDs, WMV,

MP4, or animated GIF.

• If you want to share a single image, select File > Export

Current Frame.

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Adjust System &

Program Settings

Create your own marking menus and populate the lagoon with the options you use most frequently. Right-tap to access a virtual floating lagoon.

Image courtesy of Joseandrés Guijarro

PRINT A SKETCH

Make printouts of your sketches by selecting File > Print.

FLIP THROUGH YOUR SKETCHES

Not available for the Mac App Store version. View the images in a folder.

• To move to the next image in the current folder, tap , then flick toward . Images are displayed in increasing order by file name.

For example, HOUSE1, HOUSE2, HOUSE3.

• To move to the previous image in the current folder, tap , then flick toward . Images are displayed in decreasing order by file name.

For example, HOUSE3, HOUSE2, HOUSE1.

Note - If you mark up the images, a prompt to save your changes when you go to the previous or next image appears. To preserve the original image, save the marked-up image under a different file name.

PRESENT IMAGES

Not available for the Mac App Store version. Organize and determine their order, then hide the interface to make the images the focal point.

Put your images in order for presentation - Create a folder containing the images you want to include in the presentation.

Rename the images in the folder in alphabetical or numerical order you want to present them.

Presenting images - Browse to the folder containing the images you want to present. Open the first file in the folder.

• To show the next image, tap , then flick toward .

• To go backwards, tap , then flick toward .

Hiding the interface for a bigger viewing area – To view a full-size display with no title bar or tools, tap , then flick .

To move back and forth between images, use the Page Up and

Page Down keys. To view all the tools again, tap , then flick .

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Image courtesy of Carsten Bradley

CUSTOMIZING LAGOON ICONS

For Pro members, change the icons displayed in the lagoon, using the top section of the Lagoon Preferences.

CUSTOMIZING MARKING MENUS

For Pro members, customize the marking menu for an icon in the lagoon, using the Lagoon Preferences to add tools that you commonly use.

Once done, you can use clutch keys or left-click to access these custom marking menus with-out visiting the lagoon.

Lagoon position

Mouse

First press 1, then right-click

First press 2, then right-click

First press 3, then right-click

First press 4, then right-click

First press 5, then right-click

First press 6, then right-click

Stylus

Press-hold 1 and pen-down

(left click)

Press-hold 2 and pen-down

(left click)

Press-hold 3 and pen-down

(left click)

Press-hold 4 and pen-down

(left click)

Press-hold 5 and pen-down

(left click)

Press-hold 6 and pen-down

(left click)

RESETTING YOUR PREFERENCES

At any time, you can reset your preferences back to their original state.

RESET THE LAGOON

For Pro members, resets the Lagoon to the factory default tools and marking menus.

Select Edit > Preferences > the Lagoon tab, tap Reset.

RESET COLOR PALETTE

Resets the Color Palette to the factory default colors.

All custom swatches are removed.

Select Edit > Preferences > the Factory Defaults tab, for Reset Color Palette, tap Reset.

RESET BRUSH PALETTE

Resets all brushes to their original state. All custom brushes are removed.

Select Edit > Preferences > the Factory Defaults tab, for Reset Brush Palette and Library, tap Reset.

RESET PREFERENCE SETTINGS

Resets your preferences to the factory default settings.

Select Edit > Preferences > the Factory Defaults tab, for Reset Preference Settings, tap Reset.

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HIDE OR MOVE THE INTERFACE

Use these tools to set what interface elements are visible.

Displays the toolbar and lagoon and flips it to the left corner of the canvas.

Display the toolbar and lagoon and flips the lagoon to the right corner of the canvas.

Hide the toolbar and lagoon.

Display the toolbar, but hide the lagoon.

HIDING OR SHOWING SCROLL BARS

For Pro members, select Edit > Preferences > Canvas tab. Turn off Enable

canvas scroll bars.

Note - You can still use the Zoom and Move tool to view those parts of the image that are off the screen.

CHANGING THE BEHAVIOR OF PAGE UP

AND PAGE DOWN

Some machines use the Page Up and Page Down keys differently for browsing to previous or next files. Tap the General tab, in the Page Up section, tap one of the following setting to set up the program behavior that works best for your system.

• Open next image

• Open previous image

CHANGING THE MAXIMUM NUMBER

OF UNDOS

Changing the number of undos only takes effect once a file is created or another one is imported. We recommend you restart SketchBook.

Tap the General tab. Enter the number of undos in Maximum undos.

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CHANGING THE DEFAULT CANVAS

SIZE FOR NEW FILES

By default, the size of a new image is the size of the display.

Use width and height of window - To specify a custom size. Enter the width and height in the fields provided (choose from pixels, inches, cm, or mm).

Note - The maximum size is 6400 x 6400 pixels for the 32-bit version or 8192 x 8192 for the 64-bit.

Use width and height of window - To use the default display size again.

CHANGE THE BRUSH CURSOR

In your Preferences, set the type of display for the brush cursor.

REMOVE THE BRUSH OUTLINE

By default, a brush outline appears for the sharpen, blur, and smear brushes, eraser, and other low-opacity brushes such as the airbrush. This outline lets you see the brush size before you start drawing.

In your Preferences, this can be turned off.

IMPROVE PERFORMANCE

Some users may experience slower performance when Enable Rotate Canvas is enabled. This can be corrected by changing a preference setting, which turn off

Enable Rotate Canvas.

Tip - Press the 0 and 9 keys to rotate the canvas to the left of right, respectively.

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Image courtesy of Francesco Salvati

Hotkeys

Use this list to see the hotkey assignments in SketchBook.

Animation

Brush

Crop

Distort

Fill

Layers

Menu

Perspective

Selection

Shape

Function

Previous frame

Adjust size

Press Shift, drag corner to get constrain scale

In Distort mode, press shift to drag edge, only can move the edge alone the extension

Commit the result

Add layer

New

Invoke Perspective tool

Invoke Lasso selection

Press Shift key to get horizontal/ vertical line, square, circle

Symmetry

Transform Layer

Invoke Symmetry X

UI

Zoom/Rotate/

Move Canvas

Hide UI

Open

Save

Save As

Print

Exit

Undo

Redo

Cut

Copy

Copy Merged

Paste

Select All

Deselect

Invert Selection

Win

“,” (or “<“)

B

Shift

Shift

Enter

Ctrl+L

Ctrl+N

P

L

Shift

X

V

T or Tab

Spacekey

Ctrl+O

Ctrl+S

Ctrl+Shift+S

Ctrl+P

Ctrl+Q

Ctrl+Z

Ctrl+Y

Ctrl+X

Ctrl+C

Ctrl+Shift+C

Ctrl+V

Ctrl+A

Ctrl+D

Ctrl+Shift+I

Mac

“,” (or “<“)

B

Shift

Shift

Enter

Command+L

Command+N

P

L

Shift

X

V

T or Tab

Spacekey

Command+O

Command+S

Command+Shift+S

Command+P

Command+Q

Command+Z

Command+ Shift+Z

Command+X

Command+C

Command+Shift+C

Command+V

Command+A

Command+D

Command+Shift+I

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Function

Preference

SketchBook Help

Next frame

Previous keyframe

Next keyframe

Add keyframe (on next frame)

Play/Stop

Invoke Rectangle Selection

Press ‘Shift’ before add selection, add mode

Press ‘Shift’ during adding selection, get circle or square

Press ‘Alt’ before selection, remove mode

Press ‘Shift’ after move selection, move horizontally or vertically

Arrow key to move pixel

Esc key to exit Selection tool

Click outside of selection to cancel the current selection

Polyline:

Delete key to delete last point

Double-click to confirm

Click the start point to confirm

Enter key to confirm

Invoke Crop tool

In Transform mode, press Shift to drag corner and constrain scale

Exit the fill tool

Snap or not

Invoke Symmetry Y

Ruler

Ellipse

French Curve

Alt

Shift

Arrow Key

C

Shift

E

F

Y

R

Esc

D

Win

Ctrl+,

F1

“.” (or “>”)

Shift + “,” (or

“<“)

Shift + “.” (or

“>”)

Alt + “.”

Enter

M

Shift

C

Shift

E

F

Y

R

Esc

D

Mac

Command+,

N/A

“.” (or “>”)

Shift + “,” (or “<“)

Shift + “.” (or “>”)

Alt + “.”

Enter

M

Shift

Alt

Shift

Arrow Key

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Image courtesy of Ka McCarthy

Image courtesy of Creaturebox

Function

Adjust Opacity

Adjust Slant

Increase brush size

Decrease brush size

Color picker

Swap between two brushes

Add Group

Merge with below

Clear Layer

Fit to View

Actual size

Rotate canvas left

Rotate canvas right

Previous image/Next image

Hide Lagoon

Toggle Titlebar on/off

Win

[

]

O

/

Alt or I

S

Ctrl +G

Ctrl+E

Backspace or

Delete

Mac

[

]

O

/

Alt or I

S

Command+G

Command+E

Delete

Ctrl+0 (zero) Command+0

Ctrl+Alt+0(zero) Command+Alt+0

9 (nine) 9 (nine)

0 (zero)

Page Up/Page

Down

Ctrl+J

Ctrl+Alt+J

0 (zero)

N/A

Command+J

Command+Alt+J

84

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