Texas Instruments TMS320C6000 User's Guide
Below you will find brief information for TMS320C6000. This user's guide provides information on using the v8.2.x optimizing compiler for the TMS320C6000 family of digital signal processors. It covers topics such as invoking the compiler, optimization techniques, language implementation details, run-time environment, and interfacing with assembly language.
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TMS320C6000 Optimizing Compiler v8.2.x
User's Guide
Literature Number: SPRUI04B
May 2017
Contents
Preface
.......................................................................................................................................
1
2
3
Introduction to the Software Development Tools
....................................................................
1.1
Software Development Tools Overview
.................................................................................
1.2
1.3
Compiler Interface
..........................................................................................................
ANSI/ISO Standard
........................................................................................................
1.4
1.5
Output Files
Utilities
.................................................................................................................
.......................................................................................................................
Getting Started with the Code Generation Tools
2.1
....................................................................
How Code Composer Studio Projects Use the Compiler
.............................................................
2.2
Compiling from the Command Line
.....................................................................................
Using the C/C++ Compiler
3.1
3.2
...................................................................................................
About the Compiler
.........................................................................................................
Invoking the C/C++ Compiler
.............................................................................................
3.3
Changing the Compiler's Behavior with Options
.......................................................................
3.3.1
Linker Options
.....................................................................................................
3.3.2
Frequently Used Options
.........................................................................................
3.3.3
Miscellaneous Useful Options
...................................................................................
3.3.4
Run-Time Model Options
.........................................................................................
3.3.5
Selecting Target CPU Version (--silicon_version Option)
....................................................
3.3.6
Symbolic Debugging and Profiling Options
3.3.7
Specifying Filenames
....................................................................
.............................................................................................
3.3.8
Changing How the Compiler Interprets Filenames
3.3.9
Changing How the Compiler Processes C Files
...........................................................
..............................................................
3.3.10
Changing How the Compiler Interprets and Names Extensions
...........................................
3.3.11
Specifying Directories
............................................................................................
3.3.12
Assembler Options
...............................................................................................
3.4
3.5
3.6
3.7
3.3.13
Dynamic Linking
..................................................................................................
Controlling the Compiler Through Environment Variables
............................................................
3.4.1
Setting Default Compiler Options (C6X_C_OPTION)
........................................................
3.4.2
Naming One or More Alternate Directories (C6X_C_DIR)
...................................................
Controlling the Preprocessor
.............................................................................................
3.5.1
Predefined Macro Names
........................................................................................
3.5.2
The Search Path for #include Files
.............................................................................
3.5.3
Support for the #warning and #warn Directives
...............................................................
3.5.4
Generating a Preprocessed Listing File (--preproc_only Option)
...........................................
3.5.5
Continuing Compilation After Preprocessing (--preproc_with_compile Option)
...........................
3.5.6
Generating a Preprocessed Listing File with Comments (--preproc_with_comment Option)
3.5.7
Generating Preprocessed Listing with Line-Control Details (--preproc_with_line Option)
...........
...............
3.5.8
Generating Preprocessed Output for a Make Utility (--preproc_dependency Option)
...................
3.5.9
Generating a List of Files Included with #include (--preproc_includes Option)
3.5.10
Generating a List of Macros in a File (--preproc_macros Option)
...........................
.........................................
Passing Arguments to main()
.............................................................................................
Understanding Diagnostic Messages
....................................................................................
3.7.1
Controlling Diagnostic Messages
...............................................................................
3.7.2
How You Can Use Diagnostic Suppression Options
.........................................................
2
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3.8
Other Messages
............................................................................................................
3.9
Generating Cross-Reference Listing Information (--gen_cross_reference Option)
................................
3.10
Generating a Raw Listing File (--gen_preprocessor_listing Option)
.................................................
3.11
Using Inline Function Expansion
.........................................................................................
3.11.1
Inlining Intrinsic Operators
......................................................................................
3.11.2
Automatic Inlining
................................................................................................
3.11.3
Unguarded Definition-Controlled Inlining
......................................................................
3.11.4
Guarded Inlining and the _INLINE Preprocessor Symbol
..................................................
3.11.5
Inlining Restrictions
..............................................................................................
3.12
Interrupt Flexibility Options (--interrupt_threshold Option)
............................................................
3.13
Using Interlist
...............................................................................................................
3.14
Generating and Using Performance Advice
3.15
About the Application Binary Interface
............................................................................
..................................................................................
3.16
Enabling Entry Hook and Exit Hook Functions
.........................................................................
Optimizing Your Code
.........................................................................................................
4.1
Invoking Optimization
......................................................................................................
4.2
Optimizing Software Pipelining
...........................................................................................
4.2.1
Turn Off Software Pipelining (--disable_software_pipelining Option)
.......................................
4.3
4.4
4.5
4.6
4.2.2
Software Pipelining Information
.................................................................................
4.2.3
Collapsing Prologs and Epilogs for Improved Performance and Code Size
Redundant Loops
..............................
..........................................................................................................
Utilizing the Loop Buffer Using SPLOOP
...............................................................................
Reducing Code Size (--opt_for_space (or -ms) Option)
..............................................................
Performing File-Level Optimization (--opt_level=3 option)
............................................................
4.7
4.8
4.6.1
Creating an Optimization Information File (--gen_opt_info Option)
.........................................
Program-Level Optimization (--program_level_compile and --opt_level=3 options)
...............................
4.7.1
Controlling Program-Level Optimization (--call_assumptions Option)
......................................
4.7.2
Optimization Considerations When Mixing C/C++ and Assembly
..........................................
Using Feedback Directed Optimization
..................................................................................
4.8.1
Feedback Directed Optimization
................................................................................
4.8.2
Profile Data Decoder
..............................................................................................
4.9
4.8.3
Feedback Directed Optimization API
...........................................................................
4.8.4
Feedback Directed Optimization Summary
....................................................................
Using Profile Information to Get Better Program Cache Layout and Analyze Code Coverage
..................
4.9.1
Background and Motivation
4.9.2
Code Coverage
......................................................................................
....................................................................................................
4.9.3
What Performance Improvements Can You Expect to See?
4.9.4
Program Cache Layout Related Features and Capabilities
...............................................
.................................................
4.9.5
Program Instruction Cache Layout Development Flow
......................................................
4.9.6
Comma-Separated Values (CSV) Files with Weighted Call Graph (WCG) Information
4.9.7
Linker Command File Operator - unordered()
.................
.................................................................
4.9.8
Things to be Aware of
............................................................................................
4.10
Indicating Whether Certain Aliasing Techniques Are Used
...........................................................
4.10.1
Use the --aliased_variables Option When Certain Aliases are Used
.....................................
4.10.2
Use the --no_bad_aliases Option to Indicate That These Techniques Are Not Used
4.10.3
Using the --no_bad_aliases Option With the Assembly Optimizer
..................
........................................
4.11
Prevent Reordering of Associative Floating-Point Operations
4.12
Use Caution With asm Statements in Optimized Code
.......................................................
...............................................................
4.13
Automatic Inline Expansion (--auto_inline Option)
.....................................................................
4.14
Using Performance Advice to Optimize Your Code
4.14.1
Advice #27000
...................................................................
....................................................................................................
4.14.2
Advice #27001 Increase Optimization Level
..................................................................
4.14.3
Advice #27002 Do not turn off software pipelining
..........................................................
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4.14.4
Advice #27003 Avoid compiling with debug options
.........................................................
4.14.5
Advice #27004 No Performance Advice generated
.........................................................
4.14.6
Advice #30000 Prevent Loop Disqualification due to call
..................................................
4.14.7
Advice #30001 Prevent Loop Disqualification due to rts-call
...............................................
4.14.8
Advice #30002 Prevent Loop Disqualification due to asm statement
....................................
4.14.9
Advice #30003 Prevent Loop Disqualification due to complex condition
................................
4.14.10
Advice #30004 Prevent Loop Disqualification due to switch statement
.................................
4.14.11
Advice #30005 Prevent Loop Disqualification due to arithmetic operation
4.14.12
Advice #30006 Prevent Loop Disqualification due to call(2)
.............................
..............................................
4.14.13
Advice #30007 Prevent Loop Disqualification due to rts-call(2)
4.14.14
Advice #30008 Improve Loop; Qualify with restrict
..........................................
........................................................
4.14.15
Advice #30009 Improve Loop; Add MUST_ITERATE pragma
..........................................
4.14.16
Advice #30010 Improve Loop; Add MUST_ITERATE pragma(2)
4.14.17
Advice #30011 Improve Loop; Add _nasssert()
.......................................
...........................................................
4.15
Using the Interlist Feature With Optimization
...........................................................................
4.16
Debugging and Profiling Optimized Code
.............................................................................
4.16.1
Profiling Optimized Code
......................................................................................
4.17
Controlling Code Size Versus Speed
.................................................................................
4.18
What Kind of Optimization Is Being Performed?
.....................................................................
4.18.1
Cost-Based Register Allocation
4.18.2
Alias Disambiguation
...............................................................................
...........................................................................................
4.18.3
Branch Optimizations and Control-Flow Simplification
....................................................
4.18.4
Data Flow Optimizations
4.18.5
Expression Simplification
.......................................................................................
......................................................................................
4.18.6
Inline Expansion of Functions
4.18.7
Function Symbol Aliasing
.................................................................................
......................................................................................
4.18.8
Induction Variables and Strength Reduction
................................................................
4.18.9
Loop-Invariant Code Motion
4.18.10
Loop Rotation
...................................................................................
..................................................................................................
4.18.11
Instruction Scheduling
........................................................................................
4.18.12
Register Variables
.............................................................................................
4.18.13
Register Tracking/Targeting
.................................................................................
4.18.14
Software Pipelining
............................................................................................
Using the Assembly Optimizer
5.1
...........................................................................................
Code Development Flow to Increase Performance
..................................................................
5.2
5.3
About the Assembly Optimizer
..........................................................................................
What You Need to Know to Write Linear Assembly
..................................................................
5.4
5.5
5.3.1
Linear Assembly Source Statement Format
5.3.2
Register Specification for Linear Assembly
.................................................................
..................................................................
5.3.3
Functional Unit Specification for Linear Assembly
..........................................................
5.3.4
Using Linear Assembly Source Comments
..................................................................
5.3.5
Assembly File Retains Your Symbolic Register Names
....................................................
Assembly Optimizer Directives
..........................................................................................
5.4.1
Instructions That Are Not Allowed in Procedures
...........................................................
Avoiding Memory Bank Conflicts With the Assembly Optimizer
....................................................
5.6
5.5.1
Preventing Memory Bank Conflicts
............................................................................
5.5.2
A Dot Product Example That Avoids Memory Bank Conflicts
.............................................
5.5.3
Memory Bank Conflicts for Indexed Pointers
................................................................
5.5.4
Memory Bank Conflict Algorithm
...............................................................................
Memory Alias Disambiguation
..........................................................................................
5.6.1
How the Assembly Optimizer Handles Memory References (Default)
5.6.2
Using the --no_bad_aliases Option to Handle Memory References
...................................
......................................
5.6.3
Using the .no_mdep Directive
..................................................................................
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6
7
5.6.4
Using the .mdep Directive to Identify Specific Memory Dependencies
...................................
5.6.5
Memory Alias Examples
........................................................................................
Linking C/C++ Code
6.1
..........................................................................................................
Invoking the Linker Through the Compiler (-z Option)
...............................................................
6.1.1
Invoking the Linker Separately
.................................................................................
6.2
6.1.2
Invoking the Linker as Part of the Compile Step
............................................................
6.1.3
Disabling the Linker (--compile_only Compiler Option)
.....................................................
Linker Code Optimizations
...............................................................................................
6.2.1
Conditional Linking
..............................................................................................
6.3
6.2.2
Generating Function Subsections (--gen_func_subsections Compiler Option)
..........................
6.2.3
Generating Aggregate Data Subsections (--gen_data_subsections Compiler Option)
Controlling the Linking Process
.................
.........................................................................................
6.3.1
Including the Run-Time-Support Library
......................................................................
6.3.2
Run-Time Initialization
...........................................................................................
6.3.3
Global Object Constructors
.....................................................................................
6.3.4
Specifying the Type of Global Variable Initialization
6.3.5
Specifying Where to Allocate Sections in Memory
........................................................
..........................................................
6.3.6
A Sample Linker Command File
...............................................................................
TMS320C6000 C/C++ Language Implementation
...................................................................
7.1
7.2
7.3
7.4
Characteristics of TMS320C6000 C
....................................................................................
7.1.1
Implementation-Defined Behavior
.............................................................................
Characteristics of TMS320C6000 C++
.................................................................................
Using MISRA C 2004
Data Types
....................................................................................................
................................................................................................................
7.5
7.6
7.7
7.8
7.9
7.4.1
Size of Enum Types
.............................................................................................
7.4.2
Vector Data Types
Keywords
...............................................................................................
..................................................................................................................
7.5.1
The complex Keyword
7.5.2
The const Keyword
..........................................................................................
..............................................................................................
7.5.3
The __cregister Keyword
.......................................................................................
7.5.4
The __interrupt Keyword
........................................................................................
7.5.5
The __near and __far Keywords
..............................................................................
7.5.6
The restrict Keyword
7.5.7
The volatile Keyword
C++ Exception Handling
............................................................................................
............................................................................................
.................................................................................................
Register Variables and Parameters
The __asm Statement
....................................................................................
....................................................................................................
Pragma Directives
........................................................................................................
7.9.1
The CALLS Pragma
.............................................................................................
7.9.2
The CHECK_MISRA Pragma
..................................................................................
7.9.3
The CLINK Pragma
..............................................................................................
7.9.4
The CODE_SECTION Pragma
................................................................................
7.9.5
The DATA_ALIGN Pragma
.....................................................................................
7.9.6
The DATA_MEM_BANK Pragma
..............................................................................
7.9.7
The DATA_SECTION Pragma
.................................................................................
7.9.8
The Diagnostic Message Pragmas
............................................................................
7.9.9
The FUNC_ALWAYS_INLINE Pragma
.......................................................................
7.9.10
The FUNC_CANNOT_INLINE Pragma
7.9.11
The FUNC_EXT_CALLED Pragma
......................................................................
..........................................................................
7.9.12
The FUNC_INTERRUPT_THRESHOLD Pragma
..........................................................
7.9.13
The FUNC_IS_PURE Pragma
................................................................................
7.9.14
The FUNC_IS_SYSTEM Pragma
............................................................................
7.9.15
The FUNC_NEVER_RETURNS Pragma
....................................................................
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7.9.16
The FUNC_NO_GLOBAL_ASG Pragma
7.9.17
The FUNC_NO_IND_ASG Pragma
....................................................................
..........................................................................
7.9.18
The FUNCTION_OPTIONS Pragma
7.9.19
The INTERRUPT Pragma
.........................................................................
.....................................................................................
7.9.20
The LOCATION Pragma
.......................................................................................
7.9.21
The MUST_ITERATE Pragma
................................................................................
7.9.22
The NMI_INTERRUPT Pragma
...............................................................................
7.9.23
The NOINIT and PERSISTENT Pragmas
7.9.24
The NO_HOOKS Pragma
...................................................................
.....................................................................................
7.9.25
The pack Pragma
...............................................................................................
7.9.26
The PROB_ITERATE Pragma
................................................................................
7.9.27
The RESET_MISRA Pragma
.................................................................................
7.9.28
The RETAIN Pragma
...........................................................................................
7.9.29
The SET_CODE_SECTION and SET_DATA_SECTION Pragmas
......................................
7.9.30
The STRUCT_ALIGN Pragma
7.9.31
The UNROLL Pragma
................................................................................
..........................................................................................
7.10
The _Pragma Operator
..................................................................................................
7.11
Application Binary Interface
.............................................................................................
7.12
Object File Symbol Naming Conventions (Linknames)
..............................................................
7.13
Changing the ANSI/ISO C/C++ Language Mode
.....................................................................
7.13.1
Enabling C99 Mode (--c99)
....................................................................................
7.13.2
Enabling Strict ANSI/ISO Mode and Relaxed ANSI/ISO Mode (--strict_ansi and --relaxed_ansi
Options)
...........................................................................................................
7.14
GNU Language Extensions
7.14.1
Extensions
.............................................................................................
.......................................................................................................
7.14.2
Function Attributes
..............................................................................................
7.14.3
Variable Attributes
..............................................................................................
7.14.4
Type Attributes
..................................................................................................
7.14.5
Built-In Functions
...............................................................................................
7.15
Operations and Functions for Vector Data Types
....................................................................
7.15.1
Vector Literals and Concatenation
...........................................................................
7.15.2
Unary and Binary Operators for Vectors
.....................................................................
7.15.3
Swizzle Operators for Vectors
................................................................................
7.15.4
Conversion Functions for Vectors
............................................................................
7.15.5
Re-Interpretation Functions for Vectors
......................................................................
7.15.6
Built-In Vector Functions
.......................................................................................
Run-Time Environment
......................................................................................................
8.1
Memory Model
............................................................................................................
8.1.1
Sections
...........................................................................................................
8.1.2
C/C++ System Stack
............................................................................................
8.1.3
Dynamic Memory Allocation
....................................................................................
8.1.4
Data Memory Models
............................................................................................
8.1.5
Trampoline Generation for Function Calls
....................................................................
8.2
8.3
8.4
8.1.6
Position Independent Data
Object Representation
.....................................................................................
...................................................................................................
8.2.1
Data Type Storage
...............................................................................................
8.2.2
Bit Fields
..........................................................................................................
8.2.3
Character String Constants
.....................................................................................
Register Conventions
....................................................................................................
Function Structure and Calling Conventions
..........................................................................
8.4.1
How a Function Makes a Call
..................................................................................
8.4.2
How a Called Function Responds
.............................................................................
8.4.3
Accessing Arguments and Local Variables
...................................................................
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8.5
8.6
Accessing Linker Symbols in C and C++
..............................................................................
Interfacing C and C++ With Assembly Language
....................................................................
8.6.1
Using Assembly Language Modules With C/C++ Code
8.6.2
Accessing Assembly Language Functions From C/C++
....................................................
...................................................
8.6.3
Accessing Assembly Language Variables From C/C++
8.6.4
Sharing C/C++ Header Files With Assembly Source
....................................................
.......................................................
8.6.5
Using Inline Assembly Language
..............................................................................
8.6.6
Using Intrinsics to Access Assembly Language Statements
...............................................
8.6.7
The __x128_t Container Type
.................................................................................
8.6.8
The __float2_t Container Type
.................................................................................
8.6.9
Using Intrinsics for Interrupt Control and Atomic Sections
.................................................
8.6.10
Using Unaligned Data and 64-Bit Values
....................................................................
8.7
8.6.11
Using MUST_ITERATE and _nassert to Enable SIMD and Expand Compiler Knowledge of
Loops
..............................................................................................................
8.6.12
Methods to Align Data
.........................................................................................
8.6.13
SAT Bit Side Effects
............................................................................................
8.6.14
IRP and AMR Conventions
....................................................................................
8.6.15
Floating Point Control Register Side Effects
................................................................
Interrupt Handling
.........................................................................................................
8.7.1
Saving the SGIE Bit
.............................................................................................
8.7.2
Saving Registers During Interrupts
8.7.3
Using C/C++ Interrupt Routines
............................................................................
...............................................................................
8.7.4
Using Assembly Language Interrupt Routines
...............................................................
8.8
8.9
Run-Time-Support Arithmetic Routines
System Initialization
................................................................................
......................................................................................................
8.9.1
Boot Hook Functions for System Pre-Initialization
8.9.2
Automatic Initialization of Variables
..........................................................
...........................................................................
8.10
Support for Multi-Threaded Applications
...............................................................................
8.10.1
Compiling with OpenMP
.......................................................................................
8.10.2
Multi-Threading Runtime Support
............................................................................
9 Using Run-Time-Support Functions and Building Libraries
9.1
...................................................
C and C++ Run-Time Support Libraries
...............................................................................
9.1.1
Linking Code With the Object Library
.........................................................................
9.1.2
Header Files
......................................................................................................
9.1.3
Modifying a Library Function
...................................................................................
9.1.4
Support for String Handling
.....................................................................................
9.2
9.3
9.4
9.1.5
Minimal Support for Internationalization
9.1.6
Allowable Number of Open Files
......................................................................
..............................................................................
9.1.7
Library Naming Conventions
The C I/O Functions
...................................................................................
......................................................................................................
9.2.1
High-Level I/O Functions
.......................................................................................
9.2.2
Overview of Low-Level I/O Implementation
9.2.3
Device-Driver Level I/O Functions
..................................................................
.............................................................................
9.2.4
Adding a User-Defined Device Driver for C I/O
..............................................................
9.2.5
The device Prefix
................................................................................................
Handling Reentrancy (_register_lock() and _register_unlock() Functions)
........................................
Library-Build Process
.....................................................................................................
9.4.1
Required Non-Texas Instruments Software
..................................................................
9.4.2
Using the Library-Build Process
9.4.3
Extending mklib
...............................................................................
..................................................................................................
10 C++ Name Demangler
........................................................................................................
10.1
Invoking the C++ Name Demangler
....................................................................................
10.2
C++ Name Demangler Options
.........................................................................................
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10.3
Sample Usage of the C++ Name Demangler
.........................................................................
Glossary
..........................................................................................................................
A.1
Terminology
...............................................................................................................
Revision History
...............................................................................................................
B.1
Recent Revisions
.........................................................................................................
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List of Figures
1-1.
TMS320C6000 Software Development Flow
...........................................................................
4-1.
Software-Pipelined Loop
..................................................................................................
5-1.
4-Bank Interleaved Memory
.............................................................................................
5-2.
4-Bank Interleaved Memory With Two Memory Spaces
.............................................................
8-1.
Char and Short Data Storage Format
..................................................................................
8-2.
32-Bit Data Storage Format
.............................................................................................
8-3.
Single-Precision Floating-Point Char Data Storage Format
.........................................................
8-4.
40-Bit Data Storage Format Signed __int40_t
........................................................................
8-5.
Unsigned 40-bit __int40_t
...............................................................................................
8-6.
64-Bit Data Storage Format Signed 64-bit long
......................................................................
8-7.
Unsigned 64-bit long
.....................................................................................................
8-8.
Double-Precision Floating-Point Data Storage Format
..............................................................
8-9.
Bit-Field Packing in Big-Endian and Little-Endian Formats
.........................................................
8-10.
Register Argument Conventions
........................................................................................
8-11.
Autoinitialization at Run Time
...........................................................................................
8-12.
Initialization at Load Time
...............................................................................................
8-13.
Constructor Table
.........................................................................................................
List of Tables
2-1.
Steps for Creating a CCS Project
........................................................................................
3-1.
Processor Options
.........................................................................................................
3-2.
Optimization Options
......................................................................................................
3-3.
Advanced Optimization Options
.........................................................................................
3-4.
Debug Options
..............................................................................................................
3-5.
Include Options
3-6.
Control Options
............................................................................................................
............................................................................................................
3-7.
Language Options
..........................................................................................................
3-8.
Parser Preprocessing Options
............................................................................................
3-9.
Predefined Symbols Options
.............................................................................................
3-10.
Diagnostic Message Options
.............................................................................................
3-11.
Run-Time Model Options
..................................................................................................
3-12.
Entry/Exit Hook Options
...................................................................................................
3-13.
Feedback Options
.........................................................................................................
3-14.
Assembler Options
.........................................................................................................
3-15.
File Type Specifier Options
...............................................................................................
3-16.
Directory Specifier Options
................................................................................................
3-17.
Default File Extensions Options
..........................................................................................
3-18.
Dynamic Linking Support Compiler Options
............................................................................
3-19.
Command Files Options
...................................................................................................
3-20.
MISRA-C 2004 Options
...................................................................................................
3-21.
Performance Advisor Options
............................................................................................
3-22.
Linker Basic Options
.......................................................................................................
3-23.
File Search Path Options
..................................................................................................
3-24.
Command File Preprocessing Options
..................................................................................
3-25.
Diagnostic Message Options
3-26.
Linker Output Options
.............................................................................................
.....................................................................................................
3-27.
Symbol Management Options
............................................................................................
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3-28.
Run-Time Environment Options
..........................................................................................
3-29.
Miscellaneous Options
.....................................................................................................
3-30.
Dynamic Linking Support Options
........................................................................................
3-31.
Compiler Options For Dynamic Linking
3-33.
Predefined C6000 Macro Names
.................................................................................
3-32.
Linker Options For Dynamic Linking
.....................................................................................
........................................................................................
3-34.
Raw Listing File Identifiers
................................................................................................
3-35.
Raw Listing File Diagnostic Identifiers
...................................................................................
4-1.
Interaction Between Debugging and Optimization Options
...........................................................
4-2.
Options That You Can Use With --opt_level=3
.........................................................................
4-3.
Selecting a Level for the --gen_opt_info Option
........................................................................
4-4.
Selecting a Level for the --call_assumptions Option
...................................................................
4-5.
Special Considerations When Using the --call_assumptions Option
................................................
4-6.
Interaction Between Debugging and Optimization Options
5-2.
Assembly Optimizer Directives Summary
.........................................................
5-1.
Options That Affect the Assembly Optimizer
..........................................................................
.............................................................................
6-1.
Initialized Sections Created by the Compiler
..........................................................................
6-2.
Uninitialized Sections Created by the Compiler
......................................................................
7-1.
TMS320C6000 C/C++ Data Types
.....................................................................................
7-2.
Vector Data Types
........................................................................................................
7-3.
Complex Vector Data Types
............................................................................................
7-4.
Control Registers for C64x+, C6740, and C6600
....................................................................
7-5.
Additional Control Registers for C6740 and C6600
..................................................................
7-6.
GCC Language Extensions
.............................................................................................
7-7.
Unary Operators Supported for Vector Types
........................................................................
7-8.
Binary Operators Supported for Vector Types
........................................................................
7-9.
Built-In Functions that Accept Vector Arguments
.....................................................................
8-1.
Data Representation in Registers and Memory
......................................................................
8-2.
Register Usage
...........................................................................................................
8-3.
Device Families and Intrinsics Tables
..................................................................................
8-4.
C6000 C/C++ Intrinsics Support by Device
...........................................................................
8-5.
TMS320C6000 C/C++ Compiler Intrinsics
............................................................................
8-6.
TMS320C6740 and C6600 C/C++ Compiler Intrinsics
..............................................................
8-7.
TMS320C6600 C/C++ Compiler Intrinsics
............................................................................
8-8.
Vector-in-Scalar Support C/C++ Compiler v7.2 Intrinsics
...........................................................
8-9.
Summary of Run-Time-Support Arithmetic Functions
...............................................................
9-1.
The mklib Program Options
.............................................................................................
B-1.
Revision History
...........................................................................................................
10
List of Tables
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Preface
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About This Manual
The TMS320C6000 Optimizing Compiler User's Guide explains how to use the following Texas
Instruments Code Generation compiler tools:
• Compiler
• Assembly optimizer
• Library build utility
• C++ name demangler
The TI compiler accepts C and C++ code conforming to the International Organization for Standardization
(ISO) standards for these languages. The compiler supports both the 1989 and 1999 versions of the C language and the 2003 version of the C++ language.
This user's guide discusses the characteristics of the TI C/C++ compiler. It assumes that you already know how to write C/C++ programs. The C Programming Language (second edition), by Brian W.
Kernighan and Dennis M. Ritchie, describes C based on the ISO C standard. You can use the Kernighan and Ritchie (hereafter referred to as K&R) book as a supplement to this manual. References to K&R C (as opposed to ISO C) in this manual refer to the C language as defined in the first edition of Kernighan and
Ritchie's The C Programming Language.
Notational Conventions
This document uses the following conventions:
• Program listings, program examples, and interactive displays are shown in a special typeface
.
Interactive displays use a bold version of the special typeface to distinguish commands that you enter from items that the system displays (such as prompts, command output, error messages, etc.).
Here is a sample of C code:
{
}
#include <stdio.h> main() printf("Hello World\n");
• In syntax descriptions, instructions, commands, and directives arein a bold typeface and parameters are in an italic typeface. Portions of a syntax that are in bold should be entered as shown; portions of a syntax that are in italics describe the type of information that should be entered.
• Square brackets ( [ and ] ) identify an optional parameter. If you use an optional parameter, you specify the information within the brackets. Unless the square brackets are in the bold typeface, do not enter the brackets themselves. The following is an example of a command that has an optional parameter:
cl6x [options] [filenames] [--run_linker [link_options] [object files]]
• Braces ( { and } ) indicate that you must choose one of the parameters within the braces; you do not enter the braces themselves. This is an example of a command with braces that are not included in the actual syntax but indicate that you must specify either the --rom_model or --ram_model option:
cl6x --run_linker
{--rom_model | --ram_model} filenames [--output_file= name.out]
--library= libraryname
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Related Documentation
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• In assembler syntax statements, the leftmost column is reserved for the first character of a label or symbol. If the label or symbol is optional, it is usually not shown. If a label or symbol is a required parameter, it is shown starting against the left margin of the box, as in the example below. No instruction, command, directive, or parameter, other than a symbol or label, can begin in the leftmost column.
symbol .usect "section name", size in bytes[, alignment]
• Some directives can have a varying number of parameters. For example, the .byte directive. This syntax is shown as [, ..., parameter].
• This document describes support for the C64+, C6740, and C6600 variants of the TMS320C6000™ processor series. The C6200, C6400, C6700, and C6700+ variants are not supported in v8.0 and later versions of the TI Code Generation Tools. If you are using one of these legacy devices, please use v7.4 of the Code Generation Tools and refer to SPRU187 and SPRU186 for documentation.
Related Documentation
You can use the following books to supplement this user's guide:
ANSI X3.159-1989, Programming Language - C (Alternate version of the 1989 C Standard), American
National Standards Institute
ISO/IEC 9899:1989, International Standard - Programming Languages - C (The 1989 C Standard),
International Organization for Standardization
ISO/IEC 9899:1999, International Standard - Programming Languages - C (The 1999 C Standard),
International Organization for Standardization
ISO/IEC 14882-2003, International Standard - Programming Languages - C++ (The 2003 C++
Standard), International Organization for Standardization
The C Programming Language (second edition), by Brian W. Kernighan and Dennis M. Ritchie, published by Prentice-Hall, Englewood Cliffs, New Jersey, 1988
The Annotated C++ Reference Manual, Margaret A. Ellis and Bjarne Stroustrup, published by Addison-
Wesley Publishing Company, Reading, Massachusetts, 1990
C: A Reference Manual (fourth edition), by Samuel P. Harbison, and Guy L. Steele Jr., published by
Prentice Hall, Englewood Cliffs, New Jersey
Programming Embedded Systems in C and C++, by Michael Barr, Andy Oram (Editor), published by
O'Reilly & Associates; ISBN: 1565923545, February 1999
Programming in C, Steve G. Kochan, Hayden Book Company
The C++ Programming Language (second edition), Bjarne Stroustrup, published by Addison-Wesley
Publishing Company, Reading, Massachusetts, 1990
Tool Interface Standards (TIS) DWARF Debugging Information Format Specification Version 2.0,
TIS Committee, 1995
DWARF Debugging Information Format Version 3, DWARF Debugging Information Format Workgroup,
Free Standards Group, 2005 ( http://dwarfstd.org
)
DWARF Debugging Information Format Version 4, DWARF Debugging Information Format Workgroup,
Free Standards Group, 2010 ( http://dwarfstd.org
)
System V ABI specification ( http://www.sco.com/developers/gabi/ )
OpenCL™ Specification version 1.2 ( https://www.khronos.org/opencl/ )
12
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Related Documentation From Texas Instruments
Related Documentation From Texas Instruments
See the following resources for further information about the TI Code Generation Tools:
• Texas Instruments Wiki: Compiler topics
• Texas Instruments E2E Community: Compiler forum
You can use the following documents to supplement this user's guide:
SPRAAB5
— The Impact of DWARF on TI Object Files. Describes the Texas Instruments extensions to the DWARF specification.
SPRUI03
— TMS320C6000 Assembly Language Tools User's Guide. Describes the assembly language tools (assembler, linker, and other tools used to develop assembly language code), assembler directives, macros, common object file format, and symbolic debugging directives for the
C64+, C6740, and C6600 variants of the TMS320C6000 platform of devices. Refer to SPRU186 when using legacy C6200, C6400, C6700, and C6700+ devices.
SPRAB89
— The C6000 Embedded Application Binary Interface. Specifies the ELF-based ABI for
C6000 processors. The ABI is a broad standard that specifies the low-level interface between tools, programs, and program components.
SPRU190
— TMS320C6000 DSP Peripherals Overview Reference Guide. Provides an overview and briefly describes the peripherals available on the TMS320C6000 family of digital signal processors
(DSPs).
SPRU732
— TMS320C64x/C64x+ DSP CPU and Instruction Set Reference Guide. Describes the CPU architecture, pipeline, instruction set, and interrupts for the TMS320C64x and TMS320C64x+ digital signal processors (DSPs) of the TMS320C6000 DSP family. The C64x/C64x+ DSP generation comprises fixed-point devices in the C6000 DSP platform. The C64x+ DSP is an enhancement of the C64x DSP with added functionality and an expanded instruction set.
SPRUGH7
— TMS320C66x CPU and Instruction Set Reference Guide. Describes the CPU architecture, pipeline, instruction set, and interrupts for the TMS320C66x digital signal processors
(DSPs) of the TMS320C6000 DSP platform. The C66x DSP generation comprises floating-point devices in the C6000 DSP platform.
SPRUFE8
— TMS320C674x CPU and Instruction Set Reference Guide. Describes the CPU architecture, pipeline, instruction set, and interrupts for the TMS320C674x digital signal processors
(DSPs) of the TMS320C6000 DSP platform. The C674x is a floating-point DSP that combines the
TMS320C67x+™ DSP and the TMS320C64x+™ DSP instruction set architectures into one core.
SPRUEX3
— TI SYS/BIOS Real-time Operating System User's Guide. SYS/BIOS gives application developers the ability to develop embedded real-time software. SYS/BIOS is a scalable real-time kernel. It is designed to be used by applications that require real-time scheduling and synchronization or real-time instrumentation. SYS/BIOS provides preemptive multithreading, hardware abstraction, real-time analysis, and configuration tools.
Trademarks
TMS320C6000 is a trademark of Texas Instruments.
OpenCL is a trademark of Apple Inc. used by permission by Khronos.
All other trademarks are the property of their respective owners.
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Chapter 1
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Introduction to the Software Development Tools
The TMS320C6000™ is supported by a set of software development tools, which includes an optimizing
C/C++ compiler, an assembly optimizer, an assembler, a linker, and assorted utilities.
This chapter provides an overview of these tools and introduces the features of the optimizing C/C++ compiler. The assembly optimizer is discussed in
. The assembler and linker are discussed in detail in the TMS320C6000 Assembly Language Tools User's Guide.
Topic
...........................................................................................................................
Page
1.1
Software Development Tools Overview
.................................................................
1.2
Compiler Interface
..............................................................................................
1.3
ANSI/ISO Standard
.............................................................................................
1.4
Output Files
.......................................................................................................
1.5
Utilities
.............................................................................................................
14
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Software Development Tools Overview
1.1
Software Development Tools Overview
illustrates the software development flow. The shaded portion of the figure highlights the most common path of software development for C language programs. The other portions are peripheral functions that enhance the development process.
Figure 1-1. TMS320C6000 Software Development Flow
The following list describes the tools that are shown in
• The assembly optimizer allows you to write linear assembly code without being concerned with the pipeline structure or with assigning registers. It accepts assembly code that has not been registerallocated and is unscheduled. The assembly optimizer assigns registers and uses loop optimization to
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Compiler Interface
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turn linear assembly into highly parallel assembly that takes advantage of software pipelining. See
• The compiler accepts C/C++ source code and produces C6000 assembly language source code. See
• The assembler translates assembly language source files into machine language relocatable object files. See the TMS320C6000 Assembly Language Tools User's Guide.
• The linker combines relocatable object files into a single absolute executable object file. As it creates the executable file, it performs relocation and resolves external references. The linker accepts relocatable object files and object libraries as input. See
for an overview of the linker. See the TMS320C6000 Assembly Language Tools User's Guide for details.
• The archiver allows you to collect a group of files into a single archive file, called a library. The archiver allows you to modify such libraries by deleting, replacing, extracting, or adding members. One of the most useful applications of the archiver is building a library of object files. See the
TMS320C6000 Assembly Language Tools User's Guide.
• The run-time-support libraries contain the standard ISO C and C++ library functions, compiler-utility functions, floating-point arithmetic functions, and C I/O functions that are supported by the compiler.
See
The library-build utility automatically builds the run-time-support library if compiler and linker options require a custom version of the library. See
. Source code for the standard run-time-support
library functions for C and C++ is provided in the lib\src subdirectory of the directory where the compiler is installed.
• The hex conversion utility converts an object file into other object formats. You can download the converted file to an EPROM programmer. See the TMS320C6000 Assembly Language Tools User's
Guide.
• The C++ name demangler is a debugging aid that converts names mangled by the compiler back to their original names as declared in the C++ source code. As shown in
Figure 1-1 , you can use the C++
name demangler on the assembly file that is output by the compiler; you can also use this utility on the assembler listing file and the linker map file. See
• The disassembler decodes object files to show the assembly instructions that they represent. See the
TMS320C6000 Assembly Language Tools User's Guide.
• The main product of this development process is an executable object file that can be executed in a
TMS320C6000 device. You can use an XDS emulator when refining and correcting your code.
1.2
Compiler Interface
The compiler is a command-line program named cl6x. This program can compile, optimize, assemble, and link programs in a single step. Within Code Composer Studio, the compiler is run automatically to perform the steps needed to build a project.
For more information about compiling a program, see
The compiler has straightforward calling conventions, so you can write assembly and C functions that call each other. For more information about calling conventions, see
1.3
ANSI/ISO Standard
The compiler supports both the 1989 and 1999 versions of the C language and the 2003 version of the
C++ language. The C and C++ language features in the compiler are implemented in conformance with the following ISO standards:
•
ISO-standard C
The C compiler supports the 1989 and 1999 versions of the C language.
– C89. Compiling with the --c89 option causes the compiler to conform to the ISO/IEC 9899:1990 C standard, which was previously ratified as ANSI X3.159-1989. The names "C89" and "C90" refer to the same programming language. "C89" is used in this document.
– C99. Compiling with the --c99 option causes the compiler to conform to the ISO/IEC 9899:1999 C standard. This standard supports several features not part of C89, such as inline functions, new
16
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Output Files
data types, and one-line comments beginning with //.
The C language is also described in the second edition of Kernighan and Ritchie's The C Programming
Language (K&R).
•
ISO-standard C++
Compiling with the --c++03 option causes the C++ compiler to conform to the C++ Standard ISO/IEC
14882:2003. The language is also described in Ellis and Stroustrup's The Annotated C++ Reference
Manual (ARM), but this is not the standard. The compiler also supports embedded C++. For a description of unsupported C++ features, see
•
ISO-standard run-time support
The compiler tools come with an extensive run-time library. Library functions conform to the ISO C/C++ library standard unless otherwise stated. The library includes functions for standard input and output, string manipulation, dynamic memory allocation, data conversion, timekeeping, trigonometry, and exponential and hyperbolic functions. Functions for signal handling are not included, because these are target-system specific. For more information, see
See
for command line options to select the C or C++ standard your code uses.
1.4
Output Files
The following type of output file is created by the compiler:
•
ELF object files
Executable and Linking Format (ELF) enables supporting modern language features like early template instantiation and exporting inline functions. ELF is part of the System V Application Binary Interface
(ABI) . The ELF format used for C6000 is extended by the C6000 Embedded Application Binary
Interface (EABI), which is documented in SPRAB89 .
COFF object files are not supported in v8.0 and later versions of the TI Code Generation Tools. If you would like to produce COFF output files, please use v7.4 of the Code Generation Tools and refer to
SPRU186 for documentation.
1.5
Utilities
These features are compiler utilities:
•
Library-build utility
The library-build utility lets you custom-build object libraries from source for any combination of runtime models. For more information, see
•
C++ name demangler
The C++ name demangler (dem6x) is a debugging aid that translates each mangled name it detects in compiler-generated assembly code, disassembly output, or compiler diagnostic messages to its original name found in the C++ source code. For more information, see
•
Hex conversion utility
For stand-alone embedded applications, the compiler has the ability to place all code and initialization data into ROM, allowing C/C++ code to run from reset. The ELF files output by the compiler can be converted to EPROM programmer data files by using the hex conversion utility, as described in the
TMS320C6000 Assembly Language Tools User's Guide.
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Chapter 2
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Getting Started with the Code Generation Tools
This chapter provides an overview of the procedure for creating a Code Composer Studio project that uses the C6000 Code Generation Tools. In addition, it provides an introduction to the command-line for the compiler and linker.
2.1
How Code Composer Studio Projects Use the Compiler
If you use Code Composer Studio (CCS) as your development environment, the compiler and linker options are automatically set for you when you create a project. The project settings you make determine which compiler and linker command line options are used to build the project. Follow these steps to create and build a project in CCS v6.0. The exact steps may vary somewhat in other versions of CCS.
Table 2-1. Steps for Creating a CCS Project
Step
1. Choose File > New > CCS Project from the menus.
2. In the New CCS Project wizard, first select the Target. You can use the drop-down on the left to filter the list of specific targets on the right. The v8.x C6000 Code Generation Tools support C64x+,
C6600, and C6740 targets.
3. In the Connection field, select the emulator you will use to connect to the device.
4. In the Project name field, type a name for the project.
Effects on Use of the Compiler
Sets the --silicon_version (-mv) compiler option. See
. In addition, a preprocessor symbol matching the target is defined using the --define compiler option. See
Generates a target configuration file for use when running the project.
Determines the folder where the project is stored.
5. Expand the Advanced settings area.
6. Make sure the Compiler version you want to use is selected.
7. Make sure that the Output format is set to "eabi (ELF)". The v8.x C6000 Code Generation Tools no longer supports the COFF output file format.
8. By default, C6000 applications are compiled to be little-endian. In the Device endianness field, you can choose big-endian if needed.
Sets the --include_path compiler option to the include directory for that version of the Code Generation
Tools. See
.
Sets the --abi compiler option. This option is no longer required since eabi is the only supported setting.
See
Sets the --big_endian compiler option if the default is not used. See
9. The linker command file and runtime support library are selected automatically based on your choices in the other fields.
10. Expand the Project templates and examples area.
11. Select a template for your project. The project templates you can choose from include a completely empty project with no source files, a project containing only main.c, an assembly-only project, and a Hello World example. Other examples that use plug-in software components you have installed are available in the TI Resource Explorer window.
12. Click Finish.
18
After you have created a CCS project, you can use the Properties dialog for the project to see how the compiler and linker will be used and modify the command-line options used when compiling and linking.
To open this dialog, select the project in the Project Explorer and choose Project > Properties from the menus. Expand the category tree to select Build > C6000 Compiler and Build > C6000 Linker. You can learn more about any command-line options you see in this dialog in
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Compiling from the Command Line
2.2
Compiling from the Command Line
If you are developing your project outside of an IDE such as Code Composer Studio, you will need to use the command-line interface to the compiler and linker.
The compiler and linker are run using the same executable. This executable is the cl6x.exe file, which is located in the bin subdirectory of your TI Code Generation Tools installation.
You can use a single command line to both compile your code to create object files and link the object files to create an executable. All the command-line options that occur before the --run_linker (or -z for short) option apply to the compiler. All the command-line options that occur after the --run_linker (-z) option apply to the linker. In the following command-line, the --mv6740, --c99, --opt_level, --define, and -include_path options are compiler options. The --library, --heap_size, and --output_file options are linker options.
cl6x -mv6740 --c99 --opt_level=1 --define=c6748 --include_path="C:/ti/ti-cgt-c6000_8.0/include" hello.c objects.cpp algs.asm
--run_linker --library=lnk.cmd --heap_size=0x800 --output_file=myprogram.out
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Chapter 3
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Using the C/C++ Compiler
The compiler translates your source program into machine language object code that the TMS320C6000 can execute. Source code must be compiled, assembled, and linked to create an executable object file. All of these steps are executed at once by using the compiler.
Topic
...........................................................................................................................
Page
3.1
About the Compiler
............................................................................................
3.2
Invoking the C/C++ Compiler
...............................................................................
3.3
Changing the Compiler's Behavior with Options
....................................................
3.4
Controlling the Compiler Through Environment Variables
......................................
3.5
Controlling the Preprocessor
...............................................................................
3.6
Passing Arguments to main()
..............................................................................
3.7
Understanding Diagnostic Messages
....................................................................
3.8
Other Messages
.................................................................................................
3.9
Generating Cross-Reference Listing Information (--gen_cross_reference Option)
......
3.10
Generating a Raw Listing File (--gen_preprocessor_listing Option)
..........................
3.11
Using Inline Function Expansion
..........................................................................
3.12
Interrupt Flexibility Options (--interrupt_threshold Option)
......................................
3.13
Using Interlist
....................................................................................................
3.14
Generating and Using Performance Advice
...........................................................
3.15
About the Application Binary Interface
.................................................................
3.16
Enabling Entry Hook and Exit Hook Functions
......................................................
20
Using the C/C++ Compiler
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About the Compiler
3.1
About the Compiler
The compiler lets you compile, optimize, assemble, and optionally link in one step. The compiler performs the following steps on one or more source modules:
• The compiler accepts C/C++ source code, assembly code, and linear assembly code. It produces object code.
You can compile C, C++, and assembly files in a single command. The compiler uses the filename extensions to distinguish between different file types. See
for more information.
• The linker combines object files to create a static executable or dynamic object file. The link step is optional, so you can compile and assemble many modules independently and link them later. See
for information about linking the files.
Invoking the Linker
NOTE:
By default, the compiler does not invoke the linker. You can invoke the linker by using the -run_linker (-z)compiler option. See
for details.
For a complete description of the assembler and the linker, see the TMS320C6000 Assembly Language
Tools User's Guide.
3.2
Invoking the C/C++ Compiler
To invoke the compiler, enter:
cl6x [options] [filenames] [--run_linker [link_options] object files]]
cl6x
options filenames
Command that runs the compiler and the assembler.
Options that affect the way the compiler processes input files. The options are listed in
through
.
One or more C/C++ source files, assembly language source files, and linear assembly files.
--run_linker (-z) Option that invokes the linker. The --run_linker option's short form is -z. See
for more information.
link_options object files
Options that control the linking process.
Names of the object files for the linking process.
The arguments to the compiler are of three types:
• Compiler options
• Link options
• Filenames
The --run_linker option indicates linking is to be performed. If the --run_linker option is used, any compiler options must precede the --run_linker option, and all link options must follow the --run_linker option.
Source code filenames must be placed before the --run_linker option. Additional object file filenames can be placed after the --run_linker option.
For example, if you want to compile two files named symtab.c and file.c, assemble a third file named seek.asm, and link to create an executable program called myprogram.out, you will enter: cl6x symtab.c file.c seek.asm --run_linker --library=lnk.cmd
--output_file=myprogram.out
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Changing the Compiler's Behavior with Options
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3.3
Changing the Compiler's Behavior with Options
Options control the operation of the compiler. This section provides a description of option conventions and an option summary table. It also provides detailed descriptions of the most frequently used options, including options used for type-checking and assembling.
For a help screen summary of the options, enter cl6x with no parameters on the command line.
The following apply to the compiler options:
• There are typically two ways of specifying a given option. The "long form" uses a two hyphen prefix and is usually a more descriptive name. The "short form" uses a single hyphen prefix and a combination of letters and numbers that are not always intuitive.
• Options are usually case sensitive.
• Individual options cannot be combined.
• An option with a parameter should be specified with an equal sign before the parameter to clearly associate the parameter with the option. For example, the option to undefine a constant can be expressed as --undefine=name. Likewise, the option to specify the maximum amount of optimization can be expressed as -O=3. You can also specify a parameter directly after certain options, for example
-O3 is the same as -O=3. No space is allowed between the option and the optional parameter, so -O 3 is not accepted.
• Files and options except the --run_linker option can occur in any order. The --run_linker option must follow all compiler options and precede any linker options.
You can define default options for the compiler by using the C6X_C_OPTION environment variable. For a detailed description of the environment variable, see
.
through
summarize all options (including link options). Use the references in the tables for more complete descriptions of the options.
Option
--silicon_version=id
--big_endian
Alias
-mv
-me
Table 3-1. Processor Options
Effect
Selects target version. Defaults to 6400+. The other supported options are 6600 and 6740.
Produces object code in big-endian format.
Section
Option
--opt_level=off
--opt_level=n
--opt_for_space=n
--fp_mode={relaxed|strict}
--fp_reassoc={on|off}
--sat_reassoc={on|off}
Alias
-On
-ms
Table 3-2. Optimization Options
(1)
Effect
Disables all optimization (default).
Level 0 (-O0) optimizes register usage only.
Level 1 (-O1) uses Level 0 optimizations and optimizes locally.
Level 2 (-O2) uses Level 1 optimizations and optimizes globally.
Level 3 (-O3) uses Level 2 optimizations and optimizes the file. ()
Controls code size on four levels (0, 1, 2, and 3).
Enables or disables relaxed floating-point mode.
Enables or disables the reassociation of floating-point arithmetic.
Enables or disables the reassociation of saturating arithmetic.
Default is --sat_reassoc=off.
(1)
Note: Machine-specific options (see
) can also affect optimization.
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Option
--auto_inline=[size]
--call_assumptions=n
--gen_opt_info=n
--opt_for_speed[=n]
--optimizer_interlist
--program_level_compile
--aliased_variables
Alias
-oi
-opn
-onn
-mf
-os
-pm
-ma
Changing the Compiler's Behavior with Options
Table 3-3. Advanced Optimization Options
(1)
Effect
Sets automatic inlining size (--opt_level=3 only). If size is not specified, the default is 1.
Level 0 (-op0) specifies that the module contains functions and variables that are called or modified from outside the source code provided to the compiler.
Level 1 (-op1) specifies that the module contains variables modified from outside the source code provided to the compiler but does not use functions called from outside the source code.
Level 2 (-op2) specifies that the module contains no functions or variables that are called or modified from outside the source code provided to the compiler (default).
Level 3 (-op3) specifies that the module contains functions that are called from outside the source code provided to the compiler but does not use variables modified from outside the source code.
Level 0 (-on0) disables the optimization information file.
Level 1 (-on2) produces an optimization information file.
Level 2 (-on2) produces a verbose optimization information file.
Controls the tradeoff between size and speed (0-5 range). If this option is specified without n, the default value is 4. If this option is not specified, the default setting is 4.
Interlists optimizer comments with assembly statements.
Combines source files to perform program-level optimization.
Notifies the compiler that addresses passed to functions may be modified by an alias in the called function.
Section
(1)
Note: Machine-specific options (see
) can also affect optimization.
Option
--symdebug:dwarf
--symdebug:none
Alias
-g
Table 3-4. Debug Options
Effect
Default behavior. Enables symbolic debugging. The generation of debug information no longer impacts optimization. Therefore, generating debug information is enabled by default. If you explicitly use the -g option but do not specify an optimization level, no optimization is performed.
Disables all symbolic debugging.
Section
--disable_push_pop
--
--machine_regs
Disables the code-size optimization that calls the RTS functions
_push_rts() and _pop_rts(). You may want to use this option if you receive warnings about calls to RTS routines that are placed out of range of the calling location.
Displays reg operands as machine registers in assembly code.
Option
--include_path=directory
--preinclude=filename
Alias
-I
Table 3-5. Include Options
Effect
Adds the specified directory to the #include search path.
Includes filename at the beginning of compilation.
Section
Option
--compile_only
--help
--run_linker
Alias
-c
-h
-z
Table 3-6. Control Options
Effect
Disables linking (negates --run_linker).
Prints (on the standard output device) a description of the options understood by the compiler.
Causes the linker to be invoked from the compiler command line.
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Option
--skip_assembler www.ti.com
Alias
-n
Table 3-6. Control Options (continued)
Effect
Compiles C/C++ source file or linear assembly source file, producing an assembly language output file. The assembler is not run and no object file is produced.
Section
Option
--c89
--c99
--c++03
--cpp_default
--exceptions
--extern_c_can_throw
--float_operations_allowed={none| all|32|64}
--gen_cross_reference
---gen_preprocessor_listing
--multithread
Alias
-fg
-px
-pl
--openmp
--relaxed_ansi
--rtti
--small_enum
--strict_ansi
--vectypes={on|off}
--wchar_t={32|16}
--omp
-pr
-rtti
--smallenum
-ps
Table 3-7. Language Options
Effect
Processes C files according to the ISO C89 standard.
Processes C files according to the ISO C99 standard.
Processes C++ files according to the ISO C++03 standard.
Processes all source files with a C extension as C++ source files.
Enables C++ exception handling.
Allow extern C functions to propagate exceptions.
Restricts the types of floating point operations allowed.
Section
--
Generates a cross-reference listing file (.crl).
Generates a raw listing file (.rl).
Inserts a build attribute into the compiler-generated object file that will cause the TI linker to choose a thread-safe version of the RTS library when auto-selecting an RTS library or resolving a reference to libc.a. Alternately, a linker option with the same name (--multithread) can be used to force the linker to choose a thread-safe version of the
RTS library, even if none of the object files contain this build attribute. If you use the --openmp option, the --multithread option is enabled automatically.
Enables support for OpenMP. Using this option automatically enables the --multithread option, which causes the TI linker to choose a thread-safe version of the RTS library when auto-selecting an RTS library or resolving a reference to libc.a.
Enables relaxed mode; ignores strict ISO violations. This is on by default. To disable this mode, use the --strict_ansi option.
Enables C++ run-time type information (RTTI).
Uses the smallest possible size for the enumeration type.
–-
Enables strict ANSI/ISO mode (for C/C++, not for K&R C). In this mode, language extensions that conflict with ANSI/ISO C/C++ are disabled. In strict ANSI/ISO mode, most ANSI/ISO violations are reported as errors. Violations that are considered discretionary may be reported as warnings instead.
Enable support for native vector data types.
Sets the size of the C/C++ type wchar_t. Default is 16 bits.
Option
--preproc_dependency[=filename]
--preproc_includes[=filename]
--preproc_macros[=filename]
--preproc_only
Alias
-ppd
-ppi
-ppo
Table 3-8. Parser Preprocessing Options
-ppm
Effect
Performs preprocessing only, but instead of writing preprocessed output, writes a list of dependency lines suitable for input to a standard make utility.
Performs preprocessing only, but instead of writing preprocessed output, writes a list of files included with the #include directive.
Performs preprocessing only. Writes list of predefined and userdefined macros to a file with the same name as the input but with a
.pp extension.
Performs preprocessing only. Writes preprocessed output to a file with the same name as the input but with a .pp extension.
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Option
--preproc_with_comment
--preproc_with_compile
--preproc_with_line
Option
--define=name[=def]
--undefine=name
Option
--compiler_revision
--diag_error=num
--diag_remark=num
--diag_suppress=num
--diag_warning=num
--diag_wrap={on|off}
--display_error_number
--emit_warnings_as_errors
--issue_remarks
--no_warnings
--quiet
--section_sizes={on|off}
--set_error_limit=num
--super_quiet
--tool_version
--verbose
--verbose_diagnostics
--write_diagnostics_file
Changing the Compiler's Behavior with Options
Table 3-8. Parser Preprocessing Options (continued)
Alias
-ppc
-ppa
-ppl
Effect
Performs preprocessing only. Writes preprocessed output, keeping the comments, to a file with the same name as the input but with a
.pp extension.
Continues compilation after preprocessing with any of the -pp<x> options that normally disable compilation.
Performs preprocessing only. Writes preprocessed output with linecontrol information (#line directives) to a file with the same name as the input but with a .pp extension.
Section
Alias
-D
-U
Table 3-9. Predefined Symbols Options
Effect
Predefines name.
Undefines name.
Section
Table 3-10. Diagnostic Message Options
Alias
-pdse
-pdsr
-pds
-pdsw
-pden
-pdew
-pdr
-pdw
-q
-pdel
-version
-pdv
Effect
Prints out the compiler release revision and exits.
Categorizes the diagnostic identified by num as an error.
Categorizes the diagnostic identified by num as a remark.
Suppresses the diagnostic identified by num.
Categorizes the diagnostic identified by num as a warning.
Wrap diagnostic messages (default is on). Note that this commandline option cannot be used within the Code Composer Studio IDE.
Displays a diagnostic's identifiers along with its text. Note that this command-line option cannot be used within the Code Composer
Studio IDE.
Treat warnings as errors.
Issues remarks (non-serious warnings).
Suppresses diagnostic warnings (errors are still issued).
Suppresses progress messages (quiet).
Generates section size information, including sizes for sections containing executable code and constants, constant or initialized data (global and static variables), and uninitialized data. (Default is off if this option is not included on the command line. Default is on if this option is used with no value specified.)
Sets the error limit to num. The compiler abandons compiling after this number of errors. (The default is 100.)
Super quiet mode.
Displays version number for each tool.
Display banner and function progress information.
Provides verbose diagnostic messages that display the original source with line-wrap. Note that this command-line option cannot be used within the Code Composer Studio IDE.
Generates a diagnostic message information file. Compiler only option. Note that this command-line option cannot be used within the
Code Composer Studio IDE.
Section
--
--
--
--
--
Option
--common={on|off}
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Alias
Table 3-11. Run-Time Model Options
Effect
On by default. When on, uninitialized file scope variables are emitted as common symbols. When off, common symbols are not created.
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Changing the Compiler's Behavior with Options
Option
--debug_software_pipeline
--disable_software_pipelining
--fp_not_associative
--gen_data_subsections={on|off}
--gen_func_subsections={on|off}
--interrupt_threshold[=num]
--mem_model:const=
{far_aggregates|far|data}
--mem_model:data=
{far_aggregates|near|far}
--no_bad_aliases
--no_compress
--no_reload_errors
--printf_support={nofloat|full| minimal}
--profile:breakpt
--speculate_loads=n
--speculate_unknown_loads
--symdebug:dwarf_version=2|3
--use_const_for_alias_analysis www.ti.com
Table 3-11. Run-Time Model Options (continued)
Alias
-mw
-mu
-mc
-mo
-mi
Effect
Produce verbose software pipelining report.
Turns off software pipelining.
Prevents reordering of associative floating-point operations.
Place all aggregate data (arrays, structs, and unions) into subsections. This gives the linker more control over removing unused data during the final link step. The default is on.
Puts each function in a separate subsection in the object file.
Specifies an interrupt threshold value.
Allows const objects to be made far independently of the -mem_model:data option.
Determines data access model.
-mt
-mh
-ox
Section
Allows certain assumptions about aliasing and loops.
Prevents compression.
Turns off all reload-related loop buffer error messages.
Enables support for smaller, limited versions of the printf function family (sprintf, fprintf, etc.) and the scanf function family (sscanf, fscanf, etc.) run-time-support functions.
Enables breakpoint-based profiling.
Specifies speculative load byte count threshold. Allows speculative execution of loads with bounded address ranges.
Allows speculative execution of loads with unbounded addresses.
Specifies the DWARF format version.
Uses const to disambiguate pointers.
-
Option
--entry_hook[=name]
--entry_parm={none|name| address}
--exit_hook[=name]
--exit_parm={none|name|address}
--remove_hooks_when_inlining
Alias
Table 3-12. Entry/Exit Hook Options
Effect Section
Enables entry hooks.
Specifies the parameters to the function to the --entry_hook option.
Enables exit hooks.
Specifies the parameters to the function to the --exit_hook option.
Removes entry/exit hooks for auto-inlined functions.
Option
--analyze={codecov|callgraph}
--analyze_only
--gen_profile_info
--use_profile_info=file1[, file2,...]
Alias
Table 3-13. Feedback Options
Effect
Generate analysis info from profile data.
Only generate analysis.
Generates instrumentation code to collect profile information.
Specifies the profile information file(s).
Section
Option
--keep_asm
--asm_listing
Alias
-k
-al
Table 3-14. Assembler Options
Effect
Keeps the assembly language (.asm) file.
Generates an assembly listing file.
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Option
--c_src_interlist
--src_interlist
--asm_define=name[=def]
--asm_dependency
--asm_includes
--asm_undefine=name
--asm_listing_cross_reference
--include_file=filename
--strip_coff_underscore
Option
--ap_file=filename
--asm_file=filename
--c_file=filename
--cpp_file=filename
--obj_file=filename
Changing the Compiler's Behavior with Options
-ad
-apd
-api
-au
-ax
-ahi
-s
Table 3-14. Assembler Options (continued)
Alias
-ss
Effect
Interlists C source and assembly statements.
Interlists optimizer comments (if available) and assembly source statements; otherwise interlists C and assembly source statements.
Sets the name symbol.
Performs preprocessing; lists only assembly dependencies.
Performs preprocessing; lists only included #include files.
Undefines the predefined constant name.
Generates the cross-reference file.
Includes the specified file for the assembly module.
Aids in transitioning hand-coded assembly from COFF to EABI.
Section
Alias
-fl
-fa
-fc
-fp
-fo
Table 3-15. File Type Specifier Options
Effect
Identifies filename as a linear assembly source file regardless of its extension. By default, the compiler and assembly optimizer treat .sa
files as linear assembly source files.
Identifies filename as an assembly source file regardless of its extension. By default, the compiler and assembler treat .asm files as assembly source files.
Identifies filename as a C source file regardless of its extension. By default, the compiler treats .c files as C source files.
Identifies filename as a C++ file, regardless of its extension. By default, the compiler treats .C, .cpp, .cc and .cxx files as a C++ files.
Identifies filename as an object code file regardless of its extension.
By default, the compiler and linker treat .obj files as object code files.
Section
Option
--asm_directory=directory
--list_directory=directory
--obj_directory=directory
--output_file=filename
--pp_directory=dir
--temp_directory=directory
Alias
-fs
-ff
-fr
-fe
-ft
Table 3-16. Directory Specifier Options
Effect
Specifies an assembly file directory. By default, the compiler uses the current directory.
Specifies an assembly listing file and cross-reference listing file directory By default, the compiler uses the .obj directory.
Specifies an object file directory. By default, the compiler uses the current directory.
Specifies a compilation output file name; can override -obj_directory.
Specifies a preprocessor file directory. By default, the compiler uses the current directory.
Specifies a temporary file directory. By default, the compiler uses the current directory.
Section
Option
--ap_extension=[.]extension
--asm_extension=[.]extension
--c_extension=[.]extension
--cpp_extension=[.]extension
--listing_extension=[.]extension
--obj_extension=[.]extension
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Table 3-17. Default File Extensions Options
Alias
-el
-ea
-ec
-ep
-es
-eo
Effect
Sets a default extension for linear assembly source files.
Sets a default extension for assembly source files.
Sets a default extension for C source files.
Sets a default extension for C++ source files.
Sets a default extension for listing files.
Sets a default extension for object files.
Section
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Table 3-18. Dynamic Linking Support Compiler Options
Option
--dprel
--dsbt
--export_all_cpp_vtbl
--import_helper_functions
--import_undef[={off|on}]
--inline_plt[={off|on}]
--linux
--pic[={near|far}]
--visibility={hidden|fhidden|default| protected}
Alias Description
Specifies that all non-const data is addressed using DP-relative addressing.
Generates addressing via Dynamic Segment Base Table.
Exports C++ virtual tables by default.
Treats compiler helper functions as imported references.
Imports all undefined symbols. Default is on.
Inlines the import function call stub. Default is on.
Generates code for Linux.
Generates position independent addressing for a shared object.
Default is near.
Specifies visibility of global symbols.
Option
--cmd_file=filename www.ti.com
Alias
-@
Table 3-19. Command Files Options
Effect
Interprets contents of a file as an extension to the command line.
Multiple -@ instances can be used.
Section
Option
--check_misra[={all|required| advisory|none|rulespec}]
--misra_advisory={error|warning| remark|suppress}
--misra_required={error|warning| remark|suppress}
Alias
Table 3-20. MISRA-C 2004 Options
Effect
Enables checking of the specified MISRA-C:2004 rules. Default is all.
Sets the diagnostic severity for advisory MISRA-C:2004 rules.
Sets the diagnostic severity for required MISRA-C:2004 rules.
Section
Option
--advice:performance[={all|none}]
--advice:performance_file={stdout| stderr|user_specified_filename}
--advice:performance_dir=
{user_specified_directory_name}
Alias
Table 3-21. Performance Advisor Options
Effect
Generates compiler optimization advice. Default is all.
Specifies that advice be written to stdout, stderr, or a file.
Specifies that advice file be created in the named directory.
Section
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Changing the Compiler's Behavior with Options
3.3.1 Linker Options
The following tables list the linker options. See
of this document and the TMS320C6000
Assembly Language Tools User's Guide for details on these options.
Option
--run_linker
--output_file=file
--map_file=file
--stack_size=size
--heap_size=size
Alias
-z
-o
-m
[-]-stack
[-]-heap
Table 3-22. Linker Basic Options
Description
Enables linking.
Names the executable output file. The default filename is a .out file.
Produces a map or listing of the input and output sections, including holes, and places the listing in file.
Sets C system stack size to size bytes and defines a global symbol that specifies the stack size. Default = 1K bytes.
Sets heap size (for the dynamic memory allocation in C) to size bytes and defines a global symbol that specifies the heap size. Default = 1K bytes.
Option
--library=file
--search_path=pathname
--priority
--reread_libs
--disable_auto_rts
Option
--define=name=value
--undefine=name
--disable_pp
Option
--diag_error=num
--diag_remark=num
--diag_suppress=num
--diag_warning=num
--display_error_number
--emit_warnings_as_errors
--issue_remarks
--no_demangle
--no_warnings
--set_error_limit=count
--verbose_diagnostics
--warn_sections
Alias
-l
-I
-priority
-x
Table 3-23. File Search Path Options
Description
Names an archive library or link command file as linker input.
Alters library-search algorithms to look in a directory named with pathname before looking in the default location. This option must appear before the --library option.
Satisfies unresolved references by the first library that contains a definition for that symbol.
Forces rereading of libraries, which resolves back references.
Disables the automatic selection of a run-time-support library. See
.
Table 3-24. Command File Preprocessing Options
Alias Description
Predefines name as a preprocessor macro.
Removes the preprocessor macro name.
Disables preprocessing for command files.
Alias
Table 3-25. Diagnostic Message Options
-pdew
-w
Description
Categorizes the diagnostic identified by num as an error.
Categorizes the diagnostic identified by num as a remark.
Suppresses the diagnostic identified by num.
Categorizes the diagnostic identified by num as a warning.
Displays a diagnostic's identifiers along with its text.
Treat warnings as errors.
Issues remarks (non-serious warnings).
Disables demangling of symbol names in diagnostic messages.
Suppresses diagnostic warnings (errors are still issued).
Sets the error limit to count. The linker abandons linking after this number of errors. (The default is 100.)
Provides verbose diagnostic messages that display the original source with line-wrap.
Displays a message when an undefined output section is created.
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Table 3-26. Linker Output Options
Option
--absolute_exe
--ecc:data_error
--ecc:ecc_error
--mapfile_contents=attribute
--relocatable
--rom
--xml_link_info=file
Alias
-a
-r www.ti.com
Description
Produces an absolute, executable object file. This is the default; if neither --absolute_exe nor --relocatable is specified, the linker acts as if --absolute_exe were specified.
Inject specified errors into the output file for testing.
Inject specified errors into the Error Correcting Code (ECC) for testing.
Controls the information that appears in the map file.
Produces a nonexecutable, relocatable output object file.
Creates a ROM object.
Generates a well-formed XML file containing detailed information about the result of a link.
Option
--entry_point=symbol
--globalize=pattern
--hide=pattern
--localize=pattern
--make_global=symbol
--make_static
--no_symtable
--retain={symbol|
section specification}
--scan_libraries
--symbol_map=refname=defname
--undef_sym=symbol
--unhide=pattern
-g
-h
-s
Table 3-27. Symbol Management Options
Alias
-e
Description
Defines a global symbol that specifies the primary entry point for the executable object file.
Changes the symbol linkage to global for symbols that match pattern.
Hides symbols that match the specified pattern.
Make the symbols that match the specified pattern local.
Makes symbol global (overrides -h).
Makes all global symbols static.
Strips symbol table information and line number entries from the executable object file.
Specifies a symbol or section to be retained by the linker.
-scanlibs Scans all libraries for duplicate symbol definitions.
Specifies a symbol mapping; references to the refname symbol are replaced with references to the defname symbol.
-u Adds symbol to the symbol table as an unresolved symbol.
Excludes symbols that match the specified pattern from being hidden.
Option
--arg_size=size
-cinit_compression[=compression_ki nd]
-copy_compression[=compression_ki nd]
--fill_value=value
--multithread
Alias
--args
-f
Table 3-28. Run-Time Environment Options
Description
Reserve size bytes for the argc/argv memory area.
Specifies the type of compression to apply to the C auto initialization data. Default is rle.
Compresses data copied by linker copy tables. Default is rle.
--ram_model
--rom_model
--trampolines[=off|on]
-cr
-c
Sets default fill value for holes within output sections
Causes the linker to choose a thread-safe version of the RTS library when auto-selecting an RTS library or resolving a reference to libc.a, even if none of the input object files contain the TI build attribute placed by the --multithread compiler option. If you used the
--openmp compiler option to create any of the object files, the --multithread option is enabled automatically.
Initializes variables at load time.
Autoinitializes variables at run time.
Generates far call trampolines. Default is on.
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Option
--compress_dwarf[=off|on]
--linker_help
--minimize_trampolines[=off| postorder]
--preferred_order=function
--strict_compatibility[=off|on]
--trampoline_min_spacing=size
--unused_section_elimination[=off|on]
--zero_init=[off|on]
Alias
[-]-help
Changing the Compiler's Behavior with Options
Table 3-29. Miscellaneous Options
Description
Aggressively reduces the size of DWARF information from input object files. Default is on.
Displays information about syntax and available options.
Places sections to minimize number of far trampolines required. Default is postorder.
Prioritizes placement of functions.
Performs more conservative and rigorous compatibility checking of input object files.
Default is on.
When trampoline reservations are spaced more closely than the specified limit, tries to make them adjacent.
Eliminates sections that are not needed in the executable module. Default is on.
Controls preinitialization of uninitialized variables. Default is on.
Option
--bind_now
--dsbt_index=index
--dsbt_size=size
--dynamic[=exe|lib]]
--export=symbol
--fini=symbol
--forced_static_binding[=off|on]
--import=symbol
--init=symbol
--rpath=dir
--runpath=dir
--soname=soname
Table 3-30. Dynamic Linking Support Options
Description
Disables Linux default lazy binding mechanisms.
Specifies the Data Segment Base Table (DSBT) index of this component.
Specifies the size of the DSBT in words.
Generates dynamic executable or a dynamic library. Default is .exe.
Specifies symbol exported by ELF object.
Specifies symbol name of termination code.
Forces all import references to bind during static linking; defaults to on
Specifies symbol imported by ELF object.
Specifies symbol name of termination code.
Adds directory to beginning of library search path.
Adds directory to end of library search path.
Specifies ELF shared object file name.
3.3.2 Frequently Used Options
Following are detailed descriptions of options that you will probably use frequently:
--c_src_interlist
--cmd_file=filename
Invokes the interlist feature, which interweaves original C/C++ source with compiler-generated assembly language. The interlisted C statements may appear to be out of sequence. You can use the interlist feature with the optimizer by combining the --optimizer_interlist and -c_src_interlist options. See
. The --c_src_interlist option can
have a negative performance and/or code size impact.
Appends the contents of a file to the option set. You can use this option to avoid limitations on command line length or C style comments imposed by the host operating system. Use a # or ; at the beginning of a line in the command file to include comments. You can also include comments by delimiting them with /* and */. To specify options, surround hyphens with quotation marks. For example, "--"quiet.
You can use the --cmd_file option multiple times to specify multiple files.
For instance, the following indicates that file3 should be compiled as source and file1 and file2 are --cmd_file files: cl6x --cmd_file=file1 --cmd_file=file2 file3
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--compile_only
--define=name[=def]
--help
--include_path=directory
--keep_asm
--quiet
--run_linker
--skip_assembler
--src_interlist
--tool_version
--undefine=name www.ti.com
Suppresses the linker and overrides the --run_linker option, which specifies linking. The --compile_only option's short form is -c. Use this option when you have --run_linker specified in the C6X_C_OPTION environment variable and you do not want to link. See
Predefines the constant name for the preprocessor. This is equivalent to inserting #define name def at the top of each C source file. If the optional[=def] is omitted, the name is set to 1. The --define option's short form is -D.
If you want to define a quoted string and keep the quotation marks, do one of the following:
• For Windows, use --define=name="\"string def\"". For example, -define=car="\"sedan\""
• For UNIX, use --define=name='"string def"'. For example, -define=car='"sedan"'
• For Code Composer Studio, enter the definition in a file and include that file with the --cmd_file option.
Displays the syntax for invoking the compiler and lists available options.
If the --help option is followed by another option or phrase, detailed information about the option or phrase is displayed. For example, to see information about debugging options use --help debug.
Adds directory to the list of directories that the compiler searches for
#include files. The --include_path option's short form is -I. You can use this option several times to define several directories; be sure to separate the --include_path options with spaces. If you do not specify a directory name, the preprocessor ignores the --include_path option. See
.
Retains the assembly language output from the compiler or assembly optimizer. Normally, the compiler deletes the output assembly language file after assembly is complete. The --keep_asm option's short form is -k.
Suppresses banners and progress information from all the tools. Only source filenames and error messages are output. The --quiet option's short form is -q.
Runs the linker on the specified object files. The --run_linker option and its parameters follow all other options on the command line. All arguments that follow --run_linker are passed to the linker. The -run_linker option's short form is -z. See
.
Compiles only. The specified source files are compiled but not assembled or linked. The --skip_assembler option's short form is -n. This option overrides --run_linker. The output is assembly language output from the compiler.
Invokes the interlist feature, which interweaves optimizer comments or
C/C++ source with assembly source. If the optimizer is invoked (-opt_level=n option), optimizer comments are interlisted with the assembly language output of the compiler, which may rearrange code significantly. If the optimizer is not invoked, C/C++ source statements are interlisted with the assembly language output of the compiler, which allows you to inspect the code generated for each C/C++ statement. The
--src_interlist option implies the --keep_asm option. The --src_interlist option's short form is -s.
Prints the version number for each tool in the compiler. No compiling occurs.
Undefines the predefined constant name. This option overrides any -define options for the specified constant. The --undefine option's short form is -U.
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--verbose
Changing the Compiler's Behavior with Options
Displays progress information and toolset version while compiling.
Resets the --quiet option.
3.3.3 Miscellaneous Useful Options
Following are detailed descriptions of miscellaneous options:
--check_misra={all|required| advisory|none|rulespec}
--float_operations_allowed=
{none|all|32|64}
--fp_mode={relaxed|strict}
Displays the specified amount or type of MISRA-C documentation.
This option must be used if you want to enable use of the
CHECK_MISRA and RESET_MISRA pragmas within the source code. The rulespec parameter is a comma-separated list of specifiers.
See
for details.
Restricts the type of floating point operations allowed in the application. The default is all. If set to none, 32, or 64, the application is checked for operations that will be performed at runtime. For example, if --float_operations_allowed=32 is specified on the command line, the compiler issues an error if a double precision operation will be generated. This can be used to ensure that double precision operations are not accidentally introduced into an application. The checks are performed after relaxed mode optimizations have been performed, so illegal operations that are completely removed result in no diagnostic messages.
The default floating-point mode is strict. To enable relaxed floatingpoint mode use the --fp_mode=relaxed option. Relaxed floating-point mode causes double-precision floating-point computations and storage to be converted to single-precision floating-point or integers where possible. This behavior does not conform with ISO, but it results in faster code, with some loss in accuracy. The following specific changes occur in relaxed mode:
• If the result of a double-precision floating-point expression is assigned to a single-precision floating-point or an integer or immediately used in a single-precision context, the computations in the expression are converted to single-precision computations.
Double-precision constants in the expression are also converted to single-precision if they can be correctly represented as singleprecision constants.
• Calls to double-precision functions in math.h are converted to their single-precision counterparts if all arguments are single-precision and the result is used in a single-precision context. The math.h
header file must be included for this optimization to work.
• Division by a constant is converted to inverse multiplication.
In the following examples, iN=integer variable, fN=float variable, and dN=double variable: il = f1 + f2 * 5.0 -> +, * are float, 5.0 is converted to 5.0f
il = d1 + d2 * d3 -> +, * are float f1 = f2 + f3 * 1.1; -> +, * are float, 1.1 is converted to 1.1f
To enable relaxed floating-point mode use the --fp_mode=relaxed option, which also sets --fp_reassoc=on. To disable relaxed floatingpoint mode use the --fp_mode=strict option, which also sets -fp_reassoc=off.
If --strict_ansi is specified, --fp_mode=strict is set automatically. You can enable the relaxed floating-point mode with strict ANSI mode by specifying --fp_mode=relaxed after --strict_ansi.
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--fp_reassoc={on|off} www.ti.com
Enables or disables the reassociation of floating-point arithmetic. If -strict_ansi is set, --fp_reassoc=off is set since reassociation of floating-point arithmetic is an ANSI violation.
Because floating-point values are of limited precision, and because floating-point operations round, floating-point arithmetic is neither associative nor distributive. For instance, (1 + 3e100) - 3e100 is not equal to 1 + (3e100 - 3e100). If strictly following IEEE 754, the compiler cannot, in general, reassociate floating-point operations.
Using --fp_reassoc=on allows the compiler to perform the algebraic reassociation, at the cost of a small amount of precision for some operations.
Sets the diagnostic severity for advisory MISRA-C:2004 rules.
--misra_advisory={error| warning|remark|suppress}
--misra_required={error| warning|remark|suppress}
--preinclude=filename
Sets the diagnostic severity for required MISRA-C:2004 rules.
--printf_support={full| nofloat|minimal}
--sat_reassoc={on|off}
Includes the source code of filename at the beginning of the compilation. This can be used to establish standard macro definitions.
The filename is searched for in the directories on the include search list. The files are processed in the order in which they were specified.
Enables support for smaller, limited versions of the printf function family (sprintf, fprintf, etc.) and the scanf function family (sscanf, fscanf, etc.) run-time-support functions. The valid values are:
• full: Supports all format specifiers. This is the default.
• nofloat: Excludes support for printing and scanning floating-point values. Supports all format specifiers except %a, %A, %f, %F, %g,
%G, %e, and %E.
• minimal: Supports the printing and scanning of integer, char, or string values without width or precision flags. Specifically, only the %%, %d, %o, %c, %s, and %x format specifiers are supported
There is no run-time error checking to detect if a format specifier is used for which support is not included. The --printf_support option precedes the --run_linker option, and must be used when performing the final link.
Enables or disables the reassociation of saturating arithmetic.
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Changing the Compiler's Behavior with Options
3.3.4 Run-Time Model Options
These options are specific to the TMS302C6000 toolset. See the referenced sections for more information. TMS320C6000-specific assembler options are listed in
The C6000 compiler now supports only the Embedded Application Binary Interface (EABI) ABI, which uses the ELF object format and the DWARF debug format. Refer to the C6000 Embedded Application
Binary Interface Application Report ( SPRAB89 ) for details about EABI. If you want support for the legacy
COFF ABI, please use the C6000 v7.4.x Code Generation Tools and refer to SPRU187 and SPRU186 for documentation.
--big_endian
--interrupt_threshold=n
Produces code in big-endian format. By default, little-endian code is produced.
Generates compile-time optimization advice. See
.
--advice:performance
--common={on|off}
--debug_software_pipeline
Produces verbose software pipelining report. See
--disable_software_pipelining
Turns off software pipelining. See
.
--fp_not_associative
When on (the default), uninitialized file scope variables are emitted as common symbols. When off, common symbols are not created. The benefit of allowing common symbols to be created is that generated code can remove unused variables that would otherwise increase the size of the .bss section. (Uninitialized variables of a size larger than
32 bytes are separately optimized through placement in separate subsections that can be omitted from a link.) Variables cannot be common symbols if they are assigned to a section other than .bss or have a specified memory bank.
Compiler does not reorder floating-point operations. See
Specifies an interrupt threshold value n that sets the maximum cycles the compiler can disable interrupts. See
.
--mem_model:const=type
--mem_model:data=type
--silicon_version=num
--small_enum
Allows const objects to be made far independently of the -mem_model:data option. The type can be data, far, or far_aggregates. See
Specifies data access model as type far, far_aggregates, or near.
Default is far_aggregates. See
.
Selects the target CPU version. See
.
By default, the C6000 compiler uses a 32-bit integer to store enum objects with enumeration values smaller than 32 bits. The -small_enum option makes the compiler use smaller integer types if the value will fit. For details about enum sizes, see
Do not link object files compiled with the --small_enum option with object files that have been compiled without it. If you are using the -small_enum option, you must use it with all of your C/C++ files; otherwise, you will encounter errors that cannot be detected until run time.
--speculate_loads=n Specifies speculative load byte count threshold. Allows speculative execution of loads with bounded addresses. See
Allows speculative execution of loads with unbounded addresses.
--speculate_unknown_loads
--static_template_instantiation
Instantiates all template entities in the current file as needed though the parser. These instantiations are also given internal (static) linkage. This option may provide a slight improvement to compilation speed.
--use_const_for_alias_analysis Uses const to disambiguate pointers.
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--wchar_t={32|16} www.ti.com
Sets the size (in bits) of the C/C++ type wchar_t. By default the compiler generates 16-bit wchar_t. 16-bit wchar_t objects are not compatible with 32-bit wchar_t objects; an error is generated if they are combined. When the --linux option is specified, it implies -wchar_t=32 since Linux uses 32-bit extended characters.
3.3.5 Selecting Target CPU Version (--silicon_version Option)
The --silicon_version option controls the use of target-specific instructions and alignment. The alias for this option is -mv. If this option is not used, the compiler generates code for the C6400+ parts by default.
Specify the family of the part, for example, --silicon_version=6400+ or --silicon_version=6740.
Target CPU version options include:
• -mv6400+ or -mv64+
• -mv6740
• -mv6600
If you want support for C6200, C6400, C6700, or C6700+ targets, please use the C6000 v7.4.x Code
Generation Tools and refer to SPRU187 and SPRU186 for documentation. These targets are no longer supported by the C6000 v8.x Code Generation Tools.
3.3.6 Symbolic Debugging and Profiling Options
The following options are used to select symbolic debugging or profiling:
--profile:breakpt
--symdebug:dwarf
--symdebug:dwarf_
version={2|3}
--symdebug:none
Disables optimizations that would cause incorrect behavior when using a breakpoint-based profiler.
(Default) Generates directives that are used by the C/C++ source-level debugger and enables assembly source debugging in the assembler.
The --symdebug:dwarf option's short form is -g. See
For more information on the DWARF debug format, see The DWARF
Debugging Standard.
Specifies the DWARF debugging format version (2 or 3) to be generated when --symdebug:dwarf (the default) is specified. By default, the compiler generates DWARF version 3 debug information. For more information on TI extensions to the DWARF language, see The Impact of
DWARF on TI Object Files ( SPRAAB5 ).
Disables all symbolic debugging output. This option is not recommended; it prevents debugging and most performance analysis capabilities.
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3.3.7 Specifying Filenames
The input files that you specify on the command line can be C source files, C++ source files, assembly source files, linear assembly files, or object files. The compiler uses filename extensions to determine the file type.
Extension
.asm, .abs, or .s* (extension begins with s)
.c
.C
.cpp, .cxx, .cc
.obj .o* .dll .so
.sa
File Type
Assembly source
C source
Depends on operating system
C++ source
Object
Linear assembly
NOTE: Case Sensitivity in Filename Extensions
Case sensitivity in filename extensions is determined by your operating system. If your operating system is not case sensitive, a file with a .C extension is interpreted as a C file. If your operating system is case sensitive, a file with a .C extension is interpreted as a C++ file.
For information about how you can alter the way that the compiler interprets individual filenames, see
. For information about how you can alter the way that the compiler interprets and names the
extensions of assembly source and object files, see
You can use wildcard characters to compile or assemble multiple files. Wildcard specifications vary by system; use the appropriate form listed in your operating system manual. For example, to compile all of the files in a directory with the extension .cpp, enter the following:
cl6x *.cpp
NOTE: No Default Extension for Source Files is Assumed
If you list a filename called example on the command line, the compiler assumes that the entire filename is example not example.c. No default extensions are added onto files that do not contain an extension.
3.3.8 Changing How the Compiler Interprets Filenames
You can use options to change how the compiler interprets your filenames. If the extensions that you use are different from those recognized by the compiler, you can use the filename options to specify the type of file. You can insert an optional space between the option and the filename. Select the appropriate option for the type of file you want to specify:
--ap_file=filename
--asm_file=filename
--c_file=filename
--cpp_file=filename
--obj_file=filename for a linear assembly source file for an assembly language source file for a C source file for a C++ source file for an object file
For example, if you have a C source file called file.s and an assembly language source file called assy, use the --asm_file and --c_file options to force the correct interpretation: cl6x --c_file=file.s --asm_file=assy
You cannot use the filename options with wildcard specifications.
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3.3.9 Changing How the Compiler Processes C Files
The --cpp_default option causes the compiler to process C files as C++ files. By default, the compiler treats files with a .c extension as C files. See
for more information about filename extension conventions.
3.3.10 Changing How the Compiler Interprets and Names Extensions
You can use options to change how the compiler program interprets filename extensions and names the extensions of the files that it creates. The filename extension options must precede the filenames they apply to on the command line. You can use wildcard specifications with these options. An extension can be up to nine characters in length. Select the appropriate option for the type of extension you want to specify:
--ap_extension=new extension
--asm_extension=new extension
--c_extension=new extension
--cpp_extension=new extension
--listing_extension=new extension
--obj_extension=new extension for a linear assembly source file for an assembly language file for a C source file for a C++ source file sets default extension for listing files for an object file
The following example assembles the file fit.rrr and creates an object file named fit.o: cl6x --asm_extension=.rrr --obj_extension=.o fit.rrr
The period (.) in the extension is optional. You can also write the example above as: cl6x --asm_extension=rrr --obj_extension=o fit.rrr
3.3.11 Specifying Directories
By default, the compiler program places the object, assembly, and temporary files that it creates into the current directory. If you want the compiler program to place these files in different directories, use the following options:
--asm_directory=directory Specifies a directory for assembly files. For example: cl6x --asm_directory=d:\assembly
--list_directory=directory Specifies the destination directory for assembly listing files and crossreference listing files. The default is to use the same directory as the object file directory. For example: cl6x --list_directory=d:\listing
--obj_directory=directory
--output_file=filename
--pp_directory=directory
Specifies a directory for object files. For example: cl6x --obj_directory=d:\object
Specifies a compilation output file name; can override --obj_directory . For example: cl6x --output_file=transfer
Specifies a preprocessor file directory for object files (default is .). For example: cl6x --pp_directory=d:\preproc
--temp_directory=directory Specifies a directory for temporary intermediate files. For example: cl6x --temp_directory=d:\temp
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3.3.12 Assembler Options
Following are assembler options that you can use with the compiler. For more information, see the
TMS320C6000 Assembly Language Tools User's Guide.
--asm_define=name[=def]
--asm_dependency
--asm_includes
--asm_listing
--asm_undefine=name
Predefines the constant name for the assembler; produces a .set directive for a constant or an .arg directive for a string. If the optional [=def] is omitted, the name is set to 1. If you want to define a quoted string and keep the quotation marks, do one of the following:
• For Windows, use --asm_define=name="\"string def\"". For example:
-
-asm_define=car="\"sedan\""
• For UNIX, use --asm_define=name='"string def"'. For example:
-asm_define=car='"sedan"'
• For Code Composer Studio, enter the definition in a file and include that file with the --cmd_file option.
Performs preprocessing for assembly files, but instead of writing preprocessed output, writes a list of dependency lines suitable for input to a standard make utility. The list is written to a file with the same name as the source file but with a .ppa extension.
Performs preprocessing for assembly files, but instead of writing preprocessed output, writes a list of files included with the #include directive. The list is written to a file with the same name as the source file but with a .ppa extension.
Produces an assembly listing file.
Undefines the predefined constant name. This option overrides any -asm_define options for the specified name.
Produces a symbolic cross-reference in the listing file.
-asm_listing_cross_referen ce
--include_file=filename
--machine_regs
--no_compress
--no_reload_errors
--strip_coff_underscore
Includes the specified file for the assembly module; acts like an .include
directive. The file is included before source file statements. The included file does not appear in the assembly listing files.
Displays reg operands as machine registers in the assembly file for debugging purposes.
Prevents compression in the assembler. Compression changes 32-bit instructions to 16-bit instructions, where possible/profitable.
Turns off all reload-related loop buffer error messages in assembly code.
Aids in transitioning hand-coded assembly from COFF to EABI. Although the COFF output is no longer supported, this option remains available as a COFF ABI to ELF EABI migration aid. For COFF ABI, the compiler prepended an underscore to the beginning of all C/C++ identifiers. For
EABI, the link-time symbol is the same as the C/C++ identifier name. This option removes the underscore prefix from legacy symbol references as needed.
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3.3.13 Dynamic Linking
The C6000 Code Generation Tools (CGT) support dynamic linking. For details on dynamic linking with the
C6000 CGT, see the TMS320C6000 Assembly Language Tools User's Guide and http://processors.wiki.ti.com/index.php/C6000_Dynamic_Linking .
For more information about support for C6000 Linux ABI in the C6000 Code Generation Tools, see
Section 15 of the C6000 Embedded Application Binary Interface Application Report ( SPRAB89 ) . The
Linux ABI is a set of conventions for addressing, dynamic linking, and program loading for C6000 Linuxbased systems.
and
provide a brief summary of the compiler and linker options that are related to support for the Dynamic Linking Model in the C6000 CGT.
Option
--dprel
--dsbt
--export_all_cpp_vtbl
--import_undef[=off|on]
--import_helper_functions
--inline_plt[=off|on]
--linux
--pic
--visibility=={hidden|fhidden| default|protected}
-wchar_t
Table 3-31. Compiler Options For Dynamic Linking
Description
Specifies that all non-const data is addressed using DP-relative addressing. See
Generates addressing via Dynamic Segment Base Table.
Exports C++ virtual tables by default.
Specifies that all global symbol references that are not defined in a module are imported. Default is on.
Specifies that all compiler generated calls to run-time-support functions are treated as calls to imported functions.
Inlines the import function call stub. Default is on.
Generates C6000 Linux ABI compliant code.
Generates position independent code suitable for a dynamic shared object.
Specifies a default visibility to be assumed for global symbols.
Generates 32-bit wchar_t type.
Option
--dsbt_index=int
--dsbt_size=int
--dynamic[=exe]
--dynamic=lib
--export=symbol
--fini=symbol
--import=symbol
--init=symbol
--rpath=dir
--runpath=dir
--shared
--soname=string
--sysv
Table 3-32. Linker Options For Dynamic Linking
Description
Requests a specific Data Segment Base Table (DSBT) index to be associated with the current output file. If the DSBT model is being used, and you do not request a specific DSBT index for the output file, then a DSBT index is assigned to the module at load time.
Specifies the size of the Data Segment Base Table (DSBT) for the current output file, in words. If the DSBT model is being used, this option can be used to override the default DSBT size (8 words).
Specifies that the result of a link will be a lightweight dynamic executable.
Specifies that the result of a link will be a dynamic library.
Specifies that symbol is exported by the ELF object that is generated for this link.
Specifies the symbol name of the termination code for the output file currently being linked.
Specifies that symbol is imported by the ELF object that is generated for this link.
Specifies the symbol name of the initialization code for the output file currently being linked.
Adds a directory to the beginning of the dynamic library search path.
Adds a directory to the end of the dynamic library search path.
Generates an ELF dynamic shared object (DSO)
Specifies shared object name to be used to identify this ELF object to the any downstream ELF object consumers.
Generates SysV ELF dynamic object module.
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Controlling the Compiler Through Environment Variables
3.4
Controlling the Compiler Through Environment Variables
An environment variable is a system symbol that you define and assign a string to. Setting environment variables is useful when you want to run the compiler repeatedly without re-entering options, input filenames, or pathnames.
NOTE:
C_OPTION and C_DIR -- The C_OPTION and C_DIR environment variables are deprecated. Use device-specific environment variables instead.
3.4.1 Setting Default Compiler Options (C6X_C_OPTION)
You might find it useful to set the compiler, assembler, and linker default options using the
C6X_C_OPTION environment variable. If you do this, the compiler uses the default options and/or input filenames that you name C6X_C_OPTION every time you run the compiler.
Setting the default options with these environment variables is useful when you want to run the compiler repeatedly with the same set of options and/or input files. After the compiler reads the command line and the input filenames, it looks for the C6X_C_OPTION environment variable and processes it.
The table below shows how to set the C6X_C_OPTION environment variable. Select the command for your operating system:
Operating System
UNIX (Bourne shell)
Windows
Enter
C6X_C_OPTION=" option
1
[option
2
. . .]"; export C6X_C_OPTION
set C6X_C_OPTION= option
1
[option
2
. . .]
Environment variable options are specified in the same way and have the same meaning as they do on the command line. For example, if you want to always run quietly (the --quiet option), enable C/C++ source interlisting (the --src_interlist option), and link (the --run_linker option) for Windows, set up the
C6X_C_OPTION environment variable as follows:
set C6X_C_OPTION=--quiet --src_interlist --run_linker
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In the following examples, each time you run the compiler, it runs the linker. Any options following -run_linker on the command line or in C6X_C_OPTION are passed to the linker. Thus, you can use the
C6X_C_OPTION environment variable to specify default compiler and linker options and then specify additional compiler and linker options on the command line. If you have set --run_linker in the environment variable and want to compile only, use the compiler --compile_only option. These additional examples assume C6X_C_OPTION is set as shown above: cl6x *c cl6x --compile_only *.c
; compiles and links
; only compiles cl6x *.c --run_linker lnk.cmd
; compiles and links using a command file cl6x --compile_only *.c --run_linker lnk.cmd
; only compiles (--compile_only overrides --run_linker)
For details on compiler options, see
. For details on linker options, see the Linker Description chapter in the TMS320C6000 Assembly Language Tools User's Guide.
3.4.2 Naming One or More Alternate Directories (C6X_C_DIR)
The linker uses the C6X_C_DIR environment variable to name alternate directories that contain object libraries. The command syntaxes for assigning the environment variable are:
Operating System
UNIX (Bourne shell)
Windows
Enter
C6X_C_DIR=" pathname
1
; pathname
2
;..."; export C6X_C_DIR
set C6X_C_DIR= pathname
1
; pathname
2
;...
The pathnames are directories that contain input files. The pathnames must follow these constraints:
• Pathnames must be separated with a semicolon.
• Spaces or tabs at the beginning or end of a path are ignored. For example, the space before and after the semicolon in the following is ignored: set C6X_C_DIR=c:\path\one\to\tools ; c:\path\two\to\tools
• Spaces and tabs are allowed within paths to accommodate Windows directories that contain spaces.
For example, the pathnames in the following are valid: set C6X_C_DIR=c:\first path\to\tools;d:\second path\to\tools
The environment variable remains set until you reboot the system or reset the variable by entering:
Operating System
UNIX (Bourne shell)
Windows
Enter
unset C6X_C_DIR set C6X_C_DIR=
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3.5
Controlling the Preprocessor
This section describes features that control the preprocessor, which is part of the parser. A general description of C preprocessing is in section A12 of K&R. The C/C++ compiler includes standard C/C++ preprocessing functions, which are built into the first pass of the compiler. The preprocessor handles:
• Macro definitions and expansions
• #include files
• Conditional compilation
• Various preprocessor directives, specified in the source file as lines beginning with the # character
The preprocessor produces self-explanatory error messages. The line number and the filename where the error occurred are printed along with a diagnostic message.
3.5.1 Predefined Macro Names
The compiler maintains and recognizes the predefined macro names listed in
Table 3-33. Predefined C6000 Macro Names
Macro Name
_ _DATE_ _
_ _FILE_ _
(1)
(1)
_ _LINE_ _
(1)
_ _STDC_ _
(1)
_ _STDC_VERSION_ _
_ _TI_32BIT_LONG_ _
_ _TI_40BIT_LONG_ _
_ _TI_COMPILER_VERSION_ _
_ _TI_EABI_ _
Defined to 1 if _ _TI_32BIT_LONG_ _ is not defined; otherwise, it is undefined.
Defined to a 7-9 digit integer, depending on if X has 1, 2, or 3 digits. The number does not contain a decimal. For example, version 3.2.1 is represented as 3002001. The leading zeros are dropped to prevent the number being interpreted as an octal.
Always defined
_ _TI_GNU_ATTRIBUTE_SUPPORT_ _ Defined if GCC extensions are enabled (which is the default)
_ _TI_STRICT_ANSI_MODE__
C standard macro
Defined to 1 if the type "long" is 32 bits wide; otherwise, it is undefined.
Defined if strict ANSI/ISO mode is enabled (the --strict_ansi option is used); otherwise, it is undefined.
Defined to 1 if --fp_mode=strict is used (or implied); otherwise, it is undefined.
_ _TI_STRICT_FP_MODE_ _
_ _TI_WCHAR_T_BITS_ _
_ _TIME_ _
(1)
Expands to the compilation time in the form "hh:mm:ss"
_ _WCHAR_T_TYPE_ _
_BIG_ENDIAN
Description
Expands to the compilation date in the form mmm dd yyyy
Expands to the current source filename
Expands to the current line number
Defined to indicate that compiler conforms to ISO C Standard. See
for exceptions to ISO C conformance.
_INLINE
_LITTLE_ENDIAN
Defined if big-endian mode is selected (the --big_endian option is used); otherwise, it is undefined.
Expands to 1 if optimization is used (--opt_level or -O option); undefined otherwise.
Defined if little-endian mode is selected (the --big_endian option is not used); otherwise, it is undefined.
Always defined _TMS320C6X
_TMS320C6400_PLUS
_TMS320C6740
_TMS320C6600
(1)
_ _TMS320C6X_ _
Specified by the ISO standard
Defined if target is C6400+, C6740, or C6600
Defined if target is C6740 or C6600
Defined if target is C6600
Always defined for use as alternate name for _TMS320C6x
You can use the names listed in
in the same manner as any other defined name. For example, printf ( "%s %s" , __TIME__ , __DATE__); translates to a line such as: printf ("%s %s" , "13:58:17", "Jan 14 1997");
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3.5.2 The Search Path for #include Files
The #include preprocessor directive tells the compiler to read source statements from another file. When specifying the file, you can enclose the filename in double quotes or in angle brackets. The filename can be a complete pathname, partial path information, or a filename with no path information.
• If you enclose the filename in double quotes (" "), the compiler searches for the file in the following directories in this order:
1. The directory of the file that contains the #include directive and in the directories of any files that contain that file.
2. Directories named with the --include_path option.
3. Directories set with the C6X_C_DIR environment variable.
• If you enclose the filename in angle brackets (< >), the compiler searches for the file in the following directories in this order:
1. Directories named with the --include_path option.
2. Directories set with the C6X_C_DIR environment variable.
See
for information on using the --include_path option. See
for more information on input file directories.
3.5.2.1
Adding a Directory to the #include File Search Path (--include_path Option)
The --include_path option names an alternate directory that contains #include files. The --include_path option's short form is -I. The format of the --include_path option is:
--include_path=directory1 [--include_path= directory2 ...]
There is no limit to the number of --include_path options per invocation of the compiler; each -include_path option names one directory. In C source, you can use the #include directive without specifying any directory information for the file; instead, you can specify the directory information with the -
-include_path option.
For example, assume that a file called source.c is in the current directory. The file source.c contains the following directive statement:
#include "alt.h"
Assume that the complete pathname for alt.h is:
UNIX
Windows
/tools/files/alt.h
c:\tools\files\alt.h
The table below shows how to invoke the compiler. Select the command for your operating system:
Operating System
UNIX
Windows
Enter
cl6x --include_path=/tools/files source.c
cl6x --include_path=c:\tools\files source.c
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NOTE: Specifying Path Information in Angle Brackets
If you specify the path information in angle brackets, the compiler applies that information relative to the path information specified with --include_path options and the C6X_C_DIR environment variable.
For example, if you set up C6X_C_DIR with the following command:
C6X_C_DIR "/usr/include;/usr/ucb"; export C6X_C_DIR or invoke the compiler with the following command: cl6x --include_path=/usr/include file.c
and file.c contains this line:
#include <sys/proc.h> the result is that the included file is in the following path:
/usr/include/sys/proc.h
3.5.3 Support for the #warning and #warn Directives
In strict ANSI mode, the TI preprocessor allows you to use the #warn directive to cause the preprocessor to issue a warning and continue preprocessing. The #warn directive is equivalent to the #warning directive supported by GCC, IAR, and other compilers.
If you use the --relaxed_ansi option (on by default), both the #warn and #warning preprocessor directives are supported.
3.5.4 Generating a Preprocessed Listing File (--preproc_only Option)
The --preproc_only option allows you to generate a preprocessed version of your source file with an extension of .pp. The compiler's preprocessing functions perform the following operations on the source file:
• Each source line ending in a backslash (\) is joined with the following line.
• Trigraph sequences are expanded.
• Comments are removed.
• #include files are copied into the file.
• Macro definitions are processed.
• All macros are expanded.
• All other preprocessing directives, including #line directives and conditional compilation, are expanded.
The --preproc_only option is useful when creating a source file for a technical support case or to ask a question about your code. It allows you to reduce the test case to a single source file, because #include files are incorporated when the preprocessor runs.
3.5.5 Continuing Compilation After Preprocessing (--preproc_with_compile Option)
If you are preprocessing, the preprocessor performs preprocessing only; it does not compile your source code. To override this feature and continue to compile after your source code is preprocessed, use the -preproc_with_compile option along with the other preprocessing options. For example, use -preproc_with_compile with --preproc_only to perform preprocessing, write preprocessed output to a file with a .pp extension, and compile your source code.
3.5.6 Generating a Preprocessed Listing File with Comments (--preproc_with_comment
Option)
The --preproc_with_comment option performs all of the preprocessing functions except removing comments and generates a preprocessed version of your source file with a .pp extension. Use the -preproc_with_comment option instead of the --preproc_only option if you want to keep the comments.
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3.5.7 Generating Preprocessed Listing with Line-Control Details (--preproc_with_line Option)
By default, the preprocessed output file contains no preprocessor directives. To include the #line directives, use the --preproc_with_line option. The --preproc_with_line option performs preprocessing only and writes preprocessed output with line-control information (#line directives) to a file named as the source file but with a .pp extension.
3.5.8 Generating Preprocessed Output for a Make Utility (--preproc_dependency Option)
The --preproc_dependency option performs preprocessing only. Instead of writing preprocessed output, it writes a list of dependency lines suitable for input to a standard make utility. If you do not supply an optional filename, the list is written to a file with the same name as the source file but a .pp extension.
3.5.9 Generating a List of Files Included with #include (--preproc_includes Option)
The --preproc_includes option performs preprocessing only, but instead of writing preprocessed output, writes a list of files included with the #include directive. If you do not supply an optional filename, the list is written to a file with the same name as the source file but with a .pp extension.
3.5.10 Generating a List of Macros in a File (--preproc_macros Option)
The --preproc_macros option generates a list of all predefined and user-defined macros. If you do not supply an optional filename, the list is written to a file with the same name as the source file but with a .pp
extension. Predefined macros are listed first and indicated by the comment /* Predefined */. User-defined macros are listed next and indicated by the source filename.
3.6
Passing Arguments to main()
Some programs pass arguments to main() via argc and argv. This presents special challenges in an embedded program that is not run from the command line. In general, argc and argv are made available to your program through the .args section. There are various ways to populate the contents of this section for use by your program.
To cause the linker to allocate an .args section of the appropriate size, use the --arg_size=size linker option. This option tells the linker to allocate an uninitialized section named .args, which can be used by the loader to pass arguments from the command line of the loader to the program. The size is the number of bytes to be allocated. When you use the --arg_size option, the linker defines the __c_args__ symbol to contain the address of the .args section.
It is the responsibility of the loader to populate the .args section. The loader and the target boot code can use the .args section and the __c_args__ symbol to determine whether and how to pass arguments from the host to the target program. The format of the arguments is an array of pointers to char on the target.
Due to variations in loaders, it is not specified how the loader determines which arguments to pass to the target.
If you are using Code Composer Studio to run your application, you can use the Scripting Console tool to populate the .args section. To open this tool, choose View > Scripting Console from the CCS menus.
You can use the loadProg command to load an object file and its associated symbol table into memory and pass an array of arguments to main(). These arguments are automatically written to the allocated
.args section.
The loadProg syntax is as follows, where file is an executable file and args is an object array of arguments. Use JavaScript to declare the array of arguments before using this command.
loadProg(file, args)
The .args section is loaded with the following data for non-SYS/BIOS-based executables, where each element in the argv[] array contains a string corresponding to that argument:
Int argc;
Char * argv[0];
Char * argv[1];
...
Char * argv[n];
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For SYS/BIOS-based executables, the elements in the .args section are as follows:
Int argc;
Char ** argv;
Char * envp;
Char * argv[0];
Char * argv[1];
...
Char * argv[n];
/* points to argv[0] */
/* ignored by loadProg command */
For more details, see the " Scripting Console " topic in the TI Processors Wiki.
3.7
Understanding Diagnostic Messages
One of the primary functions of the compiler and linker is to report diagnostic messages for the source program. A diagnostic message indicates that something may be wrong with the program. When the compiler or linker detects a suspect condition, it displays a message in the following format:
"file.c", line n : diagnostic severity : diagnostic message
"file.c"
line n :
The name of the file involved
The line number where the diagnostic applies
diagnostic severity
The diagnostic message severity (severity category descriptions follow)
diagnostic message
The text that describes the problem
Diagnostic messages have a severity, as follows:
• A fatal error indicates a problem so severe that the compilation cannot continue. Examples of such problems include command-line errors, internal errors, and missing include files. If multiple source files are being compiled, any source files after the current one will not be compiled.
• An error indicates a violation of the syntax or semantic rules of the C/C++ language. Compilation may continue, but object code is not generated.
• A warning indicates something that is likely to be a problem, but cannot be proven to be an error. For example, the compiler emits a warning for an unused variable. An unused variable does not affect program execution, but its existence suggests that you might have meant to use it. Compilation continues and object code is generated (if no errors are detected).
• A remark is less serious than a warning. It may indicate something that is a potential problem in rare cases, or the remark may be strictly informational. Compilation continues and object code is generated
(if no errors are detected). By default, remarks are not issued. Use the --issue_remarks compiler option to enable remarks.
• Advice provides information about recommended usage. See
for details.
Diagnostic messages are written to standard error with a form like the following example:
"test.c", line 5: error: a break statement may only be used within a loop or switch break;
^
By default, the source code line is not printed. Use the --verbose_diagnostics compiler option to display the source line and the error position. The above example makes use of this option.
The message identifies the file and line involved in the diagnostic, and the source line itself (with the position indicated by the ^ character) follows the message. If several diagnostic messages apply to one source line, each diagnostic has the form shown; the text of the source line is displayed several times, with an appropriate position indicated each time.
Long messages are wrapped to additional lines, when necessary.
You can use the --display_error_number command-line option to request that the diagnostic's numeric identifier be included in the diagnostic message. When displayed, the diagnostic identifier also indicates whether the diagnostic can have its severity overridden on the command line. If the severity can be overridden, the diagnostic identifier includes the suffix -D (for discretionary); otherwise, no suffix is present. For example:
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"Test_name.c", line 7: error #64-D: declaration does not declare anything struct {};
^
"Test_name.c", line 9: error #77: this declaration has no storage class or type specifier xxxxx;
^
Because errors are determined to be discretionary based on the severity in a specific context, an error can be discretionary in some cases and not in others. All warnings and remarks are discretionary.
For some messages, a list of entities (functions, local variables, source files, etc.) is useful; the entities are listed following the initial error message:
"test.c", line 4: error: more than one instance of overloaded function "f" matches the argument list: function "f(int)" function "f(float)" argument types are: (double) f(1.5);
^
In some cases, additional context information is provided. Specifically, the context information is useful when the front end issues a diagnostic while doing a template instantiation or while generating a constructor, destructor, or assignment operator function. For example:
"test.c", line 7: error: "A::A()" is inaccessible
B x;
^ detected during implicit generation of "B::B()" at line 7
Without the context information, it is difficult to determine to what the error refers.
3.7.1 Controlling Diagnostic Messages
The C/C++ compiler provides diagnostic options to control compiler- and linker-generated diagnostic messages. The diagnostic options must be specified before the --run_linker option.
--diag_error=num
--diag_remark=num
Categorizes the diagnostic identified by num as an error. To determine the numeric identifier of a diagnostic message, use the --display_error_number option first in a separate compile. Then use --diag_error=num to recategorize the diagnostic as an error. You can only alter the severity of discretionary diagnostic messages.
Categorizes the diagnostic identified by num as a remark. To determine the numeric identifier of a diagnostic message, use the --display_error_number option first in a separate compile. Then use --diag_remark=num to recategorize the diagnostic as a remark. You can only alter the severity of discretionary diagnostic messages.
--diag_suppress=num Suppresses the diagnostic identified by num. To determine the numeric identifier of a diagnostic message, use the --display_error_number option first in a separate compile. Then use --diag_suppress=num to suppress the diagnostic. You can only suppress discretionary diagnostic messages.
--diag_warning=num Categorizes the diagnostic identified by num as a warning. To determine the numeric identifier of a diagnostic message, use the --display_error_number option first in a separate compile. Then use --diag_warning=num to recategorize the diagnostic as a warning. You can only alter the severity of discretionary diagnostic messages.
--display_error_number Displays a diagnostic's numeric identifier along with its text. Use this option in determining which arguments you need to supply to the diagnostic suppression options (--diag_suppress, --diag_error, --diag_remark, and -diag_warning). This option also indicates whether a diagnostic is discretionary.
A discretionary diagnostic is one whose severity can be overridden. A discretionary diagnostic includes the suffix -D; otherwise, no suffix is present.
See
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Understanding Diagnostic Messages
--emit_warnings_as_ errors
Treats all warnings as errors. This option cannot be used with the -no_warnings option. The --diag_remark option takes precedence over this option. This option takes precedence over the --diag_warning option.
--issue_remarks
--no_warnings
Issues remarks (non-serious warnings), which are suppressed by default.
Suppresses diagnostic warnings (errors are still issued).
--section_sizes={on|off} Generates section size information, including sizes for sections containing executable code and constants, constant or initialized data (global and static variables), and uninitialized data. Section size information is output during both the assembly and linking phases. This option should be placed on the command line with the compiler options (that is, before the --run_linker or --z option).
--set_error_limit=num Sets the error limit to num, which can be any decimal value. The compiler abandons compiling after this number of errors. (The default is 100.)
--verbose_diagnostics
Provides verbose diagnostic messages that display the original source with line-wrap and indicate the position of the error in the source line. Note that this command-line option cannot be used within the Code Composer Studio IDE.
--write_diagnostics_file Produces a diagnostic message information file with the same source file name with an .err extension. (The --write_diagnostics_file option is not supported by the linker.) Note that this command-line option cannot be used within the Code Composer Studio IDE.
3.7.2 How You Can Use Diagnostic Suppression Options
The following example demonstrates how you can control diagnostic messages issued by the compiler.
You control the linker diagnostic messages in a similar manner.
int one(); int I; int main()
{ switch (I){ case 1; return one (); break; default: return 0; break;
}
}
If you invoke the compiler with the --quiet option, this is the result:
"err.c", line 9: warning: statement is unreachable
"err.c", line 12: warning: statement is unreachable
Because it is standard programming practice to include break statements at the end of each case arm to avoid the fall-through condition, these warnings can be ignored. Using the --display_error_number option, you can find out the diagnostic identifier for these warnings. Here is the result:
[err.c]
"err.c", line 9: warning #111-D: statement is unreachable
"err.c", line 12: warning #111-D: statement is unreachable
Next, you can use the diagnostic identifier of 111 as the argument to the --diag_remark option to treat this warning as a remark. This compilation now produces no diagnostic messages (because remarks are disabled by default).
NOTE:
You can suppress any non-fatal errors, but be careful to make sure you only suppress diagnostic messages that you understand and are known not to affect the correctness of your program.
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Other Messages
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3.8
Other Messages
Other error messages that are unrelated to the source, such as incorrect command-line syntax or inability to find specified files, are usually fatal. They are identified by the symbol >> preceding the message.
3.9
Generating Cross-Reference Listing Information (--gen_cross_reference Option)
The --gen_cross_reference option generates a cross-reference listing file that contains reference information for each identifier in the source file. (The --gen_cross_reference option is separate from -asm_listing_cross_reference, which is an assembler rather than a compiler option.) The cross-reference listing file has the same name as the source file with a .crl extension.
The information in the cross-reference listing file is displayed in the following format:
sym-id name X filename line number column number sym-id name
X filename line number column number
d
M
A
U
An integer uniquely assigned to each identifier
The identifier name
One of the following values:
D Definition
Declaration (not a definition)
Modification
Address taken
Used
C
R
Changed (used and modified in a single operation)
Any other kind of reference
E Error; reference is indeterminate
The source file
The line number in the source file
The column number in the source file
3.10 Generating a Raw Listing File (--gen_preprocessor_listing Option)
The --gen_preprocessor_listing option generates a raw listing file that can help you understand how the compiler is preprocessing your source file. Whereas the preprocessed listing file (generated with the -preproc_only, --preproc_with_comment, --preproc_with_line, and --preproc_dependency preprocessor options) shows a preprocessed version of your source file, a raw listing file provides a comparison between the original source line and the preprocessed output. The raw listing file has the same name as the corresponding source file with an .rl extension.
The raw listing file contains the following information:
• Each original source line
• Transitions into and out of include files
• Diagnostic messages
• Preprocessed source line if nontrivial processing was performed (comment removal is considered trivial; other preprocessing is nontrivial)
Each source line in the raw listing file begins with one of the identifiers listed in
Identifier
N
X
S
Table 3-34. Raw Listing File Identifiers
Definition
Normal line of source
Expanded line of source. It appears immediately following the normal line of source if nontrivial preprocessing occurs.
Skipped source line (false #if clause)
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Identifier
L
Generating a Raw Listing File (--gen_preprocessor_listing Option)
Table 3-34. Raw Listing File Identifiers (continued)
Definition
Change in source position, given in the following format:
L line number filename key
Where line number is the line number in the source file. The key is present only when the change is due to entry/exit of an include file. Possible values of key are:
1 = entry into an include file
2 = exit from an include file
The --gen_preprocessor_listing option also includes diagnostic identifiers as defined in
.
Table 3-35. Raw Listing File Diagnostic Identifiers
Diagnostic Identifier
E
F
R
W
Definition
Error
Fatal
Remark
Warning
Diagnostic raw listing information is displayed in the following format:
S filename line number column number diagnostic
S filename line number column number diagnostic
One of the identifiers in
The source file
The line number in the source file that indicates the severity of the diagnostic
The column number in the source file
The message text for the diagnostic
Diagnostic messages after the end of file are indicated as the last line of the file with a column number of
0. When diagnostic message text requires more than one line, each subsequent line contains the same file, line, and column information but uses a lowercase version of the diagnostic identifier. For more information about diagnostic messages, see
.
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3.11 Using Inline Function Expansion
When an inline function is called, a copy of the C/C++ source code for the function is inserted at the point of the call. This is known as inline function expansion, commonly called function inlining or just inlining.
Inline function expansion can speed up execution by eliminating function call overhead. This is particularly beneficial for very small functions that are called frequently. Function inlining involves a tradeoff between execution speed and code size, because the code is duplicated at each function call site. Large functions that are called frequently are poor candidates for inlining.
Function inlining is triggered by the following situations:
• The use of built-in intrinsic operations. Intrinsic operations look like function calls, and are inlined automatically, even though no function body exists.
• Use of the inline keyword or the equivalent __inline keyword. Functions declared with the inline keyword may be inlined by the compiler if you set --opt_level=3. The inline keyword is a suggestion from the programmer to the compiler. Even if your optimization level is high, inlining is still optional for the compiler. The compiler decides whether to inline a function based on the length of the function, the number of times it is called, your --opt_for_speed setting, your --opt_for_space setting, and any contents of the function that disqualify it from inlining (see
). Functions can be inlined at -
-opt_level=3 if the function body is visible in the same module or if -pm is also used and the function is visible in one of the modules being compiled.
• Use of static inline functions. Functions defined as both static and inline are more likely to be inlined.
• When --opt_level=3 is used, the compiler may automatically inline eligible functions even if they are not declared as inline functions. The same list of decision factors listed for functions explicitly defined with the inline keyword is used. For more about automatic function inlining, see
• Definition-controlled inlining with the unguarded inline keyword
• Definition-controlled inlining with the guarded inline keyword
• The pragma FUNC_ALWAYS_INLINE forces a function to be inlined (where it is legal to do so) unless
--opt_level=off. That is, the pragma FUNC_ALWAYS_INLINE forces function inlining even if -opt_level=0 or --opt_level=1.
• The pragma FUNC_CANNOT_INLINE prevents a function from being inlined.
NOTE: Function Inlining Can Greatly Increase Code Size
Function inlining increases code size, especially inlining a function that is called in a number of places. Function inlining is optimal for functions that are called only from a small number of places and for small functions. If your code size seems too large, see
The semantics of the inline keyword in C code follow the C99 standard. The semantics of the inline keyword in C++ code follow the C++ standard.
The inline keyword is supported in all C++ modes, in relaxed ANSI mode for all C standards, and in strict
ANSI mode for C99. It is disabled in strict ANSI mode for C89, because it is a language extension that could conflict with a strictly conforming program. If you want to define inline functions while in strict ANSI
C89 mode, use the alternate keyword _ _inline.
Compiler options that affect inlining are: --opt_level, --auto_inline, -remove_hooks_when_inlining, -opt_for_space, and -opt_for_speed.
In most cases, inlining will reduce the code size by a small amount.
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3.11.1 Inlining Intrinsic Operators
The compiler has built-in function-like operations called intrinsics. Intrinsic operations look like function calls, and can be implemented very efficiently with the target's instruction set.
There are many intrinsic operators for the C6000. All of them are automatically inlined by the compiler.
The inlining happens automatically whether or not you use the optimizer.
For details about intrinsics, and a list of the intrinsics, see
3.11.2 Automatic Inlining
When optimizing with the --opt_level=3 (aliased as -O3), the compiler automatically inlines certain functions. For more information, see
.
3.11.3 Unguarded Definition-Controlled Inlining
The inline keyword specifies that a function is expanded inline at the point at which it is called rather than by using standard calling procedures. The compiler performs inline expansion of functions declared with the inline keyword.
You must invoke the optimizer with any --opt_level option (--opt_level=0, --opt_level=1, --opt_level=2, or -opt_level=3) to turn on definition-controlled inlining. Automatic inlining is also turned on when using -opt_level=3.
shows usage of the inline keyword, where the function call is replaced by the code in the called function.
Example 3-1. Using the Inline Keyword
inline float volume_sphere(float r)
{ return 4.0/3.0 * PI * r * r * r;
} int foo(...)
{
...
volume = volume_sphere(radius);
...
}
3.11.4 Guarded Inlining and the _INLINE Preprocessor Symbol
When declaring a function in a header file as static inline, you must follow additional procedures to avoid a potential code size increase the optimizer is not run.
To prevent a static inline function in a header file from causing an increase in code size when inlining gets turned off, use the following procedure. This allows external-linkage when inlining is turned off; thus, only one function definition will exist throughout the object files.
• Prototype a static inline version of the function. Then, prototype an alternative, nonstatic, externallylinked version of the function. Conditionally preprocess these two prototypes with the _INLINE preprocessor symbol, as shown in
• Create an identical version of the function definition in a .c or .cpp file, as shown in
header file, is an inline definition. This definition is enabled and the prototype is declared as static inline only if _INLINE is true (_INLINE is automatically defined for you when the optimizer is used).
The second definition (see
Example 3-3 ) for the library, ensures that the callable version of strlen exists
when inlining is disabled. Since this is not an inline function, the _INLINE preprocessor symbol is undefined (#undef) before string.h is included to generate a noninline version of strlen's prototype.
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Using Inline Function Expansion
Example 3-2. Header File string.h
/*****************************************************************************/
/* string.h
vx.xx
(Excerpted) */
/* Copyright (c) 1993-2011 Texas Instruments Incorporated */
/*****************************************************************************/
#ifdef _INLINE
#define _IDECL static inline
#else
#define _IDECL extern _CODE_ACCESS
#endif
_IDECL size_t strlen(const char *_string);
#ifdef _INLINE
/****************************************************************************/
/* strlen */
/****************************************************************************/ static inline size_t strlen(const char *string)
{ size_t n = (size_t)-1; const char *s = string - 1; do n++; while (*++s); return n
}
#endif
Example 3-3. Library Definition File
/****************************************************************************/
/* strlen */
/****************************************************************************/
#undef _INLINE
#include <string.h>
{
_CODE_ACCESS size_t strlen(cont char * string) size_t n = (size_t)-1; const char *s = string - 1;
} do n++; while (*++s); return n; www.ti.com
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Using Inline Function Expansion
3.11.5 Inlining Restrictions
The compiler makes decisions about which functions to inline based on the factors mentioned in
. In addition, there are several restrictions that can disqualify a function from being inlined by
automatic inlining or inline keyword-based inlining. The FUNC_ALWAYS_INLINE pragma overrides these disqualifications, so you should be aware of situations that can cause problems if you are using the
FUNC_ALWAYS_INLINE pragma.
• Has a FUNC_CANNOT_INLINE pragma
• Is not defined in the current compilation unit
• Never returns
• Is a recursive or nonleaf function that exceeds the depth limit
• Has a variable-length argument list
• Has a different number of arguments than the call site
• Has an argument whose type is incompatible with the corresponding call site argument
• Has a class, struct, or union parameter
• Contains a volatile local variable or argument
• Contains local static variables but is not a static inline function.
• Is not declared inline and contains an asm() statement that is not a comment
• Is the main() function
• Is an interrupt function
• Is not declared inline and returns void but its return value is needed.
• Is not declared inline and will require too much stack space for local array or structure variables.
Furthermore, inlining should be used for small functions or functions that are called in a few places
(though the compiler does not enforce this).
NOTE: Excessive Inlining Can Degrade Performance
Excessive inlining can make the compiler dramatically slower and degrade the performance of generated code.
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Interrupt Flexibility Options (--interrupt_threshold Option)
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3.12 Interrupt Flexibility Options (--interrupt_threshold Option)
On the C6000 architecture, interrupts cannot be taken in the delay slots of a branch. In some instances the compiler can generate code that cannot be interrupted for a potentially large number of cycles. For a given real-time system, there may be a hard limit on how long interrupts can be disabled.
The --interrupt_threshold=n option specifies an interrupt threshold value n. The threshold value specifies the maximum number of cycles that the compiler can disable interrupts. If the n is omitted, the compiler assumes that the code is never interrupted. In Code Composer Studio, to specify that the code is never interrupted, select the Interrupt Threshold check box and leave the text box blank in the Build Options dialog box on the Compiler tab, Advanced category.
If the --interrupt_threshold=n option is not specified, then interrupts are only explicitly disabled around software pipelined loops. When using the --interrupt_threshold=n option, the compiler analyzes the loop structure and loop counter to determine the maximum number of cycles it takes to execute a loop. If it can determine that the maximum number of cycles is less than the threshold value, the compiler generates the fastest/optimal version of the loop. If the loop is smaller than six cycles, interrupts are not able to occur because the loop is always executing inside the delay slots of a branch. Otherwise, the compiler generates a loop that can be interrupted (and still generate correct results—single assignment code), which in most cases degrades the performance of the loop.
The --interrupt_threshold=n option does not comprehend the effects of the memory system. When determining the maximum number of execution cycles for a loop, the compiler does not compute the effects of using slow off-chip memory or memory bank conflicts. It is recommended that a conservative threshold value is used to adjust for the effects of the memory system.
See
or the TMS320C6000 Programmer's Guide for more information.
RTS Library Files Are Not Built with the --interrupt_threshold Option
NOTE:
The run-time-support library files provided with the compiler are not built with the interrupt flexibility option. Refer to the readme file to see how the run-time-support library files were built for your release. See
to build your own run-time-support library files with the interrupt flexibility option.
Special Cases with the --interrupt_threshold Option
NOTE:
The --interrupt_threshold=0 option generates the same code to disable interrupts around software-pipelined loops as when the --interrupt_threshold option is not used.
The --interrupt_threshold option (the threshold value is omitted) means that no code is added to disable interrupts around software pipelined loops, which means that the code cannot be safely interrupted. Also, loop performance does not degrade because the compiler is not trying to make the loop interruptible by ensuring that there is at least one cycle in the loop kernel that is not in the delay slot of a branch instruction.
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Using Interlist
3.13 Using Interlist
The compiler tools include a feature that interlists C/C++ source statements into the assembly language output of the compiler. The interlist feature enables you to inspect the assembly code generated for each
C statement. The interlist behaves differently, depending on whether or not the optimizer is used, and depending on which options you specify.
The easiest way to invoke the interlist feature is to use the --c_src_interlist option. To compile and run the interlist on a program called function.c, enter:
cl6x --c_src_interlist function
The --c_src_interlist option prevents the compiler from deleting the interlisted assembly language output file. The output assembly file, function.asm, is assembled normally.
When you invoke the interlist feature without the optimizer, the interlist runs as a separate pass between the code generator and the assembler. It reads both the assembly and C/C++ source files, merges them, and writes the C/C++ statements into the assembly file as comments.
Using the --c_src_interlist option can cause performance and/or code size degradation.
shows a typical interlisted assembly file.
For more information about using the interlist feature with the optimizer, see
.
Example 3
‑‑4. An Interlisted Assembly Language File
_main:
STW
STW
.D2
.D2
B3,*SP--(12)
A10,*+SP(8)
;------------------------------------------------------------------------------
; 5 | printf("Hello, world\n");
;------------------------------------------------------------------------------
B .S1
_printf
||
||
RL0:
NOP
MVKL
MVKH
MVKL
STW
MVKH
.S1
.S1
.S2
.D2
.S2
; CALL OCCURS
2
SL1+0,A0
SL1+0,A0
RL0,B3
A0,*+SP(4)
RL0,B3
;------------------------------------------------------------------------------
; 6 | return 0;
;------------------------------------------------------------------------------
ZERO .L1
A10
MV
LDW
LDW
NOP
.L1
.D2
.D2
A10,A4
*+SP(8),A10
*++SP(12),B3
4
B
NOP
.S2
; BRANCH OCCURS
B3
5
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Generating and Using Performance Advice
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3.14 Generating and Using Performance Advice
The compiler can do better optimization in some cases, if the user aids the compiler by providing additional information in the code. The compiler can prompt you to take certain actions to improve performance, by emitting "Advice". To get this Advice, use the --advice:performance option: cl6x --advice:performance -o3 filename.c
This Performance Advice is of 3 different types :
• Advice to use correct compiler options
• Advice to prevent software pipeline disqualification
• Advice to improve loop performance
For more details on Using Performance Advice to Optimize your Code, see
3.15 About the Application Binary Interface
An Application Binary Interface (ABI) defines the low level interface between object files, and between an executable and its execution environment. An ABI allows ABI-compliant object files to be linked together, regardless of their source, and allows the resulting executable to run on any system that supports that
ABI.
The C6000 compiler now supports only the Embedded Application Binary Interface (EABI) ABI, which works only with object files that use the ELF object file format and the DWARF debug format. If you want support for the legacy COFF ABI, please use the C6000 v7.4.x Code Generation Tools and refer to
SPRU187 and SPRU186 for documentation.
There is no automated COFF to ELF conversion tool; you will need to recompile or reassemble assembly code. See the TMS320C6000 EABI Migration Guide ( SPRAB90 ) for the benefits of migration from COFF to ELF and links to strategies and issues for migration.
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Enabling Entry Hook and Exit Hook Functions
3.16 Enabling Entry Hook and Exit Hook Functions
An entry hook is a routine that is called upon entry to each function in the program. An exit hook is a routine that is called upon exit of each function. Applications for hooks include debugging, trace, profiling, and stack overflow checking.
Entry and exit hooks are enabled using the following options:
--entry_hook[=name]
--entry_parm{=name| address|none}
--exit_hook[=name]
--exit_parm{=name| address|none}
Enables entry hooks. If specified, the hook function is called name. Otherwise, the default entry hook function name is __entry_hook.
Specify the parameters to the hook function. The name parameter specifies that the name of the calling function is passed to the hook function as an argument. In this case the signature for the hook function is: void hook(const char *name);
The address parameter specifies that the address of the calling function is passed to the hook function. In this case the signature for the hook function is: void hook(void (*addr)());
The none parameter specifies that the hook is called with no parameters. This is the default. In this case the signature for the hook function is: void hook(void);
Enables exit hooks. If specified, the hook function is called name. Otherwise, the default exit hook function name is __exit_hook.
Specify the parameters to the hook function. The name parameter specifies that the name of the calling function is passed to the hook function as an argument. In this case the signature for the hook function is: void hook(const char *name);
The address parameter specifies that the address of the calling function is passed to the hook function. In this case the signature for the hook function is: void hook(void (*addr)());
The none parameter specifies that the hook is called with no parameters. This is the default. In this case the signature for the hook function is: void hook(void);
The presence of the hook options creates an implicit declaration of the hook function with the given signature. If a declaration or definition of the hook function appears in the compilation unit compiled with the options, it must agree with the signatures listed above.
In C++, the hooks are declared extern "C". Thus you can define them in C (or assembly) without being concerned with name mangling.
Hooks can be declared inline, in which case the compiler tries to inline them using the same criteria as other inline functions.
Entry hooks and exit hooks are independent. You can enable one but not the other, or both. The same function can be used as both the entry and exit hook.
You must take care to avoid recursive calls to hook functions. The hook function should not call any function which itself has hook calls inserted. To help prevent this, hooks are not generated for inline functions, or for the hook functions themselves.
You can use the --remove_hooks_when_inlining option to remove entry/exit hooks for functions that are auto-inlined by the optimizer.
See
for information about the NO_HOOKS pragma.
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Chapter 4
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Optimizing Your Code
The compiler tools can perform many optimizations to improve the execution speed and reduce the size of
C and C++ programs by simplifying loops, software pipelining, rearranging statements and expressions, and allocating variables into registers.
This chapter describes how to invoke different levels of optimization and describes which optimizations are performed at each level. This chapter also describes how you can use the Interlist feature when performing optimization and how you can profile or debug optimized code.
Topic
...........................................................................................................................
Page
4.1
Invoking Optimization
.........................................................................................
4.2
Optimizing Software Pipelining
............................................................................
4.3
Redundant Loops
...............................................................................................
4.4
Utilizing the Loop Buffer Using SPLOOP
...............................................................
4.5
Reducing Code Size (--opt_for_space (or -ms) Option)
...........................................
4.6
Performing File-Level Optimization (--opt_level=3 option)
.......................................
4.7
Program-Level Optimization (--program_level_compile and --opt_level=3 options)
.....
4.8
Using Feedback Directed Optimization
.................................................................
4.9
Using Profile Information to Get Better Program Cache Layout and Analyze Code
Coverage
...........................................................................................................
4.10
Indicating Whether Certain Aliasing Techniques Are Used
......................................
4.11
Prevent Reordering of Associative Floating-Point Operations
.................................
4.12
Use Caution With asm Statements in Optimized Code
............................................
4.13
Automatic Inline Expansion (--auto_inline Option)
..................................................
4.14
Using Performance Advice to Optimize Your Code
.................................................
4.15
Using the Interlist Feature With Optimization
.........................................................
4.16
Debugging and Profiling Optimized Code
............................................................
4.17
Controlling Code Size Versus Speed
..................................................................
4.18
What Kind of Optimization Is Being Performed?
...................................................
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Invoking Optimization
4.1
Invoking Optimization
The C/C++ compiler is able to perform various optimizations. High-level optimizations are performed in the optimizer and low-level, target-specific optimizations occur in the code generator. Use high-level optimization levels, such as --opt_level=2 and --opt_level=3, to achieve optimal code.
The easiest way to invoke optimization is to use the compiler program, specifying the --opt_level=n option on the compiler command line. You can use -On to alias the --opt_level option. The n denotes the level of optimization (0, 1, 2, 3), which controls the type and degree of optimization.
• --opt_level=off or -Ooff
– Performs no optimization
• --opt_level=0 or -O0
– Performs control-flow-graph simplification
– Allocates variables to registers
– Performs loop rotation
– Eliminates unused code
– Simplifies expressions and statements
– Expands calls to functions declared inline
• --opt_level=1 or -O1
Performs all --opt_level=0 (-O0) optimizations, plus:
– Performs local copy/constant propagation
– Removes unused assignments
– Eliminates local common expressions
• --opt_level=2 or -O2
Performs all --opt_level=1 (-O1) optimizations, plus:
– Performs software pipelining (see
)
– Performs loop optimizations
– Eliminates global common subexpressions
– Eliminates global unused assignments
– Converts array references in loops to incremented pointer form
– Performs loop unrolling
• --opt_level=3 or -O3
Performs all --opt_level=2 (-O2) optimizations, plus:
– Removes all functions that are never called
– Simplifies functions with return values that are never used
– Inlines calls to small functions
– Reorders function declarations; the called functions attributes are known when the caller is optimized
– Propagates arguments into function bodies when all calls pass the same value in the same argument position
– Identifies file-level variable characteristics
If you use --opt_level=3 (-O3), see
and
for more information.
By default, debugging is enabled and the default optimization level is unaffected by the generation of debug information. However, the optimization level used is affected by whether or not the command line includes the -g (--symdebug:dwarf) option and the --opt_level option as shown in the following table:
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Optimizing Software Pipelining
Table 4-1. Interaction Between Debugging and Optimization Options
Optimization no --opt_level
--opt_level
--opt_level=n no -g
--opt_level=off
--opt_level=2 optimized as specified
-g
--opt_level=off
--opt_level=2 optimized as specified www.ti.com
The levels of optimizations described above are performed by the stand-alone optimization pass. The code generator performs several additional optimizations, particularly processor-specific optimizations. It does so regardless of whether you invoke the optimizer. These optimizations are always enabled, although they are more effective when the optimizer is used.
Do Not Lower the Optimization Level to Control Code Size
NOTE:
To reduce code size, do not lower the level of optimization. Instead, use the --opt_for_space option to control the code size/performance tradeoff. Higher optimization levels (--opt_level or -O) combined with high --opt_for_space levels result in the smallest code size. For more information, see
The --opt_level= n (-O n ) Option Applies to the Assembly Optimizer
NOTE:
The --opt_level=n (-On) option should also be used with the assembly optimizer. Although the assembly optimizer does not perform all the optimizations described here, key optimizations such as software pipelining and loop unrolling require the --opt_level (-O) option.
4.2
Optimizing Software Pipelining
Software pipelining schedules instructions from a loop so that multiple iterations of the loop execute in parallel. At optimization levels --opt_level=2 (or -O2) and --opt_level=3 (or -O3), the compiler usually attempts to software pipeline your loops. The --opt_for_space option also affects the compiler's decision to attempt to software pipeline loops. In general, code size and performance are better when you use the -opt_level=2 or --opt_level=3 options. (See
illustrates a software-pipelined loop. The stages of the loop are represented by A, B, C, D, and
E. In this figure, a maximum of five iterations of the loop can execute at one time. The shaded area represents the loop kernel. In the loop kernel, all five stages execute in parallel. The area above the kernel is known as the pipelined loop prolog, and the area below the kernel is known as the pipelined loop epilog.
Figure 4-1. Software-Pipelined Loop
A1
B1
C1
D1
E1
A2
B2
C2
D2
E2
A3
B3
C3
D3
E3
A4
B4
C4
D4
E4
A5
B5
C5
D5
E5
Pipelined-loop prolog
Kernel
Pipelined-loop epilog
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Optimizing Software Pipelining
If you enter comments on instructions in your linear assembly input file, the compiler moves the comments to the output file along with additional information. It attaches a 2-tuple <x, y> to the comments to specify the iteration and cycle of the loop an instruction is on in the software pipeline. The zero-based number x represents the iteration the instruction is on during the first execution of the loop kernel. The zero-based number y represents the cycle that the instruction is scheduled on within a single iteration of the loop.
For more information about software pipelining, see the TMS320C6000 Programmer's Guide.
4.2.1 Turn Off Software Pipelining (--disable_software_pipelining Option)
At optimization levels --opt_level=2 (or -O2) and -O3, the compiler attempts to software pipeline your loops. You might not want your loops to be software pipelined for debugging reasons. Software-pipelined loops are sometimes difficult to debug because the code is not presented serially. The -disable_software_pipelining option affects both compiled C/C++ code and assembly optimized code.
Software Pipelining May Increase Code Size
NOTE:
Software pipelining without the use of SPLOOP can lead to significant increases in code size. To control code size for loops that get software pipelined, the --opt_for_space option is recommended over the --disable_software_pipelining option. The --opt_for_space option is capable of disabling non-SPLOOP software pipelining if necessary to achieve code size savings, but it does not affect the SPLOOP capability (). SPLOOP does not significantly increase code size, but can greatly speed up a loop. Using the --disable_software_pipelining option disables all software pipelining including SPLOOP.
4.2.2 Software Pipelining Information
The compiler embeds software pipelined loop information in the .asm file. This information is used to optimize C/C++ code or linear assembly code.
The software pipelining information appears as a comment in the .asm file before a loop and for the assembly optimizer the information is displayed as the tool is running.
illustrates the information that is generated for each loop.
The --debug_software_pipeline option adds additional information displaying the register usage at each cycle of the loop kernel and displays the instruction ordering of a single iteration of the software pipelined loop.
More Details on Software Pipelining Information
NOTE:
Refer to the TMS320C6000 Programmer’s Guide for details on the information and messages that can appear in the Software Pipelining Information comment block before each loop.
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Optimizing Software Pipelining
Example 4-1. Software Pipelining Information
*----------------------------------------------------------------------------*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;* SOFTWARE PIPELINE INFORMATION
;*
;*
;*
;*
;*
Known Minimum Trip Count
Known Maximum Trip Count
: 2
: 2
Known Max Trip Count Factor : 2
Loop Carried Dependency Bound(^) : 4
Unpartitioned Resource Bound
Partitioned Resource Bound(*)
Resource Partition:
: 4
: 5
.L units
.S units
.D units
.M units
A-side B-side
2 3
4
1
4
0
.X cross paths
.T address paths
Long read paths
Long write paths
1
0
0
1
0
0
0
3
Logical ops (.LS)
Addition ops (.LSD)
Bound(.L .S .LS)
Bound(.L .S .D .LS .LSD)
6
3
0
0
5*
3
4
0
1
4
(.L or .S unit)
(.L or .S or .D unit)
;*
;*
;*
;*
;*
;*
;*
;*
Searching for software pipeline schedule at ...
ii = 5 ii = 6 ii = 7 done
Register is live too long
Did not find schedule
Schedule found with 3 iterations in parallel
Epilog not entirely removed
Collapsed epilog stages : 1
;*
;*
;*
;*
Prolog not removed
Collapsed prolog stages : 0
;*
;*
;*
;*
Minimum required memory pad : 2 bytes
Minimum safe trip count : 2
;*----------------------------------------------------------------------------* www.ti.com
The terms defined below appear in the software pipelining information. For more information on each term, see the TMS320C6000 Programmer's Guide.
• Loop unroll factor. The number of times the loop was unrolled specifically to increase performance based on the resource bound constraint in a software pipelined loop.
• Known minimum trip count. The minimum number of times the loop will be executed.
• Known maximum trip count. The maximum number of times the loop will be executed.
• Known max trip count factor. Factor that would always evenly divide the loops trip count. This information can be used to possibly unroll the loop.
• Loop label. The label you specified for the loop in the linear assembly input file. This field is not present for C/C++ code.
• Loop carried dependency bound. The distance of the largest loop carry path. A loop carry path occurs when one iteration of a loop writes a value that must be read in a future iteration. Instructions that are part of the loop carry bound are marked with the ^ symbol.
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Optimizing Software Pipelining
• Initiation interval (ii). The number of cycles between the initiation of successive iterations of the loop.
The smaller the initiation interval, the fewer cycles it takes to execute a loop.
• Resource bound. The most used resource constrains the minimum initiation interval. If four instructions require a .D unit, they require at least two cycles to execute (4 instructions/2 parallel .D
units).
• Unpartitioned resource bound. The best possible resource bound values before the instructions in the loop are partitioned to a particular side.
• Partitioned resource bound (*). The resource bound values after the instructions are partitioned.
• Resource partition. This table summarizes how the instructions have been partitioned. This information can be used to help assign functional units when writing linear assembly. Each table entry has values for the A-side and B-side registers. An asterisk is used to mark those entries that determine the resource bound value. The table entries represent the following terms:
– .L units is the total number of instructions that require .L units.
– .S units is the total number of instructions that require .S units.
– .D units is the total number of instructions that require .D units.
– .M units is the total number of instructions that require .M units.
– .X cross paths is the total number of .X cross paths.
– .T address paths is the total number of address paths.
– Long read path is the total number of long read port paths.
– Long write path is the total number of long write port paths.
– Logical ops (.LS) is the total number of instructions that can use either the .L or .S unit.
– Addition ops (.LSD) is the total number of instructions that can use either the .L or .S or .D unit
• Bound(.L .S .LS). The resource bound value as determined by the number of instructions that use the
.L and .S units. It is calculated with the following formula:
Bound(.L .S .LS ) = ceil((.L + .S + .LS) / 2)
• Bound(.L .S .D .LS .LSD). The resource bound value as determined by the number of instructions that use the .D, .L, and .S units. It is calculated with the following formula:
Bound(.L .S .D .LS .SLED) = ceil((.L + .S + .D + .LS + .LSD) / 3)
• Minimum required memory pad. The number of bytes that are read if speculative execution is enabled. See
for more information.
4.2.2.1
Loop Disqualified for Software Pipelining Messages
The following messages appear if the loop is completely disqualified for software pipelining:
• Bad loop structure. This error is very rare and can stem from the following:
– An asm statement inserted in the C code inner loop
– Parallel instructions being used as input to the Linear Assembly Optimizer
– Complex control flow such as GOTO statements and breaks
• Loop contains a call. Sometimes the compiler may not be able to inline a function call that is in a loop. Because the compiler could not inline the function call, the loop could not be software pipelined.
• Too many instructions. There are too many instructions in the loop to software pipeline.
• Software pipelining disabled. Software pipelining has been disabled by a command-line option, such as when using the --disable_software_pipelining option, not using the --opt_level=2 (or -O2) or -opt_level=3 (or -O3) option, or using the --opt_for_space=2 or --opt_for_space=3 option.
• Uninitialized trip counter. The trip counter may not have been set to an initial value.
• Suppressed to prevent code expansion. Software pipelining may be suppressed because of the -opt_for_space=1 option. When the --opt_for_space=1 option is used, software pipelining is disabled in less promising cases to reduce code size. To enable pipelining, use --opt_for_space=0 or omit the -opt_for_space option altogether.
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Optimizing Software Pipelining
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• Loop carried dependency bound too large. If the loop has complex loop control, try -speculate_loads according to the recommendations in
.
• Cannot identify trip counter. The loop trip counter could not be identified or was used incorrectly in the loop body.
4.2.2.2
Pipeline Failure Messages
The following messages can appear when the compiler or assembly optimizer is processing a software pipeline and it fails:
• Address increment is too large. An address register's offset must be adjusted because the offset is out of range of the C6000's offset addressing mode. You must minimize address register offsets.
• Cannot allocate machine registers. A software pipeline schedule was found, but it cannot allocate machine registers for the schedule. Simplification of the loop may help.
The register usage for the schedule found at the given ii is displayed. This information can be used when writing linear assembly to balance register pressure on both sides of the register file. For example: ii = 11 Cannot allocate machine registers
Regs Live Always : 3/0 (A/B-side)
Max Regs Live : 20/14
Max Condo Regs Live : 2/1
– Regs Live Always. The number of values that must be assigned a register for the duration of the whole loop body. This means that these values must always be allocated registers for any given schedule found for the loop.
– Max Regs Live. Maximum number of values live at any given cycle in the loop that must be allocated to a register. This indicates the maximum number of registers required by the schedule found.
– Max Cond Regs Live. Maximum number of registers live at any given cycle in the loop kernel that must be allocated to a condition register.
• Cycle count too high. Never profitable. With the schedule that the compiler found for the loop, it is more efficient to use a non-software-pipelined version.
• Did not find schedule. The compiler was unable to find a schedule for the software pipeline at the given ii (iteration interval). You should simplify the loop and/or eliminate loop carried dependencies.
• Iterations in parallel > minimum or maximum trip count. A software pipeline schedule was found, but the schedule has more iterations in parallel than the minimum or maximum loop trip count. You must enable redundant loops or communicate the trip information.
• Speculative threshold exceeded. It would be necessary to speculatively load beyond the threshold currently specified by the --speculate_loads option. You must increase the --speculate_loads threshold as recommended in the software-pipeline feedback located in the assembly file.
• Register is live too long. A register must have a value that exists (is live) for more than ii cycles. You may insert MV instructions to split register lifetimes that are too long.
If the assembly optimizer is being used, the .sa file line numbers of the instructions that define and use the registers that are live too long are listed after this failure message. For example: ii = 9 Register is live too long
|10| -> |17|
This means that the instruction that defines the register value is on line 10 and the instruction that uses the register value is on line 17 in the .sa file.
• Too many predicates live on one side. The C6000 has predicate, or conditional, registers available for use with conditional instructions. There are six predicate registers. There are three on the A side and three on the B side. Sometimes the particular partition and schedule combination requires more than these available registers.
• Schedule found with N iterations in parallel. (This is not a failure message.) A software pipeline schedule was found with N iterations executing in parallel.
• Trip variable used in loop - Cannot adjust trip count. The loop trip counter has a use in the loop other than as a loop trip counter.
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• Unsafe schedule for irregular loop. "Irregular" loops are non-downcounting loops with a known number of iterations, such as a while loop. Irregular loops may require transformations that execute instructions more times than called for by the loop. This error means the compiler was unable to find a schedule with instructions that are safe to over-execute, are guarded with a predicate, or have their effects undone after the loop. Try to rewrite the loop as a down-counting loop. You may also try increasing the --speculate_loads (-mh) option.
4.2.2.3
Register Usage Table Generated by the --debug_software_pipeline Option
The --debug_software_pipeline option places additional software pipeline feedback in the generated assembly file. This information includes a single scheduled iteration view of the software pipelined loop.
If software pipelining succeeds for a given loop, and the --debug_software_pipeline option was used during the compilation process, a register usage table is added to the software pipelining information comment block in the generated assembly code.
The numbers on each row represent the cycle number within the loop kernel.
Each column represents one register on the TMS320C6000. The registers are labeled in the first three rows of the register usage table and should be read columnwise.
An * in a table entry indicates that the register indicated by the column header is live on the kernel execute packet indicated by the cycle number labeling each row.
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
;*
An example of the register usage table follows:
Searching for software pipeline schedule at ii = 15 Schedule found with 2 iterations in parallel
Register Usage Table:
+---------------------------------+
|AAAAAAAAAAAAAAAA|BBBBBBBBBBBBBBBB|
|0000000000111111|0000000000111111|
|0123456789012345|0123456789012345|
|----------------+----------------|
0: |*** ****
1: |**** ****
|*** ******
|*** ******
|
|
2: |**** ****
3: | ** *****
4: | ** *****
5: | ** *****
6: | ** *****
7: |*** *****
8: |**** *****
9: |**********
|*** ******
|*** ******
|*** ******
|*** ******
|**********
|** *******
|***********
|** ********
|
|
|
|
|
|
|
|
10: |***********
11: |***********
12: |**********
13: |**** *****
|** *********
|** *********
|************
|** ******* *
14: |*** ***** |*** ****** * |
+---------------------------------+
|
|
|
|
This example shows that on cycle 0 (first execute packet) of the loop kernel, registers A0, A1, A2, A6, A7,
A8, A9, B0, B1, B2, B4, B5, B6, B7, B8, and B9 are all live during this cycle.
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4.2.3 Collapsing Prologs and Epilogs for Improved Performance and Code Size
When a loop is software pipelined, a prolog and epilog are generally required. The prolog is used to pipe up the loop and epilog is used to pipe down the loop.
In general, a loop must execute a minimum number of iterations before the software-pipelined version can be safely executed. If the minimum known trip count is too small, either a redundant loop is added or software pipelining is disabled. Collapsing the prolog and epilog of a loop can reduce the minimum trip count necessary to safely execute the pipelined loop.
Collapsing can also substantially reduce code size. Some of this code size growth is due to the redundant loop. The remainder is due to the prolog and epilog.
The prolog and epilog of a software-pipelined loop consists of up to p-1 stages of length ii, where p is the number of iterations that are executed in parallel during the steady state and ii is the cycle time for the pipelined loop body. During prolog and epilog collapsing the compiler tries to collapse as many stages as possible. However, over-collapsing can have a negative performance impact. Thus, by default, the compiler attempts to collapse as many stages as possible without sacrificing performance. When the -opt_for_space=0 or --opt_for_space=1 options are invoked, the compiler increasingly favors code size over performance.
4.2.3.1
Speculative Execution
When prologs and epilogs are collapsed, instructions might be speculatively executed, thereby causing loads to addresses beyond either end of the range explicitly read within the loop. By default, the compiler cannot speculate loads because this could cause an illegal memory location to be read. Sometimes, the compiler can predicate these loads to prevent over execution. However, this can increase register pressure and might decrease the total amount collapsing which can be performed.
When the --speculate_loads=n option is used, the speculative threshold is increased from the default of 0 to n. When the threshold is n, the compiler can allow a load to be speculatively executed as the memory location it reads will be no more than n bytes before or after some location explicitly read within the loop. If the n is omitted, the compiler assumes the speculative threshold is unlimited. To specify this in Code
Composer Studio, select the Speculate Threshold check box and leave the text box blank in the Build
Options dialog box on the Compiler tab, Advanced category.
Collapsing can usually reduce the minimum safe trip count. If the minimum known trip count is less than the minimum safe trip count, a redundant loop is required. Otherwise, pipelining must be suppressed. Both these values can be found in the comment block preceding a software pipelined loop.
Known Minimum Trip Count : 1 ;*
....
;* Minimum safe trip count : 7
If the minimum safe trip count is greater than the minimum known trip count, use of --speculate_loads is highly recommended, not only for code size, but for performance.
When using --speculate_loads, you must ensure that potentially speculated loads will not cause illegal reads. This can be done by padding the data sections and/or stack, as needed, by the required memory pad in both directions. The required memory pad for a given software-pipelined loop is also provided in the comment block for that loop.
;* Minimum required memory pad : 8 bytes
4.2.3.2
Selecting the Best Threshold Value
When a loop is software pipelined, the comment block preceding the loop provides the following information:
• Required memory pad for this loop
• The minimum value of n needed to achieve this software pipeline schedule and level of collapsing
• Suggestion for a larger value of n to use which might allow additional collapsing
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Redundant Loops
;*
;*
;*
;*
This information shows up in the comment block as follows:
Minimum required memory pad : 5 bytes
Minimum threshold value : --speculate_loads=7
For further improvement on this loop, try option --speculate_loads=14
For safety, the example loop requires that array data referenced within this loop be preceded and followed by a pad of at least 5 bytes. This pad can consist of other program data. The pad will not be modified. In many cases, the threshold value (namely, the minimum value of the argument to --speculate_loads that is needed to achieve a particular schedule and level of collapsing) is the same as the pad. However, when it is not, the comment block will also include the minimum threshold value. In the case of this loop, the threshold value must be at least 7 to achieve this level of collapsing.
The compiler and linker can provide automatic load speculation via the auto argument to the -speculate_loads option (i.e. --speculate_loads=auto or -mh=auto). Use of the auto argument makes it easier to use and benefit from speculative load optimizations. This option can generate speculative loads of up to 256 bytes beyond memory that the compiler can prove to be allocated.
In addition, the compiler communicates information to the linker to help automatically ensure the required pre- and post-padding:
• If the symbol of the speculatively loaded buffer is known at compile time, the linker ensures the object pointed to by the symbol has the required padding to let the speculative load access legal memory.
• If the symbol information is not known during compile time, the linker will ensure that the placement of data sections will allow legal accessing beyond the boundaries of the data sections. The linker does this by simply padding the start and end of the memory range(s) where the data sections are placed.
However, you can also specify the speculative loads threshold explicitly via the --speculate_loads=n option, where n is at least the minimum required pad (as explained earlier), but you also need to consider whether a larger threshold value would facilitate additional collapsing. This information is also provided, if applicable. For example, in the above comment block, a threshold value of 14 might facilitate further collapsing. If you choose the auto argument to --speculate_loads, the compiler will consider the larger threshold value automatically.
4.3
Redundant Loops
Every loop iterates some number of times before the loop terminates. The number of iterations is called the trip count. The variable used to count each iteration is the trip counter. When the trip counter reaches a limit equal to the trip count, the loop terminates. The C6000 tools use the trip count to determine whether or not a loop can be pipelined. The structure of a software pipelined loop requires the execution of a minimum number of loop iterations (a minimum trip count) in order to fill or prime the pipeline.
The minimum trip count for a software pipelined loop is set by the number of iterations executing in parallel. In
Figure 4-1 , the minimum trip count is five. In the following example A, B, and C are instructions
in a software pipeline, so the minimum trip count for this single-cycle software pipelined loop is three.
A
B
C
A
B
C
A
B
C
←Three iterations in parallel = minimum trip count
When the C6000 tools cannot determine the trip count for a loop, then by default two loops and control logic are generated. The first loop is not pipelined, and it executes if the run-time trip count is less than the loop's minimum trip count. The second loop is the software pipelined loop, and it executes when the runtime trip count is greater than or equal to the minimum trip count. At any given time, one of the loops is a
redundant loop. For example: foo(N) /* N is the trip count */
{ for (I=0; I < N; I++) /* I is the trip counter */
}
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After finding a software pipeline for the loop, the compiler transforms foo() as below, assuming the minimum trip count for the loop is 3. Two versions of the loop would be generated and the following comparison would be used to determine which version should be executed: foo(N)
{ if (N < 3)
{ for (I=0; I < N; I++) /* Unpipelined version */
} else
} for (I=0; I < N; I++) /* Pipelined version */
}
} foo(50); /* Execute software pipelined loop foo(2); /* Execute loop (unpipelined)*/
*/
You may be able to help the compiler avoid producing redundant loops with the use of -program_level_compile --opt_level=3 (see
) or the use of the MUST_ITERATE pragma (see
).
Turning Off Redundant Loops
NOTE:
Specifying any --opt_for_space option turns off redundant loops.
4.4
Utilizing the Loop Buffer Using SPLOOP
The loop buffer improves performance and reduces code size for software pipelined loops. The loop buffer provides the following benefits:
• Code size. A single iteration of the loop is stored in program memory.
• Interrupt latency. Loops executing out of the loop buffer are interruptible.
• Improves performance for loops with unknown trip counts and eliminates redundant loops.
• Reduces or eliminates the need for speculated loads.
• Reduces power usage.
You can tell that the compiler is using the loop buffer when you find SPLOOP(D/W) at the beginning of a software pipelined loop followed by an SPKERNEL at the end. Refer to the TMS320C64x/C64x+ CPU and
Instruction Set Reference Guide for information on SPLOOP.
When the --opt_for_space option is not used, the compiler will not use the loop buffer if it can find a faster software pipelined loop without it. When using the --opt_for_space option, the compiler will use the loop buffer when it can.
The compiler does not generate code for the loop buffer (SPLOOP/D/W) when any of the following occur:
• ii (initiation interval) > 14 cycles
• Dynamic length (of a single iteration) > 48 cycles
• The optimizer completely unrolls the loop
• Code contains elements that disqualify normal software pipelining (call in loop, complex control code in loop, etc.). See the TMS320C6000 Programmer's Guide for more information.
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Reducing Code Size (--opt_for_space (or -ms) Option)
4.5
Reducing Code Size (--opt_for_space (or -ms) Option)
When using the --opt_level=n option (or -On), you are telling the compiler to optimize your code. The higher the value of n, the more effort the compiler invests in optimizing your code. However, you might still need to tell the compiler what your optimization priorities are. By default, when --opt_level=2 or opt_level=3 is specified, the compiler optimizes primarily for performance. (Under lower optimization levels, the priorities are compilation time and debugging ease.) You can adjust the priorities between performance and code size by using the code size flag --opt_for_space=n. The --opt_for_space=0, -opt_for_space=1, --opt_for_space=2 and --opt_for_space=3 options increasingly favor code size over performance.
When you specify --silicon_version=6400+ in conjunction with the --opt_for_space option, the code will be tailored for compression. That is, more instructions are tailored so they will more likely be converted from
32-bit to 16-bit instructions when assembled.
It is recommended that a code size flag not be used with the most performance-critical code. Using -opt_for_space=0 or --opt_for_space=1 is recommended for all but the most performance-critical code.
Using --opt_for_space=2 or --opt_for_space=3 is recommended for seldom-executed code. Either -opt_for_space=2 or --opt_for_space=3 should be used if you need minimum code size. It is generally recommended that the code size flags be combined with --opt_level=2 or --opt_level=3.
Disabling Code-Size Optimizations or Reducing the Optimization Level
NOTE:
If you reduce optimization and/or do not use code size flags, you are disabling code-size optimizations and sacrificing performance.
The --opt_for_space Option is Equivalent to --opt_for_space=0
NOTE:
If you use --opt_for_space with no code size level number specified, the option level defaults to --opt_for_space=0.
4.6
Performing File-Level Optimization (--opt_level=3 option)
The --opt_level=3 option (aliased as the -O3 option) instructs the compiler to perform file-level optimization. You can use the --opt_level=3 option alone to perform general file-level optimization, or you can combine it with other options to perform more specific optimizations. The options listed in
work with --opt_level=3 to perform the indicated optimization:
Table 4-2. Options That You Can Use With --opt_level=3
If You ...
Want to create an optimization information file
Want to compile multiple source files
Use this Option
--gen_opt_level=n
--program_level_compile
See
Do Not Lower the Optimization Level to Control Code Size
NOTE:
When trying to reduce code size, do not lower the level of optimization, as you might see an increase in code size. Instead, use the --opt_for_space option to control the code.
4.6.1 Creating an Optimization Information File (--gen_opt_info Option)
When you invoke the compiler with the --opt_level=3 option, you can use the --gen_opt_info option to create an optimization information file that you can read. The number following the option denotes the level (0, 1, or 2). The resulting file has an .nfo extension. Use
to select the appropriate level to append to the option.
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Program-Level Optimization (--program_level_compile and --opt_level=3 options)
Table 4-3. Selecting a Level for the --gen_opt_info Option
If you...
Do not want to produce an information file, but you used the --gen_opt_level=1 or --gen_opt_level=2 option in a command file or an environment variable. The --gen_opt_level=0 option restores the default behavior of the optimizer.
Want to produce an optimization information file
Want to produce a verbose optimization information file www.ti.com
Use this option
--gen_opt_info=0
--gen_opt_info=1
--gen_opt_info=2
4.7
Program-Level Optimization (--program_level_compile and --opt_level=3 options)
You can specify program-level optimization by using the --program_level_compile option with the -opt_level=3 option (aliased as -O3).
With program-level optimization, all of your source files are compiled into one intermediate file called a
module. The module moves to the optimization and code generation passes of the compiler. Because the compiler can see the entire program, it performs several optimizations that are rarely applied during filelevel optimization:
• If a particular argument in a function always has the same value, the compiler replaces the argument with the value and passes the value instead of the argument.
• If a return value of a function is never used, the compiler deletes the return code in the function.
• If a function is not called directly or indirectly by main(), the compiler removes the function.
The --program_level_compile option requires use of --opt_level=3 in order to perform these optimizations.
To see which program-level optimizations the compiler is applying, use the --gen_opt_level=2 option to generate an information file. See
for more information.
In Code Composer Studio, when the --program_level_compile option is used, C and C++ files that have the same options are compiled together. However, if any file has a file-specific option that is not selected as a project-wide option, that file is compiled separately. For example, if every C and C++ file in your project has a different set of file-specific options, each is compiled separately, even though program-level optimization has been specified. To compile all C and C++ files together, make sure the files do not have file-specific options. Be aware that compiling C and C++ files together may not be safe if previously you used a file-specific option.
Compiling Files With the --program_level_compile and --keep_asm Options
NOTE:
If you compile all files with the --program_level_compile and --keep_asm options, the compiler produces only one .asm file, not one for each corresponding source file.
4.7.1 Controlling Program-Level Optimization (--call_assumptions Option)
You can control program-level optimization, which you invoke with --program_level_compile --opt_level=3, by using the --call_assumptions option. Specifically, the --call_assumptions option indicates if functions in other modules can call a module's external functions or modify a module's external variables. The number following --call_assumptions indicates the level you set for the module that you are allowing to be called or modified. The --opt_level=3 option combines this information with its own file-level analysis to decide whether to treat this module's external function and variable declarations as if they had been declared static. Use
to select the appropriate level to append to the --call_assumptions option.
Table 4-4. Selecting a Level for the --call_assumptions Option
If Your Module …
Has functions that are called from other modules and global variables that are modified in other modules
Does not have functions that are called by other modules but has global variables that are modified in other modules
Does not have functions that are called by other modules or global variables that are modified in other modules
Use this Option
--call_assumptions=0
--call_assumptions=1
--call_assumptions=2
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Table 4-4. Selecting a Level for the --call_assumptions Option (continued)
If Your Module …
Has functions that are called from other modules but does not have global variables that are modified in other modules
Use this Option
--call_assumptions=3
In certain circumstances, the compiler reverts to a different --call_assumptions level from the one you specified, or it might disable program-level optimization altogether.
lists the combinations of -call_assumptions levels and conditions that cause the compiler to revert to other --call_assumptions levels.
Table 4-5. Special Considerations When Using the --call_assumptions Option
If --call_assumptions is...
Under these Conditions...
Not specified The --opt_level=3 optimization level was specified
Not specified The compiler sees calls to outside functions under the -opt_level=3 optimization level
Main is not defined Not specified
--call_assumptions=1 or
--call_assumptions=2
No function has main defined as an entry point, and no interrupt functions are defined, and no functions are identified by the
FUNC_EXT_CALLED pragma
--call_assumptions=1 or
--call_assumptions=2
--call_assumptions=3
A main function is defined, or, an interrupt function is defined, or a function is identified by the FUNC_EXT_CALLED pragma
Any condition
Then the --call_assumptions
Level...
Defaults to --call_assumptions=2
Reverts to --call_assumptions=0
Reverts to --call_assumptions=0
Reverts to --call_assumptions=0
Remains --call_assumptions=1 or --call_assumptions=2
Remains --call_assumptions=3
In some situations when you use --program_level_compile and --opt_level=3, you must use a -call_assumptions option or the FUNC_EXT_CALLED pragma. See
for information about these situations.
4.7.2 Optimization Considerations When Mixing C/C++ and Assembly
If you have any assembly functions in your program, you need to exercise caution when using the -program_level_compile option. The compiler recognizes only the C/C++ source code and not any assembly code that might be present. Because the compiler does not recognize the assembly code calls and variable modifications to C/C++ functions, the --program_level_compile option optimizes out those
C/C++ functions. To keep these functions, place the FUNC_EXT_CALLED pragma (see
) before any declaration or reference to a function that you want to keep.
Another approach you can take when you use assembly functions in your program is to use the -call_assumptions=n option with the --program_level_compile and --opt_level=3 options. See
for information about the --call_assumptions=n option.
In general, you achieve the best results through judicious use of the FUNC_EXT_CALLED pragma in combination with --program_level_compile --opt_level=3 and --call_assumptions=1 or -call_assumptions=2.
If any of the following situations apply to your application, use the suggested solution:
Situation — Your application consists of C/C++ source code that calls assembly functions. Those assembly functions do not call any C/C++ functions or modify any C/C++ variables.
Solution — Compile with --program_level_compile --opt_level=3 --call_assumptions=2 to tell the compiler that outside functions do not call C/C++ functions or modify C/C++ variables.
If you compile with the --program_level_compile --opt_level=3 options only, the compiler reverts from the default optimization level (--call_assumptions=2) to --call_assumptions=0. The compiler uses --call_assumptions=0, because it presumes that the calls to the assembly language functions that have a definition in C/C++ may call other C/C++ functions or modify C/C++ variables.
Situation — Your application consists of C/C++ source code that calls assembly functions. The assembly language functions do not call C/C++ functions, but they modify C/C++ variables.
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Solution — Try both of these solutions and choose the one that works best with your code:
• Compile with --program_level_compile --opt_level=3 --call_assumptions=1.
• Add the volatile keyword to those variables that may be modified by the assembly functions and compile with --program_level_compile --opt_level=3 --call_assumptions=2.
Situation — Your application consists of C/C++ source code and assembly source code. The assembly functions are interrupt service routines that call C/C++ functions; the C/C++ functions that the assembly functions call are never called from C/C++. These C/C++ functions act like main: they function as entry points into C/C++.
Solution — Add the volatile keyword to the C/C++ variables that may be modified by the interrupts. Then, you can optimize your code in one of these ways:
• You achieve the best optimization by applying the FUNC_EXT_CALLED pragma to all of the entry-point functions called from the assembly language interrupts, and then compiling with -program_level_compile --opt_level=3 --call_assumptions=2. Be sure that you use the pragma
with all of the entry-point functions. If you do not, the compiler might remove the entry-point functions that are not preceded by the FUNC_EXT_CALLED pragma.
• Compile with --program_level_compile --opt_level=3 --call_assumptions=3. Because you do not use the FUNC_EXT_CALLED pragma, you must use the --call_assumptions=3 option, which is less aggressive than the --call_assumptions=2 option, and your optimization may not be as effective.
Keep in mind that if you use --program_level_compile --opt_level=3 without additional options, the compiler removes the C functions that the assembly functions call. Use the FUNC_EXT_CALLED pragma to keep these functions.
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Using Feedback Directed Optimization
4.8
Using Feedback Directed Optimization
Feedback directed optimization provides a method for finding frequently executed paths in an application using compiler-based instrumentation. This information is fed back to the compiler and is used to perform optimizations. This information is also used to provide you with information about application behavior.
4.8.1 Feedback Directed Optimization
Feedback directed optimization uses run-time feedback to identify and optimize frequently executed program paths. Feedback directed optimization is a two-phase process.
4.8.1.1
Phase 1 -- Collect Program Profile Information
In this phase the compiler is invoked with the option --gen_profile_info, which instructs the compiler to add instrumentation code to collect profile information. The compiler inserts a minimal amount of instrumentation code to determine control flow frequencies. Memory is allocated to store counter information.
The instrumented application program is executed on the target using representative input data sets. The input data sets should correlate closely with the way the program is expected to be used in the end product environment. When the program completes, a run-time-support function writes the collected information into a profile data file called a PDAT file. Multiple executions of the program using different input data sets can be performed and in such cases, the run-time-support function appends the collected information into the PDAT file. The resulting PDAT file is post-processed using a tool called the Profile
Data Decoder or pdd6x. The pdd6x tool consolidates multiple data sets and formats the data into a feedback file (PRF file, see
) for consumption by phase 2 of feedback directed optimization.
4.8.1.2
Phase 2 -- Use Application Profile Information for Optimization
In this phase, the compiler is invoked with the --use_profile_info=file.prf option, which reads the specified
PRF file generated in phase 1. In phase 2, optimization decisions are made using the data generated during phase 1. The profile feedback file is used to guide program optimization. The compiler optimizes frequently executed program paths more aggressively.
The compiler uses data in the profile feedback file to guide certain optimizations of frequently executed program paths.
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4.8.1.3
Generating and Using Profile Information
There are two options that control feedback directed optimization: www.ti.com
--gen_profile_info
tells the compiler to add instrumentation code to collect profile information. When the program executes the run-time-support exit() function, the profile data is written to a PDAT file. This option applies to all the C/C++ source files being compiled on the command-line.
If the environment variable TI_PROFDATA on the host is set, the data is written into the specified file. Otherwise, it uses the default filename: pprofout.pdat. The full pathname of the PDAT file (including the directory name) can be specified using the TI_PROFDATA host environment variable.
By default, the RTS profile data output routine uses the C I/O mechanism to write data to the PDAT file. You can install a device handler for the PPHNDL device to re-direct the profile data to a custom device driver routine. For example, this could be used to send the profile data to a device that does not use a file system.
Feedback directed optimization requires you to turn on at least some debug information when using the --gen_profile_info option. This enables the compiler to output debug information that allows pdd6x to correlate compiled functions and their associated profile data.
--use_profile_info
specifies the profile information file(s) to use for performing phase 2 of feedback directed optimization. More than one profile information file can be specified on the command line; the compiler uses all input data from multiple information files. The syntax for the option is:
--use_profile_info==file1[, file2, ..., filen]
If no filename is specified, the compiler looks for a file named pprofout.prf in the directory where the compiler in invoked.
4.8.1.4
Example Use of Feedback Directed Optimization
These steps illustrate the creation and use of feedback directed optimization.
1. Generate profile information.
cl6x -mv6400+ --opt_level=2 --gen_profile_info foo.c --run_linker --output_file=foo.out
--library=lnk.cmd --library=rts64plus.lib
2. Execute the application.
The execution of the application creates a PDAT file named pprofout.pdat in the current (host) directory. The application can be run on on target hardware connected to a host machine.
3. Process the profile data.
After running the application with multiple data-sets, run pdd6x on the PDAT files to create a profile information (PRF) file to be used with --use_profile_info.
ppd6x -e foo.out -o pprofout.prf pprofout.pdat
4. Re-compile using the profile feedback file.
cl6x -mv6400+ --opt_level=2 --use_profile_info=pprofout.prf foo.c --run_linker
--output_file=foo.out --library=lnk.cmd --library=rts64plus.lib
4.8.1.5
The .ppdata Section
The profile information collected in phase 1 is stored in the .ppdata section, which must be allocated into target memory. The .ppdata section contains profiler counters for all functions compiled with -gen_profile_info. The default lnk.cmd file in has directives to place the .ppdata section in data memory. If the link command file has no section directive for allocating .ppdata section, the link step places the
.ppdata section in a writable memory range.
The .ppdata section must be allocated memory in multiples of 32 bytes. Please refer to the linker command file in the distribution for example usage.
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4.8.1.6
Feedback Directed Optimization and Code Size Tune
Feedback directed optimization is different from the Code Size Tune feature in Code Composer Studio
(CCS). The code size tune feature uses CCS profiling to select specific compilation options for each function in order to minimize code size while still maintaining a specific performance point. Code size tune is coarse-grained, since it is selecting an option set for the whole function. Feedback directed optimization selects different optimization goals along specific regions within a function.
4.8.1.7
Instrumented Program Execution Overhead
During profile collection, the execution time of the application may increase. The amount of increase depends on the size of the application and the number of files in the application compiled for profiling.
The profiling counters increase the code and data size of the application. Consider using the -opt_for_space (-ms) code size options when using profiling to mitigate the code size increase. This has no effect on the accuracy of the profile data being collected. Since profiling only counts execution frequency and not cycle counts, code size optimization flags do not affect profiler measurements.
4.8.1.8
Invalid Profile Data
When recompiling with --use_profile_info, the profile information is invalid in the following cases:
• The source file name changed between the generation of profile information (gen-profile) and the use of the profile information (use-profile).
• The source code was modified since gen-profile. In this case, profile information is invalid for the modified functions.
• Certain compiler options used with gen-profile are different from those with used with use-profile. In particular, options that affect parser behavior could invalidate profile data during use-profile. In general, using different optimization options during use-profile should not affect the validity of profile data.
4.8.2 Profile Data Decoder
The code generation tools include a tool called the Profile Data Decoder or pdd6x, which is used for post processing profile data (PDAT) files. The pdd6x tool generates a profile feedback (PRF) file. See
for a discussion of where pdd6x fits in the profiling flow. The pdd6x tool is invoked with this syntax:
pdd6x -e exec.out -o application.prf filename .pdat
-a
-e exec.out
-o application.prf
filename .pdat
Computes the average of the data values in the data sets instead of accumulating data values
Specifies exec.out is the name of the application executable.
Specifies application.prf is the formatted profile feedback file that is used as the argument to --use_profile_info during recompilation. If no output file is specified, the default output filename is pprofout.prf.
Is the name of the profile data file generated by the run-time-support function.
This is the default name and it can be overridden by using the host environment variable TI_PROFDATA.
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The run-time-support function and pdd6x append to their respective output files and do not overwrite them. This enables collection of data sets from multiple runs of the application.
Profile Data Decoder Requirements
NOTE:
Your application must be compiled with at least DWARF debug support to enable feedback directed optimization. When compiling for feedback directed optimization, the pdd6x tool relies on basic debug information about each function in generating the formatted .prf file.
The pprofout.pdat file generated by the run-time support is a raw data file of a fixed format understood only by pdd6x. You should not modify this file in any way.
4.8.3 Feedback Directed Optimization API
There are two user interfaces to the profiler mechanism. You can start and stop profiling in your application by using the following run-time-support calls.
• _TI_start_pprof_collection()
This interface informs the run-time support that you wish to start profiling collection from this point on and causes the run-time support to clear all profiling counters in the application (that is, discard old counter values).
• _TI_stop_pprof_collection()
This interface directs the run-time support to stop profiling collection and output profiling data into the output file (into the default file or one specified by the TI_PROFDATA host environment variable). The run-time support also disables any further output of profile data into the output file during exit(), unless you call _TI_start_pprof_collection() again.
4.8.4 Feedback Directed Optimization Summary
Options
--gen_profile_info
--use_profile_info=file.prf Uses profile information for optimization and/or generating code coverage information.
--analyze=codecov
Generates a code coverage information file and continues with profile-based compilation. Must be used with --use_profile_info.
--analyze_only
Adds instrumentation to the compiled code. Execution of the code results in profile data being emitted to a PDAT file.
Generates only a code coverage information file. Must be used with -use_profile_info. You must specify both --analyze=codecov and -analyze_only to do code coverage analysis of the instrumented application.
Host Environment Variables
TI_PROFDATA
TI_COVDIR
TI_COVDATA
Writes profile data into the specified file
Creates code coverage files in the specified directory
Writes code coverage data into the specified file
API
_TI_start_pprof_collection() Clears the profile counters to file
_TI_stop_pprof_collection() Writes out all profile counters to file
PPHDNL Device driver handle for low-level C I/O based driver for writing out profile data from a target program.
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Files Created
*.pdat
*.prf
Using Profile Information to Get Better Program Cache Layout and Analyze Code Coverage
Profile data file, which is created by executing an instrumented program and used as input to the profile data decoder
Profiling feedback file, which is created by the profile data decoder and used as input to the re-compilation step
4.9
Using Profile Information to Get Better Program Cache Layout and Analyze Code
Coverage
There are two different types of analysis information you can get from the path profiler: code coverage information and call graph information.
The program cache layout tool helps you to develop better program instruction cache efficiency into your applications. Program cache layout is the process of controlling the relative placement of code sections into memory to minimize the occurrence of conflict misses in the program instruction cache.
4.9.1 Background and Motivation
Effective utilization of the program instruction cache is an important part of getting the best performance from a C6000. The dedicated program instruction cache (L1P) provides fast instruction fetches, but a
cache miss can be very costly. Some applications (e.g. h264) can spend 30%+ of the processor's time stalling due to L1P cache misses. A cache miss occurs when a fetch fails to read an instruction from L1P and the process is required to access the instruction from the next level of memory. A request to L2 or external memory has a much higher latency than an access from L1P.
Careful placement of code sections can greatly reduce the number of cache misses. The C6000 L1P is especially sensitive to code placement because it is direct-mapped.
Many L1P cache misses are conflict misses. Conflict misses occur when the cache has recently evicted a block of code that is now needed again. In a program instruction cache this often occurs when two frequently executed blocks of code (usually from different functions) interleave their execution and are mapped to the same cache line.
For example, suppose there is a call to function B from inside a loop in function A. Suppose also that the code for function A's loop is mapped to the same cache line as a block of code from function B that is executed every time that B is called. Each time B is called from within this loop, the loop code in function
A is evicted from the cache by the code in B that is mapped to the same cache line. Even worse, when B returns to A, the loop code in A evicts the code from function B that is mapped to the same cache line.
Every iteration through the loop will cause two program instruction cache conflict misses. If the loop is heavily traversed, then the number of processor cycles lost to program instruction cache stalls can become quite large.
Many program instruction cache conflict misses can be avoided with more intelligent placement of functions that are active at the same time. Program instruction cache efficiency can be significantly improved using code placement strategies that utilize dynamic profile information that is gathered during the run of an instrumented application.
The program cache layout tool (clt6x) takes dynamic profile information in the form of a weighted call graph and creates a preferred function order command file that can be used as input to the linker to guide the placement of function subsections.
You can use the program cache layout tool to help improve your program locality and reduce the number of L1P cache conflict misses that occur during the run of your application, thereby improving your application's performance.
4.9.2 Code Coverage
The information collected during feedback directed optimization can be used for generating code coverage reports. As with feedback directed optimization, the program must be compiled with the --gen_profile_info option.
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Code coverage conveys the execution count of each line of source code in the file being compiled, using data collected during profiling.
4.9.2.1
Phase1 -- Collect Program Profile Information
In this phase the compiler is invoked with the option --gen_profile_info, which instructs the compiler to add instrumentation code to collect profile information. The compiler inserts a minimal amount of instrumentation code to determine control flow frequencies. Memory is allocated to store counter information.
The instrumented application program is executed on the target using representative input data sets. The input data sets should correlate closely with the way the program is expected to be used in the end product environment. When the program completes, a run-time-support function writes the collected information into a profile data file called a PDAT file. Multiple executions of the program using different input data sets can be performed and in such cases, the run-time-support function appends the collected information into the PDAT file. The resulting PDAT file is post-processed using a tool called the Profile
Data Decoder or pdd6x. The pdd6x tool consolidates multiple data sets and formats the data into a feedback file (PRF file, see
) for consumption by phase 2 of feedback directed optimization.
4.9.2.2
Phase 2 -- Generate Code Coverage Reports
In this phase, the compiler is invoked with the --use_profile_info=file.prf option, which indicates that the compiler should read the specified PRF file generated in phase 1. The application must also be compiled with either the --codecov or --onlycodecov option; the compiler generates a code-coverage info file. The -codecov option directs the compiler to continue compilation after generating code-coverage information, while the --onlycodecov option stops the compiler after generating code-coverage data. For example: cl6x --opt_level=2 --use_profile_info=pprofout.prf --onlycodecov foo.c
You can specify two environment variables to control the destination of the code-coverage information file.
• The TI_COVDIR environment variable specifies the directory where the code-coverage file should be generated. The default is the directory where the compiler is invoked.
• The TI_COVDATA environment variable specifies the name of the code-coverage data file generated by the compiler. the default is filename.csv where filename is the base-name of the file being compiled.
For example, if foo.c is being compiled, the default code-coverage data file name is foo.csv.
If the code-coverage data file already exists, the compiler appends the new dataset at the end of the file.
Code-coverage data is a comma-separated list of data items that can be conveniently handled by dataprocessing tools and scripting languages. The following is the format of code-coverage data:
"filename-with-full-path","funcname",line#,column#,exec-frequency,"comments"
"filename-with-full-path" Full pathname of the file corresponding to the entry
"funcname" Name of the function
line# column#
Line number of the source line corresponding to frequency data
Column number of the source line
exec-frequency
"comments"
Execution frequency of the line
Intermediate-level representation of the source-code generated by the parser
The full filename, function name, and comments appear within quotation marks ("). For example:
"/some_dir/zlib/c64p/deflate.c","_deflateInit2_",216,5,1,"( strm->zalloc )"
Other tools, such as a spreadsheet program, can be used to format and view the code coverage data.
4.9.3 What Performance Improvements Can You Expect to See?
If your application does not suffer from inefficient usage of the L1P cache, then the program cache layout capability will not have any effect on the performance of your application. Before applying the program cache layout tooling to your application, analyze the L1P cache performance in your application.
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4.9.3.1
Evaluating L1P Cache Performance
Evaluating the L1P cache usage efficiency of your application will not only help you determine whether or not your application might benefit from using program cache layout, but it also gives you a rough estimate as to how much performance improvement you can reasonably expect from applying program cache layout.
There are several resources available to help you evaluate L1P cache usage in your application. One way of doing this is to use the Function Profiling capability in Code Composer Studio (CCS). You can find further information about using the CCS Function Profiling capabilities at http://processors.wiki.ti.com/index.php/Profiler . You can find more information about how to use this capability in conjunction with the program cache layout tool at http://processors.wiki.ti.com/index.php/Program_Cache_Layout .
The number of CPU stall cycles that occur due to L1P cache misses gives you a reasonable upper bound estimate of the number of CPU cycles that you may be able to recover with the use of the program cache layout tooling in your application. Please be aware that the performance impact due to program cache layout will tend to vary for the different data sets that are run through your application.
4.9.4 Program Cache Layout Related Features and Capabilities
The code generation tools provide some features and capabilities that can be used in conjunction with the program cache layout tool, clt6x. The following is a summary:
4.9.4.1
Path Profiler
The code generation tools include a path profiling utility, pprof6x, that is run from the compiler, cl6x. The pprof6x utility is invoked by the compiler when the --gen_profile or the --use_profile command is used from the compiler command line:
cl6x --gen_profile ... file.c
cl6x --use_profile ... file.c
For further information about profile-based optimization and a more detailed description of the profiling infrastructure, see
.
4.9.4.2
Analysis Options
The path profiling utility, pprof6x, appends code coverage or weighted call graph analysis information to existing CSV (comma separated values) files that contain the same type of analysis information.
The utility checks to make sure that an existing CSV file contains analysis information that is consistent with the type of analysis information it is being asked to generate (whether it be code coverage or weighted call graph analysis). Attempts to mix code coverage and weighted call graph analysis information in the same output CSV file will be detected, and pprof6x will emit a fatal error and abort.
--analyze=callgraph
--analyze=codecov
--analyze_only
Instructs the compiler to generate weighted call graph analysis information.
Instructs the compiler to generate code coverage analysis information. This option replaces the previous --codecov option.
Halts compilation after generation of analysis information is completed.
4.9.4.3
Environment Variables
To assist with the management of output CSV analysis files, pprof6x supports these environment variables:
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TI_WCGDATA
Allows you to specify a single output CSV file for all weighted call graph analysis information. New information is appended to the CSV file identified by this environment variable, if the file already exists.
TI_ANALYSIS_DIR
Specifies the directory in which the output analysis file will be generated. The same environment variable can be used for both code coverage information and weighted call graph information (all analysis files generated by pprof6x will be written to the directory specified by the TI_ANALYSIS_DIR environment variable).
TI_COVDIR Environment Variable
NOTE:
The existing TI_COVDIR environment variable is still supported when generating code coverage analysis, but is overridden in the presence of a defined TI_ANALYSIS_DIR environment variable.
4.9.4.4
Program Cache Layout Tool, clt6x
The program cache layout tool creates a preferred function order command file from input weighted call graph (WCG) information. The syntax is:
clt6x CSV files with WCG info -o forder.cmd
4.9.4.5
Linker
The compiler prioritizes the placement of a function relative to others based on the order in which -preferred_order options are encountered during the linker invocation. The syntax is:
--preferred_order=function specification
4.9.4.6
Linker Command File Operator unordered()
The new linker command file keyword unordered relaxes placement constraints placed on an output section whose specification includes an explicit list of which input sections are contained in the output section. The syntax is:
unordered()
4.9.5 Program Instruction Cache Layout Development Flow
Once you have determined that your application is experiencing some inefficiencies in its usage of the program instruction cache, you may decide to include the program cache layout tooling in your development to attempt to recover some of the CPU cycles that are being lost to stalls due to program instruction cache conflict misses.
4.9.5.1
Gather Dynamic Profile Information
The program cache layout tool, clt6x, relies on the availability of dynamic profile information in the form of a weighted call graph in order to produce a preferred function order command file that can be used to guide function placement at link-time when your application is re-built.
There are several ways in which this dynamic profile information can be collected. For example, if you are running your application on hardware, you may have the capability to collect a PC discontinuity trace. The discontinuity trace can then be post-processed to construct weighted call graph input information for the clt6x.
The method for collecting dynamic profile information that is presented here relies on the path profiling capabilities in the C6000 code generation tools. Here is how it works:
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1. Build an instrumented application using the --gen_profile_info option.
Using --gen_profile_info instructs the compiler to embed counters into the code along the execution paths of each function.
To compile only use:
cl6x options --gen_profile_info src_file(s)
The compile and link use:
cl6x options --gen_profile_info src_file(s) -run_linker --library lnk.cmd
2. Run an instrumented application to generate a .pdat file.
When the application runs, the counters embedded into the application by --gen_profile_info keep track of how many times a particular execution path through a function is traversed. The data collected in these counters is written out to a profile data file named pprofout.pdat.
The profile data file is automatically generated.
3. Decode the profile data file.
Once you have a profile data file, the file is decoded by the profile data decoder tool, pdd6x, as follows:
pdd6x -e=instrumented app out file -o=pprofout.prf pprofout.pdat
Using pdd6x produces a .prf file which is then fed into the re-compile of the application that uses the profile information to generate weighted call graph input data.
4. Use decoded profile information to generate weighted call graph input.
The compiler now supports a new option, --analyze, which is used to tell the compiler to generate weighted call graph or code coverage analysis information. Its syntax are as follows:
--analyze=callgraph
Instructs the compiler to generate weighted call graph information.
--analyze=codecov
Instructs the compiler to generate code coverage information. This option replaces the previous --codecov option.
The compiler also supports a new --analyze_only option which instructs the compiler to halt compilation after the generation of analysis information has been completed. This option replaces the previous --onlycodecov option.
To make use of the dynamic profile information that you gathered, re-compile the source code for your application using the --analyze=callgraph option in combination with the --use_profile_info option:
cl6x options -mo --analyze=callgraph --use_profile_info=pprofout.prf src_file(s)
The use of -mo instructs the compiler to generate code for each function into its own subsection. This option provides the linker with the means to directly control the placement of the code for a given function.
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The compiler generates a CSV file containing weighted call graph information for each source file that is specified on the command line. If such a CSV file already exists, then new call graph analysis information will be appended to the existing CSV file. These CSV files are then input to the cache layout tool (clt6x) to produce a preferred function order command file for your application.
For more details on the content of the CSV files (containing weighted call graph information) generated by the compiler, see
4.9.5.2
Generate Preferred Function Order from Dynamic Profile Information
At this point, the compiler has generated a CSV file for each C/C++ source file specified on the command line of the re-compile of the application. Each CSV file contains weighted call graph information about all of the call sites in each function defined in the C/C++ source file.
The program cache layout tool, clt6x, collects all of the weighted call graph information in these CSV files into a single, merged weighted call graph. The weighted call graph is processed to produce a preferred function order command file that is fed into the linker to guide the placement of the functions defined in your application source files. This is the syntax for clt6x:
clt6x *.csv -o forder.cmd
The output of clt6x is a text file containing a sequence of --preferred_order=function specification options.
By default, the name of the output file is forder.cmd, but you can specify your own file name with the -o option. The order in which functions appear in this file is their preferred function order as determined by the clt6x.
In general, the proximity of one function to another in the preferred function order list is a reflection of how often the two functions call each other. If two functions are very close to each other in the list, then the linker interprets this as a suggestion that the two functions should be placed very near to one another.
Functions that are placed close together are less likely to create a cache conflict miss at run time when both functions are active at the same time. The overall effect should be an improvement in program instruction cache efficiency and performance.
4.9.5.3
Utilize Preferred Function Order in Re-Build of Application
Finally, the preferred function order command file that is produced by the clt6x is fed into the linker during the re-build of the application, as follows:
cl6x options --run_linker *.obj forder.cmd -llnk.cmd
The preferred function order command file, forder.cmd, contains a list of --preferred_order=function
specification options. The linker prioritizes the placement of functions relative to each other in the order that the --preferred_order options are encountered during the linker invocation.
Each --preferred_order option contains a function specification. A function specification can describe simply the name of the function for a global function, or it can provide the path name and source file name where the function is defined. A function specification that contains path and file name information is used to distinguish one static function from another that has the same function name.
The --preferred_order options are interpreted by the linker as suggestions to guide the placement of functions relative to each other. They are not explicit placement instructions. If an object file or input section is explicitly mentioned in a linker command file SECTIONS directive, then the placement instruction specified in the linker command file takes precedence over any suggestion from a -preferred_order option that is associated with a function that is defined in that object file or input section.
This precedence can be relaxed by applying the unordered() operator to an output specification as described in
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4.9.6 Comma-Separated Values (CSV) Files with Weighted Call Graph (WCG) Information
The format of the CSV files generated by the compiler under the --analyze=callgraph --use_profile_info option combination is as follows:
"caller","callee","weight" [CR][LF]
caller spec,callee spec,call frequency [CR][LF]
caller spec,callee spec,call frequency [CR][LF]
caller spec,callee spec,call frequency [CR][LF]
. . .
Keep the following points in mind:
• Line 1 of the CSV file is the header line. It specifies the meaning of each field in each line of the remainder of the CSV file. In the case of CSV files that contain weighted call graph information, each line will have a caller function specification, followed by a callee function specification, followed by an unsigned integer that provides the number of times a call was executed during run time.
• There may be instances where the caller and callee function specifications are identical on multiple lines in the CSV file. This will happen when a caller function has multiple call sites to the callee function. In the merged weighted call graph that is created by the clt6x, the weights of each line that has the same caller and callee function specifications will be added together.
• The CSV file that is generated by the compiler using the path profiling instrumentation will not include information about indirect function calls or calls to runtime support helper functions (like _remi or _divi).
However, you may be able to gather information about such calls with another method (like the PC discontinuity trace mentioned earlier).
• The format of these CSV files is in compliance with the RFC-4180 specification of Comma-Separated
Values (CSV) files. For more details on this specification, please see http://tools.ietf.org/html/rfc4180 .
4.9.7 Linker Command File Operator - unordered()
A new unordered() operator is now available for use in a linker command file. The effect of this operator is to relax the placement constraints placed on an output section specification in which the content of the output section is explicitly stated.
Consider an example output section specification:
SECTIONS
{
.text:
{ file.obj(.text:func_a) file.obj(.text:func_b) file.obj(.text:func_c) file.obj(.text:func_d) file.obj(.text:func_e) file.obj(.text:func_f) file.obj(.text:func_g) file.obj(.text:func_h)
}
*(.text)
} > PMEM
...
In this SECTIONS directive, the specification of .text explicitly dictates the order in which functions are laid out in the output section. Thus by default, the linker will layout func_a through func_h in exactly the order that they are specified, regardless of any other placement priority criteria (such as a preferred function order list that is enumerated by --preferred_order options).
The unordered() operator can be used to relax this constraint on the placement of the functions in the
'.text' output section so that placement can be guided by other placement priority criteria.
The unordered() operator can be applied to an output section as in
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Example 4-2. Output Section for unordered() Operator
SECTIONS
{
.text: unordered()
{ file.obj(.text:func_a) file.obj(.text:func_b) file.obj(.text:func_c) file.obj(.text:func_d) file.obj(.text:func_e) file.obj(.text:func_f) file.obj(.text:func_g) file.obj(.text:func_h)
}
*(.text)
} > PMEM
...
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So that, given this list of --preferred_order options:
• --preferred_order="func_g"
• --preferred_order="func_b"
• --preferred_order="func_d"
• --preferred_order="func_a"
• --preferred_order="func_c"
• --preferred_order="func_f"
• --preferred_order="func_h"
• --preferred_order="func_e"
The placement of the functions in the .text output section is guided by this preferred function order list.
This placement will be reflected in a linker generated map file, as follows:
Example 4-3. Generated Linker Map File for
SECTION ALLOCATION MAP output section page origin length attributes/ input sections
--------------------------------------------
.text
0 00000020
00000020
00000040
00000060
00000080
000000a0
000000c0
000000e0
00000100
00000120
00000020
00000020
00000020
00000020
00000020
00000020
00000020
00000020 file.obj (.text:func_g:func_g) file.obj (.text:func_b:func_b) file.obj (.text:func_d:func_d) file.obj (.text:func_a:func_a) file.obj (.text:func_c:func_c) file.obj (.text:func_f:func_f) file.obj (.text:func_h:func_h) file.obj (.text:func_e:func_e)
4.9.7.1
About Dot (.) Expressions in the Presence of unordered()
Another aspect of the unordered() operator that should be taken into consideration is that even though the operator causes the linker to relax constraints imposed by the explicit specification of an output section's contents, the unordered() operator will still respect the position of a dot (.) expression within such a specification.
Consider the output section specification in
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Example 4-4. Respecting Position of a . Expression
SECTIONS
{
.text: unordered()
{ file.obj(.text:func_a) file.obj(.text:func_b) file.obj(.text:func_c) file.obj(.text:func_d)
. += 0x100; file.obj(.text:func_e) file.obj(.text:func_f) file.obj(.text:func_g) file.obj(.text:func_h)
*(.text)
}
} > PMEM
...
In
functions in the output section. In this case, the linker will honor the specified position of the dot (.) expression with respect to the functions on either side of the expression. That is, the unordered() operator will allow the preferred function order list to guide the placement of func_a through func_d relative to each other, but none of those functions will be placed after the hole that is created by the dot (.) expression.
Likewise, the unordered() operator allows the preferred function order list to influence the placement of func_e through func_h relative to each other, but none of those functions will be placed before the hole that is created by the dot (.) expression.
4.9.7.2
GROUPs and UNIONs
The unordered() operator can only be applied to an output section. This includes members of a GROUP or
UNION directive.
Example 4-5. Applying unordered() to GROUPs
SECTIONS
{
GROUP
{
.grp1: { file.obj(.grp1:func_a) file.obj(.grp1:func_b) file.obj(.grp1:func_c) file.obj(.grp1:func_d)
} unordered()
.grp2: { file.obj(.grp2:func_e) file.obj(.grp2:func_f) file.obj(.grp2:func_g) file.obj(.grp2:func_h)
}
.text: { *(.text) }
}
} > PMEM
...
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The SECTIONS directive in
applies the unordered() operator to the first member of the
GROUP. The .grp1 output section layout can then be influenced by other placement priority criteria (like the preferred function order list), whereas the .grp2 output section will be laid out as explicitly specified.
The unordered() operator cannot be applied to an entire GROUP or UNION. Attempts to do so will result in a linker command file syntax error and the link will be aborted.
4.9.8 Things to be Aware of
There are some behavioral characteristics and limitations of the program cache layout development flow that you should bear in mind:
• Generation of Path Profiling Data File (.pdat)
When running an application that has been instrumented to collect path-profiling data (using -gen_profile_info compiler option during build), the application will use functions in the run-time-support library to write out information to the path profiling data file (pprofout.pdat in above tutorial). If there is a path profiling data file already in existence when the application starts to run, then any new path profiling data generated will be appended to the existing file.
To prevent combining path profiling data from separate runs of an application, you need to either rename the path profiling data file from the previous run of the application or remove it before running the application again.
• Indirect Calls Not Recognized by Path Profiling Mechanisms
When using available path profiling mechanisms to collect weighted call graph information from the path profiling data, pprof6x does not recognize indirect calls. An indirect call site will not be represented in the CSV output file that is generated by pprof6x.
You can work around this limitation by introducing your own information about indirect call sites into the relevant CSV file(s). If you take this approach, please be sure to follow the format of the callgraph analysis CSV file ("caller", "callee","call frequency").
If you are able to get weighted call graph information from a PC trace into a callgraph analysis CSV, this limitation will no longer apply (as the PC trace can always identify the callee of an indirect call).
• Multiple --preferred_order Options Associated With Single Function
There may be cases in which you might want to input more than one preferred function order command file to the linker during the link of an application. For example, you may have developed or received a separate preferred function order command file for one or more of the object libraries that are used by your application.
In such cases, it is possible that one function may be specified in multiple preferred function order command files. If this happens, the linker will honor only the first instance of the --preferred_order option in which the function is specified.
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Indicating Whether Certain Aliasing Techniques Are Used
4.10 Indicating Whether Certain Aliasing Techniques Are Used
Aliasing occurs when you can access a single object in more than one way, such as when two pointers point to the same object or when a pointer points to a named object. Aliasing can disrupt optimization, because any indirect reference can refer to another object. The compiler analyzes the code to determine where aliasing can and cannot occur, then optimizes as much as possible while preserving the correctness of the program. The compiler behaves conservatively.
The following sections describe some aliasing techniques that may be used in your code. These techniques are valid according to the ISO C standard and are accepted by the C6000 compiler; however, they prevent the optimizer from fully optimizing your code.
4.10.1 Use the --aliased_variables Option When Certain Aliases are Used
The compiler, when invoked with optimization, assumes that if the address of a local variable is passed to a function, the function changes the local variable by writing through the pointer. This makes the local variable's address unavailable for use elsewhere after returning. For example, the called function cannot assign the local variable's address to a global variable or return the local variable's address.
If your code uses aliases in this way and uses optimization, you must use the --aliased_variables option.
For example, suppose your code is similar to the following, in which the address of the local variable x is passed to the function f(), which aliases glob_ptr to that address and returns the address. If this example were to be compiled with optimization, the --aliased_variables option would be needed in order for the function f() to be able to successfully perform its actions.
int *glob_ptr; g()
{ int x = 1; int *p = f(&x);
*p = 5; /* p aliases x */
*glob_ptr = 10; /* glob_ptr aliases x */ h(x);
} int *f(int *arg)
{ glob_ptr = arg; return arg;
}
4.10.2 Use the --no_bad_aliases Option to Indicate That These Techniques Are Not Used
The --no_bad_aliases option informs the compiler that it can make certain assumptions about how aliases are used in your code. These assumptions allow the compiler to improve optimization. The -no_bad_aliases option also specifies that loop-invariant counter increments and decrements are non-zero.
Loop invariant means the value of an expression does not change within the loop.
• The --no_bad_aliases option indicates that your code does not use the aliasing technique described in
. If your code uses that technique, do not use the --no_bad_aliases option. You must
compile with the --aliased_variables option.
Do not use the --aliased_variables option with the --no_bad_aliases option. If you do, the -no_bad_aliases option overrides the --aliased_variables option.
• The --no_bad_aliases option indicates that a pointer to a character type does not alias (point to) an object of another type. That is, the special exception to the general aliasing rule for these types given in Section 3.3 of the ISO specification is ignored. If you have code similar to the following example, do
not use the --no_bad_aliases option:
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{ long l; char *p = (char *) &l; www.ti.com
p[2] = 5;
}
• The --no_bad_aliases option indicates that indirect references on two pointers, P and Q, are not aliases if P and Q are distinct parameters of the same function activated by the same call at run time.
If you have code similar to the following example, do not use the --no_bad_aliases option: g(int j)
{ int a[20]; f(&a, &a) f(&a+42, &a+j)
/* Bad */
/* Also Bad */
} f(int *ptr1, int *ptr2)
{
...
}
• The --no_bad_aliases option indicates that each subscript expression in an array reference A[E1]..[En] evaluates to a nonnegative value that is less than the corresponding declared array bound. Do not use
--no_bad_aliases if you have code similar to the following example: static int ary[20][20]; int g()
{ return f(5, -4); /* -4 is a negative index */ return f(0, 96); /* 96 exceeds 20 as an index */ return f(4, 16); /* This one is OK */
} int f(int I, int j)
{ return ary[i][j];
}
In this example, ary[5][-4], ary[0][96], and ary[4][16] access the same memory location. Only the reference ary[4][16] is acceptable with the --no_bad_aliases option because both of its indices are within the bounds (0..19).
• The --no_bad_aliases option indicates that loop-invariant counter increments and decrements of loop counters are non-zero. Loop invariant means a value of an expression does not change within the loop.
If your code does not contain any of the aliasing techniques described above, you should use the -no_bad_aliases option to improve the optimization of your code. However, you must use discretion with the --no_bad_aliases option; unexpected results may occur if these aliasing techniques appear in your code and the --no_bad_aliases option is used.
4.10.3 Using the --no_bad_aliases Option With the Assembly Optimizer
The --no_bad_aliases option allows the assembly optimizer to assume there are no memory aliases in your linear assembly; i.e., no memory references ever depend on each other. However, the assembly optimizer still recognizes any memory dependencies you point out with the .mdep directive. For more information about the .mdep directive, see
and
.
4.11 Prevent Reordering of Associative Floating-Point Operations
The compiler freely reorders associative floating-point operations. If you do not wish to have the compiler reorder associative floating point operations, use the --fp_not_associative option. Specifying the -fp_not_associative option may decrease performance.
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Use Caution With asm Statements in Optimized Code
4.12 Use Caution With asm Statements in Optimized Code
You must be extremely careful when using asm (inline assembly) statements in optimized code. The compiler rearranges code segments, uses registers freely, and can completely remove variables or expressions. Although the compiler never optimizes out an asm statement (except when it is unreachable), the surrounding environment where the assembly code is inserted can differ significantly from the original C/C++ source code.
It is usually safe to use asm statements to manipulate hardware controls such as interrupt masks, but asm statements that attempt to interface with the C/C++ environment or access C/C++ variables can have unexpected results. After compilation, check the assembly output to make sure your asm statements are correct and maintain the integrity of the program.
4.13 Automatic Inline Expansion (--auto_inline Option)
When optimizing with the --opt_level=3 option (aliased as -O3), the compiler automatically inlines small functions. A command-line option, --auto_inline=size, specifies the size threshold for automatic inlining.
This option controls only the inlining of functions that are not explicitly declared as inline.
When the --auto_inline option is not used, the compiler sets the size limit based on the optimization level and the optimization goal (performance versus code size). If the -auto_inline size parameter is set to 0, automatic inline expansion is disabled. If the --auto_inline size parameter is set to a non-zero integer, the compiler automatically inlines any function smaller than size. (This is a change from previous releases, which inlined functions for which the product of the function size and the number of calls to it was less than size. The new scheme is simpler, but will usually lead to more inlining for a given value of size.)
The compiler measures the size of a function in arbitrary units; however the optimizer information file
(created with the --gen_opt_info=1 or --gen_opt_info=2 option) reports the size of each function in the same units that the --auto_inline option uses. When --auto_inline is used, the compiler does not attempt to prevent inlining that causes excessive growth in compile time or size; use with care.
When --auto_inline option is not used, the decision to inline a function at a particular call-site is based on an algorithm that attempts to optimize benefit and cost. The compiler inlines eligible functions at call-sites until a limit on size or compilation time is reached.
When deciding what to inline, the compiler collects all eligible call-sites in the module being compiled and sorts them by the estimated benefit over cost. Functions declared static inline are ordered first, then leaf functions, then all others eligible. Functions that are too big are not included.
Inlining behavior varies, depending on which compile-time options are specified:
• The code size limit is smaller when compiling for code size rather than performance. The --auto_inline option overrides this size limit.
• At --opt_level=3, the compiler automatically inlines small functions.
Some Functions Cannot Be Inlined
NOTE:
For a call-site to be considered for inlining, it must be legal to inline the function and inlining must not be disabled in some way. See the inlining restrictions in
Optimization Level 3 and Inlining
NOTE:
In order to turn on automatic inlining, you must use the --opt_level=3 option. If you desire the
--opt_level=3 optimizations, but not automatic inlining, use --auto_inline=0 with the -opt_level=3 option.
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Inlining and Code Size
NOTE:
Expanding functions inline increases code size, especially inlining a function that is called in a number of places. Function inlining is optimal for functions that are called only from a small number of places and for small functions. To prevent increases in code size because of inlining, use the --auto_inline=0 option. This option causes the compiler to inline intrinsics only.
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4.14 Using Performance Advice to Optimize Your Code
You can use compiler generated Performance Advice to optimize your code. To get Performance Advice, compile with the following options:
--advice:performance
--advice:performance_file
--advice:performance_dir
Instructs the compiler to emit advice to stdout (default).
Instructs the compiler to emit advice into a file.
Instructs the compiler to emit advice into a file in a specific directory.
If an Advice file is requested, but there is no advice, the advice file will not be created; rather the compiler prints a message to stdout :
"filename.c": advice #27004: No Performance Advice is generated.
Example 4
‑‑6. Output Advice to stdout (default) cl6x -mv6400+ -o2 -k --advice:performance func.c
"func.c", line 10: advice #30006: Loop at line 8 cannot be scheduled efficiently as it contains a function call ("_init"). Try making "_init" an inline function.
"func.c", line 12: advice #30000: Loop at line 8 cannot be scheduled efficiently as it contains a function call ("_calculate"). Try to inline call or consider rewriting loop.
Note that Advice to prevent Software Pipeline Disqualification (such as that presented above) will also be printed in the .asm file. So, func.asm will contain :
;*
;*
;*
;*
;*----------------------------------------------------------------------------*
;* SOFTWARE PIPELINE INFORMATION
;*
;*
Disqualified loop: Loop contains a call
Loop at line 8 cannot be scheduled efficiently as it contains a function call ("_init"). Try making "_init" an inline function.
Disqualified loop: Loop contains non-pipelinable instructions
Disqualified loop: Loop contains a call
Loop at line 8 cannot be scheduled efficiently as it contains a
;*
;* function call ("_calculate"). Try to inline call or consider rewriting loop.
;* Disqualified loop: Loop contains non-pipelinable instructions
;*----------------------------------------------------------------------------*
Example 4
‑‑7. Output Advice to a file filename.advice
92 cl6x -mv6400+ --advice:performance --advice:performance_file=filename.advice func.c
;******************************************************************************
;* TMS320C6x C/C++ Codegen Unix v7.5.0P12047 (a0322878 - Feb 16 2012) *
;* Date/Time created: Thu Feb 16 10:26:02 2012
;*
*
*
;* *
;* This file contains Performance Advice generated by the compiler under the *
;* --advice:performance option. Additional information on the specific piece *
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Example 4
‑‑7. Output Advice to a file filename.advice (continued)
;* of advice can be found at:
;*
;* http://processors.wiki.ti.com/index.php/Compiler/diagnostic_messages/C6000 *
;* *
*
*
;* or by searching for `Advice #advice_id`.
;*
*
;* Warning: This file is auto generated by the compiler and can be
;* overwritten during the next compile.
;*
;******************************************************************************
*
*
*
*
;* User Options: --silicon_version=6400+
"func.c": advice #27000: Detecting compilation without optimization. Use optimization option -o2 or higher.
Example 4
‑‑8. Output advice to a specific file "myfile.adv" in directory "mydir"
You can do this by using the --advice:performance_file and --advice:performance_dir option : cl6x -mv6400+ -o2 -k --advice:performance_file=myfile.adv --advice:performance_dir=mydir basicloop.c
Or by specifying the full path name to the --advice:performance_file option : cl6x -mv6400+ -o2 -k --advice:performance_file=mydir/myfile.adv basicloop.c
If --advice_dir option and full pathname are specified together, --advice:performance_dir option is ignored, and the advice is generated in the full pathname advice file. Also, note that directory "mydir" must already exist for an advice file to be created in there.
4.14.1 Advice #27000
advice #27000: Detecting compilation without optimization. Use optimization option -o2 or higher.
Your compilation is being done without any optimization options (-o0 and above). This prevents the compiler from using its most powerful optimization techniques, since the -o (--opt_level) options are the foundations for most other optimizations. You could get substantially better performance using -o2 (or above) optimization. For C6000, optimization option -o2 is required for the software pipelining loop optimization, which is crucial to getting good performance.
The C/C++ compiler is able to perform various optimizations, but you need to specify optimization options on the command line so that these optimizations are performed. The easiest way to invoke optimization is to specify the --opt_level=n option on the compiler command line. You can use -On to alias the --opt_level option. The n denotes the level of optimization (0, 1, 2, and 3), which controls the type and degree of optimization. See "Invoking Optimization" in
for more information on Optimization Options.
4.14.2 Advice #27001 Increase Optimization Level
advice #27001: Detecting compilation with low optimization level.
Use optimization option -o2 or higher.
Your compilation uses low-level optimization options (-o1 and below), which prevents the compiler from using its most powerful optimization techniques.
The C/C++ compiler is able to perform various optimizations, but you can control the level of these optimizations. High-level optimizations are performed in the optimizer and low-level, target-specific optimizations occur in the code generator. You must use high-level optimizations to achieve optimal code.
You can invoke optimization by specifying the --opt_level=n option on the compiler command line.
See "Invoking Optimization" in
for more information on Optimization Options. Also see information for Advice #27000 in
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4.14.3 Advice #27002 Do not turn off software pipelining
advice #27002: Detecting compilation with "-mu" which turns off software pipelining. To optimize, turn off this option.
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Your compilation is being done using -mu, which turns off software-pipelining. Software-pipelining is a key optimization for achieving good performance. This Advice is issued to alert you to NOT use compiler option -mu. -mu is a good option for debugging, but it is recommended that this option not be used for production code because of the negative performance implications.
In general, to achieve maximal performance, avoid using the following in production code :
• -g: Compiling with debug information no longer affects the ability to optimize code. However, high levels of optimization do make it more difficult to debug code due to code restructuring and other transformations. If you are still at the debugging stage, you may want to use a lower level of optimization. For production code, you can use a high level of optimization with or without disabling the inclusion of debug information.
• -ss: Interlist source code into assembly file. As with -g, this option can negatively impact performance.
• -mu: Turns off software-pipelining, which is a key optimization for achieving good performance. This is a good option for debugging, but is not recommended for use in production code due to negative performance implications.
4.14.4 Advice #27003 Avoid compiling with debug options
advice #27003: Detecting compilation with debug option "-g", which hinders optimization. To optimize, remove -g or compile with --optimize_with_debug_option.
This advice was provided in earlier versions in which the inclusion of debug information impacted the ability to optimize code. Debug information no longer impacts optimization, and the --optimize_with_debug option has been deprecated. Also see Advice #27002 in
.
4.14.5 Advice #27004 No Performance Advice generated
advice #27004: No Performance Advice is generated.
The compiler detects that your compilation is being done using --advice:performance option, but the compiler has no Advice to report. This Advice is issued to alert you to the fact that no Advice is being emitted, and an Advice file will not be created (if one was requested).
4.14.6 Advice #30000 Prevent Loop Disqualification due to call
advice #30000: Loop at line 10 cannot be scheduled efficiently, as it contains a function call ("function_name").
Try to inline call or consider rewriting loop.
The compiler attempts to perform the software pipeline loop optimization at optimization level --opt_level=3
(or -O3). If there is a call in the loop, the compiler will attempt to completely inline the called function, but sometimes this is not possible. If the compiler cannot inline the called function, software pipelining cannot be performed. This can severely reduce the performance of the loop.
In the test case below, the call to the function "func2" prevents software pipelining. Inlining function "func2" or rewriting the loop to avoid a function call can avoid pipeline disqualification. If the loop pipelines successfully you may see performance improvement.
void func1(int *p, int *q, int n)
{ unsigned int i; for (i = 0; i < n; i++)
{ int t = func2(i); p[i] = q[i] + t;
}
}
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4.14.7 Advice #30001 Prevent Loop Disqualification due to rts-call
advice #30001: Loop at line 18 cannot be scheduled efficiently, as it contains conversion from "type-a" to "type-b".
Try to use "suggested" type.
The compiler can insert calls to special functions in the run-time support library (RTS) to support operations that are not natively supported by the ISA. For instance, while C6000 floating-point ISAs support instructions to convert between floating-point and signed integer values, they don't support conversion between floating-point and unsigned integer values. If you use unsigned variables in floating point expressions, the compiler will generate a call to an RTS routine to carry out this function. Such a call will disable software pipelining.
You can change the unsigned variables in your code to signed variables and prevent this from happening.
The compiler will then be able to use the native hardware instead of adding the special function call, so you may get better performance.
4.14.8 Advice #30002 Prevent Loop Disqualification due to asm statement
advice #30002: Loop at line 8 cannot be scheduled efficiently, as it contains an asm() statement. Try to replace the asm() statement with C or intrinsic statement.
An asm statement inserted in a C code loop will disqualify the loop for software pipelining. Softwarepipelining is a key optimization for achieving good performance. You may see reduced performance without software pipelining.
Replace the asm() statement with native C, or an intrinsic function call to prevent this from happening.
4.14.9 Advice #30003 Prevent Loop Disqualification due to complex condition
advice #30003: Loop at line 8 cannot be scheduled efficiently, as it contains complex conditional expression. Try to simplify condition.
Your code contains a complex conditional expression, possibly a large "if" clause, within a loop, which is preventing optimization. The C6000 compiler will optimize small “if” statements (“if” statements with “if” and “else” blocks that are short or empty). The compiler will not optimize large "if" statements, and such large if statements within the loop body will disqualify the loop for software pipelining. Software-pipelining is a key optimization; you may see reduced performance without it.
In the examples below, Example 1 will pipeline, but Example 2 won't :
Example 1: for (i=0; i < N; i++)
{ if (!flag)
//statements
} else x[i] = y[i];
}
}
{
{
Example 2: for (i = 0; i < n; i++)
{ if (!flag)
//statements
{
} else { if (flag == 1) x[i] = y[i];
}
}
Example 1 will have significantly better performance than Example 2 because it pipelines successfully. But
Example 2 can be pipelined if the code is modified to eliminate the nested "if" :
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for (i = 0; i < n; i++)
{ if (!flag)
//statements
{
} else { p = (flag == 1); x[i] = !p * x[i] + p * y[i] ;
}
} www.ti.com
4.14.10 Advice #30004 Prevent Loop Disqualification due to switch statement
advice #30004: Loop at line 257 cannot be scheduled efficiently, as it contains a switch statement. Try to rewrite loop.
There is a switch statement within the loop. A switch statement in a loop will disqualify the loop for software pipelining. Software-pipelining is a key optimization; you may see reduced performance without it.
Try and rewrite the loop without a switch statement.
4.14.11 Advice #30005 Prevent Loop Disqualification due to arithmetic operation
advice #30005: Loop at line 5 cannot be scheduled efficiently, as it contains a "division" operation. Rewrite using simpler operations if possible.
The compiler can insert calls to special functions in the run-time support library (RTS) to support operations that are not natively supported by the ISA. For example, the compiler calls __c6xabi_divi() function to perform 32-bit integer divide operation. Such functions are called compiler helper functions, and result in a function call within the loop body. In the example below, the compiler will accomplish the division operation by calling the compiler helper function "_divi" : void func(float *p, float n)
{ int i; for (i = 1; i < 1000; i++) { p[i] /= n;
}
}
However if we modify this loop, like below, the loop pipelines : void func_adjusted(float *p, float n)
{ int i; float inv = 1/n; for (i = 1; i < 1000; i++) p[i] *= inv;
}
{
}
4.14.12 Advice #30006 Prevent Loop Disqualification due to call(2)
advice #30006: Loop at line 22 cannot be scheduled efficiently, as it contains a function call ("function_name"). Try making "function_name" an inline function.
For improved performance, at optimization levels --opt_level=2 (-O2) and --opt_level=3 (-O3), the compiler attempts to software pipeline your loops. Sometimes the compiler may not be able to inline a function call that is in a loop. Because the compiler could not inline the function call, the loop could not be software pipelined, and the loop could not be efficiently scheduled.
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For example, in the test case below, call to function "func2" prevents software pipelining: void func1(int *p, int *q, int n)
{ unsigned int i;
{ for (i = 0; i < n; i++) int t = func2(i);
; other operations
}
} int function func2() { . . . }
However if function func2 is inlined, it saves the overhead of a function call. The compiler is free to optimize the function in context with surrounding code. Automatic inlining is controlled by the "inline" keyword; use it to allow inlining of specific functions : inline int function func2() { . . . }
Also see #Advice 30000 in
4.14.13 Advice #30007 Prevent Loop Disqualification due to rts-call(2)
advice #30007: Attempting to use floating-point operation "__mpyd" on fixed-point device, at line 5 (there may be other instances of this). Such calls reduce loop performance; use fixed point operation if possible.
The compiler inserts calls to special functions in the run-time support library (RTS) to support operations that are not natively supported by the instruction set architecture (ISA). For example, C6000 fixed point
ISAs do not support floating-point instructions and the compiler will generate a call to an RTS routine to carry out the floating point operation. In the test case below, the floating-point multiplication is unavailable for a fixed-point device: void func(float *p, float *q, int n)
{ unsigned int i; for (i = 1; i < n; i++)
{ p[i] = (q[i] * 12.4) / p[i - 1];
}
}
If compiled for C6400+ (compiler option -mv6400+) the compiler will use an RTS call to carry out the operation. Such a call will disable software pipelining. You can rewrite the operation, or use a fixed point operation to prevent this.
Also see Advice #30001 in
4.14.14 Advice #30008 Improve Loop; Qualify with restrict
advice #30008: Consider adding the restrict qualifier to the definition of inp1, inp2 if they don't access the same memory location.
To help the compiler determine memory dependencies, you can qualify a pointer, reference, or array with the restrict keyword. The restrict keyword is a type qualifier that can be applied to pointers, references, and arrays. Its use represents a guarantee by you, the programmer, that within the scope of the pointer declaration the object pointed to can be accessed only by that pointer. Any violation of this guarantee renders the program undefined.
To see more information on using restrict, refer to
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Using Performance Advice to Optimize Your Code
4.14.15 Advice #30009 Improve Loop; Add MUST_ITERATE pragma
advice #30009: If you know that this loop will always execute at a multiple of <2> and at least <2> times, try adding
"#pragma MUST_ITERATE(2, ,2)" just before the loop.
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The C6000 architecture is partitioned into two nearly symmetric halves. The resource breakdown displayed in the software pipelining information in the asm file, is computed after the compiler has partitioned instructions to either the A-side or the B-side. If the resources are imbalanced (i.e.; some resources on one side are used more than resources on the other) software pipelining is resource-bound, and the loop cannot be efficiently scheduled. If the compiler has information about the trip-count for the loop, it can unroll the loop to balance resource usage, and get better pipelining. You can give loop tripcount information to the compiler using the "MUST_ITERATE" pragma.
To see more information on using the MUST_ITERATE pragma, refer to
4.14.16 Advice #30010 Improve Loop; Add MUST_ITERATE pragma(2)
advice #30010: If you know that this loop will always execute at least
<2> times, try adding "#pragma MUST_ITERATE(2)" just before the loop.
See Advice #30009 at
4.14.17 Advice #30011 Improve Loop; Add _nasssert()
advice #30011: Consider adding assertions to indicate n-byte alignment of variables input1, input2, output if they are actually n-byte aligned: _nassert((int)(input1) % 8 == 0).
Most loops have memory access instructions. The compiler attempts to use wider load instructions, and aligned memory accesses instead of non-aligned memory accesses to reduce/balance out resources used for the memory access instructions. One of the ways to let the compiler know that it is safe to use "wider" loads is to use the keyword "_nassert".
To find out more on using the _nassert keyword, see
4.15 Using the Interlist Feature With Optimization
You control the output of the interlist feature when compiling with optimization (the --opt_level=n or -On option) with the --optimizer_interlist and --c_src_interlist options.
• The --optimizer_interlist option interlists compiler comments with assembly source statements.
• The --c_src_interlist and --optimizer_interlist options together interlist the compiler comments and the original C/C++ source with the assembly code.
When you use the --optimizer_interlist option with optimization, the interlist feature does not run as a separate pass. Instead, the compiler inserts comments into the code, indicating how the compiler has rearranged and optimized the code. These comments appear in the assembly language file as comments starting with ;**. The C/C++ source code is not interlisted, unless you use the --c_src_interlist option also.
The interlist feature can affect optimized code because it might prevent some optimization from crossing
C/C++ statement boundaries. Optimization makes normal source interlisting impractical, because the compiler extensively rearranges your program. Therefore, when you use the --optimizer_interlist option, the compiler writes reconstructed C/C++ statements.
shows a function that has been compiled with optimization (--opt_level=2) and the -optimizer_interlist option. The assembly file contains compiler comments interlisted with assembly code.
Impact on Performance and Code Size
NOTE:
The --c_src_interlist option can have a negative effect on performance and code size.
When you use the --c_src_interlist and --optimizer_interlist options with optimization, the compiler inserts its comments and the interlist feature runs before the assembler, merging the original C/C++ source into the assembly file.
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Using the Interlist Feature With Optimization
shows the function from
compiled with the optimization (--opt_level=2) and the
--c_src_interlist and --optimizer_interlist options. The assembly file contains compiler comments and C source interlisted with assembly code.
Example 4
‑‑9. The Function From
Compiled With the -O2 and --optimizer_interlist Options
_main:
;** 5
;** 6
.line
-----------------------
-----------------------
STW
3
.D2
printf("Hello, world\n"); return 0;
B3,*SP--(12)
||
||
RL0:
.line
B
NOP
MVKL
MVKH
MVKL
STW
.S1
.S1
.S1
.S2
.D2
MVKH .S2
; CALL OCCURS
_printf
2
SL1+0,A0
SL1+0,A0
RL0,B3
A0,*+SP(4)
RL0,B3
.line
4
ZERO
5
LDW
.L1
.D2
A4
NOP
B
NOP
.S2
; BRANCH OCCURS
*++SP(12),B3
4
B3
5
Example 4
‑‑10. The Function From
Compiled with the --opt_level=2, --optimizer_interlist, and
--c_src_interlist Options
_main:
;** 5
;** 6
-----------------------
----------------------printf("Hello, world\n"); return 0;
STW .D2
B3,*SP--(12)
;------------------------------------------------------------------------------
; 5 | printf("Hello, world\n");
;------------------------------------------------------------------------------
B
NOP
.S1
_printf
2
||
MVKL
MVKH
MVKL
STW
.S1
.S1
.S2
.D2
SL1+0,A0
SL1+0,A0
RL0,B3
A0,*+SP(4)
RL0,B3 ||
RL0:
MVKH .S2
; CALL OCCURS
;------------------------------------------------------------------------------
; 6 | return 0;
;------------------------------------------------------------------------------
ZERO .L1
A4
LDW
NOP
.D2
*++SP(12),B3
4
B
NOP
.S2
; BRANCH OCCURS
B3
5
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Debugging and Profiling Optimized Code
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4.16 Debugging and Profiling Optimized Code
Generating symbolic debugging information no longer affects the ability to optimize code. The same executable code is generated regardless of whether generation of debug information is turned on or off.
For this reason, debug information is now generated by default. You do not need to specify the -g option in order to debug your application.
If you do not specify the -g option and allow the default generation of debug information to be used, the default level of optimization is used unless you specify some other optimization level.
The --symdebug:dwarf option no longer disables optimization, because generation of debug information no longer impacts optimization.
If you specify the -g option explicitly but do not specify an optimization level, no optimization is performed.
This is because while generating debug information does not affect the ability to optimize code, optimizing code does make it more difficult to debug code. At higher levels of optimization, the compiler's extensive rearrangement of code and the many-to-many allocation of variables to registers often make it difficult to correlate source code with object code for debugging purposes. It is recommended that you perform debugging using the lowest level of optimization possible.
If you specify an --opt_level (aliased as -O) option, that optimization level is used no matter what type of debugging information you enabled.
The optimization level used if you do not specify the level on the command line is affected by whether or not the command line includes the -g option and the --opt_level option as shown in the following table:
Table 4-6. Interaction Between Debugging and Optimization Options
Optimization no --opt_level
--opt_level
--opt_level=n no -g
--opt_level=off
--opt_level=2 optimized as specified
-g
--opt_level=off
--opt_level=2 optimized as specified
Debug information increases the size of object files, but it does not affect the size of code or data on the target. If object file size is a concern and debugging is not needed, use --symdebug:none to disable the generation of debug information.
If you are having trouble debugging loops in your code, you can use the --disable_software_pipelining option to turn off software pipelining. See
for more information.
4.16.1 Profiling Optimized Code
To profile optimized code, use optimization (--opt_level=0 through --opt_level=3).
If you have a breakpoint-based profiler, use the --profile:breakpt option with the --opt_level option. The -profile:breakpt option disables optimizations that would cause incorrect behavior when using a breakpointbased profiler.
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Controlling Code Size Versus Speed
4.17 Controlling Code Size Versus Speed
The latest mechanism for controlling the goal of optimizations in the compiler is represented by the -opt_for_speed=num option. The num denotes the level of optimization (0-5), which controls the type and degree of code size or code speed optimization:
• --opt_for_speed=0
Enables optimizations geared towards improving the code size with a high risk of worsening or impacting performance.
• --opt_for_speed=1
Enables optimizations geared towards improving the code size with a medium risk of worsening or impacting performance.
• --opt_for_speed=2
Enables optimizations geared towards improving the code size with a low risk of worsening or impacting performance.
• --opt_for_speed=3
Enables optimizations geared towards improving the code performance/speed with a low risk of worsening or impacting code size.
• --opt_for_speed=4
Enables optimizations geared towards improving the code performance/speed with a medium risk of worsening or impacting code size.
• --opt_for_speed=5
Enables optimizations geared towards improving the code performance/speed with a high risk of worsening or impacting code size.
If you specify the --opt_for_speed option without a parameter, the default setting is --opt_for_speed=4. If you do not specify the --opt_for_speed option, the default setting is 4
The initial mechanism for controlling code space, the --opt_for_space option, has the following equivalences with the --opt_for_speed option:
--opt_for_space
none
=0
=1
=2
=3
--opt_for_speed
=4
=3
=2
=1
=0
4.18 What Kind of Optimization Is Being Performed?
The TMS320C6000 C/C++ compiler uses a variety of optimization techniques to improve the execution speed of your C/C++ programs and to reduce their size.
Following are some of the optimizations performed by the compiler:
Optimization
Cost-based register allocation
Alias disambiguation
Branch optimizations and control-flow simplification
Data flow optimizations
• Copy propagation
• Common subexpression elimination
• Redundant assignment elimination
Expression simplification
Inline expansion of functions
See
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What Kind of Optimization Is Being Performed?
Optimization
Function Symbol Aliasing
Induction variable optimizations and strength reduction
Loop-invariant code motion
Loop rotation
Instruction scheduling
C6000-Specific Optimization
Register variables
Register tracking/targeting
Software pipelining
See
See
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4.18.1 Cost-Based Register Allocation
The compiler, when optimization is enabled, allocates registers to user variables and compiler temporary values according to their type, use, and frequency. Variables used within loops are weighted to have priority over others, and those variables whose uses do not overlap can be allocated to the same register.
Induction variable elimination and loop test replacement allow the compiler to recognize the loop as a simple counting loop and software pipeline, unroll or eliminate the loop. Strength reduction turns the array references into efficient pointer references with autoincrements.
4.18.2 Alias Disambiguation
C and C++ programs generally use many pointer variables. Frequently, compilers are unable to determine whether or not two or more I values (lowercase L: symbols, pointer references, or structure references) refer to the same memory location. This aliasing of memory locations often prevents the compiler from retaining values in registers because it cannot be sure that the register and memory continue to hold the same values over time.
Alias disambiguation is a technique that determines when two pointer expressions cannot point to the same location, allowing the compiler to freely optimize such expressions.
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What Kind of Optimization Is Being Performed?
4.18.3 Branch Optimizations and Control-Flow Simplification
The compiler analyzes the branching behavior of a program and rearranges the linear sequences of operations (basic blocks) to remove branches or redundant conditions. Unreachable code is deleted, branches to branches are bypassed, and conditional branches over unconditional branches are simplified to a single conditional branch.
When the value of a condition is determined at compile time (through copy propagation or other data flow analysis), the compiler can delete a conditional branch. Switch case lists are analyzed in the same way as conditional branches and are sometimes eliminated entirely. Some simple control flow constructs are reduced to conditional instructions, totally eliminating the need for branches.
4.18.4 Data Flow Optimizations
Collectively, the following data flow optimizations replace expressions with less costly ones, detect and remove unnecessary assignments, and avoid operations that produce values that are already computed.
The compiler with optimization enabled performs these data flow optimizations both locally (within basic blocks) and globally (across entire functions).
• Copy propagation. Following an assignment to a variable, the compiler replaces references to the variable with its value. The value can be another variable, a constant, or a common subexpression.
This can result in increased opportunities for constant folding, common subexpression elimination, or even total elimination of the variable.
• Common subexpression elimination. When two or more expressions produce the same value, the compiler computes the value once, saves it, and reuses it.
• Redundant assignment elimination. Often, copy propagation and common subexpression elimination optimizations result in unnecessary assignments to variables (variables with no subsequent reference before another assignment or before the end of the function). The compiler removes these dead assignments.
4.18.5 Expression Simplification
For optimal evaluation, the compiler simplifies expressions into equivalent forms, requiring fewer instructions or registers. Operations between constants are folded into single constants. For example, a =
(b + 4) - (c + 1) becomes a = b - c + 3.
4.18.6 Inline Expansion of Functions
The compiler replaces calls to small functions with inline code, saving the overhead associated with a function call as well as providing increased opportunities to apply other optimizations.
4.18.7 Function Symbol Aliasing
The compiler recognizes a function whose definition contains only a call to another function. If the two functions have the same signature (same return value and same number of parameters with the same type, in the same order), then the compiler can make the calling function an alias of the called function.
For example, consider the following: int bbb(int arg1, char *arg2); int aaa(int n, char *str)
{ return bbb(n, str);
}
For this example, the compiler makes aaa an alias of bbb, so that at link time all calls to function aaa should be redirected to bbb. If the linker can successfully redirect all references to aaa, then the body of function aaa can be removed and the symbol aaa is defined at the same address as bbb.
For information about using the GCC function attribute syntax to declare function aliases, see
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4.18.8 Induction Variables and Strength Reduction
Induction variables are variables whose value within a loop is directly related to the number of executions of the loop. Array indices and control variables for loops are often induction variables.
Strength reduction is the process of replacing inefficient expressions involving induction variables with more efficient expressions. For example, code that indexes into a sequence of array elements is replaced with code that increments a pointer through the array.
Induction variable analysis and strength reduction together often remove all references to your loopcontrol variable, allowing its elimination.
4.18.9 Loop-Invariant Code Motion
This optimization identifies expressions within loops that always compute to the same value. The computation is moved in front of the loop, and each occurrence of the expression in the loop is replaced by a reference to the precomputed value.
4.18.10 Loop Rotation
The compiler evaluates loop conditionals at the bottom of loops, saving an extra branch out of the loop. In many cases, the initial entry conditional check and the branch are optimized out.
4.18.11 Instruction Scheduling
The compiler performs instruction scheduling, which is the rearranging of machine instructions in such a way that improves performance while maintaining the semantics of the original order. Instruction scheduling is used to improve instruction parallelism and hide pipeline latencies. It can also be used to reduce code size.
4.18.12 Register Variables
The compiler helps maximize the use of registers for storing local variables, parameters, and temporary values. Accessing variables stored in registers is more efficient than accessing variables in memory.
Register variables are particularly effective for pointers.
4.18.13 Register Tracking/Targeting
The compiler tracks the contents of registers to avoid reloading values if they are used again soon.
Variables, constants, and structure references such as (a.b) are tracked through straight-line code.
Register targeting also computes expressions directly into specific registers when required, as in the case of assigning to register variables or returning values from functions.
4.18.14 Software Pipelining
Software pipelining is a technique use to schedule from a loop so that multiple iterations of a loop execute in parallel. See
for more information.
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Using the Assembly Optimizer
The assembly optimizer allows you to write assembly code without being concerned with the pipeline structure of the C6000 or assigning registers. It accepts linear assembly code, which is assembly code that may have had register-allocation performed and is unscheduled. The assembly optimizer assigns registers and uses loop optimizations to turn linear assembly into highly parallel assembly.
Topic
...........................................................................................................................
Page
5.1
Code Development Flow to Increase Performance
................................................
5.2
About the Assembly Optimizer
...........................................................................
5.3
What You Need to Know to Write Linear Assembly
...............................................
5.4
Assembly Optimizer Directives
..........................................................................
5.5
Avoiding Memory Bank Conflicts With the Assembly Optimizer
.............................
5.6
Memory Alias Disambiguation
............................................................................
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Code Development Flow to Increase Performance
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5.1
Code Development Flow to Increase Performance
You can achieve the best performance from your C6000 code if you follow this flow when you are writing and debugging your code:
Phase 1:
Develop C/C++ code
Write C/C++ code
Compile
Profile
Phase 2:
Refine C/C++ code
Efficient enough?
No
Refine C/C++ code
Yes
Compile
Profile
Complete
Phase 3:
Write linear assembly
Efficient enough?
Yes
No
Yes
More C/C++ optimizations?
No
Write/refine linear assembly
Assembly optimize
Profile
No
Efficient enough?
Yes
Complete
Complete
There are three phases of code development for the C6000:
•
Phase 1: write in C
You can develop your C/C++ code for phase 1 without any knowledge of the C6000. Compile with the
--opt_level=3 option and without any --debug option. Identify any inefficient areas in your C/C++ code.
See
for more information about debugging and profiling optimized code. To improve the performance of your code, proceed to phase 2.
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About the Assembly Optimizer
•
Phase 2: refine your C/C++ code
In phase 2, use the intrinsics and compiler options that are described in this book to improve your
C/C++ code. Check the performance of your altered code. Refer to the TMS320C6000 Programmer's
Guide for hints on refining C/C++ code. If your code is still not as efficient as you would like it to be, proceed to phase 3.
•
Phase 3: write linear assembly
In this phase, you extract the time-critical areas from your C/C++ code and rewrite the code in linear assembly. You can use the assembly optimizer to optimize this code. When you are writing your first pass of linear assembly, you should not be concerned with the pipeline structure or with assigning registers. Later, when you are refining your linear assembly code, you might want to add more details to your code, such as partitioning registers.
Improving performance in this stage takes more time than in phase 2, so try to refine your code as much as possible before using phase 3. Then, you should have smaller sections of code to work on in this phase.
5.2
About the Assembly Optimizer
If you are not satisfied with the performance of your C/C++ code after you have used all of the C/C++ optimizations that are available, you can use the assembly optimizer to make it easier to write assembly code for the C6000.
The assembly optimizer performs several tasks including the following:
• Optionally, partitions instructions and/or registers
• Schedules instructions to maximize performance using the instruction-level parallelism of the C6000
• Ensures that the instructions conform to the C6000 latency requirements
• Optionally, allocates registers for your source code
Like the C/C++ compiler, the assembly optimizer performs software pipelining. Software pipelining is a technique used to schedule instructions from a loop so that multiple iterations of the loop execute in parallel. The code generation tools attempt to software pipeline your code with inputs from you and with information that it gathers from your program. For more information, see
To invoke the assembly optimizer, use the compiler program (cl6x). The assembly optimizer is automatically invoked by the compiler program if one of your input files has a .sa extension. You can specify C/C++ source files along with your linear assembly files. For more information about the compiler program, see
.
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5.3
What You Need to Know to Write Linear Assembly
By using the C6000 profiling tools, you can identify the time-critical sections of your code that need to be rewritten as linear assembly. The source code that you write for the assembly optimizer is similar to assembly source code. However, linear assembly code does not need to be partitioned, scheduled, or register allocated. The intention is for you to let the assembly optimizer determine this information for you.
When you are writing linear assembly code, you need to know about these items:
•
Assembly optimizer directives
Your linear assembly file can be a combination of linear assembly code segments and regular assembly source. Use the assembly optimizer directives to differentiate the assembly optimizer code from the regular assembly code and to provide the assembly optimizer with additional information about your code. The assembly optimizer directives are described in
•
Options that affect what the assembly optimizer does
The compiler options in
affect the behavior of the assembly optimizer.
Option
--ap_extension
--ap_file
--disable_software_pipelining
--debug_software_pipeline
--interrupt_threshold=n
--keep_asm
--no_bad_aliases
--opt_for_space=n
--opt_level=n
--quiet
--silicon_version=n
--skip_assembler
--speculate_loads=n
Table 5-1. Options That Affect the Assembly Optimizer
Effect See
Changes the default extension for assembly optimizer source files
Changes how assembly optimizer source files are identified
Turns off software pipelining
Generates verbose software pipelining information
Specifies an interrupt threshold value
Keeps the assembly language (.asm) file
Presumes no memory aliasing
Controls code size on four levels (n=0, 1, 2, or 3)
Increases level of optimization (n=0, 1, 2, or 3)
Suppresses progress messages
Select target version
Compiles or assembly optimizes only (does not assemble)
Allows speculative execution of loads with bounded address ranges
•
TMS320C6000 instructions
When you are writing your linear assembly, your code does not need to indicate the following:
– Pipeline latency
– Register usage
– Which unit is being used
As with other code generation tools, you might need to modify your linear assembly code until you are satisfied with its performance. When you do this, you will probably want to add more detail to your linear assembly. For example, you might want to partition or assign some registers.
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NOTE:
The assembly optimizer assumes that the instructions in the input file are placed in the logical order in which you would like them to occur (that is, linear assembly code). Parallel instructions are illegal.
If the compiler cannot make your instructions linear (non-parallel), it produces an error message. The compiler assumes instructions occur in the order the instructions appear in the file. Scheduled code is illegal (even non-parallel scheduled code). Scheduled code may not be detected by the compiler but the resulting output may not be what you intended.
•
Linear assembly source statement syntax
The linear assembly source programs consist of source statements that can contain assembly optimizer directives, assembly language instructions, and comments. See
for more information on the elements of a source statement.
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What You Need to Know to Write Linear Assembly
•
Specifying registers or register sides
Registers can be assigned explicitly to user symbols. Alternatively, symbols can be assigned to the Aside or B-side leaving the compiler to do the actual register allocation. See
for information on specifying registers.
•
Specifying the functional unit
The functional unit specifier is optional in linear assembly code. Data path information is respected; unit information is ignored.
•
Source comments
The assembly optimizer attaches the comments on instructions from the input linear assembly to the output file. It attaches the 2-tuple <x, y> to the comments to specify which iteration and cycle of the loop an instruction is on in the software pipeline. The zero-based number x represents the iteration the instruction is on during the first execution of the kernel. The zero-based number y represents the cycle the instruction is scheduled on within a single iteration of the loop. See
of the use of source comments and the resulting assembly optimizer output.
5.3.1 Linear Assembly Source Statement Format
A source statement can contain five ordered fields (label, mnemonic, unit specifier, operand list, and comment). The general syntax for source statements is as follows:
label[:]
[ register ]
mnemonic unit specifier operand list comment
Labels are optional for all assembly language instructions and for most (but not all) assembly optimizer directives. When used, a label must begin in column 1 of a source statement. A label can be followed by a colon.
Square brackets ([ ]) enclose conditional instructions. The machine-instruction mnemonic is executed based on the value of the register within the brackets; valid register names are A0, A1, A2, B0, B1, B2, or symbolic.
The mnemonic is a machine-instruction (such as ADDK, MVKH, B) or assembly optimizer directive (such as .proc, .trip)
The optional unit specifier enables you to specify the functional unit operand. Only the specified unit side is used; other specifications are ignored. The preferred method is specifying register sides.
The operand list is not required for all instructions or directives. The operands can be symbols, constants, or expressions and must be separated by commas.
Comments are optional. Comments that begin in column 1 must begin with a semicolon or an asterisk; comments that begin in any other column must begin with a semicolon.
The C6000 assembly optimizer reads up to 200 characters per line. Any characters beyond 200 are truncated. Keep the operational part of your source statements (that is, everything other than comments) less than 200 characters in length for correct assembly. Your comments can extend beyond the character limit, but the truncated portion is not included in the .asm file.
Follow these guidelines in writing linear assembly code:
• All statements must begin with a label, a blank, an asterisk, or a semicolon.
• Labels are optional; if used, they must begin in column 1.
• One or more blanks must separate each field. Tab characters are interpreted as blanks. You must separate the operand list from the preceding field with a blank.
• Comments are optional. Comments that begin in column 1 can begin with an asterisk or a semicolon (* or ;) but comments that begin in any other column must begin with a semicolon.
• If you set up a conditional instruction, the register must be surrounded by square brackets.
• A mnemonic cannot begin in column 1 or it is interpreted as a label.
Refer to the TMS320C6000 Assembly Language Tools User's Guide for information on the syntax of
C6000 instructions, including conditional instructions, labels, and operands.
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5.3.2 Register Specification for Linear Assembly
There are only two cross paths in the C6000. This limits the C6000 to one source read from each data path's opposite register file per cycle. The compiler must select a side for each instruction; this is called partitioning.
It is recommended that you do not initially partition the linear assembly source code by hand. This allows the compiler more freedom to partition and optimize your code. If the compiler does not find an optimal partition in a software pipelined loop, then you can partition enough instructions by hand to force optimal partitioning by partitioning registers.
The assembly optimizer chooses a register for you such that its use agrees with the functional units chosen for the instructions that operate on the value.
Registers can be directly partitioned through two directives. The .rega directive is used to constrain a symbolic name to A-side registers. The .regb directive is used to constrain a symbolic name to B-side registers. See
for further details on these directives. The .reg directive allows you to use descriptive names for values that are stored in registers. See
for further details and examples of the .reg directive.
is a hand-coded linear assembly program that computes a dot product; compare to
Example 5-2 , which illustrates C code.
Example 5-1. Linear Assembly Code for Computing a Dot Product
_dotp: .cproc a_0, b_0
.rega
.regb
.reg
.reg
a_4, tmp0, sum0, prod1, prod2 b_4, tmp1, sum1, prod3, prod4 cnt, sum val0, val1
ADD
ADD
4, a_0, a_4
4, b_0, b_4
MVK 100, cnt
ZERO sum0
ZERO sum1 loop: .trip
25
LDW
LDW
MPY
MPYH
ADD
ADD
*a_0++[2], val0
*b_0++[2], val1 val0, val1, prod1 val0, val1, prod2
; load a[0-1]
; load b[0-1]
; a[0] * b[0]
; a[1] * b[1] prod1, prod2, tmp0 ; sum0 += (a[0]*b[0]) + tmp0, sum0, sum0 ; (a[1]*b[1])
LDW
LDW
MPY
MPYH
ADD
ADD
[cnt] SUB
[cnt] B
ADD loop
.return sum
.endproc
*a_4++[2], val0
*b_4++[2], val1 val0, val1, prod3 val0, val1, prod4 cnt, 4, cnt sum0, sum1, sum
; load a[2-3]
; load b[2-3]
; a[2] * b[2]
; a[3] * b[3] prod3, prod4, tmp1 ; sum1 =+ (a[2]*b[2]) + tmp1, sum1, sum1 ; (a[3]*b[3])
; cnt -= 4
; if (cnt!=0) goto loop
; compute final result
is refined C code for computing a dot product.
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Example 5-2. C Code for Computing a Dot Product
int dotp(short a[], shortb[])
{ int sum0 = 0; int sum1 = 0; int sum, I; for (I = 0; I < 100/4; I +=4)
{ sum0 += a[i] * b[i]; sum0 += a[i+1] * b[i+1]; sum1 += a[i+2] * b[i+2]; sum1 += a[i+3] * [b[i+3];
} return
}
What You Need to Know to Write Linear Assembly
The old method of partitioning registers indirectly by partitioning instructions can still be used. Side and functional unit specifiers can still be used on instructions. However, functional unit specifiers (.L/.S/.D/.M) are ignored. Side specifiers are translated into partitioning constraints on the corresponding symbolic names, if any. For example:
MV .1
x, y ; translated to .REGA y
LDW .D2T2 *u, v:w ; translated to .REGB u, v, w
In the linear assembler, you can also specify register pairs using the .cproc and/or .reg directive as in
Example 5-3. Specifying a Register Pair
.global foopair foopair: .cproc q1:q0,s0
.reg r1:r0
ADD q1:q0, s0, r1:r0
.return r1:r0
.endproc
In
register pair. By the C calling conventions, the pair "q1:q0" symbols are mapped to register pair "a5:a4".
When a register pair syntax is used as the argument to a .reg directive (as shown), it means that the two register symbols are constrained to be an aligned register pair when the compiler processes the linear assembler source and allocates actual registers that the register pair symbols map to "r1:r0" as shown.
The compiler supports a register quad syntax (C6600 only) in order to specify 128-bit operands of 128-bit capable instructions in linear assembly and assembly source code.
illustrates how you can specify register quads:
Example 5-4. Specifying a Register Quad (C6600 Only)
.global fooquad fooquad: .cproc q3:q2:q1:q0, s3:s2:s1:s0
.reg r3:r2:r1:r0
QMPY32 s3:s2:s1:s0, q3:q2:q1:q0, r3:r2:r1:r0
.return r3:r2:r1:r0
.endproc
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In
Example 5-4 , the expression "q3:q2:q1:q0" means that the first argument into the linear assembly
function is a register quad. By the C calling conventions, the quad "q3:q2:q1:q0" symbols are mapped to register quad "a7:a6:a5:a4". When a register quad syntax is used as the argument to a .reg directive (as shown), it means that the four register symbols are constrained to be an aligned register quad when the compiler processes the linear assembler source and allocates actual registers that the register quad symbols map to "r3:r2:r1:r0" as shown.
5.3.3 Functional Unit Specification for Linear Assembly
Specifying functional units has been deprecated by the ability to partition registers directly. (See
for details.) While you can use the unit specifier field in linear assembly, only the register side information is used by the compiler.
You specify a functional unit by following the assembler instruction with a period (.) and a functional unit specifier. One instruction can be assigned to each functional unit in a single instruction cycle. There are eight functional units, two of each functional type, and two address paths. The two of each functional type are differentiated by the data path each uses, A or B.
.D1 and .D2
.L1 and .L2
.M1 and .M2
.S1 and .S2
.T1 and .T2
Data/addition/subtraction operations
Arithmetic logic unit (ALU)/compares/long data arithmetic
Multiply operations
Shift/ALU/branch/field operations
Address paths
There are several ways to enter the unit specifier filed in linear assembly. Of these, only the specific register side information is recognized and used:
• You can specify the particular functional unit (for example, .D1).
• You can specify the .D1 or .D2 functional unit followed by T1 or T2 to specify that the nonmemory operand is on a specific register side. T1 specifies side A and T2 specifies side B. For example:
LDW .D1T2
LDW .D1T2
*A3[A4], B3
*src, dst
• You can specify only the data path (for example, .1), and the assembly optimizer assigns the functional type (for example, .L1).
For more information on functional units refer to the TMS320C6000 CPU and Instruction Set Reference
Guide.
5.3.4 Using Linear Assembly Source Comments
Your comments in linear assembly can begin in any column and extend to the end of the source line. A comment can contain any ASCII character, including blanks. Your comments are printed in the linear assembly source listing, but they do not affect the linear assembly.
A source statement that contains only a comment is valid. If it begins in column 1, it can start with a semicolon ( ; ) or an asterisk ( * ). Comments that begin anywhere else on the line must begin with a semicolon. The asterisk identifies a comment only if it appears in column 1.
The assembly optimizer schedules instructions; that is, it rearranges instructions. Stand-alone comments are moved to the top of a block of instructions. Comments at the end of an instruction statement remain in place with the instruction.
shows code for a function called Lmac that contains comments.
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Example 5-5. Lmac Function Code Showing Comments
Lmac: .cproc
A4,B4
.reg
t0,t1,p,i,sh:sl
MVK
ZERO
ZERO
100,i sh sl loop: .trip
100
[I]
[I]
LDH
LDH
MPY
ADD
ADD
B
.return sh:sl
.endproc
*a4++, t0
*b4++, t1
; t0 = a[i]
; t1 = b[i] t0,t1,p ; prod = t0 * t1 p,sh:sl,sh:sl ; sum += prod
-1,i,i loop
; --I
; if (I) goto loop
What You Need to Know to Write Linear Assembly
5.3.5 Assembly File Retains Your Symbolic Register Names
In the output assembly file, register operands contain your symbolic name. This aids you in debugging your linear assembly files and in gluing snippets of linear assembly output into assembly files.
A .map directive (see
) at the beginning of an assembly function associates the symbolic name with the actual register. In other words, the symbolic name becomes an alias for the actual register.
The .map directive can be used in assembly and linear assembly code.
When the compiler splits a user symbol into two symbols and each is mapped to distinct machine register, a suffix is appended to instances of the symbolic name to generate unique names so that each unique name is associated with one machine register.
For example, if the compiler associated the symbolic name y with A5 in some instructions and B6 in some others, the output assembly code might look like:
.MAP y/A5
.MAP y'/B6
...
ADD .S2X y, 4, y' ; Equivalent to add A5, 4, B6
To disable this format with symbolic names and display assembly instructions with actual registers instead, compile with the --machine_regs option.
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Assembly Optimizer Directives
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5.4
Assembly Optimizer Directives
Assembly optimizer directives supply data for and control the assembly optimization process. The assembly optimizer optimizes linear assembly code that is contained within procedures; that is, code within the .proc and .endproc directives or within the .cproc and .endproc directives. If you do not use
.cproc/.proc directives in your linear assembly file, your code will not be optimized by the assembly optimizer. This section describes these directives and others that you can use with the assembly optimizer.
summarizes the assembly optimizer directives. It provides the syntax for each directive, a description of each directive, and any restrictions that you should keep in mind. See the specific directive topic for more detail.
In
and the detailed directive topics, the following terms for parameters are used:
argument— Symbolic variable name or machine register
memref— Symbol used for a memory reference (not a register)
register— Machine (hardware) register
symbol— Symbolic user name or symbolic register name
variable— Symbolic variable name or machine register
Table 5-2. Assembly Optimizer Directives Summary
Syntax
[ret_reg =] func_name (argument
1 argument
2
, ...)
,
symbol
1 register
2
]
/ register
1
[, symbol
2
/
Description
Calls a function
Declares circular addressing
Restrictions
Valid only within procedures
label
[argument
1
[, argument
2
, …]] Start a C/C++ callable procedure
End a C/C++ callable procedure
register
2
[variable
symbol
1
]
1
[, variable
2
/ register
1
,…]]
[, symbol
2
[memref
1
[, memref
2
]]
/
{variable|memref}, base [+ offset]
[, stride]
End a procedure
Assigns a symbol to a register
Indicates a memory dependence
Avoid memory bank conflicts
symbol / register
1
[/register
2
/...]
label
[variable
1
[, variable
2
, …]]
symbol
1
[, symbol
2
,…]
symbol
1
[, symbol
2
,…]
symbol
1
[, symbol
2
,…]
[register
1
[, register
2
,…]]
No memory aliases in the function
Assigns a symbol to a register in a set
Start a procedure
Declare variables
Partition symbol to A-side register
Partition symbol to B-side register
Prevents the compiler from allocating a register
[argument]
label
min
memref
1
[, memref
2
,…]
Return a value to a procedure
Specify trip count value
Designate memory reference volatile
Must manually insert setup/teardown code for circular addressing. Valid only within procedures
Must use with .endproc
Must use with .cproc
Must use with .proc
Must use an actual machine register
Valid only within procedures
Valid only within procedures
Valid only within procedures
Must use actual machine registers
Must use with .endproc
Valid only within procedures
Valid only within procedures
Valid only within procedures
Valid only within procedures
Valid only within .cproc procedures
Valid only within procedures
Use --interrupt_threshold=1 if reference may be modified during an interrupt
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.call
Syntax
Description
.call — Calls a Function
Calls a Function
.call [ret_reg=] func_name ([argument
1
, argument
2
,...])
Use the .call directive to call a function. Optionally, you can specify a register that is assigned the result of the call. The register can be a symbolic or machine register. The
.call directive adheres to the same register and function calling conventions as the
C/C++ compiler. For information, see
and
. There is no support for alternative register or function calling conventions.
You cannot call a function that has a variable number of arguments, such as printf. No error checking is performed to ensure the correct number and/or type of arguments is passed. You cannot pass or return structures through the .call directive.
Following is a description of the .call directive parameters:
ret_reg func_name arguments
(Optional) Symbolic/machine register that is assigned the result of the call. If not specified, the assembly optimizer presumes the call overwrites the registers A5 and A4 with a result.
The name of the function to call, or the name of the symbolic/ machine register for indirect calls. A register pair is not allowed. The label of the called function must be defined in the file. If the code for the function is not in the file, the label must be defined with the .global
or .ref directive (refer to the TMS320C6000 Assembly Language
Tools User's Guide for details). If you are calling a C/C++ function, you must use the appropriate linkname of that function. See
for more information.
(Optional) Symbolic/machine registers passed as an argument. The arguments are passed in this order and cannot be a constant, memory reference, or other expression.
By default, the compiler generates near calls and the linker utilizes trampolines if the near call will not reach its destination. To force a far call, you must explicitly load the address of the function into a register, and then issue an indirect call. For example:
MVK func,reg
MVKH func,reg
.call reg(op1) ; forcing a far call
If you want to use * for indirection, you must abide by C/C++ syntax rules, and use the following alternate syntax:
.call [ret_reg =] (* ireg)([arg1, arg2,...])
For example:
.call
(*driver)(op1, op2) ; indirect call
.reg
driver
.call
driver(op1, op2) ; also an indirect call
Here are other valid examples that use the .call syntax.
.call
fir(x, h, y) ; void function
.call
minimal( )
.call
sum = vecsum(a, b)
; no arguments
; returns an int
.call
hi:lo = _atol(string) ; returns a long
Since you can use machine register names anywhere you can use symbolic registers, it may appear you can change the function calling convention. For example:
.call
A6 = compute()
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It appears that the result is returned in A6 instead of A4. This is incorrect. Using machine registers does not override the calling convention. After returning from the compute function with the returned result in A4, a MV instruction transfers the result to A6.
Example
Here is a complete .call example:
.global _main
.global _puts, _rand, _ltoa string1:
.sect
".const"
.string "The random value returned is ", 0 string2:
.bss
.text
_main: .cproc
.string " ", 10, 0 ; '10' == newline charbuf, 20
.reg
random_value, bufptr, ran_val_hi:ran_val_lo
.call
random_value = _rand() ; get a random value
MVKL
MVKH string1, bufptr string1, bufptr
.call
_puts(bufptr)
MV random_value, ran_val_lo
; load address of string1
; print out string1
SHR ran_val_lo, 31, ran_val_hi ; sign extend random value
.call
_ltoa(ran_val_hi:ran_val_lo, bufptr) ; convert it to a string
.call
_puts(bufptr)
MVKL string2, bufptr
; print out the random value
; load address of string2
MVKH string2, bufptr
.call
_puts(bufptr)
.endproc
; print out a newline
.circ
Syntax
Description
Example
Declare Circular Registers
.circ symbol
1
/register
1
[, symbol
2
lregister
2
, ...]
The .circ directive assigns a symbolic register name to a machine register and declares the symbolic register as available for circular addressing. The compiler then assigns the variable to the register and ensures that all code transformations are safe in this situation. You must insert setup/teardown code for circular addressing.
symbol register
A valid symbol name to be assigned to the register. The variable is up to 128 characters long and must begin with a letter. Remaining characters of the variable can be a combination of alphanumeric characters, the underscore (_), and the dollar sign ($).
Name of the actual register to be assigned a variable.
The compiler assumes that it is safe to speculate any load using an explicitly declared circular addressing variable as the address pointer and may exploit this assumption to perform optimizations.
When a symbol is declared with the .circ directive, it is not necessary to declare that symbol with the .reg directive.
The .circ directive is equivalent to using
with a circular declaration.
Here the symbolic name Ri is assigned to actual machine register Mi and Ri is declared as potentially being used for circular addressing.
.CIRC R1/M1, R2/M2 ...
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.cproc/.endproc
Syntax
Description
.cproc/.endproc — Define a C Callable Procedure
Define a C Callable Procedure
label
.cproc [argument
1
.endproc
[, argument
2
, …]]
Use the .cproc/.endproc directive pair to delimit a section of your code that you want the assembly optimizer to optimize and treat as a C/C++ callable function. This section is called a procedure. The .cproc directive is similar to the .proc directive in that you use
.cproc at the beginning of a section and .endproc at the end of a section. In this way, you can set off sections of your assembly code that you want to be optimized, like functions.
The directives must be used in pairs; do not use .cproc without the corresponding
.endproc. Specify a label with the .cproc directive. You can have multiple procedures in a linear assembly file.
The .cproc directive differs from the .proc directive in that the compiler treats the .cproc
region as a C/C++ callable function. The assembly optimizer performs some operations automatically in a .cproc region in order to make the function conform to the C/C++ calling conventions and to C/C++ register usage conventions.
These operations include the following:
• When you use save-on-entry registers (A10 to A15 and B10 to B15), the assembly optimizer saves the registers on the stack and restores their original values at the end of the procedure.
• If the compiler cannot allocate machine registers to symbolic register names specified with the .reg directive (see
the .reg topic ) it uses local temporary stack variables. With
.cproc, the compiler manages the stack pointer and ensures that space is allocated on the stack for these variables.
For more information, see
and
Use the optional argument to represent function parameters. The argument entries are very similar to parameters declared in a C/C++ function. The arguments to the .cproc
directive can be of the following types:
• Machine-register names. If you specify a machine-register name, its position in the argument list must correspond to the argument passing conventions for C (see
). For example, the C/C++ compiler passes the first argument to a
function in register A4. This means that the first argument in a .cproc directive must be A4 or a symbolic name. Up to ten arguments can be used with the .cproc
directive.
• Variable names.If you specify a variable name, then the assembly optimizer ensures that either the variable name is allocated to the appropriate argument passing register or the argument passing register is copied to the register allocated for the variable name. For example, the first argument in a C/C++ call is passed in register
A4, so if you specify the following .cproc directive: frame .cproc arg1
The assembly optimizer either allocates arg1 to A4, or arg1 is allocated to a different register (such as B7) and an MV A4, B7 is automatically generated.
• Register pairs. A register pair is specified as arghi:arglo and represents a 40-bit argument or a 64-bit type double argument.
For example, the .cproc defined as follows:
_fcn: .cproc
arg1, arg2hi:arg2lo, arg3, B6, arg5, B9:B8
...
.return res
...
.endproc
corresponds to a C function declared as: int fcn(int arg1, long arg2, int arg3, int arg4, int arg5, long arg6);
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In this example, the fourth argument of .cproc is register B6. This is allowed since the fourth argument in the C/C++ calling conventions is passed in B6. The sixth argument of .cproc is the actual register pair B9:B8. This is allowed since the sixth argument in the C/C++ calling conventions is passed in B8 or B9:B8 for longs.
• Register quads (C6600 only). A register quad is specified as r3:r2:r1:r0 and represents a 128-bit type, __x128_t. See
.
If you are calling a procedure from C++ source, you must use the appropriate linkname for the procedure label. Otherwise, you can force C naming conventions by using the extern C declaration. See
and
for more information.
When .endproc is used with a .cproc directive, it cannot have arguments. The live out set for a .cproc region is determined by any .return directives that appear in the .cproc
region. (A value is live out if it has been defined before or within the procedure and is used as an output from the procedure.) Returning a value from a .cproc region is handled by the .return directive. The return branch is automatically generated in a .cproc
region. See
for more information.
Only code within procedures is optimized. The assembly optimizer copies any code that is outside of procedures to the output file and does not modify it. See
for a list of instruction types that cannot appear in a .cproc region.
Example
Here is an example in which .cproc and .endproc are used:
_if_then: .cproc
a, cword, mask, theta
.reg
MVK
ZERO cond, if, ai, sum, cntr
32,cntr sum
; cntr = 32
; sum = 0
LOOP:
AND
[cond] MVK
CMPEQ
LDH
[if] ADD
[!if] SUB
SHL
[cntr] ADD
[cntr] B
.return sum
.endproc
cword,mask,cond
1,cond theta,cond,if
*a++,ai sum,ai,sum sum,ai,sum mask,1,mask
-1,cntr,cntr
LOOP
; cond = codeword & mask
; !(!(cond))
; (theta == !(!(cond)))
; a[i]
; sum += a[i]
; sum -= a[i]
; mask = mask << 1
; decrement counter
; for LOOP
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.map
Syntax
Description
Example
.mdep
Syntax
Description
Example
.map — Assign a Variable to a Register
Assign a Variable to a Register
.map symbol
1
/ register
1
[, symbol
2
/ register
2
, ...]
The .map directive assigns symbol names to machine registers. Symbols are stored in the substitution symbol table. The association between symbolic names and actual registers is wiped out at the beginning and end of each linear assembly function. The
.map directive can be used in assembly and linear assembly files.
variable register
A valid symbol name to be assigned to the register. The substitution symbol is up to 128 characters long and must begin with a letter.
Remaining characters of the variable can be a combination of alphanumeric characters, the underscore (_), and the dollar sign ($).
Name of the actual register to be assigned a variable.
When a symbol is declared with the .map directive, it is not necessary to declare that symbol with the .reg directive.
Here the .map directive is used to assign x to register A6 and y to register B7. The symbols are used with a move statement.
.map x/A6, y/B7
MV x, y ; equivalent to MV A6, B7
Indicates a Memory Dependence
.mdep memref
1
, memref
2
The .mdep directive identifies a specific memory dependence.
Following is a description of the .mdep directive parameters:
memref
The symbol parameter is the name of the memory reference.
The symbol used to name a memory reference has the same syntax restrictions as any assembly symbol. (For more information about symbols, refer to the TMS320C6000
Assembly Language Tools User's Guide.) It is in the same space as the symbolic registers. You cannot use the same name for a symbolic register and annotating a memory reference.
The .mdep directive tells the assembly optimizer that there is a dependence between two memory references.
The .mdep directive is valid only within procedures; that is, within occurrences of the
.proc and .endproc directive pair or the .cproc and .endproc directive pair.
Here is an example in which .mdep is used to indicate a dependence between two memory references.
.mdep ld1, st1
LDW *p1++{ld1}, inp1 ;memory reference "ld1"
;other code ...
STW outp2, *p2++{st1} ;memory reference "st1"
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.mptr — Avoid Memory Bank Conflicts
.mptr
Syntax
Description
Example
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Avoid Memory Bank Conflicts
.mptr {variable | memref}, base [+ offset] [, stride]
The .mptr directive associates a register with the information that allows the assembly optimizer to determine automatically whether two memory operations have a memory bank conflict. If the assembly optimizer determines that two memory operations have a memory bank conflict, then it does not schedule them in parallel.
A memory bank conflict occurs when two accesses to a single memory bank in a given cycle result in a memory stall that halts all pipeline operation for one cycle while the second value is read from memory. For more information on memory bank conflicts, including how to use the .mptr directive to prevent them, see
.
Following are descriptions of the .mptr directive parameters:
variable|memref The name of the register symbol or memory reference used to identify a load or store involved in a dependence.
base offset
A symbolic address that associates related memory accesses
The offset in bytes from the starting base symbol. The offset is an optional parameter and defaults to 0.
stride
The register loop increment in bytes. The stride is an optional parameter and defaults to 0.
The .mptr directive tells the assembly optimizer that when the symbol or memref is used as a memory pointer in an LD(B/BU)(H/HU)(W) or ST(B/H/W) instruction, it is initialized to point to base + offset and is incremented by stride each time through the loop.
The .mptr directive is valid within procedures only; that is, within occurrences of the .proc
and .endproc directive pair or the .cproc and .endproc directive pair.
The symbolic addresses used for base symbol names are in a name space separate from all other labels. This means that a symbolic register or assembly label can have the same name as a memory bank base name. For example:
.mptr
Darray,Darray
Here is an example in which .mptr is used to avoid memory bank conflicts.
_blkcp: .cproc I loop:
[I]
[I]
.reg
ptr1, ptr2, tmp1, tmp2
MVK
MVK
0x0, ptr1
0x8, ptr2
.trip
50
; ptr1 = address 0
; ptr2 = address 8
.mptr
ptr1, a+0, 4
.mptr
foo, a+8, 4
LDW
STW
ADD
B
*ptr1++, tmp1 tmp1, *ptr2++{foo}
-1,i,i loop
.endproc
; potential conflict
; load *0, bank 0
; store *8, bank 0
; I--
; if (!0) goto loop
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.no_mdep
Syntax
Description
Example
.pref
Syntax
Description
Example
.proc/.endproc
Syntax
Description
.no_mdep — No Memory Aliases in the Function
No Memory Aliases in the Function
.no_mdep
The .no_mdep directive tells the assembly optimizer that no memory dependencies occur within that function, with the exception of any dependencies pointed to with the
.mdep directive.
Here is an example in which .no_mdep is used.
fn: .cproc
dst, src, cnt
.no_mdep
;no memory aliasing in this function
...
.endproc
Assign a Variable to a Register in a Set
.pref symbol / register
1
[/register
2
...]
The .pref directive communicates a preference to assign a variable to one of a list of registers. The preference is used only in the .cproc or .proc region the .pref directive is declared in and is valid only until the end of the region.
symbol register
A valid symbol name to be assigned to the register. The substitution symbol is up to 128 characters long and must begin with a letter.
Remaining characters of the symbol can be a combination of alphanumeric characters, the underscore (_), and the dollar sign ($).
List of actual registers to be assigned a variable.
There is no guarantee that the symbol will be assigned to any register in the specified group. The compiler may ignore the preference.
When a symbol is declared with the .pref directive, it is not necessary to declare that variable with the .reg directive.
Here x is given a preference to be assigned to either A6 or B7. However, It would be correct for the compiler to assign x to B3 (for example) instead.
.PREF x/A6/B7 ; Preference to assign x to either A6 or B7
Define a Procedure
label
.proc [variable
1
[, variable
.endproc [register
1
2
, …]]
[, register
2
, …]]
Use the .proc/.endproc directive pair to delimit a section of your code that you want the assembly optimizer to optimize. This section is called a procedure. Use .proc at the beginning of the section and .endproc at the end of the section. In this way, you can set off sections of unscheduled assembly instructions that you want optimized by the compiler. The directives must be used in pairs; do not use .proc without the corresponding .endproc. Specify a label with the .proc directive. You can have multiple procedures in a linear assembly file.
Use the optional variable parameter in the .proc directive to indicate which registers are live in, and use the optional register parameter of the .endproc directive to indicate which registers are live out for each procedure. The variable can be an actual register or a symbolic name. For example:
...
.PROC x, A5, y, B7
.ENDPROC y
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A value is live in if it has been defined before the procedure and is used as an input to the procedure. A value is live out if it has been defined before or within the procedure and is used as an output from the procedure. If you do not specify any registers with the
.endproc directive, it is assumed that no registers are live out.
Only code within procedures is optimized. The assembly optimizer copies any code that is outside of procedures to the output file and does not modify it.
See
for a list of instruction types that cannot appear in a .proc region.
Example
Here is a block move example in which .proc and .endproc are used: move .proc A4, B4, B0
.no_mdep
loop:
LDW
MV
STW
ADD
*B4++, A1
A1, B1
B1, *A4++
-4, B0, B0
[B0] B loop
.endproc
.reg
Syntax
Description
Example 1
Example 2
Declare Symbolic Registers
.reg symbol
1
[, symbol
2
, …]
The .reg directive allows you to use descriptive names for values that are stored in registers. The assembly optimizer chooses a register for you such that its use agrees with the functional units chosen for the instructions that operate on the value.
The .reg directive is valid within procedures only; that is, within occurrences of the .proc
and .endproc directive pair or the .cproc and .endproc directive pair.
Declaring register pairs (or register quads for C6600) explicitly is optional. Doing so is only necessary if the registers should be allocated as a pair, but they are not used that way. It is a best practice to declare register pairs and register quads with the pair/quad syntax. Here is an example of declaring a register pair:
.reg
A7:A6
This example uses the same code as the block move example shown for .proc/.endproc
but the .reg directive is used: move .cproc dst, src, cnt
.reg tmp1, tmp2 loop:
LDW
MV
STW
ADD
[cnt] B
*src++, tmp1 tmp1, tmp2 tmp2, *dst++
-4, cnt, cnt loop
Notice how this example differs from the .proc example: symbolic registers declared with
.reg are allocated as machine registers.
The code in the following example is invalid, because a variable defined by the .reg
directive cannot be used outside of the defined procedure: move .proc A4
.reg tmp
LDW
MV
*A4++, top top, B5
.endproc
MV top, B6 ; WRONG: top is invalid outside of the procedure
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.rega/.regb
Syntax
Description
.reserve
Syntax
Description
.rega/.regb — Partition Registers Directly
Partition Registers Directly
.rega symbol
1
[, symbol
2
, …]
.regb symbol
1
[, symbol
2
, …]
Registers can be directly partitioned through two directives. The .rega directive is used to constrain a symbol name to A-side registers. The .regb directive is used to constrain a symbol name to B-side registers. For example:
.REGA y
.REGB u, v, w
MV x, y
LDW *u, v:w
The .rega and .regb directives are valid within procedures only; that is, within occurrences of the .proc and .endproc directive pair or the .cproc and .endproc directive pair.
When a symbol is declared with the .rega or .regb directive, it is not necessary to declare that symbol with the .reg directive.
The old method of partitioning registers indirectly by partitioning instructions can still be used. Side and functional unit specifiers can still be used on instructions. However, functional unit specifiers (.L/.S/.D/.M) and crosspath information are ignored. Side specifiers are translated into partitioning constraints on the corresponding symbol names, if any. For example:
MV .1X
z, y
LDW .D2T2 *u, v:w
; translated to .REGA y
; translated to .REGB u, v, w
Reserve a Register
.reserve [register
1
[, register
2
, …]]
The .reserve directive prevents the assembly optimizer from using the specified register in a .proc or .cproc region.
If a .reserved register is explicitly assigned in a .proc or .cproc region, then the assembly optimizer can also use that register. For example, the variable tmp1 can be allocated to register A7, even though it is in the .reserve list, since A7 was explicitly defined in the
ADD instruction:
.cproc
.reserve
a7
.reg
....
tmp1 a6, b4, a7 ADD
....
.endproc
Reserving Registers A4 and A5
NOTE:
When inside of a .cproc region that contains a .call statement, A4 and A5 cannot be specified in a .reserve statement. The calling convention mandates that A4 and A5 are used as the return registers for a .call
statement.
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.return — Return a Value to a C callable Procedure
Example 1
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The .reserve in this example guarantees that the assembly optimizer does not use A10 to A13 or B10 to B13 for the variables tmp1 to tmp5: test .proc
.reg
a4, b4 tmp1, tmp2, tmp3, tmp4, tmp5
.reserve a10, a11, a12, a13, b10, b11, b12, b13
.....
.endproc a4
Example 2
The assembly optimizer may generate less efficient code if the available register pool is overly restricted. In addition, it is possible that the available register pool is constrained such that allocation is not possible and an error message is generated. For example, the following code generates an error since all of the conditional registers have been reserved, but a conditional register is required for the variable tmp:
.cproc ...
.reserve a1,a2,b0,b1,b2
.reg tmp
....
[tmp] ....
....
.endproc
.return
Syntax
Description
Example
Return a Value to a C callable Procedure
.return [argument]
The .return directive function is equivalent to the return statement in C/C++ code. It places the optional argument in the appropriate register for a return value as per the
C/C++ calling conventions (see
).
The optional argument can have the following meanings:
• Zero arguments implies a .cproc region that has no return value, similar to a void function in C/C++ code.
• An argument implies a .cproc region that has a 32-bit return value, similar to an int function in C/C++ code.
• A register pair of the format hi:lo implies a .cproc region that has a 40-bit long, a 64bit long long, or a 64-bit type double return value; similar to a long/long long/double function in C/C++ code.
Arguments to the .return directive can be either symbolic register names or machineregister names.
All return statements in a .cproc region must be consistent in the type of the return value.
It is not legal to mix a .return arg with a .return hi:lo in the same .cproc region.
The .return directive is unconditional. To perform a conditional .return, simply use a conditional branch around a .return. The assembly optimizer removes the branch and generates the appropriate conditional code. For example, to return if condition cc is true, code the return as:
[!cc] B around
.return
around:
This example uses a symbolic register, tmp, and a machine-register, A5, as .return
arguments:
.cproc ...
.reg tmp
...
.return tmp
...
.return a5
= legal symbolic name
= legal actual name
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.trip
Syntax
Description
.trip — Specify Trip Count Values
Specify Trip Count Values
label .trip minimum value [, maximum value[, factor]]
The .trip directive specifies the value of the trip count. The trip count indicates how many times a loop iterates. The .trip directive is valid within procedures only. Following are descriptions of the .trip directive parameters:
label
The label represents the beginning of the loop. This is a required parameter.
minimum value
The minimum number of times that the loop can iterate. This is a required parameter. The default is 1.
maximum value
The maximum number of times that the loop can iterate. The maximum value is an optional parameter.
factor
The factor used, along with minimum value and maximum value, to determine the number of times that the loop can iterate. In the following example, the loop executes some multiple of 8, between 8 and 48, times: loop: .trip 8, 48, 8
A factor of 2 states that your loop always executes an even number of times allowing the compiler to unroll once; this can result in a performance increase.
The factor is optional when the maximum value is specified.
If the assembly optimizer cannot ensure that the trip count is large enough to pipeline a loop for maximum performance, a pipelined version and an unpipelined version of the same loop are generated. This makes one of the loops a redundant loop. The pipelined or the unpipelined loop is executed based on a comparison between the trip count and the number of iterations of the loop that can execute in parallel. If the trip count is greater or equal to the number of parallel iterations, the pipelined loop is executed; otherwise, the unpipelined loop is executed. For more information about redundant loops, see
You are not required to specify a .trip directive with every loop; however, you should use
.trip if you know that a loop iterates some number of times. This generally means that redundant loops are not generated (unless the minimum value is really small) saving code size and execution time.
If you know that a loop always executes the same number of times whenever it is called, define maximum value (where maximum value equals minimum value) as well. The compiler may now be able to unroll your loop thereby increasing performance.
When you are compiling with the interrupt flexibility option (--interrupt_threshold=n), using a .trip maximum value allows the compiler to determine the maximum number of cycles that the loop can execute. Then, the compiler compares that value to the threshold value given by the --interrupt_threshold option. See
for more information.
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.volatile — Declare Memory References as Volatile
Example
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The .trip directive states that the loop will execute 16, 24, 32, 40 or 48 times when the w_vecsum routine is called.
w_vecsum: .cproc
ptr_a, ptr_b, ptr_c, weight, cnt
.reg
ai, bi, prod, scaled_prod, ci
.no_mdep
loop:
[cnt]
[cnt]
.trip 16, 48, 8 ldh *ptr_a++, ai ldh mpy
*ptr_b++, bi weight, ai, prod shr add sth sub prod, 15, scaled_prod scaled_prod, bi, ci ci, *ptr_c++ cnt, 1, cnt b
.endproc
loop
.volatile
Syntax
Description
Example
Declare Memory References as Volatile
.volatile memref
1
[, memref
2
, …]
The .volatile directive allows you to designate memory references as volatile. Volatile loads and stores are not deleted. Volatile loads and stores are not reordered with respect to other volatile loads and stores.
If the .volatile directive references a memory location that may be modified during an interrupt, compile with the --interrupt_threshold=1 option to ensure all code referencing the volatile memory location can be interrupted.
The st and ld memory references are designated as volatile.
.volatile st, ld
STW W, *X{st}
STW U, *V
LDW *Y{ld}, Z
; volatile store
; volatile load
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Assembly Optimizer Directives
5.4.1 Instructions That Are Not Allowed in Procedures
These types of instructions are not allowed in
or
regions:
• The stack pointer (register B15) can be read, but it cannot be written to. Instructions that write to B15 are not allowed in a .proc or .cproc region. Stack space can be allocated by the assembly optimizer in a .proc or .cproc region for storage of temporary values. To allocate this storage area, the stack pointer is decremented on entry to the region and incremented on exit from the region. Since the stack pointer can change value on entry to the region, the assembly optimizer does not allow code that changes the stack pointer register.
• Indirect branches are not allowed in a .proc or .cproc region so that the .proc or .cproc region exit protocols cannot be bypassed. Here is an example of an indirect branch:
B B4 <= illegal
• Direct branches to labels not defined in the .proc or .cproc region are not allowed so that the .proc or
.cproc region exit protocols cannot be bypassed. Here is an example of a direct branch outside of a
.proc region:
.proc
...
B outside
.endproc
outside:
= illegal
• Direct branches to the label associated with a .proc directive are not allowed. If you require a branch back to the start of the linear assembly function, then use the .call directive. Here is an example of a direct branch to the label of a .proc directive:
_func: .proc
...
B _func <= illegal
...
.endproc
• An .if/.endif loop must be entirely inside or outside of a proc or .cproc region. It is not allowed to have part of an .if/.endif loop inside of a .proc or .cproc region and the other part of the .if/.endif loop outside of the .proc or .cproc region. Here are two examples of legal .if/.endif loops. The first loop is outside a
.cproc region, the second loop is inside a .proc region:
.if
.cproc
...
.endproc
.endif
.proc
.if
...
.endif
.endproc
These illegal example .if/.endif loops are partly inside and partly outside .cproc or .proc regions:
.if
.cproc
.endif
.endproc
.proc
.if
...
.else
.endproc
.endif
• The following assembly instructions cannot be used from linear assembly:
– EFI
– SPLOOP, SPLOOPD and SPLOOPW and all other loop-buffer related instructions
– ADDKSP and DP-relative addressing
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5.5
Avoiding Memory Bank Conflicts With the Assembly Optimizer
The internal memory of the C6000 family varies from device to device. See the appropriate device data sheet to determine the memory spaces in your particular device. This section discusses how to write code to avoid memory bank conflicts.
Most C6000 devices use an interleaved memory bank scheme, as shown in
the diagram represents a byte address. A load byte (LDB) instruction from address 0 loads byte 0 in bank 0. A load halfword (LDH) from address 0 loads the halfword value in bytes 0 and 1, which are also in bank 0. A load word (LDW) from address 0 loads bytes 0 through 3 in banks 0 and 1.
Because each bank is single-ported memory, only one access to each bank is allowed per cycle. Two accesses to a single bank in a given cycle result in a memory stall that halts all pipeline operation for one cycle while the second value is read from memory. Two memory operations per cycle are allowed without any stall, as long as they do not access the same bank.
0
8
1
9
Figure 5-1. 4-Bank Interleaved Memory
2
10
3
11
4
12
5
13
6
14
7
15
8N 8N + 1
Bank 0
8N + 2 8N + 3
Bank 1
8N + 4 8N + 5
Bank 2
8N + 6 8N + 7
Bank 3
For devices that have more than one memory space (
Figure 5-2 ), an access to bank 0 in one memory
space does not interfere with an access to bank 0 in another memory space, and no pipeline stall occurs.
Figure 5-2. 4-Bank Interleaved Memory With Two Memory Spaces
Memory
space 0
0
8
1
9
2
10
3
11
4
12
5
13
6
14
7
15
8N 8N + 1
Bank 0
8N + 2 8N + 3
Bank 1
Memory
space 1
8M 8M + 1 8M + 2 8M + 3
8N + 4 8N + 5
Bank 2
8N + 6 8N + 7
Bank 3
8M + 4 8M + 5 8M + 6 8M + 7
Bank 0 Bank 1 Bank 2 Bank 3
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Avoiding Memory Bank Conflicts With the Assembly Optimizer
5.5.1 Preventing Memory Bank Conflicts
The assembly optimizer uses the assumptions that memory operations do not have bank conflicts. If it determines that two memory operations have a bank conflict on any loop iteration it does not schedule the operations in parallel. The assembly optimizer checks for memory bank conflicts only for those loops that it is trying to software pipeline.
The information required for memory bank analysis indicates a base, an offset, a stride, a width, and an iteration delta. The width is implicitly determined by the type of memory access. The iteration delta is determined by the assembly optimizer as it constructs the schedule for the software pipeline. The base, offset, and stride are supplied by the load and store instructions and/or by the .mptr directive.
An LD(B/BU)(H/HU)(W) or ST(B/H/W) operation in linear assembly can have memory bank information associated with it implicitly, by using the .mptr directive. The .mptr directive associates a register with the information that allows the assembly optimizer to determine automatically whether two memory operations have a bank conflict. If the assembly optimizer determines that two memory operations have a memory bank conflict, then it does not schedule them in parallel within a software pipelined loop. The syntax is:
.mptr variable , base + offset , stride
For example:
.mptr a_0,a+0,16
.mptr a_4,a+4,16
LDW *a_0++[4], val1 ; base=a, offset=0, stride=16
LDW *a_4++[4], val2 ; base=a, offset=4, stride=16
.mptr dptr,D+0,8
LDH *dptr++, d0
LDH *dptr++, d1
LDH *dptr++, d2
LDH *dptr++, d3
; base=D, offset=0, stride=8
; base=D, offset=2, stride=8
; base=D, offset=4, stride=8
; base=D, offset=6, stride=8
In this example, the offset for dptr is updated after every memory access. The offset is updated only when the pointer is modified by a constant. This occurs for the pre/post increment/decrement addressing modes.
See
for more information.
shows loads and stores extracted from a loop that is being software pipelined.
Example 5-6. Load and Store Instructions That Specify Memory Bank Information
LDW
LDW
LDW
LDW
STH
STH
.mptr
Ain,IN,-16
.mptr
Bin,IN-4,-16
.mptr
Aco,COEF,16
.mptr
Bco,COEF+4,16
.mptr
Aout,optr+0,4
.mptr
Bout,optr+2,4
LDW
LDW
LDW
LDW
*Ain--[2],Ain12
*Bin--[2],Bin23
*Ain--[2],Ain34
*Bin--[2],Bin56
*Bco++[2],Bco12
*Aco++[2],Aco23
*Bco++[2],Bin34
*Aco++[2],Ain56
Assum,*Aout++[2]
Bssum,*Bout++[2]
; IN(k-I) & IN(k-I+1)
; IN(k-I-2) & IN(k-I-1)
; IN(k-I-4) & IN(k-I-3)
; IN(k-I-6) & IN(k-I-5)
; COEF(I) & COEF(I+1)
; COEF(I+2) & COEF(I+3)
; COEF(I+4) & COEF(I+5)
; COEF(I+6) & COEF(I+7)
; *oPtr++ = (r >> 15)
; *oPtr++ = (I >> 15)
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5.5.2 A Dot Product Example That Avoids Memory Bank Conflicts
The C code in
implements a dot product function. The inner loop is unrolled once to take advantage of the C6000's ability to operate on two 16-bit data items in a single 32-bit register. LDW instructions are used to load two consecutive short values. The linear assembly instructions in
implement the dotp loop kernel.
shows the loop kernel determined by the assembly optimizer.
For this loop kernel, there are two restrictions associated with the arrays a[ ] and b[ ]:
• Because LDW is being used, the arrays must be aligned to start on word boundaries.
• To avoid a memory bank conflict, one array must start in bank 0 and the other array in bank 2. If they start in the same bank, then a memory bank conflict occurs every cycle and the loop computes a result every two cycles instead of every cycle, due to a memory bank stall. For example:
Bank conflict:
MVK 0, A0
|| MVK 8, B0
LDW *A0, A1
No bank conflict:
MVK 0, A0
|| MVK 4, B0
LDW *A0, A1
|| LDW *B0, B1
Example 5-7. C Code for Dot Product
int dot(short a[], short b[])
{ int sum0 = 0, sum1 = 0, sum, I; for (I = 0; I < 100/2; I+= 2)
{ sum0 += a[i] * b[i]; sum1 += a[i + 1] * b[i + 1];
} return sum0 + sum1;
}
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Example 5-8. Linear Assembly for Dot Product
Avoiding Memory Bank Conflicts With the Assembly Optimizer
_dot: .cproc
a, b
.reg
sum0, sum1, I
.reg
val1, val2, prod1, prod2
MVK
ZERO
ZERO
50,i ; I = 100/2 sum0 ; multiply result = 0 sum1 ; multiply result = 0 loop: .trip 50
LDW
LDW
MPY
*a++,val1
*b++,val2
; load a[0-1] bank0
; load b[0-1] val1,val2,prod1 ; a[0] * b[0] bank2
MPYH
ADD
ADD val1,val2,prod2 prod1,sum0,sum0 prod2,sum1,sum1
; a[1] * b[1]
; sum0 += a[0] * b[0]
; sum1 += a[1] * b[1]
[I] ADD
[I] B
-1,i,i loop
; I--
; if (!I) goto loop
; compute final result ADD sum0,sum1,A4
.return A4
.endproc
Example 5-9. Dot Product Software-Pipelined Kernel
L2: ; PIPED LOOP KERNEL
||
||
ADD
ADD
||
|| [ B0] B
.L2
.L1
MPY .M2X
MPYH .M1X
.S1
|| [ B0]
||
ADD
LDW
B7,B4,B4
A5,A0,A0
B6,A4,B7
B6,A4,A5
; |14| <0,7>
; |15| <0,7>
; |12| <2,5>
; |13| <2,5> sum0 += a[0]*b[0] sum1 += a[1]*b[1] a[0] * b[0] a[1] * b[1]
.S2
L2
0xffffffff,B0,B0
.D2T2
*B5++,B6
; |18| <5,2> if (!I) goto loop
; |17| <6,1>
; |10| <7,0>
I-load a[0-1] bank0
|| LDW .D1T1
|| LDW *B0, B1
*A3++,A4 ; |11| <7,0> load b[0-1] bank2
It is not always possible to control fully how arrays and other memory objects are aligned. This is especially true when a pointer is passed into a function and that pointer may have different alignments each time the function is called. A solution to this problem is to write a dot product routine that cannot have memory hits. This would eliminate the need for the arrays to use different memory banks.
If the dot product loop kernel is unrolled once, then four LDW instructions execute in the loop kernel.
Assuming that nothing is known about the bank alignment of arrays a and b (except that they are word aligned), the only safe assumptions that can be made about the array accesses are that a[0-1] cannot conflict with a[2-3] and that b[0-1] cannot conflict with b[2-3].
shows the unrolled loop kernel.
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Example 5-10. Dot Product From
Unrolled to Prevent Memory Bank Conflicts
_dotp2: .cproc
a_0, b_0
.reg
a_4, b_4, sum0, sum1, I
.reg
val1, val2, prod1, prod2
ADD
ADD
MVK
ZERO
ZERO
4,a_0,a_4
4,b_0,b_4
25,i sum0 sum1
; I = 100/4
; multiply result = 0
; multiply result = 0
.mptr
a_0,a+0,8
.mptr
a_4,a+4,8
.mptr
b_0,b+0,8
.mptr
b_4,b+4,8 loop: .trip
25
LDW
LDW
MPY
MPYH
ADD
ADD
*a_0++[2],val1 ; load a[0-1] bankx
*b_0++[2],val2 ; load b[0-1] banky val1,val2,prod1 ; a[0] * b[0] val1,val2,prod2 ; a[1] * b[1] prod1,sum0,sum0 ; sum0 += a[0] * b[0] prod2,sum1,sum1 ; sum1 += a[1] * b[1]
LDW
LDW
MPY
MPYH
ADD
ADD
[I] ADD
[I] B
*a_4++[2],val1 ; load a[2-3] bankx+2
*b_4++[2],val2 ; load b[2-3] banky+2 val1,val2,prod1 ; a[2] * b[2] val1,val2,prod2 ; a[3] * b[3] prod1,sum0,sum0 ; sum0 += a[2] * b[2] prod2,sum1,sum1 ; sum1 += a[3] * b[3]
-1,i,i loop
ADD sum0,sum1,A4
.return A4
.endproc
; I--
; if (!0) goto loop
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Avoiding Memory Bank Conflicts With the Assembly Optimizer
The goal is to find a software pipeline in which the following instructions are in parallel:
LDW *a0++[2],val1 ; load a[0-1] bankx
|| LDW *a2++[2],val2 ; load a[2-3] bankx+2
LDW *b0++[2],val1 ; load b[0-1] banky
|| LDW *b2++[2],val2 ; load b[2-3] banky+2
Example 5-11. Unrolled Dot Product Kernel From
L2: ; PIPED LOOP KERNEL
||
||
||
||
[ B1] SUB
ADD
ADD
MPY
.S2
.L2
.L1
.M2X
B1,1,B1
B9,B5,B9
A6,A0,A0
B8,A4,B9
MPYH .M1X
B8,A4,A6
|| [ B0] B .S1
L2
|| [ B1] LDW
|| [ A1] LDW
.D1T1
.D2T2
*A3++(8),A4
*B6++(8),B8
||
||
||
||
[ A1] SUB
ADD
ADD
MPY
.S1
.L2
.L1
.M2X
A1,1,A1
B5,B9,B5
A6,A0,A0
A4,B7,B5
MPYH .M1X
A4,B7,A6
|| [ B0] ADD .S2
-1,B0,B0
|| [ A1] LDW
|| [ A1] LDW
.D2T2
.D1T1
*B4++(8),B7
*A5++(8),A4
; <0,8>
; |21| <0,8> ^ sum0 += a[0] * b[0]
; |22| <0,8> ^ sum1 += a[1] * b[1]
; |19| <1,6> a[0] * b[0]
; |20| <1,6> a[1] * b[1]
; |32| <2,4> if (!I) goto loop
; |24| <3,2> load a[2-3] bankx+2
; |17| <4,0> load a[0-1] bankx
; <0,9>
; |28| <0,9> ^ sum0 += a[2] * b[2]
; |29| <0,9> ^ sum1 += a[3] * b[3]
; |26| <1,7> a[2] * b[2]
; |27| <1,7> a[3] * b[3]
; |31| <3,3> I--
; |25| <4,1> load b[2-3] banky+2
; |18| <4,1> load b[0-1] banky
Without the .mptr directives in
, the loads of a[0-1] and b[0-1] are scheduled in parallel, and the loads of a[2-3] and b[2-3] might be scheduled in parallel. This results in a 50% chance that a memory conflict will occur on every cycle. However, the loop kernel shown in
can never have a memory bank conflict.
In
assembly optimizer would never find a schedule for a 1-cycle loop kernel, because there would always be a memory bank conflict. However, it would find a schedule for a 2-cycle loop kernel.
5.5.3 Memory Bank Conflicts for Indexed Pointers
When determining memory bank conflicts for indexed memory accesses, it is sometimes necessary to specify that a pair of memory accesses always conflict, or that they never conflict. This can be accomplished by using the .mptr directive with a stride of 0.
A stride of 0 indicates that there is a constant relation between the memory accesses regardless of the iteration delta. Essentially, only the base, offset, and width are used by the assembly optimizer to determine a memory bank conflict. Recall that the stride is optional and defaults to 0.
In
Example 5-12 , the .mptr directive is used to specify which memory accesses conflict and which never
conflict.
Example 5-12. Using .mptr for Indexed Pointers
.mptr a,RS
.mptr b,RS
.mptr c,XY
.mptr d,XY+2
LDW
LDW
STH
STH
*a++[i0a],A0
*b++[i0b],B0
A1,*c++[i1a]
B2,*d++[i1b]
; a and b always conflict with each other
;
; c and d never conflict with each other
;
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5.5.4 Memory Bank Conflict Algorithm
The assembly optimizer uses the following process to determine if two memory access instructions might have a memory bank conflict:
1. If either access does not have memory bank information, then they do not conflict.
2. If both accesses do not have the same base, then they conflict.
3. The offset, stride, access width, and iteration delta are used to determine if a memory bank conflict will occur. The assembly optimizer uses a straightforward analysis of the access patterns and determines if they ever access the same relative bank. The stride and offset values are always expressed in bytes.
The iteration delta is the difference in the loop iterations of the memory references being scheduled in the software pipeline. For example, given three instructions A, B, C and a software pipeline with a single-cycle kernel, then A and C have an iteration delta of 2:
A
B A
C B A
C B
C
5.6
Memory Alias Disambiguation
Memory aliasing occurs when two instructions can access the same memory location. Such memory references are called ambiguous. Memory alias disambiguation is the process of determining when such ambiguity is not possible. When you cannot determine whether two memory references are ambiguous, you presume they are ambiguous. This is the same as saying the two instructions have a memory dependence between them.
Dependencies between instructions constrain the instruction schedule, including the software pipeline schedule. In general, the fewer the Dependencies, the greater freedom you have in choosing a schedule and the better the final schedule performs.
5.6.1 How the Assembly Optimizer Handles Memory References (Default)
The assembly optimizer assumes memory references are aliased, unless it can prove otherwise.
Because alias analysis is very limited in the assembly optimizer, this presumption is often overly conservative. In such cases, the extra instruction Dependencies, due to the presumed memory aliases, can cause the assembly optimizer to emit instruction schedules that have less parallelism and do not perform well. To handle these cases, the assembly optimizer provides one option and two directives.
5.6.2 Using the --no_bad_aliases Option to Handle Memory References
In the assembly optimizer, the --no_bad_aliases option means no memory references ever depend on each other. The --no_bad_aliases option does not mean the same thing to the C/C++ compiler. The
C/C++ compiler interprets the --no_bad_aliases switch to indicate several specific cases of memory aliasing are guaranteed not to occur. For more information about using the --no_bad_aliases option, see
.
5.6.3 Using the .no_mdep Directive
You can specify the .no_mdep directive anywhere in a .(c)proc function. Whenever it is used, you guarantee that no memory Dependencies occur within that function.
Memory Dependency Exception
NOTE:
For both of these methods, --no_bad_aliases and .no_mdep, the assembly optimizer recognizes any memory Dependencies you point out with the .mdep directive.
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Memory Alias Disambiguation
5.6.4 Using the .mdep Directive to Identify Specific Memory Dependencies
You can use the .mdep directive to identify specific memory Dependencies by annotating each memory reference with a name, and using those names with the .mdep directive to indicate the actual dependence. Annotating a memory reference requires adding information right next to the memory reference in the assembly stream. Include the following immediately after a memory reference:
{ memref }
The memref has the same syntax restrictions as any assembly symbol. (For more information about symbols, refer to the TMS320C6000 Assembly Language Tools User's Guide.) It is in the same name space as the symbolic registers. You cannot use the same name for a symbolic register and annotating a memory reference.
Example 5-13. Annotating a Memory Reference
LDW *p1++ {ld1}, inp1 ;name memory reference "ld1"
;other code ...
STW outp2, *p2++ {st1} ;name memory reference "st1"
*<The directive to indicate...:
.mdep ld1, st1 <<bold>>
The directive to indicate a specific memory dependence in the previous example is as follows:
.mdep ld1, st1
This means that whenever ld1 accesses memory at location X, some later time in code execution, st1 may also access location X. This is equivalent to adding a dependence between these two instructions. In terms of the software pipeline, these two instructions must remain in the same order. The ld1 reference must always occur before the st1 reference; the instructions cannot even be scheduled in parallel.
It is important to note the directional sense of the directive from ld1 to st1. The opposite, from st1 to ld1, is not implied. In terms of the software pipeline, while every ld1 must occur before every st1, it is still legal to schedule the ld1 from iteration n+1 before the st1 from iteration n.
is a picture of the software pipeline with the instructions from two different iterations in different columns. In the actual instruction sequence, instructions on the same horizontal line are in parallel.
Example 5-14. Software Pipeline Using .mdep ld1, st1
iteration n
-------------
LDW { ld1 }
...
STW { st1 } iteration n+1
-------------
LDW { ld1 }
...
STW { st1 }
*<If that schedule...>
.mdep
st1, ld1
If that schedule does not work because the iteration n st1 might write a value the iteration n+1 ld1 should read, then you must note a dependence relationship from st1 to ld1.
.mdep st1, ld1
Both directives together force the software pipeline shown in
.
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Memory Alias Disambiguation
Example 5-15. Software Pipeline Using .mdep st1, ld1 and .mdep ld1, st1
iteration n+1
------------iteration n
-------------
LDW { ld1 }
...
STW { st1 }
LDW { ld1 }
...
STW { st1 }
<Indexed addressing,...>
.mdep
ld1, st1
.mdep
st1, ld1 www.ti.com
Indexed addressing, *+base[index], is a good example of an addressing mode where you typically do not know anything about the relative sequence of the memory accesses, except they sometimes access the same location. To correctly model this case, you need to note the dependence relation in both directions, and you need to use both directives.
.mdep ld1, st1 .mdep st1, ld1
5.6.5 Memory Alias Examples
Following are memory alias examples that use the .mdep and .no_mdep directives.
•
Example 1
The .mdep r1, r2 directive declares that LDW must be before STW. In this case, src and dst might point to the same array.
fn: .cproc
.reg
.no_mdep
.mdep
dst, src, cnt tmp r1, r2
LDW
STW
LOOP: .trip
LDW
STW
[cnt] SUB
[cnt] B
.endproc
*src{r1}, tmp cnt, *dst{r2}
.return
.endproc
tmp
•
Example 2
Here, .mdep r2, r1 indicates that STW must occur before LDW. Since STW is after LDW in the code, the dependence relation is across loop iterations. The STW instruction writes a value that may be read by the LDW instruction on the next iteration. In this case, a 6-cycle recurrence is created.
fn: .cproc
.reg
.no_mdep
.mdep
tmp dst, src, cnt r2, r1
100
*src++{r1}, tmp tmp, *dst++{r2} cnt, 1, cnt
LOOP
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Memory Alias Disambiguation
Memory Dependence/Bank Conflict
NOTE:
Do not confuse memory alias disambiguation with the handling of memory bank conflicts.
These may seem similar because they each deal with memory references and the effect of those memory references on the instruction schedule. Alias disambiguation is a correctness issue, bank conflicts are a performance issue. A memory dependence has a much broader impact on the instruction schedule than a bank conflict. It is best to keep these two topics separate.
Volatile References
NOTE:
For volatile references, use .volatile rather than .mdep.
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Chapter 6
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Linking C/C++ Code
The C/C++ compiler and assembly language tools provide two methods for linking your programs:
• You can compile individual modules and link them together. This method is especially useful when you have multiple source files.
• You can compile and link in one step. This method is useful when you have a single source module.
This chapter describes how to invoke the linker with each method. It also discusses special requirements of linking C/C++ code, including the run-time-support libraries, specifying the type of initialization, and allocating the program into memory. For a complete description of the linker, see the TMS320C6000
Assembly Language Tools User's Guide.
Topic
...........................................................................................................................
Page
6.1
Invoking the Linker Through the Compiler (-z Option)
...........................................
6.2
Linker Code Optimizations
................................................................................
6.3
Controlling the Linking Process
.........................................................................
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Invoking the Linker Through the Compiler (-z Option)
6.1
Invoking the Linker Through the Compiler (-z Option)
This section explains how to invoke the linker after you have compiled and assembled your programs: as a separate step or as part of the compile step.
6.1.1 Invoking the Linker Separately
This is the general syntax for linking C/C++ programs as a separate step:
cl6x --run_linker {--rom_model | --ram_model} filenames
[options] [--output_file= name.out] --library= library [lnk.cmd]
cl6x --run_linker
--rom_model | --ram_model
filenames options
--output_file= name.out
--library= library
lnk.cmd
The command that invokes the linker.
Options that tell the linker to use special conventions defined by the
C/C++ environment. When you use cl6x --run_linker, you must use --
rom_model or --ram_model. The --rom_model option uses automatic variable initialization at run time; the --ram_model option uses variable initialization at load time.
Names of object files, linker command files, or archive libraries. The default extension for all input files is .obj; any other extension must be explicitly specified. The linker can determine whether the input file is an object or ASCII file that contains linker commands. The default output filename is a.out, unless you use the --output_file option to name the output file.
Options affect how the linker handles your object files. Linker options can only appear after the --run_linker option on the command line, but otherwise may be in any order. (Options are discussed in detail in the TMS320C6000 Assembly Language Tools User's Guide.)
Names the output file.
Identifies the appropriate archive library containing C/C++ run-timesupport and floating-point math functions, or linker command files. If you are linking C/C++ code, you must use a run-time-support library.
You can use the libraries included with the compiler, or you can create your own run-time-support library. If you have specified a runtime-support library in a linker command file, you do not need this parameter. The --library option's short form is -l.
Contains options, filenames, directives, or commands for the linker.
When you specify a library as linker input, the linker includes and links only those library members that resolve undefined references. The linker uses a default allocation algorithm to allocate your program into memory. You can use the MEMORY and SECTIONS directives in the linker command file to customize the allocation process. For information, see the TMS320C6000 Assembly Language Tools User's Guide.
You can link a C/C++ program consisting of object files prog1.obj, prog2.obj, and prog3.obj, with an executable object file filename of prog.out with the command: cl6x --run_linker --rom_model prog1 prog2 prog3 --output_file=prog.out
--library=rts6600.lib
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6.1.2 Invoking the Linker as Part of the Compile Step
This is the general syntax for linking C/C++ programs as part of the compile step:
cl6x filenames [options] --run_linker {--rom_model | --ram_model} filenames
[options] [--output_file= name.out] --library= library [lnk.cmd] www.ti.com
The --run_linker option divides the command line into the compiler options (the options before -run_linker) and the linker options (the options following --run_linker). The --run_linker option must follow all source files and compiler options on the command line.
All arguments that follow --run_linker on the command line are passed to the linker. These arguments can be linker command files, additional object files, linker options, or libraries. These arguments are the same as described in
All arguments that precede --run_linker on the command line are compiler arguments. These arguments can be C/C++ source files, assembly files, linear assembly files, or compiler options. These arguments are described in
You can compile and link a C/C++ program consisting of object files prog1.c, prog2.c, and prog3.c, with an executable object file filename of prog.out with the command: cl6x prog1.c prog2.c prog3.c --run_linker --rom_model --output_file=prog.out --library=rts6600.lib
NOTE: Order of Processing Arguments in the Linker
The order in which the linker processes arguments is important. The compiler passes arguments to the linker in the following order:
1.
Object filenames from the command line
2.
Arguments following the --run_linker option on the command line
3.
Arguments following the --run_linker option from the C6X_C_OPTION environment variable
6.1.3 Disabling the Linker (--compile_only Compiler Option)
You can override the --run_linker option by using the --compile_only compiler option. The -run_linker option's short form is -z and the --compile_only option's short form is -c.
The --compile_only option is especially helpful if you specify the --run_linker option in the C6X_C_OPTION environment variable and want to selectively disable linking with the --compile_only option on the command line.
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6.2
Linker Code Optimizations
Linker Code Optimizations
6.2.1 Conditional Linking
With ELF conditional linking, a code or data section will not be included in a link unless at least one symbol in that code or data section is referenced.
You can use the RETAIN pragma (
) to force the section that contains a specific symbol to
be included in the link. The CLINK pragma (
) indicates that the section that contains the definition of this symbol is eligible for removal during conditional linking. You can use the
CODE_SECTION (
) pragmas to force a symbol to be
allocated in a particular section. The symbol must be referenced in a statement other than its declaration to force that section to be included in the link.
6.2.2 Generating Function Subsections (--gen_func_subsections Compiler Option)
The compiler translates a source module into an object file. It may place all of the functions into a single code section, or it may create multiple code sections. The benefit of multiple code sections is that the linker may omit unused functions from the executable.
When the linker collects code to be placed into an executable file, it cannot split code sections. If the compiler did not use multiple code sections, and any function in a particular module needs to be linked into the executable, then all functions in that module are linked in, even if they are not used.
An example is a library .obj file that contains a signed divide routine and an unsigned divide routine. If the application requires only signed division, then only the signed divide routine is required for linking. If only one code section was used, both the signed and unsigned routines are linked in since they exist in the same .obj file.
The --gen_func_subsections compiler option remedies this problem by placing each function in a file in its own subsection. Thus, only the functions that are referenced in the application are linked into the final executable. This can result in an overall code size reduction.
However, be aware that using the --gen_func_subsections compiler option can result in overall code size growth if all or nearly all functions are being referenced. This is because any section containing code must be aligned to a 32-byte boundary to support the C6000 branching mechanism. When the -gen_func_subsections option is not used, all functions in a source file are usually placed in a common section which is aligned. When --gen_func_subsections is used, each function defined in a source file is placed in a unique section. Each of the unique sections requires alignment. If all the functions in the file are required for linking, code size may increase due to the additional alignment padding for the individual subsections. Thus, the --gen_func_subsections compiler option is advantageous for use with libraries where normally only a limited number of the functions in a file are used in any one executable. The alternative to using the --gen_func_subsections option is to place each function in its own file.
6.2.3 Generating Aggregate Data Subsections (--gen_data_subsections Compiler Option)
Similarly to code sections described in the previous section, data can either be placed in a single section or multiple sections. The benefit of multiple data sections is that the linker may omit unused data structures from the executable. By default, the --gen_data_subsections option is on. This option causes aggregate data—arrays, structs, and unions—to be placed in separate subsections of the data section.
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6.3
Controlling the Linking Process
Regardless of the method you choose for invoking the linker, special requirements apply when linking
C/C++ programs. You must:
• Include the compiler's run-time-support library
• Specify the type of boot-time initialization
• Determine how you want to allocate your program into memory
This section discusses how these factors are controlled and provides an example of the standard default linker command file. For more information about how to operate the linker, see the linker description in the
TMS320C6000 Assembly Language Tools User's Guide
6.3.1 Including the Run-Time-Support Library
You must link all C/C++ programs with a run-time-support library. The library contains standard C/C++ functions as well as functions used by the compiler to manage the C/C++ environment. The following sections describe two methods for including the run-time-support library.
6.3.1.1
Automatic Run-Time-Support Library Selection
The linker assumes you are using the C and C++ conventions if either the --rom_model or --ram_model linker option is specified, or if the link step includes the compile step for a C or C++ file, or if you link against the index library libc.a.
If the linker assumes you are using the C and C++ conventions and the entry point for the program
(normally c_int00) is not resolved by any specified object file or library, the linker attempts to automatically include the most compatible run-time-support library for your program. The run-time-support library chosen by the compiler is searched after any other libraries specified with the --library option on the command line or in the linker command file. If libc.a is explicitly used, the appropriate run-time-support library is included in the search order where libc.a is specified.
You can disable the automatic selection of a run-time-support library by using the --disable_auto_rts option.
If the --issue_remarks option is specified before the --run_linker option during the linker, a remark is generated indicating which run-time support library was linked in. If a different run-time-support library is desired than the one reported by --issue_remarks, you must specify the name of the desired run-timesupport library using the --library option and in your linker command files when necessary.
Example 6-1. Using the --issue_remarks Option
cl6x --silicon_version=6400+ --issue_remarks main.c --run_linker --rom_model
<Linking> remark: linking in "libc.a" remark: linking in "rts64plus.lib" in place of "libc.a"
6.3.1.2
Manual Run-Time-Support Library Selection
You can bypass automatic library selection by explicitly specifying the desired run-time-support library to use. Use the --library linker option to specify the name of the library. The linker will search the path specified by the --search_path option and then the C6X_C_DIR environment variable for the named library. You can use the --library linker option on the command line or in a command file.
cl6x --run_linker {--rom_model | --ram_model} filenames --library= libraryname
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6.3.1.3
Library Order for Searching for Symbols
Generally, you should specify the run-time-support library as the last name on the command line because the linker searches libraries for unresolved references in the order that files are specified on the command line. If any object files follow a library, references from those object files to that library are not resolved.
You can use the --reread_libs option to force the linker to reread all libraries until references are resolved.
Whenever you specify a library as linker input, the linker includes and links only those library members that resolve undefined references.
By default, if a library introduces an unresolved reference and multiple libraries have a definition for it, then the definition from the same library that introduced the unresolved reference is used. Use the --priority option if you want the linker to use the definition from the first library on the command line that contains the definition.
6.3.2 Run-Time Initialization
C/C++ programs require initialization of the run-time environment before execution of the program itself may begin. This initialization is performed by a bootstrap routine. This routine is responsible for creating the stack, initializing global variables, and calling the main() function. The bootstrap routine should be the entry point for the program, and it typically should be the RESET interrupt handler. The bootstrap routine is responsible for the following tasks:
1. Set up the stack by initializing SP
2. Set up the data page pointer DP (for architectures that have one)
3. Set configuration registers
4. Process the .cinit table to autoinitialize global variables (when using the --rom_model option)
5. Process the .pinit table to construct global C++ objects.
6. Call the main() function with appropriate arguments
7. Call exit() when main() returns
When you compile a C/C++ program and use --rom_model or --ram_model, the linker automatically looks for a bootstrap routine named _c_int00. The run-time support library provides a sample _c_int00 in boot.obj, which performs the required tasks. If you use the run-time support's bootstrap routine, you should set _c_int00 as the entry point.
NOTE: The _c_int00 Symbol
If you use the --ram_model or --rom_model link option, _c_int00 is automatically defined as the entry point for the program. Otherwise, an entry point is not automatically selected and you will receive a linker warning.
6.3.3 Global Object Constructors
Global C++ variables that have constructors and destructors require their constructors to be called during program initialization and their destructors to be called during program termination. The C++ compiler produces a table of constructors to be called at startup.
Constructors for global objects from a single module are invoked in the order declared in the source code, but the relative order of objects from different object files is unspecified.
Global constructors are called after initialization of other global variables and before the main() function is called. Global destructors are invoked during the exit run-time support function, similar to functions registered through atexit.
discusses the format of the global constructor table.
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6.3.4 Specifying the Type of Global Variable Initialization
The C/C++ compiler produces data tables for initializing global variables.
discusses the format of these initialization tables. The initialization tables are used in one of the following ways:
• Global variables are initialized at run time. Use the --rom_model linker option (see ).
• Global variables are initialized at load time. Use the --ram_model linker option (see ).
When you link a C/C++ program, you must use either the --rom_model or --ram_model option. These options tell the linker to select initialization at run time or load time. When you compile and link programs, the --rom_model option is the default. If used, the --rom_model option must follow the --run_linker option
(see
For details on linking conventions used with --rom_model and --ram_model, see
and
, respectively.
6.3.5 Specifying Where to Allocate Sections in Memory
The compiler produces relocatable blocks of code and data. These blocks, called sections, are allocated in memory in a variety of ways to conform to a variety of system configurations. See
for a complete description of how the compiler uses these sections.
The compiler creates two basic kinds of sections: initialized and uninitialized.
summarizes the initialized sections.
summarizes the uninitialized sections.
Name
.args
.binit
.c6xabi.exidx
.c6xabi.extab
.cinit
.const
.data
.fardata
.init_array
.name.load
.neardata
.ovly
.ppdata
.ppinfo
.rodata
.switch
.text
.TI.crctab
Table 6-1. Initialized Sections Created by the Compiler
Contents
Reserved space for copying command line arguments before the main() function is called by the boot routine. See
.
Boot time copy tables (See the Assembly Language Tools User's Guide for information on BINIT in linker command files.)
Index table for exception handling; read-only (see --exceptions option).
Unwinded instructions for exception handling; read-only (see --exceptions option).
The compiler does not generate a .cinit section unless the --rom_mode linker option is specified. If -rom_mode is specified, the linker creates this section, which contains tables for explicitly initialized global and static variables.
Global and static const variables, including string constants and initializers for local variables.
Global and static non-const variables that are explicitly initialized.
Far non-const global and static variables that are explicitly initialized.
Table of constructors to be called at startup.
Compressed image of section name; read-only (See the TMS320C6000 Assembly Language Tools
User's Guide for information on copy tables.)
Near non-const global and static variables that are explicitly initialized.
Copy tables other than boot time (.binit) copy tables. Read-only data.
Data tables for compiler-based profiling (see the --gen_profile_info option).
Correlation tables for compiler-based profiling ( see the --gen_profile_info option).
Global and static variables that have near and const qualifiers.
Jump tables for large switch statements.
Standard default section for executable code. The --gen_func_subsections option causes code to be placed in separate .text:func section for each function, func().
Generated CRC checking tables. Read-only data.
Name
.bss
.cio
.far
144
Linking C/C++ Code
Table 6-2. Uninitialized Sections Created by the Compiler
Contents
Uninitialized global and static variables
Buffers for stdio functions from the run-time support library
Global and static variables declared far
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Name
.stack
.sysmem
Controlling the Linking Process
Table 6-2. Uninitialized Sections Created by the Compiler (continued)
Contents
Stack
Memory pool (heap) for dynamic memory allocation (malloc, etc)
When you link your program, you must specify where to allocate the sections in memory. In general, initialized sections are linked into ROM or RAM; uninitialized sections are linked into RAM. With the exception of code sections, the initialized and uninitialized sections created by the compiler cannot be allocated into internal program memory.
The linker provides MEMORY and SECTIONS directives for allocating sections. For more information about allocating sections into memory, see the TMS320C6000 Assembly Language Tools User's Guide.
6.3.6 A Sample Linker Command File
shows a typical linker command file that links a C program. The command file in this example is named lnk.cmd and lists several linker options:
--rom_model
Tells the linker to use autoinitialization at run time.
--heap_size
Tells the linker to set the C heap size at 0x2000 bytes.
--stack_size
--library
Tells the linker to set the stack size to 0x0100 bytes.
Tells the linker to use an archive library file, rts64plus.lib, for input.
To link the program, use the following syntax:
cl6x --run_linker object_file(s) --output_file= outfile --map_file= mapfile lnk.cmd
The MEMORY and possibly the SECTIONS directives, might require modification to work with your system. See the TMS320C6000 Assembly Language Tools User's Guide for more information on these directives.
Example 6-2. Linker Command File
--rom_model
--heap_size=0x2000
--stack_size=0x0100
--library=rts64plus.lib
MEMORY
{
VECS: o = 0x00000000
PMEM: o = 0x00000400
BMEM: o = 0x80000000
}
SECTIONS
{ vectors
.text
.data
.stack
.bss
.sysmem
.cinit
.const
.cio
.far
}
>
>
>
>
>
>
>
>
>
>
VECS
PMEM
BMEM
BMEM
BMEM
BMEM
BMEM
BMEM
BMEM
BMEM l = 0x000000400 /* reset & interrupt vectors */ l = 0x00000FC00 /* intended for initialization */ l = 0x000010000 /* .bss, .sysmem, .stack, .cinit */
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Chapter 7
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TMS320C6000 C/C++ Language Implementation
The C/C++ compiler supports the C/C++ language standard that was developed by a committee of the
American National Standards Institute (ANSI) and subsequently adopted by the International Standards
Organization (IS0).
The C++ language supported by the C6000 is defined by the ANSI/ISO/IEC 14882:2003 standard with certain exceptions.
Topic
...........................................................................................................................
Page
7.1
Characteristics of TMS320C6000 C
.....................................................................
7.2
Characteristics of TMS320C6000 C++
..................................................................
7.3
Using MISRA C 2004
.........................................................................................
7.4
Data Types
.......................................................................................................
7.5
Keywords
........................................................................................................
7.6
C++ Exception Handling
....................................................................................
7.7
Register Variables and Parameters
.....................................................................
7.8
The __asm Statement
........................................................................................
7.9
Pragma Directives
............................................................................................
7.10
The _Pragma Operator
......................................................................................
7.11
Application Binary Interface
...............................................................................
7.12
Object File Symbol Naming Conventions (Linknames)
..........................................
7.13
Changing the ANSI/ISO C/C++ Language Mode
....................................................
7.14
GNU Language Extensions
................................................................................
7.15
Operations and Functions for Vector Data Types
.................................................
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7.1
Characteristics of TMS320C6000 C
The C compiler supports the 1989 and 1999 versions of the C language:
• C89. Compiling with the --c89 option causes the compiler to conform to the ISO/IEC 9899:1990 C standard, which was previously ratified as ANSI X3.159-1989. The names "C89" and "C90" refer to the same programming language. "C89" is used in this document.
• C99. Compiling with the --c99 option causes the compiler to conform to the ISO/IEC 9899:1999 C standard. This standard supports several features not part of C89, such as inline functions, new data types, and one-line comments beginning with //.
The C language is also described in the second edition of Kernighan and Ritchie's The C Programming
Language (K&R). The compiler can also accept many of the language extensions found in the GNU C compiler (see
The compiler supports some features of C99 in the default relaxed ANSI mode with C89 support. It supports all language features of C99 in C99 mode. See
The ANSI/ISO standard identifies some features of the C language that may be affected by characteristics of the target processor, run-time environment, or host environment. This set of features can differ among standard compilers.
Unsupported features of the C library are:
• The run-time library has minimal support for wide and multibyte characters. The type wchar_t is implemented as unsigned short (16 bits), but can be an int if you set the --wchar_t=32 option. The wide character set is equivalent to the set of values of type char. The library includes the header files
<wchar.h> and <wctype.h>, but does not include all the functions specified in the standard.
• The run-time library includes the header file <locale.h>, but with a minimal implementation. The only supported locale is the C locale. That is, library behavior that is specified to vary by locale is hardcoded to the behavior of the C locale, and attempting to install a different locale by way of a call to setlocale() will return NULL.
• Some run-time functions and features in the C99 specification are not supported. See
7.1.1 Implementation-Defined Behavior
The C standard requires that conforming implementations provide documentation on how the compiler handles instances of implementation-defined behavior.
The TI compiler officially supports a freestanding environment. The C standard does not require a freestanding environment to supply every C feature; in particular the library need not be complete.
However, the TI compiler strives to provide most features of a hosted environment.
The section numbers in the lists that follow correspond to section numbers in Appendix J of the C99 standard. The numbers in parentheses at the end of each item are sections in the C99 standard that discuss the topic. Certain items listed in Appendix J of the C99 standard have been omitted from this list.
J.3.1 Translation
• The compiler and related tools emit diagnostic messages with several distinct formats. Diagnostic messages are emitted to stderr; any text on stderr may be assumed to be a diagnostic. If any errors are present, the tool will exit with an exit status indicating failure (non-zero). (3.10, 5.1.1.3)
• Nonempty sequences of white-space characters are preserved and are not replaced by a single space character in translation phase 3. (5.1.1.2)
J.3.2 Environment
• The compiler does not support multibyte characters in identifiers, so there is no mapping from multibyte characters to the source character set. However, the compiler accepts multibyte characters in comments, string literals, and character constants in the physical source file. (5.1.1.2)
• The name of the function called at program startup is "main" (5.1.2.1)
• Program termination does not affect the environment; there is no way to return an exit code to the environment. By default, the program is known to have halted when execution reaches the special
C$$EXIT label. (5.1.2.1)
• In relaxed ANSI mode, the compiler accepts "void main(void)" and "void main(int argc, char *argv[])" as
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alternate definitions of main. The alternate definitions are rejected in strict ANSI mode. (5.1.2.2.1)
• If space is provided for program arguments at link time with the --args option and the program is run under a system that can populate the .args section (such as CCS), argv[0] will contain the filename of the executable, argv[1] through argv[argc-1] will contain the command-line arguments to the program, and argv[argc] will be NULL. Otherwise, the value of argv and argc are undefined. (5.1.2.2.1)
• Interactive devices include stdin, stdout, and stderr (when attached to a system that honors CIO requests). Interactive devices are not limited to those output locations; the program may access hardware peripherals that interact with the external state. (5.1.2.3)
• Signals are not supported. The function signal is not supported. (7.14) (7.14.1.1)
• The library function getenv is implemented through the CIO interface. If the program is run under a system that supports CIO, the system performs getenv calls on the host system and passes the result back to the program. Otherwise the operation of getenv is undefined. No method of changing the environment from inside the target program is provided. (7.20.4.5)
• The system function is not supported. (7.20.4.6).
J.3.3. Identifiers
• The compiler does not support multibyte characters in identifiers. (6.4.2)
• The number of significant initial characters in an identifier is unlimited. (5.2.4.1, 6.4.2)
J.3.4 Characters
• The number of bits in a byte (CHAR_BIT) is 8. See
for details about data types. (3.6)
• The execution character set is the same as the basic execution character set: plain ASCII. (5.2.1)
• The values produced for the standard alphabetic escape sequences are as follows: (5.2.2)
\t
\v
\f
\n
\r
Escape Sequence ASCII Meaning
\a
\b
BEL (bell)
BS (backspace)
FF (form feed)
LF (line feed)
CR (carriage return)
HT (horizontal tab) 9
VT (vertical tab) 11
12
10
13
Integer Value
7
8
• The value of a char object into which any character other than a member of the basic execution character set has been stored is the ASCII value of that character. (6.2.5)
• Plain char is identical to signed char. (6.2.5, 6.3.1.1)
• The source character set and execution character set are both plain ASCII, so the mapping between them is one-to-one. The compiler does accept multibyte characters in comments, string literals, and character constants. (6.4.4.4, 5.1.1.2)
• The compiler currently supports only one locale, "C". (6.4.4.4).
• The compiler currently supports only one locale, "C". (6.4.5).
J.3.5 Integers
• C6000 supports the additional integer types __int40_t and unsigned __int40_t, which are signed and unsigned 40-bit integer types. (6.2.5)
• Integer types are represented as two's complement, and there are no trap representations. (6.2.6.2)
• The rank of __int40_t and unsigned __int40_t is less than the rank for long long. The rank of __int40_t and unsigned __int40_t is greater than the rank for long. (6.3.1.1)
• When an integer is converted to a signed integer type which cannot represent the value, the value is truncated (without raising a signal) by discarding the bits which cannot be stored in the destination type; the lowest bits are not modified. (6.3.1.3)
• Right shift of a signed integer value performs an arithmetic (signed) shift. The bitwise operations other than right shift operate on the bits in exactly the same way as on an unsigned value. That is, after the
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usual arithmetic conversions, the bitwise operation is performed without regard to the format of the integer type, in particular the sign bit. (6.5)
J.3.6 Floating point
• The accuracy of floating-point operations (+ - * /) is bit-exact. The accuracy of library functions that return floating-point results is not specified. (5.2.4.2.2)
• The compiler does not provide non-standard values for FLT_ROUNDS (5.2.4.2.2)
• The compiler does not provide non-standard negative values of FLT_EVAL_METHOD (5.2.4.2.2)
• The rounding direction when an integer is converted to a floating-point number is IEEE-754 "round to even". (6.3.1.4)
• The rounding direction when a floating-point number is converted to a narrower floating-point number is IEEE-754 "round to even". (6.3.1.5)
• For floating-point constants that are not exactly representable, the implementation uses the nearest representable value. (6.4.4.2)
• The compiler does not contract float expressions. (6.5)
• The default state for the FENV_ACCESS pragma is off. (7.6.1)
• The TI compiler does not define any additional float exceptions (7.6, 7.12)
• The default state for the FP_CONTRACT pragma is off. (7.12.2)
• The "inexact" floating-point exception cannot be raised if the rounded result equals the mathematical result. (F.9)
• The "underflow" and "inexact" floating-point exceptions cannot be raised if the result is tiny but not inexact. (F.9)
J.3.7 Arrays and pointers
• When converting a pointer to an integer or vice versa, the pointer is considered an unsigned integer of the same size, and the normal integer conversion rules apply.
• When converting a pointer to an integer or vice versa, if the bitwise representation of the destination can hold all of the bits in the bitwise representation of the source, the bits are copied exactly. (6.3.2.3)
• The size of the result of subtracting two pointers to elements of the same array is the size of ptrdiff_t, which is defined in
J.3.8 Hints
• When the optimizer is used, the register storage-class specifier is ignored. When the optimizer is not used, the compiler will preferentially place register storage class objects into registers to the extent possible. The compiler reserves the right to place any register storage class object somewhere other than a register. (6.7.1)
• The inline function specifier is ignored unless the optimizer is used. For other restrictions on inlining, see
. (6.7.4)
J.3.9 Structures, unions, enumerations, and bit-fields
• A "plain" int bit-field is treated as a signed int bit-field. (6.7.2, 6.7.2.1)
• In addition to _Bool, signed int, and unsigned int, the compiler allows char, signed char, unsigned char, signed short, unsigned shot, signed long, unsigned long, signed long long, unsigned long long, and enum types as bit-field types. (6.7.2.1)
• Bit-fields may not straddle a storage-unit boundary.(6.7.2.1)
• Bit-fields are allocated in endianness order within a unit. See
. (6.7.2.1)
• Non-bit-field members of structures are aligned as specified in See
. (6.7.2.1)
• The integer type underlying each enumerated type is described in
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J.3.10 Qualifiers
• The TI compiler does not shrink or grow volatile accesses. It is the user's responsibility to make sure the access size is appropriate for devices that only tolerate accesses of certain widths. The TI compiler does not change the number of accesses to a volatile variable unless absolutely necessary. This is significant for read-modify-write expressions such as += ; for an architecture which does not have a corresponding read-modify-write instruction, the compiler will be forced to use two accesses, one for the read and one for the write. Even for architectures with such instructions, it is not guaranteed that the compiler will be able to map such expressions to an instruction with a single memory operand. It is not guaranteed that the memory system will lock that memory location for the duration of the instruction. In a multi-core system, some other core may write the location after a RMW instruction reads it, but before it writes the result. The TI compiler will not reorder two volatile accesses, but it may reorder a volatile and a non-volatile access, so volatile cannot be used to create a critical section. Use some sort of lock if you need to create a critical section. (6.7.3)
J.3.11 Preprocessing directives
• Include directives may have one of two forms, " " or < >. For both forms, the compiler will look for a real file on-disk by that name using the include file search path. See
. (6.4.7).
• The value of a character constant in a constant expression that controls conditional inclusion matches the value of the same character constant in the execution character set (both are ASCII). (6.10.1).
• The compiler uses the file search path to search for an included < > delimited header file. See
. (6.10.2).
• he compiler uses the file search path to search for an included " " delimited header file. See
. (6.10.2). (6.10.2).
• There is no arbitrary nesting limit for #include processing. (6.10.2).
• See
for a description of the recognized non-standard pragmas. (6.10.6).
• The date and time of translation are always available from the host. (6.10.8).
J.3.12 Library functions
• Almost all of the library functions required for a hosted implementation are provided by the TI library, with exceptions noted in
. (5.1.2.1).
• The format of the diagnostic printed by the assert macro is "Assertion failed, (assertion macro
argument), file file, line line". (7.2.1.1).
• No strings other than "C" and "" may be passed as the second argument to the setlocale function
(7.11.1.1).
• No signal handling is supported. (7.14.1.1).
• The +INF, -INF, +inf, -inf, NAN, and nan styles can be used to print an infinity or NaN. (7.19.6.1,
7.24.2.1).
• The output for %p conversion in the fprintf or fwprintf function is the same as %x of the appropriate size. (7.19.6.1, 7.24.2.1).
• The termination status returned to the host environment by the abort, exit, or _Exit function is not returned to the host environment. (7.20.4.1, 7.20.4.3, 7.20.4.4).
• The system function is not supported. (7.20.4.6).
J.3.13 Architecture
• The values or expressions assigned to the macros specified in the headers float.h, limits.h, and stdint.h
are described along with the sizes and format of integer types are described in
7.18.2, 7.18.3)
• The number, order, and encoding of bytes in any object are described in
. (6.2.6.1)
• The value of the result of the sizeof operator is the storage size for each type, in terms of bytes. See
. (6.5.3.4)
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Characteristics of TMS320C6000 C++
7.2
Characteristics of TMS320C6000 C++
The C6000 compiler supports C++ as defined in the ANSI/ISO/IEC 14882:2003 standard, including these features:
• Complete C++ standard library support, with exceptions noted below.
• Templates
• Exceptions, which are enabled with the --exceptions option; see
• Run-time type information (RTTI), which can be enabled with the --rtti compiler option.
The exceptions to the standard are as follows:
• The compiler does not support embedded C++ run-time-support libraries.
• The library supports wide chars (wchar_t), in that template functions and classes that are defined for char are also available for wchar_t. For example, wide char stream classes wios, wiostream, wstreambuf and so on (corresponding to char classes ios, iostream, streambuf) are implemented.
However, there is no low-level file I/O for wide chars. Also, the C library interface to wide char support
(through the C++ headers <cwchar> and <cwctype>) is limited as described above in the C library.
• No support for bad_cast or bad_type_id is included in the typeinfo header.
• Two-phase name binding in templates, as described in [tesp.res] and [temp.dep] of the standard, is not implemented.
• The export keyword for templates is not implemented.
• A typedef of a function type cannot include member function cv-qualifiers.
• A partial specialization of a class member template cannot be added outside of the class definition.
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7.3
Using MISRA C 2004
MISRA C is a set of software development guidelines for the C programming language. It promotes best practices in developing safety-related electronic systems in road vehicles and other embedded systems.
MISRA C was originally launched in 1998 by the Motor Industry Software Reliability Association, and has since been adopted across a wide variety of industries. A subsequent update to the guidelines was publishes as MISRA C:2004
You can alter your code to work with the MISRA C:2004 rules. The following options and pragmas can be used to enable/disable rules:
• The --check_misra option enables checking of the specified MISRA C:2004 rules. This compiler option must be used if you want to enable further control over checking using the CHECK_MISRA and
RESET_MISRA pragmas.
• The CHECK_MISRA pragma enables/disables MISRA C:2004 rules at the source level. See
.
• The RESET_MISRA pragma resets the specified MISRA C:2004 rules to their state before any
CHECK_MISRA pragmas were processed. See
.
The syntax of the option and the pragmas is:
--check_misra={all|required|advisory|none|rulespec}
#pragma CHECK_MISRA ("{all|required|advisory|none|rulespec}")
#pragma RESET_MISRA ("{all|required|advisory|rulespec}")
The rulespec parameter is a comma-separated list of rule numbers to enable or disable.
Example: --check_misra=1.1,1.4,1.5,2.1,2.7,7.1,7.2,8.4
• Enables checking of rules 1.1, 1.4, 1.5, 2.1, 2.7, 7.1, 7.2, and 8.4.
Example: #pragma CHECK_MISRA("-7.1,-7.2,-8.4")
• Disables checking of rules 7.1, 7.2, and 8.4.
A typical use case is to use the --check_misra option on the command line to specify the rules that should be checked in most of your code. Then, use the CHECK_MISRA pragma with a rulespec to activate or deactivate certain rules for a particular region of code.
Two options control the severity of certain MISRA C:2004 rules:
• The --misra_required option sets the diagnostic severity for required MISRA C:2004 rules.
• The --misra_advisory option sets the diagnostic severity for advisory MISRA C:2004 rules.
The syntax for these options is:
--misra_advisory={error|warning|remark|suppress}
--misra_required={error|warning|remark|suppress}
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Data Types
7.4
Data Types
lists the size, representation, and range of each scalar data type for the C6000 compiler. Many of the range values are available as standard macros in the header file limits.h.
Table 7-1. TMS320C6000 C/C++ Data Types
Type
char, signed char unsigned char _Bool, bool short unsigned short, wchar_t
(1) int, signed int unsigned int long, signed long unsigned long
__int40_t unsigned __int40_t
Size
8 bits
8 bits
16 bits
16 bits
32 bits
32 bits
32 bits
32 bits
40 bits
40 bits
Representation
ASCII
ASCII
2s complement
Binary
2s complement
Binary
2s complement
Binary
2s complement
Binary
Minimum
-128
0
-32 768
0
-2 147 483 648
0
-2 147 483 648
0
-549 755 813 888
0
Range
Maximum
127
255
32 767
65 535
2 147 483 647
4 294 967 295
2 147 483 647
4 294 967 295
549 755 813 887
1 099 511 627 775 long long, signed long long 64 bits 2s complement -9 223 372 036 854 775 808 9 223 372 036 854 775 807 unsigned long long enum
(2)
64 bits
32 bits
Binary
2s complement
0
-2 147 483 648
18 446 744 073 709 551 615
2 147 483 647 float float complex
(4)
32 bits
64 bits
IEEE 32-bit
Array of 2 IEEE
32-bit
1.175 494e-38
(3)
1.175 494e-38 for real and imaginary portions separately
2.22 507 385e-308
(3)
3.40 282 346e+38
3.40 282 346e+38 for real and imaginary portions separately double double complex
(4) (5)
64 bits
128 bits
IEEE 64-bit
Array of 2 IEEE
64-bit
IEEE 64-bit
2.22 507 385e-308 for real and imaginary portions separately
2.22 507 385e-308
(3)
1.79 769 313e+308
1.79 769 313e+308 for real and imaginary portions separately
1.79 769 313e+308 long double long double complex
(4) (5)
64 bits
128 bits Array of 2 IEEE
64-bit
Binary
2.22 507 385e-308 for real and imaginary portions separately
0
1.79 769 313e+308 for real and imaginary portions separately
0xFFFFFFFF
(1)
(2)
(3)
(4)
(5) pointers, references, pointer to data members
32 bits
This is the default type for wchar_t. You can use the --wchar_t option to change the wchar_t type to a 32-bit unsigned int type.
For details about the size of an enum type, see
Figures are minimum precision.
To use complex data types, you must include the <complex.h> header file. See
for more about complex data types.
C6600 only
The additional types from C, C99 and C++ are defined as synonyms for standard types: typedef unsigned int size_t; typedef int ptrdiff_t; typedef unsigned int wchar_t; typedef unsigned int wint_t; typedef char * va_list;
7.4.1 Size of Enum Types
An enum type is represented by an underlying integer type. The size of the integer type and whether it is signed is based on the range of values of the enumerated constants.
In strict C89 or C99 mode, the compiler allows only enumeration constants with values that will fit in "int" or "unsigned int" (32 bits).
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For C++ and relaxed C89/C99, the compiler allows enumeration constants up to the largest integral type
(64 bits). The default, which is recommended, is for the underlying type to be the first type in the following list in which all the enumerated constant values can be represented: int, unsigned int, long long, unsigned long long.
If you use the --small_enum option, the smallest possible byte size for the enumeration type is used. The underlying type is the first type in the following list in which all the enumerated constant values can be represented: signed char, unsigned char, short, unsigned short, int, unsigned int, long long, unsigned long long.
The following enum uses 8 bits instead of 32 bits when the --small_enum option is used.
enum example_enum { first = -128, second = 0, third = 127
};
The following enum fits into 16 bits instead of 32 when the --small_enum option is used.
enum a_short_enum { bottom = -32768, middle = 0, top = 32767
};
NOTE:
Do not link object files compiled with the --small_enum option with object files that were compiled without it. If you use the --small_enum option, you must use it with all of your
C/C++ files; otherwise, you will encounter errors that cannot be detected until run time.
7.4.2 Vector Data Types
The C/C++ compiler supports the use of native vector data types in C/C++ source files. Vector data types are useful because they can make use of the natural vector width within the processing cores. On the
C6600, vector data types provide a straightforward way to utilize the SIMD instructions that are available on that architecture. Vector data types also provide a more direct mapping from the abstract model of a vector data object to the physical representation of that data object in a register.
Vector data types are similar to an array, in that a vector contains a specified number of elements of a specified type. However, the vector length can only be one of 2, 3, 4, 8, or 16. Wherever possible, intrinsics that act upon vectors are optimized to make use of efficient single instruction, multiple data
(SIMD) instructions on the device.
You can enable support for vector data types by using the --vectypes compiler option. In addition, support for vector data types requires the use of the optimizer. That is, the --vectypes option must be specified in combination with -o0, -o1, -o2, or -o3 on the compiler command line. For example: cl6x -mv6740 --vectypes -o1 example.c
All of the vector data types and related built-in functions that are supported in the C6000 programming model are specified in the "c6x_vec.h" header file in the "include" sub-directory where your C6000 CGT was installed. Any C/C++ source file that uses vector data types or any of the related built-in functions must contain the following in that source file:
#include <c6x_vec.h>
A vector type name concatenates an element type name and a number representing the vector length.
The resulting vector consists of the specified number of elements of the specified type.
The C6x implementation of vector data types and operations follows the OpenCL C language specification closely. For a detailed description of OpenCL vector data types and operations, please see "The OpenCL
Specification" version 1.2, which is available from the Khronos OpenCL Working Group . Section 6.1.2 of
" The OpenCL Specification " version 1.2 provides a detailed description of the built-in vector data types supported in the OpenCL C programming language. The C6x programming model provides the following built-in vector data types:
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Data Types
Type
charn ucharn shortn ushortn intn uintn longlongn ulonglongn floatn doublen
Table 7-2. Vector Data Types
Description
A vector of n 8-bit signed integer values.
A vector of n 8-bit unsigned integer values.
A vector of n 16-bit signed integer values.
A vector of n 16-bit unsigned integer values.
A vector of n 32-bit signed integer values.
A vector of n 32-bit unsigned integer values.
A vector of n 64-bit signed integer values.
A vector of n 64-bit unsigned integer values.
A vector of n 32-bit single-precision floatingpoint values.
A vector of n 64-bit double-precision floatingpoint values.
where n can be a vector length of 2, 3, 4, 8, or 16.
For example, a "uchar8" is a vector of 8 unsigned chars; its length is 8 and its size is 64 bits. A "float4" is a vector of 4 float elements; its length is 4 and its size is 128 bits.
Vectors types are aligned on a boundary equal to the total size of the vector's elements up to 64 bits. Any vector type with a total size of more than 64 bits is aligned to a 64-bit boundary (8 bytes). For example, a short2 has a total size of 32 bits and is aligned on a 4-byte boundary. A longlong16 has a total size of
1024 bits and is aligned on an 8-byte boundary.
NOTE:
To avoid confusion between C6000's definition of long (32-bits) and 64-bit definitions of long, vector types with a base type of "long" and unsigned long ("ulong") are not provided. If you want to use the standard long and ulong types, you can create a simple preprocessor macro such as: #define long2 longlong2 or #define long2 int2, depending the element type and size you want to use.
The C6x Code Generation Tools also provide an extension for representing vectors of complex types. A prefix of 'c' is used to indicate a complex type name. Each complex type vector element contains a real part and an imaginary part with the real part occupying the lower address in memory. Thus, the complex vector types are as follows:
Table 7-3. Complex Vector Data Types
Type
ccharn cshortn cintn clonglongn cfloatn cdoublen
Description
A vector of n pairs of 8-bit signed integer values.
A vector of n pairs of 16-bit signed integer values.
A vector of n pairs of 32-bit signed integer values.
A vector of n pairs of 64-bit signed integer values.
A vector of n pairs of 32-bit floating-point values.
A vector of n pairs of 64-bit floating-point values.
where n can be a vector length of 2, 3, 4, or 8. Note that 16 is not a valid vector length for complex vector types. For example, a "cfloat2" is a vector of 2 complex floats. Its length is 2 and its size is 128 bits. Each
"cfloat2" vector element contains a real float and an imaginary float.
For information about operators and built-in functions used with vector data types, see
.
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7.5
Keywords
The C6000 C/C++ compiler supports all of the standard C89 keywords, including const, volatile, and register. It also supports all of the standard C99 keywords, including inline and restrict. It also supports TI extension keywords __interrupt, __near, __far, __cregister, and __asm. Some keywords are not available in strict ANSI mode.
The following keywords may appear in other target documentation and require the same treatment as the interrupt and restrict keywords:
• trap
• reentrant
• cregister
7.5.1 The complex Keyword
To use complex data types, you must include the <complex.h> header file. If this header file is included, complex support is available for all C/C++ modes, including relaxed and strict ANSI modes and C89 and
C99. The <complex.h> header file implements math operation and function support for complex data types.
Complex types are implemented as an array of two elements. For example, for the following declaration, the variable is stored as an array of two floats. The real portion of the number is stored in x._Vals[0] and the imaginary portion of the number is stored in x._Vals[1].
float complex x;
7.5.2 The const Keyword
The C/C++ compiler supports the ANSI/ISO standard keyword const in all modes.
This keyword gives you greater optimization and control over allocation of storage for certain data objects.
You can apply the const qualifier to the definition of any variable or array to ensure that its value is not altered.
Global objects qualified as far const are placed in the .const section. The linker allocates the .const
section from ROM or FLASH, which are typically more plentiful than RAM. The const data storage allocation rule has two exceptions:
• If the keyword volatile is also specified in the definition of an object (for example, volatile const int x).
Volatile keywords are assumed to be allocated to RAM. (The program is not allowed to modify a const volatile object, but something external to the program might.)
• If the object has automatic storage (allocated on the stack).
In both cases, the storage for the object is the same as if the const keyword were not used.
The placement of the const keyword within a definition is important. For example, the first statement below defines a constant pointer p to a modifiable int. The second statement defines a modifiable pointer q to a constant int: int * const p = &x; const int * q = &x;
Using the const keyword, you can define large constant tables and allocate them into system ROM. For example, to allocate a ROM table, you could use the following definition: far const int digits[] = {0,1,2,3,4,5,6,7,8,9};
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IER
IERR
IFR
ILC
IRP
ISR
ISTP
ITSR
NRP
NTSR
PCE1
REP
RILC
SSR
TSCH
TSCL
TSR
Register
AMR
CSR
DNUM
ECR
EFR
GFPGFR
GPLYA
GPLYB
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Keywords
7.5.3 The __cregister Keyword
The compiler extends the C/C++ language by adding the __cregister keyword to allow high level language access to control registers.
When you use the __cregister keyword on an object, the compiler compares the name of the object to a list of standard control registers (see
Table 7-4 ). If the name matches, the compiler generates the code to
reference the control register. If the name does not match, the compiler issues an error.
Table 7-4. Control Registers for C64x+, C6740, and C6600
Description
Addressing mode register
Control status register
DSP core number register
Exception clear register
Exception flag register
Galois field multiply control register
GMPY A-side polynomial register
GMPY B-side polynomial register
Interrupt clear register
Interrupt enable register
Internal exception report register
Interrupt flag register. (IFR is read only.)
Inner loop count register
Interrupt return pointer register
Interrupt set register
Interrupt service table pointer register
Interrupt task state register
Nonmaskable interrupt return pointer register
NMI/exception task state register
Program counter, E1 phase
Restricted entry point address register
Reload inner loop count register
Saturation status register
Time-stamp counter (high 32) register
Time-stamp counter (low 32) register
Task state register
The additional control registers listed in
are used for floating-point operations on C6740 and
C6600 devices:
Register
FADCR
FAUCR
FMCR
Table 7-5. Additional Control Registers for C6740 and C6600
Description
Floating-point adder configuration register
Floating-point auxiliary configuration register
Floating-point multiplier configuration register
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The __cregister keyword can be used only in file scope. The __cregister keyword is not allowed on any declaration within the boundaries of a function. It can only be used on objects of type integer or pointer.
The __cregister keyword is not allowed on objects of any floating-point type or on any structure or union objects.
The __cregister keyword does not imply that the object is volatile. If the control register being referenced is volatile (that is, can be modified by some external control), then the object must be declared with the volatile keyword also.
To use the control registers in
, you must declare each register as follows. The c6x.h include file defines all the control registers through this syntax:
extern __cregister volatile unsigned int register ;
Once you have declared the register, you can use the register name directly. See the
TMS320C64x/C64x+ DSP CPU and Instruction Set Reference Guide ( SPRU732 ), the TMS320C66x DSP
CPU and Instruction Set Reference Guide ( SPRUGH7 ), or the TMS320C674x DSP CPU and Instruction
Set Reference Guide ( SPRUFE8 ) for detailed information on the control registers.
See
for an example that declares and uses control registers.
Example 7-1. Define and Use Control Registers
extern __cregister volatile unsigned int AMR; extern __cregister volatile unsigned int CSR; extern __cregister volatile unsigned int IFR; extern __cregister volatile unsigned int ISR; extern __cregister volatile unsigned int ICR; extern __cregister volatile unsigned int IER; extern __cregister volatile unsigned int FADCR; extern __cregister volatile unsigned int FAUCR; extern __cregister volatile unsigned int FMCR; main()
{ printf("AMR = %x\n", AMR);
}
7.5.4 The __interrupt Keyword
The compiler extends the C/C++ language by adding the __interrupt keyword, which specifies that a function is treated as an interrupt function. This keyword is an IRQ interrupt. The alternate keyword,
"interrupt", may also be used except in strict ANSI C or C++ modes.
Note that the interrupt function attribute described in
is the recommended syntax for declaring interrupt functions.
Functions that handle interrupts follow special register-saving rules and a special return sequence. The implementation stresses safety. The interrupt routine does not assume that the C run-time conventions for the various CPU register and status bits are in effect; instead, it re-establishes any values assumed by the run-time environment. When C/C++ code is interrupted, the interrupt routine must preserve the contents of all machine registers that are used by the routine or by any function called by the routine. When you use the __interrupt keyword with the definition of the function, the compiler generates register saves based on the rules for interrupt functions and the special return sequence for interrupts.
You can only use the __interrupt keyword with a function that is defined to return void and that has no parameters. The body of the interrupt function can have local variables and is free to use the stack or global variables. For example:
__interrupt void int_handler()
{ unsigned int flags;
...
}
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The name c_int00 is the C/C++ entry point. This name is reserved for the system reset interrupt. This special interrupt routine initializes the system and calls the main() function. Because it has no caller, c_int00 does not save any registers.
Hwi Objects and the __interrupt Keyword
NOTE:
The __interrupt keyword must not be used when SYS/BIOS Hwi objects are used in conjunction with C functions. The Hwi_enter/Hwi_exit macros and the Hwi dispatcher already contain this functionality, and the use of the C modifier can cause unwanted conflicts.
7.5.5 The __near and __far Keywords
The C6000 C/C++ compiler extends the C/C++ language with the __near and __far keywords to specify how global and static variables are accessed and how functions are called.
Syntactically, the __near and __far keywords are treated as storage class specifiers. One can appear before, after, or in between the storage class specifiers and types. Normally only one storage class specifier is permitted in a variable declaration. However, two storage class specifiers can be used in a single declaration if one of the two is __near or __far.
The following examples are legal combinations of __near and __far with other storage class specifiers:
__far static int x; static __near int x; static int __far x;
__far int foo(); static __far int foo();
7.5.5.1
Near and Far Data Objects
Global and static data objects can be accessed in the following two ways:
__near keyword
The compiler assumes that the data item can be accessed relative to the data page pointer. For example:
LDW *+dp(_address),a0
__far keyword
The compiler cannot access the data item via the DP. This can be required if the total amount of program data is larger than the offset allowed (32K) from the DP.
For example:
MVKL _address, a1
MVKH _address, a1
LDW *a1,a0
Be consistent with near and far declarations. If an object is defined to be far, all external declarations of this object in other C files or headers must also contain the __far keyword, or you will likely get compiler or linker errors. If an object is defined to be near, you can safely declare it as __far in other C files or headers, but you will have slower data access for that variable.
If you use the DATA_SECTION pragma, the object is indicated as a far variable, and this cannot be overridden. If you reference this object in another file, then you need to use extern __far when declaring this object in the other source file. This ensures access to the variable, since the variable might not be in the .bss section. For details, see
.
NOTE: Defining Global Variables in Assembly Code
If you also define a global variable in assembly code with the .usect directive (where the variable is not assigned in the .bss section) or you allocate a variable into separate section using a #pragma DATA_SECTION directive; and you want to reference that variable in C code, you must declare the variable as extern __far. This ensures the compiler does not try to generate an illegal access of the variable by way of the data page pointer.
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When data objects do not have the __near or __far keyword specified, the compiler will use far accesses to aggregate data and near accesses to non-aggregate data. For more information on the data memory model and ways to control accesses to data, see
7.5.5.2
Near and Far Function Calls
Function calls can be invoked in one of two ways:
__near keyword
The compiler assumes that destination of the call is within ± 1 M word of the caller.
Here the compiler uses the PC-relative branch instruction.
B _func
__far keyword
The compiler is told by you that the call is not within ± 1 M word.
MVKL _func, al
MVKH _func, al
B _func
By default, the compiler generates small-memory model code, which means that every function call is handled as if it were declared near, unless it is actually declared far. For more information on function calls, see
.
7.5.6 The restrict Keyword
To help the compiler determine memory dependencies, you can qualify a pointer, reference, or array with the restrict keyword. The restrict keyword is a type qualifier that can be applied to pointers, references, and arrays. Its use represents a guarantee by you, the programmer, that within the scope of the pointer declaration the object pointed to can be accessed only by that pointer. Any violation of this guarantee renders the program undefined. This practice helps the compiler optimize certain sections of code because aliasing information can be more easily determined.
In
the pointers a and b pointing to objects that overlap in memory. You are promising that accesses through a and b will never conflict; therefore, a write through one pointer cannot affect a read from any other pointers. The precise semantics of the restrict keyword are described in the 1999 version of the ANSI/ISO
C Standard.
The "restrict" keyword is a C99 keyword, and cannot be accepted in strict ANSI C89 mode. Use the
"__restrict" keyword if the strict ANSI C89 mode must be used. See
.
Example 7-2. Use of the restrict Type Qualifier With Pointers
void func1(int * restrict a, int * restrict b)
{
/* func1's code here */
}
illustrates using the restrict keyword when passing arrays to a function. Here, the arrays c and d must not overlap, nor may c and d point to the same array.
Example 7-3. Use of the restrict Type Qualifier With Arrays
void func2(int c[restrict], int d[restrict])
{ int i;
} for(i = 0; i < 64; i++)
{ c[i] += d[i]; d[i] += 1;
}
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7.5.7 The volatile Keyword
The C/C++ compiler supports the volatile keyword in all modes. In addition, the __volatile keyword is supported in relaxed ANSI mode for C89, C99, and C++.
The volatile keyword indicates to the compiler that there is something about how the variable is accessed that requires that the compiler not use overly-clever optimization on expressions involving that variable.
For example, the variable may also be accessed by an external program, an interrupt, another thread, or a peripheral device.
The compiler eliminates redundant memory accesses whenever possible, using data flow analysis to figure out when it is legal. However, some memory accesses may be special in some way that the compiler cannot see, and in such cases you should use the volatile keyword to prevent the compiler from optimizing away something important. The compiler does not optimize out any accesses to variables declared volatile. The number of volatile reads and writes will be exactly as they appear in the C/C++ code, no more and no less and in the same order.
Any variable which might be modified by something external to the obvious control flow of the program
(such as an interrupt service routine) must be declared volatile. This tells the compiler that an interrupt function might modify the value at any time, so the compiler should not perform optimizations which will change the number or order of accesses of that variable. This is the primary purpose of the volatile keyword. In the following example, the loop intends to wait for a location to be read as 0xFF: unsigned int *ctrl; while (*ctrl !=0xFF);
However, in this example, *ctrl is a loop-invariant expression, so the loop is optimized down to a singlememory read. To get the desired result, define ctrl as: volatile unsigned int *ctrl;
Here the *ctrl pointer is intended to reference a hardware location, such as an interrupt flag.
The volatile keyword must also be used when accessing memory locations that represent memorymapped peripheral devices. Such memory locations might change value in ways that the compiler cannot predict. These locations might change if accessed, or when some other memory location is accessed, or when some signal occurs.
Volatile must also be used for local variables in a function which calls setjmp, if the value of the local variables needs to remain valid if a longjmp occurs.
Example 7-4. Volatile for Local Variables With setjmp
#include <stdlib.h> jmp_buf context; void function()
{ volatile int x = 3; switch(setjmp(context))
{ case 0: setup(); break; default:
{ printf("x == %d\n", x); /* We can only reach here if longjmp has occurred; because x's lifetime begins before the setjmp and lasts through the longjmp, the C standard requires x be declared "volatile" */ break;
}
}
}
The --interrupt_threshold=1 option should be used when compiling with volatiles.
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7.6
C++ Exception Handling
The compiler supports all the C++ exception handling features as defined by the ANSI/ISO 14882 C++
Standard. More details are discussed in The C++ Programming Language, Third Edition by Bjarne
Stroustrup.
The compiler --exceptions option enables exception handling. The compiler’s default is no exception handling support.
For exceptions to work correctly, all C++ files in the application must be compiled with the --exceptions option, regardless of whether exceptions occur in a particular file. Mixing exception-enabled object files and libraries with object files and libraries that do not have exceptions enabled can lead to undefined behavior.
Exception handling requires support in the run-time-support library, which come in exception-enabled and exception-disabled forms; you must link with the correct form. When using automatic library selection (the default), the linker automatically selects the correct library
manually, you must use run-time-support libraries whose name contains _eh if you enable exceptions.
Using the --exceptions option causes the compiler to insert exception handling code. This code will increase the size of the programsomewhat. In addition, there is a minimal execution time cost even if exceptions are never thrown, and a slight increase in the data size for the exception-handling tables.
See
for details on the run-time libraries.
7.7
Register Variables and Parameters
The C/C++ compiler treats register variables (variables defined with the register keyword) differently, depending on whether you use the --opt_level (-O) option.
•
Compiling with optimization
The compiler ignores any register definitions and allocates registers to variables and temporary values by using an algorithm that makes the most efficient use of registers.
•
Compiling without optimization
If you use the register keyword, you can suggest variables as candidates for allocation into registers.
The compiler uses the same set of registers for allocating temporary expression results as it uses for allocating register variables.
The compiler attempts to honor all register definitions. If the compiler runs out of appropriate registers, it frees a register by moving its contents to memory. If you define too many objects as register variables, you limit the number of registers the compiler has for temporary expression results. This limit causes excessive movement of register contents to memory.
Any object with a scalar type (integral, floating point, or pointer) can be defined as a register variable. The register designator is ignored for objects of other types, such as arrays.
The register storage class is meaningful for parameters as well as local variables. Normally, in a function, some of the parameters are copied to a location on the stack where they are referenced during the function body. The compiler copies a register parameter to a register instead of the stack, which speeds access to the parameter within the function.
For more information about register conventions, see
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The __asm Statement
7.8
The __asm Statement
The C/C++ compiler can embed assembly language instructions or directives directly into the assembly language output of the compiler. This capability is an extension to the C/C++ language implemented through the __asm keyword. The __asm keyword provides access to hardware features that C/C++ cannot provide.
The alternate keyword, "asm", may also be used except in strict ANSI C mode. It is available in relaxed C and C++ modes.
Using __asm is syntactically performed as a call to a function named __asm, with one string constant argument:
__asm(" assembler text ");
The compiler copies the argument string directly into your output file. The assembler text must be enclosed in double quotes. All the usual character string escape codes retain their definitions. For example, you can insert a .byte directive that contains quotes as follows:
__asm("STR: .byte \"abc\"");
The inserted code must be a legal assembly language statement. Like all assembly language statements, the line of code inside the quotes must begin with a label, a blank, a tab, or a comment (asterisk or semicolon). The compiler performs no checking on the string; if there is an error, the assembler detects it.
For more information about the assembly language statements, see the TMS320C6000 Assembly
Language Tools User's Guide.
The __asm statements do not follow the syntactic restrictions of normal C/C++ statements. Each can appear as a statement or a declaration, even outside of blocks. This is useful for inserting directives at the very beginning of a compiled module.
The __asm statement does not provide any way to refer to local variables. If your assembly code needs to refer to local variables, you will need to write the entire function in assembly code.
For more information, refer to
NOTE: Avoid Disrupting the C/C++ Environment With asm Statements
Be careful not to disrupt the C/C++ environment with __asm statements. The compiler does not check the inserted instructions. Inserting jumps and labels into C/C++ code can cause unpredictable results in variables manipulated in or around the inserted code. Directives that change sections or otherwise affect the assembly environment can also be troublesome.
Be especially careful when you use optimization with __asm statements. Although the compiler cannot remove __asm statements, it can significantly rearrange the code order near them and cause undesired results.
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7.9
Pragma Directives
Pragma directives tell the compiler how to treat a certain function, object, or section of code. The C6000
C/C++ compiler supports the following pragmas:
• CALLS (See
)
• CHECK_MISRA (See
)
• CLINK (See
)
• CODE_SECTION (See
)
• DATA_ALIGN (See
)
• DATA_MEM_BANK (See
)
• DATA_SECTION (See
• diag_suppress, diag_remark, diag_warning, diag_error, diag_default, diag_push, diag_pop (See
)
• FUNC_ALWAYS_INLINE (See
)
• FUNC_CANNOT_INLINE (See
)
• FUNC_EXT_CALLED (See
)
• FUNC_INTERRUPT_THRESHOLD (See
)
• FUNC_IS_PURE (See
)
• FUNC_IS_SYSTEM (See
)
• FUNC_NEVER_RETURNS (See
• FUNC_NO_GLOBAL_ASG (See
)
• FUNC_NO_IND_ASG (See
)
• FUNCTION_OPTIONS (See
• INTERRUPT (See
)
• LOCATION (See
• MUST_ITERATE (See
)
• NMI_INTERRUPT (See
• NOINIT (See
)
• NO_HOOKS (See
)
• pack (See
• PERSISTENT (See
)
• PROB_ITERATE (See
)
• RESET_MISRA (See
)
• RETAIN (See
)
• SET_CODE_SECTION (See
)
• SET_DATA_SECTION (See
• STRUCT_ALIGN (See
)
• UNROLL (See
)
Additional pragmas are provided to support the OpenMP API (see
). For descriptions of these pragmas, see the OpenMP Accelerator Model User's Guide on the Texas Instruments wiki.
Most of these pragmas apply to functions. Except for the DATA_MEM_BANK pragma, the arguments func and symbol cannot be defined or declared inside the body of a function. You must specify the pragma outside the body of a function; and the pragma specification must occur before any declaration, definition, or reference to the func or symbol argument. If you do not follow these rules, the compiler issues a warning and may ignore the pragma.
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For pragmas that apply to functions or symbols, the syntax differs between C and C++.
• In C, you must supply the name of the object or function to which you are applying the pragma as the first argument. Because the entity operated on is specified, a pragma in C can appear some distance way from the definition of that entity.
• In C++, pragmas are positional. They do not name the entity on which they operate as an argument.
Instead, they always operate on the next entity defined after the pragma.
7.9.1 The CALLS Pragma
The CALLS pragma specifies a set of functions that can be called indirectly from a specified calling function.
The CALLS pragma is used by the compiler to embed debug information about indirect calls in object files.
Using the CALLS pragma on functions that make indirect calls enables such indirect calls to be included in calculations for such functions' inclusive stack sizes. For more information on generating function stack usage information, see the -cg option of the Object File Display Utility in the "Invoking the Object File
Display Utility" section of the TMS320C6000 Assembly Language Tools User's Guide.
The CALLS pragma can precede either the calling function's definition or its declaration. In C, the pragma must have at least 2 arguments—the first argument is the calling function, followed by at least one function that will be indirectly called from the calling function. In C++, the pragma applies to the next function declared or defined, and the pragma must have at least one argument.
The syntax for the CALLS pragma in C is as follows. This indicates that calling_function can indirectly call function_1 through function_n.
#pragma CALLS ( calling_function, function_1, function_2, ..., function_n )
The syntax for the CALLS pragma in C++ is:
#pragma CALLS ( function_1_mangled_name, ..., function_n_mangled_name )
Note that in C++, the arguments to the CALLS pragma must be the full mangled names for the functions that can be indirectly called from the calling function.
The GCC-style "calls" attribute syntax, which has the same effect as the CALLS pragma, is as follows:
__attribute__((calls("function_1","function_2",..., "function_n")))
7.9.2 The CHECK_MISRA Pragma
The CHECK_MISRA pragma enables/disables MISRA C:2004 rules at the source level. The compiler option --check_misra must be used to enable checking in order for this pragma to function at the source level.
The syntax of the pragma in C is:
#pragma CHECK_MISRA (" {all|required|advisory|none|rulespec} ")
The rulespec parameter is a comma-separated list of rule numbers. See
for details.
The RESET_MISRA pragma can be used to reset any CHECK_MISRA pragmas; see
.
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7.9.3 The CLINK Pragma
The CLINK pragma can be applied to a code or data symbol. It causes a .clink directive to be generated into the section that contains the definition of the symbol. The .clink directive tells the linker that a section is eligible for removal during conditional linking. Thus, if the section is not referenced by any other section in the application being compiled and linked, it will not be included in the resulting output file.
The syntax of the pragma in C is:
#pragma CLINK (symbol )
The syntax of the pragma in C++ is:
#pragma CLINK
The RETAIN pragma has the opposite effect of the CLINK pragma. See
for more details.
7.9.4 The CODE_SECTION Pragma
The CODE_SECTION pragma allocates space for the symbol in C, or the next symbol declared in C++, in a section named section name.
The syntax of the pragma in C is:
#pragma CODE_SECTION (symbol , "section name ")
The syntax of the pragma in C++ is:
#pragma CODE_SECTION (" section name ")
The CODE_SECTION pragma is useful if you have code objects that you want to link into an area separate from the .text section.
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The following example demonstrates the use of the CODE_SECTION pragma.
Example 7-5. Using the CODE_SECTION Pragma C Source File
#pragma CODE_SECTION(fn, "my_sect") int fn(int x)
{ return x;
}
Example 7-6. Generated Assembly Code From
.sect
"my_sect"
.global
_fn
;******************************************************************************
;* FUNCTION NAME: _fn *
;*
;* Regs Modified
;* Regs Used
: SP
: A4,B3,SP
;* Local Frame Size : 0 Args + 4 Auto + 0 Save = 4 byte
*
*
*
*
;******************************************************************************
_fn:
;** --------------------------------------------------------------------------*
RET .S2
B3 ; |6|
SUB
STW
ADD
NOP
.D2
.D2T1
.S2
; BRANCH OCCURS
SP,8,SP
A4,*+SP(4)
8,SP,SP
2
; |4|
; |4|
; |6|
; |6|
Pragma Directives
7.9.5 The DATA_ALIGN Pragma
The DATA_ALIGN pragma aligns the symbol in C, or the next symbol declared in C++, to an alignment boundary. The alignment boundary is the maximum of the symbol's default alignment value or the value of the constant in bytes. The constant must be a power of 2. The maximum alignment is 32768.
The DATA_ALIGN pragma cannot be used to reduce an object's natural alignment.
The syntax of the pragma in C is:
#pragma DATA_ALIGN ( symbol , constant )
The syntax of the pragma in C++ is:
#pragma DATA_ALIGN ( constant )
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7.9.6 The DATA_MEM_BANK Pragma
The DATA_MEM_BANK pragma aligns a symbol or variable to a specified C6000 internal data memory bank boundary. The constant specifies a specific memory bank to start your variables on. (See
for a graphic representation of memory banks.) C6400+, C6740, and C6600 devices contain 8 memory banks. The value of constant can be 0, 2, 4, or 6.
The syntax of the pragma in C is:
#pragma DATA_MEM_BANK ( symbol , constant )
The syntax of the pragma in C++ is:
#pragma DATA_MEM_BANK ( constant )
Both global and local variables can be aligned with the DATA_MEM_BANK pragma. The
DATA_MEM_BANK pragma must reside inside the function that contains the local variable being aligned.
The symbol can also be used as a parameter in the DATA_SECTION pragma.
When optimization is enabled, the tools may or may not use the stack to store the values of local variables.
The DATA_MEM_BANK pragma allows you to align data on any data memory bank that can hold data of the type size of the symbol. This is useful if you need to align data in a particular way to avoid memory bank conflicts in your hand-coded assembly code versus padding with zeros and having to account for the padding in your code.
This pragma increases the amount of space used in data memory by a small amount as padding is used to align data onto the correct bank.
A value of 0 for the constant argument to DATA_MEM_BANK pragma causes the last five bits of the starting address to be 0x00. For a value of 2, the last five bits of the starting address will be 0x08
(0b01000). For a value of 4, the last five bits of the starting address will be 0x10 (0b10000). For a value of
6, the last five bits of the starting address will be 0x18 (0b11000).
The code in
uses the DATA_MEM_BANK pragma to specify the alignment of the x, y, z, w, and zz arrays. It then assigns values to all the array elements and prints the starting address of each array.
Example 7-7. Using the DATA_MEM_BANK Pragma
#include <stdio.h>
#pragma DATA_MEM_BANK (x, 2) short x[100];
#pragma DATA_MEM_BANK (z, 0)
#pragma DATA_SECTION (z, ".z_sect") short z[100];
#pragma DATA_MEM_BANK (w, 4)
#pragma DATA_SECTION (w, ".w_sect") short w[100];
#pragma DATA_MEM_BANK (zz, 6)
#pragma DATA_SECTION (zz, ".zz_sect") short zz[100]; static short my_count = 0; void main()
{ int i;
#pragma DATA_MEM_BANK (y, 4)
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Example 7-7. Using the DATA_MEM_BANK Pragma (continued)
short y[100]; for (i = 0; i < 100; i++)
{ w[i] = my_count++; x[i] = my_count++; y[i] = my_count++; z[i] = my_count++; zz[i] = my_count++;
} printf("address of w: 0x%08lx\n", (unsigned long)w); printf("address of x: 0x%08lx\n", (unsigned long)x); printf("address of y: 0x%08lx\n", (unsigned long)y); printf("address of z: 0x%08lx\n", (unsigned long)z); printf("address of zz: 0x%08lx\n", (unsigned long)zz);
}
Sample output is as follows: address of w: 0x00006a70 address of x: 0x80009468 address of y: 0x80005f10 address of z: 0x00006b60 address of zz: 0x00006978
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7.9.7 The DATA_SECTION Pragma
The DATA_SECTION pragma allocates space for the symbol in C, or the next symbol declared in C++, in a section named section name.
The syntax of the pragma in C is:
#pragma DATA_SECTION ( symbol , " section name ")
The syntax of the pragma in C++ is:
#pragma DATA_SECTION (" section name ")
The DATA_SECTION pragma is useful if you have data objects that you want to link into an area separate from the .bss section. If you allocate a global variable using a DATA_SECTION pragma and you want to reference the variable in C code, you must declare the variable as extern far.
through
demonstrate the use of the DATA_SECTION pragma.
Example 7-8. Using the DATA_SECTION Pragma C Source File
#pragma DATA_SECTION(bufferB, "my_sect") char bufferA[512]; char bufferB[512];
Example 7-9. Using the DATA_SECTION Pragma C++ Source File
char bufferA[512];
#pragma DATA_SECTION("my_sect") char bufferB[512];
Example 7-10. Using the DATA_SECTION Pragma Assembly Source File
.global _bufferA
.bss
_bufferA,512,4
.global _bufferB
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7.9.8 The Diagnostic Message Pragmas
The following pragmas can be used to control diagnostic messages in the same ways as the corresponding command line options:
Pragma
diag_suppress num diag_remark num diag_warning num diag_error num diag_default num diag_push diag_pop
Option Description
-pds=num[, num
2
, num
3
...] Suppress diagnostic num
-pdsr=num[, num
2
, num
3
...] Treat diagnostic num as a remark
-pdsw=num[, num
2
, num
3
...] Treat diagnostic num as a warning
-pdse=num[, num
2
, num
3
...] Treat diagnostic num as an error n/a Use default severity of the diagnostic n/a n/a
Push the current diagnostics severity state to store it for later use.
Pop the most recent diagnostic severity state stored with #pragma diag_push to be the current setting.
The syntax of the diag_suppress, diag_remark, diag_warning, and diag_error pragmas in C is:
#pragma diag_xxx [=]num[, num
2
, num
3
...]
Notice that the names of these pragmas are in lowercase.
The diagnostic affected (num) is specified using either an error number or an error tag name. The equal sign (=) is optional. Any diagnostic can be overridden to be an error, but only diagnostic messages with a severity of discretionary error or below can have their severity reduced to a warning or below, or be suppressed. The diag_default pragma is used to return the severity of a diagnostic to the one that was in effect before any pragmas were issued (i.e., the normal severity of the message as modified by any command-line options).
The diagnostic identifier number is output with the message when you use the -pden command line option. The following example suppresses a diagnostic message and then restores the previous diagnostics severity state:
#pragma diag_push
#pragma diag_suppress 551
#pragma CHECK_MISRA("-9.1")
#pragma diag_pop
7.9.9 The FUNC_ALWAYS_INLINE Pragma
The FUNC_ALWAYS_INLINE pragma instructs the compiler to always inline the named function. The compiler only inlines the function if it is legal to inline the function and the compiler is invoked with any level of optimization (--opt_level=0). See
for details about interaction between various types of inlining.
This pragma must appear before any declaration or reference to the function that you want to inline. In C, the argument func is the name of the function that will be inlined. In C++, the pragma applies to the next function declared.
The syntax of the pragma in C is:
#pragma FUNC_ALWAYS_INLINE ( func )
The syntax of the pragma in C++ is:
#pragma FUNC_ALWAYS_INLINE
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The following example uses this pragma:
#pragma FUNC_ALWAYS_INLINE(functionThatMustGetInlined) static inline void functionThatMustGetInlined(void) {
P1OUT |= 0x01;
P1OUT &= ~0x01;
}
Use Caution with the FUNC_ALWAYS_INLINE Pragma
NOTE:
The FUNC_ALWAYS_INLINE pragma overrides the compiler's inlining decisions. Overuse of this pragma could result in increased compilation times or memory usage, potentially enough to consume all available memory and result in compilation tool failures.
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7.9.10 The FUNC_CANNOT_INLINE Pragma
The FUNC_CANNOT_INLINE pragma instructs the compiler that the named function cannot be expanded inline. Any function named with this pragma overrides any inlining you designate in any other way, such as using the inline keyword. Automatic inlining is also overridden with this pragma; see
The pragma must appear before any declaration or reference to the function that you want to keep. In C, the argument func is the name of the function that cannot be inlined. In C++, the pragma applies to the next function declared.
The syntax of the pragma in C is:
#pragma FUNC_CANNOT_INLINE ( func )
The syntax of the pragma in C++ is:
#pragma FUNC_CANNOT_INLINE
7.9.11 The FUNC_EXT_CALLED Pragma
When you use the --program_level_compile option, the compiler uses program-level optimization. When you use this type of optimization, the compiler removes any function that is not called, directly or indirectly, by main(). You might have C/C++ functions that are called by hand-coded assembly instead of main().
The FUNC_EXT_CALLED pragma specifies that the optimizer should keep these C functions or any functions these C/C++ functions call. These functions act as entry points into C/C++. The pragma must appear before any declaration or reference to the function to keep. In C, the argument func is the name of the function to keep. In C++, the pragma applies to the next function declared.
The syntax of the pragma in C is:
#pragma FUNC_EXT_CALLED ( func )
The syntax of the pragma in C++ is:
#pragma FUNC_EXT_CALLED
Except for _c_int00, which is the name reserved for the system reset interrupt for C/C++programs, the name of the interrupt (the func argument) does not need to conform to a naming convention.
When you use program-level optimization, you may need to use the FUNC_EXT_CALLED pragma with certain options. See
.
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7.9.12 The FUNC_INTERRUPT_THRESHOLD Pragma
The compiler allows interrupts to be disabled around software pipelined loops for threshold cycles within the function. This implements the --interrupt_threshold option for a single function (see
FUNC_INTERRUPT_THRESHOLD pragma always overrides the --interrupt_threshold=n command line option. A threshold value less than 0 assumes that the function is never interrupted, which is equivalent to an interrupt threshold of infinity.
The syntax of the pragma in C is:
#pragma FUNC_INTERRUPT_THRESHOLD ( func , threshold )
The syntax of the pragma in C++ is:
#pragma FUNC_INTERRUPT_THRESHOLD ( threshold )
The following examples demonstrate the use of different thresholds:
• The function foo( ) must be interruptible at least every 2,000 cycles:
#pragma FUNC_INTERRUPT_THRESHOLD (foo, 2000)
• The function foo( ) must always be interruptible.
#pragma FUNC_INTERRUPT_THRESHOLD (foo, 1)
• The function foo( ) is never interrupted.
#pragma FUNC_INTERRUPT_THRESHOLD (foo, -1)
7.9.13 The FUNC_IS_PURE Pragma
The FUNC_IS_PURE pragma specifies to the compiler that the named function has no side effects. This allows the compiler to do the following:
• Delete the call to the function if the function's value is not needed
• Delete duplicate functions
The pragma must appear before any declaration or reference to the function. In C, the argument func is the name of a function. In C++, the pragma applies to the next function declared.
The syntax of the pragma in C is:
#pragma FUNC_IS_PURE ( func )
The syntax of the pragma in C++ is:
#pragma FUNC_IS_PURE
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7.9.14 The FUNC_IS_SYSTEM Pragma
The FUNC_IS_SYSTEM pragma specifies to the compiler that the named function has the behavior defined by the ANSI/ISO standard for a function with that name.
The pragma must appear before any declaration or reference to the function that you want to keep. In C, the argument func is the name of the function to treat as an ANSI/ISO standard function. In C++, the pragma applies to the next function declared.
The syntax of the pragma in C is:
#pragma FUNC_IS_SYSTEM ( func )
The syntax of the pragma in C++ is:
#pragma FUNC_IS_SYSTEM
7.9.15 The FUNC_NEVER_RETURNS Pragma
The FUNC_NEVER_RETURNS pragma specifies to the compiler that the function never returns to its caller.
The pragma must appear before any declaration or reference to the function that you want to keep. In C, the argument func is the name of the function that does not return. In C++, the pragma applies to the next function declared.
The syntax of the pragma in C is:
#pragma FUNC_NEVER_RETURNS ( func )
The syntax of the pragma in C++ is:
#pragma FUNC_NEVER_RETURNS
7.9.16 The FUNC_NO_GLOBAL_ASG Pragma
The FUNC_NO_GLOBAL_ASG pragma specifies to the compiler that the function makes no assignments to named global variables and contains no asm statements.
The pragma must appear before any declaration or reference to the function that you want to keep. In C, the argument func is the name of the function that makes no assignments. In C++, the pragma applies to the next function declared.
The syntax of the pragma in C is:
#pragma FUNC_NO_GLOBAL_ASG ( func )
The syntax of the pragma in C++ is:
#pragma FUNC_NO_GLOBAL_ASG
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7.9.17 The FUNC_NO_IND_ASG Pragma
The FUNC_NO_IND_ASG pragma specifies to the compiler that the function makes no assignments through pointers and contains no asm statements.
The pragma must appear before any declaration or reference to the function that you want to keep. In C, the argument func is the name of the function that makes no assignments. In C++, the pragma applies to the next function declared.
The syntax of the pragma in C is:
#pragma FUNC_NO_IND_ASG ( func )
The syntax of the pragma in C++ is:
#pragma FUNC_NO_IND_ASG
7.9.18 The FUNCTION_OPTIONS Pragma
The FUNCTION_OPTIONS pragma allows you to compile a specific function in a C or C++ file with additional command-line compiler options. The affected function will be compiled as if the specified list of options appeared on the command line after all other compiler options. In C, the pragma is applied to the function specified. In C++, the pragma is applied to the next function.
The syntax of the pragma in C is:
#pragma FUNCTION_OPTIONS ( func, "additional options" )
The syntax of the pragma in C++ is:
#pragma FUNCTION_OPTIONS( "additional options" )
Supported options for this pragma are --opt_level, --auto_inline, --code_state, --opt_for_space, and -opt_for_speed. In order to use --opt_level and --auto_inline with the FUNCTION_OPTIONS pragma, the compiler must be invoked with some optimization level (that is, at least --opt_level=0).
7.9.19 The INTERRUPT Pragma
The INTERRUPT pragma enables you to handle interrupts directly with C code. In C, the argument func is the name of a function. In C++, the pragma applies to the next function declared.
The syntax of the pragma in C is:
#pragma INTERRUPT ( func )
The syntax of the pragma in C++ is:
#pragma INTERRUPT
void func( void )
The code for the function will return via the IRP (interrupt return pointer).
Hwi Objects and the INTERRUPT Pragma
NOTE:
The INTERRUPT pragma must not be used when SYS/BIOS Hwi objects are used in conjunction with C functions. The Hwi_enter/Hwi_exit macros and the Hwi dispatcher contain this functionality, and the use of the C modifier can cause negative results.
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7.9.20 The LOCATION Pragma
The compiler supports the ability to specify the run-time address of a variable at the source level. This can be accomplished with the LOCATION pragma or attribute.
The syntax of the pragma in C is:
#pragma LOCATION( x , address )
int x
The syntax of the pragmas in C++ is:
#pragma LOCATION(address )
int x
The syntax of the GCC attribute is:
int x __attribute__((location(address )))
The NOINIT pragma may be used in conjunction with the LOCATION pragma to map variables to special memory locations; see
.
7.9.21 The MUST_ITERATE Pragma
The MUST_ITERATE pragma specifies to the compiler certain properties of a loop. When you use this pragma, you are guaranteeing to the compiler that a loop executes a specific number of times or a number of times within a specified range.
Any time the UNROLL pragma is applied to a loop, MUST_ITERATE should be applied to the same loop.
For loops the MUST_ITERATE pragma's third argument, multiple, is the most important and should always be specified.
Furthermore, the MUST_ITERATE pragma should be applied to any other loops as often as possible. This is because the information provided via the pragma (especially the minimum number of iterations) aids the compiler in choosing the best loops and loop transformations (that is, software pipelining and nested loop transformations). It also helps the compiler reduce code size.
No statements are allowed between the MUST_ITERATE pragma and the for, while, or do-while loop to which it applies. However, other pragmas, such as UNROLL and PROB_ITERATE, can appear between the MUST_ITERATE pragma and the loop.
7.9.21.1 The MUST_ITERATE Pragma Syntax
The syntax of the pragma for C and C++ is:
#pragma MUST_ITERATE ( min, max, multiple )
The arguments min and max are programmer-guaranteed minimum and maximum trip counts. The trip count is the number of times a loop iterates. The trip count of the loop must be evenly divisible by multiple.
All arguments are optional. For example, if the trip count could be 5 or greater, you can specify the argument list as follows:
#pragma MUST_ITERATE(5)
However, if the trip count could be any nonzero multiple of 5, the pragma would look like this:
#pragma MUST_ITERATE(5, , 5) /* Note the blank field for max */
It is sometimes necessary for you to provide min and multiple in order for the compiler to perform unrolling. This is especially the case when the compiler cannot easily determine how many iterations the loop will perform (that is, the loop has a complex exit condition).
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When specifying a multiple via the MUST_ITERATE pragma, results of the program are undefined if the trip count is not evenly divisible by multiple. Also, results of the program are undefined if the trip count is less than the minimum or greater than the maximum specified.
If no min is specified, zero is used. If no max is specified, the largest possible number is used. If multiple
MUST_ITERATE pragmas are specified for the same loop, the smallest max and largest min are used.
7.9.21.2 Using MUST_ITERATE to Expand Compiler Knowledge of Loops
Through the use of the MUST_ITERATE pragma, you can guarantee that a loop executes a certain number of times. The example below tells the compiler that the loop is guaranteed to run exactly 10 times:
#pragma MUST_ITERATE(10,10) for(i = 0; i < trip_count; i++) { ...
In this example, the compiler attempts to generate a software pipelined loop even without the pragma.
However, if MUST_ITERATE is not specified for a loop such as this, the compiler generates code to bypass the loop, to account for the possibility of 0 iterations. With the pragma specification, the compiler knows that the loop iterates at least once and can eliminate the loop-bypassing code.
MUST_ITERATE can specify a range for the trip count as well as a factor of the trip count. The following example tells the compiler that the loop executes between 8 and 48 times and the trip_count variable is a multiple of 8 (8, 16, 24, 32, 40, 48). The multiple argument allows the compiler to unroll the loop.
#pragma MUST_ITERATE(8, 48, 8) for(i = 0; i < trip_count; i++) { ...
You should consider using MUST_ITERATE for loops with complicated bounds. In the following example, the compiler would have to generate a divide function call to determine, at run time, the number of iterations performed.
for(i2 = ipos[2]; i2 < 40; i2 += 5) { ...
The compiler will not do the above. In this case, using MUST_ITERATE to specify that the loop always executes eight times allows the compiler to attempt to generate a software pipelined loop:
#pragma MUST_ITERATE(8, 8) for(i2 = ipos[2]; i2 < 40; i2 += 5) { ...
Typically, if the MUST_ITERATE pragma is used to optimize loop execution, a DINT instruction is prepended to the optimized code, the loop code is executed, and then an RINT instruction is executed when the loop is terminated.
7.9.22 The NMI_INTERRUPT Pragma
The NMI_INTERRUPT pragma enables you to handle non-maskable interrupts directly with C code. In C, the argument func is the name of a function. In C++, the pragma applies to the next function declared.
The syntax of the pragma in C is:
#pragma NMI_INTERRUPT( func )
The syntax of the pragma in C++ is:
#pragma NMI_INTERRUPT
The code generated for the function will return via the NRP versus the IRP as for a function declared with the interrupt keyword or INTERRUPT pragma.
Except for _c_int00, which is the name reserved for the system reset interrupt for C programs, the name of the interrupt (function) does not need to conform to a naming convention.
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7.9.23 The NOINIT and PERSISTENT Pragmas
Global and static variables are zero-initialized. However, in applications that use non-volatile memory, it may be desirable to have variables that are not initialized. Noinit variables are global or static variables that are not zero-initialized at startup or reset.
Persistent and noinit variables behave identically with the exception of whether or not they are initialized at load time.
The NOINIT pragma may be used in conjunction with the LOCATION pragma to map variables to special memory locations, like memory-mapped registers, without generating unwanted writes. The NOINIT pragma may only be used with uninitialized variables.
The PERSISTENT pragma is similar to the NOINIT pragma, except that it may only be used with statically-initialized variables. Persistent variables disable startup initialization; they are given an initial value when the code is loaded, but are never again initialized.
NOTE:
When using these pragmas in non-volatile FRAM memory, the memory region could be protected against unintended writes through the device's Memory Protection Unit. Some devices have memory protection enabled by default. Please see the information about memory protection in the datasheet for your device. If the Memory Protection Unit is enabled, it first needs to be disabled before modifying the variables.
If you are using non-volatile RAM, you can define a persistent variable with an initial value of zero loaded into RAM. The program can increment that variable over time as a counter, and that count will not disappear if the device loses power and restarts, because the memory is non-volatile and the boot routines do not initialize it back to zero. For example:
#pragma PERSISTENT(x)
#pragma location = 0xC200 // memory address in RAM int x = 0; void main() { run_init(); while (1) { run_actions(x);
__delay_cycles(1000000); x++;
}
}
The syntax of the pragmas in C is:
#pragma NOINIT (x )
int x;
#pragma PERSISTENT (x )
int x=10;
The syntax of the pragmas in C++ is:
#pragma NOINIT
int x;
#pragma PERSISTENT
int x=10;
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The syntax of the GCC attributes is:
int x __attribute__((noinit));
int x __attribute__((persistent)) = 0;
Pragma Directives
7.9.24 The NO_HOOKS Pragma
The NO_HOOKS pragma prevents entry and exit hook calls from being generated for a function.
The syntax of the pragma in C is:
#pragma NO_HOOKS ( func )
The syntax of the pragma in C++ is:
#pragma NO_HOOKS
See
for details on entry and exit hooks.
7.9.25 The pack Pragma
The pack pragma can be used to control the alignment of fields within a class, struct, or union type. The syntax of the pragma in C/C++ can be any of the following.
#pragma pack (n)
The above form of the pack pragma affects all class, struct, or union type declarations that follow this pragma in a file. It forces the maximum alignment of each field to be the value specified by n. Valid values for n are 1, 2, 4, 8, and 16 bytes.
#pragma pack ( push, n)
#pragma pack ( pop )
The above form of the pack pragma affects only class, struct, and union type declarations between push and pop directives. (A pop directive with no prior push results in a warning diagnostic from the compiler.)
The maximum alignment of all fields declared is n. Valid values for n are 1, 2, 4, 8, and 16 bytes.
#pragma pack ( show )
The above form of the pack pragma sends a warning diagnostic to stderr to record the current state of the pack pragma stack. You can use this form while debugging.
For more about packed fields, see
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7.9.26 The PROB_ITERATE Pragma
The PROB_ITERATE pragma specifies to the compiler certain properties of a loop. You assert that these properties are true in the common case. The PROB_ITERATE pragma aids the compiler in choosing the best loops and loop transformations (that is, software pipelining and nested loop transformations).
PROB_ITERATE is useful only when the MUST_ITERATE pragma is not used or the PROB_ITERATE parameters are more constraining than the MUST_ITERATE parameters.
No statements are allowed between the PROB_ITERATE pragma and the for, while, or do-while loop to which it applies. However, other pragmas, such as UNROLL and MUST_ITERATE, may appear between the PROB_ITERATE pragma and the loop. The syntax of the pragma for C and C++ is:
#pragma PROB_ITERATE( min , max )
Where min and max are the minimum and maximum trip counts of the loop in the common case. The trip count is the number of times a loop iterates. Both arguments are optional.
For example, PROB_ITERATE could be applied to a loop that executes for eight iterations in the majority of cases (but sometimes may execute more or less than eight iterations):
#pragma PROB_ITERATE(8, 8)
If only the minimum expected trip count is known (say it is 5), the pragma would look like this:
#pragma PROB_ITERATE(5)
If only the maximum expected trip count is known (say it is 10), the pragma would look like this:
#pragma PROB_ITERATE(, 10) /* Note the blank field for min */
7.9.27 The RESET_MISRA Pragma
The RESET_MISRA pragma resets the specified MISRA C:2004 rules to the state they were before any
CHECK_MISRA pragmas (see
) were processed. For instance, if a rule was enabled on the command line but disabled in the source, the RESET_MISRA pragma resets it to enabled. This pragma accepts the same format as the --check_misra option, except for the "none" keyword.
The --check_misra compiler command-line option must be used to enable MISRA C:2004 rule checking in order for this pragma to function at the source level.
The syntax of the pragma in C is:
#pragma RESET_MISRA (" {all|required|advisory|rulespec} ")
The rulespec parameter is a comma-separated list of rule numbers. See
for details.
7.9.28 The RETAIN Pragma
The RETAIN pragma can be applied to a code or data symbol. It causes a .retain directive to be generated into the section that contains the definition of the symbol. The .retain directive indicates to the linker that the section is ineligible for removal during conditional linking. Therefore, regardless whether or not the section is referenced by another section in the application that is being compiled and linked, it will be included in the output file result of the link.
The syntax of the pragma in C is:
#pragma RETAIN ( symbol )
The syntax of the pragma in C++ is:
#pragma RETAIN
The CLINK pragma has the opposite effect of the RETAIN pragma. See
for more details.
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7.9.29 The SET_CODE_SECTION and SET_DATA_SECTION Pragmas
These pragmas can be used to set the section for all declarations below the pragma.
The syntax of the pragmas in C/C++ is:
#pragma SET_CODE_SECTION ("section name")
Pragma Directives
#pragma SET_DATA_SECTION ("section name")
In
x and y are put in the section mydata. To reset the current section to the default used by the compiler, a blank parameter should be passed to the pragma. An easy way to think of the pragma is that it is like applying the CODE_SECTION or DATA_SECTION pragma to all symbols below it.
Example 7-11. Setting Section With SET_DATA_SECTION Pragma
#pragma SET_DATA_SECTION("mydata") int x; int y;
#pragma SET_DATA_SECTION()
The pragmas apply to both declarations and definitions. If applied to a declaration and not the definition, the pragma that is active at the declaration is used to set the section for that symbol. Here is an example:
Example 7-12. Setting a Section With SET_CODE_SECTION Pragma
#pragma SET_CODE_SECTION("func1") extern void func1();
#pragma SET_CODE_SECTION()
...
void func1() { ... }
In
func1 is placed in section func1. If conflicting sections are specified at the declaration and definition, a diagnostic is issued.
The current CODE_SECTION and DATA_SECTION pragmas and GCC attributes can be used to override the SET_CODE_SECTION and SET_DATA_SECTION pragmas. For example:
Example 7-13. Overriding SET_DATA_SECTION Setting
#pragma DATA_SECTION(x, "x_data")
#pragma SET_DATA_SECTION("mydata") int x; int y;
#pragma SET_DATA_SECTION()
In
x is placed in x_data and y is placed in mydata. No diagnostic is issued for this case.
The pragmas work for both C and C++. In C++, the pragmas are ignored for templates and for implicitly created objects, such as implicit constructors and virtual function tables.
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7.9.30 The STRUCT_ALIGN Pragma
The STRUCT_ALIGN pragma is similar to DATA_ALIGN, but it can be applied to a structure or union type or typedef. It is inherited by any symbol created from that type. The STRUCT_ALIGN pragma is supported only in C.
The syntax of the pragma is:
#pragma STRUCT_ALIGN( type , constant expression )
This pragma guarantees that the alignment of the named type or the base type of the named typedef is at least equal to that of the expression. (The alignment may be greater as required by the compiler.) The alignment must be a power of 2. The type must be a type or a typedef name. If a type, it must be either a structure tag or a union tag. If a typedef, its base type must be either a structure tag or a union tag.
Note that while the top-level object of a type (or a typedef of that type) will be aligned as requested, the type will not be padded to the alignment (as is usual for a struct), nor does the alignment propagate to derived types such as arrays and parent structs. If you want to pad a structure or union so that individual elements are also aligned and/or cause the alignment to apply to derived types, use the "aligned" type attribute described in
Since ANSI/ISO C declares that a typedef is simply an alias for a type (i.e. a struct) this pragma can be applied to the struct, the typedef of the struct, or any typedef derived from them, and affects all aliases of the base type.
This example aligns any st_tag structure variables on a page boundary: typedef struct st_tag
{ int a; short b;
} st_typedef;
#pragma STRUCT_ALIGN (st_tag, 128)
#pragma STRUCT_ALIGN (st_typedef, 128)
Any use of STRUCT_ALIGN with a basic type (int, short, float) or a variable results in an error.
7.9.31 The UNROLL Pragma
The UNROLL pragma specifies to the compiler how many times a loop should be unrolled. The UNROLL pragma is useful for helping the compiler utilize SIMD instructions. It is also useful in cases where better utilization of software pipeline resources are needed over a non-unrolled loop.
The optimizer must be invoked (use --opt_level=[1|2|3] or -O1, -O2, or -O3) in order for pragma-specified loop unrolling to take place. The compiler has the option of ignoring this pragma.
No statements are allowed between the UNROLL pragma and the for, while, or do-while loop to which it applies. However, other pragmas, such as MUST_ITERATE and PROB_ITERATE, can appear between the UNROLL pragma and the loop.
The syntax of the pragma for C and C++ is:
#pragma UNROLL( n )
If possible, the compiler unrolls the loop so there are n copies of the original loop. The compiler only unrolls if it can determine that unrolling by a factor of n is safe. In order to increase the chances the loop is unrolled, the compiler needs to know certain properties:
• The loop iterates a multiple of n times. This information can be specified to the compiler via the multiple argument in the MUST_ITERATE pragma.
• The smallest possible number of iterations of the loop
• The largest possible number of iterations of the loop
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The _Pragma Operator
The compiler can sometimes obtain this information itself by analyzing the code. However, sometimes the compiler can be overly conservative in its assumptions and therefore generates more code than is necessary when unrolling. This can also lead to not unrolling at all. Furthermore, if the mechanism that determines when the loop should exit is complex, the compiler may not be able to determine these properties of the loop. In these cases, you must tell the compiler the properties of the loop by using the
MUST_ITERATE pragma.
Specifying #pragma UNROLL(1) asks that the loop not be unrolled. Automatic loop unrolling also is not performed in this case.
If multiple UNROLL pragmas are specified for the same loop, it is undefined which pragma is used, if any.
7.10 The _Pragma Operator
The C6000 C/C++ compiler supports the C99 preprocessor _Pragma() operator. This preprocessor operator is similar to #pragma directives. However, _Pragma can be used in preprocessing macros
(#defines).
The syntax of the operator is:
_Pragma (" string_literal ");
The argument string_literal is interpreted in the same way the tokens following a #pragma directive are processed. The string_literal must be enclosed in quotes. A quotation mark that is part of the string_literal must be preceded by a backward slash.
You can use the _Pragma operator to express #pragma directives in macros. For example, the
DATA_SECTION syntax:
#pragma DATA_SECTION( func ," section ")
Is represented by the _Pragma() operator syntax:
_Pragma ("DATA_SECTION( func ,\" section \")")
The following code illustrates using _Pragma to specify the DATA_SECTION pragma in a macro:
...
#define EMIT_PRAGMA(x) _Pragma(#x)
#define COLLECT_DATA(var) EMIT_PRAGMA(DATA_SECTION(var,"mysection"))
COLLECT_DATA(x) int x;
...
The EMIT_PRAGMA macro is needed to properly expand the quotes that are required to surround the section argument to the DATA_SECTION pragma.
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7.11 Application Binary Interface
An Application Binary Interface (ABI) defines how functions that are written separately, and compiled or assembled separately can work together. This involves standardizing the data type representation, register conventions, and function structure and calling conventions. An ABI allows ABI-compliant object files to be linked together, regardless of their source, and allows the resulting executable to run on any system that supports that ABI. It defines linkname generation from C symbol names. It also defines the object file format and the debug format, along with documenting how the system is initialized. In the case of C++, it defines C++ name mangling and exception handling support.
The C6000 compiler and linker now support only the Embedded Application Binary Interface (EABI) ABI, which works only with object files that use the ELF object file format and the DWARF debug format. If you want support for the legacy COFF ABI, please use the C6000 v7.4.x Code Generation Tools and refer to
SPRU187 and SPRU186 for documentation.
EABI uses the ELF object file format which enables supporting modern language features like early template instantiation and export inline functions support. TI-specific information on EABI mode is described in
For low-level details about the C6000 EABI, see The C6000 Embedded Application Binary Interface
( SPRAB89 ).
7.12 Object File Symbol Naming Conventions (Linknames)
Each externally visible identifier is assigned a unique symbol name to be used in the object file, a socalled linkname. This name is assigned by the compiler according to an algorithm which depends on the name, type, and source language of the symbol. This algorithm may add a prefix to the identifier (typically an underscore), and it may mangle the name.
User-defined symbols in C code and in assembly code are in the same namespace, which means you are responsible for making sure that your C identifiers do not collide with your assembly code identifiers. You may have identifiers that collide with assembly keywords (for instance, register names); in this case, the compiler automatically uses an escape sequence to prevent the collision. The compiler escapes the identifier with double parallel bars, which instructs the assembler not to treat the identifier as a keyword.
You are responsible for making sure that C identifiers do not collide with user-defined assembly code identifiers.
Name mangling encodes the types of the parameters of a function in the linkname for a function. Name mangling only occurs for C++ functions which are not declared 'extern "C"'. Mangling allows function overloading, operator overloading, and type-safe linking. Be aware that the return value of the function is not encoded in the mangled name, as C++ functions cannot be overloaded based on the return value.
For example, the general form of a C++ linkname for a function named func is:
_func__F parmcodes
Where parmcodes is a sequence of letters that encodes the parameter types of func.
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Changing the ANSI/ISO C/C++ Language Mode
For this simple C++ source file: int foo(int i){ } //global C++ function
This is the resulting assembly code:
_foo__Fi
The linkname of foo is _foo__Fi, indicating that foo is a function that takes a single argument of type int.
To aid inspection and debugging, a name demangling utility is provided that demangles names into those found in the original C++ source. See
for more information.
The mangling algorithm follows that described in the Itanium C++ ABI ( http://www.codesourcery.com/cxxabi/abi.html
).
int foo(int i) { } would be mangled "_Z3fooi"
7.13 Changing the ANSI/ISO C/C++ Language Mode
The language mode command-line options determine how the compiler interprets your source code. You specify one option to identify which language standard your code follows. You can also specify a separate option to specify how strictly the compiler should expect your code to conform to the standard.
Specify one of the following language options to control the language standard that the compiler expects the source to follow. The options are:
• ANSI/ISO C89 (--c89, default for C files)
• ANSI/ISO C99 (--c99, see
• ISO C++03 (--c++03, default for C++ files)
Use one of the following options to specify how strictly the code conforms to the standard:
• Relaxed ANSI/ISO (--relaxed_ansi or -pr) This is the default.
• Strict ANSI/ISO (--strict_ansi or -ps)
The default is relaxed ANSI/ISO mode. Under relaxed ANSI/ISO mode, the compiler accepts language extensions that could potentially conflict with ANSI/ISO C/C++. Under strict ANSI mode, these language extensions are suppressed so that the compiler will accept all strictly conforming programs. (See
.)
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7.13.1 Enabling C99 Mode (--c99)
The compiler supports the 1999 standard of C as standardized by the ISO. However, the following list of run-time functions and features are not implemented or fully supported:
• ctype.h
– isblank()
• fenv.h
• float.h
– DECIMAL_DIG
– FLT_EVAL_METHOD
• inttypes.h
– wcstoimax() / wcstoumax()
• math.h
– FP_ILOGB0 / FP_ILOGBNAN macros
– MATH_ERRNO macro
– copysign()
– float_t / double_t types
– math_errhandling()
– signbit()
– The following sets of C99 functions do not support the "long double" type. C89 math functions using float and long double types are supported. (Section numbers are from the C99 standard.)
• 7.12.4: Trigonometric functions
• 7.12.5: Hyperbolic functions
• 7.12.6: Exponential and logarithmic functions
• 7.12.7: Power and absolute value functions
• 7.12.9: Nearest integer functions
• 7.12.10: Remainder functions
– expm1()
– ilogb() / log1p() / logb()
– scalbn() / scalbln()
– cbrt()
– hypot()
– erf() / erfc()
– lgamma() / tgamma()
– nearbyint()
– rint() / lrint() / llrint()
– lround() / llround()
– remainder() / remquo()
– nan()
– nextafter() / nexttoward()
– fdim() / fmax() / fmin() / fma()
– isgreater() / isgreaterequal() / isless() / islessequal() / islessgreater() / isunordered()
• stdarg.h
– va_copy macro
• stdio.h
– %a and %A format specifiers for hexadecimal float
– The %e specifier may produce "-0" when "0" is expected by the standard
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– snprintf() does not properly pad with spaces when writing to a wide character array
• stdlib.h
– strtof() atof() / strtod() / strtold() do not support hexadecimal float strings
– vfscanf() / vscanf() / vsscanf() return value on floating point matching failure is incorrect
• tgmath.h
• time.h
– strftime()
• wchar.h
– getws() / fputws()
– mbrlen()
– mbsrtowcs()
– wcscat()
– wcschr()
– wcscmp() / wcsncmp()
– wcscpy() / wcsncpy()
– wcsftime()
– wcsrtombs()
– wcsstr()
– wcstok()
– wcsxfrm()
– Wide character print / scan functions
– Wide character conversion functions
7.13.2 Enabling Strict ANSI/ISO Mode and Relaxed ANSI/ISO Mode (--strict_ansi and -relaxed_ansi Options)
Under relaxed ANSI/ISO mode (the default), the compiler accepts language extensions that could potentially conflict with a strictly conforming ANSI/ISO C/C++ program. Under strict ANSI mode, these language extensions are suppressed so that the compiler will accept all strictly conforming programs.
Use the --strict_ansi option when you know your program is a conforming program and it will not compile in relaxed mode. In this mode, language extensions that conflict with ANSI/ISO C/C++ are disabled and the compiler will emit error messages where the standard requires it to do so. Violations that are considered discretionary by the standard may be emitted as warnings instead.
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Examples:
The following is strictly conforming C code, but will not be accepted by the compiler in the default relaxed mode. To get the compiler to accept this code, use strict ANSI mode. The compiler will suppress the interrupt keyword language exception, and interrupt may then be used as an identifier in the code.
int main()
{ int interrupt = 0; return 0;
}
The following is not strictly conforming code. The compiler will not accept this code in strict ANSI mode.
To get the compiler to accept it, use relaxed ANSI mode. The compiler will provide the interrupt keyword extension and will accept the code interrupt void isr(void); int main()
{ return 0;
}
The following code is accepted in all modes. The __interrupt keyword does not conflict with the ANSI/ISO
C standard, so it is always available as a language extension.
__interrupt void isr(void); int main()
{ return 0;
}
The default mode is relaxed ANSI. This mode can be selected with the --relaxed_ansi (or -pr) option.
Relaxed ANSI mode accepts the broadest range of programs. It accepts all TI language extensions, even those which conflict with ANSI/ISO, and ignores some ANSI/ISO violations for which the compiler can do something reasonable. The GCC language extensions described in
are available in relaxed
ANSI/ISO mode.
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GNU Language Extensions
7.14 GNU Language Extensions
The GNU compiler collection (GCC) defines a number of language features not found in the ANSI/ISO C and C++ standards. The definition and examples of these extensions (for GCC version 4.7) can be found at the GNU web site, http://gcc.gnu.org/onlinedocs/gcc-4.7.2/gcc/C-Extensions.html#C-Extensions .
Most of these extensions are also available for C++ source code.
7.14.1 Extensions
Most of the GCC language extensions are available in the TI compiler when compiling in relaxed ANSI mode (--relaxed_ansi).
The extensions that the TI compiler supports are listed in
Table 7-6 , which is based on the list of
extensions found at the GNU web site. The shaded rows describe extensions that are not supported.
Table 7-6. GCC Language Extensions
Extensions Descriptions
Statement expressions Putting statements and declarations inside expressions (useful for creating smart 'safe' macros)
Local labels Labels local to a statement expression
Labels as values
Nested functions
Constructing calls
Naming types
(1) typeof operator
Pointers to labels and computed gotos
As in Algol and Pascal, lexical scoping of functions
Dispatching a call to another function
Giving a name to the type of an expression typeof referring to the type of an expression
Generalized lvalues
Conditionals long long
Hex floats
Complex
Zero length
Variadic macros
Using question mark (?) and comma (,) and casts in lvalues
Omitting the middle operand of a ?: expression
Double long word integers and long long int type
Hexadecimal floating-point constants
Data types for complex number
Zero-length arrays
Macros with a variable number of arguments
Variable length
Empty structures
Subscripting
Escaped newlines
Multi-line strings
(1)
Pointer arithmetic
Initializers
Compound literals
Designated initializers
Cast to union
Arrays whose length is computed at run time
Structures with no members
Any array can be subscripted, even if it is not an lvalue.
Slightly looser rules for escaped newlines
String literals with embedded newlines
Arithmetic on void pointers and function pointers
Non-constant initializers
Compound literals give structures, unions, or arrays as values
Labeling elements of initializers
Casting to union type from any member of the union
Case ranges
Mixed declarations
Function attributes
Attribute syntax
Function prototypes
C++ comments
Dollar signs
Character escapes
Variable attributes
Type attributes
'Case 1 ... 9' and such
Mixing declarations and code
Declaring that functions have no side effects, or that they can never return
Formal syntax for attributes
Prototype declarations and old-style definitions
C++ comments are recognized.
A dollar sign is allowed in identifiers.
The character ESC is represented as \e
Specifying the attributes of variables
Specifying the attributes of types
(1)
Feature defined for GCC 3.0; definition and examples at http://gcc.gnu.org/onlinedocs/gcc-4.7.2/gcc/C-Extensions.html#C-
Extensions
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GNU Language Extensions
Table 7-6. GCC Language Extensions (continued)
Extensions
Alignment
Inline
Assembly labels
Extended asm
Constraints
Alternate keywords
Descriptions
Inquiring about the alignment of a type or variable
Defining inline functions (as fast as macros)
Specifying the assembler name to use for a C symbol
Assembler instructions with C operands
Constraints for asm operands
Header files can use __const__, __asm__, etc
Explicit reg vars Defining variables residing in specified registers
Incomplete enum types Define an enum tag without specifying its possible values
Function names Printable strings which are the name of the current function
Return address
Other built-ins
Getting the return or frame address of a function (limited support)
Other built-in functions (see
Vector extensions
Target built-ins
Pragmas
Unnamed fields
Thread-local
Binary constants
Using vector instructions through built-in functions
Built-in functions specific to particular targets
Pragmas accepted by GCC
Unnamed struct/union fields within structs/unions
Per-thread variables
Binary constants using the '0b' prefix.
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7.14.2 Function Attributes
The following GCC function attributes are supported:
• alias
• always_inline
• const
• constructor
• deprecated
• format
• format_arg
• interrupt
• malloc
• noinline
• noreturn
• pure
• section
• unused
• used
• visibility
• warn_unused_result
For example, this function declaration uses the alias attribute to make "my_alias" a function alias for the
"myFunc" function: void my_alias() __attribute__((alias("myFunc")));
The format attribute is applied to the declarations of printf, fprintf, sprintf, snprintf, vprintf, vfprintf, vsprintf, vsnprintf, scanf, fscanf, vfscanf, vscanf, vsscanf, and sscanf in stdio.h. Thus when GCC extensions are enabled, the data arguments of these functions are type checked against the format specifiers in the format string argument and warnings are issued when there is a mismatch. These warnings can be suppressed in the usual ways if they are not desired.
See
for more about using the interrupt function attribute.
The malloc attribute is applied to the declarations of malloc, calloc, realloc and memalign in stdlib.h.
7.14.3 Variable Attributes
The following variable attributes are supported: aligned, deprecated, mode, noinit, persistent, section, transparent_union, unused, used, and weak.
The used attribute is defined in GCC 4.2 (see http://gcc.gnu.org/onlinedocs/gcc-4.2.4/gcc/Variable-
Attributes.html#Variable-Attributes ).
In addition, the packed attribute may be applied to individual fields within a struct or union. The packed attribute for structure and union fields is available only when there is hardware support for unaligned accesses.
7.14.4 Type Attributes
The following type attributes are supported: aligned, deprecated, packed, transparent_union, unused, and visibility.
Using the aligned type attribute causes the individual elements of a structure, union, or other type to be padded (as is usual for a struct) as needed to achieve the specified alignment for all elements. In addition, any derived types have the same alignment. For example: struct __attribute__((aligned(32))) myStruct { char c1; int i; char c2; };
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The packed attribute is supported for struct and union types. It is available only for target architectures that have hardware support for unaligned access if the --relaxed_ansi option is used.
Members of a packed structure are stored as closely to each other as possible, omitting additional bytes of padding usually added to preserve word-alignment. For example, assuming a word-size of 4 bytes ordinarily has 3 bytes of padding between members c1 and i, and another 3 bytes of trailing padding after member c2, leading to a total size of 12 bytes: struct unpacked_struct { char c1; int i; char c2;};
However, the members of a packed struct are byte-aligned. Thus the following does not have any bytes of padding between or after members and totals 6 bytes: struct __attribute__((__packed__)) packed_struct { char c1; int i; char c2; };
Subsequently, packed structures in an array are packed together without trailing padding between array elements.
Bit fields of a packed structure are bit-aligned. The byte alignment of adjacent struct members that are not bit fields does not change. However, there are no bits of padding between adjacent bit fields.
The packed attribute can only be applied to the original definition of a structure or union type. It cannot be applied with a typedef to a non-packed structure that has already been defined, nor can it be applied to the declaration of a struct or union object. Therefore, any given structure or union type can only be packed or non-packed, and all objects of that type will inherit its packed or non-packed attribute.
The packed attribute is not applied recursively to structure types that are contained within a packed structure. Thus, in the following example the member s retains the same internal layout as in the first example above. There is no padding between c and s, so s falls on an unaligned boundary: struct __attribute__((__packed__)) outer_packed_struct { char c; struct unpacked_struct s; };
It is illegal to implicitly or explicitly cast the address of a packed struct member as a pointer to any nonpacked type except an unsigned char. In the following example, p1, p2, and the call to foo are all illegal.
void foo(int *param); struct packed_struct ps; int *p1 = &ps.i; int *p2 = (int *)&ps.i; foo(&ps.i);
However, it is legal to explicitly cast the address of a packed struct member as a pointer to an unsigned char: unsigned char *pc = (unsigned char *)&ps.i;
The TI compiler also supports an unpacked attribute for an enumeration type to allow you to indicate that the representation is to be an integer type that is no smaller than int; in other words, it is not packed.
7.14.5 Built-In Functions
The following built-in functions are supported: __builtin_abs, __builtin_classify_type, __builtin_constant_p,
__builtin_expect, __builtin_fabs, __builtin_fabsf, __builtin_frame_address, __builtin_labs,
__builtin_memcpy, and __builtin_return_address.
The __builtin_frame_address function returns zero unless the argument is a constant zero.
The __builtin_return_address function always returns zero.
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Operations and Functions for Vector Data Types
7.15 Operations and Functions for Vector Data Types
The C/C++ compiler supports the use of native vector data types in C/C++ source files. Vector data types are described in
. These vector data types are useful for parallel programming applications.
You enable support for vector data types by using the --vectypes compiler option. In addition, support for vector data types requires the use of the optimizer.
The C6x implementation of vector data types and operations follows the OpenCL C language specification closely. For a detailed description of OpenCL vector data types and operations, please see "The OpenCL
Specification" version 1.2, which is available from the Khronos OpenCL Working Group .
Various types of operations can be performed on vectors. These include vector literals and concatenation
(
), unary and binary operators ( Section 7.15.2
), swizzle operators for component access
(
), and conversion operators ( Section 7.15.4
). In addition, several built-in functions
(
) are provided for working with vector types.
7.15.1 Vector Literals and Concatenation
You can specify the values to use for vector initialization or assignment using literals or scalar variables.
When all of the components assigned to a vector are constants, the result is a vector literal. Otherwise, the vector's value is determined at run-time.
For example, the values assigned to vec_a and vec_b in the following declarations are vector literals and are known during compilation: short4 vec_a = (short4)(1, 2, 3, 4); float2 vec_b = (float2)(3.2, -2.3);
The following statement initializes all the elements of the vector to the same value, which is 1 in this case: ushort4 myushort4 = (ushort4)(1);
The value of myvec in the following function is not resolved until run-time: void foo(int a, int b)
{ int2 myvec = (int2)(a, b); ...
}
Shorter vectors can be concatenated together to form longer vectors. In the following example, two int variables are concatenated into an int2 variable: void foo(int a, int b)
{ int2 myvec = (int2)(a, b);
...
}
The following example concatenates two int2 variables into an int4 variable, which is passed to an external function: extern void bar(int4 v4); void foo(int a, int b)
{ int2 myv2_a = (int2)(a, 1); int2 myv2_b = (int2)(b, 2);
} int4 myv4 = (int4)(myv2_a, myv2_b); bar(myv4);
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7.15.2 Unary and Binary Operators for Vectors
When unary operators (such as negate: -) and binary operators (such as +) are applied to a vector, the operator is applied to each element in the vector. That is, each element in the resulting vector is the result of applying the operator to the corresponding elements in the source vector(s).
Table 7-7. Unary Operators Supported for Vector Types
!
~
-
Operator Description
negate bitwise complement logical not (integer vectors only)
194
The following example declares an int4 vector called pos_i4 and initializes it to the values 1, 2, 3, and 4. It then uses the negate operator to initializes the values of another int4 vector, neg_i4, to the values -1, -2,
-3, and -4.
int4 pos_i4 = (int4)(1, 2, 3, 4); int4 neg_i4 = -pos_i4;
Operator
+, - , *, /
=, +=, -=, *=, /=,
%
&, |, ^, <<, >>
>, >=, ==, !=, <=, <
++, --
&&, ||
Table 7-8. Binary Operators Supported for Vector Types
Description
arithmetic operators (also supported for complex vectors) assignment operators modulo operator (integer vectors only) bitwise operators relational operators increment / decrement operators (prefix and postfix; integer vectors only; also supported for the real portion of complex vectors) logical operators (integer vectors only)
The following example uses the =, ++, and + operators on vectors of type int4. Assume that the iv4 argument initially contains (1, 2, 3, 4). On exit from foo(), iv4 will contain (3, 4, 5, 6).
void foo(int4 iv4)
{ int4 local_iva = iv4++; int4 local_ivb = iv4++;
/* local_iva = (1, 2, 3, 4) */
/* local_ivb = (2, 3, 4, 5) */ int4 local_ivc = local_iva + local_ivb; /* local_ivc = (3, 5, 7, 9) */
}
The arithmetic operators and increment / decrement operators can be used with complex vector types.
The increment / decrement operators add or subtract by 1+0i.
The following example multiplies and divides complex vectors of type cfloat2. For details about the rules for complex multiplication and division, please see Annex G of the C99 C language specification .
void foo()
{ cfloat2 va = (cfloat2) (1.0, -2.0, 3.0, -4.0); cfloat2 vb = (cfloat2) (4.0, -2.0, -4.0, 2.0);
/* vc = (0.0, -10.0), (-4.0, 22.0) */ cfloat2 vc = va * vb;
/* vd = (0.4, -0.3), (-1.0, 0.5) */ cfloat2 vd = va / vb;
...
}
On C64+ and C6740, the * and / operators in the previous example call a built-in function to perform the complex multiply and divide operations. On C6600, the compiler generates a CMPYSP instruction to carry out the complex multiply or divide operation.
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7.15.3 Swizzle Operators for Vectors
The C6x programming model implementation supports the following "swizzle" operators. These operators are used as suffixes to a variable name. They can be used on either side (left or right) of an assignment operator. When used on the left hand side of an assignment, each component must be uniquely identifiable.
.x, .y, .z, or .w— Access an element of a vector whose length is <= 4.
char4 my_c4 = (char4)(1, 2, 3, 4); char tmp = my_c4.y * my_c4.w; /* ".y" accesses 2nd element
* ".w" accesses 4th element
* tmp = 2 * 4 = 8; */
.s0, .s1, ..., .s9, .sa, ..., .sf— Access one of up to 16 elements in a vector.
uchar16 ucvec16 = (uchar16)(1, 2, 3, 4, 5, 6, 7, 8,
9, 10, 11, 12, 13, 14, 15, 16 ); uchar8 ucvec8 = (uchar8)(2, 4, 6, 8, 10, 12, 14, 16); int tmp = ucvec16.sa * ucvec8.s7; /* ".sa" is 11th element of ucvec16
* ".s7" is 8th element of ucvec8
* tmp = 11 * 16 = 176; */
.even, .odd— Access the even or odd elements of a vector, where the zeroth element is even.
ushort4 usvec4 = (ushort4)(1, 2, 3, 4); ushort2 usvecodd = usvec4.odd; /* usvecodd = (ushort2)(2, 4); */ ushort2 usveceven = usvec4.even; /* usveceven = (ushort2)(1, 3); */
.hi, .lo— Access the elements in the upper half of a vector with .hi or the elements in the lower half of a vector with .lo.
ushort8 usvec8 = (ushort8)(1, 2, 3, 4, 5, 6, 7, 8); ushort4 usvechi = usvec8.hi; /* usvechi = (ushort4)(5, 6, 7, 8); ushort4 usveclo = usvec8.lo; /* usveclo = (ushort4)(1, 2, 3, 4); */
*/
.r—
Access the real parts of each of the elements in a complex type vector.
cfloat2 cfa = (cfloat2)(1.0, -2.0, 3.0, -4.0); float2 rfa = cfa.r; /* rfa = (float2)(1.0, 3.0); */
.i—
Access the imaginary parts of each of the elements in a complex type vector.
cfloat2 cfa = (cfloat2)(1.0, -2.0, 3.0, -4.0); float2 ifa = cfa.i; /* ifa = (float2)(-2.0, -4.0); */
Swizzle operators can be combined to access a subset of the subset of elements. The result of the combination must be well-defined. For example, after the following code runs, usvec4 contains (1, 2, 5, 4).
ushort4 usvec4 = (ushort4)(1, 2, 3, 4); usvec4.hi.even = 5;
7.15.4 Conversion Functions for Vectors
You cannot use standard type casting on vector data types. Instead, convert_<destination type>(<source
type>) functions are provided to convert the elements of one vector type object into another vector type object. This is done on an element-by-element basis, and the source vector type and the destination vector type must be of the same length. That is, 4-element vectors can only be converted to other types of
4-element vectors.
The following example initializes a short2 vector using two ints concatenated to form an int2 vector: void foo(int a, int b)
{ short2 svec2 = convert_short2((int2)(a, b));
...
}
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If the data stored by a vector element is outside the range of values that can be stored in the destination type, by default the value is truncated. However, if you add the _sat modifier (for "saturated") to the function name, values that are outside the range of the destination type are set to the maximum value of the destination type (or minimum for negative values outside the range). The _sat modifier cannot be used when converting an integer vector to a floating-point vector. In the following example, any values larger than 32,767 stored in an element of myint4 are set to as 32,767 in the corresponding element of myshort4.
int4 myint4; short4 myshort4 = convert_short4_sat( myint4 );
Likewise, when converting between floating-point and integer vectors, one of the following modifiers can be added to the function name to specify how the floating-point values should be rounded:
• _rte — Round to nearest even integer
• _rtz — Round toward zero (default for converting floats to integers)
• _rtp — Round toward positive infinity
• _rtn — Round toward negative infinity
When converting an integer type to a float, rounding is not necessary. Rounding from a larger float type
(double) to a smaller float type (float) does require rounding. The default rounding method for double to float conversions is _rte.
The following example converts the data stored in a float4 to an int4. It uses the _rtp modifier, so values are rounded up toward positive infinity: float4 myfloat4; int4 myint4 = convert_int4_rtp( myfloat4 );
The _sat modifier can be combined with a rounding modifier. The following example rounds floating values toward even and sets values greater than the maximum possible short value to the maximum value: float4 myfloat4; int4 myshort4 = convert_short4_sat_rte( myfloat4 );
If vector data types are enabled, you can also use the convert_<type>() functions for scalar (non-vector) types such as short and int. The result is the same as type casting the source type. Conversions between scalar types and vector types is not allowed, because the source and destination types must contain the same number of elements.
The convert_<destination type>() functions are not available for use with complex vector types.
7.15.5 Re-Interpretation Functions for Vectors
The as_<destination type>(<source type object>) functions are provided to re-interpret the original type of an object as another vector type. The source type and destination type must be the same size in number of bits. An error is returned if the sizes are different.
While arithmetic conversion is performed by the conversion functions described in the previous section, no arithmetic conversion is performed by the re-interpretation functions. For example, suppose a float value of 1.0 is re-interpreted as an int value. Since the float value of 1.0 is represented in hex as 0x3f800000, the value in the resulting int is 1,065,353,216.
The following example reinterprets a non-vector variable of the longlong type (64 bits) to a float2 vector (2 elements of 32 bits each). The least significant 32-bits of mylonglong are placed in fltvec2.s0 and the most signficant 32-bits of mylonglong are placed in fltvec2.s1. No arithmetic conversion is performed.
extern longlong mylonglong; float2 fltvec2 = as_float2(mylonglong);
If the sizes of the source and destination types are different, an error occurs.
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If vector data types are enabled, you can also use the as_<type>() functions for scalar (non-vector) types.
The types must have the same number of bits. The following example re-interprets a float value as an int value. Since the float value of 1.0 is represented in hex as 0x3f800000, the value in the resulting int is
1,065,353,216.
float myfloat = 1.0f; myint = as_int(myfloat);
The as_<destination type>() functions are not available for use with complex vector types.
7.15.6 Built-In Vector Functions
lists the built-in functions that can take vector arguments and return a vector result. Unless otherwise specified, the function is applied to each element in the vectors. That is, each element in the resulting vector is the result of applying the function to the corresponding elements in the source vectors.
Unless otherwise specified, the vector types of all the arguments and the vector returned must be identical.
Table 7-9. Built-In Functions that Accept Vector Arguments
Function
__hadd( x, y )
__rhadd( x, y )
__max( x, y )
__min( x, y )
__add_sat( x, y )
__sub_sat( x, y )
__abs_diff( x, y )
__abs( x )
__popcount( x )
__mpy_ext( x, y )
__mpy_fx_ext( x, y )
__conj_cmpy( x, y )
__cmpy_ext( x, y )
__cmpyr_fx( x, y )
__cmpy_fx( x, y )
__conj_cmpy_fx( x, y )
__crot90( x )
__crot270( x )
__dot_ext( x, y )
Description
Returns average using (x + y) >> 1. The intermediate sum does not modulo overflow. The vector types of x, y, and the vector returned must be identical.
Returns average with rounding using (x + y + 1)
>> 1. The intermediate sum does not modulo overflow.
Returns the greater value of x and y in each element of the returned vector.
Returns the lesser value of x and y in each element of the returned vector.
Returns x + y and saturates the result. That is, if there is an overflow, the maximum value in range for the type is returned.
Fixed point conjugate complex multiplication.
(C6600 only)
Rotate by 90 degrees. (C6600 only)
Rotate by 270 degrees. (C6600 only)
Extended precision dot product using x • y.
Vector Types Supported
short to short16 uchar to uchar16 short to short16 uchar to uchar16 short to short16 uchar to uchar16 short to short16 uchar to uchar16 short to short16 ushort to ushort16 uchar to uchar16 int to int16
Returns x - y and saturates the result. That is, if there is an overflow, the maximum value in range for the type is returned.
Returns the absolute difference using | x - y | without overflow.
Returns the absolute value using | x |
Returns the number of non-zero bits in x.
short to short16 int to int16 uchar to uchar16
Extended precision multiplication.
short to short16 uchar to uchar16 short to short16 ushort to ushort16 char to char16 uchar to uchar16
Fixed point multiplication.
Conjugate complex multiplication.
Fixed point complex multiplication.
short to short16 cfloat to cfloat8
Extended precision complex multiplication.
cshort to cshort8
Fixed point complex multiplication with rounding.
cshort to cshort8 cshort to cshort8 cint to cint8 cint to cint8 cshort to cshort8 cshort to cshort8 short2 factors give an int result char4 factors give an int result uchar4 factors give a uint result short4 factors give an int result (C6600 only) short4 and ushort4 factors give an int result
(C6600 only)
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Function
__dot_extll( x, y )
__dot_fx( x, y )
__gmpy( x, y )
__ddot_ext( x, y )
__mpy_fx( x, y )
Table 7-9. Built-In Functions that Accept Vector Arguments (continued)
__apply_sign( x, y )
__cmpy_conj_ext( x, y )
__cmpy_conj_fx( x, y )
__cmatmpy_ext( x, y )
__conj_cmatmpy_ext( x, y )
__cmatmpy_fx( x, y )
__conj_cmatmpy_fx( x, y )
Description
Extended precision dot product using x • y.
Fixed point dot product using x • y.
Galois field multiplication.
Extended precision 2-way dot product.
Fixed point multiplication.
Vector Types Supported
short2 factors give a longlong result short4 factors give a longlong result (C6600 only) short4 and ushort4 factors give a longlong result
(C6600 only) short2 • ushort2 = int uchar4 short2 • char4 = int4 short8 • short8 = int2 (C6600 only) short8 • ushort8 = int2 (C6600 only) short2 * int = int2 int4 * int4 = int4 (C6600 only)
Uses the sign bit of x to determine whether to multiply the four 16-bit values in y by 1 or -1.
Yields four signed 16-bit results. This function is an alias for the _dapys2() intrinsic. (C6600 only)
Extended precision complex multiplication conjugate. (C6600 only)
Fixed point complex multiplication conjugate.
(C6600 only)
Extended precision complex matrix multiplication. (C6600 only)
Extended precision complex matrix multiplication conjugate. (C6600 only)
Fixed point complex matrix multiplication.
(C6600 only)
Fixed point complex matrix multiplication conjugate. (C6600 only) short4 cshort2 * cshort2 = cint2 cshort2 * cshort2 = cshort2 cshort2 * cshort4 = cint2 cshort2 * cshort4 = cint2 cshort2 * cshort4 = cshort2 cshort2 * cshort4 = cshort2
Prototypes for all the supported vector built-in functions are listed in the "c6x_vec.h" header file, which is located in the "include" sub-directory of your C6000 Code Generation Tools installation. Please see the
"c6x_vec.h" for a complete list of the vector built-in functions.
The following example vbif_ex.c file uses the __add_sat() and __sub_sat() built-in functions with vectors:
#include <stdio.h>
#include <c6x_vec.h> void print_short4(char *s, short4 v)
{ printf("%s", s); printf(" <%d, %d, %d, %d>\n", v.x, v.y, v.z, v.w);
} int main()
{ short4 va = (short4) (1, 2, 3, -32766); short4 vb = (short4) (5, 32767, -13, 17); short4 vc = va + vb; short4 vd = va - vb; short4 ve = __add_sat(va, vb); short4 vf = __sub_sat(va, vb); print_short4("va=", va); print_short4("vb=", vb); print_short4("vc=(va+vb)=", vc); print_short4("vd=(va-vb)=", vd); print_short4("ve=__add_sat(va,vb)=", ve); print_short4("vf=__sub_sat(va,vb)=", vf); return 0;
}
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Compile the example as follows:
%> cl6x -mv6400 --vectypes -o1 -k vbif_ex.c -z -o vbif_ex.out -llnk.cmd
Note that the lnk.cmd file contains a reference to rts6400.lib. The rts6400.lib library contains c6x_veclib.obj, which defines the built-in functions, __add_sat() and __sub_sat().
Running this example produces the following output: va= <1, 2, 3, -32766> vb= <5, 32767, -13, 17> vc=(va+vb)= <6, -32767, -10, -32749> vd=(va-vb)= <-4, -32765, 16, 32753> ve=__add_sat(va,vb)= <6, 32767, -10, -32749> vf=__sub_sat(va,vb)= <-4, -32765, 16, -32768>
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Run-Time Environment
This chapter describes the TMS320C6000 C/C++ run-time environment. To ensure successful execution of C/C++ programs, it is critical that all run-time code maintain this environment. It is also important to follow the guidelines in this chapter if you write assembly language functions that interface with C/C++ code.
Topic
...........................................................................................................................
Page
8.1
Memory Model
..................................................................................................
8.2
Object Representation
.......................................................................................
8.3
Register Conventions
........................................................................................
8.4
Function Structure and Calling Conventions
........................................................
8.5
Accessing Linker Symbols in C and C++
.............................................................
8.6
Interfacing C and C++ With Assembly Language
..................................................
8.7
Interrupt Handling
.............................................................................................
8.8
Run-Time-Support Arithmetic Routines
...............................................................
8.9
System Initialization
..........................................................................................
8.10
Support for Multi-Threaded Applications
.............................................................
200
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Memory Model
8.1
Memory Model
The C6000 compiler treats memory as a single linear block that is partitioned into subblocks of code and data. Each subblock of code or data generated by a C program is placed in its own continuous memory space. The compiler assumes that a full 32-bit address space is available in target memory.
The Linker Defines the Memory Map
NOTE:
The linker, not the compiler, defines the memory map and allocates code and data into target memory. The compiler assumes nothing about the types of memory available, about any locations not available for code or data (holes), or about any locations reserved for I/O or control purposes. The compiler produces relocatable code that allows the linker to allocate code and data into the appropriate memory spaces. For example, you can use the linker to allocate global variables into on-chip RAM or to allocate executable code into external ROM.
You can allocate each block of code or data individually into memory, but this is not a general practice (an exception to this is memory-mapped I/O, although you can access physical memory locations with C/C++ pointer types).
8.1.1 Sections
The compiler produces relocatable blocks of code and data called sections. The sections are allocated into memory in a variety of ways to conform to a variety of system configurations. For more information about sections and allocating them, see the introductory object file information in the TMS320C6000
Assembly Language Tools User's Guide.
There are two basic types of sections:
• Initialized sections contain data or executable code. Initialized sections are usually, but not always, read-only. The C/C++ compiler creates the following initialized sections:
– The .args section contains the command argument for a host-based loader. This section is readonly. See the --arg_size option for details.
– The .binit section contains boot time copy tables. This is a read-only section. For details on BINIT, see the TMS320C6000 Assembly Language Tools User's Guide for linker command file information.
– The .cinit section is created only if you are using the --rom_model option. It contains tables for explicitly initialized global and static variables.
– The .init_array section contains the table for calling global constructors.
– The .ovly section contains copy tables other than boot time (.binit) copy tables. This is a read-only section.
– The .c6xabi.exidx section contains the index table for exception handling. The .c6xabi.extab
section contains stack unwinding instructions for exception handling. These sections are read-only.
See the --exceptions option for details.
– The .name.load section contains the compressed image of section name. This section is readonly. See the TMS320C6000 Assembly Language Tools User's Guide for information on copy tables.
– The .ppinfo section contains correlation tables and the .ppdata section contains data tables for compiler-based profiling. See the --gen_profile_info option for details.
– The .const section contains string literals, floating-point constants, and data defined with the
C/C++ qualifiers far and const (provided the constant is not also defined as volatile). This is a readonly section. String literals are placed in the .const:.string subsection to enable greater link-time placement control.
– The .fardata section reserves space for non-const, initialized far global and static variables.
– The .neardata section reserves space for non-const, initialized near global and static variables.
– The .rodata section reserves space for const near global and static variables.
– The .switch section contains jump tables for large switch statements.
– The .text section contains all the executable code and compiler-generated constants. This section is usually read-only.
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– The .TI.crctab section contains CRC checking tables. This is a read-only section.
• Uninitialized sections reserve space in memory (usually RAM). A program can use this space at run time to create and store variables. The compiler creates the following uninitialized sections:
– The .bss section reserves space for uninitialized global and static variables. Uninitialized variables that are also unused are usually created as common symbols (unless you specify --common=off) instead of being placed in .bss so that they can be excluded from the resulting application.
– The .far section reserves space for global and static variables that are declared far.
– The .stack section reserves memory for the system stack.
– The .sysmem section reserves space for dynamic memory allocation. The reserved space is used by dynamic memory allocation routines, such as malloc, calloc, realloc, or new. If a C/C++ program does not use these functions, the compiler does not create the .sysmem section.
Use Only Code in Program Memory
NOTE:
With the exception of code sections, the initialized and uninitialized sections cannot be allocated into internal program memory.
The assembler creates the default sections .text, .bss, and .data. You can instruct the compiler to create additional sections by using the CODE_SECTION and DATA_SECTION pragmas (see
and
8.1.2 C/C++ System Stack
The C/C++ compiler uses a stack to:
• Save function return addresses
• Allocate local variables
• Pass arguments to functions
• Save temporary results
The run-time stack grows from the high addresses to the low addresses. The compiler uses the B15 register to manage this stack. B15 is the stack pointer (SP), which points to the next unused location on the stack.
The linker sets the stack size, creates a global symbol, __TI_STACK_SIZE, and assigns it a value equal to the stack size in bytes. The default stack size is 1K bytes. You can change the stack size at link time by using the --stack_size option with the linker command. For more information on the --stack_size option, see the linker description chapter in the TMS320C6000 Assembly Language Tools User's Guide.
At system initialization, SP is set to the first 8-byte (64-bit) aligned address before the end (highest numerical address) of the .stack section. Since the position of the stack depends on where the .stack
section is allocated, the actual address of the stack is determined at link time.
The C/C++ environment automatically decrements SP at the entry to a function to reserve all the space necessary for the execution of that function. The stack pointer is incremented at the exit of the function to restore the stack to the state before the function was entered. If you interface assembly language routines to C/C++ programs, be sure to restore the stack pointer to the same state it was in before the function was entered.
For more information about the stack and stack pointer, see
Unaligned SP Can Cause Application Crash
NOTE:
The HWI dispatcher uses SP during an interrupt call regardless of SP alignment. Therefore,
SP must never be misaligned, even for 1 cycle.
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Stack Overflow
NOTE:
The compiler provides no means to check for stack overflow during compilation or at run time. A stack overflow disrupts the run-time environment, causing your program to fail. Be sure to allow enough space for the stack to grow. You can use the --entry_hook option to add code to the beginning of each function to check for stack overflow; see
.
Memory Model
8.1.3 Dynamic Memory Allocation
The run-time-support library supplied with the C6000 compiler contains several functions (such as malloc, calloc, and realloc) that allow you to allocate memory dynamically for variables at run time.
Memory is allocated from a global pool, or heap, that is defined in the .sysmem section. You can set the size of the .sysmem section by using the --heap_size=size option with the linker command. The linker also creates a global symbol, __TI_SYSMEM_SIZE, and assigns it a value equal to the size of the heap in bytes. The default size is 1K bytes. For more information on the --heap_size option, see the linker description chapter in the TMS320C6000 Assembly Language Tools User's Guide.
If you use any C I/O function, the RTS library allocates an I/O buffer for each file you access. This buffer will be a bit larger than BUFSIZ, which is defined in stdio.h and defaults to 256. Make sure you allocate a heap large enough for these buffers or use setvbuf to change the buffer to a statically-allocated buffer.
Dynamically allocated objects are not addressed directly (they are always accessed with pointers) and the memory pool is in a separate section (.sysmem); therefore, the dynamic memory pool can have a size limited only by the amount of available memory in your system. To conserve space in the .bss section, you can allocate large arrays from the heap instead of defining them as global or static. For example, instead of a definition such as: struct big table[100];
Use a pointer and call the malloc function: struct big *table table = (struct big *)malloc(100*sizeof(struct big));
8.1.4 Data Memory Models
Several options extend the C6000 data addressing model.
8.1.4.1
Determining the Data Address Model
As of the 5.1.0 version of the compiler tools, if a near or far keyword is not specified for an object, the compiler generates far accesses to aggregate data and near accesses to all other data. This means that structures, unions, C++ classes, and arrays are not accessed through the data-page (DP) pointer.
Non-aggregate data, by default, is placed in the .bss section and is accessed using relative-offset addressing from the data page pointer (DP, which is B14). DP points to the beginning of the .bss section.
Accessing data via the data page pointer is generally faster and uses fewer instructions than the mechanism used for far data accesses.
If you want to use near accesses to aggregate data, you must specify the --mem_model:data=near option, or declare your data with the near keyword.
If you have too much static and extern data to fit within a 15-bit scaled offset from the beginning of the
.bss section, you cannot use --mem_model:data=near. The linker will issue an error message if there is a
DP-relative data access that will not reach.
The --mem_model:data=type option controls how data is accessed:
--mem_model:data=near
--mem_model:data=far
--mem_model:data=far_aggregates
Data accesses default to near
Data accesses default to far
Data accesses to aggregate data default to far, data accesses to non-aggregate data default to near. This is the default behavior.
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The --mem_model:data options do not affect the access to objects explicitly declared with the near of far keyword.
By default, all run-time-support data is defined as far.
For more information on near and far accesses to data, see
8.1.4.2
Using DP-Relative Addressing
The default behavior of the compiler is to use DP-relative addressing for near (.bss) data, and absolute addressing for all other (far) data. The --dprel option specifies that all data, including const data and far data, is addressed using DP-relative addressing.
The purpose of the --dprel option is to support a shared object model so multiple applications running simultaneously can share code, but each have their own copy of the data.
8.1.4.3
Const Objects as Far
The --mem_model:const option allows const objects to be made far independently of the -mem_model:data option. This enables an application with a small amount of non-const data but a large amount of const data to move the const data out of .bss. Also, since consts can be shared, but .bss
cannot, it saves memory by moving the const data into .const.
The --mem_model:const=type option has the following values:
--mem_model:const=data
--mem_model:const=far
--mem_model:const=far_aggregates
Const objects are placed according to the -mem_model:data option. This is the default behavior.
Const objects default to far independent of the -mem_model:data option.
Const aggregate objects default to far, scalar consts default to near.
Consts that are declared far, either explicitly through the far keyword or implicitly using -mem_model:const are always placed in the .const section.
8.1.5 Trampoline Generation for Function Calls
The C6000 compiler generates trampolines by default. Trampolines are a method for modifying function calls at link time to reach destinations that would normally be too far away. When a function call is more than +/- 1M instructions away from its destination, the linker will generate an indirect branch (or trampoline) to that destination, and will redirect the function call to point to the trampoline. The end result is that these function calls branch to the trampoline, and then the trampoline branches to the final destination. With trampolines, you no longer need to specify memory model options to generate far calls.
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8.1.6 Position Independent Data
Near global and static data are stored in the .bss section. All near data for a program must fit within 32K bytes of memory. This limit comes from the addressing mode used to access near data, which is limited to a 15-bit unsigned offset from DP (B14), which is the data page pointer.
For some applications, it may be desirable to have multiple data pages with separate instances of near data. For example, a multi-channel application may have multiple copies of the same program running with different data pages. The functionality is supported by the C6000 compiler's memory model, and is referred to as position independent data.
Position independent data means that all near data accesses are relative to the data page (DP) pointer, allowing for the DP to be changed at run time. There are three areas where position independent data is implemented by the compiler:
• Near direct memory access
STW B4,*DP(_a)
.global _a
.bss
_a,4,4
All near direct accesses are relative to the DP.
• Near indirect memory access
MVK (_a - $bss),A0
ADD DP,A0,A0
The expression (_a - $bss) calculates the offset of the symbol _a from the start of the .bss section. The compiler defines the global $bss in generated assembly code. The value of $bss is the starting address of the .bss section.
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8.2
Object Representation
This section explains how various data objects are sized, aligned, and accessed.
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8.2.1 Data Type Storage
For general information about data types, see
.
lists register and memory storage for various data types:
Table 8-1. Data Representation in Registers and Memory
Data Type
char unsigned char short unsigned short int unsigned int enum
(1)
Register Storage
Bits 0-7 of register
Bits 0-7 of register
Bits 0-15 of register
Bits 0-15 of register
Entire register
Entire register
Entire register or even/odd register pair float float complex
(2) long unsigned long
__int40_t unsigned __int40_t long long
Entire register
Even/odd register pair
Entire register
Entire register
Even/odd register pair
Even/odd register pair
Even/odd register pair unsigned long long double double complex (C6600 only)
(2) long double long double complex (C6600 only)
(2)
__x128_t (C6600 only)
(4) struct
Even/odd register pair
Even/odd register pair
Register quad
(3)
Even/odd register pair
Register quad
(3)
Register quad
(3)
Members are stored as their individual types require.
Memory Storage
8 bits aligned to 8-bit boundary
8 bits aligned to 8-bit boundary
16 bits aligned to 16-bit boundary
16 bits aligned to 16-bit boundary
32 bits aligned to 32-bit boundary
32 bits aligned to 32-bit boundary
32 bits aligned to 32-bit boundary or 64 bits aligned to 64-bit boundary
32 bits aligned to 32-bit boundary
64 bits aligned to 32-bit boundary
32 bits aligned to 32-bit boundary
32 bits aligned to 32-bit boundary
64 bits aligned to 64-bit boundary
64 bits aligned to 64-bit boundary
64 bits aligned to 64-bit boundary
64 bits aligned to 64-bit boundary
64 bits aligned to 64-bit boundary
128 bits aligned to 64-bit boundary
64 bits aligned to 64-bit boundary
128 bits aligned to 64-bit boundary
(1)
(2)
(3)
(4)
(5) array Members are stored as their individual types require.
128-bits aligned to 64-bit boundary
Storage is a multiple of the alignment to the boundary of largest member type; members are stored and aligned as their individual types require.
Members are stored as their individual types require.
(5)
All arrays inside a structure are aligned according to the type of each element in the array.
32 bits aligned to 32-bit boundary
32 bits aligned to 32-bit boundary pointer to data member pointer to member function
Bits 0-31 of register
Components stored as their individual types require
For details about the size of an enum type, see
To use complex data types, you must include the <complex.h> header file. See
for more about how complex data types are stored.
Register quads are supports for C66000 only.
For details on the __x128_t container type, see
.
Static scope arrays are aligned to a 64-bit boundary.
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8.2.1.1
char and short Data Types (signed and unsigned)
The char and unsigned char data types are stored in memory as a single byte and are loaded to and stored from bits 0-7 of a register (see
). Objects defined as short or unsigned short are stored in memory as two bytes at a halfword (2 byte) aligned address and they are loaded to and stored from bits
0-15 of a register (see
).
In big-endian mode, 2-byte objects are loaded to registers by moving the first byte (that is, the lower address) of memory to bits 8-15 of the register and moving the second byte of memory to bits 0-7. In littleendian mode, 2-byte objects are loaded to registers by moving the first byte (that is, the lower address) of memory to bits 0-7 of the register and moving the second byte of memory to bits 8-15.
Figure 8-1. Char and Short Data Storage Format
Signed 8-bit char
MS LS
S S S S S S S S S S S S S S S S S S S S S S S S S S I I I I I I
31 7 0
Unsigned 8-bit char
MS LS
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 U U U U U U U
31 7 0
Signed 16-bit short
MS LS
S S S S S S S S S S S S S S S S S I I I I I I I I I I I I I I I
31 15 0
Unsigned 16-bit short
MS LS
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 U U U U U U U U U U U U U U U U
31 15
LEGEND: S = sign, I = signed integer, U = unsigned integer, MS = most significant, LS = least significant
0
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8.2.1.2
enum, int, and long Data Types (signed and unsigned)
The int and unsigned int data types are stored in memory as 32-bit objects (see
these types are loaded to and stored from bits 0-31 of a register. In big-endian mode, 4-byte objects are loaded to registers by moving the first byte (that is, the lower address) of memory to bits 24-31 of the register, moving the second byte of memory to bits 16-23, moving the third byte to bits 8-15, and moving the fourth byte to bits 0-7. In little-endian mode, 4-byte objects are loaded to registers by moving the first byte (that is, the lower address) of memory to bits 0-7 of the register, moving the second byte to bits 8-15, moving the third byte to bits 16-23, and moving the fourth byte to bits 24-31.
For details about the size of an enum type, see
Figure 8-2. 32-Bit Data Storage Format
Signed 32-bit integer
MS LS
S I I I I I I I I I I I I I I I I I I I I I I I I I I I I I I I
31 0
Unsigned 32-bit integer
MS LS
U U U U U U U U U U U U U U U U U U U U U U U U U U U U U U U U
31
LEGEND: S = sign, U = unsigned integer, I = signed integer, MS = most significant, LS = least significant
0
8.2.1.3
float Data Type
The float data type is stored in memory as 32-bit objects (see
Figure 8-3 ). Objects defined as float are
loaded to and stored from bits 0-31 of a register. In big-endian mode, 4-byte objects are loaded to registers by moving the first byte (that is, the lower address) of memory to bits 24-31 of the register, moving the second byte of memory to bits 16-23, moving the third byte to bits 8-15, and moving the fourth byte to bits 0-7. In little-endian mode, 4-byte objects are loaded to registers by moving the first byte (that is, the lower address) of memory to bits 0-7 of the register, moving the second byte to bits 8-15, moving the third byte to bits 16-23, and moving the fourth byte to bits 24-31.
Figure 8-3. Single-Precision Floating-Point Char Data Storage Format
MS LS
S E E E E E E E E M M M M M M M M M M M M M M M M M M M M M M M
31 23
LEGEND: S = sign, M = mantissa, E = exponent, MS = most significant, LS = least significant
0
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8.2.1.4
__int40_t Data Type (signed and unsigned)
The __int40_t data type is stored in an odd/even pair of registers (see
referenced as a pair in the format of odd register:even register (for example, A1:A0). In little-endian mode, the lower address is loaded into the even register and the higher address is loaded into the odd register; if data is loaded from location 0, then the byte at 0 is the lowest byte of the even register. In big-endian mode, the higher address is loaded into the even register and the lower address is loaded into the odd register; if data is loaded from location 0, then the byte at 0 is the highest byte of the odd register but is ignored.
Figure 8-4. 40-Bit Data Storage Format Signed __int40_t
Odd register
MS
X X X X X X X X X X X X X X X X X X X X X X X X X S I I I I I I
31 8 7 6 0
Even register
LS
I I I I I I I I I I I I I I I I I I I I I I I I I I I I I I I I
31
LEGEND: S = sign, U = unsigned integer, I = signed integer, X = unused, MS = most significant, LS = least significant
0
Figure 8-5. Unsigned 40-bit __int40_t
Odd register
MS
X X X X X X X X X X X X X X X X X X X X X X X X X U U U U U U U
31 8 7 0
Even register
LS
U U U U U U U U U U U U U U U U U U U U U U U U U U U U U U U U
31
LEGEND: S = sign, U = unsigned integer, I = signed integer, X = unused, MS = most significant, LS = least significant
0
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8.2.1.5
long long Data Types (signed and unsigned)
Long long and unsigned long long data types are stored in an odd/even pair of registers (see
and are always referenced as a pair in the format of odd register:even register (for example, A1:A0). In little-endian mode, the lower address is loaded into the even register and the higher address is loaded into the odd register; if data is loaded from location 0, then the byte at 0 is the lowest byte of the even register.
In big-endian mode, the higher address is loaded into the even register and the lower address is loaded into the odd register; if data is loaded from location 0, then the byte at 0 is the highest byte of the odd register.
Figure 8-6. 64-Bit Data Storage Format Signed 64-bit long
Odd register
MS
S I I I I I I I I I I I I I I I I I I I I I I I I I I I I I I I
31 0
Even register
LS
I I I I I I I I I I I I I I I I I I I I I I I I I I I I I I I I
31
LEGEND: S = sign, U = unsigned integer, I = signed integer, X = unused, MS = most significant, LS = least significant
0
Figure 8-7. Unsigned 64-bit long
Odd register
MS
U U U U U U U U U U U U U U U U U U U U U U U U U U U U U U U U
31 0
Even register
LS
U U U U U U U U U U U U U U U U U U U U U U U U U U U U U U U U
31
LEGEND: S = sign, U = unsigned integer, I = signed integer, X = unused, MS = most significant, LS = least significant
0
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8.2.1.6
double and long double Data Types
Double and long double data types are stored in an odd/even pair of registers (see
only exist in a register in one format: as a pair in the format of odd register:even register (for example,
A1:A0). The odd memory word contains the sign bit, exponent, and the most significant part of the mantissa. The even memory word contains the least significant part of the mantissa. In little-endian mode, the lower address is loaded into the even register and the higher address is loaded into the odd register.
In big-endian mode, the higher address is loaded into the even register and the lower address is loaded into the odd register. In little-endian mode, if code is loaded from location 0, then the byte at 0 is the lowest byte of the even register. In big-endian mode, if code is loaded from location 0, then the byte at 0 is the highest byte of the odd register.
Figure 8-8. Double-Precision Floating-Point Data Storage Format
Odd register
MS
S E E E E E E E E E E E E M M M M M M M M M M M M M M M M M M M
31 20 0
LS
M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M M
31
Even register
LEGEND: S = sign, M = mantissa, E = exponent, MS = most significant, LS = least significant
0
8.2.1.7
Pointer to Data Member Types
Pointer to data member objects are stored in memory like an unsigned int (32 bit) integral type. Its value is the byte offset to the data member in the class, plus 1. The zero value is reserved to represent the NULL pointer.
8.2.1.8
Pointer to Member Function Types
Pointer to member function objects have a layout equivalent to: struct __mptr {
__vptp f; ptrdiff_t d;
}; where _vptp is the following union: union { void (*f) (); int 0;
}
The parameter f is the pointer to the member function if it is nonvirtual. The 0 is the offset to the virtual function pointer within the class object. The parameter d is the offset to be added to the beginning of the class object for this pointer.
8.2.1.9
Structures and Arrays
A struct is aligned to a boundary required by the member it contains with the strictest alignment requirement. For example, if the largest alignment required by a member of the struct is 16-bit alignment
(for example, a short), then the entire struct is aligned to a 16-bit boundary. If the struct contains a type that requires 64-bit alignment (such as a double or long long), then the struct is aligned to a 64-bit boundary.
If a struct member is itself a struct, the size and alignment of the inner struct must be determined before the size and alignment of the outer struct may be determined.
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Members of structs have sizes and alignments equal to those they would have as independent objects, unless the packed attribute is used. An array member of a struct is aligned to the alignment of its element type; this may differ from the alignment the element would have if it were an independent top-level (static) object.
Structs always have size equal to a multiple of the struct alignment. This sometimes requires padding after the last member to round the size up to a multiple of the struct alignment. The size of a structure includes any necessary padding between members. For example, if the largest member of a struct is of type float, the size of the struct will be a multiple of 32 bits.
Static scope arrays (sometimes called top-level arrays) are aligned on an 8-byte (64-bit) boundary.
8.2.2 Bit Fields
Bit fields are the only objects that are packed within a byte. That is, two bit fields can be stored in the same byte. Bit fields can range in size from 1 to 64 bits in C or larger in C++.
For big-endian mode, bit fields are packed into registers from most significant bit (MSB) to least significant bit (LSB) in the order in which they are defined. Bit fields are packed in memory from most significant byte
(MSbyte) to least significant byte (LSbyte). For little-endian mode, bit fields are packed into registers from the LSB to the MSB in the order in which they are defined, and packed in memory from LSbyte to MSbyte.
The size, alignment, and type of bit fields adhere to these rules:
• Bit fields up to long long are supported.
• Bit fields are treated as the declared signed or unsigned type.
• The size and alignment of the struct containing a bit field depends on the declared type of the bit field.
For example, consider the struct: struct st
{ int a:4
};
This struct uses up 4 bytes and is aligned at 4 bytes.
• Unnamed bit fields do affect the alignment of the struct or union. For example, consider the struct: struct st
{ char a:4; int :22;
};
This struct uses 4 bytes and is aligned at a 4-byte boundary.
• Bit fields declared volatile are accessed according to the bit field's declared type. A volatile bit field reference generates exactly one reference to its storage; multiple volatile bit field accesses are not merged.
illustrates bit-field packing, using the following bit field definitions: struct{ int A:7 int B:10 int C:3 int D:2 int E:9
}x;
A0 represents the least significant bit of the field A; A1 represents the next least significant bit, etc. Again, storage of bit fields in memory is done with a byte-by-byte, rather than bit-by-bit, transfer.
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Figure 8-9. Bit-Field Packing in Big-Endian and Little-Endian Formats
Big-endian register
MS LS
A A A A A A A B B B B B B B B B B C C C D D E E E E E E E E E X
6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 2 1 0 1 0 8 7 6 5 4 3 2 1 0 X
31 0
Big-endian memory
Byte 0 Byte 1 Byte 2 Byte 3
A A A A A A A B B B B B B B B B B C C C D D E E E E E E E E E X
6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 2 1 0 1 0 8 7 6 5 4 3 2 1 0 X
Little-endian register
MS LS
X E E E E E E E E E D D C C C B B B B B B B B B B A A A A A A A
X 8 7 6 5 4 3 2 1 0 1 0 2 1 0 9 8 7 6 5 4 3 2 1 0 6 5 4 3 2 1 0
31 0
Little-endian memory
Byte 0 Byte 1 Byte 2 Byte 3
B A A A A A A A B B B B B B B B E E D D C C C B X E E E E E E E
0 6 5 4 3 2 1 0 8 7 6 5 4 3 2 1 1 0 1 0 2 1 0 9 X 8 7 6 5 4 3 2
LEGEND: X = not used, MS = most significant, LS = least significant
8.2.3 Character String Constants
In C, a character string constant is used in one of the following ways:
• To initialize an array of characters. For example: char s[] = "abc";
When a string is used as an initializer, it is simply treated as an initialized array; each character is a separate initializer. For more information about initialization, see
• In an expression. For example: strcpy (s, "abc");
When a string is used in an expression, the string itself is defined in the .const:string section with the
.string assembler directive, along with a unique label that points to the string; the terminating 0 byte is explicitly added by the compiler. For example, the following lines define the string abc, and the terminating 0 byte (the label SL5 points to the string):
.sect
".const:string"
$C$SL5: .string "abc",0
String labels have the form $C$SLn, where $C$ is the compiler-generated symbol prefix and n is a number assigned by the compiler to make the label unique. The number begins at 0 and is increased by 1 for each string defined. All strings used in a source module are defined at the end of the compiled assembly language module.
The label $C$SLn represents the address of the string constant. The compiler uses this label to reference the string expression.
Because strings are stored in the .const section (possibly in ROM) and shared, it is bad practice for a program to modify a string constant. The following code is an example of incorrect string use: const char *a = "abc" a[1] = 'x'; /* Incorrect! undefined behavior */
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8.3
Register Conventions
Strict conventions associate specific registers with specific operations in the C/C++ environment. If you plan to interface an assembly language routine to a C/C++ program, you must understand and follow these register conventions.
The register conventions dictate how the compiler uses registers and how values are preserved across function calls.
summarizes how the compiler uses the TMS320C6000 registers.
The registers in
are available to the compiler for allocation to register variables and temporary expression results. If the compiler cannot allocate a register of a required type, spilling occurs. Spilling is the process of moving a register's contents to memory to free the register for another purpose.
Objects of type double, long, long long, or long double are allocated into an odd/even register pair and are always referenced as a register pair (for example, A1:A0). The odd register contains the sign bit, the exponent, and the most significant part of the mantissa. The even register contains the least significant part of the mantissa. The A4 register is used with A5 for passing the first argument if the first argument is a double, long, long long, or long double. The same is true for B4 and B5 for the second parameter, and so on. For more information about argument-passing registers and return registers, see
Table 8-2. Register Usage
Register
A0
A1
A2
A3
Function
Preserved By Special Uses
Parent
Parent
Parent
Parent
–
–
–
Structure register (pointer to a returned structure)
(1)
Register
B0
B1
B2
B3
Function
Preserved By Special Uses
Parent
Parent
Parent
Parent
–
–
–
Return register (address to return to)
A4
A5
A6
A7
Parent
Parent
Parent
Parent
Argument 1 or return value
Argument 1 or return value with A4 for doubles, longs and long longs
Argument 3
Argument 3 with A6 for doubles, longs, and long longs
Argument 5
B4
B5
B6
B7
Parent
Parent
Parent
Parent
Argument 2
Argument 2 with B4 for doubles, longs and long longs
Argument 4
Argument 4 with B6 for doubles, longs, and long longs
Argument 6 A8
A9
A10
A11
Parent
Parent
Child
Child
Argument 5 with A8 for doubles, longs, and long longs
Argument 7
Argument 7 with A10 for doubles, longs, and long longs
Argument 9
B8
B9
B10
B11
Parent
Parent
Child
Child
Argument 6 with B8 for doubles, longs, and long longs
Argument 8
Argument 8 with B10 for doubles, longs, and long longs
Argument 10
(1)
A12
A13
A14
A15
A16-A31
ILC
IRP
Child
Child
Child
Child
Parent
Child
Parent
Argument 9 with A12 for doubles, longs, and long longs
–
Frame pointer (FP)
Loop buffer counter
B12
B13
B14
B15
B16-B31
NRP
RILC
Child
Child
Child
Child
Parent
Parent
Child
Argument 10 with B12 for doubles, longs, and long longs
Data page pointer (DP)
Stack pointer (SP)
Loop buffer counter
Structs of size 64 or less are passed by value in registers instead of by reference using a pointer in A3.
All other control registers are not saved or restored by the compiler.
The compiler assumes that control registers not listed in
that can have an effect on compiled code have default values. For example, the compiler assumes all circular addressing-enabled registers are set for linear addressing (the AMR is used to enable circular addressing). Enabling circular addressing and then calling a C/C++ function without restoring the AMR to a default setting violates the calling convention. You must be certain that control registers which affect compiler-generated code have a default value when calling a C/C++ function from assembly.
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Function Structure and Calling Conventions
Assembly language programmers must be aware that the linker assumes B15 contains the stack pointer.
The linker needs to save and restore values on the stack in trampoline code that it generates. If you do not use B15 as the stack pointer in assembly code, you should use the linker option that disables trampolines, --trampolines=off. Otherwise, trampolines could corrupt memory and overwrite register values.
8.4
Function Structure and Calling Conventions
The C/C++ compiler imposes a strict set of rules on function calls. Except for special run-time support functions, any function that calls or is called by a C/C++ function must follow these rules. Failure to adhere to these rules can disrupt the C/C++ environment and cause a program to fail.
For details on the calling conventions, refer to The C6000 Embedded Application Binary Interface
Application Report ( SPRAB89 ).
8.4.1 How a Function Makes a Call
A function (parent function) performs the following tasks when it calls another function (child function).
1. Arguments passed to a function are placed in registers or on the stack.
A function (parent function) performs the following tasks when it calls another function (child function):
If arguments are passed to a function, up to the first ten arguments are placed in registers A4, B4, A6,
B6, A8, B8, A10, B10, A12, and B12. If longs, long longs, doubles, or long doubles are passed, they are placed in register pairs A5:A4, B5:B4, A7:A6, and so on.
The C6600 __x128_t type object is aligned to a 64-bit boundary by default. However, for C6600, if multiple __x128_t arguments are passed, the next __x128_t argument is passed in the first available quad, where the list of available quads has the ordering: A7:A6:A5:A4, B7:B6:B5:B4, A11:A10:A9:A8,
B11:B10:B9:B8. If there are no more available quads, the __x128_t goes onto the stack. A subsequent
32-bit, 40-bit, or 64-bit argument can take the first available register or register pair even if an earlier
__x128_t argument has been put on the stack.
Any remaining arguments are placed on the stack (that is, the stack pointer points to the next free location; SP + offset points to the eleventh argument, and so on, assuming for C6600 an __x128_t is not passed.) Arguments placed on the stack must be aligned to a value appropriate for their size. An argument that is not declared in a prototype and whose size is less than the size of int is passed as an int. An argument that is a float is passed as double if it has no prototype declared.
A structure argument is passed as the address of the structure. It is up to the called function to make a local copy.
For a function declared with an ellipsis indicating that it is called with varying numbers of arguments, the convention is slightly modified. The last explicitly declared argument is passed on the stack, so that its stack address can act as a reference for accessing the undeclared arguments.
shows the register argument conventions.
2. The calling function must save registers A0-A9, B0-B9, A16-A31, and B16-B31 if their values are needed after the call. It should do this by pushing the values onto the stack. See Section 3.2 of the
C6000 Embedded Application Binary Interface Application Report ( SPRAB89A ) for details about register conventions.
3. The caller (parent) calls the function (child).
4. Upon returning, the caller reclaims any stack space needed for arguments by adding to the stack pointer. This step is needed only in assembly programs that were not compiled from C/C++ code. This is because the C/C++ compiler allocates the stack space needed for all calls at the beginning of the function and deallocates the space at the end of the function.
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Function Structure and Calling Conventions
Figure 8-10. Register Argument Conventions
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int func1( int a, int b, int c);
A4 A4 B4 A6 int func2( int a, float b, int c) struct A d, float e, int f, int g);
A4 A4 B4 A6 B6 int func3( int a, double b, float c) long double d);
A8 B8 A10
A4 A4 B5:B4 A6 B7:B6
/*NOTE: The following function has a variable number of arguments. */ int vararg(int a, int b, int c, int d);
A6 stack A4 A4 B4 struct A func4( int y);
A3 A4
__x128_t func5( __x128_t a);
A7:A6:A5:A4 A7:A6:A5:A4 void func6(int a, int b, __x128_t c);
A4 B4 A11:A10:A9:A8 void func7(int a, int b, __x128_t c, int d, int e, int f, __x128_t g, int h);
A4 B4 A11:A10:A9:A8 A6 B6 B8 stack B10
8.4.2 How a Called Function Responds
A called function (child function) must perform the following tasks:
1. The called function (child) allocates enough space on the stack for any local variables, temporary storage areas, and arguments to functions that this function might call. This allocation occurs once at the beginning of the function and may include the allocation of the frame pointer (FP).
The frame pointer is used to read arguments from the stack and to handle register spilling instructions.
If any arguments are placed on the stack or if the frame size exceeds 128K bytes, the frame pointer
(A15) is allocated in the following manner:
(a) The old A15 is saved on the stack.
(b) The new frame pointer is set to the current SP (B15).
(c) The frame is allocated by decrementing SP by a constant.
(d) Neither A15 (FP) nor B15 (SP) is decremented anywhere else within this function.
If the above conditions are not met, the frame pointer (A15) is not allocated. In this situation, the frame is allocated by subtracting a constant from register B15 (SP). Register B15 (SP) is not decremented anywhere else within this function.
2. If the called function calls any other functions, the return address must be saved on the stack.
Otherwise, it is left in the return register (B3) and is overwritten by the next function call.
3. If the called function modifies any registers numbered A10 to A15 or B10 to B15, it must save them, either in other registers or on the stack. The called function can modify any other registers without saving them.
4. If the called function expects a structure argument, it receives a pointer to the structure instead. If writes are made to the structure from within the called function, space for a local copy of the structure must be allocated on the stack and the local structure must be copied from the passed pointer to the structure. If no writes are made to the structure, it can be referenced in the called function indirectly through the pointer argument.
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You must be careful to declare functions properly that accept structure arguments, both at the point where they are called (so that the structure argument is passed as an address) and at the point where they are declared (so the function knows to copy the structure to a local copy).
5. The called function executes the code for the function.
6. If the called function returns any integer, pointer, or float type, the return value is placed in the A4 register. If the function returns a double, long double, long, or long long type, the value is placed in the
A5:A4 register pair. For C6600 if the function returns a __x128_t, the value is placed in A7:A6:A5:A4.
If the function returns a structure, the caller allocates space for the structure and passes the address of the return space to the called function in A3. To return a structure, the called function copies the structure to the memory block pointed to by the extra argument.
In this way, the caller can be smart about telling the called function where to return the structure. For example, in the statement s = f(x), where s is a structure and f is a function that returns a structure, the caller can actually make the call as f(&s, x). The function f then copies the return structure directly into s, performing the assignment automatically.
If the caller does not use the return structure value, an address value of 0 can be passed as the first argument. This directs the called function not to copy the return structure.
You must be careful to declare functions properly that return structures, both at the point where they are called (so that the extra argument is passed) and at the point where they are declared (so the function knows to copy the result).
7. Any register numbered A10 to A15 or B10 to B15 that was saved in Step 4 is restored.
8. If A15 was used as a frame pointer (FP), the old value of A15 is restored from the stack. The space allocated for the function in Step 1 is reclaimed at the end of the function by adding a constant to register B15 (SP).
9. The function returns by jumping to the value of the return register (B3) or the saved value of the return register.
8.4.3 Accessing Arguments and Local Variables
A function accesses its stack arguments and local nonregister variables indirectly through register A15
(FP) or through register B15 (SP), one of which points to the top of the stack. Since the stack grows toward smaller addresses, the local and argument data for a function are accessed with a positive offset from FP or SP. Local variables, temporary storage, and the area reserved for stack arguments to functions called by this function are accessed with offsets smaller than the constant subtracted from FP or SP at the beginning of the function.
Stack arguments passed to this function are accessed with offsets greater than or equal to the constant subtracted from register FP or SP at the beginning of the function. The compiler attempts to keep register arguments in their original registers if optimization is used or if they are defined with the register keyword.
Otherwise, the arguments are copied to the stack to free those registers for further allocation.
For information on whether FP or SP is used to access local variables, temporary storage, and stack arguments, see
. For more information on the C/C++ System stack, see
.
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Accessing Linker Symbols in C and C++
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8.5
Accessing Linker Symbols in C and C++
See the section on "Using Linker Symbols in C/C++ Applications" in the TMS320C6000 Assembly
Language Tools User's Guide for information about referring to linker symbols in C/C++ code.
8.6
Interfacing C and C++ With Assembly Language
The following are ways to use assembly language with C/C++ code:
• Use separate modules of assembled code and link them with compiled C/C++ modules (see
).
• Use assembly language variables and constants in C/C++ source (see
).
• Use inline assembly language embedded directly in the C/C++ source (see
• Use intrinsics in C/C++ source to directly call an assembly language statement (see
).
8.6.1 Using Assembly Language Modules With C/C++ Code
Interfacing C/C++ with assembly language functions is straightforward if you follow the calling conventions defined in
, and the register conventions defined in
variables and call functions defined in assembly language, and assembly code can access C/C++ variables and call C/C++ functions.
Follow these guidelines to interface assembly language and C:
• All functions, whether they are written in C/C++ or assembly language, must follow the register conventions outlined in
• You must preserve registers A10 to A15, B3, and B10 to B15, and you may need to preserve A3. If you use the stack normally, you do not need to explicitly preserve the stack. In other words, you are free to use the stack inside a function as long as you pop everything you pushed before your function exits. You can use all other registers freely without preserving their contents.
• A10 to A15 and B10 to B15 need to be restored before a function returns, even if any of A10 to A13 and B10 to B13 are being used for passing arguments.
• Interrupt routines must save all the registers they use. For more information, see
• When you call a C/C++ function from assembly language, load the designated registers with arguments and push the remaining arguments onto the stack as described in
Remember that only A10 to A15 and B10 to B15 are preserved by the C/C++ compiler. C/C++ functions can alter any other registers, save any other registers whose contents need to be preserved by pushing them onto the stack before the function is called, and restore them after the function returns.
• Functions must return values correctly according to their C/C++ declarations. Integers and 32-bit floating-point (float) values are returned in A4. Doubles, long doubles, longs, and long longs are returned in A5:A4. For C6600 __x128_t values are returned in A7:A6:A5:A4. Structures are returned by copying them to the address in A3.
• No assembly module should use the .cinit section for any purpose other than autoinitialization of global variables. The C/C++ startup routine assumes that the .cinit section consists entirely of initialization tables. Disrupting the tables by putting other information in .cinit can cause unpredictable results.
• The compiler assigns linknames to all external objects. Thus, when you write assembly language code, you must use the same linknames as those assigned by the compiler. See
for details.
• Any object or function declared in assembly language that is accessed or called from C/C++ must be declared with the .def or .global directive in the assembly language modifier. This declares the symbol as external and allows the linker to resolve references to it.
Likewise, to access a C/C++ function or object from assembly language, declare the C/C++ object with the .ref or .global directive in the assembly language module. This creates an undeclared external reference that the linker resolves.
• The SGIE bit of the TSR control register may need to be saved. Please see
for more information.
• The compiler assumes that control registers not listed in
that can have an effect on compiled
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code have default values. For example, the compiler assumes all circular-addressing-enabled registers are set for linear addressing (the AMR is used to enable circular addressing). Enabling circular addressing and then calling a C/C++ function without restoring the AMR to a default setting violates the calling convention. Also, enabling circular addressing and having interrupts enabled violates the calling convention. You must be certain that control registers that affect compiler-generated code have a default value when calling a C/C++ function from assembly.
• Assembly language programmers must be aware that the linker assumes B15 contains the stack pointer. The linker needs to save and restore values on the stack in trampoline code that it generates.
If you do not use B15 as the stack pointer in your assembly code, you should use the linker option that disables trampolines, --trampolines=off. Otherwise, trampolines could corrupt memory and overwrite register values.
• Assembly code that utilizes B14 and/or B15 for localized purposes other than the data-page pointer and stack pointer may violate the calling convention. The assembly programmer needs to protect these areas of non-standard use of B14 and B15 by turning off interrupts around this code. Because interrupt handling routines need the stack (and thus assume the stack pointer is in B15) interrupts need to be turned off around this code. Furthermore, because interrupt service routines may access global data and may call other functions which access global data, this special treatment also applies to B14. After the data-page pointer and stack pointer have been restored, interrupts may be turned back on.
8.6.2 Accessing Assembly Language Functions From C/C++
Functions defined in C++ that will be called from assembly should be defined as extern "C" in the C++ file.
Functions defined in assembly that will be called from C++ must be prototyped as extern "C" in C++.
illustrates a C++ function called main, which calls an assembly language function called asmfunc,
Example 8-2 . The asmfunc function takes its single argument, adds it to the C++ global variable
called gvar, and returns the result.
Example 8-1. Calling an Assembly Language Function From a C/C++ Program
extern "C" { extern int asmfunc(int a); /* declare external asm function */ int gvar = 0;
}
/* define global variable */ void main()
{ int I = 5;
I = asmfunc(I); /* call function normally */
Example 8-2. Assembly Language Program Called by
.global asmfunc
.global gvar asmfunc:
LDW
NOP
ADD
STW
MV
B
NOP
*+b14(gvar),A3
4 a3,a4,a3 a3,*b14(gvar) a3,a4 b3
5
In the C++ program in
, the extern declaration of asmfunc is optional because the return type is int. Like C/C++ functions, you need to declare assembly functions only if they return noninteger values or pass noninteger parameters.
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NOTE: SP Semantics
The stack pointer must always be 8-byte aligned. This is automatically performed by the C compiler and system initialization code in the run-time-support libraries. Any hand-written assembly code that has interrupts enabled or calls a function defined in C or linear assembly source should also reserve a multiple of 8 bytes on the stack.
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NOTE: Stack Allocation
Even though the compiler guarantees a doubleword alignment of the stack and the stack pointer (SP) points to the next free location in the stack space, there is only enough guaranteed room to store one 32-bit word at that location. The called function must allocate space to store the doubleword.
NOTE: Alignment of __x128_t Data Objects (C6600 Only)
The C6600 introduces the 128-bit container type __x128_t. Global data objects of this type are aligned to an 8-byte boundary (64 bits). Local __x128_t variables are allocated on the stack, but are not necessarily aligned on an 8-byte boundary since its actual alignment will depend on the alignment of the stack and the SP-relative offset of the local __x128_t type object. The compiler aligns the stack to an 8-byte boundary.
8.6.3 Accessing Assembly Language Variables From C/C++
It is sometimes useful for a C/C++ program to access variables or constants defined in assembly language. There are several methods that you can use to accomplish this, depending on where and how the item is defined: a variable defined in the .bss section, a variable not defined in the .bss section, or a linker symbol.
8.6.3.1
Accessing Assembly Language Global Variables
Accessing variables from the .bss section or a section named with .usect is straightforward:
1. Use the .bss or .usect directive to define the variable.
2. When you use .usect, the variable is defined in a section other than .bss and therefore must be declared far in C.
3. Use the .def or .global directive to make the definition external.
4. Use the appropriate linkname in assembly language.
5. In C/C++, declare the variable as extern and access it normally.
and
show how you can access a variable defined in .bss.
Example 8-3. Assembly Language Variable Program
* Note the use of underscores in the following lines
.bss
_var1,4,4
.global
var1
; Define the variable
; Declare it as external
_var2 .usect
"mysect",4,4 ; Define the variable
.global
_var2 ; Declare it as external
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Example 8-4. C Program to Access Assembly Language From
extern int var1; /* External variable */ extern far int var2; /* External variable */ var1 = 1; var2 = 1;
/* Use the variable
/* Use the variable
*/
*/
8.6.3.2
Accessing Assembly Language Constants
You can define global constants in assembly language by using the .set directive in combination with either the .def or .global directive, or you can define them in a linker command file using a linker assignment statement. These constants are accessible from C/C++ only with the use of special operators.
For variables defined in C/C++ or assembly language, the symbol table contains the address of the value contained by the variable. When you access an assembly variable by name from C/C++, the compiler gets the value using the address in the symbol table.
For assembly constants, however, the symbol table contains the actual value of the constant. The compiler cannot tell which items in the symbol table are addresses and which are values. If you access an assembly (or linker) constant by name, the compiler tries to use the value in the symbol table as an address to fetch a value. To prevent this behavior, you must use the & (address of) operator to get the value (_symval). In other words, if x is an assembly language constant, its value in C/C++ is &x. See the section on "Using Linker Symbols in C/C++ Applications" in the TMS320C6000 Assembly Language Tools
User's Guide for more examples that use _symval.
For more about symbols and the symbol table, refer to the section on "Symbols" in the TMS320C6000
Assembly Language Tools User's Guide.
You can use casts and #defines to ease the use of these symbols in your program, as in
and
Example 8-5. Accessing an Assembly Language Constant From C
extern int table_size; /*external ref */
#define TABLE_SIZE ((int) (&table_size))
.
.
/* use cast to hide address-of */
.
for (I=0; i<TABLE_SIZE; ++I) /* use like normal symbol */
Example 8-6. Assembly Language Program for
_table_size .set
10000 ; define the constant
.global _table_size ; make it global
Because you are referencing only the symbol's value as stored in the symbol table, the symbol's declared type is unimportant. In
, int is used. You can reference linker-defined symbols in a similar manner.
8.6.4 Sharing C/C++ Header Files With Assembly Source
You can use the .cdecls assembler directive to share C headers containing declarations and prototypes between C and assembly code. Any legal C/C++ can be used in a .cdecls block and the C/C++ declarations will cause suitable assembly to be generated automatically, allowing you to reference the
C/C++ constructs in assembly code. For more information, see the C/C++ header files chapter in the
TMS320C6000 Assembly Language Tools User's Guide.
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8.6.5 Using Inline Assembly Language
Within a C/C++ program, you can use the asm statement to insert a single line of assembly language into the assembly language file created by the compiler. A series of asm statements places sequential lines of assembly language into the compiler output with no intervening code. For more information, see
.
The asm statement is useful for inserting comments in the compiler output. Simply start the assembly code string with a semicolon (;) as shown below: asm(";*** this is an assembly language comment");
NOTE: Using the asm Statement
Keep the following in mind when using the asm statement:
• Be extremely careful not to disrupt the C/C++ environment. The compiler does not check or analyze the inserted instructions.
• Avoid inserting jumps or labels into C/C++ code because they can produce unpredictable results by confusing the register-tracking algorithms that the code generator uses.
• Do not change the value of a C/C++ variable when using an asm statement. This is because the compiler does not verify such statements. They are inserted as is into the assembly code, and potentially can cause problems if you are not sure of their effect.
• Do not use the asm statement to insert assembler directives that change the assembly environment.
• Avoid creating assembly macros in C code and compiling with the --symdebug:dwarf (or
-g) option. The C environment’s debug information and the assembly macro expansion are not compatible.
8.6.6 Using Intrinsics to Access Assembly Language Statements
The C6000 compiler recognizes a number of intrinsic operators. Intrinsics allow you to express the meaning of certain assembly statements that would otherwise be cumbersome or inexpressible in C/C++.
Intrinsics are used like functions; you can use C/C++ variables with these intrinsics, just as you would with any normal function.
The intrinsics are specified with a leading underscore, and are accessed by calling them as you do a function. For example: int x1, x2, y; y = _sadd(x1, x2);
Intrinsic Instructions in C Versus Assembly Language
NOTE:
In some instances, an intrinsic’s exact corresponding assembly language instruction may not be used by the compiler. When this is the case, the meaning of the program does not change.
The tables that list intrinsics apply to device families as follows:
Family
C6400+
C6740
C6600
Table 8-3. Device Families and Intrinsics Tables
Yes
Yes
Yes
Yes
Yes
Yes
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provides a summary of the C6000 intrinsics clarifying which devices support which intrinsics.
Intrinsic
_abs
_abs2
_add2
_add4
_addsub
_addsub2
_amem2
_amem2_const
_amem4
_amem4_const
_amem8
_amem8_const
_amem8_f2
_amem8_f2_const
_amemd8
_amemd8_const
_avg2
_avgu4
_bitc4
_bitr
_ccmatmpy
_ccmatmpyr1
_ccmpy32r1
_clr
_clrr
_cmatmpy
_cmatmpyr1
_cmpeq2
_cmpeg4
_cmpgt2
_cmpgtu4
_cmplt2
_cmpltu4
_cmpy
_cmpy32r1
_cmpyr
_cmpyr1
_cmpysp
_complex_conjugate_mpysp
_complex_mpysp
_crot270
_crot90
_dadd
_dadd2
_daddsp
_dadd_c
Table 8-4. C6000 C/C++ Intrinsics Support by Device
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
C6400+
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
C6740
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
C6600
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
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Table 8-4. C6000 C/C++ Intrinsics Support by Device (continued)
C6400+ C6740
_dmpy2
_dmpysp
_dmpysu4
_dmpyu2
_dmpyu4
_dmv
_dmvd
_dotp2
_dotp4h
_dotp4hll
_ddotpsu4h
_deal
_dinthsp
_dinthspu
_dintsp
_dintspu
_dmax2
_dmaxu4
_dmin2
_dminu4
_dotpn2
_dotpnrsu2
_dotpnrus2
_dotprsu2
_dotpsu4
_dotpus4
_dcmpy
_dcmpyr1
_dcrot90
_dcrot270
_ddotp4
_ddotp4h
_ddotph2
_ddotph2r
_ddotpl2
_ddotpl2r
Intrinsic
_dapys2
_davg2
_davgnr2
_davgnru4
_davgu4
_dccmpyr1
_dcmpeq2
_dcmpeq4
_dcmpgt2
_dcmpgtu4
_dccmpy
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes www.ti.com
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
C6600
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
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_dxpnd2
_dxpnd4
_ext
_extr
_extu
_extur
_f2tol
_f2toll
_fabs
_fabsf
_dspacku4
_dspint
_dspinth
_dssub
_dssub2
_dsub
_dsub2
_dsubsp
_dtol
_dtoll
_fdmvd_f2
_fdmv_f2
_ftoi
_gmpy
_gmpy4
_hi
_dpint
_dsadd
_dsadd2
_dshl
_dshl2
_dshr
_dshr2
_dshru
_dshru2
_dsmpy2
Intrinsic
_dotpsu4h
_dotpsu4hll
_dotpu4
_dpack2
_dpackh2
_dpackh4
_dpacklh2
_dpacklh4
_dpackl2
_dpackl4
_dpackx2
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Table 8-4. C6000 C/C++ Intrinsics Support by Device (continued)
C6400+ C6740
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
C6600
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
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_mfence
_min2
_minu4
_mem2
_mem2_const
_mem4
_mem4_const
_mem8
_mem8_const
_mem8_f2
_mem8_f2_const
_memd8
_memd8_const
_mpy
_mpy2ir
_mpy2ll
_mpy32
_mpy32ll
_mpy32su
_mpy32u
_mpy32us
_mpyh
_mpyhill
_mpyihll
_mpyilll
_mpyhir
_loll
_lor
_lsadd
_lssub
_ltod
_lltod
_lltof2
_ltof2
_max2
_maxu4
Intrinsic
_hill
_itod
_itof
_itoll
_labs
_land
_landn
_ldotp2
_lmbd
_lnorm
_lo
Table 8-4. C6000 C/C++ Intrinsics Support by Device (continued)
C6400+
Yes
Yes
Yes
Yes
Yes
C6740
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes www.ti.com
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
C6600
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
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_mpyu
_mpyu2
_mpyu4ll
_mpyus
_mvd
_nassert
_norm
_pack2
_packh2
_packh4
_packhl2
_packl4
_packlh2
_qmpy32
_qmpysp
_qsmpy32r1
_rcpdp
_rcpsp
_rsqrdp
_rsqrsp
_rotl
_rpack2
_sadd
_sadd2
_saddsub
_saddsub2
Intrinsic
_mpyihr
_mpyilr
_mpyhl
_mpyhlu
_mpyhslu
_mpyhsu
_myphu
_mpyhuls
_mpyhus
_mpyidll
_mpylh
_mpylhu
_mpylill
_mpylir
_mpylshu
_mpyluhs
_mpysp2dp
_mpyspdp
_mpysu
_mpysu4ll
_mpyus4ll
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Table 8-4. C6000 C/C++ Intrinsics Support by Device (continued)
Yes
Yes
Yes
Yes
Yes
Yes
C6400+
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
C6740
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
C6600
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
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_swap2
_swap4
_unpkbu4
_unpkh2
_unpkhu2
_unpkhu4
_unpklu4
_xorll_c
_xormpy
_xpnd2
_xpnd4
_spint
_sshl
_sshvl
_sshvr
_ssub
_ssub2
_sub2
_sub4
_subabs4
_subc
_shrmb
_shru2
_smpy
_smpy2ll
_smpy32
_smpyh
_smpyhl
_smpylh
_spack2
_spacku4
Intrinsic
_saddu4
_saddus2
_saddsu2
_sat
_set
_setr
_shfl
_shfl3
_shl2
_shlmb
_shr2
Table 8-4. C6000 C/C++ Intrinsics Support by Device (continued)
C6400+
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
C6740
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes www.ti.com
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
C6600
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
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The intrinsics listed in
can be used on all C6000 devices. They correspond to the indicated
C6000 assembly language instruction(s). See the TMS320C6000 CPU and Instruction Set Reference
Guide for more information.
See
for a list of intrinsics that are specific to C6740 and C6600. See
for a list of
C6600-specifiic intrinsics.
Some items listed in the following tables are actually defined in the c6x.h header file as macros that point to intrinsics. This header file is provided in the compiler's "include" directory. Your code must include this header file in order to use the noted macros.
C/C++ Compiler Intrinsic
int _abs (int src); int _labs (__int40_t src); int _abs2 (int src); int _add2 (int src1, int src2);
Table 8-5. TMS320C6000 C/C++ Compiler Intrinsics
Assembly
Instruction Description
ABS
Returns the saturated absolute value of src
ABS2
ADD2
int _add4 (int src1, int src2); long long _addsub (int src1, int src2); long long _addsub2 (int src1, int src2); ushort & _amem2 (void *ptr); const ushort & _amem2_const (const void *ptr);
ADD4
ADDSUB
ADDSUB2
LDHU
STH
LDHU
unsigned & _amem4 (void *ptr);
LDW
STW
const unsigned & _amem4_const (const void *ptr);
LDW
long long & _amem8 (void *ptr); unsigned _bitr (unsigned src); unsigned _clr (unsigned src2, unsigned csta, unsigned cstb); unsigned _clrr (unsigned src2, int src1);
LDDW
STDW
const long long & _amem8_const (const void *ptr);
LDW/LDW
LDDW
__float2_t & _amem8_f2(void * ptr);
LDDW
STDW
const __float2_t & _amem8_f2_const(void * ptr); double & _amemd8 (void *ptr); const double & _amemd8_const (const void *ptr); int _avg2 (int src1, int src2); unsigned _avgu4 (unsigned, unsigned); unsigned _bitc4 (unsigned src);
LDDW
LDDW
STDW
LDW/LDW
LDDW
AVG2
AVGU4
BITC4
BITR
CLR
CLR
Calculates the absolute value for each 16-bit value
Adds the upper and lower halves of src1 to the upper and lower halves of src2 and returns the result. Any overflow from the lower half add does not affect the upper half add.
Performs 2s-complement addition to pairs of packed 8-bit numbers
Performs an addition and subtraction in parallel.
Performs an ADD2 and SUB2 in parallel.
Allows aligned loads and stores of 2 bytes to memory. The pointer must be aligned to a two-byte boundary.
(1)
Allows aligned loads of 2 bytes from memory. The pointer must be aligned to a two-byte boundary.
(1)
Allows aligned loads and stores of 4 bytes to memory. The pointer must be aligned to a four-byte boundary.
(1)
Allows aligned loads of 4 bytes from memory. The pointer must be aligned to a four-byte boundary.
(1)
Allows aligned loads and stores of 8 bytes to memory. The pointer must be aligned to an eight-byte boundary. An LDDW or STDW instruction will be used.
Allows aligned loads of 8 bytes from memory. The pointer must be aligned to an eight-byte boundary.
(2)
Allows aligned loads and stores of 8 bytes to memory. The pointer must be aligned to an eight-byte boundary. This is defined as a macro. You must include c6x.h.
(2) (1)
Allows aligned loads of 8 bytes from memory. The pointer must be aligned to an eight-byte boundary. This is defined as a macro. You must include c6x.h.
(2) (1)
Allows aligned loads and stores of 8 bytes to memory. The pointer must be aligned to an eight-byte boundary.
(1) (2)
An LDDW or STDW instruction will be used.
Allows aligned loads of 8 bytes from memory. The pointer must be aligned to an eight-byte boundary.
(1) (2)
Calculates the average for each pair of signed 16-bit values
Calculates the average for each pair of signed 8-bit values
For each of the 8-bit quantities in src, the number of 1 bits is written to the corresponding position in the return value
Reverses the order of the bits
Clears the specified field in src2. The beginning and ending bits of the field to be cleared are specified by csta and cstb, respectively.
Clears the specified field in src2. The beginning and ending bits of the field to be cleared are specified by the lower 10 bits of src1.
(1)
(2)
See the TMS320C6000 Programmer's Guide for more information.
See
for details on manipulating 8-byte data quantities.
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Table 8-5. TMS320C6000 C/C++ Compiler Intrinsics (continued)
C/C++ Compiler Intrinsic
int _cmpeq2 (int src1, int src2); int _cmpeq4 (int src1, int src2); int _cmpgt2 (int src1, int src2); unsigned _cmpgtu4 (unsigned src1, unsigned src2); int _cmplt2 (int src1, int src2);
Assembly
Instruction Description
CMPEQ2
CMPEQ4
Performs equality comparisons on each pair of 16-bit values.
Equality results are packed into the two least-significant bits of the return value.
Performs equality comparisons on each pair of 8-bit values. Equality results are packed into the four least-significant bits of the return value.
CMPGT2
CMPGTU4
CMPLT2
Compares each pair of signed 16-bit values. Results are packed into the two least-significant bits of the return value.
Compares each pair of 8-bit values. Results are packed into the four least-significant bits of the return value.
Swaps operands and calls _cmpgt2. This is defined as a macro.
You must include c6x.h.
unsigned _cmpltu4 (unsigned src1, unsigned src2); long long _cmpy (unsigned src1, unsigned src2); unsigned _cmpyr (unsigned src1, unsigned src2); unsigned _cmpyr1 (unsigned src1, unsigned src2 ); long long _ddotp4 (unsigned src1, unsigned src2); long long _ddotph2 (long long src1, unsigned src2); long long _ddotpl2 (long long src1, unsigned src2); unsigned _ddotph2r (long long src1, unsigned src2); unsigned _ddotpl2r (long long src1, unsigned src2); unsigned _deal (unsigned src ); long long _dmv (int src1, int src2); int _dotp2 (int src1, int src2);
__int40_t _ldotp2 (int src1, int src2); int _dotpn2 (int src1, int src2); int _dotpnrsu2 (int src1, unsigned src2);
CMPLTU4
CMPY
CMPYR
CMPYR1
DDOTP4
DDOTPH2
DDOTPL2
DDOTPH2R
DDOTPL2
DEAL
Swaps operands and calls _cmpgtu4. This is defined as a macro.
You must include c6x.h.
Performs various complex multiply operations.
Performs two DOTP2 operations simultaneously.
Performs various dual dot-product operations between two pairs of signed, packed 16-bit values.
DMV
The odd and even bits of src are extracted into two separate 16-bit values.
Places src1 in the 32 LSBs of the long long and src2 in the 32
MSBs of the long long. See also _itoll().
DOTP2
DOTP2
The product of the signed lower 16-bit values of src1 and src2 is added to the product of the signed upper 16-bit values of src1 and src2. In the case of _dotp2, the signed result is written to a single
32-bit register. In the case of _ldotp2, the signed result is written to a 64-bit register pair.
DOTPN2
The product of the signed lower 16-bit values of src1 and src2 is subtracted from the product of the signed upper 16-bit values of src1 and src2.
DOTPNRSU2 The product of the lower 16-bit values of src1 and src2 is subtracted from the product of the upper 16-bit values of src1 and src2. The values in src1 are treated as signed packed quantities; the values in src2 are treated as unsigned packed quantities. 2^15 is added and the result is sign shifted right by 16.
int _dotpnrus2 (unsigned src1, int src2); int _dotprsu2 (int src1, unsigned src2); int _dotpsu4 (int src1, unsigned src2); int _dotpus4 (unsigned src1, int src2); unsigned _dotpu4 (unsigned src1, unsigned src2); long long _dtoll (double src); int _ext (int src2, unsigned csta, unsigned cstb);
DOTPNRUS2 Swaps the operands and calls _dotpnrsu2. This is defined as a macro. You must include c6x.h.
DOTPRSU2
The product of the lower 16-bit values of src1 and src2 is added to the product of the upper 16-bit values of src1 and src2. The values in src1 are treated as signed packed quantities; the values in src2 are treated as unsigned packed quantities. 2^15 is added and the result is sign shifted by 16.
DOTPSU4
DOTPUS4
DOTPU4
For each pair of 8-bit values in src1 and src2, the 8-bit value from src1 is multiplied with the 8-bit value from src2. The four products are summed together.
_dotpus4 is defined as a macro. You must include c6x.h.
long long _dpack2 (unsigned src1, unsigned src2);
DPACK2
long long _dpackx2 (unsigned src1, unsigned src2);
DPACKX2
__int40_t _dtol (double src);
EXT
PACK2 and PACKH2 operations performed in parallel.
PACKLH2 and PACKX2 operations performed in parallel.
Reinterprets double register pair src as an __int40_t (stored as a register pair).
Reinterprets double register pair src as a long long register pair.
Extracts the specified field in src2, sign-extended to 32 bits. The extract is performed by a shift left followed by a signed shift right; csta and cstb are the shift left and shift right amounts, respectively.
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C/C++ Compiler Intrinsic
int _extr (int src2, int src1);
Table 8-5. TMS320C6000 C/C++ Compiler Intrinsics (continued)
unsigned _extu (unsigned src2, unsigned csta , unsigned cstb); unsigned _extur (unsigned src2, int src1);
__float2_t _fdmv_f2(float src1, float src2) unsigned _ftoi (float src); unsigned _gmpy (unsigned src1, unsigned src2); int _gmpy4 (int src1, int src2); unsigned _hi (double src); unsigned _hill (long long src); double _itod (unsigned src2, unsigned src1); float _itof (unsigned src); long long _itoll (unsigned src2, unsigned src1); unsigned _lmbd (unsigned src1, unsigned src2); unsigned _lo (double src); unsigned _loll (long long src); double _ltod (__int40_t src); double _lltod (long long src); int _max2 (int src1, int src2); int _min2 (int src1, int src2); unsigned _maxu4 (unsigned src1, unsigned src2); unsigned _minu4 (unsigned src1, unsigned src2); ushort & _mem2 (void * ptr); const ushort & _mem2_const (const void * ptr); unsigned & _mem4 (void * ptr); const unsigned & _mem4_const (const void * ptr); long long & _mem8 (void * ptr); const long long & _mem8_const (const void * ptr); double & _memd8 (void * ptr); const double & _memd8_const (const void * ptr);
MAX2
MIN2
MAX4
MINU4
LDB/LDB
STB/STB
LDB/LDB
LDNW
STNW
LDNW
LDNDW
STNDW
LDNDW
LDNDW
STNDW
LDNDW
Assembly
Instruction Description
EXT
Extracts the specified field in src2, sign-extended to 32 bits. The extract is performed by a shift left followed by a signed shift right; the shift left and shift right amounts are specified by the lower 10 bits of src1.
EXTU
EXTU
Extracts the specified field in src2, zero-extended to 32 bits. The extract is performed by a shift left followed by a unsigned shift right; csta and cstb are the shift left and shift right amounts, respectively.
Extracts the specified field in src2, zero-extended to 32 bits. The extract is performed by a shift left followed by a unsigned shift right; the shift left and shift right amounts are specified by the lower 10 bits of src1.
DMV
GMPY
GMPY4
Places src1 in the 32 LSBs of the __float2_t and src2 in the 32
MSBs of the __float2_t. See also _itoll(). This is defined as a macro.
You must include c6x.h.
Reinterprets the bits in the float as an unsigned. For example:
_ftoi (1.0) == 1065353216U
Performs the Galois Field multiply.
LMBD
Performs the Galois Field multiply on four values in src1 with four parallel values in src2. The four products are packed into the return value.
Returns the high (odd) register of a double register pair
Returns the high (odd) register of a long long register pair
Builds a new double register pair by reinterpreting two unsigned values, where src2 is the high (odd) register and src1 is the low
(even) register
Reinterprets the bits in the unsigned as a float. For example:
_itof (0x3f800000) = 1.0
Builds a new long long register pair by reinterpreting two unsigned values, where src2 is the high (odd) register and src1 is the low
(even) register
Searches for a leftmost 1 or 0 of src2 determined by the LSB of src1. Returns the number of bits up to the bit change.
Returns the low (even) register of a double register pair
Returns the low (even) register of a long long register pair
Reinterprets an __int40_t register pair src as a double register pair.
Reinterprets long long register pair src as a double register pair.
Places the larger/smaller of each pair of values in the corresponding position in the return value. Values can be 16-bit signed or 8-bit unsigned.
Allows unaligned loads and stores of 2 bytes to memory
Allows unaligned loads of 2 bytes to memory
(3)
Allows unaligned loads and stores of 4 bytes to memory
Allows unaligned loads of 4 bytes from memory
Allows unaligned loads and stores of 8 bytes to memory
Allows unaligned loads of 8 bytes from memory
Allows unaligned loads of 8 bytes from memory
(3)
(3)
Allows unaligned loads and stores of 8 bytes to memory
(4) (3)
(3)
(3)
(3)
(4) (3)
(3)
(4)
See the TMS320C6000 Programmer's Guide for more information.
See
for details on manipulating 8-byte data quantities.
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int _mpy32 (int src1, int src2); long long _mpy32ll (int src1, int src2); long long _mpy32su (int src1, int src2); long long _mpy32us (unsigned src1, int src2); long long _mpy32u (unsigned src1, unsigned src2); int _mpyh (int src1, int src2); int _mpyhus (unsigned src1, int src2); int _mpyhsu (int src1, unsigned src2); unsigned _mpyhu (unsigned src1, unsigned src2); long long _mpyhill (int src1, int src2); long long _mpylill (int src1, int src2); int _mpyhir (int src1, int src2); int _mpylir (int src1, int src2); int _mpyhl (int src1, int src2); int _mpyhuls (unsigned src1, int src2); int _mpyhslu (int src1, unsigned src2); unsigned _mpyhlu (unsigned src1, unsigned src2); long long _mpyihll (int src1, int src2); long long _mpyilll (int src1, int src2); int _mvd (int src2 ); void _nassert (int src);
Table 8-5. TMS320C6000 C/C++ Compiler Intrinsics (continued)
C/C++ Compiler Intrinsic
int _mpy (int src1, int src2); int _mpyus (unsigned src1, int src2); int _mpysu (int src1, unsigned src2); unsigned _mpyu (unsigned src1, unsigned src2); long long _mpy2ir (int src1, int src2); long long _mpy2ll (int src1, int src2); int _mpyihr (int src1, int src2); int _mpyilr (int src1, int src2); int _mpylh (int src1, int src2); int _mpyluhs (unsigned src1, int src2); int _mpylshu (int src1, unsigned src2); unsigned _mpylhu (unsigned src1, unsigned src2); long long _mpysu4ll (int src1, unsigned src2); long long _mpyus4ll (unsigned src1, int src2); long long _mpyu4ll (unsigned src1, unsigned src2); unsigned _norm (int src); unsigned _lnorm (__int40_t src); unsigned _pack2 (unsigned src1, unsigned src2); unsigned _packh2 (unsigned src1, unsigned src2); unsigned _packh4 (unsigned src1, unsigned src2); unsigned _packl4 (unsigned src1, unsigned src2); unsigned _packhl2 (unsigned src1, unsigned src2); unsigned _packlh2 (unsigned src1, unsigned src2); unsigned _rotl (unsigned src1, unsigned src2); int _rpack2 (int src1, int src2);
MPYH
MPYHUS
MPYHSU
MPYHU
MPYHI
MPYLI
MPYHIR
MPYLIR
MPYHL
MPYHULS
MPYHSLU
MPYHLU
MPYIH
MPYIL
Assembly
Instruction Description
MPY
MPYUS
MPYSU
MPYU
Multiplies the 16 LSBs of src1 by the 16 LSBs of src2 and returns the result. Values can be signed or unsigned.
MPY2IR
MPY2
MPY32
MPY32
MPY32SU
MPY32US
MPY32U
Performs two 16 by 32 multiplies. Both results are shifted right by
15 bits to produce a rounded result.
Returns the products of the lower and higher 16-bit values in src1 and src2
Returns the 32 LSBs of a 32 by 32 multiply.
Returns all 64 bits of a 32 by 32 multiply. Values can be signed or unsigned.
Multiplies the 16 MSBs of src1 by the 16 MSBs of src2 and returns the result. Values can be signed or unsigned.
Produces a 16 by 32 multiply. The result is placed into the lower 48 bits of the return type. Can use the upper or lower 16 bits of src1.
Produces a signed 16 by 32 multiply. The result is shifted right by
15 bits. Can use the upper or lower 16 bits of src1.
Multiplies the 16 MSBs of src1 by the 16 LSBs of src2 and returns the result. Values can be signed or unsigned.
MPYIHR
MPYILR
Swaps operands and calls _mpyhill. This is defined as a macro. You must include c6x.h.
Swaps operands and calls _mpylill. This is defined as a macro. You must include c6x.h.
Swaps operands and calls _mpyhir. This is defined as a macro. You must include c6x.h.
Swaps operands and calls _mpylir. This is defined as a macro. You must include c6x.h.
Multiplies the 16 LSBs of src1 by the 16 MSBs of src2 and returns the result. Values can be signed or unsigned.
MPYLH
MPYLUHS
MPYLSHU
MPYLHU
MPYSU4
MPYUS4
MPYU4
MVD
NORM
PACK2
PACKH2
PACKH4
PACKL4
PACKHL2
PACKLH2
For each 8-bit quantity in src1 and src2, performs an 8-bit by 8-bit multiply. The four 16-bit results are packed into a 64-bit result. The results can be signed or unsigned.
_mpyus4ll is defined as a macro. You must include c6x.h.
Moves the data from src2 to the return value over four cycles using the multiplier pipeline
Generates no code. Tells the optimizer that the expression declared with the assert function is true; this gives a hint to the optimizer as to what optimizations might be valid.
Returns the number of bits up to the first nonredundant sign bit of src
The lower/upper halfwords of src1 and src2 are placed in the return value.
Packs alternate bytes into return value. Can pack high or low bytes.
ROTL
RPACK2
The upper/lower halfword of src1 is placed in the upper halfword the return value. The lower/upper halfword of src2 is placed in the lower halfword the return value.
Rotates src1 to the left by the amount in src2
Shifts src1 and src2 left by 1 with saturation. The 16 MSBs of the shifted src1 is placed in the 16 MSBs of the long long. The 16
MSBs of the shifted src2 is placed in the 16 LSBs of the long long.
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Table 8-5. TMS320C6000 C/C++ Compiler Intrinsics (continued)
C/C++ Compiler Intrinsic
int _sadd (int src1, int src2); long _lsadd (int src1, __int40_t src2);
Assembly
Instruction
SADD
int _sadd2 (int src1, int src2); int _saddus2 (unsigned src1, int src2); int _saddsu2 (int src1, unsigned src2);
SADD2
SADDUS2
SADDSU2
long long _saddsub (unsigned src1, unsigned src2);
SADDSUB
Description
Adds src1 to src2 and saturates the result. Returns the result.
Performs saturated addition between pairs of 16-bit values in src1 and src2. Values for src1 can be signed or unsigned.
_saddsu2 is defined as a macro. You must include c6x.h.
Performs a saturated addition and a saturated subtraction in parallel.
long long _saddsub2 (unsigned src1, unsigned src2); SADDSUB2 Performs a SADD2 and a SSUB2 in parallel.
unsigned _saddu4 (unsigned src1, unsigned src2);
SADDU4
Performs saturated addition between pairs of 8-bit unsigned values in src1 and src2.
int _sat (__int40_t src2);
SAT
unsigned _set (unsigned src2, unsigned csta , unsigned cstb); unsigned _setr (unit src2, int src1);
SET
SET
Converts a 40-bit long to a 32-bit signed int and saturates if necessary.
Sets the specified field in src2 to all 1s and returns the src2 value.
The beginning and ending bits of the field to be set are specified by csta and cstb, respectively.
Sets the specified field in src2 to all 1s and returns the src2 value.
The beginning and ending bits of the field to be set are specified by the lower ten bits of src1.
unsigned _shfl (unsigned src2);
SHFL
long long _shfl3 (unsigned src1, unsigned src2); unsigned _shlmb (unsigned src1, unsigned src2); unsigned _shrmb (unsigned src1, unsigned src2); int _shr2 (int src1, unsigned src2); unsigned shru2 (unsigned src1, unsigned src2); int _smpy (int src1, int src2); int _smpyh (int src1, int src2); int _smpyhl (int src1, int src2); int _smpylh (int src1, int src2); long long _smpy2ll (int src1, int src2);
SHFL3
SHLMB
SHRMB
SHR2
SHRU2
SMPY
SMPYH
SMPYHL
SMPYLH
SMPY2
The lower 16 bits of src2 are placed in the even bit positions, and the upper 16 bits of src are placed in the odd bit positions.
Takes two 16-bit values from src1 and 16 LSBs from src2 to perform a 3-way interleave, creating a 48-bit result.
Shifts src2 left/right by one byte, and the most/least significant byte of src1 is merged into the least/most significant byte position.
For each 16-bit quantity in src1, the quantity is arithmetically or logically shifted right by src2 number of bits. src1 can contain signed or unsigned values.
Multiplies src1 by src2, left shifts the result by 1, and returns the result. If the result is 0x80000000, saturates the result to
0x7FFFFFFF int _smpy32 (int src1, int src2); int _spack2 (int src1, int src2);
SMPY32
SPACK2
Performs 16-bit multiplication between pairs of signed packed 16-bit values, with an additional 1 bit left-shift and saturate into a 64-bit result.
Returns the 32 MSBs of a 32 by 32 multiply shifted left by 1.
Two signed 32-bit values are saturated to 16-bit values and packed into the return value unsigned _spacku4 (int src1 , int src2); int _sshl (int src2, unsigned src1); int _sshvl (int src2, int src1); int _sshvr (int src2, int src1); int _ssub (int src1, int src2);
__int40_t _lssub (int src1, __int40_t src2); int _ssub2 (unsigned src1, unsigned src2);
SPACKU4
SSHL
SSHVL
SSHVR
SSUB
SSUB2
Four signed 16-bit values are saturated to 8-bit values and packed into the return value
Shifts src2 left by the contents of src1, saturates the result to 32 bits, and returns the result
Shifts src2 to the left/right src1 bits. Saturates the result if the shifted value is greater than MAX_INT or less than MIN_INT.
Subtracts src2 from src1, saturates the result, and returns the result.
int _sub4 (int src1, int src2); int _subabs4 (int src1, int src2); unsigned _subc (unsigned src1, unsigned src2); int _sub2 (int src1, int src2); unsigned _swap4 (unsigned src);
SUB4
SUBABS4
SUBC
SUB2
SWAP4
Subtracts the upper and lower halves of src2 from the upper and lower halves of src1 and saturates each result.
Performs 2s-complement subtraction between pairs of packed 8-bit values
Calculates the absolute value of the differences for each pair of packed 8-bit values
Conditional subtract divide step
Subtracts the upper and lower halves of src2 from the upper and lower halves of src1, and returns the result. Borrowing in the lower half subtract does not affect the upper half subtract.
Exchanges pairs of bytes (an endian swap) within each 16-bit value.
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Table 8-5. TMS320C6000 C/C++ Compiler Intrinsics (continued)
C/C++ Compiler Intrinsic
unsigned _swap2 (unsigned src); unsigned _unpkhu4 (unsigned src); unsigned _unpklu4 (unsigned src); unsigned _xormpy (unsigned src1, unsigned src2); unsigned _xpnd2 (unsigned src); unsigned _xpnd4 (unsigned src);
Assembly
Instruction Description
SWAP2
UNPKHU4
Calls _packlh2. This is defined as a macro. You must include c6x.h.
Unpacks the two high unsigned 8-bit values into unsigned packed
16-bit values
UNPKLU4
XORMPY
XPND2
XPND4
Unpacks the two low unsigned 8-bit values into unsigned packed
16-bit values
Performs a Galois Field multiply
Bits 1 and 0 of src are replicated to the upper and lower halfwords of the result, respectively.
Bits 3 and 0 of src are replicated to bytes 3 through 0 of the result.
The intrinsics listed in
can be used for C6740 and C6600 devices, but not C6400+ devices. The intrinsics listed correspond to the indicated C6000 assembly language instruction(s). See the
TMS320C6000 CPU and Instruction Set Reference Guide for more information.
See
for a list of generic C6000 intrinsics. See
for a list of C6600-specific intrinsics.
Table 8-6. TMS320C6740 and C6600 C/C++ Compiler Intrinsics
C/C++ Compiler Intrinsic
int _dpint (double src);
Assembly
Instruction Description
DPINT
Converts 64-bit double to 32-bit signed integer, using the rounding mode set by the CSR register
__int40_t _f2tol(__float2_t src);
__float2_t _f2toll(__float2_t src);
Reinterprets a __float2_t register pair src as an __int40_t (stored as a register pair). This is defined as a macro. You must include c6x.h.
Reinterprets a __float2_t register pair as a long long register pair. This is defined as a macro. You must include c6x.h.
Returns absolute value of src double _fabs (double src); float _fabsf (float src);
__float2_t _lltof2(long long src);
__float2_t _ltof2(__int40_t src);
__float2_t & _mem8_f2(void * ptr); const __float2_t & _mem8_f2_const(void * ptr);
LDNDW
STNDW
long long _mpyidll (int src1, int src2);
LDNDW
STNDW
double_mpysp2dp (float src1, float src2);
Reinterprets an __int40_t register pair as a __float2_t register pair. This is defined as a macro. You must include c6x.h.
Allows unaligned loads and stores of 8 bytes to memory.
defined as a macro. You must include c6x.h.
Allows unaligned loads of 8 bytes from memory.
(1) macro. You must include c6x.h.
(1)
This is
This is defined as a
MPYID
Produces a signed integer multiply. The result is placed in a register pair.
MPYSP2DP
Produces a double-precision floating-point multiply. The result is placed in a register pair.
double_mpyspdp (float src1, double src2);
MPYSPDP
Reinterprets a long long register pair as a __float2_t register pair. This is defined as a macro. You must include c6x.h.
double _rcpdp (double src); float _rcpsp (float src);
ABSDP
ABSSP
RCPDP
RCPSP
Produces a double-precision floating-point multiply. The result is placed in a register pair.
Computes the approximate 64-bit double reciprocal
Computes the approximate 32-bit float reciprocal double _rsqrdp (double src); float _rsqrsp (float src); int _spint (float);
RSQRDP
RSQRSP
SPINT
Computes the approximate 64-bit double square root reciprocal
Computes the approximate 32-bit float square root reciprocal
Converts 32-bit float to 32-bit signed integer, using the rounding mode set by the CSR register
(1)
See
for details on manipulating 8-byte data quantities.
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The intrinsics listed in
are supported only for C6600 devices. These intrinsics are in addition to those listed in
and
. The intrinsics listed correspond to the indicated assembly language instruction(s). See the TMS320C6000 CPU and Instruction Set Reference Guide for more information.
C/C++ Compiler Intrinsic
Table 8-7. TMS320C6600 C/C++ Compiler Intrinsics
__x128_t _ccmatmpy (long long src1, __x128_t src2); long long _ccmatmpyr1 (long long src1,
__x128_t src2); long long _ccmpy32r1 (long long src1, long long src2);
__x128_t _cmatmpy (long long src1, __x128_t src2); long long _cmatmpyr1 (long long src1, __x128_t src2); long long _cmpy32r1 (long long src1, long long src2);
__x128_t _cmpysp (__float2_t src1, __float2_t src2); double _complex_conjugate_mpysp (double src1, double src2); double _complex_mpysp (double src1, double src2); int _crot90 (int src); int _crot270 (int src); long long _dadd (long long src1, long long src2); long long _dadd2 (long long src1, long long src2);
__float2_t _daddsp (__float2_t src1, __float2_t src2); long long _dadd_c (scst5 immediate src1, long long src2); long long _dapys2 (long long src1, long long src2); long long _davg2 (long long src1, long long src2);
Assembly
Instruction
ADDDP
ADDSP
AND
Description
No intrinsic. Use native C: a + b where a and b are doubles
No intrinsic. Use native C: a + b where a and b are floats.
No intrinsic: Use native C: "a & b" where a and b are long longs
ANDN
No intrinsic: Use native C: "a & ~b" where a and b are long longs
No intrinsic. Use native C: a * b where a and b are doubles
FMPYDP
OR
SUBDP
SUBSP
No intrinsic: Use native C: "a | b" where a and b are long longs
No intrinsic. Use native C: a - b where a and b are doubles
No intrinsic. Use native C: a - b where a and b are floats
XOR
No intrinsic: Use native C: "a ^ b" where a and b are long longs. See also _xorll_c().
CCMATMPY
Multiply the conjugate of 1x2 complex vector by a 2x2 complex matrix, producing two 64-bit results. For details on the __x128_t container type see
CCMATMPYR
1
Multiply the complex conjugate of a 1x2 complex vector by a
2x2 complex matrix, producing two 32-bit complex results.
CCMPY32R1
32-bit complex conjugate multiply of Q31 numbers with rounding
CMATMPY
CMPY32R1
CMPYSP
Multiply a 1x2 vector by a 2x2 complex matrix, producing two
64-bit complex results.
CMATMPYR1
Multiply a 1x2 complex vector by a 2x2 complex matrix, producing two 32-bit complex results.
32-bit complex multiply of Q31 numbers with rounding
Perform the multiply operations for a complex multiply of two complex numbers (See also _complex_mpysp and
_complex_conjugate_mpysp.)
CMPYSP
DSUBSP
CMPYSP
DADDSP
CROT90
CROT270
DADD
DADD2
DADDSP
DADD
DAPYS2
DAVG2
Performs a complex conjugate multiply by performing a
CMPYSP and DSUBSP
Performs a complex multiply by performing a CMPYSP and
DADDSP
Rotate complex number by 90 degrees
Rotate complex number by 270 degrees
Two-way SIMD addition of signed 32-bit values producing two signed 32-bit results.
Four-way SIMD addition of signed 16-bit values producing four signed 32-bit results. (Two-way _add2)
Two-way SIMD addition of 32-bit single precision numbers
Addition of two signed 32-bit values by a single constant in src2 (-16 to 15) producing two signed 32-bit results.
Use the sign bit of src1 to determine whether to multiply the four 16-bit values in src2 by 1 or -1. Yields four signed 16-bit results. (If src1 and src2 are the same register pair, it is equivalent to a two-way _abs2).
Four-way SIMD average of signed 16-bit values, with rounding. (Two-way _avg2
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Table 8-7. TMS320C6600 C/C++ Compiler Intrinsics (continued)
C/C++ Compiler Intrinsic
long long _davgnr2 (long long src1, long long src2); long long _davgnru4 (long long src1, long long src2); long long _davgu4 (long long src1, long long src2); long long _dccmpyr1 (long long src1, long long src2); unsigned _dcmpeq2 (long long src1, long long src2); unsigned _dcmpeq4 (long long src1, long long src2); unsigned _dcmpgt2 (long long src1, long long src2); unsigned _dcmpgtu4 (long long src1, long long src2);
__x128_t _dccmpy (long long src1, long long src2);
__x128_t _dcmpy (long long src1, long long src2); long long _dcmpyr1 (long long src1, long long src2); long long _dcrot90 (long long src); long long _dcrot270 (long long src); long long _ddotp4h (__x128_t src1, __x128_t src2 ); long long _ddotpsu4h (__x128_t src1, __x128_t src2 );
__float2_t _dinthsp (int src);
__float2_t _dinthspu (unsigned src);
__float2_t _dintsp(long long src);
__float2_t _dintspu(long long src); long long _dmax2 (long long src1, long long src2); long long _dmaxu4 (long long src1, long long src2); long long _dmin2 (long long src1, long long src2); long long _dminu4 (long long src1, long long src2);
__x128_t _dmpy2 (long long src1, long long src2);
__float2_t _dmpysp (__float2_t src1, __float2_t src2);
__x128_t _dmpysu4 (long long src1, long long src2);
__x128_t _dmpyu2 (long long src1, long long src2);
Assembly
Instruction
DAVGNR2
DAVGNRU4
DAVGU4
DCCMPYR1
DCMPEQ2
DCMPEQ4
DCMPGT2
DCMPGTU4
DCCMPY
DCMPY
Description
Four-way SIMD average of signed 16-bit values, without rounding
Eight-way SIMD average of unsigned 8-bit values, without rounding
Eight-way SIMD average of unsigned 8-bit values, with rounding. (Two-way _avgu4)
Two-way SIMD complex multiply with rounding (_cmpyr1) with complex conjugate of src2
Four-way SIMD comparison of signed 16-bit values. Results are packed into the four least-significant bits of the return value. (Two-way _cmpeq2)
Eight-way SIMD comparison of unsigned 8-bit values. Results are packed into the eight least-significant bits of the return value. (Two-way _cmpeq4)
Four-way SIMD comparison of signed 16-bit values. Results are packed into the four least-significant bits of the return value. (Two-way _cmpgt2)
Eight-way SIMD comparison of unsigned 8-bit values. Results are packed into the eight least-significant bits of the return value. (Two-way _cmpgtu4)
Two complex multiply operations on two sets of packed complex numbers, with complex conjugate of src2.
Performs two complex multiply operations on two sets of packed complex numbers. (Two-way SIMD _cmpy).
DCMPYR1
DCROT90
DCROT270
DDOTP4H
DDOTPSU4H
Performs two dot-products between four sets of packed 16-bit values. (Two-way _dotpsu4h)
DINTHSP
DINTHSPU
Converts two packed signed 16-bit values into two singleprecision floating point values
Converts two packed unsigned 16-bit values into two singleprecision float point values
DINTSP
DINTSPU
DMAX2
Converts two 32-bit signed integers to two single-precision float point values.
Converts two 32-bit unsigned integers to two single-precision float point values.
Four-way SIMD maximum of 16-bit signed values producing four signed 16-bit results. (Two-way _max2)
DMAXU4
Two-way SIMD complex multiply with rounding (_cmpyr1)
Two-way SIMD version of _crot90
Two-way SIMD version of _crot270
Performs two dot-products between four sets of packed 16-bit values. (Two-way _dotp4h)
DMIN2
DMINU4
DMPY2
DMPYSP
DMPYSU4
DMPYU2
8-way SIMD maximum of unsigned 8-bit values producing eight unsigned 8-bit results. (Two-way _maxu4)
Four-way SIMD minimum of signed 16-bit values producing four signed 16-bit results. (Two-way _min2)
8-way SIMD minimum of unsigned 8-bit values producing eight unsigned 8-bit results. (Two-way _minu4)
Four-way SIMD multiply of signed 16-bit values producing four signed 32-bit results. (Two-way _mpy2)
Two-way single precision floating point multiply producing two single-precision results
Eight-way SIMD multiply of signed 8-bit values by unsigned 8bit values producing eight signed 16-bit results. (Two-way
_mpysu4)
Four-way SIMD multiply of unsigned 16-bit values producing four unsigned 32-bit results. (Two-way _mpyu2)
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Table 8-7. TMS320C6600 C/C++ Compiler Intrinsics (continued)
C/C++ Compiler Intrinsic
__x128_t _dmpyu4 (long long src1, long long src2); long long _dmvd (long long src1, unsigned src2 ); int _dotp4h (long long src1, long long src2 ); long long _dotp4hll (long long src1, long long src2 ); int _dotpsu4h (long long src1, long long src2); long long _dotpsu4hll (long long src1, long long src2); long long _dpackh2 (long long src1, long long src2); long long _dpackh4 (long long src1, long long src2); long long _dpacklh2 (long long src1, long long src2); long long _dpacklh4 (unsigned src1, unsigned src2); long long _dpackl2 (long long src1, long long src2); long long _dpackl4 (long long src1, long long src2); long long _dsadd (long long src1, long long src2); long long _dsadd2 (long long src1, long long src2); long long _dshl (long long src1, unsigned src2); long long _dshl2 (long long src1, unsigned src2); long long _dshr (long long src1, unsigned src2); long long _dshr2 (long long src1, unsigned src2); long long _dshru (long long src1, unsigned src2); long long _dshru2 (long long src1, unsigned src2);
__x128_t _dsmpy2 (long long src1, long long src2); long long _dspacku4 (long long src1, long long src2); long long _dspint (__float2_t src); unsigned _dspinth (__float2_t src); long long _dssub (long long src1, long long src2); long long _dssub2 (long long src1, long long src2); long long _dsub (long long src1, long long src2); long long _dsub2 (long long src1, long long src2);
__float2_t _dsubsp (__float2_t src1, __float2_t src2); long long _dxpnd2 (unsigned src);
Assembly
Instruction
DMPYU4
DMVD
DOTP4H
DOTP4H
DOTPSU4H
DOTPSU4H
DPACKH2
DPACKH4
DPACKLH2
DPACKLH4
DPACKL2
DPACKL4
DSADD
DSADD2
DSHL
DSHL2
DSHR
DSHR2
DSHRU
DSHRU2
DSMPY2
DSPACKU4
DSPINT
DSPINTH
DSSUB
DSSUB2
DSUB
DSUB2
DSUBSP
DXPND2
Description
Eight-way SIMD multiply of signed 8-bit values producing eight signed 16-bit results. (Two-way _mpyu4)
Places src1 in the low register of the long long and src2 in the high register of the long long. Takes four cycles. See also
_dmv(), _fdmv_f2, and _itoll().
Multiply two sets of four signed 16-bit values and return the
32-bit sum.
Multiply two sets of four signed 16-bit values and return the
64-bit sum.
Multiply four signed 16-bit values by four unsigned 16-bit values and return the 32-bit sum.
Multiply four signed 16-bit values by four unsigned 16-bit values and return the 64-bit sum.
Two-way _packh2
Two-way _packh4
Two-way _packlh2
Performs a _packl4 and a _packh4. The output of the _packl4 is in the low register of the result and the output of the
_packh4 is in the high register of the result.
Two-way _packl2
Two-way _packl4
Two-way SIMD saturated addition of signed 32-bit values producing two signed 32-bit results. (Two-way _sadd)
Four-way SIMD saturated addition of signed 16-bit values producing four signed 16-bit results. (Two-way _sadd2)
Shift-left of two signed 32-bit values by a single value in the src2 argument.
Shift-left of four signed 16-bit values by a single value in the src2 argument. (Two-way _shl2)
Shift-right of two signed 32-bit values by a single value in the src2 argument.
Shift-right of four signed 16-bit values by a single value in the src2 argument. (Two-way _shr2)
Shift-right of two unsigned 32-bit values by a single value in the src2 argument.
Shift-right of four unsigned 16-bit values by a single value in the src2 argument. (Two-way _shru2)
Four-way SIMD multiply of signed 16-bit values with 1-bit leftshift and saturate producing four signed 32-bit results. (Twoway _smpy2)
Two-way _spacku4
Converts two packed single-precision floating point values to two signed 32-bit values
Converts two packed single-precision floating point values to two packed signed 16-bit values
Two-way SIMD saturated subtraction of 32-bit signed values producing two signed 32-bit results.
Four-way SIMD saturated subtraction of signed 16-bit values producing four signed 16-bit results. (Two-way _ssub2)
Two-way SIMD subtraction of 32-bit signed values producing two signed 32-bit results.
Four-way SIMD subtraction of signed 16-bit values producing four signed 16-bit results. (Two-way _sub2)
Two-way SIMD subtraction of 32-bit single precision numbers
Expand four lower bits to four 16-bit fields.
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Table 8-7. TMS320C6600 C/C++ Compiler Intrinsics (continued)
C/C++ Compiler Intrinsic
long long _dxpnd4 (unsigned src);
__float2_t _fdmvd_f2(float src1, float src2); int _land (int src1, int src2); int _landn (int src1, int src2); int _lor (int src1, int src2); void _mfence(); long long _mpyu2 (unsigned src1, unsigned src2 );
__x128_t _qmpy32 (__x128_t src1, __x128_t src2);
__x128_t _qmpysp (__x128_t src1, __x128_t src2);
Assembly
Instruction
DXPND4
DMVD
LAND
LANDN
LOR
MFENCE
MPYU2
QMPY32
QMPYSP
Description
Expand eight lower bits to eight 8-bit fields.
Places src1 in the low register of the __float2_t and src2 in the high register of the __float2_t. Takes four cycles. See also _dmv(), _dmvd(), and _itoll(). This is defined as a macro.
You must include c6x.h.
Logical AND of src1 and src2
Logical AND of src1 and NOT of src2; i.e. src1 AND ~src2
Logical OR of src1 and src2
Stall CPU while memory system is busy
Two-way SIMD multiply of unsigned 16-bit values producing two unsigned 32-bit results.
Four-way SIMD multiply of signed 32-bit values producing four 32-bit results. (Four-way _mpy32)
Four-way SIMD 32-bit single precision multiply producing four
32-bit single precision results
__x128_t _qsmpy32r1 (__x128_t src1, __x128_t src2); unsigned _shl2 (unsigned src1, unsigned src2); long long _unpkbu4 (unsigned src); long long _unpkh2 (unsigned src); long long _unpkhu2 (unsigned src); long long _xorll_c (scst5 immediate src1, long long src2);
QSMPY32R1
4-way SIMD fractional 32-bit by 32-bit multiply where each result value is shifted right by 31 bits and rounded. This normalizes the result to lie within -1 and 1 in a Q31 fractional number system.
SHL2
UNPKBU4
Shift-left of two signed 16-bit values by a single value in the src2 argument.
Unpack four unsigned 8-bit values into four unsigned 16-bit values. (See also _unpklu4 and _unpkhu4)
UNPKH2
UNPKHU2
XOR
Unpack two signed 16-bit values to two signed 32-bit values
Unpack two unsigned 16-bit values to two unsigned 32-bit values
XOR src1 with the upper and lower 32-bit portions of src2
(SIMD XOR by constant)
8.6.7 The __x128_t Container Type
The __x128_t container type is available when compiling for C6600 only, It stores 128-bits of data and its use is necessary when performing certain SIMD operations on C6600. Also, note the leading double underscore. When using the __x128_t container type, you must include c6x.h.
This type can be used to define objects that can be used with certain C6600 intrinsics. (See
.)
The object can be filled and manipulated using various intrinsics. The type is not a full-fledged built-in type
(like long long), and so various native C operations are not allowed. Think of this type as a struct with private members and special manipulation functions.
When the compiler puts a __x128_t object in the register file, the __x128_t object takes four registers (a register quad). Objects of type __x128_t are aligned to a 64-bit boundary in memory.
When an __x128_t object is passed on the stack, it is placed on a 64-bit boundary relative to the beginning of the stack. (The stack itself is aligned to a 64-bit boundary by default.)
The following operations are supported:
• Declare a __x128_t global object (for example: __x128_t a;). By default, it will be put in the .far section.
• Declare a __x128_t local object (for example: __x128_t a;). It will be put on the stack.
• Declare a __x128_t global/local pointer (for example: __x128_t *a;).
• Declare an array of __x128_t objects (for example: __x128_t a[10];).
• Declare a __x128_t type as a member of a struct, class, or union.
• Assign a __x128_t object to another __x128_t object.
• Pass a __x128_t object to a function (including variadic argument functions). (Pass by value.)
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• Return a __x128_t object from a function.
• Use 128-bit manipulation intrinsics to set and extract contents (see
).
The following operations are not supported:
• Native-type operations on __x128_t objects, such as +, -, *, etc.
• Cast an object to a __x128_t type.
• Access the elements of a __x128_t using array or struct notation.
• Pass a __x128_t object to I/O functions like printf. Instead, extract the values from the __x128_t object by using appropriate intrinsics.
Example 8-7. The __x128_t Container Type
#include <c6x.h>
#include <stdio.h>
__x128_t mpy_four_way_example(__x128_t s, int a, int b, int c, int d)
{
__x128_t t = _ito128(a, b, c, d);
__x128_t results = _qmpy32(s, t);
// Pack values into a __x128_t
// Perform a four-way SIMD multiply int lowest32 = _get32_128(results, 0); // Extract lowest reg of __x128_t int highest32 = _get32_128(results, 3); // Extract highest reg of __x128_t printf("lowest = %d\n", lowest32); printf("highest = %d\n", highest32);
} return results;
Include c6x.h With Type __x128_t or __float2_t
NOTE:
When using the __x128_t container type, or __float2_t typedef, or any intrinsics involving
__float2_t, you must include c6x.h.
Table 8-8. Vector-in-Scalar Support C/C++ Compiler v7.2 Intrinsics
Description C/C++ Compiler Intrinsic
Creation
__x128_t _ito128 (unsigned src1, unsigned src2, unsigned src3, unsigned src4);
__x128_t _fto128 (float src1, float src2, float src3, float src4);
__x128_t _llto128 (long long src1, long long src2);
__x128_t _dto128 (double src1, double src2);
__x128_t _f2to128(__float2_t src1, __float2_t src2);
__x128_t _dup32_128 (int src);
__float2_t _ftof2(float src1, float src2);
Creates __x128_t from (u)int (reg+3, reg+2, reg+1, reg+0)
Creates __x128_t from float (reg+3, reg+2, reg+1, reg+0)
Creates __x128_t from two long longs
Creates __x128_t from two doubles
Creates __x128_t from two __float2_t objects. This is defined as a macro. You must include c6x.h.
Creates __x128_t from duplicating src1
Creates __float2_t from two floats. This is defined as a macro.
You must include c6x.h.
Extraction
float _hif (double src); float _lof (double src); float _hif2(__float2_t src); float _lof2(__float2_t src); long long _hi128 (__x128_t src); double _hid128 (__x128_t src);
Extracts upper float from double
Extracts lower float from double
Extracts upper float from __float2_t. This is defined as a macro.
You must include c6x.h.
Extracts lower float from __float2_t. This is defined as a macro.
You must include c6x.h.
Extracts upper two registers of register quad
Extracts upper two registers of register quad
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Table 8-8. Vector-in-Scalar Support C/C++ Compiler v7.2 Intrinsics (continued)
C/C++ Compiler Intrinsic
__float2_t _hif2_128(__x128_t src); long long _lo128 (__x128_t src); double _lod128 (__x128_t src);
__float2_t _lof2_128(__x128_t src); unsigned _get32_128 (__x128_t src, 0); unsigned _get32_128 (__x128_t src, 1); unsigned _get32_128 (__x128_t src, 2); unsigned _get32_128 (__x128_t src, 3); float _get32f_128 (__x128_t src, 0); float _get32f_128 (__x128_t src, 1); float _get32f_128 (__x128_t src, 2); float _get32f_128 (__x128_t src, 3);
Description
Extracts upper two registers of register quad. This is defined as a macro. You must include c6x.h.
Extracts lower two registers of register quad
Extracts lower two registers of register quad
Extracts lower two registers of register quad. This is defined as a macro. You must include c6x.h.
Extracts first register of register quad (base reg + 0)
Extracts second register of register quad (base reg + 1)
Extracts third register of register quad (base reg + 2)
Extracts fourth register of register quad (base reg + 3)
Extracts first register of register quad (base reg + 0)
Extracts second register of register quad (base reg + 1)
Extracts third register of register quad (base reg + 2)
Extracts fourth register of register quad (base reg + 3)
8.6.8 The __float2_t Container Type
The __float2_t container type should be used (instead of double) to store two floats. There are manipulation intrinsics to create and manipulate objects with the __float2_t type (see
time-support file, c6x.h, must be included when using __float2_t or when using any of the __float2_t manipulation intrinsics.
Recommendations for using the __float2_t type:
• Use __float2_t to store two floats. Do not use double.
• Use long long to store 64-bit packed integer data. Do not use double or __float2_t for packed integer data.
8.6.9 Using Intrinsics for Interrupt Control and Atomic Sections
The C/C++ compiler supports three intrinsics for enabling, disabling, and restoring interrupts. The syntaxes are: unsigned int unsigned int void
_disable_interrupts ( );
_enable_interrupts ( );
_restore_interrupts (unsigned int);
The _disable_interrupts() and _enable_interrupts( ) intrinsics both return an unsigned int that can be subsequently passed to _restore_interrupts( ) to restore the previous interrupt state. These intrinsics provide a barrier to optimization and are therefore appropriate for implementing a critical (or atomic) section. For example, unsigned int restore_value; restore_value = _disable_interrupts(); if (sem) sem--;
_restore_interrupts(restore_value);
The example code disables interrupts so that the value of sem read for the conditional clause does not change before the modification of sem in the then clause. The intrinsics are barriers to optimization, so the memory reads and writes of sem do not cross the _disable_interrupts or _restore_interrupts locations.
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Overwrites CSR
NOTE:
The _restore_interrupts( ) intrinsic overwrites the CSR control register with the value in the argument. Any CSR bits changed since the _disable_interrupts( ) intrinsic or
_enable_interrupts( ) intrinsic will be lost.
The _restore_interrupts( ) intrinsic does not use the RINT instruction.
8.6.10 Using Unaligned Data and 64-Bit Values
The C6000 has support for unaligned loads and stores of 64-bit and 32-bit values via the use of the
_mem8, _memd8, and _mem4 intrinsics. The _lo and _hi intrinsics are useful for extracting the two 32-bit portions from a 64-bit double. The _loll and _hill intrinsics are useful for extracting the two 32-bit portions from a 64-bit long long.
For intrinsics that use 64-bit types, the equivalent C type is long long. Do not use the C type double or the compiler performs a call to a run-time-support math function to do the floating-point conversion. Here are ways to access 64-bit and 32-bit values:
• To get the upper 32 bits of a long long in C code, use >> 32 or the _hill( ) intrinsic.
• To get the lower 32 bits of a long long in C code, use a cast to int or unsigned, or use the _loll intrinsic.
• To get the upper 32 bits of a double (interpreted as an int), use _hi( ).
• To get the lower 32 bits of a double (interpreted as an int), use _lo( ).
• To get the upper 32 bits of a __float2_t, use _hif2().
• To get the lower 32 bits of a __float2_t, use _lof2().
• To create a long long value, use the _itoll(int high32bits, int low32bits) intrinsic.
• To create a __float2_t value, use the _ftof2(float high32bits, float low32bits) intrinsic.
shows the usage of the _mem8 intrinsic.
Example 8-8. Using the _mem8 Intrinsic
void alt_load_longlong_unaligned(void *a, int *high, int *low)
{ long long p = _mem8(a);
*high = p >> 32;
*low = (unsigned int) p;
}
8.6.11 Using MUST_ITERATE and _nassert to Enable SIMD and Expand Compiler
Knowledge of Loops
Through the use of MUST_ITERATE and _nassert, you can guarantee that a loop executes a certain number of times.
This example tells the compiler that the loop is guaranteed to run exactly 10 times:
#pragma MUST_ITERATE(10,10); for (I = 0; I < trip_count; I++) { ...
MUST_ITERATE can also be used to specify a range for the trip count as well as a factor of the trip count.
For example:
#pragma MUST_ITERATE(8,48,8); for (I = 0; I < trip; I++) { ...
This example tells the compiler that the loop executes between 8 and 48 times and that the trip variable is a multiple of 8 (8, 16, 24, 32, 40, 48). The compiler can now use all this information to generate the best loop possible by unrolling better even when the --interrupt_thresholdn option is used to specify that interrupts do occur every n cycles.
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The TMS320C6000 Programmer's Guide states that one of the ways to refine C/C++ code is to use word accesses to operate on 16-bit data stored in the high and low parts of a 32-bit register. Examples using casts to int pointers are shown with the use of intrinsics to use certain instructions like _mpyh. This can be automated by using the _nassert(); intrinsic to specify that 16-bit short arrays are aligned on a 32-bit
(word) boundary.
The following examples generate the same assembly code:
•
Example 1
int dot_product(short *x, short *y, short z)
{ int *w_x = (int *)x; int *w_y = (int *)y; int sum1 = 0, sum2 = 0, I; for (I = 0; I < z/2; I++)
{ sum1 += _mpy(w_x[i], w_y[i]); sum2 += _mpyh(w_x[i], w_y[i]);
} return (sum1 + sum2);
}
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•
Example 2
int dot_product(short *x, short *y, short z)
{ int sum = 0, I;
_nassert (((int)(x) & 0x3) == 0);
_nassert (((int)(y) & 0x3) == 0);
#pragma MUST_ITERATE(20, , 4); for (I = 0; I < z; I++) sum += x[i] * y[i]; return sum;
}
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C++ Syntax for _nassert
NOTE:
In C++ code, _nassert is part of the standard namespace. Thus, the correct syntax is std::_nassert().
8.6.12 Methods to Align Data
In the following code, the _nassert tells the compiler, for every invocation of f(), that ptr is aligned to an 8byte boundary. Such an assertion often leads to the compiler producing code which operates on multiple data values with a single instruction, also known as SIMD (single instruction multiple data) optimization.
void f(short *ptr)
{
_nassert((int) ptr % 8 == 0)
; a loop operating on data accessed by ptr
}
The following subsections describe methods you can use to ensure the data referenced by ptr is aligned.
You have to employ one of these methods at every place in your code where f() is called.
8.6.12.1
Base Address of an Array
An argument such as ptr is most commonly passed the base address of an array, for example: short buffer[100];
...
f(buffer);
Such an array is automatically aligned to an 8-byte boundary. This is true whether the array is global, static, or local. This automatic alignment is all that is required to achieve SIMD optimization on those respective devices. You still need to include the _nassert because, in the general case, the compiler cannot guarantee that ptr holds the address of a properly aligned array.
If you always pass the base address of an array to pointers like ptr, then you can use the following macro to reflect that fact.
#if defined(_TMS320C6600)
#define ALIGNED_ARRAY(ptr) _nassert((int) ptr % 16 == 0)
#elif defined(_TMS320C6400_PLUS) || defined(_TMS320C6740)
#define ALIGNED_ARRAY(ptr) _nassert((int) ptr % 8 == 0)
#else
#define ALIGNED_ARRAY(ptr) /* empty */
#endif void f(short *ptr)
{
ALIGNED_ARRAY(ptr);
; a loop operating on data accessed by ptr
}
The macro works regardless of which C6000 device you build for, or if you port the code to another target.
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8.6.12.2
Offset from the Base of an Array
A more rare case is to pass the address of an offset from an array, for example: f(&buffer[3]);
This code passes an unaligned address to ptr, thus violating the presumption coded in the _nassert().
There is no direct remedy for this case. Avoid this practice whenever possible.
8.6.12.3
Dynamic Memory Allocation
Ordinary dynamic memory allocation guarantees that the allocated memory is properly aligned for any scalar object of a native type (for instance, it is correctly aligned for a long double or long long int), but does not guarantee any larger alignment. For example: buffer = calloc(100, sizeof(short))
To get a stricter alignment, use the function memalign with the desired alignment. To get an alignment of
256 bytes for example: buffer = memalign(256, 100 * sizeof(short);
If you are using BIOS memory allocation routines, be sure to pass the alignment factor as the last argument using the syntax that follows: buffer = MEM_alloc( segid , 100 * sizeof(short), 256);
See the TMS320C6000 DSP/BIOS Help for more information about BIOS memory allocation routines and the segid parameter in particular.
8.6.12.4
Member of a Structure or Class
Arrays which are members of a structure or a class are aligned only as the base type of the array requires. The automatic alignment described in
does not occur.
Example 8-9. An Array in a Structure
struct s
{
...
short buf1[50];
...
} g;
...
f(g.buf1);
Example 8-10. An Array in a Class
class c
{ public : short buf1[50];
...
void mfunc(void);
}; void c::mfunc()
{ f(buf1);
...
}
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To align an array in a structure, place it inside a union with a dummy object that has the desired alignment. If you want 8 byte alignment, use a "long long" dummy field. For example: struct s
{ union u
{ long long dummy; /* 8-byte alignment */
} u; short buffer[50]; /* also 8-byte alignment */
...
};
If you want to declare several arrays contiguously, and maintain a given alignment, you can do so by keeping the array size, measured in bytes, an even multiple of the desired alignment. For example: struct s
{ union u
{ long long dummy; /* 8-byte alignment */ short buffer[50]; /* also 8-byte alignment */ short buf2[50];
...
/* 4-byte alignment */
} u;
};
Because the size of buf1 is 50 * 2-bytes per short = 100 bytes, and 100 is an even multiple of 4, not 8, buf2 is only aligned on a 4-byte boundary. Padding buf1 out to 52 elements makes buf2 8-byte aligned.
Within a structure or class, there is no way to enforce an array alignment greater than 8. For the purposes of SIMD optimization, this is not necessary.
Alignment With Program-Level Optimization
NOTE:
In most cases program-level optimization (see
) entails compiling all of your
source files with a single invocation of the compiler, while using the -pm -o3 options. This allows the compiler to see all of your source code at once, thus enabling optimizations that are rarely applied otherwise. Among these optimizations is seeing that, for instance, all of the calls to the function f() are passing the base address of an array to ptr, and thus ptr is always correctly aligned for SIMD optimization. In such a case, the _nassert() is not required. The compiler automatically determines that ptr must be aligned, and produces the optimized
SIMD instructions.
8.6.13 SAT Bit Side Effects
The saturated intrinsic operations define the SAT bit if saturation occurs. The SAT bit can be set and cleared from C/C++ code by accessing the control status register (CSR). The compiler uses the following steps for generating code that accesses the SAT bit:
1. The SAT bit becomes undefined by a function call or a function return. This means that the SAT bit in the CSR is valid and can be read in C/C++ code until a function call or until a function returns.
2. If the code in a function accesses the CSR, then the compiler assumes that the SAT bit is live across the function, which means:
• The SAT bit is maintained by the code that disables interrupts around software pipelined loops.
• Saturated instructions cannot be speculatively executed.
3. If an interrupt service routine modifies the SAT bit, then the routine should be written to save and restore the CSR.
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8.6.14 IRP and AMR Conventions
There are certain assumptions that the compiler makes about the IRP and AMR control registers. The assumptions should be enforced in all programs and are as follows:
1. The AMR must be set to 0 upon calling or returning from a function. A function does not have to save and restore the AMR, but must ensure that the AMR is 0 before returning.
2. The AMR must be set to 0 when interrupts are enabled, or the SAVE_AMR and STORE_AMR macros should be used in all interrupts (see
3. The IRP can be safely modified only when interrupts are disabled.
4. The IRP's value must be saved and restored if you use the IRP as a temporary register.
8.6.15 Floating Point Control Register Side Effects
When performing floating point operations on a floating-point architecture, status bits in certain control registers may be set. In particular, status bits may be set in the FADCR, FAUCR, and FMCR registers, hereafter referred to as the "floating point control registers". These bits can be set and cleared from C/C++ code by writing to or reading from these registers, as shown in example 6-1.
In compiler versions released after July of 2009, the compiler uses the following steps for generating code that accesses any of the floating point control registers.
1. The floating point control registers become undefined by a function call or a function return. The means the data in the floating point control registers is valid and can be read in C/C++ code until a function call or a function returns.
2. If the code in a function accesses any of the floating point control registers, the compiler assumes that those registers are live across the function, which means that floating point instructions that may set bits in those floating point control registers cannot be speculatively executed.
3. If an interrupt service routine modifies any of the bits in a floating point control register, the interrupt service routine should be written to save and restore that floating point control register.
8.7
Interrupt Handling
As long as you follow the guidelines in this section, you can interrupt and return to C/C++ code without disrupting the C/C++ environment. When the C/C++ environment is initialized, the startup routine does not enable or disable interrupts. If the system is initialized by way of a hardware reset, interrupts are disabled.
If your system uses interrupts, you must handle any required enabling or masking of interrupts. Such operations have no effect on the C/C++ environment and are easily incorporated with asm statements or calling an assembly language function.
8.7.1 Saving the SGIE Bit
The compiler may use the instructions DINT and RINT to disable and restore interrupts around softwarepipelined loops. These instructions utilize the CSR control register as well as the SGIE bit in the TSR control register. Therefore, the SGIE bit is considered to be save-on-call. If you have assembly code that calls compiler-generated code, the SGIE bit should be saved (e.g. to the stack) if it is needed later. The
SGIE bit should then be restored upon return from compiler generated code.
8.7.2 Saving Registers During Interrupts
When C/C++ code is interrupted, the interrupt routine must preserve the contents of all machine registers that are used by the routine or by any functions called by the routine. The compiler handles register preservation if the interrupt service routine is written in C/C++ and declared with the __interrupt keyword.The compiler will save and restore the ILC and RILC control registers if needed.
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8.7.3 Using C/C++ Interrupt Routines
A C/C++ interrupt routine is like any other C/C++ function in that it can have local variables and register variables; however, it should be declared with no arguments and should return void. C/C++ interrupt routines can allocate up to 32K on the stack for local variables. For example:
__interrupt void example (void)
{
...
}
If a C/C++ interrupt routine does not call any other functions, only those registers that the interrupt handler attempts to define are saved and restored. However, if a C/C++ interrupt routine does call other functions, these functions can modify unknown registers that the interrupt handler does not use. For this reason, the routine saves all usable registers if any other functions are called. Interrupts branch to the interrupt return pointer (IRP). Do not call interrupt handling functions directly.
Interrupts can be handled directly with C/C++ functions by using the INTERRUPT pragma or the
__interrupt keyword. For more information, see
and
You are responsible for handling the AMR control register and the SAT bit in the CSR correctly inside an interrupt. By default, the compiler does not do anything extra to save/restore the AMR and the SAT bit.
Macros for handling the SAT bit and the AMR register are included in the c6x.h header file.
For example, you are using circular addressing in some hand assembly code (that is, the AMR does not equal 0). This hand assembly code can be interrupted into a C code interrupt service routine. The C code interrupt service routine assumes that the AMR is set to 0. You need to define a local unsigned int temporary variable and call the SAVE_AMR and RESTORE_AMR macros at the beginning and end of your C interrupt service routine to correctly save/restore the AMR inside the C interrupt service routine.
Example 8-11. AMR and SAT Handling
#include <c6x.h>
__interrupt void interrupt_func()
{ unsigned int temp_amr;
/* define other local variables used inside interrupt */
/* save the AMR to a temp location and set it to 0 */
SAVE_AMR(temp_amr);
/* code and function calls for interrupt service routine */
...
}
/* restore the AMR for your hand assembly code before exiting */
RESTORE_AMR(temp_amr);
If you need to save/restore the SAT bit (i.e. you were performing saturated arithmetic when interrupted into the C interrupt service routine which may also perform some saturated arithmetic) in your C interrupt service routine, it can be done in a similar way as the above example using the SAVE_SAT and
RESTORE_SAT macros.
The compiler saves and restores the ILC and RILC control registers if needed.
For floating point architectures, you are responsible for handling the floating point control registers
FADCR, FAUCR and FMCR. If you are reading bits out of the floating pointer control registers, and if the interrupt service routine (or any called function) performs floating point operations, then the relevant floating point control registers should be saved and restored. No macros are provided for these registers, as simple assignment to and from an unsigned int temporary will suffice.
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8.7.4 Using Assembly Language Interrupt Routines
You can handle interrupts with assembly language code as long as you follow the same register conventions the compiler does. Like all assembly functions, interrupt routines can use the stack, access global C/C++ variables, and call C/C++ functions normally. When calling C/C++ functions, be sure that any registers listed in
are saved, because the C/C++ function can modify them.
uint ulong ulong long double float double float double float double
Type
float int long long long uint ulong ulong long double int long long long float double float double float double float long long long double
8.8
Run-Time-Support Arithmetic Routines
The run-time-support library contains a number of assembly language functions that provide arithmetic routines for C/C++ math operations that the C6000 instruction set does not provide, such as integer division, integer remainder, and floating-point operations.
These routines follow the standard C/C++ calling sequence. The compiler automatically adds these routines when appropriate; they are not intended to be called directly by your programs.
The source code for these functions is in the source library rts.src. The source code has comments that describe the operation of the functions. You can extract, inspect, and modify any of the math functions. Be sure, however, that you follow the calling conventions and register-saving rules outlined in this chapter.
summarizes the run-time-support functions used for arithmetic.
Table 8-9. Summary of Run-Time-Support Arithmetic Functions
Function
__c6xabi_cvtdf (double)
__c6xabi_fixdi (double)
__c6xabi_fixdi (double)
__c6xabi_fixdlli (double)
__c6xabi_fixdlli (double)
__c6xabi_fixdul (double)
__c6xabi_fixdull (double)
__c6xabi_cvtfd (float)
__c6xabi_fixfi (float)
__c6xabi_fixfli (float)
__c6xabi_fixflli (float)
__c6xabi_fixfu (float)
__c6xabi_fixful (float)
__c6xabi_fixfull (float)
__c6xabi_fltid (int)
__c6xabi_fltif (int)
__c6xabi_fltud (uint)
__c6xabi_fltuf (uint)
__c6xabi_fltlid (long)
__c6xabi_fltlif (long)
__c6xabi_fltuld (ulong)
__c6xabi_fltulf (ulong)
__c6xabi_fltllid (long long)
__c6xabi_fltllif (long long)
__c6xabi_fltulld (ulong long)
__c6xabi_fltullf (ulong long)
__c6xabi_absd (double)
__c6xabi_absf (float)
__c6xabi_labs (long)
__c6xabi_llabs (long long)
__c6xabi_negd (double)
Description
Convert double to float
Convert double to signed integer
Convert double to long
Convert double to long long
Convert double to unsigned integer
Convert double to unsigned long
Convert double to unsigned long long
Convert float to double
Convert float to signed integer
Convert float to long
Convert float to long long
Convert float to unsigned integer
Convert float to unsigned long
Convert float to unsigned long long
Convert signed integer to double
Convert signed integer to float
Convert unsigned integer to double
Convert unsigned integer to float
Convert signed long to double
Convert signed long to float
Convert unsigned long to double
Convert unsigned long to float
Convert signed long long to double
Convert signed long long to float
Convert unsigned long long to double
Convert unsigned long long to float
Double absolute value
Float absolute value
Long absolute value
Long long absolute value
Double negate value
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Type
float long long long long long long ulong long double double double double double float ulong ulong long long long long ulong long ulong long ulong long www.ti.com
Run-Time-Support Arithmetic Routines
Table 8-9. Summary of Run-Time-Support Arithmetic Functions (continued)
Function
__c6xabi_negf (float)
__c6xabi_negll (long)
__c6xabi_llshl (long long)
__c6xabi_llshr (long long)
__c6xabi_llshru (ulong long)
__c6xabi_addd (double, double)
__c6xabi_cmpd (double, double)
__c6xabi_divd (double, double)
__c6xabi_mpyd (double, double)
__c6xabi_subd (double, double)
__c6xabi_addf (float, float)
__c6xabi_cmpf (float, float)
__c6xabi_divf (float, float)
__c6xabi_mpyf (float, float)
__c6xabi_subf (float, float)
__c6xabi_divi (int, int)
__c6xabi_remi (int, int)
__c6xabi_divu (uint, uint)
__c6xabi_remu (uint, uint)
__c6xabi_divli (long, long)
__c6xabi_remli (long, long)
__c6xabi_divul (ulong, ulong)
__c6xabi_remul (ulong, ulong)
__c6xabi_divlii (long long, long long)
__c6xabi_remlli (long long, long long)
__c6xabi_mpyll (long long, long long)
__c6xabi_divull (ulong long, ulong long)
__c6xabi_remull (ulong long, ulong long)
Description
Float negate value
Long long negate value
Long long shift left
Long long shift right
Unsigned long long shift right
Double addition
Double comparison
Double division
Double multiplication
Double subtraction
Float addition
Float comparison
Float division
Float multiplication
Float subtraction
Signed integer division
Signed integer remainder
Unsigned integer division
Unsigned integer remainder
Signed long division
Signed long remainder
Unsigned long division
Unsigned long remainder
Signed long long division
Signed long long remainder
Unsigned long long multiplication
Unsigned long long division
Unsigned long long remainder
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8.9
System Initialization
Before you can run a C/C++ program, you must create the C/C++ run-time environment. The C/C++ boot routine performs this task using a function called c_int00 (or _c_int00). The run-time-support source library, rts.src, contains the source to this routine in a module named boot.c (or boot.asm).
To begin running the system, the c_int00 function can be branched to or called, but it is usually vectored to by reset hardware. You must link the c_int00 function with the other object files. This occurs automatically when you use the --rom_model or --ram_model link option and include a standard run-timesupport library as one of the linker input files.
When C/C++ programs are linked, the linker sets the entry point value in the executable output file to the symbol c_int00. This does not, however, set the hardware to automatically vector to c_int00 at reset (see the TMS320C64x/C64x+ DSP CPU and Instruction Set Reference Guide, the TMS320C6740 CPU and
Instruction Set Reference Guide, or the TMS320C66x+ DSP CPU and Instruction Set Reference Guide).
The c_int00 function performs the following tasks to initialize the environment:
1. Defines a section called .stack for the system stack and sets up the initial stack pointers
2. Performs C autoinitialization of global/static variables. For more information, see
.
3. Initializes global variables by copying the data from the initialization tables to the storage allocated for the variables in the .bss section. If you are initializing variables at load time (--ram_model option), a loader performs this step before the program runs (it is not performed by the boot routine).
4. Calls C++ initialization routines for file scope construction from the global constructor table. For more information, see
.
5. Calls the main() function to run the C/C++ program
You can replace or modify the boot routine to meet your system requirements. However, the boot routine
must perform the operations listed above to correctly initialize the C/C++ environment.
8.9.1 Boot Hook Functions for System Pre-Initialization
Boot hooks are points at which you may insert application functions into the C/C++ boot process. Default boot hook functions are provided with the run-time support (RTS) library. However, you can implement customized versions of these boot hook functions, which override the default boot hook functions in the
RTS library if they are linked before the run-time library. Such functions can perform any applicationspecific initialization before continuing with the C/C++ environment setup.
Note that the TI-RTOS operating system uses custom versions of the boot hook functions for system setup, so you should be careful about overriding these functions if you are using TI-RTOS.
The following boot hook functions are available:
_system_pre_init(): This function provides a place to perform application-specific initialization. It is invoked after the stack pointer is initialized but before any C/C++ environment setup is performed. By default, _system_pre_init() should return a non-zero value. The default C/C++ environment setup is bypassed if _system_pre_init() returns 0.
_system_post_cinit(): This function is invoked during C/C++ environment setup, after C/C++ global data is initialized but before any C++ constructors are called. This function should not return a value.
8.9.2 Automatic Initialization of Variables
Any global variables declared as preinitialized must have initial values assigned to them before a C/C++ program starts running. The process of retrieving these variables' data and initializing the variables with the data is called autoinitialization. Internally, the compiler and linker coordinate to produce compressed initialization tables. Your code should not access the initialization table.
8.9.2.1
Zero Initializing Variables
In ANSI C, global and static variables that are not explicitly initialized must be set to 0 before program execution. The C/C++ compiler supports preinitialization of uninitialized variables by default. This can be turned off by specifying the linker option --zero_init=off.
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8.9.2.2
Direct Initialization
The compiler uses direct initialization to initialize global variables. For example, consider the following C code: int i = 23; int a[5] = { 1, 2, 3, 4, 5 };
The compiler allocates the variables 'i' and 'a[] to .data section and the initial values are placed directly.
.global i
.data
.align
4 i:
.field
23,32 ; i @ 0
.global a
.data
.align
4 a:
.field
.field
.field
.field
.field
1,32
2,32
3,32
4,32
5,32
; a[0] @ 0
; a[1] @ 32
; a[2] @ 64
; a[3] @ 96
; a[4] @ 128
Each compiled module that defines static or global variables contains these .data sections. The linker treats the .data section like any other initialized section and creates an output section. In the load-time initialization model, the sections are loaded into memory and used by the program. See
In the run-time initialization model, the linker uses the data in these sections to create initialization data and an additional compressed initialization table. The boot routine processes the initialization table to copy data from load addresses to run addresses. See
.
8.9.2.3
Autoinitialization of Variables at Run Time
Autoinitializing variables at run time is the default method of autoinitialization. To use this method, invoke the linker with the --rom_model option.
Using this method, the linker creates a compressed initialization table and initialization data from the direct initialized sections in the compiled module. The table and data are used by the C/C++ boot routine to initialize variables in RAM using the table and data in ROM.
illustrates autoinitialization at run time. Use this method in any system where your application runs from code burned into ROM.
Figure 8-11. Autoinitialization at Run Time
Object file Memory
C auto init table and data
(ROM)
(.cinit section)
Loader
C auto init table and data
(ROM)
Boot routine
.data
uninitialized
(RAM)
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8.9.2.4
Autoinitialization Tables
The compiled object files do not have initialization tables. The variables are initialized directly . The linker, when the --rom_model option is specified, creates C auto initialization table and the initialization data. The linker creates both the table and the initialization data in an output section named .cinit.
The autoinitialization table has the following format:
_TI_CINIT_Base:
32-bit load address 32-bit run address
32-bit load address 32-bit run address
_TI_CINT_Limit:
The linker defined symbols __TI_CINIT_Base and __TI_CINIT_Limit point to the start and end of the table, respectively. Each entry in this table corresponds to one output section that needs to be initialized.
The initialization data for each output section could be encoded using different encoding.
The load address in the C auto initialization record points to initialization data with the following format:
8-bit index Encoded data
The first 8-bits of the initialization data is the handler index. It indexes into a handler table to get the address of a handler function that knows how to decode the following data.
The handler table is a list of 32-bit function pointers.
_TI_Handler_Table_Base:
32-bit handler 1 address
32-bit handler n address
_TI_Handler_Table_Limit:
The encoded data that follows the 8-bit index can be in one of the following format types. For clarity the 8bit index is also depicted for each format.
8.9.2.4.1 Length Followed by Data Format
8-bit index 24-bit padding 32-bit length (N) N byte initialization data (not compressed)
The compiler uses 24-bit padding to align the length field to a 32-bit boundary. The 32-bit length field encodes the length of the initialization data in bytes (N). N byte initialization data is not compressed and is copied to the run address as is.
The run-time support library has a function __TI_zero_init() to process this type of initialization data. The first argument to this function is the address pointing to the byte after the 8-bit index. The second argument is the run address from the C auto initialization record.
8.9.2.4.2 Zero Initialization Format
8-bit index 24-bit padding 32-bit length (N)
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The compiler uses 24-bit padding to align the length field to a 32-bit boundary. The 32-bit length field encodes the number of bytes to be zero initialized.
The run-time support library has a function __TI_zero_init() to process the zero initialization. The first argument to this function is the address pointing to the byte after the 8-bit index. The second argument is the run address from the C auto initialization record.
8.9.2.4.3 Run Length Encoded (RLE) Format
8-bit index Initialization data compressed using run length encoding
The data following the 8-bit index is compressed using Run Length Encoded (RLE) format. uses a simple run length encoding that can be decompressed using the following algorithm:
1. Read the first byte, Delimiter (D).
2. Read the next byte (B).
3. If B != D, copy B to the output buffer and go to step 2.
4. Read the next byte (L).
(a) If L == 0, then length is either a 16-bit, a 24-bit value, or we’ve reached the end of the data, read next byte (L).
(i) If L == 0, length is a 24-bit value or the end of the data is reached, read next byte (L).
(i) If L == 0, the end of the data is reached, go to step 7.
(ii) Else L <<= 16, read next two bytes into lower 16 bits of L to complete 24-bit value for L.
(ii) Else L <<= 8, read next byte into lower 8 bits of L to complete 16-bit value for L.
(b) Else if L > 0 and L < 4, copy D to the output buffer L times. Go to step 2.
(c) Else, length is 8-bit value (L).
5. Read the next byte (C); C is the repeat character.
6. Write C to the output buffer L times; go to step 2.
7. End of processing.
The run-time support library has a routine __TI_decompress_rle24() to decompress data compressed using RLE. The first argument to this function is the address pointing to the byte after the 8-bit index. The second argument is the run address from the C auto initialization record.
RLE Decompression Routine
NOTE:
The previous decompression routine, __TI_decompress_rle(), is included in the run-timesupport library for decompressing RLE encodings generated by older versions of the linker.
8.9.2.4.4 Lempel-Ziv-Storer-Szymanski Compression (LZSS) Format
8-bit index Initialization data compressed using LZSS
The data following the 8-bit index is compressed using LZSS compression. The run-time support library has the routine __TI_decompress_lzss() to decompress the data compressed using LZSS. The first argument to this function is the address pointing to the byte after the 8-bit index. The second argument is the run address from the C auto initialization record.
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8.9.2.4.5 Sample C Code to Process the C Autoinitialization Table
The run-time support boot routine has code to process the C autoinitialization table. The following C code illustrates how the autoinitialization table can be processed on the target.
Example 8-12. Processing the C Autoinitialization Table
typedef void (*handler_fptr)(const unsigned char *in, unsigned char *out);
#define HANDLER_TABLE __TI_Handler_Table_Base extern unsigned int HANDLER_TABLE; extern unsigned char *__TI_CINIT_Base; extern unsigned char *__TI_CINIT_Limit; void auto_initialize()
{ unsigned char **table_ptr; unsigned char **table_limit;
/*--------------------------------------------------------------*/
/* Check if Handler table has entries.
*/
/*--------------------------------------------------------------*/ if (&__TI_Handler_Table_Base >= &__TI_Handler_Table_Limit) return;
/*---------------------------------------------------------------*/
/* Get the Start and End of the CINIT Table.
*/
/*---------------------------------------------------------------*/ table_ptr = (unsigned char **)&__TI_CINIT_Base; table_limit = (unsigned char **)&__TI_CINIT_Limit; while (table_ptr < table_limit)
{
/*-------------------------------------------------------------*/
/* 1. Get the Load and Run address.
*/
/* 2. Read the 8-bit index from the load address.
/* 3. Get the handler function pointer using the index from
*/
*/
/* handler table.
*/
/*-------------------------------------------------------------*/ unsigned char *load_addr = *table_ptr++; unsigned char *run_addr = *table_ptr++; unsigned char handler_idx = *load_addr++; handler_fptr handler =
(handler_fptr)(&HANDLER_TABLE)[handler_idx];
}
}
/*-------------------------------------------------------------*/
/* 4. Call the handler and pass the pointer to the load data */
/* after index and the run address.
*/
/*-------------------------------------------------------------*/
(*handler)((const unsigned char *)load_addr, run_addr);
8.9.2.5
Initialization of Variables at Load Time
Initialization of variables at load time enhances performance by reducing boot time and by saving the memory used by the initialization tables. To use this method, invoke the linker with the --ram_model option.
When you use the --ram_model link option, the linker does not generate C autoinitialization tables and data. The direct initialized sections (.data) in the compiled object files are combined according to the linker command file to generate initialized output sections. The loader loads the initialized output sections into memory. After the load, the variables are assigned their initial values.
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Since the linker does not generate the C autoinitialization tables, no boot time initialization is performed.
illustrates the initialization of variables at load time.
Figure 8-12. Initialization at Load Time
Object file Memory
.data
section
Loader
.data section
(initialized)
(RAM)
8.9.2.6
Global Constructors
All global C++ variables that have constructors must have their constructor called before main(). The compiler builds a table of global constructor addresses that must be called, in order, before main() in a section called .init_array. The linker combines the .init_array section form each input file to form a single table in the .init_array section. The boot routine uses this table to execute the constructors. The linker defines two symbols to identify the combined .init_array table as shown below. This table is not null terminated by the linker.
Figure 8-13. Constructor Table
__TI_INITARRAY_Base:
Address of constructor 1
Address of constructor 2
__TI_INITARRAY_Limit:
Address of constructor n
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8.10 Support for Multi-Threaded Applications
The compiler supports various features for multi-threaded applications. These features assume an underlying runtime operating system that provides thread management services.
8.10.1 Compiling with OpenMP
The compiler implements support for the OpenMP 3.0 API and portions of the OpenMP 4.0 specification.
To enable support for OpenMP use the --openmp or --omp compiler option.
OpenMP is the industry standard for shared memory parallel programming. It provides portable high-level programming constructs that enable users to easily expose a program's task and loop level parallelism in an incremental fashion. With OpenMP, users specify the parallelization strategy for a program at a high level by annotating the program code with compiler directives that specify how a region of code is executed by a team of threads. The compiler works out the detailed mapping of the computation to the machine. The OpenMP programming API enables the programmer to perform the following:
• Create and manage threads
• Assign and distribute work (tasks) to threads
• Specify which data is shared among threads and which data is private
• Coordinate thread access to shared data
OpenMP is a thread-based programming language. The master thread executes the sequential parts of a program. When the master thread encounters a parallel region, it forks a team of worker threads that along with the master thread execute in parallel.
The OpenMP API is made up of directives (#pragmas), function calls, and environment variables. The compiler translates the OpenMP API into multi-threaded code with calls to a custom runtime library that implements support for thread management, shared memory and synchronization. For further details on the OpenMP API (including the API specification), please refer to http://www.openmp.org
. For details about TI's support for OpenMP, including descriptions of supported pragmas, see the OpenMP
Accelerator Model User's Guide on the Texas Instruments wiki.
The OpenMP runtime for SYS/BIOS (OMP) library implements the OpenMP solution stack. Currently,
OpenMP is supported on TI DSPs only for SYS/BIOS operating system. All OpenMP programs must be linked with the OMP run-time library found in the BIOS-MCSDK 2.1.
8.10.2 Multi-Threading Runtime Support
Compiling with --openmp causes a thread-safe RTS library to be automatically selected by the linker. If you have a non-OpenMP multi-threaded application, you can cause the application to link with a threadsafe version of the RTS library by using the --multithread option instead of the --openmp option.
8.10.2.1 Runtime Thread Safety
Thread safety involves creation, initialization, maintenance, and destruction of thread-private data. It also requires that accesses to data that is shared between threads must be protected. That is, only one thread should be allowed to access a piece of shared data at a given time. An additional issue that needs to be addressed on C6000 multi-core devices that have a private data cache (L1D cache on C6600 devices, for example) is that copies of shared data that exist among private data caches and shared memory must be kept coherent. This means that if a thread reads a piece of shared data into the private data cache on a processor, it must invalidate any local copies of that data that exist in the local data cache before accessing or modifying the data. This ensures that the currently executing thread will only access the latest available copy of the shared data.
8.10.2.2 Thread Creation, Initialization, and Termination
Thread libraries are responsible for allocating a thread-local area of memory when a thread is created, then initializing any thread-private data objects that reside in that thread-local area, and when the thread is terminated, the thread library must free the thread-local area that was allocated for thread-private data.
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8.10.2.3 Thread Local Storage (TLS)
The compiler now supports the __thread qualifier to identify a data object that is to be given thread-private storage. To access a variable that has been identified as thread-local, the compiler will rely on support of the runtime operating system's thread library to find the run-time location of a thread-local variable.
Specifically, the thread library must provide an implementation of the __c6xabi_get_tp() function. The runtime operating system's thread library will provide the address of a TLS block that has been allocated on behalf of the currently executed thread and then the compiler can access data in the TLS block with knowledge of where a given thread-local variable exists within the TLS block.
Further information about TLS data objects can be found in the C6000 Embedded Application Binary
Interface Application Report ( SPRAB89A ).
8.10.2.4 Accessing Shared Data
Accesses to shared data objects must be protected within a critical region which prevents a second thread from entering the critical region of code while the first thread is accessing a shared data object. We also need to be concerned about data coherency between copies of shared data that may exist in both shared memory and in private data caches as mentioned above in
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Using Run-Time-Support Functions and Building Libraries
Some of the features of C/C++ (such as I/O, dynamic memory allocation, string operations, and trigonometric functions) are provided as an ANSI/ISO C/C++ standard library, rather than as part of the compiler itself. The TI implementation of this library is the run-time-support library (RTS). The C/C++ compiler implements the ISO standard library except for those facilities that handle signal and locale issues (properties that depend on local language, nationality, or culture). Using the ANSI/ISO standard library ensures a consistent set of functions that provide for greater portability.
In addition to the ANSI/ISO-specified functions, the run-time-support library includes routines that give you processor-specific commands and direct C language I/O requests. These are detailed in
and
.
A library-build utility is provided with the code generation tools that lets you create customized run-timesupport libraries. This process is described in
.
Topic
...........................................................................................................................
Page
9.1
C and C++ Run-Time Support Libraries
...............................................................
9.2
The C I/O Functions
..........................................................................................
9.3
Handling Reentrancy (_register_lock() and _register_unlock() Functions)
...............
9.4
Library-Build Process
.......................................................................................
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9.1
C and C++ Run-Time Support Libraries
TMS320C6000 compiler releases include pre-built run-time support (RTS) libraries that provide all the standard capabilities. Separate libraries are provided for each target CPU version, big and little endian support, each ABI, and C++ exception support. See
for information on the library-naming conventions.
The run-time-support library contains the following:
• ANSI/ISO C/C++ standard library
• C I/O library
• Low-level support functions that provide I/O to the host operating system
• Fundamental arithmetic routines
• System startup routine, _c_int00
• Compiler helper functions (to support language features that are not directly efficiently expressible in
C/C++)
The run-time-support libraries do not contain functions involving signals and locale issues.
The C++ library supports wide chars, in that template functions and classes that are defined for char are also available for wide char. For example, wide char stream classes wios, wiostream, wstreambuf and so on (corresponding to char classes ios, iostream, streambuf) are implemented. However, there is no lowlevel file I/O for wide chars. Also, the C library interface to wide char support (through the C++ headers
<cwchar> and <cwctype>) is limited as described in
TI does not provide documentation that covers the functionality of the C++ library. TI suggests referring to one of the following sources:
• The Standard C++ Library: A Tutorial and Reference,Nicolai M. Josuttis, Addison-Wesley, ISBN 0-201-
37926-0
• The C++ Programming Language (Third or Special Editions), Bjarne Stroustrup, Addison-Wesley,
ISBN 0-201-88954-4 or 0-201-70073-5
9.1.1 Linking Code With the Object Library
When you link your program, you must specify the object library as one of the linker input files so that references to the I/O and run-time-support functions can be resolved. You can either specify the library or allow the compiler to select one for you. See
for further information.
When a library is linked, the linker includes only those library members required to resolve undefined references. For more information about linking, see the TMS320C6000 Assembly Language Tools User's
Guide.
C, C++, and mixed C and C++ programs can use the same run-time-support library. Run-time-support functions and variables that can be called and referenced from both C and C++ will have the same linkage.
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9.1.2 Header Files
You must use the header files provided with the compiler run-time support when using functions from
C/C++ standard library. Set the C6X_C_DIR environment variable to the include directory where the tools are installed.
The following header files provide TI extensions to the C standard:
• c6x.h -- Provides intrinsic definitions.
• c6x_vec.h -- Provides support for OpenCL-style vector data types and built-in functions used by the TI compiler.
• cpy_tbl.h -- Declares the copy_in() RTS function, which is used to move code or data from a load location to a separate run location at run-time. This function helps manage overlays.
• _data_synch.h -- Declares functions used by the RTS library to help with shared data synchronization.
For example, these functions are used when flushing the local data cache to global shared memory.
• file.h -- Declares functions used by low-level I/O functions in the RTS library.
• gsm.h -- Provides basic DSP operations and GSM math operations defined by the European
Telecommunications Standards Institute (ETSI).
• _lock.h -- Used when declaring system-wide mutex locks. This header file is deprecated; use
_reg_mutex_api.h and _mutex.h instead.
• memory.h -- Provides the memalign() function, which is not required by the C standard.
• _mutex.h -- Declares functions used by the RTS library to help facilitate mutexes for specific resources that are owned by the RTS. For example, these functions are used for heap or file table allocation.
• _pthread.h -- Declares low-level mutex infrastructure functions and provides support for recursive mutexes.
• _reg_mutex_api.h -- Declares a function that can be used by an RTOS to register an underlying lock mechanism and/or thread ID mechanism that is implemented in the RTOS but is called indirectly by the
RTS’ _mutex.h functions.
• _reg_synch_api.h -- Declares a function that can be used by an RTOS to register an underlying cache synchronization mechanism that is implemented in the RTOS but is called indirectly by the RTS’
_data_synch.h functions.
• strings.h -- Provides additional string functions, including bcmp(), bcopy(), bzero(), ffs(), index(), rindex(), strcasecmp(), and strncasecmp(). See the v7.6 release notes for details on these functions.
• _tls.h -- Provides some useful macros for declaring objects that need to be in thread-local storage if the
__thread qualifier is supported. If the __thread qualifier is not enabled, these become normal declarations.
• vect.h -- Provides macros to support 128-bit vectors.
The following standard C header files are provided with the compiler: assert.h, complex.h, ctype.h, errno.h, float.h, inttypes.h, iso646.h, limits.h, locale.h, math.h, setjmp.h, signal.h, stdarg.h, stdbool.h, stddef.h, stdint.h, stdio.h, stdlib.h, string.h, time.h, wchar.h, and wctype.h.
The following standard C++ header files are provided with the compiler: algorithm, bitset, cassert, cctype, cerrno, cfloat, ciso646, climits, clocale, cmath, complex, csetjmp, csignal, cstdarg, cstddef, cstdio, cstdlib, cstring, ctime, cwchar, cwctype, deque, exception, fstream, functional, hash_map, hash_set, iomanip, ios, iosfwd, iostream, istream, iterator, limits, list, locale, map, memory, new, numeric, ostream, queue, rope, set, sstream, stack, stdexcept, streambuf, string, strstream, typeinfo, utility, valarray, and vector.
The following header files are for use with older C++ code: fstream.h, iomanip.h, iostream.h, new.h, stdiostream.h, stl.h, and strstream.h.
The following header files are for internal use by TI components and should not be directly included by your applications: _data_synch.h, _fmt_specifier.h, _isfuncdcl.h, _isfuncdef.h, _mutex.h, _pthread.h, _tls.h, access.h, c60asm.i, cpp_inline_math.h, elf_linkage.h, elfnames.h, linkage.h, mathf.h, mathl.h, pprof.h, unaccess.h, wchar.hx, xcomplex, xdebug, xhash, xiosbase, xlocale, xlocinfo, xlocinfo.h, xlocmes, xlocmon, xlocnum, xloctime, xmemory, xstddef, xstring, xtree, xutility, xwcc.h, ymath.h, and yvals.h,
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9.1.3 Modifying a Library Function
You can inspect or modify library functions by examining the source code in the lib/src subdirectory of the compiler installation. For example, C:\ti\ccsv6\tools\compiler\c6000_#.#.#\lib\src.
One you have located the relevant source code, change the specific function file and rebuild the library.
You can use this source tree to rebuild the rts64plus.lib library or to build a new library. See
for details on building.
9.1.4 Support for String Handling
The library includes the header files <string.h> and <strings.h>, which provide the following functions for string handling beyond those required.
• string.h
– strdup(), which duplicates a string
• strings.h
– bcmp(), which is equivalent to memcmp()
– bcopy(), which is equivalent to memmove()
– bzero(), which replaces memory locations with zero-valued bytes
– ffs(), which finds the first bit set and returns the index of that bit
– index(), which is equivalent to strchr()
– rindex(), which is equivalent to strrchr()
– strcasecmp() and strncasecmp(), which perform case-insensitive string comparisons
9.1.5 Minimal Support for Internationalization
The library includes the header files <locale.h>, <wchar.h>, and <wctype.h>, which provide APIs to support non-ASCII character sets and conventions. Our implementation of these APIs is limited in the following ways:
• The library has minimal support for wide and multibyte characters. The type wchar_t is implemented as int. The wide character set is equivalent to the set of values of type char. The library includes the header files <wchar.h> and <wctype.h> but does not include all the functions specified in the standard.
So-called multibyte characters are limited to single characters. There are no shift states. The mapping between multibyte characters and wide characters is simple equivalence; that is, each wide character maps to and from exactly a single multibyte character having the same value.
• The C library includes the header file <locale.h> but with a minimal implementation. The only supported locale is the C locale. That is, library behavior that is specified to vary by locale is hardcoded to the behavior of the C locale, and attempting to install a different locale via a call to setlocale() will return NULL.
9.1.6 Allowable Number of Open Files
In the <stdio.h> header file, the value for the macro FOPEN_MAX has the value of the macro _NFILE, which is set to 10. The impact is that you can only have 10 files simultaneously open at one time
(including the pre-defined streams - stdin, stdout, stderr).
The C standard requires that the minimum value for the FOPEN_MAX macro is 8. The macro determines the maximum number of files that can be opened at one time. The macro is defined in the stdio.h header file and can be modified by changing the value of the _NFILE macro and recompiling the library.
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9.1.7 Library Naming Conventions
By default, the linker uses automatic library selection to select the correct run-time-support library (see
) for your application. If you select the library manually, you must select the matching library according to the following naming scheme: rtstrg[endian][abi][eh].lib
trg endian abi
eh
The device family of the C6000 architecture that the library was built for. This can be one of the following: 64plus, 6740, or 6600.
Indicates endianness:
(blank) Little-endian library e Big-endian library
Indicates the application binary interface (ABI) used. Although the COFF file format is no longer supported, the library filename still contains "_elf" to distinguish the EABI libraries from older COFF libraries.
_elf EABI
Indicates whether the library has exception handling support
(blank) exception handling not supported
_eh exception handling support
9.2
The C I/O Functions
The C I/O functions make it possible to access the host's operating system to perform I/O. The capability to perform I/O on the host gives you more options when debugging and testing code.
The I/O functions are logically divided into layers: high level, low level, and device-driver level.
With properly written device drivers, the C-standard high-level I/O functions can be used to perform I/O on custom user-defined devices. This provides an easy way to use the sophisticated buffering of the highlevel I/O functions on an arbitrary device.
Debugger Required for Default HOST
NOTE:
For the default HOST device to work, there must be a debugger to handle the C I/O requests; the default HOST device cannot work by itself in an embedded system. To work in an embedded system, you will need to provide an appropriate driver for your system.
NOTE: C I/O Mysteriously Fails
If there is not enough space on the heap for a C I/O buffer, operations on the file will silently fail. If a call to printf() mysteriously fails, this may be the reason. The heap needs to be at least large enough to allocate a block of size BUFSIZ (defined in stdio.h) for every file on which I/O is performed, including stdout, stdin, and stderr, plus allocations performed by the user's code, plus allocation bookkeeping overhead. Alternately, declare a char array of size
BUFSIZ and pass it to setvbuf to avoid dynamic allocation. To set the heap size, use the -heap_size option when linking (refer to the Linker Description chapter in the TMS320C6000
Assembly Language Tools User's Guide).
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The C I/O Functions
NOTE: Open Mysteriously Fails
The run-time support limits the total number of open files to a small number relative to general-purpose processors. If you attempt to open more files than the maximum, you may find that the open will mysteriously fail. You can increase the number of open files by extracting the source code from rts.src and editing the constants controlling the size of some of the C I/O data structures. The macro _NFILE controls how many FILE (fopen) objects can be open at one time (stdin, stdout, and stderr count against this total). (See also
FOPEN_MAX.) The macro _NSTREAM controls how many low-level file descriptors can be open at one time (the low-level files underlying stdin, stdout, and stderr count against this total). The macro _NDEVICE controls how many device drivers are installed at one time (the
HOST device counts against this total).
9.2.1 High-Level I/O Functions
The high-level functions are the standard C library of stream I/O routines (printf, scanf, fopen, getchar, and so on). These functions call one or more low-level I/O functions to carry out the high-level I/O request. The high-level I/O routines operate on FILE pointers, also called streams.
Portable applications should use only the high-level I/O functions.
To use the high-level I/O functions, include the header file stdio.h, or cstdio for C++ code, for each module that references a C I/O function.
For example, given the following C program in a file named main.c:
#include <stdio.h> void main()
{
FILE *fid; fid = fopen("myfile","w"); fprintf(fid,"Hello, world\n"); fclose(fid); printf("Hello again, world\n");
}
Issuing the following compiler command compiles, links, and creates the file main.out from the run-timesupport library: cl6x main.c -z --heap_size=1000 --output_file=main.out
Executing main.out results in
Hello, world being output to a file and
Hello again, world being output to your host's stdout window.
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9.2.2 Overview of Low-Level I/O Implementation
The low-level functions are comprised of seven basic I/O functions: open, read, write, close, lseek, rename, and unlink. These low-level routines provide the interface between the high-level functions and the device-level drivers that actually perform the I/O command on the specified device.
The low-level functions are designed to be appropriate for all I/O methods, even those which are not actually disk files. Abstractly, all I/O channels can be treated as files, although some operations (such as lseek) may not be appropriate. See
for more details.
The low-level functions are inspired by, but not identical to, the POSIX functions of the same names.
The low-level functions operate on file descriptors. A file descriptor is an integer returned by open, representing an opened file. Multiple file descriptors may be associated with a file; each has its own independent file position indicator.
open
Syntax
Description
Return Value
Open File for I/O
#include <file.h>
int open (const char * path , unsigned flags , int file_descriptor );
The open function opens the file specified by path and prepares it for I/O.
• The path is the filename of the file to be opened, including an optional directory path and an optional device specifier (see
• The flags are attributes that specify how the file is manipulated. The flags are specified using the following symbols:
O_RDONLY (0x0000) /* open for reading */
O_WRONLY (0x0001) /* open for writing */
O_RDWR (0x0002) /* open for read & write */
O_APPEND (0x0008) /* append on each write */
O_CREAT
O_TRUNC
(0x0200)
(0x0400)
/* open with file create */
/* open with truncation */
O_BINARY (0x8000) /* open in binary mode */
Low-level I/O routines allow or disallow some operations depending on the flags used when the file was opened. Some flags may not be meaningful for some devices, depending on how the device implements files.
• The file_descriptor is assigned by open to an opened file.
The next available file descriptor is assigned to each new file opened.
The function returns one of the following values: non-negative file descriptor if successful
-1 on failure
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close
Syntax
Description
Return Value
read
Syntax
Description
Return Value
write
Syntax
Description
Return Value
close — Close File for I/O
Close File for I/O
#include <file.h>
int close (int file_descriptor );
The close function closes the file associated with file_descriptor.
The file_descriptor is the number assigned by open to an opened file.
The return value is one of the following:
0 if successful
-1 on failure
Read Characters from a File
#include <file.h>
int read (int file_descriptor , char * buffer , unsigned count );
The read function reads count characters into the buffer from the file associated with
file_descriptor.
• The file_descriptor is the number assigned by open to an opened file.
• The buffer is where the read characters are placed.
• The count is the number of characters to read from the file.
The function returns one of the following values:
0 if EOF was encountered before any characters were read
#
-1 number of characters read (may be less than count) on failure
Write Characters to a File
#include <file.h>
int write (int file_descriptor , const char * buffer , unsigned count );
The write function writes the number of characters specified by count from the buffer to the file associated with file_descriptor.
• The file_descriptor is the number assigned by open to an opened file.
• The buffer is where the characters to be written are located.
• The count is the number of characters to write to the file.
The function returns one of the following values:
# number of characters written if successful (may be less than count)
-1 on failure
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lseek — Set File Position Indicator
lseek
Syntax for C
Description
Return Value
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Set File Position Indicator
#include <file.h>
off_t lseek (int file_descriptor , off_t offset , int origin );
The lseek function sets the file position indicator for the given file to a location relative to the specified origin. The file position indicator measures the position in characters from the beginning of the file.
• The file_descriptor is the number assigned by open to an opened file.
• The offset indicates the relative offset from the origin in characters.
• The origin is used to indicate which of the base locations the offset is measured from.
The origin must be one of the following macros:
SEEK_SET (0x0000) Beginning of file
SEEK_CUR (0x0001) Current value of the file position indicator
SEEK_END (0x0002) End of file
The return value is one of the following:
# new value of the file position indicator if successful
(off_t)-1 on failure
unlink
Syntax
Description
Return Value
Delete File
#include <file.h>
int unlink (const char * path );
The unlink function deletes the file specified by path. Depending on the device, a deleted file may still remain until all file descriptors which have been opened for that file have been closed. See
The path is the filename of the file, including path information and optional device prefix.
(See
The function returns one of the following values:
0 if successful
-1 on failure
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rename
Syntax for C
Syntax for C++
Description
Return Value
rename — Rename File
Rename File
#include {<stdio.h> | <file.h>}
int rename (const char * old_name , const char * new_name );
#include {<cstdio> | <file.h>}
int std::rename (const char * old_name , const char * new_name );
The rename function changes the name of a file.
• The old_name is the current name of the file.
• The new_name is the new name for the file.
NOTE:
The optional device specified in the new name must match the device of the old name. If they do not match, a file copy would be required to perform the rename, and rename is not capable of this action.
The function returns one of the following values:
0 if successful
-1 on failure
NOTE:
Although rename is a low-level function, it is defined by the C standard and can be used by portable applications.
9.2.3 Device-Driver Level I/O Functions
At the next level are the device-level drivers. They map directly to the low-level I/O functions. The default device driver is the HOST device driver, which uses the debugger to perform file operations. The HOST device driver is automatically used for the default C streams stdin, stdout, and stderr.
The HOST device driver shares a special protocol with the debugger running on a host system so that the host can perform the C I/O requested by the program. Instructions for C I/O operations that the program wants to perform are encoded in a special buffer named _CIOBUF_ in the .cio section. The debugger halts the program at a special breakpoint (C$$IO$$), reads and decodes the target memory, and performs the requested operation. The result is encoded into _CIOBUF_, the program is resumed, and the target decodes the result.
The HOST device is implemented with seven functions, HOSTopen, HOSTclose, HOSTread, HOSTwrite,
HOSTlseek, HOSTunlink, and HOSTrename, which perform the encoding. Each function is called from the low-level I/O function with a similar name.
A device driver is composed of seven required functions. Not all function need to be meaningful for all devices, but all seven must be defined. Here we show the names of all seven functions as starting with
DEV, but you may choose any name except for HOST.
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DEV_open — Open File for I/O
DEV_open
Syntax
Description
Return Value
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Open File for I/O
int DEV_open (const char * path , unsigned flags , int llv_fd );
This function finds a file matching path and opens it for I/O as requested by flags.
• The path is the filename of the file to be opened. If the name of a file passed to open has a device prefix, the device prefix will be stripped by open, so DEV_open will not see it. (See
for details on the device prefix.)
• The flags are attributes that specify how the file is manipulated. The flags are specified using the following symbols:
O_RDONLY (0x0000) /* open for reading */
O_WRONLY (0x0001) /* open for writing */
O_RDWR (0x0002) /* open for read & write */
O_APPEND (0x0008) /* append on each write */
O_CREAT
O_TRUNC
(0x0200)
(0x0400)
/* open with file create */
/* open with truncation */
O_BINARY (0x8000) /* open in binary mode */
See POSIX for further explanation of the flags.
• The llv_fd is treated as a suggested low-level file descriptor. This is a historical artifact; newly-defined device drivers should ignore this argument. This differs from the low-level I/O open function.
This function must arrange for information to be saved for each file descriptor, typically including a file position indicator and any significant flags. For the HOST version, all the bookkeeping is handled by the debugger running on the host machine. If the device uses an internal buffer, the buffer can be created when a file is opened, or the buffer can be created during a read or write.
This function must return -1 to indicate an error if for some reason the file could not be opened; such as the file does not exist, could not be created, or there are too many files open. The value of errno may optionally be set to indicate the exact error (the HOST device does not set errno). Some devices might have special failure conditions; for instance, if a device is read-only, a file cannot be opened O_WRONLY.
On success, this function must return a non-negative file descriptor unique among all open files handled by the specific device. The file descriptor need not be unique across devices. The device file descriptor is used only by low-level functions when calling the device-driver-level functions. The low-level function open allocates its own unique file descriptor for the high-level functions to call the low-level functions. Code that uses only high-level I/O functions need not be aware of these file descriptors.
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DEV_close
Syntax
Description
Return Value
DEV_read
Syntax
Description
Return Value
DEV_write
Syntax
Description
Return Value
DEV_close — Close File for I/O
Close File for I/O
int DEV_close (int dev_fd );
This function closes a valid open file descriptor.
On some devices, DEV_close may need to be responsible for checking if this is the last file descriptor pointing to a file that was unlinked. If so, it is responsible for ensuring that the file is actually removed from the device and the resources reclaimed, if appropriate.
This function should return -1 to indicate an error if the file descriptor is invalid in some way, such as being out of range or already closed, but this is not required. The user should not call close() with an invalid file descriptor.
Read Characters from a File
int DEV_read (int dev_fd , char * buf , unsigned count );
The read function reads count bytes from the input file associated with dev_fd.
• The dev_fd is the number assigned by open to an opened file.
• The buf is where the read characters are placed.
• The count is the number of characters to read from the file.
This function must return -1 to indicate an error if for some reason no bytes could be read from the file. This could be because of an attempt to read from a O_WRONLY file, or for device-specific reasons.
If count is 0, no bytes are read and this function returns 0.
This function returns the number of bytes read, from 0 to count. 0 indicates that EOF was reached before any bytes were read. It is not an error to read less than count bytes; this is common if the are not enough bytes left in the file or the request was larger than an internal device buffer size.
Write Characters to a File
int DEV_write (int dev_fd , const char * buf , unsigned count );
This function writes count bytes to the output file.
• The dev_fd is the number assigned by open to an opened file.
• The buffer is where the write characters are placed.
• The count is the number of characters to write to the file.
This function must return -1 to indicate an error if for some reason no bytes could be written to the file. This could be because of an attempt to read from a O_RDONLY file, or for device-specific reasons.
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DEV_lseek — Set File Position Indicator
DEV_lseek
Syntax
Description
Return Value
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Set File Position Indicator
off_t lseek (int dev_fd , off_t offset , int origin );
This function sets the file's position indicator for this file descriptor as
If lseek is supported, it should not allow a seek to before the beginning of the file, but it should support seeking past the end of the file. Such seeks do not change the size of the file, but if it is followed by a write, the file size will increase.
If successful, this function returns the new value of the file position indicator.
This function must return -1 to indicate an error if for some reason no bytes could be written to the file. For many devices, the lseek operation is nonsensical (e.g. a computer monitor).
DEV_unlink
Syntax
Description
Return Value
Delete File
int DEV_unlink (const char * path );
Remove the association of the pathname with the file. This means that the file may no longer be opened using this name, but the file may not actually be immediately removed.
Depending on the device, the file may be immediately removed, but for a device which allows open file descriptors to point to unlinked files, the file will not actually be deleted until the last file descriptor is closed. See
.
This function must return -1 to indicate an error if for some reason the file could not be unlinked (delayed removal does not count as a failure to unlink.)
If successful, this function returns 0.
DEV_rename
Syntax
Description
Return Value
Rename File
int DEV_rename (const char * old_name , const char * new_name );
This function changes the name associated with the file.
• The old_name is the current name of the file.
• The new_name is the new name for the file.
This function must return -1 to indicate an error if for some reason the file could not be renamed, such as the file doesn't exist, or the new name already exists.
NOTE:
It is inadvisable to allow renaming a file so that it is on a different device.
In general this would require a whole file copy, which may be more expensive than you expect.
If successful, this function returns 0.
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The C I/O Functions
9.2.4 Adding a User-Defined Device Driver for C I/O
The function add_device allows you to add and use a device. When a device is registered with add_device, the high-level I/O routines can be used for I/O on that device.
You can use a different protocol to communicate with any desired device and install that protocol using add_device; however, the HOST functions should not be modified. The default streams stdin, stdout, and stderr can be remapped to a file on a user-defined device instead of HOST by using freopen() as in
(fully buffered). To restore the default buffering behavior, call setvbuf on each reopened file with the appropriate value (_IOLBF for stdin and stdout, _IONBF for stderr).
The default streams stdin, stdout, and stderr can be mapped to a file on a user-defined device instead of
HOST by using freopen() as shown in
Example 9-1 . Each function must set up and maintain its own data
structures as needed. Some function definitions perform no action and should just return.
Example 9-1. Mapping Default Streams to Device
#include <stdio.h>
#include <file.h>
#include "mydevice.h" void main()
{ add_device("mydevice", _MSA,
MYDEVICE_open, MYDEVICE_close,
MYDEVICE_read, MYDEVICE_write,
MYDEVICE_lseek, MYDEVICE_unlink, MYDEVICE_rename);
/*-----------------------------------------------------------------------*/
/* Re-open stderr as a MYDEVICE file */
/*-----------------------------------------------------------------------*/ if (!freopen("mydevice:stderrfile", "w", stderr))
{ puts("Failed to freopen stderr"); exit(EXIT_FAILURE);
}
/*-----------------------------------------------------------------------*/
/* stderr should not be fully buffered; we want errors to be seen as */
/* soon as possible.
Normally stderr is line-buffered, but this example */
/* doesn't buffer stderr at all.
This means that there will be one call */
/* to write() for each character in the message.
*/
/*-----------------------------------------------------------------------*/ if (setvbuf(stderr, NULL, _IONBF, 0))
{ puts("Failed to setvbuf stderr"); exit(EXIT_FAILURE);
}
/*-----------------------------------------------------------------------*/
/* Try it out!
*/
/*-----------------------------------------------------------------------*/ printf("This goes to stdout\n"); fprintf(stderr, "This goes to stderr\n"); }
NOTE: Use Unique Function Names
The function names open, read, write, close, lseek, rename, and unlink are used by the lowlevel routines. Use other names for the device-level functions that you write.
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Use the low-level function add_device() to add your device to the device_table. The device table is a statically defined array that supports n devices, where n is defined by the macro _NDEVICE found in stdio.h/cstdio.
The first entry in the device table is predefined to be the host device on which the debugger is running.
The low-level routine add_device() finds the first empty position in the device table and initializes the device fields with the passed-in arguments. For a complete description, see
9.2.5 The device Prefix
A file can be opened to a user-defined device driver by using a device prefix in the pathname. The device prefix is the device name used in the call to add_device followed by a colon. For example:
FILE *fptr = fopen("mydevice:file1", "r"); int fd = open("mydevice:file2, O_RDONLY, 0);
If no device prefix is used, the HOST device will be used to open the file.
add_device
Syntax for C
Defined in
Description
Return Value
Add Device to Device Table
#include <file.h>
int add_device(char * name,
unsigned flags ,
int (* dopen )(const char *path, unsigned flags, int llv_fd),
int (* dclose )( int dev_fd),
int (* dread )(intdev_fd, char *buf, unsigned count),
int (* dwrite )(int dev_fd, const char *buf, unsigned count),
off_t (* dlseek )(int dev_fd, off_t ioffset, int origin),
int (* dunlink )(const char * path),
int (* drename )(const char *old_name, const char *new_name)); lowlev.c (in the lib/src subdirectory of the compiler installation)
The add_device function adds a device record to the device table allowing that device to be used for I/O from C. The first entry in the device table is predefined to be the HOST device on which the debugger is running. The function add_device() finds the first empty position in the device table and initializes the fields of the structure that represent a device.
To open a stream on a newly added device use fopen( ) with a string of the format
devicename : filename as the first argument.
• The name is a character string denoting the device name. The name is limited to 8 characters.
• The flags are device characteristics. The flags are as follows:
_SSA Denotes that the device supports only one open stream at a time
_MSA Denotes that the device supports multiple open streams
More flags can be added by defining them in file.h.
• The dopen, dclose, dread, dwrite, dlseek, dunlink, and drename specifiers are function pointers to the functions in the device driver that are called by the low-level functions to perform I/O on the specified device. You must declare these functions with the interface specified in
. The device driver for the HOST that the
TMS320C6000 debugger is run on are included in the C I/O library.
The function returns one of the following values:
0 if successful
-1 on failure
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Example
add_device — Add Device to Device Table
does the following:
• Adds the device mydevice to the device table
• Opens a file named test on that device and associates it with the FILE pointer fid
• Writes the string Hello, world into the file
• Closes the file
illustrates adding and using a device for C I/O:
Example 9-2. Program for C I/O Device
#include <file.h>
#include <stdio.h>
/****************************************************************************/
/* Declarations of the user-defined device drivers */
/****************************************************************************/ extern int MYDEVICE_open(const char *path, unsigned flags, int fno); extern int MYDEVICE_close(int fno); extern int MYDEVICE_read(int fno, char *buffer, unsigned count); extern int MYDEVICE_write(int fno, const char *buffer, unsigned count); extern off_t MYDEVICE_lseek(int fno, off_t offset, int origin); extern int MYDEVICE_unlink(const char *path); extern int MYDEVICE_rename(const char *old_name, char *new_name); main()
{
FILE *fid; add_device("mydevice", _MSA, MYDEVICE_open, MYDEVICE_close, MYDEVICE_read,
MYDEVICE_write, MYDEVICE_lseek, MYDEVICE_unlink, MYDEVICE_rename); fid = fopen("mydevice:test","w"); fprintf(fid,"Hello, world\n");
} fclose(fid);
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Handling Reentrancy (_register_lock() and _register_unlock() Functions)
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9.3
Handling Reentrancy (_register_lock() and _register_unlock() Functions)
The C standard assumes only one thread of execution, with the only exception being extremely narrow support for signal handlers. The issue of reentrancy is avoided by not allowing you to do much of anything in a signal handler. However, SYS/BIOS applications have multiple threads which need to modify the same global program state, such as the CIO buffer, so reentrancy is a concern.
Part of the problem of reentrancy remains your responsibility, but the run-time-support environment does provide rudimentary support for multi-threaded reentrancy by providing support for critical sections. This implementation does not protect you from reentrancy issues such as calling run-time-support functions from inside interrupts; this remains your responsibility.
The run-time-support environment provides hooks to install critical section primitives. By default, a singlethreaded model is assumed, and the critical section primitives are not employed. In a multi-threaded system such as SYS/BIOS, the kernel arranges to install semaphore lock primitive functions in these hooks, which are then called when the run-time-support enters code that needs to be protected by a critical section.
Throughout the run-time-support environment where a global state is accessed, and thus needs to be protected with a critical section, there are calls to the function _lock(). This calls the provided primitive, if installed, and acquires the semaphore before proceeding. Once the critical section is finished, _unlock() is called to release the semaphore.
Usually SYS/BIOS is responsible for creating and installing the primitives, so you do not need to take any action. However, this mechanism can be used in multi-threaded applications that do not use the
SYS/BIOS locking mechanism.
You should not define the functions _lock() and _unlock() functions directly; instead, the installation functions are called to instruct the run-time-support environment to use these new primitives: void _register_lock (void ( *lock)()); void _register_unlock(void (*unlock)());
The arguments to _register_lock() and _register_unlock() should be functions which take no arguments and return no values, and which implement some sort of global semaphore locking: extern volatile sig_atomic_t *sema = SHARED_SEMAPHORE_LOCATION; static int sema_depth = 0; static void my_lock(void)
{
} static void my_unlock(void)
{ while (ATOMIC_TEST_AND_SET(sema, MY_UNIQUE_ID) != MY_UNIQUE_ID); sema_depth++; if (!--sema_depth) ATOMIC_CLEAR(sema);
}
The run-time-support nests calls to _lock(), so the primitives must keep track of the nesting level.
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9.4
Library-Build Process
When using the C/C++ compiler, you can compile your code under a large number of different configurations and options that are not necessarily compatible with one another. Because it would be infeasible to include all possible run-time-support library variants, compiler releases pre-build only a small number of very commonly-used libraries such as rts64plus.lib.
To provide maximum flexibility, the run-time-support source code is provided as part of each compiler release. You can build the missing libraries as desired. The linker can also automatically build missing libraries. This is accomplished with a new library build process, the core of which is the executable mklib, which is available beginning with CCS 5.1
9.4.1 Required Non-Texas Instruments Software
To use the self-contained run-time-support build process to rebuild a library with custom options, the following are required:
• sh (Bourne shell)
• gmake (GNU make 3.81 or later)
More information is available from GNU at http://www.gnu.org/software/make . GNU make (gmake) is also available in earlier versions of Code Composer Studio. GNU make is also included in some UNIX support packages for Windows, such as the MKS Toolkit, Cygwin, and Interix. The GNU make used on
Windows platforms should explicitly report "This program build for Windows32" when the following is executed from the Command Prompt window: gmake -h
All three of these programs are provided as a non-optional feature of CCS 5.1. They are also available as part of the optional XDC Tools feature if you are using an earlier version of CCS.
The mklib program looks for these executables in the following order:
1. in your PATH
2. in the directory getenv("CCS_UTILS_DIR")/cygwin
3. in the directory getenv("CCS_UTILS_DIR")/bin
4. in the directory getenv("XDCROOT")
5. in the directory getenv("XDCROOT")/bin
If you are invoking mklib from the command line, and these executables are not in your path, you must set the environment variable CCS_UTILS_DIR such that getenv("CCS_UTILS_DIR")/bin contains the correct programs.
9.4.2 Using the Library-Build Process
You should normally let the linker automatically rebuild libraries as needed. If necessary, you can run mklib directly to populate libraries. See
for situations when you might want to do this.
9.4.2.1
Automatic Standard Library Rebuilding by the Linker
The linker looks for run-time-support libraries primarily through the C6X_C_DIR environment variable.
Typically, one of the pathnames in C6X_C_DIR is your install directory/lib, which contains all of the prebuilt libraries, as well as the index library libc.a. The linker looks in C6X_C_DIR to find a library that is the best match for the build attributes of the application. The build attributes are set indirectly according to the command-line options used to build the application. Build attributes include things like CPU revision. If the library name is explicitly specified (e.g. -library=rts64plus.lib), run-time support looks for that library exactly. If the library name is not specified, the linker uses the index library libc.a to pick an appropriate library. If the library is specified by path (e.g. –library=/foo/rts64plus.lib), it is assumed the library already exists and it will not be built automatically.
The index library describes a set of libraries with different build attributes. The linker will compare the build attributes for each potential library with the build attributes of the application and will pick the best fit. For details on the index library, see the archiver chapter in the TMS320C6000 Assembly Language Tools
User's Guide.
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Now that the linker has decided which library to use, it checks whether the run-time-support library is present in C6X_C_DIR . The library must be in exactly the same directory as the index library libc.a. If the library is not present, the linker invokes mklib to build it. This happens when the library is missing, regardless of whether the user specified the name of the library directly or allowed the linker to pick the best library from the index library.
The mklib program builds the requested library and places it in 'lib' directory part of C6X_C_DIR in the same directory as the index library, so it is available for subsequent compilations.
Things to watch out for:
• The linker invokes mklib and waits for it to finish before finishing the link, so you will experience a onetime delay when an uncommonly-used library is built for the first time. Build times of 1-5 minutes have been observed. This depends on the power of the host (number of CPUs, etc).
• In a shared installation, where an installation of the compiler is shared among more than one user, it is possible that two users might cause the linker to rebuild the same library at the same time. The mklib program tries to minimize the race condition, but it is possible one build will corrupt the other. In a shared environment, all libraries which might be needed should be built at install time; see
for instructions on invoking mklib directly to avoid this problem.
• The index library must exist, or the linker is unable to rebuild libraries automatically.
• The index library must be in a user-writable directory, or the library is not built. If the compiler installation must be installed read-only (a good practice for shared installation), any missing libraries must be built at installation time by invoking mklib directly.
• The mklib program is specific to a certain version of a certain library; you cannot use one compiler version's run-time support's mklib to build a different compiler version's run-time support library.
9.4.2.2
Invoking mklib Manually
You may need to invoke mklib directly in special circumstances:
• The compiler installation directory is read-only or shared.
• You want to build a variant of the run-time-support library that is not pre-configured in the index library
libc.a or known to mklib. (e.g. a variant with source-level debugging turned on.)
9.4.2.2.1 Building Standard Libraries
You can invoke mklib directly to build any or all of the libraries indexed in the index library libc.a. The libraries are built with the standard options for that library; the library names and the appropriate standard option sets are known to mklib.
This is most easily done by changing the working directory to be the compiler run-time-support library directory 'lib' and invoking the mklib executable there:
mklib --pattern=rts64plus.lib
9.4.2.2.2 Shared or Read-Only Library Directory
If the compiler tools are to be installed in shared or read-only directory, mklib cannot build the standard libraries at link time; the libraries must be built before the library directory is made shared or read-only.
At installation time, the installing user must build all of the libraries which will be used by any user. To build all possible libraries, change the working directory to be the compiler RTS library directory 'lib' and invoke the mklib executable there:
mklib --all
Some targets have many libraries, so this step can take a long time. To build a subset of the libraries, invoke mklib individually for each desired library.
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9.4.2.2.3 Building Libraries With Custom Options
You can build a library with any extra custom options desired. This is useful for building a debugging version of the library, or with silicon exception workarounds enabled. The generated library is not a standard library, and must not be placed in the 'lib' directory. It should be placed in a directory local to the project which needs it. To build a debugging version of the library rts64plus.lib, change the working directory to the 'lib' directory and run the command:
mklib --pattern=rts64plus.lib --name=rts64plus_debug.lib --install_to=$Project/Debug -extra_options="-g"
9.4.2.2.4 The mklib Program Option Summary
Run the following command to see the full list of options. These are described in
mklib --help
Option
--index=filename
--pattern=filename
--all
--install_to=directory
--compiler_bin_dir=
directory
--name=filename
--options='str'
--extra_options='str'
--list_libraries
--log=filename
--tmpdir=directory
--gmake=filename
--parallel=N
--query=filename
--help or --h
--quiet or --q
--verbose or --v
Table 9-1. The mklib Program Options
Effect
The index library (libc.a) for this release. Used to find a template library for custom builds, and to find the source files (in the lib/src subdirectory of the compiler installation). REQUIRED.
Pattern for building a library. If neither --extra_options nor --options are specified, the library will be the standard library with the standard options for that library. If either --extra_options or --options are specified, the library is a custom library with custom options. REQUIRED unless --all is used.
Build all standard libraries at once.
The directory into which to write the library. For a standard library, this defaults to the same directory as the index library (libc.a). For a custom library, this option is REQUIRED.
The directory where the compiler executables are. When invoking mklib directly, the executables should be in the path, but if they are not, this option must be used to tell mklib where they are. This option is primarily for use when mklib is invoked by the linker.
File name for the library with no directory part. Only useful for custom libraries.
Options to use when building the library. The default options (see below) are replaced by this string. If this option is used, the library will be a custom library.
Options to use when building the library. The default options (see below) are also used. If this option is used, the library will be a custom library.
List the libraries this script is capable of building and exit. ordinary system-specific directory.
Save the build log as filename.
Use directory for scratch space instead of the ordinary system-specific directory.
Gmake-compatible program to invoke instead of "gmake"
Compile N files at once ("gmake -j N").
Does this script know how to build FILENAME?
Display this help.
Operate silently.
Extra information to debug this executable.
Examples:
To build all standard libraries and place them in the compiler's library directory:
mklib --all --index=$C_DIR/lib
To build one standard library and place it in the compiler's library directory:
mklib --pattern=rts64plus.lib --index=$C_DIR/lib
To build a custom library that is just like rts64plus.lib, but has symbolic debugging support enabled:
mklib --pattern=rts64plus.lib --extra_options="-g" --index=$C_DIR/lib -install_to=$Project/Debug --name=rts64plus_debug.lib
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9.4.3 Extending mklib
The mklib API is a uniform interface that allows Code Composer Studio to build libraries without needing to know exactly what underlying mechanism is used to build it. Each library vendor (e.g. the TI compiler) provides a library-specific copy of 'mklib' in the library directory that can be invoked, which understands a standardized set of options, and understands how to build the library. This allows the linker to automatically build application-compatible versions of any vendor's library without needing to register the library in advance, as long as the vendor supports mklib.
9.4.3.1
Underlying Mechanism
The underlying mechanism can be anything the vendor desires. For the compiler run-time-support libraries, mklib is just a wrapper that knows how to use the files in the lib/src subdirectory of the compiler installation and invoke gmake with the appropriate options to build each library. If necessary, mklib can be bypassed and the Makefile used directly, but this mode of operation is not supported by TI, and you are responsible for any changes to the Makefile. The format of the Makefile and the interface between mklib and the Makefile is subject to change without notice. The mklib program is the forward-compatible path.
9.4.3.2
Libraries From Other Vendors
Any vendor who wishes to distribute a library that can be rebuilt automatically by the linker must provide:
• An index library (like 'libc.a', but with a different name)
• A copy of mklib specific to that library
• A copy of the library source code (in whatever format is convenient)
These things must be placed together in one directory that is part of the linker's library search path
(specified either in C6X_C_DIR or with the linker --search_path option).
If mklib needs extra information that is not possible to pass as command-line options to the compiler, the vendor will need to provide some other means of discovering the information (such as a configuration file written by a wizard run from inside CCS).
The vendor-supplied mklib must at least accept all of the options listed in
without error, even if they do not do anything.
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Chapter 10
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C++ Name Demangler
The C++ compiler implements function overloading, operator overloading, and type-safe linking by encoding a function's prototype and namespace in its link-level name. The process of encoding the prototype into the linkname is often referred to as name mangling. When you inspect mangled names, such as in assembly files, disassembler output, or compiler or linker diagnostic messages, it can be difficult to associate a mangled name with its corresponding name in the C++ source code. The C++ name demangler is a debugging aid that translates each mangled name it detects to its original name found in the C++ source code.
These topics tell you how to invoke and use the C++ name demangler. The C++ name demangler reads in input, looking for mangled names. All unmangled text is copied to output unaltered. All mangled names are demangled before being copied to output.
Topic
...........................................................................................................................
Page
10.1
Invoking the C++ Name Demangler
.....................................................................
10.2
C++ Name Demangler Options
...........................................................................
10.3
Sample Usage of the C++ Name Demangler
.........................................................
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Invoking the C++ Name Demangler
10.1 Invoking the C++ Name Demangler
The syntax for invoking the C++ name demangler is:
dem6x [options ] [filenames] www.ti.com
dem6x
options filenames
Command that invokes the C++ name demangler.
Options affect how the name demangler behaves. Options can appear anywhere on the command line. (Options are discussed in
Text input files, such as the assembly file output by the compiler, the assembler listing file, the disassembly file, and the linker map file. If no filenames are specified on the command line, dem6x uses standard input.
By default, the C++ name demangler outputs to standard output. You can use the -o file option if you want to output to a file.
10.2 C++ Name Demangler Options
The following options apply only to the C++ name demangler:
--debug
--diag_wrap[=on,off]
--help
--output= file
--quiet
-u
-v
Prints debug messages.
Sets diagnostic messages to wrap at 79 columns (on, which is the default) or not (off).
Prints a help screen that provides an online summary of the C++ name demangler options.
Outputs to the specified file rather than to standard out.
Reduces the number of messages generated during execution.
Specifies that external names do not have a C++ prefix.
Enables verbose mode (outputs a banner).
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Sample Usage of the C++ Name Demangler
10.3 Sample Usage of the C++ Name Demangler
The examples in this section illustrate the demangling process.
shows a sample C++ program.
shows the resulting assembly that is output by the compiler. In this example, the linknames of all the functions are mangled; that is, their signature information is encoded into their names.
Example 10
‑‑1. C++ Code for calories_in_a_banana class banana { public: int calories(void); banana();
~banana();
}; int calories_in_a_banana(void)
{ banana x; return x.calories();
}
Example 10
‑‑2. Resulting Assembly for calories_in_a_banana
_calories_in_a_banana__Fv:
;** ----------------------------------------------------------------------*
CALL
STW
.S1
.D2T2
___ct__6bananaFv
B3,*SP--(16)
MVKL
MVKH
ADD
NOP
.S2
.S2
.S1X
RL0,B3
RL0,B3
8,SP,A4
1
RL0:
RL1:
; CALL OCCURS
CALL
MVKL
ADD
MVKH
NOP
.S1
.S2
.S1X
.S2
_calories__6bananaFv
RL1,B3
8,SP,A4
RL1,B3
2
; CALL OCCURS
CALL
STW
.S1
___dt__6bananaFv
.D2T1
A4,*+SP(4)
ADD
MVKL
MVK
MVKH
.S1X
.S2
.S2
.S2
8,SP,A4
RL2,B3
0x2,B4
RL2,B3
RL2: ; CALL OCCURS
LDW .D2T1
*+SP(4),A4
LDW
NOP
.D2T2
*++SP(16),B3
4
RET
NOP
.S2
; BRANCH OCCURS
B3
5
Executing the C++ name demangler demangles all names that it believes to be mangled. Enter: dem6x calories_in_a_banana.asm
The result is shown in
Example 10-3 . The linknames in
___ct__6bananaFv,
_calories__6bananaFv, and ___dt__6bananaFv are demangled.
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Example 10
‑‑3. Result After Running the C++ Name Demangler calories_in_a_banana():
;** ----------------------------------------------------------------------*
CALL
STW
.S1 banana::banana()
.D2T2 B3,*SP--(16)
MVKL
MVKH
ADD
NOP 1
.S2 RL0,B3
.S2 RL0,B3
.S1X 8,SP,A4
RL0:
RL1:
; CALL OCCURS
CALL .S1 banana::calories()
MVKL .S2 RL1,B3
ADD .
S1X 8,SP,A4
MVKH
NOP 2
.S2 RL1,B3
; CALL OCCURS
CALL .S1 banana::~banana()
STW
ADD
.D2T1 A4,*+SP(4)
.S1X 8,SP,A4
RL2:
MVKL .S2 RL2,B3
MVK .
S2 0x2,B4
MVKH .
S2 RL2,B3
; CALL OCCURS
LDW
LDW
.D2T1 *+SP(4),A4
.D2T2 *++SP(16),B3
NOP 4
RET .S2 B3
NOP 5
; BRANCH OCCURS www.ti.com
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Appendix A
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Glossary
A.1
Terminology
Application Binary Interface (ABI)— A standard that specifies the interface between two object modules. An ABI specifies how functions are called and how information is passed from one program component to another.
assignment statement— A statement that initializes a variable with a value.
autoinitialization— The process of initializing global C variables (contained in the .cinit section) before program execution begins.
autoinitialization at run time— An autoinitialization method used by the linker when linking C code. The linker uses this method when you invoke it with the --rom_model link option. The linker loads the
.cinit section of data tables into memory, and variables are initialized at run time.
alias disambiguation— A technique that determines when two pointer expressions cannot point to the same location, allowing the compiler to freely optimize such expressions.
aliasing— The ability for a single object to be accessed in more than one way, such as when two pointers point to a single object. It can disrupt optimization, because any indirect reference could refer to any other object.
allocation— A process in which the linker calculates the final memory addresses of output sections.
ANSI— American National Standards Institute; an organization that establishes standards voluntarily followed by industries.
archive library— A collection of individual files grouped into a single file by the archiver.
archiver— A software program that collects several individual files into a single file called an archive library. With the archiver, you can add, delete, extract, or replace members of the archive library.
assembler— A software program that creates a machine-language program from a source file that contains assembly language instructions, directives, and macro definitions. The assembler substitutes absolute operation codes for symbolic operation codes and absolute or relocatable addresses for symbolic addresses.
assignment statement— A statement that initializes a variable with a value.
autoinitialization— The process of initializing global C variables (contained in the .cinit section) before program execution begins.
autoinitialization at run time— An autoinitialization method used by the linker when linking C code. The linker uses this method when you invoke it with the --rom_model link option. The linker loads the
.cinit section of data tables into memory, and variables are initialized at run time.
big endian— An addressing protocol in which bytes are numbered from left to right within a word. More significant bytes in a word have lower numbered addresses. Endian ordering is hardware-specific and is determined at reset. See also little endian
block— A set of statements that are grouped together within braces and treated as an entity.
.bss section— One of the default object file sections. You use the assembler .bss directive to reserve a specified amount of space in the memory map that you can use later for storing data. The .bss
section is uninitialized.
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Terminology
byte— Per ANSI/ISO C, the smallest addressable unit that can hold a character.
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C/C++ compiler— A software program that translates C source statements into assembly language source statements.
code generator— A compiler tool that takes the file produced by the parser or the optimizer and produces an assembly language source file.
COFF— Common object file format; a system of object files configured according to a standard developed by AT&T. This ABI is no longer supported.
command file— A file that contains options, filenames, directives, or commands for the linker or hex conversion utility.
comment— A source statement (or portion of a source statement) that documents or improves readability of a source file. Comments are not compiled, assembled, or linked; they have no effect on the object file.
compiler program— A utility that lets you compile, assemble, and optionally link in one step. The compiler runs one or more source modules through the compiler (including the parser, optimizer, and code generator), the assembler, and the linker.
configured memory— Memory that the linker has specified for allocation.
constant— A type whose value cannot change.
cross-reference listing— An output file created by the assembler that lists the symbols that were defined, what line they were defined on, which lines referenced them, and their final values.
.data section— One of the default object file sections. The .data section is an initialized section that contains initialized data. You can use the .data directive to assemble code into the .data section.
direct call— A function call where one function calls another using the function's name.
directives— Special-purpose commands that control the actions and functions of a software tool (as opposed to assembly language instructions, which control the actions of a device).
disambiguation— See alias disambiguation
dynamic memory allocation— A technique used by several functions (such as malloc, calloc, and realloc) to dynamically allocate memory for variables at run time. This is accomplished by defining a large memory pool (heap) and using the functions to allocate memory from the heap.
ELF— Executable and Linkable Format; a system of object files configured according to the System V
Application Binary Interface specification.
emulator— A hardware development system that duplicates the TMS320C6000 operation.
entry point— A point in target memory where execution starts.
environment variable— A system symbol that you define and assign to a string. Environmental variables are often included in Windows batch files or UNIX shell scripts such as .cshrc or .profile.
epilog— The portion of code in a function that restores the stack and returns.
executable object file— A linked, executable object file that is downloaded and executed on a target system.
expression— A constant, a symbol, or a series of constants and symbols separated by arithmetic operators.
external symbol— A symbol that is used in the current program module but defined or declared in a different program module.
284
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Terminology
file-level optimization— A level of optimization where the compiler uses the information that it has about the entire file to optimize your code (as opposed to program-level optimization, where the compiler uses information that it has about the entire program to optimize your code).
function inlining— The process of inserting code for a function at the point of call. This saves the overhead of a function call and allows the optimizer to optimize the function in the context of the surrounding code.
global symbol— A symbol that is either defined in the current module and accessed in another, or accessed in the current module but defined in another.
high-level language debugging— The ability of a compiler to retain symbolic and high-level language information (such as type and function definitions) so that a debugging tool can use this information.
indirect call— A function call where one function calls another function by giving the address of the called function.
initialization at load time— An autoinitialization method used by the linker when linking C/C++ code. The linker uses this method when you invoke it with the --ram_model link option. This method initializes variables at load time instead of run time.
initialized section— A section from an object file that will be linked into an executable object file.
input section— A section from an object file that will be linked into an executable object file.
integrated preprocessor— A C/C++ preprocessor that is merged with the parser, allowing for faster compilation. Stand-alone preprocessing or preprocessed listing is also available.
interlist feature— A feature that inserts as comments your original C/C++ source statements into the assembly language output from the assembler. The C/C++ statements are inserted next to the equivalent assembly instructions.
intrinsics— Operators that are used like functions and produce assembly language code that would otherwise be inexpressible in C, or would take greater time and effort to code.
ISO— International Organization for Standardization; a worldwide federation of national standards bodies, which establishes international standards voluntarily followed by industries.
kernel— The body of a software-pipelined loop between the pipelined-loop prolog and the pipelined-loop epilog.
K&R C— Kernighan and Ritchie C, the de facto standard as defined in the first edition of The C
Programming Language (K&R). Most K&R C programs written for earlier, non-ISO C compilers should correctly compile and run without modification.
label— A symbol that begins in column 1 of an assembler source statement and corresponds to the address of that statement. A label is the only assembler statement that can begin in column 1.
linker— A software program that combines object files to form an executable object file that can be allocated into system memory and executed by the device.
listing file— An output file, created by the assembler, which lists source statements, their line numbers, and their effects on the section program counter (SPC).
little endian— An addressing protocol in which bytes are numbered from right to left within a word. More significant bytes in a word have higher numbered addresses. Endian ordering is hardware-specific and is determined at reset. See also big endian
loader— A device that places an executable object file into system memory.
loop unrolling— An optimization that expands small loops so that each iteration of the loop appears in your code. Although loop unrolling increases code size, it can improve the performance of your code.
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285
Terminology
macro— A user-defined routine that can be used as an instruction.
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macro call— The process of invoking a macro.
macro definition— A block of source statements that define the name and the code that make up a macro.
macro expansion— The process of inserting source statements into your code in place of a macro call.
map file— An output file, created by the linker, which shows the memory configuration, section composition, section allocation, symbol definitions and the addresses at which the symbols were defined for your program.
memory map— A map of target system memory space that is partitioned into functional blocks.
name mangling— A compiler-specific feature that encodes a function name with information regarding the function's arguments return types.
object file— An assembled or linked file that contains machine-language object code.
object library— An archive library made up of individual object files.
operand— An argument of an assembly language instruction, assembler directive, or macro directive that supplies information to the operation performed by the instruction or directive.
optimizer— A software tool that improves the execution speed and reduces the size of C programs. See also assembly optimizer.
options— Command-line parameters that allow you to request additional or specific functions when you invoke a software tool.
output section— A final, allocated section in a linked, executable module.
parser— A software tool that reads the source file, performs preprocessing functions, checks the syntax, and produces an intermediate file used as input for the optimizer or code generator.
partitioning— The process of assigning a data path to each instruction.
pipelining— A technique where a second instruction begins executing before the first instruction has been completed. You can have several instructions in the pipeline, each at a different processing stage.
pop— An operation that retrieves a data object from a stack.
pragma— A preprocessor directive that provides directions to the compiler about how to treat a particular statement.
preprocessor— A software tool that interprets macro definitions, expands macros, interprets header files, interprets conditional compilation, and acts upon preprocessor directives.
program-level optimization— An aggressive level of optimization where all of the source files are compiled into one intermediate file. Because the compiler can see the entire program, several optimizations are performed with program-level optimization that are rarely applied during file-level optimization.
prolog— The portion of code in a function that sets up the stack. See also pipelined-loop prolog.
push— An operation that places a data object on a stack for temporary storage.
quiet run— An option that suppresses the normal banner and the progress information.
raw data— Executable code or initialized data in an output section.
relocation— A process in which the linker adjusts all the references to a symbol when the symbol's address changes.
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Terminology
run-time environment— The run time parameters in which your program must function. These parameters are defined by the memory and register conventions, stack organization, function call conventions, and system initialization.
run-time-support functions— Standard ISO functions that perform tasks that are not part of the C language (such as memory allocation, string conversion, and string searches).
run-time-support library— A library file, rts.src, which contains the source for the run time-support functions.
section— A relocatable block of code or data that ultimately will be contiguous with other sections in the memory map.
sign extend— A process that fills the unused MSBs of a value with the value's sign bit.
software pipelining— A technique used by the C/C++ optimizer to schedule instructions from a loop so that multiple iterations of the loop execute in parallel.
source file— A file that contains C/C++ code or assembly language code that is compiled or assembled to form an object file.
stand-alone preprocessor— A software tool that expands macros, #include files, and conditional compilation as an independent program. It also performs integrated preprocessing, which includes parsing of instructions.
static variable— A variable whose scope is confined to a function or a program. The values of static variables are not discarded when the function or program is exited; their previous value is resumed when the function or program is reentered.
storage class— An entry in the symbol table that indicates how to access a symbol.
string table— A table that stores symbol names that are longer than eight characters (symbol names of eight characters or longer cannot be stored in the symbol table; instead they are stored in the string table). The name portion of the symbol's entry points to the location of the string in the string table.
subsection— A relocatable block of code or data that ultimately will occupy continuous space in the memory map. Subsections are smaller sections within larger sections. Subsections give you tighter control of the memory map.
symbol— A string of alphanumeric characters that represents an address or a value.
symbolic debugging— The ability of a software tool to retain symbolic information that can be used by a debugging tool such as an emulator.
target system— The system on which the object code you have developed is executed.
.text section— One of the default object file sections. The .text section is initialized and contains executable code. You can use the .text directive to assemble code into the .text section.
trigraph sequence— A 3-character sequence that has a meaning (as defined by the ISO 646-1983
Invariant Code Set). These characters cannot be represented in the C character set and are expanded to one character. For example, the trigraph ??' is expanded to ^.
trip count— The number of times that a loop executes before it terminates.
unconfigured memory— Memory that is not defined as part of the memory map and cannot be loaded with code or data.
uninitialized section— A object file section that reserves space in the memory map but that has no actual contents. These sections are built with the .bss and .usect directives.
unsigned value— A value that is treated as a nonnegative number, regardless of its actual sign.
variable— A symbol representing a quantity that can assume any of a set of values.
word— A 32-bit addressable location in target memory
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287
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Appendix B
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Revision History
B.1
Recent Revisions
This document describes the v8.x TI Code Generation Tools for the C64x+, C6740, and C6600 variants of the TMS320C6000™ processor series. The C6200, C6400, C6700, and C6700+ variants are not supported in v8.0 and later versions of the TI Code Generation Tools. In addition, the v8.x tools no longer support the COFF object file format and the associated STABS debugging format. If you are using a legacy device or want COFF support, please use v7.4 of the Code Generation Tools and refer to
SPRU187 and SPRU186 for documentation.
lists significant changes that have been made between the current version of this document and
SPRU187V.
Table B-1. Revision History
Version
Added
Chapter Location
SPRUI04B Using the Compiler
Additions / Modifications / Deletions
Several compiler options have been deprecated, removed, or renamed. The compiler continues to accept some of the deprecated options, but they are not recommended for use. See the Compiler
Option Cleanup wiki page for a list of deprecated and removed options, options that have been removed from CCS, and options that have been renamed.
The --multithread option has been added as both a compiler and linker option.
SPRUI04B
SPRUI04B
SPRUI04B
SPRUI04B
SPRUI04B
SPRUI04B
Using the Compiler
Using the
Compiler,
C/C++ Language
Using the Compiler
Optimizing Your
Code
Linking C/C++
Code
Run-Time
Environment
Previous Revisions:
SPRUI04A
SPRUI04A
Using the Compiler
and
Run-Time
Environment
Revised to state that --check_misra option is required even if the
CHECK_MISRA pragma is used.
Corrected the document to describe the ---gen_preprocessor_listing option. The name --gen_parser_listing was incorrect.
Corrected function names for _TI_start_pprof_collection() and
_TI_stop_pprof_collection().
Added .ovly and .TI.crctab to list of initialized sections created by the compiler.
Identified the intrinsics that are defined as macros and so require that the c6x.h header file be included.
SPRUI04
SPRUI04
Introduction
Getting Started
The --gen_data_subsections option has been added.
Additional boot hook functions are available. These can be customized for use during system initialization.
The COFF object file format and the associated STABS debugging format are no longer supported. The C6000 compiler now supports only the Embedded Application Binary Interface (EABI) ABI, which works only with object files that use the ELF object file format and the
DWARF debug format. Sections of this document that referred to the
COFF format have been removed or simplified. If you need COFF support, please use v7.4 of the Code Generation Tools and refer to
SPRU187 and SPRU186 for documentation.
Added a Getting Started chapter with introductory information for new users.
288
Revision History
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Version
Added
SPRUI04
SPRUI04
SPRUI04
SPRUI04
SPRUI04
SPRUI04
SPRUI04
SPRUI04
SPRUI04
SPRUI04
Recent Revisions
Chapter
Table B-1. Revision History (continued)
Location
Using the Compiler
Using the Compiler
Using the Compiler
Using the Compiler
C/C++ Language
C/C++ Language
C/C++ Language
C/C++ Language
and
Run-Time
Environment
Run-Time
Environment
Additions / Modifications / Deletions
The --ramfunc option has been added to the compiler command-line options.
The C6200, C6400, C6700, and C6700+ variants are no longer supported. Sections of this document that referred to these devices have been removed or simplified. If you are using one of these legacy devices, please use v7.4 of the Code Generation Tools and refer to
SPRU187 and SPRU186 for documentation.
Added section on techniques for passing arguments to main().
Corrected to state that automatic inlining is performed with -opt_level=3, but not --opt_level=2.
Added the diag_push and diag_pop diagnostic message pragmas.
Added the NOINIT and PERSISTENT pragmas.
The ramfunc function attribute has been added.
Added vector data types.
Added reference to section on accessing linker symbols in C and C++ in the Assembly Language Tools User's Guide.
Corrected the operands for the _shr2 and _shru2 intrinsics.
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Revision History
289
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Key features
Code optimization
Software pipelining
Assembly optimization
ANSI/ISO C/C++ support
Run-time environment configuration
Interfacing with assembly
Frequently asked questions
The compiler offers various optimization levels and techniques such as software pipelining, loop unrolling, and inline function expansion. You can also utilize the assembly optimizer for further performance improvements.
The linker is invoked through the compiler using the -z option. You can control the linking process using a linker command file to specify memory allocation and other configurations.
The compiler supports ANSI/ISO standard C/C++, including C99 mode and GNU language extensions. It also provides specific keywords and pragmas for controlling code generation and memory allocation.