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Moog Music’s Guide To Analog Synthesized Percussion Creating tones for reproducing the family of instruments in which sound arises from the striking of materials with sticks, hammers, or the hands. The First Step COMMON VOLUME ENVELOPES Th e f irst ste p in synth esizing a sound , pe rcussive o r o t h e r w i s e , i s u n d e r s t a n d i n g h o w t o v i s u a l i ze sonic information in terms of the control p a r a m e t e r s o f y o u r s y n t h e s i ze r. M o s t s y n t h e s i ze r s e m p l oy a 4 - s t a g e a m p l i f i e r e n v e l o p e t o c o n t r o l a s o u n d ’s vo l u m e o v e r t i m e . T h e s e 4 “ s t a g e s ” a r e c o m m o n l y l a b e l e d : AT TAC K , D E C AY, S U S TA I N & R E L E A S E . HORNS ADSR UN-MUTED BASS DRUM TIGHT SNARE ATTACK: The amount of time it takes a sound to rise from zero to maximum when a key is depressed. DECAY: The amount of time it takes a sound to descend from maximum level to sustained level. amplitude release sustain d e c ay attack SUSTAIN: The level at which a sound remains while a key is held, after the Decay stage is complete. RELEASE: The amount of time it takes for a sound to descend from its sustained level to zero. time A M P. E N V E L O P E boom tight boom tight To synthesize a drum sound, begin by creating a percussive amplifier envelope. When striking a drum head, the sound does not “swell” in, nor does it continue to sustain if you hold the stick against the head. With this in mind, set the Attack and Sustain parameters to their minimum position. Percussive sounds are typically played by quickly striking and releasing a medium, (think of finger drumming on an MPC). With this in mind, use the Amplifier Envelope's Release control to determine how long or short a sound “rings out” after a note is release. The Decay control will influence your Release settings when Sustain is set to zero, so set Decay to center position until you get a feel for it. Moog Music’s Guide To Analog Synthesized Percussion Creating tones for reproducing the family of instruments in which sound arises from the striking of materials with sticks, hammers, or the hands. Sound Source Oscillators N ow that yo u have a pe rcussive amplif ie r e nvelope , you n e e d a sound source . K icks , snares , toms , & cymbals c an all be create d using a similar amplifier e nvelope with dif ferent harmonic c o n t e n t . Sy n t h e s i ze r s o f f e r m a n y t o o l s w i t h w h i c h to create harmonic content including oscillators , f ilters , noise generators and modulation . These are a s y n t h e s i z e r ’s primary source of sound. Oscillators create dif ferent waveforms that c an be use d to determine the complexit y of harmonic content before it is sent through the filter sec tion . Wave S h a p e s TRIANGLE: Contains exponentially descending odd harmonics. Use with noise for pitched tom drums. SQUARE: Contains only odd harmonics. Its hollow sound is good for low register kick drums. SAW: C o nt a i n s a ll i nte g e r h a r m o n i c s . U s e fo r wa r m , a r ti cu l ate p e rc u s si o n NOISE: Contains all frequencies. Noise is used to create snares, and to add acoustic qualities to synth percussion. F I LT E R S E C T I O N y e frequenc ne sin frequency DON’T FORGET: Experimentation & learning will reward you with a lifetime of rich synthesizer experiences. si FILTER: The filter can be driven into self-oscillation by setting it's Resonance control to maximum. At this point the filter becomes a sine wave generator perfect for creating massive 808-style kicks & toms. The Cutoff parameter of a self-oscillating filter now controls its frequency, while the KB AMOUNT knob determines how the keyboard's pitch effects the Cutoff frequency. self oscillation M O D WH E E L must b e up • LFO R A NG E S E LEC TIO N set to hig h ( M anual pg . 2 8) • • FILTER SLOPE set to 1 Pole (Manual pg. 28) • LFO GATE RESET set to ON (Manual pg . 25) Mod Wheel in up position S PAC E D R U M Mod Wheel in up position M O D WH E E L must b e up • LFO R A NG E S E LEC TIO N set to hig h ( M anual pg . 2 8) • H I H AT/ B LOC K • FILTER SLOPE set to 1 Pole (Manual pg. 28) • MULTI TRIG set to ON (Editor)
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