Korg Kronos X Quick Start Guide


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Korg Kronos X Quick Start Guide | Manualzz

ENGLISH

Quick Start Guide

Contents

About this manual . . . . . . . . . . . . . . . . . . . . 4

Main Features . . . . . . . . . . . . . . . . . . . . . . . . 5

Front Panel . . . . . . . . . . . . . . . . . . . . . . . . . . 6

Rear Panel . . . . . . . . . . . . . . . . . . . . . . . . . . 11

Connections and power . . . . . . . . . . . . . . . . . 12

TouchView user interface . . . . . . . . . . . . 13

Selecting modes. . . . . . . . . . . . . . . . . . . . . 14

Playing sounds . . . . . . . . . . . . . . . . . . . . . . 16

Playing sounds in Set Lists . . . . . . . . . . . . . . . 16

Playing Programs and Combinations . . . . . 17

Using controllers to modify the sound. . . . 18

Using KARMA. . . . . . . . . . . . . . . . . . . . . . . . . . . . 20

Using the Drum Track. . . . . . . . . . . . . . . . . . . . 21

Using the sequencer . . . . . . . . . . . . . . . . . 22

Recording MIDI and audio . . . . . . . . . . . . . . . 22

Editing MIDI . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23

Template Songs . . . . . . . . . . . . . . . . . . . . . . . . . 23

Saving and loading data . . . . . . . . . . . . . 24

Saving your edits . . . . . . . . . . . . . . . . . . . . . . . . 24

Saving to and loading from disk . . . . . . . . . . 24

Listening to the demo songs . . . . . . . . . . . . . 27

Specifications (abbreviated) . . . . . . . . . 28

IMPORTANT SAFETY

INSTRUCTIONS

• Read these instructions.

• Keep these instructions.

• Heed all warnings.

• Follow all instructions.

• Do not use this apparatus near water.

• Mains powered apparatus shall not be exposed to dripping or splashing.

No objects filled with liquids, such as vases or drinking glasses, shall be placed on the apparatus.

• Clean only with dry cloth.

• Do not block any ventilation openings. Install in accordance with the manufacturer’s instructions.

• Do not install near any heat sources such as radiators, heat registers, stoves, or other apparatus (including amplifiers) that produce heat.

• WARNING—This apparatus shall be connected to a mains socket outlet with a protective earthing connection.

• Do not defeat the safety purpose of the polarized or grounding-type plug. A polarized plug has two blades with one wider than the other. A grounding type plug has two blades and a third grounding prong. The wide blade or the third prong are provided for your safety. If the provided plug does not fit into your outlet, consult an electrician for replacement of the obsolete outlet. (for USA and Canada)

• Protect the power cord from being walked on or pinched, particularly at plugs, convenience receptacles, and the point where they exit from the apparatus.

• Only use attachments/accessories specified by the manufacturer.

• Unplug this apparatus during lightning storms or when unused for long periods of time.

• Turning off the power switch does not completely isolate this product from the power line.

• Keep the power plug easily accessible. Do not install this equipment far from a power outlet and/or power strip.

• Refer all servicing to qualified service personnel. Servicing is required when the apparatus has been damaged in any way, such as powersupply cord or plug is damaged, liquid has been spilled or objects have fallen into the apparatus, the apparatus has been exposed to rain or moisture, does not operate normally, or has been dropped.

• Do not install this equipment in a confined space, such as a moving box or other enclosure.

• Excessive sound pressure from earphones and headphones can cause hearing loss.

• Use only with the cart, stand, tripod, bracket, or table specified by the manufacturer, or sold with the apparatus. When a cart is used, use caution when moving the cart/apparatus combination to avoid injury from tip-over.

The lightning flash with arrowhead symbol, within an equilateral triangle, is intended to alert the user to the presence of uninsulated “dangerous voltage” within the product’s enclosure that may be of sufficient magnitude to constitute a risk of electric shock to persons.

The exclamation point within an equilateral triangle is intended to alert the user to the presence of important operating and maintenance (servicing) instructions in the literature accompanying the product.

THE FCC REGULATION WARNING (for USA)

This equipment has been tested and found to comply with the limits for a

Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications.

However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:

• Reorient or relocate the receiving antenna.

• Increase the separation between the equipment and receiver.

• Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.

• Consult the dealer or an experienced radio/TV technician for help.

Unauthorized changes or modification to this system can void the user’s authority to operate this equipment.

Notice regarding disposal (EU only)

When this “crossed-out wheeled bin” symbol is displayed on the product, owner’s manual, battery, or battery package, it signifies that when you wish to dispose of this product, manual, package or battery you must do so in an approved manner. Do not discard this product, manual, package or battery along with ordinary household waste. Disposing in the correct manner will prevent harm to human health and potential damage to the environment. Since the correct method of disposal will depend on the applicable laws and regulations in your locality, please contact your local administrative body for details. If the battery contains heavy metals in excess of the regulated amount, a chemical symbol is displayed below the “crossed-out wheeled bin” symbol on the battery or battery package.

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Handling of the internal disk drive

• When   this   device   is   moved   to   a   location   where   the   temperature   is   radically   different,   water   droplets   may   condense   on   the   internal   disk   drive.

  If   the   device   is   used   in   this   condition,   it   may   malfunction,   so   please   allow   several   hours   to   pass   before   operating   the   device.

• Do   not   turn   the   power   on   and   off   repeatedly.

  This   may   damage   the   KRONOS.

• This   device   begins   to   access   the   internal   disk   drive   immediately   after   the   power   is   turned   on.

• Never   turn   off   the   power   while   the   internal   disk   drive   is   being   accessed.

  Doing   so   can   cause   data   on   the   disk   to   be   lost,   so   that   the   next   time   the   KRONOS   is   turned   on,   it   may   fail   to   start   up   normally.

Regarding the LCD screen

The   KRONOS   LCD   screen   is   a   precision   device,   and   careful   attention   has   been   paid   to   its   product   quality.

  Although   you   may   notice   some   of   the   issues   listed   below,   please   be   aware   that   these   are   due   to   the   characteristics   of   LCD   screens,   and   are   not   malfunctions.

• There   may   be   pixels   in   the   screen   that   are   always   dark  

(unlit)   or   always   bright   (lit).

• Depending   on   the   displayed   content,   the   brightness   of   the   screen   may   appear   uneven.

• Depending   on   the   displayed   content,   horizontal   stripes   of   shading   may   be   visible.

• Depending   on   the   displayed   content,   flickering   or   moire   patterns   may   be   visible.

Data handling

Incorrect   operation   or   malfunction   may   cause   the   contents   of   memory   to   be   lost,   so   we   recommend   that   you   save   important   data   on   a   CD   or   other   media.

  Please   be   aware   that   Korg   will   accept   no   responsibility   for   any   damages   which   may   result   from   loss   of   data.

Also,   when   digitally   recording   copyrighted   audio   material   from   a   DAT   or   CD   etc.,   you   must   obtain   permission   for   use.

 

Please   be   aware   that   Korg   will   accept   no   responsibility   for   any   copyright   violations   which   may   occur   through   your   use   of   this   product.

* KARMA

®

  (Kay   Algorithmic   Realtime   Music   Architecture)  

Technology   has   been   licensed   from   Stephen   Kay,   and   is   pro ‐ tected   by   U.S.

  Patents   5,486,647,   5,521,327,   6,084,171,   6,087,578,  

6,103,964,   6,121,532,   6,121,533,   6,326,538,   6,639,141,   7,169,997,   and   7,342,166.

* KARMA®   and   the   KARMA   Logo   are   registered   trademarks,   and   Kay   Algorithmic   Realtime   Music   Architecture,   Generated  

Effect   (GE),   Melodic   Repeat,   Direct   Index,   Manual   Advance,  

SmartScan,   Freeze   Randomize,   Random   Capture,   Random   FF/

REW   and   Scene   Matrix   are   trademarks   of   Stephen   Kay,   Karma ‐

Lab   LLC.

  This   manual   copyright   ©   1994 ‐ 2010   by   Korg   Inc.

  and  

Stephen   Kay.

  All   rights   reserved.

* Screen   shots   from   the   KARMA   software   that   appear   throughout   this   guide   are   ©   1994 ‐ 2010   by   Stephen   Kay,   Karma   Lab   LLC.

 

Used   by   permission.

  All   rights   reserved.

* KARMA   Technology   can   be   located   on   the   internet   at:   www.karma

‐ lab.com.

* This   product   was   developed   under   license   of   physical   model ‐ ling   tone   generator   patents   (http://www.sondius

‐ xg.com)   owned   by   Stanford   University   USA   and   Yamaha   Corporation.

* Linux   is   a   trademark   or   registered   trademark   of   Linus   Torvalds   in   the   United   States   and   in   other   countries.

* All   product   names   and   company   names   are   the   trademarks   or   registered   trademarks   of   their   respective   owners.

COPYRIGHT WARNING

This   professional   device   is   intended   only   for   use   with   works   for   which   you   yourself   own   the   copyright,   for   which   you   have   received   permission   from   the   copyright   holder   to   publicly   perform,   record,   broadcast,   sell,   and   duplicate,   or   in   connection   with   activities   which   constitute   “fair   use”   under   copyright   law.

  If   you   are   not   the   copyright   holder,   have   not   received   permission   from   the   copyright   holder,   or   have   not   engaged   in   fair   use   of   the   works,   you   may   be   violating   copyright   law,   and   may   be   liable   for   damages   and   penalties.

  If   you   are   unsure   about   your   rights   to   a   work,   please   consult   a   copyright   attorney.

 

KORG   TAKES   NO  

RESPONSIBILITY   FOR   ANY   INFRINGEMENT  

COMMITTED   THROUGH   USE   OF   KORG  

PRODUCTS.

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About this manual

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Thank   you   for   purchasing   the   Korg   KRONOS.

  To   help   you   get   the   most   out   of   your   new   instrument,   please   read   this   manual   carefully.

About this manual

The   KRONOS   includes   three   owner’s   manuals:   the  

Quick   Start   Guide,   Operation   Guide,   and   the  

Parameter   Guide.

  All   of   these   manuals   are   available   as  

PDFs   on   Accessory   Disc   2,   and   are   included   in   the   on ‐ board   Help   system.

  A   printed   version   of   the   Quick  

Start   Guide   is   also   included.

Quick Start Guide

Please   read   this   first.

  It   introduces   all   of   the   basic   features   of   the   KRONOS,   and   is   designed   to   get   you   up   and   running   quickly.

Operation Guide

Put   simply,   the   Operation   Guide   is   designed   to   answer   the   question,   “How   do   I   do   this?”

It   explains   the   names   and   functions   of   each   part   of   the  

KRONOS,   basic   operation,   an   overview   of   each   mode,   how   to   edit   sounds,   how   to   record   on   the   sequencer,   and   how   to   sample.

  This   guide   also   explains   the   basics   of   KARMA,   effects,   Wave   Sequences,   Drum   Kits,   and   the   Drum   Track.

  Finally,   it   contains   a   troubleshooting   guide   and   supplemental   information   such   as   specifications.

Parameter Guide

The   Parameter   Guide   is   designed   to   answer   the   question,   “What   does   this   do?”

Organized   by   mode   and   page,   the   Parameter   Guide   includes   information   on   each   and   every   parameter   in   the   KRONOS.

PDF versions

The   KRONOS   PDF   manuals   are   designed   for   easy   navigation   and   searching.

  They   include   extensive   PDF   contents   information,   which   generally   appears   on   the   side   of   the   window   in   your   PDF   reader   and   lets   you   jump   quickly   to   a   specific   section.

  All   cross ‐ references   are   hyper ‐ links,   so   that   clicking   on   them   automatically   takes   you   to   the   source   of   the   reference.

On-board Help system*

The   HELP   button   gives   you   built ‐ in,   context ‐ sensitive   access   to   the   user   manuals,   right   from   the   front   panel.

 

For   information   on   any   front ‐ panel   button,   knob,   slider,   or   real ‐ time   controller,   just   hold   down   HELP   and   then   press   the   button   or   move   the   controller   in   question.

For   information   on   the   current   LCD   page,   press   and   release   the   HELP   button.

While   the   help   page   is   on   the   screen,   you   can   touch   any   of   the   on ‐ screen   links   (highlighted   in   blue   text)   for   more   information.

  You   can   scroll   through   the   text   by   using   the   on ‐ screen   scroll   bars,   pressing   the   Inc   and  

Dec   buttons,   or   spinning   the   Value   dial.

The   top   of   the   Help   page   has   “breadcrumb”   links,   which   show   the   hierarchy   of   pages   above   the   current   one.

  Touch   any   of   these   links   to   jump   to   the   corresponding   page.

The   backwards   and   forwards   buttons   function   like   the   similar   buttons   on   a   standard   web   browser,   letting   you   move   through   the   pages   you’ve   already   viewed.

The   Contents   page   lets   you   access   any   part   of   the   Help   system,   including   almost   all   of   the   text   and   graphics   in   both   the   Parameter   and   Operation   Guides.

  The   Index   contains   a   shorter   list   of   links   to   important   articles.

To   close   the   help   display,   just   press   the   HELP   button   again,   or   press   the   on ‐ screen  

Done

  button.

*Help   is   English ‐ language   only.

Supplementary Guides

Voice Name List

The  

Voice   Name   List

  lists   all   of   the   sounds   and   setups   that   are   in   the   KRONOS   when   it   is   shipped   from   the   factory,   including   Programs,   Combinations,  

Multisamples,   Drum   Samples,   Drum   Kits,   KARMA  

GEs,   Wave   Sequences,   Drum   Track   Patterns,   Template  

Songs,   and   Effect   Presets.

Updating and restoring the KRONOS

This   document   contains   information   on   updating   and   restoring   the   KRONOS   software.

  It’s   provided   separately   as   a   convenience;   all   of   its   information   may   also   be   found   in   the   Parameter   Guide.

 

Conventions in this manual

References to the KRONOS

The   KRONOS   is   available   in   88 ‐ key,   73 ‐ key,   and   61 ‐ key   models.

  The   manuals   refer   to   all   models   without   distinction   as   “the   KRONOS.”   The   front   panel   and   rear   panel   illustrations   in   the   manual   show   the   61 ‐ key   model,   but   they   apply   identically   to   the   other   models.

Abbreviations for the manuals: OG, PG, VNL

In   the   documentation,   references   to   the   manuals   are   abbreviated   as   follows.

OG:

  Operation   Guide

PG:

  Parameter   Guide

VNL:

  The   Voice   Name   List

Symbols , , ,

Tips

These   symbols   respectively   indicate   a   caution,   a   MIDI ‐ related   explanation,   a   supplementary   note,   or   a   tip.

Example screen displays

The   parameter   values   shown   in   the   example   screens   of   this   manual   are   only   for   explanatory   purposes,   and   may   not   necessary   match   the   values   that   appear   in   the  

LCD   screen   of   your   instrument.

MIDI-related explanations

CC#   is   an   abbreviation   for   Control   Change   Number.

In   explanations   of   MIDI   messages,   numbers   in   square   brackets   [    ]   indicate   hexadecimal   numbers.

Main Features

Main Features

Nine World-Class Synthesis Engines

The   KRONOS   features   nine   completely   different   synthesis   engines:

• Three   engines   dedicated   to   the   most   important   traditional   keyboard   instruments:   the   SGX ‐ 1   premium   acoustic   piano,   EP ‐ 1   MDS   electric   piano,   and   CX ‐ 3   tonewheel   organ.

 

• Three   different   virtual   analog   synths,   each   with   tons   of   programmability   and   its   own   distinct   sonic   character:   the   AL ‐ 1,   MS ‐ 20EX,   and   PolysixEX.

• A   full ‐ featured   sampling   and   Wave   Sequencing   synthesizer,   the   HD ‐ 1.

• The   STR ‐ 1   physical   modeling   synth,   for   creating   both   traditional   timbres   and   unique   new   sounds.

• The   MOD ‐ 7   VPM/waveshaping/PCM ‐ mangling   powerhouse.

Each   is   worthy   of   a   separate   product   in   its   own   right,   but   the   KRONOS   brings   them   all   together   into   a   single,   integrated   musical   instrument.

  There   are   no   separate   cards   to   manage   or   polyphony   barriers   between   them—and   no   “CPU   overs”   to   worry   about.

All   of   the   synthesis   engines   share   a   common   theme:   superior   sound   quality.

  You’ll   easily   hear   the   sonic   benefits   of   Korg’s   proprietary   HD ‐ 1   low ‐ aliasing   sample   playback   oscillators,   patented   low ‐ aliasing   analog   oscillators,   full ‐ bandwidth   resonant   filters,   and   extraordinarily   fast   &   smooth   envelopes   and   LFOs.

Optimized for live performance

Smooth   Sound   Transitions   (SST)   provide   overlapping   effects   and   voices   when   you   change   sounds,   with   no   special   mode   necessary.

Set   Lists   provide   easy   on ‐ screen   selection   of   Programs,  

Combinations,   and   Songs   from   a   single   screen.

  Set  

Lists   also   make   it   easy   to   rearrange   sounds   and   save   lyrics   or   notes,   and   provide   a   dedicated   graphic   EQ   on   the   main   outputs   for   adjusting   to   live   acoustics.

Effects

The   KRONOS   includes   185   different   effects   types,   from   choruses   and   delays   to   amp   models,   a   vocoder,   and   much   more.

  These   aren’t   just   simple   effects,   either;   there   are   up   to   72   parameters   per   effect,   and   plenty   of   real ‐ time   modulation.

  Effect   Presets   let   you   easily   store   and   recall   all   of   the   settings   for   an   individual   effect.

You   can   use   up   to   16   of   these   effects   simultaneously,   with   12   Insert   Effects,   2   Master   Effects   (for   reverb   sends,   for   instance),   and   2   Total   Effects   (for   stereo   bus   processing).

  There   are   also   32   dedicated   three ‐ band  

EQs—one   for   each   MIDI   and   audio   track.

 

Finally,   many   of   the   synth   engines   feature   specialized   signal   processing.

  The   CX ‐ 3,   PolysixEX,   and   EP ‐ 1   include   dedicated   effects,   and   you   can   process   live   audio   through   the   AL ‐ 1,   MS ‐ 20EX,   STR ‐ 1,   and   MOD ‐ 7.

KARMA

KARMA   (Kay   Algorithmic   Music   Architecture)   is   an   astonishingly   flexible   interactive   MIDI   data   generator.

 

Much   more   than   a   simple   arpeggiator,   it   combines   many   different   algorithms   into   a   powerful   music   generation   engine,   collaborating   with   you   as   you   play.

These   include   drum   and   instrument   grooves,   gated/chopped   effects,   complex   controller   gestures,   musical   phrase   generation,   arpeggiation,   and   much   more.

  Sliders   and   switches   let   you   reconfigure   and   modulate   the   algorithms   in   real ‐ time.

Sampling

Stereo   sampling   captures   audio   from   any   analog   or   digital   input,   as   well   as   audio   CDs   (via   a   USB   CDR/RW   drive).

  You   can   also   sample   through   effects,   resample   the   output   of   the   KRONOS   itself,   or   import   sounds   in  

Akai,   SoundFont   2.0,   WAV,   and   AIFF   formats.

 

Audio and MIDI sequencer

16   MIDI   tracks   and   16   audio   tracks   (24 ‐ bit,   48kHz)   let   you   record   directly   on   the   KRONOS   whenever   inspiration   strikes.

  You   can   import   and   export   SMF   and   WAVE   files   when   working   with   other   platforms.

The   Drum   Track   provides   built ‐ in   drum   grooves,   fueled   by   the   KRONOS’s   high ‐ quality   drum   sounds.

Computer Interface and USB Storage

USB   2.0

  audio   and   MIDI   I/O   provide   a   single ‐ cable   connection   to   computer   DAWs,   and   the   KRONOS  

Editor   software   lets   you   edit   sounds   directly   from   your   computer.

  You   can   download   the   most   recent   software   and   drivers   from   http://www.korg.com/kronos.

Two   USB   2.0

  A ‐ type   connectors   are   built ‐ in,   making   it   easy   to   expand   your   storage   via   external   hard   disks,   removable   disks,   flash   media,   and   so   on.

Superb Musical Interface

Highlighted   by   a   large   color   TouchView   LCD   display,   the   KRONOS   features   a   vast   array   of   assignable   physical   controllers—sliders,   knobs,   joysticks,   ribbon,   and   switches—all   designed   to   provide   effortless,   supremely   musical   control   at   your   fingertips.

  The   context ‐ sensitive   online   help   system   makes   the   manuals   available   right   on   the   instrument’s   display.

The   KRONOS   73 ‐ key   and   88 ‐ key   models   features   the  

RH3   (Real   Weighted   Hammer   Action   3)   keyboard,   which   replicates   the   touch   of   an   acoustic   grand   piano   with   heavier   action   on   the   lower   keys   and   lighter   action   in   the   higher   ranges,   responding   to   every   nuance   of   your   playing.

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Front Panel

Front Panel

1. Volume 2. Control Surface

4. Disk Access Indicator

3. Data Entry 5. Mode 6. Utility 7. Bank Select

8. KARMA

9. Vector

Joystick

10. Drum

Track

11. SW 1&2

12. Joystick

13. Ribbon

19. TouchView

Display

14. Headphone Jack

1. VOLUME knob (MAIN/HEADPHONE)

This   adjusts   the   volume   of   the   main   L/R   audio   outputs,   as   well   as   the   volume   of   the   headphone   jack.

It   does   not   affect   any   of   the   other   outputs,   including  

S/P DIF,   individual   outputs   1 ‐ 4,   or   the   USB   output.

2. Control Surface

The   Control   Surface   is   the   set   of   9   sliders,   8   knobs,   and  

16   switches   to   the   left   of   the   LCD   screen.

  It   looks   like   a   mixer,   but   can   do   a   variety   of   things   such   as   editing   sounds,   controlling   the   KARMA   function,   and   sending  

MIDI   messages   to   external   devices.

  You   can   freely   change   back   and   forth   between   the   different   functions   without   losing   any   of   your   edits.

  Names   and   values   of   the   controls   are   shown   on   the   Control   Surface   page.

CONTROL ASSIGN buttons

As   explained   below,   you   can   use   the   front   panel  

CONTROL   ASSIGN   buttons   to   switch   between   the   various   control   surface   functions.

TIMBRE/TRACK

TIMBRE/TRACK

  lets   you   use   the   control   surface   to   adjust   the   volume,   pan,   EQ,   and   send   levels   for   OSC  

1/2   or   EX

i

  1/2   in   Program   mode   (plus   similar   controls   for   the   Drum   Track,   with   the   exception   of   pan),   the   current   Multisample   in   Sample   mode,   and   each   of   the  

16   Timbres   or   Tracks   in   Combi   and   Sequence   modes.

 

The   LEDs   to   the   right   of   the   switch   show   whether   you’re   currently   editing   Timbres   (or   Tracks)   1 ‐ 8   or   9 ‐ 16;   press   the  

TIMBRE/TRACK  

button   to   toggle   between   the   two.

 

AUDIO

AUDIO

  lets   you   use   the   control   surface   to   adjust   the   volume,   play/mute   status,   solo,   pan,   and   send   levels   of   the   analog,   S/P DIF,   and   USB   inputs.

  In   Sequencer   mode,   you   can   also   choose   to   control   audio   tracks   1–8  

(HDR   1 ‐ 8)   or   9–16   (HDR   9 ‐ 16).

15. Exit 16. Sequencer 18. Sampling

17. Tempo

EXT

EXT

  (External)   lets   you   use   the   control   surface   to   transmit   MIDI   messages   to   external   MIDI   devices.

RT KNOBS/KARMA

RT   KNOBS/KARMA  

lets   you   modulate   sounds   and   effects   with   the   knobs,   and   control   KARMA   with   the   sliders   and   switches.

TONE ADJ/EQ

TONE   ADJ

  (Tone   Adjust)   gives   you   hands ‐ on   access   to   sound   editing,   using   the   sliders,   knobs,   and   switches.

 

In   Combination   and   Sequence   modes,   it   also   lets   you   edit   Programs   within   the   context   of   the   Combi   or   Song,   without   making   any   changes   to   the   original   Program   data.

EQ

  is   available   only   in   Set   Lists.

  This   is   a   nine ‐ band   graphic   EQ   applied   to   the   sound   after   TFX2,   which   tailors   the   sound   from   the   main   stereo   outputs  

(including   the   analog   L/R   outputs,   S/P   DIF,   and   USB).

MIXER KNOBS button

This   applies   only   when  

CONTROL   ASSIGN

  is   set   to  

TIMBRE/TRACK

  or  

AUDIO

.

  It   toggles   the   knobs   between   controlling   the   pan   of   all   channels   or   controlling   the   pan,   EQ,   and   sends   of   the   currently   selected   channel.

RESET CONTROLS button

This   feature   lets   you   reset   the   Vector   Joystick   to   the   center   position,   or   reset   any   of   the   Control   Surface   sliders,   knobs,   or   switches   to   their   saved   value.

To   reset   a   single   control,   hold   down   RESET  

CONTROLS   and   then   move   a   Control   Surface   slider   or   knob,   press   one   of   the   control   surface   buttons,   or   move   the   Vector   Joystick.

To   reset   all   of   the   sliders,   knobs,   and   switches   of   the   current   CONTROL   ASSIGN   mode   at   once,   hold   down  

RESET   CONTROLS   and   then   press   the   currently ‐ lit  

CONTROL   ASSIGN   button   again.

Front Panel

You   can   also   reset   all   of   the   sliders   and   switches   in   the  

KARMA   Module   by   holding   RESET   CONTROLS   and   then   pressing   the   KARMA   MODULE   CONTROL   button.

  Similarly,   to   reset   a   single   KARMA   Scene,   hold  

RESET   CONTROLS   and   press   any   of   the   SCENE   buttons.

Finally,   you   can   clear   all   solos   by   holding   RESET  

CONTROLS   and   then   pressing   the   SOLO   button.

SOLO button

This   applies   only   when  

CONTROL   ASSIGN

  is   set   to  

TIMBRE/TRACK

  or  

AUDIO

.

  It   toggles   the  

SELECT  

buttons   (the   bottom   row   of   8)   between   selecting   the   current   Oscillator,   Timbre,   Track,   or   Audio   Input  

(when  

SOLO

  is   off)   or   soloing   the   channel   (when  

SOLO

  is   on).

3. Data Entry

When   you’ve   selected   a   parameter   on   the   TouchView   display,   you   can   edit   it   using   any   of   the   four   front ‐ panel   data   entry   controls:   the   VALUE   slider,   the   Inc  

  and   Dec     buttons,   the   VALUE   dial,   and   the   numeric   keypad.

VALUE slider

Use   this   to   edit   the   selected   parameter’s   value.

 

This   control   is   convenient   for   making   large   changes   to   the   value,   such   as   moving   quickly   to   the   minimum   or   maximum   setting.

In   three   special   cases,   the   value   slider   sends  

MIDI   CC   #18   and   can   be   used   as   a   modulation   source,   and   is   not   used   for   data   entry:

• On   the   Program   mode   P0–Main   page,   when   the   big   Program   name   is   selected,   or

• On   the   Combination   mode   P0–Prog   Select/Mixer   page,   when   the   big   Combination   name   is   selected.

• On   the   Set   List   P0–Play   page.

Inc

 

and Dec

 

buttons

These   are   used   to   increase   or   decrease   the   parameter   value   by   individual   steps.

  They’re   convenient   for   making   fine   parameter   adjustments.

VALUE dial

Use   this   dial   to   edit   the   selected   parameter’s   value.

 

This   control   is   convenient   when   you   want   to   scroll   through   a   very   long   list   of   selections.

0-9, –, ., and ENTER buttons

These   buttons   are   convenient   when   you   know   the   exact   value   that   you   want   to   enter.

  Use   the   0–9,   –,   and   decimal   (.)   buttons   to   enter   the   value,   and   then   press   the   ENTER   button   to   confirm   the   entry.

 

The   –   button   inverts   the   sign   (+/–)   of   the   parameter   value;   the   decimal   (.)   button   inserts   a   decimal,   for   entering   fractional   values.

ENTER   is   also   used   for   a   number   of   shortcut   commands,   described   throughout   this   guide.

  For   instance,   if   a   parameter   specifies   a   note   number   or   velocity,   you   can   use   ENTER   to   edit   the   value   directly   from   the   keyboard:

1. Select   a   note   number   or   velocity   parameter.

2. Hold   down   the   ENTER   key.

3. While   holding   ENTER,   play   a   note   on   the   keyboard.

4. DISK access indicator

This   LED   lights   up   when   data   is   being   saved   to   or   read   from   the   internal   drive.

Never   turn   off   the   power   while   this   LED   is   lit.

 

Doing   so   can   cause   all   or   part   of   the   data   on   the   disk   to   be   lost,   or   may   cause   malfunctions   such   as   disk   damage.

5. MODE buttons

The   KRONOS   is   organized   into   seven   different  

“modes,”   each   optimized   for   a   different   purpose:   Set  

List,   Program,   Combination,   Sequencer,   Sampling,  

Global,   and   Disk.

  Each   mode   has   a   corresponding   button   on   the   front   panel,   with   an   LED   to   show   which   one   is   selected.

  For   more   information,   see

  “Selecting   modes”   on   page 14.

6. UTILITY buttons

HELP button

The   HELP   button   gives   you   built ‐ in,   context ‐ sensitive   access   to   the   user   manuals,   right   from   the   front   panel.

 

For   more   information,   see  

“On ‐ board   Help   system*”   on   page 4.

COMPARE button

Use   this   button   to   compare   the   sound   of   the   Program   or   Combination   that   you   are   currently   editing   with   the   saved,   un ‐ edited   version   of   the   sound.

  You   can   also   use   this   button   to   make   “before   and   after”   comparisons   when   recording   or   editing   in   Sequencer   mode.

7. BANK SELECT buttons

Use   these   buttons   to   change   banks   when   selecting  

Programs   or   Combinations.

  The   LEDs   in   the   buttons   light   up   to   show   the   current   bank.

  There   are   fourteen   bank   buttons,   in   two   groups:   Internal   (I ‐ A…G)   and  

User   (U ‐ A…G).

In   Program   mode,   these   buttons   select   the   Program   bank.

  They   are   active   only   on   the   Play   pages.

  For   details   on   the   contents   of   the   Program   banks,   see  

“Program   Bank   Contents”   on   page 18.

To   select   Program   Banks   USER–AA…GG,   press   and   hold   a   pair   of   I   and   U   BANK   buttons   together.

  For   example,   to   select   bank   USER–CC,   press   and   hold   the  

I–C   button,   and   then   press   the   U–C   button.

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7

Front Panel

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8

In   Combination   mode,   these   buttons   have   two   functions:

• When   you’re   selecting   Combinations,   they   choose   the   Combination   bank.

 

• When   you’re   assigning   a   Program   to   a   timbre   within   the   Combination,   they   select   the   Program   bank.

In   Sequencer   mode,   when   a   track’s   Program   name   is   selected,   these   buttons   change   the   Program   bank.

General MIDI banks

Selecting   General   MIDI   Program   banks   is   a   little   different   from   selecting   other   banks.

  Each   time   you   press   the   I ‐ G   button,   the   bank   will   step   to   the   next  

GM(2)   bank   or   GM   drum   bank   in   the   following   order:  

G,   g(1),   g(2)–g(8),   g(9),   g(d),   G,   g(1),   etc.

8. KARMA buttons

ON/OFF button

This   turns   KARMA   on   and   off.

  As   with   the   other  

KARMA   buttons,   the   button’s   LED   will   light   up   to   show   you   that   it   is   turned   on.

LATCH button

When   LATCH   is   turned   on,   KARMA   will   continue   to   play   even   after   you’ve   stopped   holding   notes   on   the   keyboard   or   MIDI   In.

This   is   convenient   when   you   want   to   play   on   top   of   a  

KARMA ‐ generated   groove,   for   instance.

MODULE CONTROL button

In   Combi   and   Sequencer   modes,   KARMA   has   four   independent   Modules,   each   of   which   can   generate   a   different   musical   effect.

  When   used   to   control  

KARMA,   the   Control   Surface   sliders   and   switches   are   five   layers   deep:   one   for   each   Module   (

A ‐ D

),   and   then   a   Master   Layer   which   controls   selected   parameters   from   all   of   the   Modules   at   once.

The  

MODULE   CONTROL

  button   selects   whether   the  

KARMA   Sliders,   Switches,   and   Scenes   will   control   either   a   single   Module   independently,   or   the   Master  

Layer.

Note   that   Modules   A ‐ D   can   only   be   selected   for  

Combinations   and   Songs.

  Programs   use   only   a   single  

Module,   controlled   by   the   Master   Layer.

9. Vector Joystick

The   Vector   Joystick   is   a   powerful   real ‐ time   controller.

 

Depending   on   the   particular   Program,   Combi,   or   Song,   it   may   modulate   Program   or   effects   parameters,   or   adjust   the   volumes   of   different   components   of   the   sound.

For   more   information   on   how   Vector   Synthesis   works,   see   “Using   Vector   Synthesis”   in   the   “Playing   and   editing   Programs”   chapter   of   the   OG.

10. Drum Track

The   Drum   Track   is   a   built ‐ in   drum   machine,   fueled   by   the   KRONOS’s   high ‐ quality   drum   sounds.

  This   button   turns   the   Drum   Track   on   and   off.

Depending   on   various   settings,   the   Drum   Track   may   begin   to   play   immediately,   or   may   wait   until   you   start   to   play   on   the   keyboard.

  If   the   button’s   LED   is   blinking   on   and   off,   it’s   waiting   for   you   to   play.

LINKED LED

If   the   front   panel   LINKED   LED   and   KARMA   ON/OFF   switches   are   lit,   KARMA   will   start   and   stop   together   with   the   Drum   Track.

  For   more   information,   see  

“Linking   KARMA   and   the   Drum   Track”   on   page 21.

11. SW1 and SW2

These   on/off   switches   can   perform   a   number   of   different   functions,   such   as   modulating   sounds   or   locking   the   modulation   values   of   the   joystick,   ribbon,   or   aftertouch.

  Each   has   an   LED   which   lights   up   when   the   switch   is   on.

Also,   each   one   may   work   either   as   a   toggle,   or   as   a   momentary   switch.

  In   toggle   mode,   each   press   alternates   between   on   and   off;   in   momentary   mode,   the   switch   only   changes   for   as   long   as   you   hold   it   down.

Each   Program,   Combination,   and   Song   stores   its   own   settings   for   what   the   switches   will   do,   and   whether   each   switch   defaults   to   being   on   or   off.

12. Joystick

The   joystick   moves   in   four   directions:   left,   right,   forwards   (away   from   yourself),   and   backwards  

(towards   yourself).

  Each   of   the   four   directions   can   be   used   to   control   different   program   or   effects   parameters.

 

The   specific   assignments   can   change   depending   on   the   current   Program,   Combination,   or   Song.

  Generally,   though,   they   will   do   something   like   the   functions   shown   below:

Standard   Joystick   functions

Left

Right

Move the joystick…

Controller

Name

Normally controls…

JS–X Pitch bend down

JS+X Pitch bend up

Forwards

(away from yourself )

Backwards

(towards yourself )

JS+Y

JS–Y

Vibrato

Filter LFO (wah)

13. Ribbon controller

The   Ribbon   controller   lets   you   modulate   Program   or   effects   parameters   by   sliding   your   finger   left   and   right   along   its   touch ‐ sensitive   strip.

As   with   the   other   controllers,   its   specific   function   will   change   depending   on   the   current   Program,  

Combination,   or   Song.

Front Panel

14. Headphone jack

This   stereo   1/4”   headphone   jack   carries   the   same   signal   as   the   Main   L/R   outputs.

  The   volume   is   controlled   by   the   VOLUME   knob.

15. EXIT button

This   button   makes   it   easy   to   return   to   the   main   page   of   the   current   mode:

• Press   it   once   to   go   to   the   previously ‐ selected   tab   on   the   main   P0   page.

• Press   it   again   to   go   to   the   first   tab   on   the   main   P0   page.

• Press   it   a   third   time   to   select   the   main   parameter   on   the   P0   page,   such

  as   the   Program   name   in   Program   mode.

Wherever   you   are   in   Program,   Combi,   or   Sequencer   modes,   pressing   EXIT   three   times   (or   fewer)   will   take   you   back   to   Program/Combination/Song   Select,   where   you   can   immediately   use   the   numeric   keys   or     and  

  buttons   to   select   a   Program,   Combination,   or  

Song.

When   a   dialog   box   is   open,   this   button   cancels   the   settings   made   in   the   dialog   box   and   closes   the   dialog   box,   just   like   pressing   the   Cancel   button.

  If   a   popup   menu   or   page   menu   is   open,   pressing   EXIT   closes   the   menu.

16. SEQUENCER buttons

Most   of   the   buttons   in   this   section   apply   only   to  

Sequencer   mode   and,   in   Disk   and   Sampling   modes,   to   audio   CD   playback   from   a   connected   USB   CD ‐ R/RW   drive.

 

REC/WRITE   is   the   exception;   it   has   special   functions   in  

Program,   Combination,   Set   List   and   Global   modes,   as   described   below.

PAUSE button

In   Sequencer   mode,   this   button   pauses   the   playback   of   the   song.

  When   paused,   the   button’s   LED   will   light   up.

 

Press   PAUSE   once   again   to   resume   playback,   and   the  

LED   will   turn   off.

In   Disk   and   Sampling   modes,   this   button   pauses   audio  

CD   playback.

<<REW button

In   Sequencer   mode,   when   the   Song   is   playing   or   paused,   this   button   will   rewind   the   song.

  When   you   press   and   hold   this   button,   its   LED   will   light   up,   and   the   playback   will   rewind.

  (Rewind   is   disabled   during   recording,   and   while   the   Song   is   stopped.)

In   Disk   and   Sampling   modes,   this   button   rewinds   the   audio   CD.

FF>> button

In   Sequencer   mode,   when   the   Song   is   playing   or   paused,   this   button   will   fast ‐ forward   the   song.

  When   you   press   and   hold   this   button,   the   button   will   light,   and   the   playback   will   fast ‐ forward.

  (Fast ‐ forward   is   disabled   during   recording,   and   while   the   Song   is   stopped.)

In   Disk   and   Sampling   modes,   this   button   fast ‐ forwards   the   audio   CD.

LOCATE button

In   Sequencer   mode,   this   button   will   advance   or   rewind   the   song   to   the   specified   locate   point.

  This   lets   you   jump   immediately   to   any   point   in   the   current   Song.

 

The   default   locate   point   is   the   first   beat   of   measure   1.

To   set   the   locate   point   to   the   current   position,   hold   down   ENTER   and   then   press   LOCATE.

  You   can   also   set   the   Locate   point   via   the   on ‐ screen   menu.

REC/WRITE button

In   Sequencer   mode,   pressing   this   button   puts   the   system   in   record ‐ ready   mode.

  Once   you’re   in   record ‐ ready   mode   (shown   by   the   button’s   lit   LED),   you   can   begin   recording   by   pressing   the   SEQUENCER

START/STOP   button.

 

REC/WRITE   also   provides   two   very   handy   shortcuts.

 

For   more   information,   see  

“Auto   Song   Setup”   on   page 22,

  and  

“Shortcut:   Update   via   SEQUENCER  

REC/WRITE”   on   page 24.

START/STOP button

This   starts   or   stops   recording   and   playback   in  

Sequencer   mode.

 

In   Disk   and   Sampling   modes,   this   button   starts   and   stops   playback   on   audio   CDs.

17. TEMPO controls

TEMPO knob

This   knob   adjusts   the   tempo   for   the   KRONOS   as   a   whole,   including   Songs,   KARMA,   the   Drum   Track,  

Tempo ‐ synced   LFOs   and   BPM   delays,   and   EX

i

  Step  

Sequencers.

  The   LED   will   blink   at   quarter ‐ note   intervals   of   the   current   tempo.

Note:

  If   the   GLOBAL   MIDI   page  

MIDI   CLOCK

  parameter   is   set   to  

External   MIDI   or   USB

,   or   if   it   is   set   to  

Auto

  and   a   clock   is   currently   being   received,   then   neither   the   TEMPO   Knob   nor   the   TAP   TEMPO   button   will   have   any   effect.

TAP TEMPO button

This   button   lets   you   enter   tempos   simply   by   tapping   your   finger   on   the   button.

  Two   taps   are   enough   to   change   the   tempo;   for   greater   accuracy,   tap   multiple   times.

Notice   that   the   “ q

  =”   in   the   upper   right   of   the   LCD   screen   will   change   to   show   the   new   tempo.

  You   can   also   enter   tempos   directly   into   this   field   using   the   data   entry   controls,   such   as   the   numeric   keypad.

Note:

  You   can   also   tap   tempos   using   a   foot   switch.

  For   more   information,   see   “Foot   Switch   Assignments”   in   the   Appendix   of   the   PG.

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9

Front Panel

18. SAMPLING buttons

REC button

In   Sampling,   Program,   Combination,   and   Sequencer   modes,   pressing   this   button   puts   the   system   in   sampling ‐ ready   mode.

  The   button’s   LED   will   light   up.

To   continue,   press   the   SAMPLING   START/STOP   button,   as   described   below.

Note:   Program,   Combination,   and   Sequencer   modes   all   have   an   Audio   Input/Sampling   page,   with   various   sampling ‐ related   settings.

  These   pages   also   have   an  

Auto   Sampling   Setup   menu   command,   with   options   to   make   various   common   settings   in   a   single   step.

START/STOP button

In   Sampling,   Program,   Combination,   and   Sequencer   modes,   pressing   this   when   the   SAMPLING   REC   button   is   lit   will   do   one   of   three   things,   depending   on   the   setting   of   the  

Trigger

  parameter   (on   the   Sampling   mode   Recording  ‐  Audio   Input   page):

• If  

Trigger

  is   set   to  

Sampling   START   SW

,   sampling   will   begin   immediately.

• If  

Trigger

  is   set   to  

Note   On

,   sampling   will   begin   as   soon   as   you   play   a   note   on   the   keyboard.

• If  

Trigger

  is   set   to  

Threshold

,   sampling   will   begin   as   soon   as   the   selected   audio   source   reaches   a   preset   volume   level.

On   the   Sample   Edit   page   in   Sampling   mode,   pressing   this   button   will   play   the   selected   range   of   the   current   sample.

Also,   whenever   you’re   viewing   a   list   of   files   on   disk,   you   can   press   this   button   to   play   44.1kHz

  or   48kHz  

WAVE   files   directly   from   disk.

19. TouchView display

The   KRONOS   features   Korg’s   exclusive   TouchView   graphic   interface,   based   on   a   touch ‐ panel   LCD   screen.

By   touching   items   on   the   LCD   screen,   you   can   navigate   between   pages,   set   parameter   values   via   on ‐ screen   menus   and   buttons,   execute   commands,   and   so   on.

  For   more   information,   see  

“TouchView   user   interface”   on   page 13.

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Rear Panel

Rear Panel

2. Power Switch 3. USB

4. Analog

Audio Inputs

5. Analog

Audio Outputs

1. AC Power connector

1. AC Power connector

Connect   the   included   power   cable   here.

We   recommend   that   you   first   connect   the   power   cable   to   the   KRONOS,   and   then   connect   the   other   end   of   the   cable   to   an   AC   outlet.

2. POWER switch

This   switch   turns   the   power   on   and   off.

  Before   turning  

KRONOS   off,   make   sure   that   you’ve   saved   any   edits   to   your   Programs,   Combis,   Songs,   or   other   user   data.

After   turning   the   power   off,   please   wait   for   at   least   ten   seconds   before   you   turn   the   power   on   again.

3. USB 2.0 A & B ports

There   are   two   high ‐ speed   USB   A   ports,   for   connecting   storage   media   such   as   hard   disks,   CD ‐ R   drives,   and   flash   media.

The   high ‐ speed   USB   B   port   lets   you   connect   to   a   Mac   or   Windows   PC,   for   sending   and   receiving   MIDI   and   audio,   and   for   connecting   to   the   computer   editor   program.

 

4. Analog AUDIO INPUTS

You   can   use   the   audio   inputs   for   recording,   sampling,   and   real ‐ time   mixing   through   the   built ‐ in   effects.

Mic/Line Inputs 1 and 2

The   inputs   use   balanced   1/4”   TRS   connectors,   and   can   accept   either   microphone ‐ level   or   line ‐ level   signals.

 

Each   of   the   two   inputs   has   an   identical   set   of   controls,   as   described   below.

MIC/LINE switches

These   set   the   input’s   nominal   signal   level.

  Set   these   switches   according   to   the   type   of   device   that   you’re   connecting,   and   then   use   the   LEVEL   knobs   (described   below)   to   optimize   the   gain.

Use   the   LINE   setting   (switch   pressed   in)   when   connecting   to   mixers,   computer   audio   systems,   signal   processors,   electric   guitars,   or   other   synthesizers.

  The   nominal   level   is   +4dBu,   with   12dB   of   headroom.

Note:

  Guitars   and   basses   with   active   pickups   can   be   connected   directly.

  Passive   pickups   can   also   be   used,   but   the   impedance   mismatch   will   cause   both   a   change   in   tone   and   a   reduction   in   volume.

  For   best   results,   route   such   guitars   through   a   pre ‐ amp   or   effects   unit   before   connecting   them.

6. MIDI

7. S/PDIF

In & Out 8. Pedals

Use   the   MIC   setting   (switch   in   out   position)   only   when   connecting   a   microphone.

  Note   that   some   microphones,   such   as   condensers,   may   require   external   phantom   power,   which   is   not   supplied   by   the  

KRONOS.

  In   this   case,   use   an   external   mic   preamp,   and   then   connect   the   preamp   to   the   KRONOS.

LEVEL knobs

These   knobs   let   you   make   more   precise   adjustments   to   the   input   level,   after   setting   the   basic   levels   with   the  

MIC/LINE   switches.

The   MIN   setting   is   unity   gain;   the   MAX   setting   provides   about   40dB   of   gain   above   unity.

5. Analog AUDIO OUTPUTS

All   of   the   analog   audio   outputs   use   balanced   TRS   1/4”   connectors,   and   are   referenced   to   a   +4dBu   signal   level.

(MAIN) L/MONO, R

These   are   the   main   stereo   outputs;   their   volume   is   controlled   by   the   VOLUME   knob.

  All   of   the   factory  

Programs   and   Combis   are   programmed   to   play   through   these   outputs.

If   no   cable   is   connected   to   the   R   output,   L/MONO   will   carry   a   mono   summation   of   the   stereo   signal.

  Use   this   when   connecting   to   a   device   (such   as   a   keyboard   amp)   which   has   only   a   mono   input.

 

(INDIVIDUAL) 1…4

These   4   additional   audio   outputs   let   you   isolate   sounds,   audio   inputs,   or   audio   tracks   for   recording   or   complex   live   sound   setups.

  For   more   information,   see  

“Effects   selection   and   routing”   in   the   “Using   Effects”   chapter   of   the   OG.

  Note   that   these   outputs   are   not   affected   by   the   VOLUME   knob.

6. MIDI

MIDI   lets   you   connect   KRONOS   to   computers   or   other  

MIDI   devices,   for   sending   and   receiving   notes,   controller   gestures,   sound   settings,   and   so   on.

7. S/P DIF IN & OUT

These   jacks   provide   24 ‐ bit   optical   S/P DIF   input   and   output.

  Make   sure   to   use   optical   cables   desig1ned   for   digital   audio.

Whenever   you   use   digital   audio   connections,   make   sure   that   all   connected   systems   are   set   so   that   there   is   one   and   only   one   word   clock   master.

  Set   the   KRONOS   word   clock   using   the  

System   Clock

  parameter   on   the  

Global   P0:   Basic   Setup   page.

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Rear Panel

8. Pedals

DAMPER jack

For   the   damper–also   known   as   the   sustain   pedal–   you   can   connect   either   a   standard   footswitch,   or   Korg’s   special   half ‐ damper   pedal,   the   optional   DS ‐ 1H.

The   DS ‐ 1H   is   a   continuous   pedal   designed   specifically   for   piano ‐ style   damper   control,   with   the   look   and   feel   of   an   acoustic   piano’s   sustain   pedal.

  It   allows   more   subtle   control   of   the   damper   than   a   simple   switch;   the   further   down   you   press   the   pedal,   the   more   that   the   sound   sustains.

You   can   also   connect   a   simple   footswitch,   which   will   work   as   a   standard   on/off   damper   pedal.

In   order   to   ensure   that   the   pedal   functions   correctly,   please   adjust   the   switch   polarity   on   the   Controller   tab   of   the   Global   P2:   Controllers/Scales   page.

 

When   using   a   half ‐ damper   pedal:

1. Set   the   polarity.

For   the   DS ‐ 1H,   use   (—)   KORG   Standard.

2. After   setting   the   polarity,   calibrate   the   pedal   using   the   Half   Damper   Calibration   menu   command   on   the   Global   P0:   Basic   page.

ASSIGNABLE SWITCH jack

This   lets   you   connect   a   simple   on/off   footswitch,   such   as   the   optional   Korg   PS ‐ 1.

  The   footswitch   can   perform   a   wide   variety   of   functions,   such   as   modulating   sounds   and   effects,   tap   tempo,   sequencer   start/stop,   etc.

The   switch’s   function   is   set   on   the   Controller   tab   of   the  

Global   P2:   Controllers/Scales   page,   so   that   it   always   works   the   same   regardless   of   the   current   Program,  

Combi,   or   Song.

  For   more   information,   please   see  

“Setting   up   the   Assignable   Switch   and   Pedal”   in   the  

“Global   Settings,   Wave   Seq.,   Drum   Kits”chapter   of   the  

OG.

ASSIGNABLE PEDAL jack

This   lets   you   connect   a   continuous   controller   pedal,   such   as   the   Korg   EXP ‐ 2   foot   controller   or   Korg   XVP ‐ 10  

EXP/VOL   pedal,   to   use   as   an   assignable   modulation   source.

Like   the   ASSIGNABLE   SWITCH,   the   pedal’s   function   is   set   on   the   Global   P2:   Controllers/Scales   page.

Connections and power

Turning on the KRONOS

Before   you   use   the   KRONOS,   you’ll   need   to   plug   it   in   and   turn   it   on!

  To   do   so:

1. Connect   the   power   cable.

First   connect   the   included   power   cable   to   the  

KRONOS’   power   input,   and   then   to   the   power   outlet.

2. Turn   the   KRONOS’   front ‐ panel   VOLUME   knob   all   the   way   counter ‐ clockwise,   to   the   minimum   position.

3. Connect   the   KRONOS   to   your   mixer   or   monitor   system.

Connect   the   KRONOS’s   AUDIO   OUTPUT   (MAIN)  

L/MONO   and   R   jacks   to   your   mixer   or   amplified   monitor   speakers.

  If   you’re   monitoring   through   headphones,   connect   them   to   the   headphone   jack   on   the   left   front   of   the   KRONOS.

  The   headphones   carry   the   main   stereo   outputs,   just   like   analog   outputs  

L/MONO   and   R,   S/P DIF,   and   USB.

4. Turn   on   the   power   switch.

Press   the   rear   panel   POWER   switch   to   turn   on   the   power.

  Wait   until   the   startup   screen   has   finished   being   displayed.

5. Turn   on   your   stereo   amp   or   powered   monitors.

6. Play   the   keyboard,   and   gradually   turn   the  

VOLUME   knob   clockwise   until   the   volume   is   at   an   appropriate   level.

In   some   cases,   the   KRONOS   will   not   start   up   properly   if   certain   USB   devices   are   connected.

  In   this   case,   disconnect   the   USB   devices,   wait   10   seconds,   and   then   turn   on   the   power   again.

 

Formatting   the   device   on   the   KRONOS   may   solve   the   problem   (see   “Formatting   media”   on   page 184   of   the   OG).

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12

Turning off the KRONOS

When   you’ve   finished   working   with   the   KRONOS,   press   the   rear   panel   POWER   switch   to   turn   off   the   power.

When   you   turn   off   the   power,   the   Programs,  

Combinations,   Global   settings,   etc.

  will   revert   to   their   unedited   state.

  If   you   want   to   keep   your   edits,   you’ll   need   to   Write   them.

  For   more   information,   see  

“Saving   your   edits”   on   page 24.

Similarly,   Songs   and   user   Multisamples   and  

Samples   will   disappear   when   you   turn   off   the   power.

  If   you   want   to   use   these   songs,   user   multisamples,   and   samples   the   next   time   you   turn   on   the   power,   you’ll   need   to   load   them   again.

 

Note:

  Samples   and   Multisamples   can   be   set   to   load   automatically   at   startup.

  For   more   information,   see  

“Automatically   loading   RAM   and   EXs   sample   data”   under   “Global   Settings,   Wave   Seq.,   Drum   Kits”   in   the   OG.

Never   turn   off   the   power   while   data   is   being   written   into   internal   memory.

  The   display   will   show   the   message   “Now   writing   into   internal   memory”   when   this   is   in   progress.

Never   turn   off   the   power   while   media   such   as   the   internal   disk   is   being   accessed,   such   as   while   recording   or   playing   audio   tracks,   or   sampling   to   disk.

  Turning   off   the   power   while   disk   access   is   occurring   may   render   the   media   unusable.

  The  

DISK   LED   shows   when   the   internal   disk   is   being   accessed.

 

After   turning   the   power   off,   please   wait   for   at   least   ten   seconds   before   you   turn   the   power   on   again.

TouchView user interface

Mode name Page group number and name a: Current page b: Category popup button c: Popup button d: Edit cell

TouchView user interface

i: Check box Page name j: Page menu button e: Knob f: Slider g: Page tab h: Page group tab

The   KRONOS   uses   Korg’s   TouchView   graphical   user   interface.

  By   touching   objects   displayed   in   the   LCD   screen,   you   can   select   pages,   set   parameter   values,   enter   text,   connect   virtual   patch   cables,   and   more.

Important - calibrate before using!

Make   sure   to   calibrate   the   touch ‐ screen   before   using,   or   when   you   change   the   angle   of   view   (for   instance,   when   you   move   between   sitting   and   standing):

1. Press   the   GLOBAL   button   to   go   to   the   GLOBAL  

P0:BASIC   SETUP   page.

2. Press   the   page   menu   button   to   open   the   menu,   and   select   the   Touch   Panel   Calibration   command.

3. Follow   the   on ‐ screen   instructions.

For   best   results,   calibrate   using   a   stylus   or   fingernail,   and   press   the   exact   centers   of   the   calibration   boxes.

a: Current page

From   the   left,   the   top   of   the   display   shows   the   current   mode,   the   number   and   name   of   the   page   group,   and   finally   the   name   of   the   individual   page.

b: Category popup button

When   you   press   this   button,   a   tabbed   popup   menu   will   appear,   allowing   you   to   select   Programs,  

Combinations,   or   GEs   organized   by   category.

c: Popup button & menu

When   this   button   is   pressed,   a   popup   menu   will   appear,   showing   a   list   of   options.

  In   some   cases,   these   will   be   parameter   values.

  In   others,   they   may   be   lists   of   items,   such   as   Multisamples   or   FX   Presets.

  To   enter   a   parameter   value,   touch   the   desired   value.

 

Pin

Many   popup   menus   have   a   “Pin”   in   the   upper   left.

  This   controls   what   happens   after   you   select   a   value.

  Touch   the   pin   graphic   to   switch   between   open  

(unlocked)   and   closed   (locked).

Pin

When   locked   (pin   closed),   the   popup   menu   will   remain   displayed   even   after   you   select   a   parameter   value.

  To   close   the   popup,   either   unlock   the   pin,   or   press   EXIT.

When   unlocked   (pin   open),   the   popup   menu   will   close   immediately   when   you   press   a   parameter   value,   or   when   you   touch   the   screen   outside   the   menu.

d: Edit cell

When   you   touch   a   parameter   in   the   LCD   screen,   the   parameter   or   its   value   will   usually   be   highlighted  

(displayed   in   inverse   video).

  This   is   called   the  

edit   cell

,   and   the   highlighted   item   is   now   selected   for   editing.

The   parameter   value   of   the   edit   cell   can   be   modified   using   the   VALUE   controllers.

 

e & f: On-screen sliders and knobs

To   modify   the   value   of   an   on ‐ screen   slider   or   knob,   first   touch   the   object,   and   then   use   the   VALUE   controllers   to   modify   the   value.

g & h: Page group tabs and Page tabs

Press   the   lower   row   of   tabs   to   select   the   page   group,   and   then   press   the   upper   row   of   tabs   to   select   the   page.

 

The   top   of   the   screen   shows   the   name   of   the   current   page   and   group;   see

  “a:   Current   page”   on   page 13.

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13

TouchView user interface i: Check-box (and radio buttons)

Check ‐ boxes   turn   functions   or   options   on   and   off,   and   radio   buttons   select   between   a   small   set   of   options.

 

Tip

:   You   can   select   check ‐ boxes   and   radio   buttons   by   touching   their   text   labels;   you   don’t   need   to   touch   directly   on   the   graphic   boxes   and   buttons.

j: Page menu button

When   this   button   is   pressed,   a   list   of   menu   commands   will   appear.

  The   available   commands   will   vary   depending   on   the   current   page.

  To   select   a   command,   just   touch   it.

 

The   page   menu   will   close   when   you   press   the   LCD   screen   at   a   location   other   than   the   page   menu,   or   when   you   press   the   EXIT   button.

Although   each   page   may   have   its   own   unique   menu   commands,   the   menus   are   standardized   as   much   as   possible.

  For   instance,   WRITE   is   usually   the   first   menu   item   in   Program,   Combination,   and   Global   modes.

Menu shortcut: ENTER + numeric keypad

You   can   use   a   shortcut   to   access   any   of   the   first   ten   menu   items:

1. Hold   down   the   ENTER   key.

2. Press   a   number   (0 ‐ 9)   on   the   numeric   keypad   to   select   the   desired   menu   command,   starting   with   0.

For   instance,   press   0   for   the   first   menu   command,   1   for   the   second,   and   so   on.

If   the   menu   command   just   toggles   an   option   on   and   off  

(such   as   Exclusive   Solo),   then   you’re   done.

  If   the   command   calls   up   a   dialog   box,   the   dialog   will   appear   on   the   LCD,   and   you   can   proceed   just   as   if   you’d   selected   the   command   from   the   touch ‐ screen.

Dialog box

Many   menu   commands   use   dialog   boxes   to   make   additional   settings.

  The   dialog   box   that   appears   will   depend   on   the   currently   selected   menu   command.

To   confirm   settings   in   a   dialog   box,   press   the   OK   button.

  To   exit   without   making   changes,   press   the  

Cancel   button.

  After   pressing   either   OK   or   Cancel,   the   dialog   box   will   close.

Text edit button

Cancel button OK button

Text edit button

Pressing   this   button   brings   up   an   on ‐ screen   keyboard,   for   changing   the   name   of   Programs,   Combis,   Songs,  

Wave   Sequences,   Drum   Kits,   etc.

  For   more   information,   see   “Editing   names”   under   “Writing   to   internal   memory”   in   the   OG.

Other objects

Patch panels

The   MS ‐ 20EX   and   MOD ‐ 7   use   on ‐ screen   patch   panels   to   route   audio   and   control   signals.

  To   make   a   connection   between   two   patch   points:

1. Touch   one   of   the   two   jacks   (either   input   or   output).

A   yellow   square   will   appear   around   the   selected   jack.

2. Touch   the   same   jack   again.

The   yellow   square   will   blink,   showing   that   you’re   about   to   make   a   connection.

  To   cancel   and   return   to   the   normal   selected   state,   touch   the   same   jack   a   third   time.

3. Touch   the   other   jack.

The   two   jacks   will   now   be   connected   by   a   patch   cable.

To   delete   a   connection   between   two   patch   points:

1. Touch   the   input   jack.

Note:   you   can   also   select   the   output   jack.

  However,   if   the   output   is   connected   to   more   than   one   input,   all   of   the   connections   from   that   output   will   be   affected.

2. Press   the   Disconnect   button.

The   selected   connection   will   be   deleted.

Program Play page Overview/Jump graphics

The   main   Program   P0:Play   page   (see

  “Selecting  

Programs   by   bank   and   number”   on   page 17)

  features   an   interactive   overview   of   the   most   important   parameters,   such   as   oscillators,   filters,   envelopes,  

LFOs,   and   so   on.

  Just   touch   any   of   these   overview   areas,   and   you’ll   jump   to   the   corresponding   edit   page.

Selecting modes

The   KRONOS   is   organized   into   seven   different  

“modes,”   each   optimized   for   a   different   purpose.

  Each   mode   has   a   corresponding   button   on   the   front   panel,   with   an   LED   to   show   which   one   is   selected.

  We’ll   introduce   each   of   the   modes   below.

Program mode

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14

Programs   are   the   basic   sounds   of   KRONOS.

  In  

Program   mode,   you   can:

TouchView user interface

• Select   and   play   Programs

• Edit   Programs

Make   detailed   settings   for   oscillators,   filters,   amps,  

EGs,   LFOs,   effects,   KARMA,   vector   synthesis,   Drum  

Track,   etc.

  The   specific   parameters   will   vary   depending   on   the   synthesis   engine   being   used.

• Play   and   control   one   KARMA   module

• Sample   external   audio,   or   resample   the   sound   of   the   Program

Combination mode

Combinations   are   sets   of   up   to   16   Programs   that   can   be   played   simultaneously,   letting   you   create   sounds   more   complex   than   a   single   Program.

  In   Combination   mode,   you   can:

• Select   and   play   Combinations

• Use   KRONOS   as   a   16 ‐ channel   multitimbral   tone   generator

• Edit   Combinations

Assign   Programs   to   each   of   the   16   Timbres,   each   with   separate   volume,   pan,   EQ,   and   keyboard   and   velocity   zones;   make   settings   for   effects,   vector   synthesis,   Drum   Track,   and   KARMA.

• Control   and   play   up   to   four   KARMA   modules

• Sample   or   resample

Sequencer mode

Sequencer   mode   lets   you   record,   play   back,   and   edit   16  

MIDI   tracks   and   16   audio   tracks.

  You   can:

• Select   and   play   Songs

• Use   KRONOS   as   a   16 ‐ channel   multitimbral   tone   generator

• Assign   Programs   to   each   of   the   16   MIDI   Tracks,   with   separate   volume,   pan,   EQ,   and   keyboard   and   velocity   zones;   make   settings   for   effects,   vector   synthesis,   Drum   Track,   and   KARMA

• Edit   MIDI   data

• Record   up   to   16   MIDI   tracks   and/or   4   audio   tracks   simultaneously

• Mix   using   automation

• Control   and   play   up   to   four   KARMA   modules

• Sample   or   resample

Sample   audio   inputs   during   playback,   and   use   In ‐

Track   Sampling   to   automatically   create   a   note   event   that   triggers   the   sample

  in   the   Song.

Resample   an   entire   song,   and   then   use   Disk   mode   to   create   an   audio   CD.

• Record   patterns   and   assign   them   to   keys,   using  

RPPR   (Real ‐ time   Pattern   Play/Recording)

Set List mode

Set   Lists   make   it   simple   to   play   and   organize   any   of   the   sounds   loaded   into   the   KRONOS,   without   regard   for   whether   they’re   Programs,   Combinations,   or   even  

Songs.

  You   can:

• Use   large   on ‐ screen   buttons   for   fast   sound   selection

• Re ‐ order   the   sounds   using   cut,   copy,   and   paste

• Create   sets   of   sounds   for   live   performance,   recording   projects,   or   keeping   your   favorites   close   at   hand

Sampling mode

Sampling   mode   lets   you   record   and   edit   user   Samples   and   Multisamples.

  For   example,   you   can:

• Sample   external   audio   sources,   including   sampling   through   effects

• Edit   RAM   Samples,   set   loop   points   etc.

• Create   and   edit   Multisamples,   which   consist   of   one   or   more   Samples   spread   out   across   the   keyboard

• Quickly   convert   Multisamples   into   Programs

• Sample   (“rip”)   directly   from   an   audio   CD

Global mode

Global   mode   lets   you   make   overall   settings   for   the   entire   KRONOS,   and   edit   Wave   Sequences   and   Drum  

Kits.

  For   instance,   you   can:

• Make   settings   that   affect   the   entire   KRONOS,   such   as   master   tune   and   global   MIDI   channel

• Set   up   sample   (.KSC)   auto ‐ loading   at   startup,   and   manage   sample   data   in   memory

• Create   Drum   Kits,

  Wave   Sequences,   and   user   scales

• Rename   Program,   Combination,   and   KARMA   GE   categories

• Set   up   the   assignable   pedals   and   switches

• Transmit   MIDI   System   Exclusive   data   dumps

Disk mode

Disk   mode   lets   you   save,   load,   and   manage   data   using   the   internal   SSD   drive   and   external   USB   2.0

  storage   devices.

  You   can:

• Save   and   load   Programs,   Combinations,   Songs,   Set  

Lists,   Drum   Kits,   Wave   Sequences,   Drum   Track  

Patterns,   KARMA   User   GEs,   Samples,   and   Global   setup   data

• Format   disks   and   storage   media,   copy   and   rename   files,   etc.

 

• Load   AKAI,   SoundFont   2.0,   AIFF,   and   WAVE   samples,   and   export   RAM   samples   in   AIFF   or  

WAVE   formats

• Export   and   import   sequences   to   and   from   SMF  

(Standard   MIDI   Files)

• Save   and   load   MIDI   System   Exclusive   data   for   other   devices

• Create   and   play   back   audio   CDs

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15

Playing sounds

Playing sounds

Playing sounds in Set Lists

Overview

Set   Lists   make   it   simple   to   play   and   organize   any   of   the   sounds   loaded   into   the   KRONOS,   without   regard   for   what   bank   they’re   stored   in   or   whether   they’re  

Programs,   Combinations,   or   even   Songs.

Large   on ‐ screen   buttons   make   sound   selection   fast   and   foolproof,   and   the   Program   Up   or   Down   footswitch   assignments   can   be   used   for   hands ‐ free   sound   changes.

  Cut,   copy,   paste,   and   insert   tools   make   re ‐ ordering   a   snap.

Set List popup

Current Slot

Comment

Smooth   Sound   Transitions   (SST)   let   the   previous   sound   and   its   effects   ring   out   naturally,   making   it   easy   to   change   sounds   during   a   live   performance.

  SST   is   active   in   all   of   the   KRONOS   modes—not   just   in   Set   Lists.

There   are   128   Set   Lists,   and   each   Set   List   has   128   Slots,   each   of   which   can   be   assigned   to   any   Program,  

Combination,   or   Song.

  One   way   of   thinking   about   this   is   that   a   Set   List   is   a   “bank”   of   Slots.

Slot buttons

Previous button Next button

Edit

Selecting Set Lists

The   large   name   in   the   Set   List   display   is   the   name   of   the   current   Slot,   so   that   you   can   easily   see   the   sound   that   you’re   playing.

  The   Set   List   name   is   in   smaller   text   at   the   top   left ‐ hand   corner   of   the   screen.

With   the   factory   settings,   Set   List   000   will   appear   when   you   turn   on   the   power.

To   select   Set   Lists:

1. Press   the   SET   LIST   button   to   enter   Set   List   mode.

2. Press   the   Set   List   popup   button   (to   the   left   of   the  

Set   List   name).

The   Set   List   selection   dialog   appears.

3. Press   one   of   the   names   in   the   list   to   select   a   Set  

List.

The   selected   Set   List   will   be   highlighted,   and   the   keyboard   will   immediately   switch   to   the   first   Slot   in   the   Set   List.

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16

4. If   you   like,   play   a   few   notes   to   hear   the   sound   of   the   first   Slot   in   the   Set   List.

5. When   you   are   satisfied   with   the   selected   Set   List,   press   the   OK   button   to   close   the   popup   menu.

Alternately,   you   can   press   the   Cancel   button   to   return   to   the   previously   selected   Set   List.

Selecting Slots

Selecting within the current group of 16

16   Slots   are   shown   on   the   screen   at   once,   each   represented   by   a   button.

  To   select   one   of   the   16   Slots   shown   on   the   display:

1. Press   the   Slot’s   button.

The   button   becomes   highlighted,   and   the   large   Slot   number/name   at   the   top   of   the   screen   are   updated   accordingly.

Playing sounds

Also   notice   that   the   comments   area,   above   the   Slot   buttons,   updates   to   show   the   contents   for   the   selected  

Slot.

Selecting outside the current group of 16

To   select   a   new   Slot   outside   of   the   current   group   of   16:

1. Use   the   next   and   previous   arrow ‐ buttons   at   the   bottom   of   the   screen   to   browse   through   the   groups   of   16.

The   labels   for   next/previous   will   vary   depending   on   the   current   group   of   16;   for   instance,   if   the   current   group   is   0 ‐ 15,   the   buttons   will   show   112 ‐ 127   and   16 ‐ 31,   respectively.

As   you   browse,   the   current   selection   does   not   change   until   you   actually   press   one   of   the   16   buttons.

NOTE:

  If   you   browse   outside   of   the   current   Set   List,   any   edits   to   the   Set   List   will   be   lost.

  Be   sure   to   write   your   edits   first.

2. When   you   see   the   desired   Slot,   press   the   Slot’s   button.

The   button   becomes   highlighted,   and   the   comments   and   large   Slot   number/name   at   the   top   of   the   screen   are   updated   accordingly.

Other ways to select Set Lists and Slots

You   can   also   select   Set   Lists   and   Slots   using   the   front ‐ panel   Inc/Dec   buttons,   the   VALUE   dial,   or   the   numeric   keypad,   or   step   through   Slots   using   the   assignable   footswitch.

  For   more   information,   see   “Selecting   and   playing   sounds”   in   the   “Set   Lists”   chapter   of   the   OG.

Choosing a sound for a Slot

1. Press   the   Edit   tab   to   go   to   the   Set   List   Edit   page.

2. Select   the   Slot   that   you’d   like   to   edit.

Notice   the   parameters   which   appear   above   the   16   Slot   buttons.

  These   let   you   set   up   the   current   Slot.

3. At   the   top   left   of   the   parameter   box,   select   the   desired   Type:   Program,   Combination,   or   Song.

Each   Slot   can   play   either   a   Program,   a   Combination,   or   a   Song.

  When   you   change   the   Type,   the  

Bank   &  

Number

  and  

Category

  or  

Track

  parameters   will   update   accordingly.

 

Category

  appears   for   Programs   and   Combinations;  

Track

  appears   for   Songs.

4. Using   either   the   Bank   &   Number   or   Category   popup   menus,   select   the   desired   Program,  

Combination,   or   Song.

Note   that   you   can   use   the   same   sound   in   multiple   Slots   within   the   same   Set   List.

  For   instance,   you   might   have   a   favorite   piano   sound   which   you   use   in   a   number   of   different   songs.

  You   can   create   any   number   of   Slots   which   use   this   same   piano   sound,   each   with   different   names   and   comments.

Writing your edits

When   you’ve   finished   adding   sounds,   make   sure   to   save   your   edits   by   writing   the   Set   List:

1. Select   Write   Set   List   from   the   page   menu.

The   Write   Set   List   dialog   will   appear.

2. If   you   wish,   edit   the   name   by   pressing   on   the   “T”   text   edit   button.

3. Optionally,   use   the   Set   List   popup   menu   to   write   the   Set   List   into   a   different   number   in   memory.

4. Press   OK   to   write   the   Set   List,   or   Cancel   to   exit   without   writing.

For   more   information   on   the   Write   command,   see  

“Saving   your   edits”   on   page 24.

Adding items to the Set List from other modes

Program,   Combination,   and   Sequencer   modes   each   have   an  

Add   to   Set   List  

command   in   their   P0   page   menus

.

When   you   use   the  

Add   to   Set   List

  command,   the   current   Program,   Combination,   or   Song   is   inserted   at   the   current   Slot   of   the   current   Set   List,   similar   to   using   the   Set   List   Edit   page’s  

Insert

  command.

 

Playing Programs and Combinations

Selecting Programs by bank and number

Programs   are   the   basic   sounds   of   the   KRONOS.

1. Press   the   front ‐ panel   PROG   button   (the   LED   will   light)   to   enter   Program   mode.

The   upper   left   of   the   LCD   screen   shows   the   name   of   the   current   page,   PROGRAM   P0:   Play.

  This   is   a   good   home   base   for   playing   Programs.

Notice   the   large,   highlighted   characters   in   the   upper   part   of   the   LCD   display.

  These   are   the   name   and   number   of   the   current   Program.

  When   these   are   highlighted,   you   can   press   the     /   buttons   to   select   the   next   or   previously   numbered   Program.

You   can   also   turn   the   VALUE   dial   to   move   through   the  

Programs   in   larger   steps,   or   enter   Program   numbers   directly   from   the   numeric   keypad.

2. Use   the   BANK   SELECT   I ‐ A…G   and   U ‐ A…G   buttons   to   select   Programs   from   other   banks.

To   select   banks   USER–AA…GG,   press   and   hold   a   pair   of   I   and   U   BANK   buttons   together.

  For   example,   to   select   bank   USER–CC,   press   and   hold   the   I–C   button,   and   then   press   the   U–C   button.

Press   the   I ‐ G   switch   repeatedly   to   cycle   through   banks  

GM,   g(1)…g(9),   and   g(d).

En-

17

Playing sounds

Selecting Programs by Category

There   are   other   ways   to   select   Programs,   but   here   we’ll   explain   how   to   select   programs   by   their   category,   such   as   keyboard,   organ,   bass,   or   drum   sounds.

For   other   ways   to   select   Programs,   see   the   “Playing   and   editing   Programs”   chapter   of   the   OG.

1. In   the   LCD   screen,   press   the   Category   popup   button.

 

See  

“b:   Category   popup   button”   on   page 13.

The   Category   popup   menu   will   appear.

2. Use   the   tabs   at   the   left   to   select   a   category.

 

The   space   on   the   right   will   then   show   all   of   the  

Programs   in   that   category,   in   all   of   the   internal   banks.

3. Optionally,   press   one   of   the   inner   tabs   to   select   a   sub ‐ category,   to   narrow   the   selection.

 

If   any   of   the   categories   or   sub ‐ categories   can’t   be   selected,   this   means   that   no   Programs   have   been   assigned   to   that   category.

4. Select   a   Program   from   the   list.

 

You   can   either   touch   the   name   of   a   Program   in   the   list,   press   the     /   buttons,   or   use   the   Value   dial.

  You   can   play   the   highlighted   Program   from   the   keyboard   without   leaving   the   popup.

5. If   not   all   the   items   in   the   list   can   be   shown   in   the   screen,   use   the   scroll   bars   to   view   the   rest   of   the   list.

6. When   you’ve   found   a   Program   you   like,   press   the  

OK   button   to   close   the   dialog   box.

  Then   go   ahead   and   play!

Make   sure   to   try   out   all   of   the   controllers,   too.

  For   more   information,   see

  “Using   controllers   to   modify   the   sound”   on   page 18.

Program Bank Contents

KRONOS   ships   from   the   factory   with   almost   1,800  

Programs   loaded   into   memory.

  Another   1,024   Program   slots   are   left   open   (“initialized”)   for   your   own   programming,   or   additional   sound   libraries.

  All   of   the   factory   Programs   can   be   over ‐ written   with   your   own   edits,   if   desired–except   for   the   GM   banks.

Program   bank   contents

Bank

g(d)

U-A

U-B

U-C

I-A

I-B…F

GM (I-G) g(1)…g(9)

Contents

SGX-1, EP-1, “best of” all EX

i

HD-1 Programs

GM2 main Programs

GM2 variation Programs

  *

1

 

GM2 drum Programs

  *

1

 

HD-1, including ambient drums

AL-1

AL-1 and CX-3

GM

Bank Type

EX

i

HD-1

U-D

U-E

U-F

U-G

STR-1

MS-20EX & PolysixEX

MOD-7

Initialized HD-1 Programs

USER–AA…DD Initialized EX

i

Programs

USER–EE…GG Initialized HD-1 Programs

Bank type can be set to either

HD-1 or EX

i

.

HD-1 and EX

i

Bank Types

EX

i

  Programs   are   used   for   all   synth   engines   except   for   the   HD ‐ 1,   including   the   AL ‐ 1,   CX ‐ 3,   STR ‐ 1,   MS ‐ 20EX,  

PolysixEX,   MOD ‐ 7,   SGX ‐ 1,   and   EP ‐ 1.

Banks   can   contain   either   HD ‐ 1   Programs   or   EX

i

 

Programs,   but   not   both.

  This   assignment   is   fixed   for   the   Internal   banks,   but   can   be   set   separately   for   each   of   the   User   banks   with   the  

Set   Program   User ‐ Bank   Type

  menu   command   on   the   Global   P0:   Basic   page.

 

Selecting Combinations

A   Combination   consists   of   up   to   sixteen   Programs   that   are   split   and/or   layered   together.

  It   also   uses   up   to   four  

KARMA   modules   simultaneously   (a   Program   can   use   only   one   KARMA   module),   letting   you   produce   far   more   complex   sounds   than   a   Program.

  To   select  

Combinations:

1. Press   the   COMBI   button   to   enter   Combination   mode.

The   COMBI   LED   will   light   up.

Once   you’re   in   Combi   mode,   you   can   select   and   play  

Combinations   by   either   bank/number   or   category,   in   the   same   way   as   you   did   Programs.

 

Using controllers to modify the sound

Joysticks, ribbon, and switches

Notice   the   many   controllers   located   on   the   left   side   of   the   KRONOS’   front   panel.

  You   can   use   all   of   these   controllers–including   the   joystick,   vector   joystick,   ribbon   controller,   and   SW1/SW2   switches–to   vary   the   sound   as   you   play.

  For   more   information   on   these   controllers,   see   their   sections   under

  “Front   Panel”   on   page 6.

The   result   will   differ   for   each   Program   or  

Combination,   so   try   them   all   out   to   see   what   each   controller   does   for   the   selected   sound.

Control Surface overview

Notice   the   mixer ‐ like   arrangement   of   sliders,   knobs,   and   switches   on   the   left   side   of   the   front   panel.

  This   is   called   the   Control   Surface.

  You   can   use   it   in   a   variety   of   ways,   such   as   editing   sounds,   controlling   KARMA,   mixing,   or   sending   MIDI   messages   to   external   devices.

For   instance,   to   set   up   the   Control   Surface   for   quick   sound   editing   and   controlling   KARMA:

1. In   the   CONTROL   ASSIGN   section,   press   the   RT  

KNOBS/KARMA   button.

 

En-

18

Playing sounds

The   button’s   LED   will   light.

  Now   you   can   use   the   knobs   to   modify   the   sounds   and   effects,   and   use   the   sliders   and   switches   to   control   KARMA.

You   can   use   these   controls   regardless   of   the   page   shown   on   the   LCD   display.

  However,   there   is   a   page   which   provides   more   information   about   the   Control  

Surface   assignments   and   values.

2. Go   to   the   P0:   Control   Surface   page   by   pressing   the  

Control   Surface   tab,   located   in   the   lower   right   of   the   LCD   screen.

This   page   shows   all   of   the   Control   Surface   sliders,   knobs,   and   switches,   along   with   their   current   assignments   and   values.

  When   you   move   a   controller,   the   corresponding   object   in   the   LCD   screen   will   also   move.

Using knobs to vary the timbre

When   the   RT   KNOBS/KARMA   button   is   lit,   the   eight   knobs   at   the   top   of   the   Control   Surface   modulate   various   aspects   of   the   sounds   and   effects.

Knobs   1 ‐ 4   have   dedicated   functions,   as   printed   on   the   front   panel:   Filter   Cutoff,   Filter   Resonance,   Filter   EG  

Intensity,   and   Release   Time.

Knobs   5 ‐ 8   can   be   assigned   to   a   wide   variety   of   functions.

  Often   (though   not   always),   knobs   5   and   6   modulate   synthesis   parameters,   knob   7   controls   the   depth   of   a   chorus   or   other   modulation   effect,   and   knob  

8   controls   reverb   depth.

For   a   detailed   tutorial,   see   “Editing   sounds   &   effects   with   the   Realtime   Knobs”   in   the   OG,   under   “Quick   edits   using   the   knobs,   sliders, and switches.”

Using Tone Adjust

Tone   Adjust   lets   you   use   all   of   the   sliders,   knobs,   and   switches   on   the   Control   Surface   to   edit   Program   parameters,   like   the   knobs   and   sliders   on   an   analog   synth.

  Each   physical   control   can   be   assigned   to   any   one   of   a   number   of   Program   parameters.

 

The   specific   parameters   available   through   Tone   Adjust   will   vary

  depending   on   the   type   of   Program.

  HD ‐ 1  

Programs   support   a   certain   set   of   parameters;   each   EX

i

  also   has   its   own   set   of   parameters.

  The   PolysixEX   works   particularly   well   with   Tone   Adjust,   so   let’s   take   a   look   at   it   now.

1. In   Program   mode,   press   the   button   for   Bank   I ‐ A.

2. Select   Program   I ‐ A074   Phunky   Power   Bass.

This   uses   the   PolysixEX.

3. Under   CONTROL   ASSIGN,   press   the   TONE  

ADJ/EQ   button.

4. Play   the   keyboard   while   moving   sliders   1 ‐ 4   and   knobs   1 ‐ 2.

Notice   as   the   knob   graphics   on   the   display   move   as   well.

  Sliders   1 ‐ 4   control   the   envelope   shape;   knobs   1 ‐ 2   control   the   filter   cutoff   and   resonance.

5. On   the   display,   press   the   Control   Surface   tab.

This   page   shows   the   assignments   and   values   for   all   of   the   sliders,   knobs,   and   switches.

 

6. Press   the   Main   tab   to   return   to   the   main   Play   page.

7. Touch   the   PolysixEX   graphic   around   the   Cutoff   and   Resonance   knobs.

The   display   jumps   to   the   main   PolysixEX   page.

8. Experiment   with   playing   while   using   the   Control  

Surface   sliders,   knobs,   and   switches.

Notice   how   the   graphics   respond,   as   well.

  You   can   also   select   a   graphic   control   on   the   screen   and   edit   its   value   using   any   of   the   data   entry   controls.

Restoring the sound to its original state

When   you’re   editing   a   Program,   you   can   compare   back   and   forth   between   the   edited   and   saved   versions.

1. Press   the   front ‐ panel   COMPARE   switch.

The   COMPARE   LED   will   light,   and   the   Program’s   saved   settings   will   be   recalled.

2. Press   the   COMPARE   switch   again,   to   return   to   the   edited   settings.

The   COMPARE   LED   will   go   dark,   and   the   sound   will   return   to   the   edited   version.

  You   can   switch   back   and   forth   as   many   times   as   you   like.

Resetting individual controllers

You   can   also   reset   individual   controllers   to   their   saved   values,   such   as   the   vector   joystick   or   any   control   surface   slider,   knob,   or   switch.

  To   do   so:

1. Hold   down   the   front ‐ panel   RESET   CONTROLS   switch.

2. While   holding   down   the   switch,   move   or   press   the   control   that   you’d   like   to   reset.

3. Release   the   RESET   CONTROLS   switch.

The   controller   will   be   reset.

En-

19

Playing sounds

Using KARMA

Turning KARMA on and off

To   turn   KARMA   on   and   off:

1. Press   the   KARMA   ON/OFF   switch,   so   that   the  

LED   is   lit.

When   the   LED   is   lit,   KARMA   is   on.

2. Press   a   key,   and   KARMA   will   begin   to   play.

(Note   that   in   some   sounds,   KARMA   may   be   set   to   respond   only   to   notes   played   in   a   specific   keyboard   range.)

Note   the   front ‐ panel   LATCH   switch.

  This   switch   controls   whether   or   not   KARMA   continues   to   play   after   you   remove   your   hand   from   the   keyboard.

If   the   LED   is   lit,   Latch   is   on.

  KARMA   will   continue   to   play   even   after   you   remove   your   hand   from   the   keyboard.

  If   the   LED   is   dark,   Latch   is   off;   KARMA   will   stop   when   you   remove   your   hand   from   the   keyboard.

Link to Drum Track

If   the   front   panel   LINKED   LED   and   KARMA   ON/OFF   switches   are   lit,   KARMA   will   start   and   stop   together   with   the   Drum   Track.

  Importantly,   KARMA   will   not   start   if   the   Drum   Track   is   not   turned   on.

  For   more   information,   see

  “Linking   KARMA   and   the   Drum  

Track”   on   page 21.

Using the KARMA controllers

All   factory   sounds   are   set   up   for   use   with   KARMA.

 

Some   are   stored   with   KARMA   on   by   default,   and   others   are   stored   with   KARMA   off,   as   shown   by   the  

LED   on   the   KARMA   ON/OFF   switch.

 

1. Press   the   PROG   button   to   enter   Program   mode.

2. Select   a   sound   that   you   like,   and   press   the  

KARMA   ON/OFF   button   to   turn   on   KARMA.

The   button   will   light   up.

3. Press   the   RT   KNOBS/KARMA   button   under  

CONTROL   ASSIGN.

When   this   button   is   lit,   the   Control   Surface   sliders   and   switches   will   control   KARMA.

4. Go   to   the   Control   Surface   page.

This   shows   all   of   the   assignments   and   current   values   for   the   sliders,   knobs,   and   buttons.

The   sliders   and   the   lower   row   of   buttons   are   the  

KARMA   Sliders   and   Switches.

  These   control   parameters   within   KARMA,   which   will   vary   depending   on   the   Program.

The   upper   row   of   buttons   select   KARMA   Scenes,   which   store   values   for   the   KARMA   Sliders   and  

Switches.

 

5. Press   the   upper   row   of   buttons,   one   by   one,   to   select   different   KARMA   Scenes.

Notice   how   this   also   changes   the   KARMA   SWITCH   and   KARMA   SLIDER   values,   as   shown   in   the   display.

 

You   can   move   between   entirely   different   settings   of   all   these   controls   simply   by   pressing   a   KARMA   SCENE   switch.

En-

20

Each   scene   independently   remembers   any   edits   that   you   make   via   the   sliders   and   switches.

  Edits   to   all   8   scenes   are   stored   when   you   write   the   Program.

6. Move   the   sliders   and   press   the   bottom   row   of   switches,   and   listen   to   the   effect   that   they   have   on   the   sound.

The   sliders   and   switches   will   control   different   things   depending   on   the   current   Program   and   its   KARMA   settings.

Using KARMA in Combination mode

KARMA   uses   “modules”   to   generate   phrases   or   patterns.

  Programs   can   use   a   single   KARMA   module,   but   Combinations   can   use   up   to   four   simultaneously.

 

Each   module   can   play   a   separate   sound   (or   group   of   sounds)   if   desired.

 

Modules   are   routed   to   different   sounds   via   the   module’s   MIDI   input   and   output   channels.

1. Use   the   front   panel   MODULE   CONTROL   switch   to   select   the   module   that   you   want   to   control.

Select   MASTER   to   control   all   four   KARMA   modules   simultaneously.

Select   A–D   to   control   the   individual   KARMA   modules.

2. Move   and   press   the   KARMA   sliders   and   switches.

The   sliders   and   switches   will   control   the   pattern   or   phrase   generated   by   the   selected   module.

Playing chords with the Pads

The   KRONOS   includes   8   virtual   “pads,”   which   can   be   played   by   touching   the   screen,   from   MIDI   input,   or   from   compatible   USB   MIDI   pad   devices.

  You   can   use   these   Pads   to   trigger   chords   for   KARMA.

To   play   the   pads   from   the   screen:

1. Press   the   EQ/Vector/Control   tab,   and   then   select   the   Pads   tab.

This   takes   you   to   the   Pads   page.

2. Make   sure   that   the   on ‐ screen   Enable   Pad   Play   button   is   lit.

3. Touch   the   pads   to   play   their   chords.

Dynamics   are   controlled   by   where   you   touch   the   pad;   touch   higher   for   louder,   and   lower   for   softer.

You   can   also   play   the   pads   using   Korg   USB   MIDI   controllers   equipped   with   drum   pads,   including   the   nanoPAD   and   nanoPAD2,   padKONTROL,   microKONTROL,   and   KONTROL49.

To   use   any   of   these   Korg   controllers,   simply   connect   them   to   one   of   the   KRONOS’s   two   USB   A   ports.

  The  

KRONOS   will   automatically   determine   the   MIDI   assignments   of   the   controller’s   pads   1 ‐ 8,   and   map   them   directly   to   the   KRONOS   pads.

For   more   details,   see   “USB   MIDI   controllers”   in   the  

Appendix   of   the   Parameter   Guide.

Playing sounds

Using the Drum Track

Turning the Drum Track on and off

1. Press   the   DRUM   TRACK   switch.

Depending   on   various   settings,   the   Drum   Track   may   begin   to   play   immediately,   or   may   wait   until   you   start   to   play   on   the   keyboard.

  If   the   button’s   LED   is   blinking   on   and   off,   it’s   waiting   for   you   to   play.

For   more   details   on   Drum   Track   start/stop   and   synchronization,   see   the   chapter   “Using   the   Drum  

Track”in   the   OG.

Selecting the Drum Track pattern & sound

Program mode

In   Program   mode,   the   Drum   Track   has   a   special   reserved   mixer   slot   and   a   dedicated   Program   select   parameter.

  To   set   up   the   Drum   Track   in   Program   mode:

1. Press   the   Basic/Vector   tab,   and   then   press   the  

Drum   Track   tab.

The   Drum   Track   page   will   appear.

 

Note   the   Drum   Pattern   section,   in   the   upper   left   of   the   display.

  The   Pattern   parameter   has   two   popup   menus.

 

The   one   on   the   left   selects   between   the   Preset   and   User   banks;   the   one   on   the   right   selects   the   pattern   within   the   bank.

2. Set   the   Bank   and   Pattern   as   desired.

Note:

  If   the   selected   pattern   is   an   empty   User   pattern   or  

Preset   P000:   Off,   the   DRUM   TRACK   button   won’t   turn   on.

Next,   note   the   Drum   Track   Parameters   section   of   the   page   (to   the   right   of   the   Drum   Pattern   section).

  This   area   contains   a   few   parameters   for   adjusting   the   basic   sound   of   the   Drum   Track.

3. Press   the   Program   popup   button.

The   Category/Program   Select   dialog   appears.

  By   default,   the   Drum   category   will   already   be   selected.

4. Select   a   drum   Program   for   the   Drum   Track   to   play.

You   can   actually   select   any   sound,   even   outside   of   the  

Drum   category—but   in   general,   the   patterns   will   only   make   sense   when   playing   a   drum   Program.

Combination mode

In   Combinations   (and   Songs),   the   Drum   Track   simply   sends   MIDI   to   play   one   or   more   of   the   16  

Timbres/Tracks.

For   more   information,   see   “Drum   Track   settings   in  

Combination   mode”in   the   “Using   the   Drum  

Track”chapter   of   the   OG.

Linking KARMA and the Drum Track

You   can   link   KARMA   and   the   Drum   Track   so   that   they   start   and   stop   together.

  This   is   controlled   by   the  

Link   to   Drum   Track

  check ‐ box   on   the   KARMA   Triggers   page.

1. Go   to   the   Program   P7:   KARMA   Module  

Parameters ‐ Trigger   page.

2. In   the   Control   section,   enable   the   Link   to   Drum  

Track   check ‐ box.

The   front   panel   LINKED   LED   will   light.

3. Turn   the   KARMA   ON/OFF   switch   on.

When   linked,   KARMA   will   always   wait   for   the   Drum  

Track.

  So,   unless   the   DRUM   TRACK   switch   is   on,  

KARMA   won’t   start   yet.

4. Turn   the   DRUM   TRACK   switch   on.

KARMA   will   start   to   play   along   with   the   Drum   Track,   according   to   the   Drum   Track’s   Trigger   Mode.

 

For   more   details,   please   see   “Using   KARMA   and   the  

Drum   Track   together”in   the   “Using   the   Drum  

Track”chapter   of   the   OG.

En-

21

Using the sequencer

Using the sequencer

Recording MIDI and audio

Auto Song Setup

The   Auto   Song   Setup   feature   copies   the   current  

Program   or   Combination   into   a   Song,   and   then   puts   the   system   in   record ‐ ready   mode.

  When   inspiration   strikes,   you   can   use   this   function   to   start   recording   immediately.

  To   do   so   from   Program   mode:

1. Hold   down   the   ENTER   key   and   press   the  

SEQUENCER   REC/WRITE   key.

 

The   Setup   to   Record   dialog   box   will   open   and   ask   “Are   you   sure?”

2. Press   OK.

The   system   switches   to   Sequencer   mode,   with   record   already   enabled.

3. Press   the   START/STOP   key   to   start   the   sequencer   and   begin   recording.

 

With   the   default   settings,   there   will   be   a   two   measure   count ‐ down   before   recording   starts.

 

4. Play   what   you’d   like   to   record,   and   then   press  

START/STOP   to   stop   recording.

The   sequencer   will   automatically   return   to   the   beginning   of   the   Song   (beat   1   of   measure   1,   as   shown   in   the   upper   right ‐ hand   corner:   001   :   01   .

  000).

5. Press   START/STOP   to   hear   what   you   recorded.

Since   you   started   in   Program   mode,   your   playing   will   have   been   recorded   on   Track   1.

  If   you   used   the   Drum  

Track,   it   will   have   been   recorded   on   Track   10.

  For  

Combinations,   more   tracks   are   used   as   needed.

Adding another MIDI track

1. If   KARMA   was   on,   press   the   front ‐ panel   KARMA   button   to   turn   it   off.

2. Turn   off   the   Multi   REC   check ‐ box,   in   the   upper   right   of   the   display.

Auto   Song   Setup   turns   this   on   to   record   the   Program’s  

Drum   Track,   or   multiple   channels   in   a   Combination.

Track Select

Multi REC

Category

Select Popup

Bank/Program

Select Popup

3. Below   the   Song   name,   open   the   Track   Select   popup   and   select   MIDI   Track   02.

This   controls   both   the   track   that   you   play   from   the   keyboard,   and   (with   Multi   REC   turned   off)   the   track   that’s   recorded.

4. Using   the   Category   or   Bank/Program   Select   popup   menus,   select   a   Program   for   Track   02.

5. Press   LOCATE   to   go   back   to   the   start   of   the   Song.

6. Press   REC/WRITE   to   enable   recording,   and   then   press   START/STOP   to   start.

En-

22

7. Play   what   you’d   like   to   record,   and   then   press  

START/STOP   when   you’re   done.

Adding an audio track

Continuing   from   above,   let’s   record   an   audio   overdub.

1. Connect   a   dynamic   microphone,   guitar,   bass,   other   synth,   etc.

  to   AUDIO   INPUT   1.

For   more   details   on   connecting   different   types   of   mics   and   guitars,   see  

“MIC/LINE   switches”   on   page 11.

2. If   you’re   using   a   mic,   set   the   input’s   MIC/LINE   switch   to   MIC;   otherwise,   set   it   to   LINE.

3. Go   to   the   Audio   Track   Mixer   tab   of   the   Sequencer  

P0:   Play/Rec   page.

4. Turn   the   Multi   REC   check ‐ box   on   again.

In   general,   Multi   REC   is   the   best   choice   when   recording   audio.

5. Press   Track   1’s   PLAY   button   once,   so   that   it   turns   red   and   says   REC.

Note   that   the   Input   is   already   set   to   1   by   default.

 

Next,   we   need   to   set   the   level.

 

6. Press   the   Preference   tab.

This   takes   you   to   the   Preference   page,   which   includes   a   meter   for   the   record ‐ enabled   audio   tracks.

7. Keeping   an   eye   on   the   meter,   adjust   the   rear ‐ panel  

LEVEL   knob   until   the   level   is   high   but   not   clipping.

Use   the   rear ‐ panel   LEVEL   knob,   and   not   the   on ‐ screen   slider.

  If   the   signal   clips,   you’ll   see   the   message   “ADC  

OVERLOAD!”   appear   over   the   meter.

 

8. Press   LOCATE   to   go   back   to   the   start   of   the   Song.

9. Press   REC/WRITE   to   enable   recording,   and   then   press   START/STOP   to   start.

10.Play

  what   you’d   like   to   record,   and   then   press  

START/STOP   when   you’re   done.

Un-saved audio files

When   you   record   audio   tracks,   they’re   initially   stored   in   a   folder   named   “TEMP”   on   the   internal   disk.

  If   you   then   turn   off   the   power   before   saving   the   Song,   the  

Song   will   be   lost,   but   the   audio   files   will   still   be   on   the   disk.

  The   next   time   that   you   start   up,   you’ll   see   the   following   message:

There   are   un ‐ saved   audio   files   from   your   previous   recording   session.

Do   you   want   to   restore   these   files,   or   delete   them   from   the   disk?

[Restore]   [Delete]

Since   the   Song   was   not   saved,   all   the   track   audio   event   data   and   region   data   is   gone,   but   you   can   still   restore   the   WAVE   files   and   use   them   to   create   a   new   song.

If   you   want   to   keep   this   data,   press   Restore.

  If   you   want   to   delete   this   data,   press   Delete.

Using the sequencer

Editing MIDI

You   can   modify   your   performance   after   recording,   if   you   wish.

  For   instance,   you   can   erase   misplayed   notes,   or   correct   their   pitch   and   timing.

Timing   correction   is   done   through   Quantization.

  This   takes   the   notes   you   played   and   lines   them   up   to   the   nearest   beat   or   fraction   of   a   beat,   based   on   the   resolution   you   select.

  It   can   also   be   used   to   add   a  

“swing”   feel.

  Let’s   try   quantizing   the   MIDI   track   we   just   recorded.

1. Go   to   the   Sequencer   P4:   Track   Edit   page.

This   page   includes   a   graphic   which   shows   each   track   in   the   sequence.

  The   small   rectangles   represent   measures   which   contain   audio   or   MIDI   data.

2. Select   MIDI   Track   01   from   the   popup   above   the   graphic.

Using   the  

From   Measure

  and  

To   End   of   Measure

  parameters   at   the   bottom   of   the   display,   set   the   range   of   measures   that   you   wish   to   modify.

  For   now,   set  

From

  to   001,   and  

To   End

  to   064.

3. In   the   page   menu,   select   the   Quantize   command.

The   Quantize   dialog   appears.

4. Set   the   Resolution   to   the   desired   rhythmic   value.

As   a   general   rule,   choose   the   shortest   note ‐ value   used   in   the   recorded   performance.

5. Press   the   OK   button   to   quantize   the   selected   data.

If   the   result   was   different   from   what   you   had   expected,   press   the   COMPARE   switch   to   restore   the   song   to   the   original   state   before   the   quantization   was   applied.

 

Experiment   with   different  

Resolutions

,   set  

Intensity

  to   less   than   100%   in   order   to   preserve   some   of   the   natural   feel,   or   raise   the  

Swing

  value   to   create   a   shuffle   or   swing   feel.

You   can   also   apply   quantization   during   recording,   using   the   REC   Resolution   parameter   at   the   top   of   the  

P0   page.

  Choose   the   desired   resolution,   and   quantization   will   be   applied   as   you   record.

For   more   information,   see   “Song   editing”   in   the  

“Creating   songs   (Sequencer   mode)”   chapter   of   the   OG.

Template Songs

Template   Songs   store   pretty   much   everything   in   the  

Song   except   for   the   MIDI   and   audio   data   itself.

  This   includes   Program   selections,   track   parameters,   effects   and   KARMA   settings,   and   the   Song’s   name   and   tempo.

 

The   factory   preset   Template   Songs   let   you   get   up   and   running   quickly   with   matched   sets   of   sounds   and   effects   for   various   styles   of   music.

  You   can   also   create   your   own   Template   Songs   with   your   favorite   sounds   and   setups.

Note   that   Template   Songs   do   not   include   MIDI   data   for   song   tracks   and   patterns,   audio   data,   and   so   on.

 

While   loading   a   Template   Song,   you   can   also   optionally   load   one   or   more   Drum   patterns   to   a   specified   Track.

1. In   the   Sequencer   P0:   Play/REC   page,   press   the   page   menu   button   and   select   the   Load   Template  

Song   command.

A   dialog   box   will   appear.

2. In   the   From   field,   choose   the   Template   Song   you   want   to   load.

3. Check   the   “Copy   Pattern   to   MIDI   Track   too?”   check ‐ box.

When   this   box   is   checked,   a   dialog   box   for   copying   a   pattern   will   automatically   appear   after  

Load   Template  

Song

  is   complete.

If   this   is   not   checked,   only   the   selected   Template   Song   will   be   loaded.

4. Press   the   OK   button   to   load   the   template   song,   or   press   the   Cancel   button   to   exit   without   making   changes.

When   you   press   OK,   the   Template   Song’s   settings   will   be   copied   into   the   current   Song.

If  

Copy   Pattern   to   MIDI   Track   too?

  was   checked   in   step   3,   the  

Copy   Pattern   To   MIDI   Track

  dialog   box   will   appear.

5. Use   the   Bank   (User   or   Preset)   and   Pattern   popups   to   select   a   pattern   to   copy.

 

6. In   the   To   MIDI   Track   field,   select   the   track   to   use   for   the   pattern.

Note:

  In   each   of   the   eighteen   preset   Template   Songs,   track   1   is   always   assigned   to   a   Drum   Program.

  (In   some   cases,   other   tracks   may   also   have   Drum  

Programs.)

7. In   the   Measure   field,   set   the   measure   on   which   you’d   like   the   pattern   to   start.

Following   the   names   for   each   of   the   697   preset   patterns,   the   musical   style   and   the   name   of   the   most   suitable   Drum   Programs   are   partially   displayed.

By   loading   a   Drum   Program   and   the   corresponding   preset   pattern,   you   can   instantly   set   up   a   drum   track   to   match   the   Template   Song.

8. To   load   the   pattern,   press   the   OK   button.

After   the   pattern   is   loaded,   the  

Measure

  will   count   up   automatically.

  You   can   then   copy   another   pattern   if   desired.

  For   instance,   you   can   use   different   patterns   one   after   the   other   to   build   up   a   song,   with   different   patterns   for   verse,   chorus,   and   bridge.

 

After   you’ve   finished   adding   patterns,   press   the  

Exit

  button,   and   you’re   done!

En-

23

Saving and loading data

Saving and loading data

Saving your edits

Understanding Write and Save

There   are   two   ways   to   store   your   work   on   the  

KRONOS:  

Write

  and  

Save

.

 

You   can   use  

Write

  for   Programs,   Combinations,   Set  

Lists,   Wave   Sequences,   Drum   Kits,   and   FX   Presets— everything   except   for   Songs,   Samples,   and  

Multisamples.

 

Write

  stores   into   the   internal   memory,   which   persists   even   if   you   turn   power   off   and   on   again.

Save

  stores   data   to   files   on   disk—either   the   internal   drive   or   USB   storage   devices.

  You  

must

  use  

Save

  for  

Songs,   Samples,   and   Multisamples.

 

Save

  is   also   handy   for   all   the   other   data   types,   though.

  For   instance,   you   can   easily  

Save

  the   entire   state   of   the   KRONOS,   including   all   user ‐ editable   data,   in   a   single   step.

 

Hundreds   of   these   files   will   fit   onto   the   internal   drive.

 

You   can   use   this   for   backups,   and   for   saving   and   recalling   setups   for   particular   projects,   gigs,   and   so   on.

Writing Programs

To   write   a   Program   to   the   internal   memory:

1. Select   the   Write   Program   command   from   the   page   menu,   at   the   upper   right ‐ hand   corner   of   the   screen.

You   can   also   call   up   this   menu   command   by   holding  

ENTER

  and   pressing  

0

  on   the   numeric   keypad.

This   brings   up   a   dialog   box   which   allows   you   to   save   the   Program.

  Optionally,   you   can   also   select   a   new   location,   change   the   Program’s   name,   and   assign   it   to   a   sound   category   (such   as   keyboard,   guitar,   etc.).

2. Press   the   “T”   button   to   bring   up   the   text   edit   dialog.

You   can   give   the   Program   a   descriptive   name   using   the   on ‐ screen   keyboard.

 

3. After   entering   the   name,   press   OK.

Saving to and loading from disk

Saving data

Anything   that   you   create   or   edit   in   the   KRONOS   can   be   saved   to   disk.

  There   are   a   number   of   file   types   for   different   types   of   data,   but   for   now   we’ll   concentrate   on   the   three   main   types:   .PCG,   ,.SNG,   and   .KSC

  files.

PCG   stands   for   “Program,   Combination,   and   Global.”  

These   files   can   also   include   Set   Lists,   Wave   Sequences,  

Drum   Kits,   user   Drum   Track   patterns,   and   user  

KARMA   GEs.

  PCGs   are   variable   in   size;   they   may   include   only   a   single   bank   of   Programs,   for   instance,   or   all   13   banks   of   all   data   types.

SNG   stands   for   “Song.”   These   files   store   all   of   the  

Songs   from   Sequencer   mode.

KSC   stands   for   “Korg   Sample   Collection.”   This   is   a   list   all   of   the   RAM   multisamples   and   samples   in   internal   memory,   along   with   all   of   the   loaded   EXs  

En-

24

The   text   edit   window   will   disappear,   returning   you   to   the   main   Write   dialog.

4. Under   “To”   at   the   bottom   of   the   dialog,   press   the   popup   button   next   to   Program   to   bring   up   the   save   location   dialog.

5. Select   a   location   to   save   the   edited   Program.

From   the   factory,   banks   USER–G   and   AA…GG   are   left   open   for   your   use,   containing   only   initialized  

Programs.

  If   you   like,   you   can   also   overwrite   any   of   the   factory   sounds   (except   for   the   General   MIDI   sounds   in  

I ‐ G),   and   easily   re ‐ load   them   from   disk   at   any   time.

Important:

  HD ‐ 1   Programs   can   only   be   written   to  

HD ‐ 1   Banks,   and   EX

i

  Programs   can   only   be   written   to   EX

i

  Banks.

  For   more   information   on   the   default  

Bank   types,   and   on   how   to   change   them,   please   see  

“Program   Bank   Contents”   on   page 18.

6. After   selecting   the   location,   press   OK.

7. Press   OK   again   to   start   the   write   process.

8. If   you’re   sure   you   want   to   write   to   this   location,   press   OK   one   more   time.

After   that,   you’re   done!

Saving edits to GM Programs

You   can   edit   GM   Programs,   but   you   must   then   save   them   to   a   Bank   other   than   I ‐ G;   the   GM   Programs   themselves   cannot   be   over ‐ written.

Shortcut: Update via SEQUENCER REC/WRITE

You   can   also   use   the   SEQUENCER   REC/WRITE   button   to   quickly   update   the   current   Program,   using   the   existing   name,   bank,   number,   and   category.

  To   do   so:

1. Press   the   SEQUENCER   REC/WRITE   button.

The   Update   Program   dialog   will   appear.

2. Press   OK   to   write   the   program.

Multisamples   and   Drum   Samples.

  Note   that   this   is   just   a   list   of   which   samples   are   loaded;   the   actual   data   is   stored   separately.

You   can   store   all   of   this   data   together   in   a   single   step.

1. Press   the   front ‐ panel   DISK   button   to   enter   Disk   mode.

2. Press   the   File   tab,   and   then   the   Save   tab,   to   go   to   the   Disk–Save   page.

 

3. Optionally,   Press   Drive   Select   to   select   the   drive   to   which   to   save.

The   internal   disk   is   the   default.

  Unless   you   want   to   use   an   external   USB   device,   you   don’t   need   to   select   anything   different.

4. Select   the   directory   in   which   you   want   to   save   the   data.

Saving and loading data

Press   the  

Open

  button   to   move   to   a   lower   level,   or   press   the  

Up

  button   to   move   to   an   upper   level.

Depending   on   how   you   work,   you   may   wish   to   create   directories   for   different   projects.

  To   create   a   new   directory,   move   to   the   level   at   which   you   want   to   create   the   directory,   and   use   the  

Create   Directory  

menu   command   on   the   Disk–Utility   page.

5. On   the   Disk–Save   page,   press   the   page   menu   button   to   open   the   page   menu,   and   select   the   Save  

All   command.

This   command   will   save   a   set   of   .PCG,   .SNG,   and   .KSC

  files   all   at   once.

A   dialog   box   will   appear.

When   you   use  

Load   PCG

  to   load   a   .PCG

  file,   the   identically ‐ named   .KSC

  file   will   also   be   loaded   so   that   the   correct   multisamples/samples   will   correspond   automatically.

Loading data

You   can   load   the   entire   contents   of   memory   at   once,   including   sound   data   (Programs,   Combinations,   etc.),  

Songs,   and   sample   data.

  To   do   so:

1. Press   the   DISK   button   to   enter   Disk   mode.

2. Press   the   File   tab,   and   then   the   Load   tab,   to   go   to   the   Disk–Load   page.

3. Optionally,   Press   Drive   Select   to   select   the   drive   from   which   to   load.

The   internal   drive   is   the   default.

 

4. Navigate   to   the   directory   that   contains   the   file   you   want   to   load,   and   select   the   .SNG

  file.

Select   a   directory   (shown   as   a   folder   icon)   and   press   the   Open   button   to   move   to   a   lower   level,   or   press   the  

Up   button   to   move   to   a   higher   level.

The   selected   .SNG

  file   will   be   highlighted.

6. Press   the   text   edit   button   (“T”)   and   enter   a   name   for   the   files.

All   of   the   files   will   share   the   same   name,   with   different   suffixes   to   show   the   data   type   (.PCG,   .SNG,   .KSC).

Note:

  If   the   Songs   include   audio   tracks,   the   audio   data   will   be   saved   as   WAVE   files.

  These   are   stored   in   a   directory   named   after   the   .SNG

  plus   “_A”   (for   Audio)   at   the   end,   in   the   same   directory   as   the   .SNG

  file   itself.

7. Press   each   Selection   button   to   note   the   items   being   saved,   such   as   the   individual   banks   of   Programs   and   Combinations.

You   can   choose   to   save   only   some   of   the   data.

  This   is   handy,   for   instance,   when   saving   a   bank   of   sounds   to   share   with   other   musicians.

  For   now,   however,   let’s   leave   all   of   the   boxes   checked,   so   that   all   of   the   internal   data   is   saved.

 

8. Press   the   OK   button   to   Save   the   data   to   disk.

When   the   save   is   complete,   the   system   returns   to   the  

Save   page,   and   the   display   will   show   the   resulting   file(s).

  The   amount   of   time   required   will   depend   on   the   amount   of   data   being   saved.

If   there   are   User   Multisamples   and   Samples   in   RAM,   they   will   be   saved   to   disk   as   .KMP

  and   .KSF

  files,   respectively.

  Directories   for   these   files   will   be   created   automatically.

NOTE:

 

When   saving   Combinations,   remember   to   also   save   the   Programs   it   uses,   as   well   as   the   Drum   Kits   and  

Wave   Sequences   used   by   the   Programs.

  Similarly,   when   saving   Programs,   remember   to   save   the   Drum  

Kits   and   Wave   Sequences   used   by   the   programs.

5. Press   the   red   Load   button   at   the   bottom   of   the   page.

 

(You   can   also   use   the   Load   Selected   menu   command.)

A   dialog   box   will   appear,   containing   a   number   of   options.

6. Select   the   “Load   [filename].PCG

  too”   and   “Load  

[filename].KSC

  too”   check   boxes.

When   these   boxes   are   checked,   the   system   looks   for  

.PCG

  and   .KSC

  files   with   the   same   name   as   the   main  

.SNG

  file.

7. Set   “.PCG

  Contents”   to   All.

Optionally,   you   can   load   only   some   of   the   data   from   the   .PCG

  file.

 

8. Use   “Select   .SNG

  Allocation”   to   specify   how   the  

Songs   will   be   loaded,   and   whether   or   not   existing  

Songs   will   be   erased.

Append

  loads   the   Songs   into   the   first   free   Song   numbers   following   the   song(s)   which   are   already   in   memory.

Clear

  will   erase   all   songs   from   internal   memory,   and   load   the   Songs   into   the   exact   numbers   from   which   they   were   saved.

En-

25

Saving and loading data

9. Use   “Select   .KSC

  Allocation”   to   specify   how   the   sample   data   will   be   loaded,   and   whether   or   not   existing   sample   data   will   be   erased.

Append

  will   leave   all   currently ‐ loaded   RAM   and/or  

EXs   data   intact.

  RAM   Multisamples   and   Samples   will   be   loaded   into   the   next   available   vacant   numbers   following   the   existing   data.

Clear   RAM

  will   erase   all   multisamples   and   samples   from   sample   memory   (RAM),   and   load   the   data   in   the   same   configuration   with   which   it   was   saved.

  Existing  

EXs   data   is   left   intact.

Clear   RAM   &   EXs  

is   similar   to  

Clear   RAM

,   above,   but   also   un ‐ loads   existing   EXs   data   before   loading   the   new  

.KSC

  file.

  This   frees   up   the   most   memory   for   the   new  

.KSC.

You   can   use   the   information   at   the   bottom   of   the   dialog   box,   including  

Memory   Required

,   (Memory)  

Available

,   and  

Enough   slots   for   Samples   &   MS

,   to   determine   whether   or   not   you   need   to   free   up   room   for   the   new   .KSC.

10.Set

  the   Load   Method   as   desired.

This   sets   the   preferred   way   to   load   the   EXs   samples   in   the   KSC:   load   them   into   RAM,   use   Virtual   Memory,   or   use   the   setting   stored   in   the   KSC.

  If   the   KSC   has   no   EXs   samples,   this   will   be   grayed   out.

11.Press

  the   OK   button   to   load   the   data.

Never   disconnect   USB   devices   or   remove   data ‐ storage   media   while   loading   or   saving.

When   loading   Programs,   Combinations,   Songs,   Set  

Lists,   Drum   Kits,   Wave   Sequences,   or   KARMA   User  

GEs,   make   sure   that   the   Global   Basic   Setup   page’s  

Memory   Protect   settings   are   turned   off   (unchecked).

 

If   they   are   on,   you   won’t   be   able   to   load   the   data.

Loading individual banks from a .PCG file

1. Go   to   the   Load   page.

2. Select   the   .PCG

  file   containing   the   data   you   want   to   load.

3. Press   the   Load   button.

 

4. Set   the   .PCG

  Contents   to   load   the   desired   individual   banks.

5. Select   the   bank   to   load   into   via   the   “To”   parameter.

Automatic reference correction

If   you   set  

.PCG

  Contents

  and  

To

  to   different   banks,   any   references   in   the   data   will   be   updated   to   match   the   new   bank.

  For   instance,   let’s   say   that   you’re   loading   from   the   PCG’s   Bank   I ‐ A   into   Bank   U ‐ G.

  If   the   PCG’s  

Combinations   used   Programs   from   Bank   I ‐ A,   they   will   be   updated   to   the   use   the   Programs’   new   locations   in  

Bank   U ‐ G.

  The   same   is   true   for   any   Drum   Kits   or   Wave  

Sequences   used   by   Programs.

If   you’re   loading   sequencer   data   at   the   same   time   (with  

Load   .SNG

  too

  checked),   any   Program   and   Bank  

Change   messages   within   the   Songs   will   also   be   corrected.

Loading multiple files at once

You   can   select   two   or   more   files   at   once,   and   load   them   in   a   single   operation.

  To   do   so:

1. Press   the   Multiple   Select   check ‐ box   at   the   bottom   of   the   screen,   so   that   it’s   enabled.

This   can   be   handy   for   loading   multiple   sample   files   at   once,   importing   banks   of   DX   sounds,   and   so   on.

 

Multiple   Select

  works   for   other   disk   operations   as   well,   including   Delete   (so   be   careful!).

Note   that   when  

Multiple   Select

  is   on,   you   can’t   change   to   a   different   directory.

  When   you’re   done,   turn   it   off   again.

You   can   also   use   “wild   cards”   to   select   multiple   files.

 

For   more   information,   see   “Loading   multiple   files   at   once”   under   the   “Load   selected”   menu   command   in   the   PG’s   Disk   chapter.

En-

26

Saving and loading data

Listening to the demo songs

Loading the demo songs

1. Press   the   DISK   button   (the   LED   will   light)   to   enter  

Disk   mode.

2. If   you’ve   edited   or   created   any   new   sounds   or   songs,   save   them   before   proceeding!

Loading   the   demo   songs   will   replace   the   contents   of   the   internal   memory,   including   Programs,  

Combinations,   Songs,   sample   data,   and   so   on.

  If   you’ve   made   any   edits,   save   them   to   the   internal   disk   or   a   USB   drive   before   you   proceed.

3. Press   the   File   tab   and   then   the   Load   tab,   to   go   to   the   Load   page.

4. Make   sure   that   “Drive   Select”   is   set   to  

HDD:INTERNAL   HD.

The   contents   of   the   hard   disk   will   appear.

5. Touch   the   FACTORY   directory   to   select   it.

6. Press   the   Open   button   to   enter   the   directory.

7. Touch   the   PRELOAD.SNG

  file   to   select   it.

This   file   contains   the   demo   song,   along   with   all   of   the   sounds   that   it   needs.

Playing the demo songs

1. Press   the   SEQ   button   (the   LED   will   light)   to   enter  

Sequencer   mode.

If   you   haven’t   done   anything   with   Sequencer   mode   since   turning   on   the   power,   the   P0:   Play/REC–   MIDI  

Track   Prog   Select/Mixer   page   will   appear.

File tab Drive Select

Load tab

PRELOAD.SNG

Load tab

8. Press   the   Load   button   to   open   the   dialog   box.

9. Select   the   “Load   PRELOAD.PCG

  too”   check   box.

With   this   option   checked,   the   matching   .PCG

  file   will   be   loaded   along   with   the   .SNG

  file.

10.Select

  the   “Load   PRELOAD.KSC

  too”   check   box.

With   this   option   checked,   the   matching   .KSC

  file   will   be   loaded   as   well.

11.Set

  Select   .SNG

  Allocation   to   Clear.

12.Set

  .KSC

  Allocation   to   Clear   RAM   &   EXs.

13.Press

  the   OK   button   to   load   the   data.

If   this   page   is   not   displayed,   press   the   EXIT   switch   several   times.

  Although   the   exact   number   will   depend   on   the   page   you’re   in,   pressing   the   EXIT   switch   no   more   than   three   times   will   always   bring   you   back   to   this   page.

Let’s   start   by   listening   to   song   S000.

2. Verify   that   song   S000   is   selected.

 

If   another   song   is   selected,   touch   the   song   name   to   highlight   it.

  Then   press   the   numeric   key   0,   and   then   the  

ENTER   switch.

3. Press   the   SEQUENCER   START/STOP   switch.

The   LED   will   blink,   and   the   song   will   begin   playing   back.

4. If   you   want   to   stop   playback   mid ‐ way   through   the   song,   press   the   START/STOP   switch   once   again.

Let’s   listen   to   the   next   song.

5. Select   the   song   name   by   touching   it   on   the   display.

 

6. Press   numeric   key   1,   and   then   press   the   ENTER   switch.

 

This   selects   Song   S001.

Alternatively,   you   can   press   the   Song   Select   popup   (the   round   button   located   at   the   left   of   the   song   name),   and   a   list   of   song   names   will   appear.

  Select   a   song,   and   press   the   OK   button.

7. Press   the   SEQUENCER   START/STOP   switch   to   begin   playback.

  To   stop   playback,   press   the   same   switch   once   again.

En-

27

Specifications (abbreviated)

Specifications (abbreviated)

Operating conditions

+5 – +35 °C (no condensation)

Keyboard

61-note Natural Touch Semi-weighted action with aftert ouch, or 73- or 88-note RH3 Real Weighted

Hammer Action with aftertouch

Power

AC Power Supply terminal, POWER On/Off switch

Dimensions (W x D x H)

61 Keys: 1052 x 362 x 134 (mm) / 41.42”× 14.25” × 5.28”

73 Keys: 1243 x 411 x 145 (mm) / 48.94”× 16.18” × 5.71”

88 Keys: 1455 x 411 x 145 (mm) / 57.28”× 16.18” × 5.71”

Weight

61 Keys: 12.5 kg / 27.56 lbs

73 Keys: 20.3 kg / 44.75 lbs

88 Keys: 23.0 kg / 50.71 lbs

Power consumption

60W

Included items

AC cable

KRONOS Quick Start Guide

Accessory Discs including PDF manuals (Operation

Guide, Parameter Guide, Voice Name List), Korg

USB-MIDI driver, and system restore data

Options

XVP-10 expression/volume pedal

EXP-2 foot controller

DS-1H damper pedal

PS-1 or PS-3 pedal switch

IMPORTANT NOTICE TO CONSUMERS

This product has been manufactured according to strict specifications and voltage requirements that areapplicable in the country in which it is intended that this product should be used. If you have purchased thisproduct via the internet, through mail order, and/or via a telephone sale, you must verify that this product isintended to be used in the country in which you reside. WARNING: Use of this product in any country other than that for which it is intended could be dangerousand could invalidate the manufacturer’s or distributor’s warranty. Please also retain your receipt as proof of purchase otherwise your product may be disqualified from themanufacturer’s or distributor’s warranty.

© 2011 KORG INC.

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28

4015-2 Yanokuchi, Inagi-city, Tokyo 206-0812 Japan

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