Franklin TMQ-106 User Manual

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Franklin TMQ-106 User Manual | Manualzz

tmq-106

Thesaurus

with Spelling Corrector

■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■

QUEEN’S ENGLISH

USER’S

GUIDE

22

MODEL TMQ-106

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tmq-106

License Agreement

READ THIS LICENSE AGREEMENT BEFORE USING THE

PRODUCT. YOUR USE OF THE PRODUCT DEEMS THAT

YOU ACCEPT THE TERMS OF THIS LICENSE. IF YOU DO

NOT AGREE WITH THESE TERMS, YOU MAY RETURN THIS

PACKAGE WITH PURCHASE RECEIPT TO THE DEALER

FROM WHICH YOU PURCHASED THE PRODUCT AND

YOUR PURCHASE PRICE WILL BE REFUNDED. PRODUCT means the software product and documentation found in this package and FRANKLIN means Franklin Electronic Publishers,

Inc.

LIMITED USE LICENSE

All rights in the PRODUCT remain the property of FRANKLIN.

Through your purchase, FRANKLIN grants you a personal and nonexclusive licensed to use this PRODUCT. You may not make any copies of the PRODUCT or of the data stored therein, whether in electronic or print format. Such copying would be in violation of applicable copyright laws. Further, you may not modify, adapt, disassemble, decompile, translate, create derivative works of, or in any way reverse engineer the PRODUCT. You may not export or reexport, directly or indirectly, the PRODUCT without compliance with appropriate governmental regulations. The

PRODUCT contains Franklin’s confidential and proprietary information which you agree to take adequate steps to protect from unauthorized disclosure or use. This license is effective until terminated. This license terminates immediately without notice from FRANKLIN if you fail to comply with any provision of this license.

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Key Guide

BACK

CLEAR

CONF

ENTER

GAMES

HELP

NEXT

ON/OFF

PREV

?

Goes back or erases a typed letter.

Clears to the Ready screen or stops the Quick Demo.

Gives the Confusables ™ of a word.

Enters a word or scrolls to the right.

Shows the Games menu.

Shows a help message.

Shows the next entry or word.

Turns the product on or off.

Shows the previous entry or word.

Types a ? to stand for any letter.

In games, ends a round and shows the thesaurus entries.

Types an ✽ to stand for any series of letters.

Scrolls up or types an apostrophe.

Scrolls down or types a full stop.

Types a space or moves right.

Erases a letter or moves left.

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Getting Started

1. Press ON/OFF.

The Quick Demo appears. You can stop the demo at any time by pressing

CLEAR

.

2. Press or to adjust the contrast at the Ready screen.

You can only adjust the contrast here.

3. If the screen is still blank, you may need to change the battery.

See “Product Information” to learn how.

Resuming Where You Left Off

To save battery life, this product will automatically shut off within two minutes.

If this product is turned off for any reason, you will return to the last screen that you viewed. Note: This will only work if you have turned the demonstration off.

Disabling the Demo

You probably do not want to view the

Quick Demo every time you start. To disable the demo, type ✽✽

d

at the Ready screen, then press

ENTER

. To enable the demo, enter ✽✽

d

again.

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Looking Up Words

Most thesaurus entries include a brief definition, or meaning core, and a related list of synonyms or Classmates. (Classmates are words related by subject.) Some entries include idioms and antonyms. Note: If a word has no thesaurus entry,

Correct word

will appear when you enter it.

1. Type a word (e.g., tardy ).

To erase a letter, press

BACK

or .

2. Press

ENTER

.

3. Press

ENTER

again to scroll through its definition.

To stop scrolling, press

BACK

. You can also press or to scroll slowly.

4. Press repeatedly to view its synonyms or Classmates.

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Looking Up Words

5. Continue pressing to view its idioms, if any.

6. Continue pressing to view its antonyms, if any.

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7. Press

BACK

to return to your word.

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Looking Up Words

Follow the Arrows

The flashing arrows at the right of the screen show which arrow keys you can press to view more words.

Remember, whenever you see a flashing right arrow, you can press

ENTER

to automatically scroll to the right.

Help is at Hand

At most displays, you can view an appropriate help message by pressing

HELP

. To scroll the help automatically, press

ENTER

.

To exit a help message, press

BACK

.

Viewing Multiple Entries

When a word has more than one thesaurus entry, a message such as

Entry 1 of 5

appears before its first entry.

To view its other thesaurus entries, press

NEXT

PREV

. To view a previous entry, press

. If you press

NEXT

after its last entry,

No more!

appears.

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Viewing Confusables

Confusables are commonly confused words such as homonyms and spelling variants. When a

C

flashes to the right of a word in a thesaurus entry, that word has Confusables. Try this example.

1. Type reign .

2. Press

ENTER

.

Notice the flashing

C

at the right of the screen.

3. Press

CONF

.

4. Press to view more Confusables.

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Correcting Misspellings

Whenever you enter a misspelled word, a list of corrections and similar words appear. Note:

If you enter a correctly spelled word that does not have a thesaurus entry,

Correct word

appears. Try this example.

1. Type a misspelled word.

2. Press

ENTER

.

3. Press to view similar words.

Note: A flashing

T

after a word shows that it has at least one thesaurus entry. To view its entry, press

ENTER

.

4. Press

CLEAR

when finished.

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Finding Letters in Words

To find unknown letters in words, type a question mark for each unknown letter.

1. Type a word with ?’s for letters.

2. Press

ENTER

.

3. Press to view more words, if any.

4. Press

CLEAR

.

Help for Word Games

You can use ?’s to help solve crossword puzzles and other word games.

For example, if the second letter of a fiveletter word is H and its last letter is W, enter

?h??w

and then scroll down to view possible answers.

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Finding Parts of Words

To find prefixes, suffixes, or fragments of a word, type one or more ✻ ’s in the word. Each ✻ stands for any series of letters.

1. Type a word fragment beginning or ending with an ✻ .

2. Press

ENTER

.

3. Press to view more words.

4. Press

CLEAR

.

Letter Finding Tips

You can type both ?’s and ✻ ’s in a word.

However, if you type either at the start of the word, finding words may take a while. Note: It is not necessary to type two ✽ ’s in a row.

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Selecting Games

Before you can play a game, you need to know how to select it and how to pick a skill level.

There are five skill levels:

Beginner

,

Intermediate

,

Advanced

,

Expert

, and

Wizard

. The harder the skill level you choose, the longer the word or shorter the time you have to win.

Follow these instructions before playing.

1. Press

GAMES

.

2. Press or until the game you want to play is in view.

3. Press

ENTER

.

4. Press or until the skill level you want is in view.

5. Press

ENTER

.

To return to the list of games, press

BACK

.

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Hangman

Hangman challenges you to guess the letters of a mystery word in a limited number of tries.

1. Select Hangman .

2. Select a skill level.

mystery word

3. Type letters.

tries left

4. Press

ENTER

to reveal a letter.

5. Press

?

to reveal the word.

6. Press

ENTER

to play a new round.

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Anagrams

In Anagrams, you try to enter all the anagrams of a word. An anagram is a word formed from some or all of the letters of another word.

1. Select Anagrams .

2. Select a skill level.

word anagrams left

3. Type an anagram, then press

ENTER

.

If the anagram is correct,

OK

appears.

4. Enter more anagrams.

5. Press to review used anagrams.

6. Press

ENTER

to jumble letters.

7. Press

?

and then to view all the anagrams.

8. Press

ENTER

to play a new round.

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Jumble

In Jumble, a jumbled word appears and you must unscramble the letters to spell a word or words. Note: Some jumbles are formed from more than one word.

1. Select Jumble .

2. Select a skill level.

jumble number of words

3. Type a word, then press

ENTER

.

4. Press

ENTER

to re-jumble the letters.

5. Press

?

to reveal the answer.

6. Press

ENTER

to play a new round.

Viewing Scores

When a round is over, a score of how many rounds you have won and lost appears.

To reset the score to zero, press

GAMES

.

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Spelling Bee, Flashcards

Spelling Bee

In Spelling Bee, you try to spell the word that flashes on the screen. The easier the skill level you choose, the longer you have to view the spelling word.

1. Select Spelling Bee .

2. Select a skill level.

Look for the word to flash on the screen.

3. Type the word you just saw.

4. Press

ENTER

.

5. Press

ENTER

to play a new round.

Flashcards

In Flashcards, you are shown a randomly selected word to study.

1. Select Flashcards .

2. Select a skill level.

A word appears.

3. To view a new word, press

ENTER

.

4. If there is a flashing ?

beside the word, press

?

to view its thesaurus entry.

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Word Builder

In Word Builder, you can type in letters at the

Enter letters

screen, and the game will build as many words (anagrams) as possible. Try your name.

1. Select Word Builder .

2. Type in random letters or a word.

3. Press

ENTER

.

4. Press to view the list of anagrams.

5. Press

ENTER

to play a new round.

Viewing Game Words

After a round, in many of the games, the word(s) played in the round appear.

If a game word has a thesaurus entry, a flashing

?

appears next to it. To view its thesaurus entry, press

?

.

Caution:

Pressing

?

at game word lists ends your current game.

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Deduction

Deduction is a decoder game. You have a limited number of tries to guess the pattern of letters hidden by the question marks. The pattern will always be four letters long and include only the letters “a-f”.

1. Select Deduction .

2. Select a skill level.

tries left pattern letter choices

3. Type in four letters from the choices to the right (a,b,c,d,e,f).

4. Press

ENTER

.

“P” stands for perfect. If there is a number beside “P”, you have that many letters in the correct position.

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Deduction

“M” stands for match. If you have a number beside “M”, you have that many letters that match, but they are in the wrong position.

5. Type in another pattern, then press

ENTER

.

6. Continue entering patterns until you win.

Press the

?

to reveal the answer.

7. Press

ENTER

to play a new round.

8. Press

CLEAR

to return to the Ready screen.

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Word Blaster

In Word Blaster, you must guess the mystery word before it fully appears. You must spell the word correctly to win. Beginners have the most time, and Wizards have the least.

1. Select Word Blaster .

2. Select a skill level.

You will see a row of question marks, which represents a mystery word.

3. Press

ENTER

to stop the clock.

4. Type in your answer.

5. Press

ENTER

.

6. Press

?

to reveal the answer.

7. Press

ENTER

to play another round.

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Product Information

Model: TMQ-106 Thesaurus with Spelling Corrector

• 500,000 synonyms, antonyms, and Classmates ™

• SpellBlaster II ™ spelling correction • Confusables ™

• MatchMaker ™ characters (? and ✽ )

• eight word games with scoring

• automatic shutoff • context-sensitive help with automatic scrolling

• auto self-demonstration • contrast adjustment

• LCD: 1 x 16 characters • battery 1 CR-2032 3-volt lithium • size 108 x 68 x 8 mm • weight 45.36 g

Replacing the Battery

This Thesaurus with Spelling Corrector uses one CR2032, 3-volt lithium battery.

Should you need to replace it, remove the back cover of the Thesaurus with

Spelling Corrector with a small screwdriver. Then install a new battery, with its plus sign facing you, and replace the cover.

Cleaning and Storage

To clean, spray a mild glass cleaner onto a cloth and wipe its surface. Don’t spray liquids directly on this product. Do not use or store this product in extreme or prolonged heat, cold, humidity, or other adverse conditions.

Customer Service

If you have a problem with this product, refer to the limited warranty. If you purchased this product outside the United Kingdom, contact the place of purchase to obtain warranty or repair information.

Copyrights, Patents, and Trademarks

© 2000 Franklin Electronic Publishers, Inc.

Burlington, N.J. 08016-4907 USA. All rights reserved.

Classmates, Confusables, MatchMaker, and Word Blaster are trademarks of

Franklin.

U.S. PATENTS; 4,490,811; 4,830,618; 4,891,775; 5,007,019; 5,113,340;

5,218,536; 5,203,705; 5,396,606.

EURO. PAT. 0 136 379 PATENTS PENDING

ISBN 1-56712-496-8

This unit may change operating modes due to Electro-static Discharge. Normal operation of this unit can be re-established by pressing

ON/OFF

, or by removing/ replacing batteries.

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Product Information

Warranty (U.K. only)

This product, excluding batteries, is guaranteed by Franklin for a period of one year from the date of purchase. It will be repaired or replaced with an equivalent product (at Franklin’s option) free of charge for any defect due to faulty workmanship or materials.

Products returned under warranty should be sent to the original vendor with proof of purchase and description of fault. Charges will be made for all repairs unless valid proof of purchase is provided.

This warranty explicitly excludes defects due to misuse, accidental damage, or wear and tear. This guarantee does not affect the consumer’s statutory rights.

FCC Notice

NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules.

These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:

–Reorient or relocate the receiving antenna.

–Increase the separation between the equipment and receiver.

–Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.

–Consult the dealer or an expereienced radio/TV technician for help.

NOTE: This unit was tested with shielded cables on the peripheral devices. Shielded cables must be used with the unit to insure compliance.

NOTE: The manufacturer is not responsible for any radio or TV interference caused by unauthorized modifications to this equipment. Such modifications could void the user’s authority to operate the equipment.

FPS-28533-00

P/N 7201486 Rev A

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