Midway Gauntlet Dark Legacy Operation Manual

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Midway Gauntlet Dark Legacy Operation Manual | Manualzz

WA R N I N G

• Use of non-Midway parts or circuit modifications may cause serious injury or equipment damage!

• Federal copyright, trademark and patent laws protect this game. Unauthorized modifications may be illegal under

Federal law. The modification ban also applies to Midway Games Incorporated and game logos, designs, publications and assemblies. Moreover, facsimiles of Midway equipment (or any feature thereof) may be illegal under federal law, regardless of whether or not such facsimiles are manufactured with Midway components.

WARNING.

Prevent shock hazard and assure proper game operation. Plug this game into a properly grounded outlet. Do not use a cheater plug to defeat the power cord's grounding pin. Do not cut off the ground pin.

CAUTION.

A very small portion of the population has a condition which may cause epileptic seizures or momentary loss of consciousness when viewing certain kinds of flashing lights or patterns that are present in our daily environment. These persons may experience seizures while watching some kinds of television pictures or playing certain video games. People who have not had any previous seizures may nonetheless have an undetected epileptic condition.

If you or anyone in your family has experienced symptoms linked to an epileptic condition (e.g. seizures or loss of awareness), immediately consult your physician before using any video games.

We recommend that parents observe their children while they play video games. If you or your child experience the following symptoms: dizziness, altered vision, eye or muscle twitching, involuntary movements, loss of awareness, disorientation, or convulsions, DISCONTINUE USE IMMEDIATELY and consult your physician.

CAUTION.

Information in this manual is subject to change without notice. Midway reserves the right to make improvements in equipment function, design, or components as progress in engineering or manufacturing methods warrants.

COPYRIGHT & TRADEMARK NOTICE.

You may not reproduce any part of this publication by mechanical, photographic, or electronic means. You may not produce phonograph recordings of this document. You may not transmit this publication or otherwise copy it for public or private use, without permission from the publisher.

For Service: Call your Authorized Midway Games West Inc. Distributor.

©1998, 1999 Midway Games West Inc. All rights reserved. MIDWAY

®

is a trademark of Midway Amusement

Games, LLC. Used by permission. GAUNTLET

®

DARK LEGACY™ is a trademark of Midway Games West Inc.

m i d w a y g a m e s we s t i n c .

6 7 5 s y c a m o r e d r i v e m i l p i t a s , c a l i f o r n i a 9 5 0 3 5 h t t p : / / w w w. m i d w a y. c o m

Operations Manua

Setup • Service • Sy

The manufacturer intends that any federal, state or local law o operators of this game are resp turer's factory settings for this g specific jurisdiction. It is the op to make the appropriate adjust

6 7 5 s y c a

CHAPTER

S e t u p

NOTICE: Information in this manual may change without notice. Midway Games West Inc. reserves the right to make improvements in equipment function, design, or components as progress in engineering or manufacturing methods may warrant.

Gauntlet: Dark Legacy 3

4

Chapter 1 Setup

S a f e t y N o t i c e s

The following safety instructions apply to all operators and service personnel. Specific warnings and cautions appear throughout this manual. Read this page before preparing your game for play.

CAUTION: The hard disk drive must be packed in an anti-static bag and in an approved shipping container (P/N 08-8068) in order to be sent in for repair or replacement. Do not stack or drop hard disk drives during installation or removal.

CAUTION. Transport machine securely, as it contains glass and fragile electronic devices. Avoid rough handling and never move cabinet while power is on.

CAUTION. Verify switch on the power supply is set for 110VAC or 220VAC according to local line voltage. Verify fluorescent lamp is correct for local voltage.

WARNING. Avoid electrical shocks. Do not plug in line cord until machine has been inspected and properly grounded. Use only a fixed-location grounded 3-wire outlet. Do not use a "cheater" plug or cut off ground pin on line cord

WARNING. This video game machine has no isolation transformer. There is no isolation between the internal cabinet AC system and the external AC line.

WARNING. To avoid electrical shock, turn off power switch and disconnect from AC power source before removing or repairing any component. After servicing, ensure all ground wires are secure before restoring power.

NOTICE. Ensure proper mating of all connectors. If a connector does not slip on easily, do not force.

Reversed connectors may damage your machine and void the warranty. Connectors are keyed to fit specific pins on each board.

WARNING. To avoid electrical shock, all replacement fuses must match the type, voltage rating, and current rating of the original fuse.

WARNING. A dropped fluorescent tube or CRT can break and explode, shattering glass eight feet or more from the point of impact. Handle all glass parts carefully.

E P I L E P S Y WA R N I N G

A very small portion of the population has a condition which may cause them to experience epileptic seizures or have momentary loss of consciousness when viewing certain kinds of flashing lights or patterns that are present in our daily environment. These persons may experience seizures while watching some kinds of television pictures or playing certain video games. People who have not had any previous seizures may nonetheless have an undetected epileptic condition.

If you or anyone in your family has experienced symptoms linked to an epileptic condition (e.g., seizures or loss of awareness), immediately consult your physician before using any video games.

Parents should observe their children while they play video games. If you or your child experience the following symptoms: dizziness, altered vision, eye or muscle twitching, involuntary movements, loss of awareness, disorientation, or convulsions,

DISCONTINUE USE IMMEDIATELY and consult your physician.

Midway Games West Inc.

Chapter 1 Setup

P r o d u c t s p e c i f i c a t i o n s

O p e r a t i n g R e q u i r e m e n t s

Electrical Power

Domestic 120VAC @ 60Hz 3.0 Amps

Foreign 230VAC @ 50Hz 2.0 Amps

Japan 100VAC @ 50Hz 3.0 Amps

C a b i n e t S t a t i s t i c s

Temperature

32ºF to 100ºF

(0ºC to 38ºC)

Shipping Dimensions

Main Cabinet

Width 58 in (147 cm)

Depth 36 in (91 cm)

Height 79 in (201 cm)

Control Section

49 in (124 cm)

30 in (76 cm)

45 in (114 cm)

E q u i p m e n t C h a r a c t e r i s t i c s

Shipping Weight

Main Cab Cntrl Section

580 lbs

264 kg

140 lbs

64 kg

Video Display Monitor

Medium resolution RGB

39 in (96.5 cm) CRT

Audio System

Digital Stereo

2 4.5 in (8 cm) full range speakers

G a m e C h a r a c t e r i s t i c s

Player Variables

1 to 4 players per game

High score recognition

Operator Variables

Coinage, game options, difficulty, volume, demo mode, audits, statistics

Humidity

Not to exceed 95% relative

Design Type

Dedicated video game machine with 49-way optodetector joysticks

Currency Acceptors

Standard coin door

2 coin mechanisms

1 coin counter

Diagnostics

Automatic power-up test

Manual multi-level Menu

System

M A I N T E N A N C E

Vi e w i n g G l a s s

You need not switch off AC power to clean the glass. Apply a mild glass cleaner to a clean cloth or sponge, then use this to wipe the viewing glass. Do not apply cleaner directly onto glass. Liquid could drip down into video game machine circuits or onto detectors and cause erratic operation.

C a b i n e t

Use plastic-safe non-abrasive cleaners to avoid damage. Apply cleaner to clean cloth or sponge, then use this to wipe the controls or cabinet. Do not apply cleaner directly on controls or cabinet.

Gauntlet: Dark Legacy 5

Chapter 1 Setup

I N S TA L L AT I O N A N D I N S P E C T I O N

1. Remove all components and packaging from shipping containers and set aside.

2. Inspect main cabinet and control section exteriors for damage.

CAUTION. Cabinet is top heavy. Do not push against plastic parts during movement

3. Main cabinet is mounted on four swivel casters. Roll cabinet to intended location, maintaining clearance from walls, drapes, other games or obstructions.

4. Lower each leg leveler until cabinet is stable and level. Adjust levelers to raise wheels up off floor and distribute weight equally on each corner.

5. Move control section near main cabinet, leaving space to attach wiring harness. Mate each control cable with its cabinet cable. Press firmly to seat connectors.

6. Lift and move control section against main cabinet, guiding harness into main cabinet.

7. Install and adjust each leg leveler until control section is stable and level. Adjust levelers until bottoms of both pieces are flush and parallel with each other. Inspect for binding or pinched wires.

8. Locate coin door keys on one of the joysticks. Unlock and open coin door.

9. Locate access panel and monitor panel keys on rear fan grill. Unlock and open cash box door. Remove spare parts stored in cash box.

10. Unlock and open front door. Let it rest on support chains. Inspect cabinet interior for signs of damage.

Ensure all major assemblies are mounted securely.

6

ATTACHMENT OF CONTROL SECTION TO MAIN CABINET

Midway Games West Inc.

Chapter 1 Setup

11. Refer to Cabinet Wiring Diagram (Wiring Chapter), and ensure all cable connectors are correctly secured. Do not force connectors, which are keyed to fit in only one location. Bent pins and reversed connections may damage your game and void the warranty.

12. Place one lockwasher and one flatwasher onto each bolt in spare parts bag. Align control section holes with main cabinet holes. Install one bolt with its washers through control section and into each threaded cabinet hole. Tighten all bolts securely.

13. Place one cover cap washer onto each screw in spare parts bag.

14. Locate wood filler panel inside control section. Reach inside coin door to retrieve.

15. Place wood filler panel over bolt access opening in control section. Align wood filler panel holes with control section holes. Install one screw with its washer through wood filler panel and into each control section hole. Repeat installation for remaining wood filler panel, then tighten screws firmly. Snap decorative cover caps over screws.

16. Locate line cord in spare parts. Match holes on IEC plug with prongs in receptacle and push firmly to seat line cord. Route cord away from cabinet wheels and heavy foot-traffic areas.

LINE CORD INTO POWER SUPPLY

17. Plug game into a grounded (3-terminal) AC wall outlet. Switch AC power on at ON/OFF switch on center left rear of cabinet. Gauntlet: Dark Legacy powers up and begins self-diagnostics. If no errors are found, Attract Mode begins.

Gauntlet: Dark Legacy 7

8

Chapter 1 Setup

N O T E S

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Midway Games West Inc.

CHAPTER

S e r v i c e

NOTICE: Information in this manual may change without notice. Midway Games West Inc. reserves the right to make improvements in equipment function, design, or components as progress in engineering or manufacturing methods may warrant.

Gauntlet: Dark Legacy 9

Chapter 2 Service

Only qualified service personnel should perform maintenance and repairs. The following product guidelines apply to all game operators and service personnel. Specific notes, cautions and warnings appear throughout this manual. Read safety information in Setup Chapter thoroughly before beginning service.

C o n t r o l P a n e l

Switch off AC power. Remove screws along curved front edge of control panel. Protect speaker grilles where joysticks will touch. Grip joysticks and carefully tilt control panel back on its hinge.

To return control panel to normal position, slowly lean it forward until it rests on cabinet. Do not let panel slam down onto control base. Fix bound or pinched wires before re-installing screws. Rotate each joystick and verify motion is smooth and does not bind.

C o i n M e c h a n i s m

Switch off AC power. Unlock and open coin door. Unlatch and remove each coin mechanism separately to clean or replace with a different type. Ensure mechanism seats properly in holder upon reinstallation.

Close and lock release latch, then close door. Turn on AC power and change mechanism setup, then test known good and bad coins to verify operation.

D o l l a r B i l l Va l i d a t o r

(Use MARS AE2411-U3 or other U.L. Recognized currency changer)

Install dollar bill validators or other currency acceptors in games manufactured with additional wiring connector. Turn AC power off and unplug line cord. Unlock and open coin door. Read door label for additional information. Remove nuts, spacers, and cover plate from door. Change switch setting or other adjustments before mounting unit. If manufacturer has supplied an adapter plate, place it over door cutout.

Install spacers on threaded studs, then align validator mounting holes with studs and seat unit in door opening. Install nuts and tighten firmly. Attach ground wire (green with yellow stripe) lug to door ground stud next to hinge. Mate wiring harnesses and press to fully seat connectors. Route wires away from door edges and hinge. Check for proper bill chute alignment. Plug in line cord and turn on AC power. Change mechanism setup and pricing, then test known good and bad bills to verify proper operation. Close and lock coin door when correct.

F r o n t H o u s i n g / M a r q u e e A s s e m b l y

Switch off AC power. Unlock and open front cabinet door until it rests on chains. Unlatch front housing and gently pull out on bottom, swinging it up towards the control section. Remove free end of prop rod from retainer at left side of monitor shelf and swing up until it rests in rod bracket on lower right side of front housing. Disconnect fluorescent light harness. Remove prop rod and snap into retainer before lowering housing to its previous position. Have someone hold housing from control panel side while removing three screws holding hinge to top of cabinet. Place housing face down on a workbench for service. Do not overtighten hinge screws during reinstallation.

Vi e w i n g G l a s s

Switch off AC power. Remove front housing and marquee assembly. Set assembly on a workbench.

Remove metal bracket between viewing window and marquee. Remove metal bracket under window. Lift

10 Midway Games West Inc.

Chapter 2 Service viewing glass out of front housing. Clean glass before reinstalling. Install bracket and tighten screws. Do not use excessive force.

EXTERNAL COMPONENTS

M a r q u e e

Switch off AC power. Open front cabinet door and prop up front housing. Disconnect fluorescent light harness. Remove Front Housing/Marquee Assembly and place on a workbench. Remove metal bracket between viewing window and marquee. Remove metal bracket at top of marquee opening. Lift glass and artwork out from front housing. Clean glass before reinstalling. Tighten screws.

F l u o r e s c e n t L i g h t A s s e m b l y

WARNING. If a dropped fluorescent tube or a CRT breaks, it will implode. Use care in handling.

Switch off AC power. To change starter or bulb, open front cabinet door and prop up front housing. Grasp bulb at each end and give it a quarter turn. Gently pull bulb straight out to remove from sockets. Starter

Gauntlet: Dark Legacy 11

Chapter 2 Service also requires quarter turn for removal. Do not force bulb or starter during reinstallation. Clean bulb to remove fingerprints and dust. Close housing and turn on AC power. Verify lamp lights before locking door.

To remove entire light fixture, open door and prop up housing. Disconnect fluorescent light assembly connector from power cable. Close and remove housing from cabinet, setting it on a workbench. Remove bulb. Remove screws that hold assembly to light cover, then lift out assembly. Ballast is in the base.

I n s t r u c t i o n O v e r l a y a n d M i n i M a r q u e e

Remove eight screws from speaker panel. Lift cover up and off to expose instruction overlay and mini marquee. Bulbs may be removed from strip light assembly with a fuse puller when necessary.

C o i n C o u n t e r

Switch off AC power. Unlock and open coin and cash doors. Meter is in a lower corner of the door opening. Record meter count before testing or replacing.

Disconnect wiring harnesses and ground wires to coin mechanisms. Reach through coin door and locate meter wires. Disconnect wires. Remove coin door mounting screws. Remove coin door and set on a workbench. Remove meter mounting screws from front. Ensure replacement unit has a diode across the terminals. Remember to reconnect wiring harnesses and ground wire upon reinstallation.

J o y s t i c k s

Switch off AC power. Protect speaker grilles and open control panel. Mark and disconnect wiring harness at joystick. Remove fasteners and separate joystick from panel. Remove E-ring and stop spacer from end of joystick shaft, then grasp knob and extract stick from the assembly. Remove corner screws to free slide carriage and stop piece from joystick top. This exposes centering grommet. Do not cross-thread screws during reassembly.

S p e a k e r s

Switch off AC power. Two full range speakers are mounted behind grille at top of the control section.

Grill and speakers come out the front. Remove screws and set grille aside. Always remove upper mounting screws first and replace them last to avoid damaging speaker.

Remove speakers from enclosure and disconnect wires. Refer to Cabinet Wiring Diagram for speaker wiring information. Do not use excess force when removing or tightening mounting screws threaded into plastic.

M o n i t o r

Switch off AC power. Open front cabinet door. Move monitor remote board and wiring harness and place it in monitor assembly. (Monitor remote adjustment board is behind front door.) Disconnect fluorescent light assembly connector and all monitor cables. Remove front housing hinge screws and set housing aside. Remove monitor bezel and all barrier panels. Remove four flange nuts securing monitor mounting

12 Midway Games West Inc.

Chapter 2 Service brackets to mounting panel. Pull monitor carefully from cabinet and set in safe place. Clean CRT face before reinstalling barrier panels and monitor bezel.

INTERNAL COMPONENTS

CAUTION. Video monitor is heavy, with most weight toward front of assembly. Firmly support monitor when you remove it from cabinet.

WARNING. Monitor does not require isolation from AC line voltage in normal operation. However, when operating outside the cabinet or servicing the monitor on a test bench, you must isolate monitor from line voltage with an isolation transformer

B u t t o n s

Open control panel. Mark and disconnect wiring harness at the switches. Bend large prong away from each switch just enough to slide switch off housing. Separate each switch from its button. Mark switches and harnesses with player numbers and lay them inside control panel box. Unscrew mounting nut from housing. Remove button housing through switch hole from front of control panel.

Gauntlet: Dark Legacy 13

Chapter 2 Service

C P U B o a r d A s s e m b l y

Switch off AC power. Open front door. Remove groundplane cover to expose Electronics Assembly. Note orientation of JAMMA connector and other cables. Extract harness and hard disk drive ribbon cable from board connectors. Remove ground plane mounting screws. Slide entire electronics assembly out of cabinet and set in static-free place. Disconnect VGA connector. Remove mounting screws from circuit boards.

Carefully remove Sound I/O Board, pulling gently to disconnect PCI edge connector from CPU Board. Set

Sound I/O board in static-free place. Carefully remove CPU Board, pulling gently to disconnect from

Video Card. Use anti-static bags and protective containers from new parts to store board, if not reinstalled.

REAR VIEW OF CABINET

S o u n d I / O A s s e m b l y

Switch off AC power. Open front door. If used, remove metal cover top to expose Electronics Assembly.

Carefully note orientation of JAMMA connector and other cables. Extract harness and hard disk drive ribbon cable from board connectors. Remove groundplane mounting screws. Slide entire electronics assembly from cabinet and set in a static-free place. Remove mounting screws from circuit board. Carefully remove Sound I/O Board, pulling gently to disconnect PCI edge connector from CPU Board. Use antistatic bags and protective containers from new parts to store board if not reinstalled.

14 Midway Games West Inc.

Chapter 2 Service

H a r d D i s k D r i v e

Switch off AC power. Unlock and open front cabinet door until it rests on chains. Remove metal cover from electronics assembly. Disconnect power cable from hard disk drive. Unplug ribbon cable from hard drive and leave attached to CPU board. Remove screws and lift drive assembly from cabinet. Do not stack or drop drives. Store drives in anti-static bags or approved shipping containers.

CAUTION. Hard disk drives are fragile. Never move cabinet while AC power is on. Never stack or drop hard disk drives. Store unused hard disk drives in anti-static bags.

Vi d e o C a r d

Switch off AC power. Open front door. If used, remove metal cover top to expose Electronics Assembly.

Disconnect VGA connector. Remove screws holding Video Card to groundplane. Carefully slide Video

Card away from CPU Board, disconnecting PCI edge connector. Use anti-static bags and protective containers from new parts to store board if not reinstalled.

M e m o r y

ROM (Read Only Memory) circuits contain computer operating instructions. Switch off AC power. Carefully note position, then remove using chip extraction tool.

To reinstall memory circuits, orient chip over its socket and press firmly to seat pins. Do not force.

P o w e r S u p p l y

Switch off AC power and disconnect line cord. Unlock and open front door. Unplug IEC connector from top of supply and wiring harnesses from back. Disconnect DC. power cable from hard disk drive. Remove two rear screws from supply, then slide from cabinet. Verify line voltage switch setting before reinstalling power supply.

CAUTION. Discharge any static electricity built up in your body by touching power supply chassis.

Do this before touching or handling electronic assemblies.

B a t t e r y

Switch off AC power. Unlock and remove rear door. Remove perforated metal cover. Battery is mounted on top of integrated circuit at Sound I/O Board Assembly location U28. Use chip extraction tool to grasp battery edges and pull up firmly to remove device. Set aside with pins facing up. When installing new battery, align key with slot in integrated circuit.

NOTE. To avoid explosion, replacement batteries must match original in size, voltage rating, and composition. These batteries are designed for very long life. Do not attempt to recharge. Avoid direct shorts across terminals or from terminals to ground. Remove from their holders and store in a safe place until repairs are complete. Dispose of used batteries according to manufacturer's instructions

Gauntlet: Dark Legacy 15

Chapter 2 Service

N O T E S

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

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16 Midway Games West Inc.

CHAPTER

S y s t e m

NOTICE: Information in this manual may change without notice. Midway Games West Inc. reserves the right to make improvements in equipment function, design, or components as progress in engineering or manufacturing methods may warrant.

Gauntlet: Dark Legacy 17

Chapter 3 System

S TA R T I N G U P

Each time the game is first turned on or power is restored, it begins executing code out of the boot ROM.

These self-diagnostic tests automatically verify and report condition of the hardware and the disk drive.

The screen is blank during these tests. If any of the individual tests fails, then an error message will be displayed for each test. The message will be displayed for 30 seconds or until any button is pressed.

• If no buttons are pressed, the system will quickly complete all tests then load and run the game.

• Press and hold the TEST button inside the coin door to skip the boot ROM tests and activate the Menu System.

Once all Power-up tests have been passed, the game goes into Attract Mode. Scenes and sounds from a typical game are alternated with previous high scores in an endless pattern until game play starts.

Insert currency to start game. Play begins after a mission is chosen. The game progresses until time runs out. If no more play is required, the game automatically returns to the "attract mode".

G A M E R U L E S

Play instructions are on information panel between speakers. Up to four players at a time can explore a world, facing hordes of monsters, searching for treasure, avoiding traps, finding and using magic, and adventuring their way to the exits.

Players choose from eight characters (and, later, eight alternate characters) to face the hordes of monsters that have overrun the land of Gauntlet. With more than 100 unique monsters and 10 intimidating boss characters, players have their hands full, defeating each of the eight world bosses and collecting keys before meeting the demon Skorne. Following Skorne’s defeat, players must defeat him yet again in an underworld level, after which they face the evil overlord Garm. Numerous power-up enhancements are scattered throughout the land to help players get to the finish.

Players can save their character with player IDs. One password saves all eight different characters. During game variable selection, players simply enter their initials and their own 3-letter player ID that they choose. The characters, with their experience levels and current ratings for strength, speed, toughness, and magic are automatically saved along with any Rune Stones players find.

To access the alternate characters, players first build characters to level 10. Depending upon which character they have played, they then can choose to play as the Minotaur (Warrior), Falconess (Valkyrie),

Jackal (Wizard), Tigress (Archer), Hyena (Jester), Ogre (Dwarf), Medussa (Sorceress), and Unicorn

(Knight).

To defeat Garm, players must find all 13 Rune Stones and defeat Skorne twice. Three Stones are hidden in each world. Upon finding a Stone, a character is saved permanently with a password.

There are over 35 unique special weapons found throughout the game that will help players in their quest.

These power-ups are found in chests and barrels, in nooks and crannies, and even in plain view and can be bought with gold in the Shop.

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I N D I V I D U A L A N D M U LT I P L E P L AY

Insert currency to start game. Select a joystick/button combination and press START. Select a password, character, and journey. In multi-player games the first to select a journey determines everyone’s path. Onscreen life counters decrease as characters are wounded until they reach zero, at which point the player must deposit more coins to continue. You can continue playing after others drop out. When coins are inserted, the character joins in the middle of the action.

P L AY E R C O N T R O L S

START buttons let players begin or continue play and also select items from the service menu.

FIGHT/MAGIC/TURBO Buttons attach enemies. Players access special turbo movies by pressing

TURBO and FIGHT at the same time when their "fight bar" has been charged up.

Magic is used by pressing TURBO + MAGIC and FIGHT + MAGIC during game play.

Between levels, players redeem accumulated gold for valuable power-ups and things that will enhance their characters like strength, toughness, speed, and magic.

JOYSTICKS advance a character along a journey and select items from service menu.

Gauntlet: Dark Legacy

PLAYER CONTROL LOCATIONS

19

Chapter 3 System

O P E R ATO R C O N T R O L S

Operators have lock-and-key access to the menu system for statistics, adjustments, and testing to prevent tampering. On-screen messages guide the operator through menu options.

C a b i n e t S w i t c h e s

The Power Switch (located on the power supply at the rear of the cabinet) turns off the game during service. It does not reset the game variables.

M o n i t o r R e m o t e A d j u s t m e n t s

The Monitor Remote Adjustment Board (located just behind the coin door) sets the video display for optimum viewing.

C o n t r o l S w i t c h e s

Volume Down and Volume Up Buttons (mounted on a bracket behind the coin door) increase or decrease game sound levels.

NOTE Attract Mode volume is set as a percentage of Game Mode volume. When volume up/down buttons are pressed during Attract mode the volume is temporary set to game volume.

For greater profits, adjust volume levels to a loud setting to draw attention to this game.

Test Mode Button The Test Mode push-button switch enters the menu system. Press the Test Mode button briefly to run automatic tests. To make changes, press and hold Test until the system menu is displayed.

Service Credit Button: this button allots credits without changing the game's bookkeeping total.

These buttons may also be used instead of the control panel buttons and joystick when operating the menu system.

20

SERVICE

CREDIT

VOL.

DOWN

VOL.

UP

TEST

MODE

TEST SWITCH BRACKET

OPERATOR CONTROLS

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Chapter 3 System

M E N U S Y S T E M

S Y S T E M O V E RV I E W

Game variables and diagnostics are presented in a series of on-screen menus. The Main Menu allows you to view information, change or verify equipment operation. Submenus display further choices, after which more data appears or tests run. Use both operator and player controls to navigate menus and start or stop routines.

S C R E E N L AY O U T

The color bar at the top center of each screen displays the current menu title. The center of the screen holds data (menu items, video signals, statistics, reports, etc.) The bottom of the screen contains messages

(control functions, revision levels, etc.).

O R G A N I Z AT I O N

Main Menu screen items are either options or tests. Submenu screen items offer choices within a category. A Menu may have zero, one, or several Submenus. You can always return to the previous menu, and often advance to the next menu. Detail Menu screen items contain specific information. You interact with the system to get results or to make changes.

Use the indicated control to highlight an item. You can only select one highlighted at a time. To return to game play, select EXIT TO GAME, then press the indicated button.

SELECT TEST

DATE TIME

ADJUST VOLUME

STATISTICS

GAME OPTIONS

COIN OPTIONS

DIP SWITCHES

CONTROLS TEST

SOUND TESTS

MONITOR TESTS

DISK TESTS

SET RTC

EXIT TO GAME

To s e l e c t t e s t , U s e J o y s t i c k .

To r u n t e s t , P r e s s r i g h t P 1 STA RT o r T ES T

E P R O M : ( D a y D a t e Ye a r )

G UT S: ( D a y D a t e Ye a r )

M AI N : ( Da y D a t e Ye a r )

S E R I AL NO :

( H o u r s : M in u t e s : S e c o n d s )

( H o u r s : M in u t e s : S e c o n d s )

( H o u r s : M in u t e s : S e c o n d s )

TYPICAL SELECT TEST MENU SCREEN

Gauntlet: Dark Legacy 21

Chapter 3 System

ADJUST VOLUME

You can adjust Attract Mode volume independently of Game volume. Use the joystick to raise or lower volume level. Music plays continuously while setting volume.

ADJUST VOLUME

GAME

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

At t r a c t ( X X % o f G a m e )

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

To A D J U ST v o l u m e , U se J o y s t i c k t o S e l e c t w h i c h v o l u m e , Pr e s s P1 STA RT o r T E S T t o R E ST O R E o l d s e t t i n g , P r e s s a n d h o l d P 1 S TA RT o r T E ST t o S AV E s e t t i n g a n d e x i t , Pr e s s P2 START o r C R ED I T

VOLUME ADJUSTMENT MENU SCREEN

Use the Player 1 START button to choose Game or Attract volume adjustment. When the selected variable flashes, use the joystick to change the level.

Game volume adjusts from zero to maximum. The game seems more realistic if players experience loud sounds during play. These weapons do not have silencers.

Attract volume is continuously adjustable from Mute (zero) to maximum. For greater profits, make

Attract Mode loud to draw attention to Gauntlet: Dark Legacy.

You adjust Attract and Game volume levels independently, but Attract cannot be louder than Game volume. If you try this, Attract level automatically lowers proportionately. Lowering Attract level does not affect Game setting.

Volume level is represented a bar made of dots. The longer the bar, the higher the volume.

Press the Player 2 START button after making volume adjustments. The Player 1 START button cancels your recent changes and returns both levels to what they were before you touched them.

NOTE: These adjustments affect both the volume of the tests and game play. If the volume levels are set to minimum (zero), there will be no sounds from the speakers during any of the audio tests. Set the volume levels to a moderately high value when checking the game audio components and speakers. Return the levels to their previous settings after completing the tests.

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STATISTICS

The Statistics report allows the operator to assess how well the game is being played. In addition to the earnings, various game aspects are tracked to determine the player skill levels.

Statistics may be reset to zero or allowed to increase after each viewing.

STATISTICS

L e f t C o i n s

R i g h t C o i n s

S e r v i c e C r e d i t s

1 C r e d it G a m e s

2 + C r e d i t G a m e s

I d l e M i n s

1 P l a y e r M in s

2 P l a y e r M in s

3 P l a y e r M in s

4 P l a y e r M in s

N u m b e r o f S e s s i o n s

N u m b e r o f J o i n - I n s

To t a l G a m e S t a r t s

To t a l C o i n s

Ave r a g e Ti m e / C o i n

P e r c e n t a g e P l a y

: 0

: 0

: 0

: 0

: 0

: 0

: 0

: 0

: 0

: 0

: 0

: 0

: 0

: 0

: 0

: 0

To c l e a r t h e s e c o u n t e r s ,

H o l d P 1 S TA RT o r T ES T a n d p r e s s P 2 START

F o r m o r e s t a t s , P r e ss P 2 S TA RT o r CR E D I T

STATISTICS REPORT MENU SCREEN

The illustration shows how the report screen looks after the game is reset or is first turned on. Most statistics increase in value as the game is played. It is normal for some values to remain at zero: for example, the

Aux Coins count will not change unless an additional Currency Acceptor has been installed in the game, and the Error Count will not change if no errors have occurred.

Low counts in both coin and player statistics may suggest the game is too difficult for the skill levels of the players at this location; high continue counts may indicate the game is too easy. Difficulty level and other play characteristics may be adjusted from the Game Options menu.

Record statistics before performing service or making repairs on the game.

Press Player 2 START or service credit button to view system errors, which tell you the status of the hardware. Press Player 2 START again, and you will see user messages. Press Player 2 START again and you will see histograms. Press Player 2 START again to see level histograms.

Press both START buttons to cancel settings on screen and return all counts to factory default values.

The HISTOGRAMS screens will have no bar graphs until the system has enough data to plot.

The USER MSGS screen will contain no messages until the system detects an error.

Gauntlet: Dark Legacy 23

Chapter 3 System

GAME OPTIONS

These adjustments allow you to customize the game. Each variable changes an aspect of game appearance or play. Optimum settings cause high player interest and increase earnings.

Use the joystick to select a menu item and to view the range of choices or change their value. Options may be reset to factory defaults or changed after each viewing.

GAME OPTIONS

D i ff ic u l t y :

5 M e d i u m

H e a l t h P e r C r e d i t :

5 0 0

B lo o d :

Ye s

F r e e p l a y D e m o M o d e :

N o

H e a l t h D e c r e a s e Ti m e r :

N o r m a l

Te x t I n :

E n g li s h

R e d u c e Hi n t s :

N o

A u d i o M o d e :

S t e r e o

A u d i o i n A t t r a c t :

O f t e n

C a b i n e t Ty p e :

4 Pl a y e r s 1 C a b i n e t

C o n t e s t E n a b l e d :

Ye s

C o d e s E n a b le d :

Ye s

A ll o w P a s s w o r d :

Ye s

C l e a r P a s s w o r d F i l e s :

N o

A u t o C l e a r H i g h s c o r e s :

Ye s

R e s t o r e F a c t o r y G a m e O p t i o n s :

N o

To c h a n g e s e t t i n g s u s e J o y s t ic k

To R E ST O R E o ld se t t i n g , p r e s s P1 S TA RT o r T E ST

To S AV E s e t t in g a n d e x it , p r e s s P 2 S TART o r C R E DI T

GAME OPTIONS MENU SCREEN

Factory defaults are displayed in green text.

The illustration shows how this report screen looks after game is reset or first turned on. Use joystick to advance variables through range of choices. Some items have more options than others. View all options before selecting one.

The effects of these options can be judged by comparing statistics reports before and after changes were made. As players become more familiar with the game, new features or increased difficulty will make the game challenging and continue to generate interest.

Difficulty adjusts the level of play difficulty. It ranges from easiest to hardest in several steps. Default is

Medium.

Health Per Credit determines amount of health credits added to the timer each time a player uses a credit by pressing the START button. It ranges from 300 to 1000. Factory default is 500.

Blood controls whether blood and gore appear on screen when a character is killed. Factory default is

Yes.

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Freeplay Demo Mode increases the maximum number of health credits allowed on the health timer per game credit beyond normal game limits. Factory default is Off.

Health Decrease Timer sets the speed of the Health timer. It ranges from Off to Fast in several steps. Factory default is Normal.

Texts In selects the language of the on-screen announcements and hints. Selection of a different language changes the player information presented only on the screen. It does not change any of the voice announcements, menu screens or tests. Factory default is English.

Reduce Hints sets the frequency of visual and verbal assistance to a player during the game. Yes decreases the frequency of hints. Factory default is No.

Audio Mode sets the audio output of the game. Use Stereo for cabinets with more than one speaker. Use

Mono for cabinets with a single speaker. Factory default is Stereo.

Audio in Attract sets the frequency of game play instructions while the game is idle and in Attract Mode.

It ranges from Never to Always. Factory default is Often.

Cabinet Type configures the number and type of inputs for the cabinet. Factory default is 4 Players 1 Cabinet. Factory default is 4 players 1 cabinet.

Allow Password controls whether the game will save a player's character experience with a three-digit password for later games. Factory default is Yes. Take special caution before changing this setting, as many registered players invest much time and money into building up their characters, which can only be accessed with passwords.

Contest Enabled allows Midway sponsored T-shirt promotion. Players who defeat Garm by collecting all

13 rune stones and winning the final battle are eligible for an "I Beat Garm" T-shirt. Factory default is Yes.

Codes Enabled allows use of secret codes. Factory default is Yes

Clear Password files controls password file deletion. Set this feature to Yes to delete all saved character experience and passwords. Factory default is No.

Auto Clear Highscores sets whether the game will automatically reset the high score table from time to time. Factory default is No.

Restore Factory Game Options resets the Game Options. Set this option to Yes to reset the game to factory default options. Factory default is No.

Record the High Scores before making any option changes to the game.

NOTE: Changes to Game Difficulty or Number of lives automatically reset the Player High Scores, since these variables directly affect the ability to collect points .

Gauntlet: Dark Legacy 25

Chapter 3 System

COIN OPTIONS

PRICING OPTIONS

Use the Player 1 joystick to select menu items, view the range of choices, and change values. Options may be reset to factory defaults or changed after each viewing.

PRICING OPTIONS

F r e e P la y :

N o

S t a r t G a m e C o s t :

2 C o i n s

C o n t i n u e G a m e Co s t :

2 C o i n s

B o n u s f o r q u a n t it y b u y - i n :

N o n e

To c h a n g e s e t t i n g , u s e J o y s t i c k

To R ES TO R E o l d S e t t i n g , Pr e s s P1 STA RT o r T E S T

To S a v e s e t t i n g a n d e x i t , P r e s s P 2 S TART o r C R E D I T

PRICING OPTIONS MENU SCREEN

Custom pricing sets credits required to start and continue a game, rewards for buy-in and winning, etc.

Factory default are shown above. View all choices before selecting, as some items have more options than others. Free offers no options. Free game incentives may reduce earnings.

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COIN OPTIONS

PRICING OPTIONS

Mech setup permits operators to add or remove coin or bill mechanisms. Values are shown for all devices, but changes to unused inputs have no effect if the mechanism is not in the game.

MECH SETUP

A c t iv a t e m e c h t o t e s t . C u r r e n t s t a t u s :

M e c h 1 M e c h 2 M e c h 3 M e c h 4 B I L L S e r v i c e

E a c h M e ch 1 p u l s e w o r t h :

1 C o i n

E a c h M e ch 2 p u l s e w o r t h :

1 C o i n

E a c h M e ch 3 p u l s e w o r t h :

1 C o i n

E a c h M e ch 4 p u l s e w o r t h :

1 C o i n

E a c h B il l p u l s e w o r t h :

1 C o i n

S t a t s a n d C o u n t e r s c o u n t :

C o in s

To c h a n g e s e t t i n g , u s e J o y s t ic k

To R ES TO R E o l d S e t t i n g , Pr e s s P1 STA RT o r T E S T

To S a v e s e t t i n g a n d e x i t , P r e s s P 2 S TART o r C R E D I T

MECH SETUP MENU SCREEN

DIP SWITCHES

The two DIP switches located at U13 and U12 on the SIO Board configure the Electronics Assembly for various input and output devices. The on screen display shows the switch status for easy reference. See

Wiring Chapter for specific information on the function of switch positions.

DIP SWITCHES

U1 3

- - - - -

1 O F F

2 O F F R u n G a m e

3 O F F N o t U s e d

4 O F F N o t U s e d

5 O F F N o t U s e d

6 O F F N o t U s e d

7 O F F N o t U s e d

8 O F F N o t U s e d

U 1 2

- - - - -

1 O N

2 O F F M e d iu m R e s o l u t i o n ( 5 1 2 x 3 8 4 )

3 O N 4 9 - Wa y J o y s t i c k s

4 O N M i d w a y C a b i n e t / H a r n e s s

5 O F F SI O r e v 1 o r g r e a t e r

6 O F F N o t U s e d

7 O F F N o t U s e d

8 O F F N o t U s e d

To r e t u r n t o M e n u , Pr e s s P2 STA RT o r C R ED I T

DIP SWITCH MENU SCREEN

Gauntlet: Dark Legacy 27

Chapter 3 System

CONTROLS TEST

These tests allow the operator to manually check each switch in the game.

NOTE. Some switches may not be used in Gauntlet: Dark Legacy. Check wiring diagram before testing.

Use the joystick to select the Controls Test. Press Player 1 START button to begin test. Activate each switch and the indication on the screen changes state. Release the switch and the indicator returns to its previous normally open or closed condition. Test switches in any combination.

P ly r 1

- - - - - - - -

• • •

• • • 0 0

• • •

S TART

M A G I C

F I G H T

R U N

Pl y r 2

- - - - - - - -

• • •

• • • 0 0

• • •

START

M A G I C

F I G H T

R U N

CONTROLS TEST

C O I N M E C H S

- - - - - - - - - - - - - - - - - - -

1 2 3 4

S VC B I L L

Pl y r 3

- - - - - - - -

• • •

• • • 0 0

• • •

START

M A G I C

F I G H T

R U N

P ly r 4

- - - - - - - -

• • •

• • • 0 0

• • •

S TART

M A G I C

F I G H T

R U N

M I S C

- - - - - - - -

T I LT

V O L +

VO L -

T E S T

I T R L K

G R N = S wi t c h o k , RE D = S wi t c h O N, Y E L = S wi t c h n o t t e s t e d .

P r e s s T I LT s w i t ch t o a c t i v a t e c o in co u n t e r

P r e s s a n d h o ld P2 STA RT o r C R ED I T t o r e t u r n t o m e n u

CONTROLS TEST MENU SCREEN

Each switch change should be exactly duplicated by a single indication on the menu screen. The alphanumeric indicators next to each joystick should display three distinct settings as the stick is moved in each direction toward its outermost limit.

Player Controls Tests verify crossed wires, intermittent conditions, and stuck switches.

OPERATOR CONTROLS are shown on screen under the MISC heading. Each switch change should be exactly duplicated by a single indication on the menu screen.

Operator Controls Tests verify crossed wires, intermittent conditions, and stuck switches.

Coin and Cabinet Switches are shown on the screen without regard for their actual game location. Each switch change should be exactly duplicated by a single indication on the menu screen.

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SOUND TESTS

These tests verify the proper connection and operation of the audio components. There are no custom settings or variables in these tests, which are performed automatically.

SPEAKER TEST

L E FT R I G H T

To R e t u r n t o M e n u , Pr e s s P2 S TA RT o r C RE D I T

S P EA K ER T ES T

MENU SCREEN

SPEAKER TEST sends alternating voice sounds to the left and right speakers. Voices should be clear and distinct from each other. Each voice must come from the location identified. Refer to ADJUST VOLUME screen if necessary to increase loudness for this test.

The Speaker Test screen verifies crossed connections, incorrect phase, and distortion. Press the Player 2

START button to end the Audio Speaker Test and return to the SOUND TESTS menu.

AUDIO HARDWARE TEST

H a r d w a r e R e s e t :

I / O P o r t Te s t :

E PR O M R e v is i o n :

S DR C R e v i s i o n :

P M C h e c s u m :

S / RA M Te s t :

D / R AM 0 Te s t :

E PR O M Bo n g Te s t

S o f t w a r e R e s e t :

S o u n d F I F O Te s t :

D C S2 O S Ve r s i o n :

PA SS E D

PA SS E D

XX . X

XX

XX X X

PA SS E D

PA SS E D

: PA SS E D

PA SS E D

PA SS E D

XX . X X

To R e t u r n t o M e n u , P r e s s P 2 S TART o r C R E D I T

AUDIO HARDWARE TEST REPORT SCREEN

AUDIO HARDWARE TEST automatically tests the electronic components of the audio amplifier for problems and reports the results as "passed" or "failed." Each "failed" result should be noted and referred to qualified service personnel. This test also shows the revision numbers for the audio EPROMs and other components. Press SERVICE CREDIT to return to the SOUND refer to the Troubleshooting Chapter.

Gauntlet: Dark Legacy 29

Chapter 3 System

MONITOR TESTS

Monitor Tests provide patterns to verify monitor performance or make adjustments. Gauntlet: Dark Legacy uses a medium-resolution monitor. Other monitors may cause poor performance.

Use the joystick to select a menu item. Press the Player 1 START button to begin the test. Once the menu is open, use the joystick to select an option, and the Player 1 START button to begin it. Use the Player 1

START button to select various elements of each test. Press the Player 2 START button to return to the

Monitor Tests menu screen.

MONITOR TESTS

C O L O R BA R S

C O N V ER G E N C E

P U RI T Y

To s e le ct t e s t , U s e j o y s t i c k

To r u n t e s t , p r e s s P1 S TA RT o r T E ST

To r e t u r n t o m e n u , p r e s s P 2 S TA RT o r C RE D I T

MONITOR TESTS MENU SCREEN

COLOR BARS fills the screen with shades of colors to verify red, green, blue and white level dynamic adjustments. Each bar should appear sharp, clear, and distinct from bars on either side.

Borders must be visible on top, bottom, and sides of screen. Bars should not change screen position or color as the background or border are removed or restored from the video display.

Color Bars screen is useful in adjusting the monitor brightness and contrast.

CONVERGENCE tests fill the screen with a grid and a series of dots. Grid and the dots should be all one color, with no fringes or parallel images. Lines should be straight and dots round.

Borders must be visible on top, bottom, and sides of screen. Lines and dots should not change position or color as background or border are removed or restored from video display.

Convergence tests are useful in verifying the monitor convergence, linearity, and dynamic focus.

PURITY tests fill the screen with 100% of the chosen color at normal intensity. Each screen should be uniform from top to bottom and side to side. No retrace lines or noise should be visible.

Borders must be visible on top, bottom, and sides of screen. Image color should not change position or color as the background or border are removed or restored from the video display.

Purity tests help verify monitor intensity, black level, blanking and automatic degaussing.

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Chapter 3 System

DISK TESTS

These verify Hard Disk Drive functions. Some files can be repaired. These tests are automatic and the results appear on the menu screen as they occur. There are no custom settings or adjustable variables in these tests. The Player 2 START button aborts the tests.

DRIVE READ TEST

Ha r d D r i v e C o n n e c t e d : Ye s

Dr iv e I D : X X XX X X

L o g i c a l S e c t o r s Av a i l a b l e : XX X XX X X

L B A M B / s e c

1 2 2 1 6 5 . 8 6 2 a v g

4 . 5 4 1 m i n

5 . 9 1 7 m a x

Te s t s c o m p l e t e d : 1

To r e t u r n t o m e n u , Pr e s s P2 S TA RT o r C RE D I T

DRIVE READ TEST MENU SCREEN

Hard Drive Connected test verifies interface between CPU Board Assembly and Hard Disk Drive. The processor requests disk information. Data cannot be retrieved if there is a problem.

Drive ID is an industry standard identification for Hard Disk type and capacity. This is a manufacturer hardware number only; it does not identify software or program stored on drive assembly.

Logical Sector Test performs a sector by sector read/verify test on the drive. As the status of each block of sectors is checked, the speed of data transfer is compared to its acceptance limits.

Tests Completed These tests run over and over. The number increases each time the test cycle repeats

(approx. every 5 minutes). After at least one cycle ("pass") is complete, note any errors and press the

Player 2 START button to end the test.

FILE SYSTEM CHECK

To t a l f i le s u s e d : X X XX

P a s s e s c o m p l e t e d : X

C h e c k i n g F il e : X X XX

To r e t u r n t o m e n u , Pr e s s P2 STA RT o r C R ED I T

FILE SYSTEM TEST SCREEN

Checking File performs a file by file check of data stored on the hard disk drive and reports its findings. If there are errors, the system tries to fix them (approx. 5 minutes per cycle). The system reports on the severity of the errors and advises if they will affect game performance.

Gauntlet: Dark Legacy 31

Chapter 3 System

SET RTC

Use this menu to set the correct time and date for your location.

SET RTC

D a t e : d a y m o d a t e y e a r

Ti m e h r m i n

SET RTC MENU SCREEN

S W I T C H E S A N D J U M P E R S

The CPU and Sound I/O Boards have several hardware variables that can be changed to adapt this assembly to other uses. Jumpers activate circuit paths, and DIP switches select instructions.

S w i t c h e s

There is one pushbutton switch on the CPU Board Assembly. It resets the CPU Board and restarts the game without turning off the power supply. There are two DIP switches on the Sound I/O Assembly at U12 and U13. See Wiring Chapter for further explanation.

J u m p e r s

Jumpers control signals to other components in this game. These signals match production audio amplifiers, speaker system, and video monitors.

Active circuit paths are factory optimized during the board test procedure. Leave jumpers in original positions to avoid program error messages.

E r r o r s

The system detects errors at startup or during diagnostic tests and reports them on screen. The system automatically repairs errors such as minor disk data faults. Fix other errors, such as player control calibration, by manually resetting values in game memory. Gauntlet: Dark Legacy generally continues to operate

(but with reduced performance) after discovering minor errors.

Record error messages before attempting to correct a problem. The USER MESSAGES report may store additional temporary messages (refer to STATISTICS earlier in this chapter).

After recording messages, turn off AC power, wait a few minutes, then turn AC power on. Pay attention to the startup screens and note any error messages during Power On Self Tests. If possible, enter the SELF

TEST MENU SYSTEM and run all tests related to where errors occurred. Record and compare any new messages to the previous ones to determine whether errors are random or chronic.

NOTICE. Do not ignore error messages even if you can start and operate the game. Poor performance caused by playing games with errors may reduce earnings.

32 Midway Games West Inc.

CHAPTER

P a r t s

NOTICE: Information in this manual may change without notice. Midway Games West Inc. reserves the right to make improvements in equipment function, design, or components as progress in engineering or manufacturing methods may warrant.

Gauntlet: Dark Legacy 33

Chapter 4 Parts

A-22677

20-9347

A-21512

RM-37-10

A-21196

CABINET FRONT VIEW (36247)

5675-15948-00

08-8016

01-14522

20-10187

A-21469

20-9275-4

01-14524

4106-01001-10

4020-01070-20

4020-01100-20

4106-01001-10

4106-01115-12

4106-01188-32

4108-01022-08

4108-01193-10B

4108-01219-11

4208-01203-20

4310-01136-20B

4320-01123-20B

4020-01070-16

4108-01219-11

4320-01123-24B

4322-01070-20

4408-01128-00

4420-01128-00

4324-01207-24

4406-00128-00

4408-01128-00

4410-00129-00

4420-01128-00

4425-01135-00

4700-00032-00B

4700-00034-00

4700-00091-00

4700-00129-00

4701-00016-00

4700-00032-00B

4700-00034-00

4700-00131-00

4701-00005-00

4701-00006-00

A-22682

A-22680

34 Midway Games West Inc.

CABINET REAR VIEW

Chapter 4 Parts

Gauntlet: Dark Legacy 35

Chapter 4 Parts

FAN ASSEMBLY

4106-01188-32

36

20-9420

FAN APPLICATION CHART

20-10234 AC Fan 250V 50/60Hz Ball Bearing (UK)

20-10399 AC Fan 110V Ball Bearing (USA)

20-10399) AC Fan 110V Ball Bearing (Japan)

20-9420

4108-01093-10B

Midway Games West Inc.

MOUNTING HARDWARE KIT (A-22681)

Chapter 4 Parts

04-10648

03-9630

03-9631

4020-01005-24

PUSHBUTTON ASSEMBLY

PUSHBUTTON

4700-00034-00

4701-00005-00

4020-01070-32

4422-01117-00

08-7377

5647-12133-00

MINISWITCH D41

(GOLD CONTACTS)

Part No.

20-10209-1

20-10209-3

20-10209-4

20-10209-5

Gauntlet: Dark Legacy

Description

Pushbutton, long shaft, red

Pushbutton, long shaft, blue

Pushbutton, long shaft, green

Pushbutton, long shaft, yellow

Quantity

4

4

4

4

37

Chapter 4 Parts

04-10639.1

03-9633

4108-01198-10B

03-9635

31-3583

FRONT HOUSING ASSEMBLY (A-22679)

04-10640

24-8809

20-10480

RM-22-37

4700-00032-00B

4701-00005-00

4020-01100-08

4108-01219-11

03-9632

31-3579-1

01-14521

4108-01219-11

4020-01070-08

08-8015

04-10641.2

04-10795

4700-00090-00

4408-01128-00

20-9275-3

38 Midway Games West Inc.

Chapter 4 Parts

CONTROL PANEL AND HOUSING ASSEMBLY (A-22682-36247)

4010-01100-08

4700-00033-00B

4108-01193-10B

4010-01100-08

04-10647

4700-00129-00B

03-9795

03-9634

31-3268.1

31-3270

04-12397

4020-01070-08

4700-00034-00

4701-00005-00

5555-15141-00

4108-01219-11

04-10646.1

24-8873

4004-01005-08

A-21488

Gauntlet: Dark Legacy 39

Chapter 4 Parts

49-WAY JOYSTICK ASSEMBLY (A21939-1)

04-10849-1

03-8409.1-1

4700-00129-00

4410-01129-00

03-8411.2-1

03-9722

04-11135

03-8419

03-8420

17-1129

03-9656

4108-01219-11

20-8712-25

03-8412.1-4

03-8412.1-3

4108-01211-28

40 Midway Games West Inc.

ELECTRONICS ASSEMBLY (A-22678-36247)

RM-37-11

04-12399

Chapter 4 Parts

4408-01128-00

4700-00012-00

A-21055

4008-01005-10

4004-01223-05

A-22532

04-12398

20-10507

4004-01005-10

20-10601

5556-13956-00

20-10383

5880-15774-00

A-22647-1

A-23602

5731-10356-00

5731-15278-00

4700-00076-00

4701-00002-00

4006-01005-04

5795-15344-07

20-10493

4004-01224-05

01-14917

Gauntlet: Dark Legacy 41

Chapter 4 Parts

COIN DOOR

42 Midway Games West Inc.

POWER SUPPLY ASSEMBLY (20-10400.1)

Chapter 4 Parts

A.C. AUXILIARY POWER

CONNECTOR

D.C. MAIN POWER

CONNECTOR

HARD DISK DRIVE POWER

CONNECTOR

5850-15521-01 (USA)

COUNTRY SPECIFIC IEC AC LINE CORDS

5850-15521-03 (UK) 5850-15521-06 (Japan)

VIDEOCARD ASSEMBLY (20-10511)

There are no field replaceable parts in the videocard assembly.

Gauntlet: Dark Legacy 43

Chapter 4 Parts

VEGAS CPU BOARD ASSEMBLY (A-22532)

44

Designation

U8A

U11

U13

U18

FIELD REPLACEABLE PARTS

Part Number

5460-15671-00

A-22545

A-22650

A-5343-30046-1

Function

+3V Regulator

Game Logic Circuit

CPU Boot ROM

Description

Voltage Regulator 3.3 BT

EPROM 93C46

PAL Assembly

EPROM Assembly

Midway Games West Inc.

VEGAS SOUND I/O BOARD ASSEMBLY (A-22647)

Chapter 4 Parts

Designation

U1, U2

U19, U20

U37

U44

FIELD REPLACEABLE PARTS

Part Number

5344-15764-00

5370-14146-00

A-23657

A-5343-30022-3

Function Description

FIFO Memory Circuit AM 7201-35JC

Audio Amplifier TDA 7204A

Security PIC Assembly

Audio Instructions EPROM Assembly

Gauntlet: Dark Legacy 45

Chapter 4 Parts

O t h e r P a r t s N e c e s s a r y

P r o t e c t i o n

Fuse, 1A, 250V, FB5730-15278-00

Fuse, 3A, 250V, SB5731-10356-00

Fuse, 6.3A, 250V, Type T5731-14529-00

C a b l e s

Control Module Harness Cable H-22704

Main Harness (JAMMA) Cable H-22701

AC Harness Cable H-22048

Light and Speaker Harness Cable H-21487

Fluorescent Light Cable H-22050

Hard Disk Drive Ribbon Cable 5795-15344-07

Ground Wire H-21672

Pod Harness Cable H-22703

D o c u m e n t s

Game Manual 16-30047-101

O t h e r I t e m s

T-20 Tamper-Resistant Wrench 20-9620

T-25 Tamper-Resistant Wrench 20-10144

T-27 Tamper-Resistant Wrench 20-10140

Light Bulb #555 6.3V24-8768

46 Midway Games West Inc.

CHAPTER

Wi r i n g

NOTICE: Information in this manual may change without notice. Midway Games West Inc. reserves the right to make improvements in equipment function, design, or components as progress in engineering or manufacturing methods may warrant.

Gauntlet: Dark Legacy 47

Chapter 5 Wiring

J A M M A C H A R T

Coin 2

2 Start

2 Up

2 Down

2 Left

2 Right

2 Switch A

2 Switch B

2 Switch C

2 Switch D

Not Used

Not Used

Ground

FUNCTION

Ground

Ground

+5VDC

+5VDC

-5VDC

+12VDC

Key

Coin Counter 2

Not Used

Speaker -, Left

Speaker +, Right

Video Green

Video Sync

Service Credits

Slam Tilt

4 Start

4 Up

4 Down

4 Left

4 Right

4 Switch A

4 Switch B

4 Switch C

4 Switch D

FUNCTION

Digital CIrcuits

Audio, Lights

WIRE COLOR

Black

Black

Red

Red

Yellow

Orange

N/C

Brown-Red

N/C

Brown-Gray

Brown-White

Yellow-Green

Yellow-White

White-Gray

Black-Green

N

P

R

S

J

K

L

M

D

E

F

H

A

B

C

PIN

12

13

14

15

8

9

10

11

6

7

4

5

1

2

3

PIN WIRE COLOR

Black

Black

Red

Red

Yellow

Orange

N/C

Brown

N/C

Red-Gray

Red-White

Yellow-Red

Yellow-Blue

Yellow-Black

Black-Blue

Black-Red

Violet-White

Violet-Black

Violet-Brown

Violet-Red

Violet-Orange

Violet-Yellow

Violet-Green

Z a

X

Y

T

U

V

W

20

21

22

23

16

17

18

19

Black-Brown

White

White-Black

White-Brown

White-Red

White-Orange

White-Yellow

White-Green

Coin 1

1 Start

1 Up

1 Down

1 Left

1 Right

1 Switch A

1 Switch B

Violet-Blue

Violet

N/C

N/C d e b c f

24

25

26

27

28

White-Blue

White-Violet

N/C

N/C

1 Switch C

1 Switch D

Not Used

Not Used

Black

SOLDER SIDE

Black Ground

COMPONENT SIDE

Control wires that are not part of the Main JAMMA Harness

Grey-White 6 6 Blue-White 3 Start

Grey-Black

Grey-Brown

Grey-Red

Grey-Orange

7

8

9

10

7

8

9

10

Blue-Black

Blue-Brown

Blue-Red

Blue-Orange

3 Up

3 Down

3 Left

3 Right

Ground

FUNCTION

Ground

+5VDC

+5VDC

-5VDC

+12VDC

Key

Coin Counter 1

Not Used

Speaker +, Left

Speaker-, Right

Video Red

Video Blue

Video Ground

Test

Grey-Yellow

Grey-Green

Grey-Blue

Grey-Violet

11

12

13

14

11

12

13

14

Blue-Yellow

Blue-Green

Blue

Blue-Violet

3 Switch A

3 Switch B

3 Switch C

3 Switch D

DC Power Source Voltage Limits

RANGE LIMITS COLOR FUNCTION RANGE LIMITS COLOR

+4.90V to +5.10 V Red

+11.5V to +12.5V Orange

Coin Lights

Aux. Power

-4.75V to -5.25V

-11.5V to -12.5V

Yellow

Blue

Note: Power SUpply has +5V adjustment. Other source voltages are all fixed. Set voltage so TOO HIGH and TOO LOW voltage LED indicators on CPU Board are both OFF.

48 Midway Games West Inc.

M A I N C A B I N E T W I R I N G D I A G R A M

Chapter 5 Wiring

Gauntlet: Dark Legacy 49

Chapter 5 Wiring

C O N T R O L S E C T I O N W I R I N G D I A G R A M

50 Midway Games West Inc.

V E G A S C P U B O A R D A S S E M B LY

Chapter 5 Wiring

V E G A S C P U A S S E M B LY S W I T C H

DESIGNATION LOCATION

S1

FUNCTION POSITIONS STATE

OFF edge near U4, U5 resets, restarts game 2

ON

MEANING

normal operation forced reset

Note: This switch resets CPU Board without turning AC power off at power supply.

Gauntlet: Dark Legacy 51

Chapter 5 Wiring

VEGAS CPU BOARD ASSEMBLY JUMPER POSITION CHART

Designation Location

J1 (Note 1)

J2 (Note 2)

J3 (Note 1)

J4 (Note 2)

J5 (Note 3)

J6

Near U19 &

Connector P4

Near U19 &

Connector P4

Near U19 &

Connector P4

Near U19 &

Connector P4

Near U19 &

Connector P4

Between U13

& U18

Function Meaning Position

CPU Boot ROM EPROM

Type (U18) Flash ROM

Pins 1 & 2

Pins 2 & 3

CPU Boot ROM

Size (U18)

Type

Size (U18)

Expansion Boot

Boot Program

Location

1, 2, or 4Mbit flash ROM Pins 1 & 2

8 Mbit flash ROM

CPU Boot ROM EPROM

Flash ROM

CPU Boot ROM 2Mbit ROM

1Mbit ROM

4Mbit ROM

ROM Size (U19) 8Mbit ROM

Boot from CPU ROM

Boot from SIO ROM

Pins 2 & 3

Pins 1 & 2

Pins 2 & 3

Pins 1 & 2

Pins 2 & 3

Pins 1 & 2

Pins 2 & 3

Pins 1 & 2

Pins 2 & 3

Default

X

X

X

X

X

X

Note 1: Set both jumpers J1 and J3 to EPROM or Flash ROM mode to use such devices.

Note 2: These jumpers are independent

Note 3: This jumper is independent of the CPU boot ROM size selected

VEGAS CPU BOARD ASSY LED INDICATOR STATUS CHART

Designation Location Function

LED1 (Note 1) Near U3 & U10 3.3V CPU Power Red

Indicator

Color

LED2 (Note 2) Near U19 &

Connector P4

Hard Disk

Drive Activity

LED3 (Note 3) Near U13 & U17 Indicator

Green

Red

State

Off

On

Blinking

Off

On

Blinking

Off*

On*

Blinking*

Sequentially

Meaning

Insufficient Power

Power OK

Power Fault

Not in use

Locked Up

Normal disk activity

*See Note Below

Note 1

Note 2

Note 3

LED1 monitors CPU power (+3.3 Volts). If this LED is off or blinking, investigate processor circuits. If other LEDs are off or blinking at the same time, check the +5 Volt circuits or game power supply.

LED2 flashes when hard disk operates during game play. It may light continuously during startup. If this LED lights continuously, there may be a fault with the hard disk drive, which may be locked up.

LED3 initially indicates program start-up stages. It is a seven-segment alphanumeric display device.

Under normal conditions, it displays a lowercase “b” or a sequentially blinking segment in an “O” pattern. During any of the self-test screens, it displays a “bouncing bar” resembling a hyphen (“-”).

52 Midway Games West Inc.

VEGAS SOUND I/O ASSEMBLY

Chapter 5 Wiring

VEGAS SOUND I/O BOARD ASSY JUMPER POSITION CHART

Designation

J1 (Note 1)

J2

J3 (Note 2)

J4

J5 (Note 2)

J6

J7

J8 (Note 1)

Location Function Meaning Position State

Near U9 &

Crystal Y3

Near U15

Gun 1 I/0

Connector P2

Between U35 and U10 Video Sync

Input Mode Pins 1 & 2

Output Mode Pins 2 & 3

Gun 2 I/O Connector P4 Input Mode Pins 1 & 2

Output Mode Pins 2 & 3

X

Positive Sync Jumper Not Installed X

Negative Sync Pins 1 & 2

X

None

Between U15 &

Connector P2

None

None

Gun 2 I/O

Connector P4

None

Not Used

Input Mode

Output Mode

Not used

None

Pins 1 & 2

Pins 2 & 3

None

---

X

None

Between U9 &

Connector P4

None

Gun 1 I/O

Connector P2

Not Used

Input Mode

None

Pins 1 & 2

Output Mode Pins 2 & 3

---

---

X

Note 1 Set Gun 1 (P2) I/O port by setting both J1 and J8 jumpers to input or output mode.

Note 2 Set Gun 2 (P4) I/O port by setting both J3 and J5 jumpers to input or output mode.

Gauntlet: Dark Legacy 53

Chapter 5 Wiring

VEGAS SOUND I/O BOARD ASSEMBLY LED INDICATOR STATUS CHART

Designation

LED1

LED2

LED3

LED4

LED5

LED6

LED7

LED8

LED9

LED10

LED11

LED12

LED13

Location

Near U11

Near U34

Crystal Y1

Near U44 &

Crystal Y2

Near U44 &

Crystal Y2

Near U44 &

Crystal Y2

Near U44 &

Crystal Y2

Function

SIO Board

Activity

Linking

Connector Status

Near the Jamma -5V Power

Connector indicator

Near U35 &

Connector P14

Near

Connector P23

Near U34 &

Crystal Y1

Near U34 &

Crystal Y1

Near U14 &

Crystal Y1

Near U34 &

Crystal Y1

+12V Power indicator

+5V Power indicator

CPU Linking

Activity

Linking Data

Audio Activity Yellow

Linking

Receiving data

Audio activity

None

Interrupt activity Yellow

Disk Activity

Color State

Green

Green

Red

Red

Red

Red

Red

Yellow

Green

Red

Yellow

Off

On

Blinking

Off

On

Blinking

Off

On

On

Blinking

Off

On

Blinking

Off

On

Blinking

Blinking

Off

On

Blinking

Off

On

Blinking

Off

Off

On

Blinking

Off

On

Blinking

Off

On

Blinking

Off

On

Blinking

Off

On

Blinking

Meaning

No boot ROM

SIO Board locked up

Power Fault

Not in use (no game linking)

Normal Linked Operation

Link Fault

No power

Normal operation

Power fault

No power

Normal operation

Power fault

No power

Normal operation

Power fault

Not in use

CPU linking in progress

Normal operation

Not in use (no game linking)

Sending data

Normal operation

No sound boot ROM

Locked up

Normal operation

Not in use (no game linking)

Receiving data

Normal operation

Not in use (no audio data)

Receiving data

Normal operation

Not in use (normal)

Circuit fault

Circuit fault

Not in use (no interrupts)

Receiving data

Normal operation

Not in use

Processing data

Normal operation

54 Midway Games West Inc.

Chapter 5 Wiring

VEGAS SOUND I/O ASSEMBLY DIP-SWITCH SETTINGS

Service technicians may change DIP-switches with AC power on. “*” indicates factory defaults.

DIP Switch U13

Display Comments on

VT100

Diagnostic Code Source

No

Yes

Hard Disk Drive EPROM

Not Used

Not Used

Not Used

Not Used

Not Used

Not Used

SW1 SW2 SW3 SW4 SW5 SW6 SW7 SW8

Off*

On

Off*

On

Off*

On

Off*

On

Off*

On

Off*

On

Off*

On

Off*

On

Monitor Style

Joystick Type

Switch Condition

Vegas Sound I/O

Board Version

Not Used

Not Used

Not Used

DIP Switch U12

Monitor resolution Standard

Medium

Video Game

VGA

8-Way

49-Way

Normally Closed

Normally Open

Revisions 1 to 5

Revisions 6+

SW1 SW2 SW3 SW4 SW5 SW6 SW7 SW8

Off

On*

Off*

On

Off

On*

Off

On*

Off*

On

Off*

On

Off*

On

Off*

On

DC POWER SOURCE VOLTAGE LIMITS

Function

Digital Circuits

Audio, Lights

Range Limits

+4.90 to +5.10V

+11.5V to +12.5V

Color Function

Red Coin Lights

Orange Auxiliary Power

Range Limits

-4.75V to -5.25V

-11.5V to -12.5V

Color

Yellow

Blue

Gauntlet: Dark Legacy 55

Chapter 5 Wiring

N O T E S

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

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56 Midway Games West Inc.

CHAPTER

Tr o u b l e s h o o t i n g

WARNING: Do not remove or install any connector when power is turned on. Doing so will damage the CPU Board Assembly or the hard disk drive and void the warranty.

Gauntlet: Dark Legacy 57

Chapter 6 Troubleshooting

G a m e D o e s N o t S t a r t

Symptom

• Machine appears nonfunctional

• No audio

• No Illumination

• No video display

• Machine appears nonfunctional.

• Currency acceptor price indicator is illuminated

Problem Suggested Solution

Lack of electricity

Wrong voltage

Faulty line cord

Poor connection

CPU Board Assembly not operational

Power supply out of voltage tolerance.

1. Check that Power Switch has been turned on

2. Verify that line cord is plugged fully into receptacle and into power supply.

3. Try another power outlet.

1. Ensure power supply line voltage switch matches local line voltage.

2. Using voltage meter, correctly adjust +5V output on power supply using adjustment knob.

1. Test line cord, power plug, and IEC connector for breaks or damage. Replace if necessary.

2. Verify continuity of each wire in cord.

1. Ensure cabinet wiring harness connectors are fully seated in corresponding power supply and board connectors.

2. Inspect wiring for breaks or damage.

1. Inspect board assemblies under low light level conditions. A glow will be seen from the Light Emitting

Diodes if there is voltage in the processor circuits. This does not mean that voltages or signals are as they should be, but it indicates that boards are receiving some DC power from power supply. The power supply fan should also be operating.

2. Turn AC power off. Inspect board assemblies. Ensure

JAMMA wire harness connector is attached and fully seated onto mating board connector. Check other wiring harness connectors in same way.

3. Verify game switches and jumpers are set correctly. Refer to Board Configuration Chart for variables and default settings.

1. Turn AC power on. Using 20V DC setting on digital voltmeter, measure voltages at power connector pins. Adjust

+5V source if necessary. Refer to Cabinet Wiring Diagram for specific wiring information and voltage limits.

2. Using 2V AC setting on digital voltmeter, measure same

DC voltages as above. A reading indicates that supply voltages are unstable and may contain ripple or noise.

58 Midway Games West Inc.

Chapter 6 Troubleshooting

G a m e c a n n o t b e p l a y e d

Symptom

• Game does not accept currency or tokens.

• Game does not start.

• Audio present

• Video present

• Game accepts currency or tokens.

• Game does not start.

• Audio present

• Video present.

• Bill validator fails after field installation.

• Coin mechanisms operate properly.

Problem

Blocked coin path.

Poor leveling

Incorrect software setting

Suggested Solution

1. Unlock and open cash door. Empty cash box and inspect revenue for counterfeit currency.

2. Remove items that block path from coin mechanism.

3. Ensure proper mounting of each mechanism. Clear currency path. Reinstall and latch mechanism.

Verify mechanisms are level when doors are closed. Repair or replace bent or damaged coin door. Adjust cabinet leg levelers to keep mechanisms vertical.

1. Enter Menu System by pressing TEST MODE switch.

From SELF TEST menu, choose COIN OPTIONS. Confirm pricing and setup of each mechanism.

2. Choose CONTROL TESTS to check operation of each coin or bill mechanism.

1. Ensure proper mounting of each mechanism. Verify each release latch is closed and locked. Test acceptance and rejection functions with known good and bad coins.

2. Ensure no loose parts or wires are caught in hinges, latches, or switch contacts.

3. Inspect illumination of external coin door indicators (i.e., pricing, flashing arrows). Check wiring continuity of connectors and cables from CPU Board to coin mechs.

4. Enter Menu System by pressing TEST MODE switch.

From SELF TEST menu, choose COIN OPTIONS. Use tests to confirm pricing and setup of each mechanism.

5. Check for continuity in each suspect switch connection

(Common to Normally Open or Common to Normally

Closed) Replace faulty switches (bent levers, broken actuators, etc.)

6. Place coin mechs in known good unit to verify operation.

1. Enter Menu System by pressing TEST MODE switch.

From SELF TEST menu, choose COIN OPTIONS. Confirm pricing and setup of each mechanism. Check validator switch settings against manufacturer’s instructions.

2. Check illumination of external coin door indicators (i.e., pricing, flashing arrows). Free parts or wires caught in hinges, latches, or switch contacts. Verify seating of harness connectors. Check validator cable continuity.

3. Place bill validator in known good unit to verify operation.

Check coin light fuse and wiring harness. Replace bad fuse.

• Coin indicators do not light.

• Game operates normally.

Bad fuse.

Gauntlet: Dark Legacy 59

Chapter 6 Troubleshooting

A u d i o P r o b l e m s

Symptom Problem Suggested Solution

• Audio non-functional.

• Video present.

• Game operates normally.

• Audio muffled, distorted, or missing frequencies.

• Constant, low hum.

• Weak, low frequencies.

• Thin or hollow sound quality

• Monaural audio

Volume set too low 1. Press TEST MODE switch to enter Menu System. From

SELECT TEST menu, choose ADJUST VOLUME. Verify that attract and game volume levels are not set to zero.

Change to appropriate levels.

2. Return to previous menu and choose SOUND TESTS.

Verify operation of each speaker.

Faulty hardware Turn off AC power. Remove grills and inspect speakers.

Ensure no loose parts or wires are caught in speaker cones, terminals, mounting screws, or stuck to magnets.

Poor voltage

Faulty speaker

1. Turn AC power on. Using 20 V DC setting on digital voltmeter, measure voltages at power connector pins.

Verify +5V, -5V, and +12V sources. Refer to Cabinet

Wiring Diagram for specific wiring information and voltage limits.

2. Using 2 volt AC setting on digital voltmeter, measure voltages at speaker terminals. Any reading here indicates supply voltages are unstable and may contain ripple or noise.

3. Place speaker in good machine to verify operation.

1. Press TEST MODE switch to enter Menu System. From

SELECT TEST menu, choose SOUND TESTS. These verify some audio functions.

2. Using 2 volt AC setting on digital voltmeter, measure voltages at speaker terminals. Any reading here indicates supply voltages are unstable and may contain ripple or noise.

3. Place speaker in good machine to verify operation.

Wrong speaker

Faulty wiring

Incorrectly phased speakers

Turn AC power off. Remove grills and inspect speakers.

Ensure each coaxial speaker is full range (100 to 10,000

Hz response) and rated for at least 10 watts.

1. Check cabinet wiring is correct for game.

2. Verify all cabinet wiring provides separate wires (not a common return) for each speaker.

3. Ensure all ground wires are connected. Refer to Cabinet

Wiring Diagram for specific wiring information.

Inspect speaker wiring and reverse back to correct position.

See Cabinet Wiring Diagram.

Faulty wiring Verify cabinet wiring is correct. Check for shorted wires.

Refer to Cabinet Wiring Diagram.

60 Midway Games West Inc.

Chapter 6 Troubleshooting

Vi d e o P r o b l e m s

Symptom

• Monitor appears nonfunctional.

• Audio present

• Controls operate normally.

• Power-up self test runs.

• Game does not appear.

• No audio.

• Monitor fails to lock onto signal and provide stable picture.

• Colors missing, etc.

WARNING: Do not operate monitor without Remote Adjustment Board.

Problem Suggested Solution

Poor signal

Bad settings

Error message

Faulty hard disk drive

Poor voltage

Poor sync

• Game operates normally.

• Picture wavers or rolls, has dark bars, uneven colors, etc.

Faulty wiring

Interference from other equipment

1. Verify AC power is connected to video monitor.

2. Inspect neck of CRT under low light level conditions. If there is voltage in filament circuits, you will see a glow near the CRT base. This indicates monitor circuits are receiving power, not that voltages or signals are proper.

3. Turn AC power off. Verify video signal and remote adjustment board connectors are fully seated on video monitor board assembly. Check other monitor connections in the same way.

4. Examine AC line fuse on video monitor. If faulty, replace with fuse of proper voltage and current rating.

5. Ensure no loose parts or wires are caught on chassis or mounting brackets.

Ensure brightness and contrast are not at minimum levels.

Record error messages. Press TEST switch to enter menu system. From SELECT TESTS menu, choose DISK

TESTS. These tests verify hard disk drive functions.

1. Turn off AC power. Unlock and open front door. Ensure hard disk cable connector is fully seated on CPU Board.

Ensure all hard drive mounting screws are installed.

2. Ensure hard disk, ROM set and CPU Board Assembly are correct part for game. Each component is labeled with the assembly number and software or hardware version.

1. Turn AC power on. Use 20V DC setting on digital voltmeter to measure voltages at power connector pins. Verify +5V source.

2. Using 2V AC setting on digital voltmeter, measure same

DC voltages as above. A reading indicates that supply voltages are unstable and may contain ripple or noise.

3. Compare LED states with indicator charts.

1. Check connectors and cables for wiring continuity from

CPU Board Assembly to monitor.

2. Verify jumpers are set correctly for monitor.

3. Ensure monitor is correct for game. Incorrect resolution results in horizontal tearing or complete loss of sync.

4. Place monitor in working machine to verify operation.

1. Check connectors and cables for wiring continuity from

CPU Board Assembly to monitor.

2. Ensure all cabinet ground wires are connected, especially at monitor chassis.

3. Place monitor in good machine to verify operation.

Move cabinet away from machines, appliances, other games, etc. Very strong electrical or magnetic fields are emitted from some equipment when operating normally.

Gauntlet: Dark Legacy 61

Chapter 6 Troubleshooting

M i s c e l l a n e o u s

Symptom

• Indicator lamps intermittent or non-functional.

• Game starts and plays normally.

• Game operates normally.

• Fan noisy.

• Game resets randomly.

• Error messages appear.

• Game does not start.

• No audio.

Problem Suggested Solution

1. Open marquee. Remove fluorescent tube from holders.

Install new lamp if cracks or darkened ends are found.

Clean tube.

2. Verify that lamp and starter pins make good connection with socket contacts.

3. Measure Fluorescent Lamp Assembly AC voltages.

Check wiring and connector continuity from Power Supply connector to lamp assembly.

4. Ensure Fluorescent Lamp Ballast is rated for local AC line voltage and frequency.

5. Check for continuity of both fluorescent lamp filaments, starter, and ballast. One at a time, verify that lamp, starter, and ballast operate by placing each in a known good unit.

6. Examine DC fuse on Electronics Assembly shelf. If any fuse is faulty, replace with identical fuse from spare parts bag. Replace spare fuse when repairs are complete.

1. Check bottom and rear of cabinet for blocked air flow.

2. Move game away from heat sources.

3. Turn AC power off. Remove dust from vent holes with high power vacuum cleaner.

4. Unlock and remove rear door. Ensure fan is connected to wiring harness.

1. Check fan assemblies on CPU Board Assembly. Ensure fans are connected to power sources.

2. Check cabinet and Electronics Assembly ventilation holes for obstructions.

3. Clear obstructions and allow ventilation holes access to fresh air.

1. Check any assembly identified in error message.

2. Call your authorized distributor for help with unresolved screen messages.

62 Midway Games West Inc.

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